STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228114
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/25458455?noj=FRM25458455-9DC" width="1" height="1"></div>

mr-bob-gem-collector.swf

This is the info page for
Flash #125154

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS3]
Section 1
//qPic (Engine.qPic) package Engine { import flash.display.*; import flash.events.*; import flash.utils.*; import Games.tripline.*; public dynamic class qPic extends MovieClip { private static var _Domain:String; private static var _MainApp:qPic; private static var _ScreenX:Number; private static var _ScreenY:Number; public static var LongestFrameTime:Number = 1000; private static var _ScreenHalfY:Number; private static var _ScreenHalfX:Number; private static var LastTime:Number = 0; private static var _Scene:DisplayObjectContainer; public static var Games:Array = new Array(); private static var _SceneBack:DisplayObjectContainer; public static var FrameTime:Number = 0; private static var _SceneFront:DisplayObjectContainer; public function qPic(){ super(); addEventListener(Event.ENTER_FRAME, Init); } public function Init(_event:Event):void{ removeEventListener(Event.ENTER_FRAME, Init); _MainApp = (_event.target as qPic); _SceneBack = new Sprite(); _SceneBack.mouseEnabled = false; _Scene = new Sprite(); _Scene.mouseEnabled = false; _SceneFront = new Sprite(); _SceneFront.mouseEnabled = false; _MainApp.addChild(_SceneBack); _MainApp.addChild(_Scene); _MainApp.addChild(_SceneFront); _ScreenX = stage.stageWidth; _ScreenY = stage.stageHeight; _ScreenHalfX = (_ScreenX / 2); _ScreenHalfY = (_ScreenY / 2); _Domain = stage.loaderInfo.url.split("://")[1].split("/")[0]; LastTime = getTimer(); aPicInit.Locking(); qPicKeyListener.Start(); qPicProcessor.Start(); qPicMouse.Start(); aPicInit.Start(); FocusScene(); addEventListener(Event.ENTER_FRAME, ClearLoader); } public function onEnterFrame(_event:Event):void{ qPicProcessor.Main(); } public function ClearLoader(_event:Event):void{ var xobj:DisplayObject; removeEventListener(Event.ENTER_FRAME, ClearLoader); qPicProcessor.Main(); var i:int; while (i < _MainApp.parent.numChildren) { xobj = _MainApp.parent.getChildAt(i); if (xobj == _MainApp){ i++; } else { _MainApp.parent.removeChildAt(i); }; }; addEventListener(Event.ENTER_FRAME, onEnterFrame); } public static function get MainApp():qPic{ return (_MainApp); } public static function get ScreenX():Number{ return (_ScreenX); } public static function get ScreenY():Number{ return (_ScreenY); } public static function FocusScene():void{ qPic.Scene.stage.focus = qPic.Scene.stage; } public static function get ScreenHalfX():Number{ return (_ScreenHalfX); } public static function get SceneFront():DisplayObjectContainer{ return (_SceneFront); } public static function SiT(n:Number):Number{ return (((n * FrameTime) / 1000)); } public static function ClearScene():void{ while (qPic.Scene.numChildren > 0) { qPic.Scene.removeChildAt(0); }; } public static function get Domain():String{ return (_Domain); } public static function UpdateTime():void{ var currTime:Number = getTimer(); FrameTime = Math.min((currTime - LastTime), LongestFrameTime); LastTime = currTime; } public static function get Scene():DisplayObjectContainer{ return (_Scene); } public static function get ScreenHalfY():Number{ return (_ScreenHalfY); } public static function get SceneBack():DisplayObjectContainer{ return (_SceneBack); } public static function ClearFrontScene():void{ while (qPic.SceneFront.numChildren > 0) { qPic.SceneFront.removeChildAt(0); }; } public static function ClearBackScene():void{ while (qPic.SceneBack.numChildren > 0) { qPic.SceneBack.removeChildAt(0); }; } } }//package Engine
Section 2
//qPicKeyListener (Engine.qPicKeyListener) package Engine { import flash.events.*; public class qPicKeyListener { private static var KeyPressed:Array = new Array(); private static var isCanPrintMessages:Boolean = false; private static var isKeyPressed:Array = new Array(0x0100); public function qPicKeyListener(){ super(); } public static function SetIsCanPrintMessages(val:Boolean):void{ isCanPrintMessages = val; } public static function print():void{ trace(KeyPressed); } public static function Start():void{ qPic.Scene.stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); qPic.Scene.stage.addEventListener(KeyboardEvent.KEY_UP, onKeyUp); qPic.Scene.stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseKeyDown); qPic.Scene.stage.addEventListener(MouseEvent.MOUSE_UP, onMouseKeyUp); var i:uint; while (i < 0x0100) { isKeyPressed[i] = false; i++; }; } public static function onKeyUp(event:KeyboardEvent):void{ var i:uint; if (isKeyPressed[event.keyCode]){ isKeyPressed[event.keyCode] = false; if (isCanPrintMessages){ trace(("Key up: " + event.keyCode)); }; i = 0; while (i < KeyPressed.length) { if (KeyPressed[i] == event.keyCode){ KeyPressed.splice(i, 1); i--; }; i++; }; qPicProcessor.KeyIsUp(event.keyCode); }; } public static function IsKeyPressed(keyKode:uint):Boolean{ return (isKeyPressed[keyKode]); } public static function onKeyDown(event:KeyboardEvent):void{ if (!isKeyPressed[event.keyCode]){ isKeyPressed[event.keyCode] = true; if (isCanPrintMessages){ trace(("Key down: " + event.keyCode)); }; KeyPressed.push(event.keyCode); qPicProcessor.KeyIsDown(event.keyCode); }; } public static function onMouseKeyUp(event:MouseEvent):void{ var i:uint; var keyCode:uint = qPicKeys.LMOUSE; if (isKeyPressed[keyCode]){ isKeyPressed[keyCode] = false; if (isCanPrintMessages){ trace(("Key up: " + keyCode)); }; i = 0; while (i < KeyPressed.length) { if (KeyPressed[i] == keyCode){ KeyPressed.splice(i, 1); i--; }; i++; }; qPicProcessor.KeyIsUp(keyCode); }; } public static function ProcessingKeyPressed():void{ var i:uint; while (i < KeyPressed.length) { qPicProcessor.KeyIsStayDown(KeyPressed[i]); i++; }; } public static function onMouseKeyDown(event:MouseEvent):void{ var keyCode:uint = qPicKeys.LMOUSE; if (!isKeyPressed[keyCode]){ isKeyPressed[keyCode] = true; if (isCanPrintMessages){ trace(("Key down: " + keyCode)); }; KeyPressed.push(keyCode); qPicProcessor.KeyIsDown(keyCode); }; } } }//package Engine
Section 3
//qPicKeys (Engine.qPicKeys) package Engine { public class qPicKeys { public static const LEFT:uint = 37; public static const SUBTRACT:uint = 109; public static const MULTIPLY:uint = 106; public static const SCRLOCK:uint = 145; public static const DECIMAL:uint = 110; public static const CONTROL:uint = 17; public static const A:uint = 65; public static const B:uint = 66; public static const C:uint = 67; public static const E:uint = 69; public static const F:uint = 70; public static const G:uint = 71; public static const H:uint = 72; public static const I:uint = 73; public static const J:uint = 74; public static const D:uint = 68; public static const L:uint = 76; public static const M:uint = 77; public static const N:uint = 78; public static const O:uint = 79; public static const Q:uint = 81; public static const S:uint = 83; public static const U:uint = 85; public static const P:uint = 80; public static const R:uint = 82; public static const T:uint = 84; public static const V:uint = 86; public static const X:uint = 88; public static const Z:uint = 90; public static const K:uint = 75; public static const ESC:uint = 27; public static const SPACEBAR:uint = 32; public static const W:uint = 87; public static const Y:uint = 89; public static const BACKSPACE:uint = 8; public static const SHIFT:uint = 16; public static const TAB:uint = 9; public static const DIVIDE:uint = 111; public static const ADD:uint = 107; public static const NUMPAD0:uint = 96; public static const NUMPAD2:uint = 98; public static const NUMPAD4:uint = 100; public static const NUMPAD6:uint = 102; public static const NUMPAD1:uint = 97; public static const NUMPAD3:uint = 99; public static const NUMPAD5:uint = 101; public static const NUMPAD7:uint = 103; public static const NUMPAD9:uint = 105; public static const PAGEUP:uint = 33; public static const UP:uint = 38; public static const DOWN:uint = 40; public static const NUMPAD8:uint = 104; public static const UPER0:uint = 48; public static const UPER1:uint = 49; public static const UPER2:uint = 50; public static const UPER3:uint = 51; public static const UPER4:uint = 52; public static const UPER5:uint = 53; public static const UPER6:uint = 54; public static const UPER7:uint = 55; public static const UPER8:uint = 56; public static const UPER9:uint = 57; public static const ENTER:uint = 13; public static const LMOUSE:uint = 1; public static const END:uint = 35; public static const PAGEDOWN:uint = 34; public static const DELETE:uint = 46; public static const INSERT:uint = 45; public static const NUMLOCK:uint = 144; public static const CAPSLOCK:uint = 20; public static const PAUSE:uint = 19; public static const HOME:uint = 36; public static const RIGHT:uint = 39; public function qPicKeys(){ super(); } } }//package Engine
Section 4
//qPicLoading (Engine.qPicLoading) package Engine { import flash.display.*; public class qPicLoading { public var IsCanRunGame:Boolean;// = true public function qPicLoading(){ super(); } public function Init(MainSprite:DisplayObject):void{ } public function DeInit():void{ } public function Update(percent:Number):void{ } public function ProgressFinished():void{ } } }//package Engine
Section 5
//qPicMouse (Engine.qPicMouse) package Engine { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.ui.*; public class qPicMouse { public static var Position:Point; private static var IsCustomMouse:Boolean = false; private static var CursorShift:Point; public static var Direct:Point; private static var Cursor:DisplayObjectContainer; private static var IsInit:Boolean = false; public function qPicMouse(){ super(); } public static function Update():void{ if (!IsInit){ return; }; Direct.x = (qPic.Scene.mouseX - Position.x); Direct.y = (qPic.Scene.mouseY - Position.y); Position.x = qPic.Scene.mouseX; Position.y = qPic.Scene.mouseY; if (IsCustomMouse){ Cursor.x = ((Position.x + CursorShift.x) + qPic.Scene.x); Cursor.y = ((Position.y + CursorShift.y) + qPic.Scene.y); }; } private static function mouseClick(evt:Event):void{ Cursor.visible = true; Mouse.hide(); } private static function mouseBack(e:Event):void{ Cursor.visible = true; Mouse.hide(); qPic.Scene.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseBack); } public static function SetSystemCursor():void{ if (IsCustomMouse){ qPic.Scene.stage.addEventListener(MouseEvent.CLICK, mouseClick); qPic.Scene.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave); }; IsCustomMouse = false; Mouse.show(); } public static function Print():void{ trace(((("Mouse - " + Position.x) + ":") + Position.y)); trace(((("MDirect - " + Direct.x) + ":") + Direct.y)); } public static function Start():void{ IsInit = true; Position = new Point(); Direct = new Point(); } public static function SetGameCursor(GameCursor:DisplayObjectContainer, ShiftX:Number=0, ShiftY:Number=0):void{ IsCustomMouse = true; CursorShift = new Point(ShiftX, ShiftY); Cursor = GameCursor; Cursor.mouseEnabled = false; Cursor.mouseChildren = false; Mouse.hide(); qPic.Scene.stage.addEventListener(MouseEvent.CLICK, mouseClick); qPic.Scene.stage.addEventListener(Event.MOUSE_LEAVE, mouseLeave); } private static function mouseLeave(e:Event):void{ Cursor.visible = false; qPic.Scene.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseBack); } } }//package Engine
Section 6
//qPicProcess (Engine.qPicProcess) package Engine { public class qPicProcess { public function qPicProcess(){ super(); } public function Init():void{ } public function DeInit():void{ } public function onKeyDown(key:uint):void{ } public function Processing():void{ } public function DeActivate():void{ } public function sendSignal(sigType:Number, sigNum:Number):void{ } public function Activate():void{ } public function onKeyStayDown(key:uint):void{ } public function onKeyUp(key:uint):void{ } } }//package Engine
Section 7
//qPicProcessor (Engine.qPicProcessor) package Engine { import flash.display.*; import flash.text.*; public class qPicProcessor { private static var IsCanRun:Boolean = false; private static var ActiveProcesses:Array; private static var LockedUrl:Array = new Array(); private static var LockedGoToUrl:Array = new Array(); private static var Processes:Array; public function qPicProcessor(){ super(); } public static function Start():void{ var tfield:TextField; var format:TextFormat; var i:uint; var ramka:Sprite; qPic.ClearScene(); CheckIsCanRun(); if (IsCanRun){ ActiveProcesses = new Array(); Processes = new Array(); } else { tfield = new TextField(); tfield.autoSize = TextFieldAutoSize.LEFT; tfield.multiline = true; format = new TextFormat(); format.align = "center"; format.size = 16; tfield.defaultTextFormat = format; tfield.htmlText = "Sorry, but this game can't run here.<br>Please, visite:"; i = 0; while (i < LockedUrl.length) { tfield.htmlText = (tfield.htmlText + (((("<a target=\"_blank\" href=\"http://" + LockedGoToUrl[i]) + "\">") + LockedUrl[i]) + "</a>")); i++; }; tfield.x = ((qPic.ScreenX - tfield.textWidth) / 2); tfield.y = ((qPic.ScreenY - tfield.textHeight) / 2); ramka = new Sprite(); ramka.graphics.lineStyle(1, 0); ramka.graphics.beginFill(6399951); ramka.graphics.lineTo((tfield.textWidth + 20), 0); ramka.graphics.lineTo((tfield.textWidth + 20), (tfield.textHeight + 20)); ramka.graphics.lineTo(0, (tfield.textHeight + 20)); ramka.graphics.lineTo(0, 0); ramka.graphics.endFill(); ramka.x = ((qPic.ScreenX - ramka.width) / 2); ramka.y = ((qPic.ScreenY - ramka.height) / 2); qPic.Scene.addChild(ramka); qPic.Scene.addChild(tfield); }; } private static function DeleteFromProcesses(proc:qPicProcess):uint{ if (!IsCanRun){ return (0); }; var result:uint; var i:uint; while (i < Processes.length) { if (Processes[i] == proc){ Processes.splice(i, 1); i--; result++; }; i++; }; return (result); } public static function AddLockedUrl(url:String, gotourl:String=""):void{ LockedUrl.push(url); LockedGoToUrl.push(gotourl); IsCanRun = false; } public static function StartProcess(proc:qPicProcess):uint{ if (!IsCanRun){ return (0); }; if (DeleteFromProcesses(proc) == 0){ proc.Init(); }; Processes.push(proc); return ((Processes.length - 1)); } public static function KeyIsDown(key:uint):void{ var i:uint; if (!IsCanRun){ return; }; while (i < ActiveProcesses.length) { Processes[ActiveProcesses[i]].onKeyDown(key); i++; }; } public static function KeyIsUp(key:uint):void{ var i:uint; if (!IsCanRun){ return; }; while (i < ActiveProcesses.length) { Processes[ActiveProcesses[i]].onKeyUp(key); i++; }; } public static function GetProcess(nProc:uint):qPicProcess{ return (Processes[nProc]); } public static function DeActivateProcess(nProc:uint):void{ if (!IsCanRun){ return; }; if (nProc >= Processes.length){ return; }; if (DeleteFromActiveProcesses(nProc) != 0){ Processes[nProc].DeActivate(); }; } public static function ActivateProcess(nProc:uint):void{ if (!IsCanRun){ return; }; if (nProc >= Processes.length){ return; }; if (DeleteFromActiveProcesses(nProc) == 0){ Processes[nProc].Activate(); }; ActiveProcesses.unshift(nProc); } public static function Main():void{ if (!IsCanRun){ return; }; qPicKeyListener.ProcessingKeyPressed(); var i:uint; while (i < ActiveProcesses.length) { Processes[ActiveProcesses[i]].Processing(); i++; }; qPic.UpdateTime(); qPicMouse.Update(); } public static function KeyIsStayDown(key:uint):void{ var i:uint; if (!IsCanRun){ return; }; while (i < ActiveProcesses.length) { Processes[ActiveProcesses[i]].onKeyStayDown(key); i++; }; } public static function StopProcess(nProc:uint):void{ if (!IsCanRun){ return; }; if (nProc >= Processes.length){ return; }; DeActivateProcess(nProc); Processes[nProc].DeInit(); DeleteFromProcesses(Processes[nProc]); } private static function DeleteFromActiveProcesses(nProc:uint):uint{ if (!IsCanRun){ return (0); }; var result:uint; var i:uint; while (i < ActiveProcesses.length) { if (ActiveProcesses[i] == nProc){ ActiveProcesses.splice(i, 1); i--; result++; }; i++; }; return (result); } private static function CheckIsCanRun():void{ var i:uint; if (LockedUrl.length == 0){ IsCanRun = true; } else { i = 0; while ((((i < LockedUrl.length)) && (!(IsCanRun)))) { if (LockedUrl[i] == qPic.Domain){ IsCanRun = true; }; i++; }; }; } public static function DeleteLockedUrl(url:String):void{ var i:uint; while (i < LockedUrl.length) { if (LockedUrl[i] == url){ LockedUrl.splice(i, 1); LockedGoToUrl.splice(i, 1); i--; }; i++; }; } } }//package Engine
Section 8
//Figura (Games.tripline.Figures.Figura) package Games.tripline.Figures { import flash.display.*; public class Figura extends Sprite { protected var _Type:String; protected var _Y:Number; protected var isChose:Boolean;// = false protected var _X:Number; public function Figura(){ super(); } public function filled():void{ } public function GetChose():Boolean{ return (isChose); } public function GetType():String{ return (_Type); } public function SetChose(i:Boolean):void{ isChose = i; } public function chose():void{ } } }//package Games.tripline.Figures
Section 9
//Figura_Blue (Games.tripline.Figures.Figura_Blue) package Games.tripline.Figures { import flash.display.*; import Games.tripline.*; public class Figura_Blue extends Figura { protected var _sprite:Sprite; protected var _dispObj:DisplayObject; public function Figura_Blue(){ super(); _Type = "blue"; _sprite = new Sprite(); var pic:DisplayObject = new Res.FiguraEmpty(); pic.width = Level.FigSize; pic.height = Level.FigSize; pic.x = (-(Level.FigSize) / 2); pic.y = (-(Level.FigSize) / 2); _sprite.addChild(pic); _dispObj = new Res.FiguraBlue(); _dispObj.width = Level.FigSize; _dispObj.height = Level.FigSize; _dispObj.x = (-(Level.FigSize) / 2); _dispObj.y = (-(Level.FigSize) / 2); _sprite.addChild(_dispObj); this.addChild(_sprite); } override public function filled():void{ } override public function chose():void{ _sprite.removeChild(_dispObj); isChose = true; } } }//package Games.tripline.Figures
Section 10
//Figura_EmptyObject (Games.tripline.Figures.Figura_EmptyObject) package Games.tripline.Figures { import flash.display.*; import Games.tripline.*; public class Figura_EmptyObject extends Figura { protected var _sprite:Sprite; public function Figura_EmptyObject(){ super(); _Type = "empty"; _sprite = new Sprite(); var pic:DisplayObject = new Res.FiguraEmpty(); pic.width = Level.FigSize; pic.height = Level.FigSize; pic.x = (-(Level.FigSize) / 2); pic.y = (-(Level.FigSize) / 2); _sprite.addChild(pic); this.addChild(_sprite); } } }//package Games.tripline.Figures
Section 11
//Figura_Green (Games.tripline.Figures.Figura_Green) package Games.tripline.Figures { import flash.display.*; import Games.tripline.*; public class Figura_Green extends Figura { protected var _sprite:Sprite; protected var _dispObj:DisplayObject; public function Figura_Green(){ super(); _Type = "green"; _sprite = new Sprite(); var pic:DisplayObject = new Res.FiguraEmpty(); pic.width = Level.FigSize; pic.height = Level.FigSize; pic.x = (-(Level.FigSize) / 2); pic.y = (-(Level.FigSize) / 2); _sprite.addChild(pic); _dispObj = new Res.FiguraGreen(); _dispObj.width = Level.FigSize; _dispObj.height = Level.FigSize; _dispObj.x = (-(Level.FigSize) / 2); _dispObj.y = (-(Level.FigSize) / 2); _sprite.addChild(_dispObj); this.addChild(_sprite); } override public function filled():void{ } override public function chose():void{ _sprite.removeChild(_dispObj); isChose = true; } public function GetRad():Number{ return (10); } } }//package Games.tripline.Figures
Section 12
//Figura_MegaEmptyObject (Games.tripline.Figures.Figura_MegaEmptyObject) package Games.tripline.Figures { import flash.display.*; public class Figura_MegaEmptyObject extends Figura { protected var _sprite:Sprite; public function Figura_MegaEmptyObject(){ super(); _Type = "empty"; _sprite = new Sprite(); this.addChild(_sprite); } } }//package Games.tripline.Figures
Section 13
//Figura_Orange (Games.tripline.Figures.Figura_Orange) package Games.tripline.Figures { import flash.display.*; import Games.tripline.*; public class Figura_Orange extends Figura { protected var _sprite:Sprite; protected var _dispObj:DisplayObject; public function Figura_Orange(){ super(); _Type = "orange"; _sprite = new Sprite(); var pic:DisplayObject = new Res.FiguraEmpty(); pic.width = Level.FigSize; pic.height = Level.FigSize; pic.x = (-(Level.FigSize) / 2); pic.y = (-(Level.FigSize) / 2); _sprite.addChild(pic); _dispObj = new Res.FiguraOrange(); _dispObj.width = Level.FigSize; _dispObj.height = Level.FigSize; _dispObj.x = (-(Level.FigSize) / 2); _dispObj.y = (-(Level.FigSize) / 2); _sprite.addChild(_dispObj); this.addChild(_sprite); } override public function filled():void{ } override public function chose():void{ _sprite.removeChild(_dispObj); isChose = true; } } }//package Games.tripline.Figures
Section 14
//Figura_Wall (Games.tripline.Figures.Figura_Wall) package Games.tripline.Figures { import flash.display.*; import Games.tripline.*; public class Figura_Wall extends Figura { private var _sprite:Sprite; private var _dispObj:DisplayObject; public function Figura_Wall(){ super(); _Type = "wall"; _sprite = new Sprite(); _dispObj = new Res.FiguraWall(); _dispObj.width = Level.FigSize; _dispObj.height = Level.FigSize; _dispObj.x = (-(Level.FigSize) / 2); _dispObj.y = (-(Level.FigSize) / 2); _sprite.addChild(_dispObj); this.addChild(_sprite); isChose = true; } } }//package Games.tripline.Figures
Section 15
//TextLabel (Games.tripline.Other.TextLabel) package Games.tripline.Other { import flash.text.*; import Games.tripline.*; public class TextLabel extends TextField { public function TextLabel(sizef:Number, col:Number){ super(); this.autoSize = TextFieldAutoSize.LEFT; this.embedFonts = true; this.multiline = true; this.selectable = false; var mFont:Font = (Res.MyEmbeddedFont as Font); var TextLabelFormat:TextFormat = new TextFormat(); TextLabelFormat.color = col; TextLabelFormat.font = "MyFontFamily"; TextLabelFormat.size = sizef; TextLabelFormat.align = TextFormatAlign.CENTER; this.defaultTextFormat = TextLabelFormat; } public function SetPos(posX:Number, posY:Number):void{ this.x = (posX - (this.width / 2)); this.y = (posY - (this.height / 2)); } public function SetStrAndPos(str:String, posX:Number, posY:Number):void{ SetStr(str); SetPos(posX, posY); } public function SetPosByCorner(px:Number, py:Number, cx:Number=0, cy:Number=0):void{ if (cx < -1){ cx = -1; } else { if (cx > 1){ cx = 1; }; }; if (cy < -1){ cy = -1; } else { if (cy > 1){ cy = 1; }; }; cx = ((cx + 1) / 2); cy = ((cy + 1) / 2); this.x = (px - (cx * this.width)); this.y = (py - (cy * this.height)); } public function SetStr(str:String):void{ this.text = str; } } }//package Games.tripline.Other
Section 16
//aPicInit (Games.tripline.aPicInit) package Games.tripline { import Engine.*; import mochi.as3.*; public class aPicInit { public function aPicInit(){ super(); } public static function Start():void{ qPic.Games["SponsorSplash"] = qPicProcessor.StartProcess(new GameBeforSponsor()); qPic.Games["Menu"] = qPicProcessor.StartProcess(new Menu()); qPic.Games["Game"] = qPicProcessor.StartProcess(new Game()); qPic.Games["LevelSelect"] = qPicProcessor.StartProcess(new LevelSelect()); qPic.Games["HighScores"] = qPicProcessor.StartProcess(new HighScoreScreen()); qPic.Games["SendScores"] = qPicProcessor.StartProcess(new SendScore()); qPicProcessor.ActivateProcess(qPic.Games["SponsorSplash"]); } public static function Locking():void{ } } }//package Games.tripline
Section 17
//aPicLoading (Games.tripline.aPicLoading) package Games.tripline { import flash.events.*; import flash.display.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import Engine.*; import flash.net.*; import flash.ui.*; public class aPicLoading extends qPicLoading { public var Color:Number;// = 4448255 private var DeltaTime:Number; private var CurrentProcent:Number; private var backGround:Sprite; private var _loadingButton:Sprite; private var Screen:Point; private var StartedTime:Number; private var _loadingStrip:Sprite; public var MainDO:DisplayObject; private var PlayButton:DisplayObject; private var IsLoaded:Boolean; private var gameLogo:DisplayObject; public var BgColor:Number;// = 0 public static var GameLogoPicture:Class = aPicLoading_GameLogoPicture; public static var BackPic:Class = aPicLoading_BackPic; public static var PlayButtonPic:Class = aPicLoading_PlayButtonPic; private static var TimeWait:Number = 1000; public static var Pustota:Class = aPicLoading_Pustota; public static var SponsorButtonPic:Class = aPicLoading_SponsorButtonPic; public function aPicLoading(){ Screen = new Point(640, 480); super(); } public function PressStartButton(event:MouseEvent):void{ this.IsCanRunGame = true; } public function InMenuSomething(e:Event):Boolean{ var url:String = Labels.GoToSite; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); return (true); } private function SetDefaultTextLabelSetting(tf:TextField, sizef:Number):void{ tf.autoSize = TextFieldAutoSize.LEFT; tf.embedFonts = false; tf.multiline = true; tf.selectable = false; var TextLabelFormat:TextFormat = new TextFormat(); TextLabelFormat.color = Color; TextLabelFormat.font = "MyFontFamily"; TextLabelFormat.size = sizef; TextLabelFormat.align = TextFormatAlign.CENTER; tf.defaultTextFormat = TextLabelFormat; } private function SetTextLabelString(tf:TextField, str:String, posX:Number=-1, posY:Number=-1):void{ tf.text = str; if (((!((posX == -1))) || (!((posY == -1))))){ tf.x = (posX - (tf.width / 2)); tf.y = (posY - (tf.height / 2)); }; } override public function ProgressFinished():void{ IsLoaded = true; } override public function DeInit():void{ } public function GoSponsorBaby(event:MouseEvent):void{ var url:String = Labels.GoToSite; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); } override public function Update(percent:Number):void{ CurrentProcent = percent; } public function Updating(e:Event):void{ if (DeltaTime <= TimeWait){ DeltaTime = (getTimer() - StartedTime); }; if ((((DeltaTime >= TimeWait)) && (IsLoaded))){ PlayButton = new PlayButtonPic(); PlayButton.addEventListener(MouseEvent.CLICK, PressStartButton); PlayButton.x = _loadingButton.x; PlayButton.y = _loadingButton.y; (MainDO as Sprite).addChild(PlayButton); _loadingButton.visible = false; (MainDO as Sprite).removeEventListener(Event.ENTER_FRAME, Updating); }; var LinePercent:Number = Math.min(CurrentProcent, (DeltaTime / TimeWait)); var LineXdelta:Number = 15; var LineHeight:Number = 5; _loadingStrip.graphics.clear(); _loadingStrip.graphics.lineStyle(0, Color, 0); _loadingStrip.graphics.beginFill(Color); _loadingStrip.graphics.drawRect(LineXdelta, ((_loadingButton.height / 2) - (LineHeight / 2)), ((_loadingButton.width - (2 * LineXdelta)) * LinePercent), LineHeight); _loadingStrip.graphics.endFill(); _loadingStrip.graphics.lineStyle(0, Color, 1); _loadingStrip.graphics.drawRect(LineXdelta, ((_loadingButton.height / 2) - (LineHeight / 2)), (_loadingButton.width - (2 * LineXdelta)), LineHeight); } override public function Init(MainSprite:DisplayObject):void{ MainDO = MainSprite; IsCanRunGame = false; var MENU:ContextMenu = new ContextMenu(); MENU.hideBuiltInItems(); var Functioned1:ContextMenuItem = new ContextMenuItem("Visite sponsor site"); Functioned1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, InMenuSomething); var Functioned2:ContextMenuItem = new ContextMenuItem("www.gamesfree.com"); Functioned2.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, InMenuSomething); MENU.customItems.push(Functioned1); MENU.customItems.push(Functioned2); (MainSprite.root as Object).contextMenu = MENU; (MainDO as Sprite).addEventListener(Event.ENTER_FRAME, Updating); backGround = new Sprite(); var Back:DisplayObject = new BackPic(); backGround.addChild(Back); (MainDO as Sprite).addChild(backGround); gameLogo = new GameLogoPicture(); gameLogo.x = ((Screen.x / 2) - (gameLogo.width / 2)); gameLogo.y = (((Screen.y / 2) - (gameLogo.height / 2)) - 40); (MainDO as Sprite).addChild(gameLogo); _loadingButton = new Pustota(); _loadingButton.y = ((gameLogo.y + gameLogo.height) + 20); _loadingButton.x = ((Screen.x / 2) - (_loadingButton.width / 2)); _loadingStrip = new Sprite(); _loadingButton.addChild(_loadingStrip); (MainDO as Sprite).addChild(_loadingButton); var SponsorLogo:DisplayObject = new SponsorButtonPic(); SponsorLogo.addEventListener(MouseEvent.CLICK, GoSponsorBaby); SponsorLogo.x = ((Screen.x - SponsorLogo.width) - 10); SponsorLogo.y = 14; (MainDO as Sprite).addChild(SponsorLogo); StartedTime = getTimer(); DeltaTime = 0; CurrentProcent = 0; } private function CreateMenuButton(str:String, sizef:Number, buttonFunct:Function=null):SimpleButton{ var tf:TextField; var sb:SimpleButton = new SimpleButton(); tf = new TextField(); SetDefaultTextLabelSetting(tf, sizef); SetTextLabelString(tf, str, 0, 0); tf.alpha = 0.7; if (buttonFunct == null){ tf.alpha = 0.25; }; sb.upState = tf; tf = new TextField(); SetDefaultTextLabelSetting(tf, sizef); SetTextLabelString(tf, str, 0, 0); if (buttonFunct == null){ tf.alpha = 0.25; }; sb.overState = tf; tf = new TextField(); SetDefaultTextLabelSetting(tf, sizef); SetTextLabelString(tf, str, 0, 0); tf.alpha = 0.9; if (buttonFunct == null){ tf.alpha = 0.25; }; sb.downState = tf; sb.hitTestState = sb.overState; if (buttonFunct != null){ sb.addEventListener(MouseEvent.CLICK, buttonFunct); }; return (sb); } } }//package Games.tripline
Section 18
//aPicLoading_BackPic (Games.tripline.aPicLoading_BackPic) package Games.tripline { import mx.core.*; public class aPicLoading_BackPic extends BitmapAsset { } }//package Games.tripline
Section 19
//aPicLoading_GameLogoPicture (Games.tripline.aPicLoading_GameLogoPicture) package Games.tripline { import mx.core.*; import flash.utils.*; public class aPicLoading_GameLogoPicture extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function aPicLoading_GameLogoPicture(){ dataClass = aPicLoading_GameLogoPicture_dataClass; super(); initialWidth = (5180 / 20); initialHeight = (3860 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 20
//aPicLoading_GameLogoPicture_dataClass (Games.tripline.aPicLoading_GameLogoPicture_dataClass) package Games.tripline { import mx.core.*; public class aPicLoading_GameLogoPicture_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 21
//aPicLoading_PlayButtonPic (Games.tripline.aPicLoading_PlayButtonPic) package Games.tripline { import mx.core.*; import flash.utils.*; public class aPicLoading_PlayButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function aPicLoading_PlayButtonPic(){ dataClass = aPicLoading_PlayButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (800 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 22
//aPicLoading_PlayButtonPic_dataClass (Games.tripline.aPicLoading_PlayButtonPic_dataClass) package Games.tripline { import mx.core.*; public class aPicLoading_PlayButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 23
//aPicLoading_Pustota (Games.tripline.aPicLoading_Pustota) package Games.tripline { import mx.core.*; import flash.utils.*; public class aPicLoading_Pustota extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function aPicLoading_Pustota(){ dataClass = aPicLoading_Pustota_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 24
//aPicLoading_Pustota_dataClass (Games.tripline.aPicLoading_Pustota_dataClass) package Games.tripline { import mx.core.*; public class aPicLoading_Pustota_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 25
//aPicLoading_SponsorButtonPic (Games.tripline.aPicLoading_SponsorButtonPic) package Games.tripline { import mx.core.*; import flash.utils.*; public class aPicLoading_SponsorButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function aPicLoading_SponsorButtonPic(){ dataClass = aPicLoading_SponsorButtonPic_dataClass; super(); initialWidth = (940 / 20); initialHeight = (940 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 26
//aPicLoading_SponsorButtonPic_dataClass (Games.tripline.aPicLoading_SponsorButtonPic_dataClass) package Games.tripline { import mx.core.*; public class aPicLoading_SponsorButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 27
//Button (Games.tripline.Button) package Games.tripline { import flash.display.*; import flash.text.*; public class Button extends SimpleButton { private var _text:String;// = "button" private var _fontSize:int; private var _tf:TextField; public var userData:Object;// = null public function Button(text:String, size:int):void{ super(); _text = text; _fontSize = size; upState = CreateUpState(); overState = CreateOverState(); downState = CreateDownState(); hitTestState = upState; } private function CreateDownState():Sprite{ var _sprite:Sprite = new Sprite(); _tf = new TextField(); _tf = SetText(_text, 4448255); _sprite.addChild(_tf); _sprite.alpha = 1; _tf.x = (_tf.x + 2); _tf.y = (_tf.y + 2); return (_sprite); } private function CreateOverState():Sprite{ var _sprite:Sprite = new Sprite(); _sprite.addChild(SetText(_text, 4448255)); _sprite.alpha = 0.9; return (_sprite); } public function GetText():String{ return (_text); } public function SetText(str:String, textcolor:Number):TextField{ var formatter:TextFormat; formatter = new TextFormat(); formatter.font = "MyFontFamily"; formatter.size = _fontSize; formatter.color = textcolor; var mFont:Font = (Res.MyEmbeddedFont as Font); _tf = new TextField(); _tf.text = str; _tf.autoSize = TextFieldAutoSize.LEFT; _tf.setTextFormat(formatter); _tf.embedFonts = true; return (_tf); } public function SetNewText(str:String):void{ _text = str; } public function UnLockButton():void{ hitTestState = upState; } private function CreateUpState():Sprite{ var _sprite:Sprite = new Sprite(); _sprite.addChild(SetText(_text, 11773837)); _sprite.alpha = 0.7; return (_sprite); } public function LockButton():void{ hitTestState = null; } } }//package Games.tripline
Section 28
//ButtonWithPic (Games.tripline.ButtonWithPic) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; public class ButtonWithPic extends SimpleButton { public var ReverseBut:ButtonWithPic; private var _ButType:String; public function ButtonWithPic(buttonType:String, posX:Number, posY:Number){ super(); _ButType = buttonType; if (_ButType == "MusicOn"){ ReverseBut = new ButtonWithPic("MusicOff", posX, posY); }; if (_ButType == "SoundOn"){ ReverseBut = new ButtonWithPic("SoundOff", posX, posY); }; if (ReverseBut != null){ ReverseBut.ReverseBut = this; }; upState = CreateUpState(); overState = CreateOverState(); downState = CreateDownState(); hitTestState = upState; this.x = posX; this.y = posY; this.addEventListener(MouseEvent.CLICK, onSoundButtonClick); } private function CreateOverState():Sprite{ var _sprite:Sprite = new Sprite(); var CopyPic:DisplayObject = GetPicture(_ButType); _sprite.addChild(CopyPic); _sprite.alpha = 0.9; return (_sprite); } private function CreateDownState():Sprite{ var _sprite:Sprite = new Sprite(); var CopyPic:DisplayObject = GetPicture(_ButType); _sprite.addChild(CopyPic); _sprite.alpha = 1; _sprite.x = (_sprite.x + 2); _sprite.y = (_sprite.y + 2); return (_sprite); } private function CreateUpState():Sprite{ var _sprite:Sprite = new Sprite(); var CopyPic:DisplayObject = GetPicture(_ButType); _sprite.addChild(CopyPic); _sprite.alpha = 0.7; return (_sprite); } public function onSoundButtonClick(event:MouseEvent):void{ if (_ButType == "MusicOn"){ Menu.GameMusicVolume = 0; }; if (_ButType == "MusicOff"){ Menu.GameMusicVolume = 1; }; if (_ButType == "SoundOn"){ Menu.GameEffectsVolume = 0; }; if (_ButType == "SoundOff"){ Menu.GameEffectsVolume = 1; }; this.parent.addChildAt(ReverseBut, this.parent.getChildIndex(this)); this.parent.removeChild(this); if (this == Menu.MusicButton){ Menu.MusicButton = ReverseBut; } else { Menu.EffectsButton = ReverseBut; }; Menu.UpdateMusic(); qPic.FocusScene(); } public function GetPicture(buttonType:String):DisplayObject{ var Pic:DisplayObject; var koef:Number = 0.5; if (buttonType == "MusicOn"){ Pic = new Res.musicOn(); Pic.scaleX = koef; Pic.scaleY = koef; } else { if (buttonType == "MusicOff"){ Pic = new Res.musicOff(); Pic.scaleX = koef; Pic.scaleY = koef; } else { if (buttonType == "SoundOn"){ Pic = new Res.soundOn(); Pic.scaleX = koef; Pic.scaleY = koef; } else { if (buttonType == "SoundOff"){ Pic = new Res.soundOff(); Pic.scaleX = koef; Pic.scaleY = koef; }; }; }; }; return (Pic); } } }//package Games.tripline
Section 29
//Game (Games.tripline.Game) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.geom.*; import flash.net.*; public class Game extends qPicProcess { public var ScoreBack:DisplayObjectContainer; public var ArrowDelay:Number;// = 0 public var solutionBut:DisplayObject; public var AttCurScale:Number; public var HelpTime:Number; public var AttCurDirect:Number; protected var LabelScore:DisplayObject; public var Helping:DisplayObject; public var menuBut:DisplayObject; public var NextLevelTime:Number; public var NextLevelTimeMax:Number;// = 300 public var level1:Level; protected var LabelScorePrivious:DisplayObject; protected var HelpLine:DisplayObject; public var nextLevBut:DisplayObject; public var restartBut:DisplayObject; public var PrevScore:Number; public static var MrBobHaveOrangeOne:int = 9; public static var _mode:String = "easy"; public static var MrBobNeedNewEmpty:int = 0; public static var LevelReady:Boolean = false; public static var MrBobHaveGreenTwo:int = 8; public static var AngleEnd:Number = 0; private static var MrBob:Array; public static var ScoreLevel:Number = 0; public static var PictureForRotation:DisplayObject = null; public static var MrBobHaveBlueTwo:int = 6; public static var MrBobHaveGreenOne:int = 7; public static var MrBobHaveError:int = 4; public static var MrBobNeedNewOrange:int = 3; private static var MrBobState:int = 0; public static var MrBobNeedNewGreen:int = 2; public static var CurrLevelNumber:int = 1; public static var PointEnd:Point = null; public static var maxTime:Number = 250; public static var MrBobHaveBlueOne:int = 5; public static var ScaleStart:Number = 0; public static var PointStart:Point = null; public static var MrBobNeedNewBlue:int = 1; public static var MrBobHaveOrangeTwo:int = 10; public static var ScaleEnd:Number = 0; public static var Time:Number = 500; public static var OutFiguresTime:Number = 0; public static var AngleStart:Number = 0; public static var IsNeedAttention:Boolean; public static var PictureForScale:DisplayObject; public function Game(){ super(); } override public function onKeyDown(key:uint):void{ var _local3:SoundChannel; var NeedUpdateScore = !(level1.IsLevelDone()); switch (key){ case qPicKeys.LMOUSE: _local3 = new Res.MouseClick().play(0, 1); _local3.soundTransform = new SoundTransform((0.5 * Menu.GameEffectsVolume)); if (((!((Helping == null))) && ((Helping.scaleX >= 1)))){ qPic.Scene.removeChild(Helping); Helping = null; }; break; case qPicKeys.R: onMouseClickRestart(null); break; case qPicKeys.ENTER: onMouseClickNext(null); break; case qPicKeys.W: case qPicKeys.UP: if (Helping == null){ KeyboardControl.Pressed(KeyboardControl.UP); }; ArrowDelay = 0; break; case qPicKeys.S: case qPicKeys.DOWN: if (Helping == null){ KeyboardControl.Pressed(KeyboardControl.DOWN); }; ArrowDelay = 0; break; case qPicKeys.A: case qPicKeys.LEFT: if (Helping == null){ KeyboardControl.Pressed(KeyboardControl.LEFT); }; ArrowDelay = 0; break; case qPicKeys.D: case qPicKeys.RIGHT: if (Helping == null){ KeyboardControl.Pressed(KeyboardControl.RIGHT); }; ArrowDelay = 0; break; }; if (NeedUpdateScore){ UpdateScores(); }; } override public function onKeyUp(key:uint):void{ if (key == qPicKeys.LMOUSE){ level1.IsNeedMoveAuto = false; }; switch (key){ case qPicKeys.W: case qPicKeys.UP: KeyboardControl.UnPressed(KeyboardControl.UP); break; case qPicKeys.S: case qPicKeys.DOWN: KeyboardControl.UnPressed(KeyboardControl.DOWN); break; case qPicKeys.A: case qPicKeys.LEFT: KeyboardControl.UnPressed(KeyboardControl.LEFT); break; case qPicKeys.D: case qPicKeys.RIGHT: KeyboardControl.UnPressed(KeyboardControl.RIGHT); break; }; } public function onMouseClickNext(event:MouseEvent):void{ if (((level1.IsLevelDone()) && ((CurrLevelNumber < Menu.Save.NumOfLevels(_mode))))){ CurrLevelNumber++; qPic.FocusScene(); Activate(); }; } public function onMouseClickSend(event:MouseEvent):void{ qPicProcessor.ActivateProcess(qPic.Games["SendScores"]); qPicProcessor.DeActivateProcess(qPic.Games["Game"]); qPic.FocusScene(); } public function onSolutionClick(event:MouseEvent):void{ var url:String = Labels.GoToSolution; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); } override public function Activate():void{ var connector:DisplayObject; var decor:DisplayObject; var ScorePrevBack:DisplayObject; PointEnd = null; SetMrBob(MrBobNeedNewEmpty); Menu.Save.SaveContinue(_mode, CurrLevelNumber); ScoreLevel = (10000 + (CurrLevelNumber * 200)); qPic.ClearScene(); if (_mode == "easy"){ level1 = new Level(); } else { if (_mode == "hard"){ level1 = new LevelHard(); }; }; level1.CreateLevel(CurrLevelNumber); PointEnd = new Point(level1._cursor.x, level1._cursor.y); if (Menu.Save.IsLevelDone(_mode, CurrLevelNumber)){ ScorePrevBack = new Res.ScoreBoard(); ScorePrevBack.width = (ScorePrevBack.width * 1.1); ScorePrevBack.height = (ScorePrevBack.height * 0.75); ScorePrevBack.x = (qPic.ScreenHalfX - ((ScorePrevBack.width * 1.1) / 2)); ScorePrevBack.y = ((qPic.ScreenY - 20) - ((ScorePrevBack.height * 0.75) / 2)); qPic.Scene.addChild(ScorePrevBack); LabelScorePrivious = LevelSelect.CreateLabel(("Best score: " + Menu.Save.GetLevelScore(_mode, CurrLevelNumber).toString()), 15); LabelScorePrivious.x = (qPic.ScreenHalfX - (LabelScorePrivious.width / 2)); LabelScorePrivious.y = ((qPic.ScreenY - 20) - (LabelScorePrivious.height / 2)); qPic.Scene.addChild(LabelScorePrivious); }; ScoreBack = new Res.ScoreBoard(); ScoreBack.width = (ScoreBack.width * 1.5); ScoreBack.x = (qPic.ScreenHalfX - ((ScoreBack.width * 1.5) / 2)); ScoreBack.y = ((qPic.ScreenY - 50) - (ScoreBack.height / 2)); qPic.Scene.addChild(ScoreBack); connector = new Res.ButtonConnector(); connector.scaleX = 1.5; connector.scaleY = 1.5; connector.x = (ScoreBack.x + (ScoreBack.width * 1.5)); connector.y = (ScoreBack.y + ((42 - (27 * 1.5)) / 2)); qPic.Scene.addChild(connector); connector = new Res.ButtonConnector(); connector.scaleX = -1.5; connector.scaleY = 1.5; connector.x = ScoreBack.x; connector.y = (ScoreBack.y + ((42 - (27 * 1.5)) / 2)); qPic.Scene.addChild(connector); onKeyDown(qPicKeys.SPACEBAR); nextLevBut = new Res.NextLevelButtonPic(); nextLevBut.scaleX = 1.5; nextLevBut.scaleY = 1.5; nextLevBut.x = qPic.ScreenX; nextLevBut.y = (qPic.ScreenHalfY - ((nextLevBut.height * 1.5) / 2)); nextLevBut.addEventListener(MouseEvent.CLICK, onMouseClickNext); var koef:Number = 0.75; restartBut = new Res.RestartButtonPic(); restartBut.addEventListener(MouseEvent.CLICK, onMouseClickRestart); restartBut.scaleX = koef; restartBut.scaleY = koef; restartBut.x = ((qPic.ScreenX - (restartBut.width * koef)) - 10); restartBut.y = ((qPic.ScreenY - (restartBut.height * koef)) - 10); qPic.Scene.addChild(restartBut); connector = new Res.ButtonConnector(); connector.scaleX = koef; connector.scaleY = koef; connector.x = (restartBut.x + (restartBut.width * koef)); connector.y = (restartBut.y + (((42 - 27) * koef) / 2)); qPic.Scene.addChild(connector); connector = new Res.ButtonConnector(); connector.scaleX = -(koef); connector.scaleY = koef; connector.x = restartBut.x; connector.y = (restartBut.y + (((42 - 27) * koef) / 2)); qPic.Scene.addChild(connector); menuBut = new Res.MenuButtonPic(); menuBut.addEventListener(MouseEvent.CLICK, onMouseClickMenu); menuBut.x = 10; menuBut.y = 10; menuBut.scaleX = koef; menuBut.scaleY = koef; qPic.Scene.addChild(menuBut); connector = new Res.ButtonConnector(); connector.scaleX = koef; connector.scaleY = koef; connector.x = (menuBut.x + (menuBut.width * koef)); connector.y = (menuBut.y + (((42 - 27) * koef) / 2)); qPic.Scene.addChild(connector); connector = new Res.ButtonConnector(); connector.scaleX = -(koef); connector.scaleY = koef; connector.x = menuBut.x; connector.y = ((menuBut.y + (((42 - 27) * koef) / 2)) - ((menuBut.height + 15) * koef)); qPic.Scene.addChild(connector); solutionBut = new Res.SolutionButtonPic(); solutionBut.addEventListener(MouseEvent.CLICK, onSolutionClick); solutionBut.scaleX = koef; solutionBut.scaleY = koef; solutionBut.x = menuBut.x; solutionBut.y = ((menuBut.x + (menuBut.height * koef)) + (15 * koef)); qPic.Scene.addChild(solutionBut); qPic.Scene.addChild(Menu.EffectsButton); qPic.Scene.addChild(Menu.MusicButton); qPic.Scene.addChild(Menu.SponsorMiniButton); decor = new Res.Gears(); decor.x = 0; decor.y = (qPic.ScreenY - decor.height); qPic.Scene.addChild(decor); var i:int; while (i < MrBob.length) { qPic.Scene.addChild(MrBob[i]); i++; }; decor = new Res.Locker(); decor.x = (180 - decor.width); decor.y = (qPic.ScreenY - decor.height); qPic.Scene.addChild(decor); if ((((CurrLevelNumber <= 1)) || ((((CurrLevelNumber <= 3)) && ((_slot1._mode == "easy")))))){ koef = 0; if (CurrLevelNumber == 1){ Helping = new Res.HelpTipLev1(); }; if (CurrLevelNumber == 2){ Helping = new Res.HelpTipLev2(); }; if (CurrLevelNumber == 3){ Helping = new Res.HelpTipLev3(); }; if (_slot1._mode != "easy"){ Helping = new Res.HelpTipHard(); }; Helping.scaleX = koef; Helping.scaleY = koef; Helping.x = (qPic.ScreenHalfX - ((Helping.width * koef) / 2)); Helping.y = (qPic.ScreenHalfY - ((Helping.height * koef) / 2)); qPic.Scene.addChild(Helping); HelpTime = 0; } else { Helping = null; }; PrevScore = 0; qPic.FocusScene(); Menu.PlayGameMusic(); IsNeedAttention = (CurrLevelNumber == 1); if (IsNeedAttention){ AttCurScale = 1; AttCurDirect = 1; }; } public function onMouseClickRestart(event:MouseEvent):void{ if (CurrLevelNumber <= Menu.Save.NumOfLevels(_mode)){ Activate(); qPic.FocusScene(); }; } public function UpdateScores():void{ if (CurrLevelNumber <= Menu.Save.NumOfLevels(_mode)){ if (LabelScore != null){ if (LabelScore.parent != null){ LabelScore.parent.removeChild(LabelScore); }; }; LabelScore = LevelSelect.CreateLabel(("Score: " + ScoreLevel.toString()), 20); qPic.Scene.addChild(LabelScore); LabelScore.x = (qPic.ScreenHalfX - (LabelScore.width / 2)); LabelScore.y = ((qPic.ScreenY - 50) - (LabelScore.height / 2)); }; } public function onMouseClickMenu(event:MouseEvent):void{ qPicProcessor.ActivateProcess(qPic.Games["Menu"]); qPicProcessor.DeActivateProcess(qPic.Games["Game"]); qPic.FocusScene(); } override public function Init():void{ MrBob = new Array(); MrBob.push(new Res.BobNewEmpty()); MrBob.push(new Res.BobNewBlue()); MrBob.push(new Res.BobNewGreen()); MrBob.push(new Res.BobNewOrange()); MrBob.push(new Res.BobError()); MrBob.push(new Res.BobHaveBlue1()); MrBob.push(new Res.BobHaveBlue2()); MrBob.push(new Res.BobHaveGreen1()); MrBob.push(new Res.BobHaveGreen2()); MrBob.push(new Res.BobHaveOrange1()); MrBob.push(new Res.BobHaveOrange2()); var i:int; while (i < MrBob.length) { MrBob[i].x = (180 - MrBob[i].width); MrBob[i].y = (qPic.ScreenY - MrBob[i].height); i++; }; SetMrBob(MrBobNeedNewEmpty); } override public function Processing():void{ var helpkoef:Number; var CenterPoint:Point; var Board:DisplayObject; var GamiLogo:DisplayObject; var TotalScore:Number; var Label:DisplayObject; var Label2:DisplayObject; var ButtonBack:DisplayObject; var connector:DisplayObject; if (ArrowDelay > 0){ ArrowDelay = (ArrowDelay - qPic.FrameTime); }; if (IsNeedAttention){ AttCurScale = (AttCurScale + (AttCurDirect * qPic.SiT(2))); if (AttCurScale >= 1.5){ AttCurScale = 1.5; AttCurDirect = -1; }; if (AttCurScale <= 1){ AttCurScale = 1; AttCurDirect = 1; }; level1._cursor.scaleX = AttCurScale; level1._cursor.scaleY = AttCurScale; }; level1.CheckDrag(); if (ScoreLevel != PrevScore){ PrevScore = ScoreLevel; UpdateScores(); }; if (Helping != null){ HelpTime = (HelpTime + qPic.FrameTime); helpkoef = ((HelpTime * 2) / 1000); if (helpkoef > 1.5){ helpkoef = 1.5; }; Helping.scaleX = helpkoef; Helping.scaleY = helpkoef; Helping.x = (qPic.ScreenHalfX - (Helping.width / 2)); Helping.y = (qPic.ScreenHalfY - (Helping.height / 2)); }; if (nextLevBut.parent != null){ if (NextLevelTime < NextLevelTimeMax){ NextLevelTime = (NextLevelTime + qPic.FrameTime); if (NextLevelTime > NextLevelTimeMax){ NextLevelTime = NextLevelTimeMax; }; nextLevBut.x = (qPic.ScreenX + (((-(nextLevBut.width) - 10) * NextLevelTime) / NextLevelTimeMax)); }; }; if ((((((MrBobState == MrBobNeedNewBlue)) || ((MrBobState == MrBobNeedNewGreen)))) || ((MrBobState == MrBobNeedNewOrange)))){ OutFiguresTime = (OutFiguresTime + qPic.FrameTime); if (OutFiguresTime >= 1000){ SetMrBob(MrBobNeedNewEmpty); }; } else { OutFiguresTime = 0; }; if (Time < maxTime){ if (Math.abs((AngleEnd - AngleStart)) > 90){ if (AngleEnd < 0){ AngleEnd = (AngleEnd + 360); }; if (AngleStart < 0){ AngleStart = (AngleStart + 360); }; }; Time = (Time + qPic.FrameTime); if (Time > maxTime){ Time = maxTime; }; PictureForRotation.rotation = AngleEnd; PictureForRotation.x = (PointStart.x + (((PointEnd.x - PointStart.x) * Time) / maxTime)); PictureForRotation.y = (PointStart.y + (((PointEnd.y - PointStart.y) * Time) / maxTime)); PictureForScale.scaleY = (ScaleStart + (((ScaleEnd - ScaleStart) * Time) / maxTime)); }; if ((((((nextLevBut.parent == null)) && (level1.IsLevelDone()))) && ((CurrLevelNumber < Menu.Save.NumOfLevels(_mode))))){ qPic.Scene.addChild(nextLevBut); NextLevelTime = 0; }; if (((((!((restartBut.parent == null))) && (level1.IsLevelDone()))) && ((CurrLevelNumber == Menu.Save.NumOfLevels(_mode))))){ qPic.ClearScene(); CenterPoint = new Point(qPic.ScreenHalfX, (qPic.ScreenHalfY + 50)); Board = new Res.SelectLevelBack(); Board.x = (CenterPoint.x - (Board.width / 2)); Board.scaleY = 0.75; Board.y = (CenterPoint.y - ((Board.height * 0.75) / 2)); qPic.Scene.addChild(Board); GamiLogo = new Res.GameLogo(); GamiLogo.x = (CenterPoint.x - (GamiLogo.width / 2)); GamiLogo.y = ((Board.y - (GamiLogo.height / 2)) - 60); qPic.Scene.addChild(GamiLogo); TotalScore = Menu.Save.TotalScore(_mode); Label = LevelSelect.CreateLabel("WIN!", 100); Label2 = LevelSelect.CreateLabel(("Total score: " + TotalScore.toString()), 30); ButtonBack = new Res.SendButtonPic(); ButtonBack.x = (qPic.ScreenHalfX - (ButtonBack.width / 2)); ButtonBack.y = 420; qPic.Scene.addChild(ButtonBack); connector = new Res.ButtonConnector(); connector.x = (ButtonBack.x + ButtonBack.width); connector.y = (ButtonBack.y + ((42 - 27) / 2)); qPic.Scene.addChild(connector); connector = new Res.ButtonConnector(); connector.scaleX = -1; connector.x = ButtonBack.x; connector.y = (ButtonBack.y + ((42 - 27) / 2)); qPic.Scene.addChild(connector); Label.x = (CenterPoint.x - (Label.width / 2)); Label.y = ((CenterPoint.y - 30) - (Label.height / 2)); Label2.x = (CenterPoint.x - (Label2.width / 2)); Label2.y = (((Label.y + Label.height) + 30) - (Label2.height / 2)); qPic.Scene.addChild(Label); qPic.Scene.addChild(Label2); ButtonBack.addEventListener(MouseEvent.CLICK, onMouseClickSend); Menu.Save.ClearContinue(); }; } override public function onKeyStayDown(key:uint):void{ if (ArrowDelay <= 0){ ArrowDelay = 250; switch (KeyboardControl.GetCurr()){ case KeyboardControl.UP: level1.Move_Up(); break; case KeyboardControl.DOWN: level1.Move_Down(); break; case KeyboardControl.LEFT: level1.Move_Left(); break; case KeyboardControl.RIGHT: level1.Move_Right(); break; }; }; } public static function SetMrBob(state:int):void{ var prev:DisplayObject; var sChannel:SoundChannel; MrBobState = state; if ((((((MrBobState == MrBobNeedNewBlue)) || ((MrBobState == MrBobNeedNewGreen)))) || ((MrBobState == MrBobNeedNewOrange)))){ prev = MrBob[MrBobState]; if (MrBobState == MrBobNeedNewBlue){ MrBob[MrBobState] = new Res.BobNewBlue(); }; if (MrBobState == MrBobNeedNewGreen){ MrBob[MrBobState] = new Res.BobNewGreen(); }; if (MrBobState == MrBobNeedNewOrange){ MrBob[MrBobState] = new Res.BobNewOrange(); }; MrBob[MrBobState].x = prev.x; MrBob[MrBobState].y = prev.y; qPic.Scene.addChildAt(MrBob[MrBobState], qPic.Scene.getChildIndex(MrBob[MrBobNeedNewEmpty])); } else { if (MrBob[MrBobNeedNewBlue].parent != null){ MrBob[MrBobNeedNewBlue].parent.removeChild(MrBob[MrBobNeedNewBlue]); }; if (MrBob[MrBobNeedNewGreen].parent != null){ MrBob[MrBobNeedNewGreen].parent.removeChild(MrBob[MrBobNeedNewGreen]); }; if (MrBob[MrBobNeedNewOrange].parent != null){ MrBob[MrBobNeedNewOrange].parent.removeChild(MrBob[MrBobNeedNewOrange]); }; }; if (MrBobState == MrBobHaveError){ sChannel = new Res.GemError().play(0, 1); sChannel.soundTransform = new SoundTransform((2 * Menu.GameEffectsVolume)); }; MrBob[MrBobState].visible = true; var i:int; while (i < MrBob.length) { MrBob[i].visible = (MrBobState == i); i++; }; } public static function GetScoreLevel():Number{ return (ScoreLevel); } public static function SetScoreLevel(n:Number):void{ if (n >= 0){ ScoreLevel = n; }; } } }//package Games.tripline
Section 30
//GameBeforSponsor (Games.tripline.GameBeforSponsor) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import flash.net.*; public class GameBeforSponsor extends qPicProcess { public var SplashingButton:SimpleButton; public var Splashing:DisplayObject; public var CurrTime:Number;// = -1 public function GameBeforSponsor(){ super(); } public function GoSponsorBaby(event:MouseEvent):void{ var url:String = Labels.GoToSite; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); } override public function Init():void{ var pic:Sprite = new Sprite(); var g:Graphics = pic.graphics; g.beginFill(0xFFFFFF, 0); g.lineStyle(0, 0, 0); g.drawRect(0, 0, qPic.ScreenX, qPic.ScreenY); g.endFill(); SplashingButton = new SimpleButton(); SplashingButton.upState = pic; SplashingButton.downState = SplashingButton.upState; SplashingButton.overState = SplashingButton.upState; SplashingButton.hitTestState = SplashingButton.upState; SplashingButton.addEventListener(MouseEvent.CLICK, GoSponsorBaby); Splashing = new Res.Splash(); } override public function Processing():void{ if (CurrTime >= 0){ CurrTime = (CurrTime + qPic.FrameTime); }; if (CurrTime >= 5500){ qPicProcessor.DeActivateProcess(qPic.Games["SponsorSplash"]); qPicProcessor.ActivateProcess(qPic.Games["Menu"]); }; if (CurrTime < 0){ CurrTime = 0; }; } override public function DeActivate():void{ if (Splashing.parent != null){ Splashing.parent.removeChild(Splashing); }; if (SplashingButton.parent != null){ SplashingButton.parent.removeChild(SplashingButton); }; Splashing = null; } override public function Activate():void{ qPic.SceneFront.addChild(Splashing); qPic.SceneFront.addChild(SplashingButton); } } }//package Games.tripline
Section 31
//HighScoreScreen (Games.tripline.HighScoreScreen) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import Games.tripline.Other.*; import flash.media.*; import flash.geom.*; import flash.net.*; import flash.system.*; public class HighScoreScreen extends qPicProcess { public var IsPrintedScores:Boolean;// = false public var TopPlayersName:Array; public var menuBut:DisplayObject; public var TopPlayersScores:Array; public var IsLoadedScores:Boolean;// = false public function HighScoreScreen(){ TopPlayersName = []; TopPlayersScores = []; super(); } public function handleComplete(event:Event):void{ var loader:URLLoader = URLLoader(event.target); if (loader.data.name1 != null){ TopPlayersName[1] = loader.data.name1; }; if (loader.data.score1 != null){ TopPlayersScores[1] = loader.data.score1; }; if (loader.data.name2 != null){ TopPlayersName[2] = loader.data.name2; }; if (loader.data.score2 != null){ TopPlayersScores[2] = loader.data.score2; }; if (loader.data.name3 != null){ TopPlayersName[3] = loader.data.name3; }; if (loader.data.score3 != null){ TopPlayersScores[3] = loader.data.score3; }; if (loader.data.name4 != null){ TopPlayersName[4] = loader.data.name4; }; if (loader.data.score4 != null){ TopPlayersScores[4] = loader.data.score4; }; if (loader.data.name5 != null){ TopPlayersName[5] = loader.data.name5; }; if (loader.data.score5 != null){ TopPlayersScores[5] = loader.data.score5; }; if (loader.data.name6 != null){ TopPlayersName[6] = loader.data.name6; }; if (loader.data.score6 != null){ TopPlayersScores[6] = loader.data.score6; }; if (loader.data.name7 != null){ TopPlayersName[7] = loader.data.name7; }; if (loader.data.score7 != null){ TopPlayersScores[7] = loader.data.score7; }; if (loader.data.name8 != null){ TopPlayersName[8] = loader.data.name8; }; if (loader.data.score8 != null){ TopPlayersScores[8] = loader.data.score8; }; if (loader.data.name9 != null){ TopPlayersName[9] = loader.data.name9; }; if (loader.data.score9 != null){ TopPlayersScores[9] = loader.data.score9; }; if (loader.data.name10 != null){ TopPlayersName[10] = loader.data.name10; }; if (loader.data.score10 != null){ TopPlayersScores[10] = loader.data.score10; }; if (loader.data.name11 != null){ TopPlayersName[11] = loader.data.name11; }; if (loader.data.score11 != null){ TopPlayersScores[11] = loader.data.score11; }; if (loader.data.name12 != null){ TopPlayersName[12] = loader.data.name12; }; if (loader.data.score12 != null){ TopPlayersScores[12] = loader.data.score12; }; if (loader.data.name13 != null){ TopPlayersName[13] = loader.data.name13; }; if (loader.data.score13 != null){ TopPlayersScores[13] = loader.data.score13; }; if (loader.data.name14 != null){ TopPlayersName[14] = loader.data.name14; }; if (loader.data.score14 != null){ TopPlayersScores[14] = loader.data.score14; }; if (loader.data.name15 != null){ TopPlayersName[15] = loader.data.name15; }; if (loader.data.score15 != null){ TopPlayersScores[15] = loader.data.score15; }; if (loader.data.name16 != null){ TopPlayersName[16] = loader.data.name16; }; if (loader.data.score16 != null){ TopPlayersScores[16] = loader.data.score16; }; if (loader.data.name17 != null){ TopPlayersName[17] = loader.data.name17; }; if (loader.data.score17 != null){ TopPlayersScores[17] = loader.data.score17; }; if (loader.data.name18 != null){ TopPlayersName[18] = loader.data.name18; }; if (loader.data.score18 != null){ TopPlayersScores[18] = loader.data.score18; }; if (loader.data.name19 != null){ TopPlayersName[19] = loader.data.name19; }; if (loader.data.score19 != null){ TopPlayersScores[19] = loader.data.score19; }; if (loader.data.name20 != null){ TopPlayersName[20] = loader.data.name20; }; if (loader.data.score20 != null){ TopPlayersScores[20] = loader.data.score20; }; IsLoadedScores = true; } override public function onKeyDown(key:uint):void{ var sChannel:SoundChannel; if (key == qPicKeys.LMOUSE){ sChannel = new Res.MouseClick().play(0, 1); sChannel.soundTransform = new SoundTransform((0.5 * Menu.GameEffectsVolume)); }; } public function LoadDataAboutScores():void{ Security.allowDomain("*"); Security.loadPolicyFile("http://hiscore.gamesfree.com/crossdomain.xml"); var loadmode = 1; var request:URLRequest = new URLRequest("http://hiscore.gamesfree.com/mrbob_get.php"); var loader:URLLoader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; request.data = ("m=" + loadmode); request.method = URLRequestMethod.POST; loader.addEventListener(Event.COMPLETE, handleComplete); loader.addEventListener(IOErrorEvent.IO_ERROR, onIOError); loader.load(request); } public function onMenuClick(event:MouseEvent):void{ qPicProcessor.ActivateProcess(qPic.Games["Menu"]); qPicProcessor.DeActivateProcess(qPic.Games["HighScores"]); qPic.FocusScene(); } override public function Init():void{ var i:Number = 1; while (i <= 20) { TopPlayersName[i] = "..."; TopPlayersScores[i] = 0; i++; }; } public function onIOError(event:IOErrorEvent):void{ trace("Error loading URL."); } override public function Processing():void{ var i:Number; var playername:TextLabel; if (((!(IsPrintedScores)) && (IsLoadedScores))){ i = 1; while (i <= 20) { playername = new TextLabel(12, 0xFFFFFF); playername.SetStr((((((((i < 10)) ? "0" : "" + i) + ".") + TopPlayersName[i]) + " - ") + TopPlayersScores[i])); playername.SetPosByCorner(((i <= 10)) ? (qPic.ScreenHalfX - 200) : qPic.ScreenHalfX, (qPic.ScreenHalfY + (playername.height * ((i - 1) % 10))), -1, 0); qPic.Scene.addChild(playername); i++; }; IsPrintedScores = true; }; } override public function Activate():void{ qPic.ClearScene(); var koef:Number = 1; menuBut = new Res.MenuButtonPic(); menuBut.addEventListener(MouseEvent.CLICK, onMenuClick); menuBut.x = 10; menuBut.y = 10; menuBut.scaleX = koef; menuBut.scaleY = koef; qPic.Scene.addChild(menuBut); var connector:DisplayObject = new Res.ButtonConnector(); connector.scaleX = koef; connector.scaleY = koef; connector.x = (menuBut.x + (menuBut.width * koef)); connector.y = ((menuBut.y + (((42 - 27) * koef) / 2)) - ((menuBut.height + 15) * koef)); qPic.Scene.addChild(connector); connector = new Res.ButtonConnector(); connector.scaleX = -(koef); connector.scaleY = koef; connector.x = menuBut.x; connector.y = ((menuBut.y + (((42 - 27) * koef) / 2)) - ((menuBut.height + 15) * koef)); qPic.Scene.addChild(connector); koef = 1; var tower1:DisplayObject = new Res.GemTower(); var tower2:DisplayObject = new Res.GemTower(); tower1.scaleX = -1; tower1.x = ((tower1.width - 30) * koef); tower1.y = (qPic.ScreenY - ((tower1.height - 10) * koef)); tower2.x = (qPic.ScreenX - ((tower2.width - 30) * koef)); tower2.y = (qPic.ScreenY - ((tower2.height - 10) * koef)); qPic.Scene.addChild(tower1); qPic.Scene.addChild(tower2); var CenterPoint:Point = new Point(qPic.ScreenHalfX, (qPic.ScreenHalfY + 50)); var Board:DisplayObject = new Res.SelectLevelBack(); Board.x = (CenterPoint.x - ((Board.width * 1.2) / 2)); Board.scaleY = 0.8; Board.scaleX = 1.2; Board.y = (CenterPoint.y - ((Board.height * 0.75) / 2)); qPic.Scene.addChild(Board); var GamiLogo:DisplayObject = new Res.GameLogo(); GamiLogo.x = (CenterPoint.x - (GamiLogo.width / 2)); GamiLogo.y = ((Board.y - (GamiLogo.height / 2)) - 60); qPic.Scene.addChild(GamiLogo); var Label:DisplayObject = LevelSelect.CreateLabel("TOP 20 MINERS - HALL OF FAME", 20); Label.x = (CenterPoint.x - (Label.width / 2)); Label.y = ((GamiLogo.y + GamiLogo.height) + 5); qPic.Scene.addChild(Label); IsLoadedScores = false; IsPrintedScores = false; LoadDataAboutScores(); qPic.Scene.addChild(Menu.EffectsButton); qPic.Scene.addChild(Menu.MusicButton); qPic.Scene.addChild(Menu.SponsorMiniButton); } } }//package Games.tripline
Section 32
//KeyboardControl (Games.tripline.KeyboardControl) package Games.tripline { public class KeyboardControl { public static var DOWN:String = "DOWN"; public static var LEFT:String = "LEFT"; private static var Priority1:String = NONE; private static var Priority3:String = NONE; private static var Priority2:String = NONE; private static var Priority4:String = NONE; public static var UP:String = "UP"; public static var RIGHT:String = "RIGHT"; public static var NONE:String = "NONE"; public function KeyboardControl(){ super(); } public static function UnPressed(p:String):void{ if (!IsGoodData(p)){ return; }; if (Priority4 == p){ Priority4 = NONE; }; if (Priority3 == p){ Priority3 = Priority4; Priority4 = NONE; }; if (Priority2 == p){ Priority2 = Priority3; Priority3 = Priority4; Priority4 = NONE; }; if (Priority1 == p){ Priority1 = Priority2; Priority2 = Priority3; Priority3 = Priority4; Priority4 = NONE; }; } public static function Pressed(p:String):void{ if (!IsGoodData(p)){ return; }; UnPressed(p); Priority4 = Priority3; Priority3 = Priority2; Priority2 = Priority1; Priority1 = p; } public static function GetCurr():String{ return (Priority1); } private static function IsGoodData(p:String):Boolean{ if ((((((((((p == UP)) || ((p == DOWN)))) || ((p == LEFT)))) || ((p == RIGHT)))) || ((p == NONE)))){ return (true); }; return (false); } } }//package Games.tripline
Section 33
//Labels (Games.tripline.Labels) package Games.tripline { public class Labels { public static var GoToSite:String = "http://www.gamesfree.com/"; public static var GoToSolution:String = "http://www.gamesfree.com/game/mr_bob_walkthrough.html"; public function Labels(){ super(); } } }//package Games.tripline
Section 34
//Level (Games.tripline.Level) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import Games.tripline.Figures.*; import flash.media.*; import flash.geom.*; public class Level { public var IsNeedMoveAuto:Boolean; private var YStart:Number; protected var Level1:Array; protected var _block:Array; protected var _num_of_bloocks_done:int;// = 0 public var IsGameLose:Boolean;// = false private var X:Number; private var Y:Number; protected var _isLevelDone:Boolean;// = false protected var CursorPosInMassX:int; protected var CursorPosInMassY:int; protected var _displObj:DisplayObject; protected var Y_pos_of_cursor:int;// = 1 public var prevline:DisplayObjectContainer;// = null private var XStart:Number; protected var X_pos_of_cursor:int;// = 1 public var _cursor:Sprite; protected var MaxNumOfBlocks:int; public static var FigSize:int = 25; public function Level(){ _block = new Array(); X = qPic.ScreenHalfX; Y = qPic.ScreenHalfY; YStart = Y; XStart = X; super(); } public function DrawLevel():void{ var j:int; var MaxLength:int; var MaxHeigth:int; MaxHeigth = Level1.length; var k:int; while (k < (Level1.length - 1)) { if (Level1[k].length > MaxLength){ MaxLength = Level1[k].length; }; k++; }; MaxHeigth = (MaxHeigth / 2); MaxLength = (MaxLength / 2); X = (X - (FigSize * MaxLength)); Y = (Y - (FigSize * MaxHeigth)); X = 180; while ((Y + ((FigSize * 2) * MaxHeigth)) <= 290) { Y = (Y + FigSize); }; XStart = X; YStart = Y; var i:int; while (i < Level1.length) { j = 0; while (j < Level1[i].length) { qPic.Scene.addChild(Level1[i][j]); Level1[i][j].x = X; Level1[i][j].y = Y; X = (X + FigSize); j++; }; X = XStart; Y = (Y + FigSize); i++; }; _cursor = new Sprite(); _displObj = new Res.RopeEnd(); _cursor.addChild(_displObj); _cursor.x = (XStart + (Y_pos_of_cursor * FigSize)); _cursor.y = (YStart + (X_pos_of_cursor * FigSize)); _cursor.rotation = 90; if (((!((Level1[X_pos_of_cursor][Y_pos_of_cursor].GetType() == "empty"))) && (!((Level1[X_pos_of_cursor][Y_pos_of_cursor].GetType() == "wall"))))){ Level1[X_pos_of_cursor][Y_pos_of_cursor].SetChose(true); block_check(Level1[X_pos_of_cursor][Y_pos_of_cursor]); }; IsNeedMoveAuto = false; qPic.Scene.addChild(_cursor); _cursor.addEventListener(MouseEvent.MOUSE_DOWN, startDrag); _cursor.addEventListener(MouseEvent.MOUSE_UP, endDrag); } public function CheckDrag():void{ if (IsNeedMoveAuto){ Game.IsNeedAttention = false; _cursor.scaleX = 1.5; _cursor.scaleY = 1.5; } else { if (!Game.IsNeedAttention){ _cursor.scaleX = 1; _cursor.scaleY = 1; }; }; if (IsLevelDone()){ return; }; if (IsNeedMoveAuto){ if (Math.abs((Game.PointEnd.x - qPicMouse.Position.x)) > (FigSize * 2)){ IsNeedMoveAuto = false; }; if (Math.abs((Game.PointEnd.y - qPicMouse.Position.y)) > (FigSize * 2)){ IsNeedMoveAuto = false; }; if (!IsNeedMoveAuto){ return; }; if ((qPicMouse.Position.x - Game.PointEnd.x) > (FigSize * 0.5)){ Move_Right(); return; }; if ((qPicMouse.Position.x - Game.PointEnd.x) < (-(FigSize) * 0.5)){ Move_Left(); return; }; if ((qPicMouse.Position.y - Game.PointEnd.y) > (FigSize * 0.5)){ Move_Down(); return; }; if ((qPicMouse.Position.y - Game.PointEnd.y) < (-(FigSize) * 0.5)){ Move_Up(); return; }; }; } public function CreateLevel(N:int):void{ if (N == 1){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 1; X_pos_of_cursor = 2; Y_pos_of_cursor = 1; }; if (N == 2){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 1, 0]); Level1.push([2, 2, 2, 2, 2, 2, 0, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 2; X_pos_of_cursor = 1; Y_pos_of_cursor = 1; }; if (N == 3){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 7, 1, 9, 1, 7, 1, 9, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 2; }; if (N == 4){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 9, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 9, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 4; }; if (N == 5){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 5; }; if (N == 6){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 7, 1, 7, 1, 0, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 0, 0, 0, 0, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 0, 2, 2, 0, 0, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 0, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 6; }; if (N == 7){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 9, 1, 9, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 9, 1, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2]); MaxNumOfBlocks = 6; }; if (N == 8){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 7, 1, 7, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 8, 1, 9, 1, 9, 1, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 7, 1, 0, 0, 0, 2, 2]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2]); Level1.push([0, 1, 8, 1, 7, 1, 7, 1, 0, 0, 0, 2, 2, 2, 2]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2, 2, 2]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2]); MaxNumOfBlocks = 6; }; if (N == 9){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 8, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2]); Level1.push([0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2]); MaxNumOfBlocks = 6; }; if (N == 10){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 7, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 1, 7, 1, 8, 1, 8, 1, 0, 0, 0, 0, 0]); Level1.push([2, 2, 0, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2]); Level1.push([2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2]); MaxNumOfBlocks = 7; }; if (N == 11){ Level1 = new Array(); Level1.push([2, 2, 0, 0, 0, 0, 0, 0, 0]); Level1.push([2, 2, 0, 1, 9, 1, 9, 1, 0]); Level1.push([2, 2, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 1, 9, 1, 7, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 7, 1, 7, 1, 9, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 9, 1, 9, 1, 9, 1, 7, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 1, 9, 1, 7, 1, 0, 0, 0, 0, 0, 0]); Level1.push([2, 2, 0, 1, 1, 1, 1, 1, 0]); Level1.push([2, 2, 0, 1, 7, 1, 7, 1, 0]); Level1.push([2, 2, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 7; X_pos_of_cursor = 1; Y_pos_of_cursor = 3; }; if (N == 12){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 9, 1, 8, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 7, 1, 7, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 8; }; if (N == 13){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 7, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 7, 1, 8, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 8, 1, 8, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 9, 1, 9, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 8; }; if (N == 14){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); X_pos_of_cursor = 5; Y_pos_of_cursor = 4; MaxNumOfBlocks = 10; }; if (N == 15){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 8, 1, 8, 1, 8, 1, 8, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 8, 1, 8, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 9, 1, 7, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 9, 1, 9, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 8, 1, 8, 1, 8, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 16){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 8, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 8, 1, 7, 1, 9, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 9, 1, 7, 1, 8, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 7, 1, 8, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 7, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 17){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 8, 1, 8, 1, 8, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 7, 1, 7, 1, 7, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 8, 1, 9, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 9, 1, 7, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 18){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 7, 1, 7, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 9, 1, 8, 1, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 8, 1, 7, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 8, 1, 7, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 7, 1, 8, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 19){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 7, 1, 7, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 9, 1, 9, 1, 8, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 7, 1, 7, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 7, 1, 9, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 7, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 20){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 9, 1, 8, 1, 8, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 7, 1, 8, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 7, 1, 7, 1, 7, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 7, 1, 7, 1, 8, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 7, 1, 8, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; X_pos_of_cursor = 1; Y_pos_of_cursor = 1; }; if (N == 21){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 8, 1, 8, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 9, 1, 8, 1, 9, 1, 9, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 8, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 7, 1, 7, 1, 8, 1, 8, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 7, 1, 9, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; CreateMap(); } public function block_check(new_fig:Figura):void{ var bsound:SoundChannel; new_fig.chose(); if (IsGameLose){ return; }; if (new_fig.GetType() != "empty"){ if (_block[0] == null){ _block[0] = new_fig; if (new_fig.GetType() == "blue"){ Game.SetMrBob(Game.MrBobHaveBlueOne); }; if (new_fig.GetType() == "green"){ Game.SetMrBob(Game.MrBobHaveGreenOne); }; if (new_fig.GetType() == "orange"){ Game.SetMrBob(Game.MrBobHaveOrangeOne); }; } else { if (_block[1] == null){ if (new_fig.GetType() == _block[0].GetType()){ _block[1] = new_fig; if (new_fig.GetType() == "blue"){ Game.SetMrBob(Game.MrBobHaveBlueTwo); }; if (new_fig.GetType() == "green"){ Game.SetMrBob(Game.MrBobHaveGreenTwo); }; if (new_fig.GetType() == "orange"){ Game.SetMrBob(Game.MrBobHaveOrangeTwo); }; } else { Game.SetMrBob(Game.MrBobHaveError); IsGameLose = true; }; } else { if (_block[2] == null){ if (new_fig.GetType() == _block[0].GetType()){ _block[2] = new_fig; _block[0].filled(); _block[1].filled(); _block[2].filled(); bsound = new Res.BlockCheck().play(0, 1); bsound.soundTransform = new SoundTransform((1 * Menu.GameEffectsVolume)); _block[0] = null; _block[1] = null; _block[2] = null; _num_of_bloocks_done++; if (_num_of_bloocks_done == MaxNumOfBlocks){ bsound = new Res.EndLevel().play(0, 1); bsound.soundTransform = new SoundTransform((1 * Menu.GameEffectsVolume)); _isLevelDone = true; Menu.Save.LevelDone(Game._mode, Game.CurrLevelNumber, Game.GetScoreLevel()); }; if (new_fig.GetType() == "blue"){ Game.SetMrBob(Game.MrBobNeedNewBlue); }; if (new_fig.GetType() == "green"){ Game.SetMrBob(Game.MrBobNeedNewGreen); }; if (new_fig.GetType() == "orange"){ Game.SetMrBob(Game.MrBobNeedNewOrange); }; } else { Game.SetMrBob(Game.MrBobHaveError); IsGameLose = true; }; }; }; }; }; } public function Move_Left():void{ if (_isLevelDone != true){ Move(-1, 0); }; } public function CreateMap():void{ var j:int; var i:int; while (i < Level1.length) { j = 0; while (j < Level1[i].length) { if (Level1[i][j] == 0){ Level1[i][j] = new Figura_Wall(); }; if (Level1[i][j] == 1){ Level1[i][j] = new Figura_EmptyObject(); }; if (Level1[i][j] == 2){ Level1[i][j] = new Figura_MegaEmptyObject(); }; if (Level1[i][j] == 9){ Level1[i][j] = new Figura_Green(); }; if (Level1[i][j] == 8){ Level1[i][j] = new Figura_Blue(); }; if (Level1[i][j] == 7){ Level1[i][j] = new Figura_Orange(); }; j++; }; i++; }; DrawLevel(); } public function Move_Down():void{ if (_isLevelDone != true){ Move(0, 1); }; } public function Move_Up():void{ if (_isLevelDone != true){ Move(0, -1); }; } public function endDrag(event:MouseEvent):void{ IsNeedMoveAuto = false; } public function startDrag(event:MouseEvent):void{ IsNeedMoveAuto = true; } public function Move(x:int, y:int):void{ var _curX:int; var _curY:int; var _newX:int; var _newY:int; var bsound:SoundChannel; var prevrotation:Number; var nextrotation:Number; var picnode:DisplayObject; Game.IsNeedAttention = false; if (Game.Time < Game.maxTime){ Game.PictureForRotation.x = Game.PointEnd.x; Game.PictureForRotation.y = Game.PointEnd.y; Game.PictureForRotation.rotation = Game.AngleEnd; Game.PictureForScale.scaleY = Game.ScaleEnd; }; var _lines:Sprite = new Sprite(); var _line:DisplayObject = new Res.Rope(); _line.height = FigSize; _line.width = ((8 * FigSize) / 30); _line.rotation = -90; if (Level1[(X_pos_of_cursor + y)][(Y_pos_of_cursor + x)].GetChose() == false){ Game.Time = 0; Game.PictureForRotation = _cursor; Level1[X_pos_of_cursor][Y_pos_of_cursor].SetChose(true); X_pos_of_cursor = (X_pos_of_cursor + y); Y_pos_of_cursor = (Y_pos_of_cursor + x); bsound = new Res.SoundStep().play(0, 1); bsound.soundTransform = new SoundTransform((0.1 * Menu.GameEffectsVolume)); Game.SetScoreLevel((Game.GetScoreLevel() - 50)); _curX = _cursor.x; _curY = _cursor.y; Game.PointStart = new Point(_cursor.x, _cursor.y); _newX = (_cursor.x + (x * FigSize)); _newY = (_cursor.y + (y * FigSize)); Game.PointEnd = new Point(_newX, _newY); prevrotation = _cursor.rotation; _cursor.rotation = (((Math.atan2(y, x) * 180) / Math.PI) + 90); nextrotation = _cursor.rotation; _cursor.rotation = prevrotation; Game.AngleStart = prevrotation; Game.AngleEnd = nextrotation; if (_newY < _curY){ _lines.rotation = -90; }; if (_newY > _curY){ _lines.rotation = 90; }; if (_newX < _curX){ _lines.rotation = 180; }; _lines.addChild(_line); if (((!((prevrotation == nextrotation))) || ((prevline == null)))){ qPic.Scene.addChildAt(_lines, qPic.Scene.getChildIndex(_cursor)); Game.PictureForScale = _line; _line.scaleY = 0; Game.ScaleStart = 0; Game.ScaleEnd = 1; if (prevline == null){ picnode = new Res.RopeFirstNode(); picnode.scaleX = (FigSize / 30); picnode.scaleY = (FigSize / 30); picnode.x = (-(FigSize) / 2); picnode.y = (-(FigSize) / 2); _lines.addChild(picnode); } else { _lines.addChild(new Res.RopeNode()); }; prevline = _lines; } else { Game.PictureForScale = prevline.getChildAt(0); Game.ScaleStart = Game.PictureForScale.scaleY; Game.ScaleEnd = (Game.ScaleStart + 1); }; _lines.x = _curX; _lines.y = _curY; block_check(Level1[X_pos_of_cursor][Y_pos_of_cursor]); }; } public function IsLevelDone():Boolean{ return (_isLevelDone); } public function Move_Right():void{ if (_isLevelDone != true){ Move(1, 0); }; } } }//package Games.tripline
Section 35
//LevelHard (Games.tripline.LevelHard) package Games.tripline { public class LevelHard extends Level { public function LevelHard(){ super(); X_pos_of_cursor = 2; Y_pos_of_cursor = 2; } override public function CreateLevel(N:int):void{ if (N == 1){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 7, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 3; }; if (N == 2){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 9, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 9, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 3; X_pos_of_cursor = 2; Y_pos_of_cursor = 3; }; if (N == 3){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 7, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 7, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 4; }; if (N == 4){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 7, 1, 7, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 8, 1, 8, 1, 8, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 4; }; if (N == 5){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 7, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 0, 1, 0, 0]); Level1.push([0, 9, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 8, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 5; }; if (N == 6){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 8, 1, 7, 0, 7, 1, 9, 1, 9, 0, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 8, 1, 7, 1, 8, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 0, 1, 1, 0, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 8, 1, 8, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 0, 9, 1, 9, 1, 8, 1, 8, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 8; }; if (N == 7){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 8, 1, 8, 1, 8, 1, 7, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 9, 1, 7, 0, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0]); Level1.push([0, 7, 1, 7, 0, 8, 1, 7, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0]); Level1.push([0, 0, 0, 7, 1, 8, 1, 8, 1, 0, 0, 0, 0]); Level1.push([2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2]); MaxNumOfBlocks = 7; }; if (N == 8){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 7, 1, 7, 1, 0, 1, 8, 1, 8, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 7, 1, 0, 0, 0, 0, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 2, 2, 0, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 0, 2, 2, 0, 0, 1, 7, 1, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 6; }; if (N == 9){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 0]); Level1.push([0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]); Level1.push([0, 9, 0, 9, 0, 9, 1, 9, 1, 9, 0, 9, 0]); Level1.push([0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]); Level1.push([0, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 0]); Level1.push([0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]); Level1.push([0, 9, 1, 9, 1, 9, 1, 9, 0, 9, 1, 9, 0]); Level1.push([0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0]); Level1.push([0, 9, 1, 9, 1, 9, 1, 9, 1, 9, 1, 9, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); X_pos_of_cursor = 5; Y_pos_of_cursor = 4; MaxNumOfBlocks = 10; }; if (N == 10){ Level1 = new Array(); Level1.push([2, 2, 0, 0, 0, 0, 0, 0]); Level1.push([2, 2, 0, 1, 9, 1, 9, 0]); Level1.push([2, 2, 0, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 1, 9, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 8, 1, 7, 1, 7, 1, 9, 1, 7, 1, 7, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 9, 1, 9, 1, 9, 1, 7, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 0, 0, 1, 9, 1, 7, 0, 0, 0, 0, 0, 0, 0]); Level1.push([2, 2, 0, 1, 1, 1, 1, 0]); Level1.push([2, 2, 0, 1, 7, 1, 7, 0]); Level1.push([2, 2, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 7; X_pos_of_cursor = 2; Y_pos_of_cursor = 4; }; if (N == 11){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 9, 1, 9, 1, 7, 1, 7, 0, 7, 1, 9, 1, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 1, 8, 1, 9, 1, 8, 0, 9, 1, 9, 1, 0, 0, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2]); Level1.push([0, 1, 8, 1, 8, 0, 8, 1, 7, 1, 0, 0, 0, 2, 2]); Level1.push([0, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2]); Level1.push([0, 1, 8, 1, 7, 1, 7, 1, 0, 0, 0, 2, 2, 2, 2]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 2, 2, 2, 2, 2, 2]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 2, 2, 2, 2, 2]); MaxNumOfBlocks = 6; }; if (N == 12){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 9, 1, 8, 1, 8, 1, 8, 1, 8, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 8, 1, 8, 1, 7, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 9, 1, 7, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 9, 1, 9, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 8, 1, 8, 1, 8, 1, 7, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 13){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 9, 1, 9, 1, 8, 1, 7, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 8, 1, 7, 1, 9, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 9, 1, 7, 1, 8, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 7, 1, 8, 1, 7, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 8, 1, 8, 1, 7, 1, 7, 1, 9, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 14){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 9, 1, 9, 1, 8, 1, 8, 1, 8, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 7, 1, 7, 1, 7, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 8, 1, 9, 1, 7, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 9, 1, 9, 1, 7, 1, 8, 1, 8, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 15){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 8, 1, 8, 1, 7, 1, 7, 1, 7, 1, 9, 0]); Level1.push([0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 9, 1, 8, 1, 7, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0]); Level1.push([0, 7, 1, 9, 1, 8, 1, 7, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 8, 1, 7, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 7, 1, 8, 1, 8, 1, 8, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 16){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 8, 1, 7, 1, 7, 1, 7, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 9, 1, 9, 1, 9, 1, 8, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 9, 1, 7, 1, 7, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 7, 1, 9, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 7, 1, 7, 1, 7, 1, 8, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; if (N == 17){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 8, 1, 8, 1, 8, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 0, 7, 1, 7, 0, 7, 1, 7, 0]); Level1.push([0, 1, 0, 1, 1, 1, 0, 0, 1, 1, 0]); Level1.push([0, 8, 0, 7, 1, 9, 0, 9, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 8, 1, 9, 1, 0, 0, 0, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0]); X_pos_of_cursor = 1; Y_pos_of_cursor = 1; MaxNumOfBlocks = 6; }; if (N == 18){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 9, 1, 8, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 7, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 0, 1, 0, 1, 0]); Level1.push([0, 8, 1, 9, 0, 7, 1, 8, 0]); Level1.push([0, 1, 0, 1, 1, 1, 0, 1, 0]); Level1.push([0, 8, 0, 7, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 0, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 0, 0, 0, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 2, 2]); MaxNumOfBlocks = 6; }; if (N == 19){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 8, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 8, 1, 7, 1, 7, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 7, 1, 9, 1, 8, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 7, 1, 7, 1, 7, 1, 9, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 8; }; if (N == 20){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 7, 1, 7, 1, 9, 0, 8, 1, 8, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 7, 0, 8, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0]); Level1.push([0, 8, 1, 9, 1, 7, 1, 7, 1, 7, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 8, 1, 8, 1, 7, 0, 7, 1, 8, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 7, 1, 7, 0, 8, 1, 7, 1, 7, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; X_pos_of_cursor = 3; Y_pos_of_cursor = 1; }; if (N == 21){ Level1 = new Array(); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); Level1.push([0, 7, 1, 7, 1, 8, 1, 8, 1, 8, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 7, 1, 9, 1, 8, 1, 9, 1, 9, 1, 8, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 8, 1, 9, 1, 9, 1, 9, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 7, 1, 7, 1, 8, 1, 8, 1, 7, 0]); Level1.push([0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0]); Level1.push([0, 9, 1, 9, 1, 7, 1, 9, 1, 7, 1, 7, 0]); Level1.push([0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0]); MaxNumOfBlocks = 10; }; CreateMap(); } } }//package Games.tripline
Section 36
//LevelSave (Games.tripline.LevelSave) package Games.tripline { import flash.net.*; public class LevelSave { public var ContinueMode:String; private var EasyLevels:Array; private var HardLevels:Array; public var ContinueLevel:Number; public static var SharedStr:String = "TriclareSave1"; public function LevelSave(){ super(); Load(); } public function ClearContinue():void{ SaveContinue(null, Number.NaN); } public function GetLevelScore(mode:String, n:Number):Number{ if (mode == "easy"){ return (EasyLevels[n]); }; return (HardLevels[n]); } public function LevelDone(mode:String, n:Number, score:Number):void{ if (mode == "easy"){ EasyLevels[n] = Math.max(score, EasyLevels[n]); } else { HardLevels[n] = Math.max(score, HardLevels[n]); }; trace("saved"); PleaseSave(); } private function PleaseSave():void{ var LocalData:SharedObject = SharedObject.getLocal(SharedStr); LocalData.data.EasyLevels = EasyLevels; LocalData.data.HardLevels = HardLevels; LocalData.data.ContinueLevel = ContinueLevel; LocalData.data.ContinueMode = ContinueMode; LocalData.flush(); } public function MaxLevelDone(mode:String):Number{ var n = 1; while (n <= NumOfLevels(mode)) { if (!IsLevelDone(mode, n)){ return (Math.max(1, n)); }; n++; }; return (NumOfLevels(mode)); } public function SaveContinue(mode:String, n:Number):void{ ContinueMode = mode; ContinueLevel = n; PleaseSave(); } public function NumOfLevels(mode:String):Number{ return (21); } public function Load():void{ var LocalData:SharedObject = SharedObject.getLocal(SharedStr); EasyLevels = LocalData.data.EasyLevels; if (EasyLevels == null){ EasyLevels = new Array(); ResetProgress("easy"); }; HardLevels = LocalData.data.HardLevels; if (HardLevels == null){ HardLevels = new Array(); ResetProgress("hard"); }; ContinueLevel = LocalData.data.ContinueLevel; ContinueMode = LocalData.data.ContinueMode; } public function TotalScore(mode:String):Number{ var result:Number = 0; var i = 1; while (i <= MaxLevelDone(mode)) { result = (result + GetLevelScore(mode, i)); i++; }; return (result); } public function IsLevelDone(mode:String, n:Number):Boolean{ if (mode == "easy"){ return ((EasyLevels[n] > 0)); }; return ((HardLevels[n] > 0)); } public function ResetProgress(mode:String):void{ var i = 1; while (i <= NumOfLevels(mode)) { if (mode == "easy"){ EasyLevels[i] = 0; } else { HardLevels[i] = 0; }; i++; }; if (ContinueMode == mode){ ContinueMode = null; ContinueLevel = Number.NaN; }; PleaseSave(); } } }//package Games.tripline
Section 37
//LevelSelect (Games.tripline.LevelSelect) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import flash.text.*; import flash.media.*; public class LevelSelect extends qPicProcess { public var BackEndX:Number; public var SelectStartX:Number; public var LevelSelectTimemax:Number;// = 250 public var levelsOpen:int;// = 1 public var BackStartX:Number; public var backBut:DisplayObject; public var backselect:DisplayObjectContainer; public var SelectEndX:Number; public var Name:DisplayObject; public var LevelSelectTime:Number;// = 0 public var numOfButt:Number; public var resetBut:DisplayObject; public var buttonLevel:Button; public static var levelsArray:Array; public function LevelSelect(){ Name = CreateLabel("Select level", 40); super(); } override public function onKeyDown(key:uint):void{ var sChannel:SoundChannel; if (key == qPicKeys.LMOUSE){ sChannel = new Res.MouseClick().play(0, 1); sChannel.soundTransform = new SoundTransform((0.5 * Menu.GameEffectsVolume)); }; } public function onBackClick(event:MouseEvent):void{ qPicProcessor.ActivateProcess(qPic.Games["Menu"]); qPicProcessor.DeActivateProcess(qPic.Games["LevelSelect"]); qPic.FocusScene(); } override public function Processing():void{ if (LevelSelectTime < LevelSelectTimemax){ LevelSelectTime = (LevelSelectTime + qPic.FrameTime); LevelSelectTime = Math.min(LevelSelectTime, LevelSelectTimemax); backselect.x = (SelectStartX + (((SelectEndX - SelectStartX) * LevelSelectTime) / LevelSelectTimemax)); backBut.x = (BackStartX + (((BackEndX - BackStartX) * LevelSelectTime) / LevelSelectTimemax)); }; } public function onMouseClickSend(event:MouseEvent):void{ qPicProcessor.ActivateProcess(qPic.Games["SendScores"]); qPicProcessor.DeActivateProcess(qPic.Games["LevelSelect"]); qPic.FocusScene(); } override public function Activate():void{ var Label:DisplayObject; qPic.ClearScene(); Name.x = (qPic.ScreenHalfX - (Name.width / 2)); Name.y = 50; var StartDraw:Number = 45; var drawX:Number = StartDraw; var drawY:Number = 60; var StepLeft:Number = 50; var StepDown:Number = 50; backselect = new Res.SelectLevelBack(); SelectStartX = qPic.ScreenX; SelectEndX = (240 - 45); LevelSelectTime = 0; backselect.x = SelectStartX; backselect.y = (qPic.ScreenHalfY - (backselect.height / 2)); var i = 1; while (i <= Menu.Save.NumOfLevels(Game._mode)) { buttonLevel = new Button(i.toString(), 30); buttonLevel.userData = i; buttonLevel.x = drawX; buttonLevel.y = drawY; if (i <= Menu.Save.MaxLevelDone(Game._mode)){ buttonLevel.addEventListener(MouseEvent.CLICK, onMouseClick); } else { buttonLevel.LockButton(); buttonLevel.alpha = 0.4; }; backselect.addChild(buttonLevel); if (drawX < ((StepLeft * 5) + StartDraw)){ drawX = (drawX + StepLeft); } else { drawX = StartDraw; drawY = (drawY + StepDown); }; i++; }; var SendButton:DisplayObject = new Res.SendButtonPic(); SendButton.x = ((backselect.width / 2) - (SendButton.width / 2)); SendButton.y = ((backselect.height + 5) - (SendButton.height / 2)); SendButton.addEventListener(MouseEvent.CLICK, onMouseClickSend); backselect.addChild(SendButton); Label = CreateLabel(("Total score: " + Menu.Save.TotalScore(Game._mode)), 25); backselect.addChild(Label); Label.x = ((backselect.width / 2) - (Label.width / 2)); Label.y = ((backselect.height - Label.height) - 20); resetBut = new Res.ResetButtonPic(); resetBut.scaleX = 0.75; resetBut.scaleY = 0.75; resetBut.x = ((drawX + ((buttonLevel.width + (StepLeft * 2)) / 2)) - ((resetBut.width * resetBut.scaleX) / 2)); resetBut.y = ((drawY + (buttonLevel.height / 2)) - ((resetBut.height * resetBut.scaleY) / 2)); backselect.addChild(resetBut); backBut = new Res.BackButtonPic(); BackStartX = -(backBut.width); BackEndX = 40; backBut.scaleX = 1.5; backBut.scaleY = 1.5; backBut.x = BackStartX; backBut.y = ((qPic.ScreenHalfY - 50) - (backBut.height / 2)); qPic.Scene.addChild(backBut); qPic.Scene.addChild(backselect); resetBut.addEventListener(MouseEvent.CLICK, onResetClick); backBut.addEventListener(MouseEvent.CLICK, onBackClick); qPic.Scene.addChild(Menu.EffectsButton); qPic.Scene.addChild(Menu.MusicButton); qPic.Scene.addChild(Menu.SponsorMiniButton); } public function onMouseClick(event:MouseEvent):void{ var ThisButton:Button = (event.target as Button); if ((ThisButton.userData is Number)){ Game.CurrLevelNumber = (ThisButton.userData as int); qPicProcessor.ActivateProcess(qPic.Games["Game"]); qPicProcessor.DeActivateProcess(qPic.Games["LevelSelect"]); qPic.FocusScene(); }; } public function onResetClick(event:MouseEvent):void{ Menu.Save.ResetProgress(Game._mode); Activate(); LevelSelectTime = (LevelSelectTimemax - 1); } public static function CreateLabel(str:String, font:int):TextField{ var formatter:TextFormat; var _tf:TextField; formatter = new TextFormat(); formatter.font = "MyFontFamily"; formatter.size = font; formatter.align; formatter.color = 0xFFFFFF; var mFont:Font = (Res.MyEmbeddedFont as Font); _tf = new TextField(); _tf.text = str; _tf.autoSize = TextFieldAutoSize.CENTER; _tf.setTextFormat(formatter); _tf.embedFonts = true; _tf.selectable = false; return (_tf); } } }//package Games.tripline
Section 38
//Menu (Games.tripline.Menu) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import flash.media.*; import flash.net.*; public class Menu extends qPicProcess { public var connector1:DisplayObject; public var connector2:DisplayObject; public var GameLogoTime3max:Number;// = 500 public var hardButt:DisplayObject; public var GameLogoTime1:Number;// = 0 public var GameLogoTime2:Number;// = 0 public var GameLogoTime3:Number;// = 0 public var connectorMore1:DisplayObject; public var easyButt:DisplayObject; public var connectorMore2:DisplayObject; public var moregamesButt:DisplayObject; public var connectorHighscores1:DisplayObject; public var GameLogoTime2max:Number;// = 1500 public var tower1:DisplayObject; public var tower2:DisplayObject; public var SponsorButton:DisplayObject; public var connectorHighscores2:DisplayObject; public var GameLogoPos1:Number; public var GameLogoPos2:Number; public var GameLogoPos3:Number; public var GameLogoTime1max:Number;// = 500 public var GameLogo:DisplayObject; public var contButt:DisplayObject; public var highscoresButt:DisplayObject; public static var SponsorMiniButton:DisplayObject; public static var MenuBackSoundChannel:SoundChannel; public static var GameEffectsVolume:Number = 1; public static var GameMusicVolume:Number = 1; public static var EffectsButton:ButtonWithPic; public static var MusicButton:ButtonWithPic; public static var GameBackSoundChannel:SoundChannel; public static var Save:LevelSave; public function Menu(){ GameLogo = new Res.GameLogo(); tower1 = new Res.GemTower(); tower2 = new Res.GemTower(); connector1 = new Res.ButtonConnector(); connector2 = new Res.ButtonConnector(); connectorHighscores1 = new Res.ButtonConnector(); connectorHighscores2 = new Res.ButtonConnector(); connectorMore1 = new Res.ButtonConnector(); connectorMore2 = new Res.ButtonConnector(); super(); } public function onClickMoreGames(event:MouseEvent):void{ var url:String = Labels.GoToSite; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); } override public function Activate():void{ PlayMenuMusic(); qPic.ClearScene(); GameLogo.y = GameLogoPos1; qPic.Scene.addChild(GameLogo); GameLogoTime1 = 0; GameLogoTime2 = 0; GameLogoTime3 = 0; easyButt = new Res.ButtonEasyMode(); hardButt = new Res.ButtonHardMode(); contButt = new Res.ButtonContinue(); highscoresButt = new Res.HighScoresButtonPic(); moregamesButt = new Res.MoreGameButtonPic(); easyButt.addEventListener(MouseEvent.CLICK, onMouseClick1); hardButt.addEventListener(MouseEvent.CLICK, onMouseClick2); contButt.addEventListener(MouseEvent.CLICK, onMouseClickCont); highscoresButt.addEventListener(MouseEvent.CLICK, onClickHighScores); moregamesButt.addEventListener(MouseEvent.CLICK, onClickMoreGames); tower1.scaleX = -1; tower1.x = 0; tower1.y = qPic.ScreenY; tower2.x = qPic.ScreenX; tower2.y = qPic.ScreenY; qPic.Scene.addChild(tower1); qPic.Scene.addChild(tower2); qPic.Scene.addChild(EffectsButton); qPic.Scene.addChild(MusicButton); qPic.Scene.addChild(SponsorMiniButton); qPic.Scene.addChild(SponsorButton); } public function onClickSendScores(event:MouseEvent):void{ qPicProcessor.DeActivateProcess(qPic.Games["Menu"]); qPicProcessor.ActivateProcess(qPic.Games["HighScores"]); } public function onClickHighScores(event:MouseEvent):void{ qPicProcessor.DeActivateProcess(qPic.Games["Menu"]); qPicProcessor.ActivateProcess(qPic.Games["HighScores"]); } override public function Init():void{ GameLogo.x = (qPic.ScreenHalfX - (GameLogo.width / 2)); GameLogoPos1 = -(GameLogo.height); GameLogoPos2 = (qPic.ScreenHalfY - (GameLogo.height / 2)); GameLogoPos3 = 35; Save = new LevelSave(); SponsorMiniButton = new Res.SponsorButtonPic(); SponsorMiniButton.addEventListener(MouseEvent.CLICK, onClickToSponsor); EffectsButton = new ButtonWithPic("SoundOn", (640 - 43), 95); MusicButton = new ButtonWithPic("MusicOn", (640 - 45), 65); SponsorMiniButton.x = ((qPic.ScreenX - SponsorMiniButton.width) - 10); SponsorMiniButton.y = 10; qPic.SceneBack.addChild(new Res.TotalBack()); SponsorButton = new Res.SponsorLogoButton(); SponsorButton.addEventListener(MouseEvent.CLICK, onClickMoreGames); SponsorButton.x = (qPic.ScreenHalfX - (SponsorButton.width / 2)); SponsorButton.y = (qPic.ScreenY - 115); } override public function Processing():void{ var currscale:Number; var koef:Number; if (GameLogoTime1 < GameLogoTime1max){ if (GameLogoTime1 > 0){ GameLogoTime1 = (GameLogoTime1 + qPic.FrameTime); } else { GameLogoTime1 = 1; }; if (GameLogoTime1 > GameLogoTime1max){ GameLogoTime1 = GameLogoTime1max; }; GameLogo.y = (GameLogoPos1 + (((GameLogoPos2 - GameLogoPos1) * GameLogoTime1) / GameLogoTime1max)); return; }; if (GameLogoTime2 < GameLogoTime2max){ GameLogoTime2 = (GameLogoTime2 + qPic.FrameTime); if (GameLogoTime2 >= GameLogoTime2max){ GameLogoTime2 = GameLogoTime2max; }; currscale = Math.min(1.5, (2 - (Math.abs(((GameLogoTime2max / 2) - GameLogoTime2)) / (GameLogoTime2max / 2)))); GameLogo.scaleX = currscale; GameLogo.scaleY = currscale; GameLogo.x = (qPic.ScreenHalfX - (GameLogo.width / 2)); GameLogo.y = (qPic.ScreenHalfY - (GameLogo.height / 2)); if (GameLogoTime2 >= GameLogoTime2max){ GameLogoTime2max = 0; }; return; }; if (GameLogoTime3 < GameLogoTime3max){ GameLogoTime3 = (GameLogoTime3 + qPic.FrameTime); if (GameLogoTime3 >= GameLogoTime3max){ GameLogoTime1max = 100; GameLogoTime3max = 300; GameLogoTime3 = GameLogoTime3max; }; GameLogo.y = (GameLogoPos2 + (((GameLogoPos3 - GameLogoPos2) * GameLogoTime3) / GameLogoTime3max)); koef = (GameLogoTime3 / GameLogoTime3max); tower1.x = ((tower1.width - 20) * koef); tower1.y = (qPic.ScreenY - ((tower1.height - 10) * koef)); tower2.x = (qPic.ScreenX - ((tower2.width - 20) * koef)); tower2.y = (qPic.ScreenY - ((tower2.height - 10) * koef)); easyButt.y = ((GameLogo.y + (GameLogo.height / 2)) + (((GameLogo.height / 2) + 15) * koef)); hardButt.y = (easyButt.y + ((easyButt.height + 15) * koef)); contButt.y = ((GameLogo.y + GameLogo.height) - (hardButt.height + 15)); contButt.x = (GameLogo.x + ((GameLogo.width - 30) * koef)); highscoresButt.y = (-(highscoresButt.height) + ((15 + highscoresButt.height) * koef)); connectorHighscores1.y = (highscoresButt.y + ((42 + 27) / 2)); connectorHighscores2.y = (highscoresButt.y + ((42 + 27) / 2)); moregamesButt.y = (qPic.ScreenY - ((15 + moregamesButt.height) * koef)); connectorMore1.y = (moregamesButt.y + ((42 - 27) / 2)); connectorMore2.y = (moregamesButt.y + ((42 - 27) / 2)); connector1.y = ((easyButt.y + ((42 - 27) / 2)) - ((easyButt.height + 15) * koef)); connector2.y = ((hardButt.y + ((42 - 27) / 2)) - ((easyButt.height + 15) * koef)); connector1.scaleY = koef; connector2.scaleY = koef; if (easyButt.parent == null){ easyButt.x = (qPic.ScreenHalfX - (easyButt.width / 2)); hardButt.x = (qPic.ScreenHalfX - (hardButt.width / 2)); highscoresButt.x = 15; connectorHighscores1.x = (highscoresButt.x + highscoresButt.width); connectorHighscores2.x = highscoresButt.x; moregamesButt.x = (qPic.ScreenHalfX - (moregamesButt.width / 2)); connectorMore1.x = (moregamesButt.x + easyButt.width); connectorMore2.x = moregamesButt.x; connectorMore2.scaleX = -1; connector1.x = (easyButt.x + easyButt.width); connector2.x = hardButt.x; connector2.scaleX = -1; qPic.Scene.addChildAt(connector1, qPic.Scene.getChildIndex(GameLogo)); qPic.Scene.addChildAt(connector2, qPic.Scene.getChildIndex(GameLogo)); qPic.Scene.addChild(connectorMore1); qPic.Scene.addChild(connectorMore2); qPic.Scene.addChild(moregamesButt); connectorHighscores1.scaleY = -1; qPic.Scene.addChild(connectorHighscores1); connectorHighscores2.scaleY = -1; connectorHighscores2.scaleX = -1; qPic.Scene.addChild(connectorHighscores2); qPic.Scene.addChild(highscoresButt); if (Save.ContinueMode != null){ qPic.Scene.addChildAt(contButt, qPic.Scene.getChildIndex(GameLogo)); }; qPic.Scene.addChildAt(hardButt, qPic.Scene.getChildIndex(GameLogo)); qPic.Scene.addChildAt(easyButt, qPic.Scene.getChildIndex(GameLogo)); }; return; }; } public function onClickToSponsor(e:Event):void{ var url:String = Labels.GoToSite; var request:URLRequest = new URLRequest(url); navigateToURL(request, "_blank"); } override public function onKeyDown(key:uint):void{ var sChannel:SoundChannel; if (key == qPicKeys.LMOUSE){ sChannel = new Res.MouseClick().play(0, 1); sChannel.soundTransform = new SoundTransform((0.5 * GameEffectsVolume)); }; } public function onMouseClick1(event:MouseEvent):void{ Game._mode = "easy"; if (Save.MaxLevelDone(Game._mode) > 1){ qPicProcessor.ActivateProcess(qPic.Games["LevelSelect"]); } else { Game.CurrLevelNumber = 1; qPicProcessor.ActivateProcess(qPic.Games["Game"]); }; qPicProcessor.DeActivateProcess(qPic.Games["Menu"]); qPic.FocusScene(); } public function onMouseClick2(event:MouseEvent):void{ Game._mode = "hard"; if (Save.MaxLevelDone(Game._mode) > 1){ qPicProcessor.ActivateProcess(qPic.Games["LevelSelect"]); } else { Game.CurrLevelNumber = 1; qPicProcessor.ActivateProcess(qPic.Games["Game"]); }; qPicProcessor.DeActivateProcess(qPic.Games["Menu"]); qPic.FocusScene(); } public function onMouseClickCont(event:MouseEvent):void{ if (((!((Save.ContinueMode == null))) && (!(isNaN(Save.ContinueLevel))))){ Game._mode = Save.ContinueMode; Game.CurrLevelNumber = Save.ContinueLevel; qPicProcessor.ActivateProcess(qPic.Games["Game"]); qPicProcessor.DeActivateProcess(qPic.Games["Menu"]); }; } public static function StopMenuMusic():void{ if (MenuBackSoundChannel == null){ return; }; MenuBackSoundChannel.stop(); MenuBackSoundChannel = null; } public static function UpdateMusic():void{ if (MenuBackSoundChannel != null){ MenuBackSoundChannel.soundTransform = new SoundTransform((0.5 * GameMusicVolume)); }; if (GameBackSoundChannel != null){ GameBackSoundChannel.soundTransform = new SoundTransform((0.5 * GameMusicVolume)); }; } public static function StopGameMusic():void{ if (GameBackSoundChannel == null){ return; }; GameBackSoundChannel.stop(); GameBackSoundChannel = null; } public static function PlayMenuMusic():void{ if (MenuBackSoundChannel != null){ return; }; StopGameMusic(); MenuBackSoundChannel = new Res.MenuMusic().play(0, int.MAX_VALUE); UpdateMusic(); } public static function PlayGameMusic():void{ if (GameBackSoundChannel != null){ return; }; StopMenuMusic(); GameBackSoundChannel = new Res.GameMusic().play(0, int.MAX_VALUE); UpdateMusic(); } } }//package Games.tripline
Section 39
//Res (Games.tripline.Res) package Games.tripline { public final class Res { public static var MouseClick:Class = Res_MouseClick; public static var musicOff:Class = Res_musicOff; public static var Back2:Class = Res_Back2; public static var Back3:Class = Res_Back3; public static var Back1:Class = Res_Back1; public static var GemError:Class = Res_GemError; public static var GemTower:Class = Res_GemTower; public static var SponsorButtonPic:Class = Res_SponsorButtonPic; public static var ButtonContinue:Class = Res_ButtonContinue; public static var ButtonConnector:Class = Res_ButtonConnector; public static var TotalBack:Class = Res_TotalBack; public static var FiguraEmpty:Class = Res_FiguraEmpty; public static var SendButtonPic:Class = Res_SendButtonPic; public static var Figura1:Class = Res_Figura1; public static var GameMusic:Class = Res_GameMusic; public static var ButtonEasyMode:Class = Res_ButtonEasyMode; public static var Locker:Class = Res_Locker; public static var RopeNode:Class = Res_RopeNode; public static var Rope:Class = Res_Rope; public static var BobNewEmpty:Class = Res_BobNewEmpty; public static var MenuButtonPic:Class = Res_MenuButtonPic; public static var soundOn:Class = Res_soundOn; public static var HelpTipLev3:Class = Res_HelpTipLev3; public static var FiguraOrange:Class = Res_FiguraOrange; public static var SponsorLogoButton:Class = Res_SponsorLogoButton; public static var SoundStep:Class = Res_SoundStep; public static var HelpTipLev1:Class = Res_HelpTipLev1; public static var HelpTipLev2:Class = Res_HelpTipLev2; public static var SolutionButtonPic:Class = Res_SolutionButtonPic; public static var BobHaveOrange2:Class = Res_BobHaveOrange2; public static var BobHaveOrange1:Class = Res_BobHaveOrange1; public static var BobError:Class = Res_BobError; public static var RopeEnd:Class = Res_RopeEnd; public static var FiguraBlue:Class = Res_FiguraBlue; public static var BobHaveBlue2:Class = Res_BobHaveBlue2; public static var BobHaveBlue1:Class = Res_BobHaveBlue1; public static var HelpTipHard:Class = Res_HelpTipHard; public static var Splash:Class = Res_Splash; public static var EndLevel:Class = Res_EndLevel; public static var BobHaveGreen1:Class = Res_BobHaveGreen1; public static var BobHaveGreen2:Class = Res_BobHaveGreen2; public static var ResetButtonPic:Class = Res_ResetButtonPic; public static var ScoreBoard:Class = Res_ScoreBoard; public static var BlockCheck:Class = Res_BlockCheck; public static var ButtonHardMode:Class = Res_ButtonHardMode; public static var Gears:Class = Res_Gears; public static var BackButtonPic:Class = Res_BackButtonPic; public static var HighScoresButtonPic:Class = Res_HighScoresButtonPic; public static var MoreGameButtonPic:Class = Res_MoreGameButtonPic; public static var TopPlayers:Class = Res_TopPlayers; public static var BobNewBlue:Class = Res_BobNewBlue; public static var NextLevelButtonPic:Class = Res_NextLevelButtonPic; public static var RestartButtonPic:Class = Res_RestartButtonPic; public static var SelectLevelBack:Class = Res_SelectLevelBack; public static var BobNewOrange:Class = Res_BobNewOrange; public static var GameLogo:Class = Res_GameLogo; public static var soundOff:Class = Res_soundOff; public static var FiguraGreen:Class = Res_FiguraGreen; public static var musicOn:Class = Res_musicOn; public static var MyEmbeddedFont:Class = Res_MyEmbeddedFont; public static var MenuMusic:Class = Res_MenuMusic; public static var RopeFirstNode:Class = Res_RopeFirstNode; public static var FiguraWall:Class = Res_FiguraWall; public static var BobNewGreen:Class = Res_BobNewGreen; public function Res(){ super(); } } }//package Games.tripline
Section 40
//Res_Back1 (Games.tripline.Res_Back1) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Back1 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Back1(){ dataClass = Res_Back1_dataClass; super(); initialWidth = (15320 / 20); initialHeight = (5760 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 41
//Res_Back1_dataClass (Games.tripline.Res_Back1_dataClass) package Games.tripline { import mx.core.*; public class Res_Back1_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 42
//Res_Back2 (Games.tripline.Res_Back2) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Back2 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Back2(){ dataClass = Res_Back2_dataClass; super(); initialWidth = (20700 / 20); initialHeight = (7780 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 43
//Res_Back2_dataClass (Games.tripline.Res_Back2_dataClass) package Games.tripline { import mx.core.*; public class Res_Back2_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 44
//Res_Back3 (Games.tripline.Res_Back3) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Back3 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Back3(){ dataClass = Res_Back3_dataClass; super(); initialWidth = (24520 / 20); initialHeight = (9220 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 45
//Res_Back3_dataClass (Games.tripline.Res_Back3_dataClass) package Games.tripline { import mx.core.*; public class Res_Back3_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 46
//Res_BackButtonPic (Games.tripline.Res_BackButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BackButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BackButtonPic(){ dataClass = Res_BackButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 47
//Res_BackButtonPic_dataClass (Games.tripline.Res_BackButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_BackButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 48
//Res_BlockCheck (Games.tripline.Res_BlockCheck) package Games.tripline { import mx.core.*; public class Res_BlockCheck extends SoundAsset { } }//package Games.tripline
Section 49
//Res_BobError (Games.tripline.Res_BobError) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobError extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobError(){ dataClass = Res_BobError_dataClass; super(); initialWidth = (3460 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 50
//Res_BobError_dataClass (Games.tripline.Res_BobError_dataClass) package Games.tripline { import mx.core.*; public class Res_BobError_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 51
//Res_BobHaveBlue1 (Games.tripline.Res_BobHaveBlue1) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobHaveBlue1 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobHaveBlue1(){ dataClass = Res_BobHaveBlue1_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 52
//Res_BobHaveBlue1_dataClass (Games.tripline.Res_BobHaveBlue1_dataClass) package Games.tripline { import mx.core.*; public class Res_BobHaveBlue1_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 53
//Res_BobHaveBlue2 (Games.tripline.Res_BobHaveBlue2) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobHaveBlue2 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobHaveBlue2(){ dataClass = Res_BobHaveBlue2_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 54
//Res_BobHaveBlue2_dataClass (Games.tripline.Res_BobHaveBlue2_dataClass) package Games.tripline { import mx.core.*; public class Res_BobHaveBlue2_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 55
//Res_BobHaveGreen1 (Games.tripline.Res_BobHaveGreen1) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobHaveGreen1 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobHaveGreen1(){ dataClass = Res_BobHaveGreen1_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 56
//Res_BobHaveGreen1_dataClass (Games.tripline.Res_BobHaveGreen1_dataClass) package Games.tripline { import mx.core.*; public class Res_BobHaveGreen1_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 57
//Res_BobHaveGreen2 (Games.tripline.Res_BobHaveGreen2) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobHaveGreen2 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobHaveGreen2(){ dataClass = Res_BobHaveGreen2_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 58
//Res_BobHaveGreen2_dataClass (Games.tripline.Res_BobHaveGreen2_dataClass) package Games.tripline { import mx.core.*; public class Res_BobHaveGreen2_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 59
//Res_BobHaveOrange1 (Games.tripline.Res_BobHaveOrange1) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobHaveOrange1 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobHaveOrange1(){ dataClass = Res_BobHaveOrange1_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 60
//Res_BobHaveOrange1_dataClass (Games.tripline.Res_BobHaveOrange1_dataClass) package Games.tripline { import mx.core.*; public class Res_BobHaveOrange1_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 61
//Res_BobHaveOrange2 (Games.tripline.Res_BobHaveOrange2) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobHaveOrange2 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobHaveOrange2(){ dataClass = Res_BobHaveOrange2_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 62
//Res_BobHaveOrange2_dataClass (Games.tripline.Res_BobHaveOrange2_dataClass) package Games.tripline { import mx.core.*; public class Res_BobHaveOrange2_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 63
//Res_BobNewBlue (Games.tripline.Res_BobNewBlue) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobNewBlue extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobNewBlue(){ dataClass = Res_BobNewBlue_dataClass; super(); initialWidth = (3340 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 64
//Res_BobNewBlue_dataClass (Games.tripline.Res_BobNewBlue_dataClass) package Games.tripline { import mx.core.*; public class Res_BobNewBlue_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 65
//Res_BobNewEmpty (Games.tripline.Res_BobNewEmpty) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobNewEmpty extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobNewEmpty(){ dataClass = Res_BobNewEmpty_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 66
//Res_BobNewEmpty_dataClass (Games.tripline.Res_BobNewEmpty_dataClass) package Games.tripline { import mx.core.*; public class Res_BobNewEmpty_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 67
//Res_BobNewGreen (Games.tripline.Res_BobNewGreen) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobNewGreen extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobNewGreen(){ dataClass = Res_BobNewGreen_dataClass; super(); initialWidth = (3340 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 68
//Res_BobNewGreen_dataClass (Games.tripline.Res_BobNewGreen_dataClass) package Games.tripline { import mx.core.*; public class Res_BobNewGreen_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 69
//Res_BobNewOrange (Games.tripline.Res_BobNewOrange) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_BobNewOrange extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_BobNewOrange(){ dataClass = Res_BobNewOrange_dataClass; super(); initialWidth = (3340 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 70
//Res_BobNewOrange_dataClass (Games.tripline.Res_BobNewOrange_dataClass) package Games.tripline { import mx.core.*; public class Res_BobNewOrange_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 71
//Res_ButtonConnector (Games.tripline.Res_ButtonConnector) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_ButtonConnector extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_ButtonConnector(){ dataClass = Res_ButtonConnector_dataClass; super(); initialWidth = (440 / 20); initialHeight = (1560 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 72
//Res_ButtonConnector_dataClass (Games.tripline.Res_ButtonConnector_dataClass) package Games.tripline { import mx.core.*; public class Res_ButtonConnector_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 73
//Res_ButtonContinue (Games.tripline.Res_ButtonContinue) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_ButtonContinue extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_ButtonContinue(){ dataClass = Res_ButtonContinue_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 74
//Res_ButtonContinue_dataClass (Games.tripline.Res_ButtonContinue_dataClass) package Games.tripline { import mx.core.*; public class Res_ButtonContinue_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 75
//Res_ButtonEasyMode (Games.tripline.Res_ButtonEasyMode) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_ButtonEasyMode extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_ButtonEasyMode(){ dataClass = Res_ButtonEasyMode_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 76
//Res_ButtonEasyMode_dataClass (Games.tripline.Res_ButtonEasyMode_dataClass) package Games.tripline { import mx.core.*; public class Res_ButtonEasyMode_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 77
//Res_ButtonHardMode (Games.tripline.Res_ButtonHardMode) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_ButtonHardMode extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_ButtonHardMode(){ dataClass = Res_ButtonHardMode_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 78
//Res_ButtonHardMode_dataClass (Games.tripline.Res_ButtonHardMode_dataClass) package Games.tripline { import mx.core.*; public class Res_ButtonHardMode_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 79
//Res_EndLevel (Games.tripline.Res_EndLevel) package Games.tripline { import mx.core.*; public class Res_EndLevel extends SoundAsset { } }//package Games.tripline
Section 80
//Res_Figura1 (Games.tripline.Res_Figura1) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Figura1 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Figura1(){ dataClass = Res_Figura1_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 81
//Res_Figura1_dataClass (Games.tripline.Res_Figura1_dataClass) package Games.tripline { import mx.core.*; public class Res_Figura1_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 82
//Res_FiguraBlue (Games.tripline.Res_FiguraBlue) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_FiguraBlue extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_FiguraBlue(){ dataClass = Res_FiguraBlue_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 83
//Res_FiguraBlue_dataClass (Games.tripline.Res_FiguraBlue_dataClass) package Games.tripline { import mx.core.*; public class Res_FiguraBlue_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 84
//Res_FiguraEmpty (Games.tripline.Res_FiguraEmpty) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_FiguraEmpty extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_FiguraEmpty(){ dataClass = Res_FiguraEmpty_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 85
//Res_FiguraEmpty_dataClass (Games.tripline.Res_FiguraEmpty_dataClass) package Games.tripline { import mx.core.*; public class Res_FiguraEmpty_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 86
//Res_FiguraGreen (Games.tripline.Res_FiguraGreen) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_FiguraGreen extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_FiguraGreen(){ dataClass = Res_FiguraGreen_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 87
//Res_FiguraGreen_dataClass (Games.tripline.Res_FiguraGreen_dataClass) package Games.tripline { import mx.core.*; public class Res_FiguraGreen_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 88
//Res_FiguraOrange (Games.tripline.Res_FiguraOrange) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_FiguraOrange extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_FiguraOrange(){ dataClass = Res_FiguraOrange_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 89
//Res_FiguraOrange_dataClass (Games.tripline.Res_FiguraOrange_dataClass) package Games.tripline { import mx.core.*; public class Res_FiguraOrange_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 90
//Res_FiguraWall (Games.tripline.Res_FiguraWall) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_FiguraWall extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_FiguraWall(){ dataClass = Res_FiguraWall_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 91
//Res_FiguraWall_dataClass (Games.tripline.Res_FiguraWall_dataClass) package Games.tripline { import mx.core.*; public class Res_FiguraWall_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 92
//Res_GameLogo (Games.tripline.Res_GameLogo) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_GameLogo extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_GameLogo(){ dataClass = Res_GameLogo_dataClass; super(); initialWidth = (5180 / 20); initialHeight = (3860 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 93
//Res_GameLogo_dataClass (Games.tripline.Res_GameLogo_dataClass) package Games.tripline { import mx.core.*; public class Res_GameLogo_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 94
//Res_GameMusic (Games.tripline.Res_GameMusic) package Games.tripline { import mx.core.*; public class Res_GameMusic extends SoundAsset { } }//package Games.tripline
Section 95
//Res_Gears (Games.tripline.Res_Gears) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Gears extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Gears(){ dataClass = Res_Gears_dataClass; super(); initialWidth = (0x0500 / 20); initialHeight = (1300 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 96
//Res_Gears_dataClass (Games.tripline.Res_Gears_dataClass) package Games.tripline { import mx.core.*; public class Res_Gears_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 97
//Res_GemError (Games.tripline.Res_GemError) package Games.tripline { import mx.core.*; public class Res_GemError extends SoundAsset { } }//package Games.tripline
Section 98
//Res_GemTower (Games.tripline.Res_GemTower) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_GemTower extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_GemTower(){ dataClass = Res_GemTower_dataClass; super(); initialWidth = (3160 / 20); initialHeight = (3980 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 99
//Res_GemTower_dataClass (Games.tripline.Res_GemTower_dataClass) package Games.tripline { import mx.core.*; public class Res_GemTower_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 100
//Res_HelpTipHard (Games.tripline.Res_HelpTipHard) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_HelpTipHard extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_HelpTipHard(){ dataClass = Res_HelpTipHard_dataClass; super(); initialWidth = (5460 / 20); initialHeight = (4440 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 101
//Res_HelpTipHard_dataClass (Games.tripline.Res_HelpTipHard_dataClass) package Games.tripline { import mx.core.*; public class Res_HelpTipHard_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 102
//Res_HelpTipLev1 (Games.tripline.Res_HelpTipLev1) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_HelpTipLev1 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_HelpTipLev1(){ dataClass = Res_HelpTipLev1_dataClass; super(); initialWidth = (5460 / 20); initialHeight = (4440 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 103
//Res_HelpTipLev1_dataClass (Games.tripline.Res_HelpTipLev1_dataClass) package Games.tripline { import mx.core.*; public class Res_HelpTipLev1_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 104
//Res_HelpTipLev2 (Games.tripline.Res_HelpTipLev2) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_HelpTipLev2 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_HelpTipLev2(){ dataClass = Res_HelpTipLev2_dataClass; super(); initialWidth = (5460 / 20); initialHeight = (4440 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 105
//Res_HelpTipLev2_dataClass (Games.tripline.Res_HelpTipLev2_dataClass) package Games.tripline { import mx.core.*; public class Res_HelpTipLev2_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 106
//Res_HelpTipLev3 (Games.tripline.Res_HelpTipLev3) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_HelpTipLev3 extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_HelpTipLev3(){ dataClass = Res_HelpTipLev3_dataClass; super(); initialWidth = (5460 / 20); initialHeight = (4440 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 107
//Res_HelpTipLev3_dataClass (Games.tripline.Res_HelpTipLev3_dataClass) package Games.tripline { import mx.core.*; public class Res_HelpTipLev3_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 108
//Res_HighScoresButtonPic (Games.tripline.Res_HighScoresButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_HighScoresButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_HighScoresButtonPic(){ dataClass = Res_HighScoresButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 109
//Res_HighScoresButtonPic_dataClass (Games.tripline.Res_HighScoresButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_HighScoresButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 110
//Res_Locker (Games.tripline.Res_Locker) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Locker extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Locker(){ dataClass = Res_Locker_dataClass; super(); initialWidth = (1020 / 20); initialHeight = (1420 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 111
//Res_Locker_dataClass (Games.tripline.Res_Locker_dataClass) package Games.tripline { import mx.core.*; public class Res_Locker_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 112
//Res_MenuButtonPic (Games.tripline.Res_MenuButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_MenuButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_MenuButtonPic(){ dataClass = Res_MenuButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 113
//Res_MenuButtonPic_dataClass (Games.tripline.Res_MenuButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_MenuButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 114
//Res_MenuMusic (Games.tripline.Res_MenuMusic) package Games.tripline { import mx.core.*; public class Res_MenuMusic extends SoundAsset { } }//package Games.tripline
Section 115
//Res_MoreGameButtonPic (Games.tripline.Res_MoreGameButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_MoreGameButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_MoreGameButtonPic(){ dataClass = Res_MoreGameButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 116
//Res_MoreGameButtonPic_dataClass (Games.tripline.Res_MoreGameButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_MoreGameButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 117
//Res_MouseClick (Games.tripline.Res_MouseClick) package Games.tripline { import mx.core.*; public class Res_MouseClick extends SoundAsset { } }//package Games.tripline
Section 118
//Res_musicOff (Games.tripline.Res_musicOff) package Games.tripline { import mx.core.*; public class Res_musicOff extends BitmapAsset { } }//package Games.tripline
Section 119
//Res_musicOn (Games.tripline.Res_musicOn) package Games.tripline { import mx.core.*; public class Res_musicOn extends BitmapAsset { } }//package Games.tripline
Section 120
//Res_MyEmbeddedFont (Games.tripline.Res_MyEmbeddedFont) package Games.tripline { import mx.core.*; public class Res_MyEmbeddedFont extends FontAsset { } }//package Games.tripline
Section 121
//Res_NextLevelButtonPic (Games.tripline.Res_NextLevelButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_NextLevelButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_NextLevelButtonPic(){ dataClass = Res_NextLevelButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 122
//Res_NextLevelButtonPic_dataClass (Games.tripline.Res_NextLevelButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_NextLevelButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 123
//Res_ResetButtonPic (Games.tripline.Res_ResetButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_ResetButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_ResetButtonPic(){ dataClass = Res_ResetButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 124
//Res_ResetButtonPic_dataClass (Games.tripline.Res_ResetButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_ResetButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 125
//Res_RestartButtonPic (Games.tripline.Res_RestartButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_RestartButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_RestartButtonPic(){ dataClass = Res_RestartButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 126
//Res_RestartButtonPic_dataClass (Games.tripline.Res_RestartButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_RestartButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 127
//Res_Rope (Games.tripline.Res_Rope) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Rope extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Rope(){ dataClass = Res_Rope_dataClass; super(); initialWidth = (160 / 20); initialHeight = (6000 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 128
//Res_Rope_dataClass (Games.tripline.Res_Rope_dataClass) package Games.tripline { import mx.core.*; public class Res_Rope_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 129
//Res_RopeEnd (Games.tripline.Res_RopeEnd) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_RopeEnd extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_RopeEnd(){ dataClass = Res_RopeEnd_dataClass; super(); initialWidth = (420 / 20); initialHeight = (300 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 130
//Res_RopeEnd_dataClass (Games.tripline.Res_RopeEnd_dataClass) package Games.tripline { import mx.core.*; public class Res_RopeEnd_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 131
//Res_RopeFirstNode (Games.tripline.Res_RopeFirstNode) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_RopeFirstNode extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_RopeFirstNode(){ dataClass = Res_RopeFirstNode_dataClass; super(); initialWidth = (600 / 20); initialHeight = (600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 132
//Res_RopeFirstNode_dataClass (Games.tripline.Res_RopeFirstNode_dataClass) package Games.tripline { import mx.core.*; public class Res_RopeFirstNode_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 133
//Res_RopeNode (Games.tripline.Res_RopeNode) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_RopeNode extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_RopeNode(){ dataClass = Res_RopeNode_dataClass; super(); initialWidth = (220 / 20); initialHeight = (220 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 134
//Res_RopeNode_dataClass (Games.tripline.Res_RopeNode_dataClass) package Games.tripline { import mx.core.*; public class Res_RopeNode_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 135
//Res_ScoreBoard (Games.tripline.Res_ScoreBoard) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_ScoreBoard extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_ScoreBoard(){ dataClass = Res_ScoreBoard_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 136
//Res_ScoreBoard_dataClass (Games.tripline.Res_ScoreBoard_dataClass) package Games.tripline { import mx.core.*; public class Res_ScoreBoard_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 137
//Res_SelectLevelBack (Games.tripline.Res_SelectLevelBack) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_SelectLevelBack extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_SelectLevelBack(){ dataClass = Res_SelectLevelBack_dataClass; super(); initialWidth = (7320 / 20); initialHeight = (6580 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 138
//Res_SelectLevelBack_dataClass (Games.tripline.Res_SelectLevelBack_dataClass) package Games.tripline { import mx.core.*; public class Res_SelectLevelBack_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 139
//Res_SendButtonPic (Games.tripline.Res_SendButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_SendButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_SendButtonPic(){ dataClass = Res_SendButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 140
//Res_SendButtonPic_dataClass (Games.tripline.Res_SendButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_SendButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 141
//Res_SolutionButtonPic (Games.tripline.Res_SolutionButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_SolutionButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_SolutionButtonPic(){ dataClass = Res_SolutionButtonPic_dataClass; super(); initialWidth = (0x0A00 / 20); initialHeight = (840 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 142
//Res_SolutionButtonPic_dataClass (Games.tripline.Res_SolutionButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_SolutionButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 143
//Res_soundOff (Games.tripline.Res_soundOff) package Games.tripline { import mx.core.*; public class Res_soundOff extends BitmapAsset { } }//package Games.tripline
Section 144
//Res_soundOn (Games.tripline.Res_soundOn) package Games.tripline { import mx.core.*; public class Res_soundOn extends BitmapAsset { } }//package Games.tripline
Section 145
//Res_SoundStep (Games.tripline.Res_SoundStep) package Games.tripline { import mx.core.*; public class Res_SoundStep extends SoundAsset { } }//package Games.tripline
Section 146
//Res_Splash (Games.tripline.Res_Splash) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_Splash extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_Splash(){ dataClass = Res_Splash_dataClass; super(); initialWidth = (12860 / 20); initialHeight = (9640 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 147
//Res_Splash_dataClass (Games.tripline.Res_Splash_dataClass) package Games.tripline { import mx.core.*; public class Res_Splash_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 148
//Res_SponsorButtonPic (Games.tripline.Res_SponsorButtonPic) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_SponsorButtonPic extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_SponsorButtonPic(){ dataClass = Res_SponsorButtonPic_dataClass; super(); initialWidth = (940 / 20); initialHeight = (940 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 149
//Res_SponsorButtonPic_dataClass (Games.tripline.Res_SponsorButtonPic_dataClass) package Games.tripline { import mx.core.*; public class Res_SponsorButtonPic_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 150
//Res_SponsorLogoButton (Games.tripline.Res_SponsorLogoButton) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_SponsorLogoButton extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_SponsorLogoButton(){ dataClass = Res_SponsorLogoButton_dataClass; super(); initialWidth = (3120 / 20); initialHeight = (860 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 151
//Res_SponsorLogoButton_dataClass (Games.tripline.Res_SponsorLogoButton_dataClass) package Games.tripline { import mx.core.*; public class Res_SponsorLogoButton_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 152
//Res_TopPlayers (Games.tripline.Res_TopPlayers) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_TopPlayers extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_TopPlayers(){ dataClass = Res_TopPlayers_dataClass; super(); initialWidth = (8980 / 20); initialHeight = (4960 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 153
//Res_TopPlayers_dataClass (Games.tripline.Res_TopPlayers_dataClass) package Games.tripline { import mx.core.*; public class Res_TopPlayers_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 154
//Res_TotalBack (Games.tripline.Res_TotalBack) package Games.tripline { import flash.utils.*; import mx.core.*; public class Res_TotalBack extends MovieClipLoaderAsset { public var dataClass:Class; private static var bytes:ByteArray = null; public function Res_TotalBack(){ dataClass = Res_TotalBack_dataClass; super(); initialWidth = (0x3200 / 20); initialHeight = (9600 / 20); } override public function get movieClipData():ByteArray{ if (bytes == null){ bytes = ByteArray(new dataClass()); }; return (bytes); } } }//package Games.tripline
Section 155
//Res_TotalBack_dataClass (Games.tripline.Res_TotalBack_dataClass) package Games.tripline { import mx.core.*; public class Res_TotalBack_dataClass extends ByteArrayAsset { } }//package Games.tripline
Section 156
//SendScore (Games.tripline.SendScore) package Games.tripline { import Engine.*; import flash.display.*; import flash.events.*; import flash.text.*; import flash.utils.*; import Games.tripline.Other.*; import flash.media.*; import flash.geom.*; import flash.net.*; import flash.system.*; public class SendScore extends qPicProcess { public var HeroName:TextLabel; public var IsSendedAlready:Boolean;// = false public var menuBut:DisplayObject; public var SendButton:Sprite; public var InputerText:TextLabel; public static var DefaultNameValue:String = "Type your name!"; private static var hexChars:String = "0123456789abcdef"; public function SendScore(){ super(); } public function goodjob(e:Event):void{ qPicProcessor.ActivateProcess(qPic.Games["HighScores"]); qPicProcessor.DeActivateProcess(qPic.Games["SendScores"]); } override public function onKeyDown(key:uint):void{ var sChannel:SoundChannel; if (key == qPicKeys.LMOUSE){ sChannel = new Res.MouseClick().play(0, 1); sChannel.soundTransform = new SoundTransform((0.5 * Menu.GameEffectsVolume)); }; } override public function Activate():void{ qPic.ClearScene(); var koef:Number = 1; menuBut = new Res.MenuButtonPic(); menuBut.addEventListener(MouseEvent.CLICK, onMenuClick); menuBut.x = 10; menuBut.y = 10; menuBut.scaleX = koef; menuBut.scaleY = koef; qPic.Scene.addChild(menuBut); var connector:DisplayObject = new Res.ButtonConnector(); connector.scaleX = koef; connector.scaleY = koef; connector.x = (menuBut.x + (menuBut.width * koef)); connector.y = ((menuBut.y + (((42 - 27) * koef) / 2)) - ((menuBut.height + 15) * koef)); qPic.Scene.addChild(connector); connector = new Res.ButtonConnector(); connector.scaleX = -(koef); connector.scaleY = koef; connector.x = menuBut.x; connector.y = ((menuBut.y + (((42 - 27) * koef) / 2)) - ((menuBut.height + 15) * koef)); qPic.Scene.addChild(connector); koef = 1; var tower1:DisplayObject = new Res.GemTower(); var tower2:DisplayObject = new Res.GemTower(); tower1.scaleX = -1; tower1.x = ((tower1.width - 30) * koef); tower1.y = (qPic.ScreenY - ((tower1.height - 10) * koef)); tower2.x = (qPic.ScreenX - ((tower2.width - 30) * koef)); tower2.y = (qPic.ScreenY - ((tower2.height - 10) * koef)); qPic.Scene.addChild(tower1); qPic.Scene.addChild(tower2); var CenterPoint:Point = new Point(qPic.ScreenHalfX, (qPic.ScreenHalfY + 50)); var Board:DisplayObject = new Res.SelectLevelBack(); Board.x = (CenterPoint.x - ((Board.width * 1.2) / 2)); Board.scaleY = 0.8; Board.scaleX = 1.2; Board.y = (CenterPoint.y - ((Board.height * 0.75) / 2)); qPic.Scene.addChild(Board); var GamiLogo:DisplayObject = new Res.GameLogo(); GamiLogo.x = (CenterPoint.x - (GamiLogo.width / 2)); GamiLogo.y = ((Board.y - (GamiLogo.height / 2)) - 60); qPic.Scene.addChild(GamiLogo); var Label:DisplayObject = LevelSelect.CreateLabel("Send scores:", 30); Label.x = (CenterPoint.x - (Label.width / 2)); Label.y = ((GamiLogo.y + GamiLogo.height) + 5); qPic.Scene.addChild(Label); var scoreEasyLabel:TextLabel = new TextLabel(14, 0xFFFFFF); scoreEasyLabel.SetStr(("Easy mode - " + Menu.Save.TotalScore("easy"))); scoreEasyLabel.SetPosByCorner(qPic.ScreenHalfX, (Label.y + Label.height), 0, -1); qPic.Scene.addChild(scoreEasyLabel); var scoreHardLabel:TextLabel = new TextLabel(14, 0xFFFFFF); scoreHardLabel.SetStr(("Hard mode - " + Menu.Save.TotalScore("hard"))); scoreHardLabel.SetPosByCorner(qPic.ScreenHalfX, (scoreEasyLabel.y + scoreEasyLabel.height), 0, -1); qPic.Scene.addChild(scoreHardLabel); var TotalScore:Number = (Menu.Save.TotalScore("easy") + Menu.Save.TotalScore("hard")); var scoreTotalLabel:TextLabel = new TextLabel(20, 0xFFFFFF); scoreTotalLabel.SetStr(("Total score - " + TotalScore)); scoreTotalLabel.SetPosByCorner(qPic.ScreenHalfX, (scoreHardLabel.y + scoreHardLabel.height), 0, -1); qPic.Scene.addChild(scoreTotalLabel); HeroName = new TextLabel(30, 0xFFFFFF); HeroName.SetStr("Name: "); HeroName.SetPosByCorner((qPic.ScreenHalfX - 90), (scoreTotalLabel.y + scoreTotalLabel.height), 0, -1); qPic.Scene.addChild(HeroName); InputerText = new TextLabel(30, 0xFFFFFF); InputerText.selectable = true; InputerText.type = TextFieldType.INPUT; InputerText.SetStr(DefaultNameValue); InputerText.addEventListener(MouseEvent.CLICK, onInputerClick); InputerText.SetPosByCorner((HeroName.x + HeroName.width), HeroName.y, -1, -1); qPic.Scene.addChild(InputerText); SendButton = new Res.SendButtonPic(); SendButton.x = (qPic.ScreenHalfX - (SendButton.width / 2)); SendButton.y = ((InputerText.y + InputerText.height) + 10); SendButton.addEventListener(MouseEvent.CLICK, onSend); qPic.Scene.addChild(SendButton); qPic.Scene.addChild(Menu.EffectsButton); qPic.Scene.addChild(Menu.MusicButton); qPic.Scene.addChild(Menu.SponsorMiniButton); IsSendedAlready = false; } override public function Init():void{ } public function onMenuClick(event:MouseEvent):void{ qPicProcessor.ActivateProcess(qPic.Games["Menu"]); qPicProcessor.DeActivateProcess(qPic.Games["SendScores"]); qPic.FocusScene(); } override public function Processing():void{ if (InputerText.text.length > 15){ InputerText.text = InputerText.text.substr(0, 15); }; HeroName.SetPosByCorner((qPic.ScreenHalfX - ((HeroName.width + InputerText.width) / 2)), HeroName.y, -1, -1); InputerText.SetPosByCorner((HeroName.x + HeroName.width), HeroName.y, -1, -1); if ((((InputerText.text == DefaultNameValue)) || ((InputerText.text == "")))){ SendButton.visible = false; } else { SendButton.visible = true; }; } public function GiveMeMD5(s:String):String{ var ba:ByteArray = new ByteArray(); ba.writeUTFBytes(s); return (hashBinary(ba)); } public function onSend(event:MouseEvent):void{ if (IsSendedAlready){ return; }; IsSendedAlready = true; Security.allowDomain("*"); Security.loadPolicyFile("http://hiscore.gamesfree.com/crossdomain.xml"); var Name:String = InputerText.text; var Score:Number = (Menu.Save.TotalScore("easy") + Menu.Save.TotalScore("hard")); var variables:URLVariables = new URLVariables(); variables.n = Name; variables.s = Score; variables.k = GiveMeMD5(("" + (Score + 1518))); variables.m = 1; trace(variables); var request:URLRequest = new URLRequest("http://hiscore.gamesfree.com/mrbob_submit.php"); request.method = "POST"; request.data = variables; var loader:URLLoader = new URLLoader(); loader.load(request); loader.addEventListener(Event.COMPLETE, goodjob); } public function onInputerClick(event:MouseEvent):void{ if (InputerText.text == DefaultNameValue){ InputerText.text = ""; }; } private static function ff(a:int, b:int, c:int, d:int, x:int, s:int, t:int):int{ return (transform(f, a, b, c, d, x, s, t)); } private static function f(x:int, y:int, z:int):int{ return (((x & y) | (~(x) & z))); } private static function hh(a:int, b:int, c:int, d:int, x:int, s:int, t:int):int{ return (transform(h, a, b, c, d, x, s, t)); } private static function h(x:int, y:int, z:int):int{ return (((x ^ y) ^ z)); } private static function i(x:int, y:int, z:int):int{ return ((y ^ (x | ~(z)))); } private static function transform(func:Function, a:int, b:int, c:int, d:int, x:int, s:int, t:int):int{ var tmp:int = (((a + int(func(b, c, d))) + x) + t); return ((rol(tmp, s) + b)); } public static function toHex(n:int, bigEndian:Boolean=false):String{ var i:int; var x:int; var s:String = ""; if (bigEndian){ i = 0; while (i < 4) { s = (s + (hexChars.charAt(((n >> (((3 - i) * 8) + 4)) & 15)) + hexChars.charAt(((n >> ((3 - i) * 8)) & 15)))); i++; }; } else { x = 0; while (x < 4) { s = (s + (hexChars.charAt(((n >> ((x * 8) + 4)) & 15)) + hexChars.charAt(((n >> (x * 8)) & 15)))); x++; }; }; return (s); } private static function g(x:int, y:int, z:int):int{ return (((x & z) | (y & ~(z)))); } private static function gg(a:int, b:int, c:int, d:int, x:int, s:int, t:int):int{ return (transform(g, a, b, c, d, x, s, t)); } private static function createBlocks(s:ByteArray):Array{ var blocks:Array = new Array(); var len:int = (s.length * 8); var mask = 0xFF; var i:int; while (i < len) { blocks[(i >> 5)] = (blocks[(i >> 5)] | ((s[(i / 8)] & mask) << (i % 32))); i = (i + 8); }; blocks[(len >> 5)] = (blocks[(len >> 5)] | (128 << (len % 32))); blocks[((((len + 64) >>> 9) << 4) + 14)] = len; return (blocks); } public static function hashBinary(s:ByteArray):String{ var aa:int; var bb:int; var cc:int; var dd:int; var a = 1732584193; var b = -271733879; var c = -1732584194; var d = 271733878; var x:Array = createBlocks(s); var len:int = x.length; var i:int; while (i < len) { aa = a; bb = b; cc = c; dd = d; a = ff(a, b, c, d, x[(i + 0)], 7, -680876936); d = ff(d, a, b, c, x[(i + 1)], 12, -389564586); c = ff(c, d, a, b, x[(i + 2)], 17, 606105819); b = ff(b, c, d, a, x[(i + 3)], 22, -1044525330); a = ff(a, b, c, d, x[(i + 4)], 7, -176418897); d = ff(d, a, b, c, x[(i + 5)], 12, 1200080426); c = ff(c, d, a, b, x[(i + 6)], 17, -1473231341); b = ff(b, c, d, a, x[(i + 7)], 22, -45705983); a = ff(a, b, c, d, x[(i + 8)], 7, 1770035416); d = ff(d, a, b, c, x[(i + 9)], 12, -1958414417); c = ff(c, d, a, b, x[(i + 10)], 17, -42063); b = ff(b, c, d, a, x[(i + 11)], 22, -1990404162); a = ff(a, b, c, d, x[(i + 12)], 7, 1804603682); d = ff(d, a, b, c, x[(i + 13)], 12, -40341101); c = ff(c, d, a, b, x[(i + 14)], 17, -1502002290); b = ff(b, c, d, a, x[(i + 15)], 22, 1236535329); a = gg(a, b, c, d, x[(i + 1)], 5, -165796510); d = gg(d, a, b, c, x[(i + 6)], 9, -1069501632); c = gg(c, d, a, b, x[(i + 11)], 14, 643717713); b = gg(b, c, d, a, x[(i + 0)], 20, -373897302); a = gg(a, b, c, d, x[(i + 5)], 5, -701558691); d = gg(d, a, b, c, x[(i + 10)], 9, 38016083); c = gg(c, d, a, b, x[(i + 15)], 14, -660478335); b = gg(b, c, d, a, x[(i + 4)], 20, -405537848); a = gg(a, b, c, d, x[(i + 9)], 5, 568446438); d = gg(d, a, b, c, x[(i + 14)], 9, -1019803690); c = gg(c, d, a, b, x[(i + 3)], 14, -187363961); b = gg(b, c, d, a, x[(i + 8)], 20, 1163531501); a = gg(a, b, c, d, x[(i + 13)], 5, -1444681467); d = gg(d, a, b, c, x[(i + 2)], 9, -51403784); c = gg(c, d, a, b, x[(i + 7)], 14, 1735328473); b = gg(b, c, d, a, x[(i + 12)], 20, -1926607734); a = hh(a, b, c, d, x[(i + 5)], 4, -378558); d = hh(d, a, b, c, x[(i + 8)], 11, -2022574463); c = hh(c, d, a, b, x[(i + 11)], 16, 1839030562); b = hh(b, c, d, a, x[(i + 14)], 23, -35309556); a = hh(a, b, c, d, x[(i + 1)], 4, -1530992060); d = hh(d, a, b, c, x[(i + 4)], 11, 1272893353); c = hh(c, d, a, b, x[(i + 7)], 16, -155497632); b = hh(b, c, d, a, x[(i + 10)], 23, -1094730640); a = hh(a, b, c, d, x[(i + 13)], 4, 681279174); d = hh(d, a, b, c, x[(i + 0)], 11, -358537222); c = hh(c, d, a, b, x[(i + 3)], 16, -722521979); b = hh(b, c, d, a, x[(i + 6)], 23, 76029189); a = hh(a, b, c, d, x[(i + 9)], 4, -640364487); d = hh(d, a, b, c, x[(i + 12)], 11, -421815835); c = hh(c, d, a, b, x[(i + 15)], 16, 530742520); b = hh(b, c, d, a, x[(i + 2)], 23, -995338651); a = ii(a, b, c, d, x[(i + 0)], 6, -198630844); d = ii(d, a, b, c, x[(i + 7)], 10, 1126891415); c = ii(c, d, a, b, x[(i + 14)], 15, -1416354905); b = ii(b, c, d, a, x[(i + 5)], 21, -57434055); a = ii(a, b, c, d, x[(i + 12)], 6, 1700485571); d = ii(d, a, b, c, x[(i + 3)], 10, -1894986606); c = ii(c, d, a, b, x[(i + 10)], 15, -1051523); b = ii(b, c, d, a, x[(i + 1)], 21, -2054922799); a = ii(a, b, c, d, x[(i + 8)], 6, 1873313359); d = ii(d, a, b, c, x[(i + 15)], 10, -30611744); c = ii(c, d, a, b, x[(i + 6)], 15, -1560198380); b = ii(b, c, d, a, x[(i + 13)], 21, 1309151649); a = ii(a, b, c, d, x[(i + 4)], 6, -145523070); d = ii(d, a, b, c, x[(i + 11)], 10, -1120210379); c = ii(c, d, a, b, x[(i + 2)], 15, 718787259); b = ii(b, c, d, a, x[(i + 9)], 21, -343485551); a = (a + aa); b = (b + bb); c = (c + cc); d = (d + dd); i = (i + 16); }; return ((((toHex(a) + toHex(b)) + toHex(c)) + toHex(d))); } private static function ii(a:int, b:int, c:int, d:int, x:int, s:int, t:int):int{ return (transform(i, a, b, c, d, x, s, t)); } public static function rol(x:int, n:int):int{ return (((x << n) | (x >>> (32 - n)))); } } }//package Games.tripline
Section 157
//BitmapAsset (mx.core.BitmapAsset) package mx.core { import flash.display.*; public class BitmapAsset extends FlexBitmap implements IFlexAsset, IFlexDisplayObject { mx_internal static const VERSION:String = "3.4.1.10084"; public function BitmapAsset(bitmapData:BitmapData=null, pixelSnapping:String="auto", smoothing:Boolean=false){ super(bitmapData, pixelSnapping, smoothing); } public function get measuredWidth():Number{ if (bitmapData){ return (bitmapData.width); }; return (0); } public function get measuredHeight():Number{ if (bitmapData){ return (bitmapData.height); }; return (0); } public function setActualSize(newWidth:Number, newHeight:Number):void{ width = newWidth; height = newHeight; } public function move(x:Number, y:Number):void{ this.x = x; this.y = y; } } }//package mx.core
Section 158
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.4.1.10084"; public function ByteArrayAsset(){ super(); } } }//package mx.core
Section 159
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.4.1.10084"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(left:Number=0, top:Number=0, right:Number=0, bottom:Number=0){ super(); this.left = left; this.top = top; this.right = right; this.bottom = bottom; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 160
//FlexBitmap (mx.core.FlexBitmap) package mx.core { import flash.display.*; import mx.utils.*; public class FlexBitmap extends Bitmap { mx_internal static const VERSION:String = "3.4.1.10084"; public function FlexBitmap(bitmapData:BitmapData=null, pixelSnapping:String="auto", smoothing:Boolean=false){ var bitmapData = bitmapData; var pixelSnapping = pixelSnapping; var smoothing = smoothing; super(bitmapData, pixelSnapping, smoothing); name = NameUtil.createUniqueName(this); //unresolved jump var _slot1 = e; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 161
//FlexMovieClip (mx.core.FlexMovieClip) package mx.core { import flash.display.*; import mx.utils.*; public class FlexMovieClip extends MovieClip { mx_internal static const VERSION:String = "3.4.1.10084"; public function FlexMovieClip(){ super(); name = NameUtil.createUniqueName(this); //unresolved jump var _slot1 = e; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 162
//FontAsset (mx.core.FontAsset) package mx.core { import flash.text.*; public class FontAsset extends Font implements IFlexAsset { mx_internal static const VERSION:String = "3.4.1.10084"; public function FontAsset(){ super(); } } }//package mx.core
Section 163
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 164
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 165
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(void:Point):Point; function get name():String; function set width(flash.display:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(flash.display:String):void; function set scaleX(flash.display:Number):void; function set scaleY(flash.display:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(flash.display:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(void:Point):Point; function get height():Number; function set blendMode(flash.display:String):void; function get parent():DisplayObjectContainer; function getBounds(String:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(flash.display:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(flash.display:Number):void; function set accessibilityProperties(flash.display:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(flash.display:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(flash.display:Number):void; function set mask(flash.display:DisplayObject):void; function getRect(String:DisplayObject):Rectangle; function get alpha():Number; function set transform(flash.display:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(mx.core:IFlexDisplayObject/mx.core:IFlexDisplayObject:stage/get:DisplayObject):Boolean; function set opaqueBackground(flash.display:Object):void; function set visible(flash.display:Boolean):void; function get mask():DisplayObject; function set x(flash.display:Number):void; function set y(flash.display:Number):void; function get transform():Transform; function set filters(flash.display:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(flash.display:Number):void; function get stage():Stage; } }//package mx.core
Section 166
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(C:\autobuild\3.4.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function get isDocument():Boolean; function set repeaters(C:\autobuild\3.4.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function initializeRepeaterArrays(C:\autobuild\3.4.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(C:\autobuild\3.4.0\frameworks\projects\framework\src;mx\core;IRepeaterClient.as:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 167
//MovieClipAsset (mx.core.MovieClipAsset) package mx.core { public class MovieClipAsset extends FlexMovieClip implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.4.1.10084"; public function MovieClipAsset(){ super(); _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(newWidth:Number, newHeight:Number):void{ width = newWidth; height = newHeight; } public function move(x:Number, y:Number):void{ this.x = x; this.y = y; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 168
//MovieClipLoaderAsset (mx.core.MovieClipLoaderAsset) package mx.core { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.system.*; public class MovieClipLoaderAsset extends MovieClipAsset implements IFlexAsset, IFlexDisplayObject { protected var initialHeight:Number;// = 0 private var loader:Loader;// = null private var initialized:Boolean;// = false protected var initialWidth:Number;// = 0 private var requestedHeight:Number; private var requestedWidth:Number; mx_internal static const VERSION:String = "3.4.1.10084"; public function MovieClipLoaderAsset(){ super(); var loaderContext:LoaderContext = new LoaderContext(); loaderContext.applicationDomain = new ApplicationDomain(ApplicationDomain.currentDomain); if (("allowLoadBytesCodeExecution" in loaderContext)){ loaderContext["allowLoadBytesCodeExecution"] = true; }; loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler); loader.loadBytes(movieClipData, loaderContext); addChild(loader); } override public function get width():Number{ if (!initialized){ return (initialWidth); }; return (super.width); } override public function set width(value:Number):void{ if (!initialized){ requestedWidth = value; } else { loader.width = value; }; } override public function get measuredHeight():Number{ return (initialHeight); } private function completeHandler(event:Event):void{ initialized = true; initialWidth = loader.width; initialHeight = loader.height; if (!isNaN(requestedWidth)){ loader.width = requestedWidth; }; if (!isNaN(requestedHeight)){ loader.height = requestedHeight; }; dispatchEvent(event); } override public function set height(value:Number):void{ if (!initialized){ requestedHeight = value; } else { loader.height = value; }; } override public function get measuredWidth():Number{ return (initialWidth); } override public function get height():Number{ if (!initialized){ return (initialHeight); }; return (super.height); } public function get movieClipData():ByteArray{ return (null); } } }//package mx.core
Section 169
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 170
//SoundAsset (mx.core.SoundAsset) package mx.core { import flash.media.*; public class SoundAsset extends Sound implements IFlexAsset { mx_internal static const VERSION:String = "3.4.1.10084"; public function SoundAsset(){ super(); } } }//package mx.core
Section 171
//NameUtil (mx.utils.NameUtil) package mx.utils { import flash.display.*; import mx.core.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.4.1.10084"; private static var counter:int = 0; public function NameUtil(){ super(); } public static function displayObjectToString(displayObject:DisplayObject):String{ var result:String; var o:DisplayObject; var s:String; var indices:Array; var displayObject = displayObject; o = displayObject; while (o != null) { if (((((o.parent) && (o.stage))) && ((o.parent == o.stage)))){ break; }; s = o.name; if ((o is IRepeaterClient)){ indices = IRepeaterClient(o).instanceIndices; if (indices){ s = (s + (("[" + indices.join("][")) + "]")); }; }; result = ((result == null)) ? s : ((s + ".") + result); o = o.parent; }; //unresolved jump var _slot1 = e; return (result); } public static function createUniqueName(object:Object):String{ if (!object){ return (null); }; var name:String = getQualifiedClassName(object); var index:int = name.indexOf("::"); if (index != -1){ name = name.substr((index + 2)); }; var charCode:int = name.charCodeAt((name.length - 1)); if ((((charCode >= 48)) && ((charCode <= 57)))){ name = (name + "_"); }; return ((name + counter++)); } } }//package mx.utils
Section 172
//qPicPreLoader (qPicPreLoader) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.utils.*; import Engine.*; import Games.tripline.*; public dynamic class qPicPreLoader extends MovieClip { private var _percentLoaded:Number; private var _infoField:TextField; private var LoadProgram:qPicLoading; public function qPicPreLoader(){ super(); LoadProgram = new aPicLoading(); LoadProgram.Init(this); loaderInfo.addEventListener(ProgressEvent.PROGRESS, onRootLoaderProgress); loaderInfo.addEventListener(Event.COMPLETE, onRootLoaderComplete); loaderInfo.addEventListener(Event.ENTER_FRAME, onRootLoaderEnterFrame); } private function onRootLoaderProgress(event:ProgressEvent):void{ var bytesLoaded:Number = event.target.bytesLoaded; var totalBytes:Number = event.target.bytesTotal; _percentLoaded = (bytesLoaded / totalBytes); LoadProgram.Update(_percentLoaded); } private function onRootLoaderComplete(event:Event):void{ loaderInfo.removeEventListener(ProgressEvent.PROGRESS, onRootLoaderProgress); loaderInfo.removeEventListener(Event.COMPLETE, onRootLoaderComplete); loaderInfo.removeEventListener(Event.ENTER_FRAME, onRootLoaderComplete); LoadProgram.ProgressFinished(); addEventListener(Event.ENTER_FRAME, onRootLoaderCheckStart); } private function onRootLoaderCheckStart(event:Event):void{ if (LoadProgram.IsCanRunGame){ StartGame(); removeEventListener(Event.ENTER_FRAME, onRootLoaderCheckStart); }; } private function StartGame():void{ var app:Object; LoadProgram.DeInit(); nextFrame(); var mainClass:Class = Class(getDefinitionByName("Engine.qPic")); if (mainClass){ app = new (mainClass); addChild((app as DisplayObject)); }; } private function onRootLoaderEnterFrame(event:Event):void{ if (_percentLoaded > 99.9){ loaderInfo.removeEventListener(Event.ENTER_FRAME, onRootLoaderEnterFrame); onRootLoaderComplete(event); }; } } }//package

Library Items

Symbol 1 MovieClip {Games.tripline.Res_BackButtonPic}
Symbol 2 BinaryData {Games.tripline.Res_GameLogo_dataClass}
Symbol 3 BinaryData {Games.tripline.Res_SponsorButtonPic_dataClass}
Symbol 4 BinaryData {Games.tripline.Res_ScoreBoard_dataClass}
Symbol 5 Bitmap {Games.tripline.aPicLoading_BackPic}
Symbol 6 BinaryData {Games.tripline.aPicLoading_PlayButtonPic_dataClass}
Symbol 7 Sound {Games.tripline.Res_GameMusic} [Games.tripline.Res_GameMusic]
Symbol 8 Sound {Games.tripline.Res_EndLevel} [Games.tripline.Res_EndLevel]
Symbol 9 Sound {Games.tripline.Res_MenuMusic} [Games.tripline.Res_MenuMusic]
Symbol 10 Sound {Games.tripline.Res_SoundStep} [Games.tripline.Res_SoundStep]
Symbol 11 Sound {Games.tripline.Res_BlockCheck} [Games.tripline.Res_BlockCheck]
Symbol 12 Sound {Games.tripline.Res_MouseClick} [Games.tripline.Res_MouseClick]
Symbol 13 Sound {Games.tripline.Res_GemError} [Games.tripline.Res_GemError]
Symbol 14 BinaryData {Games.tripline.Res_RestartButtonPic_dataClass}
Symbol 15 BinaryData {Games.tripline.Res_Gears_dataClass}
Symbol 16 BinaryData {Games.tripline.Res_HelpTipLev3_dataClass}
Symbol 17 BinaryData {Games.tripline.Res_TotalBack_dataClass}
Symbol 18 BinaryData {Games.tripline.Res_Locker_dataClass}
Symbol 19 BinaryData {Games.tripline.Res_BobHaveGreen1_dataClass}
Symbol 20 BinaryData {Games.tripline.Res_BobHaveOrange1_dataClass}
Symbol 21 BinaryData {Games.tripline.Res_HelpTipLev2_dataClass}
Symbol 22 BinaryData {Games.tripline.Res_NextLevelButtonPic_dataClass}
Symbol 23 BinaryData {Games.tripline.Res_Back3_dataClass}
Symbol 24 BinaryData {Games.tripline.Res_FiguraOrange_dataClass}
Symbol 25 BinaryData {Games.tripline.Res_MoreGameButtonPic_dataClass}
Symbol 26 BinaryData {Games.tripline.Res_BackButtonPic_dataClass}
Symbol 27 Bitmap {Games.tripline.Res_musicOff}
Symbol 28 BinaryData {Games.tripline.Res_RopeNode_dataClass}
Symbol 29 BinaryData {Games.tripline.Res_TopPlayers_dataClass}
Symbol 30 BinaryData {Games.tripline.Res_Back2_dataClass}
Symbol 31 BinaryData {Games.tripline.Res_MenuButtonPic_dataClass}
Symbol 32 BinaryData {Games.tripline.Res_BobError_dataClass}
Symbol 33 BinaryData {Games.tripline.Res_Figura1_dataClass}
Symbol 34 BinaryData {Games.tripline.Res_HighScoresButtonPic_dataClass}
Symbol 35 BinaryData {Games.tripline.Res_SponsorLogoButton_dataClass}
Symbol 36 BinaryData {Games.tripline.Res_ButtonHardMode_dataClass}
Symbol 37 BinaryData {Games.tripline.Res_FiguraWall_dataClass}
Symbol 38 BinaryData {Games.tripline.Res_FiguraBlue_dataClass}
Symbol 39 BinaryData {Games.tripline.Res_SendButtonPic_dataClass}
Symbol 40 BinaryData {Games.tripline.Res_RopeEnd_dataClass}
Symbol 41 BinaryData {Games.tripline.Res_BobNewOrange_dataClass}
Symbol 42 BinaryData {Games.tripline.Res_HelpTipHard_dataClass}
Symbol 43 Bitmap {Games.tripline.Res_musicOn}
Symbol 44 BinaryData {Games.tripline.Res_Back1_dataClass}
Symbol 45 BinaryData {Games.tripline.Res_BobHaveOrange2_dataClass}
Symbol 46 BinaryData {Games.tripline.Res_Splash_dataClass}
Symbol 47 BinaryData {Games.tripline.Res_BobHaveBlue2_dataClass}
Symbol 48 BinaryData {Games.tripline.Res_ButtonConnector_dataClass}
Symbol 49 BinaryData {Games.tripline.Res_FiguraGreen_dataClass}
Symbol 50 BinaryData {Games.tripline.Res_GemTower_dataClass}
Symbol 51 BinaryData {Games.tripline.Res_ButtonContinue_dataClass}
Symbol 52 BinaryData {Games.tripline.Res_SolutionButtonPic_dataClass}
Symbol 53 BinaryData {Games.tripline.Res_BobNewEmpty_dataClass}
Symbol 54 Font {Games.tripline.Res_MyEmbeddedFont}
Symbol 55 BinaryData {Games.tripline.Res_HelpTipLev1_dataClass}
Symbol 56 BinaryData {Games.tripline.Res_SelectLevelBack_dataClass}
Symbol 57 BinaryData {Games.tripline.Res_BobNewGreen_dataClass}
Symbol 58 BinaryData {Games.tripline.Res_BobHaveBlue1_dataClass}
Symbol 59 Bitmap {Games.tripline.Res_soundOff}
Symbol 60 BinaryData {Games.tripline.Res_FiguraEmpty_dataClass}
Symbol 61 BinaryData {Games.tripline.Res_ResetButtonPic_dataClass}
Symbol 62 BinaryData {Games.tripline.Res_BobHaveGreen2_dataClass}
Symbol 63 BinaryData {Games.tripline.Res_RopeFirstNode_dataClass}
Symbol 64 BinaryData {Games.tripline.Res_BobNewBlue_dataClass}
Symbol 65 Bitmap {Games.tripline.Res_soundOn}
Symbol 66 BinaryData {Games.tripline.Res_Rope_dataClass}
Symbol 67 BinaryData {Games.tripline.Res_ButtonEasyMode_dataClass}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1459 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 2Symbol 7 as "Games.tripline.Res_GameMusic"
ExportAssets (56)Timeline Frame 2Symbol 8 as "Games.tripline.Res_EndLevel"
ExportAssets (56)Timeline Frame 2Symbol 9 as "Games.tripline.Res_MenuMusic"
ExportAssets (56)Timeline Frame 2Symbol 10 as "Games.tripline.Res_SoundStep"
ExportAssets (56)Timeline Frame 2Symbol 11 as "Games.tripline.Res_BlockCheck"
ExportAssets (56)Timeline Frame 2Symbol 12 as "Games.tripline.Res_MouseClick"
ExportAssets (56)Timeline Frame 2Symbol 13 as "Games.tripline.Res_GemError"
EnableDebugger2 (64)Timeline Frame 131 bytes "u.$1$NQ$JdvHx3Y1AMo3PThRhaHxf/."
DebugMX1 (63)Timeline Frame 1
SerialNumber (41)Timeline Frame 1

Labels

"qPicPreLoader"Frame 1
"start"Frame 2




http://swfchan.com/26/125154/info.shtml
Created: 28/2 -2019 12:32:00 Last modified: 28/2 -2019 12:32:00 Server time: 09/05 -2024 23:19:16