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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/36820743?noj=FRM36820743-26DC" width="1" height="1"></div>

Artillery.swf

This is the info page for
Flash #125982

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

<P ALIGN="CENTER"></P>

QUIRKYANIMATIONS.TK

OBJECTIVE
Destroy the enemy by hitting it with your shells
CONTROLS
Left/Right - Raise/Lower turret
Up/Down - Increase/Decrease power
Space - Fire!
PRESS SPACE TO RETURN TO THE MAIN SCREEN

HOW TO PLAY

2 PLAYER

1 PLAYER

POWER

ANGLE

MISS

WIND

CREATED BY
QUIRKYANIMATIONS
WWW.QUIRKYANIMATIONS.TK

ActionScript [AS1/AS2]

Frame 1
fscommand ("allowscale", "false"); stop();
Instance of Symbol 39 MovieClip in Frame 1
onClipEvent (enterFrame) { bytes = _root.getBytesTotal(); bytesl = _root.getBytesLoaded(); percent = Math.round((bytesl / bytes) * 100); _root.info = ((((((("<center>Bytes Total = " + bytes) + "<br>") + "Bytes Loaded = ") + bytesl) + "<br>") + "Percent Loaded = ") + percent) + "%"; if (percent == 100) { _root.play(); } }
Instance of Symbol 43 MovieClip "driver" in Frame 1
onClipEvent (enterFrame) { _root.attachMovie("snow", "snow" + i, i); _root["snow" + i]._y = -20; _root["snow" + i]._x = random(500) - 50; i = i + 1; if (800 < i) { i = 200; } }
Frame 2
fscommand ("allowscale", "false"); stop();
Instance of Symbol 51 MovieClip "how" in Frame 2
onClipEvent (load) { swapDepths(10000); }
Frame 3
fscommand ("allowscale", "false"); tangle = (random(8) + 6) * 5; tpower = random(50) + 20; stop(); function newheights() { SH = new Array(); SH[0] = 0; i = 1; while (i < 20) { SH[i] = random(100) + 50; i = i + 1; } SH[1] = SH[2]; SH[18] = SH[19]; wind = random(100) - 50; } function render() { i = 0; while (i < 20) { removeMovieClip(_root.container["line" + i]); i = i + 1; } i = 100; while (150 >= i) { removeMovieClip(_root.holes["hole" + i]); i = i + 1; } i = 0; while (i < 20) { if (SH[i] >= SH[i + 1]) { _root.container.attachMovie("line", "line" + i, i); _root.container["line" + i]._y = SH[i]; _root.container["line" + i]._x = i * 20; _root.container["line" + i]._yscale = SH[i] - SH[i + 1]; _root.container["line" + i]._xscale = 20; _root.container.attachMovie("block", "block" + i, i + 20); _root.container["block" + i]._y = SH[i]; _root.container["block" + i]._x = i * 20; _root.container["block" + i]._yscale = 200 - SH[i]; _root.container["block" + i]._xscale = 20; i = i + 1; } else { _root.container.attachMovie("lined", "line" + i, i); _root.container["line" + i]._y = SH[i]; _root.container["line" + i]._x = i * 20; _root.container["line" + i]._yscale = SH[i + 1] - SH[i]; _root.container["line" + i]._xscale = 20; _root.container.attachMovie("block", "block" + i, i + 20); _root.container["block" + i]._y = SH[i] + Math.abs(SH[i + 1] - SH[i]); _root.container["block" + i]._x = i * 20; _root.container["block" + i]._yscale = 200 - (SH[i] + Math.abs(SH[i + 1] - SH[i])); _root.container["block" + i]._xscale = 20; i = i + 1; } } attachMovie("man", "man", 998); _root.man._x = 30; _root.man._y = 0; _root.man.player = 1; _root.man.done = false; attachMovie("enemy", "man2", 999); _root.man2._x = 370; _root.man2._y = 0; _root.man2._xscale = -100; _root.man2.player = 2; _root.man2.done = false; i = 100; } function Adjust(Rand) { i = 0; while (i < 41) { SH[i] = SH[i] + ((Math.random() * Rand) - (Rand / 2)); i = i + 1; } } function Move(speed) { CH = new Array(); i = 0; while (i < 41) { CH[i] = _root["line" + i]._y; if ((SH[i] + speed) < CH[i]) { CH[i] = CH[i] - speed; } else if (CH[i] < (SH[i] - speed)) { CH[i] = CH[i] + speed; } i = i + 1; } i = 0; while (i < 41) { removeMovieClip(_root["line" + i]); i = i + 1; } i = 0; while (i < 41) { attachMovie("line", "line" + i, i); _root["line" + i]._y = CH[i]; _root["line" + i]._x = i * 10; _root["line" + i]._yscale = CH[i] - CH[i + 1]; _root["line" + i]._xscale = 10; i = i + 1; } } i = 1; windshift = 1; NewHeights(); Render(); go = 1; score1 = 0; score2 = 0; s = 200;
Instance of Symbol 77 MovieClip "windbar" in Frame 3
onClipEvent (enterFrame) { if (_root.wind < this._xscale) { _xscale = (_xscale - _root.windshift); } else if (this._xscale < _root.wind) { _xscale = (_xscale + _root.windshift); } } onClipEvent (load) { _xscale = 0; }
Instance of Symbol 43 MovieClip "driver" in Frame 3
onClipEvent (enterFrame) { _root.attachMovie("snow", "snow" + i, i); _root["snow" + i]._y = -20; _root["snow" + i]._x = random(500) - 50; i = i + 1; if (800 < i) { i = 200; } }
Instance of Symbol 86 MovieClip in Frame 3
onClipEvent (enterFrame) { if (Key.isDown(Key.SHIFT) and Key.isDown(Key.CONTROL)) { gotoAndStop (2); } }
Frame 4
fscommand ("allowscale", "false"); tangle = (random(8) + 6) * 5; tpower = random(50) + 20; stop(); function newheights() { SH = new Array(); SH[0] = 0; i = 1; while (i < 20) { SH[i] = random(100) + 50; i = i + 1; } SH[1] = SH[2]; SH[18] = SH[19]; wind = random(100) - 50; } function render() { i = 0; while (i < 20) { removeMovieClip(_root.container["line" + i]); i = i + 1; } i = 100; while (150 >= i) { removeMovieClip(_root.holes["hole" + i]); i = i + 1; } i = 0; while (i < 20) { if (SH[i] >= SH[i + 1]) { _root.container.attachMovie("line", "line" + i, i); _root.container["line" + i]._y = SH[i]; _root.container["line" + i]._x = i * 20; _root.container["line" + i]._yscale = SH[i] - SH[i + 1]; _root.container["line" + i]._xscale = 20; _root.container.attachMovie("block", "block" + i, i + 20); _root.container["block" + i]._y = SH[i]; _root.container["block" + i]._x = i * 20; _root.container["block" + i]._yscale = 200 - SH[i]; _root.container["block" + i]._xscale = 20; i = i + 1; } else { _root.container.attachMovie("lined", "line" + i, i); _root.container["line" + i]._y = SH[i]; _root.container["line" + i]._x = i * 20; _root.container["line" + i]._yscale = SH[i + 1] - SH[i]; _root.container["line" + i]._xscale = 20; _root.container.attachMovie("block", "block" + i, i + 20); _root.container["block" + i]._y = SH[i] + Math.abs(SH[i + 1] - SH[i]); _root.container["block" + i]._x = i * 20; _root.container["block" + i]._yscale = 200 - (SH[i] + Math.abs(SH[i + 1] - SH[i])); _root.container["block" + i]._xscale = 20; i = i + 1; } } attachMovie("man", "man", 998); _root.man._x = 30; _root.man._y = 0; _root.man.player = 1; _root.man.done = false; attachMovie("man", "man2", 999); _root.man2._x = 370; _root.man2._y = 0; _root.man2._xscale = -100; _root.man2.player = 2; _root.man2.done = false; i = 100; } function Adjust(Rand) { i = 0; while (i < 41) { SH[i] = SH[i] + ((Math.random() * Rand) - (Rand / 2)); i = i + 1; } } function Move(speed) { CH = new Array(); i = 0; while (i < 41) { CH[i] = _root["line" + i]._y; if ((SH[i] + speed) < CH[i]) { CH[i] = CH[i] - speed; } else if (CH[i] < (SH[i] - speed)) { CH[i] = CH[i] + speed; } i = i + 1; } i = 0; while (i < 41) { removeMovieClip(_root["line" + i]); i = i + 1; } i = 0; while (i < 41) { attachMovie("line", "line" + i, i); _root["line" + i]._y = CH[i]; _root["line" + i]._x = i * 10; _root["line" + i]._yscale = CH[i] - CH[i + 1]; _root["line" + i]._xscale = 10; i = i + 1; } } i = 1; windshift = 1; NewHeights(); Render(); go = 1; score1 = 0; score2 = 0; s = 200; stop();
Symbol 5 MovieClip [ash] Frame 1
colours = ["red1", "orange1", "yelloworange", "yellow"]; colength = colours.length; coln = random(colength); d = ((random(50) + 10) / 10) / 2; g = 0.25; this._height = d * 2; this._width = d * 2; this._rotation = random(360) + 1; speed = (random(10) + d) / 2; this._alpha = 100; diss = ((random(5) + 1) + d) / 2; x = Math.sin(_rotation * (Math.PI/180)) * speed; y = (Math.cos(_rotation * (Math.PI/180)) * speed) * -1; gotoAndPlay(colours[coln]);
Symbol 5 MovieClip [ash] Frame 2
this._alpha = this._alpha - diss; this._x = this._x + x; this._y = this._y + y; this.y = this.y + g; if ((((0 >= this._x) or (this._x >= 400)) or ((0 >= this._y) or (this._y >= 200))) or (this._alpha < 10)) { removeMovieClip(this); }
Symbol 5 MovieClip [ash] Frame 3
gotoAndPlay (2);
Symbol 5 MovieClip [ash] Frame 4
this._alpha = this._alpha - diss; this._x = this._x + x; this._y = this._y + y; this.y = this.y + g; if ((((0 >= this._x) or (this._x >= 400)) or ((0 >= this._y) or (this._y >= 200))) or (this._alpha < 10)) { removeMovieClip(this); }
Symbol 5 MovieClip [ash] Frame 5
gotoAndPlay (4);
Symbol 5 MovieClip [ash] Frame 6
this._alpha = this._alpha - diss; this._x = this._x + x; this._y = this._y + y; this.y = this.y + g; if ((((0 >= this._x) or (this._x >= 400)) or ((0 >= this._y) or (this._y >= 200))) or (this._alpha < 10)) { removeMovieClip(this); }
Symbol 5 MovieClip [ash] Frame 7
gotoAndPlay (6);
Symbol 5 MovieClip [ash] Frame 8
this._alpha = this._alpha - diss; this._x = this._x + x; this._y = this._y + y; this.y = this.y + g; if ((((0 >= this._x) or (this._x >= 400)) or ((0 >= this._y) or (this._y >= 200))) or (this._alpha < 10)) { removeMovieClip(this); }
Symbol 5 MovieClip [ash] Frame 9
gotoAndPlay (8);
Symbol 7 MovieClip [lined] Frame 1
stop();
Symbol 9 MovieClip [line] Frame 1
stop();
Symbol 17 MovieClip Frame 1
stop();
Symbol 17 MovieClip Frame 5
gotoAndStop (1);
Symbol 20 MovieClip [enemy] Frame 1
if (!_root.container.hitTest(_x, _y, true)) { _y = (_y + 10); turretmove = false; } else { just = false; Turretmove = true; } if (just == false) { while (_root.container.hitTest(_x, _y, true)) { this._y = this._y - 0.1; } this._y = this._y + 0.1; just = true; } if (0 < diff) { tpower = tpower + Math.round(diff / 10); } else { tpower = tpower + Math.round(diff / 10); } tangle = _root.tangle + ((random(4) - 2) * 5); tpower = _root.tpower + (random(10) - 5); if (tangle >= 90) { tangle = 80; } else if (tangle < 10) { tangle = 15; } if (turretmove) { if (turret._rotation < 45) { turret._rotation = turret._rotation + 5; } else { gotoAndPlay (3); power = 20; } }
Symbol 20 MovieClip [enemy] Frame 2
gotoAndPlay (1);
Symbol 20 MovieClip [enemy] Frame 3
if (_root.go == player) { if (tangle < (90 - turret._rotation)) { turret._rotation = turret._rotation + 5; } else if ((90 - turret._rotation) < tangle) { turret._rotation = turret._rotation - 5; } else { rotateready = true; } _root.angle = 90 - turret._rotation; if (tpower < power) { power = power - 1; } else if (power < tpower) { power = power + 1; } else { powerready = true; } _root.power = power; if (rotateready and powerready) { gotoAndPlay (5); } }
Symbol 20 MovieClip [enemy] Frame 4
gotoAndPlay (3);
Symbol 20 MovieClip [enemy] Frame 5
windshift = _root.wind / 50; turret.point.p = {x:0, y:0}; turret.point.localToGlobal(turret.point.p); _root.attachMovie("round", "round", 1000); _root.round._x = turret.point.p.x; _root.round._y = turret.point.p.y; _root.round._rotation = turret._rotation; _root.tangle = tangle; _root.tpower = tpower; turret.gotoAndPlay(2); if (player == 1) { x = (Math.sin(_root.round._rotation * (Math.PI/180)) * (power / 10)) + windshift; y = Math.cos(_root.round._rotation * (Math.PI/180)) * (-(power / 10)); } else { x = ((Math.sin(_root.round._rotation * (Math.PI/180)) * (power / 10)) * -1) + windshift; y = Math.cos(_root.round._rotation * (Math.PI/180)) * (-(power / 10)); }
Symbol 20 MovieClip [enemy] Frame 6
y = y + 0.1; _root.round._x = _root.round._x + x; _root.round._y = _root.round._y + y; Xdiff = x; Ydiff = y; radAngle = Math.atan2(Ydiff, Xdiff); _root.round._rotation = ((radAngle * 360) / (Math.PI*2)) + 90; if (_root.s < 800) { i = _root.s; _root.s = _root.s + 1; } else { _root.s = 201; i = 200; } _root.attachMovie("smoke", "smoke" + i, i); _root["smoke" + i]._x = _root.round._x; _root["smoke" + i]._y = _root.round._y; if (_root.container.hitTest(_root.round._x, _root.round._y, true) and (!_root.holes.hitTest(_root.round._x, _root.round._y, true))) { if (_root.i < 150) { i = _root.i; _root.i = _root.i + 1; } else { _root.i = 100; i = 100; } _root.holes.attachMovie("hole", "hole" + i, i); _root.holes["hole" + i]._x = _root.round._x; _root.holes["hole" + i]._y = _root.round._y; diff = _root.round._x - _root.man._x; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } gotoAndPlay (8); } if (200 < _root.round._y) { _root.stat.gotoAndPlay(2); diff = _root.round._x - _root.man._x; removeMovieClip(_root.round); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } gotoAndPlay (8); } if (_root.man.hitTest(_root.round._x, _root.round._y, true)) { _root.score2 = _root.score2 + 1; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } _root.man.gotoAndPlay(3); _root.man2.gotoAndPlay(3); i = 1; while (i < 50) { _root.attachMovie("ash", "ash" + i, i); _root["ash" + i]._x = _root.man._x; _root["ash" + i]._y = _root.man._y; i++; } _root.stat.gotoAndPlay(31); removeMovieClip(_root.man); } if (_root.man2.hitTest(_root.round._x, _root.round._y, true)) { _root.score1 = _root.score1 + 1; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } _root.man.gotoAndPlay(3); _root.man2.gotoAndPlay(3); i = 1; while (i < 50) { _root.attachMovie("ash", "ash" + i, i); _root["ash" + i]._x = _root.man2._x; _root["ash" + i]._y = _root.man2._y; i++; } _root.stat.gotoAndPlay(31); _root.angle = (random(8) + 6) * 5; _root.tpower = random(50) + 20; removeMovieClip(_root.man2); }
Symbol 20 MovieClip [enemy] Frame 7
gotoAndPlay (6);
Symbol 20 MovieClip [enemy] Frame 8
if (0 < diff) { tpower = tpower + Math.round(diff / 10); } else { tpower = tpower + Math.round(diff / 10); } _root.diff = diff; rotateready = false; powerready = false;
Symbol 20 MovieClip [enemy] Frame 9
gotoAndPlay (3);
Symbol 20 MovieClip [enemy] Frame 11
if (_root.go == player) { if (player == 1) { if (Key.isDown(Key.RIGHT) and (turret._rotation < 90)) { turret._rotation = turret._rotation + 5; } else if (Key.isDown(Key.LEFT) and (0 < turret._rotation)) { turret._rotation = turret._rotation - 5; } } else if (Key.isDown(Key.RIGHT) and (0 < turret._rotation)) { turret._rotation = turret._rotation - 5; } else if (Key.isDown(Key.LEFT) and (turret._rotation < 90)) { turret._rotation = turret._rotation + 5; } _root.angle = 90 - turret._rotation; if (Key.isDown(Key.UP)) { power = power + 1; } else if (Key.isDown(Key.DOWN) and (1 < power)) { power = power - 1; } _root.power = power; if (Key.isDown(Key.SPACE)) { windshift = _root.wind / 50; turret.point.p = {x:0, y:0}; turret.point.localToGlobal(turret.point.p); _root.attachMovie("round", "round", 1000); _root.round._x = turret.point.p.x; _root.round._y = turret.point.p.y; _root.round._rotation = turret._rotation; turret.gotoAndPlay(2); if (player == 1) { x = (Math.sin(_root.round._rotation * (Math.PI/180)) * (power / 10)) + windshift; y = Math.cos(_root.round._rotation * (Math.PI/180)) * (-(power / 10)); } else { x = ((Math.sin(_root.round._rotation * (Math.PI/180)) * (power / 10)) * -1) + windshift; y = Math.cos(_root.round._rotation * (Math.PI/180)) * (-(power / 10)); } gotoAndPlay (5); } }
Symbol 20 MovieClip [enemy] Frame 12
gotoAndPlay (3);
Symbol 20 MovieClip [enemy] Frame 13
y = y + 0.1; _root.round._x = _root.round._x + x; _root.round._y = _root.round._y + y; Xdiff = x; Ydiff = y; radAngle = Math.atan2(Ydiff, Xdiff); _root.round._rotation = ((radAngle * 360) / (Math.PI*2)) + 90; if (_root.s < 800) { i = _root.s; _root.s = _root.s + 1; } else { _root.s = 200; i = 200; } _root.attachMovie("smoke", "smoke" + i, i); _root["smoke" + i]._x = _root.round._x; _root["smoke" + i]._y = _root.round._y; if (_root.container.hitTest(_root.round._x, _root.round._y, true) and (!_root.holes.hitTest(_root.round._x, _root.round._y, true))) { if (_root.i < 150) { i = _root.i; _root.i = _root.i + 1; } else { _root.i = 100; i = 100; } _root.holes.attachMovie("hole", "hole" + i, i); _root.holes["hole" + i]._x = _root.round._x; _root.holes["hole" + i]._y = _root.round._y; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } gotoAndPlay (3); } if (200 < _root.round._y) { _root.stat.gotoAndPlay(2); removeMovieClip(_root.round); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } gotoAndPlay (3); } if (_root.man.hitTest(_root.round._x, _root.round._y, true)) { _root.score2 = _root.score2 + 1; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } _root.man.gotoAndPlay(3); _root.man2.gotoAndPlay(3); i = 1; while (i < 50) { _root.attachMovie("ash", "ash" + i, i); _root["ash" + i]._x = _root.man._x; _root["ash" + i]._y = _root.man._y; i++; } _root.stat.gotoAndPlay(31); removeMovieClip(_root.man); } if (_root.man2.hitTest(_root.round._x, _root.round._y, true)) { _root.score1 = _root.score1 + 1; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } _root.man.gotoAndPlay(3); _root.man2.gotoAndPlay(3); i = 1; while (i < 50) { _root.attachMovie("ash", "ash" + i, i); _root["ash" + i]._x = _root.man2._x; _root["ash" + i]._y = _root.man2._y; i++; } _root.stat.gotoAndPlay(31); removeMovieClip(_root.man2); }
Symbol 20 MovieClip [enemy] Frame 14
gotoAndPlay (5);
Symbol 21 MovieClip [man] Frame 1
if (!_root.container.hitTest(_x, _y, true)) { _y = (_y + 10); turretmove = false; } else { just = false; Turretmove = true; } if (just == false) { while (_root.container.hitTest(_x, _y, true)) { this._y = this._y - 0.1; } this._y = this._y + 0.1; just = true; } if (turretmove) { if (turret._rotation < 45) { turret._rotation = turret._rotation + 5; } else { gotoAndPlay (3); power = 20; } }
Symbol 21 MovieClip [man] Frame 2
gotoAndPlay (1);
Symbol 21 MovieClip [man] Frame 3
if (_root.go == player) { if (player == 1) { if (Key.isDown(Key.RIGHT) and (turret._rotation < 90)) { turret._rotation = turret._rotation + 5; } else if (Key.isDown(Key.LEFT) and (0 < turret._rotation)) { turret._rotation = turret._rotation - 5; } } else if (Key.isDown(Key.RIGHT) and (0 < turret._rotation)) { turret._rotation = turret._rotation - 5; } else if (Key.isDown(Key.LEFT) and (turret._rotation < 90)) { turret._rotation = turret._rotation + 5; } _root.angle = 90 - turret._rotation; if (Key.isDown(Key.UP)) { power = power + 1; } else if (Key.isDown(Key.DOWN) and (1 < power)) { power = power - 1; } _root.power = power; if (Key.isDown(Key.SPACE)) { windshift = _root.wind / 50; turret.point.p = {x:0, y:0}; turret.point.localToGlobal(turret.point.p); _root.attachMovie("round", "round", 1000); _root.round._x = turret.point.p.x; _root.round._y = turret.point.p.y; _root.round._rotation = turret._rotation; turret.gotoAndPlay(2); if (player == 1) { x = (Math.sin(_root.round._rotation * (Math.PI/180)) * (power / 10)) + windshift; y = Math.cos(_root.round._rotation * (Math.PI/180)) * (-(power / 10)); } else { x = ((Math.sin(_root.round._rotation * (Math.PI/180)) * (power / 10)) * -1) + windshift; y = Math.cos(_root.round._rotation * (Math.PI/180)) * (-(power / 10)); } gotoAndPlay (5); } }
Symbol 21 MovieClip [man] Frame 4
gotoAndPlay (3);
Symbol 21 MovieClip [man] Frame 5
y = y + 0.1; _root.round._x = _root.round._x + x; _root.round._y = _root.round._y + y; Xdiff = x; Ydiff = y; radAngle = Math.atan2(Ydiff, Xdiff); _root.round._rotation = ((radAngle * 360) / (Math.PI*2)) + 90; if (_root.s < 800) { i = _root.s; _root.s = _root.s + 1; } else { _root.s = 201; i = 200; } _root.attachMovie("smoke", "smoke" + i, i); _root["smoke" + i]._x = _root.round._x; _root["smoke" + i]._y = _root.round._y; if (_root.container.hitTest(_root.round._x, _root.round._y, true) and (!_root.holes.hitTest(_root.round._x, _root.round._y, true))) { if (_root.i < 150) { i = _root.i; _root.i = _root.i + 1; } else { _root.i = 100; i = 100; } _root.holes.attachMovie("hole", "hole" + i, i); _root.holes["hole" + i]._x = _root.round._x; _root.holes["hole" + i]._y = _root.round._y; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } gotoAndPlay (3); } if (200 < _root.round._y) { _root.stat.gotoAndPlay(2); removeMovieClip(_root.round); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } gotoAndPlay (3); } if (_root.man.hitTest(_root.round._x, _root.round._y, true)) { _root.score2 = _root.score2 + 1; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } _root.man.gotoAndPlay(3); _root.man2.gotoAndPlay(3); i = 1; while (i < 50) { _root.attachMovie("ash", "ash" + i, i); _root["ash" + i]._x = _root.man._x; _root["ash" + i]._y = _root.man._y; i++; } _root.stat.gotoAndPlay(31); removeMovieClip(_root.man); } if (_root.man2.hitTest(_root.round._x, _root.round._y, true)) { _root.score1 = _root.score1 + 1; _root.round.gotoAndPlay(2); removeMovieClip(_root.round); _root.stat.gotoAndPlay(2); if (_root.go == 1) { _root.go = 2; _root.stats._x = 320; } else { _root.go = 1; _root.stats._x = 80; } _root.man.gotoAndPlay(3); _root.man2.gotoAndPlay(3); i = 1; while (i < 50) { _root.attachMovie("ash", "ash" + i, i); _root["ash" + i]._x = _root.man2._x; _root["ash" + i]._y = _root.man2._y; i++; } _root.stat.gotoAndPlay(31); removeMovieClip(_root.man2); }
Symbol 21 MovieClip [man] Frame 6
gotoAndPlay (5);
Symbol 25 MovieClip [round] Frame 1
stop();
Symbol 28 MovieClip [hole] Frame 25
stop();
Symbol 32 MovieClip [smoke] Frame 30
removeMovieClip(this);
Symbol 35 MovieClip [snow] Frame 1
d = (Math.random() * 3) + 1; _height = d; _width = d;
Symbol 35 MovieClip [snow] Frame 2
this._x = this._x + (_root.windbar._xscale / 20); this._y = this._y + d; if (_root.container.hitTest(_x, _y, true) and (!_root.holes.hitTest(_x, _y, true))) { removeMovieClip(this); } if (250 < this._y) { removeMovieClip(this); }
Symbol 35 MovieClip [snow] Frame 3
gotoAndPlay (2);
Symbol 42 Button
on (release) { getURL ("http:\\\\www.quirkyanimations.tk", "_blank"); }
Symbol 51 MovieClip Frame 1
stop();
Symbol 51 MovieClip Frame 20
stop();
Instance of Symbol 50 MovieClip in Symbol 51 MovieClip Frame 20
onClipEvent (enterFrame) { if (Key.isDown(Key.SPACE)) { _parent.play(); } }
Symbol 51 MovieClip Frame 40
_root.howp = false;
Symbol 66 MovieClip Frame 1
stop();
Instance of Symbol 62 MovieClip in Symbol 66 MovieClip Frame 1
onClipEvent (enterFrame) { if (!_root.howp) { if (Key.isDown(Key.UP)) { _parent.gotoAndPlay(31); } else if (Key.isDown(Key.DOWN)) { _parent.gotoAndPlay(2); } else if (Key.isDown(Key.SPACE)) { _root.gotoAndPlay(3); } } }
Symbol 66 MovieClip Frame 10
stop();
Instance of Symbol 64 MovieClip in Symbol 66 MovieClip Frame 10
onClipEvent (enterFrame) { if (!_root.howp) { if (Key.isDown(Key.UP)) { _parent.gotoAndPlay(52); } else if (Key.isDown(Key.DOWN)) { _parent.gotoAndPlay(11); } else if (Key.isDown(Key.SPACE)) { _root.gotoAndPlay(4); } } }
Symbol 66 MovieClip Frame 20
stop();
Instance of Symbol 65 MovieClip in Symbol 66 MovieClip Frame 20
onClipEvent (enterFrame) { if (!_root.howp) { if (Key.isDown(Key.UP)) { _parent.gotoAndPlay(41); } else if (Key.isDown(Key.DOWN)) { _parent.gotoAndPlay(21); } else if (Key.isDown(Key.SPACE)) { _root.how.gotoAndPlay(2); _root.howp = true; } } }
Symbol 66 MovieClip Frame 30
gotoAndPlay (1);
Symbol 66 MovieClip Frame 40
gotoAndPlay (20);
Symbol 66 MovieClip Frame 50
gotoAndPlay (10);
Symbol 66 MovieClip Frame 60
gotoAndPlay (1);
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 30
gotoAndPlay (1);
Symbol 80 MovieClip Frame 60
gotoAndPlay (1); _root.NewHeights(); _root.render();
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
stop();

Library Items

Symbol 1 GraphicUsed by:5
Symbol 2 GraphicUsed by:5
Symbol 3 GraphicUsed by:5
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [ash]Uses:1 2 3 4
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [lined]Uses:6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [line]Uses:8
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClip [block]Uses:10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:17
Symbol 14 MovieClipUsed by:17  Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:13 14 16Used by:20 21
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20 21
Symbol 20 MovieClip [enemy]Uses:17 19
Symbol 21 MovieClip [man]Uses:17 19
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:25
Symbol 24 SoundUsed by:25
Symbol 25 MovieClip [round]Uses:23 24
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClip [hole]Uses:26 27
Symbol 29 ShapeTweeningUsed by:32
Symbol 30 ShapeTweeningUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [smoke]Uses:29 30 31
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [snow]Uses:34
Symbol 36 FontUsed by:37 38 40 74 75 81 87 88
Symbol 37 TextUses:36Used by:Timeline
Symbol 38 EditableTextUses:36Used by:Timeline
Symbol 39 MovieClipUsed by:Timeline
Symbol 40 TextUses:36Used by:42
Symbol 41 GraphicUsed by:42
Symbol 42 ButtonUses:40 41Used by:Timeline
Symbol 43 MovieClipUsed by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:51
Symbol 46 FontUsed by:48
Symbol 47 FontUsed by:48 54 56 58
Symbol 48 TextUses:46 47Used by:49
Symbol 49 MovieClipUses:48Used by:51
Symbol 50 MovieClipUsed by:51
Symbol 51 MovieClipUses:45 49 50Used by:Timeline
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:Timeline
Symbol 54 TextUses:47Used by:55
Symbol 55 MovieClipUses:54Used by:66
Symbol 56 TextUses:47Used by:57 63
Symbol 57 MovieClipUses:56Used by:66
Symbol 58 TextUses:47Used by:59
Symbol 59 MovieClipUses:58Used by:66
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:66
Symbol 62 MovieClipUsed by:66
Symbol 63 MovieClipUses:56Used by:66
Symbol 64 MovieClipUsed by:66
Symbol 65 MovieClipUsed by:66
Symbol 66 MovieClipUses:55 57 59 61 62 63 64 65Used by:Timeline
Symbol 67 MovieClipUsed by:Timeline
Symbol 68 FontUsed by:69 70 71 72 79
Symbol 69 TextUses:68Used by:73
Symbol 70 TextUses:68Used by:73
Symbol 71 EditableTextUses:68Used by:73
Symbol 72 EditableTextUses:68Used by:73
Symbol 73 MovieClipUses:69 70 71 72Used by:Timeline
Symbol 74 EditableTextUses:36Used by:Timeline
Symbol 75 EditableTextUses:36Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:Timeline
Symbol 78 GraphicUsed by:Timeline
Symbol 79 TextUses:68Used by:80
Symbol 80 MovieClipUses:79Used by:Timeline
Symbol 81 TextUses:36Used by:Timeline
Symbol 82 GraphicUsed by:83
Symbol 83 ButtonUses:82Used by:86
Symbol 84 FontUsed by:85
Symbol 85 TextUses:84Used by:86
Symbol 86 MovieClipUses:83 85Used by:Timeline
Symbol 87 EditableTextUses:36Used by:Timeline
Symbol 88 EditableTextUses:36Used by:Timeline
Symbol 89 GraphicUsed by:Timeline

Instance Names

"driver"Frame 1Symbol 43 MovieClip
"how"Frame 2Symbol 51 MovieClip
"container"Frame 2Symbol 53 MovieClip
"container"Frame 3Symbol 14 MovieClip
"holes"Frame 3Symbol 67 MovieClip
"stats"Frame 3Symbol 73 MovieClip
"windbar"Frame 3Symbol 77 MovieClip
"stat"Frame 3Symbol 80 MovieClip
"driver"Frame 3Symbol 43 MovieClip
"holes"Frame 4Symbol 14 MovieClip
"point"Symbol 17 MovieClip Frame 1Symbol 14 MovieClip
"turret"Symbol 20 MovieClip [enemy] Frame 1Symbol 17 MovieClip
"turret"Symbol 21 MovieClip [man] Frame 1Symbol 17 MovieClip

Special Tags

EnableDebugger (58)Timeline Frame 131 bytes "..$1$Fd$joP3Rd01sF0wFN/mNF1IZ/."
ExportAssets (56)Timeline Frame 1Symbol 5 as "ash"
ExportAssets (56)Timeline Frame 1Symbol 7 as "lined"
ExportAssets (56)Timeline Frame 1Symbol 9 as "line"
ExportAssets (56)Timeline Frame 1Symbol 11 as "block"
ExportAssets (56)Timeline Frame 1Symbol 20 as "enemy"
ExportAssets (56)Timeline Frame 1Symbol 21 as "man"
ExportAssets (56)Timeline Frame 1Symbol 25 as "round"
ExportAssets (56)Timeline Frame 1Symbol 28 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 32 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 35 as "snow"

Labels

"red1"Symbol 5 MovieClip [ash] Frame 2
"orange1"Symbol 5 MovieClip [ash] Frame 4
"yelloworange"Symbol 5 MovieClip [ash] Frame 6
"yellow"Symbol 5 MovieClip [ash] Frame 8

Dynamic Text Variables

InfoSymbol 38 EditableText"<P ALIGN="CENTER"></P>"
_root.angleSymbol 71 EditableText""
_root.powerSymbol 72 EditableText""
score1Symbol 74 EditableText""
score2Symbol 75 EditableText""
score1Symbol 87 EditableText""
score2Symbol 88 EditableText""




http://swfchan.com/26/125982/info.shtml
Created: 26/2 -2019 13:15:31 Last modified: 26/2 -2019 13:15:31 Server time: 26/04 -2024 01:31:53