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gearzzle.swf

This is the info page for
Flash #126719

(Click the ID number above for more basic data on this flash file.)


Text
GEARZZLE IS LOADING

GEARZZLE IS LOADING

<p align="center"></p>

ASSET
HOLDER

RESET LEVEL
ARE YOU SURE?

BACK TO MENU.
ARE YOU SURE?

SEE THE SOLUTION.
ARE YOU SURE?

OOPS!
Some gears are in
the rotation conflict.
Try again.

WELL DONE!
GET READY FOR THE
NEXT LEVEL.

START

INSTRUCTIONS

OTHER GAMES

SEND TO FRIEND

RESET LEVEL

MAIN MENU

SOLUTION

OK

CANCEL

LEVEL START

LEVEL START

<p align="center"></p>

Put the mouse
pointer over the
one of the blue
gears. Click on
the active arrow
to move.

Gear will move
until its center
reaches the end
of the line, or until
the gear collides
with another
gear.

On some levels, gears will be placed on
the colored area instead of lines.

The gear can move wherever its center
lies on the area.

The sequence of movement is important.

One gear can be used to stop another one on the square
point, and make a new opportunity for him to move.

If you get stuck, you can always reset the
current level, or see the solution.

CHOOSE LEVEL

CHOOSE LEVEL

COPYRIGHT 2009, www.10x10GAMES.COM.
ALL RIGHTS RESERVED.

COPYRIGHT 2009, www.10x10GAMES.COM.
ALL RIGHTS RESERVED.

Lvl 1

Lvl 2

Lvl 3

Lvl 4

Lvl 5

Lvl 6

Lvl 7

Lvl 8

Lvl 9

Lvl 10

Lvl 11

Lvl 12

Lvl 13

Lvl 14

Lvl 15

Lvl 16

Lvl 17

Lvl 18

Lvl 19

Lvl 20

Goal of this puzzle game is to spin up (at
least a little bit) the orange gear on each
level.
Move blue gears in order to transmit
motion from the operative gear (green).
When you place a mouse pointer over the
blue gear, you will see possible
directions of the movement. Click on the
arrow to make a move.
Gear can move if its center is placed on the
coloured area (or line) and if
there are no other gears on its path.

ActionScript [AS3]

Section 1
//assetHolder_1 (Gearzzle_fla.assetHolder_1) package Gearzzle_fla { import flash.display.*; public dynamic class assetHolder_1 extends MovieClip { public function assetHolder_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Gearzzle_fla
Section 2
//info_text_10 (Gearzzle_fla.info_text_10) package Gearzzle_fla { import flash.display.*; public dynamic class info_text_10 extends MovieClip { public function info_text_10(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package Gearzzle_fla
Section 3
//uput_1_nivo_22 (Gearzzle_fla.uput_1_nivo_22) package Gearzzle_fla { import flash.display.*; public dynamic class uput_1_nivo_22 extends MovieClip { public function uput_1_nivo_22(){ addFrameScript(503, frame504); } function frame504(){ stop(); } } }//package Gearzzle_fla
Section 4
//uput_2_nivo_23 (Gearzzle_fla.uput_2_nivo_23) package Gearzzle_fla { import flash.display.*; public dynamic class uput_2_nivo_23 extends MovieClip { public function uput_2_nivo_23(){ addFrameScript(503, frame504); } function frame504(){ stop(); } } }//package Gearzzle_fla
Section 5
//uput_3_nivo_24 (Gearzzle_fla.uput_3_nivo_24) package Gearzzle_fla { import flash.display.*; public dynamic class uput_3_nivo_24 extends MovieClip { public function uput_3_nivo_24(){ addFrameScript(528, frame529); } function frame529(){ stop(); } } }//package Gearzzle_fla
Section 6
//uput_4_nivo_25 (Gearzzle_fla.uput_4_nivo_25) package Gearzzle_fla { import flash.display.*; public dynamic class uput_4_nivo_25 extends MovieClip { public function uput_4_nivo_25(){ addFrameScript(264, frame265); } function frame265(){ stop(); } } }//package Gearzzle_fla
Section 7
//Choose_Level (Choose_Level) package { import flash.display.*; public dynamic class Choose_Level extends MovieClip { public function Choose_Level(){ addFrameScript(37, frame38); } function frame38(){ stop(); } } }//package
Section 8
//Choose_level_Class (Choose_level_Class) package { import flash.events.*; import flash.display.*; import flash.net.*; public class Choose_level_Class extends MovieClip { var _lvlThumb:levelThumbClass; var level_number_thumb:int; var MuzikaAkcija:Dopekick; var so:SharedObject; var i:int; var otkljucaniNivoi:int; var _choose_lvl:Choose_Level; var level_available:int;// = 1 var _lvlThumbArray:Array; public function Choose_level_Class(){ _lvlThumbArray = new Array(); level_available = 1; so = SharedObject.getLocal("Otkljucani"); otkljucaniNivoi = so.data.nivo; MuzikaAkcija = new Dopekick(); super(); _choose_lvl = new Choose_Level(); addChild(_choose_lvl); i = 0; while (i < 20) { level_number_thumb = (i + 1); if (i == otkljucaniNivoi){ level_available = 2; }; _lvlThumb = new levelThumbClass(level_number_thumb, level_available); _lvlThumb.x = ((-347 + ((i % 5) * 70)) + ((i % 2) * 960)); _lvlThumb.y = (140 + (int((i / 5)) * 65)); _lvlThumb.addEventListener("myCustomEvent", dugme_level_klik, false, 0, true); this.addEventListener(Event.ENTER_FRAME, let_dugmadi, false, 0, true); addChild(_lvlThumb); _lvlThumbArray.push(_lvlThumb); i++; }; } private function let_dugmadi(_arg1:Event):void{ var _local2:int; _local2 = 20; i = 0; while (i < 20) { if ((i % 2) == 0){ _lvlThumbArray[i].x = (_lvlThumbArray[i].x + _local2); } else { _lvlThumbArray[i].x = (_lvlThumbArray[i].x - _local2); }; i++; }; if (_lvlThumbArray[0].x > 115){ this.removeEventListener(Event.ENTER_FRAME, let_dugmadi); }; } private function dugme_level_klik(_arg1:myCustomEvent):void{ mainMenu.MuzikaChannel.stop(); if (mainMenu.MuzickaLogika == 1){ mainMenu.MuzikaChannel = MuzikaAkcija.play(0, 999); }; trace("Odabran je nivo:", _arg1.myMessage); GameMain.aktuelniNivo = _arg1.myMessage; this.removeEventListener(Event.ENTER_FRAME, let_dugmadi); GameMain.game_state = 3; dispatchEvent(new promenaStanjaIgre()); } } }//package
Section 9
//Collision_update (Collision_update) package { import flash.geom.*; import flash.display.*; public class Collision_update extends MovieClip { public function isColliding(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:DisplayObjectContainer, _arg4:Boolean=false, _arg5:Number=0):Rectangle{ var _local6:Rectangle; _local6 = getCollisionRect(_arg1, _arg2, _arg3, _arg4, _arg5); return (_local6); } public static function getCollisionRect(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:DisplayObjectContainer, _arg4:Boolean=false, _arg5:Number=0):Rectangle{ var _local6:Rectangle; var _local7:Rectangle; var _local8:Rectangle; var _local9:BitmapData; var _local10:BitmapData; var _local11:uint; var _local12:Rectangle; var _local13:int; _local6 = _arg1.getBounds(_arg3); _local7 = _arg2.getBounds(_arg3); _local8 = _local6.intersection(_local7); if (_local8.size.length > 0){ if (_arg4){ _local8.width = Math.ceil(_local8.width); _local8.height = Math.ceil(_local8.height); _local9 = getAlphaMap(_arg1, _local8, BitmapDataChannel.RED, _arg3); _local10 = getAlphaMap(_arg2, _local8, BitmapDataChannel.GREEN, _arg3); _local9.draw(_local10, null, null, BlendMode.LIGHTEN); if (_arg5 <= 0){ _local11 = 65792; } else { if (_arg5 > 1){ _arg5 = 1; }; _local13 = Math.round((_arg5 * 0xFF)); _local11 = (((_local13 << 16) | (_local13 << 8)) | 0); }; _local12 = _local9.getColorBoundsRect(_local11, _local11); _local9.getColorBoundsRect(_local11, _local11).x = (_local12.x + _local8.x); _local12.y = (_local12.y + _local8.y); return (_local12); } else { return (_local8); }; //unresolved jump }; return (null); } public static function getCollisionPoint(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:DisplayObjectContainer, _arg4:Boolean=false, _arg5:Number=0):Point{ var _local6:Rectangle; var _local7:Number; var _local8:Number; _local6 = getCollisionRect(_arg1, _arg2, _arg3, _arg4, _arg5); if (((!((_local6 == null))) && ((_local6.size.length > 0)))){ _local7 = ((_local6.left + _local6.right) / 2); _local8 = ((_local6.top + _local6.bottom) / 2); return (new Point(_local7, _local8)); }; return (null); } private static function getAlphaMap(_arg1:DisplayObject, _arg2:Rectangle, _arg3:uint, _arg4:DisplayObjectContainer):BitmapData{ var _local5:Matrix; var _local6:Matrix; var _local7:BitmapData; var _local8:BitmapData; _arg4 = _arg1.parent; _local5 = _arg4.transform.concatenatedMatrix.clone(); _local5.invert(); _local6 = _arg1.transform.concatenatedMatrix.clone(); _local6.concat(_local5); _local6.translate(-(_arg2.x), -(_arg2.y)); _local7 = new BitmapData(_arg2.width, _arg2.height, true, 0); _local7.draw(_arg1, _local6); _local8 = new BitmapData(_arg2.width, _arg2.height, false, 0); _local8.copyChannel(_local7, _local7.rect, new Point(0, 0), BitmapDataChannel.ALPHA, _arg3); return (_local8); } } }//package
Section 10
//Dopekick (Dopekick) package { import flash.media.*; public dynamic class Dopekick extends Sound { } }//package
Section 11
//GameLoop (GameLoop) package { import flash.events.*; import flash.display.*; public class GameLoop extends MovieClip { public var titleStarted:Boolean;// = false public var percentLoaded:int; public var gameState:int;// = 0 public var loaderStarted:Boolean;// = false public var loadingBox:LoadingBox; public static const STATE_SYSTEM_LOADER:int = 0; public static const STATE_SYSTEM_TITLE:int = 1; public function GameLoop():void{ gameState = STATE_SYSTEM_LOADER; loaderStarted = false; titleStarted = false; super(); addFrameScript(0, frame1, 2, frame3); addEventListener(Event.ENTER_FRAME, runGame); } public function runGame(_arg1:Event):void{ switch (gameState){ case STATE_SYSTEM_LOADER: doLoadScreen(); break; case STATE_SYSTEM_TITLE: doTitleScreen(); break; }; } function frame3(){ stop(); } function frame1(){ stop(); } public function doTitleScreen():void{ var _local1:GameMain; if (((!(titleStarted)) && ((currentFrame == 3)))){ _local1 = new GameMain(); addChild(_local1); titleStarted = true; }; } public function loadingProgress(_arg1:Event):void{ percentLoaded = ((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100); trace(percentLoaded); loadingBox.update(percentLoaded); } public function loadingComplete(_arg1:Event){ trace("loadingComplete"); removeChild(loadingBox); loadingBox = null; this.loaderInfo.removeEventListener(Event.COMPLETE, loadingComplete); this.loaderInfo.removeEventListener(ProgressEvent.PROGRESS, loadingProgress); finishPreload(); } public function doLoadScreen():void{ trace(((this.loaderInfo.bytesLoaded / this.loaderInfo.bytesTotal) * 100)); if (!loaderStarted){ if (this.loaderInfo.bytesLoaded == this.loaderInfo.bytesTotal){ finishPreload(); } else { loadingBox = new LoadingBox(); this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, loadingProgress); this.loaderInfo.addEventListener(Event.COMPLETE, loadingComplete); loaderStarted = true; loadingBox.x = 0; loadingBox.y = 0; addChild(loadingBox); }; }; } public function finishPreload():void{ this.play(); gameState = STATE_SYSTEM_TITLE; } } }//package
Section 12
//GameMain (GameMain) package { import flash.display.*; import flash.net.*; public class GameMain extends MovieClip { var _choose_level:Choose_level_Class; var _menu:mainMenu; var _level_clip:levelGameClass; static var aktuelniNivo = 1; static var game_state:int = 0; static var so:SharedObject; public function GameMain(){ so = SharedObject.getLocal("Otkljucani"); if (so.data.nivo == undefined){ so.data.nivo = 1; so.flush(); so.close(); }; _menu = new mainMenu(); _menu.addEventListener("promenaStanjaIgre", glavna_petlja, false, 0, true); addChild(_menu); } private function glavna_petlja(_arg1:promenaStanjaIgre):void{ switch (game_state){ case 2: _menu.removeEventListener("promenaStanjaIgre", glavna_petlja); removeChild(_menu); _choose_level = new Choose_level_Class(); _choose_level.addEventListener("promenaStanjaIgre", glavna_petlja, false, 0, true); addChild(_choose_level); break; case 3: _choose_level.removeEventListener("promenaStanjaIgre", glavna_petlja); removeChild(_choose_level); _level_clip = new levelGameClass(); _level_clip.addEventListener("promenaStanjaIgre", glavna_petlja, false, 0, true); addChild(_level_clip); break; case 4: _level_clip.removeEventListener("promenaStanjaIgre", glavna_petlja); removeChild(_level_clip); _level_clip = new levelGameClass(); _level_clip.addEventListener("promenaStanjaIgre", glavna_petlja, false, 0, true); addChild(_level_clip); break; case 5: game_state = 0; _level_clip.removeEventListener("promenaStanjaIgre", glavna_petlja); removeChild(_level_clip); _menu = new mainMenu(); _menu.addEventListener("promenaStanjaIgre", glavna_petlja, false, 0, true); addChild(_menu); break; }; } } }//package
Section 13
//gearClass4 (gearClass4) package { import flash.events.*; import flash.geom.*; import flash.display.*; public class gearClass4 extends MovieClip { public var look_zupcanika:int; var _brojZub:int; var korak:int;// = 5 var smer_rotacije:Number; var samoukidanje:Boolean; public var status_zupcanika:int; var rotacija:Boolean; var collisiondetection:Collision_update; var look:int; var _poluprecnik:int; var delta_x:int; var delta_y:int; var _postojanje:Boolean; public var probni:int; var niz_deltax:Array; var niz_deltay:Array; var distanca:Number; public function gearClass4(_arg1){ korak = 5; niz_deltax = [0, -1, 0, 1]; niz_deltay = [-1, 0, 1, 0]; super(); status_zupcanika = 1; collisiondetection = new Collision_update(); samoukidanje = false; _postojanje = true; smer_rotacije = 99; if (_arg1 == 1){ smer_rotacije = 2; }; this.gotoAndStop(_arg1); look = _arg1; _brojZub = levelGameClass.broj_zubaca[(look - 1)]; _poluprecnik = int((this.width / 2)); this.addEventListener(Event.ENTER_FRAME, pitanje_rotacije, false, 0, true); } private function checkCollision():void{ var _local1:int; var _local2:Boolean; var _local3:int; var _local4:int; var _local5:Rectangle; var _local6:int; var _local7:int; _local1 = levelGameClass.gear_Array.length; _local2 = false; _local3 = 99; if (look != 1){ this.smer_rotacije = 99; _local4 = 0; while (_local4 < _local1) { if (_local4 != levelGameClass.gear_Array.indexOf(this)){ _local5 = collisiondetection.isColliding(this, levelGameClass.gear_Array[_local4], stage, true, 0); if (_local5 != null){ if (_local5.width != 0){ _local6 = levelGameClass.gear_Array[_local4]._poluprecnik; _local7 = levelGameClass.gear_Array[_local4]._brojZub; if (Math.abs(levelGameClass.gear_Array[_local4].smer_rotacije) < 99){ this.smer_rotacije = ((-(levelGameClass.gear_Array[_local4].smer_rotacije) * _local7) / _brojZub); }; if (Math.abs(this.smer_rotacije) < 99){ if (((((_local3 / this.smer_rotacije) < 0)) && (!((_local3 == 99))))){ _local2 = true; } else { _local3 = this.smer_rotacije; }; }; }; }; }; _local4++; }; if (((_local2) && (!(levelGameClass.levelCollisionFlag)))){ trace("Kolizija smerova za zupcanik ", levelGameClass.gear_Array.indexOf(this)); levelGameClass.levelCollisionFlag = true; if (levelGameClass.uzvicnik){ levelGameClass.uzvicnik.x = this.x; levelGameClass.uzvicnik.y = this.y; }; dispatchEvent(new myCustomEvent(8)); }; if ((((((look == 8)) && (!(_local2)))) && ((Math.abs(this.smer_rotacije) < 99)))){ levelGameClass.levelCompleteBeauty++; }; if ((((((((look == 8)) && (!(_local2)))) && ((Math.abs(this.smer_rotacije) < 99)))) && (!(levelGameClass.levelCompleteFlag)))){ levelGameClass.levelCompleteFlag = true; trace("Kompletiran nivo"); dispatchEvent(new myCustomEvent(9)); }; }; if (Math.abs(this.smer_rotacije) < 99){ this.rotation = (this.rotation + smer_rotacije); }; } function pitanje_rotacije(_arg1:Event):void{ if (levelGameClass.Status_rotacije == 1){ checkCollision(); }; if ((((((levelGameClass.Status_rotacije == 0)) && ((status_zupcanika == 2)))) && ((this.alpha == 1)))){ this.alpha = 0.5; this.addEventListener(Event.ENTER_FRAME, pregled, false, 0, true); }; if (levelGameClass.Status_rotacije == 99){ gearRemoval(); }; } function zup_ostaje():void{ if (status_zupcanika == 2){ status_zupcanika = 1; this.alpha = 1; levelGameClass.Status_rotacije = 1; this.removeEventListener(Event.ENTER_FRAME, pregled); trace("Zupcanik miruje"); }; } private function gearRemoval():void{ var _local1:int; trace("Skinuti su listeneri zupcanika:", levelGameClass.gear_Array.indexOf(this)); if (this){ if (_postojanje){ _postojanje = false; this.removeEventListener(Event.ENTER_FRAME, pitanje_rotacije); this.removeEventListener(Event.ENTER_FRAME, pregled); parent.removeChild(this); _local1 = levelGameClass.gear_Array.indexOf(this); levelGameClass.gear_Array[_local1] = null; levelGameClass.gear_Array.splice(_local1, 1); trace("Duzina niza:", levelGameClass.gear_Array.length); if (levelGameClass.gear_Array.length == 0){ dispatchEvent(new myCustomEvent(10)); }; }; }; } function pregled(_arg1:Event):void{ var _local2:Number; var _local3:Number; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:int; var _local11:int; var _local12:int; var _local13:Number; var _local14:Number; var _local15:int; var _local16:int; var _local17:Array; var _local18:Array; var _local19:int; var _local20:int; var _local21:Rectangle; var _local22:int; _local10 = 11; _local12 = levelGameClass.gear_Array.length; _local13 = (int(_poluprecnik) - _local10); _local14 = int(_poluprecnik); _local2 = (this.x + (korak * niz_deltax[levelGameClass.zadatiSmer])); _local3 = (this.y + (korak * niz_deltay[levelGameClass.zadatiSmer])); _local4 = false; if (levelGameClass._maze.hitTestPoint(_local2, _local3, true)){ _local4 = true; _local15 = 0; while (_local15 < _local12) { if (_local15 != levelGameClass.gear_Array.indexOf(this)){ _local5 = (int(levelGameClass.gear_Array[_local15]._poluprecnik) - _local10); _local6 = int(levelGameClass.gear_Array[_local15]._poluprecnik); _local7 = (_local2 - levelGameClass.gear_Array[_local15].x); _local8 = (_local3 - levelGameClass.gear_Array[_local15].y); _local9 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); if (_local9 < (_local13 + _local6)){ _local4 = false; }; if (((_local4) && ((_local9 < (_local6 + _local14))))){ _local11 = _local15; _local16 = 1; while (_local16 < levelGameClass.gear_Array.length) { levelGameClass.gear_Array[_local16].rotacija = false; levelGameClass.gear_Array[_local16].smer_rotacije = 99; _local16++; }; }; }; _local15++; }; }; if (_local4){ this.x = _local2; this.y = _local3; _local17 = []; _local18 = []; _local19 = 30; _local16 = 0; while (_local16 < _local19) { _local17.push(this.rotation); _local21 = collisiondetection.isColliding(this, levelGameClass.gear_Array[_local11], stage, true, 0); this.rotation = (this.rotation + 3); if (_local21 != null){ _local22 = (_local21.width * _local21.height); _local18.push(_local22); }; _local16++; }; _local20 = 0; _local16 = 1; while (_local16 < _local19) { if (_local18[_local16] < _local18[_local20]){ _local20 = _local16; }; _local16++; }; this.rotation = _local17[_local20]; } else { zup_ostaje(); }; } } }//package
Section 14
//informationsClip (informationsClip) package { import flash.display.*; public dynamic class informationsClip extends MovieClip { public var cancel_dugme:myButton; public var info_text:MovieClip; public var info_dugme:myButton; public function informationsClip(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package
Section 15
//instructionsClip (instructionsClip) package { import flash.display.*; public dynamic class instructionsClip extends MovieClip { public var inst_dugme:SimpleButton; } }//package
Section 16
//Kompas (Kompas) package { import flash.display.*; public dynamic class Kompas extends MovieClip { public var str3:strela_2frejm; public var str4:strela_2frejm; public var str2:strela_2frejm; public var str1:strela_2frejm; } }//package
Section 17
//LevelAnnounce (LevelAnnounce) package { import flash.display.*; public dynamic class LevelAnnounce extends MovieClip { } }//package
Section 18
//levelGameClass (levelGameClass) package { import flash.events.*; import flash.display.*; import flash.text.*; import flash.net.*; public class levelGameClass extends MovieClip { var _levelAnn:LevelAnnounce; var _levelMask:LevelMask; var delta_infoM:int; var button_species:int; var levelNum:int; var i:int; var _gear:gearClass4; var gearXpozArray:Array; var gearYpozArray:Array; var gearStatus:Array; var optimum_moves:Array; var levelNumIndex:int; var _kompas:Kompas; var _infoM:informationsClip; var pri:int; var gearNumberArray:Array; var _levelAnnBrojac:int; public var nivoShow:TextField; var gearLook:Array; static var zadatiSmer:int; static var levelCompleteBeauty:int; static var gear_Array:Array; static var number_moves:int; static var Status_rotacije:int; static var levelCollisionFlag:Boolean; static var _maze:maze; static var klik_zup:Boolean; static var izgled_Zupcanika:int; static var uzvicnik:uzvicnik_animat; static var levelCompleteFlag:Boolean; static var gearMovementFlag:Boolean; static var broj_zubaca:Array; public function levelGameClass(){ var _local1:Array; var _local2:Array; var _local3:myButtonClass; var _local4:Array; var _local5:Font; var _local6:TextFormat; optimum_moves = [3, 2, 3, 5, 10, 8, 10, 5, 9, 10, 10, 8, 11, 6, 12, 17, 16, 9, 12, 14]; super(); levelCompleteFlag = false; levelCollisionFlag = false; levelCompleteBeauty = 0; levelNum = GameMain.aktuelniNivo; levelNumIndex = (levelNum - 1); Status_rotacije = 1; delta_infoM = 20; number_moves = 0; gear_Array = new Array(); gearXpozArray = new Array(); gearYpozArray = new Array(); gearStatus = new Array(); gearLook = new Array(); gearNumberArray = [5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5]; gearXpozArray[2] = [66, 11, 186, 224]; gearXpozArray[1] = [74, 118, 192, 239]; gearXpozArray[11] = [290, 235, 131, 130, 212, -3]; gearXpozArray[10] = [1, 81, -30, 106, 193, 322, 270, 294]; gearXpozArray[17] = [42, -30, 132]; gearXpozArray[9] = [0, 323, 240, 46, -28, 249]; gearXpozArray[8] = [6, 116, 259, 325, 324, 215]; gearXpozArray[5] = [16, 74, 155, 323, 296, 269]; gearXpozArray[13] = [-31, 247, 61, -31]; gearXpozArray[12] = [2, 72, 72, 167, 236, 288]; gearXpozArray[18] = [-30, 9, 137, 90, 208, 150, 316, 209, 254, 268, 45, 326]; gearXpozArray[15] = [48, 178, 172, 280, 271, 177]; gearXpozArray[19] = [65.4, 168.3, 223, 316.4, 246]; gearXpozArray[3] = [70, -27, 197, 248]; gearXpozArray[7] = [8, 10, 218, 225.3, 277.3]; gearXpozArray[6] = [-27, 40, 125, 159.3, 25.4, 288.3, 320]; gearXpozArray[14] = [11, 37, 95, 144, 225, 280]; gearXpozArray[4] = [-26, 95, 149, 200, 235, 310]; gearXpozArray[0] = [25, 90, 210, 150, 275]; gearXpozArray[16] = [-35, 112, 210, 132, 233, 298]; gearYpozArray[2] = [116, 38, 40, 130]; gearYpozArray[1] = [151, 39, 180, 69]; gearYpozArray[11] = [178, 209, 173, 70, 97, 97]; gearYpozArray[10] = [21, 80, 80, 174, 230, 179, 192, 22]; gearYpozArray[17] = [210, 80, 136]; gearYpozArray[9] = [59, 232, -10, -12, 145, 208]; gearYpozArray[8] = [55, 136, 54, 54, 136, 201]; gearYpozArray[5] = [20, 233, -12, 28, 85, 197]; gearYpozArray[13] = [145, 173, -10, -4]; gearYpozArray[12] = [28, 138, 204, 204, 202, 28]; gearYpozArray[18] = [233, 28, 203, 60, 177, 93, 134, 33, 210, 167, 2, -9]; gearYpozArray[15] = [223, 170, 43, 173, 62, -5]; gearYpozArray[19] = [116, 100, 100, 218.9, 148]; gearYpozArray[3] = [99, 225, 58, 154]; gearYpozArray[7] = [116, 55.4, 102, 228.8, 48]; gearYpozArray[6] = [116, 8, -10.6, 142.3, 226.3, 229.9, 27]; gearYpozArray[14] = [170, 55, 32, 87, 129, 38]; gearYpozArray[4] = [105, 33, 175, 32, 178, 102]; gearYpozArray[0] = [140, 201, 201, 12, 140]; gearYpozArray[16] = [111, 21, 21, 192, 192, 136]; gearLook[2] = [1, 5, 3, 8]; gearLook[1] = [1, 5, 5, 8]; gearLook[11] = [1, 5, 2, 7, 3, 8]; gearLook[10] = [1, 5, 6, 5, 7, 2, 2, 8]; gearLook[17] = [1, 5, 8]; gearLook[9] = [1, 2, 6, 7, 5, 8]; gearLook[8] = [1, 7, 2, 6, 5, 8]; gearLook[5] = [1, 7, 5, 3, 5, 8]; gearLook[13] = [1, 5, 7, 8]; gearLook[12] = [1, 5, 3, 2, 7, 8]; gearLook[18] = [1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 8]; gearLook[15] = [1, 3, 2, 6, 2, 8]; gearLook[19] = [1, 3, 3, 3, 8]; gearLook[3] = [1, 4, 7, 8]; gearLook[7] = [1, 4, 7, 5, 8]; gearLook[6] = [1, 7, 4, 5, 2, 3, 8]; gearLook[14] = [1, 5, 2, 4, 7, 8]; gearLook[4] = [1, 4, 7, 4, 2, 8]; gearLook[0] = [1, 5, 5, 7, 8]; gearLook[16] = [1, 4, 7, 5, 2, 8]; broj_zubaca = [6, 5, 6, 7, 8, 9, 10, 6]; _maze = new maze(); addChild(_maze); _maze.x = 120; _maze.y = 90; _maze.gotoAndStop(levelNum); _local1 = [150, 280, 410]; _local2 = [5, 6, 7]; _local4 = new Array(); i = 0; while (i < 3) { mainMenu.button_species = _local2[i]; _local3 = new myButtonClass(); _local3.x = _local1[i]; _local3.y = 380; _local3.addEventListener("myCustomEvent", dugme_klik, false, 0, true); _local3.scaleX = (_local3.scaleY = 0.7); addChild(_local3); _local4.push(_local3); i++; }; i = 0; while (i < gearLook[levelNumIndex].length) { _gear = new gearClass4(gearLook[levelNumIndex][i]); _gear.probni = 4; _gear.x = (gearXpozArray[levelNumIndex][i] + _maze.x); _gear.y = (gearYpozArray[levelNumIndex][i] + _maze.y); _gear.addEventListener("myCustomEvent", dugme_klik, false, 0, true); addChild(_gear); gear_Array.push(_gear); i++; }; _kompas = new Kompas(); _kompas.x = 700; _kompas.y = 100; i = 1; while (i < 5) { _kompas[("str" + i)].gotoAndStop(1); _kompas[("str" + i)].str_dugme.addEventListener("odzivStrelica", str_klik); i++; }; addChild(_kompas); this.addEventListener(MouseEvent.MOUSE_MOVE, moveCompass); uzvicnik = new uzvicnik_animat(); addChild(uzvicnik); uzvicnik.x = 650; uzvicnik.y = 650; _levelMask = new LevelMask(); _levelMask.x = 0; _levelMask.y = 400; addChild(_levelMask); _levelAnn = new LevelAnnounce(); _levelAnn.x = 800; _levelAnn.y = 200; _levelAnn.addEventListener(Event.ENTER_FRAME, let_levelAnn, false, 0, true); _levelAnnBrojac = 0; addChild(_levelAnn); _infoM = new informationsClip(); _infoM.x = 267; _infoM.y = 550; addChild(_infoM); _infoM.info_dugme.natpis.gotoAndStop(8); _infoM.cancel_dugme.natpis.gotoAndStop(9); _infoM.cancel_dugme.natpis.mouseEnabled = false; _infoM.info_dugme.natpis.mouseEnabled = false; _infoM.info_dugme.addEventListener(MouseEvent.MOUSE_DOWN, info_reakcija, false, 0, true); _infoM.cancel_dugme.addEventListener(MouseEvent.MOUSE_DOWN, info_cancel, false, 0, true); _local5 = new Osnovni_font(); _local6 = new TextFormat(); _local6.font = _local5.fontName; nivoShow.embedFonts = true; nivoShow.text = ((((("level:" + levelNum) + " Moves made: ") + number_moves) + " Optimal number of moves: ") + optimum_moves[(GameMain.aktuelniNivo - 1)]); nivoShow.setTextFormat(_local6); } function moveCompass(_arg1:MouseEvent):void{ var _local2:int; var _local3:int; var _local4:Boolean; var _local5:Number; var _local6:Number; var _local7:*; if (Status_rotacije == 1){ pri = 99; _local4 = false; _local7 = 1; while (_local7 < (gear_Array.length - 1)) { _local5 = (stage.mouseX - gear_Array[_local7].x); _local6 = (stage.mouseY - gear_Array[_local7].y); _local3 = Math.sqrt(((_local5 * _local5) + (_local6 * _local6))); if ((((((_local3 < (gear_Array[_local7]._poluprecnik + 10))) && ((_kompas.x == 700)))) || ((_local3 < (gear_Array[_local7]._poluprecnik - 10))))){ _kompas.x = (gear_Array[_local7].x - 2); _kompas.y = gear_Array[_local7].y; pri = _local7; procenjivanje_kompas(); }; if (_local3 < (gear_Array[_local7]._poluprecnik + 10)){ _local4 = true; _local2 = _local7; }; _local7++; }; if (pri == 99){ if (!_local4){ _kompas.x = 700; } else { pri = _local2; }; }; }; } private function info_cancel(_arg1:MouseEvent):void{ trace("info cancel"); _infoM.y = 550; _levelMask.y = 400; _infoM.removeEventListener(Event.ENTER_FRAME, let_infoM); } private function let_infoM(_arg1:Event):void{ _infoM.y = (_infoM.y - delta_infoM); if (_infoM.y < 220){ trace("Prozor je stao"); _infoM.removeEventListener(Event.ENTER_FRAME, let_infoM); if (levelCompleteFlag){ trace("Lepota kompletiranja:", levelCompleteBeauty); }; }; } private function pomeraj_infom():void{ _levelMask.y = 0; _infoM.y = 1750; _infoM.gotoAndStop(2); _infoM.addEventListener(Event.ENTER_FRAME, let_infoM, false, 0, true); } function procenjivanje_kompas():void{ var _local1:Number; var _local2:Number; var _local3:Array; var _local4:Array; var _local5:Boolean; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:int; var _local18:int; _local3 = [0, -1, 0, 1]; _local4 = [-1, 0, 1, 0]; _local6 = 5; _local8 = gear_Array.length; _local9 = 11; _local10 = (int(gear_Array[pri]._poluprecnik) - _local9); _local11 = int(gear_Array[pri]._poluprecnik); _local17 = 0; while (_local17 < 4) { _local5 = false; _local7 = (_local17 + 1); _local1 = (gear_Array[pri].x + (_local6 * _local3[_local17])); _local2 = (gear_Array[pri].y + (_local6 * _local4[_local17])); if (_maze.hitTestPoint(_local1, _local2, true)){ _local5 = true; _local18 = 0; while (_local18 < _local8) { if (_local18 != pri){ _local12 = (int(gear_Array[_local18]._poluprecnik) - _local9); _local13 = int(gear_Array[_local18]._poluprecnik); _local14 = (_local1 - gear_Array[_local18].x); _local15 = (_local2 - gear_Array[_local18].y); _local16 = Math.sqrt(((_local14 * _local14) + (_local15 * _local15))); if (_local16 < (_local10 + _local13)){ _local5 = false; }; }; _local18++; }; }; if (_local5){ _kompas[("str" + _local7)].alpha = 1; _kompas[("str" + _local7)].mouseChildren = true; } else { _kompas[("str" + _local7)].alpha = 0.2; _kompas[("str" + _local7)].mouseChildren = false; }; _local17++; }; } function str_klik(_arg1:odzivStrelica):void{ number_moves++; nivoShow.text = ((((("level:" + levelNum) + " Moves made: ") + number_moves) + " Optimal number of moves: ") + optimum_moves[(GameMain.aktuelniNivo - 1)]); Status_rotacije = 0; _kompas.x = 700; trace("Pri:", pri); zadatiSmer = (int(_arg1.target.parent.name.charAt(3)) - 1); gear_Array[pri].status_zupcanika = 2; } private function let_levelAnn(_arg1:Event):void{ if ((((_levelAnnBrojac < 26)) || ((_levelAnnBrojac > 50)))){ _levelAnn.x = (_levelAnn.x - 20); }; if (_levelAnn.x < -300){ _levelAnn.removeEventListener(Event.ENTER_FRAME, let_levelAnn); }; _levelAnnBrojac++; } private function info_reakcija(_arg1:MouseEvent):void{ var _local2:URLRequest; if (_infoM.info_text.currentFrame != 3){ _levelMask.y = 400; _infoM.info_dugme.removeEventListener(MouseEvent.MOUSE_DOWN, info_reakcija); if (_infoM.cancel_dugme){ _infoM.cancel_dugme.removeEventListener(MouseEvent.MOUSE_DOWN, info_cancel); }; _infoM.removeEventListener(Event.ENTER_FRAME, let_infoM); Status_rotacije = 99; } else { _levelMask.y = 400; _infoM.y = 550; _infoM.removeEventListener(Event.ENTER_FRAME, let_infoM); _local2 = new URLRequest(("http://10x10games.com/games/gearzzle/solution/solution.php?level=" + GameMain.aktuelniNivo)); navigateToURL(_local2, "_blank"); }; } public function dugme_klik(_arg1:myCustomEvent):void{ switch (_arg1.myMessage){ case 5: trace("Kliknut Restart nivoa"); GameMain.game_state = 4; _infoM.info_text.gotoAndStop(1); if (_infoM.hasEventListener(Event.ENTER_FRAME) == false){ _levelMask.y = 0; _infoM.addEventListener(Event.ENTER_FRAME, let_infoM, false, 0, true); }; break; case 6: trace("Kliknuto Povratak na meni"); GameMain.game_state = 5; _infoM.info_text.gotoAndStop(2); if (_infoM.hasEventListener(Event.ENTER_FRAME) == false){ _levelMask.y = 0; _infoM.addEventListener(Event.ENTER_FRAME, let_infoM, false, 0, true); }; break; case 7: trace("Kliknuto Solution"); _infoM.info_text.gotoAndStop(3); if (_infoM.hasEventListener(Event.ENTER_FRAME) == false){ _levelMask.y = 0; _infoM.addEventListener(Event.ENTER_FRAME, let_infoM, false, 0, true); }; break; case 8: trace("Zupcanik prijavljuje kontrasmer"); _infoM.info_text.gotoAndStop(4); GameMain.game_state = 4; if ((((_infoM.hasEventListener(Event.ENTER_FRAME) == false)) && ((_infoM.y > 500)))){ pomeraj_infom(); }; break; case 9: _infoM.info_text.gotoAndStop(5); GameMain.game_state = 4; if (GameMain.aktuelniNivo < 21){ GameMain.aktuelniNivo++; }; if (GameMain.so.data.nivo < GameMain.aktuelniNivo){ GameMain.so.data.nivo = GameMain.aktuelniNivo; GameMain.so.flush(); GameMain.so.close(); }; if (GameMain.aktuelniNivo == 21){ _infoM.info_text.gotoAndStop(6); GameMain.game_state = 5; }; if ((((_infoM.hasEventListener(Event.ENTER_FRAME) == false)) && ((_infoM.y > 500)))){ pomeraj_infom(); }; break; case 10: removeChild(_maze); _levelAnn.removeEventListener(Event.ENTER_FRAME, let_levelAnn); dispatchEvent(new promenaStanjaIgre()); break; }; } } }//package
Section 19
//LevelMask (LevelMask) package { import flash.display.*; public dynamic class LevelMask extends MovieClip { } }//package
Section 20
//levelThumb (levelThumb) package { import flash.display.*; public dynamic class levelThumb extends MovieClip { public var lvlStrip:MovieClip; public var thumbMask:MovieClip; } }//package
Section 21
//levelThumbClass (levelThumbClass) package { import flash.events.*; import flash.display.*; public class levelThumbClass extends MovieClip { public var _levelnum:int; public function levelThumbClass(_arg1:int, _arg2:int){ var _local3:levelThumb; super(); _local3 = new levelThumb(); _levelnum = _arg1; _local3.lvlStrip.gotoAndStop(this._levelnum); _local3.thumbMask.gotoAndStop(_arg2); _local3.lvlStrip.mouseEnabled = false; if (_arg2 == 1){ _local3.addEventListener(MouseEvent.MOUSE_DOWN, klik_dugme, false, 0, true); }; addChild(_local3); } private function klik_dugme(_arg1:MouseEvent):void{ dispatchEvent(new myCustomEvent(_levelnum)); } } }//package
Section 22
//LoadingBox (LoadingBox) package { import flash.display.*; import flash.text.*; public class LoadingBox extends MovieClip { public var loading_txt:TextField; public function LoadingBox(){ trace("loading box"); } public function update(_arg1:int):void{ loading_txt.text = (String(_arg1) + "%"); } } }//package
Section 23
//mainMenu (mainMenu) package { import flash.events.*; import flash.display.*; import flash.media.*; import flash.net.*; public class mainMenu extends MovieClip { var stanje:int; var button_type:Array; var i:int; var _button:myButtonClass; var _buttonArray:Array; var delta_instr:int; private var Muzika:Ready_for_now; var button_x_pos:Array; var muzDug:muzDugme; var zahtev_sendfriend:URLRequest; var _instr:instructionsClip; var button_counter:int; static var MuzikaChannel:SoundChannel; static var MuzickaLogika:int = 1; static var button_species:int; public function mainMenu(){ zahtev_sendfriend = new URLRequest("http://www.10x10games.com/games/gearzzle/send_to_friend/send.php"); super(); addFrameScript(51, frame52); if (MuzikaChannel){ MuzikaChannel.stop(); }; GameMain.aktuelniNivo = 1; button_x_pos = [-400, 938, -400, 938]; button_type = [1, 2, 3, 4]; _buttonArray = new Array(); button_counter = 0; stanje = 1; Muzika = new Ready_for_now(); i = 0; while (i < 4) { button_species = button_type[i]; _button = new myButtonClass(); _button.button_smer = (((i % 2))==0) ? 20 : -20; _button.x = button_x_pos[i]; _button.y = (160 + (i * 50)); _button.addEventListener("myCustomEvent", dugme_klik, false, 0, true); addChild(_button); _buttonArray.push(_button); i++; }; _instr = new instructionsClip(); _instr.x = 270; _instr.y = 550; addChild(_instr); _instr.inst_dugme.addEventListener(MouseEvent.MOUSE_DOWN, gasi_instr, false, 0, true); muzDug = new muzDugme(); muzDug.x = 515; muzDug.y = 375; addChild(muzDug); muzDug.MuzickoDugme.mouseEnabled = false; muzDug.addEventListener(MouseEvent.MOUSE_DOWN, musiconoff, false, 0, true); if (MuzickaLogika == 1){ MuzikaChannel = Muzika.play(0, 999); } else { muzDug.MuzickoDugme.gotoAndStop(2); }; this.addEventListener(Event.ENTER_FRAME, button_run, false, 0, true); } private function button_run(_arg1:Event):void{ if (GameMain.game_state == 0){ button_counter++; i = 0; while (i < 4) { _buttonArray[i].x = (_buttonArray[i].x + _buttonArray[i].button_smer); if ((((button_counter == 35)) || ((button_counter == 40)))){ _buttonArray[i].button_smer = (_buttonArray[i].button_smer * -0.7); }; if (button_counter == 44){ _buttonArray[i].button_smer = 0; GameMain.game_state = 1; }; i++; }; }; } function musiconoff(_arg1:MouseEvent):void{ muzDug.MuzickoDugme.gotoAndStop((1 + MuzickaLogika)); MuzickaLogika = (1 - MuzickaLogika); if (MuzickaLogika == 0){ MuzikaChannel.stop(); } else { MuzikaChannel = Muzika.play(0, 999); }; } private function gasi_instr(_arg1:MouseEvent):void{ delta_instr = (delta_instr * -1); if (_instr.hasEventListener(Event.ENTER_FRAME) == false){ _instr.addEventListener(Event.ENTER_FRAME, let_instr, false, 0, true); }; } function frame52(){ stop(); } private function dugme_klik(_arg1:myCustomEvent):void{ var _local2:URLRequest; switch (_arg1.myMessage){ case 1: trace("Kliknut Start"); i = 0; while (i < 4) { _buttonArray[i].removeEventListener("myCustomEvent", dugme_klik); i++; }; this.removeEventListener(Event.ENTER_FRAME, button_run); _instr.removeEventListener(Event.ENTER_FRAME, let_instr); GameMain.game_state = 2; dispatchEvent(new promenaStanjaIgre()); break; case 2: if (_instr.hasEventListener(Event.ENTER_FRAME) == false){ delta_instr = 30; _instr.addEventListener(Event.ENTER_FRAME, let_instr, false, 0, true); }; break; case 3: trace("Kliknuto OtherGames"); _local2 = new URLRequest("http://www.10x10games.com"); navigateToURL(_local2, "_blank"); break; case 4: trace("Kliknuto SendToFriend"); navigateToURL(zahtev_sendfriend, "_blank"); break; }; } private function let_instr(_arg1:Event):void{ _instr.y = (_instr.y - delta_instr); if ((((_instr.y < 260)) || ((_instr.y >= 550)))){ _instr.removeEventListener(Event.ENTER_FRAME, let_instr); }; } } }//package
Section 24
//maze (maze) package { import flash.display.*; public dynamic class maze extends MovieClip { public function maze(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19, 19, frame20); } function frame10(){ stop(); } function frame14(){ stop(); } function frame18(){ stop(); } function frame12(){ stop(); } function frame3(){ stop(); } function frame6(){ stop(); } function frame7(){ stop(); } function frame1(){ stop(); } function frame19(){ stop(); } function frame13(){ stop(); } function frame17(){ stop(); } function frame4(){ stop(); } function frame5(){ stop(); } function frame9(){ stop(); } function frame16(){ stop(); } function frame8(){ stop(); } function frame2(){ stop(); } function frame15(){ stop(); } function frame20(){ stop(); } function frame11(){ stop(); } } }//package
Section 25
//muzDugme (muzDugme) package { import flash.display.*; public dynamic class muzDugme extends MovieClip { public var MuzickoDugme:muzDugmeOsnov; } }//package
Section 26
//muzDugmeOsnov (muzDugmeOsnov) package { import flash.display.*; public dynamic class muzDugmeOsnov extends MovieClip { public function muzDugmeOsnov(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ stop(); } } }//package
Section 27
//MuzickoDugme (MuzickoDugme) package { import flash.display.*; public dynamic class MuzickoDugme extends SimpleButton { } }//package
Section 28
//myButton (myButton) package { import flash.display.*; public dynamic class myButton extends MovieClip { public var natpis:MovieClip; } }//package
Section 29
//myButtonClass (myButtonClass) package { import flash.events.*; import flash.display.*; public class myButtonClass extends MovieClip { var my_button_species:int; var button_smer:Number; public function myButtonClass(){ var _local1:myButton; super(); my_button_species = mainMenu.button_species; _local1 = new myButton(); _local1.natpis.gotoAndStop(my_button_species); _local1.natpis.mouseEnabled = false; _local1.addEventListener(MouseEvent.MOUSE_DOWN, klik_dugme, false, 0, true); addChild(_local1); } private function klik_dugme(_arg1:MouseEvent):void{ dispatchEvent(new myCustomEvent(my_button_species)); } } }//package
Section 30
//myCustomEvent (myCustomEvent) package { import flash.events.*; public class myCustomEvent extends Event { public var myMessage:int; public function myCustomEvent(_arg1:int){ super("myCustomEvent"); myMessage = _arg1; } } }//package
Section 31
//odzivStrelica (odzivStrelica) package { import flash.events.*; public class odzivStrelica extends Event { public var odzivS:int; public function odzivStrelica(_arg1:int){ super("odzivStrelica"); odzivS = _arg1; } } }//package
Section 32
//Osnovni_font (Osnovni_font) package { import flash.text.*; public dynamic class Osnovni_font extends Font { } }//package
Section 33
//promenaStanjaIgre (promenaStanjaIgre) package { import flash.events.*; public class promenaStanjaIgre extends Event { public var promenaStatusa:int; public function promenaStanjaIgre(){ super("promenaStanjaIgre"); } } }//package
Section 34
//Ready_for_now (Ready_for_now) package { import flash.media.*; public dynamic class Ready_for_now extends Sound { } }//package
Section 35
//strela_2frejm (strela_2frejm) package { import flash.display.*; public dynamic class strela_2frejm extends MovieClip { public var str_nista:MovieClip; public var str_dugme:strela_dugme; } }//package
Section 36
//strela_dugme (strela_dugme) package { import flash.events.*; import flash.display.*; public class strela_dugme extends SimpleButton { var species:int; public function strela_dugme(){ this.addEventListener(MouseEvent.MOUSE_DOWN, klik_dugme, false, 0, true); } private function klik_dugme(_arg1:MouseEvent):void{ dispatchEvent(new odzivStrelica(5)); } } }//package
Section 37
//uzvicnik_animat (uzvicnik_animat) package { import flash.display.*; public dynamic class uzvicnik_animat extends MovieClip { } }//package

Library Items

Symbol 1 Font {Osnovni_font}Used by:3 4 45 46 47 48 49 78 85 86 89 90 92 93 96 113 114 125 128 131 134 137 140 143 146 149 152 155 158 161 164 167 170 173 176 179 182 189
Symbol 2 GraphicUsed by:7
Symbol 3 TextUses:1Used by:7
Symbol 4 TextUses:1Used by:7
Symbol 5 FontUsed by:6
Symbol 6 EditableTextUses:5Used by:7
Symbol 7 MovieClip {LoadingBox}Uses:2 3 4 6
Symbol 8 GraphicUsed by:206
Symbol 9 FontUsed by:10
Symbol 10 TextUses:9Used by:206
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13 15
Symbol 13 MovieClipUses:12Used by:15
Symbol 14 GraphicUsed by:15
Symbol 15 Button {strela_dugme}Uses:12 13 14Used by:18
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClip {strela_2frejm}Uses:15 17Used by:19
Symbol 19 MovieClip {Kompas}Uses:18Used by:206
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip {uzvicnik_animat}Uses:21Used by:206
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:74 206
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:41
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:41
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:41
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:41
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:41
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:41
Symbol 37 BitmapUsed by:38
Symbol 38 GraphicUses:37Used by:41
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip {gearClass4}Uses:26 28 30 32 34 36 38 40Used by:206
Symbol 42 BitmapUsed by:43 109
Symbol 43 GraphicUses:42Used by:44
Symbol 44 MovieClipUses:43Used by:79 206
Symbol 45 TextUses:1Used by:54
Symbol 46 TextUses:1Used by:54
Symbol 47 TextUses:1Used by:54
Symbol 48 TextUses:1Used by:54
Symbol 49 TextUses:1Used by:54
Symbol 50 ShapeTweeningUsed by:53
Symbol 51 ShapeTweeningUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:50 51 52Used by:54
Symbol 54 MovieClip {Gearzzle_fla.info_text_10}Uses:45 46 47 48 49 53Used by:72 206
Symbol 55 GraphicUsed by:72
Symbol 56 GraphicUsed by:72 190
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59 198
Symbol 59 ButtonUses:58Used by:71
Symbol 60 FontUsed by:61 62 63 64 65 66 67 68 69 75 76 110 111
Symbol 61 TextUses:60Used by:70
Symbol 62 TextUses:60Used by:70
Symbol 63 TextUses:60Used by:70
Symbol 64 TextUses:60Used by:70
Symbol 65 TextUses:60Used by:70
Symbol 66 TextUses:60Used by:70
Symbol 67 TextUses:60Used by:70
Symbol 68 TextUses:60Used by:70
Symbol 69 TextUses:60Used by:70
Symbol 70 MovieClipUses:61 62 63 64 65 66 67 68 69Used by:71
Symbol 71 MovieClip {myButton}Uses:59 70Used by:72
Symbol 72 MovieClip {informationsClip}Uses:55 56 54 71Used by:206
Symbol 73 GraphicUsed by:206
Symbol 74 MovieClipUses:24Used by:79 206
Symbol 75 TextUses:60Used by:77
Symbol 76 TextUses:60Used by:77
Symbol 77 MovieClip {LevelAnnounce}Uses:75 76Used by:206
Symbol 78 EditableTextUses:1Used by:79
Symbol 79 MovieClip {levelGameClass}Uses:44 74 78Used by:206
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClip {LevelMask}Uses:80Used by:206
Symbol 82 GraphicUsed by:106 206
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:206
Symbol 85 TextUses:1Used by:87
Symbol 86 TextUses:1Used by:87
Symbol 87 MovieClip {Gearzzle_fla.uput_1_nivo_22}Uses:85 86Used by:106
Symbol 88 GraphicUsed by:106
Symbol 89 TextUses:1Used by:91
Symbol 90 TextUses:1Used by:91
Symbol 91 MovieClip {Gearzzle_fla.uput_2_nivo_23}Uses:89 90Used by:106
Symbol 92 TextUses:1Used by:94
Symbol 93 TextUses:1Used by:94
Symbol 94 MovieClip {Gearzzle_fla.uput_3_nivo_24}Uses:92 93Used by:106
Symbol 95 GraphicUsed by:106
Symbol 96 TextUses:1Used by:97
Symbol 97 MovieClip {Gearzzle_fla.uput_4_nivo_25}Uses:96Used by:106
Symbol 98 GraphicUsed by:106
Symbol 99 GraphicUsed by:106
Symbol 100 GraphicUsed by:106
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:106
Symbol 104 GraphicUsed by:106
Symbol 105 GraphicUsed by:106
Symbol 106 MovieClip {maze}Uses:82 87 88 91 94 95 97 98 99 100 101 102 103 104 105Used by:206
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClipUses:107Used by:206
Symbol 109 GraphicUses:42Used by:115 197 206
Symbol 110 TextUses:60Used by:112
Symbol 111 TextUses:60Used by:112
Symbol 112 MovieClipUses:110 111Used by:115
Symbol 113 TextUses:1Used by:115 197
Symbol 114 TextUses:1Used by:115 197
Symbol 115 MovieClip {Choose_Level}Uses:109 112 113 114Used by:206
Symbol 116 BitmapUsed by:117 184
Symbol 117 GraphicUses:116Used by:206
Symbol 118 GraphicUsed by:121
Symbol 119 GraphicUsed by:121
Symbol 120 GraphicUsed by:121
Symbol 121 ButtonUses:118 119 120Used by:186 206
Symbol 122 GraphicUsed by:183
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:183
Symbol 125 TextUses:1Used by:183
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:183
Symbol 128 TextUses:1Used by:183
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:183
Symbol 131 TextUses:1Used by:183
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:183
Symbol 134 TextUses:1Used by:183
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:183
Symbol 137 TextUses:1Used by:183
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:183
Symbol 140 TextUses:1Used by:183
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:183
Symbol 143 TextUses:1Used by:183
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:183
Symbol 146 TextUses:1Used by:183
Symbol 147 BitmapUsed by:148
Symbol 148 GraphicUses:147Used by:183
Symbol 149 TextUses:1Used by:183
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:183
Symbol 152 TextUses:1Used by:183
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:183
Symbol 155 TextUses:1Used by:183
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:183
Symbol 158 TextUses:1Used by:183
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:183
Symbol 161 TextUses:1Used by:183
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:183
Symbol 164 TextUses:1Used by:183
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:183
Symbol 167 TextUses:1Used by:183
Symbol 168 BitmapUsed by:169
Symbol 169 GraphicUses:168Used by:183
Symbol 170 TextUses:1Used by:183
Symbol 171 BitmapUsed by:172
Symbol 172 GraphicUses:171Used by:183
Symbol 173 TextUses:1Used by:183
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:183
Symbol 176 TextUses:1Used by:183
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:183
Symbol 179 TextUses:1Used by:183
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:183
Symbol 182 TextUses:1Used by:183
Symbol 183 MovieClipUses:122 124 125 127 128 130 131 133 134 136 137 139 140 142 143 145 146 148 149 151 152 154 155 157 158 160 161 163 164 166 167 169 170 172 173 175 176 178 179 181 182Used by:186
Symbol 184 GraphicUses:116Used by:185
Symbol 185 MovieClipUses:184Used by:186
Symbol 186 MovieClip {levelThumb}Uses:121 183 185Used by:206
Symbol 187 GraphicUsed by:188
Symbol 188 ButtonUses:187Used by:190 206
Symbol 189 TextUses:1Used by:190
Symbol 190 MovieClip {instructionsClip}Uses:56 189 188Used by:206
Symbol 191 GraphicUsed by:197
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:197
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClip {mainMenu}Uses:191 109 113 114 193 196Used by:206
Symbol 198 Button {MuzickoDugme}Uses:58Used by:203
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClip {muzDugmeOsnov}Uses:200 201Used by:203
Symbol 203 MovieClip {muzDugme}Uses:198 202Used by:206
Symbol 204 Sound {Ready_for_now}Used by:206
Symbol 205 Sound {Dopekick}Used by:206
Symbol 206 MovieClip {Gearzzle_fla.assetHolder_1}Uses:8 10 19 22 24 41 44 54 72 73 74 77 79 81 82 84 106 108 115 117 121 186 188 190 197 203 109 204 205Used by:Timeline

Instance Names

"loading_txt"Symbol 7 MovieClip {LoadingBox} Frame 1Symbol 6 EditableText
"str_dugme"Symbol 18 MovieClip {strela_2frejm} Frame 1Symbol 15 Button {strela_dugme}
"str_nista"Symbol 18 MovieClip {strela_2frejm} Frame 2Symbol 17 MovieClip
"str1"Symbol 19 MovieClip {Kompas} Frame 1Symbol 18 MovieClip {strela_2frejm}
"str3"Symbol 19 MovieClip {Kompas} Frame 1Symbol 18 MovieClip {strela_2frejm}
"str4"Symbol 19 MovieClip {Kompas} Frame 1Symbol 18 MovieClip {strela_2frejm}
"str2"Symbol 19 MovieClip {Kompas} Frame 1Symbol 18 MovieClip {strela_2frejm}
"natpis"Symbol 71 MovieClip {myButton} Frame 1Symbol 70 MovieClip
"info_text"Symbol 72 MovieClip {informationsClip} Frame 1Symbol 54 MovieClip {Gearzzle_fla.info_text_10}
"info_dugme"Symbol 72 MovieClip {informationsClip} Frame 1Symbol 71 MovieClip {myButton}
"cancel_dugme"Symbol 72 MovieClip {informationsClip} Frame 1Symbol 71 MovieClip {myButton}
"nivoShow"Symbol 79 MovieClip {levelGameClass} Frame 1Symbol 78 EditableText
"lvlStrip"Symbol 186 MovieClip {levelThumb} Frame 1Symbol 183 MovieClip
"thumbMask"Symbol 186 MovieClip {levelThumb} Frame 1Symbol 185 MovieClip
"inst_dugme"Symbol 190 MovieClip {instructionsClip} Frame 1Symbol 188 Button
"MuzickoDugme"Symbol 203 MovieClip {muzDugme} Frame 1Symbol 202 MovieClip {muzDugmeOsnov}

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS3.




http://swfchan.com/26/126719/info.shtml
Created: 25/2 -2019 19:07:30 Last modified: 25/2 -2019 19:07:30 Server time: 12/05 -2024 02:43:20