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Archived flashes:
228114
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/25458455?noj=FRM25458455-9DC" width="1" height="1"></div>

Inca Ball.swf

This is the info page for
Flash #127392

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Frame 1
stop();
Frame 2
function LoadAll() { GlobalTime = getTimer(); _root.onEnterFrame = LoadGame; } function LoadGame() { var _local2 = 5000; loadline._visible = true; Load = _root.getBytesLoaded(); Total = _root.getBytesTotal(); var _local4 = getTimer() - GlobalTime; if (Load >= ((Total * _local4) / _local2)) { Load = (Total * _local4) / _local2; } var _local3 = (100 * Load) / Total; KB.text = ((TextLoading.text + " (") + Math.floor(_local3)) + "%)"; loadline.line._x = _local3 * 2.48; if (Total <= Load) { delete _root.onEnterFrame; _root.gotoAndStop(4); } } function LoadXML() { var _local2 = new incaboll.GameClasses.LoadGameXML1(this, "levelxml", "textxml", LoadAll); } stop(); this._lockroot = true; stop(); URL = "http://www.youdagames.com/Inca+Ball-game-info-139/"; levelxml = "<?xml version=\"1.0\"?><Levels><Level><iBackGround Value=\"6\"/><iNumBalls Value=\"30\"/><iNumChains Value=\"4\"/><iNumColors Value=\"4\"/><iSplineSpeed Value=\"650\"/><iClassicBonusProbability Value=\"10\"/><Spline><p3Point Value=\"668,39\"/><p3Point Value=\"592,40\"/><p3Point Value=\"523,40\"/><p3Point Value=\"487,56\"/><p3Point Value=\"481,83\"/><p3Point Value=\"480,118\"/><p3Point Value=\"469,147\"/><p3Point Value=\"440,160\"/><p3Point Value=\"407,144\"/><p3Point Value=\"398,105\"/><p3Point Value=\"397,62\"/><p3Point Value=\"372,42\"/><p3Point Value=\"334,47\"/><p3Point Value=\"320,74\"/><p3Point Value=\"318,121\"/><p3Point Value=\"309,148\"/><p3Point Value=\"281,159\"/><p3Point Value=\"247,144\"/><p3Point Value=\"240,110\"/><p3Point Value=\"236,67\"/><p3Point Value=\"204,42\"/><p3Point Value=\"158,41\"/><p3Point Value=\"124,63\"/><p3Point Value=\"120,114\"/><p3Point Value=\"119,179\"/><p3Point Value=\"120,252\"/><p3Point Value=\"123,330\"/><p3Point Value=\"160,358\"/><p3Point Value=\"199,358\"/><p3Point Value=\"230,342\"/><p3Point Value=\"240,317\"/><p3Point Value=\"243,262\"/><p3Point Value=\"275,240\"/><p3Point Value=\"329,239\"/><p3Point Value=\"424,239\"/><p3Point Value=\"487,239\"/><p3Point 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value=\"true\"/><string id=\"CheatMode\" value=\"false\"/><string id=\"NagTime\" value=\"2\"/><string id=\"MaxLevel\" value=\"27\"/><string id=\"TextLoading\" text=\"Loading\"/><string id=\"TextMenu\" text=\"Menu\"/><string id=\"TextDownload\" text=\"Download\"/><string id=\"TextNextLevel\" text=\"Next level\"/><string id=\"TextLevel\" text=\"Level\"/><string id=\"TextLives\" text=\"Lives:\"/><string id=\"TextStats\" text=\"Statistics\"/><string id=\"TextBalls\" text=\"Balls\"/><string id=\"TextChains\" text=\"Chains\"/><string id=\"TextCombo\" text=\"Combo\"/><string id=\"TextLevelTime\" text=\"Level time\"/><string id=\"TextScore\" text=\"Score\"/><string id=\"TextContinue\" text=\"Continue\"/><string id=\"TextRestart\" text=\"Restart\"/><string id=\"TextOK\" text=\"OK\"/><string id=\"TextBonus0\" text=\"Multiball\"/><string id=\"TextBonus1\" text=\"Stop\"/><string id=\"TextBonus2\" text=\"Reverse\"/><string id=\"TextBonus3\" text=\"Slow\"/><string id=\"TextPause\" text=\"Pause\"/><string id=\"TextHowToPlay\" text=\"How to play\"/><string id=\"TextHelp1\" text=\"move the pad|with the mouse||left click to|shoot a ball||scroll or left|click on the|ball below to|swap the balls\"/><string id=\"TextHelp2\" text=\"catch bonuses|to use|their power\"/><string id=\"TextHelp3\" text=\"clear balls by getting 3 or more|of the same color in a row|don&apos;t let them reach the skull!\"/><string id=\"TextGameOver\" text=\"Game Over.||Please start over or|try the full version.\"/><string id=\"TextGameComplete\" text=\"You have completed the part|of the journey offered by|the online version of|Incaball.|To continue, please try|the full version of the game.\"/><string id=\"TextNag\" text=\"- Unlimited gameplay||- Explore 60 thrilling levels||- Access 15 exciting power-ups||- Earn money and buy explosive| artifacts in the shop||- Save and restore games| from any point||- Win a prize at the end| of the game\"/></Texts>"; Stage.scaleMode = "noScale"; Stage.showMenu = false; LoadXML(); loadline._visible = false;
Frame 3
gotoAndStop (1);
Frame 4
function TextShow(Inside, Str, l, W, H, C, WT, HT, format, SC, EC) { function Attach(STR) { if (att) { Inside.TEXT.attachMovie(STR + l, U, Inside.TEXT.getNextHighestDepth()); } else { Inside.TEXT.createEmptyMovieClip(U, Inside.TEXT.getNextHighestDepth()); AttachLetter(Inside.TEXT[U], STR); } var _local1 = Inside.TEXT[U]; _local1._x = X; _local1._y = Y; if (Inside.TEXT[U]._width != undefined) { wid = Inside.TEXT[U]._width; X = X + (wid + W); Len++; } } function AttachLetter(InS, Str) { InS.createTextField("TEXT", InS.getNextHighestDepth(), 0, -10, 0, 0); InS.TEXT.multiline = true; InS.TEXT.embedFonts = l == "GameFont"; InS.TEXT.autoSize = "left"; InS.TEXT.selectable = false; var format = new TextFormat(); format.font = l; format.size = WT; format.bold = false; format.color = HT; format.align = "left"; format.leftMargin = 0; format.rightMargin = 0; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); if (InS.TEXT._width < 5) { format.font = "GameFont"; InS.TEXT.embedFonts = true; InS.TEXT.text = Str; InS.TEXT.setTextFormat(format); } if (l == "gradient") { var Wi = InS.TEXT._width; var He = InS.TEXT._height; InS.createEmptyMovieClip("s", 100); with (InS.s) { colors = [SC, EC]; alphas = [100, 100]; ratios = [0, 255]; lineStyle(1, 0); matrix = {matrixType:"box", x:0, y:0, w:Wi, h:He, r:(Math.PI/4)}; beginGradientFill("linear", colors, alphas, ratios, matrix); moveTo(0, 0); lineTo(0, He); lineTo(Wi, He); lineTo(Wi, 0); lineTo(0, 0); endFill(); } InS.s._y = InS.s._y - 10; InS.s.setMask(InS.TEXT); } } if ((l == undefined) || (l == "0")) { l = "GameFont"; W = -4; H = 15; C = 1; WT = 16; HT = _root.TextYellow; } W = W - 0.5; if ((format == undefined) || (format == 0)) { format = 1000; } Letter = 0; var Lines = 0; var Len = 0; Str = Str.split("&apos;").join("'"); Str = Str.split("&quot;").join("\""); var X = 0; var Y = 0; var L = 0; var wid = 0; var mc = Inside.attachMovie(Str.substr(0, 1) + l, "AAA", Inside.getNextHighestDepth(), {_x:-1000}); var att = (mc._name != undefined); mc.removeMovieClip(); Inside.TEXT.removeMovieClip(); Inside.TEXT.removeTextField(); Inside.createEmptyMovieClip("TEXT", Inside.getNextHighestDepth()); var i = 0; while (i < Str.length) { var j = Str.substr(i, 1); if (j == "|") { if (Len > Letter) { Letter = Len; } Len = 0; if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } L++; X = 0; if ((H == 0) || (H == undefined)) { H == 12; } Y = Y + H; } else { var U = ((("t" + i) + "y") + L); if (j == " ") { if (X > format) { Str = (Str.substr(0, i - 1) + "|") + Str.substr(i + 1, Str.length); i = i - 2; } else if (Inside.TEXT.t0y0._width > 0) { X = X + ((Inside.TEXT.t0y0._width * 3) / 4); Len++; } } else { Attach(String(j)); } } i++; } if (C == 1) { X = X / 2; var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } else if (C == 2) { var k = 0; while (k < Str.length) { Inside.TEXT[(("t" + k) + "y") + L]._x = Inside.TEXT[(("t" + k) + "y") + L]._x - X; k++; } } if (Len > Letter) { Letter = Len; } return(L); } function ConvertText(hint) { Lines = 0; var _local4 = ""; var _local2 = 0; var _local1 = 0; while (_local1 < hint.length) { var _local3 = hint.substr(_local1, 1); if (_local3 == "|") { if (_local2 > Letter) { Letter = _local2; } _local2 = 0; _local4 = _local4 + newline; Lines++; } else { _local4 = _local4 + _local3; _local2++; } _local1++; } if (_local2 > Letter) { Letter = _local2; } return(_local4); } function GetBlack(MC, A, D, N) { if (MC == undefined) { MC = _root; } if (A == undefined) { A = 0; } if (D == undefined) { D = MC.GD(); } if (N == undefined) { N = "bl"; } return(MC.attachMovie("black", N, D, {_alpha:A, _width:520, _height:390, onPress:null, useHandCursor:false})); } function FunctionNew() { if (Game.Menu.CanPress) { Game.Menu.removeMovieClip(); GameF.Nag(0, 1); } } function FunctionResume() { if (Game.Menu.CanPress) { Game.Menu.UnMove(); } } function FunctionSound() { var _local1 = 0; while (_local1 < (menu_buttons.length - 1)) { if (menu_buttons[_local1].funct == "FSound") { break; } _local1++; } var _local2 = menu_buttons[menu_buttons.length - 1].text; menu_buttons[menu_buttons.length - 1].text = menu_buttons[_local1].text; menu_buttons[_local1].text = _local2; Game.Menu["b" + _local1].InitText(_local2, "0", 0, -2); SoundOn = !SoundOn; } function FunctionHelp(c) { if (Game.Menu.CanPress || (c)) { var _local2 = _root.attachMovie("help_panel", "help_panel", 81); _root.TextShow(_local2.head, _root.TextHowToPlay.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt1, _root.TextHelp1.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt2, _root.TextHelp2.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); _root.TextShow(_local2.txt3, _root.TextHelp3.text, "GameFont", -4, 14, 1, 12, _root.TextYellow); var _local3 = _local2.attachMovie("button", "BOK", 12); _local3.InitText(" "); TextShow(_local2.okt, _root.TextOK.text, "GameFont", -2, 14, 1, 14, _root.TextYellow); _local2.okt.swapDepths(13); _local3.InitFunction(function () { _root.help_panel.removeMovieClip(); }); _local3._x = 230; _local3._y = 368; _local3._width = 70; _local3._height = 20; _root.GetBlack(_local2.e, 20, 1); } } function FunctionDownload() { getURL (_root.DownloadLink.value, "_blank"); } function Save() { if (SaveMode.value != "false") { var _local1 = Game.link; score = Math.max(int(_local1.ScoreP.score), int(_local1.score)); Life = _local1.Life; level = _local1.level; Saving.SaveInfo(); } } function InitSound() { function AddSound(NameA, MC) { for (var _local4 in NameA) { _root[NameA[_local4]] = new GameSound(NameA[_local4], MC); } } _root.createEmptyMovieClip("SoundsClip", 33); var _local3 = ["s500_s", "bonus_s", "button_s", "swap_s", "blow_s", "gameover_s", "levelcomplete_s", "pointer_s", "stone_s", "string_s", "shoot_s", "warn_s"]; AddSound(_local3, _root.SoundsClip); s500_s.setVolume(60); } stop(); this._lockroot = true; stop(); this._lockroot = true; var SoundOn = true; var level = 0; var score = 0; var Life = 3; var notBlock = true; var TextYellow = 16776960; var TextYellowD = 16763904; MovieClip.prototype.GD = getNextHighestDepth; _root.setMask(GetBlack(_root, 0, 0, "FonMask")); if (SaveMode.value != "false") { var LoadArray = new Array("level", "score", "Life", "SoundOn"); var Saving = new SaveGame(this, LoadArray, "Incaball"); Saving.LoadInfo(); if (!level) { FunctionHelp(1); } } else { FunctionHelp(1); } if (!SoundOn) { FunctionSound(); SoundOn = false; } InitSound(); var GameF = (new incaboll.GameClasses.GameField(LEVELS, level, Life, score));
Symbol 3 Button
on (press) { getURL ("http://www.youdagames.com", "_blank"); }
Symbol 28 MovieClip Frame 99
_root.gotoAndPlay(2);
Symbol 180 MovieClip [__Packages.incaboll.GameClasses.LoadGameXML1] Frame 0
class incaboll.GameClasses.LoadGameXML1 { var MCRoot, Loading, LEVELxml, TEXTxml; function LoadGameXML1 (MCRoot, levelPath, textPath, Loading) { this.MCRoot = MCRoot; this.Loading = Loading; LEVELxml = new XML(_root[levelPath]); initLevelXML(LEVELxml); TEXTxml = new XML(_root[textPath]); initTEXTXML(TEXTxml); } function initLevelXML(ThisXML) { var _local29 = ThisXML.firstChild; if (_local29 != undefined) { MCRoot.loadbar._visible = true; MCRoot.LEVELS = new Array(); var _local28 = _local29.childNodes; var _local25 = 0; while (_local25 < _local28.length) { var _local13 = {}; var _local11 = _local28[_local25].childNodes; var _local18 = 0; var _local6 = 0; while (_local6 < _local11.length) { if (_local11[_local6].nodeName.substr(0, 1) == "i") { _local13[_local11[_local6].nodeName] = int(_local11[_local6].attributes.Value); } else if (_local11[_local6].nodeName == "Spline") { var _local4 = new incaboll.GameClasses.Spline(); var _local3 = new incaboll.GameClasses.Spline(); var _local2 = _local11[_local6].childNodes; var _local17 = 0; var _local5 = 1; while (_local5 < _local2.length) { var _local9 = _local2[_local5 - 1].attributes.Value.split(",")[0] * 0.65; var _local10 = _local2[_local5 - 1].attributes.Value.split(",")[1] * 0.65; var _local7 = _local2[_local5].attributes.Value.split(",")[0] * 0.65; var _local8 = _local2[_local5].attributes.Value.split(",")[1] * 0.65; var _local21 = incaboll.GameClasses.Delegate.Distance(_local9, _local7, _local10, _local8); _local17 = _local17 + _local21; _local5++; } var _local9 = _local2[0].attributes.Value.split(",")[0] * 0.65; var _local10 = _local2[0].attributes.Value.split(",")[1] * 0.65; var _local7 = _local2[1].attributes.Value.split(",")[0] * 0.65; var _local8 = _local2[1].attributes.Value.split(",")[1] * 0.65; _local7 = _local7 - _local9; _local8 = _local8 - _local10; _local13.koef = 2000 / _local17; _local5 = 40; while (_local5 >= 0) { if (Math.abs(_local7) > Math.abs(_local8)) { var _local22 = ((_local7 / Math.abs(_local7)) * _local5) * 20; _local4.addKey(_local9 - _local22); _local3.addKey(_local10); } else { var _local22 = ((_local8 / Math.abs(_local8)) * _local5) * 20; _local3.addKey(_local10 - _local22); _local4.addKey(_local9); } _local5--; } _local5 = 0; while (_local5 < _local2.length) { var _local14 = _local2[_local5].attributes.Value.split(","); _local4.addKey(_local14[0] * 0.65); _local3.addKey(_local14[1] * 0.65); _local5++; } _local4.Calculate(); _local3.Calculate(); var _local23 = _local17 / 200; var _local20 = _local4.getPoint(0); var _local19 = _local3.getPoint(0); var _local12 = 800; var _local24 = 0; var _local16 = new incaboll.GameClasses.Spline(); var _local15 = new incaboll.GameClasses.Spline(); _local5 = 0; while (_local5 <= _local12) { var _local27 = _local4.getPoint(_local5 / _local12); var _local26 = _local3.getPoint(_local5 / _local12); _local24 = incaboll.GameClasses.Delegate.Distance(_local27, _local20, _local26, _local19); if (_local24 > _local23) { _local20 = _local27; _local19 = _local26; _local16.addKey(_local27); _local15.addKey(_local26); } _local5++; } _local16.Calculate(); _local15.Calculate(); _local13["SPx" + _local18] = _local16; _local13["SPy" + _local18] = _local15; _local13["d0" + _local18] = {x:_local9, y:_local10}; _local18++; } _local6++; } MCRoot.LEVELS.push(_local13); _local25++; } if (!(--XMLCount)) { Loading(); } } else { MCRoot.KB.text = "Unable init the game"; } } function initTEXTXML(ThisXML) { MCRoot.Dialogs = new Array(); var _local11 = ThisXML.firstChild; var _local4 = _local11.childNodes; var _local2 = 0; while (_local2 < _local4.length) { if (_local4[_local2].nodeName == "text") { var _local8 = ""; var _local10 = _local4[_local2].attributes.id; var _local9 = _local4[_local2].childNodes; var _local6 = 0; while (_local6 < _local9.length) { _local8 = _local8 + (_local9[_local6].attributes.text + "|"); _local6++; } _local8 = _local8.substr(0, -1); MCRoot[_local10] = _local8; } else if (_local4[_local2].nodeName == "string") { var _local7 = (MCRoot[_local4[_local2].attributes.id] = {}); for (var _local10 in _local4[_local2].attributes) { _local7[_local10] = _local4[_local2].attributes[_local10]; } } else if (_local4[_local2].nodeName == "menu_buttons") { MCRoot.menu_buttons = new Array(); var _local5 = _local4[_local2].childNodes; var _local3 = 0; while (_local3 < _local5.length) { var _local7 = {}; for (var _local10 in _local5[_local3].attributes) { _local7[_local10] = _local5[_local3].attributes[_local10]; } MCRoot.menu_buttons.push(_local7); _local3++; } } _local2++; } if (!(--XMLCount)) { Loading(); } } var XMLCount = 2; }
Symbol 181 MovieClip [__Packages.incaboll.GameClasses.Spline] Frame 0
class incaboll.GameClasses.Spline { var keys; function Spline () { keys = new Array(); if (arguments.length > 0) { InitSpline(arguments); } } function GetKeys() { return(keys); } function addKey(key) { var _local2 = new Array(2); _local2[0] = key; _local2[1] = key; keys.push(_local2); } function getFrame(i, t) { return(SplineInterpolation(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getGradient(i, t) { return(GetGradient(keys[i][0], keys[i + 1][0], keys[i][1], keys[i + 1][1], t)); } function getPoint(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getFrame(_local2, _local4)); } function getGlobalGradient(t) { var _local3 = 1 / getSectors(); var _local2 = Math.floor(t / _local3); if (_local2 >= getSectors()) { return(keys[keys.length - 1][0]); } var _local4 = (t - (_local2 * _local3)) / _local3; return(getGradient(_local2, _local4)); } function getSectors() { return(keys.length - 1); } function Calculate(cycled) { if (cycled) { keys.push(keys[0]); } var _local3; var _local5; var _local4; if (cycled) { _local3 = keys[0][0] - keys[keys.length - 2][0]; _local5 = keys[1][0] - keys[0][0]; _local4 = _local5 - _local3; keys[0][1] = _local3 + (0.5 * _local4); keys[keys.length - 1][1] = keys[0][1]; } else if (keys.length > 1) { keys[0][1] = keys[1][0] - keys[0][0]; keys[keys.length - 1][1] = keys[keys.length - 1][0] - keys[keys.length - 2][0]; } var _local2 = 1; while (_local2 < (keys.length - 1)) { _local3 = keys[_local2][0] - keys[_local2 - 1][0]; _local5 = keys[_local2 + 1][0] - keys[_local2][0]; _local4 = _local5 - _local3; keys[_local2][1] = _local3 + (0.5 * _local4); _local2++; } } function SplineInterpolation(x1, x2, r1, r2, t) { var _local1 = t * t; var _local2 = _local1 * t; var _local4 = (((x1 * (((2 * _local2) - (3 * _local1)) + 1)) + (r1 * ((_local2 - (2 * _local1)) + t))) + (x2 * ((-2 * _local2) + (3 * _local1)))) + (r2 * (_local2 - _local1)); return(_local4); } function GetGradient(x1, x2, r1, r2, t) { var _local2 = t * t; var _local3 = ((((6 * x1) * (_local2 - t)) + (r1 * (((3 * _local2) - (4 * t)) + 1))) + ((6 * x2) * (t - _local2))) + (r2 * ((3 * _local2) - (2 * t))); return(_local3); } function InitSpline(A) { var _local2 = 0; while (_local2 < A.length) { addKey(A[_local2]); _local2++; } Calculate(); } }
Symbol 182 MovieClip [__Packages.incaboll.GameClasses.Delegate] Frame 0
class incaboll.GameClasses.Delegate extends Object { function Delegate () { super(); } static function create() { var _local2 = function () { var _local2 = arguments.callee.obj; var _local3 = arguments.callee.func; var _local4 = arguments.callee.arg; return(_local3.apply(_local2, _local4)); }; _local2.obj = arguments[0]; _local2.func = arguments[1]; _local2.arg = arguments.splice(2, arguments.length - 1); return(_local2); } static function ClearAll(mc, M, I, III) { for (var _local5 in mc) { if ((typeof(mc[_local5]) == "movieclip") && (String(mc).split(".").length < String(mc[_local5]).split(".").length)) { ClearAll(mc[_local5], M, I); if (M) { mc[_local5].DELETE(); mc[_local5].removeMovieClip(); } } if (I) { clearInterval(mc[_local5]); } } if ((M && (!III)) && (mc != _root)) { mc.removeMovieClip(); } } static function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } }
Symbol 183 MovieClip [__Packages.incaboll.GameClasses.BallClass] Frame 0
class incaboll.GameClasses.BallClass extends MovieClip { var Game, b, movingB, onEnterFrame, SPx, SPy, moving, Group, _x, _y, OtFB, removeMovieClip, _alpha; function BallClass () { super(); Game = _root.GameF; b.gotoAndStop(1); clearInterval(movingB); onEnterFrame = RotateBall; } function MoveBall(SPxx, SPyy, t) { if (SPyy == undefined) { t = SPxx; } else { SPx = SPxx; SPy = SPyy; } if (t == undefined) { t = 0; } Game.Bar.CanShoot = false; var _local5 = getTimer() - ((t * Time) / Speed); clearInterval(moving); var _local4 = Time / Speed; _root.notBlock = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, _local5, SPx, SPy, _local4), 10); } function Moving(T, SPx, SPy, speed) { t = (getTimer() - T) / speed; if (t >= 1) { _root.notBlock = true; clearInterval(moving); Game.Bar.CanShoot = true; t = 1; if (shooted) { Game.Bar.GetBall(); RemoveBall(); } if (insert) { Game.Bar.GetBall(); Group.Move(); Group.CheckBlow(Nomer); } shooted = false; insert = false; } _x = SPx.getPoint(t); _y = SPy.getPoint(t); if (shooted) { GetCross(); } if (insert) { Group.CalculateDistance(Nomer, 1); Group.CalculateDistance(Nomer, -1); } if (otkat) { tAdd = t - Group.t; Group.CalculateDistance(Nomer, -1); if (tAdd < Group.Line[Nomer - 1].tAdd) { clearInterval(moving); trace("Error otkat " + t); _root.notBlock = true; Game.Bar.CanShoot = true; RemoveBall(); } if ((Distance(OtFB, Group.Line[OtFB.Nomer - 1]) < (Group.BallDiameter + 2)) || (!OtFB)) { clearInterval(moving); _root.notBlock = true; Game.Bar.CanShoot = true; otkat = false; t = 0; Group.CheckBlow(OtFB.Nomer - 1); } } } function Shoot() { var _local3 = new incaboll.GameClasses.Spline(_x, _x); var _local2 = new incaboll.GameClasses.Spline(_y, -20); Speed = ShootSpeed; MoveBall(_local3, _local2); } function Remove() { clearInterval(moving); clearInterval(movingB); removeMovieClip(); } function RemoveBall() { Group.RemoveBall(this); clearInterval(moving); clearInterval(movingB); removeMovieClip(); } function StopMove() { clearInterval(moving); } function StartMove(T) { if (T == undefined) { T = t; } clearInterval(moving); Moving(T); } function GetCross() { var _local9 = false; var _local6 = 0; while (_local6 < Game.Groups.length) { var _local4 = Game.Groups[_local6]; for (var _local8 in _local4.Group) { var _local3 = _local4.Group[_local8]; var _local5 = true; if (_root.level == 5) { _local5 = Distance(258, _x, 100, _y) > 34; } if ((_local5 && (_local3._alpha > 50)) && (Distance(this, _local3) < (_local4.BallDiameter + 2))) { clearInterval(moving); if (_x == _local3._x) { _x = _x + 0.5; } var _local7 = _local4.AddBall(_local3, _x, _y, Type); RemoveBall(); break; } } _local6++; } } function InsertInGroup(x1, y1) { insert = true; var _local3 = new incaboll.GameClasses.Spline(_x, x1); var _local2 = new incaboll.GameClasses.Spline(_y, y1); Speed = InsertSpeed; MoveBall(_local3, _local2, 0); } function GetRealPosition() { if (Distance(_x, Group.SPx.getPoint(Group.t + tAdd), _y, Group.SPy.getPoint(Group.t + tAdd)) > 2) { var _local7; var _local5; var _local8; var _local4; var _local6; var _local3; _local5 = _x; _local4 = _y; _local3 = 0.999; do { if (Distance(_local5, Group.SPx.getPoint(_local3), _local4, Group.SPy.getPoint(_local3)) <= 1) { break; } _local3 = _local3 - (0.001 * Group.KOEF); } while (_local3 >= 0); tAdd = _local3 - Group.t; _x = Group.SPx.getPoint(_local3); _y = Group.SPy.getPoint(_local3); trace("Real Position got " + _local3); if (_local3 < 0) { _root.notBlock = true; Game.Bar.CanShoot = true; RemoveBall(); } return(_local3); } return(Group.t + tAdd); } function Otkat(F) { OtFB = F; Speed = OtkatSpeed; otkat = true; MoveBall(Group.SPx, Group.SPy, GetRealPosition()); } function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function RotateBall() { var _local6; if ((!Visible) && (((tAdd + Group.t) > Group.D0) || (Group == undefined))) { Visible = true; _alpha = 100; } else if ((!Visible) || ((tAdd + Group.t) < Group.D0)) { Visible = false; _alpha = 0; } var _local5 = 1; _local6 = Distance(_x, prevx, _y, prevy); if (_local6 > _local5) { var _local4 = 1; if (prevt >= (tAdd + Group.t)) { _local4 = -_local4; } var _local3 = _local4 * int(_local6 / _local5); var _local2 = b.line._y % 31; if ((_local2 + _local3) > 0) { _local2 = (_local2 + _local3) - 31; } else if ((_local2 + _local3) < -31) { _local2 = (_local2 + _local3) + 31; } else { _local2 = _local2 + _local3; } b._rotation = (57.2957795130823 * Math.atan2(_y - prevy, _x - prevx)) - (90 * _local4); b.line._y = _local2; if ((_local2 > 0) || (_local2 < -31)) { b.line._y = -5; } prevt = tAdd + Group.t; prevx = _x; prevy = _y; } if ((tAdd < Group.Line[Nomer - 1].tAdd) && (Group.Line[Nomer - 1])) { tAdd = Group.Line[Nomer - 1].tAdd + 0.005; } } var Nomer = 0; var Type = 0; var Bonus = 0; var Speed = 0.1; var Time = 10000; var prevx = 0; var prevy = 0; var prevt = 0; var t = 0; var shooted = false; var insert = false; var otkat = false; var ShootSpeed = 15; var OtkatSpeed = -0.7; var InsertSpeed = 30; var tAdd = 0; var Visible = false; }
Symbol 184 MovieClip [__Packages.incaboll.GameClasses.GameButton] Frame 0
class incaboll.GameClasses.GameButton extends MovieClip { var txt, gotoAndStop, _xscale, _yscale; function GameButton () { super(); InitButton(this); _root.TextShow(txt, T); gotoAndStop("n"); ResizeText(); } function ResizeText() { txtwx = 10000 / _xscale; txtwy = 10000 / _yscale; txt._xscale = txtwx; txt._yscale = txtwy; } function InitFunction(F) { this.F = F; } function InitText(T, l, x, y, W, H, C, WT, HT) { ResizeText(); this.T = T; _root.TextShow(txt, T, l, W, H, C, WT, HT); if (x != undefined) { txt._x = txt._x + x; } if (y != undefined) { txt._y = txt._y + y; } txt._y = txt._y + 2; } function InitButton(B) { B.onRollOver = function () { this.gotoAndStop("a"); }; B.onRollOut = function () { this.gotoAndStop("n"); }; B.onReleaseOutside = function () { this.gotoAndStop("n"); this.txt._xscale = this.txtwx; this.txt._yscale = this.txtwy; }; B.onPress = function () { _root.button_s.start(_root.SoundOn); this.gotoAndStop("p"); this.txt._xscale = this.txtwx * 0.95; this.txt._yscale = this.txtwy * 0.95; }; B.onRelease = function () { this.gotoAndStop("a"); this.txt._xscale = this.txtwx; this.txt._yscale = this.txtwy; this.F(); }; } var T = "O"; var F = null; var txtwx = 100; var txtwy = 100; }
Symbol 185 MovieClip [__Packages.incaboll.GameClasses.GameBonus] Frame 0
class incaboll.GameClasses.GameBonus extends MovieClip { var _x, _y, SPx, SPy, moving, hitTest, GameF; function GameBonus () { super(); var _local5 = _x; var _local3 = _y; var _local4 = 260 + (50 * ((2 * Math.random()) - 1)); var _local6 = 400; var _local7 = (_local5 + _local4) / 2; var _local8 = Math.max(0, (_local3 - 20) - random(20)); SPx = new incaboll.GameClasses.Spline(_local5, _local7, _local4); SPy = new incaboll.GameClasses.Spline(_local3, _local8, _local6); StartT = getTimer(); clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, StartT), 20); } function StopMove() { clearInterval(moving); stopped = getTimer(); } function StartMove() { StartT = StartT + (getTimer() - stopped); clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, StartT), 20); } function Moving(T) { var _local3 = (getTimer() - T) / TimeFly; if (_local3 >= 1) { clearInterval(moving); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } else if (hitTest(_root.Game.Bar)) { _root.bonus_s.start(_root.SoundOn); ShowText(Type); clearInterval(moving); GameF.ActivateBonus(Type); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } _x = SPx.getPoint(_local3); _y = SPy.getPoint(_local3); } function ShowText(T) { var _local3 = GameF.FLY.attachMovie("fly_text", "f" + getTimer(), GameF.FLY.GD(), {_x:_x, _y:_y}); _root.TextShow(_local3.e, _root["TextBonus" + T].text); } var Type = 0; var TimeFly = 3000; var stopped = 0; var StartT = 0; }
Symbol 186 MovieClip [__Packages.incaboll.GameClasses.GameMenu] Frame 0
class incaboll.GameClasses.GameMenu extends MovieClip { var Game, moving, menu_buttons, attachMovie, Head, _y; function GameMenu () { super(); Game.panels.down.ballbar._visible = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.stone_s.start(_root.SoundOn); InitButtons(); } function InitButtons() { menu_buttons = _root.menu_buttons; var _local3 = 0; while (_local3 < (menu_buttons.length - 1)) { var _local4 = attachMovie("button", "b" + _local3, _local3 + 1); _local4._x = menu_buttons[_local3].x; _local4._y = menu_buttons[_local3].y; _local4._width = menu_buttons[_local3].width; _local4.InitFunction(_root["Function" + menu_buttons[_local3].funct.substr(1, 100)]); _local4.InitText(menu_buttons[_local3].text); _local3++; } _root.TextShow(Head, _root.TextMenu.text); } function UnMove() { _root.stone_s.start(_root.SoundOn); CanPress = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 20); } function Move(T, c) { var _local2 = (getTimer() - T) / 1500; if (_local2 >= 1) { _local2 = 1; CanPress = true; clearInterval(moving); if (!c) { Game.HideMenu(); incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } } if (c) { _y = 380 - (380 * _local2); Game.panels.up.menu_btn._x = 455 + (70 * _local2); } else { _y = 380 * _local2; Game.panels.up.menu_btn._x = 455 + (70 * (1 - _local2)); } } var CanPress = false; }
Symbol 187 MovieClip [__Packages.incaboll.GameClasses.GameStats] Frame 0
class incaboll.GameClasses.GameStats extends MovieClip { var moving, Game, Head, left, right, SL, createEmptyMovieClip, attachMovie, _width, SR, L, _y; function GameStats (STS, level) { super(); clearInterval(moving); incaboll.GameClasses.Delegate.ClearAll(Game.FLY, 1, 1, 1); _root.stone_s.start(_root.SoundOn); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.TextShow(Head, _root.TextStats.text); left = new Array(); right = new Array(); SL = new Array(_root.TextBalls.text, _root.TextChains.text, _root.TextCombo.text, _root.TextLevelTime.text, _root.TextScore.text); var _local4 = 0; while (_local4 < SL.length) { left[_local4] = createEmptyMovieClip("l" + _local4, 10 + (_local4 * 2)); right[_local4] = createEmptyMovieClip("r" + _local4, 11 + (_local4 * 2)); left[_local4]._x = 150; right[_local4]._x = 360; left[_local4]._y = (right[_local4]._y = 90 + (_local4 * 25)); _local4++; } var _local5 = attachMovie("button", "OKB", 122); _local5._width = 110; _local5._height = 30; _local5._y = 250; _local5._x = (_width - _local5._width) / 2; _local5.InitText(_root.TextContinue.text); _local5.InitFunction(incaboll.GameClasses.Delegate.create(this, UnMove)); var _local6 = SR[3]; if (_local6 < 60) { var _local8 = "0:"; var _local7 = _local6; } else { var _local8 = int(_local6 / 60) + ":"; var _local7 = _local6 % 60; } if (_local7 < 10) { var _local8 = _local8 + ("0" + _local7); } else { var _local8 = _local8 + _local7; } SR[3] = _local8; } function UnMove() { if (CanPress) { _root.stone_s.start(_root.SoundOn); clearInterval(moving); CanPress = false; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 20); } } function Move(T, c) { var _local3 = (getTimer() - T) / 1000; if (_local3 >= 1) { _local3 = 1; CanPress = true; clearInterval(moving); if (!c) { var _local4 = int(_root.NagTime.value); if (_local4 && ((L % _local4) == 0)) { Game.Nag(L); } else { Game.ShowProgress(L); } incaboll.GameClasses.Delegate.ClearAll(this, 1, 1); } else { moving = setInterval(incaboll.GameClasses.Delegate.create(this, GetScoreString, 0), 0); } } if (c) { _y = 380 - (380 * _local3); } else { _y = 380 * _local3; } } function GetScoreString(i) { _root.string_s.start(_root.SoundOn); clearInterval(moving); _root.TextShow(left[i], String(SL[i]), "GameFont", -4, 20, 0, 14, _root.TextYellow); _root.TextShow(right[i], String(SR[i]), "GameFont", -4, 20, 2, 15, _root.TextYellowD); i++; if (i != SL.length) { moving = setInterval(incaboll.GameClasses.Delegate.create(this, GetScoreString, i), 350); } } var CanPress = false; }
Symbol 188 MovieClip [__Packages.incaboll.GameClasses.GameBar] Frame 0
class incaboll.GameClasses.GameBar extends MovieClip { var Game, ball3, _y, onEnterFrame, ballbar, _width, _x, BallCount, ball1, ball2, ball, recharginging; function GameBar () { super(); Game = _root.Game; ball3 = Game.panels.down.ball; _y = 318; onEnterFrame = Follow; FillFirst(); OM.onMouseDown = incaboll.GameClasses.Delegate.create(this, ShootBall); OM.onMouseWheel = incaboll.GameClasses.Delegate.create(this, SwapBalls); Mouse.addListener(OM); InitBallBar(); } function InitBallBar() { ballbar = Game.panels.down.ballbar; ballbar._alpha = 0; ballbar.onRollOut = (ballbar.onReleaseOutside = function () { this._alpha = 0; }); ballbar.onRollOver = function () { this._alpha = 100; }; ballbar.onPress = incaboll.GameClasses.Delegate.create(this, SwapBalls); } function Follow() { var _local3 = _root._xmouse - Game._x; if ((_local3 > (_width / 2)) && (_local3 < (520 - (_width / 2)))) { _x = _local3; } } function GetNextType(T) { if (T == undefined) { T = random(BallCount); } else if (T == 9) { return(9); } var _local5 = _root.GameF.GetTypes(); if (_local5[T] != 1) { var _local3 = 0; while (_local3 < BallCount) { if (_local5[_local3] == 1) { T = _local3; break; } _local3++; } } return(T); } function AttachSmall(T) { ball1.b.removeMovieClip(); ball2.b.removeMovieClip(); ball3.b.removeMovieClip(); ball1.attachMovie("ball" + T, "b", 0, {_xscale:40, _yscale:40}); ball2.attachMovie("ball" + T, "b", 0, {_xscale:40, _yscale:40}); ball3.attachMovie("ball" + T, "b", 0); ball1.b.Type = T; ball2.b.Type = T; } function AttachBig(T) { ball.b.removeMovieClip(); ball.attachMovie("ball" + T, "b", 0); ball.b.Type = T; } function FillFirst() { clearInterval(recharginging); CanShoot1 = true; var _local2 = GetNextType(); AttachBig(_local2); _local2 = GetNextType(); AttachSmall(_local2); } function CheckBalls() { var _local3 = GetNextType(ball1.b.Type); var _local2 = GetNextType(ball.b.Type); if (_local2 != ball.b.Type) { AttachBig(_local2); } if (_local3 != ball1.b.Type) { AttachSmall(_local3); } } function GetBall() { clearInterval(recharginging); CanShoot1 = true; if (!ball.b) { var _local2 = GetNextType(ball1.b.Type); AttachBig(_local2); _local2 = GetNextType(); AttachSmall(_local2); } } function ShootBall() { if (((CanShoot && (_root._ymouse > Porog1)) && (_root._ymouse < Porog2)) && (CanShoot1)) { _root.shoot_s.start(_root.SoundOn); _root.GameF.Combo = 0; CanShoot1 = false; var _local3 = Game.attachMovie("ball" + ball.b.Type, "b", Game.GD(), {_x:_x, _y:_y - 5}); _local3.Type = ball.b.Type; _local3.shooted = true; _local3.Shoot(); ball.b.removeMovieClip(); } } function DELETE() { Mouse.removeListener(OM); } function SwapBalls() { if (((!Game.Menu) && (CanShoot)) && (CanShoot1)) { _root.swap_s.start(_root.SoundOn); var _local3 = GetNextType(ball1.b.Type); var _local4 = GetNextType(ball.b.Type); AttachBig(_local3); AttachSmall(_local4); } } var Porog1 = 26; var Porog2 = 363; var CanShoot = false; var CanShoot1 = false; var OM = {}; var RechargeTime = 1000; }
Symbol 189 MovieClip [__Packages.GameSound] Frame 0
class GameSound extends Sound { function GameSound (s, MC) { super(MC); super.attachSound(s); } function start(SoundOn, s, l) { if (SoundOn) { super.start(s, l); } } function stop() { super.stop(); } }
Symbol 190 MovieClip [__Packages.SaveGame] Frame 0
class SaveGame { var DataMC, DataArr, SO; function SaveGame (MC, AR, Name) { DataMC = MC; DataArr = AR; SO = SharedObject.getLocal(Name); } function LoadInfo() { for (var _local3 in DataArr) { var _local2 = SO.data[DataArr[_local3]]; if (_local2 == undefined) { DataMC[DataArr[_local3]] = 0; if (DataArr[_local3] == "Life") { DataMC[DataArr[_local3]] = 3; } else if (DataArr[_local3] == "SoundOn") { DataMC[DataArr[_local3]] = true; } else if (DataArr[_local3].substr(0, 1) == "h") { DataMC[DataArr[_local3]] = true; } } else { DataMC[DataArr[_local3]] = SO.data[DataArr[_local3]]; } } } function SaveInfo() { for (var _local2 in DataArr) { SO.data[DataArr[_local2]] = DataMC[DataArr[_local2]]; } SO.flush(); } }
Symbol 191 MovieClip [__Packages.incaboll.GameClasses.GameField] Frame 0
class incaboll.GameClasses.GameField extends Object { var Levels, Game, Line, Field, upField, FLY, Progress, panels, Balls, Combo, MaxCombo, Chains, L, KOEF, Groups, ScoreP, moving_l, CheckEff, Bar, moving; function GameField (LEVELS, LN, LiN, ScN) { super(); var _local7 = {}; _local7.onKeyDown = function () { if (_root.CheatMode.value != "false") { var _local2 = _root.GameF; if (Key.isDown(38)) { var _local4 = 0; while (_local4 < _local2.Groups.length) { if (_local2.Groups[_local4] != null) { var _local3 = _local4 + 1; while (_local3 < _local2.Groups.length) { incaboll.GameClasses.Delegate.ClearAll(_local2.Groups[_local3], 1, 1); _local2.Groups[_local3] = null; _local3++; } incaboll.GameClasses.Delegate.ClearAll(_local2.Groups[_local4], 1, 1); _local2.Groups[_local4].AddGroup = true; _local2.ResetGroup(_local4, 1, 0.999); } _local4++; } } if (Key.isDown(39)) { _local2.Bar.AttachBig(9); _local2.Bar.AttachSmall(9); } if (Key.isDown(40)) { _local2.SetGameOver(); } if ((Key.getCode() > 48) && (Key.getCode() < 59)) { _local2.Groups[_local2.Groups.length - 1].StopMove(); _local2.Groups[_local2.Groups.length - 1].Speed = (Key.getCode() - 48) * 2; _local2.Groups[_local2.Groups.length - 1].Move(); } } }; Key.addListener(_local7); Levels = LEVELS; level = LN; Life = LiN; score = ScN; Game = _root.createEmptyMovieClip("Game", 2); Game.link = this; Game._y = 26; Line = Game.createEmptyMovieClip("Line", 10); Field = Game.createEmptyMovieClip("Field", 40); upField = Game.createEmptyMovieClip("upField", 50); FLY = Game.createEmptyMovieClip("FLY", 51); Progress = Game.createEmptyMovieClip("Progress", 60); panels = Game.createEmptyMovieClip("panels", 70); panels._y = -26; InitPanels(); DrawBack(0); ShowProgress(LN); } function ShowProgress(LN) { _root.notBlock = false; incaboll.GameClasses.Delegate.ClearAll(Field, 1, 1, 1); incaboll.GameClasses.Delegate.ClearAll(Progress, 1, 1, 1); var _local3 = new incaboll.GameClasses.GameProgress(LN, this, Progress); } function StartLevel(LN) { Balls = (Combo = (MaxCombo = (Chains = (score = 0)))); StartLevelTime = getTimer(); var _local4 = Math.floor(LN / 7); LN = LN % 7; L = Levels[LN]; BallCount = L.iNumColors + _local4; NChains = L.iNumChains + _local4; GroupBalls = L.iNumBalls + _local4; GroupSpeed = (L.iSplineSpeed * 1000) - (_local4 * 2000); BonusP = L.iClassicBonusProbability - (_local4 * 2); KOEF = L.koef; Groups = new Array(); InitBar(BallCount); _root.notBlock = true; var _local3 = 0; while (L["d0" + _local3]) { AddGroup(_local3); _local3++; } panels.down.ballbar._visible = true; } function AddGroup(i) { var _local7 = L["SPx" + i]; var _local6 = L["SPy" + i]; var _local2 = Groups.length; var _local5 = Field.createEmptyMovieClip("Group" + _local2, 100 + _local2); var _local3 = new incaboll.GameClasses.GameGroup(_local5, _local7, _local6, this, BallCount, GroupBalls, GroupSpeed, _local2, L.koef, BonusP, GetRP(i) + 0.003, ScoreP); _local3.id = i; Groups.push(_local3); ShowLine(); } function ShowLine() { var _local3 = Groups.length; var _local2 = NChains; var _local4 = (248 * (_local3 - 1)) / _local2; var _local5 = (248 * _local3) / _local2; clearInterval(moving_l); moving_l = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingLine, getTimer(), _local4, _local5), 10); } function ShowingLine(T, s1, s2) { var _local2 = (getTimer() - T) / 2000; if (_local2 >= 1) { _local2 = 1; clearInterval(moving_l); } panels.up.line.line._x = s1 + ((s2 - s1) * _local2); } function AddBall(N, P) { return(Groups[N].AddBall(P)); } function InitPanels() { panels.attachMovie("upgame", "up", 10, {_x:0, _y:0}); panels.attachMovie("downgame", "down", 20, {_x:0, _y:364}); panels.up.menu_btn.onLoad = incaboll.GameClasses.Delegate.create(this, MenuButton, panels.up.menu_btn); ScoreP = new incaboll.GameClasses.Score(panels.up.score, score); _root.TextShow(panels.up.sc, _root.TextScore.text, "GameFont", -4, 0, 0, 11, _root.TextYellow); _root.TextShow(panels.up.pause, _root.TextPause.text, "GameFont", -4, 0, 1, 12, _root.TextYellow); _root.TextShow(panels.down.life, (_root.TextLives.text + " ") + Life, "GameFont", -4, 0, 1, 10, _root.TextYellow); _root.TextShow(panels.down.level, (_root.TextLevel.text + " ") + int(level + 1), "GameFont", -4, 0, 1, 10, _root.TextYellow); } function DrawBack(LN) { LN = LN % 7; var _local2 = Levels[LN].iBackGround; Line.attachMovie("level" + _local2, "l", 0); var _local4 = upField.attachMovie("levelup" + _local2, "l", 0); } function MenuButton(MC) { MC.InitText(_root.TextMenu.text); MC.InitFunction(incaboll.GameClasses.Delegate.create(this, ShowMenu)); } function ShowMenu() { if (_root.notBlock) { StopAll(); _root.notBlock = false; StopEffTime = getTimer(); clearInterval(CheckEff); Game.attachMovie("menupanel", "Menu", 55, {Game:this, _y:400}); Bar.Porog1 = 400; for (var _local3 in FLY) { FLY[_local3].StopMove(); } } } function HideMenu() { var _local3 = 0; while (_local3 < Groups.length) { Groups[_local3].Move(); _local3++; } for (var _local4 in FLY) { FLY[_local4].StartMove(); } panels.down.ballbar._visible = true; _root.notBlock = true; EndEffTime = EndEffTime + (getTimer() - StopEffTime); StartLevelTime = StartLevelTime + (getTimer() - StopEffTime); clearInterval(CheckEff); CheckEff = setInterval(incaboll.GameClasses.Delegate.create(this, StartAll), 500); Bar.Porog1 = 26; } function StopAll(c, S) { var _local2 = 0; while (_local2 < Groups.length) { var _local3 = (Groups[_local2].t + Groups[_local2].Line[0].tAdd) > Groups[_local2].D0; if ((!c) || (_local3)) { Groups[_local2].StopMove(); } if (c && (_local3)) { Groups[_local2].Speed = S; Groups[_local2].Move(); } _local2++; } if (c) { EndEffTime = getTimer() + EffTime; clearInterval(CheckEff); CheckEff = setInterval(incaboll.GameClasses.Delegate.create(this, StartAll), 500); } } function StartAll() { if (EndEffTime <= getTimer()) { clearInterval(CheckEff); var _local2 = 0; while (_local2 < Groups.length) { var _local3 = (Groups[_local2].t + Groups[_local2].Line[0].tAdd) > Groups[_local2].D0; if (_local3) { Groups[_local2].Speed = 5; } else { Groups[_local2].Speed = 30; } Groups[_local2].Move(); _local2++; } } } function InitBar(c) { Bar = Game.attachMovie("bar", "Bar", 54, {BallCount:c}); Bar.CanShoot = true; } function ResetGroup(N, c, lastP) { var _local5 = Groups[N].id; var _local7 = Groups[N].AddGroup; if (c) { Groups[N] = null; } if (Groups.length < NChains) { if (_local7) { AddGroup(_local5, L["SPx" + _local5], L["SPy" + _local5]); } } else { var _local4 = true; var _local3 = 0; while (_local3 < Groups.length) { if (Groups[_local3] != null) { _local4 = false; return(0); } _local3++; } if (_local4 && (lastP)) { EndLevelTime = getTimer(); _root.levelcomplete_s.start(_root.SoundOn); incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); AddScores(L["SPx" + _local5], L["SPy" + _local5], lastP); } } } function AddScores(SPx, SPy, t) { _root.notBlock = false; var _local3 = 40; var _local4 = Math.ceil(t * _local3) / _local3; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingScores, _local4, _local3, SPx, SPy), 100); } function ShowingScores(sp, p, SPx, SPy) { _root.s500_s.start(_root.SoundOn); clearInterval(moving); if (sp != 1) { var _local5 = FLY.attachMovie("fly_text", "f" + getTimer(), FLY.GD(), {_x:SPx.getPoint(sp), _y:SPy.getPoint(sp)}); _root.TextShow(_local5.e, "+100"); ScoreP.Add(100, "y"); sp = Math.ceil((sp * p) + 0.01) / p; moving = setInterval(incaboll.GameClasses.Delegate.create(this, ShowingScores, sp, p, SPx, SPy), 100); } else { var _local6 = [Balls, Chains, MaxCombo, int((EndLevelTime - StartLevelTime) / 1000), ScoreP.score]; Game.attachMovie("statspanel", "Stats", 55, {Game:this, SR:_local6, L:++level, _y:400}); } } function GetRP(i) { var _local6 = L["SPx" + i]; var _local5 = L["SPy" + i]; var _local4 = L["d0" + i]; var _local3 = 1000; var _local2 = 100; while (_local2 < (_local3 - 500)) { if (incaboll.GameClasses.Delegate.Distance(_local6.getPoint(_local2 / _local3), _local4.x, _local4.y, _local5.getPoint(_local2 / _local3)) < 5) { return(_local2 / _local3); } _local2++; } } function GetTypes() { var _local5 = new Array(9); var _local4 = 0; while (_local4 < Groups.length) { var _local3 = Groups[_local4].Line; var _local2 = 0; while (_local2 < _local3.length) { _local5[_local3[_local2].Type] = 1; _local2++; } _local4++; } return(_local5); } function ShowBonus(x, y) { var _local2 = random(4); FLY.attachMovie("bonus" + _local2, "bonus" + getTimer(), FLY.GD(), {Type:_local2, _x:x, _y:y, GameF:this}); } function ActivateBonus(N) { switch (N) { case 0 : Bar.AttachBig(9); break; case 1 : StopAll(1, 1E-6); break; case 2 : StopAll(1, -2); break; case 3 : StopAll(1, 2); } } function CheckGameOver(N) { var _local3 = true; incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); var _local2 = 0; while (_local2 < Groups.length) { if ((Groups[_local2] != null) && (_local2 != N)) { _local3 = false; if (Groups[_local2].Speed < 40) { Groups[_local2].StopMove(); Groups[_local2].AddGroup = false; Groups[_local2].Speed = 40; Groups[_local2].Move(); } } _local2++; } if (_local3) { Life--; if (Life <= 0) { Life = 3; level = 0; score = ScoreP.score; ScoreP.Reset(); Nag(level, 1); } else { ShowProgress(level); } } else { Groups[N] = null; } } function SetGameOver() { _root.notBlock = false; _root.gameover_s.start(_root.SoundOn && (Bar.ball)); incaboll.GameClasses.Delegate.ClearAll(Bar, 1, 1); var _local3 = 0; while (_local3 < Groups.length) { if (Groups[_local3].Speed < 40) { EndLevelTime = getTimer(); Groups[_local3].StopMove(); Groups[_local3].AddGroup = false; Groups[_local3].Speed = 40; Groups[_local3].Move(); } _local3++; } } function Nag(L, c) { var _local5 = _root.attachMovie("nag", "nag", 7); var _local4 = _local5.attachMovie("button", "b1", 0, {_x:100, _y:353, _width:160}); if (_root.NagTime.value) { var _local6 = _local5.attachMovie("button", "b2", 1, {_x:265, _y:353, _width:160}); _local6.InitText(_root.TextDownload.text); _local6.InitFunction(_root.FunctionDownload); } else { _local4._x = _local4._x + 50; } var _local3 = _local5.createEmptyMovieClip("Text", 3); if (c || (L >= _root.MaxLevel.value)) { _local3._x = 198; _local3._y = 100; if (L >= _root.MaxLevel.value) { var _local8 = (((_root.TextGameComplete.text + "||") + _root.TextScore.text) + ":||") + Math.max(int(score), int(ScoreP.score)); } else { var _local8 = (((_root.TextGameOver.text + "||") + _root.TextScore.text) + ":||") + Math.max(int(score), int(ScoreP.score)); } _root.TextShow(_local3, _local8, "GameFont", -4, 20, 1, 14, _root.TextYellow); _local4.InitText(_root.TextRestart.text); _local4.InitFunction(incaboll.GameClasses.Delegate.create(this, FromNag, 0)); score = ScoreP.score; ScoreP.Reset(); Life = 3; level = 0; } else { _local3._x = 50; _local3._y = 100; var _local8 = _root.TextNag.text; _root.TextShow(_local3, _local8, "GameFont", -4, 15, 0, 14, _root.TextYellow); _local4.InitText(_root.TextContinue.text); _local4.InitFunction(incaboll.GameClasses.Delegate.create(this, FromNag, L)); } } function FromNag(L) { _root.nag.removeMovieClip(); ShowProgress(L); } function JoinGroups(i1, i2) { var _local4 = 1; while (_local4 < Groups[i2].Line.length) { var _local3 = Groups[i2].Line[_local4]; var _local5 = Groups[i1].Group.attachMovie("ball" + _local3.Type, "b" + Groups[i1].length, Groups[i1].Group.GD(), {Visible:true, _x:_local3._x, _y:_local3._y, Type:_local3.Type, Group:Groups[i1]}); Groups[i1].Line.push(_local5); Groups[i1].length++; _local5.tAdd = _local5.tAdd + ((_local3.tAdd - Groups[i2].t) + Groups[i1].t); _local5.b.line._y = _local3.b.line._y; incaboll.GameClasses.Delegate.ClearAll(_local3, 1, 1); _local4++; } _local4 = 0; while (_local4 < Groups[i1].length) { Groups[i1].Line[_local4]._name = "b" + _local4; Groups[i1].Line[_local4].Nomer = _local4; _local4++; } incaboll.GameClasses.Delegate.ClearAll(Groups[i2], 1, 1); Groups[i2] = null; } var BallCount = 3; var GroupBalls = 10; var GroupSpeed = 500; var NChains = 3; var BonusP = 0; var EndEffTime = 0; var StopEffTime = 0; var EffTime = 7000; var level = 0; var score = 0; var Life = 3; var StartLevelTime = 0; var EndLevelTime = 0; }
Symbol 192 MovieClip [__Packages.incaboll.GameClasses.GameProgress] Frame 0
class incaboll.GameClasses.GameProgress { var Game, panels, panel, pointer, moving, b1, b2, b3; function GameProgress (N1, GameF, MC) { Game = GameF; _root.Save(); incaboll.GameClasses.Delegate.ClearAll(Game.Bar, 1, 1, 1); N = N1 + Math.floor(N1 / 7); this.N1 = N1; panels = GameF.panels.down; GameF.panels.up.line.line._x = 0; panels.ballbar._visible = false; panel = MC.attachMovie("progress_panel", "PP", 0); pointer = panel.pointer; CanClick = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 1), 0); _root.stone_s.start(_root.SoundOn); panel._y = -400; InitButtons(); InitPointer(); } function UnMove() { if (CanClick) { _root.stone_s.start(_root.SoundOn); CanClick = false; clearInterval(moving); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Move, getTimer(), 0), 0); } } function Move(T, c) { var _local3 = (getTimer() - T) / AppTime; if (_local3 >= 1) { _local3 = 1; clearInterval(moving); CanClick = true; if (c) { MovePointer(); var _local4 = N - Math.floor(N1 / 7); Game.DrawBack(_local4); _root.TextShow(panels.life, (_root.TextLives.text + " ") + Game.Life, "GameFont", -4, 0, 1, 11, _root.TextYellow); _root.TextShow(panels.level, (_root.TextLevel.text + " ") + int(_local4 + 1), "GameFont", -4, 0, 1, 11, _root.TextYellow); } else { b1.removeMovieClip(); b2.removeMovieClip(); Game.StartLevel(N - Math.floor(N1 / 7)); incaboll.GameClasses.Delegate.ClearAll(panel, 1, 1); } } if (c) { panel._y = 338 * (_local3 - 1); b1._x = 134 * (_local3 - 1); b2._x = 386 + (134 * (1 - _local3)); b3._x = 455 + (70 * _local3); } else { panel._y = -338 * _local3; b1._x = -134 * _local3; b2._x = 386 + (134 * _local3); b3._x = 455 + (70 * (1 - _local3)); } } function MovePointer() { var _local4 = ((((N % 8) == 0) && (N > 0)) ? ((N - 1) * 11.25) : (N * 11.25)); var _local3 = (N + 1) * 11.25; CanClick = false; _root.pointer_s.start(_root.SoundOn); moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, getTimer(), _local4, _local3), 0); } function Moving(T, a1, a2) { var _local2 = (getTimer() - T) / RotTime; if (_local2 >= 1) { _local2 = 1; clearInterval(moving); CanClick = true; } pointer._rotation = a1 + ((a2 - a1) * _local2); } function InitPointer() { pointer._rotation = ((((N % 8) == 0) && (N > 0)) ? ((N - 1) * 11.25) : (N * 11.25)); var _local2 = 0; while (_local2 < 32) { if ((_local2 % 8) != 0) { var _local3 = panel.cells.attachMovie("progress_cell", "c" + _local2, _local2); _local3._x = Math.cos(((_local2 * Math.PI) / 16) - (Math.PI/2)) * Radius; _local3._y = Math.sin(((_local2 * Math.PI) / 16) - (Math.PI/2)) * Radius; var _local4 = (((N % 8) == 7) ? (N + 3) : (N + 2)); if (_local2 < _local4) { _local3.b.attachMovie("ball" + int(3 + (_local2 / 8)), "b", 0, {_xscale:30, _yscale:30}); } } _local2++; } } function InitButtons() { b1 = panels.attachMovie("button", "b1", 10, {_x:-134, _y:0, _width:134, _height:26}); b2 = panels.attachMovie("button", "b2", 11, {_x:555, _y:0, _width:134, _height:26}); b3 = Game.panels.up.menu_btn; b1.InitText(_root.TextDownload.text); b2.InitText(_root.TextNextLevel.text); b1.InitFunction(_root.FunctionDownload); b2.InitFunction(incaboll.GameClasses.Delegate.create(this, UnMove)); } var AppTime = 1500; var RotTime = 1000; var CanClick = false; var N = 0; var N1 = 0; var Radius = 134; }
Symbol 193 MovieClip [__Packages.incaboll.GameClasses.GameGroup] Frame 0
class incaboll.GameClasses.GameGroup extends Object { var D0, score, Game, SPx, SPy, Group, Line, PrevSpeed, moving, warning; function GameGroup (MC, SPx, SPy, GameF, BallCount1, GroupBalls, GroupSpeed, N, koef, BonusP, d0, SC) { super(); D0 = d0; KOEF = koef; BallCount = BallCount1; Time = GroupSpeed; Nomer = N; Bonus = BonusP / 100; score = SC; Game = GameF; this.SPx = SPx; this.SPy = SPy; Group = MC; length = 0; Line = new Array(); var _local4 = 0; PrevSpeed = Time / Speed; var _local3 = 0; while (_local3 < GroupBalls) { AddToGroup(_local4); _local3++; } Move(_local4); } function AddToGroup(t, e) { if (e == undefined) { e = 0; } var _local4 = length; if (wasd && (length)) { wasd = false; var _local5 = random(BallCount); if (t == Line[length - 1].Type) { wasd = true; } } else if (length && (random(7) > 0)) { wasd = true; var _local5 = Line[length - 1].Type; } else { var _local5 = random(BallCount); } if (length) { var _local2 = Group.attachMovie("ball" + _local5, "b" + _local4, _local4); _local2.tAdd = (Line[length - 1].tAdd + (0.005 * KOEF)) + e; } else { var _local5 = 8; var _local2 = Group.attachMovie("ball8", "b" + _local4, _local4); _local2.tAdd = 0; } _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); _local2._alpha = 0; while (Distance(_local2, Line[length - 1]) < (BallDiameter - 1)) { _local2.tAdd = _local2.tAdd + (0.003 * KOEF); _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); } Line.push(_local2); Line[length].Nomer = length; _local2.Group = this; _local2.Type = _local5; length++; } function AddBall(B, x, y, T) { var _local10 = Group.GD(); var _local4 = B.Nomer; var _local7 = 0.004 * KOEF; B.GetRealPosition(); var _local6 = t + B.tAdd; if (Distance(x, SPx.getPoint(_local6 - _local7), y, SPy.getPoint(_local6 - _local7)) < Distance(x, SPx.getPoint(_local6 + _local7), y, SPy.getPoint(_local6 + _local7))) { _local6 = B.tAdd - _local7; } else { _local6 = B.tAdd + _local7; _local4++; } if (_local4 == 0) { _local4 = 1; Line[0].tAdd = Line[0].tAdd - (0.004 * KOEF); } if (T == 9) { if (Line[_local4 - 2].Type == Line[_local4 - 1].Type) { T = Line[_local4 - 1].Type; } else { if (Line[_local4] == undefined) { _local4--; } if (_local4 > 0) { T = Line[_local4].Type; } else { T = Line[1].Type; } } if (T == undefined) { trace("ErrorRandom"); } } var _local5 = Group.attachMovie("ball" + T, "b" + _local10, _local10, {Visible:true}); _local5.tAdd = _local6; _local5.Type = T; _local5._x = x; _local5._y = y; Line.splice(_local4, 0, _local5); length++; var _local3 = _local4; while (_local3 < length) { Line[_local3]._name = "b" + _local3; Line[_local3].Nomer = _local3; _local3++; } _local5.Group = this; if (InOneLine(0, _local5.Nomer)) { StopMove(); } _local5.InsertInGroup(SPx.getPoint(t + _local5.tAdd), SPy.getPoint(t + _local5.tAdd)); _root.s500_s.start(_root.SoundOn); return(_local5); } function StopMove() { clearInterval(moving); } function RemoveBall(B) { length--; var _local4 = Line.splice(B.Nomer, 1); var _local2 = B.Nomer; while (_local2 < length) { Line[_local2]._name = "b" + _local2; Line[_local2].Nomer = _local2; _local2++; } } function Move(t1) { var _local3 = Time / Speed; if (t1 == undefined) { t1 = t; } else { var _local2 = 0; while (_local2 < Line.length) { Line[_local2]._x = SPx.getPoint(((Line[_local2].tAdd * _local3) / PrevSpeed) + t1); Line[_local2]._y = SPy.getPoint(((Line[_local2].tAdd * _local3) / PrevSpeed) + t1); Line[_local2].tAdd = (Line[_local2].tAdd * _local3) / PrevSpeed; _local2++; } } PrevSpeed = _local3; var _local5 = getTimer() - (t1 * _local3); clearInterval(moving); prevt = t1; moving = setInterval(incaboll.GameClasses.Delegate.create(this, Moving, _local5, SPx, SPy, _local3), 32); } function Moving(T, SPx, SPy, speed) { t = (getTimer() - T) / speed; if ((t + Line[0].tAdd) >= 1) { clearInterval(moving); clearInterval(warning); t = 1; incaboll.GameClasses.Delegate.ClearAll(Group, 1, 1); Game.CheckGameOver(Nomer); } else if (((t + Line[length - 1].tAdd) < D0) && (Speed < 20)) { Speed = 30; StopMove(); Move(); } else if ((((t + Line[length - 1].tAdd) > 0.9) && (Speed > 3)) && (Speed != 40)) { Speed = 3; StopMove(); Move(); if (!is_warn) { is_warn = true; clearInterval(warning); warning = setInterval(incaboll.GameClasses.Delegate.create(this, WARN), 2000); } } else if ((((t + Line[0].tAdd) > ((1 + D0) / 2)) && (AddGroup)) && (Speed != 40)) { Game.ResetGroup(Nomer); AddGroup = false; } else if (((t + Line[0].tAdd) > D0) && (Speed == 30)) { Speed = 5; StopMove(); Move(); } CheckConnect(); var _local2 = Line[0]; _local2._x = SPx.getPoint(t + _local2.tAdd); _local2._y = SPy.getPoint(t + _local2.tAdd); _local2.Speed = 1; if ((t + _local2.tAdd) > 0) { CalculateDistance(0); } prevt = t; } function CheckConnect() { var _local2 = 0; while (_local2 < Game.Groups.length) { if (((Game.Groups[_local2].id == id) && (_local2 != Nomer)) && (Distance(Line[length - 1], Game.Groups[_local2].Line[0]) < 23)) { Game.JoinGroups(Nomer, _local2); } _local2++; } } function Distance(x1, x2, y1, y2) { if (typeof(x1) == "movieclip") { y1 = x1._y; x1 = x1._x; y2 = x2._y; x2 = x2._x; } return(Math.sqrt(((x1 - x2) * (x1 - x2)) + ((y1 - y2) * (y1 - y2)))); } function CalculateDistance(N, S) { if ((S * S) != 1) { S = 1; } var _local14 = true; var _local15 = N == 0; while (_local14) { var _local8 = Line[N]; N = N + S; var _local2 = Line[N]; _local14 = false; var _local12 = _local8._x; var _local11 = _local8._y; var _local6 = _local2._x; var _local5 = _local2._y; var _local9; var _local7 = (_local2 != undefined) && (!_local2.insert); if (_local7 && ((_local9 = Distance(_local12, _local6, _local11, _local5)) < (BallDiameter + 3))) { _local14 = true; var _local3 = ((S > 0) ? (Math.max(_local2.tAdd, _local8.tAdd)) : (Math.min(_local2.tAdd, _local8.tAdd))); while (_local7 && (Math.abs(_local9 = BallDiameter - Distance(_local12, _local6, _local11, _local5)) > 0.2)) { _local3 = _local3 + (((0.00023 * _local9) * S) * KOEF); if ((_local3 + t) < 1) { _local6 = SPx.getPoint(t + _local3); _local5 = SPy.getPoint(t + _local3); } else { _local7 = false; if ((!Line[N + 1]) && ((_local3 - Line[N - 1].tAdd) < 0.05)) { _local2.RemoveBall(); Game.SetGameOver(); } } } if (_local7) { if (_local2.t > 0) { _local2.tAdd = _local2.t - t; } _local2.tAdd = _local3; if (!_local2.insert) { _local2.Speed = S; } else { trace("error insert"); } _local2._x = _local6; _local2._y = _local5; } } } if (_local15) { var _local13 = N; while (_local13 < length) { Line[_local13].tAdd = Line[_local13].tAdd - (t - prevt); _local13++; } } } function CheckBlow(N) { if (N != undefined) { var _local3 = new Array(); _local3.push(Line[N]); var _local2 = N; var _local4 = -1; _local2++; while (Line[_local2].Type == Line[N].Type) { _local3.push(Line[_local2]); if (Distance(Line[_local2 - 1], Line[_local2]) > (BallDiameter + 2)) { _local4 = _local2; break; } } _local2 = N; _local2--; while (Line[_local2].Type == Line[N].Type) { _local3.unshift(Line[_local2]); if (Distance(Line[_local2 + 1], Line[_local2]) > (BallDiameter + 2)) { _local4 = _local2 + 1; break; } } if ((_local4 < 0) && (_local3.length > 2)) { var _local6 = _local3[0].Nomer; Blow(_local3); if (Line[_local6] && (Line[_local6 - 1].Type == Line[_local6].Type)) { CheckBlow(_local6); } } else if ((_local3.length >= 2) && (_local4 >= 0)) { GetBack(_local4); } if (!InOneLine(0, 1)) { GetBack(1); } } } function AttachBlow(x, y, T) { var _local2 = Game.FLY.attachMovie("blow", "b" + getTimer(), Game.FLY.GD(), {_x:x, _y:y}); _local2.gotoAndStop(int(T + 1)); } function Blow(AR) { var _local6 = 0; var _local5 = 0; if ((++Game.Combo) > Game.MaxCombo) { Game.MaxCombo = Game.Combo; } Game.Chains++; _root.blow_s.start(_root.SoundOn); var _local3 = 0; while (_local3 < AR.length) { _local6 = _local6 + AR[_local3]._x; _local5 = _local5 + AR[_local3]._y; AttachBlow(AR[_local3]._x, AR[_local3]._y, AR[_local3].Type); AR[_local3].RemoveBall(); Game.Balls++; score.Add(5 + (5 * Game.Combo)); _local3++; } if (length == 1) { StopMove(); Game.ShowBonus(Line[0]._x, Line[0]._y); AttachBlow(Line[0]._x, Line[0]._y, 1); var _local7 = t + Line[0].tAdd; incaboll.GameClasses.Delegate.ClearAll(Group, 1, 1); Game.ResetGroup(Nomer, 1, _local7); } else if (Math.random() < Bonus) { Game.ShowBonus(_local6 / AR.length, _local5 / AR.length); } Game.Bar.CheckBalls(); } function GetBack(N) { var _local7 = Line[N].Type; var _local6 = false; var _local3 = N; while (_local3 < length) { if (_local6 && (Line[_local3].Type != _local7)) { break; } if (Distance(Line[_local3 - 1], Line[_local3]) > (BallDiameter + 2)) { var _local5 = Line[_local3]; var _local4; var _local2 = _local3 + 1; while (_local2 <= length) { if ((Distance(Line[_local2 - 1], Line[_local2]) > (BallDiameter + 2)) || (Line[_local2] == undefined)) { _local4 = Line[_local2 - 1]; break; } _local2++; } if (_local4.tAdd < _local5.tAdd) { trace("error otkat begin!"); } _local4.Otkat(_local5); _local6 = true; } _local3++; } } function TraceLine() { var _local3 = ""; var _local2 = 0; while (_local2 < Line.length) { _local3 = _local3 + (((" " + Line[_local2]._name) + " ") + (int(Line[_local2].tAdd * 100) / 100)); _local2++; } trace(_local3 + newline); } function InOneLine(N1, N2) { var _local4 = Math.min(N1, N2); var _local3 = Math.max(N1, N2); var _local2 = _local4; while (_local2 < _local3) { if (Distance(Line[_local2], Line[_local2 + 1]) > (BallDiameter + 6)) { return(false); } _local2++; } return(true); } function WARN() { if ((t + Line[length - 1].tAdd) > 0.9) { _root.warn_s.start(_root.SoundOn); Game.upField.l.morg.gotoAndPlay(2); Game.upField.l.morg1.gotoAndPlay(2); } else { Game.upField.l.morg.gotoAndStop(1); Game.upField.l.morg1.gotoAndStop(1); is_warn = false; clearInterval(warning); } } var Speed = 30; var Time = 500000; var length = 0; var Nomer = 0; var t = 0; var prevt = 0; var KOEF = 1; var AddGroup = true; var id = 0; var BallCount = 0; var BallDiameter = 20; var Bonus = 0; var wasd = true; var is_warn = false; }
Symbol 194 MovieClip [__Packages.incaboll.GameClasses.Score] Frame 0
class incaboll.GameClasses.Score { var ScoreText, scoring; function Score (ScoreText, sc) { this.ScoreText = ScoreText; score = sc; AddScore = 0; ShowScore(); } function ScoreAddScore(chk) { var _local2 = 5; if (chk == "y") { _local2 = 20; } if (AddScore > 0) { score = score + _local2; AddScore = AddScore - _local2; ShowScore(); } else { clearInterval(scoring); AddScore = 0; } } function Reset() { score = 0; ShowScore(); } function ShowScore() { _root.TextShow(ScoreText, String(score), "GameFont", -4, 20, 2, 11, _root.TextYellow); } function Add(Score1, chk) { if (!_root.stats) { AddScore = AddScore + Score1; var _local3 = 10; if (AddScore < 30) { _local3 = 200; } else if (AddScore < 100) { _local3 = 20; } else if (AddScore > 300) { chk = "y"; } clearInterval(scoring); scoring = setInterval(incaboll.GameClasses.Delegate.create(this, ScoreAddScore, chk), _local3); } } var score = 0; var AddScore = 0; }
Symbol 47 MovieClip [bar] Frame 1
#initclip 32 Object.registerClass("bar", incaboll.GameClasses.GameBar); #endinitclip
Symbol 53 MovieClip [ball0] Frame 1
#initclip 16 Object.registerClass("ball0", incaboll.GameClasses.BallClass); #endinitclip
Symbol 55 MovieClip [ball1] Frame 1
#initclip 17 Object.registerClass("ball1", incaboll.GameClasses.BallClass); #endinitclip
Symbol 57 MovieClip [ball2] Frame 1
#initclip 18 Object.registerClass("ball2", incaboll.GameClasses.BallClass); #endinitclip
Symbol 59 MovieClip [ball8] Frame 1
#initclip 19 Object.registerClass("ball8", incaboll.GameClasses.BallClass); #endinitclip
Symbol 71 MovieClip Frame 1
stop();
Symbol 71 MovieClip Frame 30
stop();
Symbol 112 MovieClip [button] Frame 1
#initclip 20 Object.registerClass("button", incaboll.GameClasses.GameButton); #endinitclip
Symbol 121 MovieClip [bonus3] Frame 1
#initclip 21 Object.registerClass("bonus3", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 124 MovieClip [bonus2] Frame 1
#initclip 22 Object.registerClass("bonus2", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 127 MovieClip [bonus1] Frame 1
#initclip 23 Object.registerClass("bonus1", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 130 MovieClip [ball9] Frame 1
#initclip 24 Object.registerClass("ball9", incaboll.GameClasses.BallClass); #endinitclip
Symbol 131 MovieClip [bonus0] Frame 1
#initclip 25 Object.registerClass("bonus0", incaboll.GameClasses.GameBonus); #endinitclip
Symbol 134 MovieClip [menupanel] Frame 1
#initclip 26 Object.registerClass("menupanel", incaboll.GameClasses.GameMenu); #endinitclip
Symbol 141 MovieClip [ball4] Frame 1
#initclip 27 Object.registerClass("ball4", incaboll.GameClasses.BallClass); #endinitclip
Symbol 143 MovieClip [ball3] Frame 1
#initclip 28 Object.registerClass("ball3", incaboll.GameClasses.BallClass); #endinitclip
Symbol 145 MovieClip [ball5] Frame 1
#initclip 29 Object.registerClass("ball5", incaboll.GameClasses.BallClass); #endinitclip
Symbol 147 MovieClip [ball6] Frame 1
#initclip 30 Object.registerClass("ball6", incaboll.GameClasses.BallClass); #endinitclip
Symbol 152 MovieClip [fly_text] Frame 35
stop(); this.removeMovieClip();
Symbol 153 MovieClip [statspanel] Frame 1
#initclip 31 Object.registerClass("statspanel", incaboll.GameClasses.GameStats); #endinitclip
Symbol 169 MovieClip Frame 1
stop();
Symbol 172 MovieClip Frame 9
stop(); this._parent.removeMovieClip();
Symbol 173 MovieClip [blow] Frame 1
stop();
Symbol 173 MovieClip [blow] Frame 2
stop();
Symbol 173 MovieClip [blow] Frame 3
stop();
Symbol 173 MovieClip [blow] Frame 4
stop();
Symbol 173 MovieClip [blow] Frame 5
stop();
Symbol 173 MovieClip [blow] Frame 6
stop();
Symbol 173 MovieClip [blow] Frame 7
stop();
Symbol 176 MovieClip Frame 1
var i = 1; while (i < 10) { this["b" + i].Visible = true; i++; }
Symbol 176 MovieClip Frame 45
var mc = this.attachMovie("blow", "bl8", 8, {_x:b8._x, _y:b8._y}); mc.gotoAndStop(2); mc = this.attachMovie("blow", "bl4", 4, {_x:b4._x, _y:b4._y}); mc.gotoAndStop(2); mc = this.attachMovie("blow", "bl3", 3, {_x:b3._x, _y:b3._y}); mc.gotoAndStop(2);
Symbol 176 MovieClip Frame 72
var mc = this.attachMovie("blow", "bl9", 9, {_x:b9._x, _y:b9._y}); mc.gotoAndStop(3); mc = this.attachMovie("blow", "bl6", 6, {_x:b6._x, _y:b6._y}); mc.gotoAndStop(3); mc = this.attachMovie("blow", "bl5", 5, {_x:b5._x, _y:b5._y}); mc.gotoAndStop(3);
Symbol 176 MovieClip Frame 87
var mc = this.attachMovie("blow", "bl7", 7, {_x:b7._x, _y:b7._y}); mc.gotoAndStop(1); mc = this.attachMovie("blow", "bl2", 2, {_x:b2._x, _y:b2._y}); mc.gotoAndStop(1); mc = this.attachMovie("blow", "bl1", 1, {_x:b1._x, _y:b1._y}); mc.gotoAndStop(1);
Symbol 177 MovieClip Frame 1
b1.Visible = (b2.Visible = (b3.Visible = (b4.Visible = true)));
Symbol 178 MovieClip Frame 1
b1.Visible = (b2.Visible = (b3.Visible = (b4.Visible = true)));

Library Items

Symbol 1 Font [GameFont]
Symbol 2 GraphicUsed by:3
Symbol 3 ButtonUses:2Used by:28
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:28
Symbol 6 SoundUsed by:28
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:28
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:28
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:28
Symbol 13 SoundUsed by:28
Symbol 14 ShapeTweeningUsed by:28
Symbol 15 GraphicUsed by:28
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:28
Symbol 18 ShapeTweeningUsed by:28
Symbol 19 ShapeTweeningUsed by:28
Symbol 20 GraphicUsed by:28
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:28
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:28
Symbol 25 ShapeTweeningUsed by:28
Symbol 26 ShapeTweeningUsed by:28
Symbol 27 ShapeTweeningUsed by:28
Symbol 28 MovieClipUses:3 5 6 8 10 12 13 14 15 17 18 19 20 22 24 25 26 27Used by:Timeline
Symbol 180 MovieClip [__Packages.incaboll.GameClasses.LoadGameXML1]
Symbol 181 MovieClip [__Packages.incaboll.GameClasses.Spline]
Symbol 182 MovieClip [__Packages.incaboll.GameClasses.Delegate]
Symbol 183 MovieClip [__Packages.incaboll.GameClasses.BallClass]
Symbol 184 MovieClip [__Packages.incaboll.GameClasses.GameButton]
Symbol 185 MovieClip [__Packages.incaboll.GameClasses.GameBonus]
Symbol 186 MovieClip [__Packages.incaboll.GameClasses.GameMenu]
Symbol 187 MovieClip [__Packages.incaboll.GameClasses.GameStats]
Symbol 188 MovieClip [__Packages.incaboll.GameClasses.GameBar]
Symbol 189 MovieClip [__Packages.GameSound]
Symbol 190 MovieClip [__Packages.SaveGame]
Symbol 191 MovieClip [__Packages.incaboll.GameClasses.GameField]
Symbol 192 MovieClip [__Packages.incaboll.GameClasses.GameProgress]
Symbol 193 MovieClip [__Packages.incaboll.GameClasses.GameGroup]
Symbol 194 MovieClip [__Packages.incaboll.GameClasses.Score]
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:Timeline
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 FontUsed by:35
Symbol 35 EditableTextUses:34Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:37 38Used by:113  Timeline
Symbol 40 MovieClipUsed by:47 72 79 84 89 94 98 105 112 113 118 134 137 151 152 153 179  Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:Timeline
Symbol 43 BitmapUsed by:44
Symbol 44 GraphicUses:43Used by:47 177 178
Symbol 45 BitmapUsed by:46
Symbol 46 GraphicUses:45Used by:47 177 178
Symbol 47 MovieClip [bar]Uses:44 40 46Used by:Timeline
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:52  Timeline
Symbol 52 MovieClipUses:49 51Used by:53 55 57 59 141 143 145 147 151
Symbol 53 MovieClip [ball0]Uses:48 52Used by:176  Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClip [ball1]Uses:54 52Used by:176 177 178  Timeline
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClip [ball2]Uses:56 52Used by:176  Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClip [ball8]Uses:58 52Used by:Timeline
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:62
Symbol 62 MovieClip [level1]Uses:61Used by:Timeline
Symbol 63 BitmapUsed by:64 78 83 88 93
Symbol 64 GraphicUses:63Used by:72
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:71
Symbol 67 ShapeTweeningUsed by:71
Symbol 68 GraphicUsed by:71
Symbol 69 ShapeTweeningUsed by:71
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClipUses:66 67 68 69 70Used by:72 79 84 89 94 98 105
Symbol 72 MovieClip [levelup1]Uses:64 40 71Used by:Timeline
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClip [black]Uses:73Used by:79 98 112 117 179  Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClip [level6]Uses:76Used by:Timeline
Symbol 78 GraphicUses:63Used by:79
Symbol 79 MovieClip [levelup6]Uses:78 40 74 71Used by:Timeline
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClip [level7]Uses:81Used by:Timeline
Symbol 83 GraphicUses:63Used by:84
Symbol 84 MovieClip [levelup7]Uses:40 83 71Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClip [level9]Uses:86Used by:Timeline
Symbol 88 GraphicUses:63Used by:89 98
Symbol 89 MovieClip [levelup9]Uses:40 88 71Used by:Timeline
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:92
Symbol 92 MovieClip [level2]Uses:91Used by:Timeline
Symbol 93 GraphicUses:63Used by:94
Symbol 94 MovieClip [levelup2]Uses:40 93 71Used by:Timeline
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:97 98
Symbol 97 MovieClip [level10]Uses:96Used by:Timeline
Symbol 98 MovieClip [levelup10]Uses:40 88 71 74 96Used by:Timeline
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101 105
Symbol 101 MovieClip [level15]Uses:100Used by:Timeline
Symbol 102 GraphicUsed by:105
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClip [levelup15]Uses:102 100 40 104 71Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:113
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:112
Symbol 110 BitmapUsed by:111
Symbol 111 GraphicUses:110Used by:112
Symbol 112 MovieClip [button]Uses:109 40 74 111Used by:113  Timeline
Symbol 113 MovieClip [upgame]Uses:107 40 39 112Used by:Timeline
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:118 178
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:74 116Used by:118 178
Symbol 118 MovieClip [downgame]Uses:115 40 117Used by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:121
Symbol 121 MovieClip [bonus3]Uses:120Used by:Timeline
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:124
Symbol 124 MovieClip [bonus2]Uses:123Used by:Timeline
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:127
Symbol 127 MovieClip [bonus1]Uses:126Used by:Timeline
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:130
Symbol 130 MovieClip [ball9]Uses:129Used by:131
Symbol 131 MovieClip [bonus0]Uses:130Used by:Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134 153
Symbol 134 MovieClip [menupanel]Uses:133 40Used by:Timeline
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClip [progress_cell]Uses:136 40Used by:Timeline
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:151
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [ball4]Uses:140 52Used by:151  Timeline
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClip [ball3]Uses:142 52Used by:151 177 178  Timeline
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClip [ball5]Uses:144 52Used by:151  Timeline
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClip [ball6]Uses:146 52Used by:151  Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:151
Symbol 151 MovieClip [progress_panel]Uses:139 141 40 143 145 147 52 150Used by:Timeline
Symbol 152 MovieClip [fly_text]Uses:40Used by:Timeline
Symbol 153 MovieClip [statspanel]Uses:133 40Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClip [nag]Uses:155Used by:Timeline
Symbol 157 Sound [s500_s]Used by:169
Symbol 158 Sound [bonus_s]Used by:169
Symbol 159 Sound [button_s]Used by:169
Symbol 160 Sound [swap_s]Used by:169
Symbol 161 Sound [blow_s]Used by:169
Symbol 162 Sound [gameover_s]Used by:169
Symbol 163 Sound [levelcomplete_s]Used by:169
Symbol 164 Sound [pointer_s]Used by:169
Symbol 165 Sound [stone_s]Used by:169
Symbol 166 Sound [string_s]Used by:169
Symbol 167 Sound [shoot_s]Used by:169
Symbol 168 Sound [warn_s]Used by:169
Symbol 169 MovieClipUses:157 158 159 160 161 162 163 164 165 166 167 168Used by:Timeline
Symbol 170 GraphicUsed by:172
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:170 171Used by:173  Timeline
Symbol 173 MovieClip [blow]Uses:172Used by:Timeline
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:179
Symbol 176 MovieClipUses:53 55 57Used by:179
Symbol 177 MovieClipUses:44 143 55 46Used by:179
Symbol 178 MovieClipUses:44 143 55 115 117 46Used by:179
Symbol 179 MovieClip [help_panel]Uses:175 40 74 176 177 178Used by:Timeline

Instance Names

"loadbar"Frame 2Symbol 33 MovieClip
"KB"Frame 2Symbol 35 EditableText
"loadline"Frame 2Symbol 39 MovieClip
"logos"Frame 2Symbol 40 MovieClip
"line"Symbol 39 MovieClip Frame 1Symbol 37 MovieClip
"ball1"Symbol 47 MovieClip [bar] Frame 1Symbol 40 MovieClip
"ball2"Symbol 47 MovieClip [bar] Frame 1Symbol 40 MovieClip
"ball"Symbol 47 MovieClip [bar] Frame 1Symbol 40 MovieClip
"line"Symbol 52 MovieClip Frame 1Symbol 51 MovieClip
"b"Symbol 53 MovieClip [ball0] Frame 1Symbol 52 MovieClip
"b"Symbol 55 MovieClip [ball1] Frame 1Symbol 52 MovieClip
"b"Symbol 57 MovieClip [ball2] Frame 1Symbol 52 MovieClip
"b"Symbol 59 MovieClip [ball8] Frame 1Symbol 52 MovieClip
"morg"Symbol 72 MovieClip [levelup1] Frame 1Symbol 71 MovieClip
"morg"Symbol 79 MovieClip [levelup6] Frame 1Symbol 71 MovieClip
"morg"Symbol 84 MovieClip [levelup7] Frame 1Symbol 71 MovieClip
"morg"Symbol 89 MovieClip [levelup9] Frame 1Symbol 71 MovieClip
"morg"Symbol 98 MovieClip [levelup10] Frame 1Symbol 71 MovieClip
"morg"Symbol 105 MovieClip [levelup15] Frame 1Symbol 71 MovieClip
"morg1"Symbol 105 MovieClip [levelup15] Frame 1Symbol 71 MovieClip
"txt"Symbol 112 MovieClip [button] Frame 1Symbol 40 MovieClip
"sc"Symbol 113 MovieClip [upgame] Frame 1Symbol 40 MovieClip
"score"Symbol 113 MovieClip [upgame] Frame 1Symbol 40 MovieClip
"pause"Symbol 113 MovieClip [upgame] Frame 1Symbol 40 MovieClip
"line"Symbol 113 MovieClip [upgame] Frame 1Symbol 39 MovieClip
"menu_btn"Symbol 113 MovieClip [upgame] Frame 1Symbol 112 MovieClip [button]
"ball"Symbol 118 MovieClip [downgame] Frame 1Symbol 40 MovieClip
"ballbar"Symbol 118 MovieClip [downgame] Frame 1Symbol 117 MovieClip
"life"Symbol 118 MovieClip [downgame] Frame 1Symbol 40 MovieClip
"level"Symbol 118 MovieClip [downgame] Frame 1Symbol 40 MovieClip
"Head"Symbol 134 MovieClip [menupanel] Frame 1Symbol 40 MovieClip
"b"Symbol 137 MovieClip [progress_cell] Frame 1Symbol 40 MovieClip
"b"Symbol 141 MovieClip [ball4] Frame 1Symbol 52 MovieClip
"b"Symbol 143 MovieClip [ball3] Frame 1Symbol 52 MovieClip
"b"Symbol 145 MovieClip [ball5] Frame 1Symbol 52 MovieClip
"b"Symbol 147 MovieClip [ball6] Frame 1Symbol 52 MovieClip
"cells"Symbol 151 MovieClip [progress_panel] Frame 1Symbol 40 MovieClip
"pointer"Symbol 151 MovieClip [progress_panel] Frame 1Symbol 150 MovieClip
"e"Symbol 152 MovieClip [fly_text] Frame 1Symbol 40 MovieClip
"Head"Symbol 153 MovieClip [statspanel] Frame 1Symbol 40 MovieClip
"b1"Symbol 176 MovieClip Frame 1Symbol 53 MovieClip [ball0]
"b2"Symbol 176 MovieClip Frame 1Symbol 53 MovieClip [ball0]
"b3"Symbol 176 MovieClip Frame 1Symbol 55 MovieClip [ball1]
"b4"Symbol 176 MovieClip Frame 1Symbol 55 MovieClip [ball1]
"b5"Symbol 176 MovieClip Frame 1Symbol 57 MovieClip [ball2]
"b6"Symbol 176 MovieClip Frame 1Symbol 57 MovieClip [ball2]
"b7"Symbol 176 MovieClip Frame 1Symbol 53 MovieClip [ball0]
"b8"Symbol 176 MovieClip Frame 1Symbol 55 MovieClip [ball1]
"b9"Symbol 176 MovieClip Frame 1Symbol 57 MovieClip [ball2]
"b2"Symbol 177 MovieClip Frame 1Symbol 55 MovieClip [ball1]
"b1"Symbol 177 MovieClip Frame 1Symbol 143 MovieClip [ball3]
"b2"Symbol 178 MovieClip Frame 1Symbol 55 MovieClip [ball1]
"b1"Symbol 178 MovieClip Frame 1Symbol 143 MovieClip [ball3]
"b3"Symbol 178 MovieClip Frame 1Symbol 143 MovieClip [ball3]
"b4"Symbol 178 MovieClip Frame 1Symbol 55 MovieClip [ball1]
"e"Symbol 179 MovieClip [help_panel] Frame 1Symbol 40 MovieClip
"txt1"Symbol 179 MovieClip [help_panel] Frame 1Symbol 40 MovieClip
"txt2"Symbol 179 MovieClip [help_panel] Frame 1Symbol 40 MovieClip
"txt3"Symbol 179 MovieClip [help_panel] Frame 1Symbol 40 MovieClip
"okt"Symbol 179 MovieClip [help_panel] Frame 1Symbol 40 MovieClip
"head"Symbol 179 MovieClip [help_panel] Frame 1Symbol 40 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "GameFont"
ExportAssets (56)Timeline Frame 1Symbol 180 as "__Packages.incaboll.GameClasses.LoadGameXML1"
ExportAssets (56)Timeline Frame 1Symbol 181 as "__Packages.incaboll.GameClasses.Spline"
ExportAssets (56)Timeline Frame 1Symbol 182 as "__Packages.incaboll.GameClasses.Delegate"
ExportAssets (56)Timeline Frame 1Symbol 183 as "__Packages.incaboll.GameClasses.BallClass"
ExportAssets (56)Timeline Frame 1Symbol 184 as "__Packages.incaboll.GameClasses.GameButton"
ExportAssets (56)Timeline Frame 1Symbol 185 as "__Packages.incaboll.GameClasses.GameBonus"
ExportAssets (56)Timeline Frame 1Symbol 186 as "__Packages.incaboll.GameClasses.GameMenu"
ExportAssets (56)Timeline Frame 1Symbol 187 as "__Packages.incaboll.GameClasses.GameStats"
ExportAssets (56)Timeline Frame 1Symbol 188 as "__Packages.incaboll.GameClasses.GameBar"
ExportAssets (56)Timeline Frame 1Symbol 189 as "__Packages.GameSound"
ExportAssets (56)Timeline Frame 1Symbol 190 as "__Packages.SaveGame"
ExportAssets (56)Timeline Frame 1Symbol 191 as "__Packages.incaboll.GameClasses.GameField"
ExportAssets (56)Timeline Frame 1Symbol 192 as "__Packages.incaboll.GameClasses.GameProgress"
ExportAssets (56)Timeline Frame 1Symbol 193 as "__Packages.incaboll.GameClasses.GameGroup"
ExportAssets (56)Timeline Frame 1Symbol 194 as "__Packages.incaboll.GameClasses.Score"
ExportAssets (56)Timeline Frame 3Symbol 47 as "bar"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 59 as "ball8"
ExportAssets (56)Timeline Frame 3Symbol 62 as "level1"
ExportAssets (56)Timeline Frame 3Symbol 72 as "levelup1"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 77 as "level6"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 79 as "levelup6"
ExportAssets (56)Timeline Frame 3Symbol 82 as "level7"
ExportAssets (56)Timeline Frame 3Symbol 84 as "levelup7"
ExportAssets (56)Timeline Frame 3Symbol 87 as "level9"
ExportAssets (56)Timeline Frame 3Symbol 89 as "levelup9"
ExportAssets (56)Timeline Frame 3Symbol 92 as "level2"
ExportAssets (56)Timeline Frame 3Symbol 94 as "levelup2"
ExportAssets (56)Timeline Frame 3Symbol 97 as "level10"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 98 as "levelup10"
ExportAssets (56)Timeline Frame 3Symbol 101 as "level15"
ExportAssets (56)Timeline Frame 3Symbol 105 as "levelup15"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 112 as "button"
ExportAssets (56)Timeline Frame 3Symbol 113 as "upgame"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 118 as "downgame"
ExportAssets (56)Timeline Frame 3Symbol 112 as "button"
ExportAssets (56)Timeline Frame 3Symbol 121 as "bonus3"
ExportAssets (56)Timeline Frame 3Symbol 124 as "bonus2"
ExportAssets (56)Timeline Frame 3Symbol 127 as "bonus1"
ExportAssets (56)Timeline Frame 3Symbol 130 as "ball9"
ExportAssets (56)Timeline Frame 3Symbol 131 as "bonus0"
ExportAssets (56)Timeline Frame 3Symbol 134 as "menupanel"
ExportAssets (56)Timeline Frame 3Symbol 137 as "progress_cell"
ExportAssets (56)Timeline Frame 3Symbol 141 as "ball4"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 145 as "ball5"
ExportAssets (56)Timeline Frame 3Symbol 147 as "ball6"
ExportAssets (56)Timeline Frame 3Symbol 151 as "progress_panel"
ExportAssets (56)Timeline Frame 3Symbol 152 as "fly_text"
ExportAssets (56)Timeline Frame 3Symbol 153 as "statspanel"
ExportAssets (56)Timeline Frame 3Symbol 156 as "nag"
ExportAssets (56)Timeline Frame 3Symbol 157 as "s500_s"
ExportAssets (56)Timeline Frame 3Symbol 158 as "bonus_s"
ExportAssets (56)Timeline Frame 3Symbol 159 as "button_s"
ExportAssets (56)Timeline Frame 3Symbol 160 as "swap_s"
ExportAssets (56)Timeline Frame 3Symbol 161 as "blow_s"
ExportAssets (56)Timeline Frame 3Symbol 162 as "gameover_s"
ExportAssets (56)Timeline Frame 3Symbol 163 as "levelcomplete_s"
ExportAssets (56)Timeline Frame 3Symbol 164 as "pointer_s"
ExportAssets (56)Timeline Frame 3Symbol 165 as "stone_s"
ExportAssets (56)Timeline Frame 3Symbol 166 as "string_s"
ExportAssets (56)Timeline Frame 3Symbol 167 as "shoot_s"
ExportAssets (56)Timeline Frame 3Symbol 168 as "warn_s"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 147 as "ball6"
ExportAssets (56)Timeline Frame 3Symbol 141 as "ball4"
ExportAssets (56)Timeline Frame 3Symbol 145 as "ball5"
ExportAssets (56)Timeline Frame 3Symbol 173 as "blow"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 57 as "ball2"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 53 as "ball0"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 55 as "ball1"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 143 as "ball3"
ExportAssets (56)Timeline Frame 3Symbol 74 as "black"
ExportAssets (56)Timeline Frame 3Symbol 179 as "help_panel"

Labels

"n"Symbol 112 MovieClip [button] Frame 1
"a"Symbol 112 MovieClip [button] Frame 2
"p"Symbol 112 MovieClip [button] Frame 3




http://swfchan.com/26/127392/info.shtml
Created: 25/2 -2019 02:15:45 Last modified: 25/2 -2019 02:15:45 Server time: 09/05 -2024 23:51:37