Section 1
//background_floor_385 (babyzFashion_fla.background_floor_385)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_floor_385 extends MovieClip {
public function background_floor_385(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 2
//background_floor2_466 (babyzFashion_fla.background_floor2_466)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_floor2_466 extends MovieClip {
public function background_floor2_466(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 3
//background_floor3_475 (babyzFashion_fla.background_floor3_475)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_floor3_475 extends MovieClip {
public function background_floor3_475(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 4
//background_wal_2_467 (babyzFashion_fla.background_wal_2_467)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_wal_2_467 extends MovieClip {
public function background_wal_2_467(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 5
//background_wal_3_476 (babyzFashion_fla.background_wal_3_476)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_wal_3_476 extends MovieClip {
public function background_wal_3_476(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 6
//background_wal_4_479 (babyzFashion_fla.background_wal_4_479)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_wal_4_479 extends MovieClip {
public function background_wal_4_479(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 7
//background_wall_386 (babyzFashion_fla.background_wall_386)
package babyzFashion_fla {
import flash.display.*;
public dynamic class background_wall_386 extends MovieClip {
public function background_wall_386(){
addFrameScript(0, frame1, 27, frame28);
}
function frame28(){
stop();
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 8
//characters_fashionDesignerGameOver_628 (babyzFashion_fla.characters_fashionDesignerGameOver_628)
package babyzFashion_fla {
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class characters_fashionDesignerGameOver_628 extends MovieClip {
public function characters_fashionDesignerGameOver_628(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
this.gotoAndStop(MainScene.DESTINATION);
}
}
}//package babyzFashion_fla
Section 9
//characters_fashionDesignerWelcome_407 (babyzFashion_fla.characters_fashionDesignerWelcome_407)
package babyzFashion_fla {
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class characters_fashionDesignerWelcome_407 extends MovieClip {
public function characters_fashionDesignerWelcome_407(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
this.gotoAndStop(MainScene.DESTINATION);
}
}
}//package babyzFashion_fla
Section 10
//dressup_circle_610 (babyzFashion_fla.dressup_circle_610)
package babyzFashion_fla {
import flash.display.*;
public dynamic class dressup_circle_610 extends MovieClip {
public function dressup_circle_610(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 11
//dressup_gwiazdka_01_612 (babyzFashion_fla.dressup_gwiazdka_01_612)
package babyzFashion_fla {
import flash.display.*;
public dynamic class dressup_gwiazdka_01_612 extends MovieClip {
public function dressup_gwiazdka_01_612(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 12
//dressup_gwiazdka_02_614 (babyzFashion_fla.dressup_gwiazdka_02_614)
package babyzFashion_fla {
import flash.display.*;
public dynamic class dressup_gwiazdka_02_614 extends MovieClip {
public function dressup_gwiazdka_02_614(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 13
//dressup_gwiazdka_03_616 (babyzFashion_fla.dressup_gwiazdka_03_616)
package babyzFashion_fla {
import flash.display.*;
public dynamic class dressup_gwiazdka_03_616 extends MovieClip {
public function dressup_gwiazdka_03_616(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 14
//dressup_gwiazdka_MAIN_611 (babyzFashion_fla.dressup_gwiazdka_MAIN_611)
package babyzFashion_fla {
import flash.display.*;
public dynamic class dressup_gwiazdka_MAIN_611 extends MovieClip {
public var _star:MovieClip;
public function dressup_gwiazdka_MAIN_611(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 15
//effects_arenaPresentation_483 (babyzFashion_fla.effects_arenaPresentation_483)
package babyzFashion_fla {
import flash.display.*;
public dynamic class effects_arenaPresentation_483 extends MovieClip {
public function effects_arenaPresentation_483(){
addFrameScript(72, frame73);
}
function frame73(){
stop();
}
}
}//package babyzFashion_fla
Section 16
//effects_modelPresentation_618 (babyzFashion_fla.effects_modelPresentation_618)
package babyzFashion_fla {
import flash.display.*;
public dynamic class effects_modelPresentation_618 extends MovieClip {
public function effects_modelPresentation_618(){
addFrameScript(56, frame57);
}
function frame57(){
stop();
}
}
}//package babyzFashion_fla
Section 17
//interface_button_panel_okay_553 (babyzFashion_fla.interface_button_panel_okay_553)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_button_panel_okay_553 extends MovieClip {
public function interface_button_panel_okay_553(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 18
//interface_npc_face1_521 (babyzFashion_fla.interface_npc_face1_521)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_face1_521 extends MovieClip {
public var losowa:Number;
public function interface_npc_face1_521(){
addFrameScript(39, frame40, 79, frame80, 119, frame120, 179, frame180, 271, frame272);
}
function frame120(){
losowa = Math.random();
if (losowa > 0.5){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame80(){
losowa = Math.random();
if (losowa > 0.7){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame272(){
gotoAndPlay("begin");
}
function frame40(){
losowa = Math.random();
if (losowa > 0.9){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame180(){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
}
}
}//package babyzFashion_fla
Section 19
//interface_npc_face2_529 (babyzFashion_fla.interface_npc_face2_529)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_face2_529 extends MovieClip {
public var losowa:Number;
public function interface_npc_face2_529(){
addFrameScript(39, frame40, 79, frame80, 119, frame120, 179, frame180, 271, frame272);
}
function frame120(){
losowa = Math.random();
if (losowa > 0.5){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame80(){
losowa = Math.random();
if (losowa > 0.7){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame272(){
gotoAndPlay("begin");
}
function frame40(){
losowa = Math.random();
if (losowa > 0.9){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame180(){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
}
}
}//package babyzFashion_fla
Section 20
//interface_npc_face3_533 (babyzFashion_fla.interface_npc_face3_533)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_face3_533 extends MovieClip {
public var losowa:Number;
public function interface_npc_face3_533(){
addFrameScript(39, frame40, 79, frame80, 119, frame120, 179, frame180, 271, frame272);
}
function frame120(){
losowa = Math.random();
if (losowa > 0.5){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame80(){
losowa = Math.random();
if (losowa > 0.7){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame272(){
gotoAndPlay("begin");
}
function frame40(){
losowa = Math.random();
if (losowa > 0.9){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame180(){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
}
}
}//package babyzFashion_fla
Section 21
//interface_npc_face4_537 (babyzFashion_fla.interface_npc_face4_537)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_face4_537 extends MovieClip {
public var losowa:Number;
public function interface_npc_face4_537(){
addFrameScript(39, frame40, 79, frame80, 119, frame120, 179, frame180, 271, frame272);
}
function frame120(){
losowa = Math.random();
if (losowa > 0.5){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame80(){
losowa = Math.random();
if (losowa > 0.7){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame272(){
gotoAndPlay("begin");
}
function frame40(){
losowa = Math.random();
if (losowa > 0.9){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame180(){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
}
}
}//package babyzFashion_fla
Section 22
//interface_npc_face5_541 (babyzFashion_fla.interface_npc_face5_541)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_face5_541 extends MovieClip {
public var losowa:Number;
public function interface_npc_face5_541(){
addFrameScript(39, frame40, 79, frame80, 119, frame120, 179, frame180, 271, frame272);
}
function frame120(){
losowa = Math.random();
if (losowa > 0.5){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame80(){
losowa = Math.random();
if (losowa > 0.7){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame272(){
gotoAndPlay("begin");
}
function frame40(){
losowa = Math.random();
if (losowa > 0.9){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame180(){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
}
}
}//package babyzFashion_fla
Section 23
//interface_npc_face6_545 (babyzFashion_fla.interface_npc_face6_545)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_face6_545 extends MovieClip {
public var losowa:Number;
public function interface_npc_face6_545(){
addFrameScript(39, frame40, 79, frame80, 119, frame120, 179, frame180, 271, frame272);
}
function frame120(){
losowa = Math.random();
if (losowa > 0.5){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame80(){
losowa = Math.random();
if (losowa > 0.7){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame272(){
gotoAndPlay("begin");
}
function frame40(){
losowa = Math.random();
if (losowa > 0.9){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
};
}
function frame180(){
switch ((Math.floor((Math.random() * 2)) + 1)){
case 1:
gotoAndPlay("smile");
break;
case 2:
gotoAndPlay("big_smile");
break;
};
}
}
}//package babyzFashion_fla
Section 24
//interface_npc_title_baby_eye1_396 (babyzFashion_fla.interface_npc_title_baby_eye1_396)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_title_baby_eye1_396 extends MovieClip {
public function interface_npc_title_baby_eye1_396(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 25
//interface_npc_title_baby_eye2_398 (babyzFashion_fla.interface_npc_title_baby_eye2_398)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_title_baby_eye2_398 extends MovieClip {
public function interface_npc_title_baby_eye2_398(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 26
//interface_npc_title_baby_eye3_394 (babyzFashion_fla.interface_npc_title_baby_eye3_394)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_npc_title_baby_eye3_394 extends MovieClip {
public function interface_npc_title_baby_eye3_394(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 27
//interface_pickModel_modelName_552 (babyzFashion_fla.interface_pickModel_modelName_552)
package babyzFashion_fla {
import flash.display.*;
import flash.text.*;
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class interface_pickModel_modelName_552 extends MovieClip {
public var modelName_txt:TextField;
public function interface_pickModel_modelName_552(){
addFrameScript(0, frame1, 6, frame7, 10, frame11, 27, frame28);
}
function frame28(){
this.visible = false;
stop();
}
function frame1(){
this.visible = false;
stop();
}
function frame7(){
modelName_txt.text = ChooseModel(this.parent).modelName;
}
function frame11(){
stop();
}
}
}//package babyzFashion_fla
Section 28
//interface_pickModel_modelsKind_548 (babyzFashion_fla.interface_pickModel_modelsKind_548)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_pickModel_modelsKind_548 extends MovieClip {
public function interface_pickModel_modelsKind_548(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 29
//interface_popup_gameOver_637 (babyzFashion_fla.interface_popup_gameOver_637)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class interface_popup_gameOver_637 extends MovieClip {
public function interface_popup_gameOver_637(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35, 42, frame43);
}
function frame16(){
stop();
}
function frame1(){
if (MainScene.CURRENTSELECTION == 3){
MovieClip(this.parent).stop();
} else {
stop();
};
}
function frame2(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame43(){
MovieClip(parent).gotoAndPlay("advertsIn");
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 30
//interface_popup_info_afterPreshow_584 (babyzFashion_fla.interface_popup_info_afterPreshow_584)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class interface_popup_info_afterPreshow_584 extends MovieClip {
public function interface_popup_info_afterPreshow_584(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 33, frame34, 42, frame43);
}
function frame16(){
stop();
}
function frame1(){
if (((MainScene.getInstance().firstTimeDressing) && (MainScene.getInstance().wasInPRESHOW))){
MainScene.getInstance().firstTimeDressing = false;
} else {
stop();
if (((!(MainScene.getInstance().firstTimeDressing)) && (MainScene.getInstance().wasInPRESHOW))){
MovieClip(parent).gotoAndStop("Dressup");
};
};
}
function frame2(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame43(){
MovieClip(parent).gotoAndStop("Dressup");
}
function frame34(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 31
//interface_popup_info_dressUp_580 (babyzFashion_fla.interface_popup_info_dressUp_580)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class interface_popup_info_dressUp_580 extends MovieClip {
public function interface_popup_info_dressUp_580(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35, 42, frame43);
}
function frame16(){
stop();
}
function frame1(){
if (((MainScene.getInstance().firstTimeDressing) && (!(MainScene.getInstance().wasInPRESHOW)))){
MainScene.getInstance().firstTimeDressing = false;
} else {
stop();
if (((!(MainScene.getInstance().firstTimeDressing)) && (!(MainScene.getInstance().wasInPRESHOW)))){
MovieClip(parent).gotoAndStop("Dressup");
};
};
}
function frame2(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame43(){
MovieClip(parent).gotoAndStop("Dressup");
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 32
//interface_popup_info_feedback_601 (babyzFashion_fla.interface_popup_info_feedback_601)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
public dynamic class interface_popup_info_feedback_601 extends MovieClip {
public var popup_feedback:popup_info_feedback_panel;
public function interface_popup_info_feedback_601(){
addFrameScript(0, frame1, 2, frame3, 15, frame16, 34, frame35, 43, frame44);
}
function frame16(){
stop();
}
function frame1(){
stop();
}
function frame3(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame44(){
if (MovieClip(this.parent).currentFrame == 58){
MovieClip(this.parent).gotoAndStop("Dressup");
} else {
MovieClip(this.parent).gotoAndStop("MakeUp");
};
this.gotoAndStop(1);
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 33
//interface_popup_info_hints_598 (babyzFashion_fla.interface_popup_info_hints_598)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
public dynamic class interface_popup_info_hints_598 extends MovieClip {
public function interface_popup_info_hints_598(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35, 43, frame44);
}
function frame16(){
stop();
}
function frame1(){
stop();
}
function frame2(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame44(){
if (MovieClip(this.parent).currentFrame == 58){
MovieClip(this.parent).gotoAndStop("Dressup");
} else {
MovieClip(this.parent).gotoAndStop("MakeUp");
};
this.gotoAndStop(1);
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 34
//interface_popup_info_nodress_604 (babyzFashion_fla.interface_popup_info_nodress_604)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
public dynamic class interface_popup_info_nodress_604 extends MovieClip {
public var whole_mc:MovieClip;
public function interface_popup_info_nodress_604(){
addFrameScript(0, frame1, 2, frame3, 15, frame16, 34, frame35, 43, frame44);
}
function frame16(){
stop();
}
function frame1(){
stop();
}
function frame3(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame44(){
if (MovieClip(this.parent).currentFrame == 58){
MovieClip(this.parent).gotoAndStop("Dressup");
} else {
MovieClip(this.parent).gotoAndStop("MakeUp");
};
this.gotoAndStop(1);
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 35
//interface_popup_info_preShow_587 (babyzFashion_fla.interface_popup_info_preShow_587)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class interface_popup_info_preShow_587 extends MovieClip {
public function interface_popup_info_preShow_587(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35, 43, frame44);
}
function frame16(){
stop();
}
function frame1(){
stop();
}
function frame2(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame44(){
if (MovieClip(this.parent).currentFrame == 58){
if (MainScene.getInstance().repeatMC){
MovieClip(this.parent).gotoAndStop("Dressup");
} else {
MovieClip(this.parent).gotoAndPlay("DressUpOutro");
};
} else {
if (MainScene.getInstance().repeatMC){
MovieClip(this.parent).gotoAndStop("MakeUp");
} else {
MovieClip(this.parent).gotoAndPlay("MakeUpOutro");
};
};
this.gotoAndStop(1);
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 36
//interface_popup_info_show_594 (babyzFashion_fla.interface_popup_info_show_594)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class interface_popup_info_show_594 extends MovieClip {
public var panel:MovieClip;
public function interface_popup_info_show_594(){
addFrameScript(0, frame1, 2, frame3, 15, frame16, 34, frame35, 43, frame44);
}
function frame16(){
stop();
}
function frame1(){
stop();
}
function frame3(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame44(){
if (MovieClip(this.parent).currentFrame == 58){
if (MainScene.getInstance().repeatMC){
MovieClip(this.parent).gotoAndStop("Dressup");
} else {
MovieClip(this.parent).gotoAndPlay("DressUpOutro");
};
} else {
if (MainScene.getInstance().repeatMC){
MovieClip(this.parent).gotoAndStop("MakeUp");
} else {
MovieClip(this.parent).gotoAndPlay("MakeUpOutro");
};
};
this.gotoAndStop(1);
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 37
//interface_popup_mask2_583 (babyzFashion_fla.interface_popup_mask2_583)
package babyzFashion_fla {
import flash.display.*;
public dynamic class interface_popup_mask2_583 extends MovieClip {
public function interface_popup_mask2_583(){
addFrameScript(0, frame1);
}
function frame1(){
this.useHandCursor = false;
mouseEnabled = false;
}
}
}//package babyzFashion_fla
Section 38
//interface_popup_sendToAFriend_652 (babyzFashion_fla.interface_popup_sendToAFriend_652)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
public dynamic class interface_popup_sendToAFriend_652 extends MovieClip {
public function interface_popup_sendToAFriend_652(){
addFrameScript(0, frame1, 1, frame2, 15, frame16, 34, frame35, 42, frame43);
}
function frame16(){
stop();
}
function frame1(){
stop();
}
function frame2(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame43(){
stop();
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 39
//interface_popup_show_welcome_626 (babyzFashion_fla.interface_popup_show_welcome_626)
package babyzFashion_fla {
import pl.fabrykagier.framework.media.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public dynamic class interface_popup_show_welcome_626 extends MovieClip {
public function interface_popup_show_welcome_626(){
addFrameScript(0, frame1, 2, frame3, 15, frame16, 34, frame35, 42, frame43);
}
function frame16(){
stop();
}
function frame1(){
if (MainScene.getInstance().firstTimeShow){
MainScene.getInstance().firstTimeShow = false;
} else {
stop();
MovieClip(parent).gotoAndPlay("ShowIn");
};
}
function frame3(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame43(){
MovieClip(parent).gotoAndPlay("ShowIn");
}
function frame35(){
SoundManager.playSound({name:"popup", loops:1});
}
}
}//package babyzFashion_fla
Section 40
//TRASH_14 (babyzFashion_fla.TRASH_14)
package babyzFashion_fla {
import flash.display.*;
public dynamic class TRASH_14 extends MovieClip {
public function TRASH_14(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package babyzFashion_fla
Section 41
//GameEvent (com.ubi.events.GameEvent)
package com.ubi.events {
import flash.events.*;
public class GameEvent extends Event {
public var score:Number;
public static const SUBMIT_SCORE:String = "submitScore";
public static const GET_HIGH_SCORES:String = "getHIgheScores";
public function GameEvent(_arg1:String, _arg2:Number=0){
super(_arg1, bubbles, cancelable);
this.score = _arg2;
}
override public function clone():Event{
return (new GameEvent(type, score));
}
override public function toString():String{
return (formatToString("GameEvent", "score"));
}
}
}//package com.ubi.events
Section 42
//GameBase (com.ubi.game.GameBase)
package com.ubi.game {
import flash.display.*;
import com.ubi.events.*;
public class GameBase extends MovieClip {
public function validateUbiland():void{
}
public function submitScore(_arg1:Number):void{
dispatchEvent(new GameEvent(GameEvent.SUBMIT_SCORE, _arg1));
}
public function destroy():void{
}
}
}//package com.ubi.game
Section 43
//DressUpManager (pl.fabrykagier.engines.dressUp.DressUpManager)
package pl.fabrykagier.engines.dressUp {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.framework.gameCharacters.model.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import pl.fabrykagier.game.babyzfashion.dressing.*;
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public class DressUpManager extends MovieClip {
protected var draggingItem:MovieClip;
protected var model:Model;
protected var mouseDrag:Boolean;
protected var wardrobe:Wardrobe;
public function DressUpManager(){
setIt();
this.addEventListener(Event.REMOVED_FROM_STAGE, destroy);
}
public function mousePressWardrobe(_arg1:String):void{
startDragging(_arg1);
}
private function dragMove(_arg1:MouseEvent):void{
draggingItem.x = this.mouseX;
draggingItem.y = this.mouseY;
if ((((((((this.mouseX < 0)) || ((this.mouseX > stage.stageWidth)))) || ((this.mouseY < 0)))) || ((this.mouseY > stage.stageHeight)))){
stopDragging(null);
};
_arg1.updateAfterEvent();
}
public function makeUnDraggable():void{
wardrobe.stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
}
private function mouseDown(_arg1:MouseEvent):void{
if ((_arg1.target is WardrobeItem)){
if (WardrobeItem(_arg1.target).isAviable()){
mousePressWardrobe(WardrobeItem(_arg1.target).currentLabel);
};
};
if ((_arg1.target is ModelItem)){
mousePressModel(ModelItem(_arg1.target).currentLabel);
};
}
public function stopDragging(_arg1:MouseEvent):void{
this.stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragging);
this.stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragMove);
this.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
draggingItem.visible = false;
wardrobe.clearHighlight(draggingItem.currentLabel);
if (toModel()){
wardrobeToModel(draggingItem.currentLabel);
} else {
modelToWardrobe(draggingItem.currentLabel);
};
}
public function mousePressModel(_arg1:String):void{
model.removeItem(_arg1);
startDragging(_arg1);
}
protected function setIt():void{
}
public function mouseRelase():void{
}
protected function modelToWardrobe(_arg1:String):void{
model.removeItem(_arg1);
wardrobe.unLockItem(_arg1);
}
public function InitTest(_arg1:Event):void{
var _local2:Boolean;
var _local3:WardrobeItem;
var _local4:FrameLabel;
for each (_local3 in wardrobe._itemsList) {
_local2 = false;
for each (_local4 in draggingItem.currentLabels) {
if (_local4.name == _local3.currentLabel){
_local2 = true;
break;
};
};
if (!_local2){
};
if (model._aviableItems.indexOf(_local3.currentLabel) < 0){
};
};
}
protected function wardrobeToModel(_arg1:String):void{
var _local3:String;
var _local4:FemaleModel;
var _local5:*;
var _local6:Number;
var _local7:Number;
var _local8:*;
var _local9:Array;
var _local2:Array = model.setItem(_arg1);
wardrobe.lockItem(_arg1);
for each (_local3 in _local2) {
wardrobe.unLockItem(_local3);
model.removeItem(_local3);
};
_local4 = FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka"));
_local5 = _local4._itemList;
_local6 = _local4.modelSex;
_local7 = _local5.length;
_local8 = 0;
while (_local8 < _local7) {
_local9 = _local5[_local8].split("_");
if ((((_local9[1] == "dress")) || ((_local9[1] == "top")))){
_local4.gotKoszulka = false;
_local4.gotCostium = false;
break;
} else {
if (_local9[1] == "costume"){
_local4.gotKoszulka = false;
_local4.gotCostium = true;
break;
} else {
_local4.gotKoszulka = true;
_local4.gotCostium = false;
};
};
_local8++;
};
KoszulkaObject(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")).getChildByName(("koszulken" + _local6.toString()))).updateKoszulka();
HairObject(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")).getChildByName(("hair0" + _local4.currentFrame.toString()))).updateHair();
HairObject(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")).getChildByName(("hair1" + _local4.currentFrame.toString()))).updateHair();
DressThumbsPanel(MainScene.getInstance().getChildByName("thumbPanel")).updateCurrentModel();
model.update();
}
private function toModel():Boolean{
if (draggingItem.hitTestObject(model)){
return (true);
};
return (false);
}
private function destroy(_arg1:Event):void{
this.removeEventListener(Event.REMOVED_FROM_STAGE, destroy);
wardrobe.stage.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
this.stage.removeEventListener(MouseEvent.MOUSE_UP, stopDragging);
this.stage.removeEventListener(MouseEvent.MOUSE_MOVE, dragMove);
}
public function startDragging(_arg1:String):void{
wardrobe.highlightItem(_arg1);
draggingItem.visible = true;
draggingItem.gotoAndStop(_arg1);
this.stage.addEventListener(MouseEvent.MOUSE_MOVE, dragMove);
this.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
draggingItem.x = this.mouseX;
draggingItem.y = this.mouseY;
this.stage.addEventListener(MouseEvent.MOUSE_UP, stopDragging);
}
public function makeDraggable():void{
wardrobe.stage.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown);
}
}
}//package pl.fabrykagier.engines.dressUp
Section 44
//Wardrobe (pl.fabrykagier.engines.dressUp.Wardrobe)
package pl.fabrykagier.engines.dressUp {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Wardrobe extends MovieClip {
protected var itemsList:Array;
protected var startItem:Object;
public function Wardrobe(){
itemsList = [];
super();
this.addEventListener(Event.REMOVED_FROM_STAGE, destroy);
}
public function fill(_arg1:Object):void{
var _local2:WardrobeItem;
var _local3:Class;
var _local4:String;
var _local5:WardrobeItem;
if (!itemsList.length){
startItem = _arg1;
if ((_arg1 is Array)){
if ((_arg1[0] is String)){
for each (_local4 in _arg1) {
_local3 = (getDefinitionByName(_local4) as Class);
_local2 = WardrobeItem(new (_local3));
fillSingleItem(_local2);
};
} else {
for each (_local5 in _arg1) {
fillSingleItem(_local5);
};
};
} else {
if ((_arg1 is String)){
_local3 = (getDefinitionByName(String(_arg1)) as Class);
_local2 = WardrobeItem(new (_local3));
} else {
_local2 = WardrobeItem(_arg1);
};
fillSingleItem(_local2);
};
};
}
public function removeItem(_arg1:String):void{
this.removeChild(getItemObject(_arg1));
this.itemsList.splice(this.itemsList.indexOf(getItemObject(_arg1)), 1);
}
public function highlightItem(_arg1:String):void{
}
public function getItemObject(_arg1:String):WardrobeItem{
var _local2:WardrobeItem;
for each (_local2 in itemsList) {
if (_local2.currentLabel == _arg1){
return (_local2);
};
};
return (null);
}
protected function setPosition(_arg1:WardrobeItem):void{
}
public function clearArray():void{
itemsList = [];
}
public function lockItem(_arg1:String):void{
getItemObject(_arg1).lock();
}
public function clearHighlight(_arg1:String):void{
}
public function unLockItem(_arg1:String):void{
getItemObject(_arg1).unlcok();
}
private function destroy(_arg1:Event):void{
this.removeEventListener(Event.REMOVED_FROM_STAGE, destroy);
itemsList = null;
}
public function getItemObjectClassName(_arg1:String):String{
var _local2:WardrobeItem;
for each (_local2 in itemsList) {
if (_local2.currentLabel == _arg1){
return (getQualifiedClassName(_local2));
};
};
return (null);
}
public function removeAll():void{
while (itemsList.length > 0) {
this.removeChild(itemsList.shift());
};
}
private function fillSingleItem(_arg1:WardrobeItem):void{
var _local2:Class;
var _local3:WardrobeItem;
var _local4:FrameLabel;
for each (_local4 in _arg1.currentLabels) {
_local2 = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class);
_local3 = WardrobeItem(new (_local2));
_local3.gotoAndStop(_local4.name);
itemsList.push(_local3);
setPosition(_local3);
};
}
public function get _itemsList():Array{
return (itemsList);
}
}
}//package pl.fabrykagier.engines.dressUp
Section 45
//WardrobeItem (pl.fabrykagier.engines.dressUp.WardrobeItem)
package pl.fabrykagier.engines.dressUp {
import flash.display.*;
public class WardrobeItem extends MovieClip {
private var aviable:Boolean;// = true
public function WardrobeItem(){
this.mouseChildren = false;
}
public function isAviable():Boolean{
return (aviable);
}
public function lock():void{
this.aviable = false;
}
public function unlcok():void{
this.aviable = true;
}
}
}//package pl.fabrykagier.engines.dressUp
Section 46
//FrameworkLoader (pl.fabrykagier.framework.elements.loader.FrameworkLoader)
package pl.fabrykagier.framework.elements.loader {
import flash.events.*;
import pl.fabrykagier.framework.events.*;
import flash.display.*;
import flash.net.*;
import pl.fabrykagier.framework.main.*;
public class FrameworkLoader extends GameObject {
private var selfLoad:Boolean;
private var swfLoader:Loader;
private var selfReference:DisplayObject;
public static var FRAMEWORK_COMPLETE_EVENT:String = "loadIsComplete";
public static var FRAMEWORK_PROGRESS_EVENT:String = "loaderIsLoading";
public static var LOADER_PARAMETER_PERCENTS_ROUNDED:String = "percentsRounded";
public function FrameworkLoader(_arg1:Boolean=false, _arg2:String="", _arg3:DisplayObject=null):void{
var _local4:URLRequest;
super();
selfLoad = _arg1;
if (_arg1){
selfReference = _arg3;
selfReference.loaderInfo.addEventListener(IOErrorEvent.IO_ERROR, IOHandler);
} else {
swfLoader = new Loader();
_local4 = new URLRequest(_arg2);
swfLoader.load(_local4);
};
addEventListener(Event.ENTER_FRAME, onLoaderProgress);
}
public function getContent():DisplayObject{
if (!selfLoad){
return (swfLoader.contentLoaderInfo.content);
};
return (selfReference.loaderInfo.content);
}
private function IOHandler(_arg1:IOErrorEvent):void{
}
private function onComplete():void{
dispatchEvent(new FrameworkEvent(FRAMEWORK_COMPLETE_EVENT));
removeEventListener(Event.ENTER_FRAME, onLoaderProgress);
}
public function getLoader():LoaderInfo{
if (!selfLoad){
return (swfLoader.contentLoaderInfo);
};
return (selfReference.loaderInfo);
}
private function onLoaderProgress(_arg1:Event):void{
var _local3:Number;
var _local4:Number;
var _local2:FrameworkEvent = new FrameworkEvent(FRAMEWORK_PROGRESS_EVENT);
if (selfLoad){
_local3 = selfReference.loaderInfo.bytesTotal;
_local4 = selfReference.loaderInfo.bytesLoaded;
} else {
_local3 = swfLoader.contentLoaderInfo.bytesTotal;
_local4 = swfLoader.contentLoaderInfo.bytesLoaded;
};
if (_local3 == 0){
return;
};
_local2.addParameter("selfLoad", selfLoad);
_local2.addParameter("bytesTotal", _local3);
_local2.addParameter("bytesLoaded", _local4);
_local2.addParameter("percents", ((_local4 / _local3) * 100));
_local2.addParameter("percentsRounded", Math.floor(((_local4 / _local3) * 100)));
if (selfLoad){
_local2.addParameter("framesLoaded", MovieClip(selfReference).framesLoaded);
};
dispatchEvent(_local2);
if (_local4 == _local3){
onComplete();
};
}
}
}//package pl.fabrykagier.framework.elements.loader
Section 47
//FrameworkError (pl.fabrykagier.framework.error.FrameworkError)
package pl.fabrykagier.framework.error {
public class FrameworkError extends Error {
public static var LIST_NOOBJECT:String = "Can't find object with specific parameters";
public static var SM_NOOBJECT:String = "Object with this name dosen't exist.";
public static var SO_NAME:String = "FlashCookies Error: First you have to call static method 'init' and set object name.";
public static var LANGUAGE_TEXTFIELD_ERROR:String = "When you use LanguageObject you must have text field named 'languageField' in root directory of linkaged object";
public static var LANGUAGE_INSTANCENAME_ERROR:String = "When you use LanguageObject you must type instance name of linkaged object";
public static var SM_NONAME:String = "Can't find 'name' variable in parameteres object.";
public static var CANT_FIND_STAGE:String = "Can't find stage object.";
public static var CANT_FIND_PARENT:String = "Can't find object parent.";
public static var XML_IO_ERROR:String = "XML IO Error. Probably xml file doesn't exist.";
public static var LANGUAGE_EMPTY_POLL:String = "Elements doesn't exist in xml language file.";
public static var COUNTER:String = "You can't use two kind of counter in one time.";
public static var SO_ID:String = "ID already set to ";
public static var EXTERNAL_NOT_AVAILABLE:String = "External Interface is not available!";
public static var LOADER_NULL:String = "Reference to loaded DisplayObject is null.";
public static var LIST_WRONGTYPE:String = "Wrong type of object. You can use this method only when object type is ";
public static var XML_HAS_NO_CHILDREN:String = "XML node hasn't got any children.";
public static var XML_SECURITY_ERROR:String = "XML Security Error. Probably xml is on other server, try use crossdomain file.";
public static var DESTRUCTOR_ERROR:String = "You must implements destructor method!";
public static var SO_NAME_EMPTY:String = "FlashCookies Error: Object name must have at least one letter.";
public function FrameworkError(_arg1:String){
super(_arg1);
}
}
}//package pl.fabrykagier.framework.error
Section 48
//FrameworkEvent (pl.fabrykagier.framework.events.FrameworkEvent)
package pl.fabrykagier.framework.events {
import flash.events.*;
public class FrameworkEvent extends Event {
private var parametersArray:Array;
public function FrameworkEvent(_arg1, _arg2=false, _arg3=false){
parametersArray = new Array();
super(_arg1, _arg2, _arg3);
}
public function addParameter(_arg1:String, _arg2):void{
parametersArray[_arg1] = _arg2;
}
public function getParameter(_arg1:String){
return (parametersArray[_arg1]);
}
}
}//package pl.fabrykagier.framework.events
Section 49
//XMLParser (pl.fabrykagier.framework.external.XMLParser)
package pl.fabrykagier.framework.external {
import flash.events.*;
import pl.fabrykagier.framework.events.*;
import pl.fabrykagier.framework.error.*;
import flash.net.*;
public class XMLParser extends EventDispatcher {
private var xmlLoader:URLLoader;
private var xmlFile:XML;
private var lastPath:String;
private var xmlPath:String;
public static var STATE_EVENT_LOAD_ERROR:String = "state:error";
public static var STATE_EVENT_LOADING:String = "state:loading";
public static var STATE_EVENT_LOAD_COMPLETE:String = "state:complete";
public function XMLParser(_arg1:String){
xmlFile = new XML();
super();
xmlPath = _arg1;
load(xmlPath);
}
public function parseNodesToArray(_arg1:String):Array{
var _local5:*;
var _local2:XMLList = xmlFile.elements(_arg1);
if (((((!(_local2)) || (!(_local2.children())))) || ((_local2.children().length() == 0)))){
throw (new FrameworkError(FrameworkError.XML_HAS_NO_CHILDREN));
};
var _local3:XMLList = _local2.children();
var _local4:Array = new Array();
for each (_local5 in _local3) {
_local4[_local5.name()] = _local5;
};
return (_local4);
}
private function xmlLoaded(_arg1:Event):void{
xmlFile = XML(xmlLoader.data);
var _local2:FrameworkEvent = new FrameworkEvent(STATE_EVENT_LOAD_COMPLETE);
_local2.addParameter("xmlName", xmlPath);
dispatchEvent(_local2);
}
public function load(_arg1:String){
var _local2:FrameworkEvent;
var _local3:URLRequest;
var _local4:FrameworkEvent;
if (lastPath == _arg1){
_local2 = new FrameworkEvent(STATE_EVENT_LOAD_COMPLETE);
_local2.addParameter("xmlName", xmlPath);
dispatchEvent(_local2);
} else {
lastPath = _arg1;
xmlPath = _arg1;
_local3 = new URLRequest(xmlPath);
xmlLoader = new URLLoader(_local3);
xmlLoader.addEventListener("complete", xmlLoaded);
xmlLoader.addEventListener("ioError", xmlIoError);
xmlLoader.addEventListener("securityError", xmlSecurityError);
_local4 = new FrameworkEvent(STATE_EVENT_LOADING);
_local4.addParameter("xmlName", xmlPath);
dispatchEvent(_local4);
};
}
private function xmlIoError(_arg1:Event){
var _local2:FrameworkEvent = new FrameworkEvent(STATE_EVENT_LOAD_ERROR);
_local2.addParameter("xmlName", xmlPath);
dispatchEvent(_local2);
throw (new FrameworkError(FrameworkError.XML_IO_ERROR));
}
private function xmlSecurityError(_arg1:Event){
var _local2:FrameworkEvent = new FrameworkEvent(STATE_EVENT_LOAD_ERROR);
_local2.addParameter("xmlName", xmlPath);
dispatchEvent(_local2);
throw (new FrameworkError(FrameworkError.XML_SECURITY_ERROR));
}
}
}//package pl.fabrykagier.framework.external
Section 50
//Model (pl.fabrykagier.framework.gameCharacters.model.Model)
package pl.fabrykagier.framework.gameCharacters.model {
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class Model extends MovieClip {
protected var styleExeptions:Array;
protected var styleSplitPosition:int;// = 1
private var aviableItems:Array;
private var itemsList:Array;
public static var RENDER:String = "render";
public function Model(){
itemsList = [];
styleExeptions = [];
aviableItems = [];
super();
}
public function saveItems():Array{
var _local2:String;
var _local1:Array = [];
for each (_local2 in itemsList) {
_local1.push(_local2);
};
return (_local1);
}
public function setItems(_arg1:Array):void{
var _local2:String;
for each (_local2 in _arg1) {
if (itemsList.indexOf(_local2) == -1){
itemsList.push(_local2);
};
};
update();
}
public function getItemObject(_arg1:String):ModelItem{
var _local2:int;
while (_local2 < this.numChildren) {
if ((_local2 is ModelItem)){
if (ModelItem(_local2).name == _arg1){
return (ModelItem(_local2));
};
};
_local2++;
};
return (null);
}
public function update():void{
this.dispatchEvent(new Event(RENDER));
}
public function get _aviableItems():Array{
return (aviableItems);
}
public function setItem(_arg1:String):Array{
var _local2:Array;
var _local5:String;
var _local6:String;
if (itemsList.indexOf(_arg1) == -1){
itemsList.push(_arg1);
};
update();
var _local3:Array = _arg1.split("_");
var _local4:Array = [];
for each (_local5 in itemsList) {
if (_local5 == _arg1){
} else {
_local2 = _local5.split("_");
if (_local3[this.styleSplitPosition] == _local2[this.styleSplitPosition]){
_local4.push(_local5);
};
for each (_local6 in styleExeptions[_local3[this.styleSplitPosition]]) {
if (_local6 == _local2[this.styleSplitPosition]){
_local4.push(_local5);
};
};
};
};
return (_local4);
}
public function get _itemList():Array{
return (itemsList);
}
public function removeItem(_arg1:String):void{
if (itemsList.indexOf(_arg1) > -1){
itemsList.splice(itemsList.indexOf(_arg1), 1);
update();
};
}
public function loadItems(_arg1:Array):void{
removeAll();
setItems(_arg1);
}
public function getItemObjectClassName(_arg1:String):String{
var _local2:ModelItem = getItemObject(_arg1);
if (!_local2){
return (null);
};
return (getQualifiedClassName(_local2));
}
public function removeAll():void{
itemsList = [];
update();
}
public function itemOnList(_arg1:String):Boolean{
if (itemsList.indexOf(_arg1) > -1){
return (true);
};
return (false);
}
}
}//package pl.fabrykagier.framework.gameCharacters.model
Section 51
//ModelItem (pl.fabrykagier.framework.gameCharacters.model.ModelItem)
package pl.fabrykagier.framework.gameCharacters.model {
import flash.events.*;
import flash.display.*;
public class ModelItem extends MovieClip {
private var model:Model;
private var alreadySet:Boolean;// = false
public function ModelItem(){
this.mouseChildren = false;
this.visible = false;
this.addEventListener(Event.ADDED_TO_STAGE, setIt);
this.addEventListener(Event.REMOVED_FROM_STAGE, destroy);
}
private function findModel():void{
var _local1:DisplayObject = this.parent;
while (_local1 != this.stage) {
if ((_local1 is Model)){
model = Model(_local1);
break;
};
_local1 = _local1.parent;
};
}
private function destroy(_arg1:Event):void{
this.removeEventListener(Event.REMOVED_FROM_STAGE, destroy);
if (model){
model.removeEventListener(Model.RENDER, render);
};
model = null;
}
public function render(_arg1:Event):void{
var _local2:FrameLabel;
if (!model){
return;
};
for each (_local2 in this.currentLabels) {
if (model.itemOnList(_local2.name)){
this.gotoAndStop(_local2.name);
show();
return;
};
};
hide();
}
protected function show():void{
this.visible = true;
}
private function setIt(_arg1:Event):void{
var _local2:FrameLabel;
this.addEventListener(Event.ADDED_TO_STAGE, setIt);
findModel();
if (model){
model.addEventListener(Model.RENDER, render);
if (!this.alreadySet){
this.alreadySet = true;
for each (_local2 in this.currentLabels) {
model._aviableItems.push(_local2.name);
};
};
};
render(null);
}
protected function hide():void{
this.visible = false;
}
}
}//package pl.fabrykagier.framework.gameCharacters.model
Section 52
//ModelItemFirstFrame (pl.fabrykagier.framework.gameCharacters.model.ModelItemFirstFrame)
package pl.fabrykagier.framework.gameCharacters.model {
public class ModelItemFirstFrame extends ModelItem {
public function ModelItemFirstFrame(){
this.visible = true;
}
override protected function hide():void{
this.gotoAndStop(1);
this.mouseChildren = false;
this.mouseEnabled = false;
}
override protected function show():void{
this.mouseChildren = true;
this.mouseEnabled = true;
}
}
}//package pl.fabrykagier.framework.gameCharacters.model
Section 53
//LanguageButton (pl.fabrykagier.framework.language.LanguageButton)
package pl.fabrykagier.framework.language {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.utils.*;
import pl.fabrykagier.framework.error.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class LanguageButton extends InterfaceButton {
public var flag:MovieClip;
private var flagIcon:MovieClip;
private var country:String;// = ""
private var language:String;// = ""
public function LanguageButton(){
var _local2:String;
var _local3:Boolean;
var _local4:FrameLabel;
super();
this.buttonMode = true;
flagIcon = (this.getChildByName("flag") as MovieClip);
var _local1:ParametersObject = new ParametersObject(this.name);
if (_local1.getValue("country") != null){
country = _local1.getValue("country");
};
if (_local1.getValue("language") != null){
language = _local1.getValue("language");
};
if (flagIcon != null){
if (country != ""){
_local2 = country;
} else {
if (language != ""){
_local2 = LanguageTranslations.getCoutryByLanguage(language);
};
};
_local3 = false;
for each (_local4 in flagIcon.currentLabels) {
if (_local4.name == _local2){
_local3 = true;
break;
};
};
if (_local3){
flagIcon.gotoAndStop(_local2);
} else {
new FrameworkError(((("In LanguageButton: " + this.name) + " is no flag like: ") + _local2));
};
};
if ((((country == "")) && ((language == "")))){
new FrameworkError((("In LanguageButton: " + this.name) + " no language or country is set"));
} else {
if (country == ""){
country = LanguageTranslations.getCoutryByLanguage(language);
};
if (language == ""){
language = LanguageTranslations.getLanguageByCoutry(country);
};
};
}
override protected function onClick(_arg1:MouseEvent):void{
super.onClick(_arg1);
SoundManager.playSound({name:"btn_click", loops:1});
LanguageManager.getInstance().changeCountry(country);
LanguageManager.getInstance().changeLanguage(language);
MainScene.INSTANCE.onSetLanguage();
}
}
}//package pl.fabrykagier.framework.language
Section 54
//LanguageManager (pl.fabrykagier.framework.language.LanguageManager)
package pl.fabrykagier.framework.language {
import flash.events.*;
import pl.fabrykagier.framework.events.*;
import pl.fabrykagier.framework.error.*;
import pl.fabrykagier.framework.external.*;
public class LanguageManager extends EventDispatcher {
private var currentLanguage_:String;// = "us"
private var findPattern:Array;
private var xmlPath:String;// = ""
private var parser:XMLParser;
private var languageArray:Array;
private var currentCountry_:String;// = "UnitedStatesOfAmerica"
private var defaultLanguage:String;// = "us"
private static var instance:LanguageManager;
private static var fileType:String = ".xml";
public static var CHANGE_LANGUAGE:String = "onChangeLanguage";
private static var allLanguage:String = "languages";
public static var LANGUAGE_LOADED:String = "onLoadedLanguage";
public function LanguageManager(_arg1:PrivateClass):void{
var _local2:*;
findPattern = LanguageTranslations._language;
languageArray = new Array();
super();
for (_local2 in findPattern) {
(languageArray[_local2] == new Array());
};
}
public function parseNodesToArray(_arg1:String, _arg2:XML):Array{
var _local6:*;
var _local3:XMLList = _arg2.elements(_arg1);
if (((((!(_local3)) || (!(_local3.children())))) || ((_local3.children().length() == 0)))){
throw (new FrameworkError(FrameworkError.XML_HAS_NO_CHILDREN));
};
var _local4:XMLList = _local3.children();
var _local5:Array = new Array();
for each (_local6 in _local4) {
_local5[_local6.name()] = _local6;
};
return (_local5);
}
public function getDefaultLanguage():String{
return (defaultLanguage);
}
public function changeCountry(_arg1:String):void{
currentCountry_ = _arg1;
}
private function tryParseLanguages(_arg1:FrameworkEvent):void{
var _local2:String;
for (_local2 in findPattern) {
languageArray[findPattern[_local2]] = parser.parseNodesToArray(findPattern[_local2]);
};
dispatchEvent(new FrameworkEvent(LANGUAGE_LOADED));
}
public function get currentLanguageID():int{
return (findPattern.indexOf(currentLanguage_));
}
public function loadLanguages(_arg1:XML=null):void{
var _local2:String;
if (_arg1){
for (_local2 in findPattern) {
languageArray[findPattern[_local2]] = parseNodesToArray(findPattern[_local2], _arg1);
};
} else {
if (!parser){
parser = new XMLParser(((xmlPath + allLanguage) + fileType));
} else {
parser.load(((xmlPath + allLanguage) + fileType));
};
parser.addEventListener(XMLParser.STATE_EVENT_LOAD_COMPLETE, tryParseLanguages);
};
}
public function get currentCountry():String{
return (currentCountry_);
}
public function loadLanguage(_arg1:Array):void{
}
public function getText(_arg1:String, _arg2:String="_current"):String{
if (_arg2 == "_current"){
_arg2 = currentLanguage;
};
if ((((languageArray[_arg2] == undefined)) || ((languageArray[_arg2][_arg1] == "")))){
return ("");
};
return (languageArray[_arg2][_arg1]);
}
public function setFindPattern(_arg1:Array):void{
var _local2:*;
findPattern = _arg1;
languageArray = new Array();
for (_local2 in findPattern) {
(languageArray[_local2] == new Array());
};
}
public function changeLanguage(_arg1:String):void{
if (_arg1 == currentLanguage_){
return;
};
currentLanguage_ = _arg1;
var _local2:FrameworkEvent = new FrameworkEvent(CHANGE_LANGUAGE);
_local2.addParameter("language", _arg1);
dispatchEvent(_local2);
}
public function getFindPatter():Array{
return (findPattern);
}
public function get currentLanguage():String{
return (currentLanguage_);
}
public function setDefaultLanguage(_arg1:String):void{
defaultLanguage = _arg1;
}
public static function getInstance():LanguageManager{
if (!instance){
instance = new LanguageManager(new PrivateClass());
};
return (instance);
}
}
}//package pl.fabrykagier.framework.language
class PrivateClass {
private function PrivateClass(){
}
}
Section 55
//LanguageObjectFrameSwitch (pl.fabrykagier.framework.language.LanguageObjectFrameSwitch)
package pl.fabrykagier.framework.language {
import pl.fabrykagier.framework.events.*;
import flash.text.*;
import pl.fabrykagier.framework.main.*;
public class LanguageObjectFrameSwitch extends GameObject {
public var Quit:TextField;
public var BuyNow:TextField;
public var playAgain:TextField;
public var textStyle_txt:TextField;
public var muteOFF:TextField;
public var ifYouLikedThisGame:TextField;
public var mutteON:TextField;
public function LanguageObjectFrameSwitch(){
addEventListener(LanguageManager.CHANGE_LANGUAGE, onChangeLanguage);
LanguageManager.getInstance().addEventListener(LanguageManager.CHANGE_LANGUAGE, onChangeLanguage);
changeLanguage();
}
private function onChangeLanguage(_arg1:FrameworkEvent):void{
changeLanguage();
}
private function changeLanguage():void{
this.gotoAndStop((LanguageManager.getInstance().currentLanguageID + 1));
}
}
}//package pl.fabrykagier.framework.language
Section 56
//LanguageTranslations (pl.fabrykagier.framework.language.LanguageTranslations)
package pl.fabrykagier.framework.language {
import pl.fabrykagier.framework.error.*;
public class LanguageTranslations {
private static var data:XML = <text>
<us>
<ArrayHint1> When choosing clothing, remember to make them match well. </ArrayHint1>
<ArrayHint2> Dress up a kid according to his beauty. </ArrayHint2>
<ArrayHint3> Try to choose clothing items that have matching colors. </ArrayHint3>
<ArrayHint4> Try to choose clothing items so the styles harmonize with each other. </ArrayHint4>
<ArrayHint5> Mixing two bright colors is very risky. </ArrayHint5>
<ArrayHint6> Deep blue, juicy green, intense red and grey colors look best on blonde models. </ArrayHint6>
<ArrayHint7> Remember that make-up has an effect on your final reviews. </ArrayHint7>
<AccNice>I like the way that accessory looks with these clothes. </AccNice>
<AccBad>Your accessory doesn’t quite match the outfit. Maybe you should try something that looks a little more </AccBad>
<AccBad2> </AccBad2>
<AccLack>This kid could use an accessory. </AccLack>
<Good1Part1>I think the </Good1Part1>
<Good1Part2>ok. </Good1Part2>
<Bad1Part1>I think the </Bad1Part1>
<Bad1Part2> a little too </Bad1Part2>
<Bad1Part3>. Maybe you should try a different items. </Bad1Part3>
<AllGreat>I love those top, bottom and shoes! It looks perfect on that kid!</AllGreat>
<AllBad>You need to change top, bottom and shoes. Something's not quite right.</AllBad>
<FinalScoreBad>I think the parents won't be happy at all. This outfit just does not match the style. The designer needs to make sure that they are picking clothes that match the style. Maybe next time! </FinalScoreBad>
<FinalScoreMedium>Although the kid looks happy I we can clearly see that some of the elements of this outfit just don’t quite fit. With a few tweaks, this kid could look much better. All good designers need to trust their instinct, listen to their advisors and I'm sure the parents will add some as well. </FinalScoreMedium>
<FinalScoreNice1>Well, we all have to admit, this kid looks just great in this outfit and their parents are happy too! The designer has really captured the essence of the </FinalScoreNice1>
<FinalScoreNice2> style and created something original. I can’t wait to see what else this designer is going to create. </FinalScoreNice2>
<TotalScore>Total score :</TotalScore>
<LetCNextModel>Let's see the next kid! </LetCNextModel>
<LetCFinalScore>So, let's see the final score! </LetCFinalScore>
<PopupShowWelcome1>Hello and welcome to the </PopupShowWelcome1>
<PopupShowWelcome2> Fashion Show! I am your host Jaye Davidson, editor-in-chief of Looking Good magazine. But enough about me, let’s get on with the show!</PopupShowWelcome2>
<PopupNoDressStop> </PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Enter your First Name</EnterName>
<Hello>Hello</Hello>
<And>and</And>
<London>London</London>
<Tokyo>Tokyo</Tokyo>
<Paris>Paris</Paris>
<NewYork>New York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>loading game...</loading>
<Style>Style: </Style>
<top>top</top>
<bottom>bottom</bottom>
<shoes>shoes</shoes>
<is>is</is>
<are>are</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>3908e827</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</us>
<uk>
<ArrayHint1> When choosing clothing, remember to make them match well. </ArrayHint1>
<ArrayHint2> Dress up a kid according to his beauty. </ArrayHint2>
<ArrayHint3> Try to choose clothing items that have matching colors. </ArrayHint3>
<ArrayHint4> Try to choose clothing items so the styles harmonize with each other. </ArrayHint4>
<ArrayHint5> Mixing two bright colors is very risky. </ArrayHint5>
<ArrayHint6> Deep blue, juicy green, intense red and grey colors look best on blonde models. </ArrayHint6>
<ArrayHint7> Remember that make-up has an effect on your final reviews. </ArrayHint7>
<AccNice>I like the way that accessory looks with these clothes. </AccNice>
<AccBad>Your accessory doesn’t quite match the outfit. Maybe you should try something that looks a little more </AccBad>
<AccBad2> </AccBad2>
<AccLack>This kid could use an accessory. </AccLack>
<Good1Part1>I think the </Good1Part1>
<Good1Part2> ok. </Good1Part2>
<Bad1Part1>I think the </Bad1Part1>
<Bad1Part2> a little too </Bad1Part2>
<Bad1Part3>. Maybe you should try a different items. </Bad1Part3>
<AllGreat>I love those top, bottom and shoes! They look perfect on that kid!</AllGreat>
<AllBad>You need to change top, bottom and shoes. Something's not quite right.</AllBad>
<FinalScoreBad>I think the parents won't be happy at all. This outfit just does not match the style. The designer needs to make sure that they are picking clothes that match the style. Maybe next time! </FinalScoreBad>
<FinalScoreMedium>Although the kid looks happy I we can clearly see that some of the elements of this outfit just don’t quite fit. With a few tweaks, this kid could look much better. All good designers need to trust their instinct, listen to their advisors and I'm sure the parents will add some as well. </FinalScoreMedium>
<FinalScoreNice1>Well, we all have to admit, this kid looks just great in this outfit and their parents are happy too! The designer has really captured the essence of the </FinalScoreNice1>
<FinalScoreNice2> style and created something original. I can’t wait to see what else this designer is going to create. </FinalScoreNice2>
<TotalScore>Total score :</TotalScore>
<LetCNextModel>Let's see the next kid! </LetCNextModel>
<LetCFinalScore>So, let's see the final score! </LetCFinalScore>
<PopupShowWelcome1>Hello and welcome to the </PopupShowWelcome1>
<PopupShowWelcome2> Fashion Show! I am your host Jaye Davidson, editor-in-chief of Looking Good magazine. But enough about me, let’s get on with the show!</PopupShowWelcome2>
<PopupNoDressStop>Whoa!</PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Enter your First Name</EnterName>
<Hello>Hello</Hello>
<And>and</And>
<London>London</London>
<Tokyo>Tokyo</Tokyo>
<Paris>Paris</Paris>
<NewYork>New York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>loading game...</loading>
<Style>Style: </Style>
<top>top</top>
<bottom>bottom</bottom>
<shoes>shoes</shoes>
<is>is</is>
<are>are</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>ce5d5085</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</uk>
<de>
<ArrayHint1> Achte bei der Wahl der Kleidung auf den Anlass. </ArrayHint1>
<ArrayHint2> Kleide ein Model entsprechend ihrem Stil und ihrer Schönheit. </ArrayHint2>
<ArrayHint3> Bedenke, dass sich das Make-up auf deine Schlussbeurteilung auswirkt. </ArrayHint3>
<ArrayHint4> Wähle am besten Kleidung mit zueinander passenden Farben. </ArrayHint4>
<ArrayHint5> Wähle am besten Kleidung deren Stil zueinander passt. </ArrayHint5>
<ArrayHint6> Zwei auffällige Farben zu kombinieren, ist sehr riskant. </ArrayHint6>
<ArrayHint7> Dunkelblau, sattes Grün, intesives Rot und Grau sind die perfekten Farben für blonde Models. </ArrayHint7>
<AccNice>Ich mag es, wie sich Assessoire und Outfit ergänzen. </AccNice>
<AccBad>Das Assessoire passt nicht gut zum Outfit. Vielleicht probierst du etwas im </AccBad>
<AccBad2> Stil. </AccBad2>
<AccLack>Dieses Model könnte ein Assessoire vertragen. </AccLack>
<Good1Part1>Ich finde, </Good1Part1>
<Good1Part2> okay. </Good1Part2>
<Bad1Part1>Ich glaube, </Bad1Part1>
<Bad1Part2> etwas zu sehr im </Bad1Part2>
<Bad1Part3>Stil. Vielleicht versuchst du ein anderes Kleidungsstück. </Bad1Part3>
<AllGreat>Ich liebe dieses Oberteil, dieses Unterteil und diese Schuhe! Sie passen perfekt zum Model!</AllGreat>
<AllBad>You need to change top, bottom and shoes. It does not look quite right.</AllBad>
<FinalScoreBad>Leider trifft dieses Outfit den Stil überhaupt nicht. Die Designerin muss sichergehen, dass die ausgewählten Kleidungsstücke zum Stil des Models passen. Vielleicht nächstes mal! </FinalScoreBad>
<FinalScoreMedium>Ich verstehe, was die Designerin versucht hat umzusetzen, aber einige Elemente des Outfit passen einfach nicht zusammen. Mit ein paar kleinen Verbesserungen würde das Model viel besser aussehen. Jede gute Designerin vertraut auf ihr Gespühr, muss aber auch ein Ohr für Ratschläge haben. </FinalScoreMedium>
<FinalScoreNice1>Dieses Outfit ist fabelhaft! Die Designerin hat das Wesen des </FinalScoreNice1>
<FinalScoreNice2> Stils gut umgesetzt und was richtig originelles erschaffen. Diesen Look wirst du noch auf vielen Modemagazinen wiedersehen! Ich kann es kaum erwarten, was diese Designerin noch entwerfen wird. </FinalScoreNice2>
<TotalScore>Gesamtpunkte :</TotalScore>
<LetCNextModel>Wie sieht das nächste Model aus? </LetCNextModel>
<LetCFinalScore>Wie sieht deine Gesamtpunktzahl aus? </LetCFinalScore>
<PopupShowWelcome1>Hallo und Willkommen zur </PopupShowWelcome1>
<PopupShowWelcome2> -Modenshow! Ich bin die Moderatorin Jaye Davidson, Chefredakteurin vom "Looking Good"-Magazin. Aber genug von mir, lass die Show beginnen!</PopupShowWelcome2>
<PopupNoDressStop>Halt!</PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Wie heisst du?</EnterName>
<Hello>Hallo</Hello>
<And>und</And>
<London>London</London>
<Tokyo>Tokyo</Tokyo>
<Paris>Paris</Paris>
<NewYork>New York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>Lädt Spiel...</loading>
<Style>Stil: </Style>
<top>dieses Oberteil</top>
<bottom>dieses Unterteil</bottom>
<shoes>diese Schuhe</shoes>
<is>ist</is>
<are>sind</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>f6f10017</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</de>
<it>
<ArrayHint1> Quando scegli dei vestiti, cerca di abbinarli. </ArrayHint1>
<ArrayHint2> Vesti una modella in base alla sua bellezza. </ArrayHint2>
<ArrayHint3> Ricordati che il trucco contribuisce al risultato finale. </ArrayHint3>
<ArrayHint4> Scegli i capi abbinando i colori. </ArrayHint4>
<ArrayHint5> Scegli i vari capi cercando di armonizzare lo stile. </ArrayHint5>
<ArrayHint6> Abbinare due colori accesi è piuttosto rischioso. </ArrayHint6>
<ArrayHint7> Il blu scuro, il verde brillante, il rosso intenso e il grigio stanno meglio sulle modelle bionde. </ArrayHint7>
<AccNice>Quell'accessorio si abbina benissimo a questi vestiti. </AccNice>
<AccBad>L'accessorio non si abbina al completo. Cerca qualcosa che abbia uno stile più </AccBad>
<AccBad2> </AccBad2>
<AccLack>Servirebbe un accessorio... </AccLack>
<Good1Part1></Good1Part1>
<Good1Part2> bene. </Good1Part2>
<Bad1Part1> </Bad1Part1>
<Bad1Part2> lo stile un po' troppo </Bad1Part2>
<Bad1Part3>Forse è meglio provare qualcosa di diverso. </Bad1Part3>
<AllGreat>Sopra, sotto e scarpe si abbinano alla perfezione! Stanno benissimo a quella modella!</AllGreat>
<AllBad>You need to change top, bottom and shoes. It does not look quite right.</AllBad>
<FinalScoreBad>Purtroppo questo completo non va bene! Una stilista deve abbinare gli abiti allo stile della modella. Andrà meglio la prossima volta! </FinalScoreBad>
<FinalScoreMedium>L'idea della stilista emerge in parte, ma alcuni elementi stonano. Bisognerebbe apportare qualche ritocco. Una brava stilista deve fidarsi del proprio istinto, ma anche ascoltare i consulenti. </FinalScoreMedium>
<FinalScoreNice1>Che completo stupendo! La stilista ha davvero catturato l'essenza dello stile </FinalScoreNice1>
<FinalScoreNice2> realizzando un abito originale. Sarà su tutte le copertine! Non vediamo l'ora di vedere la sua prossima creazione... </FinalScoreNice2>
<TotalScore>Punteggio totale :</TotalScore>
<LetCNextModel>Vediamo la prossima modella! </LetCNextModel>
<LetCFinalScore>Vediamo il punteggio finale! </LetCFinalScore>
<PopupShowWelcome1>Benvenuti alla sfilata di </PopupShowWelcome1>
<PopupShowWelcome2> ! Sono Jaye Davidson, redattrice capo della rivista Looking Good. Diamo il via alla sfilata!</PopupShowWelcome2>
<PopupNoDressStop>Ehi!</PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Inserisci il tuo nome</EnterName>
<Hello>Ciao</Hello>
<And>e</And>
<London>Londra</London>
<Tokyo>Tokyo</Tokyo>
<Paris>Parigi</Paris>
<NewYork>New York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>Caricamento partita...</loading>
<Style>Stile: </Style>
<top>sopra</top>
<bottom>sotto</bottom>
<shoes>scarpe</shoes>
<is>va</is>
<are>vanno</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>2bd0c79f</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</it>
<es>
<ArrayHint1> Cuando elijas las prendas, acuérdate de que combinen bien. </ArrayHint1>
<ArrayHint2> Viste a la modelo de acuerdo con su belleza. </ArrayHint2>
<ArrayHint3> Recuerda que el maquillaje tiene efecto en tus críticas finales. </ArrayHint3>
<ArrayHint4> Intenta elegir prendas que tengan colores que combinen. </ArrayHint4>
<ArrayHint5> Intenta elegir las prendas de modo que haya armonía entre los estilos. </ArrayHint5>
<ArrayHint6> Mezclar dos colores fuertes es muy arriesgado. </ArrayHint6>
<ArrayHint7> Los colores azul oscuro, verde manzana, rojo intenso y gris quedan mejor en las modelos rubias. </ArrayHint7>
<AccNice>Me gusta como queda ese accesorio con esta ropa. </AccNice>
<AccBad>Tu accesorio no queda del todo bien con el conjunto. Quizá deberías probar algo que parezca más </AccBad>
<AccBad2> </AccBad2>
<AccLack>A esta modelo le quedaría bien un accesorio. </AccLack>
<Good1Part1>Creo que </Good1Part1>
<Good1Part2> bien. </Good1Part2>
<Bad1Part1>Creo que </Bad1Part1>
<Bad1Part2> demasiado </Bad1Part2>
<Bad1Part3>. Podrías probar con una prenda diferente. </Bad1Part3>
<AllGreat>¡Me encantan esa prenda superior, esa prenda inferior y esos zapatos! ¡Quedan geniales en la modelo!</AllGreat>
<AllBad>You need to change top, bottom and shoes. It does not look quite right.</AllBad>
<FinalScoreBad>Por desgracia, este conjunto no encaja nada bien con el estilo. La diseñadora debería asegurarse de escoger ropa que vaya con el estilo de la modelo. ¡Quizá la próxima vez! </FinalScoreBad>
<FinalScoreMedium>Entiendo qué era lo que intentaba conseguir la diseñadora, pero algunos elementos de este conjunto no encajan. Con unos retoques, esta modelo podría quedar mucho mejor. Todos los buenos diseñadores deben confiar en su instinto, pero también escuchar a sus asesores. </FinalScoreMedium>
<FinalScoreNice1>¡Este conjunto es fabuloso! La diseñadora ha captado la esencia del estilo </FinalScoreNice1>
<FinalScoreNice2> y ha creado algo original. ¡Encontrarás este look en multitud de portadas de revistas! Estoy deseando ver qué más crea esta diseñadora. </FinalScoreNice2>
<TotalScore>Puntuación total :</TotalScore>
<LetCNextModel>¡Veamos la siguiente modelo! </LetCNextModel>
<LetCFinalScore>¡Veamos la puntuación final! </LetCFinalScore>
<PopupShowWelcome1>¡Hola y bienvenidos al desfile de </PopupShowWelcome1>
<PopupShowWelcome2>! Soy Jaye Davidson, editora jefe de la revista Tu aspecto, y presentadora de este acto. Basta de hablar de mí, ¡sigamos con el pase!</PopupShowWelcome2>
<PopupNoDressStop>¡Un momento!</PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Introduce tu nombre de pila.</EnterName>
<Hello>¡Hola</Hello>
<And>y</And>
<London>Londres</London>
<Tokyo>Tokio</Tokyo>
<Paris>París</Paris>
<NewYork>Nueva York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>cargando el juego...</loading>
<Style>Estilo: </Style>
<top>prenda superior</top>
<bottom>prenda inferior</bottom>
<shoes>zapatos</shoes>
<is>está</is>
<are>están</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>bc7f3745</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</es>
<fr>
<ArrayHint1> Lorsque tu choisis des vêtements, pense à bien les coordonner. </ArrayHint1>
<ArrayHint2> Habille un mannequin selon son type de beauté. </ArrayHint2>
<ArrayHint3> Souviens-toi que le maquillage compte pour les critiques finales. </ArrayHint3>
<ArrayHint4> Essaie de choisir des vêtements qui ont des couleurs coordonnées. </ArrayHint4>
<ArrayHint5> Essaie de choisir des vêtements dont les styles se marient bien. </ArrayHint5>
<ArrayHint6> Mélanger deux couleurs vives est très risqué. </ArrayHint6>
<ArrayHint7> Le bleu foncé, le vert pétillant, le rouge intense et le gris vont parfaitement aux mannequins blonds. </ArrayHint7>
<AccNice>J'aime la façon dont cet accessoire se coordonne avec ces vêtements. </AccNice>
<AccBad>Ton accessoire ne va pas très bien avec la tenue. Peut-être que tu devrais choisir un accessoire un peu plus </AccBad>
<AccBad2> </AccBad2>
<AccLack>Ce mannequin pourrait porter un accessoire. </AccLack>
<Good1Part1>Je pense que </Good1Part1>
<Good1Part2> bien. </Good1Part2>
<Bad1Part1>Je pense que </Bad1Part1>
<Bad1Part2> ont un style un peu trop </Bad1Part2>
<Bad1Part3>. Tu devrais peut-être essayer autre chose. </Bad1Part3>
<AllGreat>J'adore ce haut, ce bas et ces chaussures ! Le look de ce mannequin est parfait !</AllGreat>
<AllBad>You need to change top, bottom and shoes. It does not look quite right.</AllBad>
<FinalScoreBad>Malheureusement cette tenue ne correspond pas du tout au style. La créatrice doit s'assurer qu'elle choisit des vêtements qui correspondent au style du mannequin. Peut-être la prochaine fois ! </FinalScoreBad>
<FinalScoreMedium>Je comprends ce que la créatrice a essayé de faire mais certains éléments de cette tenue ne vont pas ensemble. Avec quelques améliorations, ce mannequin aurait un look parfait. Toutes les créatrices dignes de ce nom doivent suivre leur instinct mais également écouter leurs conseillers. </FinalScoreMedium>
<FinalScoreNice1>Cette tenue est fabuleuse ! La créatrice a vraiment su capturer l'essence du style </FinalScoreNice1>
<FinalScoreNice2> et a fait preuve d'originalité. Ce style va probablement envahir les couvertures de magazine ! J'ai hâte de voir ce que cette créatrice nous réserve d'autre. </FinalScoreNice2>
<TotalScore>Score total :</TotalScore>
<LetCNextModel>Passons au mannequin suivant ! </LetCNextModel>
<LetCFinalScore>Voyons le score final ! </LetCFinalScore>
<PopupShowWelcome1>Bonjour et bienvenue au défilé de mode de </PopupShowWelcome1>
<PopupShowWelcome2> ! Je suis votre hote, Jaye Davidson, rédactrice en chef du magazine Looking Good. Mais assez parlé de moi, que le spectacle commence !</PopupShowWelcome2>
<PopupNoDressStop>Oh !</PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Saisis ton prénom.</EnterName>
<Hello>Bonjour</Hello>
<And>et</And>
<London>Londres</London>
<Tokyo>Tokyo</Tokyo>
<Paris>Paris</Paris>
<NewYork>New York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>Chargement du jeu...</loading>
<Style>Style: </Style>
<top>haut</top>
<bottom>bas</bottom>
<shoes>chaussures</shoes>
<is>est</is>
<are>sont</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>7ee304fd</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</fr>
<nl>
<ArrayHint1> Als je kleding kiest, zorg er dan voor dat de kledingstukken bij elkaar passen. </ArrayHint1>
<ArrayHint2> Hou rekening met de natuurlijke schoonheid van je model als je haar aankleedt. </ArrayHint2>
<ArrayHint3> Vergeet niet dat de make-up ook invloed heeft op je eindscore. </ArrayHint3>
<ArrayHint4> Probeer kleding te kiezen die goed bij elkaar kleurt. </ArrayHint4>
<ArrayHint5> Probeer kledingstukken te kiezen die qua stijl bij elkaar passen. </ArrayHint5>
<ArrayHint6> Probeer geen felle kleuren te combineren. </ArrayHint6>
<ArrayHint7> Felblauw, felgroen, knalrood en grijze kleuren staan een blond model het beste. </ArrayHint7>
<AccNice>Ik vind dat accessoire heel goed bij deze outfit passen. </AccNice>
<AccBad>Je accessoire past niet echt bij de outfit. Misschien moet je iets proberen dat meer </AccBad>
<AccBad2> is. </AccBad2>
<AccLack>Dit model kan wel een accessoire gebruiken. </AccLack>
<Good1Part1></Good1Part1>
<Good1Part2> wel oké. </Good1Part2>
<Bad1Part1>Ik vind </Bad1Part1>
<Bad1Part2> een beetje te </Bad1Part2>
<Bad1Part3>. Probeer eens een ander kledingstuk. </Bad1Part3>
<AllGreat>Dat bovenstuk, onderstuk en paar schoenen zijn prachtig! Het staat het model heel goed!</AllGreat>
<AllBad>You need to change top, bottom and shoes. It does not look quite right.</AllBad>
<FinalScoreBad>Helaas past deze outfit totaal niet bij de stijl. De ontwerpster moet ervoor zorgen dat ze kleding uitkiest die bij de stijl van het model past. Volgende keer beter! </FinalScoreBad>
<FinalScoreMedium>Ik snap wat de ontwerpster ermee wilde bereiken, maar een aantal delen van deze outfit passen niet bij elkaar. Met een paar kleine aanpassingen hier en daar ziet dit model er veel beter uit. Alle goede ontwerpsters vertrouwen op hun intuïtie, maar ze moeten ook naar hun adviseurs luisteren. </FinalScoreMedium>
<FinalScoreNice1>Deze outfit is fantastisch! De ontwerper heeft echt de essentie van een </FinalScoreNice1>
<FinalScoreNice2> stijl op een originele manier weten te vangen. Deze look komt op heel veel covers te staan! Ik kan niet wachten op nieuwe creaties van deze ontwerper. </FinalScoreNice2>
<TotalScore>Eindscore :</TotalScore>
<LetCNextModel>Laat het volgende model lopen! </LetCNextModel>
<LetCFinalScore>Wat is je eindscore? </LetCFinalScore>
<PopupShowWelcome1>Hallo en welkom bij de modeshow van </PopupShowWelcome1>
<PopupShowWelcome2>. Ik ben uw gastheer, Jaye Davidson, hoofdredacteur van het modeblad Looking Good. Genoeg over mij, laat de show maar beginnen!</PopupShowWelcome2>
<PopupNoDressStop>Wow!</PopupNoDressStop>
<PopupNoDress1>Quite nice, but </PopupNoDress1>
<PopupNoDress2>still need some work.</PopupNoDress2>
<EnterName>Je voornaam aub</EnterName>
<Hello>Hallo</Hello>
<And>en</And>
<London>Londen</London>
<Tokyo>Tokio</Tokyo>
<Paris>Parijs</Paris>
<NewYork>New York</NewYork>
<playtime>playtime</playtime>
<preschool>preschool</preschool>
<party>party</party>
<loading>Spel laden...</loading>
<Style>Stijl: </Style>
<top>bovenstuk</top>
<bottom>onderstuk</bottom>
<shoes>schoenen</shoes>
<is>is</is>
<are>zijn</are>
<BuyNowLink>http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion</BuyNowLink>
<mochi>ed01e033</mochi>
<eMailAdress>[receiver’s e-mail address]</eMailAdress>
</nl>
</text>
;
private static var country:Array = ["UnitedStatesOfAmerica", "UnitedKingdom", "Germany", "Italy", "Spain", "France", "Netherlands"];
private static var language:Array = ["us", "uk", "de", "it", "es", "fr", "nl"];
public static function get _language():Array{
return (language);
}
public static function get _data():XML{
return (data);
}
public static function get _coutry():Array{
return (country);
}
public static function getCoutryByLanguage(_arg1:String):String{
var _local2:int = language.indexOf(_arg1);
if ((((_local2 > -1)) && ((country.length > _local2)))){
return (country[_local2]);
};
new FrameworkError(("Can't get Coutry By Language: " + _arg1));
return ("");
}
public static function getLanguageByCoutry(_arg1:String):String{
var _local2:int = country.indexOf(_arg1);
if ((((_local2 > -1)) && ((language.length > _local2)))){
return (language[_local2]);
};
new FrameworkError(("Can't get Language By Coutry: " + _arg1));
return ("");
}
}
}//package pl.fabrykagier.framework.language
Section 57
//GameObject (pl.fabrykagier.framework.main.GameObject)
package pl.fabrykagier.framework.main {
import flash.events.*;
import flash.display.*;
public class GameObject extends MovieClip {
private var listenerArray:Array;
private var _state:String;
private var automaticRemoveListeners:Boolean;// = true
private var arrayIndex:Array;
public static var STATE_STOP:String = "stop";
public static var STATE_PLAY:String = "play";
public static var STATE_PAUSE:String = "pause";
public function GameObject():void{
_state = STATE_STOP;
listenerArray = new Array();
arrayIndex = new Array();
super();
initObject();
}
protected function onRemoved(){
}
override public function stop():void{
_state = STATE_STOP;
super.stop();
}
override public function gotoAndPlay(_arg1:Object, _arg2:String=null):void{
_state = STATE_PLAY;
super.gotoAndPlay(_arg1, _arg2);
}
override public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{
super.removeEventListener(_arg1, _arg2, _arg3);
listenerArray.splice(arrayIndex[_arg1], 1);
}
public function get automaticRemove():Boolean{
return (automaticRemoveListeners);
}
override public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{
if (!hasEventListener(_arg1)){
arrayIndex[_arg1] = (listenerArray.push(new Array(_arg1, _arg2, _arg3, _arg4, _arg5)) - 1);
super.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5);
};
}
override public function gotoAndStop(_arg1:Object, _arg2:String=null):void{
_state = STATE_PLAY;
super.gotoAndStop(_arg1, _arg2);
}
public function get state():String{
return (_state);
}
public function removeListeners():void{
var _local1:Array;
for each (_local1 in listenerArray) {
removeEventListener(_local1[0], _local1[1], _local1[2]);
};
listenerArray = new Array();
arrayIndex = new Array();
}
public function set automaticRemove(_arg1:Boolean):void{
if (((!(automaticRemoveListeners)) && (_arg1))){
addEventListener(Event.REMOVED_FROM_STAGE, callDestructor);
};
if (((automaticRemoveListeners) && (!(_arg1)))){
removeEventListener(Event.REMOVED_FROM_STAGE, callDestructor);
};
automaticRemoveListeners = _arg1;
}
public function get listenersNumber():int{
return (listenerArray.length);
}
public function resume():void{
if (_state == STATE_PAUSE){
_state = STATE_PLAY;
super.play();
};
}
public function initObject():void{
super.addEventListener(Event.REMOVED_FROM_STAGE, callDestructor);
}
override public function play():void{
_state = STATE_PLAY;
super.play();
}
public function get grandparent():DisplayObject{
return (parent.parent);
}
private function callDestructor(_arg1:Event):void{
onRemoved();
super.removeEventListener(Event.REMOVED_FROM_STAGE, callDestructor);
if (automaticRemoveListeners){
removeListeners();
};
}
public function traceListeners():void{
var _local1:Array;
for each (_local1 in listenerArray) {
};
}
public function pause():void{
_state = STATE_PAUSE;
super.stop();
}
}
}//package pl.fabrykagier.framework.main
Section 58
//SoundManager (pl.fabrykagier.framework.media.SoundManager)
package pl.fabrykagier.framework.media {
import flash.media.*;
import pl.fabrykagier.framework.error.*;
import flash.net.*;
import flash.utils.*;
public class SoundManager {
public static var soundsObjects:Array = new Array();
private static var staticMuteArray:Array = new Array();
private static var muteMode:Boolean;
private static var nextIndex:int = 0;
public static function get muteArray():Array{
return (staticMuteArray);
}
public static function stopAllSounds():void{
var _local1:int;
while (_local1 < soundsObjects.length) {
SoundObject(soundsObjects[_local1]).setVolume(0);
_local1++;
};
}
public static function stopGroup(_arg1:Object){
var _local2:SoundObject;
for each (_local2 in soundsObjects) {
if (_local2.group == _arg1["group"]){
_local2.setVolume(0);
};
};
}
private static function checkSound(_arg1:String):Boolean{
var _local2:*;
for (_local2 in soundsObjects) {
if (SoundObject(soundsObjects[_local2]).soundName == _arg1){
return (true);
};
};
return (false);
}
public static function initMute():void{
var _local2:*;
var _local1:SharedObject = SharedObject.getLocal("muteArray");
for (_local2 in _local1.data) {
staticMuteArray[_local2] = _local1.data[_local2];
};
}
public static function playSound(_arg1:Object):SoundObject{
var _local2:SoundObject;
if (!_arg1["name"]){
return (null);
};
if (!_arg1["startTime"]){
_arg1["startTime"] = 0;
};
if (!_arg1["loops"]){
_arg1["loops"] = 0;
};
if (!_arg1["transform"]){
_arg1["transform"] = null;
};
if (!_arg1["group"]){
_arg1["group"] = "default";
};
if (muteArray[_arg1["group"]]){
_arg1["transform"] = new SoundTransform(0);
};
if (_arg1["duplicate"] !== true){
if (checkSound(_arg1["name"])){
_local2 = getSoundByName(_arg1["name"]);
if (_local2.state != SoundObject.STATE_PLAY){
_local2.play(_arg1["startTime"], _arg1["loops"], _arg1["transform"]);
};
} else {
_local2 = addSound(_arg1);
if (_local2.state != SoundObject.STATE_PLAY){
_local2.play(_arg1["startTime"], _arg1["loops"], _arg1["transform"]);
};
};
} else {
_local2 = addSound(_arg1);
_local2.play(_arg1["startTime"], _arg1["loops"], _arg1["transform"]);
};
if (_arg1["pause"] === true){
_local2.pause = true;
} else {
_local2.pause = false;
};
return (_local2);
}
private static function getSoundByID(_arg1:int):SoundObject{
var _local2:*;
for (_local2 in soundsObjects) {
if (SoundObject(soundsObjects[_local2]).id == _arg1){
return (SoundObject(soundsObjects[_local2]));
};
};
return (null);
}
public static function playPausedSound():void{
var _local1:int;
while (_local1 < soundsObjects.length) {
SoundObject(soundsObjects[_local1]).setVolume(1);
_local1++;
};
}
public static function addSound(_arg1:Object):SoundObject{
var SoundClass:Class;
var parameters = _arg1;
if (!parameters["name"]){
throw (new FrameworkError(FrameworkError.SM_NONAME));
};
try {
SoundClass = (getDefinitionByName(parameters["name"]) as Class);
} catch(e) {
throw (new FrameworkError(((FrameworkError.SM_NOOBJECT + " Sound name: ") + parameters["name"])));
};
var obj:SoundObject = new (SoundClass);
obj.id = nextIndex;
obj.soundName = parameters["name"];
obj.group = parameters["group"];
soundsObjects.push(obj);
nextIndex++;
if (parameters["pause"] === true){
obj.pause = true;
} else {
obj.pause = false;
};
return (obj);
}
public static function refresh():void{
var _local2:int;
var _local1:int;
while (_local1 < soundsObjects.length) {
_local2 = 0;
while (_local2 < soundsObjects.length) {
if (_local1 == _local2){
} else {
if (((SoundObject(soundsObjects[_local1])) && ((SoundObject(soundsObjects[_local1]).soundName == SoundObject(soundsObjects[_local2]).soundName)))){
soundsObjects.splice(_local2, 1);
};
};
_local2++;
};
_local1++;
};
}
public static function stopSound(_arg1:Object):void{
var _local2:SoundObject;
if (_arg1["name"]){
_local2 = getSoundByName(_arg1["name"]);
};
if (_arg1["id"]){
_local2 = getSoundByID(_arg1["id"]);
};
if (_local2){
_local2.stop();
};
}
public static function muteOff(_arg1:Object):void{
if (!_arg1["group"]){
_arg1["group"] = "default";
};
var _local2:SharedObject = SharedObject.getLocal("muteArray");
_local2.data[_arg1["group"]] = false;
staticMuteArray[_arg1["group"]] = false;
_local2.flush(10);
playPausedGroup(_arg1);
muteMode = false;
}
public static function muteOn(_arg1:Object):void{
if (!_arg1["group"]){
_arg1["group"] = "default";
};
var _local2:SharedObject = SharedObject.getLocal("muteArray");
_local2.data[_arg1["group"]] = true;
staticMuteArray[_arg1["group"]] = true;
_local2.flush(10);
stopGroup(_arg1);
muteMode = true;
}
public static function get mute():Boolean{
return (muteMode);
}
public static function getSoundByName(_arg1:String):SoundObject{
var _local2:*;
for (_local2 in soundsObjects) {
if (SoundObject(soundsObjects[_local2]).soundName == _arg1){
return (SoundObject(soundsObjects[_local2]));
};
};
return (null);
}
public static function playPausedGroup(_arg1:Object){
var _local2:SoundObject;
for each (_local2 in soundsObjects) {
if (_local2.group == _arg1["group"]){
_local2.setVolume(1);
};
};
}
}
}//package pl.fabrykagier.framework.media
Section 59
//SoundObject (pl.fabrykagier.framework.media.SoundObject)
package pl.fabrykagier.framework.media {
import flash.events.*;
import flash.media.*;
import pl.fabrykagier.framework.error.*;
public class SoundObject extends Sound {
private var pauseMode:Boolean;
private var state_:String;
private var locked:Boolean;
private var name:String;
private var loops:int;
private var sndTransform:SoundTransform;
private var id_:int;// = -1
private var pauseTime:int;
private var myChannel:SoundChannel;
private var toAddListener:Boolean;
public var group:String;
public static var STATE_STOP:String = "sound_is_stop";
public static var STATE_PLAY:String = "sound_is_play";
public static var STATE_PAUSE:String = "state_is_pause";
public static var STATE_END:String = "sound_is_end";
public function SoundObject(){
state_ = STATE_STOP;
}
public function get soundName():String{
return (name);
}
public function stop():void{
state_ = STATE_STOP;
if (pauseMode){
pauseSound();
};
if (myChannel){
myChannel.stop();
};
}
override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{
state_ = STATE_PLAY;
this.loops = _arg2;
this.sndTransform = _arg3;
myChannel = super.play(_arg1, _arg2, _arg3);
if (myChannel){
myChannel.addEventListener(Event.SOUND_COMPLETE, onComplete);
};
return (myChannel);
}
public function get state():String{
return (state_);
}
public function get id():int{
return (id_);
}
public function setVolume(_arg1:Number){
if (myChannel){
myChannel.soundTransform = new SoundTransform(_arg1);
};
}
public function set lock(_arg1:Boolean){
locked = _arg1;
}
public function get lock():Boolean{
return (locked);
}
public function set pause(_arg1:Boolean):void{
pauseMode = _arg1;
}
public function resume():void{
if (pauseMode){
state_ = STATE_PLAY;
play(pauseTime, loops, sndTransform);
};
}
public function set soundName(_arg1:String){
name = _arg1;
}
public function addListener(_arg1:Function, _arg2:Boolean=false, _arg3:int=0, _arg4:Boolean=false):void{
}
public function get pause():Boolean{
return (pauseMode);
}
private function onComplete(_arg1:Event):void{
state_ = STATE_END;
}
private function pauseSound():void{
state_ = STATE_PAUSE;
pauseTime = myChannel.position;
}
public function set id(_arg1:int){
if (id_ == -1){
id_ = _arg1;
} else {
throw (new FrameworkError(FrameworkError.SO_ID));
};
}
}
}//package pl.fabrykagier.framework.media
Section 60
//GotoButton (pl.fabrykagier.framework.ui.graphical.GotoButton)
package pl.fabrykagier.framework.ui.graphical {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.utils.*;
import pl.fabrykagier.framework.error.*;
public class GotoButton extends InterfaceButton {
public function GotoButton(){
buttonMode = true;
}
override protected function onClick(_arg1:MouseEvent):void{
if (this.name == "SendToAFriendButton"){
MovieClip(MainScene.INSTANCE.getChildByName("SendToFriendPopup")).gotoAndPlay(2);
};
SoundManager.playSound({name:"btn_click", loops:1});
var _local2:ParametersObject = new ParametersObject(this.name);
if (_local2.getValue("gotoAndStopStage") != null){
if (root != null){
MovieClip(root).gotoAndStop(_local2.getValue("gotoAndStopStage"));
} else {
new FrameworkError(FrameworkError.CANT_FIND_STAGE);
};
removeEventListener(MouseEvent.CLICK, onClick);
};
if (_local2.getValue("gotoAndPlayStage") != null){
if (root != null){
MovieClip(root).gotoAndPlay(_local2.getValue("gotoAndPlayStage"));
} else {
new FrameworkError(FrameworkError.CANT_FIND_STAGE);
};
};
if (_local2.getValue("gotoAndStopParent") != null){
if (parent != null){
MovieClip(parent).gotoAndStop(_local2.getValue("gotoAndStopParent"));
} else {
new FrameworkError(FrameworkError.CANT_FIND_PARENT);
};
};
if (_local2.getValue("gotoAndPlayParent") != null){
if (parent != null){
MovieClip(parent).gotoAndPlay(_local2.getValue("gotoAndPlayParent"));
} else {
new FrameworkError(FrameworkError.CANT_FIND_PARENT);
};
};
if (_local2.getValue("gotoAndPlayGrandparent") != null){
if (grandparent != null){
MovieClip(grandparent).gotoAndPlay(_local2.getValue("gotoAndPlayGrandparent"));
} else {
new FrameworkError(FrameworkError.CANT_FIND_PARENT);
};
};
if (_local2.getValue("call") != null){
if (_local2.getValue("callParameter") != null){
MainScene.getInstance().addParameterToFunction(_local2.getValue("call"), _local2.getValue("callParameter"));
};
MainScene.getInstance().callRegisteredFunction(_local2.getValue("call"));
} else {
removeEventListener(MouseEvent.CLICK, onClick);
};
}
}
}//package pl.fabrykagier.framework.ui.graphical
Section 61
//InterfaceButton (pl.fabrykagier.framework.ui.graphical.InterfaceButton)
package pl.fabrykagier.framework.ui.graphical {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import pl.fabrykagier.framework.main.*;
public class InterfaceButton extends GameObject {
protected var mouseOn:Boolean;
protected var mouseOutLabel;// = "off"
protected var mouseDownLabel;// = "click"
protected var mouseOverLabel;// = "on"
public function InterfaceButton(){
buttonMode = true;
addEventListener(MouseEvent.CLICK, onClick);
addEventListener(MouseEvent.MOUSE_DOWN, onButtonDown);
addEventListener(MouseEvent.MOUSE_UP, onButtonUp);
addEventListener(MouseEvent.MOUSE_OVER, onButtonOver);
addEventListener(MouseEvent.MOUSE_OUT, onButtonOut);
}
protected function onButtonOver(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_over", loops:1});
mouseOn = true;
gotoAndStop(mouseOverLabel);
}
protected function onClick(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_click", loops:1});
}
protected function onButtonUp(_arg1:MouseEvent):void{
gotoAndStop(mouseOverLabel);
}
protected function onButtonDown(_arg1:MouseEvent):void{
gotoAndStop(mouseDownLabel);
}
protected function onButtonOut(_arg1:MouseEvent):void{
mouseOn = false;
gotoAndStop(mouseOutLabel);
}
}
}//package pl.fabrykagier.framework.ui.graphical
Section 62
//MutteButton (pl.fabrykagier.framework.ui.graphical.MutteButton)
package pl.fabrykagier.framework.ui.graphical {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
public class MutteButton extends InterfaceButton {
public function MutteButton(){
buttonMode = true;
changeLabels();
gotoAndStop(mouseOutLabel);
}
override protected function onClick(_arg1:MouseEvent):void{
if (SoundManager.mute){
SoundManager.muteOff({group:"default"});
} else {
SoundManager.muteOn({group:"default"});
};
changeLabels();
gotoAndStop(mouseOverLabel);
}
protected function changeLabels(){
if (SoundManager.mute){
mouseDownLabel = "on_on";
mouseOverLabel = "on_on";
mouseOutLabel = "off_on";
} else {
mouseDownLabel = "off_off";
mouseOverLabel = "on_off";
mouseOutLabel = "off_off";
};
}
}
}//package pl.fabrykagier.framework.ui.graphical
Section 63
//ParametersObject (pl.fabrykagier.framework.utils.ParametersObject)
package pl.fabrykagier.framework.utils {
public class ParametersObject {
private var handledObject:Object;
private var handledString:String;
public function ParametersObject(_arg1:String){
handledObject = new Object();
super();
handledString = _arg1;
if (_arg1.indexOf("$") != -1){
unserialize();
};
}
public function serialize():String{
return (handledString);
}
private function unserialize():void{
var _local2:*;
var _local3:Array;
var _local1:* = handledString.split("$");
for (_local2 in _local1) {
if (String(_local1[int(_local2)]).indexOf("_") != -1){
_local3 = String(_local1[int(_local2)]).split("_");
handledObject[_local3[0]] = _local3[1];
};
};
}
public function getValue(_arg1:String){
if (handledObject){
return (handledObject[_arg1]);
};
return (null);
}
}
}//package pl.fabrykagier.framework.utils
Section 64
//FemaleModel (pl.fabrykagier.game.babyzfashion.character.FemaleModel)
package pl.fabrykagier.game.babyzfashion.character {
import flash.events.*;
import pl.fabrykagier.framework.gameCharacters.model.*;
public class FemaleModel extends Model {
public var hair11:model_hair_11;
public var hair12:model_hair_12;
public var hair14:model_hair_14;
public var hair16:model_hair_16;
public var makeupScore:String;
public var hair13:model_hair_13;
public var hair15:model_hair_15;
public var modelType:String;
public var gotPielucha:Boolean;// = true
public var dressScore:String;
public var gotKoszulka:Boolean;// = true
public var gotCostium:Boolean;// = false
public var hairTypes:Array;
public var pieluch:model_diaper;
public var modelSkin:Number;
public var modelName:String;
public var hair01:model_hair_01;
public var hair02:model_hair_02;
public var hair03:model_hair_03;
public var hair04:model_hair_04;
public var hair05:model_hair_05;
public var hair06:model_hair_06;
public var finalPoints:Number;// = 0
public var modelSex:Number;
public var koszulken0:model_koszulka_female;
public var koszulken1:model_koszulka_male;
public function FemaleModel(){
dressScore = new String();
makeupScore = new String();
super();
this.styleExeptions["costume"] = ["acc", "boots", "top", "bottom", "dress"];
this.styleExeptions["acc"] = ["costume"];
this.styleExeptions["boots"] = ["costume"];
this.styleExeptions["top"] = ["dress", "costume"];
this.styleExeptions["dress"] = ["top", "bottom", "costume"];
this.styleExeptions["bottom"] = ["dress", "costume"];
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
public function _copyAllFromModel(_arg1:FemaleModel){
this.removeAll();
this.modelName = _arg1.modelName;
this.modelSkin = _arg1.modelSkin;
this.modelSex = _arg1.modelSex;
this.gotKoszulka = _arg1.gotKoszulka;
this.gotPielucha = _arg1.gotPielucha;
this.gotCostium = _arg1.gotCostium;
setSkin();
this.setItems(_arg1._itemList);
}
public function setSkin(){
this.gotoAndStop(this.modelSkin);
}
public function _copyToTabModel(_arg1:FemaleModel){
this.removeAll();
this.modelName = _arg1.modelName;
this.modelSkin = _arg1.modelSkin;
this.modelSex = _arg1.modelSex;
this.gotKoszulka = _arg1.gotKoszulka;
this.gotPielucha = _arg1.gotPielucha;
this.gotCostium = _arg1.gotCostium;
this.setItems(_arg1._itemList);
}
private function CleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
public function setEyeColor(_arg1:Number=0){
}
public function setLipsColor(_arg1:Number=0){
}
public function _setAllFrames():void{
setSkin();
}
public function setShadowColor(_arg1:Number=0){
}
public function setHair(_arg1:Number=0){
}
}
}//package pl.fabrykagier.game.babyzfashion.character
Section 65
//ModelList (pl.fabrykagier.game.babyzfashion.character.ModelList)
package pl.fabrykagier.game.babyzfashion.character {
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public class ModelList extends MovieClip {
public var modelArray:Array;
public var namesArray:Array;
public var skinsArray:Array;
public var femaleNamesArray:Array;
public var maleNamesArray:Array;
public function ModelList(){
modelArray = new Array();
femaleNamesArray = new Array("Kate", "Isabel", "Victoria", "Nicole", "Lucy", "Sophie", "Sarah", "Cindy", "Rebecca", "Emily", "Julie", "Jane");
maleNamesArray = new Array("Luke", "Philip", "David", "Robert", "Steven", "Peter", "Tomas", "Bill");
namesArray = new Array();
skinsArray = new Array(1, 2, 3, 4, 5, 6);
super();
this.femaleNamesArray = MainScene.getInstance().shuffleArray(femaleNamesArray);
this.maleNamesArray = MainScene.getInstance().shuffleArray(maleNamesArray);
this.skinsArray = MainScene.getInstance().shuffleArray(skinsArray);
setModels();
}
private function setModels():void{
var _local2:Number;
var _local1:* = 0;
while (_local1 < 6) {
_local2 = skinsArray[_local1];
if ((_local2 % 2)){
modelArray[maleNamesArray[_local1]] = new FemaleModel();
FemaleModel(modelArray[maleNamesArray[_local1]]).modelSkin = _local2;
FemaleModel(modelArray[maleNamesArray[_local1]]).setSkin();
FemaleModel(modelArray[maleNamesArray[_local1]]).modelName = maleNamesArray[_local1];
FemaleModel(modelArray[maleNamesArray[_local1]]).modelSex = 1;
namesArray.push(maleNamesArray[_local1]);
} else {
modelArray[femaleNamesArray[_local1]] = new FemaleModel();
FemaleModel(modelArray[femaleNamesArray[_local1]]).modelSkin = _local2;
FemaleModel(modelArray[femaleNamesArray[_local1]]).setSkin();
FemaleModel(modelArray[femaleNamesArray[_local1]]).modelName = femaleNamesArray[_local1];
FemaleModel(modelArray[femaleNamesArray[_local1]]).modelSex = 0;
namesArray.push(femaleNamesArray[_local1]);
};
_local1++;
};
}
}
}//package pl.fabrykagier.game.babyzfashion.character
Section 66
//DressModelContainer (pl.fabrykagier.game.babyzfashion.dressing.DressModelContainer)
package pl.fabrykagier.game.babyzfashion.dressing {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
public class DressModelContainer extends MovieClip {
public var currentSelection:Number;// = 0
private var counter:Number;// = 0
public var modelka:model_MAIN;
public function DressModelContainer(){
if (MainScene.getInstance().wasInPRESHOW){
currentSelection = MainScene.CURRENTSELECTION;
};
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
FemaleModel(this.getChildByName("modelka"))._copyAllFromModel(FemaleModel(MainScene.getInstance().SelectedModels[this.currentSelection]));
}
private function cleanUp(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function clicked(_arg1:MouseEvent):void{
var _local2:MovieClip = MovieClip(MainScene.getInstance().getChildByName("dressing_wardobe1"));
if (((_local2) && ((((_local2.currentFrame == 23)) || ((_local2.currentFrame == 66)))))){
removeChild(MainScene.getInstance().SelectedModels[this.counter]);
if (this.counter == 2){
this.counter = 0;
} else {
this.counter++;
};
addChild(MainScene.getInstance().SelectedModels[this.counter]);
MainScene.getInstance().restartDress();
};
}
}
}//package pl.fabrykagier.game.babyzfashion.dressing
Section 67
//DressThumbsPanel (pl.fabrykagier.game.babyzfashion.dressing.DressThumbsPanel)
package pl.fabrykagier.game.babyzfashion.dressing {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.text.*;
public class DressThumbsPanel extends MovieClip {
public var currentlySelected:Number;// = 0
public var thumb_0:MovieClip;
public var thumb_1:MovieClip;
public var thumb_2:MovieClip;
public function DressThumbsPanel(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
public function updateCurrentModel():void{
FemaleModel(MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("modelka")).getChildByName("modelka"))._copyAllFromModel(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")));
}
private function CleanUp(_arg1:Event):void{
var _local3:FemaleModel;
var _local4:MovieClip;
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
var _local2:* = 0;
while (_local2 < 3) {
_local3 = FemaleModel(MainScene.getInstance().SelectedModels[_local2]);
_local4 = MovieClip(this.getChildByName(("thumb_" + _local2)));
if (_local4){
_local4.removeEventListener(MouseEvent.CLICK, clicked);
_local4.removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
_local4.removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
};
_local2++;
};
}
public function setThumbEyeColor(_arg1:Number=0):void{
FemaleModel(MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("modelka")).getChildByName("modelka")).setEyeColor(_arg1);
}
private function mouseOut(_arg1:MouseEvent):void{
MovieClip(MovieClip(MovieClip(this.getChildByName(_arg1.currentTarget.name)).getChildByName("star_mc")).getChildByName("_star")).gotoAndStop("off");
}
private function setScene(_arg1:Event):void{
var _local3:FemaleModel;
var _local4:MovieClip;
removeEventListener(Event.ADDED_TO_STAGE, setScene);
var _local2:* = 0;
while (_local2 < 3) {
_local3 = FemaleModel(MainScene.getInstance().SelectedModels[_local2]);
_local4 = MovieClip(this.getChildByName(("thumb_" + _local2)));
TextField(_local4.getChildByName("nameField")).text = _local3.modelName;
FemaleModel(MovieClip(_local4.getChildByName("modelka")).getChildByName("modelka"))._copyAllFromModel(_local3);
MovieClip(_local4.getChildByName("star_mc")).gotoAndStop(_local3.modelType);
_local4.buttonMode = true;
_local4.addEventListener(MouseEvent.CLICK, clicked);
_local4.addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
_local4.addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
_local2++;
};
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(2);
}
public function saveCurrentModel():void{
FemaleModel(MainScene.getInstance().SelectedModels[this.currentlySelected])._copyToTabModel(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")));
}
public function setThumbLipsColor(_arg1:Number=0):void{
FemaleModel(MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("modelka")).getChildByName("modelka")).setLipsColor(_arg1);
}
private function clicked(_arg1:MouseEvent):void{
var _local2:MovieClip = MovieClip(MainScene.getInstance().getChildByName("dressing_wardobe"));
var _local3:Array = String(_arg1.currentTarget.name).split("_");
if (((((_local2) && ((((_local2.currentFrame == 46)) || ((_local2.currentFrame == 96)))))) && (!((this.currentlySelected == _local3[1]))))){
SoundManager.playSound({name:"btn_click", loops:1});
saveCurrentModel();
FemaleModel(MainScene.getInstance().SelectedModels[this.currentlySelected])._copyToTabModel(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")));
DressUpMngr(MainScene.getInstance().dressManager).unlockItems(FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka")));
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(1);
this.currentlySelected = _local3[1];
FemaleModel(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka"))._copyAllFromModel(MainScene.getInstance().SelectedModels[this.currentlySelected]);
DressUpMngr(MainScene.getInstance().dressManager).lockItems(MainScene.getInstance().SelectedModels[this.currentlySelected]);
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(2);
};
}
private function mouseOver(_arg1:MouseEvent):void{
if ((((MovieClip(MainScene.getInstance().getChildByName("dressing_wardobe")).currentFrame == 46)) || ((MovieClip(MainScene.getInstance().getChildByName("dressing_wardobe")).currentFrame == 96)))){
SoundManager.playSound({name:"btn_over", loops:1});
MovieClip(MovieClip(MovieClip(this.getChildByName(_arg1.currentTarget.name)).getChildByName("star_mc")).getChildByName("_star")).gotoAndStop("on");
};
}
public function setThumbHair(_arg1:Number=0):void{
FemaleModel(MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("modelka")).getChildByName("modelka")).setHair(_arg1);
}
public function setThumbShadowColor(_arg1:Number=0):void{
FemaleModel(MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("modelka")).getChildByName("modelka")).setShadowColor(_arg1);
}
}
}//package pl.fabrykagier.game.babyzfashion.dressing
Section 68
//DressUpMngr (pl.fabrykagier.game.babyzfashion.dressing.DressUpMngr)
package pl.fabrykagier.game.babyzfashion.dressing {
import flash.display.*;
import pl.fabrykagier.engines.dressUp.*;
import pl.fabrykagier.framework.gameCharacters.model.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
import flash.utils.*;
public class DressUpMngr extends DressUpManager {
public function massiveUnlockandLock():void{
var _local1:String;
var _local2:String;
var _local3:String;
for each (_local1 in FemaleModel(MainScene.getInstance().SelectedModels[0])._itemList) {
wardrobe.unLockItem(_local1);
};
for each (_local2 in FemaleModel(MainScene.getInstance().SelectedModels[1])._itemList) {
wardrobe.unLockItem(_local2);
};
for each (_local3 in FemaleModel(MainScene.getInstance().SelectedModels[2])._itemList) {
wardrobe.unLockItem(_local3);
};
}
public function setItemsAgain():void{
setIt();
this.removeChild(draggingItem);
this.addChild(draggingItem);
}
public function lockItems(_arg1:FemaleModel):void{
var _local2:String;
for each (_local2 in _arg1._itemList) {
wardrobe.lockItem(_local2);
};
}
override protected function setIt():void{
var _local3:Class;
super.setIt();
model = Model(MovieClip(MainScene.getInstance().getChildByName("dressingModel")).getChildByName("modelka"));
wardrobe = Wardrobe(MainScene.getInstance().getChildByName("dressing_wardobe"));
var _local1:String = MainScene.DESTINATION;
var _local2:String = ("WardobeItemSet_" + _local1);
wardrobe.fill(_local2);
_local3 = (getDefinitionByName(_local2) as Class);
draggingItem = MovieClip(new (_local3));
draggingItem.visible = false;
draggingItem.mouseChildren = false;
draggingItem.mouseEnabled = false;
draggingItem.stop();
this.addChild(draggingItem);
var _local4:Number = MainScene.getInstance().scrollPanels.length;
var _local5:* = 0;
while (_local5 < _local4) {
ScrollPanel(MainScene.getInstance().scrollPanels[_local5]).setArrowStatus();
_local5++;
};
}
public function unlockItems(_arg1:FemaleModel):void{
var _local2:String;
for each (_local2 in _arg1._itemList) {
wardrobe.unLockItem(_local2);
};
}
}
}//package pl.fabrykagier.game.babyzfashion.dressing
Section 69
//DressWardobe (pl.fabrykagier.game.babyzfashion.dressing.DressWardobe)
package pl.fabrykagier.game.babyzfashion.dressing {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.engines.dressUp.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.filters.*;
public class DressWardobe extends Wardrobe {
private var filter2:GlowFilter;
public var popup_nodress:MovieClip;
public var popup_hint:MovieClip;
public var popup_preshow:MovieClip;
public var withoutDress:Array;
public var firstTime:Boolean;// = true
public var shoes:MovieClip;
public var bottoms:MovieClip;
public var accessories:MovieClip;
public var popup_feedback:MovieClip;
public var tops:MovieClip;
public var popup_show:MovieClip;
public function DressWardobe(){
withoutDress = new Array();
filter2 = new GlowFilter(0xFFFFFF, 1, 2, 2, 50, 3, false, false);
super();
}
public function removeListenersAndGo(_arg1:String):void{
if (this.getChildByName("Dress_btn")){
MovieClip(this.getChildByName("Dress_btn")).removeEventListener(MouseEvent.CLICK, clicked);
if (this.getChildByName("lenses_mc")){
MovieClip(this.getChildByName("lenses_mc")).removeEventListener(MouseEvent.CLICK, makeMeUp);
};
if (this.getChildByName("EyeShade_mc")){
MovieClip(this.getChildByName("EyeShade_mc")).removeEventListener(MouseEvent.CLICK, makeMeUp);
};
if (this.getChildByName("gloss_mc")){
MovieClip(this.getChildByName("gloss_mc")).removeEventListener(MouseEvent.CLICK, makeMeUp);
};
if (this.getChildByName("hairPanel")){
MovieClip(this.getChildByName("hairPanel")).removeEventListener(MouseEvent.CLICK, hairMeUp);
};
};
switch (_arg1){
case "MakeUp_btn":
gotoAndPlay("DressUpOutro");
break;
case "Dress_btn":
gotoAndPlay("MakeUpOutro");
break;
};
}
private function loadItems():void{
var _local1:Number = MovieClip(MovieClip(MovieClip(this.getChildByName("accessories")).getChildByName("_panel")).getChildByName("contener")).numChildren;
var _local2:Number = 0;
while (_local2 < _local1) {
itemsList.push(MovieClip(MovieClip(MovieClip(this.getChildByName("accessories")).getChildByName("_panel")).getChildByName("contener")).getChildAt(_local2));
_local2++;
};
_local1 = MovieClip(MovieClip(MovieClip(this.getChildByName("tops")).getChildByName("_panel")).getChildByName("contener")).numChildren;
_local2 = 0;
while (_local2 < _local1) {
itemsList.push(MovieClip(MovieClip(MovieClip(this.getChildByName("tops")).getChildByName("_panel")).getChildByName("contener")).getChildAt(_local2));
_local2++;
};
_local1 = MovieClip(MovieClip(MovieClip(this.getChildByName("bottoms")).getChildByName("_panel")).getChildByName("contener")).numChildren;
_local2 = 0;
while (_local2 < _local1) {
itemsList.push(MovieClip(MovieClip(MovieClip(this.getChildByName("bottoms")).getChildByName("_panel")).getChildByName("contener")).getChildAt(_local2));
_local2++;
};
_local1 = MovieClip(MovieClip(MovieClip(this.getChildByName("shoes")).getChildByName("_panel")).getChildByName("contener")).numChildren;
_local2 = 0;
while (_local2 < _local1) {
itemsList.push(MovieClip(MovieClip(MovieClip(this.getChildByName("shoes")).getChildByName("_panel")).getChildByName("contener")).getChildAt(_local2));
_local2++;
};
}
private function clicked(_arg1:MouseEvent):void{
if (this.getChildByName("MakeUp_btn")){
MovieClip(this.getChildByName("MakeUp_btn")).removeEventListener(MouseEvent.CLICK, clicked);
};
if (this.getChildByName("Dress_btn")){
MovieClip(this.getChildByName("Dress_btn")).removeEventListener(MouseEvent.CLICK, clicked);
if (this.getChildByName("lenses_mc")){
MovieClip(this.getChildByName("lenses_mc")).removeEventListener(MouseEvent.CLICK, makeMeUp);
};
if (this.getChildByName("EyeShade_mc")){
MovieClip(this.getChildByName("EyeShade_mc")).removeEventListener(MouseEvent.CLICK, makeMeUp);
};
if (this.getChildByName("gloss_mc")){
MovieClip(this.getChildByName("gloss_mc")).removeEventListener(MouseEvent.CLICK, makeMeUp);
};
if (this.getChildByName("hairPanel")){
MovieClip(this.getChildByName("hairPanel")).removeEventListener(MouseEvent.CLICK, hairMeUp);
};
};
}
private function hairMeUp(_arg1:MouseEvent):void{
var _local2:Array = MovieClip(_arg1.target).name.split("_");
switch (_local2[0]){
case "hair":
DressThumbsPanel(MainScene.getInstance().getChildByName("thumbPanel")).setThumbHair(int(_local2[1]));
break;
};
}
public function setGlow(_arg1:Number, _arg2:Number, _arg3:Number):void{
MovieClip(this.getChildByName("lenses_mc")).getChildByName(("eyes_" + _arg1)).filters = [filter2];
MovieClip(this.getChildByName("EyeShade_mc")).getChildByName(("shade_" + _arg2)).filters = [filter2];
MovieClip(this.getChildByName("gloss_mc")).getChildByName(("lips_" + _arg3)).filters = [filter2];
}
private function setButtonMode():void{
var _local1:MovieClip = MovieClip(this.getChildByName("lenses_mc"));
if (_local1){
MovieClip(_local1.getChildByName("eyes_1")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_2")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_3")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_4")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_5")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_6")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_7")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_8")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_9")).buttonMode = true;
MovieClip(_local1.getChildByName("eyes_10")).buttonMode = true;
};
_local1 = MovieClip(this.getChildByName("EyeShade_mc"));
if (_local1){
MovieClip(_local1.getChildByName("shade_1")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_2")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_3")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_4")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_5")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_6")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_7")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_8")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_9")).buttonMode = true;
MovieClip(_local1.getChildByName("shade_10")).buttonMode = true;
};
_local1 = MovieClip(this.getChildByName("gloss_mc"));
if (_local1){
MovieClip(_local1.getChildByName("lips_1")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_2")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_3")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_4")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_5")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_6")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_7")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_8")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_9")).buttonMode = true;
MovieClip(_local1.getChildByName("lips_10")).buttonMode = true;
};
}
private function makeMeUp(_arg1:MouseEvent):void{
}
override protected function setPosition(_arg1:WardrobeItem):void{
var _local3:String;
var _local2:Array = _arg1.currentLabel.split("_");
switch (_local2[1]){
case "acc":
_local3 = "accessories";
break;
case "top":
_local3 = "tops";
break;
case "boots":
_local3 = "shoes";
break;
case "dress":
_local3 = "tops";
break;
case "bottom":
_local3 = "bottoms";
break;
case "costume":
_local3 = "tops";
break;
};
if (_arg1.height > 50){
_arg1.scaleX = (_arg1.scaleY = (50 / _arg1.height));
};
if (_arg1.width > 100){
_arg1.scaleX = (_arg1.scaleY = (100 / _arg1.width));
};
var _local4:MovieClip = MovieClip(MovieClip(MovieClip(this.getChildByName(_local3)).getChildByName("_panel")).getChildByName("contener"));
var _local5:Number = _local4.numChildren;
if (_local5 == 0){
_arg1.x = (_arg1.width / 2);
} else {
_arg1.x = (((_local4.getChildAt((_local5 - 1)).x + (_local4.getChildAt((_local5 - 1)).width / 2)) + (_arg1.width / 2)) + 20);
};
_arg1.x = (_arg1.x + 5);
_arg1.y = (_arg1.y + (_arg1.height / 2));
_arg1.buttonMode = true;
_local4.addChild(_arg1);
}
override public function highlightItem(_arg1:String):void{
super.highlightItem(_arg1);
getItemObject(_arg1).visible = false;
}
public function removeGlow(_arg1:Number, _arg2:Number, _arg3:Number):void{
MovieClip(this.getChildByName("lenses_mc")).getChildByName(("eyes_" + _arg1)).filters = [];
MovieClip(this.getChildByName("EyeShade_mc")).getChildByName(("shade_" + _arg2)).filters = [];
MovieClip(this.getChildByName("gloss_mc")).getChildByName(("lips_" + _arg3)).filters = [];
}
public function setMakeupInterface():void{
}
override public function clearHighlight(_arg1:String):void{
super.clearHighlight(_arg1);
getItemObject(_arg1).visible = true;
}
}
}//package pl.fabrykagier.game.babyzfashion.dressing
Section 70
//DressWardobeItem (pl.fabrykagier.game.babyzfashion.dressing.DressWardobeItem)
package pl.fabrykagier.game.babyzfashion.dressing {
import pl.fabrykagier.engines.dressUp.*;
public class DressWardobeItem extends WardrobeItem {
public function DressWardobeItem(){
var _local1:Array = this.name.split("_");
if (_local1[0] == "wardobe"){
gotoAndStop(int(_local1[1]));
};
}
override public function lock():void{
super.lock();
this.alpha = 0.3;
}
override public function unlcok():void{
super.unlcok();
this.alpha = 1;
}
}
}//package pl.fabrykagier.game.babyzfashion.dressing
Section 71
//ChooseModel (pl.fabrykagier.game.babyzfashion.gameInterface.ChooseModel)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
public class ChooseModel extends MovieClip {
public var modelName_mc:MovieClip;
public var modelName:String;
private var selected:String;// = ""
public var modelKind:MovieClip;
public var modelka:model_MAIN;
public function ChooseModel(){
this.buttonMode = true;
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function btnMouseOver(_arg1:MouseEvent):void{
if (MainScene.getInstance().ToSelect.length == 0){
SoundManager.playSound({name:"btn_over", loops:1});
MovieClip(this.parent.getChildByName("OkayButton")).gotoAndStop("on");
};
}
private function btnMouseOut(_arg1:MouseEvent):void{
MovieClip(this.parent.getChildByName("OkayButton")).gotoAndStop("off");
}
private function clicked(_arg1:MouseEvent):void{
selectModel();
}
private function mouseOut(_arg1:MouseEvent):void{
MovieClip(this.getChildByName("modelName_mc")).gotoAndPlay("off");
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
this.gotoAndStop(MainScene.DESTINATION);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
addEventListener(MouseEvent.CLICK, clicked);
var _local2:FemaleModel = FemaleModel(this.getChildByName("modelka"));
var _local3:String = ModelList(MainScene.getInstance().Models).namesArray[(int(this.name.charAt((this.name.length - 1))) - 1)];
var _local4:FemaleModel = ModelList(MainScene.getInstance().Models).modelArray[_local3];
_local2._copyAllFromModel(_local4);
this.modelName = _local4.modelName;
_local2._setAllFrames();
this.getChildByName("modelKind").visible = false;
}
private function cleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
removeEventListener(Event.ADDED_TO_STAGE, setScene);
removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
removeEventListener(MouseEvent.CLICK, clicked);
}
private function selectModel():void{
var _local4:*;
var _local1:String = ModelList(MainScene.getInstance().Models).namesArray[(int(this.name.charAt((this.name.length - 1))) - 1)];
var _local2:FemaleModel = ModelList(MainScene.getInstance().Models).modelArray[_local1];
if (this.selected.length == 0){
if (MainScene.getInstance().ToSelect.length > 0){
this.selected = MainScene.getInstance().ToSelect.shift();
this.getChildByName("modelKind").visible = true;
MovieClip(this.getChildByName("modelKind")).gotoAndStop(this.selected);
MainScene.getInstance().SelectedModels.push(_local2);
};
} else {
_local4 = 0;
while (_local4 < MainScene.getInstance().SelectedModels.length) {
if (FemaleModel(MainScene.getInstance().SelectedModels[_local4]).modelName == _local1){
MainScene.getInstance().SelectedModels.splice(_local4, 1);
};
_local4++;
};
MainScene.getInstance().ToSelect.push(this.selected);
this.getChildByName("modelKind").visible = false;
this.selected = "";
};
_local2.modelType = this.selected;
var _local3:MovieClip = MovieClip(this.parent.getChildByName("OkayButton"));
if (((((_local3) && ((MainScene.getInstance().ToSelect.length == 0)))) && (!((_local3.alpha == 1))))){
_local3.alpha = 1;
_local3.buttonMode = true;
_local3.addEventListener(MouseEvent.CLICK, modelChoosen);
_local3.addEventListener(MouseEvent.MOUSE_OVER, btnMouseOver);
_local3.addEventListener(MouseEvent.MOUSE_OUT, btnMouseOut);
} else {
if (((_local3) && (!((MainScene.getInstance().ToSelect.length == 0))))){
_local3.alpha = 0.4;
_local3.buttonMode = false;
_local3.removeEventListener(MouseEvent.CLICK, modelChoosen);
};
};
}
private function modelChoosen(_arg1:MouseEvent):void{
var _local3:*;
SoundManager.playSound({name:"btn_click", loops:1});
var _local2:MovieClip = MovieClip(this.parent.getChildByName("OkayButton"));
if (_local2){
_local2.removeEventListener(MouseEvent.CLICK, modelChoosen);
};
if (MainScene.getInstance().ToSelect.length == 0){
if (MovieClip(this.parent.getChildByName("OkayButton"))){
MovieClip(this.parent.getChildByName("OkayButton")).removeEventListener(MouseEvent.CLICK, modelChoosen);
};
_local3 = 1;
while (_local3 < 7) {
ChooseModel(this.parent.getChildByName(("model" + _local3))).removeListeners();
_local3++;
};
MovieClip(this.parent).gotoAndPlay("pickModelOut");
};
}
public function removeListeners():void{
removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
removeEventListener(MouseEvent.CLICK, clicked);
if (this.parent.getChildByName("OkayButton")){
MovieClip(this.parent.getChildByName("OkayButton")).removeEventListener(MouseEvent.CLICK, modelChoosen);
MovieClip(this.parent.getChildByName("OkayButton")).removeEventListener(MouseEvent.MOUSE_OVER, btnMouseOver);
MovieClip(this.parent.getChildByName("OkayButton")).removeEventListener(MouseEvent.MOUSE_OUT, btnMouseOut);
};
}
private function mouseOver(_arg1:MouseEvent):void{
MovieClip(this.getChildByName("modelName_mc")).visible = true;
MovieClip(this.getChildByName("modelName_mc")).gotoAndPlay("on");
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 72
//ConfirmNameButton (pl.fabrykagier.game.babyzfashion.gameInterface.ConfirmNameButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class ConfirmNameButton extends InterfaceButton {
override protected function onClick(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_click", loops:1});
var _local2:TextField = TextField(this.parent.getChildByName("nameField"));
if (((!((_local2.text == ""))) && (!((_local2.text == LanguageManager.getInstance().getText("EnterName")))))){
MainScene.NAME = _local2.text;
MovieClip(this.parent.parent).gotoAndPlay("nameOut");
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 73
//ConfirmSendButton (pl.fabrykagier.game.babyzfashion.gameInterface.ConfirmSendButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class ConfirmSendButton extends InterfaceButton {
public function ConfirmSendButton(){
buttonMode = true;
}
override protected function onClick(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_click", loops:1});
var _local2:TextField = TextField(this.parent.getChildByName("mailField"));
if (((!((_local2.text == ""))) && (!((_local2.text == LanguageManager.getInstance().getText("eMailAdress")))))){
MainScene.INSTANCE.sendMail(_local2.text);
removeEventListener(MouseEvent.CLICK, onClick);
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 74
//DressupArrowButton (pl.fabrykagier.game.babyzfashion.gameInterface.DressupArrowButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import flash.display.*;
public class DressupArrowButton extends MovieClip {
public function DressupArrowButton(){
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
addEventListener(Event.ADDED_TO_STAGE, setButton);
}
private function mouseOut(_arg1:MouseEvent):void{
this.gotoAndStop(1);
}
private function mouseOver(_arg1:MouseEvent):void{
this.gotoAndStop(2);
}
private function setButton(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setButton);
addEventListener(MouseEvent.MOUSE_OVER, mouseOver);
addEventListener(MouseEvent.MOUSE_OUT, mouseOut);
}
private function cleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
removeEventListener(MouseEvent.MOUSE_OVER, mouseOver);
removeEventListener(MouseEvent.MOUSE_OUT, mouseOut);
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 75
//HintsButton (pl.fabrykagier.game.babyzfashion.gameInterface.HintsButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class HintsButton extends InterfaceButton {
public function HintsButton(){
if (MainScene.getInstance().wasInPRESHOW){
mouseOverLabel = "on2";
mouseOutLabel = "off2";
mouseDownLabel = "click2";
gotoAndStop("off2");
};
}
override protected function onClick(_arg1:MouseEvent):void{
if (MovieClip(this.parent).currentFrame == 46){
SoundManager.playSound({name:"btn_click", loops:1});
MovieClip(this.parent).gotoAndStop("DressUpOutro");
if (MainScene.getInstance().wasInPRESHOW){
MovieClip(MovieClip(this.parent).getChildByName("popup_feedback")).gotoAndPlay(1);
} else {
MovieClip(MovieClip(this.parent).getChildByName("popup_hint")).gotoAndPlay(1);
};
} else {
if (MovieClip(this.parent).currentFrame == 96){
SoundManager.playSound({name:"btn_click", loops:1});
MovieClip(this.parent).gotoAndStop("MakeUpOutro");
if (MainScene.getInstance().wasInPRESHOW){
MovieClip(MovieClip(this.parent).getChildByName("popup_feedback")).gotoAndPlay(1);
} else {
MovieClip(MovieClip(this.parent).getChildByName("popup_hint")).gotoAndPlay(1);
};
};
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 76
//HintsOnPopup (pl.fabrykagier.game.babyzfashion.gameInterface.HintsOnPopup)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
public class HintsOnPopup extends MovieClip {
public var hint_txt:TextField;
public var gotoAndPlayGrandparent_PopupOut$:button_Okay;
public function HintsOnPopup(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
var _local2:* = new Array(LanguageManager.getInstance().getText("ArrayHint1"), LanguageManager.getInstance().getText("ArrayHint2"), LanguageManager.getInstance().getText("ArrayHint3"), LanguageManager.getInstance().getText("ArrayHint4"), LanguageManager.getInstance().getText("ArrayHint5"));
var _local3:Number = Math.floor((Math.random() * _local2.length));
do {
_local3 = Math.floor((Math.random() * _local2.length));
} while (_local3 == MainScene.INSTANCE.lastHint);
MainScene.INSTANCE.lastHint = _local3;
TextField(getChildByName("hint_txt")).text = _local2[_local3];
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 77
//NextModelButton (pl.fabrykagier.game.babyzfashion.gameInterface.NextModelButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.show.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class NextModelButton extends InterfaceButton {
public function NextModelButton(){
addFrameScript(0, frame1);
}
override protected function onClick(_arg1:MouseEvent):void{
if (MovieClip(this.parent).currentLabel == "PreshowMoment"){
SoundManager.playSound({name:"btn_click", loops:1});
ShowThumbContainer(MovieClip(this.parent).getChildByName("ShowThumb")).nextModel();
};
}
function frame1(){
stop();
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 78
//PickDestinationButton (pl.fabrykagier.game.babyzfashion.gameInterface.PickDestinationButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public class PickDestinationButton extends MovieClip {
public function PickDestinationButton(){
buttonMode = true;
addEventListener(MouseEvent.ROLL_OVER, mouseOver);
addEventListener(MouseEvent.ROLL_OUT, mouseOut);
addEventListener(MouseEvent.CLICK, mouseClick);
addEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);
}
private function mouseOut(_arg1:MouseEvent):void{
_arg1.stopImmediatePropagation();
gotoAndPlay(((totalFrames - currentFrame) + 7));
}
private function mouseClick(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_click", loops:1});
var _local2:MainScene = MainScene.getInstance();
if (_local2.getChildByName("pick_fall")){
PickDestinationButton(_local2.getChildByName("pick_fall")).removeClickListener();
};
if (_local2.getChildByName("pick_spring")){
PickDestinationButton(_local2.getChildByName("pick_spring")).removeClickListener();
};
if (_local2.getChildByName("pick_summer")){
PickDestinationButton(_local2.getChildByName("pick_summer")).removeClickListener();
};
if (_local2.getChildByName("pick_winter")){
PickDestinationButton(_local2.getChildByName("pick_winter")).removeClickListener();
};
var _local3:Array = this.name.split("_");
MainScene.DESTINATION = _local3[1];
_local2.gotoAndPlay("choiceOut");
}
private function removedFromStage(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, removedFromStage);
removeEventListener(MouseEvent.ROLL_OVER, mouseOver);
removeEventListener(MouseEvent.ROLL_OUT, mouseOut);
removeEventListener(MouseEvent.CLICK, mouseClick);
}
public function removeClickListener():void{
removeEventListener(MouseEvent.CLICK, mouseClick);
}
private function mouseOver(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_over", loops:1});
_arg1.stopImmediatePropagation();
if ((((currentFrame == 7)) || ((currentFrame == 21)))){
gotoAndPlay(8);
} else {
gotoAndPlay(((totalFrames - currentFrame) + 7));
};
}
public function startBtn():void{
gotoAndPlay(8);
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 79
//PopupHello (pl.fabrykagier.game.babyzfashion.gameInterface.PopupHello)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
public class PopupHello extends MovieClip {
public var playerName:TextField;
public var gotoAndPlayGrandparent_pickModelIn$:button_Okay;
public function PopupHello(){
addEventListener(Event.ADDED_TO_STAGE, onAdded);
}
private function onAdded(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, onAdded);
TextField(getChildByName("playerName")).text = (((LanguageManager.getInstance().getText("Hello") + ", ") + MainScene.NAME) + "!");
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 80
//PopupKonnichiwa (pl.fabrykagier.game.babyzfashion.gameInterface.PopupKonnichiwa)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.text.*;
import pl.fabrykagier.framework.main.*;
public class PopupKonnichiwa extends GameObject {
public var nameField:TextField;
public function PopupKonnichiwa(){
addEventListener(Event.ADDED_TO_STAGE, onAdded);
TextField(getChildByName("nameField")).addEventListener(Event.CHANGE, textChanged);
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function onAdded(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, onAdded);
TextField(getChildByName("nameField")).text = LanguageManager.getInstance().getText("EnterName");
TextField(getChildByName("nameField")).addEventListener(MouseEvent.CLICK, clicked);
}
private function cleanUp(_arg1:Event):void{
TextField(getChildByName("nameField")).removeEventListener(Event.CHANGE, textChanged);
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function textChanged(_arg1:Event):void{
var _local5:String;
var _local2:TextField = TextField(getChildByName("nameField"));
var _local3:Array = _local2.text.split(" ");
var _local4:String = new String();
for each (_local5 in _local3) {
_local4 = (_local4 + _local5);
};
_local2.text = _local4;
}
private function clicked(_arg1:MouseEvent):void{
TextField(getChildByName("nameField")).removeEventListener(MouseEvent.CLICK, clicked);
TextField(getChildByName("nameField")).text = "";
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 81
//PopupNodressText (pl.fabrykagier.game.babyzfashion.gameInterface.PopupNodressText)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
import pl.fabrykagier.game.babyzfashion.dressing.*;
public class PopupNodressText extends MovieClip {
public var nodressWhoa_txt:TextField;
public var nodress_txt:TextField;
public function PopupNodressText(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
var _local2:Array = DressWardobe(MainScene.getInstance().getChildByName("dressing_wardobe")).withoutDress;
var _local3:TextField = TextField(getChildByName("nodress_txt"));
TextField(getChildByName("nodressWhoa_txt")).text = " ";
switch (_local2.length){
case 1:
_local3.text = ((((LanguageManager.getInstance().getText("PopupNoDress1") + " ") + _local2[0]) + " ") + LanguageManager.getInstance().getText("PopupNoDress2"));
break;
case 2:
_local3.text = ((((((((LanguageManager.getInstance().getText("PopupNoDress1") + " ") + _local2[0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local2[1]) + " ") + LanguageManager.getInstance().getText("PopupNoDress2"));
break;
case 3:
_local3.text = ((((((((((LanguageManager.getInstance().getText("PopupNoDress1") + " ") + _local2[0]) + ", ") + _local2[1]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local2[2]) + " ") + LanguageManager.getInstance().getText("PopupNoDress2"));
break;
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 82
//PopupSendToAFriend (pl.fabrykagier.game.babyzfashion.gameInterface.PopupSendToAFriend)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.text.*;
import pl.fabrykagier.framework.main.*;
public class PopupSendToAFriend extends GameObject {
public var gotoAndPlayGrandparent_popupOut$:button_Cancel_confirm_send;
public var mailField:TextField;
public function PopupSendToAFriend(){
addEventListener(Event.ADDED_TO_STAGE, onAdded);
TextField(getChildByName("mailField")).addEventListener(Event.CHANGE, textChanged);
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function cleanUp(_arg1:Event):void{
TextField(getChildByName("mailField")).removeEventListener(Event.CHANGE, textChanged);
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function textChanged(_arg1:Event):void{
var _local5:String;
var _local2:TextField = TextField(getChildByName("mailField"));
var _local3:Array = _local2.text.split(" ");
var _local4:String = new String();
for each (_local5 in _local3) {
_local4 = (_local4 + _local5);
};
_local2.text = _local4;
}
private function onAdded(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, onAdded);
TextField(getChildByName("mailField")).text = LanguageManager.getInstance().getText("eMailAdress");
TextField(getChildByName("mailField")).addEventListener(MouseEvent.CLICK, clicked);
}
private function clicked(_arg1:MouseEvent):void{
TextField(getChildByName("mailField")).removeEventListener(MouseEvent.CLICK, clicked);
TextField(getChildByName("mailField")).text = "";
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 83
//PopupShowWelcome (pl.fabrykagier.game.babyzfashion.gameInterface.PopupShowWelcome)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
public class PopupShowWelcome extends MovieClip {
public var gotoAndPlayGrandparent_popupOut$:button_Okay;
public var welcome_txt:TextField;
public function PopupShowWelcome(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function CleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
removeEventListener(Event.ADDED_TO_STAGE, setScene);
}
private function setScene(_arg1:Event):void{
var _local2:String;
removeEventListener(Event.ADDED_TO_STAGE, setScene);
switch (MainScene.DESTINATION){
case "fall":
_local2 = "London";
break;
case "spring":
_local2 = "Tokyo";
break;
case "summer":
_local2 = "Paris";
break;
case "winter":
_local2 = "NewYork";
break;
};
TextField(this.getChildByName("welcome_txt")).text = ((((LanguageManager.getInstance().getText("PopupShowWelcome1") + " ") + MainScene.DESTINATION) + " ") + LanguageManager.getInstance().getText("PopupShowWelcome2"));
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 84
//PreshowButton (pl.fabrykagier.game.babyzfashion.gameInterface.PreshowButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import pl.fabrykagier.game.babyzfashion.dressing.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class PreshowButton extends InterfaceButton {
private var itemList:Array;
public function PreshowButton(){
itemList = new Array();
super();
if (MainScene.getInstance().wasInPRESHOW){
mouseOverLabel = "on2";
mouseOutLabel = "off2";
mouseDownLabel = "click2";
gotoAndStop("off2");
};
}
override protected function onClick(_arg1:MouseEvent):void{
var _local2:*;
var _local3:Number;
var _local4:Boolean;
var _local5:Boolean;
var _local6:Boolean;
var _local7:Boolean;
var _local8:Boolean;
var _local9:*;
var _local10:Array;
if ((((MovieClip(this.parent).currentFrame == 46)) || ((MovieClip(this.parent).currentFrame == 96)))){
SoundManager.playSound({name:"btn_click", loops:1});
DressThumbsPanel(MainScene.getInstance().getChildByName("thumbPanel")).saveCurrentModel();
DressWardobe(this.parent).withoutDress = [];
_local2 = 0;
while (_local2 < 3) {
this.itemList = FemaleModel(MainScene.getInstance().SelectedModels[_local2])._itemList;
_local3 = this.itemList.length;
_local4 = false;
_local5 = false;
_local6 = false;
_local7 = false;
_local8 = false;
_local9 = 0;
while (_local9 < _local3) {
_local10 = itemList[_local9].split("_");
if ((((_local10[1] == "top")) && (!(_local4)))){
_local4 = true;
};
if ((((_local10[1] == "boots")) && (!(_local5)))){
_local5 = true;
};
if ((((_local10[1] == "dress")) && (!(_local6)))){
_local6 = true;
};
if ((((_local10[1] == "bottom")) && (!(_local7)))){
_local7 = true;
};
if ((((_local10[1] == "costume")) && (!(_local8)))){
_local8 = true;
};
_local9++;
};
if (((_local6) && (_local5))){
} else {
if (((((_local7) && (_local4))) && (_local5))){
} else {
if (_local8){
} else {
DressWardobe(this.parent).withoutDress.push(FemaleModel(MainScene.getInstance().SelectedModels[_local2]).modelName);
};
};
};
_local2++;
};
if (DressWardobe(this.parent).withoutDress.length > 0){
if (MovieClip(this.parent).currentFrame == 46){
MovieClip(this.parent).gotoAndStop("DressUpOutro");
MovieClip(MovieClip(this.parent).getChildByName("popup_nodress")).gotoAndPlay(1);
} else {
MovieClip(this.parent).gotoAndStop("MakeUpOutro");
MovieClip(MovieClip(this.parent).getChildByName("popup_nodress")).gotoAndPlay(1);
};
} else {
if (DressWardobe(this.parent).withoutDress.length == 0){
if (MainScene.getInstance().wasInPRESHOW){
gotoShow();
} else {
gotoPreshow();
};
};
};
};
}
private function gotoPreshow():void{
if (MovieClip(this.parent).currentFrame == 46){
MovieClip(this.parent).gotoAndStop("DressUpOutro");
MovieClip(MovieClip(this.parent).getChildByName("popup_preshow")).gotoAndPlay(1);
} else {
MovieClip(this.parent).gotoAndStop("MakeUpOutro");
MovieClip(MovieClip(this.parent).getChildByName("popup_preshow")).gotoAndPlay(1);
};
}
private function gotoShow():void{
if (MovieClip(this.parent).currentFrame == 46){
MovieClip(this.parent).gotoAndStop("DressUpOutro");
MovieClip(MovieClip(this.parent).getChildByName("popup_show")).gotoAndPlay(1);
} else {
MovieClip(this.parent).gotoAndStop("MakeUpOutro");
MovieClip(MovieClip(this.parent).getChildByName("popup_show")).gotoAndPlay(1);
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 85
//ReadyForPreshowButton (pl.fabrykagier.game.babyzfashion.gameInterface.ReadyForPreshowButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class ReadyForPreshowButton extends InterfaceButton {
override protected function onClick(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_click", loops:1});
MainScene.getInstance().repeatMC = false;
MovieClip(grandparent).gotoAndPlay("PopupOut");
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 86
//ReadyForShowButton (pl.fabrykagier.game.babyzfashion.gameInterface.ReadyForShowButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import flash.text.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class ReadyForShowButton extends InterfaceButton {
override protected function onClick(_arg1:MouseEvent):void{
var _local2:TextField;
if (MovieClip(MovieClip(this.parent).parent).currentFrame == 16){
SoundManager.playSound({name:"btn_click", loops:1});
_local2 = TextField(this.parent.getChildByName("collection_txt"));
if (_local2.text != ""){
MainScene.COLLECTION = _local2.text;
MainScene.getInstance().repeatMC = false;
MovieClip(grandparent).gotoAndPlay("PopupOut");
};
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 87
//ScrollPanel (pl.fabrykagier.game.babyzfashion.gameInterface.ScrollPanel)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public class ScrollPanel extends MovieClip {
private var leftArrow:MovieClip;// = null
public var _left:dressup_button_arrow_left;
public var contener:MovieClip;
private var clothContener:MovieClip;// = null
private var rightArrow:MovieClip;// = null
public var _right:dressup_button_arrow_right;
public function ScrollPanel(){
addEventListener(Event.ADDED_TO_STAGE, setScroller);
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
private function scrollRight(_arg1:Event):void{
this.leftArrow.gotoAndStop(2);
if (this.clothContener.x > 25){
removeEventListener(Event.ENTER_FRAME, scrollRight);
this.leftArrow.gotoAndStop(1);
this.leftArrow.alpha = 0;
this.leftArrow.buttonMode = false;
} else {
this.clothContener.x = (this.clothContener.x + 5);
this.rightArrow.alpha = 100;
this.rightArrow.buttonMode = true;
};
}
private function cleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
removeEventListener(Event.ADDED_TO_STAGE, setScroller);
removeEventListener(Event.ENTER_FRAME, scrollLeft);
removeEventListener(Event.ENTER_FRAME, scrollLeft);
removeEventListener(MouseEvent.MOUSE_UP, stopMoving);
if (this.leftArrow){
this.leftArrow.removeEventListener(MouseEvent.MOUSE_DOWN, moveMe);
this.leftArrow.removeEventListener(MouseEvent.MOUSE_OUT, stopMoving);
};
if (this.rightArrow){
this.rightArrow.removeEventListener(MouseEvent.MOUSE_DOWN, moveMe);
};
this.rightArrow.removeEventListener(MouseEvent.MOUSE_OUT, stopMoving);
}
private function scrollLeft(_arg1:Event):void{
this.rightArrow.gotoAndStop(2);
if ((this.clothContener.x - 380) < -(this.clothContener.width)){
removeEventListener(Event.ENTER_FRAME, scrollLeft);
this.rightArrow.gotoAndStop(1);
this.rightArrow.alpha = 0;
this.rightArrow.buttonMode = false;
} else {
this.clothContener.x = (this.clothContener.x - 5);
this.leftArrow.alpha = 100;
this.leftArrow.buttonMode = true;
};
}
private function stopMoving(_arg1:MouseEvent):void{
removeEventListener(Event.ENTER_FRAME, scrollLeft);
removeEventListener(Event.ENTER_FRAME, scrollRight);
if (this.getChildByName("_left")){
MovieClip(this.getChildByName("_left")).gotoAndStop(1);
};
if (this.getChildByName("_right")){
MovieClip(this.getChildByName("_right")).gotoAndStop(1);
};
}
private function moveMe(_arg1:MouseEvent):void{
addEventListener(MouseEvent.MOUSE_UP, stopMoving);
switch (MovieClip(_arg1.currentTarget).name){
case "_right":
addEventListener(Event.ENTER_FRAME, scrollLeft);
break;
case "_left":
addEventListener(Event.ENTER_FRAME, scrollRight);
break;
};
}
public function setArrowStatus():void{
if (this.clothContener.width > 380){
this.rightArrow.alpha = 100;
this.rightArrow.buttonMode = true;
};
}
private function setScroller(_arg1:Event):void{
MainScene.getInstance().scrollPanels.push(this);
removeEventListener(Event.ADDED_TO_STAGE, setScroller);
this.leftArrow = MovieClip(this.getChildByName("_left"));
this.leftArrow.addEventListener(MouseEvent.MOUSE_DOWN, moveMe);
this.leftArrow.addEventListener(MouseEvent.MOUSE_OUT, stopMoving);
this.rightArrow = MovieClip(this.getChildByName("_right"));
this.rightArrow.addEventListener(MouseEvent.MOUSE_DOWN, moveMe);
this.rightArrow.addEventListener(MouseEvent.MOUSE_OUT, stopMoving);
addEventListener(MouseEvent.MOUSE_UP, stopMoving);
this.clothContener = MovieClip(MovieClip(this.getChildByName("contener")));
this.leftArrow.alpha = 0;
this.leftArrow.buttonMode = false;
this.rightArrow.alpha = 0;
this.rightArrow.buttonMode = false;
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 88
//ShowNextModelButton (pl.fabrykagier.game.babyzfashion.gameInterface.ShowNextModelButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.ui.graphical.*;
public class ShowNextModelButton extends InterfaceButton {
public function ShowNextModelButton(){
if (MainScene.CURRENTSELECTION == 2){
mouseOverLabel = "on2";
mouseOutLabel = "off2";
mouseDownLabel = "click2";
gotoAndStop("off2");
};
}
override protected function onClick(_arg1:MouseEvent):void{
if (MovieClip(this.parent).currentLabel == "ShowMoment"){
SoundManager.playSound({name:"btn_click", loops:1});
MainScene.CURRENTSELECTION++;
MovieClip(this.parent).gotoAndPlay("ShowOut");
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 89
//StartGameButton (pl.fabrykagier.game.babyzfashion.gameInterface.StartGameButton)
package pl.fabrykagier.game.babyzfashion.gameInterface {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
public class StartGameButton extends MovieClip {
public function StartGameButton(){
buttonMode = true;
addEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
addEventListener(MouseEvent.CLICK, onClick);
}
private function onClick(_arg1:MouseEvent):void{
SoundManager.playSound({name:"btn_click", loops:1});
MovieClip(this.parent).gotoAndPlay("titleOut");
MainScene.INSTANCE.cryManager.pauseCrying();
}
private function cleanUp(_arg1:Event):void{
removeEventListener(MouseEvent.CLICK, onClick);
removeEventListener(Event.REMOVED_FROM_STAGE, cleanUp);
}
}
}//package pl.fabrykagier.game.babyzfashion.gameInterface
Section 90
//cryBabyManager (pl.fabrykagier.game.babyzfashion.gameObjects.cryBabyManager)
package pl.fabrykagier.game.babyzfashion.gameObjects {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import flash.display.*;
import flash.utils.*;
public class cryBabyManager extends MovieClip {
var lastCry:Number;// = 0
var myTimer:Timer;
private function cryBaby(_arg1:Number){
if (_arg1 < 10){
SoundManager.playSound({name:(("CRY_BABY_" + "0") + _arg1.toString()), loops:1});
} else {
SoundManager.playSound({name:("CRY_BABY_" + _arg1.toString()), loops:1});
};
}
public function startCrying():void{
var _local1:* = (Math.floor((Math.random() * 2)) + 3);
myTimer = new Timer((_local1 * 1000), 1);
myTimer.start();
myTimer.addEventListener(TimerEvent.TIMER_COMPLETE, takeCandy);
}
public function resumeCrying():void{
myTimer.start();
}
public function firstCry():void{
myTimer = new Timer(2000, 1);
myTimer.start();
myTimer.addEventListener(TimerEvent.TIMER_COMPLETE, takeCandy);
}
private function takeCandy(_arg1:TimerEvent):void{
myTimer.removeEventListener(TimerEvent.TIMER_COMPLETE, takeCandy);
myTimer.stop();
var _local2:Number = 0;
do {
_local2 = (Math.floor((Math.random() * 16)) + 1);
} while (_local2 == lastCry);
lastCry = _local2;
cryBaby(_local2);
startCrying();
}
public function pauseCrying():void{
myTimer.stop();
}
}
}//package pl.fabrykagier.game.babyzfashion.gameObjects
Section 91
//HairObject (pl.fabrykagier.game.babyzfashion.gameObjects.HairObject)
package pl.fabrykagier.game.babyzfashion.gameObjects {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.character.*;
public class HairObject extends MovieClip {
public function HairObject(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
if (FemaleModel(parent).gotCostium){
this.visible = false;
} else {
this.visible = true;
};
}
public function updateHair():void{
if (FemaleModel(parent).gotCostium){
this.visible = false;
} else {
this.visible = true;
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameObjects
Section 92
//KoszulkaObject (pl.fabrykagier.game.babyzfashion.gameObjects.KoszulkaObject)
package pl.fabrykagier.game.babyzfashion.gameObjects {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.character.*;
public class KoszulkaObject extends MovieClip {
public function KoszulkaObject(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
}
public function updateKoszulka():void{
if (FemaleModel(parent).gotKoszulka){
this.visible = true;
} else {
this.visible = false;
};
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
if (FemaleModel(parent).gotKoszulka){
this.visible = true;
} else {
this.visible = false;
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameObjects
Section 93
//PieluchaObject (pl.fabrykagier.game.babyzfashion.gameObjects.PieluchaObject)
package pl.fabrykagier.game.babyzfashion.gameObjects {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.character.*;
public class PieluchaObject extends MovieClip {
public function PieluchaObject(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
}
public function updatePielucha():void{
if (FemaleModel(parent).gotPielucha){
this.visible = true;
} else {
this.visible = false;
};
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
if (FemaleModel(parent).gotPielucha){
this.visible = true;
} else {
this.visible = false;
};
}
}
}//package pl.fabrykagier.game.babyzfashion.gameObjects
Section 94
//CountStyleMatching (pl.fabrykagier.game.babyzfashion.show.CountStyleMatching)
package pl.fabrykagier.game.babyzfashion.show {
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
public class CountStyleMatching extends MovieClip {
private var summerStyleList:Array;
private var springStyleList:Array;
private var sex:Array;
private var winterStyleList:Array;
private var tipsTextNegative:Array;
private var fallStyleList:Array;
private var tipsTextPositive:Array;
public function CountStyleMatching(){
springStyleList = new Array();
fallStyleList = new Array();
winterStyleList = new Array();
summerStyleList = new Array();
sex = new Array();
tipsTextPositive = new Array();
tipsTextNegative = new Array();
super();
tipsTextPositive.push(new Array("The combination of ", ", ", " and ", " looks really nice. "));
tipsTextPositive.push(new Array("The combination of ", ", ", " and ", " is great. "));
tipsTextPositive.push(new Array("The combination of ", ", ", " and ", " is good choice. "));
tipsTextNegative.push(new Array("The combination of ", ", ", " and ", " don't go well together. "));
tipsTextNegative.push(new Array("The combination of ", ", ", " and ", ", it isn't good choice. "));
tipsTextNegative.push(new Array("You need to change ", ", ", " and ", ". It does not look quite right. "));
springStyleList["playtime"] = new Array("spring_boots_01", "spring_boots_02", "spring_bottom_01", "spring_bottom_02", "spring_bottom_03", "spring_bottom_04", "spring_bottom_09", "spring_bottom_10", "spring_bottom_11", "spring_bottom_12", "spring_dress_01", "spring_dress_02", "spring_top_01", "spring_top_02", "spring_top_03", "spring_top_04");
springStyleList["preschool"] = new Array("spring_acc_01", "spring_acc_02", "spring_boots_03", "spring_boots_04", "spring_bottom_05", "spring_bottom_06", "spring_bottom_07", "spring_bottom_08", "spring_dress_03", "spring_dress_04", "spring_top_05", "spring_top_06", "spring_top_07", "spring_top_08");
springStyleList["party"] = new Array("spring_acc_03", "spring_acc_04", "spring_acc_05", "spring_acc_06", "spring_boots_05", "spring_boots_06", "spring_dress_05", "spring_dress_06", "spring_top_09", "spring_top_10", "spring_top_11", "spring_top_12");
springStyleList["accessories"] = new Array("spring_acc_01", "spring_acc_02", "spring_acc_03", "spring_acc_04", "spring_acc_05", "spring_acc_06");
springStyleList["shoes"] = new Array("spring_boots_01", "spring_boots_02", "spring_boots_03", "spring_boots_04", "spring_boots_05", "spring_boots_06");
springStyleList["bottoms"] = new Array("spring_bottom_01", "spring_bottom_02", "spring_bottom_03", "spring_bottom_04", "spring_bottom_05", "spring_bottom_06", "spring_bottom_07", "spring_bottom_08", "spring_bottom_09", "spring_bottom_10", "spring_bottom_11", "spring_bottom_12");
springStyleList["tops"] = new Array("spring_dress_01", "spring_dress_02", "spring_dress_03", "spring_dress_04", "spring_dress_05", "spring_dress_06", "spring_top_01", "spring_top_02", "spring_top_03", "spring_top_04", "spring_top_05", "spring_top_06", "spring_top_07", "spring_top_08", "spring_top_09", "spring_top_10", "spring_top_11", "spring_top_12");
sex["spring_acc_01"] = 0;
sex["spring_acc_02"] = 1;
sex["spring_acc_03"] = 0;
sex["spring_acc_04"] = 0;
sex["spring_acc_05"] = 2;
sex["spring_acc_06"] = 2;
sex["spring_boots_01"] = 2;
sex["spring_boots_02"] = 0;
sex["spring_boots_03"] = 0;
sex["spring_boots_04"] = 2;
sex["spring_boots_05"] = 0;
sex["spring_boots_06"] = 1;
sex["spring_bottom_01"] = 2;
sex["spring_bottom_02"] = 0;
sex["spring_bottom_03"] = 1;
sex["spring_bottom_04"] = 2;
sex["spring_bottom_05"] = 0;
sex["spring_bottom_06"] = 0;
sex["spring_bottom_07"] = 2;
sex["spring_bottom_08"] = 1;
sex["spring_bottom_09"] = 0;
sex["spring_bottom_10"] = 0;
sex["spring_bottom_11"] = 1;
sex["spring_bottom_12"] = 2;
sex["spring_dress_01"] = 0;
sex["spring_dress_02"] = 1;
sex["spring_dress_03"] = 0;
sex["spring_dress_04"] = 1;
sex["spring_dress_05"] = 0;
sex["spring_dress_06"] = 2;
sex["spring_top_01"] = 2;
sex["spring_top_02"] = 0;
sex["spring_top_03"] = 1;
sex["spring_top_04"] = 0;
sex["spring_top_05"] = 0;
sex["spring_top_06"] = 0;
sex["spring_top_07"] = 2;
sex["spring_top_08"] = 1;
sex["spring_top_09"] = 0;
sex["spring_top_10"] = 0;
sex["spring_top_11"] = 2;
sex["spring_top_12"] = 2;
fallStyleList["playtime"] = new Array("fall_acc_01", "fall_acc_01", "fall_boots_01", "fall_boots_02", "fall_bottom_01", "fall_bottom_02", "fall_bottom_03", "fall_bottom_04", "fall_dress_01", "fall_dress_02", "fall_top_01", "fall_top_02", "fall_top_03", "fall_top_04");
fallStyleList["preschool"] = new Array("fall_acc_03", "fall_acc_04", "fall_boots_03", "fall_boots_04", "fall_bottom_05", "fall_bottom_06", "fall_bottom_07", "fall_bottom_08", "fall_dress_03", "fall_dress_04", "fall_top_05", "fall_top_06", "fall_top_07", "fall_top_08");
fallStyleList["party"] = new Array("fall_acc_05", "fall_acc_06", "fall_acc_07", "fall_acc_08", "fall_boots_05", "fall_boots_06", "fall_bottom_09", "fall_bottom_10", "fall_bottom_11", "fall_bottom_12", "fall_dress_05", "fall_costume_06", "fall_top_09", "fall_top_10", "fall_top_11", "fall_top_12");
fallStyleList["accessories"] = new Array("fall_acc_01", "fall_acc_02", "fall_acc_03", "fall_acc_04", "fall_acc_05", "fall_acc_06", "fall_acc_07", "fall_acc_08");
fallStyleList["shoes"] = new Array("fall_boots_01", "fall_boots_02", "fall_boots_03", "fall_boots_04", "fall_boots_05", "fall_boots_06");
fallStyleList["bottoms"] = new Array("fall_bottom_01", "fall_bottom_02", "fall_bottom_03", "fall_bottom_04", "fall_bottom_05", "fall_bottom_06", "fall_bottom_07", "fall_bottom_08", "fall_bottom_09", "fall_bottom_10", "fall_bottom_11", "fall_bottom_12");
fallStyleList["tops"] = new Array("fall_dress_01", "fall_dress_02", "fall_dress_03", "fall_dress_04", "fall_dress_05", "fall_costume_06", "fall_top_01", "fall_top_02", "fall_top_03", "fall_top_04", "fall_top_05", "fall_top_06", "fall_top_07", "fall_top_08", "fall_top_09", "fall_top_10", "fall_top_11", "fall_top_12");
sex["fall_acc_01"] = 0;
sex["fall_acc_02"] = 2;
sex["fall_acc_03"] = 2;
sex["fall_acc_04"] = 2;
sex["fall_acc_05"] = 0;
sex["fall_acc_06"] = 0;
sex["fall_acc_07"] = 2;
sex["fall_acc_08"] = 2;
sex["fall_boots_01"] = 2;
sex["fall_boots_02"] = 2;
sex["fall_boots_03"] = 0;
sex["fall_boots_04"] = 2;
sex["fall_boots_05"] = 0;
sex["fall_boots_06"] = 2;
sex["fall_bottom_01"] = 0;
sex["fall_bottom_02"] = 0;
sex["fall_bottom_03"] = 2;
sex["fall_bottom_04"] = 2;
sex["fall_bottom_05"] = 0;
sex["fall_bottom_06"] = 0;
sex["fall_bottom_07"] = 1;
sex["fall_bottom_08"] = 1;
sex["fall_bottom_09"] = 0;
sex["fall_bottom_10"] = 0;
sex["fall_bottom_11"] = 2;
sex["fall_bottom_12"] = 1;
sex["fall_dress_01"] = 0;
sex["fall_dress_02"] = 2;
sex["fall_dress_03"] = 0;
sex["fall_dress_04"] = 1;
sex["fall_dress_05"] = 0;
sex["fall_costume_06"] = 2;
sex["fall_top_01"] = 0;
sex["fall_top_02"] = 0;
sex["fall_top_03"] = 2;
sex["fall_top_04"] = 2;
sex["fall_top_05"] = 0;
sex["fall_top_06"] = 0;
sex["fall_top_07"] = 2;
sex["fall_top_08"] = 1;
sex["fall_top_09"] = 0;
sex["fall_top_10"] = 0;
sex["fall_top_11"] = 1;
sex["fall_top_12"] = 1;
winterStyleList["playtime"] = new Array("winter_acc_01", "winter_acc_02", "winter_acc_03", "winter_acc_04", "winter_acc_05", "winter_boots_01", "winter_boots_02", "winter_bottom_01", "winter_bottom_02", "winter_bottom_03", "winter_bottom_04", "winter_dress_01", "winter_dress_02", "winter_dress_04", "winter_top_01", "winter_top_02", "winter_top_03", "winter_top_04");
winterStyleList["preschool"] = new Array("winter_acc_06", "winter_acc_07", "winter_acc_08", "winter_boots_03", "winter_boots_04", "winter_bottom_05", "winter_bottom_06", "winter_bottom_07", "winter_bottom_08", "winter_bottom_09", "winter_dress_03", "winter_dress_08", "winter_top_05", "winter_top_06", "winter_top_07", "winter_top_08");
winterStyleList["party"] = new Array("winter_acc_09", "winter_acc_10", "winter_boots_05", "winter_boots_06", "winter_bottom_10", "winter_bottom_11", "winter_bottom_12", "winter_dress_05", "winter_costume_06", "winter_top_09", "winter_top_10", "winter_top_11", "winter_top_12");
winterStyleList["accessories"] = new Array("winter_acc_01", "winter_acc_02", "winter_acc_03", "winter_acc_04", "winter_acc_05", "winter_acc_06", "winter_acc_07", "winter_acc_08", "winter_acc_09", "winter_acc_10");
winterStyleList["shoes"] = new Array("winter_boots_01", "winter_boots_02", "winter_boots_03", "winter_boots_04", "winter_boots_05", "winter_boots_06");
winterStyleList["bottoms"] = new Array("winter_bottom_01", "winter_bottom_02", "winter_bottom_03", "winter_bottom_04", "winter_bottom_09", "winter_bottom_10", "winter_bottom_11", "winter_bottom_12");
winterStyleList["tops"] = new Array("winter_dress_01", "winter_dress_02", "winter_dress_03", "winter_dress_04", "winter_dress_05", "winter_dress_08", "winter_costume_06", "winter_top_01", "winter_top_02", "winter_top_03", "winter_top_04", "winter_top_05", "winter_top_06", "winter_top_07", "winter_top_08", "winter_top_09", "winter_top_10", "winter_top_11", "winter_top_12");
sex["winter_acc_01"] = 0;
sex["winter_acc_02"] = 1;
sex["winter_acc_03"] = 1;
sex["winter_acc_04"] = 0;
sex["winter_acc_05"] = 1;
sex["winter_acc_06"] = 0;
sex["winter_acc_07"] = 2;
sex["winter_acc_08"] = 2;
sex["winter_acc_09"] = 2;
sex["winter_acc_10"] = 1;
sex["winter_boots_01"] = 2;
sex["winter_boots_02"] = 2;
sex["winter_boots_03"] = 2;
sex["winter_boots_04"] = 2;
sex["winter_boots_05"] = 0;
sex["winter_boots_06"] = 2;
sex["winter_bottom_01"] = 0;
sex["winter_bottom_02"] = 2;
sex["winter_bottom_03"] = 2;
sex["winter_bottom_04"] = 2;
sex["winter_bottom_05"] = 0;
sex["winter_bottom_06"] = 0;
sex["winter_bottom_07"] = 2;
sex["winter_bottom_08"] = 1;
sex["winter_bottom_09"] = 0;
sex["winter_bottom_10"] = 0;
sex["winter_bottom_11"] = 2;
sex["winter_bottom_12"] = 1;
sex["winter_dress_01"] = 0;
sex["winter_dress_02"] = 1;
sex["winter_dress_03"] = 0;
sex["winter_dress_04"] = 2;
sex["winter_dress_05"] = 0;
sex["winter_dress_08"] = 1;
sex["winter_costume_06"] = 1;
sex["winter_top_01"] = 0;
sex["winter_top_02"] = 0;
sex["winter_top_03"] = 2;
sex["winter_top_04"] = 1;
sex["winter_top_05"] = 0;
sex["winter_top_06"] = 0;
sex["winter_top_07"] = 2;
sex["winter_top_08"] = 2;
sex["winter_top_09"] = 0;
sex["winter_top_10"] = 0;
sex["winter_top_11"] = 2;
sex["winter_top_12"] = 1;
summerStyleList["playtime"] = new Array("summer_acc_01", "summer_acc_02", "summer_acc_03", "summer_acc_04", "summer_boots_01", "summer_boots_02", "summer_bottom_01", "summer_bottom_02", "summer_bottom_03", "summer_bottom_04", "summer_dress_01", "summer_dress_02", "summer_dress_05", "summer_top_01", "summer_top_02", "summer_top_03", "summer_top_04");
summerStyleList["preschool"] = new Array("summer_acc_05", "summer_acc_06", "summer_boots_03", "summer_boots_04", "summer_bottom_05", "summer_bottom_06", "summer_bottom_07", "summer_bottom_08", "summer_dress_03", "summer_dress_04", "summer_top_05", "summer_top_06", "summer_top_07", "summer_top_08");
summerStyleList["party"] = new Array("summer_acc_07", "summer_acc_08", "summer_acc_09", "summer_acc_10", "summer_acc_11", "summer_boots_05", "summer_boots_06", "summer_bottom_09", "summer_bottom_10", "summer_bottom_11", "summer_bottom_12", "summer_dress_06", "summer_dress_07", "summer_dress_08", "summer_top_09", "summer_top_10", "summer_top_11", "summer_top_12");
summerStyleList["accessories"] = new Array("summer_acc_01", "summer_acc_02", "summer_acc_03", "summer_acc_04", "summer_acc_05", "summer_acc_06", "summer_acc_07", "summer_acc_08", "summer_acc_09", "summer_acc_10", "summer_acc_11");
summerStyleList["shoes"] = new Array("summer_boots_01", "summer_boots_02", "summer_boots_03", "summer_boots_04", "summer_boots_05", "summer_boots_06");
summerStyleList["bottoms"] = new Array("summer_bottom_01", "summer_bottom_02", "summer_bottom_03", "summer_bottom_04", "summer_bottom_05", "summer_bottom_06", "summer_bottom_07", "summer_bottom_08", "summer_bottom_09", "summer_bottom_10", "summer_bottom_11", "summer_bottom_12");
summerStyleList["tops"] = new Array("summer_dress_01", "summer_dress_02", "summer_dress_03", "summer_dress_04", "summer_dress_05", "summer_dress_06", "summer_dress_07", "summer_dress_08", "summer_top_01", "summer_top_02", "summer_top_03", "summer_top_04", "summer_top_05", "summer_top_06", "summer_top_07", "summer_top_08", "summer_top_09", "summer_top_10", "summer_top_11", "summer_top_12");
sex["summer_acc_01"] = 0;
sex["summer_acc_02"] = 2;
sex["summer_acc_03"] = 0;
sex["summer_acc_04"] = 2;
sex["summer_acc_05"] = 1;
sex["summer_acc_06"] = 0;
sex["summer_acc_07"] = 0;
sex["summer_acc_08"] = 0;
sex["summer_acc_09"] = 1;
sex["summer_acc_10"] = 2;
sex["summer_acc_11"] = 2;
sex["summer_boots_01"] = 2;
sex["summer_boots_02"] = 2;
sex["summer_boots_03"] = 2;
sex["summer_boots_04"] = 0;
sex["summer_boots_05"] = 0;
sex["summer_boots_06"] = 2;
sex["summer_bottom_01"] = 0;
sex["summer_bottom_02"] = 2;
sex["summer_bottom_03"] = 1;
sex["summer_bottom_04"] = 0;
sex["summer_bottom_05"] = 1;
sex["summer_bottom_06"] = 2;
sex["summer_bottom_07"] = 0;
sex["summer_bottom_08"] = 0;
sex["summer_bottom_09"] = 0;
sex["summer_bottom_10"] = 0;
sex["summer_bottom_11"] = 1;
sex["summer_bottom_12"] = 2;
sex["summer_dress_01"] = 0;
sex["summer_dress_02"] = 1;
sex["summer_dress_03"] = 0;
sex["summer_dress_04"] = 1;
sex["summer_dress_05"] = 2;
sex["summer_dress_06"] = 0;
sex["summer_dress_07"] = 0;
sex["summer_dress_08"] = 1;
sex["summer_top_01"] = 0;
sex["summer_top_02"] = 2;
sex["summer_top_03"] = 2;
sex["summer_top_04"] = 0;
sex["summer_top_05"] = 1;
sex["summer_top_06"] = 2;
sex["summer_top_07"] = 0;
sex["summer_top_08"] = 0;
sex["summer_top_09"] = 0;
sex["summer_top_10"] = 0;
sex["summer_top_11"] = 1;
sex["summer_top_12"] = 2;
}
public function countStyle():void{
var _local1:Array;
var _local3:FemaleModel;
var _local4:*;
var _local5:Number;
var _local6:String;
var _local7:Number;
var _local8:Array;
var _local9:Boolean;
var _local10:Boolean;
var _local11:Boolean;
var _local12:Boolean;
var _local13:Boolean;
var _local14:Boolean;
var _local15:Boolean;
var _local16:Boolean;
var _local17:Boolean;
var _local18:Boolean;
var _local19:String;
var _local20:*;
var _local21:*;
var _local22:*;
var _local23:Array;
var _local24:Array;
var _local25:Array;
var _local26:Array;
var _local27:Array;
var _local28:Array;
var _local29:*;
var _local30:*;
var _local31:Number;
var _local32:*;
var _local33:Number;
var _local34:*;
var _local35:*;
var _local36:*;
var _local37:Number;
var _local38:Number;
var _local39:Number;
var _local40:Array;
var _local41:Number;
var _local42:String;
switch (MainScene.DESTINATION){
case "fall":
_local1 = fallStyleList;
break;
case "spring":
_local1 = springStyleList;
break;
case "summer":
_local1 = summerStyleList;
break;
case "winter":
_local1 = winterStyleList;
break;
};
var _local2:* = 0;
while (_local2 < 3) {
_local3 = FemaleModel(MainScene.getInstance().SelectedModels[_local2]);
_local4 = _local3._itemList;
_local5 = _local4.length;
_local6 = _local3.modelType;
_local7 = _local3.modelSex;
_local8 = new Array();
_local8["TOP"] = "";
_local8["BOTTOM"] = "";
_local8["BOOTS"] = "";
_local8["ACC"] = "";
_local9 = false;
_local10 = false;
_local11 = false;
_local12 = false;
_local13 = false;
_local14 = false;
_local15 = false;
_local16 = false;
_local17 = false;
_local18 = false;
_local19 = new String();
_local20 = new Array("dress", "top", "costume");
_local21 = new Array("bottom", "skirts", "dress", "costume");
_local22 = new Array("boots", "costume");
_local23 = new Array("playtime", "preschool", "party");
new Array("playtime", "preschool", "party").splice(_local23.indexOf(_local6), 1);
_local24 = new Array("girl", "boy");
_local25 = new Array();
_local26 = new Array();
_local27 = new Array();
_local28 = new Array();
_local25[_local6] = new Array();
_local26[_local6] = new Array();
_local27[_local23[0]] = new Array();
_local27[_local23[1]] = new Array();
_local29 = 0;
while (_local29 < _local5) {
_local18 = false;
_local40 = _local4[_local29].split("_");
if ((((((_local40[1] == "dress")) || ((_local40[1] == "top")))) || ((_local40[1] == "costume")))){
if ((((sex[_local4[_local29]] == _local7)) || ((sex[_local4[_local29]] == 2)))){
if (_local1[_local6].indexOf(_local4[_local29]) != -1){
_local10 = true;
_local25[_local6].push(LanguageManager.getInstance().getText("top"));
_local8["TOP"] = _local6;
} else {
_local10 = false;
if (_local1[_local23[0]].indexOf(_local4[_local29]) != -1){
_local27[_local23[0]].push(LanguageManager.getInstance().getText("top"));
_local8["TOP"] = _local23[0];
} else {
_local27[_local23[1]].push(LanguageManager.getInstance().getText("top"));
_local8["TOP"] = _local23[1];
};
};
} else {
_local14 = true;
_local26[_local6].push(LanguageManager.getInstance().getText("top"));
};
_local19 = _local4[_local29];
};
if ((((((((_local40[1] == "dress")) || ((_local40[1] == "skirts")))) || ((_local40[1] == "bottom")))) || ((_local40[1] == "costume")))){
if ((((sex[_local4[_local29]] == _local7)) || ((sex[_local4[_local29]] == 2)))){
if (_local1[_local6].indexOf(_local4[_local29]) != -1){
_local11 = true;
_local25[_local6].push(LanguageManager.getInstance().getText("bottom"));
_local8["BOTTOM"] = _local6;
} else {
_local11 = false;
if (_local1[_local23[0]].indexOf(_local4[_local29]) != -1){
_local27[_local23[0]].push(LanguageManager.getInstance().getText("bottom"));
_local8["BOTTOM"] = _local23[0];
} else {
_local27[_local23[1]].push(LanguageManager.getInstance().getText("bottom"));
_local8["BOTTOM"] = _local23[1];
};
};
} else {
_local15 = true;
_local26[_local6].push(LanguageManager.getInstance().getText("bottom"));
};
};
if ((((_local40[1] == "boots")) || ((_local40[1] == "costume")))){
if ((((sex[_local4[_local29]] == _local7)) || ((sex[_local4[_local29]] == 2)))){
if (_local1[_local6].indexOf(_local4[_local29]) != -1){
_local12 = true;
_local25[_local6].push(LanguageManager.getInstance().getText("shoes"));
_local8["BOOTS"] = _local6;
} else {
_local12 = false;
if (_local1[_local23[0]].indexOf(_local4[_local29]) != -1){
_local27[_local23[0]].push(LanguageManager.getInstance().getText("shoes"));
_local8["BOOTS"] = _local23[0];
} else {
_local27[_local23[1]].push(LanguageManager.getInstance().getText("shoes"));
_local8["BOOTS"] = _local23[1];
};
};
} else {
_local16 = true;
_local26[_local6].push(LanguageManager.getInstance().getText("shoes"));
};
};
if (_local40[1] == "acc"){
if ((((sex[_local4[_local29]] == _local7)) || ((sex[_local4[_local29]] == 2)))){
if (_local1[_local6].indexOf(_local4[_local29]) != -1){
_local13 = true;
_local28.push("acc", _local6);
_local8["ACC"] = _local6;
} else {
_local13 = false;
if (_local1[_local23[0]].indexOf(_local4[_local29]) != -1){
_local28.push("acc", _local23[0]);
_local8["ACC"] = _local23[0];
} else {
_local28.push("acc", _local23[1]);
_local8["ACC"] = _local23[1];
};
};
} else {
_local17 = true;
};
};
if (_local40[1] == "costume"){
_local9 = true;
};
_local29++;
};
if (((((_local10) && (_local11))) && (_local12))){
_local30 = tipsTextPositive[Math.floor((Math.random() * tipsTextPositive.length))];
_local3.dressScore = (_local3.dressScore + (LanguageManager.getInstance().getText("AllGreat") + " "));
_local25 = [];
(_local27[_local23[0]] == []);
(_local27[_local23[1]] == []);
} else {
if (((((_local14) && (_local15))) && (_local16))){
_local3.dressScore = (_local3.dressScore + (("Current clothes are not for " + _local24[_local7]) + ". "));
_local25 = [];
(_local27[_local23[0]] == []);
(_local27[_local23[1]] == []);
_local18 = true;
} else {
if (((((!(_local10)) && (!(_local11)))) && (!(_local12)))){
_local30 = tipsTextNegative[Math.floor((Math.random() * tipsTextNegative.length))];
_local3.dressScore = (_local3.dressScore + (LanguageManager.getInstance().getText("AllBad") + " "));
_local25 = [];
(_local27[_local23[0]] == []);
(_local27[_local23[1]] == []);
};
};
};
_local31 = 0;
if (_local26[_local6]){
_local31 = _local26[_local6].length;
};
_local32 = "";
if (_local31 > 0){
switch (_local31){
case 1:
if (_local26[_local6][0] == LanguageManager.getInstance().getText("shoes")){
_local32 = LanguageManager.getInstance().getText("are");
} else {
_local32 = LanguageManager.getInstance().getText("is");
};
_local3.dressScore = (_local3.dressScore + (((((("I think the " + _local26[_local6][0]) + " ") + _local32) + " not for ") + _local24[_local7]) + ". "));
break;
case 2:
_local3.dressScore = (_local3.dressScore + (((((((((("I think the " + _local26[_local6][0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local26[_local6][1]) + " ") + LanguageManager.getInstance().getText("are")) + " not for ") + _local24[_local7]) + ". "));
break;
};
};
_local33 = 0;
if (_local25[_local6]){
_local33 = _local25[_local6].length;
};
_local32 = "";
_local34 = "";
_local35 = "";
if ((((_local33 > 0)) && (!(_local18)))){
switch (_local33){
case 1:
if (_local25[_local6][0] == LanguageManager.getInstance().getText("shoes")){
_local32 = LanguageManager.getInstance().getText("are");
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Le";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esos";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "les";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "De";
};
} else {
_local32 = LanguageManager.getInstance().getText("is");
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Il";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esa";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "Het";
};
};
if ((((((LanguageManager.getInstance().currentLanguage == "it")) || ((LanguageManager.getInstance().currentLanguage == "es")))) || ((LanguageManager.getInstance().currentLanguage == "fr")))){
_local3.dressScore = (_local3.dressScore + (((((((((LanguageManager.getInstance().getText("Good1Part1") + " ") + _local34) + " ") + _local25[_local6][0]) + " ") + _local32) + " ") + LanguageManager.getInstance().getText("Good1Part2")) + " "));
} else {
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local3.dressScore = (_local3.dressScore + (((((((_local34 + " ") + _local25[_local6][0]) + " ") + _local32) + " ") + LanguageManager.getInstance().getText("Good1Part2")) + " "));
} else {
_local3.dressScore = (_local3.dressScore + (((((((LanguageManager.getInstance().getText("Good1Part1") + " ") + _local25[_local6][0]) + " ") + _local32) + " ") + LanguageManager.getInstance().getText("Good1Part2")) + " "));
};
};
break;
case 2:
if (_local25[_local6][0] == LanguageManager.getInstance().getText("shoes")){
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Le";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esos";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "les";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "De";
};
} else {
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Il";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esa";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "Het";
};
};
if (_local25[_local6][1] == LanguageManager.getInstance().getText("shoes")){
if (LanguageManager.getInstance().currentLanguage == "it"){
_local35 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local35 = "esos";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local35 = "les";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "de";
};
} else {
if (LanguageManager.getInstance().currentLanguage == "it"){
_local35 = "il";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local35 = "esa";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local35 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "het";
};
};
if ((((((LanguageManager.getInstance().currentLanguage == "it")) || ((LanguageManager.getInstance().currentLanguage == "es")))) || ((LanguageManager.getInstance().currentLanguage == "fr")))){
_local3.dressScore = (_local3.dressScore + (((((((((((((((LanguageManager.getInstance().getText("Good1Part1") + " ") + _local34) + " ") + _local25[_local6][0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local35) + " ") + _local25[_local6][1]) + " ") + LanguageManager.getInstance().getText("are")) + " ") + LanguageManager.getInstance().getText("Good1Part2")) + " "));
} else {
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local3.dressScore = (_local3.dressScore + (((((((((((((_local34 + " ") + _local25[_local6][0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local35) + " ") + _local25[_local6][1]) + " ") + LanguageManager.getInstance().getText("are")) + " ") + LanguageManager.getInstance().getText("Good1Part2")) + " "));
} else {
_local3.dressScore = (_local3.dressScore + (((((((((((LanguageManager.getInstance().getText("Good1Part1") + " ") + _local25[_local6][0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local25[_local6][1]) + " ") + LanguageManager.getInstance().getText("are")) + " ") + LanguageManager.getInstance().getText("Good1Part2")) + " "));
};
};
break;
};
};
_local36 = 0;
while (_local36 < 2) {
_local41 = 0;
if (_local27[_local23[_local36]]){
_local41 = _local27[_local23[_local36]].length;
};
_local32 = "";
_local34 = "";
_local35 = "";
_local42 = "";
if ((((_local41 > 0)) && (!(_local18)))){
switch (_local41){
case 1:
if (_local27[_local23[_local36]][0] == LanguageManager.getInstance().getText("shoes")){
_local32 = LanguageManager.getInstance().getText("are");
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Le";
_local42 = "rendono";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esos";
_local42 = "son";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "les";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "de";
};
} else {
_local32 = LanguageManager.getInstance().getText("is");
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Il";
_local42 = "rende";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esa";
_local42 = "es";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "het";
};
};
if ((((((((LanguageManager.getInstance().currentLanguage == "it")) || ((LanguageManager.getInstance().currentLanguage == "es")))) || ((LanguageManager.getInstance().currentLanguage == "fr")))) || ((LanguageManager.getInstance().currentLanguage == "nl")))){
_local3.dressScore = (_local3.dressScore + (((((((((((((((LanguageManager.getInstance().getText("Bad1Part1") + " ") + _local34) + " ") + _local27[_local23[_local36]][0]) + " ") + _local42) + " ") + LanguageManager.getInstance().getText("Bad1Part2")) + " ") + _local35) + " ") + LanguageManager.getInstance().getText(_local23[_local36])) + " ") + LanguageManager.getInstance().getText("Bad1Part3")) + " "));
} else {
_local3.dressScore = (_local3.dressScore + ((((((((((LanguageManager.getInstance().getText("Bad1Part1") + " ") + _local27[_local23[_local36]][0]) + " ") + _local32) + " ") + LanguageManager.getInstance().getText("Bad1Part2")) + " ") + LanguageManager.getInstance().getText(_local23[_local36])) + LanguageManager.getInstance().getText("Bad1Part3")) + " "));
};
break;
case 2:
if (_local27[_local23[_local36]][0] == LanguageManager.getInstance().getText("shoes")){
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Le";
_local42 = "rendono";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esos";
_local42 = "son";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "les";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "de";
};
} else {
if (LanguageManager.getInstance().currentLanguage == "it"){
_local34 = "Il";
_local42 = "rendono";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local34 = "esa";
_local42 = "son";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local34 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local34 = "het";
};
};
if (_local27[_local23[_local36]][1] == LanguageManager.getInstance().getText("shoes")){
if (LanguageManager.getInstance().currentLanguage == "it"){
_local35 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local35 = "esos";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local35 = "les";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local35 = "de";
};
} else {
if (LanguageManager.getInstance().currentLanguage == "it"){
_local35 = "il";
};
if (LanguageManager.getInstance().currentLanguage == "es"){
_local35 = "esa";
};
if (LanguageManager.getInstance().currentLanguage == "fr"){
_local35 = "le";
};
if (LanguageManager.getInstance().currentLanguage == "nl"){
_local35 = "het";
};
};
if ((((((((LanguageManager.getInstance().currentLanguage == "it")) || ((LanguageManager.getInstance().currentLanguage == "es")))) || ((LanguageManager.getInstance().currentLanguage == "fr")))) || ((LanguageManager.getInstance().currentLanguage == "nl")))){
_local3.dressScore = (_local3.dressScore + (((((((((((((((((((LanguageManager.getInstance().getText("Bad1Part1") + " ") + _local34) + " ") + _local27[_local23[_local36]][0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local35) + " ") + _local27[_local23[_local36]][1]) + " ") + _local42) + " ") + LanguageManager.getInstance().getText("Bad1Part2")) + " ") + LanguageManager.getInstance().getText(_local23[_local36])) + " ") + LanguageManager.getInstance().getText("Bad1Part3")) + " "));
} else {
_local3.dressScore = (_local3.dressScore + ((((((((((((((LanguageManager.getInstance().getText("Bad1Part1") + " ") + _local27[_local23[_local36]][0]) + " ") + LanguageManager.getInstance().getText("And")) + " ") + _local27[_local23[_local36]][1]) + " ") + LanguageManager.getInstance().getText("are")) + " ") + LanguageManager.getInstance().getText("Bad1Part2")) + " ") + LanguageManager.getInstance().getText(_local23[_local36])) + LanguageManager.getInstance().getText("Bad1Part3")) + " "));
};
break;
};
};
_local36++;
};
_local37 = 0;
if (!_local9){
if (_local28){
_local41 = _local28.length;
};
if (_local17){
_local3.dressScore = (_local3.dressScore + (("The accessory you have choosen are not designed for " + _local24[_local7]) + ". "));
} else {
if (_local41 > 0){
if (_local28[1] == _local6){
_local3.dressScore = (_local3.dressScore + (LanguageManager.getInstance().getText("AccNice") + " "));
} else {
if ((((LanguageManager.getInstance().currentLanguage == "de")) || ((LanguageManager.getInstance().currentLanguage == "nl")))){
_local3.dressScore = (_local3.dressScore + (((((LanguageManager.getInstance().getText("AccBad") + " ") + LanguageManager.getInstance().getText(_local6)) + " ") + LanguageManager.getInstance().getText("AccBad2")) + " "));
} else {
_local3.dressScore = (_local3.dressScore + (((LanguageManager.getInstance().getText("AccBad") + " ") + LanguageManager.getInstance().getText(_local6)) + ". "));
};
};
} else {
_local3.dressScore = (_local3.dressScore + (LanguageManager.getInstance().getText("AccLack") + " "));
};
};
};
_local38 = 0;
_local39 = 0;
if (((((((!(_local14)) && (!(_local15)))) && ((_local8["TOP"] == _local8["BOTTOM"])))) && ((_local8["TOP"] == _local6)))){
_local38++;
};
if (((((((!(_local14)) && (!(_local16)))) && ((_local8["TOP"] == _local8["BOOTS"])))) && ((_local8["TOP"] == _local6)))){
_local38++;
};
if (((((((!(_local14)) && (!(_local17)))) && ((_local8["TOP"] == _local8["ACC"])))) && ((_local8["TOP"] == _local6)))){
_local38++;
};
if (((((((!(_local15)) && (!(_local16)))) && ((_local8["BOTTOM"] == _local8["BOOTS"])))) && ((_local8["BOTTOM"] == _local6)))){
_local38++;
};
if (((((((!(_local15)) && (!(_local17)))) && ((_local8["BOTTOM"] == _local8["ACC"])))) && ((_local8["BOTTOM"] == _local6)))){
_local38++;
};
if (((((((!(_local16)) && (!(_local17)))) && ((_local8["BOOTS"] == _local8["ACC"])))) && ((_local8["BOOTS"] == _local6)))){
_local38++;
};
_local3.finalPoints = 0;
_local39 = (_local39 + (_local38 * 20));
_local3.finalPoints = _local39;
_local2++;
};
}
}
}//package pl.fabrykagier.game.babyzfashion.show
Section 95
//FeedbackPanel (pl.fabrykagier.game.babyzfashion.show.FeedbackPanel)
package pl.fabrykagier.game.babyzfashion.show {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.text.*;
public class FeedbackPanel extends MovieClip {
public var dress_txt:TextField;
public function FeedbackPanel(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
setText(MainScene.CURRENTSELECTION);
}
private function CleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
public function setText(_arg1:Number):void{
TextField(this.getChildByName("dress_txt")).text = FemaleModel(MainScene.getInstance().SelectedModels[_arg1]).dressScore;
}
}
}//package pl.fabrykagier.game.babyzfashion.show
Section 96
//GameOverPopup (pl.fabrykagier.game.babyzfashion.show.GameOverPopup)
package pl.fabrykagier.game.babyzfashion.show {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.text.*;
public class GameOverPopup extends MovieClip {
public var gotoAndPlayGrandparent_popupOut$:button_Okay;
public var finalScore_txt:TextField;
public function GameOverPopup(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function CleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
var _local2:Number = ((FemaleModel(MainScene.getInstance().SelectedModels[0]).finalPoints + FemaleModel(MainScene.getInstance().SelectedModels[1]).finalPoints) + FemaleModel(MainScene.getInstance().SelectedModels[2]).finalPoints);
MainScene.getInstance().POINTS = _local2;
TextField(getChildByName("finalScore_txt")).text = ((LanguageManager.getInstance().getText("TotalScore") + " ") + _local2.toString());
}
}
}//package pl.fabrykagier.game.babyzfashion.show
Section 97
//PopupFeedback (pl.fabrykagier.game.babyzfashion.show.PopupFeedback)
package pl.fabrykagier.game.babyzfashion.show {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.text.*;
import pl.fabrykagier.game.babyzfashion.dressing.*;
public class PopupFeedback extends MovieClip {
public var gotoAndPlayGrandparent_PopupOut$:button_Okay;
public var nodress_txt:TextField;
public function PopupFeedback(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function CleanUp(_arg1:Event):void{
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
setText(DressThumbsPanel(MainScene.getInstance().getChildByName("thumbPanel")).currentlySelected);
}
public function setText(_arg1:Number):void{
TextField(this.getChildByName("nodress_txt")).text = FemaleModel(MainScene.getInstance().SelectedModels[_arg1]).dressScore;
}
}
}//package pl.fabrykagier.game.babyzfashion.show
Section 98
//PopupShowPanel (pl.fabrykagier.game.babyzfashion.show.PopupShowPanel)
package pl.fabrykagier.game.babyzfashion.show {
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.text.*;
public class PopupShowPanel extends MovieClip {
public var textNext_txt:TextField;
public var score_txt:TextField;
public var textStyle_txt:TextField;
public var textDetails_txt:TextField;
public function PopupShowPanel(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
}
private function setScene(_arg1:Event):void{
removeEventListener(Event.ADDED_TO_STAGE, setScene);
var _local2:* = FemaleModel(MainScene.getInstance().SelectedModels[MainScene.CURRENTSELECTION]).modelType;
TextField(getChildByName("textStyle_txt")).text = ((LanguageManager.getInstance().getText("Style") + " ") + LanguageManager.getInstance().getText(_local2));
var _local3:Number = FemaleModel(MainScene.getInstance().SelectedModels[MainScene.CURRENTSELECTION]).finalPoints;
TextField(getChildByName("score_txt")).text = _local3.toString();
if (_local3 < 40){
TextField(getChildByName("textDetails_txt")).text = LanguageManager.getInstance().getText("FinalScoreBad");
} else {
if ((((_local3 >= 40)) && ((_local3 <= 80)))){
TextField(getChildByName("textDetails_txt")).text = LanguageManager.getInstance().getText("FinalScoreMedium");
} else {
TextField(getChildByName("textDetails_txt")).text = ((((LanguageManager.getInstance().getText("FinalScoreNice1") + " ") + LanguageManager.getInstance().getText(_local2)) + " ") + LanguageManager.getInstance().getText("FinalScoreNice2"));
};
};
if (MainScene.CURRENTSELECTION == 2){
TextField(getChildByName("textNext_txt")).text = LanguageManager.getInstance().getText("LetCFinalScore");
} else {
TextField(getChildByName("textNext_txt")).text = LanguageManager.getInstance().getText("LetCNextModel");
};
}
}
}//package pl.fabrykagier.game.babyzfashion.show
Section 99
//ShowThumbContainer (pl.fabrykagier.game.babyzfashion.show.ShowThumbContainer)
package pl.fabrykagier.game.babyzfashion.show {
import flash.events.*;
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.text.*;
public class ShowThumbContainer extends MovieClip {
public var currentlySelected:Number;// = 0
public var thumb_1:MovieClip;
public var thumb_2:MovieClip;
public var thumb_0:MovieClip;
public function ShowThumbContainer(){
addEventListener(Event.ADDED_TO_STAGE, setScene);
addEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
}
private function CleanUp(_arg1:Event):void{
var _local3:MovieClip;
removeEventListener(Event.REMOVED_FROM_STAGE, CleanUp);
var _local2:* = 0;
while (_local2 < 3) {
_local3 = MovieClip(this.getChildByName(("thumb_" + _local2)));
if (_local3){
_local3.removeEventListener(MouseEvent.CLICK, clicked);
};
_local2++;
};
}
private function clicked(_arg1:MouseEvent):void{
var _local2:Array = String(_arg1.currentTarget.name).split("_");
if ((((((MovieClip(this.parent).currentLabel == "PreshowMoment")) || ((MovieClip(this.parent).currentLabel == "ShowMoment")))) && (!((this.currentlySelected == _local2[1]))))){
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(1);
this.currentlySelected = _local2[1];
FeedbackPanel(parent.getChildByName("feedbackPanel")).setText(this.currentlySelected);
FemaleModel(MovieClip(MainScene.getInstance().getChildByName("modelka")).getChildByName("modelka"))._copyAllFromModel(MainScene.getInstance().SelectedModels[this.currentlySelected]);
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(2);
};
}
private function setScene(_arg1:Event):void{
var _local3:FemaleModel;
var _local4:MovieClip;
removeEventListener(Event.ADDED_TO_STAGE, setScene);
var _local2:* = 0;
while (_local2 < 3) {
_local3 = FemaleModel(MainScene.getInstance().SelectedModels[_local2]);
_local4 = MovieClip(this.getChildByName(("thumb_" + _local2)));
TextField(_local4.getChildByName("nameField")).text = _local3.modelName;
FemaleModel(MovieClip(_local4.getChildByName("modelka")).getChildByName("modelka"))._copyAllFromModel(_local3);
MovieClip(_local4.getChildByName("star_mc")).visible = false;
_local4.buttonMode = true;
_local4.addEventListener(MouseEvent.CLICK, clicked);
_local2++;
};
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(2);
}
public function nextModel():void{
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(1);
this.currentlySelected++;
if (this.currentlySelected == 3){
this.currentlySelected = 0;
};
FeedbackPanel(parent.getChildByName("feedbackPanel")).setText(this.currentlySelected);
FemaleModel(MovieClip(MainScene.getInstance().getChildByName("modelka")).getChildByName("modelka"))._copyAllFromModel(MainScene.getInstance().SelectedModels[this.currentlySelected]);
MovieClip(MovieClip(this.getChildByName(("thumb_" + this.currentlySelected))).getChildByName("dressup_circle")).gotoAndStop(2);
}
}
}//package pl.fabrykagier.game.babyzfashion.show
Section 100
//MainScene (pl.fabrykagier.game.babyzfashion.MainScene)
package pl.fabrykagier.game.babyzfashion {
import pl.fabrykagier.framework.media.*;
import flash.events.*;
import pl.fabrykagier.framework.language.*;
import pl.fabrykagier.framework.events.*;
import flash.display.*;
import pl.fabrykagier.engines.dressUp.*;
import pl.fabrykagier.game.babyzfashion.character.*;
import flash.net.*;
import flash.text.*;
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
import pl.fabrykagier.game.babyzfashion.dressing.*;
import pl.fabrykagier.game.babyzfashion.show.*;
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
import com.ubi.game.*;
import flash.utils.*;
import pl.fabrykagier.framework.elements.loader.*;
public class MainScene extends GameBase {
public var dressing_wardobe:dressup_closet;
public var SelectedModels:Array;
public var hairsArray:Array;
public var fall_wall:MovieClip;
public var firstTimeDressing;// = true
private var loader:FrameworkLoader;
private var inUbi:Boolean;
public var scrollPanels:Array;
public var model1:pickModel_model;
public var model2:pickModel_model;
public var model3:pickModel_model;
public var model4:pickModel_model;
public var model5:pickModel_model;
public var model6:pickModel_model;
private var HTMLLanguage:Boolean;// = false
public var call_visitWebsite$:button_hud_visit;
public var firstTimeShow;// = true
public var lastHint:Number;// = 0
public var bg:MovieClip;
public var modelka:dressup_model;
public var fall_floor:MovieClip;
public var gotoAndPlayStage_advertsOut$call_submitScoreToUBI$:button_hud_quit;
private var functionReference:Array;
private var languageSelector:MovieClip;
public var wasInPRESHOW:Boolean;// = false
public var cryManager:cryBabyManager;
public var SendToFriendPopup:MovieClip;
public var dressManager:DressUpManager;
public var ToSelect:Array;
public var repeatMC:Boolean;// = true
public var feedbackPanel:feedback_panel;
public var OkayButton:MovieClip;
public var gotoAndPlayParent_PreshowOut$:button_panel_backToDresses;
public var pick_summer:button_pickDestination_paris;
public var Models:ModelList;
public var nextModel_btn:NextModelButton;
public var dressingModel:dressup_model;
public var pick_winter:button_pickDestination_newYork;
public var gotoAndPlayStage_advertsOut$:button_hud_playNow;
public var ShowThumb:preshow_panel_modelsChoice;
public var thumbPanel:dressup_panel_modelsChoice;
public var call_buyNow$:button_hud_buyNow;
public var pick_fall:button_pickDestination_london;
public var POINTS:Number;// = 0
public var progress_mc:MovieClip;
public var pick_spring:button_pickDestination_tokyo;
public var SendToAFriendButton:button_hud_sendToFriend;
public static var CURRENTSELECTION:Number = 0;
public static var INSTANCE:MainScene = null;
public static var NAME:String;
public static var COLLECTION:String;
public static var DESTINATION:String;
public function MainScene(){
var _local1:Array;
var _local2:Array;
var _local3:String;
ToSelect = new Array("playtime", "preschool", "party");
SelectedModels = new Array();
cryManager = new cryBabyManager();
scrollPanels = new Array();
functionReference = [];
super();
addFrameScript(20, frame21, 81, frame82, 83, frame84, 94, frame95, 96, frame97, 142, frame143, 179, frame180, 193, frame194, 215, frame216, 254, frame255, 266, frame267, 302, frame303, 321, frame322, 370, frame371, 384, frame385, 403, frame404, 414, frame415, 428, frame429, 447, frame448, 456, frame457, 497, frame498, 544, frame545, 581, frame582, 615, frame616, 692, frame693, 710, frame711, 801, frame802, 808, frame809, 816, frame817, 839, frame840, 840, frame841, 841, frame842, 857, frame858, 936, frame937, 949, frame950, 956, frame957, 964, frame965, 999, frame1000, 1000, frame1001, 0x0404, frame1029, 1075, frame1076);
LanguageManager.getInstance().loadLanguages(LanguageTranslations._data);
if (LoaderInfo(this.loaderInfo).parameters.locale){
_local1 = ["en-US", "en-GB", "de-DE", "es-ES", "fr-FR", "it-IT", "nl-NL"];
_local2 = ["us", "uk", "de", "es", "fr", "it", "nl"];
_local3 = _local2[[_local1.indexOf(LoaderInfo(this.loaderInfo).parameters.locale)]];
LanguageManager.getInstance().changeCountry(LanguageTranslations.getCoutryByLanguage(_local3));
LanguageManager.getInstance().changeLanguage(_local3);
HTMLLanguage = true;
};
this.tabEnabled = false;
this.tabChildren = false;
INSTANCE = this;
registerFunction(buyNow, "buyNow");
registerFunction(visitWebsite, "visitWebsite");
loader = new FrameworkLoader(true, "", this);
loader.addEventListener(FrameworkLoader.FRAMEWORK_PROGRESS_EVENT, onProgress);
loader.addEventListener(FrameworkLoader.FRAMEWORK_COMPLETE_EVENT, onComplete);
}
function frame429(){
stop();
}
function frame950(){
SoundManager.playSound({name:"popup", loops:1});
}
public function resumeDress():void{
this.dressManager.makeDraggable();
cryManager.resumeCrying();
}
function frame957(){
stop();
}
public function get _inUbi():Boolean{
return (inUbi);
}
function frame711(){
switch ((Math.floor((Math.random() * 3)) + 1)){
case 1:
SoundManager.playSound({name:"blysk1", loops:1});
break;
case 2:
SoundManager.playSound({name:"blysk2", loops:1});
break;
case 3:
SoundManager.playSound({name:"blysk3", loops:1});
break;
};
}
public function removeDress():void{
removeChild(this.dressManager);
this.dressManager = null;
}
public function setModelList():void{
this.Models = new ModelList();
cryManager.resumeCrying();
}
function frame82(){
languageSelect();
gotoAndPlay("TitleIn");
}
function frame841(){
setBackGround();
countStyle();
}
function frame84(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame840(){
MainScene.getInstance().repeatMC = true;
MainScene.getInstance().wasInPRESHOW = true;
MainScene.getInstance().firstTimeDressing = true;
gotoAndPlay("DressUpLoop");
}
private function onComplete(_arg1:Event):void{
gotoAndPlay("preloader_out");
SoundManager.playSound({name:"MUSIC_MENU", loops:250});
cryManager.firstCry();
}
private function onProgress(_arg1:FrameworkEvent):void{
var _local2:MovieClip = MovieClip(getChildByName("progress_mc"));
if (_local2){
TextField(_local2.getChildByName("progress_txt")).text = (("loading game... " + _arg1.getParameter(FrameworkLoader.LOADER_PARAMETER_PERCENTS_ROUNDED)) + "%");
};
}
function frame322(){
switch ((Math.floor((Math.random() * 3)) + 1)){
case 1:
SoundManager.playSound({name:"blysk1", loops:1});
break;
case 2:
SoundManager.playSound({name:"blysk2", loops:1});
break;
case 3:
SoundManager.playSound({name:"blysk3", loops:1});
break;
};
}
function frame842(){
moveWallBegin();
}
function frame448(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame95(){
stop();
}
public function moveWall():void{
MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((MovieClip(this.getChildByName("bg")).currentLabel + "_wall"))).gotoAndPlay(2);
MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((MovieClip(this.getChildByName("bg")).currentLabel + "_floor"))).gotoAndPlay(2);
}
function frame97(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame1000(){
gotoAndPlay("Show");
}
function frame616(){
stop();
}
function frame216(){
SoundManager.playSound({name:"popup", loops:1});
}
public function moveWallBegin():void{
var _local1:Array = MovieClip(this.getChildByName("bg")).currentLabel.split("_");
MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((_local1[0] + "_wall"))).gotoAndStop(1);
MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((_local1[0] + "_floor"))).gotoAndStop(1);
}
function frame180(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame858(){
switch ((Math.floor((Math.random() * 3)) + 1)){
case 1:
SoundManager.playSound({name:"blysk1", loops:1});
break;
case 2:
SoundManager.playSound({name:"blysk2", loops:1});
break;
case 3:
SoundManager.playSound({name:"blysk3", loops:1});
break;
};
}
private function showResponse(_arg1:Event):void{
_arg1.currentTarget.removeEventListener(Event.COMPLETE, showResponse);
MovieClip(MainScene.INSTANCE.getChildByName("SendToFriendPopup")).play();
}
public function RESTARTgame():void{
DESTINATION = "";
NAME = "";
COLLECTION = "";
CURRENTSELECTION = 0;
Models = null;
ToSelect = [];
ToSelect = new Array("playtime", "preschool", "party");
SelectedModels = [];
SelectedModels = new Array();
hairsArray = [];
hairsArray = new Array();
firstTimeDressing = true;
firstTimeShow = true;
repeatMC = true;
wasInPRESHOW = false;
POINTS = 0;
removeDress();
gotoAndPlay("titleIn");
}
function frame582(){
moveWallEnd();
}
function frame965(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame693(){
countStyle();
moveWallBegin();
}
public function setBackGround():void{
if (wasInPRESHOW){
MovieClip(this.getChildByName("bg")).gotoAndStop((DESTINATION + "_show"));
} else {
MovieClip(this.getChildByName("bg")).gotoAndStop(DESTINATION);
};
}
function frame21(){
stop();
}
public function sendMail(_arg1:String):void{
var _local2:URLRequest = new URLRequest("http://imagine.ubi.com/babyfashion/sendtoafriend.php");
var _local3:Array = new Array("en-US", "fr-FR", "it-IT", "de-DE", "es-ES", "nl-NL", "en-UK");
_local2.method = URLRequestMethod.POST;
var _local4:URLLoader = new URLLoader(_local2);
_local4.addEventListener(Event.COMPLETE, showResponse);
var _local5:ByteArray = new ByteArray();
_local5.writeUTF(((("locale=" + _local3[LanguageManager.getInstance().currentLanguageID]) + "&email_address=") + _arg1));
_local2.data = _local5;
_local4.load(_local2);
}
public function restartDress():void{
Wardrobe(getChildByName("dressing_wardobe")).clearArray();
DressUpMngr(this.dressManager).setItemsAgain();
DressUpMngr(this.dressManager).lockItems(FemaleModel(MovieClip(getChildByName("dressingModel")).getChildByName("modelka")));
removeChild(this.dressManager);
addChild(this.dressManager);
}
public function buyNow():void{
navigateToURL(new URLRequest("http://imagine.ubi.com/babyfashionbuynow?utm_source=partnersites&utm_medium=flashgame_buynow&utm_campaign=babyfashion"));
}
override public function validateUbiland():void{
inUbi = true;
}
public function onSetLanguage():void{
this.play();
MochiBot.track(this, LanguageManager.getInstance().getText("mochi"));
}
function frame457(){
setModelList();
}
protected function languageSelect():void{
if (HTMLLanguage){
this.gotoAndPlay("LanguageSelectorOut");
MochiBot.track(this, LanguageManager.getInstance().getText("mochi"));
};
}
public function callRegisteredFunction(_arg1:String):void{
if (functionReference[_arg1]){
functionReference[_arg1].apply(null, functionReference[(_arg1 + "_params")]);
};
}
function frame194(){
stop();
}
function frame1029(){
stop();
}
public function registerFunction(_arg1:Function, _arg2:String, _arg3:Array=null):void{
functionReference[_arg2] = _arg1;
functionReference[(_arg2 + "_params")] = _arg3;
}
public function moveWallEnd():void{
var _local1:Array = MovieClip(this.getChildByName("bg")).currentLabel.split("_");
MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((_local1[0] + "_wall"))).gotoAndStop(MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((_local1[0] + "_wall"))).totalFrames);
MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((_local1[0] + "_floor"))).gotoAndStop(MovieClip(MovieClip(this.getChildByName("bg")).getChildByName((_local1[0] + "_floor"))).totalFrames);
}
function frame1001(){
cryManager.pauseCrying();
}
public function addParameterToFunction(_arg1:String, _arg2):void{
functionReference[(_arg1 + "_params")] = [_arg2];
}
function frame404(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame1076(){
RESTARTgame();
}
function frame802(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame809(){
stop();
}
function frame371(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame255(){
putGlowOnCases();
}
public function submitScoreToUBI():void{
submitScore(POINTS);
}
public function putGlowOnCases():void{
if (MovieClip(this.getChildByName("pick_fall")).hitTestPoint(mouseX, mouseY)){
PickDestinationButton(MovieClip(this.getChildByName("pick_fall"))).startBtn();
};
if (MovieClip(this.getChildByName("pick_spring")).hitTestPoint(mouseX, mouseY)){
PickDestinationButton(MovieClip(this.getChildByName("pick_spring"))).startBtn();
};
if (MovieClip(this.getChildByName("pick_summer")).hitTestPoint(mouseX, mouseY)){
PickDestinationButton(MovieClip(this.getChildByName("pick_summer"))).startBtn();
};
if (MovieClip(this.getChildByName("pick_winter")).hitTestPoint(mouseX, mouseY)){
PickDestinationButton(MovieClip(this.getChildByName("pick_winter"))).startBtn();
};
}
function frame415(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame817(){
SoundManager.playSound({name:"popup", loops:1});
}
function frame498(){
stop();
}
public function visitWebsite():void{
navigateToURL(new URLRequest("http://imagine.ubi.com/babyfashion?utm_source=partnersites&utm_medium=flashgame&utm_campaign=babyfashion"));
}
function frame937(){
stop();
}
public function shuffleArray(_arg1:Array):Array{
var _local5:Number;
var _local2:Array = _arg1.slice();
var _local3:* = _local2.length;
var _local4:Array = new Array();
while (_local3 > 0) {
_local5 = (Math.floor((Math.random() * (_local3 - 1))) + 0);
_local4.push(_local2.splice(_local5, 1));
_local3--;
};
return (_local4);
}
public function pauseDress():void{
this.dressManager.makeUnDraggable();
}
function frame267(){
stop();
}
public function countStyle():void{
var _local1:CountStyleMatching = new CountStyleMatching();
_local1.countStyle();
}
function frame143(){
stop();
}
function frame303(){
setBackGround();
}
function frame385(){
stop();
}
function frame545(){
moveWall();
}
public function startDress():void{
cryManager.resumeCrying();
if (!this.dressManager){
this.dressManager = new DressUpMngr();
addChild(this.dressManager);
if (wasInPRESHOW){
restartDress();
};
} else {
restartDress();
};
}
public function showWhatWeGot():void{
if (this.SelectedModels[0]){
};
if (this.SelectedModels[1]){
};
if (this.SelectedModels[2]){
};
}
public static function getInstance():MainScene{
return (INSTANCE);
}
}
}//package pl.fabrykagier.game.babyzfashion
Section 101
//blysk1 (blysk1)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class blysk1 extends SoundObject {
}
}//package
Section 102
//blysk2 (blysk2)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class blysk2 extends SoundObject {
}
}//package
Section 103
//blysk3 (blysk3)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class blysk3 extends SoundObject {
}
}//package
Section 104
//btn_click (btn_click)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class btn_click extends SoundObject {
}
}//package
Section 105
//btn_over (btn_over)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class btn_over extends SoundObject {
}
}//package
Section 106
//button_Cancel_confirm_send (button_Cancel_confirm_send)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_Cancel_confirm_send extends GotoButton {
public function button_Cancel_confirm_send(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 107
//button_hud_buyNow (button_hud_buyNow)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_hud_buyNow extends GotoButton {
public function button_hud_buyNow(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
function frame3(){
stop();
}
}
}//package
Section 108
//button_hud_playNow (button_hud_playNow)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_hud_playNow extends GotoButton {
public function button_hud_playNow(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 109
//button_hud_quit (button_hud_quit)
package {
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_hud_quit extends GotoButton {
public function button_hud_quit(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame1(){
if (!MainScene.getInstance()._inUbi){
this.visible = false;
};
stop();
}
function frame2(){
stop();
}
function frame3(){
stop();
}
}
}//package
Section 110
//button_hud_sendToFriend (button_hud_sendToFriend)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_hud_sendToFriend extends GotoButton {
public function button_hud_sendToFriend(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
function frame3(){
stop();
}
}
}//package
Section 111
//button_hud_visit (button_hud_visit)
package {
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_hud_visit extends GotoButton {
public function button_hud_visit(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame1(){
if (MainScene.getInstance()._inUbi){
this.visible = false;
};
stop();
}
function frame2(){
stop();
}
function frame3(){
stop();
}
}
}//package
Section 112
//button_ImReady (button_ImReady)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_ImReady extends ReadyForPreshowButton {
public function button_ImReady(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 113
//button_ImReady_show (button_ImReady_show)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_ImReady_show extends ReadyForShowButton {
public function button_ImReady_show(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 114
//button_NotYet (button_NotYet)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_NotYet extends GotoButton {
public function button_NotYet(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 115
//button_Okay (button_Okay)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_Okay extends GotoButton {
public function button_Okay(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 116
//button_Okay_confirm_name (button_Okay_confirm_name)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_Okay_confirm_name extends ConfirmNameButton {
public function button_Okay_confirm_name(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 117
//button_Okay_confirm_send (button_Okay_confirm_send)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_Okay_confirm_send extends ConfirmSendButton {
public function button_Okay_confirm_send(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 118
//button_panel_backToDresses (button_panel_backToDresses)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_panel_backToDresses extends GotoButton {
public function button_panel_backToDresses(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 119
//button_panel_hints (button_panel_hints)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_panel_hints extends HintsButton {
public function button_panel_hints(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 120
//button_panel_preShow (button_panel_preShow)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_panel_preShow extends PreshowButton {
public function button_panel_preShow(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 121
//button_pickDestination_london (button_pickDestination_london)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_pickDestination_london extends PickDestinationButton {
public function button_pickDestination_london(){
addFrameScript(6, frame7, 13, frame14, 20, frame21);
}
function frame14(){
stop();
}
function frame7(){
stop();
}
function frame21(){
gotoAndStop("on");
}
}
}//package
Section 122
//button_pickDestination_newYork (button_pickDestination_newYork)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_pickDestination_newYork extends PickDestinationButton {
public function button_pickDestination_newYork(){
addFrameScript(6, frame7, 13, frame14, 20, frame21);
}
function frame14(){
stop();
}
function frame7(){
stop();
}
function frame21(){
gotoAndStop("on");
}
}
}//package
Section 123
//button_pickDestination_paris (button_pickDestination_paris)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_pickDestination_paris extends PickDestinationButton {
public function button_pickDestination_paris(){
addFrameScript(6, frame7, 13, frame14, 20, frame21);
}
function frame14(){
stop();
}
function frame7(){
stop();
}
function frame21(){
gotoAndStop("on");
}
}
}//package
Section 124
//button_pickDestination_tokyo (button_pickDestination_tokyo)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_pickDestination_tokyo extends PickDestinationButton {
public function button_pickDestination_tokyo(){
addFrameScript(6, frame7, 13, frame14, 20, frame21);
}
function frame14(){
stop();
}
function frame7(){
stop();
}
function frame21(){
gotoAndStop("on");
}
}
}//package
Section 125
//Button_selectLanguage (Button_selectLanguage)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class Button_selectLanguage extends LanguageButton {
public function Button_selectLanguage(){
addFrameScript(0, frame1, 1, frame2, 2, frame3);
}
function frame1(){
stop();
}
function frame2(){
stop();
}
function frame3(){
stop();
}
}
}//package
Section 126
//button_show_nextModel (button_show_nextModel)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_show_nextModel extends ShowNextModelButton {
public function button_show_nextModel(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 127
//button_start (button_start)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class button_start extends StartGameButton {
}
}//package
Section 128
//button_title_sound (button_title_sound)
package {
import pl.fabrykagier.framework.ui.graphical.*;
public dynamic class button_title_sound extends MutteButton {
public function button_title_sound(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 129
//Container_Acc_Front (Container_Acc_Front)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Acc_Front extends ModelItemFirstFrame {
}
}//package
Section 130
//Container_Acc_Rear (Container_Acc_Rear)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Acc_Rear extends ModelItemFirstFrame {
}
}//package
Section 131
//Container_Boots_Front (Container_Boots_Front)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Boots_Front extends ModelItemFirstFrame {
}
}//package
Section 132
//Container_Boots_Front_second (Container_Boots_Front_second)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Boots_Front_second extends ModelItemFirstFrame {
}
}//package
Section 133
//Container_Boots_Rear (Container_Boots_Rear)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Boots_Rear extends ModelItemFirstFrame {
}
}//package
Section 134
//Container_Bottom_Front (Container_Bottom_Front)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Bottom_Front extends ModelItemFirstFrame {
}
}//package
Section 135
//Container_Bottom_Front_najdalszy (Container_Bottom_Front_najdalszy)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Bottom_Front_najdalszy extends ModelItemFirstFrame {
}
}//package
Section 136
//Container_Bottom_Front_second (Container_Bottom_Front_second)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Bottom_Front_second extends ModelItemFirstFrame {
}
}//package
Section 137
//Container_Bottom_Rear (Container_Bottom_Rear)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Bottom_Rear extends ModelItemFirstFrame {
}
}//package
Section 138
//Container_Costumes (Container_Costumes)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Costumes extends ModelItemFirstFrame {
}
}//package
Section 139
//Container_Dress_Front (Container_Dress_Front)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Dress_Front extends ModelItemFirstFrame {
}
}//package
Section 140
//Container_Dress_Front_second (Container_Dress_Front_second)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Dress_Front_second extends ModelItemFirstFrame {
}
}//package
Section 141
//Container_Dress_Rear (Container_Dress_Rear)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Dress_Rear extends ModelItemFirstFrame {
}
}//package
Section 142
//Container_Top_Front (Container_Top_Front)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Top_Front extends ModelItemFirstFrame {
}
}//package
Section 143
//Container_Top_Rear (Container_Top_Rear)
package {
import pl.fabrykagier.framework.gameCharacters.model.*;
public dynamic class Container_Top_Rear extends ModelItemFirstFrame {
}
}//package
Section 144
//copy_Button_BackToDress (copy_Button_BackToDress)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_Button_BackToDress extends LanguageObjectFrameSwitch {
}
}//package
Section 145
//copy_button_buyNow (copy_button_buyNow)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_buyNow extends LanguageObjectFrameSwitch {
}
}//package
Section 146
//Copy_Button_CANCEL (Copy_Button_CANCEL)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class Copy_Button_CANCEL extends LanguageObjectFrameSwitch {
}
}//package
Section 147
//copy_button_Feedback (copy_button_Feedback)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_Feedback extends LanguageObjectFrameSwitch {
}
}//package
Section 148
//copy_button_FinalScore (copy_button_FinalScore)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_FinalScore extends LanguageObjectFrameSwitch {
}
}//package
Section 149
//copy_button_hints (copy_button_hints)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_hints extends LanguageObjectFrameSwitch {
}
}//package
Section 150
//copy_button_ImReady (copy_button_ImReady)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_ImReady extends LanguageObjectFrameSwitch {
}
}//package
Section 151
//Copy_Button_muteOFF (Copy_Button_muteOFF)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class Copy_Button_muteOFF extends LanguageObjectFrameSwitch {
}
}//package
Section 152
//Copy_Button_muteON (Copy_Button_muteON)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class Copy_Button_muteON extends LanguageObjectFrameSwitch {
}
}//package
Section 153
//copy_Button_NextModel (copy_Button_NextModel)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_Button_NextModel extends LanguageObjectFrameSwitch {
}
}//package
Section 154
//copy_button_NotYet (copy_button_NotYet)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_NotYet extends LanguageObjectFrameSwitch {
}
}//package
Section 155
//Copy_Button_OK (Copy_Button_OK)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class Copy_Button_OK extends LanguageObjectFrameSwitch {
}
}//package
Section 156
//copy_button_playAgain (copy_button_playAgain)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_playAgain extends LanguageObjectFrameSwitch {
}
}//package
Section 157
//copy_button_PreShow (copy_button_PreShow)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_PreShow extends LanguageObjectFrameSwitch {
}
}//package
Section 158
//copy_button_quit2 (copy_button_quit2)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_quit2 extends LanguageObjectFrameSwitch {
}
}//package
Section 159
//copy_button_TheShow (copy_button_TheShow)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_button_TheShow extends LanguageObjectFrameSwitch {
}
}//package
Section 160
//copy_popup_FinalScore_txt (copy_popup_FinalScore_txt)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_popup_FinalScore_txt extends LanguageObjectFrameSwitch {
}
}//package
Section 161
//copy_popup_sendToAFriend (copy_popup_sendToAFriend)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_popup_sendToAFriend extends LanguageObjectFrameSwitch {
}
}//package
Section 162
//copy_popup_show_panel_ModelScore (copy_popup_show_panel_ModelScore)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_popup_show_panel_ModelScore extends LanguageObjectFrameSwitch {
}
}//package
Section 163
//copy_text_pickModel_Pick_three_models (copy_text_pickModel_Pick_three_models)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_text_pickModel_Pick_three_models extends LanguageObjectFrameSwitch {
}
}//package
Section 164
//copy_text_pickYourDestination (copy_text_pickYourDestination)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_text_pickYourDestination extends LanguageObjectFrameSwitch {
}
}//package
Section 165
//copy_text_popup_feedback (copy_text_popup_feedback)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_text_popup_feedback extends LanguageObjectFrameSwitch {
}
}//package
Section 166
//copy_text_popup_HelloPlayername (copy_text_popup_HelloPlayername)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_text_popup_HelloPlayername extends LanguageObjectFrameSwitch {
}
}//package
Section 167
//copy_title_ifYouLikedThisGame (copy_title_ifYouLikedThisGame)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_title_ifYouLikedThisGame extends LanguageObjectFrameSwitch {
}
}//package
Section 168
//copy_txt_dressUp_accessories (copy_txt_dressUp_accessories)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_dressUp_accessories extends LanguageObjectFrameSwitch {
}
}//package
Section 169
//copy_txt_dressUp_bottoms (copy_txt_dressUp_bottoms)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_dressUp_bottoms extends LanguageObjectFrameSwitch {
}
}//package
Section 170
//copy_txt_dressUp_shoes (copy_txt_dressUp_shoes)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_dressUp_shoes extends LanguageObjectFrameSwitch {
}
}//package
Section 171
//copy_txt_dressUp_tops (copy_txt_dressUp_tops)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_dressUp_tops extends LanguageObjectFrameSwitch {
}
}//package
Section 172
//copy_txt_FirstPopup_ohBoy (copy_txt_FirstPopup_ohBoy)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_FirstPopup_ohBoy extends LanguageObjectFrameSwitch {
}
}//package
Section 173
//copy_txt_FirstPopup_txt (copy_txt_FirstPopup_txt)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_FirstPopup_txt extends LanguageObjectFrameSwitch {
}
}//package
Section 174
//copy_txt_modelKind_casual (copy_txt_modelKind_casual)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_modelKind_casual extends LanguageObjectFrameSwitch {
}
}//package
Section 175
//copy_txt_modelKind_dressy (copy_txt_modelKind_dressy)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_modelKind_dressy extends LanguageObjectFrameSwitch {
}
}//package
Section 176
//copy_txt_modelKind_pro (copy_txt_modelKind_pro)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_modelKind_pro extends LanguageObjectFrameSwitch {
}
}//package
Section 177
//copy_txt_modelKind_thumbs_casual (copy_txt_modelKind_thumbs_casual)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_modelKind_thumbs_casual extends LanguageObjectFrameSwitch {
}
}//package
Section 178
//copy_txt_modelKind_thumbs_dressy (copy_txt_modelKind_thumbs_dressy)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_modelKind_thumbs_dressy extends LanguageObjectFrameSwitch {
}
}//package
Section 179
//copy_txt_modelKind_thumbs_pro (copy_txt_modelKind_thumbs_pro)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_modelKind_thumbs_pro extends LanguageObjectFrameSwitch {
}
}//package
Section 180
//copy_txt_popup_areUShure (copy_txt_popup_areUShure)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_areUShure extends LanguageObjectFrameSwitch {
}
}//package
Section 181
//copy_txt_popup_FinalChanges (copy_txt_popup_FinalChanges)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_FinalChanges extends LanguageObjectFrameSwitch {
}
}//package
Section 182
//copy_txt_popup_FriendlyHint (copy_txt_popup_FriendlyHint)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_FriendlyHint extends LanguageObjectFrameSwitch {
}
}//package
Section 183
//copy_txt_popup_hello_01_UK (copy_txt_popup_hello_01_UK)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_01_UK extends LanguageObjectFrameSwitch {
}
}//package
Section 184
//copy_txt_popup_hello_01_UK_HI (copy_txt_popup_hello_01_UK_HI)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_01_UK_HI extends LanguageObjectFrameSwitch {
}
}//package
Section 185
//copy_txt_popup_hello_02_TOKYO (copy_txt_popup_hello_02_TOKYO)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_02_TOKYO extends LanguageObjectFrameSwitch {
}
}//package
Section 186
//copy_txt_popup_hello_02_TOKYO_HI (copy_txt_popup_hello_02_TOKYO_HI)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_02_TOKYO_HI extends LanguageObjectFrameSwitch {
}
}//package
Section 187
//copy_txt_popup_hello_03_FRANCE (copy_txt_popup_hello_03_FRANCE)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_03_FRANCE extends LanguageObjectFrameSwitch {
}
}//package
Section 188
//copy_txt_popup_hello_03_FRANCE_HI (copy_txt_popup_hello_03_FRANCE_HI)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_03_FRANCE_HI extends LanguageObjectFrameSwitch {
}
}//package
Section 189
//copy_txt_popup_hello_04_US (copy_txt_popup_hello_04_US)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_04_US extends LanguageObjectFrameSwitch {
}
}//package
Section 190
//copy_txt_popup_hello_04_US_HI (copy_txt_popup_hello_04_US_HI)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_hello_04_US_HI extends LanguageObjectFrameSwitch {
}
}//package
Section 191
//copy_txt_popup_PreShowAreUReady (copy_txt_popup_PreShowAreUReady)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_PreShowAreUReady extends LanguageObjectFrameSwitch {
}
}//package
Section 192
//copy_txt_popup_ThisIsOurBackstage (copy_txt_popup_ThisIsOurBackstage)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_popup_ThisIsOurBackstage extends LanguageObjectFrameSwitch {
}
}//package
Section 193
//copy_txt_Preshow_theDress_txt (copy_txt_Preshow_theDress_txt)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class copy_txt_Preshow_theDress_txt extends LanguageObjectFrameSwitch {
}
}//package
Section 194
//CRY_BABY_01 (CRY_BABY_01)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_01 extends SoundObject {
}
}//package
Section 195
//CRY_BABY_02 (CRY_BABY_02)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_02 extends SoundObject {
}
}//package
Section 196
//CRY_BABY_03 (CRY_BABY_03)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_03 extends SoundObject {
}
}//package
Section 197
//CRY_BABY_04 (CRY_BABY_04)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_04 extends SoundObject {
}
}//package
Section 198
//CRY_BABY_05 (CRY_BABY_05)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_05 extends SoundObject {
}
}//package
Section 199
//CRY_BABY_06 (CRY_BABY_06)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_06 extends SoundObject {
}
}//package
Section 200
//CRY_BABY_07 (CRY_BABY_07)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_07 extends SoundObject {
}
}//package
Section 201
//CRY_BABY_08 (CRY_BABY_08)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_08 extends SoundObject {
}
}//package
Section 202
//CRY_BABY_09 (CRY_BABY_09)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_09 extends SoundObject {
}
}//package
Section 203
//CRY_BABY_10 (CRY_BABY_10)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_10 extends SoundObject {
}
}//package
Section 204
//CRY_BABY_11 (CRY_BABY_11)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_11 extends SoundObject {
}
}//package
Section 205
//CRY_BABY_12 (CRY_BABY_12)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_12 extends SoundObject {
}
}//package
Section 206
//CRY_BABY_13 (CRY_BABY_13)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_13 extends SoundObject {
}
}//package
Section 207
//CRY_BABY_14 (CRY_BABY_14)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_14 extends SoundObject {
}
}//package
Section 208
//CRY_BABY_15 (CRY_BABY_15)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_15 extends SoundObject {
}
}//package
Section 209
//CRY_BABY_16 (CRY_BABY_16)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class CRY_BABY_16 extends SoundObject {
}
}//package
Section 210
//dressup_button_arrow_left (dressup_button_arrow_left)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class dressup_button_arrow_left extends DressupArrowButton {
public function dressup_button_arrow_left(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 211
//dressup_button_arrow_right (dressup_button_arrow_right)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class dressup_button_arrow_right extends DressupArrowButton {
public function dressup_button_arrow_right(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 212
//dressup_closet (dressup_closet)
package {
import flash.display.*;
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class dressup_closet extends DressWardobe {
public function dressup_closet(){
addFrameScript(10, frame11, 44, frame45, 45, frame46, 57, frame58, 72, frame73);
}
function frame58(){
MainScene.getInstance().pauseDress();
}
function frame73(){
if (MainScene.getInstance().repeatMC){
gotoAndPlay("DressUpLoop");
} else {
stop();
if (MainScene.getInstance().wasInPRESHOW){
MovieClip(this.parent).gotoAndPlay("Show");
} else {
MovieClip(this.parent).gotoAndPlay("PreShow");
};
};
}
function frame11(){
MainScene.getInstance().startDress();
}
function frame45(){
stop();
}
function frame46(){
MainScene.getInstance().resumeDress();
}
}
}//package
Section 213
//dressup_model (dressup_model)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class dressup_model extends DressModelContainer {
}
}//package
Section 214
//dressup_panel (dressup_panel)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class dressup_panel extends ScrollPanel {
}
}//package
Section 215
//dressup_panel_modelsChoice (dressup_panel_modelsChoice)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class dressup_panel_modelsChoice extends DressThumbsPanel {
}
}//package
Section 216
//feedback_panel (feedback_panel)
package {
import pl.fabrykagier.game.babyzfashion.show.*;
public dynamic class feedback_panel extends FeedbackPanel {
}
}//package
Section 217
//MochiBot (MochiBot)
package {
import flash.display.*;
import flash.net.*;
import flash.system.*;
public dynamic class MochiBot extends Sprite {
public static function track(_arg1:Sprite, _arg2:String):MochiBot{
if (Security.sandboxType == "localWithFile"){
return (null);
};
var _local3:MochiBot = new (MochiBot);
_arg1.addChild(_local3);
Security.allowDomain("*");
Security.allowInsecureDomain("*");
var _local4 = "http://core.mochibot.com/my/core.swf";
var _local5:URLVariables = new URLVariables();
_local5["sb"] = Security.sandboxType;
_local5["v"] = Capabilities.version;
_local5["swfid"] = _arg2;
_local5["mv"] = "8";
_local5["fv"] = "9";
var _local6:String = _local3.root.loaderInfo.loaderURL;
if (_local6.indexOf("http") == 0){
_local5["url"] = _local6;
} else {
_local5["url"] = "local";
};
var _local7:URLRequest = new URLRequest(_local4);
_local7.contentType = "application/x-www-form-urlencoded";
_local7.method = URLRequestMethod.POST;
_local7.data = _local5;
var _local8:Loader = new Loader();
_local3.addChild(_local8);
_local8.load(_local7);
return (_local3);
}
}
}//package
Section 218
//model_diaper (model_diaper)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_diaper extends PieluchaObject {
}
}//package
Section 219
//model_hair_01 (model_hair_01)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_01 extends HairObject {
}
}//package
Section 220
//model_hair_02 (model_hair_02)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_02 extends HairObject {
}
}//package
Section 221
//model_hair_03 (model_hair_03)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_03 extends HairObject {
}
}//package
Section 222
//model_hair_04 (model_hair_04)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_04 extends HairObject {
}
}//package
Section 223
//model_hair_05 (model_hair_05)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_05 extends HairObject {
}
}//package
Section 224
//model_hair_06 (model_hair_06)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_06 extends HairObject {
}
}//package
Section 225
//model_hair_11 (model_hair_11)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_11 extends HairObject {
}
}//package
Section 226
//model_hair_12 (model_hair_12)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_12 extends HairObject {
}
}//package
Section 227
//model_hair_13 (model_hair_13)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_13 extends HairObject {
}
}//package
Section 228
//model_hair_14 (model_hair_14)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_14 extends HairObject {
}
}//package
Section 229
//model_hair_15 (model_hair_15)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_15 extends HairObject {
}
}//package
Section 230
//model_hair_16 (model_hair_16)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_hair_16 extends HairObject {
}
}//package
Section 231
//model_koszulka_female (model_koszulka_female)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_koszulka_female extends KoszulkaObject {
}
}//package
Section 232
//model_koszulka_male (model_koszulka_male)
package {
import pl.fabrykagier.game.babyzfashion.gameObjects.*;
public dynamic class model_koszulka_male extends KoszulkaObject {
}
}//package
Section 233
//model_MAIN (model_MAIN)
package {
import pl.fabrykagier.game.babyzfashion.character.*;
public dynamic class model_MAIN extends FemaleModel {
public function model_MAIN(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 234
//MUSIC_MENU (MUSIC_MENU)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class MUSIC_MENU extends SoundObject {
}
}//package
Section 235
//pickModel_model (pickModel_model)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class pickModel_model extends ChooseModel {
public function pickModel_model(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
}
}
}//package
Section 236
//popup (popup)
package {
import pl.fabrykagier.framework.media.*;
public dynamic class popup extends SoundObject {
}
}//package
Section 237
//popup_gameOver_panel (popup_gameOver_panel)
package {
import pl.fabrykagier.game.babyzfashion.show.*;
public dynamic class popup_gameOver_panel extends GameOverPopup {
}
}//package
Section 238
//popup_info_feedback_panel (popup_info_feedback_panel)
package {
import pl.fabrykagier.game.babyzfashion.show.*;
public dynamic class popup_info_feedback_panel extends PopupFeedback {
}
}//package
Section 239
//popup_info_hints_panel (popup_info_hints_panel)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class popup_info_hints_panel extends HintsOnPopup {
}
}//package
Section 240
//popup_info_nodress_texts (popup_info_nodress_texts)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class popup_info_nodress_texts extends PopupNodressText {
}
}//package
Section 241
//popup_sendToAFriend_panel (popup_sendToAFriend_panel)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class popup_sendToAFriend_panel extends PopupSendToAFriend {
}
}//package
Section 242
//popup_show_welcome (popup_show_welcome)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class popup_show_welcome extends PopupShowWelcome {
}
}//package
Section 243
//popup_task (popup_task)
package {
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class popup_task extends PopupHello {
}
}//package
Section 244
//popup_welcome (popup_welcome)
package {
import pl.fabrykagier.game.babyzfashion.*;
import pl.fabrykagier.game.babyzfashion.gameInterface.*;
public dynamic class popup_welcome extends PopupKonnichiwa {
public function popup_welcome(){
addFrameScript(0, frame1);
}
function frame1(){
stop();
this.gotoAndStop(MainScene.DESTINATION);
}
}
}//package
Section 245
//preshow_panel_modelsChoice (preshow_panel_modelsChoice)
package {
import pl.fabrykagier.game.babyzfashion.show.*;
public dynamic class preshow_panel_modelsChoice extends ShowThumbContainer {
}
}//package
Section 246
//show_panel (show_panel)
package {
import pl.fabrykagier.game.babyzfashion.show.*;
public dynamic class show_panel extends PopupShowPanel {
}
}//package
Section 247
//title_text_clickToContinue (title_text_clickToContinue)
package {
import pl.fabrykagier.framework.language.*;
public dynamic class title_text_clickToContinue extends LanguageObjectFrameSwitch {
}
}//package
Section 248
//WardobeItemSet (WardobeItemSet)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class WardobeItemSet extends DressWardobeItem {
}
}//package
Section 249
//WardobeItemSet_fall (WardobeItemSet_fall)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class WardobeItemSet_fall extends DressWardobeItem {
}
}//package
Section 250
//WardobeItemSet_spring (WardobeItemSet_spring)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class WardobeItemSet_spring extends DressWardobeItem {
}
}//package
Section 251
//WardobeItemSet_summer (WardobeItemSet_summer)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class WardobeItemSet_summer extends DressWardobeItem {
}
}//package
Section 252
//WardobeItemSet_winter (WardobeItemSet_winter)
package {
import pl.fabrykagier.game.babyzfashion.dressing.*;
public dynamic class WardobeItemSet_winter extends DressWardobeItem {
}
}//package