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/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

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monster-hunter.swf

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Flash #127479

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ActionScript [AS3]
Section 1
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function concatObjects(... _args):Object{ var _local3:Object; var _local5:String; var _local2:Object = {}; var _local4:int; while (_local4 < _args.length) { _local3 = _args[_local4]; for (_local5 in _local3) { if (_local3[_local5] == null){ delete _local2[_local5]; } else { _local2[_local5] = _local3[_local5]; }; }; _local4++; }; return (_local2); } public static function numberToG(_arg1:Number):Number{ return (((_arg1 & 0xFF00) >> 8)); } public static function numberToR(_arg1:Number):Number{ return (((_arg1 & 0xFF0000) >> 16)); } public static function isInArray(_arg1:String, _arg2:Array):Boolean{ var _local3:uint = _arg2.length; var _local4:uint; while (_local4 < _local3) { if (_arg2[_local4] == _arg1){ return (true); }; _local4++; }; return (false); } public static function getObjectLength(_arg1:Object):uint{ var _local3:String; var _local2:uint; for (_local3 in _arg1) { _local2++; }; return (_local2); } public static function numberToB(_arg1:Number):Number{ return ((_arg1 & 0xFF)); } } }//package caurina.transitions
Section 2
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); if (_arg1 < (1 / 2.75)){ return (((_arg3 * ((7.5625 * _arg1) * _arg1)) + _arg2)); }; if (_arg1 < (2 / 2.75)){ _arg1 = (_arg1 - (1.5 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.75)) + _arg2)); }; if (_arg1 < (2.5 / 2.75)){ _arg1 = (_arg1 - (2.25 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.9375)) + _arg2)); }; _arg1 = (_arg1 - (2.625 / 2.75)); return (((_arg3 * (((7.5625 * _arg1) * _arg1) + 0.984375)) + _arg2)); } public static function easeInOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 == 2){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * (0.3 * 1.5)) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; if (_arg1 < 1){ --_arg1; return (((-0.5 * ((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); }; --_arg1; return ((((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) * 0.5) + _arg3) + _arg2)); } public static function easeInOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * _arg1) * _arg1) + _arg2)); }; --_arg1; return ((((-(_arg3) / 2) * ((_arg1 * (_arg1 - 2)) - 1)) + _arg2)); } public static function easeInOutBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (((easeInBounce((_arg1 * 2), 0, _arg3, _arg4) * 0.5) + _arg2)); }; return ((((easeOutBounce(((_arg1 * 2) - _arg4), 0, _arg3, _arg4) * 0.5) + (_arg3 * 0.5)) + _arg2)); } public static function easeInOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * ((_arg1 * _arg1) * (((_local6 + 1) * _arg1) - _local6))) + _arg2)); }; _arg1 = (_arg1 - 2); _local6 = (_local6 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 2)) + _arg2)); } public static function easeOutInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCubic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCubic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOutBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_local6 + 1) * _arg1) + _local6)) + 1)) + _arg2)); } public static function easeInOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) / 2) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } public static function easeInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.overshoot)))) ? 1.70158 : _arg5.overshoot; _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_local6 + 1) * _arg1) - _local6)) + _arg2)); } public static function easeInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOutInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuint((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuint(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBounce((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBounce(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==_arg4) ? (_arg2 + _arg3) : (((_arg3 * 1.001) * (-(Math.pow(2, ((-10 * _arg1) / _arg4))) + 1)) + _arg2)); } public static function easeOutInBack(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutBack((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInBack(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg1)==0) ? _arg2 : (((_arg3 * Math.pow(2, (10 * ((_arg1 / _arg4) - 1)))) + _arg2) - (_arg3 * 0.001))); } public static function easeInCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeInOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((-(_arg3) / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (Math.sqrt((1 - (_arg1 * _arg1))) + 1)) + _arg2)); } public static function easeInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((_arg3 * _arg1) * _arg1) + _arg2)); } public static function easeInBounce(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 - easeOutBounce((_arg4 - _arg1), 0, _arg3, _arg4)) + _arg2)); } public static function easeOutInExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutExpo((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInExpo(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((-(_arg3) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 1)) + _arg2)); } public static function easeInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg3) + _arg2)); } public static function easeInOutQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((-(_arg3) / 2) * ((((_arg1 * _arg1) * _arg1) * _arg1) - 2)) + _arg2)); } public static function easeOutQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return ((((-(_arg3) * _arg1) * (_arg1 - 2)) + _arg2)); } public static function easeOutInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutElastic((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInElastic(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; --_arg1; return ((-(((_local8 * Math.pow(2, (10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6)))) + _arg2)); } public static function easeOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeOutInQuad(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuad((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuad(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * (Math.PI / 2)))) + _arg2)); } public static function easeInOutCubic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((_arg1 * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInOutQuint(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return ((((((((_arg3 / 2) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 / 2) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } public static function easeInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = (_arg1 / _arg4); return (((-(_arg3) * (Math.sqrt((1 - (_arg1 * _arg1))) - 1)) + _arg2)); } public static function easeOutInSine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutSine((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInSine(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeInOutExpo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 == 0){ return (_arg2); }; if (_arg1 == _arg4){ return ((_arg2 + _arg3)); }; _arg1 = (_arg1 / (_arg4 / 2)); if (_arg1 < 1){ return (((((_arg3 / 2) * Math.pow(2, (10 * (_arg1 - 1)))) + _arg2) - (_arg3 * 0.0005))); }; --_arg1; return (((((_arg3 / 2) * 1.0005) * (-(Math.pow(2, (-10 * _arg1))) + 2)) + _arg2)); } public static function easeOutElastic(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ var _local7:Number; if (_arg1 == 0){ return (_arg2); }; _arg1 = (_arg1 / _arg4); if (_arg1 == 1){ return ((_arg2 + _arg3)); }; var _local6:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.period)))) ? (_arg4 * 0.3) : _arg5.period; var _local8:Number = (((!(Boolean(_arg5))) || (isNaN(_arg5.amplitude)))) ? 0 : _arg5.amplitude; if (((!(Boolean(_local8))) || ((_local8 < Math.abs(_arg3))))){ _local8 = _arg3; _local7 = (_local6 / 4); } else { _local7 = ((_local6 / (2 * Math.PI)) * Math.asin((_arg3 / _local8))); }; return (((((_local8 * Math.pow(2, (-10 * _arg1))) * Math.sin(((((_arg1 * _arg4) - _local7) * (2 * Math.PI)) / _local6))) + _arg3) + _arg2)); } public static function easeOutCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * Math.sqrt((1 - (_arg1 * _arg1)))) + _arg2)); } public static function easeOutInQuart(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutQuart((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInQuart(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } public static function easeOutInCirc(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Object=null):Number{ if (_arg1 < (_arg4 / 2)){ return (easeOutCirc((_arg1 * 2), _arg2, (_arg3 / 2), _arg4, _arg5)); }; return (easeInCirc(((_arg1 * 2) - _arg4), (_arg2 + (_arg3 / 2)), (_arg3 / 2), _arg4, _arg5)); } } }//package caurina.transitions
Section 3
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(_arg1:Number, _arg2:Number, _arg3:Object, _arg4:Number, _arg5:Object, _arg6:Boolean, _arg7:Function, _arg8:Array){ valueStart = _arg1; valueComplete = _arg2; originalValueComplete = _arg3; arrayIndex = _arg4; extra = _arg5; isSpecialProperty = _arg6; hasModifier = Boolean(_arg7); modifierFunction = _arg7; modifierParameters = _arg8; } public function toString():String{ var _local1 = "\n[PropertyInfoObj "; _local1 = (_local1 + ("valueStart:" + String(valueStart))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("valueComplete:" + String(valueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("originalValueComplete:" + String(originalValueComplete))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("arrayIndex:" + String(arrayIndex))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("extra:" + String(extra))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("isSpecialProperty:" + String(isSpecialProperty))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("hasModifier:" + String(hasModifier))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierFunction:" + String(modifierFunction))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("modifierParameters:" + String(modifierParameters))); _local1 = (_local1 + "]\n"); return (_local1); } public function clone():PropertyInfoObj{ var _local1:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (_local1); } } }//package caurina.transitions
Section 4
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(_arg1:Function, _arg2:Function, _arg3:Array=null, _arg4:Function=null){ getValue = _arg1; setValue = _arg2; parameters = _arg3; preProcess = _arg4; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialProperty "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("setValue:" + String(setValue))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("preProcess:" + String(preProcess))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 5
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(_arg1:Function, _arg2:Function){ modifyValues = _arg1; getValue = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertyModifier "); _local1 = (_local1 + ("modifyValues:" + String(modifyValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("getValue:" + String(getValue))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 6
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(_arg1:Function, _arg2:Array){ splitValues = _arg1; parameters = _arg2; } public function toString():String{ var _local1 = ""; _local1 = (_local1 + "[SpecialPropertySplitter "); _local1 = (_local1 + ("splitValues:" + String(splitValues))); _local1 = (_local1 + ", "); _local1 = (_local1 + ("parameters:" + String(parameters))); _local1 = (_local1 + "]"); return (_local1); } } }//package caurina.transitions
Section 7
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.events.*; import flash.display.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; private static var _engineExists:Boolean = false; private static var _specialPropertyModifierList:Object; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(_arg1:String, _arg2:Function, _arg3:Function):void{ if (!_inited){ init(); }; var _local4:SpecialPropertyModifier = new SpecialPropertyModifier(_arg2, _arg3); _specialPropertyModifierList[_arg1] = _local4; } public static function registerSpecialProperty(_arg1:String, _arg2:Function, _arg3:Function, _arg4:Array=null, _arg5:Function=null):void{ if (!_inited){ init(); }; var _local6:SpecialProperty = new SpecialProperty(_arg2, _arg3, _arg4, _arg5); _specialPropertyList[_arg1] = _local6; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var _local1:int; if (_tweenList.length == 0){ return (false); }; _local1 = 0; while (_local1 < _tweenList.length) { if ((((_tweenList[_local1] == undefined)) || (!(_tweenList[_local1].isPaused)))){ if (!updateTweenByIndex(_local1)){ removeTweenByIndex(_local1); }; if (_tweenList[_local1] == null){ removeTweenByIndex(_local1, true); _local1--; }; }; _local1++; }; return (true); } public static function addCaller(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Array; var _local8:Function; var _local9:TweenListObj; var _local10:Number; var _local11:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local4 = _arg1.concat(); } else { _local4 = [_arg1]; }; var _local5:Object = _arg2; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local6:Number = (isNaN(_local5.time)) ? 0 : _local5.time; var _local7:Number = (isNaN(_local5.delay)) ? 0 : _local5.delay; if (typeof(_local5.transition) == "string"){ _local11 = _local5.transition.toLowerCase(); _local8 = _transitionList[_local11]; } else { _local8 = _local5.transition; }; if (!Boolean(_local8)){ _local8 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local4.length) { if (_local5.useFrames == true){ _local9 = new TweenListObj(_local4[_local3], (_currentTimeFrame + (_local7 / _timeScale)), (_currentTimeFrame + ((_local7 + _local6) / _timeScale)), true, _local8, _local5.transitionParams); } else { _local9 = new TweenListObj(_local4[_local3], (_currentTime + ((_local7 * 1000) / _timeScale)), (_currentTime + (((_local7 * 1000) + (_local6 * 1000)) / _timeScale)), false, _local8, _local5.transitionParams); }; _local9.properties = null; _local9.onStart = _local5.onStart; _local9.onUpdate = _local5.onUpdate; _local9.onComplete = _local5.onComplete; _local9.onOverwrite = _local5.onOverwrite; _local9.onStartParams = _local5.onStartParams; _local9.onUpdateParams = _local5.onUpdateParams; _local9.onCompleteParams = _local5.onCompleteParams; _local9.onOverwriteParams = _local5.onOverwriteParams; _local9.onStartScope = _local5.onStartScope; _local9.onUpdateScope = _local5.onUpdateScope; _local9.onCompleteScope = _local5.onCompleteScope; _local9.onOverwriteScope = _local5.onOverwriteScope; _local9.onErrorScope = _local5.onErrorScope; _local9.isCaller = true; _local9.count = _local5.count; _local9.waitFrames = _local5.waitFrames; _tweenList.push(_local9); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = (_tweenList.length - 1); updateTweenByIndex(_local10); removeTweenByIndex(_local10); }; _local3++; }; return (true); } public static function pauseAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { pauseTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function removeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(removeTweenByIndex, _arg1, _local3)); } public static function splitTweens(_arg1:Number, _arg2:Array):uint{ var _local5:uint; var _local6:String; var _local7:Boolean; var _local3:TweenListObj = _tweenList[_arg1]; var _local4:TweenListObj = _local3.clone(false); _local5 = 0; while (_local5 < _arg2.length) { _local6 = _arg2[_local5]; if (Boolean(_local3.properties[_local6])){ _local3.properties[_local6] = undefined; delete _local3.properties[_local6]; }; _local5++; }; for (_local6 in _local4.properties) { _local7 = false; _local5 = 0; while (_local5 < _arg2.length) { if (_arg2[_local5] == _local6){ _local7 = true; break; }; _local5++; }; if (!_local7){ _local4.properties[_local6] = undefined; delete _local4.properties[_local6]; }; }; _tweenList.push(_local4); return ((_tweenList.length - 1)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function resumeTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (!(_local2.isPaused)))){ return (false); }; var _local3:Number = getCurrentTweeningTime(_local2); _local2.timeStart = (_local2.timeStart + (_local3 - _local2.timePaused)); _local2.timeComplete = (_local2.timeComplete + (_local3 - _local2.timePaused)); _local2.timePaused = undefined; _local2.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.31.71"); } public static function onEnterFrame(_arg1:Event):void{ updateTime(); updateFrame(); var _local2:Boolean; _local2 = updateTweens(); if (!_local2){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(_arg1:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = _arg1; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); } while (!(cTime >= nv)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; try { tTweening.onStart.apply(eventScope, tTweening.onStartParams); } catch(e:Error) { handleError(tTweening, e, "onStart"); }; }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; try { tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); } catch(e:Error) { handleError(tTweening, e, "onUpdate"); }; }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; try { tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); } catch(e:Error) { handleError(tTweening, e, "onComplete"); }; }; return (!(isOver)); }; return (true); } public static function setTimeScale(_arg1:Number):void{ var _local2:Number; var _local3:Number; if (isNaN(_arg1)){ _arg1 = 1; }; if (_arg1 < 1E-5){ _arg1 = 1E-5; }; if (_arg1 != _timeScale){ if (_tweenList != null){ _local2 = 0; while (_local2 < _tweenList.length) { _local3 = getCurrentTweeningTime(_tweenList[_local2]); _tweenList[_local2].timeStart = (_local3 - (((_local3 - _tweenList[_local2].timeStart) * _timeScale) / _arg1)); _tweenList[_local2].timeComplete = (_local3 - (((_local3 - _tweenList[_local2].timeComplete) * _timeScale) / _arg1)); if (_tweenList[_local2].timePaused != undefined){ _tweenList[_local2].timePaused = (_local3 - (((_local3 - _tweenList[_local2].timePaused) * _timeScale) / _arg1)); }; _local2++; }; }; _timeScale = _arg1; }; } public static function resumeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { resumeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } private static function handleError(_arg1:TweenListObj, _arg2:Error, _arg3:String):void{ var eventScope:Object; var pTweening = _arg1; var pError = _arg2; var pCallBackName = _arg3; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; try { pTweening.onError.apply(eventScope, [pTweening.scope, pError]); } catch(metaError:Error) { printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + metaError.getStackTrace())); }; } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; var _local1:Boolean; _local2 = 0; while (_local2 < _tweenList.length) { removeTweenByIndex(_local2); _local1 = true; _local2++; }; return (_local1); } public static function addTween(_arg1:Object=null, _arg2:Object=null):Boolean{ var _local3:Number; var _local4:Number; var _local5:String; var _local6:Array; var _local13:Function; var _local14:Object; var _local15:TweenListObj; var _local16:Number; var _local17:Array; var _local18:Array; var _local19:Array; var _local20:String; if (!Boolean(_arg1)){ return (false); }; if ((_arg1 is Array)){ _local6 = _arg1.concat(); } else { _local6 = [_arg1]; }; var _local7:Object = TweenListObj.makePropertiesChain(_arg2); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var _local8:Number = (isNaN(_local7.time)) ? 0 : _local7.time; var _local9:Number = (isNaN(_local7.delay)) ? 0 : _local7.delay; var _local10:Array = new Array(); var _local11:Object = {time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var _local12:Object = new Object(); for (_local5 in _local7) { if (!_local11[_local5]){ if (_specialPropertySplitterList[_local5]){ _local17 = _specialPropertySplitterList[_local5].splitValues(_local7[_local5], _specialPropertySplitterList[_local5].parameters); _local3 = 0; while (_local3 < _local17.length) { if (_specialPropertySplitterList[_local17[_local3].name]){ _local18 = _specialPropertySplitterList[_local17[_local3].name].splitValues(_local17[_local3].value, _specialPropertySplitterList[_local17[_local3].name].parameters); _local4 = 0; while (_local4 < _local18.length) { _local10[_local18[_local4].name] = {valueStart:undefined, valueComplete:_local18[_local4].value, arrayIndex:_local18[_local4].arrayIndex, isSpecialProperty:false}; _local4++; }; } else { _local10[_local17[_local3].name] = {valueStart:undefined, valueComplete:_local17[_local3].value, arrayIndex:_local17[_local3].arrayIndex, isSpecialProperty:false}; }; _local3++; }; } else { if (_specialPropertyModifierList[_local5] != undefined){ _local19 = _specialPropertyModifierList[_local5].modifyValues(_local7[_local5]); _local3 = 0; while (_local3 < _local19.length) { _local12[_local19[_local3].name] = {modifierParameters:_local19[_local3].parameters, modifierFunction:_specialPropertyModifierList[_local5].getValue}; _local3++; }; } else { _local10[_local5] = {valueStart:undefined, valueComplete:_local7[_local5]}; }; }; }; }; for (_local5 in _local10) { if (_specialPropertyList[_local5] != undefined){ _local10[_local5].isSpecialProperty = true; } else { if (_local6[0][_local5] == undefined){ printError((((("The property '" + _local5) + "' doesn't seem to be a normal object property of ") + String(_local6[0])) + " or a registered special property.")); }; }; }; for (_local5 in _local12) { if (_local10[_local5] != undefined){ _local10[_local5].modifierParameters = _local12[_local5].modifierParameters; _local10[_local5].modifierFunction = _local12[_local5].modifierFunction; }; }; if (typeof(_local7.transition) == "string"){ _local20 = _local7.transition.toLowerCase(); _local13 = _transitionList[_local20]; } else { _local13 = _local7.transition; }; if (!Boolean(_local13)){ _local13 = _transitionList["easeoutexpo"]; }; _local3 = 0; while (_local3 < _local6.length) { _local14 = new Object(); for (_local5 in _local10) { _local14[_local5] = new PropertyInfoObj(_local10[_local5].valueStart, _local10[_local5].valueComplete, _local10[_local5].valueComplete, _local10[_local5].arrayIndex, {}, _local10[_local5].isSpecialProperty, _local10[_local5].modifierFunction, _local10[_local5].modifierParameters); }; if (_local7.useFrames == true){ _local15 = new TweenListObj(_local6[_local3], (_currentTimeFrame + (_local9 / _timeScale)), (_currentTimeFrame + ((_local9 + _local8) / _timeScale)), true, _local13, _local7.transitionParams); } else { _local15 = new TweenListObj(_local6[_local3], (_currentTime + ((_local9 * 1000) / _timeScale)), (_currentTime + (((_local9 * 1000) + (_local8 * 1000)) / _timeScale)), false, _local13, _local7.transitionParams); }; _local15.properties = _local14; _local15.onStart = _local7.onStart; _local15.onUpdate = _local7.onUpdate; _local15.onComplete = _local7.onComplete; _local15.onOverwrite = _local7.onOverwrite; _local15.onError = _local7.onError; _local15.onStartParams = _local7.onStartParams; _local15.onUpdateParams = _local7.onUpdateParams; _local15.onCompleteParams = _local7.onCompleteParams; _local15.onOverwriteParams = _local7.onOverwriteParams; _local15.onStartScope = _local7.onStartScope; _local15.onUpdateScope = _local7.onUpdateScope; _local15.onCompleteScope = _local7.onCompleteScope; _local15.onOverwriteScope = _local7.onOverwriteScope; _local15.onErrorScope = _local7.onErrorScope; _local15.rounded = _local7.rounded; _local15.skipUpdates = _local7.skipUpdates; removeTweensByTime(_local15.scope, _local15.properties, _local15.timeStart, _local15.timeComplete); _tweenList.push(_local15); if ((((_local8 == 0)) && ((_local9 == 0)))){ _local16 = (_tweenList.length - 1); updateTweenByIndex(_local16); removeTweenByIndex(_local16); }; _local3++; }; return (true); } public static function registerTransition(_arg1:String, _arg2:Function):void{ if (!_inited){ init(); }; _transitionList[_arg1] = _arg2; } public static function printError(_arg1:String):void{ trace(("## [Tweener] Error: " + _arg1)); } private static function affectTweens(_arg1:Function, _arg2:Object, _arg3:Array):Boolean{ var _local5:uint; var _local6:Array; var _local7:uint; var _local8:uint; var _local9:uint; var _local4:Boolean; if (!Boolean(_tweenList)){ return (false); }; _local5 = 0; while (_local5 < _tweenList.length) { if (((_tweenList[_local5]) && ((_tweenList[_local5].scope == _arg2)))){ if (_arg3.length == 0){ _arg1(_local5); _local4 = true; } else { _local6 = new Array(); _local7 = 0; while (_local7 < _arg3.length) { if (Boolean(_tweenList[_local5].properties[_arg3[_local7]])){ _local6.push(_arg3[_local7]); }; _local7++; }; if (_local6.length > 0){ _local8 = AuxFunctions.getObjectLength(_tweenList[_local5].properties); if (_local8 == _local6.length){ _arg1(_local5); _local4 = true; } else { _local9 = splitTweens(_local5, _local6); _arg1(_local9); _local4 = true; }; }; }; }; _local5++; }; return (_local4); } public static function getTweens(_arg1:Object):Array{ var _local2:uint; var _local3:String; if (!Boolean(_tweenList)){ return ([]); }; var _local4:Array = new Array(); _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ for (_local3 in _tweenList[_local2].properties) { _local4.push(_local3); }; }; _local2++; }; return (_local4); } public static function isTweening(_arg1:Object):Boolean{ var _local2:uint; if (!Boolean(_tweenList)){ return (false); }; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ return (true); }; _local2++; }; return (false); } public static function pauseTweenByIndex(_arg1:Number):Boolean{ var _local2:TweenListObj = _tweenList[_arg1]; if ((((_local2 == null)) || (_local2.isPaused))){ return (false); }; _local2.timePaused = getCurrentTweeningTime(_local2); _local2.isPaused = true; return (true); } public static function getCurrentTweeningTime(_arg1:Object):Number{ return ((_arg1.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(_arg1:Object):Number{ var _local2:uint; if (!Boolean(_tweenList)){ return (0); }; var _local3:Number = 0; _local2 = 0; while (_local2 < _tweenList.length) { if (((Boolean(_tweenList[_local2])) && ((_tweenList[_local2].scope == _arg1)))){ _local3 = (_local3 + AuxFunctions.getObjectLength(_tweenList[_local2].properties)); }; _local2++; }; return (_local3); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(_arg1:Object, _arg2:Object, _arg3:Number, _arg4:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = _arg1; var p_properties = _arg2; var p_timeStart = _arg3; var p_timeComplete = _arg4; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; try { _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); } catch(e:Error) { handleError(_tweenList[i], e, "onOverwrite"); }; }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(_arg1:String, _arg2:Function, _arg3:Array=null):void{ if (!_inited){ init(); }; var _local4:SpecialPropertySplitter = new SpecialPropertySplitter(_arg2, _arg3); _specialPropertySplitterList[_arg1] = _local4; } public static function removeTweenByIndex(_arg1:Number, _arg2:Boolean=false):Boolean{ _tweenList[_arg1] = null; if (_arg2){ _tweenList.splice(_arg1, 1); }; return (true); } public static function resumeTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(resumeTweenByIndex, _arg1, _local3)); } public static function pauseTweens(_arg1:Object, ... _args):Boolean{ var _local4:uint; var _local3:Array = new Array(); _local4 = 0; while (_local4 < _args.length) { if ((((typeof(_args[_local4]) == "string")) && (!(AuxFunctions.isInArray(_args[_local4], _local3))))){ _local3.push(_args[_local4]); }; _local4++; }; return (affectTweens(pauseTweenByIndex, _arg1, _local3)); } } }//package caurina.transitions
Section 8
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(_arg1:Object, _arg2:Number, _arg3:Number, _arg4:Boolean, _arg5:Function, _arg6:Object){ scope = _arg1; timeStart = _arg2; timeComplete = _arg3; useFrames = _arg4; transition = _arg5; transitionParams = _arg6; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(_arg1:Boolean):TweenListObj{ var _local3:String; var _local2:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); _local2.properties = new Array(); for (_local3 in properties) { _local2.properties[_local3] = properties[_local3].clone(); }; _local2.skipUpdates = skipUpdates; _local2.updatesSkipped = updatesSkipped; if (!_arg1){ _local2.onStart = onStart; _local2.onUpdate = onUpdate; _local2.onComplete = onComplete; _local2.onOverwrite = onOverwrite; _local2.onError = onError; _local2.onStartParams = onStartParams; _local2.onUpdateParams = onUpdateParams; _local2.onCompleteParams = onCompleteParams; _local2.onOverwriteParams = onOverwriteParams; _local2.onStartScope = onStartScope; _local2.onUpdateScope = onUpdateScope; _local2.onCompleteScope = onCompleteScope; _local2.onOverwriteScope = onOverwriteScope; _local2.onErrorScope = onErrorScope; }; _local2.rounded = rounded; _local2.isPaused = isPaused; _local2.timePaused = timePaused; _local2.isCaller = isCaller; _local2.count = count; _local2.timesCalled = timesCalled; _local2.waitFrames = waitFrames; _local2.hasStarted = hasStarted; return (_local2); } public function toString():String{ var _local3:String; var _local1 = "\n[TweenListObj "; _local1 = (_local1 + ("scope:" + String(scope))); _local1 = (_local1 + ", properties:"); var _local2:Boolean; for (_local3 in properties) { if (!_local2){ _local1 = (_local1 + ","); }; _local1 = (_local1 + ("[name:" + properties[_local3].name)); _local1 = (_local1 + (",valueStart:" + properties[_local3].valueStart)); _local1 = (_local1 + (",valueComplete:" + properties[_local3].valueComplete)); _local1 = (_local1 + "]"); _local2 = false; }; _local1 = (_local1 + (", timeStart:" + String(timeStart))); _local1 = (_local1 + (", timeComplete:" + String(timeComplete))); _local1 = (_local1 + (", useFrames:" + String(useFrames))); _local1 = (_local1 + (", transition:" + String(transition))); _local1 = (_local1 + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ _local1 = (_local1 + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ _local1 = (_local1 + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ _local1 = (_local1 + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ _local1 = (_local1 + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ _local1 = (_local1 + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ _local1 = (_local1 + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ _local1 = (_local1 + (", onError:" + String(onError))); }; if (onStartParams){ _local1 = (_local1 + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ _local1 = (_local1 + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ _local1 = (_local1 + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ _local1 = (_local1 + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ _local1 = (_local1 + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ _local1 = (_local1 + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ _local1 = (_local1 + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ _local1 = (_local1 + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ _local1 = (_local1 + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ _local1 = (_local1 + (", rounded:" + String(rounded))); }; if (isPaused){ _local1 = (_local1 + (", isPaused:" + String(isPaused))); }; if (timePaused){ _local1 = (_local1 + (", timePaused:" + String(timePaused))); }; if (isCaller){ _local1 = (_local1 + (", isCaller:" + String(isCaller))); }; if (count){ _local1 = (_local1 + (", count:" + String(count))); }; if (timesCalled){ _local1 = (_local1 + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ _local1 = (_local1 + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ _local1 = (_local1 + (", hasStarted:" + String(hasStarted))); }; _local1 = (_local1 + "]\n"); return (_local1); } public static function makePropertiesChain(_arg1:Object):Object{ var _local3:Object; var _local4:Object; var _local5:Object; var _local6:Number; var _local7:Number; var _local8:Number; var _local2:Object = _arg1.base; if (_local2){ _local3 = {}; if ((_local2 is Array)){ _local4 = []; _local8 = 0; while (_local8 < _local2.length) { _local4.push(_local2[_local8]); _local8++; }; } else { _local4 = [_local2]; }; _local4.push(_arg1); _local6 = _local4.length; _local7 = 0; while (_local7 < _local6) { if (_local4[_local7]["base"]){ _local5 = AuxFunctions.concatObjects(makePropertiesChain(_local4[_local7]["base"]), _local4[_local7]); } else { _local5 = _local4[_local7]; }; _local3 = AuxFunctions.concatObjects(_local3, _local5); _local7++; }; if (_local3["base"]){ delete _local3["base"]; }; return (_local3); //unresolved jump }; return (_arg1); } } }//package caurina.transitions
Section 9
//BaseMonster (core.objects.units.BaseMonster) package core.objects.units { import core.*; import flash.display.*; import flash.geom.*; import core.weapons.*; import core.utils.*; import caurina.transitions.*; public class BaseMonster extends BaseUnit { protected var skinRightWing:MovieClip; private var gravity:Number; protected var skinLeftWing:MovieClip; public var radius:Number; public var skinInner:MovieClip; protected var weapon:MonsterWeapon; protected var path:MonsterPath; private var isHitted:Boolean; private var speedX:Number; public var startDistance:Number; private var speedY:Number; public function BaseMonster(_arg1:Number):void{ this.startDistance = _arg1; super(0, 0); } protected function updateHandler(_arg1:CoreEvent):void{ updatePos(); updateSkin(); updateWeapon(); } public function checkBullet(_arg1:CrossbowBullet):Boolean{ if (!skin){ return (false); }; var _local2:Number = (((x - _arg1.x) * (x - _arg1.x)) + ((y - _arg1.y) * (y - _arg1.y))); if (_local2 < (radius * radius)){ hitWithBullet(_arg1); return (true); }; return (false); } protected function deadSound():void{ var _local1:SoundsManager = SoundsManager.getInstance(); _local1.playSound(_local1.getRandomMonsterDead()); } private function updateWeapon():void{ if (!isHitted){ weapon.update(); }; } protected function createWeapon():void{ weapon = new MonsterWeapon(this); } protected function getStartPos():Point{ return (path.getCurrentPoint()); } protected function updatePos():void{ if (!isHitted){ updateUnhittedPos(); } else { updateHittedPos(); }; } override protected function init():void{ super.init(); radius = 15; isHitted = false; gravity = 0.3; path = new MonsterPath(this); var _local1:Point = getStartPos(); x = _local1.x; y = _local1.y; birth(); } protected function birthComplete(_arg1:Sprite):void{ _arg1.parent.removeChild(_arg1); var _local2:Point = getStartPos(); createSkin(); createWeapon(); engine.addEventListener(CoreEvent.UPDATE, updateHandler); } protected function updateHittedPos():void{ speedY = (speedY + gravity); if (speedY > 10){ speedY = 10; }; x = (x + speedX); y = (y + speedY); if (y > (480 + radius)){ destroy(); }; } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass(getSkinName()); skin = new (_local1); engine.canvas.objects.addChild(skin); skinInner = (skin.getChildByName("inner") as MovieClip); skinInner.gotoAndStop(1); skinLeftWing = (skinInner.getChildByName("leftWing") as MovieClip); skinRightWing = (skinInner.getChildByName("rightWing") as MovieClip); updateSkin(); } protected function updateUnhittedPos():void{ var _local1:Point = path.update(); x = _local1.x; y = _local1.y; } protected function getSkinName():String{ return ("wtf?"); } protected function createBlood(_arg1:Vector, _arg2:Number):void{ var _local3:Class = engine.assets.getAssetClass("BloodAsset"); var _local4:Sprite = new (_local3); skinInner.addChild(_local4); var _local5:Point = skinInner.globalToLocal(new Point(_arg1.x, _arg1.y)); _local4.x = _local5.x; _local4.y = _local5.y; _local4.rotation = _arg2; } override public function destroy():void{ super.destroy(); engine.removeEventListener(CoreEvent.UPDATE, updateHandler); } public function hitWithBullet(_arg1:CrossbowBullet):void{ if (!skin){ return; }; isHitted = true; engine.monsterDead(this); var _local2:Sprite = _arg1.getStickedSkin(); var _local3:Point = skin.globalToLocal(new Point(_local2.x, _local2.y)); _local2.x = _local3.x; _local2.y = _local3.y; skin.addChild(_local2); var _local4:Vector = _arg1.getVelocity(); speedX = (_local4.x * 0.5); speedY = (_local4.y * 0.5); skinLeftWing.stop(); skinRightWing.stop(); var _local5:MonsterWing = new MonsterWing(skinLeftWing, speedX, speedY); var _local6:MonsterWing = new MonsterWing(skinRightWing, speedX, speedY); skinInner.gotoAndStop(2); deadSound(); createBlood(new Vector(_arg1.x, _arg1.y), ((_arg1.angle * 180) / Math.PI)); } protected function birth():void{ var _local1:Class = engine.assets.getAssetClass(getSkinName()); var _local2:Sprite = new (_local1); engine.canvas.objects.addChild(_local2); var _local3:MovieClip = (_local2.getChildByName("inner") as MovieClip); _local3.gotoAndStop(1); var _local4:MovieClip = (_local3.getChildByName("leftWing") as MovieClip); var _local5:MovieClip = (_local3.getChildByName("rightWing") as MovieClip); _local4.stop(); _local5.stop(); var _local6:Point = getStartPos(); _local2.x = _local6.x; _local2.y = _local6.y; _local2.alpha = 0; Tweener.addTween(_local2, {alpha:1, time:1, transition:"linear", onComplete:birthComplete, onCompleteParams:[_local2]}); } } }//package core.objects.units
Section 10
//BaseUnit (core.objects.units.BaseUnit) package core.objects.units { import flash.display.*; import core.objects.*; public class BaseUnit extends BaseObject { protected var xtile:int; protected var ytile:int; public var x:Number; public var y:Number; protected var skin:Sprite; public function BaseUnit(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; super(); } protected function createSkin():void{ } override public function destroy():void{ super.destroy(); if (skin.parent){ skin.parent.removeChild(skin); }; } protected function updateSkin():void{ skin.x = x; skin.y = y; } override protected function init():void{ super.init(); } } }//package core.objects.units
Section 11
//Monster1 (core.objects.units.Monster1) package core.objects.units { import core.*; public class Monster1 extends BaseMonster { public function Monster1(_arg1:Number):void{ super(_arg1); } override protected function deadSound():void{ var _local1:SoundsManager = SoundsManager.getInstance(); _local1.playSound(_local1.monsterDuckDead); } override protected function getSkinName():String{ return ("Monster1Asset"); } } }//package core.objects.units
Section 12
//Monster10 (core.objects.units.Monster10) package core.objects.units { public class Monster10 extends BaseMonster { public function Monster10(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster10Asset"); } } }//package core.objects.units
Section 13
//Monster2 (core.objects.units.Monster2) package core.objects.units { public class Monster2 extends BaseMonster { public function Monster2(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster2Asset"); } } }//package core.objects.units
Section 14
//Monster3 (core.objects.units.Monster3) package core.objects.units { public class Monster3 extends BaseMonster { public function Monster3(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster3Asset"); } } }//package core.objects.units
Section 15
//Monster4 (core.objects.units.Monster4) package core.objects.units { public class Monster4 extends BaseMonster { public function Monster4(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster4Asset"); } } }//package core.objects.units
Section 16
//Monster5 (core.objects.units.Monster5) package core.objects.units { public class Monster5 extends BaseMonster { public function Monster5(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster5Asset"); } } }//package core.objects.units
Section 17
//Monster6 (core.objects.units.Monster6) package core.objects.units { public class Monster6 extends BaseMonster { public function Monster6(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster6Asset"); } } }//package core.objects.units
Section 18
//Monster7 (core.objects.units.Monster7) package core.objects.units { public class Monster7 extends BaseMonster { public function Monster7(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster7Asset"); } } }//package core.objects.units
Section 19
//Monster8 (core.objects.units.Monster8) package core.objects.units { public class Monster8 extends BaseMonster { public function Monster8(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster8Asset"); } } }//package core.objects.units
Section 20
//Monster9 (core.objects.units.Monster9) package core.objects.units { public class Monster9 extends BaseMonster { public function Monster9(_arg1:Number):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster9Asset"); } } }//package core.objects.units
Section 21
//MonsterDef (core.objects.units.MonsterDef) package core.objects.units { public class MonsterDef { public var type:String; public var startDistance:Number; public static const TYPE_10:String = "TypeMonster10"; public static const TYPE_1:String = "TypeMonster1"; public static const TYPE_2:String = "TypeMonster2"; public static const TYPE_3:String = "TypeMonster3"; public static const TYPE_4:String = "TypeMonster4"; public static const TYPE_5:String = "TypeMonster5"; public static const TYPE_6:String = "TypeMonster6"; public static const TYPE_7:String = "TypeMonster7"; public static const TYPE_8:String = "TypeMonster8"; public static const TYPE_9:String = "TypeMonster9"; public function MonsterDef(_arg1:String, _arg2:Number=0):void{ this.type = _arg1; this.startDistance = _arg2; } } }//package core.objects.units
Section 22
//Player (core.objects.units.Player) package core.objects.units { import flash.events.*; import core.*; import flash.display.*; import flash.geom.*; import core.weapons.*; public class Player extends BaseUnit { private var jumpstart:Number; public var skinWeaponHolder:Sprite; protected var upleft:Boolean; protected var downleft:Boolean; private var weapon:CrossbowWeapon; protected var downright:Boolean; public var width2:Number;// = 17.5 public var skinCrown:MovieClip; private var input:KeyboardManager; private var gravity:Number; private var skinInner:Sprite; public var health:Number; private var skinHit:MovieClip; private var jumpspeed:Number; protected var upright:Boolean; private var isJumping:Boolean; public var height2:Number;// = 24.5 private var skinInner2:MovieClip; public function Player(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override protected function init():void{ super.init(); input = KeyboardManager.getInstance(); xtile = Math.floor((x / Map.tileW)); ytile = Math.floor((y / Map.tileH)); health = 60; corners = [new Point(-(width2), -(height2)), new Point((width2 - 1), -(height2)), new Point((width2 - 1), (height2 - 1)), new Point(-(width2), (height2 - 1))]; createSkin(); createWeapon(); jumpstart = -10; gravity = 0.5; checkFall(); engine.addEventListener(CoreEvent.UPDATE, updateHandler); } public function shootByWeapon():void{ dispatchEvent(new CoreEvent(CoreEvent.PLAYER_SHOOT)); } private function hitEfHandler(_arg1:Event):void{ if (skinHit.currentFrame == skinHit.totalFrames){ skinHit.gotoAndStop(1); skinHit.removeEventListener(Event.ENTER_FRAME, hitEfHandler); skinHit.visible = false; skinInner2.visible = true; }; } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("PlayerAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); skinInner = (skin.getChildByName("inner") as Sprite); skinInner2 = (skinInner.getChildByName("inner2") as MovieClip); skinWeaponHolder = (skin.getChildByName("weaponHolder") as Sprite); skinHit = (skinInner.getChildByName("hit") as MovieClip); skinCrown = (skinInner.getChildByName("crown") as MovieClip); skinInner2.stop(); skinHit.stop(); skinCrown.stop(); skinHit.visible = false; } override protected function checkCorners(_arg1:Number, _arg2:Number):Array{ var _local3:Array = super.checkCorners(_arg1, _arg2); upleft = _local3[0]; upright = _local3[1]; downright = _local3[2]; downleft = _local3[3]; return (_local3); } private function checkFall():void{ if (!isJumping){ checkCorners(x, (y + 1)); if (((downleft) && (downright))){ jumpspeed = 0; isJumping = true; }; }; } private function jump():void{ jumpspeed = (jumpspeed + gravity); if (jumpspeed > Map.tileH){ jumpspeed = Map.tileH; }; move(0, jumpspeed); } private function createWeapon():void{ weapon = new CrossbowWeapon(this); } public function levelStart():void{ skinCrown.visible = false; } protected function updateHandler(_arg1:CoreEvent):void{ updateKeys(); if (isJumping){ jump(); }; updateSkin(); weapon.update(); } public function collideWithBullet(_arg1:MonsterBullet):void{ if (health <= 0){ return; }; health = (health - _arg1.damage); if (health <= 0){ health = 0; engine.playerDead(); } else { skinHit.removeEventListener(Event.ENTER_FRAME, hitEfHandler); skinHit.visible = true; skinHit.gotoAndPlay(1); skinInner2.visible = false; skinHit.addEventListener(Event.ENTER_FRAME, hitEfHandler); engine.playerInPain(); }; } protected function move(_arg1:Number, _arg2:Number):void{ checkCorners(x, (y + _arg2)); if (_arg2 < 0){ if (((upleft) && (upright))){ y = (y + _arg2); } else { y = ((ytile * Map.tileH) + height2); jumpspeed = 0; }; }; if (_arg2 > 0){ if (((downleft) && (downright))){ y = (y + _arg2); } else { y = (((ytile + 1) * Map.tileH) - height2); isJumping = false; }; }; checkCorners((x + _arg1), y); if (_arg1 < 0){ if (((downleft) && (upleft))){ x = (x + _arg1); checkFall(); } else { x = ((xtile * Map.tileW) + width2); }; }; if (_arg1 > 0){ if (((upright) && (downright))){ x = (x + _arg1); checkFall(); } else { x = (((xtile + 1) * Map.tileW) - width2); }; }; xtile = Math.floor((x / Map.tileW)); ytile = Math.floor((y / Map.tileH)); } protected function updateKeys():void{ if (((KeyboardManager.KEY_RIGHT) || (KeyboardManager.KEY_D))){ move(5, 0); if (onFloor()){ skinInner2.nextFrame(); skinCrown.gotoAndStop(skinInner2.currentFrame); }; } else { if (((KeyboardManager.KEY_LEFT) || (KeyboardManager.KEY_A))){ move(-5, 0); if (onFloor()){ skinInner2.nextFrame(); skinCrown.gotoAndStop(skinInner2.currentFrame); }; }; }; if (((((KeyboardManager.KEY_W) || (KeyboardManager.KEY_UP))) && (!(isJumping)))){ isJumping = true; jumpspeed = jumpstart; }; } override protected function updateSkin():void{ super.updateSkin(); if (engine.canvas.level.mouseX < x){ weapon.skin.scaleY = 1; skinWeaponHolder.x = -27; skinInner.scaleX = 1; } else { weapon.skin.scaleY = -1; skinWeaponHolder.x = 27; skinInner.scaleX = -1; }; } public function levelComplete():void{ skinCrown.visible = true; } private function onFloor():Boolean{ return (((!(downleft)) || (!(downright)))); } override public function destroy():void{ super.destroy(); weapon.destroy(); engine.removeEventListener(CoreEvent.UPDATE, updateHandler); } } }//package core.objects.units
Section 23
//BaseObject (core.objects.BaseObject) package core.objects { import flash.events.*; import core.*; import flash.geom.*; import core.tiles.*; public class BaseObject extends EventDispatcher { protected var engine:CoreEngine; protected var corners:Array; public function BaseObject():void{ init(); } protected function init():void{ engine = CoreEngine.getInstance(); engine.addEventListener(CoreEvent.DESTROY, destroyHandler); } protected function checkCorners(_arg1:Number, _arg2:Number):Array{ var _local5:Point; var _local6:int; var _local7:int; var _local8:AbstractTile; var _local9:Boolean; if (!corners){ return (null); }; var _local3:Array = []; var _local4:uint; while (_local4 < corners.length) { _local5 = corners[_local4]; _local6 = Math.floor(((_arg2 + _local5.y) / Map.tileH)); _local7 = Math.floor(((_arg1 + _local5.x) / Map.tileW)); _local8 = engine.map.getTile(_local6, _local7); _local9 = (_local8) ? _local8.isWalkable(_arg1, _arg2) : false; _local3.push(_local9); _local4++; }; return (_local3); } protected function destroyHandler(_arg1:CoreEvent):void{ destroy(); } public function destroy():void{ engine.removeEventListener(CoreEvent.DESTROY, destroyHandler); } } }//package core.objects
Section 24
//AbstractTile (core.tiles.AbstractTile) package core.tiles { import core.*; import flash.display.*; public class AbstractTile { protected var engine:CoreEngine; public var x:Number; public var y:Number; public var skin:Sprite; public function AbstractTile(_arg1:int, _arg2:int):void{ this.x = _arg1; this.y = _arg2; init(); } protected function init():void{ engine = CoreEngine.getInstance(); } protected function createSkin():void{ } public function isWalkable(_arg1:Number, _arg2:Number):Boolean{ return (false); } } }//package core.tiles
Section 25
//EmptyTile (core.tiles.EmptyTile) package core.tiles { import core.*; public class EmptyTile extends AbstractTile { public function EmptyTile(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override protected function init():void{ super.init(); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("EmptyTileAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); skin.x = (x * Map.tileW); skin.y = (y * Map.tileH); } override public function isWalkable(_arg1:Number, _arg2:Number):Boolean{ return (true); } } }//package core.tiles
Section 26
//GroundTile (core.tiles.GroundTile) package core.tiles { import core.*; public class GroundTile extends AbstractTile { private var boundary:Number; public function GroundTile(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override protected function init():void{ super.init(); boundary = 50; } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("WallTileAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); skin.x = (x * Map.tileW); skin.y = (y * Map.tileH); } override public function isWalkable(_arg1:Number, _arg2:Number):Boolean{ var _local3:Number = (this.y * Map.tileH); return ((_arg2 < (_local3 + boundary))); } } }//package core.tiles
Section 27
//WallTile (core.tiles.WallTile) package core.tiles { import core.*; public class WallTile extends AbstractTile { public function WallTile(_arg1:Number, _arg2:Number):void{ super(_arg1, _arg2); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("WallTileAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); skin.x = (x * Map.tileW); skin.y = (y * Map.tileH); } } }//package core.tiles
Section 28
//BulletTrail (core.utils.BulletTrail) package core.utils { import core.*; import flash.display.*; import flash.geom.*; import core.weapons.*; import caurina.transitions.*; public class BulletTrail { private var bullet:CrossbowBullet; private var points:Array; private var engine:CoreEngine; private var isDead:Boolean; private var skin:Sprite; public function BulletTrail(_arg1:CrossbowBullet):void{ this.bullet = _arg1; init(); } public function destroy():void{ Tweener.addTween(skin, {alpha:0, time:0.4, transition:"linear", onComplete:dissapearComplete}); } private function init():void{ engine = CoreEngine.getInstance(); skin = new Sprite(); engine.canvas.objects.addChild(skin); points = []; } public function update():void{ var _local3:Point; var _local1:Point = bullet.skin.localToGlobal(new Point(-41, 0)); if (points.length < 10){ points.push(_local1); } else { points.splice(0, 1); points.push(_local1); }; skin.graphics.clear(); skin.graphics.moveTo(points[0].x, points[0].y); var _local2:uint = 1; while (_local2 < points.length) { _local3 = points[_local2]; skin.graphics.lineStyle(2, 0xFFFFFF, (_local2 / 20)); skin.graphics.lineTo(_local3.x, _local3.y); _local2++; }; } private function dissapearComplete():void{ skin.parent.removeChild(skin); } } }//package core.utils
Section 29
//Curve (core.utils.Curve) package core.utils { import flash.display.*; import flash.geom.*; public class Curve { public var start:Point; private var __length:Number; private var beziers:Array; private var __length_dirty:Boolean;// = true public var end:Point; public function Curve(_arg1:Point=null, _arg2:Point=null){ this.start = (((_arg1 as Point)) || (new Point())); this.end = (((_arg2 as Point)) || (new Point())); beziers = []; } public function removeControl(_arg1:Point):void{ var _local3:int; var _local4:Bezier; var _local5:Bezier; var _local2:Bezier = getBezierByControl(_arg1); if (_local2){ _local3 = beziers.indexOf(_local2); _local4 = beziers[(_local3 - 1)]; _local5 = beziers[(_local3 + 1)]; if (((_local4) && (_local5))){ _local4.end = _local5.start; _local5.start = _local4.end; } else { if (beziers.length == 1){ } else { if (_local3 == 0){ _local5.start = start; } else { if (_local3 == (beziers.length - 1)){ _local4.end = end; }; }; }; }; beziers.splice(_local3, 1); update(); }; } public function pushControl(_arg1:Point):void{ var _local2:Bezier; var _local3:Bezier; if ((_arg1 as Point)){ if (beziers.length){ _local3 = beziers[(beziers.length - 1)]; _local3.end = new Point(); _local2 = new Bezier(_local3.end, _arg1, end); } else { _local2 = new Bezier(start, _arg1, end); }; beziers[beziers.length] = _local2; update(); }; } private function drawBezier(_arg1:Graphics, _arg2:Bezier, _arg3:Boolean=false):void{ if (_arg3){ _arg1.moveTo(_arg2.start.x, _arg2.start.y); }; _arg1.curveTo(_arg2.control.x, _arg2.control.y, _arg2.end.x, _arg2.end.y); } public function update():void{ var _local3:Bezier; var _local5:Point; __length_dirty = true; var _local1:uint = beziers.length; if (!_local1){ return; }; var _local2:Bezier = (beziers[0] as Bezier); var _local4:uint = 1; while (_local4 < _local1) { _local3 = beziers[_local4]; _local5 = Point.interpolate(_local2.control, _local3.control, 0.5); _local3.start.x = _local5.x; _local3.start.y = _local5.y; _local2 = _local3; _local4++; }; } public function getControlPoints():Array{ var _local3:Bezier; var _local1:Array = []; var _local2:uint; while (_local2 < beziers.length) { _local3 = beziers[_local2]; _local1.push(_local3.control); _local2++; }; return (_local1); } public function draw(_arg1:Graphics):void{ if (!(_arg1 as Graphics)){ return; }; _arg1.moveTo(start.x, start.y); var _local2:uint = beziers.length; if (!_local2){ _arg1.lineTo(end.x, end.y); return; }; var _local3:Bezier = (beziers[0] as Bezier); drawBezier(_arg1, _local3, true); var _local4:uint = 1; while (_local4 < _local2) { _local3 = (beziers[_local4] as Bezier); drawBezier(_arg1, _local3); _local4++; }; } public function get length():Number{ var _local2:Number; var _local3:uint; var _local4:Bezier; if (!__length_dirty){ return (__length); }; var _local1:uint = beziers.length; if (_local1){ _local2 = 0; _local3 = 0; while (_local3 < _local1) { _local4 = beziers[_local3]; _local2 = (_local2 + _local4.length); _local3++; }; __length = _local2; } else { __length = Point.distance(start, end); }; __length_dirty = false; return (__length); } private function getBezierByControl(_arg1:Point):Bezier{ var _local3:Bezier; var _local2:uint; while (_local2 < beziers.length) { _local3 = beziers[_local2]; if (_local3.control == _arg1){ return (_local3); }; _local2++; }; return (null); } public function getPointByDistance(_arg1:Number):Point{ var _local6:Bezier; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Point; if (_arg1 <= 0){ return (start.clone()); }; var _local2:Number = length; if (_arg1 >= _local2){ return (end.clone()); }; var _local3:Number = 0; var _local4:uint = beziers.length; var _local5:uint; while (_local5 < _local4) { _local6 = (beziers[_local5] as Bezier); _local7 = _local6.length; if ((_local3 + _local7) > _arg1){ _local8 = (_arg1 - _local3); _local9 = _local6.getTimeByDistance(_local8); _local10 = _local6.getPoint(_local9); return (_local10); }; _local3 = (_local3 + _local7); _local5++; }; throw (new Error((("**ERROR** usage.SmoothCurve.getPointByDistance(" + _arg1) + ")"))); } } }//package core.utils
Section 30
//MonsterPath (core.utils.MonsterPath) package core.utils { import core.*; import core.objects.units.*; import flash.geom.*; public class MonsterPath { private var engine:CoreEngine; private var speed:Number; private var curve:Curve; private var owner:BaseMonster; public var distance:Number; public static const DEBUG:Boolean = false; public function MonsterPath(_arg1:BaseMonster):void{ this.owner = _arg1; init(); } public function update():Point{ distance = (distance + speed); distance = (distance % curve.length); var _local1:Point = curve.getPointByDistance(distance); if (DEBUG){ curve.draw(engine.canvas.debug.graphics); }; return (_local1); } public function getCurrentPoint():Point{ return (curve.getPointByDistance(distance)); } private function init():void{ var _local1:uint; var _local2:String; var _local3:Point; var _local10:Array; var _local11:Point; engine = CoreEngine.getInstance(); var _local4:Array = []; if ((owner is Monster1)){ _local2 = "95_61 95_61 565_49|606_104|545_153|234_164|231_304|409_303|419_183|204_150|54_136|43_68"; } else { if ((owner is Monster2)){ _local2 = "527_48 527_48 305_42|65_58|28_138|100_251|202_133|308_82|400_130|362_228|245_224|226_137|271_88|391_92|416_155|455_235|580_228|591_112|513_61|437_98|442_197|544_225|604_149|575_47"; } else { if ((owner is Monster3)){ _local2 = "60_79 60_79 158_54|234_154|138_235|45_146|120_60|277_70|388_109|374_220|240_212|245_95|364_54|540_63|568_209|444_223|403_157|447_89|560_95|603_86|593_35|288_23|37_42|27_76"; } else { if ((owner is Monster4)){ _local2 = "44_111 44_111 42_140|108_172|186_99|246_178|336_100|417_181|479_104|566_184|604_114|551_56|479_35|405_99|328_25|257_97|195_20|128_97|40_44"; } else { if ((owner is Monster5)){ _local2 = "66_130 66_130 119_41|214_39|192_90|142_156|244_159|299_34|405_43|309_159|431_157|488_31|595_63|478_176|598_247|514_298|436_196|334_218|411_312|294_298|256_218|150_218|202_312|90_294|42_166"; } else { if ((owner is Monster6)){ _local2 = "132_60 132_60 158_55|179_93|173_199|203_220|240_197|236_70|272_54|308_79|303_202|340_226|363_198|358_77|389_53|429_79|415_200|448_225|484_200|472_84|508_50|542_83|539_272|476_293|427_260|377_297|325_259|267_290|212_264|151_291|113_241|111_138|112_59"; } else { if ((owner is Monster7)){ _local2 = "66_42 66_42 326_43|582_44|607_71|582_99|323_97|80_91|46_123|77_147|322_147|590_145|603_174|575_201|318_207|66_196|41_226|75_251|322_248|581_245|606_273|581_306|316_304|65_300|20_256|21_106|34_41"; } else { if ((owner is Monster8)){ _local2 = "66_100 66_101 97_97|121_139|105_289|147_324|190_288|168_119|207_85|239_115|234_227|274_260|304_224|301_118|336_85|366_117|365_288|404_325|441_288|427_118|470_87|505_118|494_228|523_260|556_227|557_97|516_55|285_46|36_63|33_104"; } else { if ((owner is Monster9)){ _local2 = "136_147 136_147 141_81|299_116|205_167|202_285|299_319|394_288|416_197|341_109|454_60|537_140|466_183|481_253|563_266|611_229|581_155|549_42|284_29|85_52|34_152|28_261|107_287|176_232|127_168"; } else { if ((owner is Monster10)){ _local2 = "52_90 52_90 80_85|155_114|190_180|247_184|284_159|273_90|197_64|138_114|137_169|187_211|282_218|334_132|376_83|443_83|452_135|414_150|367_143|336_87|374_57|441_57|480_94|486_150|422_187|349_172|315_124|319_66|382_33|481_47|516_140|545_179|598_180|615_136|597_85|535_88|468_218|362_214|323_171|270_55|200_26|134_50|104_140|61_184|16_157|19_107"; } else { trace("ERROR PATH"); return; }; }; }; }; }; }; }; }; }; }; var _local5:Array = _local2.split(" "); var _local6:Array = _local5[0].split("_"); var _local7:Array = _local5[1].split("_"); _local3 = new Point(Number(_local6[0]), Number(_local6[1])); var _local8:Array = _local5[2].split("|"); _local1 = 0; while (_local1 < _local8.length) { _local10 = _local8[_local1].split("_"); _local11 = new Point(Number(_local10[0]), Number(_local10[1])); _local4.push(_local11); _local1++; }; curve = new Curve(_local3, _local3); _local1 = 0; while (_local1 < _local4.length) { curve.pushControl(_local4[_local1]); _local1++; }; speed = 3; var _local9:Number = (owner.startDistance * curve.length); distance = _local9; } } }//package core.utils
Section 31
//MonsterWing (core.utils.MonsterWing) package core.utils { import core.*; import flash.display.*; import flash.geom.*; public class MonsterWing { private var engine:CoreEngine; private var gravity:Number; private var speedX:Number; private var speedY:Number; private var startSpeedX:Number; private var startSpeedY:Number; private var angle:Number; private var skin:Sprite; public function MonsterWing(_arg1:Sprite, _arg2:Number, _arg3:Number):void{ this.skin = _arg1; this.startSpeedX = _arg2; this.startSpeedY = _arg3; init(); } protected function updateHandler(_arg1:CoreEvent):void{ speedY = (speedY + gravity); if (speedY > 10){ speedY = 10; }; skin.x = (skin.x + speedX); skin.y = (skin.y + speedY); skin.rotation = (skin.rotation + angle); limit(); } private function destroy():void{ skin.parent.removeChild(skin); engine.removeEventListener(CoreEvent.UPDATE, updateHandler); } private function init():void{ engine = CoreEngine.getInstance(); gravity = 0.3; speedX = ((startSpeedX - 2) + (Math.random() * 4)); speedY = ((startSpeedY - 2) + (Math.random() * 4)); angle = (-3 + Math.round((Math.random() * 6))); var _local1:Point = skin.parent.localToGlobal(new Point(skin.x, skin.y)); engine.canvas.objects.addChild(skin); skin.x = _local1.x; skin.y = _local1.y; engine.addEventListener(CoreEvent.UPDATE, updateHandler); } private function limit():void{ if (skin.y > 490){ destroy(); }; } } }//package core.utils
Section 32
//AbstractBullet (core.weapons.AbstractBullet) package core.weapons { import core.*; import flash.display.*; import flash.geom.*; import core.objects.*; import caurina.transitions.*; public class AbstractBullet extends BaseObject { public var bulletDef:BulletDef; protected var height:Number; protected var lifeTime:uint; protected var totalLifeTime:uint; protected var width:Number; public var x:Number; public var y:Number; public var skin:Sprite; public function AbstractBullet(_arg1:BulletDef):void{ bulletDef = _arg1; super(); } protected function createSkin():void{ } override public function destroy():void{ super.destroy(); if (skin.parent){ skin.parent.removeChild(skin); }; engine.removeEventListener(CoreEvent.UPDATE, updateHandler); } protected function updateHandler(_arg1:CoreEvent=null):void{ updatePos(); updateSkin(); lifeTime++; if (lifeTime == totalLifeTime){ dieFromTime(); }; } protected function updatePos():void{ } private function dieComplete():void{ destroy(); } override protected function init():void{ super.init(); x = bulletDef.x; y = bulletDef.y; totalLifeTime = 200; lifeTime = 0; corners = [new Point(0, 0)]; createSkin(); engine.addEventListener(CoreEvent.UPDATE, updateHandler); } private function dieFromTime():void{ Tweener.addTween(skin, {alpha:0, time:0.3, transition:"linear", onComplete:dieComplete}); } protected function updateSkin():void{ skin.x = x; skin.y = y; } } }//package core.weapons
Section 33
//AbstractWeapon (core.weapons.AbstractWeapon) package core.weapons { import flash.events.*; import core.*; import flash.display.*; import flash.geom.*; public class AbstractWeapon extends EventDispatcher { protected var engine:CoreEngine; public var reloadTime:int; public var totalReloadTime:uint;// = 30 public var bulletsLeft:int; public var skin:Sprite; public function AbstractWeapon():void{ init(); } public function rotateToPoint(_arg1:Point):void{ var _local2:Point = skin.parent.globalToLocal(_arg1); var _local3:Number = ((Math.atan2(_local2.y, _local2.x) * 180) / Math.PI); skin.rotation = _local3; } protected function weaponReady():void{ reloadTime = -1; } protected function doFire():void{ } public function update():void{ if (reloadTime == -1){ return; }; if (reloadTime < totalReloadTime){ reloadTime++; } else { weaponReady(); }; } public function getSkin():Sprite{ return (skin); } public function reset():void{ reloadTime = -1; bulletsLeft = 30; } public function fire():void{ if ((((((bulletsLeft > 0)) || ((bulletsLeft == -1)))) && ((reloadTime == -1)))){ reloadTime = 0; doFire(); if (bulletsLeft != -1){ bulletsLeft--; }; }; } protected function init():void{ engine = CoreEngine.getInstance(); reset(); } } }//package core.weapons
Section 34
//BulletDef (core.weapons.BulletDef) package core.weapons { import core.*; public class BulletDef { public var x:Number; public var y:Number; public var dir:Vector; public function BulletDef(_arg1:Number, _arg2:Number, _arg3:Vector):void{ this.x = _arg1; this.y = _arg2; this.dir = _arg3; } } }//package core.weapons
Section 35
//CrossbowBullet (core.weapons.CrossbowBullet) package core.weapons { import core.*; import flash.display.*; import core.objects.units.*; import flash.geom.*; import core.tiles.*; import core.utils.*; import caurina.transitions.*; public class CrossbowBullet extends PlayerBullet { private var prevX:Number; private var trail:BulletTrail; private var speed:Number; private var prevY:Number; public var angle:Number; private var gravity:Number; private var xtile:int; private var ytile:int; private var velocity:Vector; private var speedX:Number; private var speedY:Number; public function CrossbowBullet(_arg1:BulletDef):void{ super(_arg1); } override protected function updateHandler(_arg1:CoreEvent=null):void{ trail.update(); super.updateHandler(_arg1); checkMonsters(); } private function checkMonsters():void{ var _local2:BaseMonster; var _local1:uint; while (_local1 < engine.monsters.length) { _local2 = engine.monsters[_local1]; if (_local2.checkBullet(this)){ destroy(); }; _local1++; }; } override public function destroy():void{ super.destroy(); trail.destroy(); } override protected function updatePos():void{ speedY = (speedY + gravity); move(speedX, speedY); angle = Math.atan2((y - prevY), (x - prevX)); velocity.x = (x - prevX); velocity.y = (y - prevY); prevX = x; prevY = y; } private function stickedComplete(_arg1:Sprite):void{ _arg1.parent.removeChild(_arg1); } override protected function init():void{ super.init(); xtile = Math.floor((x / Map.tileW)); ytile = Math.floor((y / Map.tileH)); gravity = 0.3; speed = 15; speedX = (bulletDef.dir.x * speed); speedY = (bulletDef.dir.y * speed); angle = Math.atan2(bulletDef.dir.y, bulletDef.dir.x); prevX = bulletDef.x; prevY = bulletDef.y; velocity = new Vector(0, 0); trail = new BulletTrail(this); } private function move(_arg1:Number, _arg2:Number):void{ var _local3:Array; var _local4:Boolean; _local3 = checkCorners(x, (y + _arg2)); _local4 = _local3[0]; if (!_local4){ if (_arg2 < 0){ y = (ytile * Map.tileH); } else { if (_arg2 > 0){ y = ((ytile + 1) * Map.tileH); }; }; hitTile(); return; } else { y = (y + _arg2); }; _local3 = checkCorners((x + _arg1), y); _local4 = _local3[0]; if (!_local4){ if (_arg1 < 0){ x = (xtile * Map.tileW); } else { if (_arg1 > 0){ x = ((xtile + 1) * Map.tileW); }; }; hitTile(); return; } else { x = (x + _arg1); }; xtile = Math.floor((x / Map.tileW)); ytile = Math.floor((y / Map.tileH)); } public function getStickedSkin(_arg1:Boolean=false):Sprite{ var _local2:Class = engine.assets.getAssetClass("CrossbowArrowStickedAsset"); var _local3:MovieClip = new (_local2); _local3.x = x; _local3.y = y; _local3.rotation = ((angle * 180) / Math.PI); if (_arg1){ _local3.gotoAndStop(1); } else { _local3.gotoAndStop(2); }; return (_local3); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("CrossbowArrowAsset"); skin = new (_local1); engine.canvas.objects.addChild(skin); updateSkin(); } public function getVelocity():Vector{ return (velocity); } private function hitTile():void{ var _local1:Sprite = getStickedSkin(); engine.canvas.objects.addChild(_local1); Tweener.addTween(_local1, {alpha:0, time:0.5, delay:2, transition:"linear", onComplete:stickedComplete, onCompleteParams:[_local1]}); destroy(); } override public function collideWithMonster():void{ super.collideWithMonster(); trail.destroy(); } override protected function updateSkin():void{ skin.x = x; skin.y = y; skin.rotation = ((angle * 180) / Math.PI); } override protected function checkCorners(_arg1:Number, _arg2:Number):Array{ var _local5:Point; var _local6:int; var _local7:int; var _local8:AbstractTile; var _local9:Boolean; if (!corners){ return (null); }; var _local3:Array = []; var _local4:uint; while (_local4 < corners.length) { _local5 = corners[_local4]; _local6 = Math.floor(((_arg2 + _local5.y) / Map.tileH)); _local7 = Math.floor(((_arg1 + _local5.x) / Map.tileW)); _local8 = engine.map.getTile(_local6, _local7); _local9 = (_local8) ? _local8.isWalkable(_arg1, _arg2) : true; _local3.push(_local9); _local4++; }; return (_local3); } } }//package core.weapons
Section 36
//CrossbowWeapon (core.weapons.CrossbowWeapon) package core.weapons { import core.*; import flash.display.*; import core.objects.units.*; import flash.geom.*; public class CrossbowWeapon extends PlayerWeapon { private var skinInner:MovieClip; public static const NAME:String = "CrossbowWeapon"; public function CrossbowWeapon(_arg1:Player):void{ super(_arg1); } override protected function doFire():void{ super.doFire(); var _local1:Point = skin.localToGlobal(new Point(25, 0)); var _local2:Number = skin.rotation; var _local3:Number = ((_local2 * Math.PI) / 180); var _local4:Number = Math.cos(_local3); var _local5:Number = Math.sin(_local3); var _local6:Number = (engine.canvas.objects.mouseX - _local1.x); var _local7:Number = (engine.canvas.objects.mouseY - _local1.y); var _local8:Vector = new Vector(_local6, _local7); _local8.normalize(); var _local9:BulletDef = new BulletDef(_local1.x, _local1.y, _local8); var _local10:CrossbowBullet = new CrossbowBullet(_local9); var _local11:SoundsManager = SoundsManager.getInstance(); SoundsManager.getInstance().playSound(_local11.crossbowArrowStart); skinInner.gotoAndStop(2); } override protected function weaponReady():void{ super.weaponReady(); skinInner.gotoAndStop(1); } override public function update():void{ super.update(); var _local1:Point = new Point(engine.canvas.objects.stage.mouseX, engine.canvas.objects.stage.mouseY); rotateToPoint(_local1); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass("CrossbowAsset"); skin = new (_local1); player.skinWeaponHolder.addChild(skin); skinInner = (skin.getChildByName("inner") as MovieClip); skinInner.stop(); } override public function reset():void{ reloadTime = -1; bulletsLeft = 30000000; } } }//package core.weapons
Section 37
//Monster10Bullet (core.weapons.Monster10Bullet) package core.weapons { public class Monster10Bullet extends MonsterBullet { public function Monster10Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinBoomName():String{ return ("Monster10BulletBoomAsset"); } override protected function getSkinName():String{ return ("Monster10BulletAsset"); } } }//package core.weapons
Section 38
//Monster1Bullet (core.weapons.Monster1Bullet) package core.weapons { public class Monster1Bullet extends MonsterBullet { public function Monster1Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinBoomName():String{ return ("Monster1BulletBoomAsset"); } override protected function getSkinName():String{ return ("Monster1BulletAsset"); } } }//package core.weapons
Section 39
//Monster2Bullet (core.weapons.Monster2Bullet) package core.weapons { import flash.events.*; public class Monster2Bullet extends MonsterBullet { private var speedX:Number; private var speedY:Number; public function Monster2Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function init():void{ super.init(); var _local1:Number = (engine.player.x - x); var _local2:Number = (engine.player.y - y); var _local3:Number = Math.sqrt(((_local1 * _local1) + (_local2 * _local2))); var _local4:Number = Math.atan2(_local2, _local1); speedX = (3 * Math.cos(_local4)); speedY = (3 * Math.sin(_local4)); } private function boomEfHandler(_arg1:Event):void{ if (skinBoom.currentFrame == skinBoom.totalFrames){ skinBoom.stop(); skinBoom.removeEventListener(Event.ENTER_FRAME, boomEfHandler); skinBoom.parent.removeChild(skinBoom); }; } override protected function getSkinBoomName():String{ return ("Monster2BulletBoomAsset"); } override protected function hitGround():void{ y = 466; var _local1:Class = engine.assets.getAssetClass(getSkinBoomName()); skinBoom = new (_local1); skinBoom.x = x; skinBoom.y = y; engine.canvas.floor.addChild(skinBoom); skinBoom.addEventListener(Event.ENTER_FRAME, boomEfHandler); destroy(); } override protected function updatePos():void{ x = (x + speedX); var _local1:Array = checkCorners(x, (y + speedY)); var _local2:Boolean = _local1[0]; if (_local2){ y = (y + speedY); } else { hitGround(); }; } override protected function getSkinName():String{ return ("Monster2BulletAsset"); } } }//package core.weapons
Section 40
//Monster3Bullet (core.weapons.Monster3Bullet) package core.weapons { public class Monster3Bullet extends MonsterBullet { private var speedX:Number; private var speedY:Number; private var gravity:Number; public function Monster3Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function init():void{ super.init(); gravity = 0.1; speedX = (-2 + Math.round((Math.random() * 4))); speedY = 0; } override protected function getSkinName():String{ return ("Monster3BulletAsset"); } override protected function hitGround():void{ } override protected function updatePos():void{ x = (x + speedX); var _local1:Array = checkCorners(x, (y + speedY)); var _local2:Boolean = _local1[0]; if (_local2){ speedY = (speedY + gravity); if (speedY > 5){ speedY = 5; }; y = (y + speedY); } else { speedY = -5; }; } } }//package core.weapons
Section 41
//Monster4Bullet (core.weapons.Monster4Bullet) package core.weapons { public class Monster4Bullet extends MonsterBullet { public function Monster4Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinBoomName():String{ return ("Monster4BulletBoomAsset"); } override protected function getSkinName():String{ return ("Monster4BulletAsset"); } } }//package core.weapons
Section 42
//Monster5Bullet (core.weapons.Monster5Bullet) package core.weapons { public class Monster5Bullet extends MonsterBullet { public function Monster5Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function updateSkin():void{ super.updateSkin(); skin.rotation = (skin.rotation + 5); } override protected function getSkinName():String{ return ("Monster5BulletAsset"); } } }//package core.weapons
Section 43
//Monster6Bullet (core.weapons.Monster6Bullet) package core.weapons { public class Monster6Bullet extends MonsterBullet { public function Monster6Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster6BulletAsset"); } } }//package core.weapons
Section 44
//Monster7Bullet (core.weapons.Monster7Bullet) package core.weapons { public class Monster7Bullet extends MonsterBullet { public function Monster7Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinBoomName():String{ return ("Monster7BulletBoomAsset"); } override protected function getSkinName():String{ return ("Monster7BulletAsset"); } } }//package core.weapons
Section 45
//Monster8Bullet (core.weapons.Monster8Bullet) package core.weapons { public class Monster8Bullet extends MonsterBullet { public function Monster8Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinBoomName():String{ return ("Monster8BulletBoomAsset"); } override protected function getSkinName():String{ return ("Monster8BulletAsset"); } } }//package core.weapons
Section 46
//Monster9Bullet (core.weapons.Monster9Bullet) package core.weapons { public class Monster9Bullet extends MonsterBullet { public function Monster9Bullet(_arg1:BulletDef):void{ super(_arg1); } override protected function getSkinName():String{ return ("Monster9BulletAsset"); } } }//package core.weapons
Section 47
//MonsterBullet (core.weapons.MonsterBullet) package core.weapons { import core.*; import flash.display.*; import flash.geom.*; import core.tiles.*; import caurina.transitions.*; public class MonsterBullet extends AbstractBullet { protected var skinBoom:MovieClip; public var damage:Number; public function MonsterBullet(_arg1:BulletDef):void{ super(_arg1); } override protected function updateHandler(_arg1:CoreEvent=null):void{ super.updateHandler(_arg1); checkPlayer(); } protected function boomComplete():void{ skinBoom.parent.removeChild(skinBoom); } protected function collideWithPlayer():void{ engine.player.collideWithBullet(this); destroy(); } override protected function updateSkin():void{ skin.x = x; skin.y = y; } protected function checkPlayer():void{ var _local1:Number = Math.abs((x - engine.player.x)); var _local2:Number = Math.abs((y - engine.player.y)); if ((((_local1 < engine.player.width2)) && ((_local2 < engine.player.height2)))){ collideWithPlayer(); }; } override protected function updatePos():void{ var _local1:Array = checkCorners(x, (y + 2)); var _local2:Boolean = _local1[0]; if (_local2){ y = (y + 2); } else { hitGround(); }; } override protected function checkCorners(_arg1:Number, _arg2:Number):Array{ if (!corners){ return (null); }; var _local3:Point = corners[0]; var _local4:int = Math.floor(((_arg2 + _local3.y) / Map.tileH)); var _local5:int = Math.floor(((_arg1 + _local3.x) / Map.tileW)); var _local6:AbstractTile = engine.map.getTile(_local4, _local5); var _local7:Boolean = (_local6) ? _local6.isWalkable(_arg1, _arg2) : true; return ([_local7]); } override protected function init():void{ super.init(); damage = 10; totalLifeTime = 400; } protected function getSkinBoomName():String{ return ("WASSUP"); } override protected function createSkin():void{ var _local1:Class = engine.assets.getAssetClass(getSkinName()); skin = new (_local1); engine.canvas.objects.addChild(skin); updateSkin(); } protected function hitGround():void{ y = 466; var _local1:Class = engine.assets.getAssetClass(getSkinBoomName()); if (_local1){ skinBoom = new (_local1); skinBoom.x = x; skinBoom.y = y; engine.canvas.floor.addChild(skinBoom); Tweener.addTween(skinBoom, {alpha:0, time:0.5, delay:2, transition:"linear", onComplete:boomComplete}); }; destroy(); } protected function getSkinName():String{ return ("And here we go"); } } }//package core.weapons
Section 48
//MonsterWeapon (core.weapons.MonsterWeapon) package core.weapons { import core.*; import core.objects.units.*; public class MonsterWeapon extends AbstractWeapon { protected var monster:BaseMonster; public function MonsterWeapon(_arg1:BaseMonster):void{ this.monster = _arg1; super(); reloadTime = 0; totalReloadTime = (150 + Math.round((Math.random() * 100))); } override protected function doFire():void{ var _local5:MonsterBullet; var _local1:Number = monster.x; var _local2:Number = (monster.y + 20); var _local3:Vector = new Vector(0, 1); var _local4:BulletDef = new BulletDef(_local1, _local2, _local3); if ((monster is Monster1)){ _local5 = new Monster1Bullet(_local4); } else { if ((monster is Monster2)){ _local5 = new Monster2Bullet(_local4); } else { if ((monster is Monster3)){ _local5 = new Monster3Bullet(_local4); } else { if ((monster is Monster4)){ _local5 = new Monster4Bullet(_local4); } else { if ((monster is Monster5)){ _local5 = new Monster5Bullet(_local4); } else { if ((monster is Monster6)){ _local5 = new Monster6Bullet(_local4); } else { if ((monster is Monster7)){ _local5 = new Monster7Bullet(_local4); } else { if ((monster is Monster8)){ _local5 = new Monster8Bullet(_local4); } else { if ((monster is Monster9)){ _local5 = new Monster9Bullet(_local4); } else { if ((monster is Monster10)){ _local5 = new Monster10Bullet(_local4); }; }; }; }; }; }; }; }; }; }; monster.skinInner.gotoAndPlay(3); } override public function update():void{ super.update(); if (reloadTime == -1){ fire(); }; } } }//package core.weapons
Section 49
//PlayerBullet (core.weapons.PlayerBullet) package core.weapons { public class PlayerBullet extends AbstractBullet { public function PlayerBullet(_arg1:BulletDef):void{ super(_arg1); } public function collideWithMonster():void{ destroy(); } } }//package core.weapons
Section 50
//PlayerWeapon (core.weapons.PlayerWeapon) package core.weapons { import flash.events.*; import core.objects.units.*; public class PlayerWeapon extends AbstractWeapon { protected var player:Player; public function PlayerWeapon(_arg1:Player):void{ this.player = _arg1; super(); } override protected function init():void{ super.init(); createSkin(); engine.canvas.level.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } override protected function doFire():void{ super.doFire(); player.shootByWeapon(); } protected function createSkin():void{ } protected function mouseDownHandler(_arg1:MouseEvent):void{ fire(); } public function destroy():void{ skin.parent.removeChild(skin); engine.canvas.level.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler); } } }//package core.weapons
Section 51
//CoreAssets (core.CoreAssets) package core { import flash.events.*; import flash.display.*; import flash.system.*; public class CoreAssets extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; public var inited:Boolean; private static var instance:CoreAssets; public function CoreAssets():void{ Assets = CoreAssets_Assets; super(); inited = false; } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; inited = true; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():CoreAssets{ if (!instance){ instance = new (CoreAssets); }; return (instance); } } }//package core
Section 52
//CoreAssets_Assets (core.CoreAssets_Assets) package core { import mx.core.*; public class CoreAssets_Assets extends ByteArrayAsset { } }//package core
Section 53
//CoreCanvas (core.CoreCanvas) package core { import flash.display.*; public class CoreCanvas { public var debug:Sprite; public var level:Sprite; public var objects:Sprite; public var floor:Sprite; public function CoreCanvas(_arg1:Sprite, _arg2:Sprite, _arg3:Sprite, _arg4:Sprite):void{ this.level = _arg1; this.floor = _arg2; this.objects = _arg3; this.debug = _arg4; } } }//package core
Section 54
//CoreEngine (core.CoreEngine) package core { import flash.events.*; import core.objects.units.*; import caurina.transitions.*; public class CoreEngine extends EventDispatcher { public var assets:CoreAssets; private var currentLevel:Level; private var currentWaveNum:int; public var canvas:CoreCanvas; public var monsters:Array; public var player:Player; public var map:Map; private var elapsedTime:int; public var isPaused:Boolean; private static var instance:CoreEngine; public function CoreEngine():void{ } public function levelStart(_arg1:Level):void{ currentLevel = _arg1; currentWaveNum = 0; loadWave(_arg1.waves[currentWaveNum]); player.levelStart(); elapsedTime = 0; } public function gameStart(_arg1:CoreCanvas):void{ this.canvas = _arg1; assets = CoreAssets.getInstance(); isPaused = false; KeyboardManager.getInstance(); map = new Map(); map.buildMap(); player = new Player(320, (400 - (49 / 2))); _arg1.level.addEventListener(Event.ENTER_FRAME, efHandler); } public function gameComplete():void{ } public function playerInPain():void{ dispatchEvent(new CoreEvent(CoreEvent.PLAYER_IN_PAIN)); } public function monsterDead(_arg1:BaseMonster):void{ monsters.splice(monsters.indexOf(_arg1), 1); dispatchEvent(new CoreEvent(CoreEvent.MONSTER_DEAD)); if (monsters.length == 0){ currentWaveNum++; if (currentWaveNum < currentLevel.waves.length){ loadWave(currentLevel.waves[currentWaveNum]); } else { player.levelComplete(); dispatchEvent(new CoreEvent(CoreEvent.LEVEL_COMPLETE)); }; }; } public function pauseOff():void{ Tweener.resumeAllTweens(); canvas.level.addEventListener(Event.ENTER_FRAME, efHandler); isPaused = false; } public function playerDead():void{ canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler); dispatchEvent(new CoreEvent(CoreEvent.PLAYER_DEAD)); } private function efHandler(_arg1:Event):void{ dispatchEvent(new CoreEvent(CoreEvent.UPDATE)); } public function pauseOn():void{ Tweener.pauseAllTweens(); canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler); isPaused = true; } public function destroy():void{ canvas.level.removeEventListener(Event.ENTER_FRAME, efHandler); dispatchEvent(new CoreEvent(CoreEvent.DESTROY)); } private function createMonster(_arg1:MonsterDef):void{ var _local2:BaseMonster; if (_arg1.type == MonsterDef.TYPE_1){ _local2 = new Monster1(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_2){ _local2 = new Monster2(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_3){ _local2 = new Monster3(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_4){ _local2 = new Monster4(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_5){ _local2 = new Monster5(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_6){ _local2 = new Monster6(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_7){ _local2 = new Monster7(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_8){ _local2 = new Monster8(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_9){ _local2 = new Monster9(_arg1.startDistance); } else { if (_arg1.type == MonsterDef.TYPE_10){ _local2 = new Monster10(_arg1.startDistance); } else { return; }; }; }; }; }; }; }; }; }; }; monsters.push(_local2); } private function loadWave(_arg1:Array):void{ var _local2:uint; monsters = []; _local2 = 0; while (_local2 < _arg1.length) { createMonster(_arg1[_local2]); _local2++; }; } public static function getInstance():CoreEngine{ if (instance == null){ instance = new (CoreEngine); }; return (instance); } } }//package core
Section 55
//CoreEvent (core.CoreEvent) package core { import flash.events.*; public class CoreEvent extends Event { public var data:Object; public static const PLAYER_SHOOT:String = "PlayerShoot"; public static const PRE_UPDATE:String = "PreUpdate"; public static const POST_UPDATE:String = "PostUpdate"; public static const UPDATE:String = "Update"; public static const PLAYER_DEAD:String = "PlayerDead"; public static const MONSTER_DEAD:String = "MonsterDead"; public static const PLAYER_IN_PAIN:String = "PlayerInPain"; public static const DESTROY:String = "Destroy"; public static const LEVEL_COMPLETE:String = "LevelComplete"; public function CoreEvent(_arg1:String, _arg2:Object=null, _arg3:Boolean=false, _arg4:Boolean=false):void{ super(_arg1, _arg3, _arg4); this.data = _arg2; } } }//package core
Section 56
//KeyboardManager (core.KeyboardManager) package core { import flash.events.*; import flash.display.*; import game.view.*; import flash.ui.*; public class KeyboardManager { private var engine:CoreEngine; private var stage:Stage; public static var KEY_A:Boolean; public static var KEY_SPACE:Boolean; public static var KEY_LEFT:Boolean; public static var KEY_DOWN:Boolean; public static var KEY_D:Boolean; public static var KEY_S:Boolean; private static var instance:KeyboardManager; public static var KEY_W:Boolean; public static var KEY_UP:Boolean; public static var KEY_RIGHT:Boolean; public function KeyboardManager():void{ init(); } protected function init():void{ var _local1:ApplicationFacade = ApplicationFacade.getInstance(); var _local2:AppMediator = (_local1.retrieveMediator(AppMediator.NAME) as AppMediator); stage = _local2.getViewContainer().stage; engine = CoreEngine.getInstance(); stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); } private function keyUpHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.RIGHT){ KEY_RIGHT = false; } else { if (_arg1.keyCode == Keyboard.LEFT){ KEY_LEFT = false; } else { if (_arg1.keyCode == Keyboard.UP){ KEY_UP = false; } else { if (_arg1.keyCode == Keyboard.DOWN){ KEY_DOWN = false; } else { if (_arg1.keyCode == Keyboard.SPACE){ KEY_SPACE = false; } else { if (_arg1.keyCode == 87){ KEY_W = false; } else { if (_arg1.keyCode == 65){ KEY_A = false; } else { if (_arg1.keyCode == 83){ KEY_S = false; } else { if (_arg1.keyCode == 68){ KEY_D = false; }; }; }; }; }; }; }; }; }; } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == Keyboard.RIGHT){ KEY_RIGHT = true; } else { if (_arg1.keyCode == Keyboard.LEFT){ KEY_LEFT = true; } else { if (_arg1.keyCode == Keyboard.UP){ KEY_UP = true; } else { if (_arg1.keyCode == Keyboard.DOWN){ KEY_DOWN = true; } else { if (_arg1.keyCode == Keyboard.SPACE){ KEY_SPACE = true; } else { if (_arg1.keyCode == 87){ KEY_W = true; } else { if (_arg1.keyCode == 65){ KEY_A = true; } else { if (_arg1.keyCode == 83){ KEY_S = true; } else { if (_arg1.keyCode == 68){ KEY_D = true; }; }; }; }; }; }; }; }; }; } public static function getInstance():KeyboardManager{ if (instance == null){ instance = new (KeyboardManager); }; return (instance); } } }//package core
Section 57
//Level (core.Level) package core { public class Level { public var waves:Array; public function Level():void{ waves = []; } public function addWave(_arg1:Array):void{ waves.push(_arg1); } } }//package core
Section 58
//Map (core.Map) package core { import core.tiles.*; public class Map { public var tiles:Array; private var mapDef:Array; public static const tileW:Number = 80; public static const tileH:Number = 58.25; public function Map(){ tiles = []; super(); init(); } private function init():void{ mapDef = [[0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [0, 0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1, 1, 1]]; } public function getTile(_arg1:int, _arg2:int):AbstractTile{ if (!tiles[_arg1]){ return (null); }; return (tiles[_arg1][_arg2]); } public function buildMap():void{ var _local1:AbstractTile; var _local3:uint; var _local4:int; tiles = []; var _local2:uint; while (_local2 < mapDef.length) { tiles[_local2] = []; _local3 = 0; while (_local3 < mapDef[_local2].length) { _local4 = mapDef[_local2][_local3]; switch (_local4){ case 0: _local1 = new EmptyTile(_local3, _local2); break; case 1: _local1 = new WallTile(_local3, _local2); break; case 2: _local1 = new GroundTile(_local3, _local2); break; }; tiles[_local2][_local3] = _local1; _local3++; }; _local2++; }; } } }//package core
Section 59
//SoundsManager (core.SoundsManager) package core { import flash.media.*; public class SoundsManager { private var engine:CoreEngine; private var sndTransform:SoundTransform; public var crossbowArrowStart:Sound; private var monsterDeads:Array; public var monsterDuckDead:Sound; private var sndChannel:SoundChannel; private static var instance:SoundsManager; public function SoundsManager(){ init(); } public function getRandomMonsterDead():Sound{ var _local1:int = Math.floor((Math.random() * monsterDeads.length)); return (monsterDeads[_local1]); } private function init():void{ var _local4:Class; var _local5:Sound; engine = CoreEngine.getInstance(); var _local1:Class = engine.assets.getAssetClass("SndCrossbowArrowStart"); crossbowArrowStart = new (_local1); monsterDeads = []; var _local2:uint = 1; while (_local2 < 8) { _local4 = engine.assets.getAssetClass(("SndMonsterDead" + _local2)); _local5 = new (_local4); monsterDeads.push(_local5); _local2++; }; var _local3:Class = engine.assets.getAssetClass("SndMonsterDeadDuck"); monsterDuckDead = new (_local3); sndTransform = new SoundTransform(); } public function playSound(_arg1:Sound):void{ sndChannel = _arg1.play(0, 0, sndTransform); } public static function getInstance():SoundsManager{ if (instance == null){ instance = new (SoundsManager); }; return (instance); } } }//package core
Section 60
//Vector (core.Vector) package core { public class Vector { public var x:Number; public var y:Number; public function Vector(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function cross(_arg1:Vector):Number{ return (((x * _arg1.y) - (y * _arg1.x))); } public function add(_arg1:Vector):Vector{ return (new Vector((x + _arg1.x), (y + _arg1.y))); } public function multiply(_arg1:Number):Vector{ return (new Vector((x * _arg1), (y * _arg1))); } public function length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function dot(_arg1:Vector):Number{ return (((x * _arg1.x) + (y * _arg1.y))); } public function toString():String{ return (((x + " ") + y)); } public function normalize():Number{ var _local1:Number = Math.sqrt(((x * x) + (y * y))); if (_local1 < Number.MIN_VALUE){ return (0); }; var _local2:Number = (1 / _local1); x = (x * _local2); y = (y * _local2); return (_local1); } public function subtract(_arg1:Vector):Vector{ return (new Vector((x - _arg1.x), (y - _arg1.y))); } public function copy():Vector{ return (new Vector(x, y)); } } }//package core
Section 61
//Bezier (flash.geom.Bezier) package flash.geom { import flash.math.*; public class Bezier implements IParametric { protected var controlPoint:Point; protected var __isSegment:Boolean;// = true protected var startPoint:Point; protected var endPoint:Point; protected static const PRECISION:Number = 1E-10; public function Bezier(_arg1:Point=undefined, _arg2:Point=undefined, _arg3:Point=undefined, _arg4:Boolean=true){ initInstance(_arg1, _arg2, _arg3, _arg4); } public function getTangentAngle(_arg1:Number=0):Number{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = (startPoint.x + ((controlPoint.x - startPoint.x) * _arg1)); _local3 = (startPoint.y + ((controlPoint.y - startPoint.y) * _arg1)); _local4 = (controlPoint.x + ((endPoint.x - controlPoint.x) * _arg1)); _local5 = (controlPoint.y + ((endPoint.y - controlPoint.y) * _arg1)); var _local6:Number = (_local4 - _local2); var _local7:Number = (_local5 - _local3); return (Math.atan2(_local7, _local6)); } public function get area():Number{ return ((triangleArea * (2 / 3))); } public function getTimeByDistance(_arg1:Number):Number{ var _local2:Number; var _local3:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; if (isNaN(_arg1)){ return (0); }; var _local4:Number = length; var _local5:Number = (_arg1 / _local4); if (__isSegment){ if (_arg1 <= 0){ return (0); }; if (_arg1 >= _local4){ return (1); }; }; _local6 = (controlPoint.x - startPoint.x); _local7 = (controlPoint.y - startPoint.y); _local8 = (endPoint.x - controlPoint.x); _local9 = (endPoint.y - controlPoint.y); _local10 = (_local8 - _local6); _local11 = (_local9 - _local7); _local12 = (4 * ((_local6 * _local6) + (_local7 * _local7))); _local13 = (8 * ((_local6 * _local10) + (_local7 * _local11))); _local14 = (4 * ((_local10 * _local10) + (_local11 * _local11))); var _local15:Number = (_local12 - (((0.25 * _local13) * _local13) / _local14)); var _local16:Number = (((0.25 * _local13) * Math.sqrt(_local12)) / _local14); var _local17:Number = (((0.5 * _local13) / Math.sqrt(_local14)) + Math.sqrt(_local12)); var _local18:Number = Math.sqrt(_local12); var _local19:Number = Math.sqrt(_local14); var _local25:Number = 100; if (_local14 == 0){ if (_local13 == 0){ do { _local2 = (_local18 * _local5); _local3 = ((Math.sqrt(Math.abs(((((_local14 * _local5) * _local5) + (_local13 * _local5)) + _local12)))) || (PRECISION)); _local5 = (_local5 - ((_local2 - _arg1) / _local3)); } while ((((Math.abs((_local2 - _arg1)) > PRECISION)) && (_temp1))); } else { do { _local2 = (((((2 / 3) * ((_local13 * _local5) + _local12)) * Math.sqrt(((_local13 * _local5) + _local12))) / _local13) - ((((2 / 3) * _local12) * _local18) / _local13)); _local3 = ((Math.sqrt(Math.abs(((((_local14 * _local5) * _local5) + (_local13 * _local5)) + _local12)))) || (PRECISION)); _local5 = (_local5 - ((_local2 - _arg1) / _local3)); } while ((((Math.abs((_local2 - _arg1)) > PRECISION)) && (_temp2))); }; } else { do { _local20 = Math.sqrt(Math.abs(((((_local14 * _local5) * _local5) + (_local13 * _local5)) + _local12))); _local21 = ((((0.5 * _local13) + (_local14 * _local5)) / _local19) + _local20); _local23 = (((0.25 * (((2 * _local14) * _local5) + _local13)) * _local20) / _local14); if (_local21 < PRECISION){ _local22 = _local23; } else { _local22 = (_local23 + (((0.5 * Math.log(((((0.5 * _local13) + (_local14 * _local5)) / _local19) + _local20))) / _local19) * _local15)); }; if (_local17 < PRECISION){ _local24 = _local16; } else { _local24 = (_local16 + (((0.5 * Math.log((((0.5 * _local13) / _local19) + _local18))) / _local19) * _local15)); }; _local2 = (_local22 - _local24); _local3 = ((_local20) || (PRECISION)); _local5 = (_local5 - ((_local2 - _arg1) / _local3)); } while ((((Math.abs((_local2 - _arg1)) > PRECISION)) && (_temp3))); }; return (_local5); } public function offset(_arg1:Number=0, _arg2:Number=0):void{ startPoint.offset(_arg1, _arg2); controlPoint.offset(_arg1, _arg2); endPoint.offset(_arg1, _arg2); } public function get parabolaFocusPoint():Point{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; _local1 = startPoint.x; _local2 = startPoint.y; _local3 = controlPoint.x; _local4 = controlPoint.y; _local5 = endPoint.x; _local6 = endPoint.y; _local7 = ((_local1 - (2 * _local3)) + _local5); _local8 = ((_local2 - (2 * _local4)) + _local6); var _local9:Number = ((_local7 * _local7) + (_local8 * _local8)); if (_local9 == 0){ return (controlPoint.clone()); }; _local10 = (_local3 - _local1); _local11 = (_local4 - _local2); _local12 = (-(((_local7 * _local10) + (_local8 * _local11))) / _local9); _local13 = (1 - _local12); _local14 = (_local12 * _local12); _local15 = (_local13 * _local13); _local16 = ((2 * _local10) + ((2 * _local12) * _local7)); _local17 = ((2 * _local11) + ((2 * _local12) * _local8)); _local18 = (((_local1 * _local15) + (((2 * _local12) * _local13) * _local3)) + (_local14 * _local5)); _local19 = (((_local2 * _local15) + (((2 * _local12) * _local13) * _local4)) + (_local14 * _local6)); _local20 = (_local18 - (_local17 / (4 * Math.SQRT2))); _local21 = (_local19 + (_local16 / (4 * Math.SQRT2))); var _local22:Number = (((_local17 * (_local1 - _local18)) - (_local16 * (_local2 - _local19))) * ((_local17 * (_local20 - _local18)) - (_local16 * (_local21 - _local19)))); if (_local22 < 0){ _local20 = (_local18 + (_local17 / (4 * Math.SQRT2))); _local21 = (_local19 - (_local16 / (4 * Math.SQRT2))); }; return (new Point(_local20, _local21)); } public function get internalCentroid():Point{ var _local1:Number = (((startPoint.x + endPoint.x) * 0.4) + (controlPoint.x * 0.2)); var _local2:Number = (((startPoint.y + endPoint.y) * 0.4) + (controlPoint.y * 0.2)); return (new Point(_local1, _local2)); } public function getClosest(_arg1:Point):Number{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local19:Number; var _local20:Point; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Boolean; if (!(_arg1 as Point)){ return (NaN); }; _local2 = startPoint.x; _local3 = startPoint.y; _local4 = controlPoint.x; _local5 = controlPoint.y; _local6 = endPoint.x; _local7 = endPoint.y; _local8 = (_local2 - _arg1.x); _local9 = (_local3 - _arg1.y); _local10 = ((_local2 - (2 * _local4)) + _local6); _local11 = ((_local3 - (2 * _local5)) + _local7); _local12 = ((-2 * _local2) + (2 * _local4)); _local13 = ((-2 * _local3) + (2 * _local5)); _local14 = (2 * ((_local10 * _local10) + (_local11 * _local11))); _local15 = ((3 * ((_local12 * _local10) + (_local13 * _local11))) / _local14); _local16 = ((((_local12 * _local12) + (_local13 * _local13)) + (2 * ((_local8 * _local10) + (_local9 * _local11)))) / _local14); _local17 = (((_local12 * _local8) + (_local13 * _local9)) / _local14); var _local18:Array = Equations.solveCubicEquation(1, _local15, _local16, _local17); if (__isSegment){ _local18.push(0); _local18.push(1); }; var _local25:uint = _local18.length; var _local26:uint; while (_local26 < _local25) { _local19 = _local18[_local26]; _local20 = getPoint(_local19); _local21 = Point.distance(_arg1, _local20); _local24 = (((_local19 >= 0)) && ((_local19 <= 1))); if (isNaN(_local22)){ if (((!(__isSegment)) || (_local24))){ _local22 = _local19; _local23 = _local21; }; } else { if (_local21 < _local23){ if (((!(__isSegment)) || (_local24))){ _local22 = _local19; _local23 = _local21; }; }; }; _local26++; }; return (_local22); } public function intersectionLine(_arg1:Line):Intersection{ var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Point; var _local19:Point; var _local20:Number; var _local21:Number; var _local27:Boolean; var _local28:Boolean; var _local29:Boolean; var _local30:Boolean; var _local32:Number; var _local33:Number; var _local2:Intersection = new Intersection(); var _local3:Number = startPoint.x; var _local4:Number = startPoint.y; var _local5:Number = controlPoint.x; var _local6:Number = controlPoint.y; var _local7:Number = endPoint.x; var _local8:Number = endPoint.y; var _local9:Number = _arg1.start.x; var _local10:Number = _arg1.start.y; var _local11:Number = _arg1.angle; var _local12:Number = Math.cos(_local11); var _local13:Number = Math.sin(_local11); _local20 = (_arg1.end.x - _arg1.start.x); _local21 = (_arg1.end.y - _arg1.start.y); var _local22 = (Math.abs(_local20) > Math.abs(_local21)); if (Math.abs(_local12) < 1E-6){ _local12 = 0; }; if (Math.abs(_local13) < 1E-6){ _local13 = 0; }; var _local23:Number = (((((((-2 * _local13) * _local5) + (_local13 * _local7)) + (_local13 * _local3)) + ((2 * _local12) * _local6)) - (_local12 * _local8)) - (_local12 * _local4)); if (Math.abs(_local23) < 1E-6){ _local23 = 0; }; if (_local23 == 0){ _local32 = ((((-2 * _local3) + (2 * _local5)) * _local13) - (((-2 * _local4) + (2 * _local6)) * _local12)); if (_local32 == 0){ _local2.currentTimes[0] = 0; _local2.currentTimes[1] = 1; _local18 = getPoint(0); _local19 = getPoint(1); if (_local22){ _local16 = ((_local18.x - _arg1.start.x) / _local20); _local17 = ((_local19.x - _arg1.start.x) / _local20); } else { _local16 = ((_local18.y - _arg1.start.y) / _local21); _local17 = ((_local19.y - _arg1.start.y) / _local21); }; } else { _local14 = (-((((_local3 - _local9) * _local13) - ((_local4 - _local10) * _local12))) / _local32); _local2.currentTimes[0] = _local14; _local18 = getPoint(_local14); _local33 = ((_local18.x - _arg1.start.x) * (_local18.x - _arg1.end.x)); if (_local33 > 0){ _local2 = null; }; }; return (_local2); }; var _local24:Number = ((((_local12 * _local12) * (((((_local4 * _local10) + (_local6 * _local6)) - (_local8 * _local4)) - ((2 * _local6) * _local10)) + (_local8 * _local10))) + ((_local13 * _local12) * (((((((((-(_local4) * _local9) - (_local8 * _local9)) - ((2 * _local6) * _local5)) + (_local7 * _local4)) - (_local3 * _local10)) + ((2 * _local6) * _local9)) + ((2 * _local5) * _local10)) + (_local8 * _local3)) - (_local7 * _local10)))) + ((_local13 * _local13) * (((((_local7 * _local9) + (_local3 * _local9)) - ((2 * _local5) * _local9)) + (_local5 * _local5)) - (_local7 * _local3)))); if (_local24 < 0){ return (null); }; var _local25:Number = (((((-2 * _local12) * _local4) + ((2 * _local13) * _local3)) + ((2 * _local12) * _local6)) - ((2 * _local13) * _local5)); var _local26:Number = (2 * _local23); if (_local24 == 0){ _local14 = (_local25 / _local26); _local27 = (((_local14 < 0)) || ((_local14 > 1))); if (((isSegment) && (_local27))){ return (null); }; _local18 = getPoint(_local14); if (_local22){ _local16 = ((_local18.x - _arg1.start.x) / _local20); } else { _local16 = ((_local18.y - _arg1.start.y) / _local20); }; _local28 = (((_local16 < 0)) || ((_local16 > 1))); if (((_arg1.isSegment) && (_local28))){ return (null); }; _local2.currentTimes[0] = _local14; _local2.targetTimes[0] = _local16; return (_local2); }; var _local31:Number = (2 * Math.sqrt(_local24)); _local14 = ((_local25 - _local31) / _local26); _local15 = ((_local25 + _local31) / _local26); _local27 = (((_local14 < 0)) || ((_local14 > 1))); _local29 = (((_local15 < 0)) || ((_local15 > 1))); if (((((isSegment) && (_local27))) && (_local29))){ return (null); }; _local18 = getPoint(_local14); _local19 = getPoint(_local15); if (_local20){ _local16 = ((_local18.x - _arg1.start.x) / _local20); _local17 = ((_local19.x - _arg1.start.x) / _local20); } else { _local16 = ((_local18.y - _arg1.start.y) / _local21); _local17 = ((_local19.y - _arg1.start.y) / _local21); }; _local28 = (((_local16 < 0)) || ((_local16 > 1))); _local30 = (((_local17 < 0)) || ((_local17 > 1))); if (((((_arg1.isSegment) && (_local28))) && (_local30))){ return (null); }; if (isSegment){ if (_arg1.isSegment){ if (((!(_local27)) && (!(_local28)))){ _local2.currentTimes.push(_local14); _local2.targetTimes.push(_local16); }; if (((!(_local29)) && (!(_local30)))){ _local2.currentTimes.push(_local15); _local2.targetTimes.push(_local17); }; } else { if (!_local27){ _local2.currentTimes.push(_local14); _local2.targetTimes.push(_local16); }; if (!_local29){ _local2.currentTimes.push(_local15); _local2.targetTimes.push(_local17); }; }; if (!_local2.currentTimes.length){ return (null); }; return (_local2); }; if (_arg1.isSegment){ if (!_local28){ _local2.currentTimes.push(_local14); _local2.targetTimes.push(_local16); }; if (!_local30){ _local2.currentTimes.push(_local15); _local2.targetTimes.push(_local17); }; if (!_local2.currentTimes.length){ return (null); }; return (_local2); }; _local2.currentTimes.push(_local14); _local2.targetTimes.push(_local16); _local2.currentTimes.push(_local15); _local2.targetTimes.push(_local17); return (_local2); } public function get parabolaVertex():Number{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local1 = ((startPoint.x - (2 * controlPoint.x)) + endPoint.x); _local2 = ((startPoint.y - (2 * controlPoint.y)) + endPoint.y); _local3 = ((_local1 * _local1) + (_local2 * _local2)); _local4 = (startPoint.x - controlPoint.x); _local5 = (startPoint.y - controlPoint.y); var _local6:Number = (((_local1 * _local4) + (_local2 * _local5)) / _local3); if (isNaN(_local6)){ return ((1 / 2)); }; return (_local6); } public function get externalCentroid():Point{ var _local1:Number = (((startPoint.x + endPoint.x) * 0.2) + (controlPoint.x * 0.6)); var _local2:Number = (((startPoint.y + endPoint.y) * 0.2) + (controlPoint.y * 0.6)); return (new Point(_local1, _local2)); } public function get isSegment():Boolean{ return (__isSegment); } public function get bounds():Rectangle{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local8:Number; var _local9:Number; _local5 = ((startPoint.x - (2 * controlPoint.x)) + endPoint.x); _local6 = ((((startPoint.x - controlPoint.x) / _local5)) || (0)); var _local7:Point = getPoint(_local6); if (((((isNaN(_local7.x)) || ((_local6 <= 0)))) || ((_local6 >= 1)))){ _local1 = Math.min(startPoint.x, endPoint.x); _local2 = Math.max(startPoint.x, endPoint.x); } else { _local1 = Math.min(_local7.x, Math.min(startPoint.x, endPoint.x)); _local2 = Math.max(_local7.x, Math.max(startPoint.x, endPoint.x)); }; _local8 = ((startPoint.y - (2 * controlPoint.y)) + endPoint.y); _local9 = ((((startPoint.y - controlPoint.y) / _local8)) || (0)); var _local10:Point = getPoint(_local9); if (((((isNaN(_local10.y)) || ((_local9 <= 0)))) || ((_local9 >= 1)))){ _local3 = Math.min(startPoint.y, endPoint.y); _local4 = Math.max(startPoint.y, endPoint.y); } else { _local3 = Math.min(_local10.y, Math.min(startPoint.y, endPoint.y)); _local4 = Math.max(_local10.y, Math.max(startPoint.y, endPoint.y)); }; var _local11:Number = (_local2 - _local1); var _local12:Number = (_local4 - _local3); return (new Rectangle(_local1, _local3, _local11, _local12)); } public function set end(_arg1:Point):void{ endPoint = _arg1; } public function set control(_arg1:Point):void{ controlPoint = _arg1; } public function getSegmentLength(_arg1:Number):Number{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; _local2 = (controlPoint.x - startPoint.x); _local3 = (controlPoint.y - startPoint.y); _local4 = ((endPoint.x - controlPoint.x) - _local2); _local5 = ((endPoint.y - controlPoint.y) - _local3); var _local6:Number = (4 * ((_local2 * _local2) + (_local3 * _local3))); var _local7:Number = (8 * ((_local2 * _local4) + (_local3 * _local5))); var _local8:Number = (4 * ((_local4 * _local4) + (_local5 * _local5))); if (_local8 == 0){ if (_local7 == 0){ _local9 = (Math.sqrt(_local6) * _arg1); return (_local9); }; _local9 = ((((2 / 3) * ((_local7 * _arg1) + _local6)) * Math.sqrt(((_local7 * _arg1) + _local6))) / _local7); _local10 = ((((2 / 3) * _local6) * Math.sqrt(_local6)) / _local7); return ((_local9 - _local10)); //unresolved jump }; _local11 = Math.sqrt(((((_local8 * _arg1) * _arg1) + (_local7 * _arg1)) + _local6)); _local12 = Math.sqrt(_local6); _local13 = Math.sqrt(_local8); _local14 = ((((0.5 * _local7) + (_local8 * _arg1)) / _local13) + _local11); if (_local14 < PRECISION){ _local9 = (((0.25 * (((2 * _local8) * _arg1) + _local7)) * _local11) / _local8); } else { _local9 = ((((0.25 * (((2 * _local8) * _arg1) + _local7)) * _local11) / _local8) + (((0.5 * Math.log(((((0.5 * _local7) + (_local8 * _arg1)) / _local13) + _local11))) / _local13) * (_local6 - (((0.25 * _local7) * _local7) / _local8)))); }; _local15 = (((0.5 * _local7) / _local13) + _local12); if (_local15 < PRECISION){ _local10 = (((0.25 * _local7) * _local12) / _local8); } else { _local10 = ((((0.25 * _local7) * _local12) / _local8) + (((0.5 * Math.log((((0.5 * _local7) / _local13) + _local12))) / _local13) * (_local6 - (((0.25 * _local7) * _local7) / _local8)))); }; return ((_local9 - _local10)); } public function set start(_arg1:Point):void{ startPoint = _arg1; } protected function initInstance(_arg1:Point=undefined, _arg2:Point=undefined, _arg3:Point=undefined, _arg4:Boolean=true):void{ startPoint = (((_arg1 as Point)) || (new Point())); controlPoint = (((_arg2 as Point)) || (new Point())); endPoint = (((_arg3 as Point)) || (new Point())); __isSegment = Boolean(_arg4); } public function angleOffset(_arg1:Number, _arg2:Point=null):void{ _arg2 = ((_arg2) || (new Point())); var _local3:Line = new Line(_arg2, startPoint); _local3.angle = (_local3.angle + _arg1); var _local4:Line = new Line(_arg2, controlPoint); new Line(_arg2, controlPoint).angle = (_local4.angle + _arg1); var _local5:Line = new Line(_arg2, endPoint); new Line(_arg2, endPoint).angle = (_local5.angle + _arg1); } public function intersectionBezier(_arg1:Bezier):Intersection{ var _local2:Number; var _local3:Point; var _local25:Number; var _local26:Number; var _local29:Number; var _local30:Number; var _local33:Number; var _local34:Number; var _local37:Number; var _local43:Array; var _local45:Number; var _local46:Point; var _local47:Number; var _local48:Number; var _local49:Number; var _local50:Array; var _local52:uint; _local2 = _arg1.parabolaVertex; _local3 = _arg1.getPoint(_local2); var _local4:Number = _local3.x; var _local5:Number = _local3.y; var _local6:Number = (((2 * _local2) * ((_arg1.startPoint.x - (2 * _arg1.controlPoint.x)) + _arg1.endPoint.x)) + (2 * (_arg1.controlPoint.x - _arg1.startPoint.x))); var _local7:Number = (((2 * _local2) * ((_arg1.startPoint.y - (2 * _arg1.controlPoint.y)) + _arg1.endPoint.y)) + (2 * (_arg1.controlPoint.y - _arg1.startPoint.y))); var _local8:Number = (2 * ((_arg1.startPoint.x - (2 * _arg1.controlPoint.x)) + _arg1.endPoint.x)); var _local9:Number = (2 * ((_arg1.startPoint.y - (2 * _arg1.controlPoint.y)) + _arg1.endPoint.y)); var _local10:Number = -(Math.atan2(_local7, _local6)); if ((((_local6 == 0)) && ((_local7 == 0)))){ _local10 = -(Math.atan2(_local9, _local8)); }; var _local11:Number = Math.sin(_local10); var _local12:Number = Math.cos(_local10); var _local13:Number = (_local4 - _arg1.endPoint.x); var _local14:Number = (_local5 - _arg1.endPoint.y); var _local15:Number = (_local4 - _arg1.startPoint.x); var _local16:Number = (_local5 - _arg1.startPoint.y); var _local17:Number = (_local4 - _arg1.controlPoint.x); var _local18:Number = (_local5 - _arg1.controlPoint.y); var _local19:Number = ((_local13 * _local12) - (_local14 * _local11)); var _local20:Number = ((_local13 * _local11) + (_local14 * _local12)); var _local21:Number = ((_local15 * _local12) - (_local16 * _local11)); var _local22:Number = ((_local15 * _local11) + (_local16 * _local12)); var _local23:Number = ((_local17 * _local12) - (_local18 * _local11)); var _local24:Number = ((_local17 * _local11) + (_local18 * _local12)); if (Math.abs(_local19) < PRECISION){ _local19 = 0; }; if (Math.abs(_local20) < PRECISION){ _local20 = 0; }; if (Math.abs(_local21) < PRECISION){ _local21 = 0; }; if (Math.abs(_local22) < PRECISION){ _local22 = 0; }; _local25 = (_local4 - startPoint.x); _local26 = (_local5 - startPoint.y); var _local27:Number = ((_local25 * _local12) - (_local26 * _local11)); var _local28:Number = ((_local25 * _local11) + (_local26 * _local12)); _local29 = (_local4 - controlPoint.x); _local30 = (_local5 - controlPoint.y); var _local31:Number = ((_local29 * _local12) - (_local30 * _local11)); var _local32:Number = ((_local29 * _local11) + (_local30 * _local12)); _local33 = (_local4 - endPoint.x); _local34 = (_local5 - endPoint.y); var _local35:Number = ((_local33 * _local12) - (_local34 * _local11)); var _local36:Number = ((_local33 * _local11) + (_local34 * _local12)); if (_local19 != 0){ _local37 = ((_local20 / _local19) / _local19); } else { if (_local21 != 0){ _local37 = ((_local22 / _local21) / _local21); } else { _local37 = ((_local24 / _local23) / _local23); }; }; var _local38:Number = ((_local37 * ((_local27 - (2 * _local31)) + _local35)) * ((_local27 - (2 * _local31)) + _local35)); var _local39:Number = (((_local37 * 4) * ((_local27 - (2 * _local31)) + _local35)) * (_local31 - _local27)); var _local40:Number = ((_local37 * (((4 * (_local31 - _local27)) * (_local31 - _local27)) + ((2 * _local27) * ((_local27 - (2 * _local31)) + _local35)))) - ((_local28 - (2 * _local32)) + _local36)); var _local41:Number = ((((_local37 * 4) * _local27) * (_local31 - _local27)) - (2 * (_local32 - _local28))); var _local42:Number = (((_local37 * _local27) * _local27) - _local28); if (Math.abs(_local38) > 1E-12){ _local39 = (_local39 / _local38); _local40 = (_local40 / _local38); _local41 = (_local41 / _local38); _local42 = (_local42 / _local38); _local38 = 1; }; _local43 = Equations.solveEquation(_local38, _local39, _local40, _local41, _local42); var _local44:Intersection = new Intersection(); var _local51:uint = _local43.length; if (((!(isSegment)) && (!(_arg1.isSegment)))){ _local52 = 0; while (_local52 < _local51) { _local44.currentTimes[_local52] = _local43[_local52]; _local46 = getPoint(_local43[_local52]); _local47 = ((_local21 - (2 * _local23)) + _local19); _local48 = ((-2 * _local21) + (2 * _local23)); _local49 = _local21; _local50 = Equations.solveQuadraticEquation(_local47, _local48, _local49); _local44.targetTimes[_local52] = _local50[0]; _local52++; }; return (_local44); }; if (!_arg1.isSegment){ _local52 = 0; while (_local52 < _local51) { _local45 = _local43[_local52]; if ((((_local45 >= 0)) && ((_local45 <= 1)))){ _local44.currentTimes.push(_local45); _local46 = getPoint(_local45); _local47 = ((_local21 - (2 * _local23)) + _local19); _local48 = ((-2 * _local21) + (2 * _local23)); _local49 = _local21; _local50 = Equations.solveQuadraticEquation(_local47, _local48, _local49); _local44.targetTimes.push(_local50[0]); }; _local52++; }; return (_local44); }; _local52 = 0; while (_local52 < _local51) { _local45 = _local43[_local52]; _local44.currentTimes.push(_local45); _local46 = getPoint(_local45); _local47 = ((_local21 - (2 * _local23)) + _local19); _local48 = ((-2 * _local21) + (2 * _local23)); _local49 = _local21; _local50 = Equations.solveQuadraticEquation(_local47, _local48, _local49); _local44.targetTimes.push(_local50[0]); _local52++; }; return (_local44); } public function setPoint(_arg1:Number, _arg2:Number=undefined, _arg3:Number=undefined):void{ var _local4:Number; if (((isNaN(_arg2)) && (isNaN(_arg3)))){ return; }; _local4 = (1 - _arg1); var _local5:Number = (_arg1 * _arg1); var _local6:Number = (_local4 * _local4); var _local7:Number = ((2 * _arg1) * _local4); if (isNaN(_arg2)){ _arg2 = (((startPoint.x * _local6) + ((controlPoint.x * 2) * _local7)) + (endPoint.x * _local5)); }; if (isNaN(_arg3)){ _arg3 = (((startPoint.y * _local6) + ((controlPoint.y * 2) * _local7)) + (endPoint.y * _local5)); }; switch (_arg1){ case 0: startPoint.x = _arg2; startPoint.y = _arg3; break; case 1: endPoint.x = _arg2; endPoint.y = _arg3; break; default: controlPoint.x = (((_arg2 - (endPoint.x * _local5)) - (startPoint.x * _local6)) / _local7); controlPoint.y = (((_arg3 - (endPoint.y * _local5)) - (startPoint.y * _local6)) / _local7); }; } public function get triangleArea():Number{ var _local1:Number; var _local2:Number; var _local3:Number; var _local4:Number; _local1 = Point.distance(startPoint, controlPoint); _local2 = Point.distance(endPoint, controlPoint); _local3 = Point.distance(startPoint, endPoint); _local4 = (((_local1 + _local2) + _local3) / 2); var _local5:Number = Math.sqrt((((_local4 * (_local4 - _local1)) * (_local4 - _local2)) * (_local4 - _local3))); return (_local5); } public function set isSegment(_arg1:Boolean):void{ __isSegment = Boolean(_arg1); } public function get end():Point{ return (endPoint); } public function clone():Bezier{ return (new Bezier(startPoint.clone(), controlPoint.clone(), endPoint.clone(), __isSegment)); } public function getPoint(_arg1:Number, _arg2:Point=null):Point{ if (isNaN(_arg1)){ return (undefined); }; _arg2 = (((_arg2 as Point)) || (new Point())); var _local3:Number = (1 - _arg1); _arg2.x = ((((startPoint.x * _local3) * _local3) + (((controlPoint.x * 2) * _arg1) * _local3)) + ((endPoint.x * _arg1) * _arg1)); _arg2.y = ((((startPoint.y * _local3) * _local3) + (((controlPoint.y * 2) * _arg1) * _local3)) + ((endPoint.y * _arg1) * _arg1)); return (_arg2); } public function get control():Point{ return (controlPoint); } public function get triangleCentroid():Point{ var _local1:Number = (((startPoint.x + endPoint.x) + controlPoint.x) / 3); var _local2:Number = (((startPoint.y + endPoint.y) + controlPoint.y) / 3); return (new Point(_local1, _local2)); } public function get start():Point{ return (startPoint); } public function toString():String{ return ((((((("(start:" + startPoint) + ", control:") + controlPoint) + ", end:") + endPoint) + ")")); } public function get length():Number{ return (getSegmentLength(1)); } public function getTimesSequence(_arg1:Number, _arg2:Number=0):Array{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; _arg1 = Math.abs(_arg1); var _local3:Number = _arg2; var _local4:Array = new Array(); var _local5:Number = length; if (_local3 > _local5){ return (_local4); }; if (_local3 < 0){ _local3 = ((_local3 % _arg1) + _arg1); } else { _local3 = (_local3 % _arg1); }; _local6 = (controlPoint.x - startPoint.x); _local7 = (controlPoint.y - startPoint.y); _local8 = (endPoint.x - controlPoint.x); _local9 = (endPoint.y - controlPoint.y); _local10 = (_local8 - _local6); _local11 = (_local9 - _local7); _local12 = (4 * ((_local6 * _local6) + (_local7 * _local7))); _local13 = (8 * ((_local6 * _local10) + (_local7 * _local11))); _local14 = (4 * ((_local10 * _local10) + (_local11 * _local11))); var _local17:Number = (_local3 / _local5); var _local18:Number = (_local12 - (((0.25 * _local13) * _local13) / _local14)); var _local19:Number = (((0.25 * _local13) * Math.sqrt(_local12)) / _local14); var _local20:Number = (((0.5 * _local13) / Math.sqrt(_local14)) + Math.sqrt(_local12)); var _local21:Number = Math.sqrt(_local12); var _local22:Number = Math.sqrt(_local14); while (_local3 <= _local5) { _local28 = 20; if (_local14 == 0){ if (_local13 == 0){ do { _local15 = (_local21 * _local17); _local16 = ((Math.sqrt(Math.abs(((((_local14 * _local17) * _local17) + (_local13 * _local17)) + _local12)))) || (PRECISION)); _local17 = (_local17 - ((_local15 - _local3) / _local16)); } while ((((Math.abs((_local15 - _local3)) > PRECISION)) && (_temp1))); } else { do { _local15 = (((2 / 3) * ((((_local13 * _local17) + _local12) * Math.sqrt(Math.abs(((_local13 * _local17) + _local12)))) - (_local12 * _local21))) / _local13); _local16 = ((Math.sqrt(Math.abs(((((_local14 * _local17) * _local17) + (_local13 * _local17)) + _local12)))) || (PRECISION)); _local17 = (_local17 - ((_local15 - _local3) / _local16)); } while ((((Math.abs((_local15 - _local3)) > PRECISION)) && (_temp2))); }; } else { do { _local23 = Math.sqrt(Math.abs(((((_local14 * _local17) * _local17) + (_local13 * _local17)) + _local12))); _local24 = ((((0.5 * _local13) + (_local14 * _local17)) / _local22) + _local23); _local26 = (((0.25 * (((2 * _local14) * _local17) + _local13)) * _local23) / _local14); if (_local24 < PRECISION){ _local25 = _local26; } else { _local25 = (_local26 + (((0.5 * Math.log(((((0.5 * _local13) + (_local14 * _local17)) / _local22) + _local23))) / _local22) * _local18)); }; if (_local20 < PRECISION){ _local27 = _local19; } else { _local27 = (_local19 + (((0.5 * Math.log((((0.5 * _local13) / _local22) + _local21))) / _local22) * _local18)); }; _local15 = (_local25 - _local27); _local16 = ((_local23) || (PRECISION)); _local17 = (_local17 - ((_local15 - _local3) / _local16)); } while ((((Math.abs((_local15 - _local3)) > PRECISION)) && (_temp3))); }; _local4[_local4.length] = _local17; _local3 = (_local3 + _arg1); }; return (_local4); } public function getSegment(_arg1:Number=0, _arg2:Number=1):Bezier{ var _local3:Point; var _local4:Point; var _local5:Point; var _local6:Point; _local3 = getPoint(_arg1); _local4 = getPoint(_arg2); _local5 = getPoint(((_arg1 + _arg2) / 2)); _local6 = Point.interpolate(_local3, _local4, (1 / 2)); var _local7:Point = Point.interpolate(_local5, _local6, 2); return (new Bezier(_local3, _local7, _local4, true)); } } }//package flash.geom
Section 62
//Intersection (flash.geom.Intersection) package flash.geom { public class Intersection { public const targetTimes:Array; public const currentTimes:Array; public var isCoincidence:Boolean;// = false public function Intersection(){ currentTimes = new Array(); targetTimes = new Array(); super(); } public static function isIntersectionPossible(_arg1:Rectangle, _arg2:Rectangle):Boolean{ _arg1 = _arg1.clone(); _arg2 = _arg2.clone(); if (_arg1.width < 0){ _arg1.x = (_arg1.x + _arg1.width); _arg1.width = -(_arg1.width); }; if (_arg1.height < 0){ _arg1.y = (_arg1.y + _arg1.height); _arg1.height = -(_arg1.height); }; if (_arg2.width < 0){ _arg2.x = (_arg2.x + _arg2.width); _arg2.width = -(_arg2.width); }; if (_arg2.height < 0){ _arg2.y = (_arg2.y + _arg2.height); _arg2.height = -(_arg2.height); }; _arg1.width = (_arg1.width + 1E-10); _arg1.height = (_arg1.height + 1E-10); _arg2.width = (_arg2.width + 1E-10); _arg2.height = (_arg2.height + 1E-10); trace(_arg1, _arg2, _arg1.intersects(_arg2)); return (_arg1.intersects(_arg2)); } } }//package flash.geom
Section 63
//IParametric (flash.geom.IParametric) package flash.geom { public interface IParametric { function get start():Point; function getClosest(_arg1:Point):Number; function set start(_arg1:Point):void; function get length():Number; function intersectionBezier(_arg1:Bezier):Intersection; function get isSegment():Boolean; function getSegmentLength(_arg1:Number):Number; function toString():String; function angleOffset(_arg1:Number, _arg2:Point=null):void; function setPoint(_arg1:Number, _arg2:Number=undefined, _arg3:Number=undefined):void; function getTimeByDistance(_arg1:Number):Number; function getTimesSequence(_arg1:Number, _arg2:Number=0):Array; function set isSegment(_arg1:Boolean):void; function offset(_arg1:Number=0, _arg2:Number=0):void; function get bounds():Rectangle; function set end(_arg1:Point):void; function getPoint(_arg1:Number, _arg2:Point=null):Point; function get end():Point; function intersectionLine(_arg1:Line):Intersection; } }//package flash.geom
Section 64
//Line (flash.geom.Line) package flash.geom { public class Line implements IParametric { protected const PRECISION:Number = 1E-10; protected var __start:Point; protected var __isSegment:Boolean; protected var __end:Point; public function Line(_arg1:Point=undefined, _arg2:Point=undefined, _arg3:Boolean=true){ initInstance(_arg1, _arg2, _arg3); } public function getTimeByDistance(_arg1:Number):Number{ return ((_arg1 / Point.distance(__start, __end))); } public function offset(_arg1:Number=0, _arg2:Number=0):void{ __start.offset(_arg1, _arg2); __end.offset(_arg1, _arg2); } public function intersectionLine(_arg1:Line):Intersection{ var _local2:Intersection; var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local12:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; if (((__isSegment) && (_arg1.__isSegment))){ _local14 = Math.max(__start.x, __end.x); _local15 = Math.max(__start.y, __end.y); _local16 = Math.min(__start.x, __end.x); _local17 = Math.min(__start.y, __end.y); _local18 = Math.max(_arg1.__start.x, _arg1.__end.x); _local19 = Math.max(_arg1.__start.y, _arg1.__end.y); _local20 = Math.min(_arg1.__start.x, _arg1.__end.x); _local21 = Math.min(_arg1.__start.y, _arg1.__end.y); if ((((((((_local14 < _local20)) || ((_local18 < _local16)))) || ((_local15 < _local21)))) || ((_local19 < _local17)))){ return (null); }; }; _local3 = (__end.x - __start.x); _local4 = (__end.y - __start.y); _local5 = (_arg1.__end.x - _arg1.__start.x); _local6 = (_arg1.__end.y - _arg1.__start.y); _local7 = (__start.x - _arg1.__start.x); _local8 = (__start.y - _arg1.__start.y); var _local9:Number = ((_local3 * _local6) - (_local4 * _local5)); var _local10:Number = ((_local5 * _local8) - (_local7 * _local6)); if (_local9 == 0){ if (_local10 == 0){ _local2 = new Intersection(); _local2.isCoincidence = true; return (_local2); }; return (null); }; var _local11:Number = (_local10 / _local9); if (__isSegment){ if ((((_local11 < 0)) || ((_local11 > 1)))){ return (null); }; }; _local12 = ((_local3 * _local8) - (_local7 * _local4)); var _local13:Number = (_local12 / _local9); if (_arg1.__isSegment){ if ((((_local13 < 0)) || ((_local13 > 1)))){ return (null); }; }; _local2 = new Intersection(); _local2.currentTimes[0] = _local11; _local2.targetTimes[0] = _local13; return (_local2); } public function set angle(_arg1:Number):void{ var _local2:Number; _local2 = Point.distance(__start, __end); var _local3:Point = Point.polar(_local2, _arg1); __end.x = (__start.x + _local3.x); __end.y = (__start.y + _local3.y); } public function getClosest(_arg1:Point):Number{ var _local2:Number; var _local3:Number; var _local4:Number; var _local5:Number; _local2 = Point.distance(__start, _arg1); _local3 = Math.atan2((__start.y - __end.y), (__start.x - __end.x)); _local4 = (_local3 - angle); _local5 = (_local2 * Math.cos(_local4)); var _local6:Number = (_local5 / length); if (!__isSegment){ return (_local6); }; if (_local6 < 0){ return (0); }; if (_local6 > 1){ return (1); }; return (_local6); } public function get isSegment():Boolean{ return (__isSegment); } public function get bounds():Rectangle{ if (__start.x > __end.x){ if (__start.y > __end.y){ return (new Rectangle(__end.x, __end.y, (__start.x - __end.x), (__start.y - __end.y))); }; return (new Rectangle(__end.x, __start.y, (__start.x - __end.x), (__end.y - __start.y))); }; if (__start.y > __end.y){ return (new Rectangle(__start.x, __end.y, (__end.x - __start.x), (__start.y - __end.y))); }; return (new Rectangle(__start.x, __start.y, (__end.x - __start.x), (__end.y - __start.y))); } public function set end(_arg1:Point):void{ __end = _arg1; } public function getSegmentLength(_arg1:Number):Number{ return (Point.distance(__start, getPoint(_arg1))); } protected function initInstance(_arg1:Point=undefined, _arg2:Point=undefined, _arg3:Boolean=true):void{ __start = (((_arg1 as Point)) || (new Point())); __end = (((_arg2 as Point)) || (new Point())); __isSegment = Boolean(_arg3); } public function angleOffset(_arg1:Number, _arg2:Point=null):void{ _arg2 = ((_arg2) || (new Point())); var _local3:Line = new Line(_arg2, __start); _local3.angle = (_local3.angle + _arg1); var _local4:Line = new Line(_arg2, __end); new Line(_arg2, __end).angle = (_local4.angle + _arg1); } public function intersectionBezier(_arg1:Bezier):Intersection{ var _local2:Intersection = new Intersection(); return (_local2); } public function set start(_arg1:Point):void{ __start = _arg1; } public function get angle():Number{ return (Math.atan2((__end.y - __start.y), (__end.x - __start.x))); } public function setPoint(_arg1:Number, _arg2:Number=undefined, _arg3:Number=undefined):void{ if (((isNaN(_arg2)) && (isNaN(_arg3)))){ return; }; var _local4:Point = getPoint(_arg1); if (!isNaN(_arg2)){ _local4.x = _arg2; }; if (!isNaN(_arg3)){ _local4.y = _arg3; }; __end.x = (_local4.x + ((_local4.x - __start.x) * ((1 - _arg1) / _arg1))); __end.y = (_local4.y + ((_local4.y - __start.y) * ((1 - _arg1) / _arg1))); } public function set isSegment(_arg1:Boolean):void{ __isSegment = Boolean(_arg1); } public function get end():Point{ return (__end); } public function clone():Line{ return (new Line(__start.clone(), __end.clone(), __isSegment)); } public function getPoint(_arg1:Number, _arg2:Point=null):Point{ _arg2 = (((_arg2 as Point)) || (new Point())); _arg2.x = (__start.x + ((__end.x - __start.x) * _arg1)); _arg2.y = (__start.y + ((__end.y - __start.y) * _arg1)); return (_arg2); } public function get start():Point{ return (__start); } public function get length():Number{ return (Point.distance(__start, __end)); } public function toString():String{ return ((((("(start:" + __start) + ", end:") + __end) + ")")); } public function getTimesSequence(_arg1:Number, _arg2:Number=0):Array{ _arg1 = Math.abs(_arg1); var _local3:Number = (((_arg2 % _arg1) + _arg1) % _arg1); var _local4:Array = new Array(); var _local5:Number = Point.distance(__start, __end); if (_local3 > _local5){ return (_local4); }; var _local6:Number = (_arg1 / _local5); var _local7:Number = getTimeByDistance(_local3); while (_local7 <= 1) { _local4[_local4.length] = _local7; _local7 = (_local7 + _local6); }; return (_local4); } public function getSegment(_arg1:Number=0, _arg2:Number=1):Line{ return (new Line(getPoint(_arg1), getPoint(_arg2))); } } }//package flash.geom class OrderedPoint { public var point:Point; public var time:Number; public static const TIME:String = "time"; private function OrderedPoint(_arg1:Number, _arg2:Point){ time = _arg1; point = _arg2.clone(); } }
Section 65
//Equations (flash.math.Equations) package flash.math { public class Equations { protected static const PRECISION:Number = 1E-10; public static function solveLinearEquation(_arg1:Number, _arg2:Number):Array{ if (Math.abs(_arg1) < PRECISION){ return ([]); }; return ([(-(_arg2) / _arg1)]); } public static function solveQuadraticEquation(_arg1:Number, _arg2:Number, _arg3:Number):Array{ if (Math.abs(_arg1) < PRECISION){ return (solveLinearEquation(_arg2, _arg3)); }; var _local4:Number = (_arg2 / _arg1); var _local5:Number = (_arg3 / _arg1); if (Math.abs(_local4) < PRECISION){ _local4 = 0; }; if (Math.abs(_local5) < PRECISION){ _local5 = 0; }; var _local6:Number = ((_local4 * _local4) - (4 * _local5)); if (Math.abs(_local6) < PRECISION){ _local6 = 0; }; if (_local6 > 0){ _local6 = Math.sqrt(_local6); return ([((-(_local4) - _local6) / 2), ((-(_local4) + _local6) / 2)]); }; if (_local6 == 0){ return ([(-(_local4) / 2)]); }; return ([]); } public static function solveQuarticEquation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Array{ var _local10:Number; var _local11:Number; var _local12:Number; var _local17:Number; var _local18:Number; var _local19:Array; if (Math.abs(_arg1) < PRECISION){ return (solveCubicEquation(_arg2, _arg3, _arg4, _arg5)); }; var _local6:Number = (_arg2 / _arg1); var _local7:Number = (_arg3 / _arg1); var _local8:Number = (_arg4 / _arg1); var _local9:Number = (_arg5 / _arg1); if (Math.abs(_local6) < PRECISION){ _local6 = 0; }; if (Math.abs(_local7) < PRECISION){ _local7 = 0; }; if (Math.abs(_local8) < PRECISION){ _local8 = 0; }; if (Math.abs(_local9) < PRECISION){ _local9 = 0; }; _local12 = solveCubicEquation(1, -(_local7), ((_local6 * _local8) - (4 * _local9)), ((((-(_local6) * _local6) * _local9) + ((4 * _local7) * _local9)) - (_local8 * _local8)))[0]; var _local13:Number = (_local12 / 2); var _local14:Number = ((((_local6 * _local6) / 4) - _local7) + _local12); var _local15:Number = ((_local6 * _local13) - _local8); var _local16:Number = ((_local13 * _local13) - _local9); if (Math.abs(_local14) < PRECISION){ _local14 = 0; }; if (Math.abs(_local15) < PRECISION){ _local15 = 0; }; if (Math.abs(_local16) < PRECISION){ _local16 = 0; }; if ((((_local14 >= 0)) && ((_local16 >= 0)))){ _local17 = Math.sqrt(_local16); _local18 = Math.sqrt(_local14); _local10 = ((_local6 / 2) - _local18); if (_local15 > 0){ _local11 = (_local13 - _local17); } else { _local11 = (_local13 + _local17); }; _local19 = solveQuadraticEquation(1, _local10, _local11); _local10 = ((_local6 / 2) + _local18); if (_local15 > 0){ _local11 = (_local13 + _local17); } else { _local11 = (_local13 - _local17); }; return (_local19.concat(solveQuadraticEquation(1, _local10, _local11))); }; return ([]); } public static function solveCubicEquation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Array{ var _local8:Number; var _local9:Number; var _local11:Number; var _local13:Number; if (Math.abs(_arg1) < PRECISION){ return (solveQuadraticEquation(_arg2, _arg3, _arg4)); }; var _local5:Number = (_arg2 / _arg1); var _local6:Number = (_arg3 / _arg1); var _local7:Number = (_arg4 / _arg1); if (Math.abs(_local5) < PRECISION){ _local5 = 0; }; if (Math.abs(_local6) < PRECISION){ _local6 = 0; }; if (Math.abs(_local7) < PRECISION){ _local7 = 0; }; _local8 = (((-(_local5) * _local5) / 3) + _local6); _local9 = ((((((2 * _local5) * _local5) * _local5) / 27) - ((_local5 * _local6) / 3)) + _local7); var _local10:Number = (((((((((2 * _local5) * _local5) * _local5) / 27) - ((_local5 * _local6) / 3)) + _local7) * _local9) / 4) + (((_local8 * _local8) * _local8) / 27)); if (_local10 >= 0){ _local13 = Math.sqrt(_local10); _local11 = ((mathPower(((-(_local9) / 2) + _local13), (1 / 3)) + mathPower(((-(_local9) / 2) - _local13), (1 / 3))) - (_local5 / 3)); } else { _local11 = (((2 * Math.sqrt((-(_local8) / 3))) * Math.cos((mathAtan2((-(_local9) / 2), Math.sqrt(Math.abs(_local10))) / 3))) - (_local5 / 3)); }; var _local12:Array = solveQuadraticEquation(1, (_local11 + _local5), (((_local11 * _local11) + (_local5 * _local11)) + _local6)); if (((!((_local12[0] == _local11))) && (!((_local12[1] == _local11))))){ _local12.push(_local11); }; return (_local12); } private static function mathAtan2(_arg1:Number, _arg2:Number):Number{ var _local3:Number; if (_arg1 == 0){ _local3 = (Math.PI / 2); } else { if (_arg1 > 0){ _local3 = Math.atan(Math.abs((_arg2 / _arg1))); } else { _local3 = (Math.PI - Math.atan(Math.abs((_arg2 / _arg1)))); }; }; if (_arg2 >= 0){ return (_local3); }; return (-(_local3)); } public static function solveEquation(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number):Array{ var _local7:uint = arguments["length"]; switch (_local7){ case 2: return (solveLinearEquation(_arg1, _arg2)); case 3: return (solveQuadraticEquation(_arg1, _arg2, _arg3)); case 4: return (solveCubicEquation(_arg1, _arg2, _arg3, _arg4)); case 5: return (solveQuarticEquation(_arg1, _arg2, _arg3, _arg4, _arg5)); default: return ([]); }; } private static function mathPower(_arg1:Number, _arg2:Number):Number{ if (_arg1 > 0){ return (Math.exp((Math.log(_arg1) * _arg2))); }; if (_arg1 < 0){ return (-(Math.exp((Math.log(-(_arg1)) * _arg2)))); }; return (0); } } }//package flash.math
Section 66
//GameAbortCommand (game.controller.GameAbortCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; import caurina.transitions.*; public class GameAbortCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.gameAbort(); Tweener.removeAllTweens(); var _local3:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); _local3.destroy(); var _local4:GameCompleteMediator = (facade.retrieveMediator(GameCompleteMediator.NAME) as GameCompleteMediator); if (_local4){ _local4.destroy(); }; var _local5:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator); if (_local5){ _local5.destroy(); }; var _local6:LevelCompleteMediator = (facade.retrieveMediator(LevelCompleteMediator.NAME) as LevelCompleteMediator); if (_local6){ _local6.destroy(); }; var _local7:GameOverMediator = (facade.retrieveMediator(GameOverMediator.NAME) as GameOverMediator); if (_local7){ _local7.destroy(); }; var _local8:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local9:MainMenuView = new MainMenuView(); _local8.getViewContainer().addChild(_local9); var _local10:MainMenuMediator = new MainMenuMediator(_local9); facade.registerMediator(_local10); } } }//package game.controller
Section 67
//GameCompleteCommand (game.controller.GameCompleteCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class GameCompleteCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:GameCompleteView = new GameCompleteView(); _local2.getViewContainer().addChild(_local3); var _local4:GameCompleteMediator = new GameCompleteMediator(_local3); facade.registerMediator(_local4); var _local5:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local5.gameComplete(); var _local6:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator); _local6.destroy(); } } }//package game.controller
Section 68
//GameOverCommand (game.controller.GameOverCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class GameOverCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:GameOverView = new GameOverView(); _local2.getViewContainer().addChild(_local3); var _local4:GameOverMediator = new GameOverMediator(_local3); facade.registerMediator(_local4); var _local5:LevelPauseMediator = (facade.retrieveMediator(LevelPauseMediator.NAME) as LevelPauseMediator); _local5.destroy(); } } }//package game.controller
Section 69
//GameStartCommand (game.controller.GameStartCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class GameStartCommand extends SimpleCommand implements ICommand { private var startLevelIndex:int; private var appMed:AppMediator; private static var APPEAR:Boolean = true; override public function execute(_arg1:INotification):void{ var _local3:LevelAppearView; var _local4:LevelAppearMediator; var _local2:MainMenuMediator = (facade.retrieveMediator(MainMenuMediator.NAME) as MainMenuMediator); _local2.destroy(); startLevelIndex = (_arg1.getBody() as int); appMed = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); if (APPEAR){ _local3 = new LevelAppearView(); appMed.getViewContainer().addChild(_local3); _local4 = new LevelAppearMediator(_local3, gameStart); facade.registerMediator(_local4); } else { gameStart(); }; } private function gameStart():void{ var _local1:GameProxy = new GameProxy(); facade.registerProxy(_local1); var _local2:LevelView = new LevelView(); appMed.getViewContainer().addChild(_local2); var _local3:LevelMediator = new LevelMediator(_local2); facade.registerMediator(_local3); var _local4:LevelPauseView = new LevelPauseView(); appMed.getPopupContainer().addChild(_local4); var _local5:LevelPauseMediator = new LevelPauseMediator(_local4); facade.registerMediator(_local5); _local1.gameStart(startLevelIndex); } } }//package game.controller
Section 70
//InitializeCommand (game.controller.InitializeCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class InitializeCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppView = new AppView(); ApplicationFacade.getInstance().viewContainer.addChild(_local2); var _local3:AppMediator = new AppMediator(_local2); facade.registerMediator(_local3); var _local4:MainMenuView = new MainMenuView(); _local3.getViewContainer().addChild(_local4); var _local5:MainMenuMediator = new MainMenuMediator(_local4); facade.registerMediator(_local5); var _local6:CustomCursorView = new CustomCursorView(); _local3.getCursorContainer().addChild(_local6); var _local7:CustomCursorMediator = new CustomCursorMediator(_local6); facade.registerMediator(_local7); } } }//package game.controller
Section 71
//LevelCompleteCommand (game.controller.LevelCompleteCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.view.components.*; import org.puremvc.as3.patterns.command.*; import game.view.*; public class LevelCompleteCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:LevelCompleteView = new LevelCompleteView(); _local2.getViewContainer().addChild(_local3); var _local4:LevelCompleteMediator = new LevelCompleteMediator(_local3); facade.registerMediator(_local4); } } }//package game.controller
Section 72
//LevelStartCommand (game.controller.LevelStartCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.model.*; import org.puremvc.as3.patterns.command.*; public class LevelStartCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local2.levelStart((_arg1.getBody() as int)); } } }//package game.controller
Section 73
//StartupCommand (game.controller.StartupCommand) package game.controller { import org.puremvc.as3.interfaces.*; import game.model.*; import flash.display.*; import org.puremvc.as3.patterns.command.*; public class StartupCommand extends SimpleCommand implements ICommand { override public function execute(_arg1:INotification):void{ var _local2:Sprite = _arg1.getBody().container; var _local3:AppProxy = new AppProxy(); facade.registerProxy(_local3); _local3.startApp(); } } }//package game.controller
Section 74
//AppProxy (game.model.AppProxy) package game.model { import flash.events.*; import core.*; import flash.media.*; import game.controller.*; import org.puremvc.as3.patterns.proxy.*; public class AppProxy extends Proxy { private var music:Sound; private var notesProxy:NotesProxy; public var musicChannel:SoundChannel; public static const GAME_ABORT:String = "GameAbort"; public static const GAME_COMPLETE:String = "GameComplete"; public static const EDITOR_STARTUP:String = "EditorStartup"; public static const INITIALIZE:String = "Initialize"; public static const NAME:String = "AppProxy"; public static const GAME_START:String = "GameStart"; public function AppProxy():void{ super(NAME); init(); } private function init():void{ facade.registerCommand(INITIALIZE, InitializeCommand); facade.registerCommand(GAME_START, GameStartCommand); facade.registerCommand(GAME_ABORT, GameAbortCommand); notesProxy = new NotesProxy(); facade.registerProxy(notesProxy); } private function assetsInitHandler(_arg1:Event=null):void{ SaveData.getInstance().initialize(); var _local2:Class = GameAssets.getInstance().getAssetClass("SndMusic"); music = new (_local2); musicChannel = music.play(0, 100000, SaveData.getInstance().musicTransform); notesProxy.push(INITIALIZE); } private function coreAssetsInitHandler(_arg1:Event):void{ editorAssetsInitHandler(null); } private function editorAssetsInitHandler(_arg1:Event):void{ var _local2:GameAssets = GameAssets.getInstance(); _local2.addEventListener(Event.INIT, assetsInitHandler); _local2.init(); } public function startApp():void{ var _local1:CoreAssets = CoreAssets.getInstance(); _local1.addEventListener(Event.INIT, coreAssetsInitHandler); _local1.init(); } } }//package game.model
Section 75
//GameAssets (game.model.GameAssets) package game.model { import flash.events.*; import flash.display.*; import flash.system.*; public class GameAssets extends EventDispatcher { private var Assets:Class; private var appDomain:ApplicationDomain; private static var instance:GameAssets; public function GameAssets():void{ Assets = GameAssets_Assets; super(); } public function init():void{ var _local1:Loader = new Loader(); _local1.contentLoaderInfo.addEventListener(Event.INIT, assetsInitHandler); _local1.loadBytes(new Assets()); } private function assetsInitHandler(_arg1:Event):void{ appDomain = _arg1.target.content.loaderInfo.applicationDomain; dispatchEvent(new Event(Event.INIT)); } public function getAssetClass(_arg1:String):Class{ if (!appDomain.hasDefinition(_arg1)){ trace((("*Error*: There is no definition of class '" + _arg1) + "'")); return (null); }; return ((appDomain.getDefinition(_arg1) as Class)); } public static function getInstance():GameAssets{ if (!instance){ instance = new (GameAssets); }; return (instance); } } }//package game.model
Section 76
//GameAssets_Assets (game.model.GameAssets_Assets) package game.model { import mx.core.*; public class GameAssets_Assets extends ByteArrayAsset { } }//package game.model
Section 77
//GameProxy (game.model.GameProxy) package game.model { import core.*; import game.view.components.*; import core.objects.units.*; import game.controller.*; import org.puremvc.as3.patterns.proxy.*; import game.view.*; public class GameProxy extends Proxy { private var engine:CoreEngine; public var currentLevel:Level; public var score:int; private var notesProxy:NotesProxy; private var levels:Array; public static const GAME_OVER:String = "GameOver"; public static const LEVEL_UPDATE:String = "LevelUpdate"; public static const GAME_COMPLETE:String = "GameComplete"; public static const LEVEL_START:String = "LevelStart"; public static const NAME:String = "GameProxy"; public static const PAUSE_OFF:String = "PauseOff"; public static const PLAYER_SHOOT:String = "PlayerShoot"; public static const PLAYER_IN_PAIN:String = "PlayerInPain"; public static const LEVEL_COMPLETE:String = "LevelComplete"; public static const PAUSE_ON:String = "PauseOn"; public static const MONSTER_DEAD:String = "MonsterDead"; public function GameProxy():void{ super(NAME); init(); } private function updateHandler(_arg1:CoreEvent):void{ notesProxy.push(LEVEL_UPDATE); } private function monsterDeadHandler(_arg1:CoreEvent):void{ score = (score + 10); notesProxy.push(MONSTER_DEAD); } private function playerInPainHandler(_arg1:CoreEvent):void{ notesProxy.push(PLAYER_IN_PAIN, engine.player.health); } private function init():void{ var _local1:uint; var _local2:Array; notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); engine = CoreEngine.getInstance(); if (!facade.hasCommand(LEVEL_START)){ facade.registerCommand(LEVEL_START, LevelStartCommand); }; if (!facade.hasCommand(LEVEL_COMPLETE)){ facade.registerCommand(LEVEL_COMPLETE, LevelCompleteCommand); }; if (!facade.hasCommand(GAME_COMPLETE)){ facade.registerCommand(GAME_COMPLETE, GameCompleteCommand); }; if (!facade.hasCommand(GAME_OVER)){ facade.registerCommand(GAME_OVER, GameOverCommand); }; levels = []; _local2 = []; var _local3:Array = []; var _local4:Array = []; var _local5:Array = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_1, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_1, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_1, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_2, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_2, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_2, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_3, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_3, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_3, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_4, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_4, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_4, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_5, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_5, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_5, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_6, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_6, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_6, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_7, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_7, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_7, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_8, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_8, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_8, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_9, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_9, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_9, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); _local3 = []; _local4 = []; _local5 = []; _local1 = 0; while (_local1 < 6) { _local3.push(new MonsterDef(MonsterDef.TYPE_10, (_local1 / 6))); _local1++; }; _local1 = 0; while (_local1 < 8) { _local4.push(new MonsterDef(MonsterDef.TYPE_10, (_local1 / 8))); _local1++; }; _local1 = 0; while (_local1 < 10) { _local5.push(new MonsterDef(MonsterDef.TYPE_10, (_local1 / 10))); _local1++; }; addLevel([_local3, _local4, _local5]); } public function levelNext():void{ var _local1:int = levels.indexOf(currentLevel); notesProxy.push(LEVEL_START, (_local1 + 1)); } public function pauseOff():void{ engine.pauseOff(); } public function gameComplete():void{ engine.gameComplete(); } public function gameStart(_arg1:int):void{ var _local2:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); var _local3:LevelView = (_local2.getViewComponent() as LevelView); var _local4:CoreCanvas = new CoreCanvas(_local3.levelContainer, _local3.floor, _local3.objects, _local3.debug); engine.addEventListener(CoreEvent.UPDATE, updateHandler); engine.addEventListener(CoreEvent.LEVEL_COMPLETE, levelCompleteHandler); engine.addEventListener(CoreEvent.PLAYER_IN_PAIN, playerInPainHandler); engine.addEventListener(CoreEvent.PLAYER_DEAD, playerDeadHandler); engine.addEventListener(CoreEvent.MONSTER_DEAD, monsterDeadHandler); engine.gameStart(_local4); engine.player.addEventListener(CoreEvent.PLAYER_SHOOT, playerShootHandler); score = 0; notesProxy.push(LEVEL_START, _arg1); } private function addLevel(_arg1:Array):void{ var _local2:Level = new Level(); _local2.waves = _arg1; levels.push(_local2); } private function playerDeadHandler(_arg1:CoreEvent):void{ notesProxy.push(GAME_OVER); } private function playerShootHandler(_arg1:CoreEvent):void{ score = (score - 1); if (score < 0){ score = 0; }; notesProxy.push(PLAYER_SHOOT); } private function levelCompleteHandler(_arg1:CoreEvent):void{ var _local2:int = levels.indexOf(currentLevel); if (_local2 == (levels.length - 1)){ notesProxy.push(GAME_COMPLETE); } else { notesProxy.push(LEVEL_COMPLETE); }; } public function pauseOn():void{ engine.pauseOn(); } public function gameAbort():void{ engine.removeEventListener(CoreEvent.UPDATE, updateHandler); engine.removeEventListener(CoreEvent.LEVEL_COMPLETE, levelCompleteHandler); engine.removeEventListener(CoreEvent.PLAYER_IN_PAIN, playerInPainHandler); engine.removeEventListener(CoreEvent.PLAYER_DEAD, playerDeadHandler); engine.removeEventListener(CoreEvent.MONSTER_DEAD, monsterDeadHandler); engine.destroy(); facade.removeProxy(NAME); } public function isPaused():Boolean{ return (engine.isPaused); } public function getLevels():Array{ return (levels); } public function levelStart(_arg1:int):void{ currentLevel = levels[_arg1]; engine.levelStart(currentLevel); } } }//package game.model
Section 78
//NotesProxy (game.model.NotesProxy) package game.model { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.proxy.*; public class NotesProxy extends Proxy implements IProxy { private var notes:Array; public static const NAME:String = "NotesProxy"; public function NotesProxy():void{ super(NAME); init(); } private function init():void{ notes = []; } private function sendNote():void{ var _local1:Object = notes[0]; if (_local1.name != GameProxy.LEVEL_UPDATE){ trace("note!", _local1.name); }; sendNotification(_local1.name, _local1.body); sendNoteComplete(); } public function push(_arg1:String, _arg2:Object=null):void{ var _local3:Object = {name:_arg1, body:_arg2}; notes.push(_local3); if (notes.length == 1){ sendNote(); }; } private function sendNoteComplete():void{ notes.splice(0, 1); if (notes.length > 0){ sendNote(); }; } } }//package game.model
Section 79
//SaveData (game.model.SaveData) package game.model { import flash.display.*; import flash.media.*; import flash.net.*; public class SaveData { public var sndTransform:SoundTransform; private var sharedObject:SharedObject; public var musicTransform:SoundTransform; public var isNewGame:Boolean; public var soundEnabled:Boolean; public var completedLevels:Array; public var graphicsQuality:uint; public var musicEnabled:Boolean; private static var instance:SaveData; public function SaveData():void{ } public function toggleSoundEnabled():void{ soundEnabled = !(soundEnabled); sndTransform.volume = (soundEnabled) ? 1 : 0; sharedObject.data.soundEnabled = soundEnabled; sharedObject.flush(); } public function setGraphicsQuality(_arg1:uint):void{ var _local2:String; graphicsQuality = _arg1; switch (_arg1){ case 0: _local2 = StageQuality.LOW; break; case 1: _local2 = StageQuality.MEDIUM; break; case 2: _local2 = StageQuality.HIGH; break; }; ApplicationFacade.getInstance().viewContainer.stage.quality = _local2; sharedObject.data.graphicsQuality = graphicsQuality; sharedObject.flush(); } public function toggleMusicEnabled():void{ musicEnabled = !(musicEnabled); musicTransform.volume = (musicEnabled) ? 1 : 0; var _local1:ApplicationFacade = ApplicationFacade.getInstance(); var _local2:AppProxy = (_local1.retrieveProxy(AppProxy.NAME) as AppProxy); _local2.musicChannel.soundTransform = musicTransform; sharedObject.data.musicEnabled = musicEnabled; sharedObject.flush(); } public function initialize():void{ sharedObject = SharedObject.getLocal("gameData"); if (sharedObject.data.isNewGame == null){ isNewGame = true; } else { isNewGame = sharedObject.data.isNewGame; }; graphicsQuality = 2; soundEnabled = true; musicEnabled = true; sndTransform = new SoundTransform(); musicTransform = new SoundTransform(); if (sharedObject.data.soundEnabled != undefined){ soundEnabled = sharedObject.data.soundEnabled; }; if (sharedObject.data.musicEnabled != undefined){ musicEnabled = sharedObject.data.musicEnabled; }; if (sharedObject.data.graphicsQuality != undefined){ graphicsQuality = sharedObject.data.graphicsQuality; }; sndTransform.volume = (soundEnabled) ? 1 : 0; musicTransform.volume = (musicEnabled) ? 1 : 0; setGraphicsQuality(graphicsQuality); } public static function getInstance():SaveData{ if (instance == null){ instance = new (SaveData); }; return (instance); } } }//package game.model
Section 80
//AppView (game.view.components.AppView) package game.view.components { import game.model.*; import flash.display.*; public class AppView extends Sprite { private var window:Sprite; public var container:Sprite; public var popupContainer:Sprite; public var cursorContainer:Sprite; public function AppView(){ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("AppWindow"); window = new (_local1); addChild(window); container = (window.getChildByName("container") as Sprite); popupContainer = (window.getChildByName("popupContainer") as Sprite); cursorContainer = (window.getChildByName("cursorContainer") as Sprite); } } }//package game.view.components
Section 81
//CreditsView (game.view.components.CreditsView) package game.view.components { import game.model.*; import flash.display.*; public class CreditsView extends Sprite { private var window:Sprite; public var inner:Sprite; public var close_bt:SimpleButton; public var egoshin_bt:SimpleButton; public var karataev_bt:SimpleButton; public function CreditsView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("CreditsWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); close_bt = (inner.getChildByName("close_bt") as SimpleButton); egoshin_bt = (inner.getChildByName("egoshin_bt") as SimpleButton); karataev_bt = (inner.getChildByName("karataev_bt") as SimpleButton); } } }//package game.view.components
Section 82
//CustomCursorView (game.view.components.CustomCursorView) package game.view.components { import game.model.*; import flash.display.*; public class CustomCursorView extends Sprite { public var window:MovieClip; public function CustomCursorView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("CursorAsset"); window = new (_local1); addChild(window); } } }//package game.view.components
Section 83
//GameCompleteView (game.view.components.GameCompleteView) package game.view.components { import game.model.*; import flash.display.*; public class GameCompleteView extends Sprite { private var window:Sprite; public var inner:Sprite; public var mainMenu_bt:SimpleButton; public var replay_bt:SimpleButton; public var back:Sprite; public function GameCompleteView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("GameCompleteWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); mainMenu_bt = (inner.getChildByName("mainMenu_bt") as SimpleButton); replay_bt = (inner.getChildByName("replay_bt") as SimpleButton); back = (inner.getChildByName("back") as Sprite); } } }//package game.view.components
Section 84
//GameOverView (game.view.components.GameOverView) package game.view.components { import game.model.*; import flash.display.*; public class GameOverView extends Sprite { private var window:Sprite; public var inner:Sprite; public var mainMenu_bt:SimpleButton; public var replay_bt:SimpleButton; public function GameOverView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("GameOverWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); mainMenu_bt = (inner.getChildByName("mainMenu_bt") as SimpleButton); replay_bt = (inner.getChildByName("replay_bt") as SimpleButton); } } }//package game.view.components
Section 85
//LevelAppearView (game.view.components.LevelAppearView) package game.view.components { import game.model.*; import flash.display.*; public class LevelAppearView extends Sprite { public var treesHolder:Sprite; public var floor:Sprite; private var window:Sprite; public var floorPieces:Array; public var trees1:Sprite; public var trees2:Sprite; public var clouds:Sprite; public function LevelAppearView():void{ init(); } private function init():void{ var _local4:Sprite; var _local1:Class = GameAssets.getInstance().getAssetClass("LevelAppearWindow"); window = new (_local1); addChild(window); floor = (window.getChildByName("floor") as Sprite); floorPieces = []; var _local2:uint = 30; var _local3:uint; while (_local3 < _local2) { _local4 = (floor.getChildByName(("piece" + _local3)) as Sprite); floorPieces.push(_local4); _local3++; }; treesHolder = (window.getChildByName("treesHolder") as Sprite); trees1 = (treesHolder.getChildByName("trees1") as Sprite); trees2 = (treesHolder.getChildByName("trees2") as Sprite); clouds = (window.getChildByName("clouds") as Sprite); } } }//package game.view.components
Section 86
//LevelCloud (game.view.components.LevelCloud) package game.view.components { import game.model.*; import flash.display.*; public class LevelCloud extends Sprite { private var speed:Number; public function LevelCloud():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("Cloud1Asset"); var _local2:Sprite = new (_local1); addChild(_local2); speed = 1; x = Math.round((Math.random() * 640)); y = Math.round((Math.random() * 300)); } public function update():void{ x = (x + speed); if (x > 640){ reset(); }; } private function reset():void{ x = -(width); y = Math.round((Math.random() * 300)); } } }//package game.view.components
Section 87
//LevelCompleteView (game.view.components.LevelCompleteView) package game.view.components { import game.model.*; import flash.display.*; public class LevelCompleteView extends Sprite { private var window:Sprite; public var title:Sprite; public function LevelCompleteView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelCompleteWindow"); window = new (_local1); addChild(window); title = (window.getChildByName("title") as Sprite); } } }//package game.view.components
Section 88
//LevelPauseView (game.view.components.LevelPauseView) package game.view.components { import game.model.*; import flash.display.*; public class LevelPauseView extends Sprite { private var window:Sprite; public var resume_bt:SimpleButton; public var inner:Sprite; public var mainMenu_bt:SimpleButton; public function LevelPauseView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelPauseWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); resume_bt = (inner.getChildByName("resume_bt") as SimpleButton); mainMenu_bt = (inner.getChildByName("mainMenu_bt") as SimpleButton); } } }//package game.view.components
Section 89
//LevelView (game.view.components.LevelView) package game.view.components { import game.model.*; import flash.display.*; import flash.text.*; public class LevelView extends Sprite { public var cloudsContainer:Sprite; public var level_tf:TextField; public var floor:Sprite; public var score_tf:TextField; private var window:Sprite; public var debug:Sprite; public var objects:Sprite; public var pause_bt:SimpleButton; public var health:MovieClip; public var levelContainer:Sprite; public function LevelView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("LevelWindow"); window = new (_local1); addChild(window); levelContainer = (window.getChildByName("levelContainer") as Sprite); floor = (levelContainer.getChildByName("floor") as Sprite); objects = (levelContainer.getChildByName("objects") as Sprite); debug = (levelContainer.getChildByName("debug") as Sprite); cloudsContainer = (levelContainer.getChildByName("cloudsContainer") as Sprite); health = (window.getChildByName("health") as MovieClip); level_tf = (window.getChildByName("level_tf") as TextField); score_tf = (window.getChildByName("score_tf") as TextField); pause_bt = (window.getChildByName("pause_bt") as SimpleButton); } } }//package game.view.components
Section 90
//MainMenuView (game.view.components.MainMenuView) package game.view.components { import game.model.*; import flash.display.*; import flash.text.*; public class MainMenuView extends Sprite { public var levelSelector:Sprite; public var pupil2:Sprite; public var pupil1:Sprite; public var level_tf:TextField; public var moreFreeGames_bt:SimpleButton; public var options_bt:SimpleButton; public var credits_bt:SimpleButton; public var title:Sprite; public var titleEyes:Sprite; public var eye2:Sprite; public var editor_bt:SimpleButton; public var eye1:Sprite; private var window:Sprite; public var addToSite_bt:SimpleButton; public var gamesNow_bt:SimpleButton; public var startGame_bt:SimpleButton; public function MainMenuView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("MainMenuWindow"); window = new (_local1); addChild(window); startGame_bt = (window.getChildByName("startGame_bt") as SimpleButton); levelSelector = (window.getChildByName("levelSelector") as Sprite); level_tf = (levelSelector.getChildByName("level_tf") as TextField); options_bt = (window.getChildByName("options_bt") as SimpleButton); credits_bt = (window.getChildByName("credits_bt") as SimpleButton); title = (window.getChildByName("title") as Sprite); titleEyes = (title.getChildByName("titleEyes") as Sprite); eye1 = (titleEyes.getChildByName("eye1") as Sprite); pupil1 = (eye1.getChildByName("pupil") as Sprite); eye2 = (titleEyes.getChildByName("eye2") as Sprite); pupil2 = (eye2.getChildByName("pupil") as Sprite); editor_bt = (window.getChildByName("editor_bt") as SimpleButton); addToSite_bt = (window.getChildByName("addToSite_bt") as SimpleButton); moreFreeGames_bt = (window.getChildByName("moreFreeGames_bt") as SimpleButton); gamesNow_bt = (window.getChildByName("gamesNow_bt") as SimpleButton); } } }//package game.view.components
Section 91
//OptionsView (game.view.components.OptionsView) package game.view.components { import game.model.*; import flash.display.*; public class OptionsView extends Sprite { public var qualityHigh:MovieClip; public var musicOn:MovieClip; public var soundOff:MovieClip; public var qualityMed:MovieClip; public var soundOn:MovieClip; private var window:Sprite; public var musicOff:MovieClip; public var qualityLow:MovieClip; public var inner:Sprite; public var close_bt:SimpleButton; public function OptionsView():void{ init(); } private function init():void{ var _local1:Class = GameAssets.getInstance().getAssetClass("OptionsWindow"); window = new (_local1); addChild(window); inner = (window.getChildByName("inner") as Sprite); close_bt = (inner.getChildByName("close_bt") as SimpleButton); qualityLow = (inner.getChildByName("qualityLow") as MovieClip); qualityMed = (inner.getChildByName("qualityMed") as MovieClip); qualityHigh = (inner.getChildByName("qualityHigh") as MovieClip); soundOn = (inner.getChildByName("soundOn") as MovieClip); soundOff = (inner.getChildByName("soundOff") as MovieClip); musicOn = (inner.getChildByName("musicOn") as MovieClip); musicOff = (inner.getChildByName("musicOff") as MovieClip); } } }//package game.view.components
Section 92
//AppMediator (game.view.AppMediator) package game.view { import org.puremvc.as3.interfaces.*; import game.view.components.*; import flash.display.*; import flash.media.*; import org.puremvc.as3.patterns.mediator.*; public class AppMediator extends Mediator implements IMediator { private var _view:AppView; private var sndChannel:SoundChannel; public static const NAME:String = "AppMediator"; public function AppMediator(_arg1:AppView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } override public function handleNotification(_arg1:INotification):void{ } public function getViewContainer():Sprite{ return (_view.container); } public function getPopupContainer():Sprite{ return (_view.popupContainer); } private function init():void{ _view = (getViewComponent() as AppView); _view.tabChildren = false; _view.cursorContainer.mouseEnabled = false; _view.cursorContainer.mouseChildren = false; } public function getCursorContainer():Sprite{ return (_view.cursorContainer); } } }//package game.view
Section 93
//CreditsMediator (game.view.CreditsMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.view.components.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; public class CreditsMediator extends Mediator implements IMediator { private var _view:CreditsView; public static const NAME:String = "CreditsMediator"; public function CreditsMediator(_arg1:CreditsView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } private function closeClickHandler(_arg1:MouseEvent):void{ destroy(); } private function karataevClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:eugene.karataev@gmail.com"), "_blank"); } private function egoshinClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("mailto:muaddib999@rambler.ru"), "_blank"); } private function init():void{ _view = (getViewComponent() as CreditsView); _view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler); _view.egoshin_bt.addEventListener(MouseEvent.CLICK, egoshinClickHandler); _view.karataev_bt.addEventListener(MouseEvent.CLICK, karataevClickHandler); } override public function handleNotification(_arg1:INotification):void{ } private function destroy():void{ _view.close_bt.removeEventListener(MouseEvent.CLICK, closeClickHandler); _view.egoshin_bt.removeEventListener(MouseEvent.CLICK, egoshinClickHandler); _view.karataev_bt.removeEventListener(MouseEvent.CLICK, karataevClickHandler); _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function sponsorClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=credits"), "_blank"); } } }//package game.view
Section 94
//CustomCursorMediator (game.view.CustomCursorMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.mediator.*; import flash.ui.*; public class CustomCursorMediator extends Mediator implements IMediator { private var _view:CustomCursorView; public static const NAME:String = "CustomCursorMediator"; public function CustomCursorMediator(_arg1:CustomCursorView):void{ super(NAME, _arg1); init(); } private function init():void{ _view = (getViewComponent() as CustomCursorView); _view.window.stop(); _view.visible = false; _view.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); } private function showCursor():void{ Mouse.hide(); _view.visible = true; } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case AppProxy.GAME_START: case GameProxy.PAUSE_OFF: showCursor(); break; case GameProxy.GAME_COMPLETE: case GameProxy.GAME_OVER: case GameProxy.PAUSE_ON: hideCursor(); break; case GameProxy.PLAYER_SHOOT: playerShoot(); break; }; } override public function listNotificationInterests():Array{ return ([AppProxy.GAME_START, GameProxy.GAME_COMPLETE, GameProxy.GAME_OVER, GameProxy.PAUSE_ON, GameProxy.PAUSE_OFF, GameProxy.PLAYER_SHOOT]); } private function mouseMoveHandler(_arg1:MouseEvent):void{ _view.x = _view.stage.mouseX; _view.y = _view.stage.mouseY; } private function playerShoot():void{ _view.window.gotoAndPlay(2); } private function hideCursor():void{ Mouse.show(); _view.visible = false; } } }//package game.view
Section 95
//GameCompleteMediator (game.view.GameCompleteMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import flash.display.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class GameCompleteMediator extends Mediator implements IMediator { private var _view:GameCompleteView; private var notesProxy:NotesProxy; public static const NAME:String = "GameCompleteMediator"; public function GameCompleteMediator(_arg1:GameCompleteView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function replayClickHandler(_arg1:MouseEvent):void{ notesProxy.push(AppProxy.GAME_ABORT); notesProxy.push(AppProxy.GAME_START); } private function init():void{ _view = (getViewComponent() as GameCompleteView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); var _local2:LevelView = (_local1.getViewComponent() as LevelView); var _local3:Sprite = _local2.levelContainer; _view.mainMenu_bt.addEventListener(MouseEvent.CLICK, mainMenuClickHandler); _view.replay_bt.addEventListener(MouseEvent.CLICK, replayClickHandler); _view.replay_bt.visible = false; _view.inner.y = -480; Tweener.addTween(_view.inner, {y:0, time:2, transition:"easeinoutquad"}); Tweener.addTween(_local3, {y:480, time:2, transition:"easeinoutquad"}); } private function mainMenuClickHandler(_arg1:MouseEvent):void{ notesProxy.push(AppProxy.GAME_ABORT); } } }//package game.view
Section 96
//GameOverMediator (game.view.GameOverMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import flash.display.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class GameOverMediator extends Mediator implements IMediator { private var _view:GameOverView; private var notesProxy:NotesProxy; private var levelContainer:Sprite; public static const NAME:String = "GameOverMediator"; public function GameOverMediator(_arg1:GameOverView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } public function destroy():void{ _view.mainMenu_bt.removeEventListener(MouseEvent.CLICK, mainMenuClickHandler); _view.replay_bt.removeEventListener(MouseEvent.CLICK, replayClickHandler); _view.parent.removeChild(_view); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } private function mainMenuClickHandler(_arg1:MouseEvent):void{ notesProxy.push(AppProxy.GAME_ABORT); } private function init():void{ _view = (getViewComponent() as GameOverView); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); var _local2:LevelView = (_local1.getViewComponent() as LevelView); levelContainer = _local2.levelContainer; _view.inner.y = -480; Tweener.addTween(_view.inner, {y:0, time:1, transition:"easeinoutquad", onComplete:showComplete}); Tweener.addTween(levelContainer, {y:480, time:1, transition:"easeinoutquad"}); } private function showComplete():void{ _view.mainMenu_bt.addEventListener(MouseEvent.CLICK, mainMenuClickHandler); _view.replay_bt.addEventListener(MouseEvent.CLICK, replayClickHandler); } private function replayClickHandler(_arg1:MouseEvent):void{ notesProxy.push(AppProxy.GAME_ABORT); notesProxy.push(AppProxy.GAME_START); } } }//package game.view
Section 97
//LevelAppearMediator (game.view.LevelAppearMediator) package game.view { import org.puremvc.as3.interfaces.*; import game.view.components.*; import flash.display.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class LevelAppearMediator extends Mediator implements IMediator { private var _view:LevelAppearView; private var callback:Function; private var piecesComplete:int; public static const NAME:String = "LevelAppearMediator"; public function LevelAppearMediator(_arg1:LevelAppearView, _arg2:Function):void{ this.callback = _arg2; super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([]); } override public function handleNotification(_arg1:INotification):void{ } private function appearComplete():void{ callback(); destroy(); } private function init():void{ var _local2:Sprite; var _local3:Number; var _local4:Number; _view = (getViewComponent() as LevelAppearView); piecesComplete = 0; var _local1:uint; while (_local1 < _view.floorPieces.length) { _local2 = _view.floorPieces[_local1]; _local2.y = (_local2.y + 70); _local3 = (0.4 + (Math.random() * 1)); _local4 = (Math.random() * 0.5); Tweener.addTween(_local2, {y:(_local2.y - 70), time:_local3, delay:_local4, transition:"easeoutback", onComplete:floorPieceComplete}); _local1++; }; _view.treesHolder.visible = false; _view.clouds.visible = false; } private function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function floorPieceComplete():void{ var _local1:Number; var _local2:Number; piecesComplete++; if (piecesComplete == _view.floorPieces.length){ _view.treesHolder.visible = true; _local1 = _view.trees1.y; _view.trees1.y = (_view.trees1.y + 60); Tweener.addTween(_view.trees1, {y:_local1, time:1, transition:"easeoutquad"}); _local2 = _view.trees2.y; _view.trees2.y = (_view.trees2.y + 30); Tweener.addTween(_view.trees2, {y:_local2, time:1, transition:"easeoutquad"}); }; _view.clouds.visible = true; _view.clouds.alpha = 0; Tweener.addTween(_view.clouds, {alpha:1, time:1, transition:"linear", onComplete:appearComplete}); } } }//package game.view
Section 98
//LevelCompleteMediator (game.view.LevelCompleteMediator) package game.view { import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class LevelCompleteMediator extends Mediator implements IMediator { private var _view:LevelCompleteView; public static const NAME:String = "LevelCompleteMediator"; public function LevelCompleteMediator(_arg1:LevelCompleteView):void{ super(NAME, _arg1); init(); } private function tweenCompleted():void{ var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _local1.levelNext(); destroy(); } private function init():void{ _view = (getViewComponent() as LevelCompleteView); Tweener.addTween(_view.title, {y:300, time:2, transition:"easeinoutcubic"}); Tweener.addTween(_view.title, {alpha:0, time:0.5, delay:2, transition:"linear", onComplete:tweenCompleted}); } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } override public function handleNotification(_arg1:INotification):void{ } override public function listNotificationInterests():Array{ return ([]); } } }//package game.view
Section 99
//LevelMediator (game.view.LevelMediator) package game.view { import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.mediator.*; public class LevelMediator extends Mediator implements IMediator { private var _view:LevelView; private var clouds:Array; public static const NAME:String = "LevelMediator"; public function LevelMediator(_arg1:LevelView):void{ super(NAME, _arg1); init(); } override public function listNotificationInterests():Array{ return ([GameProxy.LEVEL_UPDATE, GameProxy.PLAYER_IN_PAIN, GameProxy.GAME_OVER, GameProxy.LEVEL_START, GameProxy.MONSTER_DEAD, GameProxy.PLAYER_SHOOT]); } override public function handleNotification(_arg1:INotification):void{ switch (_arg1.getName()){ case GameProxy.LEVEL_UPDATE: levelUpdate(); break; case GameProxy.PLAYER_IN_PAIN: playerInPain((_arg1.getBody() as Number)); break; case GameProxy.GAME_OVER: gameOver(); break; case GameProxy.LEVEL_START: levelStart(); break; case GameProxy.MONSTER_DEAD: monsterDead(); break; case GameProxy.PLAYER_SHOOT: playerShoot(); break; }; } private function levelStart():void{ var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); var _local2:int = _local1.getLevels().indexOf(_local1.currentLevel); _view.level_tf.text = (((_local2 + 1).toString() + "/") + _local1.getLevels().length.toString()); } private function gameOver():void{ _view.health.gotoAndStop(_view.health.totalFrames); } private function monsterDead():void{ var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _view.score_tf.text = _local1.score.toString(); } private function init():void{ var _local2:LevelCloud; _view = (getViewComponent() as LevelView); clouds = []; var _local1:uint; while (_local1 < 3) { _local2 = new LevelCloud(); _view.cloudsContainer.addChild(_local2); clouds.push(_local2); _local1++; }; _view.health.stop(); } private function levelUpdate():void{ var _local2:LevelCloud; var _local1:uint; while (_local1 < clouds.length) { _local2 = clouds[_local1]; _local2.update(); _local1++; }; } public function destroy():void{ _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function playerInPain(_arg1:Number):void{ var _local2:int = (7 - (_arg1 / 10)); _view.health.gotoAndStop(_local2); } private function playerShoot():void{ var _local1:GameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); _view.score_tf.text = _local1.score.toString(); } } }//package game.view
Section 100
//LevelPauseMediator (game.view.LevelPauseMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import flash.display.*; import org.puremvc.as3.patterns.mediator.*; import caurina.transitions.*; public class LevelPauseMediator extends Mediator implements IMediator { private var isTweened:Boolean; private var _view:LevelPauseView; private var gameProxy:GameProxy; private var levelContainer:Sprite; private var notesProxy:NotesProxy; private var pause_bt:SimpleButton; public static const NAME:String = "LevelPauseMediator"; public function LevelPauseMediator(_arg1:LevelPauseView):void{ super(NAME, _arg1); init(); } private function mainMenuClickHandler(_arg1:MouseEvent):void{ notesProxy.push(AppProxy.GAME_ABORT); } private function togglePause():void{ if (isTweened){ return; }; if (!gameProxy.isPaused()){ pause_bt.visible = false; gameProxy.pauseOn(); notesProxy.push(GameProxy.PAUSE_ON); _view.visible = true; _view.inner.y = -480; isTweened = true; Tweener.addTween(_view.inner, {y:0, time:1, transition:"easeinoutquad", onComplete:showComplete}); Tweener.addTween(levelContainer, {y:480, time:1, transition:"easeinoutquad"}); } else { isTweened = true; Tweener.addTween(_view.inner, {y:-480, time:1, transition:"easeinoutquad", onComplete:hideComplete}); Tweener.addTween(levelContainer, {y:0, time:1, transition:"easeinoutquad"}); }; } private function init():void{ _view = (getViewComponent() as LevelPauseView); gameProxy = (facade.retrieveProxy(GameProxy.NAME) as GameProxy); notesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); var _local1:LevelMediator = (facade.retrieveMediator(LevelMediator.NAME) as LevelMediator); var _local2:LevelView = (_local1.getViewComponent() as LevelView); levelContainer = _local2.levelContainer; _view.stage.addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); _view.resume_bt.addEventListener(MouseEvent.CLICK, resumeClickHandler); _view.mainMenu_bt.addEventListener(MouseEvent.CLICK, mainMenuClickHandler); _view.visible = false; isTweened = false; pause_bt = _local2.pause_bt; pause_bt.addEventListener(MouseEvent.CLICK, pauseClickHandler); } private function showComplete():void{ isTweened = false; } private function keyUpHandler(_arg1:KeyboardEvent):void{ if (_arg1.keyCode == 27){ togglePause(); }; } private function hideComplete():void{ isTweened = false; _view.visible = false; gameProxy.pauseOff(); pause_bt.visible = true; notesProxy.push(GameProxy.PAUSE_OFF); } override public function listNotificationInterests():Array{ return ([]); } private function resumeClickHandler(_arg1:MouseEvent):void{ togglePause(); } override public function handleNotification(_arg1:INotification):void{ } public function destroy():void{ _view.stage.removeEventListener(KeyboardEvent.KEY_UP, keyUpHandler); _view.resume_bt.removeEventListener(MouseEvent.CLICK, resumeClickHandler); _view.mainMenu_bt.removeEventListener(MouseEvent.CLICK, mainMenuClickHandler); _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function pauseClickHandler(_arg1:MouseEvent):void{ togglePause(); } } }//package game.view
Section 101
//MainMenuMediator (game.view.MainMenuMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.model.*; import core.*; import game.view.components.*; import flash.display.*; import flash.geom.*; import flash.net.*; import org.puremvc.as3.patterns.mediator.*; public class MainMenuMediator extends Mediator implements IMediator { private var _view:MainMenuView; public static const NAME:String = "MainMenuMediator"; public function MainMenuMediator(_arg1:MainMenuView){ super(NAME, _arg1); init(); } private function optionsClickHandler(_arg1:MouseEvent):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:OptionsView = new OptionsView(); _local2.getViewContainer().addChild(_local3); var _local4:OptionsMediator = new OptionsMediator(_local3); facade.registerMediator(_local4); } private function moreFreeGamesClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.gamesnow.biz"), "_blank"); } private function addToSiteClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.gamesnow.biz/free_website_games.html"), "_blank"); } override public function listNotificationInterests():Array{ return ([]); } override public function handleNotification(_arg1:INotification):void{ } private function editorClickHandler(_arg1:MouseEvent):void{ var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _local2.push(AppProxy.EDITOR_STARTUP); } private function init():void{ _view = (getViewComponent() as MainMenuView); _view.stage.addEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); mouseMoveHandler(null); _view.startGame_bt.addEventListener(MouseEvent.CLICK, startGameClickHandler); _view.options_bt.addEventListener(MouseEvent.CLICK, optionsClickHandler); _view.credits_bt.addEventListener(MouseEvent.CLICK, creditsClickHandler); _view.editor_bt.addEventListener(MouseEvent.CLICK, editorClickHandler); _view.addToSite_bt.addEventListener(MouseEvent.CLICK, addToSiteClickHandler); _view.moreFreeGames_bt.addEventListener(MouseEvent.CLICK, moreFreeGamesClickHandler); _view.gamesNow_bt.addEventListener(MouseEvent.CLICK, gamesNowClickHandler); var _local1:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); _view.editor_bt.visible = false; _view.levelSelector.visible = false; } private function mouseMoveHandler(_arg1:Event):void{ rotateEye(_view.eye1, _view.pupil1); rotateEye(_view.eye2, _view.pupil2); } private function startGameClickHandler(_arg1:MouseEvent):void{ var _local2:NotesProxy = (facade.retrieveProxy(NotesProxy.NAME) as NotesProxy); var _local3:int = (int(_view.level_tf.text) - 1); _local2.push(AppProxy.GAME_START, _local3); } private function gamesNowClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.gamesnow.biz"), "_blank"); } public function destroy():void{ _view.stage.removeEventListener(MouseEvent.MOUSE_MOVE, mouseMoveHandler); _view.startGame_bt.removeEventListener(MouseEvent.CLICK, startGameClickHandler); _view.options_bt.removeEventListener(MouseEvent.CLICK, optionsClickHandler); _view.credits_bt.removeEventListener(MouseEvent.CLICK, creditsClickHandler); _view.addToSite_bt.removeEventListener(MouseEvent.CLICK, addToSiteClickHandler); _view.moreFreeGames_bt.removeEventListener(MouseEvent.CLICK, moreFreeGamesClickHandler); _view.gamesNow_bt.removeEventListener(MouseEvent.CLICK, gamesNowClickHandler); _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function creditsClickHandler(_arg1:MouseEvent):void{ var _local2:AppMediator = (facade.retrieveMediator(AppMediator.NAME) as AppMediator); var _local3:CreditsView = new CreditsView(); _local2.getViewContainer().addChild(_local3); var _local4:CreditsMediator = new CreditsMediator(_local3); facade.registerMediator(_local4); } private function rotateEye(_arg1:Sprite, _arg2:Sprite):void{ var _local4:Point; var _local5:Point; var _local6:Vector; var _local7:Vector; var _local3:Vector = new Vector(_view.stage.mouseX, _view.stage.mouseY); var _local8:Number = 3; _local4 = _arg1.parent.localToGlobal(new Point(_arg1.x, _arg1.y)); _local7 = new Vector(_local4.x, _local4.y); _local6 = _local3.copy(); _local6 = _local6.subtract(_local7); if (_local6.length() < _local8){ _local5 = _arg1.globalToLocal(new Point(_local3.x, _local3.y)); } else { _local6.normalize(); _local6 = _local6.multiply(_local8); _local7 = _local7.add(_local6); _local5 = _arg1.globalToLocal(new Point(_local7.x, _local7.y)); }; _arg2.x = _local5.x; _arg2.y = _local5.y; var _local9:Number = (1 - ((_local6.length() / _local8) * 0.15)); _arg2.scaleX = (_arg2.scaleY = _local9); } } }//package game.view
Section 102
//OptionsMediator (game.view.OptionsMediator) package game.view { import flash.events.*; import org.puremvc.as3.interfaces.*; import game.model.*; import game.view.components.*; import org.puremvc.as3.patterns.mediator.*; public class OptionsMediator extends Mediator implements IMediator { private var _view:OptionsView; private var saveData:SaveData; private var appProxy:AppProxy; public static const NAME:String = "OptionsMediator"; public function OptionsMediator(_arg1:OptionsView):void{ super(NAME, _arg1); init(); } private function closeClickHandler(_arg1:MouseEvent):void{ destroy(); } private function qualityHighClickHandler(_arg1:MouseEvent):void{ setQuality(2); } private function updateSound():void{ if (saveData.soundEnabled){ _view.soundOn.gotoAndStop(1); _view.soundOff.gotoAndStop(2); } else { _view.soundOn.gotoAndStop(2); _view.soundOff.gotoAndStop(1); }; } private function musicOffClickHandler(_arg1:MouseEvent):void{ if (saveData.musicEnabled){ saveData.toggleMusicEnabled(); updateMusic(); }; } private function qualityMedClickHandler(_arg1:MouseEvent):void{ setQuality(1); } private function init():void{ _view = (getViewComponent() as OptionsView); appProxy = (facade.retrieveProxy(AppProxy.NAME) as AppProxy); saveData = SaveData.getInstance(); _view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler); _view.qualityLow.buttonMode = true; _view.qualityMed.buttonMode = true; _view.qualityHigh.buttonMode = true; _view.soundOn.buttonMode = true; _view.soundOff.buttonMode = true; _view.musicOn.buttonMode = true; _view.musicOff.buttonMode = true; _view.close_bt.addEventListener(MouseEvent.CLICK, closeClickHandler); _view.qualityLow.addEventListener(MouseEvent.CLICK, qualityLowClickHandler); _view.qualityMed.addEventListener(MouseEvent.CLICK, qualityMedClickHandler); _view.qualityHigh.addEventListener(MouseEvent.CLICK, qualityHighClickHandler); _view.soundOn.addEventListener(MouseEvent.CLICK, soundOnClickHandler); _view.soundOff.addEventListener(MouseEvent.CLICK, soundOffClickHandler); _view.musicOn.addEventListener(MouseEvent.CLICK, musicOnClickHandler); _view.musicOff.addEventListener(MouseEvent.CLICK, musicOffClickHandler); updateOptions(); } private function updateOptions():void{ updateSound(); updateMusic(); updateQuality(); } private function qualityLowClickHandler(_arg1:MouseEvent):void{ setQuality(0); } private function updateMusic():void{ if (saveData.musicEnabled){ _view.musicOn.gotoAndStop(1); _view.musicOff.gotoAndStop(2); } else { _view.musicOn.gotoAndStop(2); _view.musicOff.gotoAndStop(1); }; } private function soundOnClickHandler(_arg1:MouseEvent):void{ if (!saveData.soundEnabled){ saveData.toggleSoundEnabled(); updateSound(); }; } override public function listNotificationInterests():Array{ return ([]); } private function soundOffClickHandler(_arg1:MouseEvent):void{ if (saveData.soundEnabled){ saveData.toggleSoundEnabled(); updateSound(); }; } private function musicOnClickHandler(_arg1:MouseEvent):void{ if (!saveData.musicEnabled){ saveData.toggleMusicEnabled(); updateMusic(); }; } override public function handleNotification(_arg1:INotification):void{ } private function updateQuality():void{ _view.qualityLow.gotoAndStop(2); _view.qualityMed.gotoAndStop(2); _view.qualityHigh.gotoAndStop(2); if (saveData.graphicsQuality == 0){ _view.qualityLow.gotoAndStop(1); } else { if (saveData.graphicsQuality == 1){ _view.qualityMed.gotoAndStop(1); } else { if (saveData.graphicsQuality == 2){ _view.qualityHigh.gotoAndStop(1); }; }; }; } public function destroy():void{ _view.close_bt.removeEventListener(MouseEvent.CLICK, closeClickHandler); _view.parent.removeChild(_view); facade.removeMediator(NAME); } private function setQuality(_arg1:uint):void{ saveData.setGraphicsQuality(_arg1); updateQuality(); } } }//package game.view
Section 103
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray implements IFlexAsset { mx_internal static const VERSION:String = "3.0.0.0"; } }//package mx.core
Section 104
//EdgeMetrics (mx.core.EdgeMetrics) package mx.core { public class EdgeMetrics { public var top:Number; public var left:Number; public var bottom:Number; public var right:Number; mx_internal static const VERSION:String = "3.0.0.0"; public static const EMPTY:EdgeMetrics = new EdgeMetrics(0, 0, 0, 0); ; public function EdgeMetrics(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0){ this.left = _arg1; this.top = _arg2; this.right = _arg3; this.bottom = _arg4; } public function clone():EdgeMetrics{ return (new EdgeMetrics(left, top, right, bottom)); } } }//package mx.core
Section 105
//FlexSprite (mx.core.FlexSprite) package mx.core { import flash.display.*; import mx.utils.*; public class FlexSprite extends Sprite { mx_internal static const VERSION:String = "3.0.0.0"; public function FlexSprite(){ super(); try { name = NameUtil.createUniqueName(this); } catch(e:Error) { }; } override public function toString():String{ return (NameUtil.displayObjectToString(this)); } } }//package mx.core
Section 106
//IBorder (mx.core.IBorder) package mx.core { public interface IBorder { function get borderMetrics():EdgeMetrics; } }//package mx.core
Section 107
//IFlexAsset (mx.core.IFlexAsset) package mx.core { public interface IFlexAsset { } }//package mx.core
Section 108
//IFlexDisplayObject (mx.core.IFlexDisplayObject) package mx.core { import flash.events.*; import flash.display.*; import flash.geom.*; import flash.accessibility.*; public interface IFlexDisplayObject extends IBitmapDrawable, IEventDispatcher { function get visible():Boolean; function get rotation():Number; function localToGlobal(_arg1:Point):Point; function get name():String; function set width(_arg1:Number):void; function get measuredHeight():Number; function get blendMode():String; function get scale9Grid():Rectangle; function set name(_arg1:String):void; function set scaleX(_arg1:Number):void; function set scaleY(_arg1:Number):void; function get measuredWidth():Number; function get accessibilityProperties():AccessibilityProperties; function set scrollRect(_arg1:Rectangle):void; function get cacheAsBitmap():Boolean; function globalToLocal(_arg1:Point):Point; function get height():Number; function set blendMode(_arg1:String):void; function get parent():DisplayObjectContainer; function getBounds(_arg1:DisplayObject):Rectangle; function get opaqueBackground():Object; function set scale9Grid(_arg1:Rectangle):void; function setActualSize(_arg1:Number, _arg2:Number):void; function set alpha(_arg1:Number):void; function set accessibilityProperties(_arg1:AccessibilityProperties):void; function get width():Number; function hitTestPoint(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Boolean; function set cacheAsBitmap(_arg1:Boolean):void; function get scaleX():Number; function get scaleY():Number; function get scrollRect():Rectangle; function get mouseX():Number; function get mouseY():Number; function set height(_arg1:Number):void; function set mask(_arg1:DisplayObject):void; function getRect(_arg1:DisplayObject):Rectangle; function get alpha():Number; function set transform(_arg1:Transform):void; function move(_arg1:Number, _arg2:Number):void; function get loaderInfo():LoaderInfo; function get root():DisplayObject; function hitTestObject(_arg1:DisplayObject):Boolean; function set opaqueBackground(_arg1:Object):void; function set visible(_arg1:Boolean):void; function get mask():DisplayObject; function set x(_arg1:Number):void; function set y(_arg1:Number):void; function get transform():Transform; function set filters(_arg1:Array):void; function get x():Number; function get y():Number; function get filters():Array; function set rotation(_arg1:Number):void; function get stage():Stage; } }//package mx.core
Section 109
//IRepeaterClient (mx.core.IRepeaterClient) package mx.core { public interface IRepeaterClient { function get instanceIndices():Array; function set instanceIndices(_arg1:Array):void; function get isDocument():Boolean; function set repeaters(_arg1:Array):void; function initializeRepeaterArrays(_arg1:IRepeaterClient):void; function get repeaters():Array; function set repeaterIndices(_arg1:Array):void; function get repeaterIndices():Array; } }//package mx.core
Section 110
//mx_internal (mx.core.mx_internal) package mx.core { public namespace mx_internal = "http://www.adobe.com/2006/flex/mx/internal"; }//package mx.core
Section 111
//SpriteAsset (mx.core.SpriteAsset) package mx.core { public class SpriteAsset extends FlexSprite implements IFlexAsset, IFlexDisplayObject, IBorder { private var _measuredHeight:Number; private var _measuredWidth:Number; mx_internal static const VERSION:String = "3.0.0.0"; public function SpriteAsset(){ _measuredWidth = width; _measuredHeight = height; } public function get measuredWidth():Number{ return (_measuredWidth); } public function get measuredHeight():Number{ return (_measuredHeight); } public function setActualSize(_arg1:Number, _arg2:Number):void{ width = _arg1; height = _arg2; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function get borderMetrics():EdgeMetrics{ if (scale9Grid == null){ return (EdgeMetrics.EMPTY); }; return (new EdgeMetrics(scale9Grid.left, scale9Grid.top, Math.ceil((measuredWidth - scale9Grid.right)), Math.ceil((measuredHeight - scale9Grid.bottom)))); } } }//package mx.core
Section 112
//NameUtil (mx.utils.NameUtil) package mx.utils { import mx.core.*; import flash.display.*; import flash.utils.*; public class NameUtil { mx_internal static const VERSION:String = "3.0.0.0"; private static var counter:int = 0; public static function displayObjectToString(_arg1:DisplayObject):String{ var _local2:String; var _local4:String; var _local5:Array; var _local3:DisplayObject = _arg1; while (_local3 != null) { if (((((_local3.parent) && (_local3.stage))) && ((_local3.parent == _local3.stage)))){ break; }; _local4 = _local3.name; if ((_local3 is IRepeaterClient)){ _local5 = IRepeaterClient(_local3).instanceIndices; if (_local5){ _local4 = (_local4 + (("[" + _local5.join("][")) + "]")); }; }; _local2 = ((_local2 == null)) ? _local4 : ((_local4 + ".") + _local2); _local3 = _local3.parent; }; return (_local2); } public static function createUniqueName(_arg1:Object):String{ if (!_arg1){ return (null); }; var _local2:String = getQualifiedClassName(_arg1); var _local3:int = _local2.indexOf("::"); if (_local3 != -1){ _local2 = _local2.substr((_local3 + 2)); }; var _local4:int = _local2.charCodeAt((_local2.length - 1)); if ((((_local4 >= 48)) && ((_local4 <= 57)))){ _local2 = (_local2 + "_"); }; return ((_local2 + counter++)); } } }//package mx.utils
Section 113
//Controller (org.puremvc.as3.core.controller.Controller) package org.puremvc.as3.core.controller { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.core.view.*; import org.puremvc.as3.patterns.observer.*; public class Controller implements IController { protected const SINGLETON_MSG:String = "Controller Singleton already constructed!"; protected var commandMap:Array; protected var view:IView; protected static var instance:IController; public function Controller(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; commandMap = new Array(); initializeController(); } public function removeCommand(_arg1:String):void{ commandMap[_arg1] = null; } public function registerCommand(_arg1:String, _arg2:Class):void{ if (commandMap[_arg1] == null){ view.registerObserver(_arg1, new Observer(executeCommand, this)); }; commandMap[_arg1] = _arg2; } protected function initializeController():void{ view = View.getInstance(); } public function hasCommand(_arg1:String):Boolean{ return (!((commandMap[_arg1] == null))); } public function executeCommand(_arg1:INotification):void{ var _local2:Class = commandMap[_arg1.getName()]; if (_local2 == null){ return; }; var _local3:ICommand = new (_local2); _local3.execute(_arg1); } public static function getInstance():IController{ if (instance == null){ instance = new (Controller); }; return (instance); } } }//package org.puremvc.as3.core.controller
Section 114
//Model (org.puremvc.as3.core.model.Model) package org.puremvc.as3.core.model { import org.puremvc.as3.interfaces.*; public class Model implements IModel { protected const SINGLETON_MSG:String = "Model Singleton already constructed!"; protected var proxyMap:Array; protected static var instance:IModel; public function Model(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; proxyMap = new Array(); initializeModel(); } protected function initializeModel():void{ } public function removeProxy(_arg1:String):IProxy{ var _local2:IProxy = (proxyMap[_arg1] as IProxy); proxyMap[_arg1] = null; return (_local2); } public function hasProxy(_arg1:String):Boolean{ return (!((proxyMap[_arg1] == null))); } public function retrieveProxy(_arg1:String):IProxy{ return (proxyMap[_arg1]); } public function registerProxy(_arg1:IProxy):void{ proxyMap[_arg1.getProxyName()] = _arg1; } public static function getInstance():IModel{ if (instance == null){ instance = new (Model); }; return (instance); } } }//package org.puremvc.as3.core.model
Section 115
//View (org.puremvc.as3.core.view.View) package org.puremvc.as3.core.view { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class View implements IView { protected const SINGLETON_MSG:String = "View Singleton already constructed!"; protected var observerMap:Array; protected var mediatorMap:Array; protected static var instance:IView; public function View(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; mediatorMap = new Array(); observerMap = new Array(); initializeView(); } public function retrieveMediator(_arg1:String):IMediator{ return (mediatorMap[_arg1]); } public function hasMediator(_arg1:String):Boolean{ return (!((mediatorMap[_arg1] == null))); } public function notifyObservers(_arg1:INotification):void{ var _local2:Array; var _local3:Number; var _local4:IObserver; if (observerMap[_arg1.getName()] != null){ _local2 = (observerMap[_arg1.getName()] as Array); _local3 = 0; while (_local3 < _local2.length) { _local4 = (_local2[_local3] as IObserver); _local4.notifyObserver(_arg1); _local3++; }; }; } protected function initializeView():void{ } public function registerMediator(_arg1:IMediator):void{ var _local3:Observer; var _local4:Number; mediatorMap[_arg1.getMediatorName()] = _arg1; var _local2:Array = _arg1.listNotificationInterests(); if (_local2.length > 0){ _local3 = new Observer(_arg1.handleNotification, _arg1); _local4 = 0; while (_local4 < _local2.length) { registerObserver(_local2[_local4], _local3); _local4++; }; }; _arg1.onRegister(); } public function removeMediator(_arg1:String):IMediator{ var _local2:String; var _local3:IMediator; var _local4:Array; var _local5:Array; var _local6:int; var _local7:int; for (_local2 in observerMap) { _local4 = observerMap[_local2]; _local5 = new Array(); _local6 = 0; while (_local6 < _local4.length) { if (Observer(_local4[_local6]).compareNotifyContext(retrieveMediator(_arg1)) == true){ _local5.push(_local6); }; _local6++; }; while (_local5.length > 0) { _local7 = _local5.pop(); _local4.splice(_local7, 1); }; if (_local4.length == 0){ delete observerMap[_local2]; }; }; _local3 = (mediatorMap[_arg1] as IMediator); delete mediatorMap[_arg1]; if (_local3){ _local3.onRemove(); }; return (_local3); } public function registerObserver(_arg1:String, _arg2:IObserver):void{ if (observerMap[_arg1] != null){ observerMap[_arg1].push(_arg2); } else { observerMap[_arg1] = [_arg2]; }; } public static function getInstance():IView{ if (instance == null){ instance = new (View); }; return (instance); } } }//package org.puremvc.as3.core.view
Section 116
//ICommand (org.puremvc.as3.interfaces.ICommand) package org.puremvc.as3.interfaces { public interface ICommand { function execute(_arg1:INotification):void; } }//package org.puremvc.as3.interfaces
Section 117
//IController (org.puremvc.as3.interfaces.IController) package org.puremvc.as3.interfaces { public interface IController { function registerCommand(_arg1:String, _arg2:Class):void; function hasCommand(_arg1:String):Boolean; function executeCommand(_arg1:INotification):void; function removeCommand(_arg1:String):void; } }//package org.puremvc.as3.interfaces
Section 118
//IFacade (org.puremvc.as3.interfaces.IFacade) package org.puremvc.as3.interfaces { public interface IFacade extends INotifier { function removeCommand(_arg1:String):void; function registerCommand(_arg1:String, _arg2:Class):void; function removeProxy(_arg1:String):IProxy; function registerProxy(_arg1:IProxy):void; function hasMediator(_arg1:String):Boolean; function retrieveMediator(_arg1:String):IMediator; function hasCommand(_arg1:String):Boolean; function retrieveProxy(_arg1:String):IProxy; function hasProxy(_arg1:String):Boolean; function registerMediator(_arg1:IMediator):void; function removeMediator(_arg1:String):IMediator; } }//package org.puremvc.as3.interfaces
Section 119
//IMediator (org.puremvc.as3.interfaces.IMediator) package org.puremvc.as3.interfaces { public interface IMediator { function listNotificationInterests():Array; function onRegister():void; function handleNotification(_arg1:INotification):void; function getMediatorName():String; function setViewComponent(_arg1:Object):void; function getViewComponent():Object; function onRemove():void; } }//package org.puremvc.as3.interfaces
Section 120
//IModel (org.puremvc.as3.interfaces.IModel) package org.puremvc.as3.interfaces { public interface IModel { function removeProxy(_arg1:String):IProxy; function retrieveProxy(_arg1:String):IProxy; function registerProxy(_arg1:IProxy):void; function hasProxy(_arg1:String):Boolean; } }//package org.puremvc.as3.interfaces
Section 121
//INotification (org.puremvc.as3.interfaces.INotification) package org.puremvc.as3.interfaces { public interface INotification { function getType():String; function getName():String; function toString():String; function setBody(_arg1:Object):void; function getBody():Object; function setType(_arg1:String):void; } }//package org.puremvc.as3.interfaces
Section 122
//INotifier (org.puremvc.as3.interfaces.INotifier) package org.puremvc.as3.interfaces { public interface INotifier { function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void; } }//package org.puremvc.as3.interfaces
Section 123
//IObserver (org.puremvc.as3.interfaces.IObserver) package org.puremvc.as3.interfaces { public interface IObserver { function compareNotifyContext(_arg1:Object):Boolean; function setNotifyContext(_arg1:Object):void; function setNotifyMethod(_arg1:Function):void; function notifyObserver(_arg1:INotification):void; } }//package org.puremvc.as3.interfaces
Section 124
//IProxy (org.puremvc.as3.interfaces.IProxy) package org.puremvc.as3.interfaces { public interface IProxy { function getData():Object; function getProxyName():String; function setData(_arg1:Object):void; } }//package org.puremvc.as3.interfaces
Section 125
//IView (org.puremvc.as3.interfaces.IView) package org.puremvc.as3.interfaces { public interface IView { function notifyObservers(_arg1:INotification):void; function registerMediator(_arg1:IMediator):void; function removeMediator(_arg1:String):IMediator; function registerObserver(_arg1:String, _arg2:IObserver):void; function hasMediator(_arg1:String):Boolean; function retrieveMediator(_arg1:String):IMediator; } }//package org.puremvc.as3.interfaces
Section 126
//SimpleCommand (org.puremvc.as3.patterns.command.SimpleCommand) package org.puremvc.as3.patterns.command { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class SimpleCommand extends Notifier implements ICommand, INotifier { public function execute(_arg1:INotification):void{ } } }//package org.puremvc.as3.patterns.command
Section 127
//Facade (org.puremvc.as3.patterns.facade.Facade) package org.puremvc.as3.patterns.facade { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.core.view.*; import org.puremvc.as3.core.controller.*; import org.puremvc.as3.core.model.*; import org.puremvc.as3.patterns.observer.*; public class Facade implements IFacade { protected const SINGLETON_MSG:String = "Facade Singleton already constructed!"; protected var controller:IController; protected var view:IView; protected var model:IModel; protected static var instance:IFacade; public function Facade(){ if (instance != null){ throw (Error(SINGLETON_MSG)); }; instance = this; initializeFacade(); } public function removeProxy(_arg1:String):IProxy{ var _local2:IProxy; if (model != null){ _local2 = model.removeProxy(_arg1); }; return (_local2); } public function registerProxy(_arg1:IProxy):void{ model.registerProxy(_arg1); } protected function initializeController():void{ if (controller != null){ return; }; controller = Controller.getInstance(); } protected function initializeFacade():void{ initializeModel(); initializeController(); initializeView(); } public function retrieveProxy(_arg1:String):IProxy{ return (model.retrieveProxy(_arg1)); } public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{ notifyObservers(new Notification(_arg1, _arg2, _arg3)); } public function notifyObservers(_arg1:INotification):void{ if (view != null){ view.notifyObservers(_arg1); }; } protected function initializeView():void{ if (view != null){ return; }; view = View.getInstance(); } public function retrieveMediator(_arg1:String):IMediator{ return ((view.retrieveMediator(_arg1) as IMediator)); } public function removeMediator(_arg1:String):IMediator{ var _local2:IMediator; if (view != null){ _local2 = view.removeMediator(_arg1); }; return (_local2); } public function hasCommand(_arg1:String):Boolean{ return (controller.hasCommand(_arg1)); } public function removeCommand(_arg1:String):void{ controller.removeCommand(_arg1); } public function registerCommand(_arg1:String, _arg2:Class):void{ controller.registerCommand(_arg1, _arg2); } public function hasMediator(_arg1:String):Boolean{ return (view.hasMediator(_arg1)); } public function registerMediator(_arg1:IMediator):void{ if (view != null){ view.registerMediator(_arg1); }; } protected function initializeModel():void{ if (model != null){ return; }; model = Model.getInstance(); } public function hasProxy(_arg1:String):Boolean{ return (model.hasProxy(_arg1)); } public static function getInstance():IFacade{ if (instance == null){ instance = new (Facade); }; return (instance); } } }//package org.puremvc.as3.patterns.facade
Section 128
//Mediator (org.puremvc.as3.patterns.mediator.Mediator) package org.puremvc.as3.patterns.mediator { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Mediator extends Notifier implements IMediator, INotifier { protected var viewComponent:Object; protected var mediatorName:String; public static const NAME:String = "Mediator"; public function Mediator(_arg1:String=null, _arg2:Object=null){ this.mediatorName = ((_arg1)!=null) ? _arg1 : NAME; this.viewComponent = _arg2; } public function listNotificationInterests():Array{ return ([]); } public function onRegister():void{ } public function onRemove():void{ } public function getViewComponent():Object{ return (viewComponent); } public function handleNotification(_arg1:INotification):void{ } public function getMediatorName():String{ return (mediatorName); } public function setViewComponent(_arg1:Object):void{ this.viewComponent = _arg1; } } }//package org.puremvc.as3.patterns.mediator
Section 129
//Notification (org.puremvc.as3.patterns.observer.Notification) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; public class Notification implements INotification { private var body:Object; private var name:String; private var type:String; public function Notification(_arg1:String, _arg2:Object=null, _arg3:String=null){ this.name = _arg1; this.body = _arg2; this.type = _arg3; } public function setBody(_arg1:Object):void{ this.body = _arg1; } public function getName():String{ return (name); } public function toString():String{ var _local1:String = ("Notification Name: " + getName()); _local1 = (_local1 + ("\nBody:" + ((body)==null) ? "null" : body.toString())); _local1 = (_local1 + ("\nType:" + ((type)==null) ? "null" : type)); return (_local1); } public function getType():String{ return (type); } public function setType(_arg1:String):void{ this.type = _arg1; } public function getBody():Object{ return (body); } } }//package org.puremvc.as3.patterns.observer
Section 130
//Notifier (org.puremvc.as3.patterns.observer.Notifier) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.facade.*; public class Notifier implements INotifier { protected var facade:IFacade; public function Notifier(){ facade = Facade.getInstance(); super(); } public function sendNotification(_arg1:String, _arg2:Object=null, _arg3:String=null):void{ facade.sendNotification(_arg1, _arg2, _arg3); } } }//package org.puremvc.as3.patterns.observer
Section 131
//Observer (org.puremvc.as3.patterns.observer.Observer) package org.puremvc.as3.patterns.observer { import org.puremvc.as3.interfaces.*; public class Observer implements IObserver { private var notify:Function; private var context:Object; public function Observer(_arg1:Function, _arg2:Object){ setNotifyMethod(_arg1); setNotifyContext(_arg2); } private function getNotifyMethod():Function{ return (notify); } public function compareNotifyContext(_arg1:Object):Boolean{ return ((_arg1 === this.context)); } public function setNotifyContext(_arg1:Object):void{ context = _arg1; } private function getNotifyContext():Object{ return (context); } public function setNotifyMethod(_arg1:Function):void{ notify = _arg1; } public function notifyObserver(_arg1:INotification):void{ this.getNotifyMethod().apply(this.getNotifyContext(), [_arg1]); } } }//package org.puremvc.as3.patterns.observer
Section 132
//Proxy (org.puremvc.as3.patterns.proxy.Proxy) package org.puremvc.as3.patterns.proxy { import org.puremvc.as3.interfaces.*; import org.puremvc.as3.patterns.observer.*; public class Proxy extends Notifier implements IProxy, INotifier { protected var proxyName:String; protected var data:Object; public static var NAME:String = "Proxy"; public function Proxy(_arg1:String=null, _arg2:Object=null){ this.proxyName = ((_arg1)!=null) ? _arg1 : NAME; if (_arg2 != null){ setData(_arg2); }; } public function getData():Object{ return (data); } public function getProxyName():String{ return (proxyName); } public function setData(_arg1:Object):void{ this.data = _arg1; } } }//package org.puremvc.as3.patterns.proxy
Section 133
//ApplicationFacade (ApplicationFacade) package { import org.puremvc.as3.interfaces.*; import flash.display.*; import org.puremvc.as3.patterns.facade.*; import org.puremvc.as3.patterns.observer.*; import game.controller.*; public class ApplicationFacade extends Facade implements IFacade { public var viewContainer:Sprite; public static const STARTUP:String = "Startup"; override protected function initializeController():void{ super.initializeController(); registerCommand(STARTUP, StartupCommand); } public function startup(_arg1:Object):void{ var _local2:Sprite = _arg1.container; viewContainer = new Sprite(); _local2.addChild(viewContainer); notifyObservers(new Notification(STARTUP, _arg1)); } public static function getInstance():ApplicationFacade{ if (instance == null){ instance = new (ApplicationFacade); }; return ((instance as ApplicationFacade)); } } }//package
Section 134
//Factory (Factory) package { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; public class Factory extends MovieClip { private var preloader:Preloader; public static const DEBUG:Boolean = false; public static var KONG_VERSION:Boolean; public static var kongregate; public function Factory():void{ init(); } private function init():void{ stop(); preloader = new Preloader(this); addChild(preloader); KONG_VERSION = (preloader.domain == "kongregate.com"); if (KONG_VERSION){ initKongAPI(); }; preloader.addEventListener(Event.COMPLETE, preloaderCompleteHandler); } private function initApp():void{ var _local2:Object; var _local1:Class = (getDefinitionByName("MonsterHunter2") as Class); if (_local1){ _local2 = new (_local1); addChild((_local2 as DisplayObject)); }; } private function kongAPILoadComplete(_arg1:Event):void{ kongregate = _arg1.target.content; kongregate.services.connect(); trace(("\n" + kongregate.services)); trace(("\n" + kongregate.user)); trace(("\n" + kongregate.scores)); trace(("\n" + kongregate.stats)); } private function preloaderCompleteHandler(_arg1:Event):void{ preloader.removeEventListener(Event.COMPLETE, preloaderCompleteHandler); nextFrame(); initApp(); } private function initKongAPI():void{ var _local1:Object = LoaderInfo(root.loaderInfo).parameters; var _local2:String = ((_local1.api_path) || ("http://www.kongregate.com/flash/API_AS3_Local.swf")); trace(("API path: " + _local2)); var _local3:URLRequest = new URLRequest(_local2); var _local4:Loader = new Loader(); _local4.contentLoaderInfo.addEventListener(Event.COMPLETE, kongAPILoadComplete); _local4.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, kongAPIErrorHandler); _local4.load(_local3); this.addChild(_local4); } private function kongAPIErrorHandler(_arg1:IOErrorEvent):void{ trace("ZZ", _arg1.text); } } }//package
Section 135
//MonsterHunter2 (MonsterHunter2) package { import flash.events.*; import flash.display.*; public class MonsterHunter2 extends Sprite { public function MonsterHunter2():void{ addEventListener(Event.ADDED_TO_STAGE, addedHandler); } private function addedHandler(_arg1:Event):void{ ApplicationFacade.getInstance().startup({container:this}); } } }//package
Section 136
//Preloader (Preloader) package { import flash.events.*; import caurina.transitions.*; import flash.display.*; import flash.net.*; import flash.ui.*; import flash.text.*; public dynamic class Preloader extends MovieClip { private var preloaderMask:Sprite; private var WindowClass:Class; private var factory:Factory; public var domain:String; private var mochiComplete:Boolean; private var holder:Sprite; private var window:Sprite; private var top_bt:SimpleButton; private var loadComplete:Boolean; public function Preloader(_arg1:Factory):void{ WindowClass = Preloader_WindowClass; super(); this.factory = _arg1; init(); } private function getDomain():String{ var _local1:String = stage.loaderInfo.url; var _local2:Number = (_local1.indexOf("://") + 3); var _local3:Number = _local1.indexOf("/", _local2); var _local4:String = _local1.substring(_local2, _local3); var _local5:Number = (_local4.lastIndexOf(".") - 1); var _local6:Number = (_local4.lastIndexOf(".", _local5) + 1); _local4 = _local4.substring(_local6, _local4.length); return (_local4); } private function init():void{ var _local1:ContextMenu = new ContextMenu(); _local1.hideBuiltInItems(); factory.contextMenu = _local1; addEventListener(Event.ADDED_TO_STAGE, addedHandler); } private function domainNotAvailable():void{ var _local1:TextField = new TextField(); _local1.width = 600; _local1.wordWrap = true; _local1.multiline = true; _local1.text = ("Sorry, this game is not available on domain " + stage.loaderInfo.url); addChild(_local1); } private function sponsorClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.bubblebox.com/clickreg.php?type=gamestats&id=1290&subid=preloader"), "_blank"); } private function topClickHandler(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.gamesnow.biz"), "_blank"); } private function shallWeContinue():void{ if (((mochiComplete) && (loadComplete))){ Tweener.addTween(window, {alpha:0, time:0.5, transition:"linear", onComplete:hideComplete}); }; } private function hideComplete():void{ top_bt.removeEventListener(MouseEvent.CLICK, topClickHandler); parent.removeChild(this); dispatchEvent(new Event(Event.COMPLETE)); } private function efHandler(_arg1:Event):void{ var _local2:Number; if (factory.framesLoaded == factory.totalFrames){ loadComplete = true; shallWeContinue(); preloaderMask.scaleX = 1; removeEventListener(Event.ENTER_FRAME, efHandler); } else { _local2 = (root.loaderInfo.bytesLoaded / root.loaderInfo.bytesTotal); preloaderMask.scaleX = _local2; }; } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, addedHandler); domain = getDomain(); window = new WindowClass(); addChild(window); holder = (window.getChildByName("holder") as Sprite); preloaderMask = (holder.getChildByName("_mask") as Sprite); preloaderMask.scaleX = 0; top_bt = (window.getChildByName("top_bt") as SimpleButton); mochiComplete = true; trace("DOMAIN:", domain); addEventListener(Event.ENTER_FRAME, efHandler); top_bt.addEventListener(MouseEvent.CLICK, topClickHandler); } private function mochiCompleteHandler():void{ mochiComplete = true; shallWeContinue(); } private function showAds():void{ mochiComplete = false; } } }//package
Section 137
//Preloader_WindowClass (Preloader_WindowClass) package { import mx.core.*; import flash.display.*; public class Preloader_WindowClass extends SpriteAsset { public var top_bt:DisplayObject; public var _mask:DisplayObject; public var holder:DisplayObject; } }//package

Library Items

Symbol 1 GraphicUsed by:15
Symbol 2 GraphicUsed by:7
Symbol 3 GraphicUsed by:4 10
Symbol 4 MovieClipUses:3Used by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:2 4 5 6Used by:15
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 ButtonUses:8 9 3Used by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:10 11Used by:15
Symbol 13 GraphicUsed by:14
Symbol 14 ButtonUses:13Used by:15
Symbol 15 MovieClip {Preloader_WindowClass} [PreloaderWindow]Uses:1 7 12 14
Symbol 16 BinaryData {game.model.GameAssets_Assets}
Symbol 17 BinaryData {core.CoreAssets_Assets}

Instance Names

"_mask"Symbol 7 MovieClip Frame 1Symbol 4 MovieClip
"holder"Symbol 15 MovieClip {Preloader_WindowClass} [PreloaderWindow] Frame 1Symbol 7 MovieClip
"top_bt"Symbol 15 MovieClip {Preloader_WindowClass} [PreloaderWindow] Frame 1Symbol 14 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1457 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
ExportAssets (56)Timeline Frame 1Symbol 15 as "PreloaderWindow"
SerialNumber (41)Timeline Frame 1

Labels

"Factory"Frame 1
"MonsterHunter2"Frame 2




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Created: 25/2 -2019 00:11:08 Last modified: 25/2 -2019 00:11:08 Server time: 03/05 -2024 20:31:31