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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/53563548?noj=FRM53563548-9DC" width="1" height="1"></div>

Chaos Reactor - addictive puzzle game with relaxing sounds.swf

This is the info page for
Flash #128290

(Click the ID number above for more basic data on this flash file.)


Text
<p align="center"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>8</b></font></p>

<p align="center"><font face="Aharoni" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Initialising Game ..

Click To Play

Click To Play

Messages

Messages

<p align="center"><font face="Aharoni" size="60" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Needed
With

<p align="right"><font face="Aharoni" size="60" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>3</b></font></p>

Click(s)

Continue

Continue

Leveled Game Instructions

Starter Atom Types

Use the mouse to hover over the atoms in the
reactor, when ready then click and release to
activate the atoms in the selection area.

Destroy a certain percentage of the atoms in a
given number of clicks to progress to the next
level.

Standard

Thermal
Shock

Basic
Reactor
Fodder

Blast other
atoms
around
them

Collect these for more score

Particles collected

What you
need

Clicks
Left

Exploder Atoms

Blue atoms are "Exploders" .. When they pop
they send neutrons flying across the reactor.

Horizontal
Shot

Quad Shot

Vertical
Shot

Electron Atoms

Red atoms are high in "electrons" .. When
they pop they create an electrical surge
across the reactor.

Chain Atoms

Green atoms are highly unstable and when
activated they purge a cleansing green force
that damages up to three other atoms that
are near them.

Vortex Atoms

Purple atoms are so highly charged that
when they explode they produce a vortex
that damages other atoms as they pass
through these areas.

Splitter Atoms

Sometimes an atom can divide into smaller
versions of themselves.
These atoms marked with a "+".

+

Survival Mode Instructions

Much like the standard game, you have to destroy atoms to
progress.

Now you must keep going until you run out of clicks.

You earn a new click by destroying atoms and collecting
15 particles

Each atom you will have to destroy has a number on it
indicating how many particles it will drop.

1

2

3

2

2

Messages

.

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Collected

M = Mute, ESC = Quit

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Score

<p align="right"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Level

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Percent

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Needed

Clicks

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="left"><font face="Aharoni" size="14" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>--------</b></font></p>

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Best

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000</b></font></p>

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Level Score

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

Standard Game

Standard Game

Credits

Credits

Audio Off

Audio Off

Audio On

Audio On

- View Scores -

- View Scores -

- View Scores -

View Scores

Survival Game

Survival Game

More Games

More Games

More Games

XXXXXXXXXXXXXXXXXXXXXXXXX

Achievements

<p align="center"><font face="Aharoni" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1</b></font></p>

Beginner

Advanced

Standard

Expert

Back To Menu

Back To Menu

Graphics: The Naked Developer
Music: "Nebular Bliss" by ADG3
@ www.AudioJungle.net
General Thanks To:
FlapperMK & Ben Olding

Code & Design: The Naked Developer

<p align="left"><font face="Aharoni" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Score: </b></font></p>

Submit Score

Submit Score

Presents

A Game Developed By

<p align="center"><font face="Aharoni" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>You Completed Level XX! </b></font></p>

<p align="center"><font face="Aharoni" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>xx</b></font></p><p align="center"><font face="Aharoni" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>xx</b></font></p>

Achievements

Level Score:

Overall Score:

<p align="left"><font face="Aharoni" size="24" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>000000000000</b></font></p>

<p align="left"><font face="Aharoni" size="24" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>000000000000</b></font></p>

Game Over, You Ran Out Of Clicks!

Try Again

Try Again

You Scored

<p align="center"><font face="Aharoni" size="50" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0000000000000</b></font></p>

Clicks Made:

Atoms Destroyed:

Particles Collected:

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000000</b></font></p>

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000000</b></font></p>

<p align="left"><font face="Aharoni" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>00000000</b></font></p>

You Beat The Reactor!!

<p align="center"><font face="Aharoni" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>xx</b></font></p><p align="center"><font face="Aharoni" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>xx</b></font></p>

<p align="left"><font face="Aharoni" size="24" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>000000000000</b></font></p>

<p align="left"><font face="Aharoni" size="24" color="#ffff00" letterSpacing="0.000000" kerning="1"><b>000000000000</b></font></p>

ActionScript [AS1/AS2]

Frame 1
function f_EndGame(b_IsWin) { if (b_IsWin) { } else { _root.f_StartGame("menu", 1, "level"); } } function f_CleanUp(b_ModeChange) { if (_root.o_AchieveQueue == undefined) { _root.o_AchieveQueue = new Array(); _root.d_AchievementLast = new Date(); } if (_root.o_Objects != undefined) { var _local2 = _root.o_Objects.length - 1; while (_local2 >= 0) { if (b_ModeChange || ((!b_ModeChange) && (_root.o_Objects[_local2]._name != _root.o_FriendObject._name))) { _root.f_RemoveBall(_root.o_Objects[_local2]); } _local2--; } } else { _root.o_Objects = new Array(); _root.o_FriendObject = undefined; } if (_root.o_Explosions != undefined) { var _local3 = _root.o_Explosions.length - 1; while (_local3 >= 0) { _root.o_Explosions[_local3].removeMovieClip(); _local3--; } } _root.o_Explosions = new Array(); if (_root.o_Lightenings != undefined) { var _local4 = _root.o_Lightenings.length - 1; while (_local4 >= 0) { _root.o_Lightenings[_local4].removeMovieClip(); _local4--; } } _root.o_Lightenings = new Array(); if (_root.o_Beams != undefined) { var _local6 = _root.o_Beams.length - 1; while (_local6 >= 0) { _root.o_Beams[_local6].removeMovieClip(); _local6--; } } _root.o_Beams = new Array(); if (_root.o_Vortexes != undefined) { var _local7 = _root.o_Vortexes.length - 1; while (_local7 >= 0) { _root.o_Vortexes[_local7].removeMovieClip(); _local7--; } } _root.o_Vortexes = new Array(); if (b_ModeChange) { if (_root.o_Collects != undefined) { var _local5 = _root.o_Collects.length - 1; while (_local5 >= 0) { _root.o_Collects[_local5].removeMovieClip(); _local5--; } } _root.o_Collects = new Array(); } else if (_root.o_Collects == undefined) { _root.o_Collects = new Array(); } } function f_StartGame(s_NewMode, n_NewLevel, s_NewGameStyle) { var o_EnemyBall; var _local88 = Math.random(); var _local95 = ""; var _local64; var _local22; var n_BallType; var n_BallSize; var _local79 = s_NewMode != _root.s_GameMode; if (_root.o_EffectsContainer.o_StartLevelAnim._name != undefined) { _root.o_EffectsContainer.o_StartLevelAnim.removeMovieClip(); } _root.b_Instructions = false; if (s_NewMode == "menu") { _root.f_CalcLevels(); _root.f_SetAchievements(_root.o_MenuOverlay.o_MenuScroller.o_Main.o_HomeAchievements, []); if (_local79) { _root.o_MenuPosition = new Object({_x:0, _y:300}); _root.d_MenuNext = new Date(); _root.d_MenuNext.setTime(new Date().getTime() + _root.n_MenuMinInflate); _root.d_MenuGravityStart = new Date(); _root.d_MenuGravityStart.setTime((new Date().getTime() - _root.n_MenuGravityInterval) - 1); } _root.o_EndScreen._x = 2000; _root.o_EndScreen.gotoAndStop(1); _root.b_EndScreen = false; } else { if (_local79) { _root.o_GameOverlay.gotoAndStop(s_NewGameStyle); } if ((s_NewGameStyle == "survival") || ((s_NewGameStyle == "level") && (_root.o_Levels[n_NewLevel]._instr > 0))) { _root.b_Instructions = true; } } if ((s_NewMode != "menu") && (!_root.b_Instructions)) { _root.o_EffectsContainer.attachMovie("StartLevelAnim", "o_StartLevelAnim", _root.o_EffectsContainer.getNextDepth(), {_x:_root.o_FriendObject._x, _y:_root.o_FriendObject._y}); } if (_root.o_Instructions._name != undefined) { _root.o_Instructions.removeMovieClip(); } if (_root.b_Instructions) { _root.attachMovie("Instructions", "o_Instructions", _root.getNextHighestDepth(), {_x:_root.n_GameWidth / 2, _y:_root.n_GameHeight / 2}); _root.o_Instructions.gotoAndPlay(s_NewGameStyle.toLowerCase()); } _root.n_SurvivalTotalClicks = 0; _root.n_SurvivalTotalCollects = 0; if (_local79) { _root.n_PlayerCollects = 0; } _root.s_GameMode = s_NewMode; _root.s_GameStyle = s_NewGameStyle; _root.b_GameOver = false; _root.b_GameWin = false; _root.b_GameOut = false; _root.f_CleanUp(_local79); _root.o_ShadowContainer._alpha = _root.n_FadeOutShadowStart; _root.n_Score = 0; _root.d_AIIntervalLast = new Date(); if (_root.o_FriendObject._name == undefined) { _root.o_FriendObject = _root.f_CreateBall(0, _root.n_GameWidth / 2, _root.n_GameHeight / 2, 20, true, -1); _root.o_Objects.push(_root.o_FriendObject); } if (_local79 || (_root.a_MessageArray == undefined)) { _root.a_MessageArray = new Array(); _root.d_MessageLast = new Date(); } _root.o_MenuOverlay._visible = s_NewMode == "menu"; _root.o_MenuOverlay._x = ((s_NewMode == "menu") ? 0 : 2000); _root.o_GameOverlay._visible = s_NewMode != "menu"; _root.o_GameOverlay._x = ((s_NewMode != "menu") ? 0 : 2000); _root.n_Level = n_NewLevel; if ((_root.s_GameStyle == "level") || (_root.s_GameMode == "menu")) { _local64 = ((s_NewMode == "menu") ? (Math.floor(_root.o_Levels.length * Math.random())) : (_root.n_Level)); if (_local64 > (_root.o_Levels.length - 1)) { _local64 = _root.o_Levels.length - 1; } var _local63 = 0; while (_local63 < _root.o_Levels[_local64]._balls.length) { _local22 = _root.o_Levels[_local64]._balls[_local63]; var _local56 = 0; while (_local56 < _local22._q) { n_BallType = _local22._t; n_BallSize = _local22._s; o_EnemyBall = _root.f_CreateBall(n_BallType, _root.n_GameWidth / 2, _root.n_GameHeight / 2, n_BallSize, false, _local22._maxvel); if (_local22._b) { _root.f_MakeBallBreeder(o_EnemyBall); } _root.o_Objects.push(o_EnemyBall); _local56++; } _local63++; } } else if (_root.s_GameStyle == "survival") { _root.n_SurvivalBallsPopped = 0; _root.n_SurvivalBallSizeCurrent = _root.n_SurvivalBallSizeLower; _root.n_SurvivalLast = 0; var _local63 = 0; while (_local63 < _root.n_SurvivalBallsStart) { n_BallType = _root.f_SurvivalType(); n_BallSize = _root.f_SurvivalSize(n_BallType); o_EnemyBall = _root.f_CreateBall(n_BallType, _root.n_GameWidth / 2, _root.n_GameHeight / 2, n_BallSize, false, -1); _root.o_Objects.push(o_EnemyBall); _local63++; } } _root.n_ObjectsAtStart = _root.o_Objects.length - 1; _root.o_AchievementsNew = new Array(); _root.n_GamePercent = 0; _root.n_GamePercentNeeded = _root.o_Levels[_local64]._perc; _root.n_OrigionalBalls = _root.o_Objects.length - 1; _root.n_SelectorRange = ((_root.s_GameStyle == "survival") ? (_root.n_SurvivalRange) : (_root.o_Levels[_local64]._sel)); _root.n_ClicksAllowed = ((_root.s_GameStyle == "survival") ? (_root.n_SurvivalClicks) : (_root.o_Levels[_local64]._clicks)); _root.o_Clicks = new Array(); _root.n_ClicksOnWin = -1; if (_local79) { _root.o_Selector._x = (_root.o_Backlight.o_Light._x = (_root.o_FriendObject._x = _root.n_GameWidth / 2)); _root.o_Selector._y = (_root.o_Backlight.o_Light._y = (_root.o_FriendObject._y = _root.n_GameHeight / 2)); if (s_NewGameStyle == "survival") { _root.o_GameOverlay.o_Clicks.text = _root.n_ClicksAllowed; _root.o_GameOverlay.o_Level.text = "-"; _root.o_GameOverlay.o_Level._visible = false; _root.o_GameOverlay.o_Group.text = "-"; _root.o_GameOverlay.o_Group._visible = false; } else { _root.o_GameOverlay.o_Level.text = _root.n_Level.toString(); _root.o_GameOverlay.o_Level._visible = true; _root.o_GameOverlay.o_Group._visible = true; switch (_root.o_Levels[_root.n_Level]._group.toUpperCase()) { case "B" : _root.o_GameOverlay.o_Group.text = "Basic"; break; case "S" : _root.o_GameOverlay.o_Group.text = "Standard"; break; case "A" : _root.o_GameOverlay.o_Group.text = "Advanced"; break; case "E" : _root.o_GameOverlay.o_Group.text = "Expert"; } _root.o_GameOverlay.o_Needed.text = _root.n_GamePercentNeeded.toString() + "%"; _root.o_GameOverlay.o_Percent.text = _root.n_GamePercent.toString() + "%"; _root.o_GameOverlay.o_Clicks.text = _root.n_ClicksAllowed - _root.o_Clicks.length; } } else if (s_NewGameStyle == "level") { _root.o_GameOverlay.o_Level.text = _root.n_Level.toString(); _root.o_GameOverlay.o_Level._visible = true; _root.o_GameOverlay.o_Group._visible = true; switch (_root.o_Levels[_root.n_Level]._group.toUpperCase()) { case "B" : _root.o_GameOverlay.o_Group.text = "Basic"; break; case "S" : _root.o_GameOverlay.o_Group.text = "Standard"; break; case "A" : _root.o_GameOverlay.o_Group.text = "Advanced"; break; case "E" : _root.o_GameOverlay.o_Group.text = "Expert"; } } if (((_root.s_GameMode != "menu") && (_root.s_GameStyle != "survival")) && (!b_Instructions)) { _root.f_CreateNeeded(_root.n_GamePercentNeeded, _root.n_ClicksAllowed); } else if (_root.o_NeededAnim._name != undefined) { _root.o_NeededAnim.removeMovieClip(); } _root.b_MouseDown = false; _root.f_Invulnerable(_root.s_GameMode != "menu"); if (_root.o_MList != undefined) { Mouse.removeListener(_root.o_MList); } _root.o_MList = new Object(); if (_root.s_GameMode != "menu") { _root.o_MList.onMouseDown = function () { if (((!_root.b_Invulnerable) && (!_root.b_EndScreen)) && (!_root.b_Instructions)) { _root.b_MouseDown = true; } }; _root.o_MList.onMouseUp = function () { if ((((!_root.b_Invulnerable) && (!_root.b_EndScreen)) && (!_root.b_Instructions)) && (((_root.o_Clicks.length < _root.n_ClicksAllowed) && (_root.s_GameStyle != "survival")) || (_root.s_GameStyle == "survival"))) { _root.b_MouseDown = false; if (_root.s_GameStyle != "survival") { _root.o_Clicks.push({_pops:0, _counts:[{_name:"s", _count:0}, {_name:"b", _count:0}, {_name:"e", _count:0}, {_name:"l", _count:0}, {_name:"c", _count:0}], _reported:false}); } else { _root.n_SurvivalTotalClicks++; _root.n_ClicksAllowed--; } _root.f_CollectInArea(((_root.s_GameStyle == "survival") ? 0 : (_root.o_Clicks.length)), _root.n_SelectorRange, true, _root.o_FriendObject); } }; _root.o_MList.onMouseMove = function () { }; Mouse.addListener(_root.o_MList); } if (_root.o_KeyList != undefined) { Key.removeListener(_root.o_KeyList); } _root.o_KeyList = new Object(); _root.o_KeyList.onKeyUp = function () { if ((Key.getCode() == 77) || (Key.getCode() == 109)) { _root.f_ToggleSounds(); } if (_root.s_GameMode != "menu") { if (Key.getCode() == 27) { if (_root.s_GameStyle == "level") { _root.f_EndGame(false); } else { _root.n_ClicksAllowed = 0; _root.n_PlayerCollects = 0; var _local2 = _root.o_Collects.length - 1; while (_local2 >= 0) { _root.o_Collects[_local2].removeMovieClip(); _local2--; } } } } }; _root.o_KeyList.onKeyDown = function () { }; Key.addListener(_root.o_KeyList); _root.onEnterFrame = function () { var _local19; var _local18; var _local9; var _local23; var _local66; var _local58; var _local2; var _local6; var _local37; var _local30; var _local76 = new Object({_x:_root.o_FriendObject._x, _y:_root.o_FriendObject._y}); var _local79; var _local80; var _local65; var _local77; var _local81 = 0; var _local31; var _local34; var _local86; var _local84; var _local85; var _local61; var _local82; var _local4; var _local7; var _local8; var _local83; var _local87; var _local64; var _local43 = false; var _local44 = new Array(); var _local33 = new Array(); var _local51; var _local45; var _local5; var _local11; var _local12; var _local13; var _local14; var _local56; var _local57; var _local15; var _local10; if ((_root.b_EndScreen || (_root.b_Paused)) || (_root.b_Instructions)) { } else { if (_root.o_Selector._width != (_root.n_SelectorRange * 2)) { var _local78 = _root.o_Selector._width - (_root.n_SelectorRange * 2); _root.o_Selector._width = _root.o_Selector._width - Math.floor(_local78 * 0.15); _root.o_Selector._height = _root.o_Selector._width; } if (_root.s_GameMode != "menu") { _root.o_GameOverlay.o_Score.text = _root.n_Score.toString(); if (_root.s_GameStyle == "level") { _root.o_GameOverlay.o_BestScore.text = _root.o_Levels[_root.n_Level]._score.toString(); } _local31 = _root.f_AngleToObject({_x:_root._xmouse, _y:_root._ymouse}, _root.o_FriendObject); _local34 = _root.f_DistanceToObject({_x:_root._xmouse, _y:_root._ymouse}, _root.o_FriendObject); } else { n_SelectedX = _root.o_MenuPosition._x + _root.o_MenuOverlay.o_MenuScroller._x; if ((n_SelectedX < 2) && (n_SelectedX > -2)) { } else { _root.o_MenuOverlay.o_MenuScroller._x = _root.o_MenuOverlay.o_MenuScroller._x - (n_SelectedX / 5); } if ((_root.o_AINearestTarget._name != undefined) && (_root.s_GameMode == "menu")) { _local31 = _root.f_AngleToObject(_root.o_AINearestTarget, _root.o_FriendObject); _local34 = _root.f_DistanceToObject(_root.o_AINearestTarget, _root.o_FriendObject) - (_root.o_AINearestTarget.n_Radius + 30); if ((_local34 < n_SelectorRange) && (_root.d_AIIntervalLast.getTime() < (new Date().getTime() - _root.n_AIInterval))) { _root.f_CollectInArea(0, _root.o_AINearestTarget.n_BlastRange, false, _root.o_AINearestTarget); _root.d_AIIntervalLast = new Date(); } } } if ((((_local31 != undefined) && (!isNaN(_local31))) && (_local34 != undefined)) && (!isNaN(_local34))) { _root.f_ProjectObject(_root.o_FriendObject, _local31 + 180, _local34 * ((_root.s_GameMode == "menu") ? 0.1 : 0.4)); } if (_root.o_FriendObject._y < (((_root.s_GameMode == "menu") ? 0 : (_root.n_TopBarHeight)) + _root.o_FriendObject.n_Radius)) { _root.o_FriendObject._y = ((_root.s_GameMode == "menu") ? 0 : (_root.n_TopBarHeight)) + _root.o_FriendObject.n_Radius; } _root.o_MessagesContainer._x = (_root.o_Selector._x = _root.o_FriendObject._x); _root.o_MessagesContainer._y = (_root.o_Selector._y = _root.o_FriendObject._y); _local77 = new Object({_x:_root._xmouse, _y:_root._ymouse}); _local79 = _root.f_AngleToObject(_local76, _local77); _local80 = _root.f_DistanceToObject(_local77, _local76); _root.o_FriendObject.o_VelocityObject = _root.f_CalculateProjection(_local79, _local80); _root.o_Backlight.o_Light._x = _root.o_FriendObject._x; _root.o_Backlight.o_Light._y = _root.o_FriendObject._y; _root.o_MainLight._x = _root.o_FriendObject._x; _root.o_MainLight._y = _root.o_FriendObject._y; _root.o_Backlight.o_Light._rotation = _root.o_Backlight.o_Light._rotation + 2; if (_root.o_Backlight.o_Light._rotation > 360) { _root.o_Backlight.o_Light._rotation = _root.o_Backlight.o_Light._rotation - 360; } if (_root.b_GameOut) { _root.o_ShadowContainer._alpha = _root.o_ShadowContainer._alpha - _root.n_FadeOutShadowSpeed; } var _local47 = _root.o_Explosions.length - 1; while (_local47 >= 0) { o_Explosion = _root.o_Explosions[_local47]; if (o_Explosion._alpha <= 0) { _root.o_Explosions.splice(_local47, 1); o_Explosion.removeMovieClip(); } else { o_Explosion._alpha = o_Explosion._alpha - _root.n_ExplosionFade; } _local47--; } if (_root.s_GameMode != "menu") { var _local40 = _root.o_Collects.length - 1; while (_local40 >= 0) { _local5 = _root.o_Collects[_local40]; _local5.n_Timer++; if ((_local5.n_Timer <= n_CollectFrames) && (_local5._alpha > 0)) { if (_local5.n_Timer >= (n_CollectFrames - 10)) { _local5._alpha = _local5._alpha - 10; } if ((_local5.o_VelocityObject.n_xvel + _local5.o_VelocityObject.n_yvel) > 1) { _local5.o_VelocityObject.n_xvel = _local5.o_VelocityObject.n_xvel * _root.n_ViscocityMulti; _local5.o_VelocityObject.n_yvel = _local5.o_VelocityObject.n_yvel * _root.n_ViscocityMulti; _local5._x = _local5._x + _local5.o_VelocityObject.n_xvel; _local5._y = _local5._y + _local5.o_VelocityObject.n_yvel; if (_local5._x > (_root.n_GameWidth - _local5.n_Radius)) { _local5._x = _root.n_GameWidth - _local5.n_Radius; _local5.o_VelocityObject.n_xvel = _local5.o_VelocityObject.n_xvel * -1; } if (_local5._x < _local5.n_Radius) { _local5._x = _local9; _local5.o_VelocityObject.n_xvel = _local5.o_VelocityObject.n_xvel * -1; } if (_local5._y > (_root.n_GameHeight - _local5.n_Radius)) { _local5._y = _root.n_GameHeight - _local9; _local5.o_VelocityObject.n_yvel = _local5.o_VelocityObject.n_yvel * -1; } if (_local5._y < (_local5.n_Radius + ((_root.s_GameMode == "menu") ? 0 : (_root.n_TopBarHeight)))) { _local5._y = _local9 + ((_root.s_GameMode == "menu") ? 0 : (_root.n_TopBarHeight)); _local5.o_VelocityObject.n_yvel = _local5.o_VelocityObject.n_yvel * -1; } } _local19 = _root.f_DistanceToObject(_root.o_FriendObject, _local5, false); if ((_local19 - _local5.n_Radius) < _root.n_SelectorRange) { _root.f_PlaySound("o_Sounds", "collect"); _root.o_Collects.splice(_local40, 1); _root.o_EffectsContainer.attachMovie("Collect_Anim", "o_CollectAnim_" + _root.o_EffectsContainer.getNextHighestDepth(), _root.o_EffectsContainer.getNextHighestDepth(), {_x:_local5._x, _y:_local5._y}); _root.n_PlayerCollects++; _root.n_SurvivalTotalCollects++; _local5.removeMovieClip(); if (_root.s_GameMode != "menu") { if (_root.n_AchievementCollects == undefined) { _root.n_AchievementCollects = 0; } if (_root.n_AchievementCollects < _root.n_AchievementCap) { _root.n_AchievementCollects++; switch (_root.n_AchievementCollects) { case 50 : case 500 : case 5000 : _root.f_MarkAchievement("Part_" + _root.n_AchievementCollects); } } } } } else { _root.o_Collects.splice(_local40, 1); _local5.removeMovieClip(); } _local40--; } } _root.b_Hit = false; _root.o_AINearestTarget = undefined; _root.o_AIFriendPush = {n_xvel:0, n_yvel:0}; _local64 = 9999; var _local54 = _root.o_Objects.length - 1; while (_local54 >= 0) { _local2 = _root.o_Objects[_local54]; if (_local2._name != undefined) { _local9 = _local2.n_Radius; if (_local2.n_InvulTimer > 0) { _local2.n_InvulTimer--; } if (_local2.n_Type == _root.n_BallKiller) { _local2._alpha = _local2._alpha - _root.n_BallKillerFade; _root.o_ShadowContainer[_local2._name]._alpha = _local2._alpha; } if (_local2._alpha <= 0) { _local33 = _root.f_PushObjectToArray(_local33, _local2); } else if (_local2._alpha > 0) { _local30 = new Object({_x:_local2._x - 100, _y:_local2._y - 100, _x2:_local2._x + 100, y2:_local2._y + 100}); if (_local2._name != o_FriendObject._name) { if (_local2.b_EnteredField) { _local61 = new Object({n_xvel:_local2.o_VelocityObject.n_xvel, n_yvel:_local2.o_VelocityObject.n_yvel}); _local2.o_VelocityObject.n_xvel = _local61.n_xvel; _local2.o_VelocityObject.n_yvel = _local61.n_yvel; } else { _local2.o_VelocityObject = _root.f_CalculateProjection(_root.f_AngleToObject(_local2, {_x:_root.n_GameWidth / 2, _y:_root.n_GameHeight / 2}), _local2.n_Velocity); } _local2._x = _local2._x + _local2.o_VelocityObject.n_xvel; _local2._y = _local2._y + _local2.o_VelocityObject.n_yvel; } if (_local2.b_EnteredField) { _local43 = false; if (_local2._x > (_root.n_GameWidth - _local9)) { _local2._x = _root.n_GameWidth - _local9; _local2.o_VelocityObject.n_xvel = _local2.o_VelocityObject.n_xvel * -1; _local43 = true; } if (_local2._x < _local9) { _local2._x = _local9; _local2.o_VelocityObject.n_xvel = _local2.o_VelocityObject.n_xvel * -1; _local43 = true; } if (_local2._y > (_root.n_GameHeight - _local9)) { _local2._y = _root.n_GameHeight - _local9; _local2.o_VelocityObject.n_yvel = _local2.o_VelocityObject.n_yvel * -1; _local43 = true; } if (_local2._y < (_local9 + ((_root.s_GameMode == "menu") ? 0 : (_root.n_TopBarHeight)))) { _local2._y = _local9 + ((_root.s_GameMode == "menu") ? 0 : _root.n_TopBarHeight); _local2.o_VelocityObject.n_yvel = _local2.o_VelocityObject.n_yvel * -1; _local43 = true; } if (_local43) { } } else if ((((_local2._x < (_root.n_GameWidth - _local9)) && (_local2._x > _local9)) && (_local2._y < (_root.n_GameHeight - _local9))) && (_local2._y > (_local9 + ((_root.s_GameMode == "menu") ? 0 : _root.n_TopBarHeight)))) { _local2.b_EnteredField = true; } if ((_local2._name == o_FriendObject._name) && (_root.o_EffectsContainer.o_StartLevelAnim._name != undefined)) { _root.o_EffectsContainer.o_StartLevelAnim._x = _local2._x; _root.o_EffectsContainer.o_StartLevelAnim._y = _local2._y; } var _local27 = _root.o_Objects.length - 1; while (_local27 >= 0) { _local6 = _root.o_Objects[_local27]; if ((((((((_local6._name != _local2._name) && (_local6._name != undefined)) && (_local30._x <= _local2._x)) && (_local30._x2 >= _local2._x)) && (_local30._y <= _local2._y)) && (_local30._y2 >= _local2._y)) && (_local2._name != undefined)) && (_local6._name != undefined)) { _local23 = _local6.n_Radius; _local18 = _root.f_DistanceToObject(_local2, _local6, false); _local58 = _root.f_AngleToObject(_local2, _local6); if ((_root.o_FriendObject._name == _local2._name) && (_root.s_GameMode == "menu")) { if (_local18 < ((_local2.n_Radius + _local6.n_Radius) + 30)) { _local65 = _root.f_CalculateProjection(_local58, _local18 - ((_local2.n_Radius + _local6.n_Radius) * 0.33)); } } if (((_local18 <= (_local23 + _local9)) && (_local2._name != _root.o_FriendObject._name)) && (_local6._name != _root.o_FriendObject._name)) { var _local24 = ((_local2.n_Type != _root.n_BallKiller) ? _local2 : _local6); var _local35 = ((_local2.n_Type != _root.n_BallKiller) ? _local6 : _local2); if (((_local35.n_Type == _root.n_BallKiller) && (_local24.n_Type != _root.n_BallKiller)) && (_local24.n_MaxHealth != -1)) { _root.f_ActivateBall(_local24, _local35.n_ClickID); } if ((_local2._name != undefined) && (_local6._name != undefined)) { _root.f_ManageBounce(_local2, _local6); if (_local18 < (_local23 + _local9)) { if (_local6._name == _root.o_FriendObject._name) { _root.f_ProjectObject(_local2, _root.f_AngleToObject(_local6, _local2), (_local23 + _local9) - _local18); } else { _root.f_ProjectObject(_local6, _root.f_AngleToObject(_local2, _local6), (_local23 + _local9) - _local18); } } } } } _local27--; } if (_root.o_FriendObject._name != _local2._name) { _local37 = _root.o_ShadowContainer[_local2._name]; _local66 = _root.f_AngleToObject(_local2, _root.o_FriendObject); _local19 = _root.f_DistanceToObject(_root.o_FriendObject, _local2); if (_local19 < _local64) { _root.o_AINearestTarget = _local2; _local64 = _local19; } if ((_local19 > 150) || (_local2.n_Size <= 30)) { _local2.o_Light._visible = false; } else { _local2.o_Light._visible = true; _local2.o_Light._alpha = 150 - _local19; _local2.o_Light._rotation = _local66; } _local31 = _root.f_AngleToObject(_local2, _root.o_FriendObject); _local34 = _root.f_DistanceToObject(_local2, _root.o_FriendObject); if (_local37._name != undefined) { _local37._x = _local2._x; _local37._y = _local2._y; _local37.o_Graphics._rotation = _local31; _local37.o_Graphics._x = 0; _local37.o_Graphics._y = 0; } } if (((((_local2.n_Health <= 0) && (_local2.n_MaxHealth != -1)) && (_local2.n_Type != 1)) && (_local2.n_Type != 0)) && (_local2.n_InvulTimer <= 0)) { if (_local2.b_ExplodeActivated) { if (_local2.n_ExplodeDelay > 0) { _local2.n_ExplodeDelay--; } else { _local44 = _root.f_PushObjectToArray(_local44, _local2); } } else { _local2.b_ExplodeActivated = true; _local2.n_ExplodeDelay = _root.n_ExplodeDelayLower + Math.floor(Math.random() * (_root.n_ExplodeDelayUpper - _root.n_ExplodeDelayLower)); } } } if (_root.b_GameOut && (_local2._name != _root.o_FriendObject._name)) { _local2._alpha = _local2._alpha - _root.n_FadeOutSpeed; _root.o_ShadowContainer[_local2._name]._alpha = _local2._alpha; if (_local2._alpha <= 0) { _local33 = _root.f_PushObjectToArray(_local33, _local2); } } } _local54--; } var _local38 = _root.o_Vortexes.length - 1; while (_local38 >= 0) { _local15 = _root.o_Vortexes[_local38]; if (_local15._name != undefined) { var _local42 = 0; while (_local42 < _root.o_Objects.length) { _local10 = _root.o_Objects[_local42]; if (((_local10.n_Type > _root.o_ObjectLowerEnd) && (_local10.n_InvulTimer <= 0)) && (_local10.n_MaxHealth != -1)) { _local19 = _root.f_DistanceToObject(_local15, _local10) - _local10.n_Radius; if (_local19 <= _local15.n_Radius) { _local57 = (_root.n_VortexDamage / _local15.n_Radius) * (_local15.n_Radius - _local19); _local10.n_Health = _local10.n_Health - _local57; if (_local10.n_Health < 0) { _local10.n_Health = 0; } } } _local42++; } _local15.n_Timer++; if ((_local15.n_Timer >= (_root.n_VortexLength - 20)) && (_local15.n_Timer < _root.n_VortexLength)) { _local15._alpha = _local15._alpha - 5; } else if (_local15.n_Timer == _root.n_VortexLength) { _local15.removeMovieClip(); _root.o_Vortexes.splice(_local38, 1); } } else { _local15.removeMovieClip(); _root.o_Vortexes.splice(_local38, 1); } _local38--; } var _local41 = _root.o_Lightenings.length - 1; while (_local41 >= 0) { _local4 = _root.o_Lightenings[_local41]; if (_local4.o_Ball._name != undefined) { _local4._x = _local4.o_Ball._x; _local4._y = _local4.o_Ball._y; _local56 = (_root.n_LighteningDamage / _root.n_LighteningLength) * (_root.n_LighteningLength - _local4.n_Timer); if (_local4.n_Timer < _root.n_LighteningLength) { var _local26 = 0; while (_local26 < _local4.o_Items.length) { switch (Math.floor(_local4.o_Items[_local26]._rotation)) { case 0 : _local11 = _local4.o_Ball._x - (_root.n_LighteningWidth / 2); _local12 = 0; _local13 = _local4.o_Ball._x + (_root.n_LighteningWidth / 2); _local14 = _local4.o_Ball._y; break; case 90 : _local11 = _local4.o_Ball._x; _local12 = _local4.o_Ball._y - (_root.n_LighteningWidth / 2); _local13 = _root.n_GameWidth; _local14 = _local4.o_Ball._y + (_root.n_LighteningWidth / 2); break; case 180 : _local11 = _local4.o_Ball._x - (_root.n_LighteningWidth / 2); _local12 = _local4.o_Ball._y; _local13 = _local4.o_Ball._x + (_root.n_LighteningWidth / 2); _local14 = _root.n_GameHeight; break; case 270 : case -90 : _local11 = 0; _local12 = _local4.o_Ball._y - (_root.n_LighteningWidth / 2); _local13 = _local4.o_Ball._x; _local14 = _local4.o_Ball._y + (_root.n_LighteningWidth / 2); } var _local17 = _root.o_Objects.length - 1; while (_local17 >= 0) { _local2 = _root.o_Objects[_local17]; if (((((_local2.n_Type > _root.o_ObjectLowerEnd) && (_local2.n_InvulTimer <= 0)) && (_local2.n_Health != -1)) && ((((_local2._x >= _local11) && (_local2._x <= _local13)) || ((_local11 >= (_local2._x - _local2.n_Radius)) && (_local11 <= (_local2._x + _local2.n_Radius)))) || ((_local13 >= (_local2._x - _local2.n_Radius)) && (_local13 <= (_local2._x + _local2.n_Radius))))) && ((((_local2._y >= _local12) && (_local2._y <= _local14)) || ((_local12 >= (_local2._y - _local2.n_Radius)) && (_local12 <= (_local2._y + _local2.n_Radius)))) || ((_local14 >= (_local2._y - _local2.n_Radius)) && (_local14 <= (_local2._y + _local2.n_Radius))))) { if (Math.random() < _root.n_LighteningChance) { var _local32 = _root.f_DistanceToObject(_local2, _local4.o_Ball); var _local20 = 1 - ((1 / (_local4.o_Ball.n_Radius * _root.n_LighteningMultiplier)) * _local32); if (_local20 > 0) { _local2.n_Health = _local2.n_Health - (_local56 * _local20); if (_local2.n_Health <= 0) { _local2.n_Health = 0; _root.f_ActivateBall(_local2, _local4.o_Ball.n_ClickID); } } } } _local17--; } _local26++; } _local4.n_Timer++; } else { _local4.o_Ball.n_Health = (_local4.o_Ball.n_MaxHealth = 0); _local4.removeMovieClip(); _root.o_Lightenings.splice(_local41, 1); } } else { _local4.removeMovieClip(); _root.o_Lightenings.splice(_local41, 1); } _local41--; } var _local42 = _root.o_Beams.length - 1; while (_local42 >= 0) { _local7 = _root.o_Beams[_local42]; if (_local7.o_Ball._name != undefined) { _local7._x = _local7.o_Ball._x; _local7._y = _local7.o_Ball._y; if ((_local7.n_Timer < _root.n_BeamLength) && (_local7.o_Items.length != 0)) { var _local16 = _local7.o_Items.length - 1; while (_local16 >= 0) { _local2 = _local7.o_Items[_local16]._ball; _local8 = _local7.o_Items[_local16]._beam; if ((_local2._name != undefined) && (_local2.n_InvulTimer <= 0)) { _local8._visible = true; _local31 = _root.f_AngleToObject(_local7.o_Ball, _local2); _local34 = _root.f_DistanceToObject(_local7.o_Ball, _local2); _local8._x = (_local8._y = 0); var _local21 = 1 - ((1 / ((_local2.n_Radius * _root.n_BeamMulti) + _root.n_BeamRange)) * _local34); var _local49 = ((_local21 < 0) ? 0 : (_root.n_BeamDamage * _local21)); _root.f_ProjectObject(_local8, _local31, _local7.o_Ball.n_Radius); _local8._rotation = _local31; _local8.o_Main._height = (_local34 - _local2.n_Radius) - _local7.o_Ball.n_Radius; _local8.o_Top._y = _local8.o_Main._height * -1; _local8._alpha = ((_local21 < 0) ? 0 : (50 + (_local21 * 50))); if (Math.random() < _root.n_BeamChance) { _local2.n_Health = _local2.n_Health - _local49; if (_local2.n_Health <= 0) { _local8.removeMovieClip(); _root.f_ActivateBall(_local2, _local7.o_Ball.n_ClickID); _local7.o_Items.splice(_local16, 1); } } } else { _local8.removeMovieClip(); o_Beams.o_Items.splice(_local16, 1); } _local16--; } _local7.n_Timer++; } else { _local7.o_Ball.n_Health = (_local7.o_Ball.n_MaxHealth = 0); _local7.removeMovieClip(); _root.o_Beams.splice(_local42, 1); } } else { _local7.removeMovieClip(); _root.o_Beams.splice(_local42, 1); } _local42--; } if (_root.s_GameStyle == "survival") { if (_root.n_PlayerCollects >= _root.n_SurvivalBallsForClick) { _root.n_ClicksAllowed++; _root.n_PlayerCollects = _root.n_PlayerCollects - _root.n_SurvivalBallsForClick; _root.f_PlaySound("o_Sounds", "clickup"); _root.f_ShowMessage("+1 Click Earned!", false); if (_root.n_ClicksAllowed == 6) { _root.f_MarkAchievement("Click_6"); } if (_root.n_ClicksAllowed == 9) { _root.f_MarkAchievement("Click_9"); } if (_root.n_ClicksAllowed == 12) { _root.f_MarkAchievement("Click_12"); } } } var _local73 = 0; var _local3; _root.b_BallsActive = false; _root.b_KillersActive = false; var _local53 = _root.o_Objects.length - 1; while (_local53 >= 0) { _local51 = false; _local45 = false; _local3 = _root.o_Objects[_local53]; var _local28 = 0; while (_local28 < _local44.length) { if (_local44[_local28]._name == _local3._name) { _local45 = true; } _local28++; } var _local25 = 0; while (_local25 < _local33.length) { if (_local33[_local25]._name == _local3._name) { _local51 = true; } _local25++; } if (_local45) { _root.f_CollectInArea(_local3.n_ClickID, _local3.n_BlastRange, false, _local3); _local51 = true; } if (_local51) { if (_local45) { _root.n_Score = _root.n_Score + _root.o_BallTypes[_local3.n_Type]._score; } if ((((_local3.n_ClickID > 0) && (_local3.n_ClickID != undefined)) || (_root.s_GameStyle == "survival")) && (_local3.n_Type > _root.o_ObjectLowerEnd)) { if (_root.s_GameMode != "menu") { var _local55 = _root.o_BallTypes[_local3.n_Type]._mincollects; var _local63 = _root.o_BallTypes[_local3.n_Type]._maxcollects; var _local59 = ((_root.s_GameStyle == "survival") ? (_local55) : (_local55 + Math.floor((_local63 - _local55) * Math.random()))); var _local36 = 0; while (_local36 < _local59) { _root.f_CreateCollect(_local3.n_ClickID, _local3._x, _local3._y, 360 * Math.random()); _local36++; } } if (_root.s_GameStyle == "survival") { _root.n_SurvivalBallsPopped++; } else { _root.o_Clicks[_local3.n_ClickID - 1]._pops++; var _local29 = 0; while (_local29 < _root.o_Clicks[_local3.n_ClickID - 1]._counts.length) { if (_root.o_Clicks[_local3.n_ClickID - 1]._counts[_local29]._name == _root.o_BallTypes[_local3.n_Type]._group) { _root.o_Clicks[_local3.n_ClickID - 1]._counts[_local29]._count++; } _local29++; } } if (_root.s_GameMode != "menu") { if (_root.n_AchievementBalls == undefined) { _root.n_AchievementBalls = 0; } if (_root.n_AchievementBalls < _root.n_AchievementCap) { _root.n_AchievementBalls++; } } } if (_local45) { var _local48; var _local60; var _local50 = 0; var _local46 = -1; var _local74; if (_local3.b_Breeder) { _local50 = _local3.n_OrigionalSize / 2; _local46 = _local3.n_Type; } if ((_local50 >= 20) && (_local46 != -1)) { _local48 = _root.f_CreateBall(_local46, _local3._x, _local3._y, _local50, true, _local3.n_VelocityMaximum); _root.o_Objects.push(_local48); _local48.n_InvulTimer = _Root.n_BallInvulFrames; _local48.o_VelocityObject = _root.f_CalculateProjection(-45 + _root.f_AngleToObject({_x:0, _y:0}, {_x:_local3.o_VelocityObject.n_xvel, _y:_local3.o_VelocityObject.n_yvel}), _local3.n_VelocityMaximum / 2); _root.n_ObjectsAtStart++; _local60 = _root.f_CreateBall(_local46, _local3._x, _local3._y, _local50, true, _local3.n_VelocityMaximum); _root.o_Objects.push(_local60); _local48.n_InvulTimer = _Root.n_BallInvulFrames; _local60.o_VelocityObject = _root.f_CalculateProjection(45 + _root.f_AngleToObject({_x:0, _y:0}, {_x:_local3.o_VelocityObject.n_xvel, _y:_local3.o_VelocityObject.n_yvel}), _local3.n_VelocityMaximum / 2); _root.n_ObjectsAtStart++; } } _root.f_RemoveBall(_local3); } else { if ((_local3.n_MaxHealth != -1) && (_local3.n_Health < _local3.n_MaxHealth)) { _local3.o_Progress._visible = true; _local3.o_Progress.gotoAndStop(Math.ceil((100 / _local3.n_MaxHealth) * _local3.n_Health)); } if (_local3.n_Type > _root.o_ObjectLowerEnd) { _local73++; if (_local3.b_Activated) { _root.b_BallsActive = true; } } else if (_local3.n_Type == _root.n_BallKiller) { _root.b_KillersActive = true; } } _local53--; } if (((!_root.b_GameOut) && (!_root.b_GameOver)) && (!_root.b_EndScreen)) { _root.n_GamePercent = 100 - Math.floor((100 / _root.n_OrigionalBalls) * _local73); } if (((((!_root.b_BallsActive) && (!_root.b_KillersActive)) && (_root.s_GameStyle != "survival")) && (_root.s_GameMode != "menu")) && (_root.o_Clicks.length > 0)) { var _local22 = 0; while (_local22 < _root.o_Clicks.length) { if (!_root.o_Clicks[_local22]._reported) { var _local62 = 10 * Math.floor((10 / _root.n_ObjectsAtStart) * _root.o_Clicks[_local22]._pops); var _local52 = _root.o_Levels[_root.n_Level]._group; _root.o_Clicks[_local22]._reported = true; var _local39 = 0; var _local29 = 0; while (_local29 < _root.o_Clicks[_local22]._counts.length) { _local39 = _local39 + ((_root.o_Clicks[_local22]._counts[_local29]._count > 0) ? 1 : 0); _local29++; } if ((_local39 >= 3) && (_local39 <= 5)) { _root.f_MarkAchievement("Combo_" + _local39.toString()); } if (_root.n_AchievementBalls >= 50) { _root.f_MarkAchievement("Atoms_50"); } if (_root.n_AchievementBalls >= 500) { _root.f_MarkAchievement("Atoms_500"); } if (_root.n_AchievementBalls >= 5000) { _root.f_MarkAchievement("Atoms_5000"); } switch (_local62) { case 50 : case 60 : _root.f_MarkAchievement(_local52 + "_50Shot"); break; case 70 : case 80 : _root.f_MarkAchievement(_local52 + "_70Shot"); break; case 90 : case 100 : _root.f_MarkAchievement(_local52 + "_90Shot"); } } _local22++; } } if ((((((_root.n_ClicksOnWin == -1) && (_root.n_GamePercent >= _root.n_GamePercentNeeded)) && (!_root.b_BallsActive)) && (!_root.b_KillersActive)) && (_root.s_GameStyle != "survival")) && (_root.s_GameMode != "menu")) { _root.n_ClicksOnWin = _root.n_ClicksAllowed - _root.o_Clicks.length; if (_root.n_ClicksOnWin > 0) { _root.f_ShowMessage("Well Done!", false); _root.f_ShowMessage(((_root.n_ClicksOnWin.toString() + " click") + ((_root.n_ClicksOnWin > 1) ? "s" : "")) + " left to clear up!", false); } _root.f_MarkAchievement(((_root.o_Levels[_root.n_Level]._group + "_") + _root.o_Clicks.length.toString()) + "CF"); } if (_root.s_GameStyle == "survival") { _root.n_SurvivalLast++; } if ((((((((_root.s_GameStyle == "survival") && (!_root.b_BallsActive)) && (!_root.b_KillersActive)) && (!_root.b_GameOver)) && (!_root.b_GameOut)) && (_root.n_SurvivalLast >= _root.n_SurvivalDelay)) && (_root.o_Vortexes.length == 0)) && ((_root.o_Objects.length - 1) < _root.n_SurvivalBallsStart)) { n_BallType = _root.f_SurvivalType(); n_BallSize = _root.f_SurvivalSize(n_BallType); o_EnemyBall = _root.f_CreateBall(n_BallType, _root.n_GameWidth / 2, _root.n_GameHeight / 2, n_BallSize, false, -1); _root.o_Objects.push(o_EnemyBall); _root.n_SurvivalLast = 0; } if (!_root.b_GameOver) { if (_root.s_GameStyle == "survival") { if (((((_root.o_Collects.length == 0) && (_root.n_ClicksAllowed <= 0)) && (!_root.b_BallsActive)) && (!_root.b_KillersActive)) && (_root.o_Vortexes.length == 0)) { _root.b_GameOver = true; _root.b_GameWin = false; } } else if (((_root.o_Objects.length == 1) || (((((_root.o_Clicks.length == _root.n_ClicksAllowed) && (_root.n_GamePercent >= _root.n_GamePercentNeeded)) && (!_root.b_BallsActive)) && (!_root.b_KillersActive)) && (_root.o_Vortexes.length == 0))) || ((_root.s_GameMode == "menu") && (_root.n_GamePercent >= 50))) { _root.s_GameOverText = "Level Up!"; _root.b_GameOver = true; _root.b_GameWin = true; } else if (((((_root.o_Clicks.length == _root.n_ClicksAllowed) && (_root.o_Objects.length > 1)) && (!_root.b_BallsActive)) && (!_root.b_KillersActive)) && (_root.o_Vortexes.length == 0)) { _root.s_GameOverText = "Ran Out Of Clicks!"; _root.b_GameOver = true; _root.b_GameWin = false; } if (_root.b_GameOver) { _root.b_GameOut = true; } } else if (_root.b_GameOver && (!_root.b_GameOut)) { } else if (_root.b_GameOver && (_root.b_GameOut)) { if (((_root.o_Objects.length == 1) && (_root.o_Objects[0]._name == _root.o_FriendObject._name)) || (_root.s_GameStyle == "survival")) { if (_root.s_GameMode == "menu") { _root.f_StartGame("menu", 1, "level"); } else if (_root.b_GameWin || (_root.s_GameStyle == "survival")) { if (_root.s_GameStyle == "survival") { } else { if (((_root.n_ClicksAllowed - _root.n_ClicksOnWin) >= 1) && ((_root.n_ClicksAllowed - _root.n_ClicksOnWin) <= 3)) { _root.f_MarkAchievement((_root.n_ClicksAllowed - _root.n_ClicksOnWin).toString() + "CF"); } _root.o_Levels[_root.n_Level]._completed = true; _root.n_LevelStars = 1; if (_root.o_Levels[_root.n_Level]._stars < _root.n_LevelStars) { _root.o_Levels[_root.n_Level]._stars = _root.n_LevelStars; } _root.f_StoreLevelData(); } _root.f_CleanUp(false); _root.b_EndScreen = true; var _local75 = _root.o_EndScreen; _local75._x = _root.n_GameWidth / 2; _local75._y = _root.n_GameHeight / 2; if ((_root.n_Level == (_root.o_Levels.length - 1)) && (_root.s_GameStyle != "survival")) { _local75.gotoAndPlay("GameWin"); } else { _local75.gotoAndPlay("Win" + ((_root.s_GameStyle == "survival") ? "Survival" : "")); } } else { if (_root.s_GameMode != "menu") { _root.f_ShowMessage(_root.s_GameOverText, true); _root.f_ShowMessage("Let's Try Again!", false); _root.f_StoreLevelData(); } _root.f_StartGame(_root.s_GameMode, Number(_root.n_Level), _root.s_GameStyle); } } } if (_root.s_GameMode != "menu") { _root.o_GameOverlay.o_Collected.text = _root.n_PlayerCollects.toString(); if (_root.s_GameStyle == "survival") { _root.o_GameOverlay.o_Clicks.text = _root.n_ClicksAllowed; } else { _root.o_GameOverlay.o_Needed.text = _root.n_GamePercentNeeded.toString() + "%"; _root.o_GameOverlay.o_Percent.text = _root.n_GamePercent.toString() + "%"; _root.o_GameOverlay.o_Clicks.text = _root.n_ClicksAllowed - _root.o_Clicks.length; } } } _root.f_DoMessages(); _root.f_DoAchievements(); _root.gotoAndPlay("game"); }; _root.b_Setup = true; } function f_SetBallSize(o_Ball, n_NewSize) { var _local4 = ((o_Ball.n_Type == 0) ? 100 : (100 * (n_NewSize / 40))); var _local3 = _root.o_ShadowContainer[o_Ball._name]; o_Ball.n_Size = ((o_Ball.n_Type == 0) ? 5 : (n_NewSize)); o_Ball.n_OrigionalSize = o_Ball.n_Size; o_Ball.n_Radius = n_NewSize / 2; o_Ball.n_OrigionalRadius = o_Ball.n_Radius; if (o_Ball.n_Type != 0) { o_Ball._xscale = _local4; o_Ball._yscale = _local4; if (_local3._name != undefined) { _local3.n_Size = o_Ball.n_Size; _local3.n_Radius = o_Ball.n_Radius; _local3._xscale = _local4; _local3._yscale = _local4; } } } function f_RemoveBall(o_Ball) { var _local2 = _root.o_Objects.length - 1; while (_local2 >= 0) { if (_root.o_Objects[_local2]._name == o_Ball._name) { _root.o_Objects.splice(_local2, 1); _root.o_ShadowContainer[o_Ball._name].removeMovieClip(); o_Ball.removeMovieClip(); } _local2--; } } function f_CreateNeeded(n_Perc, n_Clicks) { if (_root.o_NeededAnim._name != undefined) { _root.o_NeededAnim.removeMovieClip(); } _root.o_NeededAnim = _root.attachMovie("NeededAnim", "o_NeededAnim_" + _root.getNextHighestDepth(), _root.getNextHighestDepth(), {_x:0, _y:_root.n_NeededY}); _root.o_NeededAnim.o_Show.o_Percent.text = _root.n_GamePercentNeeded.toString() + "%"; _root.o_NeededAnim.o_Show.o_Clicks.text = _root.n_ClicksAllowed.toString(); _root.o_NeededAnim.gotoAndPlay(1); } function f_CreateCollect(n_ClickID, n_X, n_Y, n_Angle) { var _local2; if (_root.o_Collects.length < _root.n_CollectsMax) { _local2 = _root.o_CollectContainer.attachMovie("Collect", "o_Collect_" + _root.o_CollectContainer.getNextHighestDepth(), _root.o_CollectContainer.getNextHighestDepth(), {_x:n_X, _y:n_Y}); _local2.n_ClickID = n_ClickID; _local2.o_VelocityObject = _root.f_CalculateProjection(n_Angle, 10); _local2.n_Size = 18; _local2.n_Radius = 9; _local2.n_Timer = 0; _local2.cacheAsBitmap = true; _root.o_Collects.push(_local2); } } function f_SurvivalType() { var _local2 = (_root.o_ObjectLowerEnd + Math.floor(Math.random() * (_root.o_BallTypes.length - _root.o_ObjectLowerEnd))) + 1; if (_local2 > (_root.o_BallTypes.length - 1)) { _local2 = _root.o_ObjectLowerEnd + 1; } return(_local2); } function f_SurvivalSize(n_Type) { var _local3 = -1; var _local4 = _root.o_SurvivalBallSizes.length - 1; var _local2 = 0; while (_local2 < _root.o_SurvivalBallSizes.length) { if ((_root.n_SurvivalBallsPopped >= _root.o_SurvivalBallSizes[_local2]._countlower) && (_root.n_SurvivalBallsPopped < _root.o_SurvivalBallSizes[_local2]._countupper)) { _local3 = _root.o_SurvivalBallSizes[_local2]._sizelower + Math.floor(Math.random() * (_root.o_SurvivalBallSizes[_local2]._sizeupper - _root.o_SurvivalBallSizes[_local2]._sizelower)); } _local2++; } if (_local3 == -1) { _local3 = _root.o_SurvivalBallSizes[_local4]._sizelower + Math.floor(Math.random() * (_root.o_SurvivalBallSizes[_local4]._sizeupper - _root.o_SurvivalBallSizes[_local4]._sizelower)); } return(_local3); } function f_MakeBallBreeder(o_Ball) { o_Ball.b_Breeder = true; o_Ball.o_Number._visible = true; o_Ball.o_Number.text = "+"; } function f_CreateBall(n_Type, n_X, n_Y, n_Size, b_EnteredField, n_MaxVel) { var _local2; var _local6; var _local7 = 0; var _local4 = 0; _local2 = _root.o_ObjectContainer.attachMovie("Ball", "o_Ball_" + _root.o_ObjectContainer.getNextHighestDepth(), _root.o_ObjectContainer.getNextHighestDepth(), {_x:n_X, _y:n_Y}); _local2.n_Type = n_Type; _local2.b_MinVelocitySet = true; _local2.n_VelocityMaximum = ((n_MaxVel == -1) ? (_root.o_BallTypes[_local2.n_Type]._maxvel) : (n_MaxVel)); _local2.b_Activated = false; _local2.n_ExplodeDelay = 0; _local2.n_BlastRange = _root.o_BallTypes[_local2.n_Type]._explodeamp * (n_Size / 2); _local2.b_Breeder = false; _local2.n_InvulTimer = 0; _local2.b_EnteredField = b_EnteredField; if (!b_EnteredField) { _local7 = 360 * Math.random(); _root.f_ProjectObject(_local2, _local7, 350); } _local2.n_EnterOffset = (b_EnteredField ? 0 : (45 - (Math.random() * 90))); _local2.o_Graphics.gotoAndStop(_root.o_BallTypes[n_Type]._graphic); _local2.o_Light.gotoAndStop((_root.b_Invulnerable ? "invulnerable" : "normal")); if (n_Type != 0) { _local2._xscale = n_Scale; _local2._yscale = n_Scale; _local2.n_MaxHealth = (_root.o_BallTypes[n_Type]._invulnerable ? -1 : 100); _local2.o_Number._visible = (_root.s_GameStyle == "survival") && (_root.o_BallTypes[n_Type]._mincollects != 0); if (_local2.o_Number._visible) { _local2.o_Number.text = _root.o_BallTypes[n_Type]._mincollects.toString(); } } else { _local2.o_Number._visible = false; _local2.n_MaxHealth = -1; } _local2.n_Health = _local2.n_MaxHealth; if (n_Type != 0) { _local6 = _root.o_ShadowContainer.attachMovie("Ball", _local2._name, _root.o_ShadowContainer.getNextHighestDepth(), {_x:_local2._x, _y:_local2._y}); _local6.o_Graphics.gotoAndStop("shadow"); _local6.o_Light._visible = false; _local6.o_Progress._visible = false; _local6.o_Progress.gotoAndStop(1); _local2.swapDepths(_root.o_FriendObject); } _local2.o_Progress._visible = false; _local2.o_Progress.gotoAndStop(1); _local2.o_Progress._xscale = 66; _local2.o_Progress._yscale = 66; _local2.o_ShotAngles = new Array(); var _local3 = 0; while (_local3 < _root.o_BallTypes[_local2.n_Type]._shots.length) { _local4 = _root.o_BallTypes[_local2.n_Type]._shots[_local3]; if (_local4 == -1) { _local4 = Math.random() * 360; } _local2.o_ShotAngles.push(_local4); _local3++; } _local2.n_ShotTypeID = _root.o_BallTypes[_local2.n_Type]._shottype; _root.f_SetBallSize(_local2, n_Size); _local2.o_Light._visible = n_Type != 0; switch (n_Type) { case 0 : _local2.o_Light.gotoAndStop("solid"); _local2.n_Velocity = 0; _local2.n_Angle = 0; break; default : _local2.o_Light._alpha = 0; _local2.o_Light.gotoAndStop((_root.b_Invulnerable ? "invulnerable" : "normal")); _local2.n_Velocity = _local2.n_VelocityMaximum * 0.75; _local2.n_Angle = Math.random() * 360; } _local2.o_VelocityObject = _root.f_CalculateProjection(_local2.n_Angle, _local2.n_Velocity); _local2.o_Graphics.cacheAsBitmap = true; return(_local2); } function f_HideExpander() { _root.o_Selector._visible = false; _root.o_Selector._width = _root.o_FriendObject.o_Graphics._width; _root.o_Selector._height = _root.o_Selector._width; } function f_DamageBomb(o_Ball, n_DamageAmount) { if (o_Ball.n_InvulTimer <= 0) { o_Ball.n_Health = o_Ball.n_Health - n_DamageAmount; if (o_Ball.n_Health < 0) { o_Ball.n_Health = 0; } } } function f_PushObjectToArray(o_List, o_NewObject) { var _local3 = new Array(); var _local4 = false; if (o_List != undefined) { var _local1 = 0; while (_local1 < o_List.length) { _local3.push(o_List[_local1]); if (o_List[_local1]._name == o_NewObject._name) { _local4 = true; } _local1++; } if (!_local4) { _local3.push(o_NewObject); } } return(_local3); } function f_ActivateBall(o_Ball, n_ClickID) { var _local6; var _local5; var _local15; var _local21; var _local24; var _local9; var _local10; var _local13; var _local12; var _local20; var _local14; var _local25; var _local26; var _local19; var _local3; var _local11; if (!o_Ball.b_Activated) { o_Ball.b_Activated = true; _local21 = _root.o_ShotTypes[o_Ball.n_ShotTypeID]._name; if (_local21 == "beam") { o_Ball.o_VelocityObject.n_xvel = (o_Ball.o_VelocityObject.n_yvel = 0); _local11 = new Array(); var _local8 = _root.o_Objects.length - 1; while (_local8 >= 0) { _local3 = _root.o_Objects[_local8]; if (((((_local3._name != o_Ball._name) && (_local3.n_Type != 0)) && (_local3.n_Type != _root.n_BallKiller)) && (_local3.n_Health > 0)) && (!_local3.b_Activated)) { _local20 = _root.f_AngleToObject(_local3, o_Ball); _local14 = _root.f_DistanceToObject(_local3, o_Ball); if (_local14 <= ((o_Ball.n_Radius * _root.n_BeamMulti) + _root.n_BeamRange)) { _local11.push(_local3); } } _local8--; } if (o_Ball.o_ShotAngles.length > 0) { _local12 = _root.o_EffectsContainer.attachMovie("Beam_Holder", "o_Beam_" + _root.o_EffectsContainer.getNextHighestDepth(), _root.o_EffectsContainer.getNextHighestDepth(), {_x:o_Ball._x, _y:o_Ball._y}); _local12.n_Timer = 0; _local12.o_Items = new Array(); _local12.o_Ball = o_Ball; var _local4 = 0; while (_local4 < o_Ball.o_ShotAngles.length) { if (_local11.length > _local4) { _local13 = _local12.attachMovie("Beam", "o_Beam_" + _local4.toString(), _local4, {_x:0, _y:0}); _local13._visible = false; _local12.o_Items.push({_beam:_local13, _ball:_local11[_local4]}); } _local4++; } if (_local12.o_Items.length > 0) { _root.f_PlaySound("o_Sounds", "Beam2"); _root.o_Beams.push(_local12); o_Ball.n_ClickID = n_ClickID; o_Ball.n_Health = (o_Ball.n_MaxHealth = -1); } else { o_Ball.n_ClickID = 0; o_Ball.n_Health = 0; _local12.removeMovieClip(); } } } else if (_local21 == "lightening") { o_Ball.o_VelocityObject.n_xvel = (o_Ball.o_VelocityObject.n_yvel = 0); if (o_Ball.o_ShotAngles.length > 0) { _local10 = _root.o_EffectsContainer.attachMovie("Lightening_Holder", "o_Lightening_" + _root.o_EffectsContainer.getNextHighestDepth(), _root.o_EffectsContainer.getNextHighestDepth(), {_x:o_Ball._x, _y:o_Ball._y}); _local10.n_Timer = 0; _local10.o_Items = new Array(); _local10.o_Ball = o_Ball; _local10.o_Glow._width = 2 * (o_Ball.n_Radius * _root.n_LighteningMultiplier); _local10.o_Glow._height = _local10.o_Glow._width; _root.f_PlaySound("o_Sounds", "Beam1"); var _local4 = 0; while (_local4 < o_Ball.o_ShotAngles.length) { _local9 = _local10.attachMovie("Lightening", "o_Lightening_" + _local4.toString(), _local4, {_x:0, _y:0}); _local5 = o_Ball.o_ShotAngles[_local4]; _local9._rotation = _local5; _root.f_ProjectObject(_local9, _local5, o_Ball.n_Radius); _local10.o_Items.push(_local9); _local4++; } _root.o_Lightenings.push(_local10); } o_Ball.n_ClickID = n_ClickID; o_Ball.n_Health = (o_Ball.n_MaxHealth = -1); } else if (_local21 == "vortex") { _local19 = _root.o_BackEffectsContainer.attachMovie("Vortex", "o_Vortex_" + _root.o_BackEffectsContainer.getNextHighestDepth(), _root.o_BackEffectsContainer.getNextHighestDepth(), {_x:o_Ball._x, _y:o_Ball._y}); _local19.n_Size = (o_Ball.n_Size * _root.n_VortexMultiplier) + _root.n_VortexExtra; _local19.n_Radius = _local19.n_Size / 2; _local19.n_Timer = 0; _local19._width = (_local19._height = _local19.n_Size); _root.o_Vortexes.push(_local19); _root.f_PlaySound("o_Sounds", "vortex"); o_Ball.n_ClickID = n_ClickID; o_Ball.n_Health = (o_Ball.n_MaxHealth = 0); } else { var _local7 = 0; while (_local7 < o_Ball.o_ShotAngles.length) { _local6 = _root.f_CreateBall(_root.n_BallKiller, o_Ball._x, o_Ball._y, o_Ball.n_Size * _root.n_PopReduction, true, -1); _local6.n_ClickID = n_ClickID; _local5 = o_Ball.o_ShotAngles[_local7]; _root.f_ProjectObject(_local6, _local5, o_Ball.n_Radius); _local15 = _root.o_BallTypes[_root.n_BallKiller]._maxvel; _local6.o_VelocityObject = _root.f_CalculateProjection(_local5, _local15); _root.o_Objects.push(_local6); _local7++; } o_Ball.n_Health = (o_Ball.n_MaxHealth = 0); o_Ball.n_Size = 0; if (o_Ball.o_ShotAngles.length > 0) { o_Ball._width = (o_Ball._height = 1); _root.o_ShadowContainer[o_Ball._name]._width = (_root.o_ShadowContainer[o_Ball._name]._height = 1); o_Ball.b_ExplodeActivated = true; o_Ball.n_ExplodeDelay = 0; } o_Ball.n_ClickID = n_ClickID; } } } function f_CollectInArea(n_ClickID, n_Range, b_Player, o_Object) { var _local2; var _local6; var _local5; var _local13; var _local14; var _local12 = o_Object._x; var _local11 = o_Object._y; o_Explosion = _root.o_EffectsContainer.attachMovie("Explosion_Item", "o_Explosion_" + _root.o_EffectsContainer.getNextHighestDepth(), _root.o_EffectsContainer.getNextHighestDepth(), {_x:o_Object._x, _y:o_Object._y}); o_Explosion.gotoAndStop("Type_" + ((o_Object._name == _root.o_FriendObject._name) ? "1" : "0").toString()); o_Explosion._width = n_Range * 2; o_Explosion._height = o_Explosion._width; _root.o_Explosions.push(o_Explosion); _root.f_PlaySound("o_Sounds", "Explosion"); _root.f_ActivateBall(o_Object, n_ClickID); var _local3 = _root.o_Objects.length - 1; while (_local3 >= 0) { _local2 = _root.o_Objects[_local3]; if (((_local2.n_Type != 0) && (_local2.n_Type != _root.n_BallKiller)) && (_local2.n_Health > 0)) { _local6 = _root.f_AngleToObject(_local2, o_Object); _local5 = (_root.f_DistanceToObject(_local2, o_Object) - _local2.n_Radius) - o_Object.n_Radius; if (_local5 <= n_Range) { _root.f_ActivateBall(_local2, n_ClickID); } } _local3--; } } function f_Invulnerable(b_On) { var _local3; _root.b_Invulnerable = b_On; var _local2 = _root.o_Objects.length - 1; while (_local2 >= 0) { _local3 = _root.o_Objects[_local2]; if (_local3._name != _root.o_FriendObject._name) { _local3.o_Light.gotoAndStop((b_On ? "invulnerable" : "normal")); } _local2--; } _root.o_FriendObject.o_Graphics.gotoAndStop((b_On ? "invulnerable" : "friend")); } function f_CalculateProjection(n_Angle, n_Movement) { var _local1 = new Object({n_xvel:0, n_yvel:0}); var _local3 = 1; var _local7 = -7.83205965360079E-15; var _local2 = (n_Angle - 90) / 57.2957795130823; _local1.n_xvel = n_Movement * Math.cos(_local2); _local1.n_yvel = n_Movement * Math.sin(_local2); return(_local1); } function f_ManageBounce(o_Object1, o_Object2) { var _local7; var _local6; var _local5 = _root.n_MassMulti * o_Object1.n_Size; var _local4 = _root.n_MassMulti * o_Object2.n_Size; o_Object1.b_MinVelocitySet = false; o_Object2.b_MinVelocitySet = false; if ((o_Object1.o_VelocityObject != undefined) && (o_Object2.o_VelocityObject != undefined)) { _local7 = o_Object1._x - o_Object2._x; _local6 = o_Object1._y - o_Object2._y; collision_angle = Math.atan2(_local6, _local7); magnitude_1 = Math.sqrt((o_Object1.o_VelocityObject.n_xvel * o_Object1.o_VelocityObject.n_xvel) + (o_Object1.o_VelocityObject.n_yvel * o_Object1.o_VelocityObject.n_yvel)); magnitude_2 = Math.sqrt((o_Object2.o_VelocityObject.n_xvel * o_Object2.o_VelocityObject.n_xvel) + (o_Object2.o_VelocityObject.n_yvel * o_Object2.o_VelocityObject.n_yvel)); direction_1 = Math.atan2(o_Object1.o_VelocityObject.n_yvel, o_Object1.o_VelocityObject.n_xvel); direction_2 = Math.atan2(o_Object2.o_VelocityObject.n_yvel, o_Object2.o_VelocityObject.n_xvel); new_xspeed_1 = magnitude_1 * Math.cos(direction_1 - collision_angle); new_yspeed_1 = magnitude_1 * Math.sin(direction_1 - collision_angle); new_xspeed_2 = magnitude_2 * Math.cos(direction_2 - collision_angle); new_yspeed_2 = magnitude_2 * Math.sin(direction_2 - collision_angle); final_xspeed_1 = (((_local5 - _local4) * new_xspeed_1) + ((_local4 + _local4) * new_xspeed_2)) / (_local5 + _local4); final_xspeed_2 = (((_local5 + _local5) * new_xspeed_1) + ((_local4 - _local5) * new_xspeed_2)) / (_local5 + _local4); final_yspeed_1 = new_yspeed_1; final_yspeed_2 = new_yspeed_2; if (o_Object1._name != _root.o_FriendObject._name) { o_Object1.o_VelocityObject.n_xvel = (Math.cos(collision_angle) * final_xspeed_1) + (Math.cos(collision_angle + (Math.PI/2)) * final_yspeed_1); o_Object1.o_VelocityObject.n_yvel = (Math.sin(collision_angle) * final_xspeed_1) + (Math.sin(collision_angle + (Math.PI/2)) * final_yspeed_1); if (_root.f_DistanceToObject({_x:0, _y:0}, {_x:o_Object1.o_VelocityObject.n_xvel, _y:o_Object1.o_VelocityObject.n_yvel}) > o_Ball.n_VelocityMaximum) { o_Object1.o_VelocityObject = _root.f_CalculateProjection(_root.f_AngleToObject({_x:0, _y:0}, {_x:o_Object1.o_VelocityObject.n_xvel, _y:o_Object1.o_VelocityObject.n_yvel}), o_Ball.n_VelocityMaximum); } } if (o_Object2._name != _root.o_FriendObject._name) { o_Object2.o_VelocityObject.n_xvel = (Math.cos(collision_angle) * final_xspeed_2) + (Math.cos(collision_angle + (Math.PI/2)) * final_yspeed_2); o_Object2.o_VelocityObject.n_yvel = (Math.sin(collision_angle) * final_xspeed_2) + (Math.sin(collision_angle + (Math.PI/2)) * final_yspeed_2); if (_root.f_DistanceToObject({_x:0, _y:0}, {_x:o_Object2.o_VelocityObject.n_xvel, _y:o_Object2.o_VelocityObject.n_yvel}) > o_Ball.n_VelocityMaximum) { o_Object2.o_VelocityObject = _root.f_CalculateProjection(_root.f_AngleToObject({_x:0, _y:0}, {_x:o_Object2.o_VelocityObject.n_xvel, _y:o_Object2.o_VelocityObject.n_yvel}), _root.n_VelocityMaximum); } } } } function f_ProjectObject(o_Object, n_Angle, n_Movement) { var _local4 = 1; var _local7 = -7.83205965360079E-15; var _local1 = (n_Angle - 90) / 57.2957795130823; var _local3 = n_Movement * Math.cos(_local1); var _local2 = n_Movement * Math.sin(_local1); o_Object._x = o_Object._x + _local3; o_Object._y = o_Object._y + _local2; } function f_DegreeTransform(n_CurrentPosition, n_ChangeVal) { if ((n_CurrentPosition + n_ChangeVal) > 360) { return((n_CurrentPosition + n_ChangeVal) - 360); } if ((n_CurrentPosition + n_ChangeVal) < 0) { return((n_CurrentPosition + n_ChangeVal) + 360); } return(n_CurrentPosition + n_ChangeVal); } function f_DistanceToObject(o_Source, o_Destination) { var _local3; var _local2; var _local1; _local2 = o_Source._x - o_Destination._x; _local1 = o_Source._y - o_Destination._y; _local3 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); return(_local3); } function f_AngleToObject(o_Source, o_Destination) { var _local2; var _local4; var _local3; _local4 = o_Destination._x - o_Source._x; _local3 = -1 * (o_Destination._y - o_Source._y); _local2 = Math.atan2(_local3, _local4); _local2 = Math.round((_local2 / Math.PI) * 180); return(_root.f_DegreeTransform((_local2 - 90) * -1, 0)); } function f_ShortestRoute(n_SourceAngle, n_DestAngle) { var _local1; if (n_DestAngle > n_SourceAngle) { if ((n_DestAngle - n_SourceAngle) >= 180) { _local1 = -1; } else { _local1 = 1; } } else if (n_DestAngle < n_SourceAngle) { if ((n_SourceAngle - n_DestAngle) >= 180) { _local1 = 1; } else { _local1 = -1; } } else { _local1 = 0; } return(_local1); } function f_DistanceToAngle(n_SourceAngle, n_DestAngle) { return(f_DegreeTransform(n_SourceAngle - n_DestAngle, 0)); } function f_BarSetWidth(o_Object, n_NewWidth) { o_Object.n_Width = n_NewWidth; o_Object.o_Mask.o_Right._x = n_NewWidth - 20; o_Object.o_Mask.o_Body._width = n_NewWidth - 30; o_Object.o_Background.o_Right._x = o_Object.o_Mask.o_Right._x; o_Object.o_Background.o_Body._width = o_Object.o_Mask.o_Body._width; _root.f_BarDrawBar(o_Object); } function f_BarSetMaxValue(o_Object, n_NewValue) { o_Object.n_MaxValue = n_NewValue; _root.f_BarDrawBar(o_Object); } function f_BarSetValue(o_Object, n_NewValue) { o_Object.n_Value = ((n_NewValue > o_Object.n_MaxValue) ? (o_Object.n_MaxValue) : (n_NewValue)); _root.f_BarDrawBar(o_Object); } function f_BarDrawBar(o_Object) { if (o_Object.n_Value == undefined) { o_Object.o_Bar._width = o_Object.n_Width; } else { o_Object.o_Bar._width = (o_Object.n_Width / o_Object.n_MaxValue) * o_Object.n_Value; } } function f_ShowMessage(s_Text, b_Important) { if (_root.s_GameMode != "menu") { _root.a_MessageArray.push({_text:s_Text, _important:b_Important}); } } function f_DoMessages() { var _local2; var _local3; var _local5; var _local4; if (_root.a_MessageArray.length > 0) { if (_root.f_TimeDiff(_root.d_MessageLast, new Date()) >= _root.n_MessageDelay) { _local3 = _root.a_MessageArray.shift(); _local5 = _local3._text; _local4 = _local3._important; _local2 = _root.o_MessagesContainer.attachMovie("Messages", "Messages", _root.o_MessagesContainer.getNextHighestDepth()); _local2.gotoAndPlay((_local4 ? "Important" : "Normal")); _local2._x = 0; _local2._y = -30; _local2.o_InnerText.o_Text.text = _local5; _root.d_MessageLast = new Date(); } } } function f_ToggleSounds() { var _local2 = new Date(); _root.f_MarkAchievement("Music"); if (d_SoundsToggle == undefined) { d_SoundsToggle = new Date(1999, 12, 31, 23, 59, 59, 0); } if (_root.f_OverTimeDiff(_root.d_SoundsToggle, _local2, 100)) { _root.b_SoundsOn = !_root.b_SoundsOn; _root.o_Settings.data.b_SoundsOn = _root.b_SoundsOn; if (_root.b_SoundsOn) { _root.f_PlaySound("o_Sounds", "music"); } else { stopAllSounds(); } _root.d_SoundsToggle = _local2; } } function f_PlaySound(s_Group, s_Sound) { if (_root.b_SoundsOn) { _root[s_Group].gotoAndPlay(s_Sound); } } function f_OverTimeDiff(d_DateFrom, d_DateTo, n_MillisecondsDiff) { var _local2 = d_DateFrom.getTime(); var _local1 = d_DateTo.getTime(); if (((_local2 + n_MillisecondsDiff) <= _local1) || (_local2 >= (_local1 + n_MillisecondsDiff))) { return(true); } return(false); } function f_TimeDiff(d_DateFrom, d_DateTo) { var _local2 = d_DateFrom.getTime(); var _local1 = d_DateTo.getTime(); return(_local1 - _local2); } function f_DoScores(b_ViewOnly) { _root.f_CleanUp(true); _root.s_ScoreMode = (b_ViewOnly ? "view" : "submit"); _root.gotoAndPlay("HiScores"); } function f_CalculateScore() { var _local3 = 0; var _local2 = 1; while (_local2 < _root.o_Levels.length) { _local3 = _local3 + _root.o_Levels[_local2]._score; _local2++; } return(Math.floor(_local3)); } function f_StoreLevelData() { var _local3 = ""; _root.o_Settings.data.n_AchievementCollects = _root.n_AchievementCollects; _root.o_Settings.data.n_AchievementBalls = _root.n_AchievementBalls; _root.o_Settings.data.n_AchievementGames = _root.n_AchievementGames; var _local2 = 1; while (_local2 < _root.o_Levels.length) { _local3 = _local3 + ((((("|" + (_root.o_Levels[_local2]._completed ? "1" : "0")) + ":") + _root.o_Levels[_local2]._stars.toString()) + ":") + _root.o_Levels[_local2]._score.toString()); _local2++; } _root.o_Settings.data.s_LevelData = _local3; _local3 = ""; _local2 = 0; while (_local2 < _root.o_Achievements.length) { _local3 = _local3 + (((_local3 == "") ? "" : "|") + (_root.o_Achievements[_local2]._achieved ? "1" : "0")); _local2++; } _root.o_Settings.data.s_AchievementData = _local3; } function f_GetLevelData() { var _local4 = ""; var _local3 = ""; n_AchievementCollects = ((_root.o_Settings.data.n_AchievementCollects != undefined) ? (_root.o_Settings.data.n_AchievementCollects) : 0); n_AchievementBalls = ((_root.o_Settings.data.n_AchievementBalls != undefined) ? (_root.o_Settings.data.n_AchievementBalls) : 0); n_AchievementGames = ((_root.o_Settings.data.n_AchievementGames != undefined) ? (_root.o_Settings.data.n_AchievementGames) : 0); if (_root.o_Settings.data.s_LevelData != undefined) { _local4 = _root.o_Settings.data.s_LevelData.split("|"); var _local2 = 1; while (_local2 < _root.o_Levels.length) { _local3 = _local4[_local2].split(":"); if (_local3.length == 3) { _root.o_Levels[_local2]._completed = _local3[0] == "1"; _root.o_Levels[_local2]._stars = int(_local3[1]); _root.o_Levels[_local2]._score = int(_local3[2]); } _local2++; } } if (_root.o_Settings.data.s_AchievementData != undefined) { _local4 = _root.o_Settings.data.s_AchievementData.split("|"); var _local2 = 0; while (_local2 < _root.o_Achievements.length) { _root.o_Achievements[_local2]._achieved = _local4[_local2] == "1"; _local2++; } } } function f_CalcLevels() { var _local3 = _root.o_MenuOverlay.o_MenuScroller.o_LevelSelector; var _local2 = 0; _root.f_GetLevelData(); if (!_root.o_Levels[1]._completed) { _root.n_NextPlayableID = 1; } else { _root.n_NextPlayableID = 0; _local2 = 1; while (_local2 < _root.o_Levels.length) { if (_root.o_Levels[_local2]._completed) { _root.n_NextPlayableID = _local2; } _local2++; } _root.n_NextPlayableID++; } _local2 = 1; while (_local2 < (((_root.n_LevelFiller + 1) > _root.o_Levels.length) ? (n_LevelFiller + 1) : (_root.o_Levels.length))) { _local3["o_Level_" + _local2.toString()].o_Text.text = _local2.toString(); if ((_local2 < _root.o_Levels.length) || (_root.b_Testing)) { _local3["o_Level_" + _local2.toString()].o_Stars.gotoAndStop(_root.o_Levels[_local2]._stars + 1); _local3["o_Level_" + _local2.toString()]._alpha = ((_root.o_Levels[_local2]._completed || (_root.n_NextPlayableID == _local2)) ? 100 : 50); } else { _local3["o_Level_" + _local2.toString()].o_Stars.gotoAndStop(1); _local3["o_Level_" + _local2.toString()]._alpha = 50; } _local2++; } _root.n_OverallScore = _root.f_CalculateScore(); _root.o_MenuOverlay.o_MenuScroller.o_Score.text = "Score:" + _root.n_OverallScore.toString(); } function f_AchievementGetMedalFromCode(s_Code) { var _local3 = ""; var _local2 = 0; while (_local2 < _root.o_Achievements.length) { if (_root.o_Achievements[_local2]._code == s_Code) { _local3 = _root.o_Achievements[_local2]._medal; } _local2++; } return(_local3); } function f_AchievementGetTitleFromCode(s_Code) { var _local3 = ""; var _local2 = 0; while (_local2 < _root.o_Achievements.length) { if (_root.o_Achievements[_local2]._code == s_Code) { _local3 = _root.o_Achievements[_local2]._name; } _local2++; } return(_local3); } function f_DoAchievements() { var _local2; var _local4; var _local3; if (_root.o_AchieveQueue.length > 0) { if (_root.f_TimeDiff(_root.d_AchievementLast, new Date()) >= _root.n_AchievementDelay) { s_Code = _root.o_AchieveQueue.shift(); _local2 = _root.o_AchievementsContainer.attachMovie("Achievement_Message", "o_AchievementMessage_" + _root.o_MessagesContainer.getNextHighestDepth(), _root.o_MessagesContainer.getNextHighestDepth()); _local2._x = 30; _local2._y = 100; _local2.o_InnerText.o_Graphics.gotoAndStop(_root.f_AchievementGetMedalFromCode(s_Code)); _local2.o_InnerText.o_Text.text = _root.f_AchievementGetTitleFromCode(s_Code); _root.f_PlaySound("o_Sounds", "achievement"); _root.d_AchievementLast = new Date(); } } } function f_MarkAchievement(s_Code) { var _local2 = 0; while (_local2 < _root.o_Achievements.length) { if ((_root.o_Achievements[_local2]._code.toLowerCase() == s_Code.toLowerCase()) && (!_root.o_Achievements[_local2]._achieved)) { _root.o_Achievements[_local2]._achieved = true; if (_root.o_AchievementsNew == undefined) { _root.o_AchievementsNew = new Array(); } _root.o_AchievementsNew.push(s_Code); _root.o_AchieveQueue.push(s_Code); _root.f_StoreLevelData(); } _local2++; } } function f_SetAchievements(o_Clip, o_New) { var _local5; var _local4; o_Clip.o_Hover._visible = false; var _local2 = 0; while (_local2 < _root.o_Achievements.length) { _local5 = o_Clip.o_Items[_root.o_Achievements[_local2]._code]; _local4 = o_Clip.o_Mask[_root.o_Achievements[_local2]._code]; if ((_local5._name != undefined) && (_local4._name != undefined)) { _local5.o_Label._visible = false; _local5.o_Label.text = (_root.o_Achievements[_local2]._achieved ? (_root.o_Achievements[_local2]._name) : ((_root.o_Achievements[_local2]._hide ? "???" : (_root.o_Achievements[_local2]._name)))); _local5.o_Graphics.gotoAndStop(_root.o_Achievements[_local2]._medal); _local5.o_Graphics._alpha = (_root.o_Achievements[_local2]._achieved ? 100 : 33); _local4.o_Graphics.gotoAndStop(_root.o_Achievements[_local2]._medal); _local4._visible = false; _local4.o_Hover._visible = false; var _local3 = 0; while (_local3 < o_New.length) { if (o_New[_local3].toString() == _root.o_Achievements[_local2]._code.toString()) { _local4._visible = true; _local4.o_Hover._visible = false; } _local3++; } } _local2++; } } _lockroot = true; var s_SponsorGameTitle = "chaosreactor"; var s_SponsorLink1 = (("http://physicsgamesbox.com/?utm_source=" + s_SponsorGameTitle) + "&utm_medium="); var s_SponsorLink2 = (("http://physicsgamesbox.com/download-free-games-for-your-site.html?utm_source=" + s_SponsorGameTitle) + "&utm_medium=add"); var o_Settings = SharedObject.getLocal("attractor"); var b_Debuging = false; var b_FGL = false; var b_Testing = false; var s_TestURL = ""; var s_URL = (_root.b_Testing ? (_root.s_TestURL) : (_root._url)); var s_GameAds = "cpmstar"; var d_AdvertStartTime; var s_SmileyID = ""; var CPMStarContentSpotID = "4277Q26D6F707"; var CPMStarContentInterlevelID = "4278Q806190AF"; var n_CPMWaitTime = 5000; var n_GameWidth = 550; var n_GameHeight = 500; var n_TopBarHeight = 35; _root.scrollRect = new flash.geom.Rectangle(0, 0, _root.n_GameWidth, _root.n_GameHeight); _root._quality = "high"; var a_MessageArray; var n_MessageDelay = 1000; var d_MessageLast; var o_MenuTarget; var d_MenuGravityStart; var n_MenuGravityLength = 5000; var n_MenuGravityInterval = 15000; var o_MenuPosition = new Object({_x:0, _y:300}); var n_Score = 0; var n_OverallScore = 0; var n_ScoreForLevel = 100000; var n_ClicksAllowed = 100; var o_Clicks; var n_ClicksOnWin = -1; var b_Setup = false; var s_GameMode = "menu"; var s_GameStyle = "level"; var n_SurvivalRange = 40; var n_SurvivalClicks = 3; var n_SurvivalTotalClicks = 0; var n_SurvivalTotalCollects = 0; var n_SurvivalBallsStart = 20; var n_SurvivalBallsForClick = 15; var n_SurvivalBallsPopped = 0; var n_SurvivalLast; var n_SurvivalDelay = 12; var o_SurvivalBallSizes = [{_countlower:0, _countupper:30, _sizelower:50, _sizeupper:70}, {_countlower:30, _countupper:60, _sizelower:45, _sizeupper:60}, {_countlower:60, _countupper:90, _sizelower:45, _sizeupper:55}, {_countlower:90, _countupper:120, _sizelower:45, _sizeupper:50}, {_countlower:120, _countupper:150, _sizelower:40, _sizeupper:50}, {_countlower:150, _countupper:180, _sizelower:35, _sizeupper:45}, {_countlower:180, _countupper:210, _sizelower:30, _sizeupper:40}, {_countlower:210, _countupper:240, _sizelower:25, _sizeupper:40}, {_countlower:240, _countupper:270, _sizelower:20, _sizeupper:35}, {_countlower:270, _countupper:10000000000, _sizelower:15, _sizeupper:35}]; var n_SurvivalModeUnlock = 10; var b_EndScreen = false; var b_GameOver = false; var b_GameWin = false; var s_GameOverText = false; var n_GamePercent = 0; var n_GamePercentNeeded = 0; var n_OrigionalBalls = 0; var b_Instructions; var o_NeededAnim; var n_NeededY = (_root.n_GameHeight - 80); var o_Explosions; var n_ExplosionFade = 8; var n_ExplodeDelayLower = 2; var n_ExplodeDelayUpper = 8; var n_CollectScore = 10; var o_Collects; var n_CollectsMax = 50; var n_CollectFrames = 120; var n_PlayerCollects = 0; var n_AchievementCollects = 0; var n_AchievementBalls = 0; var n_AchievementGames = 0; var n_AchievementCap = 64000; var o_AchieveQueue; var n_AchievementDelay = 1250; var o_Achievements = [{_medal:"GCGG", _code:"B_1CF", _name:"1 Click Finish (Beginner)", _achieved:false, _hide:false}, {_medal:"SCGG", _code:"B_2CF", _name:"2 Click Finish (Beginner)", _achieved:false, _hide:false}, {_medal:"BCGG", _code:"B_3CF", _name:"3 Click Finish (Beginner)", _achieved:false, _hide:false}, {_medal:"GCBB", _code:"S_1CF", _name:"1 Click Finish (Standard)", _achieved:false, _hide:false}, {_medal:"SCBB", _code:"S_2CF", _name:"2 Click Finish (Standard)", _achieved:false, _hide:false}, {_medal:"BCBB", _code:"S_3CF", _name:"3 Click Finish (Standard)", _achieved:false, _hide:false}, {_medal:"GCPP", _code:"A_1CF", _name:"1 Click Finish (Advanced)", _achieved:false, _hide:false}, {_medal:"SCPP", _code:"A_2CF", _name:"2 Click Finish (Advanced)", _achieved:false, _hide:false}, {_medal:"BCPP", _code:"A_3CF", _name:"3 Click Finish (Advanced)", _achieved:false, _hide:false}, {_medal:"GCRR", _code:"E_1CF", _name:"1 Click Finish (Expert)", _achieved:false, _hide:false}, {_medal:"SCRR", _code:"E_2CF", _name:"2 Click Finish (Expert)", _achieved:false, _hide:false}, {_medal:"BCRR", _code:"E_3CF", _name:"3 Click Finish (Expert)", _achieved:false, _hide:false}, {_medal:"BCGW", _code:"B_50Shot", _name:"50% shot (Beginner)", _achieved:false, _hide:false}, {_medal:"SCGW", _code:"B_70Shot", _name:"70% shot (Beginner)", _achieved:false, _hide:false}, {_medal:"GCGW", _code:"B_90Shot", _name:"90% shot (Beginner)", _achieved:false, _hide:false}, {_medal:"BCBW", _code:"S_50Shot", _name:"50% shot (Standard)", _achieved:false, _hide:false}, {_medal:"SCBW", _code:"S_70Shot", _name:"70% shot (Standard)", _achieved:false, _hide:false}, {_medal:"GCBW", _code:"S_90Shot", _name:"90% shot (Standard)", _achieved:false, _hide:false}, {_medal:"BCPW", _code:"A_50Shot", _name:"50% shot (Advanced)", _achieved:false, _hide:false}, {_medal:"SCPW", _code:"A_70Shot", _name:"70% shot (Advanced)", _achieved:false, _hide:false}, {_medal:"GCPW", _code:"A_90Shot", _name:"90% shot (Advanced)", _achieved:false, _hide:false}, {_medal:"BCRW", _code:"E_50Shot", _name:"50% shot (Expert)", _achieved:false, _hide:false}, {_medal:"SCRW", _code:"E_70Shot", _name:"70% shot (Expert)", _achieved:false, _hide:false}, {_medal:"GCRW", _code:"E_90Shot", _name:"90% shot (Expert)", _achieved:false, _hide:false}, {_medal:"BSGG", _code:"B_1Star", _name:"All Basic Levels To 1 Star", _achieved:false, _hide:false}, {_medal:"SSGG", _code:"B_2Star", _name:"All Basic Levels To 2 Star", _achieved:false, _hide:false}, {_medal:"GSGG", _code:"B_3Star", _name:"All Basic Levels To 3 Star", _achieved:false, _hide:false}, {_medal:"BSBB", _code:"S_1Star", _name:"All Standard Levels To 1 Star", _achieved:false, _hide:false}, {_medal:"SSBB", _code:"S_2Star", _name:"All Standard Levels To 2 Star", _achieved:false, _hide:false}, {_medal:"GSBB", _code:"S_3Star", _name:"All Standard Levels To 3 Star", _achieved:false, _hide:false}, {_medal:"BSPP", _code:"A_1Star", _name:"All Advanced Levels To 1 Star", _achieved:false, _hide:false}, {_medal:"SSPP", _code:"A_2Star", _name:"All Advanced Levels To 2 Star", _achieved:false, _hide:false}, {_medal:"GSPP", _code:"A_3Star", _name:"All Advanced Levels To 3 Star", _achieved:false, _hide:false}, {_medal:"BSRR", _code:"E_1Star", _name:"All Expert Levels To 1 Star", _achieved:false, _hide:false}, {_medal:"SSRR", _code:"E_2Star", _name:"All Expert Levels To 2 Star", _achieved:false, _hide:false}, {_medal:"GSRR", _code:"E_3Star", _name:"All Expert Levels To 3 Star", _achieved:false, _hide:false}, {_medal:"BSGW", _code:"X_1Star", _name:"Every Level To 1 Star", _achieved:false, _hide:false}, {_medal:"SSGW", _code:"X_2Star", _name:"Every Level To 2 Star", _achieved:false, _hide:false}, {_medal:"GSGW", _code:"X_3Star", _name:"Every Level To 3 Star", _achieved:false, _hide:false}, {_medal:"BSBW", _code:"Games_5", _name:"5 Games Played", _achieved:false, _hide:false}, {_medal:"SSBW", _code:"Games_25", _name:"25 Games Played", _achieved:false, _hide:false}, {_medal:"GSBW", _code:"Games_100", _name:"100 Games Played", _achieved:false, _hide:false}, {_medal:"BSPW", _code:"Atoms_50", _name:"50 Atoms Destroyed", _achieved:false, _hide:false}, {_medal:"SSPW", _code:"Atoms_500", _name:"250 Atoms Destroyed", _achieved:false, _hide:false}, {_medal:"GSPW", _code:"Atoms_5000", _name:"1000 Atoms Destroyed", _achieved:false, _hide:false}, {_medal:"BSRW", _code:"Part_50", _name:"50 Particles Collected", _achieved:false, _hide:false}, {_medal:"SSRW", _code:"Part_500", _name:"250 Particles Collected", _achieved:false, _hide:false}, {_medal:"GSRW", _code:"Part_5000", _name:"1000 Particles Collected", _achieved:false, _hide:false}, {_medal:"BXGG", _code:"Combo_3", _name:"3 Type Combo", _achieved:false, _hide:false}, {_medal:"SXBB", _code:"Combo_4", _name:"4 Type Combo", _achieved:false, _hide:false}, {_medal:"GXPP", _code:"Combo_5", _name:"5 Type Combo", _achieved:false, _hide:false}, {_medal:"BXGW", _code:"Click_6", _name:"5 Survival Clicks", _achieved:false, _hide:false}, {_medal:"SXBW", _code:"Click_9", _name:"9 Survival Clicks", _achieved:false, _hide:false}, {_medal:"GXPW", _code:"Click_12", _name:"12 Survival Clicks", _achieved:false, _hide:false}, {_medal:"BCXX", _code:"Sponsor", _name:"Sponsor Link Clicked", _achieved:false, _hide:true}, {_medal:"BCXW", _code:"Music", _name:"Music Toggled", _achieved:false, _hide:true}, {_medal:"GCXX", _code:"Credits", _name:"Credits Viewed", _achieved:false, _hide:true}, {_medal:"SCXW", _code:"High_Level", _name:"Leveled Game Highscores Viewed", _achieved:false, _hide:true}, {_medal:"SCXX", _code:"High_Survival", _name:"Survival Game Highscores Viewed", _achieved:false, _hide:true}, {_medal:"GCXW", _code:"Survival", _name:"Survival Mode Activated", _achieved:false, _hide:true}]; var o_AchievementsNew; var o_Lightenings; var n_LighteningLength = 43; var n_LighteningChance = 1; var n_LighteningWidth = 30; var n_LighteningDamage = 70; var n_LighteningMultiplier = 4; var o_Beams; var n_BeamLength = 40; var n_BeamChance = 1; var n_BeamDamage = 10; var n_BeamRange = 50; var n_BeamMulti = 4; var o_Vortexes; var n_VortexMultiplier = 1.25; var n_VortexExtra = 50; var n_VortexLength = 75; var n_VortexDamage = 5; var o_Objects; var n_ObjectsAtStart; var o_FriendObject; var o_ObjectLowerEnd = 3; var o_BallTypes = [{_maxvel:0, _group:"", _name:"friend", _score:0, _killeraction:"none", _graphic:"friend", _invulnerable:true, _shottype:0, _shots:[], _explodeamp:0, _mincollects:0, _maxcollects:0}, {_maxvel:3, _group:"", _name:"killer", _score:0, _killeraction:"none", _graphic:"red", _invulnerable:true, _shottype:0, _shots:[], _explodeamp:0, _mincollects:0, _maxcollects:0}, {_maxvel:0, _group:"", _name:"[Reserved for future use]", _score:0, _killeraction:"none", _graphic:"pickup", _invulnerable:true, _shottype:0, _shots:[], _explodeamp:0, _mincollects:0, _maxcollects:0}, {_maxvel:0, _group:"", _name:"[Reserved for future use]", _score:0, _killeraction:"none", _graphic:"pickup", _invulnerable:true, _shottype:0, _shots:[], _explodeamp:0, _mincollects:0, _maxcollects:0}, {_maxvel:15, _group:"s", _name:"standard", _score:50, _killeraction:"collect", _graphic:"white", _invulnerable:false, _shottype:0, _shots:[], _explodeamp:2, _mincollects:1, _maxcollects:1}, {_maxvel:8, _group:"b", _name:"bomb", _score:75, _killeraction:"collect", _graphic:"black", _invulnerable:false, _shottype:0, _shots:[], _explodeamp:3, _mincollects:2, _maxcollects:2}, {_maxvel:10, _group:"e", _name:"horizontal", _score:75, _killeraction:"collect", _graphic:"bluewhite_hori", _invulnerable:false, _shottype:0, _shots:[90, 270], _explodeamp:1.5, _mincollects:1, _maxcollects:2}, {_maxvel:10, _group:"e", _name:"vertical", _score:75, _killeraction:"collect", _graphic:"bluewhite_vert", _invulnerable:false, _shottype:0, _shots:[0, 180], _explodeamp:1.5, _mincollects:1, _maxcollects:2}, {_maxvel:5, _group:"e", _name:"quad", _score:100, _killeraction:"collect", _graphic:"bluewhite_quad", _invulnerable:false, _shottype:0, _shots:[0, 90, 180, 270], _explodeamp:1.5, _mincollects:2, _maxcollects:2}, {_maxvel:10, _group:"l", _name:"lightening x", _score:75, _killeraction:"collect", _graphic:"redwhite_hori", _invulnerable:false, _shottype:1, _shots:[90, 270], _explodeamp:1.5, _mincollects:1, _maxcollects:3}, {_maxvel:10, _group:"l", _name:"lightening y", _score:75, _killeraction:"collect", _graphic:"redwhite_vert", _invulnerable:false, _shottype:1, _shots:[0, 180], _explodeamp:1.5, _mincollects:1, _maxcollects:3}, {_maxvel:5, _group:"l", _name:"lightening quad", _score:100, _killeraction:"collect", _graphic:"redwhite_quad", _invulnerable:false, _shottype:1, _shots:[0, 90, 180, 270], _explodeamp:1.5, _mincollects:2, _maxcollects:3}, {_maxvel:5, _group:"c", _name:"chain", _score:100, _killeraction:"collect", _graphic:"green", _invulnerable:false, _shottype:2, _shots:[-1, -1, -1], _explodeamp:1.5, _mincollects:3, _maxcollects:4}, {_maxvel:5, _group:"v", _name:"vortex", _score:100, _killeraction:"collect", _graphic:"purple", _invulnerable:false, _shottype:3, _shots:[], _explodeamp:1, _mincollects:2, _maxcollects:3}]; var n_SelectorRange = 60; var n_BallKiller = 1; var n_BallKillerFade = 10; var n_PopReduction = 0.5; var n_BallInvulFrames = 10; var o_ShotTypes = [{_name:"ball"}, {_name:"lightening"}, {_name:"beam"}, {_name:"vortex"}]; var b_Invulnerable = false; var b_BallsActive = false; var b_KillersActive = false; var b_GameOut = false; var n_FadeOutSpeed = 2; var n_FadeOutShadowStart = 20; var n_FadeOutShadowSpeed = ((100 / _root.n_FadeOutShadowStart) * _root.n_FadeOutSpeed); var d_AIIntervalLast; var n_AIInterval = 3000; var o_AINearestTarget; var n_ViscocityMulti = 0.85; var n_VelocityMinimum = 1; var n_VelocityMaximum = 10; var n_MassMulti = 0.75; var b_SoundsOn = true; var b_SoundsStarted = false; var d_SoundsToggle = new Date(); var b_SoundsSetup = false; var n_ExpandPullSpeedBad = 0.1; var n_ExpandPullSpeedGood = 0; var n_ExpandPullBadMulti = 1.5; var n_ExpandBy = 5; var n_MaxObjects = 25; var n_Level; var n_LevelFiller = 32; var o_Levels = [{}, {_name:"Level 1", _group:"B", _sel:120, _perc:50, _clicks:2, _instr:1, _balls:[{_t:4, _s:40, _q:6, _b:false, _maxvel:10}, {_t:4, _s:50, _q:6, _b:false, _maxvel:10}, {_t:5, _s:50, _q:6, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 2", _group:"B", _sel:60, _perc:60, _clicks:2, _instr:2, _balls:[{_t:4, _s:50, _q:6, _b:false, _maxvel:10}, {_t:5, _s:50, _q:6, _b:false, _maxvel:10}, {_t:6, _s:50, _q:3, _b:false, _maxvel:10}, {_t:7, _s:50, _q:3, _b:false, _maxvel:10}, {_t:8, _s:50, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 3", _group:"B", _sel:90, _perc:70, _clicks:2, _instr:3, _balls:[{_t:4, _s:40, _q:6, _b:false, _maxvel:10}, {_t:5, _s:40, _q:6, _b:false, _maxvel:10}, {_t:9, _s:40, _q:3, _b:false, _maxvel:10}, {_t:10, _s:50, _q:3, _b:false, _maxvel:10}, {_t:11, _s:60, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 4", _group:"B", _sel:90, _perc:70, _clicks:3, _instr:4, _balls:[{_t:4, _s:50, _q:10, _b:false, _maxvel:10}, {_t:12, _s:50, _q:3, _b:false, _maxvel:10}, {_t:12, _s:60, _q:5, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 5", _group:"B", _sel:90, _perc:70, _clicks:2, _instr:5, _balls:[{_t:4, _s:40, _q:7, _b:false, _maxvel:10}, {_t:4, _s:50, _q:7, _b:false, _maxvel:10}, {_t:13, _s:50, _q:5, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 6", _group:"B", _sel:80, _perc:70, _clicks:2, _instr:0, _balls:[{_t:4, _s:30, _q:8, _b:false, _maxvel:10}, {_t:5, _s:30, _q:8, _b:false, _maxvel:10}, {_t:5, _s:80, _q:4, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 7", _group:"B", _sel:80, _perc:65, _clicks:3, _instr:0, _balls:[{_t:4, _s:20, _q:9, _b:false, _maxvel:10}, {_t:5, _s:20, _q:9, _b:false, _maxvel:10}, {_t:6, _s:50, _q:4, _b:false, _maxvel:10}, {_t:10, _s:50, _q:4, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 8", _group:"B", _sel:70, _perc:65, _clicks:3, _instr:0, _balls:[{_t:4, _s:20, _q:4, _b:false, _maxvel:10}, {_t:4, _s:30, _q:4, _b:false, _maxvel:10}, {_t:4, _s:40, _q:4, _b:false, _maxvel:10}, {_t:4, _s:50, _q:4, _b:false, _maxvel:10}, {_t:12, _s:40, _q:2, _b:false, _maxvel:10}, {_t:12, _s:60, _q:2, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 9", _group:"S", _sel:80, _perc:65, _clicks:3, _instr:0, _balls:[{_t:4, _s:30, _q:10, _b:false, _maxvel:10}, {_t:5, _s:30, _q:5, _b:false, _maxvel:10}, {_t:11, _s:50, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 10", _group:"S", _sel:70, _perc:60, _clicks:3, _instr:0, _balls:[{_t:4, _s:30, _q:15, _b:false, _maxvel:10}, {_t:4, _s:40, _q:5, _b:false, _maxvel:10}, {_t:12, _s:60, _q:4, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 11", _group:"S", _sel:90, _perc:75, _clicks:3, _instr:0, _balls:[{_t:12, _s:20, _q:6, _b:false, _maxvel:10}, {_t:12, _s:30, _q:6, _b:false, _maxvel:10}, {_t:12, _s:50, _q:6, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 12", _group:"S", _sel:70, _perc:85, _clicks:2, _instr:0, _balls:[{_t:4, _s:40, _q:5, _b:false, _maxvel:10}, {_t:4, _s:50, _q:5, _b:false, _maxvel:10}, {_t:11, _s:40, _q:5, _b:false, _maxvel:10}, {_t:13, _s:40, _q:5, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 13", _group:"S", _sel:30, _perc:90, _clicks:2, _instr:0, _balls:[{_t:5, _s:20, _q:16, _b:false, _maxvel:10}, {_t:5, _s:100, _q:2, _b:false, _maxvel:10}, {_t:8, _s:100, _q:1, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 14", _group:"S", _sel:70, _perc:65, _clicks:2, _instr:0, _balls:[{_t:13, _s:120, _q:2, _b:false, _maxvel:10}, {_t:4, _s:20, _q:15, _b:false, _maxvel:10}, {_t:12, _s:50, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 15", _group:"S", _sel:30, _perc:50, _clicks:2, _instr:0, _balls:[{_t:7, _s:40, _q:5, _b:false, _maxvel:10}, {_t:10, _s:40, _q:5, _b:false, _maxvel:10}, {_t:5, _s:30, _q:10, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 16", _group:"S", _sel:100, _perc:65, _clicks:2, _instr:0, _balls:[{_t:4, _s:30, _q:10, _b:false, _maxvel:10}, {_t:5, _s:30, _q:10, _b:false, _maxvel:10}, {_t:11, _s:50, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 17", _group:"A", _sel:70, _perc:70, _clicks:3, _instr:0, _balls:[{_t:4, _s:30, _q:10, _b:false, _maxvel:10}, {_t:5, _s:30, _q:5, _b:false, _maxvel:10}, {_t:8, _s:50, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 18", _group:"A", _sel:40, _perc:70, _clicks:3, _instr:0, _balls:[{_t:4, _s:20, _q:5, _b:false, _maxvel:10}, {_t:5, _s:30, _q:5, _b:false, _maxvel:10}, {_t:13, _s:100, _q:5, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 19", _group:"A", _sel:90, _perc:70, _clicks:3, _instr:0, _balls:[{_t:13, _s:30, _q:10, _b:false, _maxvel:10}, {_t:6, _s:30, _q:7, _b:false, _maxvel:10}, {_t:7, _s:30, _q:7, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 20", _group:"A", _sel:80, _perc:70, _clicks:3, _instr:0, _balls:[{_t:12, _s:30, _q:10, _b:false, _maxvel:10}, {_t:11, _s:50, _q:3, _b:false, _maxvel:10}, {_t:4, _s:20, _q:15, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 21", _group:"A", _sel:30, _perc:50, _clicks:3, _instr:6, _balls:[{_t:5, _s:50, _q:5, _b:false, _maxvel:10}, {_t:4, _s:20, _q:10, _b:false, _maxvel:10}, {_t:4, _s:40, _q:4, _b:true, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 22", _group:"A", _sel:60, _perc:70, _clicks:3, _instr:0, _balls:[{_t:4, _s:20, _q:10, _b:false, _maxvel:20}, {_t:8, _s:60, _q:7, _b:false, _maxvel:5}, {_t:4, _s:60, _q:3, _b:true, _maxvel:2}], _completed:false, _stars:0, _score:0}, {_name:"Level 23", _group:"A", _sel:70, _perc:50, _clicks:4, _instr:0, _balls:[{_t:5, _s:40, _q:6, _b:true, _maxvel:15}, {_t:13, _s:50, _q:4, _b:false, _maxvel:10}, {_t:4, _s:20, _q:10, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 24", _group:"A", _sel:40, _perc:60, _clicks:3, _instr:0, _balls:[{_t:4, _s:40, _q:10, _b:false, _maxvel:20}, {_t:12, _s:60, _q:6, _b:true, _maxvel:6}], _completed:false, _stars:0, _score:0}, {_name:"Level 25", _group:"E", _sel:50, _perc:50, _clicks:3, _instr:0, _balls:[{_t:4, _s:20, _q:15, _b:false, _maxvel:15}, {_t:13, _s:60, _q:5, _b:false, _maxvel:5}], _completed:false, _stars:0, _score:0}, {_name:"Level 26", _group:"E", _sel:60, _perc:50, _clicks:3, _instr:0, _balls:[{_t:5, _s:10, _q:20, _b:false, _maxvel:10}, {_t:5, _s:40, _q:5, _b:true, _maxvel:5}], _completed:false, _stars:0, _score:0}, {_name:"Level 27", _group:"E", _sel:60, _perc:50, _clicks:3, _instr:0, _balls:[{_t:6, _s:25, _q:10, _b:false, _maxvel:20}, {_t:9, _s:25, _q:10, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 28", _group:"E", _sel:30, _perc:80, _clicks:2, _instr:0, _balls:[{_t:4, _s:30, _q:9, _b:false, _maxvel:10}, {_t:5, _s:30, _q:3, _b:false, _maxvel:10}, {_t:11, _s:70, _q:2, _b:false, _maxvel:10}, {_t:12, _s:70, _q:4, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}, {_name:"Level 29", _group:"E", _sel:20, _perc:65, _clicks:2, _instr:0, _balls:[{_t:5, _s:100, _q:1, _b:false, _maxvel:10}, {_t:4, _s:20, _q:15, _b:false, _maxvel:20}, {_t:5, _s:20, _q:5, _b:false, _maxvel:20}], _completed:false, _stars:0, _score:0}, {_name:"Level 30", _group:"E", _sel:20, _perc:50, _clicks:3, _instr:0, _balls:[{_t:13, _s:100, _q:3, _b:false, _maxvel:5}, {_t:5, _s:20, _q:5, _b:false, _maxvel:15}, {_t:4, _s:20, _q:15, _b:false, _maxvel:15}], _completed:false, _stars:0, _score:0}, {_name:"Level 31", _group:"E", _sel:40, _perc:60, _clicks:3, _instr:0, _balls:[{_t:9, _s:30, _q:1, _b:false, _maxvel:5}, {_t:10, _s:30, _q:1, _b:false, _maxvel:5}, {_t:11, _s:50, _q:3, _b:false, _maxvel:5}, {_t:4, _s:20, _q:20, _b:false, _maxvel:20}], _completed:false, _stars:0, _score:0}, {_name:"Level 32", _group:"E", _sel:30, _perc:60, _clicks:2, _instr:0, _balls:[{_t:4, _s:25, _q:3, _b:false, _maxvel:15}, {_t:4, _s:45, _q:3, _b:false, _maxvel:10}], _completed:false, _stars:0, _score:0}]; var o_MList; var o_KeyList; var b_MouseDown; function customContext() { getURL (_root.s_SponsorLink1 + "context", "_blank"); } function lowQuality() { _root._quality = "low"; } function mediumQuality() { _root._quality = "medium"; } function highQuality() { _root._quality = "high"; } function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } var myContextMenu = new ContextMenu(); myContextMenu.hideBuiltInItems(); var contextItem = new ContextMenuItem("PHYSICS Games Box", customContext); myContextMenu.customItems.push(contextItem); var contextItem = new ContextMenuItem("Quality: High", highQuality); myContextMenu.customItems.push(contextItem); var contextItem = new ContextMenuItem("Quality: Medium", mediumQuality); myContextMenu.customItems.push(contextItem); var contextItem = new ContextMenuItem("Quality: Slow", lowQuality); myContextMenu.customItems.push(contextItem); _root.menu = myContextMenu; __com_mochibot__("99224580", this, 10301, true); mochi.as2.MochiServices.connect("c6b330c05e6ddff7"); var kongregate = _global.kongregate; kongregate.services.connect(); if (!_root.b_Debuging) { if (((((((((((((_root.s_URL.toLowerCase().indexOf("addictinggames", 0) > 0) || (_root.s_URL.toLowerCase().indexOf("smileygamer", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("static.kaisergames.de", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("cdn.kaisergames.de", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("kongregate", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("gamesclub.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("armorgames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("media.jaludo.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("agame.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("freeonlinegames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("juegosdiarios.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("dailygames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("jogosdodia.com", 0) > 0)) { } else if (_root.s_GameAds == "cpmstar") { _root.d_AdvertStartTime = new Date(); System.security.allowDomain("server.cpmstar.com"); this.adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + _root.CPMStarContentSpotID); } this.o_Loader.gotoAndPlay(2); stop(); }
Frame 3
this.stop();
Frame 4
if (!_root.b_Setup) { if (!_root.b_SoundsStarted) { _root._quality = "medium"; stopAllSounds(); _root.f_PlaySound("o_Sounds", "music"); _root.b_SoundsStarted = true; } _root.f_StartGame("menu", 0, "level"); }
Frame 6
if (_root.s_GameStyle == "level") { _root.f_MarkAchievement("High_Level"); var o = {n:[3, 11, 6, 8, 5, 9, 12, 10, 4, 14, 11, 5, 1, 4, 7, 0], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } else if (_root.s_GameStyle == "survival") { _root.f_MarkAchievement("High_Survival"); var o = {n:[14, 11, 0, 15, 7, 3, 9, 4, 13, 13, 11, 12, 3, 6, 13, 8], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; } var boardID = o.f(0, ""); _root.onEnterFrame = undefined; if (_root.s_ScoreMode == "submit") { mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.n_OverallScore}); } else { mochi.as2.MochiScores.showLeaderboard({boardID:boardID}); }
Frame 7
_root.s_GameMode = "menu"; _root.s_GameStyle = "level"; _root.b_Setup = false; _root.gotoAndPlay("Game");
Symbol 42 MovieClip [Ball] Frame 1
var n_ClickID; var n_Angle; var n_Velocity; var o_VelocityObject; var n_VelocityMaximum; var o_ExternalForce; var b_MinVelocitySet; var n_Size; var n_OrigionalSize; var n_Radius; var n_OrigionalRadius; var n_Type; var b_Breeder; var n_Health; var n_MaxHealth; var b_EnteringField; var n_EnterOffset; var b_Activated; var b_ExplodeActivated; var n_ExplodeDelay; var n_ShotTypeID; var o_ShotAngles; var n_InvulTimer;
Symbol 53 MovieClip [Vortex] Frame 1
var n_Radius; var n_Size; var n_Counter;
Symbol 59 Button
on (release) { _root.play(); }
Symbol 60 MovieClip [Loader] Frame 2
var siteLoaded = _root.getBytesLoaded(); var siteTotal = _root.getBytesTotal(); var percentage = Math.floor((siteLoaded / siteTotal) * 100); this.o_Progress.gotoAndStop(percentage.toString()); this.o_Percent.text = percentage + "%"; if (siteLoaded >= siteTotal) { this.gotoAndPlay("End"); }
Symbol 60 MovieClip [Loader] Frame 3
if (siteLoaded >= siteTotal) { this.gotoAndPlay("End"); } else { gotoAndPlay ("Looper"); }
Symbol 60 MovieClip [Loader] Frame 4
if ((_root.s_URL.toLowerCase().indexOf("flashgamelicense.com", 0) <= 0) && (_root.b_FGL)) { this.stop(); } else if (_root.s_GameAds == "") { _root.play(); } else if (((((((((((((_root.s_URL.toLowerCase().indexOf("addictinggames", 0) > 0) || (_root.s_URL.toLowerCase().indexOf("smileygamer", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("static.kaisergames.de", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("cdn.kaisergames.de", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("kongregate", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("gamesclub.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("armorgames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("media.jaludo.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("agame.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("freeonlinegames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("juegosdiarios.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("dailygames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("jogosdodia.com", 0) > 0)) { _root.play(); } else if ((_root.f_TimeDiff(_root.d_AdvertStartTime, new Date()) >= _root.n_CPMWaitTime) || (_root.b_Debugging)) { this.gotoAndPlay("PlayGame"); }
Symbol 60 MovieClip [Loader] Frame 5
this.gotoAndPlay("End");
Symbol 60 MovieClip [Loader] Frame 6
if (((((((((((((_root.s_URL.toLowerCase().indexOf("addictinggames", 0) > 0) || (_root.s_URL.toLowerCase().indexOf("smileygamer", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("static.kaisergames.de", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("cdn.kaisergames.de", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("kongregate", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("gamesclub.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("armorgames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("media.jaludo.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("agame.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("freeonlinegames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("juegosdiarios.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("dailygames.com", 0) > 0)) || (_root.s_URL.toLowerCase().indexOf("jogosdodia.com", 0) > 0)) { _root.play(); } else { this.stop(); }
Symbol 110 Button
on (release) { getURL (_root.s_SponsorLink1 + "preloader", "_blank"); }
Symbol 646 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 647 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.9.1 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "services" : mochi.as2.MochiServices.triggerEvent(pkg.event, pkg.args); break; case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiCoins.triggerEvent(pkg.event, pkg.args); break; case "social" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://link.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static var CONNECTED = "onConnected"; static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 648 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 649 MovieClip [__Packages.mochi.as2.MochiCoins] Frame 0
class mochi.as2.MochiCoins { function MochiCoins () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showStore(options) { mochi.as2.MochiServices.send("coins_showStore", {options:options}, null, null); } static function showItem(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showItem call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showItem", {options:options}, null, null); } static function showVideo(options) { if ((options == undefined) || (typeof(options.item) != "string")) { trace("ERROR: showVideo call must pass an Object with an item key"); return(undefined); } mochi.as2.MochiServices.send("coins_showVideo", {options:options}, null, null); } static function getStoreItems() { mochi.as2.MochiServices.send("coins_getStoreItems"); } static function requestFunding(properties) { mochi.as2.MochiServices.send("social_requestFunding", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var STORE_SHOW = "StoreShow"; static var STORE_HIDE = "StoreHide"; static var ITEM_OWNED = "ItemOwned"; static var ITEM_NEW = "ItemNew"; static var STORE_ITEMS = "StoreItems"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 650 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("social_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("social_hideLoginWidget"); } static function requestLogin(properties) { mochi.as2.MochiServices.send("social_requestLogin", properties); } static function getFriendsList(properties) { mochi.as2.MochiServices.send("social_getFriendsList", properties); } static function postToStream(properties) { mochi.as2.MochiServices.send("social_postToStream", properties); } static function inviteFriends(properties) { mochi.as2.MochiServices.send("social_inviteFriends", properties); } static function requestFan(properties) { mochi.as2.MochiServices.send("social_requestFan", properties); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("social_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var FRIEND_LIST = "FriendsList"; static var PROFILE_DATA = "ProfileData"; static var GAMEPLAY_DATA = "GameplayData"; static var ACTION_CANCELED = "onCancel"; static var ACTION_COMPLETE = "onComplete"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 651 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 652 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 117 MovieClip [StartLevelAnim] Frame 49
_root.f_Invulnerable(false); if (_root.s_GameMode != "menu") { if (_root.n_AchievementGames == undefined) { _root.n_AchievementGames = 0; } if (_root.n_AchievementGames < _root.n_AchievementCap) { _root.n_AchievementGames++; if (_root.n_AchievementGames >= 5) { _root.f_MarkAchievement("Games_5"); } if (_root.n_AchievementGames >= 25) { _root.f_MarkAchievement("Games_25"); } if (_root.n_AchievementGames >= 100) { _root.f_MarkAchievement("Games_100"); } } } this.removeMovieClip();
Symbol 131 MovieClip [Messages] Frame 51
this.removeMovieClip();
Symbol 131 MovieClip [Messages] Frame 102
this.removeMovieClip();
Symbol 149 MovieClip [Lightening_Holder] Frame 1
var n_Timer; var o_Items; var o_Ball;
Symbol 155 MovieClip [Beam_Holder] Frame 1
var n_Timer; var o_Items; var o_Ball;
Symbol 158 MovieClip [Collect] Frame 1
var n_ClickID; var o_VelocityObject; var n_Size; var n_Radius; var n_Timer;
Symbol 166 MovieClip [Needed_Show] Frame 1
Symbol 167 MovieClip [NeededAnim] Frame 59
this.removeMovieClip();
Symbol 170 MovieClip [Collect_Anim] Frame 16
this.removeMovieClip();
Symbol 177 Button
on (release) { this.s_NextMode = "continue"; this.b_Finished = true; }
Symbol 220 Button
on (release) { getURL (_root.s_SponsorLink1 + "instructions", "_blank"); }
Symbol 233 MovieClip [Instructions] Frame 1
var b_Done = false; var b_Finished = false; var s_NextMode = "";
Symbol 233 MovieClip [Instructions] Frame 15
if (!this.b_Done) { this.b_Done = true; this.b_Finished = false; this.o_Inner.gotoAndStop("Instruction_" + _root.o_Levels[_root.n_Level]._instr.toString()); }
Symbol 233 MovieClip [Instructions] Frame 16
if (!this.b_Finished) { this.gotoAndPlay("Hold"); }
Symbol 233 MovieClip [Instructions] Frame 31
_root.b_Instructions = false; _root.o_EffectsContainer.attachMovie("StartLevelAnim", "o_StartLevelAnim", _root.o_EffectsContainer.getNextDepth(), {_x:_root.o_FriendObject._x, _y:_root.o_FriendObject._y}); this.removeMovieClip();
Symbol 233 MovieClip [Instructions] Frame 45
if (!this.b_Done) { this.b_Done = true; this.b_Finished = false; }
Symbol 233 MovieClip [Instructions] Frame 46
if (!this.b_Finished) { this.gotoAndPlay("Hold2"); }
Symbol 233 MovieClip [Instructions] Frame 61
_root.b_Instructions = false; _root.o_EffectsContainer.attachMovie("StartLevelAnim", "o_StartLevelAnim", _root.o_EffectsContainer.getNextDepth(), {_x:_root.o_FriendObject._x, _y:_root.o_FriendObject._y}); this.removeMovieClip();
Symbol 417 MovieClip [Achievement_Message] Frame 65
this.removeMovieClip();
Symbol 419 Button
on (release) { getURL (_root.s_SponsorLink1 + "splash", "_blank"); }
Symbol 429 MovieClip Frame 65
stop();
Symbol 436 MovieClip Frame 67
stopAllSounds(); stop();
Symbol 459 MovieClip Frame 56
stopAllSounds(); stop();
Symbol 462 MovieClip Frame 1
stop();
Symbol 462 MovieClip Frame 46
this.stop();
Symbol 463 MovieClip [Splash_Graphics] Frame 2
o_Logo.gotoAndPlay(2);
Symbol 463 MovieClip [Splash_Graphics] Frame 181
_root.stopAllSounds(); _root.play();
Symbol 478 MovieClip [Sounds] Frame 2
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 4
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 6
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 8
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 10
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 12
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 14
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 16
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 18
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 20
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 22
gotoAndStop (1);
Symbol 478 MovieClip [Sounds] Frame 24
gotoAndStop (1);
Symbol 512 Button
on (release) { getURL (_root.s_SponsorLink1 + "menu", "_blank"); }
Symbol 516 Button
on (release) { _root.f_CalcLevels(); _root.o_MenuPosition._x = 600; }
Symbol 520 Button
on (release) { _root.o_MenuPosition._x = -600; _root.f_MarkAchievement("Credits"); _root.f_SetAchievements(_root.o_MenuOverlay.o_MenuScroller.o_Main.o_HomeAchievements, []); }
Symbol 524 Button
on (release) { _root.f_ToggleSounds(); _root.f_SetAchievements(_root.o_MenuOverlay.o_MenuScroller.o_Main.o_HomeAchievements, []); }
Symbol 528 Button
on (release) { _root.f_ToggleSounds(); _root.f_SetAchievements(_root.o_MenuOverlay.o_MenuScroller.o_Main.o_HomeAchievements, []); }
Symbol 529 MovieClip [SoundsOnOff_SansKey] Frame 1
if (_root.b_SoundsOn == false) { this.gotoAndPlay("Off"); } else { this.gotoAndPlay("On"); }
Symbol 529 MovieClip [SoundsOnOff_SansKey] Frame 3
if (_root.b_SoundsOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 529 MovieClip [SoundsOnOff_SansKey] Frame 5
if (_root.b_SoundsOn) { this.gotoAndPlay("On"); } else { this.gotoAndPlay("Off"); }
Symbol 535 Button
on (release) { _root.s_GameStyle = "level"; _root.f_DoScores(true); }
Symbol 539 Button
on (release) { _root.f_StartGame("game", 1, "survival"); }
Symbol 540 Button
on (release) { _root.s_GameStyle = "survival"; _root.f_DoScores(true); }
Symbol 545 Button
on (release) { _root.f_MarkAchievement("Sponsor"); _root.f_SetAchievements(_root.o_MenuOverlay.o_MenuScroller.o_Main.o_HomeAchievements, []); getURL (_root.s_SponsorLink2, "_blank"); }
Symbol 546 Button
on (rollOver) { if (this.o_Label.text != " ") { _parent._parent.o_Hover._visible = true; _parent._parent.o_Hover.o_Label.text = this.o_Label.text; _parent._parent.o_Hover._x = _parent._x + this._x; _parent._parent.o_Hover._y = _parent._y + this._y; } } on (rollOut) { _parent._parent.o_Hover._visible = false; }
Symbol 561 Button
on (release) { var n_NewLevelID = int(_name.split("_")[2]); if (((_root.n_NextPlayableID == n_NewLevelID) || (_root.o_Levels[n_NewLevelID]._completed)) || (_root.b_Testing)) { _root.f_StartGame("game", n_NewLevelID, "level"); } }
Symbol 577 Button
on (release) { _root.o_MenuPosition = new Object({_x:0, _y:300}); }
Symbol 586 Button
on (release) { getURL ("http://www.facebook.com/pages/The-Naked-Developer/161906737175219", "_blank"); }
Symbol 592 Button
on (release) { _root.n_OverallScore = _root.f_CalculateScore(); _root.f_DoScores(false); }
Symbol 611 MovieClip [Star_Animation] Frame 20
this.stop();
Symbol 614 Button
on (release) { _root.f_MarkAchievement("High_Level"); var o = {n:[3, 11, 6, 8, 5, 9, 12, 10, 4, 14, 11, 5, 1, 4, 7, 0], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.n_OverallScore}); }
Symbol 620 Button
on (release) { getURL (_root.s_SponsorLink1 + "endlevel", "_blank"); }
Symbol 622 Button
on (release) { _root.f_MarkAchievement("High_Survival"); var o = {n:[14, 11, 0, 15, 7, 3, 9, 4, 13, 13, 11, 12, 3, 6, 13, 8], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID, score:_root.n_OverallScore}); }
Symbol 623 Button
on (release) { this.s_NextMode = "menu"; this.b_Finished = true; }
Symbol 626 Button
on (release) { this.s_NextMode = "tryagain"; this.b_Finished = true; }
Symbol 642 Button
on (release) { this.s_NextMode = "scores"; this.b_Finished = true; _root.f_DoScores(false); }
Symbol 645 MovieClip [EndScreen] Frame 1
var b_Done = false; var b_Finished = false; var s_NextMode = ""; this.stop();
Symbol 645 MovieClip [EndScreen] Frame 15
var n_Stars; var n_3StarPerc; var s_Text = ""; if (!this.b_Done) { if (_root.n_Score > _root.o_Levels[_root.n_Level]._score) { _root.o_Levels[_root.n_Level]._score = _root.n_Score; } _root.n_OverallScore = _root.f_CalculateScore(); this.o_Score.text = _root.n_Score; this.o_OverallScore.text = _root.n_OverallScore.toString(); this.o_Title.text = ("You Completed Level " + _root.n_Level.toString()) + "!"; this.n_Stars = 1; this.o_Star1.gotoAndPlay("Star"); this.s_Text = this.s_Text + "Level Complete (+1)"; if (_root.n_ClicksOnWin > 0) { this.n_Stars++; if (this.s_Text.length > 0) { this.s_Text = this.s_Text + ", "; } this.s_Text = this.s_Text + "Clicks Left (+1)"; } if (_root.n_ClicksOnWin == _root.n_ClicksAllowed) { _root.f_MarkAchievement(((_root.o_Levels[_root.n_Level]._group + "_") + _root.n_ClicksOnWin.toString()) + "CF"); } this.n_3StarPerc = Math.floor(_root.n_GamePercentNeeded + 10); if (this.n_3StarPerc > 100) { this.n_3StarPerc = 100; } if (this.n_3StarPerc <= Math.floor(_root.n_GamePercent)) { this.n_Stars++; if (this.s_Text.length > 0) { this.s_Text = this.s_Text + ", "; } if (this.n_Stars == 3) { this.s_Text = this.s_Text + newline; } this.s_Text = this.s_Text + "10% Extra Collected (+1)"; } this.s_Text = this.s_Text + "."; if (this.n_Stars >= 2) { this.o_Star2.gotoAndPlay("Star"); } else { this.o_Star2.gotoAndStop("NoStar"); } if (this.n_Stars == 3) { this.o_Star3.gotoAndPlay("Star"); } else { this.o_Star3.gotoAndStop("NoStar"); } this.o_StarReason.text = this.s_Text; if (_root.o_Levels[_root.n_Level]._stars < this.n_Stars) { _root.o_Levels[_root.n_Level]._stars = this.n_Stars; } var o_CheckAchieve = [{_group:"B", _smallest:3}, {_group:"S", _smallest:3}, {_group:"A", _smallest:3}, {_group:"E", _smallest:3}]; var n_j = 0; while (n_j < o_CheckAchieve.length) { var n_k = 1; while (n_k < _root.o_Levels.length) { if ((o_CheckAchieve[n_j]._group == _root.o_Levels[n_k]._group) && (o_CheckAchieve[n_j]._smallest > _root.o_Levels[n_k]._stars)) { o_CheckAchieve[n_j]._smallest = _root.o_Levels[n_k]._stars; } n_k++; } if (o_CheckAchieve[n_j]._smallest >= 1) { _root.f_MarkAchievement(o_CheckAchieve[n_j]._group + "_1Star"); if (o_CheckAchieve[n_j]._group == "B") { _root.f_MarkAchievement("Survival"); } } if (o_CheckAchieve[n_j]._smallest >= 2) { _root.f_MarkAchievement(o_CheckAchieve[n_j]._group + "_2Star"); } if (o_CheckAchieve[n_j]._smallest == 3) { _root.f_MarkAchievement(o_CheckAchieve[n_j]._group + "_3Star"); } n_j++; } if ((((o_CheckAchieve[0]._smallest >= 1) && (o_CheckAchieve[1]._smallest >= 1)) && (o_CheckAchieve[2]._smallest >= 1)) && (o_CheckAchieve[3]._smallest >= 1)) { _root.f_MarkAchievement("X_1Star"); } if ((((o_CheckAchieve[0]._smallest >= 2) && (o_CheckAchieve[1]._smallest >= 2)) && (o_CheckAchieve[2]._smallest >= 2)) && (o_CheckAchieve[3]._smallest >= 2)) { _root.f_MarkAchievement("X_2Star"); } if ((((o_CheckAchieve[0]._smallest == 3) && (o_CheckAchieve[1]._smallest == 3)) && (o_CheckAchieve[2]._smallest == 3)) && (o_CheckAchieve[3]._smallest == 3)) { _root.f_MarkAchievement("X_3Star"); } _root.f_SetAchievements(this.o_AchievementDisplay, _root.o_AchievementsNew); if (_root.n_AchievementCollects >= 50) { _root.f_MarkAchievement("Part_50"); } if (_root.n_AchievementCollects >= 500) { _root.f_MarkAchievement("Part_500"); } if (_root.n_AchievementCollects >= 5000) { _root.f_MarkAchievement("Part_5000"); } _root.f_StoreLevelData(); this.b_Done = true; this.b_Finished = false; }
Symbol 645 MovieClip [EndScreen] Frame 16
if (!this.b_Finished) { this.gotoAndPlay("Hold"); }
Symbol 645 MovieClip [EndScreen] Frame 31
if (this.s_NextMode == "continue") { _root.b_EndScreen = false; _root.f_StartGame(_root.s_GameMode, Number(_root.n_Level) + 1, _root.s_GameStyle); } this._x = 2000; this.gotoAndStop(1);
Symbol 645 MovieClip [EndScreen] Frame 45
if (!this.b_Done) { _root.n_OverallScore = _root.n_Score; this.o_Score.text = _root.n_Score.toString(); this.o_Clicks.text = _root.n_SurvivalTotalClicks.toString(); this.o_Atoms.text = _root.n_SurvivalBallsPopped.toString(); this.o_Particles.text = _root.n_SurvivalTotalCollects.toString(); this.b_Done = true; this.b_Finished = false; }
Symbol 645 MovieClip [EndScreen] Frame 46
if (!this.b_Finished) { this.gotoAndPlay("Hold2"); }
Symbol 645 MovieClip [EndScreen] Frame 61
if (this.s_NextMode == "tryagain") { _root.b_EndScreen = false; _root.f_StartGame(_root.s_GameMode, 1, _root.s_GameStyle); } else if (this.s_NextMode == "menu") { _root.s_GameMode = "menu"; _root.s_GameStyle = "level"; _root.b_Setup = false; _root.gotoAndPlay("Game"); } this._x = 2000; this.gotoAndStop(1);
Symbol 645 MovieClip [EndScreen] Frame 75
var n_Stars; var n_3StarPerc; var s_Text = ""; if (!this.b_Done) { if (_root.n_Score > _root.o_Levels[_root.n_Level]._score) { _root.o_Levels[_root.n_Level]._score = _root.n_Score; } _root.n_OverallScore = _root.f_CalculateScore(); this.o_Score.text = _root.n_Score; this.o_OverallScore.text = _root.n_OverallScore.toString(); this.o_Title.text = ("You Completed Level " + _root.n_Level.toString()) + "!"; this.n_Stars = 1; this.o_Star1.gotoAndPlay("Star"); this.s_Text = this.s_Text + "Level Complete (+1)"; if (_root.n_ClicksOnWin > 0) { this.n_Stars++; if (this.s_Text.length > 0) { this.s_Text = this.s_Text + ", "; } this.s_Text = this.s_Text + "Clicks Left (+1)"; } if (_root.n_ClicksOnWin == _root.n_ClicksAllowed) { _root.f_MarkAchievement(((_root.o_Levels[_root.n_Level]._group + "_") + _root.n_ClicksOnWin.toString()) + "CF"); } this.n_3StarPerc = Math.floor(_root.n_GamePercentNeeded + 10); if (this.n_3StarPerc > 100) { this.n_3StarPerc = 100; } if (this.n_3StarPerc <= Math.floor(_root.n_GamePercent)) { this.n_Stars++; if (this.s_Text.length > 0) { this.s_Text = this.s_Text + ", "; } if (this.n_Stars == 3) { this.s_Text = this.s_Text + newline; } this.s_Text = this.s_Text + "10% Extra Collected (+1)"; } this.s_Text = this.s_Text + "."; if (this.n_Stars >= 2) { this.o_Star2.gotoAndPlay("Star"); } else { this.o_Star2.gotoAndStop("NoStar"); } if (this.n_Stars == 3) { this.o_Star3.gotoAndPlay("Star"); } else { this.o_Star3.gotoAndStop("NoStar"); } this.o_StarReason.text = this.s_Text; if (_root.o_Levels[_root.n_Level]._stars < this.n_Stars) { _root.o_Levels[_root.n_Level]._stars = this.n_Stars; } var o_CheckAchieve = [{_group:"B", _smallest:3}, {_group:"S", _smallest:3}, {_group:"A", _smallest:3}, {_group:"E", _smallest:3}]; var n_j = 0; while (n_j < o_CheckAchieve.length) { var n_k = 1; while (n_k < _root.o_Levels.length) { if ((o_CheckAchieve[n_j]._group == _root.o_Levels[n_k]._group) && (o_CheckAchieve[n_j]._smallest > _root.o_Levels[n_k]._stars)) { o_CheckAchieve[n_j]._smallest = _root.o_Levels[n_k]._stars; } n_k++; } if (o_CheckAchieve[n_j]._smallest >= 1) { _root.f_MarkAchievement(o_CheckAchieve[n_j]._group + "_1Star"); if (o_CheckAchieve[n_j]._group == "B") { _root.f_MarkAchievement("Survival"); } } if (o_CheckAchieve[n_j]._smallest >= 2) { _root.f_MarkAchievement(o_CheckAchieve[n_j]._group + "_2Star"); } if (o_CheckAchieve[n_j]._smallest == 3) { _root.f_MarkAchievement(o_CheckAchieve[n_j]._group + "_3Star"); } n_j++; } if ((((o_CheckAchieve[0]._smallest >= 1) && (o_CheckAchieve[1]._smallest >= 1)) && (o_CheckAchieve[2]._smallest >= 1)) && (o_CheckAchieve[3]._smallest >= 1)) { _root.f_MarkAchievement("X_1Star"); } if ((((o_CheckAchieve[0]._smallest >= 2) && (o_CheckAchieve[1]._smallest >= 2)) && (o_CheckAchieve[2]._smallest >= 2)) && (o_CheckAchieve[3]._smallest >= 2)) { _root.f_MarkAchievement("X_2Star"); } if ((((o_CheckAchieve[0]._smallest == 3) && (o_CheckAchieve[1]._smallest == 3)) && (o_CheckAchieve[2]._smallest == 3)) && (o_CheckAchieve[3]._smallest == 3)) { _root.f_MarkAchievement("X_3Star"); } _root.f_SetAchievements(this.o_AchievementDisplay, _root.o_AchievementsNew); if (_root.n_AchievementCollects >= 50) { _root.f_MarkAchievement("Part_50"); } if (_root.n_AchievementCollects >= 500) { _root.f_MarkAchievement("Part_500"); } if (_root.n_AchievementCollects >= 5000) { _root.f_MarkAchievement("Part_5000"); } _root.f_StoreLevelData(); this.b_Done = true; this.b_Finished = false; }
Symbol 645 MovieClip [EndScreen] Frame 76
if (!this.b_Finished) { this.gotoAndPlay("GameHold"); }
Symbol 645 MovieClip [EndScreen] Frame 91
if (this.s_NextMode == "continue") { _root.b_EndScreen = false; _root.f_StartGame(_root.s_GameMode, Number(_root.n_Level) + 1, _root.s_GameStyle); } else if (this.s_NextMode == "menu") { _root.s_GameMode = "menu"; _root.s_GameStyle = "level"; _root.b_Setup = false; _root.gotoAndPlay("Game"); } this._x = 2000; this.gotoAndStop(1);

Library Items

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Symbol 2 MovieClip [Progress_Bar]Uses:1
Symbol 3 GraphicUsed by:4
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Symbol 5 GraphicUsed by:6
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Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [Selector]Uses:43Used by:Timeline
Symbol 45 GraphicUsed by:46
Symbol 46 MovieClip [Ball_BacklightRay]Uses:45Used by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [Ball_Backlight]Uses:47 46Used by:479
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:53
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:51Used by:53
Symbol 53 MovieClip [Vortex]Uses:50 52Used by:60 219
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Symbol 55 TextUses:40Used by:60
Symbol 56 TextUses:40Used by:59
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Symbol 646 MovieClip [__Packages.mochi.as2.MochiEventDispatcher]
Symbol 647 MovieClip [__Packages.mochi.as2.MochiServices]
Symbol 648 MovieClip [__Packages.mochi.as2.MochiEvents]
Symbol 649 MovieClip [__Packages.mochi.as2.MochiCoins]
Symbol 650 MovieClip [__Packages.mochi.as2.MochiSocial]
Symbol 651 MovieClip [__Packages.mochi.as2.MochiScores]
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Symbol 112 MovieClipUses:111Used by:117
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:117
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:117
Symbol 117 MovieClip [StartLevelAnim]Uses:112 114 116Used by:Timeline
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClip [Explosion_Back]Uses:118Used by:121
Symbol 120 MovieClip [Explosion_Holder]Used by:121
Symbol 121 MovieClip [Explosion]Uses:119 120Used by:Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:126
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:126
Symbol 126 MovieClip [Explosion_Item]Uses:123 125Used by:Timeline
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Symbol 135 GraphicUsed by:144
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Symbol 155 MovieClip [Beam_Holder]Used by:Timeline
Symbol 156 GraphicUsed by:157
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Symbol 233 MovieClip [Instructions]Uses:172 173 177 219 220 181 214 183 215 211 222 223 224 225 226 227 228 229 230 231 232Used by:Timeline
Symbol 234 EditableTextUses:40Used by:416
Symbol 235 BitmapUsed by:236
Symbol 236 GraphicUses:235Used by:415
Symbol 237 BitmapUsed by:238
Symbol 238 GraphicUses:237Used by:415
Symbol 239 BitmapUsed by:240
Symbol 240 GraphicUses:239Used by:415
Symbol 241 BitmapUsed by:242
Symbol 242 GraphicUses:241Used by:415
Symbol 243 BitmapUsed by:244
Symbol 244 GraphicUses:243Used by:415
Symbol 245 BitmapUsed by:246
Symbol 246 GraphicUses:245Used by:415
Symbol 247 BitmapUsed by:248
Symbol 248 GraphicUses:247Used by:415
Symbol 249 BitmapUsed by:250
Symbol 250 GraphicUses:249Used by:415
Symbol 251 BitmapUsed by:252
Symbol 252 GraphicUses:251Used by:415
Symbol 253 BitmapUsed by:254
Symbol 254 GraphicUses:253Used by:415
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:415
Symbol 257 BitmapUsed by:258
Symbol 258 GraphicUses:257Used by:415
Symbol 259 BitmapUsed by:260
Symbol 260 GraphicUses:259Used by:415
Symbol 261 BitmapUsed by:262
Symbol 262 GraphicUses:261Used by:415
Symbol 263 BitmapUsed by:264
Symbol 264 GraphicUses:263Used by:415
Symbol 265 BitmapUsed by:266
Symbol 266 GraphicUses:265Used by:415
Symbol 267 BitmapUsed by:268
Symbol 268 GraphicUses:267Used by:415
Symbol 269 BitmapUsed by:270
Symbol 270 GraphicUses:269Used by:415
Symbol 271 BitmapUsed by:272
Symbol 272 GraphicUses:271Used by:415
Symbol 273 BitmapUsed by:274
Symbol 274 GraphicUses:273Used by:415
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:415
Symbol 277 BitmapUsed by:278
Symbol 278 GraphicUses:277Used by:415
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:415
Symbol 281 BitmapUsed by:282
Symbol 282 GraphicUses:281Used by:415
Symbol 283 BitmapUsed by:284
Symbol 284 GraphicUses:283Used by:415
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:415
Symbol 287 BitmapUsed by:288
Symbol 288 GraphicUses:287Used by:415
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:415
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:415
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:415
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:415
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:415
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:415
Symbol 301 BitmapUsed by:302
Symbol 302 GraphicUses:301Used by:415
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:415
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:415
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:415
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:415
Symbol 311 BitmapUsed by:312
Symbol 312 GraphicUses:311Used by:415
Symbol 313 BitmapUsed by:314
Symbol 314 GraphicUses:313Used by:415
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:415
Symbol 317 BitmapUsed by:318
Symbol 318 GraphicUses:317Used by:415
Symbol 319 BitmapUsed by:320
Symbol 320 GraphicUses:319Used by:415
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:415
Symbol 323 BitmapUsed by:324
Symbol 324 GraphicUses:323Used by:415
Symbol 325 BitmapUsed by:326
Symbol 326 GraphicUses:325Used by:415
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:415
Symbol 329 BitmapUsed by:330
Symbol 330 GraphicUses:329Used by:415
Symbol 331 BitmapUsed by:332
Symbol 332 GraphicUses:331Used by:415
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:415
Symbol 335 BitmapUsed by:336
Symbol 336 GraphicUses:335Used by:415
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:415
Symbol 339 BitmapUsed by:340
Symbol 340 GraphicUses:339Used by:415
Symbol 341 BitmapUsed by:342
Symbol 342 GraphicUses:341Used by:415
Symbol 343 BitmapUsed by:344
Symbol 344 GraphicUses:343Used by:415
Symbol 345 BitmapUsed by:346
Symbol 346 GraphicUses:345Used by:415
Symbol 347 BitmapUsed by:348
Symbol 348 GraphicUses:347Used by:415
Symbol 349 BitmapUsed by:350
Symbol 350 GraphicUses:349Used by:415
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:415
Symbol 353 BitmapUsed by:354
Symbol 354 GraphicUses:353Used by:415
Symbol 355 BitmapUsed by:356
Symbol 356 GraphicUses:355Used by:415
Symbol 357 BitmapUsed by:358
Symbol 358 GraphicUses:357Used by:415
Symbol 359 BitmapUsed by:360
Symbol 360 GraphicUses:359Used by:415
Symbol 361 BitmapUsed by:362
Symbol 362 GraphicUses:361Used by:415
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:415
Symbol 365 BitmapUsed by:366
Symbol 366 GraphicUses:365Used by:415
Symbol 367 BitmapUsed by:368
Symbol 368 GraphicUses:367Used by:415
Symbol 369 BitmapUsed by:370
Symbol 370 GraphicUses:369Used by:415
Symbol 371 BitmapUsed by:372
Symbol 372 GraphicUses:371Used by:415
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:415
Symbol 375 BitmapUsed by:376
Symbol 376 GraphicUses:375Used by:415
Symbol 377 BitmapUsed by:378
Symbol 378 GraphicUses:377Used by:415
Symbol 379 BitmapUsed by:380
Symbol 380 GraphicUses:379Used by:415
Symbol 381 BitmapUsed by:382
Symbol 382 GraphicUses:381Used by:415
Symbol 383 BitmapUsed by:384
Symbol 384 GraphicUses:383Used by:415
Symbol 385 BitmapUsed by:386
Symbol 386 GraphicUses:385Used by:415
Symbol 387 BitmapUsed by:388
Symbol 388 GraphicUses:387Used by:415
Symbol 389 BitmapUsed by:390
Symbol 390 GraphicUses:389Used by:415
Symbol 391 BitmapUsed by:392
Symbol 392 GraphicUses:391Used by:415
Symbol 393 BitmapUsed by:394
Symbol 394 GraphicUses:393Used by:415
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:415
Symbol 397 BitmapUsed by:398
Symbol 398 GraphicUses:397Used by:415
Symbol 399 BitmapUsed by:400
Symbol 400 GraphicUses:399Used by:415
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:415
Symbol 403 BitmapUsed by:404
Symbol 404 GraphicUses:403Used by:415
Symbol 405 BitmapUsed by:406
Symbol 406 GraphicUses:405Used by:415
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:415
Symbol 409 BitmapUsed by:410
Symbol 410 GraphicUses:409Used by:415
Symbol 411 BitmapUsed by:412
Symbol 412 GraphicUses:411Used by:415
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:415
Symbol 415 MovieClip [Medal_Graphics]Uses:236 238 240 242 244 246 248 250 252 254 256 258 260 262 264 266 268 270 272 274 276 278 280 282 284 286 288 290 292 294 296 298 300 302 304 306 308 310 312 314 316 318 320 322 324 326 328 330 332 334 336 338 340 342 344 346 348 350 352 354 356 358 360 362 364 366 368 370 372 374 376 378 380 382 384 386 388 390 392 394 396 398 400 402 404 406 408 410 412 414Used by:416 548
Symbol 416 MovieClip [Achievement_MessagesInner]Uses:234 415Used by:417
Symbol 417 MovieClip [Achievement_Message]Uses:416Used by:Timeline
Symbol 418 GraphicUsed by:419
Symbol 419 ButtonUses:418Used by:463
Symbol 420 GraphicUsed by:462
Symbol 421 SoundUsed by:462
Symbol 422 MovieClipUses:66Used by:429
Symbol 423 MovieClipUses:68 69 70Used by:429
Symbol 424 GraphicUsed by:425
Symbol 425 MovieClipUses:424Used by:429
Symbol 426 GraphicUsed by:429
Symbol 427 GraphicUsed by:429 436
Symbol 428 GraphicUsed by:429 436
Symbol 429 MovieClipUses:422 423 425 426 427 428Used by:462
Symbol 430 MovieClipUses:101Used by:436
Symbol 431 GraphicUsed by:432
Symbol 432 MovieClipUses:431Used by:436
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClipUses:433Used by:436
Symbol 435 GraphicUsed by:436
Symbol 436 MovieClipUses:430 432 434 435 427 428Used by:462
Symbol 437 MovieClipUses:75Used by:439
Symbol 438 MovieClipUses:77Used by:439
Symbol 439 MovieClipUses:437 438Used by:459
Symbol 440 MovieClipUses:79Used by:443
Symbol 441 MovieClipUses:81Used by:443
Symbol 442 MovieClipUses:83Used by:443
Symbol 443 MovieClipUses:440 441 442Used by:459
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:444Used by:459
Symbol 446 GraphicUsed by:459
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:451
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClipUses:449Used by:451
Symbol 451 MovieClipUses:448 450Used by:459
Symbol 452 MovieClipUses:92Used by:456
Symbol 453 MovieClipUses:94Used by:454
Symbol 454 MovieClipUses:453Used by:456
Symbol 455 MovieClipUses:97Used by:456
Symbol 456 MovieClipUses:452 454 455Used by:459
Symbol 457 GraphicUsed by:459
Symbol 458 SoundUsed by:459
Symbol 459 MovieClipUses:439 443 445 446 451 456 457 86 458Used by:462
Symbol 460 SoundUsed by:462
Symbol 461 SoundUsed by:462
Symbol 462 MovieClipUses:65 420 421 429 436 459 460 461Used by:463
Symbol 463 MovieClip [Splash_Graphics]Uses:419 462Used by:Timeline
Symbol 464 BitmapUsed by:465
Symbol 465 GraphicUses:464Used by:Timeline
Symbol 466 FontUsed by:467
Symbol 467 TextUses:466Used by:478
Symbol 468 SoundUsed by:478
Symbol 469 SoundUsed by:478
Symbol 470 SoundUsed by:478
Symbol 471 SoundUsed by:478
Symbol 472 SoundUsed by:478
Symbol 473 SoundUsed by:478
Symbol 474 SoundUsed by:478
Symbol 475 SoundUsed by:478
Symbol 476 SoundUsed by:478
Symbol 477 SoundUsed by:478
Symbol 478 MovieClip [Sounds]Uses:467 468 469 470 471 472 473 474 475 476 477Used by:Timeline
Symbol 479 MovieClip [Backlights]Uses:48Used by:Timeline
Symbol 480 MovieClip [ShadowContainer]Used by:Timeline
Symbol 481 MovieClip [EffectsContainer]Used by:Timeline
Symbol 482 MovieClip [CollectContainer]Used by:Timeline
Symbol 483 MovieClip [ObjectContainer]Used by:Timeline
Symbol 484 MovieClip [MessagesContainer]Used by:Timeline
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClip [MainLight]Uses:485Used by:Timeline
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:489
Symbol 489 MovieClipUses:488Used by:511
Symbol 490 EditableTextUses:40Used by:511
Symbol 491 TextUses:40Used by:511
Symbol 492 TextUses:40Used by:511
Symbol 493 EditableTextUses:40Used by:511
Symbol 494 TextUses:40Used by:511
Symbol 495 EditableTextUses:40Used by:511
Symbol 496 TextUses:40Used by:511
Symbol 497 MovieClipUses:160Used by:511
Symbol 498 EditableTextUses:40Used by:511
Symbol 499 TextUses:40Used by:511
Symbol 500 EditableTextUses:40Used by:511
Symbol 501 TextUses:40Used by:511
Symbol 502 TextUses:40Used by:511
Symbol 503 EditableTextUses:40Used by:511
Symbol 504 EditableTextUses:40Used by:511
Symbol 505 EditableTextUses:40Used by:511
Symbol 506 TextUses:40Used by:511
Symbol 507 EditableTextUses:40Used by:511
Symbol 508 EditableTextUses:40Used by:511
Symbol 509 TextUses:40Used by:511
Symbol 510 EditableTextUses:40Used by:511
Symbol 511 MovieClip [GameOverlay]Uses:489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510Used by:Timeline
Symbol 512 ButtonUses:109 64 66 68 69 70 72 75 77 79 81 83 85 86 87 89 92 94 97 101 103 105Used by:555 601
Symbol 513 TextUses:40Used by:516
Symbol 514 TextUses:40Used by:516
Symbol 515 GraphicUsed by:516
Symbol 516 ButtonUses:513 514 515Used by:555
Symbol 517 TextUses:40Used by:520
Symbol 518 TextUses:40Used by:520
Symbol 519 GraphicUsed by:520
Symbol 520 ButtonUses:517 518 519Used by:555
Symbol 521 TextUses:40Used by:524
Symbol 522 TextUses:40Used by:524
Symbol 523 GraphicUsed by:524
Symbol 524 ButtonUses:521 522 523Used by:529
Symbol 525 TextUses:40Used by:528
Symbol 526 TextUses:40Used by:528
Symbol 527 GraphicUsed by:528
Symbol 528 ButtonUses:525 526 527Used by:529
Symbol 529 MovieClip [SoundsOnOff_SansKey]Uses:524 528Used by:555
Symbol 530 TextUses:40Used by:535 540
Symbol 531 TextUses:40Used by:535 540
Symbol 532 TextUses:40Used by:535 540
Symbol 533 GraphicUsed by:535 540
Symbol 534 TextUses:40Used by:535 540
Symbol 535 ButtonUses:530 531 532 533 534Used by:555
Symbol 536 TextUses:40Used by:539
Symbol 537 TextUses:40Used by:539
Symbol 538 GraphicUsed by:539
Symbol 539 ButtonUses:536 537 538Used by:555
Symbol 540 ButtonUses:530 531 532 533 534Used by:555
Symbol 541 TextUses:40Used by:545
Symbol 542 TextUses:40Used by:545
Symbol 543 TextUses:40Used by:545
Symbol 544 GraphicUsed by:545 546
Symbol 545 ButtonUses:541 542 543 544Used by:555
Symbol 546 ButtonUses:544Used by:548
Symbol 547 EditableTextUses:40Used by:548
Symbol 548 MovieClip [Achievement_Item]Uses:546 415 547Used by:549
Symbol 549 MovieClip [Achievement_Items]Uses:548Used by:553
Symbol 550 GraphicUsed by:552
Symbol 551 EditableTextUses:40Used by:552
Symbol 552 MovieClip [Achievements_Hover]Uses:550 551Used by:553
Symbol 553 MovieClip [Achievements_Holder]Uses:549 552Used by:555 645
Symbol 554 TextUses:40Used by:555
Symbol 555 MovieClip [Menu_ScrollerMain]Uses:171 512 516 520 529 535 539 540 545 553 554Used by:596
Symbol 556 GraphicUsed by:573
Symbol 557 GraphicUsed by:561
Symbol 558 GraphicUsed by:561
Symbol 559 GraphicUsed by:561
Symbol 560 GraphicUsed by:561
Symbol 561 ButtonUses:557 558 559 560Used by:568
Symbol 562 EditableTextUses:40Used by:568
Symbol 563 GraphicUsed by:567
Symbol 564 GraphicUsed by:567
Symbol 565 GraphicUsed by:567
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClip [Map_ShipStars]Uses:563 564 565 566Used by:568
Symbol 568 MovieClip [Menu_ScrollerLevelSelect]Uses:561 562 567Used by:573
Symbol 569 TextUses:40Used by:573
Symbol 570 TextUses:40Used by:573
Symbol 571 TextUses:40Used by:573
Symbol 572 TextUses:40Used by:573
Symbol 573 MovieClip [Menu_ScrollerStart]Uses:556 568 569 570 571 572Used by:596
Symbol 574 TextUses:40Used by:577 623
Symbol 575 TextUses:40Used by:577 623
Symbol 576 GraphicUsed by:577 623 626
Symbol 577 ButtonUses:574 575 576Used by:596
Symbol 578 GraphicUsed by:587
Symbol 579 TextUses:40Used by:587
Symbol 580 TextUses:40Used by:587
Symbol 581 BitmapUsed by:582
Symbol 582 GraphicUses:581Used by:583 586 601
Symbol 583 MovieClipUses:582Used by:586
Symbol 584 BitmapUsed by:585
Symbol 585 GraphicUses:584Used by:586
Symbol 586 ButtonUses:583 585 582Used by:587
Symbol 587 MovieClip [Menu_Instructions]Uses:578 579 580 586Used by:596
Symbol 588 EditableTextUses:40Used by:596
Symbol 589 TextUses:40Used by:592 614 622 642
Symbol 590 TextUses:40Used by:592 614 622 642
Symbol 591 GraphicUsed by:592 614 622 642
Symbol 592 ButtonUses:589 590 591Used by:596
Symbol 593 BitmapUsed by:594
Symbol 594 GraphicUses:593Used by:595
Symbol 595 MovieClipUses:594Used by:596
Symbol 596 MovieClip [Menu_Scroller]Uses:555 573 577 587 588 592 595Used by:602
Symbol 597 TextUses:40Used by:598
Symbol 598 MovieClipUses:597Used by:601
Symbol 599 TextUses:40Used by:600
Symbol 600 MovieClipUses:599Used by:601
Symbol 601 MovieClipUses:512 598 582 600Used by:602
Symbol 602 MovieClip [MenuOverlay]Uses:596 601Used by:Timeline
Symbol 603 MovieClip [Achievements_Container]Used by:Timeline
Symbol 604 GraphicUsed by:645
Symbol 605 BitmapUsed by:606
Symbol 606 GraphicUses:605Used by:607
Symbol 607 MovieClipUses:606Used by:611
Symbol 608 BitmapUsed by:609
Symbol 609 GraphicUses:608Used by:610
Symbol 610 MovieClipUses:609Used by:611
Symbol 611 MovieClip [Star_Animation]Uses:607 610Used by:645
Symbol 612 EditableTextUses:40Used by:645
Symbol 613 EditableTextUses:40Used by:645
Symbol 614 ButtonUses:589 590 591Used by:645
Symbol 615 TextUses:40Used by:645
Symbol 616 TextUses:40Used by:645
Symbol 617 TextUses:40Used by:645
Symbol 618 EditableTextUses:40Used by:645
Symbol 619 EditableTextUses:40Used by:645
Symbol 620 ButtonUses:109 64 66 68 69 70 72 75 77 79 81 83 85 86 87 89 92 94 97 101 103 105Used by:645
Symbol 621 TextUses:40Used by:645
Symbol 622 ButtonUses:589 590 591Used by:645
Symbol 623 ButtonUses:574 575 576Used by:645
Symbol 624 TextUses:40Used by:626
Symbol 625 TextUses:40Used by:626
Symbol 626 ButtonUses:624 625 576Used by:645
Symbol 627 TextUses:40Used by:645
Symbol 628 EditableTextUses:40Used by:645
Symbol 629 TextUses:40Used by:645
Symbol 630 TextUses:40Used by:645
Symbol 631 TextUses:40Used by:645
Symbol 632 EditableTextUses:40Used by:645
Symbol 633 EditableTextUses:40Used by:645
Symbol 634 EditableTextUses:40Used by:645
Symbol 635 GraphicUsed by:638
Symbol 636 GraphicUsed by:637
Symbol 637 MovieClipUses:636Used by:638
Symbol 638 MovieClipUses:635 637Used by:645
Symbol 639 GraphicUsed by:645
Symbol 640 TextUses:40Used by:645
Symbol 641 EditableTextUses:40Used by:645
Symbol 642 ButtonUses:589 590 591Used by:645
Symbol 643 EditableTextUses:40Used by:645
Symbol 644 EditableTextUses:40Used by:645
Symbol 645 MovieClip [EndScreen]Uses:172 604 611 612 177 613 614 553 615 616 617 618 619 620 621 622 623 626 627 628 629 630 631 632 633 634 638 639 640 641 642 643 644Used by:Timeline

Instance Names

"adBox"Frame 1Symbol 63 MovieClip
"o_Loader"Frame 1Symbol 60 MovieClip [Loader]
"o_StartLevelLoad"Frame 2Symbol 117 MovieClip [StartLevelAnim]
"o_Sounds"Frame 4Symbol 478 MovieClip [Sounds]
"o_Backlight"Frame 4Symbol 479 MovieClip [Backlights]
"o_ShadowContainer"Frame 4Symbol 480 MovieClip [ShadowContainer]
"o_BackEffectsContainer"Frame 4Symbol 481 MovieClip [EffectsContainer]
"o_CollectContainer"Frame 4Symbol 482 MovieClip [CollectContainer]
"o_ObjectContainer"Frame 4Symbol 483 MovieClip [ObjectContainer]
"o_EffectsContainer"Frame 4Symbol 481 MovieClip [EffectsContainer]
"o_Selector"Frame 4Symbol 44 MovieClip [Selector]
"o_MessagesContainer"Frame 4Symbol 484 MovieClip [MessagesContainer]
"o_MainLight"Frame 4Symbol 486 MovieClip [MainLight]
"o_GameOverlay"Frame 4Symbol 511 MovieClip [GameOverlay]
"o_MenuOverlay"Frame 4Symbol 602 MovieClip [MenuOverlay]
"o_AchievementsContainer"Frame 4Symbol 603 MovieClip [Achievements_Container]
"o_EndScreen"Frame 4Symbol 645 MovieClip [EndScreen]
"o_Left"Symbol 9 MovieClip [Progress_Mask] Frame 1Symbol 8 MovieClip [Progress_EndCapLeft]
"o_Right"Symbol 9 MovieClip [Progress_Mask] Frame 1Symbol 6 MovieClip [Progress_EndCapRight]
"o_Body"Symbol 9 MovieClip [Progress_Mask] Frame 1Symbol 4 MovieClip [Progress_Body]
"percentDisplay"Symbol 13 MovieClip [moving percentage field] Frame 1Symbol 12 EditableText
"o_Graphics"Symbol 42 MovieClip [Ball] Frame 1Symbol 34 MovieClip [Ball_Graphics]
"o_Light"Symbol 42 MovieClip [Ball] Frame 1Symbol 17 MovieClip [Ball_Light]
"o_Progress"Symbol 42 MovieClip [Ball] Frame 1Symbol 39 MovieClip [CircleProgress]
"o_Number"Symbol 42 MovieClip [Ball] Frame 1Symbol 41 EditableText
"o_Background"Symbol 53 MovieClip [Vortex] Frame 1Symbol 50 MovieClip
"o_Progress"Symbol 60 MovieClip [Loader] Frame 2Symbol 39 MovieClip [CircleProgress]
"o_Percent"Symbol 60 MovieClip [Loader] Frame 2Symbol 54 EditableText
"o_Back"Symbol 121 MovieClip [Explosion] Frame 1Symbol 119 MovieClip [Explosion_Back]
"o_Holder"Symbol 121 MovieClip [Explosion] Frame 1Symbol 120 MovieClip [Explosion_Holder]
"o_Text"Symbol 128 MovieClip [MessagesInner] Frame 1Symbol 127 EditableText
"o_Text"Symbol 130 MovieClip [MessagesInner_Important] Frame 1Symbol 129 EditableText
"o_InnerText"Symbol 131 MovieClip [Messages] Frame 1Symbol 128 MovieClip [MessagesInner]
"o_InnerText"Symbol 131 MovieClip [Messages] Frame 52Symbol 130 MovieClip [MessagesInner_Important]
"o_InnerText"Symbol 131 MovieClip [Messages] Frame 102Symbol 128 MovieClip [MessagesInner]
"o_Combi"Symbol 146 MovieClip [Lightening] Frame 1Symbol 145 MovieClip [Lightening_Combi]
"o_Glow"Symbol 149 MovieClip [Lightening_Holder] Frame 1Symbol 148 MovieClip [Lightening_Glow]
"o_Main"Symbol 154 MovieClip [Beam] Frame 1Symbol 151 MovieClip [Beam_Main]
"o_Bottom"Symbol 154 MovieClip [Beam] Frame 1Symbol 153 MovieClip [Beam_Connector]
"o_Top"Symbol 154 MovieClip [Beam] Frame 1Symbol 153 MovieClip [Beam_Connector]
"o_Percent"Symbol 166 MovieClip [Needed_Show] Frame 1Symbol 162 EditableText
"o_Clicks"Symbol 166 MovieClip [Needed_Show] Frame 1Symbol 164 EditableText
"o_Show"Symbol 167 MovieClip [NeededAnim] Frame 1Symbol 166 MovieClip [Needed_Show]
"o_Continue"Symbol 233 MovieClip [Instructions] Frame 15Symbol 177 Button
"o_Inner"Symbol 233 MovieClip [Instructions] Frame 15Symbol 219 MovieClip [Instructions_Inner]
"o_Continue"Symbol 233 MovieClip [Instructions] Frame 45Symbol 177 Button
"o_Text"Symbol 416 MovieClip [Achievement_MessagesInner] Frame 1Symbol 234 EditableText
"o_Graphics"Symbol 416 MovieClip [Achievement_MessagesInner] Frame 1Symbol 415 MovieClip [Medal_Graphics]
"o_InnerText"Symbol 417 MovieClip [Achievement_Message] Frame 1Symbol 416 MovieClip [Achievement_MessagesInner]
"o_Logo"Symbol 463 MovieClip [Splash_Graphics] Frame 1Symbol 462 MovieClip
"o_Light"Symbol 479 MovieClip [Backlights] Frame 1Symbol 48 MovieClip [Ball_Backlight]
"o_Collected"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 490 EditableText
"o_Score"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 493 EditableText
"o_Level"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 495 EditableText
"o_Percent"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 498 EditableText
"o_Needed"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 500 EditableText
"o_Clicks"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 503 EditableText
"o_Group"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 504 EditableText
"o_BestScore"Symbol 511 MovieClip [GameOverlay] Frame 1Symbol 505 EditableText
"o_Collected"Symbol 511 MovieClip [GameOverlay] Frame 2Symbol 507 EditableText
"o_Score"Symbol 511 MovieClip [GameOverlay] Frame 2Symbol 508 EditableText
"o_Clicks"Symbol 511 MovieClip [GameOverlay] Frame 2Symbol 510 EditableText
"o_Button"Symbol 548 MovieClip [Achievement_Item] Frame 1Symbol 546 Button
"o_Graphics"Symbol 548 MovieClip [Achievement_Item] Frame 1Symbol 415 MovieClip [Medal_Graphics]
"o_Label"Symbol 548 MovieClip [Achievement_Item] Frame 1Symbol 547 EditableText
"B_1CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"S_1CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"A_1CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"E_1CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"B_90Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"S_90Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"A_90Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"E_90Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"B_3Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"S_3Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"A_3Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"E_3Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"X_3Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"Games_100"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"Atoms_5000"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"B_2CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"S_2CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"A_2CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"E_2CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"B_70Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"S_70Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"A_70Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"E_70Shot"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"B_2Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"S_2Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"A_2Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"E_2Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"X_2Star"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"Games_25"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"Atoms_500"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
"B_3CF"Symbol 549 MovieClip [Achievement_Items] Frame 1Symbol 548 MovieClip [Achievement_Item]
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"o_Highscores"Symbol 555 MovieClip [Menu_ScrollerMain] Frame 1Symbol 540 Button
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"o_Level_21"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
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"o_Level_23"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
"o_Level_24"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
"o_Level_25"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
"o_Level_26"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
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"o_Level_30"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
"o_Level_31"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
"o_Level_32"Symbol 573 MovieClip [Menu_ScrollerStart] Frame 1Symbol 568 MovieClip [Menu_ScrollerLevelSelect]
"o_Main"Symbol 596 MovieClip [Menu_Scroller] Frame 1Symbol 555 MovieClip [Menu_ScrollerMain]
"o_LevelSelector"Symbol 596 MovieClip [Menu_Scroller] Frame 1Symbol 573 MovieClip [Menu_ScrollerStart]
"o_MenuInstructions"Symbol 596 MovieClip [Menu_Scroller] Frame 1Symbol 587 MovieClip [Menu_Instructions]
"o_Score"Symbol 596 MovieClip [Menu_Scroller] Frame 1Symbol 588 EditableText
"o_MenuScroller"Symbol 602 MovieClip [MenuOverlay] Frame 1Symbol 596 MovieClip [Menu_Scroller]
"o_Star1"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 611 MovieClip [Star_Animation]
"o_Star2"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 611 MovieClip [Star_Animation]
"o_Star3"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 611 MovieClip [Star_Animation]
"o_Title"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 612 EditableText
"o_Continue"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 177 Button
"o_StarReason"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 613 EditableText
"o_AchievementDisplay"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 553 MovieClip [Achievements_Holder]
"o_Score"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 618 EditableText
"o_OverallScore"Symbol 645 MovieClip [EndScreen] Frame 15Symbol 619 EditableText
"o_Score"Symbol 645 MovieClip [EndScreen] Frame 45Symbol 628 EditableText
"o_Clicks"Symbol 645 MovieClip [EndScreen] Frame 45Symbol 632 EditableText
"o_Atoms"Symbol 645 MovieClip [EndScreen] Frame 45Symbol 633 EditableText
"o_Particles"Symbol 645 MovieClip [EndScreen] Frame 45Symbol 634 EditableText
"o_Star1"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 611 MovieClip [Star_Animation]
"o_Star2"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 611 MovieClip [Star_Animation]
"o_Star3"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 611 MovieClip [Star_Animation]
"o_Continue"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 623 Button
"o_StarReason"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 641 EditableText
"o_AchievementDisplay"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 553 MovieClip [Achievements_Holder]
"o_Score"Symbol 645 MovieClip [EndScreen] Frame 75Symbol 643 EditableText
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "Progress_Bar"
ExportAssets (56)Timeline Frame 1Symbol 4 as "Progress_Body"
ExportAssets (56)Timeline Frame 1Symbol 6 as "Progress_EndCapRight"
ExportAssets (56)Timeline Frame 1Symbol 8 as "Progress_EndCapLeft"
ExportAssets (56)Timeline Frame 1Symbol 9 as "Progress_Mask"
ExportAssets (56)Timeline Frame 1Symbol 13 as "moving percentage field"
ExportAssets (56)Timeline Frame 1Symbol 17 as "Ball_Light"
ExportAssets (56)Timeline Frame 1Symbol 26 as "Shadow"
ExportAssets (56)Timeline Frame 1Symbol 34 as "Ball_Graphics"
ExportAssets (56)Timeline Frame 1Symbol 39 as "CircleProgress"
ExportAssets (56)Timeline Frame 1Symbol 42 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 44 as "Selector"
ExportAssets (56)Timeline Frame 1Symbol 46 as "Ball_BacklightRay"
ExportAssets (56)Timeline Frame 1Symbol 48 as "Ball_Backlight"
ExportAssets (56)Timeline Frame 1Symbol 53 as "Vortex"
ExportAssets (56)Timeline Frame 1Symbol 60 as "Loader"
ExportAssets (56)Timeline Frame 1Symbol 646 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 647 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 648 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 649 as "__Packages.mochi.as2.MochiCoins"
ExportAssets (56)Timeline Frame 1Symbol 650 as "__Packages.mochi.as2.MochiSocial"
ExportAssets (56)Timeline Frame 1Symbol 651 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 652 as "__Packages.mochi.as2.MochiDigits"
ExportAssets (56)Timeline Frame 2Symbol 117 as "StartLevelAnim"
ExportAssets (56)Timeline Frame 2Symbol 119 as "Explosion_Back"
ExportAssets (56)Timeline Frame 2Symbol 120 as "Explosion_Holder"
ExportAssets (56)Timeline Frame 2Symbol 121 as "Explosion"
ExportAssets (56)Timeline Frame 2Symbol 126 as "Explosion_Item"
ExportAssets (56)Timeline Frame 2Symbol 128 as "MessagesInner"
ExportAssets (56)Timeline Frame 2Symbol 130 as "MessagesInner_Important"
ExportAssets (56)Timeline Frame 2Symbol 131 as "Messages"
ExportAssets (56)Timeline Frame 2Symbol 133 as "Ball_Arrow"
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ExportAssets (56)Timeline Frame 2Symbol 155 as "Beam_Holder"
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ExportAssets (56)Timeline Frame 2Symbol 167 as "NeededAnim"
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Labels

"game"Frame 4
"HiScores"Frame 6
"normal"Symbol 17 MovieClip [Ball_Light] Frame 1
"invulnerable"Symbol 17 MovieClip [Ball_Light] Frame 2
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"blue"Symbol 34 MovieClip [Ball_Graphics] Frame 3
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"white"Symbol 34 MovieClip [Ball_Graphics] Frame 5
"friend"Symbol 34 MovieClip [Ball_Graphics] Frame 6
"invulnerable"Symbol 34 MovieClip [Ball_Graphics] Frame 7
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"purple"Symbol 34 MovieClip [Ball_Graphics] Frame 15
"enemy"Symbol 42 MovieClip [Ball] Frame 1
"Looper"Symbol 60 MovieClip [Loader] Frame 2
"End"Symbol 60 MovieClip [Loader] Frame 4
"PlayGame"Symbol 60 MovieClip [Loader] Frame 6
"Type_0"Symbol 121 MovieClip [Explosion] Frame 1
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"Important"Symbol 131 MovieClip [Messages] Frame 52
"black"Symbol 157 MovieClip Frame 1
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"Hold"Symbol 233 MovieClip [Instructions] Frame 15
"survival"Symbol 233 MovieClip [Instructions] Frame 32
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"click"Symbol 478 MovieClip [Sounds] Frame 5
"edge"Symbol 478 MovieClip [Sounds] Frame 7
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http://swfchan.com/26/128290/info.shtml
Created: 24/2 -2019 07:09:03 Last modified: 24/2 -2019 07:09:03 Server time: 09/05 -2024 17:08:15