STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228086 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5121 |
This is the info page for Flash #128323 |
Hope you didn't have too much trouble with that one. |
That was just a warm up. This one is easy too. |
Nothing too hard here. Just try not to fall. |
Alright, getting a bit harder, but you should handle this. |
Try and keep up. If you fall behind or get ahead, you will have to restart. |
You must get the key in order to unblock your path. |
Here's where things start to get hard. I hope you like to hook jump. |
No more screwing around. This one is tough. |
Oh, so you think you're good, or what? Try this one. |
Jump, jump, jump, jump, jump, jump, jump, jump, jump. |
Another scrolling stage. This time, actually difficult. |
Start |
Menu |
Back |
Restart |
Quit |
Back |
Yes |
No |
Quit? |
Next |
To move your character, use the left and right arrow keys, and the space bar to jump. Get keys to open the path. To restart a level, use the button in the top left corner. Use your jumping skills to get to the goal. |
You start off with 1000 points. Each time you jump, you will lose 10 points. For each coin you get, you will be awarded 300 points. For each level you complete, you will earn an additional 1000 points. If you have to restart a level, you will lose 100 points. |
Once you reach a level, it will be unlocked in the Level Selection screen. From here you can individually practice each level to hone your jumping skills (and figure out how to get those coins). Continue for tips. |
Tip #1 If you jump towards the corner of a platform, you can boot yourself up on to it and make jumps that seem impossible. Use this to your advantage and save valueble jumps. |
Tip #2 Hook jumping is a vital skill to know. In order to pull it off, get near the edge of the platform and go off the edge. Hit space at the last moment, then immediately hold the opposite directional key to land on the platform directly above you. |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
Tip #3 On the scrolling levels, if you get off the screenm you will have to restart, losing 100 points. These levels are key to increasing your score. |
Level Complete |
Click anywhere to continue... |
Start |
Level Select |
Instructions |
Scores/Stats |
Alloy Vault |
Score: |
Score: |
Restarts: |
Jumps: |
Levels: |
Coins: |
/12 |
Level Select |
Level Complete |
Instructions |
High Scores |
Stats |
Total Jumps: |
Total Levels: |
Total Coins: |
Total Restarts: |
ActionScript [AS1/AS2]
Frame 1function updateLevel(level) { ll = level; if (level == 1) { levelData.data.level1 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("goal", "goal", 12, {_x:475, _y:300}); _root.attachMovie("coin", "coin", 10, {_x:415, _y:65}); _root.continueL = false; } if (level == 2) { levelData.data.level2 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("goal", "goal", 12, {_x:490, _y:165}); _root.attachMovie("coin", "coin", 10, {_x:340, _y:265}); } if (level == 3) { levelData.data.level3 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("goal", "goal", 12, {_x:490, _y:340}); _root.attachMovie("coin", "coin", 10, {_x:365, _y:45}); } if (level == 4) { levelData.data.level4 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("goal", "goal", 12, {_x:465, _y:340}); _root.attachMovie("coin", "coin", 10, {_x:410, _y:150}); } if (level == 5) { levelData.data.level5 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("goal", "goal", 12, {_x:485, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:65, _y:45}); } if (level == 6) { levelData.data.level6 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:625, _y:200}); _root.player._x = 65; _root.player._y = 340; _root.attachMovie("goal", "goal", 12, {_x:1200, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:500, _y:85}); } if (level == 7) { levelData.data.level7 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("key", "key", 14, {_x:462, _y:62}); _root.attachMovie("p1", "p1", 13, {_x:500, _y:263}); _root.attachMovie("goal", "goal", 12, {_x:500, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:250, _y:45}); } if (level == 8) { levelData.data.level8 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("key", "key", 14, {_x:425, _y:55}); _root.attachMovie("p1", "p1", 13, {_x:500, _y:313}); _root.attachMovie("goal", "goal", 12, {_x:500, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:250, _y:45}); } if (level == 9) { levelData.data.level9 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("key", "key", 14, {_x:335, _y:55}); _root.attachMovie("p1", "p1", 13, {_x:500, _y:238}); _root.attachMovie("goal", "goal", 12, {_x:162, _y:250}); _root.attachMovie("coin", "coin", 10, {_x:485, _y:55}); } if (level == 10) { levelData.data.level10 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("key", "key", 14, {_x:336, _y:55}); _root.attachMovie("p1", "p1", 13, {_x:500, _y:313}); _root.attachMovie("goal", "goal", 12, {_x:500, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:112, _y:80}); } if (level == 11) { levelData.data.level11 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:275, _y:200}); _root.player._x = 40; _root.player._y = 340; _root.attachMovie("key", "key", 14, {_x:312, _y:105}); _root.attachMovie("p1", "p1", 13, {_x:500, _y:288}); _root.attachMovie("goal", "goal", 12, {_x:500, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:100, _y:100}); } if (level == 12) { levelData.data.level12 = 1; levelData.flush(); _root.attachMovie("level" + level, "environment", 5, {_x:625, _y:200}); _root.player._x = 65; _root.player._y = 340; _root.attachMovie("key", "key", 14, {_x:738, _y:55}); _root.attachMovie("p1", "p1", 13, {_x:800, _y:213}); _root.attachMovie("goal", "goal", 12, {_x:1162, _y:55}); _root.attachMovie("coin", "coin", 10, {_x:650, _y:55}); } if (level == 13) { _root.environment.removeMovieClip(); _root.coin.removeMovieClip(); _root.goal.removeMovieClip(); _root.endText = "Congratulations"; _root.gotoAndStop("end"); } _root.score = _root.score + 1000; } stop(); levelData = SharedObject.getLocal("levelsAndScores");Frame 2stop(); _root.continueL = false; _root.lc._visible = false; _root.lc.swapDepths(500); updateLevel(_root.startLevel);Instance of Symbol 194 MovieClip [lc] "lc" in Frame 2on (release) { _root.continueL = false; this._visible = false; }Instance of Symbol 215 MovieClip "player" in Frame 2onClipEvent (load) { xspeed = 0; yspeed = 0; speed = 5; gravity = 4; frition = 0.5; jumpValue = 25; canJump = false; continueL = false; pause = false; _root.jumps = 0; _root.restarts = 0; _root.levels = 0; _root.coins = 0; _root.score = 1000; _root.lc.swapDepths(20); walk = false; levelData = SharedObject.getLocal("levelsAndScores"); } onClipEvent (enterFrame) { if (_root.continueL == true) { _root.lc._visible = true; _root.attachMovie("text" + _root.ll, "text", 40, {_x:280, _y:230}); _root.lc.swapDepths(39); } if ((_root.pause == false) && (_root.continueL == false)) { if (_root.walk == true) { gotoAndStop (2); } else { gotoAndStop (1); } _root.text.removeMovieClip(); _root.lc._visible = false; if (Key.isDown(37)) { xspeed = -speed; this._xscale = -100; _root.walk = true; } else { _root.walk = false; } if (Key.isDown(39)) { xspeed = speed; this._xscale = 100; _root.walk = true; } if (Key.isDown(32) && (canJump)) { yspeed = yspeed - jumpValue; canJump = false; _root.jumps++; _root.score = _root.score - 10; levelData.data.totalJumps++; flush(); } if (canJump == false) { gotoAndStop (3); } } while ((_root.environment.hitTest(this._x, ((this._y + (this._height / 2)) + yspeed) + 3, true) || (_root.environment.hitTest((this._x - (this._width / 2)) + 4, ((this._y + (this._height / 2)) + yspeed) + 3, true))) || (_root.environment.hitTest(this._x + (this._width / 2), ((this._y + (this._height / 2)) + yspeed) + 3, true))) { yspeed--; canJump = true; } while ((_root.environment.hitTest(this._x, ((this._y - (this._height / 2)) + yspeed) + 3, true) || (_root.environment.hitTest((this._x - (this._width / 2)) + 4, ((this._y - (this._height / 2)) + yspeed) + 3, true))) || (_root.environment.hitTest(this._x + (this._width / 2), ((this._y - (this._height / 2)) + yspeed) + 3, true))) { yspeed++; } while (_root.environment.hitTest((this._x + (this._width / 2)) + xspeed, this._y, true)) { xspeed--; } while (_root.environment.hitTest(((this._x - (this._width / 2)) + xspeed) + 3, this._y, true)) { xspeed++; } while ((_root.p1.hitTest(this._x, ((this._y + (this._height / 2)) + yspeed) + 3, true) || (_root.environment.hitTest((this._x - (this._width / 2)) + 4, ((this._y + (this._height / 2)) + yspeed) + 3, true))) || (_root.environment.hitTest(this._x + (this._width / 2), ((this._y + (this._height / 2)) + yspeed) + 3, true))) { yspeed--; canJump = true; } while ((_root.p1.hitTest(this._x, ((this._y - (this._height / 2)) + yspeed) + 3, true) || (_root.environment.hitTest((this._x - (this._width / 2)) + 4, ((this._y - (this._height / 2)) + yspeed) + 3, true))) || (_root.environment.hitTest(this._x + (this._width / 2), ((this._y - (this._height / 2)) + yspeed) + 3, true))) { yspeed++; } while (_root.p1.hitTest((this._x + (this._width / 2)) + xspeed, this._y, true)) { xspeed--; } while (_root.p1.hitTest(((this._x - (this._width / 2)) + xspeed) + 3, this._y, true)) { xspeed++; } yspeed = yspeed + gravity; if (yspeed > 15) { yspeed = 15; } if (yspeed < -25) { yspeed = 0; } this._y = this._y + yspeed; this._x = this._x + xspeed; xspeed = xspeed * friction; if (_root.coin.hitTest(this)) { _root.coin.removeMovieClip(); _root.score = _root.score + 300; _root.coins++; levelData.data.totalCoins++; flush(); } if (_root.goal.hitTest(this)) { levelData.data.totalLevels++; flush(); if (_root.ls == true) { _root.gotoAndStop("endLs"); } else { _root.continueL = true; _root.levels++; _root.updateLevel(_root.ll + 1); } } if (_root.key.hitTest(this)) { _root.p1.removeMovieClip(); _root.key.removeMovieClip(); } if ((_root.ll == 6) || (_root.ll == 12)) { if ((this._x < 0) || (this._x > 550)) { _root.environment._x = 625; _root.environment._y = 200; _root.player._x = 65; _root.player._y = 340; if (_root.ll == 6) { _root.attachMovie("goal", "goal", 12, {_x:1200, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:500, _y:85}); } if (_root.ll == 12) { _root.attachMovie("key", "key", 14, {_x:738, _y:55}); _root.attachMovie("p1", "p1", 13, {_x:800, _y:213}); _root.attachMovie("goal", "goal", 12, {_x:1162, _y:55}); _root.attachMovie("coin", "coin", 10, {_x:650, _y:55}); } _root.score = _root.score - 100; } if ((_root.environment._x <= -75) || (_root.lc._visible == true)) { } else { this._x = this._x - 1; _root.key._x = _root.key._x - 1; _root.p1._x = _root.p1._x - 1; _root.coin._x = _root.coin._x - 1; _root.goal._x = _root.goal._x - 1; _root.environment._x = _root.environment._x - 1; } } if (_root.pause == true) { } }Frame 3function scores(s) { levelData.data.hs.push({highScore:s}); levelData.flush(); } stop(); levelData = SharedObject.getLocal("levelsAndScores"); if (levelData.data.hs == undefined) { levelData.data.hs = new Array(); } scores(_root.score);Frame 4function ls(lNum) { _root.startLevel = lNum; _root.continueL = false; _root.ls = true; _root.gotoAndStop(2); } stop(); levelData = SharedObject.getLocal("levelsAndScores"); if (levelData.data.level1 == 1) { _root.lsBlock1._visible = false; _root.ls1.onPress = function () { ls(1); }; } if (levelData.data.level2 == 1) { _root.lsBlock2._visible = false; _root.ls2.onPress = function () { _root.ls(2); }; } if (levelData.data.level3 == 1) { _root.lsBlock3._visible = false; _root.ls3.onPress = function () { ls(3); }; } if (levelData.data.level4 == 1) { _root.lsBlock4._visible = false; _root.ls4.onPress = function () { ls(4); }; } if (levelData.data.level5 == 1) { _root.lsBlock5._visible = false; _root.ls5.onPress = function () { ls(5); }; } if (levelData.data.level6 == 1) { _root.lsBlock6._visible = false; _root.ls6.onPress = function () { ls(6); }; } if (levelData.data.level7 == 1) { _root.lsBlock7._visible = false; _root.ls7.onPress = function () { ls(7); }; } if (levelData.data.level8 == 1) { _root.lsBlock8._visible = false; _root.ls8.onPress = function () { ls(8); }; } if (levelData.data.level9 == 1) { _root.lsBlock9._visible = false; _root.ls9.onPress = function () { ls(9); }; } if (levelData.data.level10 == 1) { _root.lsBlock10._visible = false; _root.ls10.onPress = function () { ls(10); }; } if (levelData.data.level11 == 1) { _root.lsBlock11._visible = false; _root.ls11.onPress = function () { ls(11); }; } if (levelData.data.level12 == 1) { _root.lsBlock12._visible = false; _root.ls12.onPress = function () { ls(12); }; }Frame 5stop(); _root.p1.removeMovieClip(); _root.key.removeMovieClip(); _root.environment.removeMovieClip(); _root.coin.removeMovieClip(); _root.goal.removeMovieClip(); _root.key.removeMovieClip();Frame 6function updateHelp(num) { _root.attachMovie("help" + num, "help", 45, {_x:275, _y:200}); } stop(); _root.attachMovie("help1", "help", 45, {_x:275, _y:200}); helpNum = 1;Frame 7stop(); levelData = SharedObject.getLocal("levelsAndScores"); levelData.data.hs.sortOn("highScore", Array.NUMERIC | Array.DESCENDING); levelData.flush(); if (levelData.data.hs[0].highScore == undefined) { _root.score1 = 0; } else { _root.score1 = levelData.data.hs[0].highScore; } if (levelData.data.hs[1].highScore == undefined) { _root.score2 = 0; } else { _root.score2 = levelData.data.hs[1].highScore; } if (levelData.data.hs[2].highScore == undefined) { _root.score3 = 0; } else { _root.score3 = levelData.data.hs[2].highScore; } if (levelData.data.hs[3].highScore == undefined) { _root.score4 = 0; } else { _root.score4 = levelData.data.hs[3].highScore; } if (levelData.data.hs[4].highScore == undefined) { _root.score5 = 0; } else { _root.score5 = levelData.data.hs[4].highScore; }Frame 8stop(); levelData = SharedObject.getLocal("levelsAndScores"); _root.tJumps = levelData.data.totalJumps; _root.tLevels = levelData.data.totalLevels; _root.tCoins = levelData.data.totalCoins; _root.tRs = levelData.data.totalRs;Symbol 94 Button [quitNo]on (press) { _root.pause = false; _root.quitYN.removeMovieClip(); }Symbol 95 Button [quitYes]on (release) { _root.pause = false; if (_root.ls == true) { _root.environment.removeMovieClip(); _root.goal.removeMovieClip(); _root.coin.removeMovieClip(); _root.p1.removeMovieClip(); _root.key.removeMovieClip(); _root.gotoAndStop(4); } else { _root.environment.removeMovieClip(); _root.goal.removeMovieClip(); _root.coin.removeMovieClip(); _root.p1.removeMovieClip(); _root.key.removeMovieClip(); _root.endText = "Game Over"; _root.gotoAndStop(3); } _root.quitYN.removeMovieClip(); }Symbol 153 Button [lsBack]on (press) { _root.gotoAndStop(7); }Symbol 154 Button [nextB]on (press) { gotoAndStop (8); }Symbol 155 Button [lsBack]on (press) { _root.gotoAndStop(1); }Symbol 158 Button [nextB]on (press) { _root.helpNum++; _root.updateHelp(helpNum); if (_root.helpNum >= 6) { _root.nextB._visible = false; } }Symbol 159 Button [lsBack]on (press) { _root.helpNum--; _root.updateHelp(helpNum); if (_root.helpNum == 0) { _root.help.removeMovieClip(); _root.gotoAndStop(1); } if (_root.helpNum < 6) { _root.nextB._visible = true; } }Symbol 160 Button [lsBack]on (press) { _root.gotoAndStop(4); }Symbol 175 Button [lsBack]on (press) { gotoAndStop (1); }Symbol 176 Button [lsBack]on (press) { _root.gotoAndStop(1); }Symbol 189 Button [quit]on (release) { _root.attachMovie("quitYN", "quitYN", 60, {_x:275, _y:200}); _root.pause = true; }Symbol 190 Button [restart]on (release) { _root.player._x = 40; _root.player._y = 340; _root.score = _root.score - 100; _root.restarts++; levelData.data.totalRs++; flush(); if (_root.ll == 6) { _root.environment._x = 625; _root.environment._y = 200; _root.attachMovie("goal", "goal", 12, {_x:1200, _y:350}); _root.attachMovie("coin", "coin", 10, {_x:500, _y:85}); } if (_root.ll == 12) { _root.environment._x = 625; _root.environment._y = 200; _root.player._x = 65; _root.attachMovie("key", "key", 14, {_x:738, _y:55}); _root.attachMovie("p1", "p1", 13, {_x:800, _y:213}); _root.attachMovie("goal", "goal", 12, {_x:1162, _y:55}); _root.attachMovie("coin", "coin", 10, {_x:650, _y:55}); } }Symbol 200 Buttonon (press) { _root.startLevel = 1; _root.continueL = false; _root.ls = false; _root.pause = false; _root.gotoAndStop(2); }Symbol 203 Buttonon (press) { _root.gotoAndStop(4); }Symbol 205 Buttonon (press) { _root.gotoAndStop(6); }Symbol 209 Buttonon (press) { gotoAndStop (7); }
Library Items
Symbol 1 Bitmap | Used by:2 3 4 5 6 7 8 9 | |
Symbol 2 Graphic | Uses:1 | Used by:10 |
Symbol 3 Graphic | Uses:1 | Used by:10 |
Symbol 4 Graphic | Uses:1 | Used by:10 |
Symbol 5 Graphic | Uses:1 | Used by:10 |
Symbol 6 Graphic | Uses:1 | Used by:10 |
Symbol 7 Graphic | Uses:1 | Used by:10 |
Symbol 8 Graphic | Uses:1 | Used by:10 |
Symbol 9 Graphic | Uses:1 | Used by:10 |
Symbol 10 MovieClip [goal] | Uses:2 3 4 5 6 7 8 9 | |
Symbol 11 Bitmap | Used by:12 14 16 18 20 37 74 79 82 86 90 96 99 112 156 191 197 206 | |
Symbol 12 Graphic | Uses:11 | Used by:13 |
Symbol 13 MovieClip [level1] | Uses:12 | |
Symbol 14 Graphic | Uses:11 | Used by:15 |
Symbol 15 MovieClip [level2] | Uses:14 | |
Symbol 16 Graphic | Uses:11 | Used by:17 |
Symbol 17 MovieClip [level3] | Uses:16 | |
Symbol 18 Graphic | Uses:11 | Used by:19 |
Symbol 19 MovieClip [level4] | Uses:18 | |
Symbol 20 Graphic | Uses:11 | Used by:21 |
Symbol 21 MovieClip [level5] | Uses:20 | |
Symbol 22 Bitmap | Used by:23 31 33 35 39 41 77 84 88 92 114 199 202 208 | |
Symbol 23 Graphic | Uses:22 | Used by:24 |
Symbol 24 MovieClip [level7] | Uses:23 | |
Symbol 25 Bitmap | Used by:26 | |
Symbol 26 Graphic | Uses:25 | Used by:27 |
Symbol 27 MovieClip [p1] | Uses:26 | |
Symbol 28 Bitmap | Used by:29 | |
Symbol 29 Graphic | Uses:28 | Used by:30 |
Symbol 30 MovieClip [key] | Uses:29 | |
Symbol 31 Graphic | Uses:22 | Used by:32 |
Symbol 32 MovieClip [level8] | Uses:31 | |
Symbol 33 Graphic | Uses:22 | Used by:34 |
Symbol 34 MovieClip [level9] | Uses:33 | |
Symbol 35 Graphic | Uses:22 | Used by:36 |
Symbol 36 MovieClip [level10] | Uses:35 | |
Symbol 37 Graphic | Uses:11 | Used by:38 |
Symbol 38 MovieClip [level6] | Uses:37 | |
Symbol 39 Graphic | Uses:22 | Used by:40 |
Symbol 40 MovieClip [level11] | Uses:39 | |
Symbol 41 Graphic | Uses:22 | Used by:42 |
Symbol 42 MovieClip [level12] | Uses:41 | |
Symbol 43 Font | Used by:44 46 48 50 52 54 56 58 60 62 64 67 70 72 | |
Symbol 44 Text | Uses:43 | Used by:45 |
Symbol 45 MovieClip [text2] | Uses:44 | |
Symbol 46 Text | Uses:43 | Used by:47 |
Symbol 47 MovieClip [text3] | Uses:46 | |
Symbol 48 Text | Uses:43 | Used by:49 |
Symbol 49 MovieClip [text4] | Uses:48 | |
Symbol 50 Text | Uses:43 | Used by:51 |
Symbol 51 MovieClip [text5] | Uses:50 | |
Symbol 52 Text | Uses:43 | Used by:53 |
Symbol 53 MovieClip [text6] | Uses:52 | |
Symbol 54 Text | Uses:43 | Used by:55 |
Symbol 55 MovieClip [text7] | Uses:54 | |
Symbol 56 Text | Uses:43 | Used by:57 |
Symbol 57 MovieClip [text8] | Uses:56 | |
Symbol 58 Text | Uses:43 | Used by:59 |
Symbol 59 MovieClip [text9] | Uses:58 | |
Symbol 60 Text | Uses:43 | Used by:61 |
Symbol 61 MovieClip [text10] | Uses:60 | |
Symbol 62 Text | Uses:43 | Used by:63 |
Symbol 63 MovieClip [text11] | Uses:62 | |
Symbol 64 Text | Uses:43 | Used by:65 |
Symbol 65 MovieClip [text12] | Uses:64 | |
Symbol 66 Graphic | Used by:68 | |
Symbol 67 Text | Uses:43 | Used by:68 |
Symbol 68 MovieClip [start] | Uses:66 67 | |
Symbol 69 Graphic | Used by:71 73 | |
Symbol 70 Text | Uses:43 | Used by:71 |
Symbol 71 MovieClip [menuBack] | Uses:69 70 | |
Symbol 72 Text | Uses:43 | Used by:73 |
Symbol 73 MovieClip [lsBackButton] | Uses:69 72 | |
Symbol 74 Graphic | Uses:11 | Used by:78 190 |
Symbol 75 Font | Used by:76 80 83 87 91 97 100 102 104 106 108 110 113 116 118 120 122 124 126 128 130 132 134 136 151 192 193 198 201 204 207 210 213 214 217 218 219 220 221 222 223 224 225 226 227 228 230 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 | |
Symbol 76 Text | Uses:75 | Used by:78 190 |
Symbol 77 Graphic | Uses:22 | Used by:78 81 189 190 |
Symbol 78 Button [restart] | Uses:74 76 77 | |
Symbol 79 Graphic | Uses:11 | Used by:81 189 |
Symbol 80 Text | Uses:75 | Used by:81 189 |
Symbol 81 Button [quit] | Uses:79 80 77 | |
Symbol 82 Graphic | Uses:11 | Used by:85 153 155 159 160 175 176 |
Symbol 83 Text | Uses:75 | Used by:85 153 155 159 160 175 176 |
Symbol 84 Graphic | Uses:22 | Used by:85 101 153 154 155 158 159 160 175 176 |
Symbol 85 Button [lsBack] | Uses:82 83 84 | |
Symbol 86 Graphic | Uses:11 | Used by:89 95 |
Symbol 87 Text | Uses:75 | Used by:89 95 |
Symbol 88 Graphic | Uses:22 | Used by:89 95 |
Symbol 89 Button [quitYes] | Uses:86 87 88 | |
Symbol 90 Graphic | Uses:11 | Used by:93 94 |
Symbol 91 Text | Uses:75 | Used by:93 94 |
Symbol 92 Graphic | Uses:22 | Used by:93 94 |
Symbol 93 Button [quitNo] | Uses:90 91 92 | |
Symbol 94 Button [quitNo] | Uses:90 91 92 | Used by:98 |
Symbol 95 Button [quitYes] | Uses:86 87 88 | Used by:98 |
Symbol 96 Graphic | Uses:11 | Used by:98 |
Symbol 97 Text | Uses:75 | Used by:98 |
Symbol 98 MovieClip [quitYN] | Uses:96 97 95 94 | |
Symbol 99 Graphic | Uses:11 | Used by:101 154 158 |
Symbol 100 Text | Uses:75 | Used by:101 154 158 |
Symbol 101 Button [nextB] | Uses:99 100 84 | |
Symbol 102 Text | Uses:75 | Used by:103 |
Symbol 103 MovieClip [help1] | Uses:102 | |
Symbol 104 Text | Uses:75 | Used by:105 |
Symbol 105 MovieClip [help2] | Uses:104 | |
Symbol 106 Text | Uses:75 | Used by:107 |
Symbol 107 MovieClip [help3] | Uses:106 | |
Symbol 108 Text | Uses:75 | Used by:109 |
Symbol 109 MovieClip [help4] | Uses:108 | |
Symbol 110 Text | Uses:75 | Used by:111 |
Symbol 111 MovieClip [help5] | Uses:110 | |
Symbol 112 Graphic | Uses:11 | Used by:115 117 119 121 123 125 127 129 131 133 135 137 161 164 165 166 167 168 169 170 171 172 173 174 |
Symbol 113 Text | Uses:75 | Used by:115 174 |
Symbol 114 Graphic | Uses:22 | Used by:115 117 119 121 123 125 127 129 131 133 135 137 161 164 165 166 167 168 169 170 171 172 173 174 |
Symbol 115 Button [ls1] | Uses:112 113 114 | |
Symbol 116 Text | Uses:75 | Used by:117 173 |
Symbol 117 Button [ls2] | Uses:112 116 114 | |
Symbol 118 Text | Uses:75 | Used by:119 172 |
Symbol 119 Button [ls3] | Uses:112 118 114 | |
Symbol 120 Text | Uses:75 | Used by:121 171 |
Symbol 121 Button [ls4] | Uses:112 120 114 | |
Symbol 122 Text | Uses:75 | Used by:123 170 |
Symbol 123 Button [ls5] | Uses:112 122 114 | |
Symbol 124 Text | Uses:75 | Used by:125 169 |
Symbol 125 Button [ls6] | Uses:112 124 114 | |
Symbol 126 Text | Uses:75 | Used by:127 161 |
Symbol 127 Button [ls7] | Uses:112 126 114 | |
Symbol 128 Text | Uses:75 | Used by:129 168 |
Symbol 129 Button [ls8] | Uses:112 128 114 | |
Symbol 130 Text | Uses:75 | Used by:131 167 |
Symbol 131 Button [ls9] | Uses:112 130 114 | |
Symbol 132 Text | Uses:75 | Used by:133 166 |
Symbol 133 Button [ls10] | Uses:112 132 114 | |
Symbol 134 Text | Uses:75 | Used by:135 165 |
Symbol 135 Button [ls11] | Uses:112 134 114 | |
Symbol 136 Text | Uses:75 | Used by:137 164 |
Symbol 137 Button [ls12] | Uses:112 136 114 | |
Symbol 138 Bitmap | Used by:139 | |
Symbol 139 Graphic | Uses:138 | Used by:150 |
Symbol 140 Bitmap | Used by:141 | |
Symbol 141 Graphic | Uses:140 | Used by:150 |
Symbol 142 Bitmap | Used by:143 | |
Symbol 143 Graphic | Uses:142 | Used by:150 |
Symbol 144 Bitmap | Used by:145 | |
Symbol 145 Graphic | Uses:144 | Used by:150 |
Symbol 146 Bitmap | Used by:147 | |
Symbol 147 Graphic | Uses:146 | Used by:150 |
Symbol 148 Bitmap | Used by:149 | |
Symbol 149 Graphic | Uses:148 | Used by:150 |
Symbol 150 MovieClip [coin] | Uses:139 141 143 145 147 149 | |
Symbol 151 Text | Uses:75 | Used by:152 |
Symbol 152 MovieClip [help6] | Uses:151 | |
Symbol 153 Button [lsBack] | Uses:82 83 84 | Used by:Timeline |
Symbol 154 Button [nextB] | Uses:99 100 84 | Used by:Timeline |
Symbol 155 Button [lsBack] | Uses:82 83 84 | Used by:Timeline |
Symbol 156 Graphic | Uses:11 | Used by:157 |
Symbol 157 MovieClip [helpBox] | Uses:156 | Used by:Timeline |
Symbol 158 Button [nextB] | Uses:99 100 84 | Used by:Timeline |
Symbol 159 Button [lsBack] | Uses:82 83 84 | Used by:Timeline |
Symbol 160 Button [lsBack] | Uses:82 83 84 | Used by:Timeline |
Symbol 161 Button [ls7] | Uses:112 126 114 | Used by:Timeline |
Symbol 162 Graphic | Used by:163 | |
Symbol 163 MovieClip [lsBlock1] | Uses:162 | Used by:Timeline |
Symbol 164 Button [ls12] | Uses:112 136 114 | Used by:Timeline |
Symbol 165 Button [ls11] | Uses:112 134 114 | Used by:Timeline |
Symbol 166 Button [ls10] | Uses:112 132 114 | Used by:Timeline |
Symbol 167 Button [ls9] | Uses:112 130 114 | Used by:Timeline |
Symbol 168 Button [ls8] | Uses:112 128 114 | Used by:Timeline |
Symbol 169 Button [ls6] | Uses:112 124 114 | Used by:Timeline |
Symbol 170 Button [ls5] | Uses:112 122 114 | Used by:Timeline |
Symbol 171 Button [ls4] | Uses:112 120 114 | Used by:Timeline |
Symbol 172 Button [ls3] | Uses:112 118 114 | Used by:Timeline |
Symbol 173 Button [ls2] | Uses:112 116 114 | Used by:Timeline |
Symbol 174 Button [ls1] | Uses:112 113 114 | Used by:Timeline |
Symbol 175 Button [lsBack] | Uses:82 83 84 | Used by:Timeline |
Symbol 176 Button [lsBack] | Uses:82 83 84 | Used by:Timeline |
Symbol 177 Bitmap | Used by:178 | |
Symbol 178 Graphic | Uses:177 | Used by:179 |
Symbol 179 MovieClip [PlayerJump] | Uses:178 | Used by:215 |
Symbol 180 Bitmap | Used by:181 | |
Symbol 181 Graphic | Uses:180 | Used by:188 |
Symbol 182 Bitmap | Used by:183 | |
Symbol 183 Graphic | Uses:182 | Used by:188 |
Symbol 184 Bitmap | Used by:185 | |
Symbol 185 Graphic | Uses:184 | Used by:188 |
Symbol 186 Bitmap | Used by:187 | |
Symbol 187 Graphic | Uses:186 | Used by:188 215 |
Symbol 188 MovieClip [playerWalking] | Uses:181 183 185 187 | Used by:215 |
Symbol 189 Button [quit] | Uses:79 80 77 | Used by:Timeline |
Symbol 190 Button [restart] | Uses:74 76 77 | Used by:Timeline |
Symbol 191 Graphic | Uses:11 | Used by:194 |
Symbol 192 Text | Uses:75 | Used by:194 |
Symbol 193 Text | Uses:75 | Used by:194 |
Symbol 194 MovieClip [lc] | Uses:191 192 193 | Used by:Timeline |
Symbol 195 Bitmap | Used by:196 229 | |
Symbol 196 Graphic | Uses:195 | Used by:Timeline |
Symbol 197 Graphic | Uses:11 | Used by:200 203 205 |
Symbol 198 Text | Uses:75 | Used by:200 |
Symbol 199 Graphic | Uses:22 | Used by:200 |
Symbol 200 Button | Uses:197 198 199 | Used by:Timeline |
Symbol 201 Text | Uses:75 | Used by:203 |
Symbol 202 Graphic | Uses:22 | Used by:203 205 |
Symbol 203 Button | Uses:197 201 202 | Used by:Timeline |
Symbol 204 Text | Uses:75 | Used by:205 |
Symbol 205 Button | Uses:197 204 202 | Used by:Timeline |
Symbol 206 Graphic | Uses:11 | Used by:209 |
Symbol 207 Text | Uses:75 | Used by:209 |
Symbol 208 Graphic | Uses:22 | Used by:209 |
Symbol 209 Button | Uses:206 207 208 | Used by:Timeline |
Symbol 210 Text | Uses:75 | Used by:Timeline |
Symbol 211 Bitmap | Used by:212 216 231 | |
Symbol 212 Graphic | Uses:211 | Used by:Timeline |
Symbol 213 EditableText | Uses:75 | Used by:Timeline |
Symbol 214 Text | Uses:75 | Used by:Timeline |
Symbol 215 MovieClip | Uses:187 188 179 | Used by:Timeline |
Symbol 216 Graphic | Uses:211 | Used by:Timeline |
Symbol 217 EditableText | Uses:75 | Used by:Timeline |
Symbol 218 EditableText | Uses:75 | Used by:Timeline |
Symbol 219 Text | Uses:75 | Used by:Timeline |
Symbol 220 EditableText | Uses:75 | Used by:Timeline |
Symbol 221 Text | Uses:75 | Used by:Timeline |
Symbol 222 EditableText | Uses:75 | Used by:Timeline |
Symbol 223 Text | Uses:75 | Used by:Timeline |
Symbol 224 EditableText | Uses:75 | Used by:Timeline |
Symbol 225 Text | Uses:75 | Used by:Timeline |
Symbol 226 EditableText | Uses:75 | Used by:Timeline |
Symbol 227 Text | Uses:75 | Used by:Timeline |
Symbol 228 Text | Uses:75 | Used by:Timeline |
Symbol 229 Graphic | Uses:195 | Used by:Timeline |
Symbol 230 Text | Uses:75 | Used by:Timeline |
Symbol 231 Graphic | Uses:211 | Used by:Timeline |
Symbol 232 Text | Uses:75 | Used by:Timeline |
Symbol 233 EditableText | Uses:75 | Used by:Timeline |
Symbol 234 EditableText | Uses:75 | Used by:Timeline |
Symbol 235 EditableText | Uses:75 | Used by:Timeline |
Symbol 236 EditableText | Uses:75 | Used by:Timeline |
Symbol 237 Text | Uses:75 | Used by:Timeline |
Symbol 238 Text | Uses:75 | Used by:Timeline |
Symbol 239 EditableText | Uses:75 | Used by:Timeline |
Symbol 240 EditableText | Uses:75 | Used by:Timeline |
Symbol 241 EditableText | Uses:75 | Used by:Timeline |
Symbol 242 EditableText | Uses:75 | Used by:Timeline |
Symbol 243 EditableText | Uses:75 | Used by:Timeline |
Symbol 244 Text | Uses:75 | Used by:Timeline |
Symbol 245 EditableText | Uses:75 | Used by:Timeline |
Symbol 246 EditableText | Uses:75 | Used by:Timeline |
Symbol 247 EditableText | Uses:75 | Used by:Timeline |
Symbol 248 EditableText | Uses:75 | Used by:Timeline |
Symbol 249 EditableText | Uses:75 | Used by:Timeline |
Symbol 250 EditableText | Uses:75 | Used by:Timeline |
Symbol 251 EditableText | Uses:75 | Used by:Timeline |
Symbol 252 EditableText | Uses:75 | Used by:Timeline |
Instance Names
"lc" | Frame 2 | Symbol 194 MovieClip [lc] |
"score" | Frame 2 | Symbol 213 EditableText |
"restart" | Frame 2 | Symbol 190 Button [restart] |
"quit" | Frame 2 | Symbol 189 Button [quit] |
"player" | Frame 2 | Symbol 215 MovieClip |
"endText" | Frame 3 | Symbol 217 EditableText |
"score" | Frame 3 | Symbol 218 EditableText |
"restarts" | Frame 3 | Symbol 220 EditableText |
"jumps" | Frame 3 | Symbol 222 EditableText |
"levels" | Frame 3 | Symbol 224 EditableText |
"coins" | Frame 3 | Symbol 226 EditableText |
"ls1" | Frame 4 | Symbol 174 Button [ls1] |
"ls2" | Frame 4 | Symbol 173 Button [ls2] |
"ls3" | Frame 4 | Symbol 172 Button [ls3] |
"ls4" | Frame 4 | Symbol 171 Button [ls4] |
"ls5" | Frame 4 | Symbol 170 Button [ls5] |
"ls6" | Frame 4 | Symbol 169 Button [ls6] |
"ls8" | Frame 4 | Symbol 168 Button [ls8] |
"ls9" | Frame 4 | Symbol 167 Button [ls9] |
"ls10" | Frame 4 | Symbol 166 Button [ls10] |
"ls11" | Frame 4 | Symbol 165 Button [ls11] |
"ls12" | Frame 4 | Symbol 164 Button [ls12] |
"lsBlock1" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock2" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock3" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock4" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock5" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock6" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock8" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock9" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock10" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock11" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"lsBlock12" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"ls7" | Frame 4 | Symbol 161 Button [ls7] |
"lsBlock7" | Frame 4 | Symbol 163 MovieClip [lsBlock1] |
"score" | Frame 5 | Symbol 233 EditableText |
"restarts" | Frame 5 | Symbol 234 EditableText |
"jumps" | Frame 5 | Symbol 235 EditableText |
"coins" | Frame 5 | Symbol 236 EditableText |
"nextB" | Frame 6 | Symbol 158 Button [nextB] |
"score1" | Frame 7 | Symbol 239 EditableText |
"score2" | Frame 7 | Symbol 240 EditableText |
"score3" | Frame 7 | Symbol 241 EditableText |
"score4" | Frame 7 | Symbol 242 EditableText |
"score5" | Frame 7 | Symbol 243 EditableText |
"tJumps" | Frame 8 | Symbol 246 EditableText |
"tLevels" | Frame 8 | Symbol 248 EditableText |
"tCoins" | Frame 8 | Symbol 249 EditableText |
"tRs" | Frame 8 | Symbol 252 EditableText |
Special Tags
ExportAssets (56) | Timeline Frame 1 | Symbol 10 as "goal" |
ExportAssets (56) | Timeline Frame 1 | Symbol 13 as "level1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 15 as "level2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 17 as "level3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 19 as "level4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 21 as "level5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 24 as "level7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 27 as "p1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 30 as "key" |
ExportAssets (56) | Timeline Frame 1 | Symbol 32 as "level8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 34 as "level9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 36 as "level10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 38 as "level6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 40 as "level11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 42 as "level12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 45 as "text2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 47 as "text3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 49 as "text4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 51 as "text5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 53 as "text6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 55 as "text7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 57 as "text8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 59 as "text9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 61 as "text10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 63 as "text11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 65 as "text12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 68 as "start" |
ExportAssets (56) | Timeline Frame 1 | Symbol 71 as "menuBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 73 as "lsBackButton" |
ExportAssets (56) | Timeline Frame 1 | Symbol 78 as "restart" |
ExportAssets (56) | Timeline Frame 1 | Symbol 81 as "quit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 85 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 89 as "quitYes" |
ExportAssets (56) | Timeline Frame 1 | Symbol 93 as "quitNo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "quitNo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "quitYes" |
ExportAssets (56) | Timeline Frame 1 | Symbol 95 as "quitYes" |
ExportAssets (56) | Timeline Frame 1 | Symbol 94 as "quitNo" |
ExportAssets (56) | Timeline Frame 1 | Symbol 98 as "quitYN" |
ExportAssets (56) | Timeline Frame 1 | Symbol 101 as "nextB" |
ExportAssets (56) | Timeline Frame 1 | Symbol 103 as "help1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 105 as "help2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 107 as "help3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 109 as "help4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 111 as "help5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 115 as "ls1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 117 as "ls2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 119 as "ls3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 121 as "ls4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 123 as "ls5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 125 as "ls6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 127 as "ls7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 129 as "ls8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 131 as "ls9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 133 as "ls10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 135 as "ls11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 137 as "ls12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 150 as "coin" |
ExportAssets (56) | Timeline Frame 1 | Symbol 152 as "help6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 153 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 154 as "nextB" |
ExportAssets (56) | Timeline Frame 1 | Symbol 155 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 157 as "helpBox" |
ExportAssets (56) | Timeline Frame 1 | Symbol 158 as "nextB" |
ExportAssets (56) | Timeline Frame 1 | Symbol 159 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 160 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 161 as "ls7" |
ExportAssets (56) | Timeline Frame 1 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 164 as "ls12" |
ExportAssets (56) | Timeline Frame 1 | Symbol 165 as "ls11" |
ExportAssets (56) | Timeline Frame 1 | Symbol 166 as "ls10" |
ExportAssets (56) | Timeline Frame 1 | Symbol 167 as "ls9" |
ExportAssets (56) | Timeline Frame 1 | Symbol 168 as "ls8" |
ExportAssets (56) | Timeline Frame 1 | Symbol 169 as "ls6" |
ExportAssets (56) | Timeline Frame 1 | Symbol 170 as "ls5" |
ExportAssets (56) | Timeline Frame 1 | Symbol 171 as "ls4" |
ExportAssets (56) | Timeline Frame 1 | Symbol 172 as "ls3" |
ExportAssets (56) | Timeline Frame 1 | Symbol 173 as "ls2" |
ExportAssets (56) | Timeline Frame 1 | Symbol 174 as "ls1" |
ExportAssets (56) | Timeline Frame 1 | Symbol 175 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 176 as "lsBack" |
ExportAssets (56) | Timeline Frame 1 | Symbol 179 as "PlayerJump" |
ExportAssets (56) | Timeline Frame 1 | Symbol 188 as "playerWalking" |
ExportAssets (56) | Timeline Frame 1 | Symbol 189 as "quit" |
ExportAssets (56) | Timeline Frame 1 | Symbol 190 as "restart" |
ExportAssets (56) | Timeline Frame 1 | Symbol 194 as "lc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 194 as "lc" |
ExportAssets (56) | Timeline Frame 2 | Symbol 190 as "restart" |
ExportAssets (56) | Timeline Frame 2 | Symbol 189 as "quit" |
ExportAssets (56) | Timeline Frame 2 | Symbol 188 as "playerWalking" |
ExportAssets (56) | Timeline Frame 2 | Symbol 179 as "PlayerJump" |
ExportAssets (56) | Timeline Frame 3 | Symbol 176 as "lsBack" |
ExportAssets (56) | Timeline Frame 4 | Symbol 175 as "lsBack" |
ExportAssets (56) | Timeline Frame 4 | Symbol 174 as "ls1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 173 as "ls2" |
ExportAssets (56) | Timeline Frame 4 | Symbol 172 as "ls3" |
ExportAssets (56) | Timeline Frame 4 | Symbol 171 as "ls4" |
ExportAssets (56) | Timeline Frame 4 | Symbol 170 as "ls5" |
ExportAssets (56) | Timeline Frame 4 | Symbol 169 as "ls6" |
ExportAssets (56) | Timeline Frame 4 | Symbol 168 as "ls8" |
ExportAssets (56) | Timeline Frame 4 | Symbol 167 as "ls9" |
ExportAssets (56) | Timeline Frame 4 | Symbol 166 as "ls10" |
ExportAssets (56) | Timeline Frame 4 | Symbol 165 as "ls11" |
ExportAssets (56) | Timeline Frame 4 | Symbol 164 as "ls12" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 4 | Symbol 161 as "ls7" |
ExportAssets (56) | Timeline Frame 4 | Symbol 163 as "lsBlock1" |
ExportAssets (56) | Timeline Frame 5 | Symbol 160 as "lsBack" |
ExportAssets (56) | Timeline Frame 6 | Symbol 159 as "lsBack" |
ExportAssets (56) | Timeline Frame 6 | Symbol 158 as "nextB" |
ExportAssets (56) | Timeline Frame 6 | Symbol 157 as "helpBox" |
ExportAssets (56) | Timeline Frame 7 | Symbol 155 as "lsBack" |
ExportAssets (56) | Timeline Frame 7 | Symbol 154 as "nextB" |
ExportAssets (56) | Timeline Frame 8 | Symbol 153 as "lsBack" |
Labels
"end" | Frame 3 |
"endLs" | Frame 5 |
Dynamic Text Variables
score | Symbol 213 EditableText | "" |
endText | Symbol 217 EditableText | "" |
score | Symbol 218 EditableText | "" |
restarts | Symbol 220 EditableText | "" |
jumps | Symbol 222 EditableText | "" |
levels | Symbol 224 EditableText | "" |
coins | Symbol 226 EditableText | "" |
score | Symbol 233 EditableText | "" |
restarts | Symbol 234 EditableText | "" |
jumps | Symbol 235 EditableText | "" |
coins | Symbol 236 EditableText | "" |
score1 | Symbol 239 EditableText | "" |
score2 | Symbol 240 EditableText | "" |
score3 | Symbol 241 EditableText | "" |
score4 | Symbol 242 EditableText | "" |
score5 | Symbol 243 EditableText | "" |
tJumps | Symbol 246 EditableText | "" |
tLevels | Symbol 248 EditableText | "" |
tCoins | Symbol 249 EditableText | "" |
tRs | Symbol 252 EditableText | "" |
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