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Bunny Kill 5 Game - fight the bunny ninjas in this combat game.swf

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Flash #130056

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ActionScript [AS1/AS2]

Frame 1
var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); copyrightNotice.separatorBefore = true; myMenu.customItems.push(mySiteLink, copyrightNotice); _root.menu = myMenu; function sitelock(urls_allowed) { lock = true; domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); domain.text = real_domain[0]; for (x in urls_allowed) { if (urls_allowed[x] == real_domain[0]) { lock = false; } } if (lock) { _global.showTheAd = true; } } _global.showTheAd = false; urls_allowed = ["uploads.ungrounded.net", "chat.kongregate.com"]; sitelock(urls_allowed); bytes_loaded = Math.round(_root.getBytesLoaded()); bytes_total = Math.round(_root.getBytesTotal()); getPercent = bytes_loaded / bytes_total; _root.loadBar._width = getPercent * 100; _root.loadText = Math.round(getPercent * 100) + "%"; if (bytes_loaded == bytes_total) { if (_global.showTheAd) { _root.gotoAndPlay(3); } if (!_global.showTheAd) { _root.gotoAndPlay(4); } }
Frame 2
gotoAndPlay (1);
Frame 3
stop(); var CPMStarContentSpotID = "4519Q17336003"; System.security.allowDomain("server.cpmstar.com"); adBox.loadMovie("http://server.cpmstar.com/adviewas2.swf?contentspotid=" + CPMStarContentSpotID); adtimer = 0; playButtonClip.onEnterFrame = function () { adtimer++; if (adtimer > 300) { playButtonClip._y = 410; } };
Instance of Symbol 31 MovieClip "playButtonClip" in Frame 3
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (release) { _root.nextFrame(); }
Frame 4
_global.player = new Array(); _global.playerID = new Array(); _global.playerStrength = new Array(); _global.plExp = new Array(); _global.plLvl = new Array(); _global.enemies = new Array(); _global.enemyStrength = new Array(); _global.enemyHealth = new Array(); stopAllSounds(); play();
Frame 5
stop();
Instance of Symbol 537 MovieClip in Frame 5
on (release) { _root.nextFrame(); }
Frame 6
_root.attachMovie("bunny", "bunny", _root.getNextHighestDepth()); _root.attachMovie("controls", "controls", _root.getNextHighestDepth()); _root.attachMovie("hud", "hud", _root.getNextHighestDepth()); hud._xscale = cam._xscale; hud._yscale = cam._yscale; bunny._x = startPoint._x; bunny._y = startPoint._y; _global.onWave = 1; _global.weapon = "one"; _global.player.push(bunny); _global.playerID.push(1); _global.playerStrength.push(0); _global.plExp.push(0); _global.plLvl.push(0); _global.enemiesKilled = 0; cam._xscale = 100; cam._yscale = 100; round = 0; randomNumber = 0; attachEnemy = 0; enemyNumber = 0; clearStage = 0; leftOrRight = Math.round(Math.random() * 1) + 0; onEnterFrame = function () { if (round == 0) { if (_global.enemiesKilled == 5) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _global.onWave = 2; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 150) && (enemyNumber < 5)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(2); _global.enemyHealth.push(10); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(2); _global.enemyHealth.push(10); } attachEnemy = 0; } } if (round == 1) { if (_global.enemiesKilled == 10) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 150) && (enemyNumber < 10)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(4); _global.enemyHealth.push(15); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(4); _global.enemyHealth.push(15); } attachEnemy = 0; } } if (round == 2) { if (_global.enemiesKilled == 2) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; _global.onWave = 3; clearStage = 0; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 150) && (enemyNumber < 2)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("ninjaEnemy", "ninjaEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(4); _global.enemyHealth.push(30); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("ninjaEnemy", "ninjaEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(4); _global.enemyHealth.push(30); } attachEnemy = 0; } } if (round == 3) { if (_global.enemiesKilled == 10) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 80) && (enemyNumber < 10)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(4); _global.enemyHealth.push(20); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(4); _global.enemyHealth.push(20); } attachEnemy = 0; } } if (round == 4) { if (_global.enemiesKilled == 1) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 150) && (enemyNumber < 1)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("strongEnemy", "strongEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(60); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("strongEnemy", "strongEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(60); } attachEnemy = 0; } } if (round == 5) { if (_global.enemiesKilled == 4) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _global.onWave = 4; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 50) && (enemyNumber < 4)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("ninjaEnemy", "ninjaEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(7); _global.enemyHealth.push(40); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("ninjaEnemy", "ninjaEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(7); _global.enemyHealth.push(40); } attachEnemy = 0; } } if (round == 6) { if (_global.enemiesKilled == 5) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 40) && (enemyNumber < 5)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(70); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(70); } attachEnemy = 0; } } if (round == 7) { if (_global.enemiesKilled == 8) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _global.onWave = 2; _root.attachMovie("beatWave", "beatWave", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 150) && (enemyNumber < 8)) { enemyNumber = enemyNumber + 2; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("enemy", "enemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(70); rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("ninjaEnemy", "ninjaEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(7); _global.enemyHealth.push(40); attachEnemy = 0; } } if (round == 8) { if (_global.enemiesKilled == 2) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _global.enemiesKilled = 0; clearStage = 0; _root.attachMovie("finalEnemy", "finalEnemy", _root.getNextHighestDepth()); round++; enemyNumber = 0; attachEnemy = 0; } } attachEnemy++; if ((attachEnemy == 40) && (enemyNumber < 2)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("strongEnemy", "strongEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(60); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("strongEnemy", "strongEnemy" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(5); _global.enemyHealth.push(60); } attachEnemy = 0; } } if (round == 9) { if (_global.enemiesKilled == 1) { clearStage++; i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i]._alpha--; if (_global.enemies[i]._alpha < 1) { _global.enemies[i].removeMovieClip(); } i--; } if (clearStage > 150) { _root.attachMovie("youWon", "youWon", _root.getNextHighestDepth()); round++; } } attachEnemy++; if ((attachEnemy == 40) && (enemyNumber < 1)) { enemyNumber++; randomNumber++; leftOrRight = Math.round(Math.random() * 1) + 0; if (leftOrRight == 0) { leftD.gotoAndPlay(2); enemy_mc = _root.attachMovie("finalBoss", "finalBoss" + randomNumber, _root.getNextHighestDepth(), {_x:leftDoor._x, _y:leftDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(10); _global.enemyHealth.push(200); } else { rightD.gotoAndPlay(2); enemy_mc = _root.attachMovie("finalBoss", "finalBoss" + randomNumber, _root.getNextHighestDepth(), {_x:rightDoor._x, _y:rightDoor._y}); _global.enemies.push(enemy_mc); _global.enemyStrength.push(10); _global.enemyHealth.push(200); } attachEnemy = 0; } } cam._x = bunny._x; cam._y = bunny._y; if (cam._x < 250) { cam._x = 250; } if (cam._x > 1335) { cam._x = 1335; } if (cam._y < 250) { cam._y = 250; } if (cam._y > 324) { cam._y = 324; } bg_image._x = cam._x; bg_image._y = cam._y; controls._x = cam._x; controls._y = cam._y + 100; hud._x = cam._x; hud._y = cam._y; beatWave._x = cam._x; beatWave._y = 500; finalEnemy._x = cam._x; finalEnemy._y = 500; youWon._x = cam._x; youWon._y = 500; cam.camControl(); hud.swapDepths(_root.getNextHighestDepth()); controls.swapDepths(_root.getNextHighestDepth()); bunny.swapDepths(_root.getNextHighestDepth()); beatWave.swapDepths(_root.getNextHighestDepth()); if (!_global.playerAlive) { hud.removeMovieClip(); controls.removeMovieClip(); beatWave.removeMovieClip(); i = _global.player.length - 1; while (i >= 0) { _global.player[i].removeMovieClip(); _global.player.splice(i, 1); i--; } i = _global.playerID.length - 1; while (i >= 0) { _global.playerID.splice(i, 1); i--; } i = _global.playerStrength.length - 1; while (i >= 0) { _global.playerStrength.splice(i, 1); i--; } i = _global.plExp.length - 1; while (i >= 0) { _global.plExp.splice(i, 1); i--; } i = _global.plLvl.length - 1; while (i >= 0) { _global.plLvl.splice(i, 1); i--; } i = _global.enemies.length - 1; while (i >= 0) { _global.enemies[i].removeMovieClip(); _global.enemies.splice(i, 1); i--; } i = _global.enemyStrength.length - 1; while (i >= 0) { _global.enemyStrength.splice(i, 1); i--; } i = _global.enemyHealth.length - 1; while (i >= 0) { _global.enemyHealth.splice(i, 1); i--; } nextFrame(); } }; stop();
Frame 7
stop(); cam._x = cgh._x; cam._y = cgh._y;
Instance of Symbol 585 MovieClip in Frame 7
on (release) { _root.prevFrame(); }
Symbol 2 MovieClip Frame 1
stop();
Symbol 9 MovieClip [smokeCloud] Frame 1
Symbol 9 MovieClip [smokeCloud] Frame 26
this.removeMovieClip();
Symbol 31 MovieClip Frame 1
stop();
Symbol 66 MovieClip Frame 1
if (_global.weapon == "one") { this.gotoAndStop(1); } if (_global.weapon == "two") { this.gotoAndStop(2); } if (_global.weapon == "three") { this.gotoAndStop(3); } if (_global.weapon == "four") { this.gotoAndStop(4); } if (_global.weapon == "five") { this.gotoAndStop(5); } if (_global.weapon == "six") { this.gotoAndStop(6); } if (_global.weapon == "seven") { this.gotoAndStop(7); } if (_global.weapon == "eight") { this.gotoAndStop(8); } if (_global.weapon == "nine") { this.gotoAndStop(9); } if (_global.weapon == "ten") { this.gotoAndStop(10); } if (_global.weapon == "eleven") { this.gotoAndStop(11); } if (_global.weapon == "twelve") { this.gotoAndStop(12); } if (_global.weapon == "thirteen") { this.gotoAndStop(13); } if (_global.weapon == "fourteen") { this.gotoAndStop(14); } if (_global.weapon == "fifteen") { this.gotoAndStop(15); } if (_global.weapon == "sixteen") { this.gotoAndStop(16); } if (_global.weapon == "seventeen") { this.gotoAndStop(17); } if (_global.weapon == "eighteen") { this.gotoAndStop(18); } if (_global.weapon == "nineteen") { this.gotoAndStop(19); } if (_global.weapon == "twenty") { this.gotoAndStop(20); } stop();
Symbol 66 MovieClip Frame 2
stop();
Symbol 66 MovieClip Frame 3
stop();
Symbol 66 MovieClip Frame 4
stop();
Symbol 66 MovieClip Frame 5
stop();
Symbol 66 MovieClip Frame 6
stop();
Symbol 66 MovieClip Frame 7
stop();
Symbol 136 MovieClip [bunny] Frame 1
if (setVars == undefined) { playerExp = 0; playerLevel = 0; strength = 1; randomNumber = 0; running = false; gravity = 0; gravityaccel = 0.4; xaccel = 0; runaccelamt = 0.3; friction = 0.5; airrisist = 0.05; maxaccel = 5; maxjump = 7; doubleJump = false; doubleJumping = false; jump = true; pressOnce = 0; firstAttack = true; attacking = false; canAirCombo = true; comboPoint = 0; pressed = 0; pressedOnce = 0; falling = false; grounded = true; health = 100; _global.playerAlive = true; damaged = false; damagedTimer = 0; blocking = false; kicking = false; blockTimer = 0; blockBar = 100; reachedLvl6 = 0; reachedLvl5 = 0; reachedLvl4 = 0; reachedLvl3 = 0; reachedLvl2 = 0; reachedLvl1 = 0; _global.i = _global.player.length - 1; while (_global.i >= 0) { if (this == _global.player[i]) { _global.playerStrength[i] = strength; _global.plExp[i] = playerExp; _global.plLvl[i] = playerLevel; } _global.i--; } setVars = true; } onEnterFrame = function () { _global.i = _global.player.length - 1; while (_global.i >= 0) { if (this == _global.player[i]) { strength = _global.playerStrength[i]; playerExp = _global.plExp[i]; playerLevel = _global.plLvl[i]; if (_global.plExp[i] > 9) { if (reachedLvl1 == 0) { health = health + 5; blockBar = blockBar + 5; reachedLvl1 = 1; _root.attachMovie("lvlAni", "lvlAni", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } _global.plLvl[i] = 1; } if (_global.plExp[i] > 49) { if (reachedLvl2 == 0) { health = health + 10; blockBar = blockBar + 10; reachedLvl2 = 1; _root.attachMovie("lvlAni", "lvlAni", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } _global.plLvl[i] = 2; } if (_global.plExp[i] > 99) { if (reachedLvl3 == 0) { health = health + 15; blockBar = blockBar + 15; reachedLvl3 = 1; _root.attachMovie("lvlAni", "lvlAni", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } _global.plLvl[i] = 3; } if (_global.plExp[i] > 149) { if (reachedLvl4 == 0) { health = health + 20; blockBar = blockBar + 20; reachedLvl4 = 1; _root.attachMovie("lvlAni", "lvlAni", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } _global.plLvl[i] = 4; } if (_global.plExp[i] > 199) { if (reachedLvl5 == 0) { health = health + 25; blockBar = blockBar + 25; reachedLvl5 = 1; _root.attachMovie("lvlAni", "lvlAni", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } _global.plLvl[i] = 5; } if (_global.plExp[i] > 249) { if (reachedLvl6 == 0) { health = health + 30; blockBar = blockBar + 30; reachedLvl6 = 1; _root.attachMovie("lvlAni", "lvlAni", _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } _global.plLvl[i] = "MAX"; } if (_global.plLvl[i] == 1) { _global.playerStrength[i] = 2; _global.weapon = "two"; } if (_global.plLvl[i] == 2) { _global.playerStrength[i] = 4; _global.weapon = "three"; } if (_global.plLvl[i] == 3) { _global.playerStrength[i] = 6; _global.weapon = "four"; } if (_global.plLvl[i] == 4) { _global.playerStrength[i] = 8; _global.weapon = "five"; } if (_global.plLvl[i] == 5) { _global.playerStrength[i] = 10; _global.weapon = "six"; } if ((_global.plLvl[i] == 6) or (_global.plLvl[i] == "MAX")) { _global.playerStrength[i] = 12; _global.weapon = "seven"; } } _global.i--; } if ((attacking or running) or (!jump)) { blocking = false; blockTimer = 0; } if (!Key.isDown(83)) { pressedOnce = 0; } if (((!attacking) && (!blocking)) && (Key.isDown(83))) { if (pressedOnce == 0) { pressedOnce = 1; kicking = true; } } if (!Key.isDown(65)) { pressed = 0; } if (((!kicking) && (!blocking)) && (Key.isDown(65))) { if (pressed == 0) { attacking = true; comboPoint++; pressed = 1; } } if (kicking) { this.gotoAndStop("kick"); if (this.kickMove._currentframe > 9) { kicking = false; } } if (attacking && (jump)) { if (firstAttack) { this.gotoAndStop("attack1"); firstAttack = false; } if ((this.comboOne._currentframe > 11) && (comboPoint > 1)) { this.gotoAndStop("attack2"); } if ((this.comboTwo._currentframe > 7) && (comboPoint > 2)) { this.gotoAndStop("attack3"); } } if ((attacking && (!jump)) && (canAirCombo)) { if (firstAttack) { this.gotoAndStop("air1"); gravity = 0; gravity = -2; firstAttack = false; } if ((this.airOne._currentframe > 7) && (comboPoint > 1)) { this.gotoAndStop("air2"); gravity = 0; gravity = -3; } if ((this.airTwo._currentframe > 7) && (comboPoint > 2)) { this.gotoAndStop("air3"); gravity = 0; gravity = -4; } } if (((this.airOne._currentframe > 8) or (this.airTwo._currentframe > 8)) or (this.airThree._currentframe > 8)) { canAirCombo = false; } if ((((((this.comboOne._currentframe > 12) or (this.comboTwo._currentframe > 7)) or (this.comboThree._currentframe > 18)) or (this.airOne._currentframe > 8)) or (this.airTwo._currentframe > 8)) or (this.airThree._currentframe > 8)) { attacking = false; firstAttack = true; comboPoint = 0; } if (blocking) { this.gotoAndStop("block"); blockTimer++; if (blockTimer > 7) { blocking = false; blockTimer = 0; } } if (((!kicking) && (!attacking)) && (!blocking)) { if (doubleJumping) { this.gotoAndStop("double"); } if (jump && (!doubleJumping)) { if (running) { this.gotoAndStop("run"); } else { this.gotoAndStop("idle"); } } else if (!doubleJumping) { this.gotoAndStop("jump"); } } if (Key.isDown(39) or Key.isDown(37)) { running = true; } else { running = false; } if (!_root.ground.hitTest(this._x, this._y + 10, true)) { falling = true; grounded = false; } if (_root.ground.hitTest(this._x, this._y + 11, true)) { canAirCombo = true; doubleJumping = false; doubleJump = false; jump = true; grounded = true; falling = false; while (_root.ground.hitTest(this._x, this._y + 9, true)) { this._y--; } } if (falling == true) { gravity = gravity + gravityaccel; } else { gravity = 0; } if ((Key.isDown(39) && (xaccel < maxaccel)) && (falling == true)) { xaccel = xaccel + (runaccelamt - airrisist); } else if ((Key.isDown(37) && (xaccel > (-maxaccel))) && (falling == true)) { xaccel = xaccel - (runaccelamt - airrisist); } else if ((Key.isDown(37) && (xaccel > (-maxaccel))) && (falling == false)) { xaccel = xaccel - runaccelamt; } else if ((Key.isDown(39) && (xaccel < maxaccel)) && (falling == false)) { xaccel = xaccel + runaccelamt; } else if (grounded == true) { if (xaccel > 0) { xaccel = xaccel - friction; } if (xaccel < 0) { xaccel = xaccel + friction; } if ((xaccel < 0) && (xaccel > friction)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < friction)) { xaccel = 0; } } else { if (xaccel > 0) { xaccel = xaccel - airrisist; } if (xaccel < 0) { xaccel = xaccel + airrisist; } if ((xaccel < 0) && (xaccel > airrisist)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < airrisist)) { xaccel = 0; } } if (xaccel > 0) { this._xscale = 100; } if (xaccel < 0) { this._xscale = -100; } if (!Key.isDown(38)) { pressOnce = 0; } if (Key.isDown(38) && (jump == true)) { gravity = gravity - (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * maxjump); jump = false; doubleJump = true; pressOnce = 1; } if ((Key.isDown(38) && (doubleJump == true)) && (pressOnce == 0)) { gravity = 0; gravity = gravity - (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * maxjump); doubleJump = false; doubleJumping = true; } leftx = this._x + (Math.cos(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); lefty = this._y - (Math.sin(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); rightx = this._x + (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * 7); righty = this._y - (Math.sin(3.141593 * ((this._rotation * -1) / 180)) * 7); if (jump && (_root.ground.hitTest(leftx, lefty, true))) { xaccel = 0; this._x++; } if (jump && (_root.ground.hitTest(rightx, righty, true))) { xaccel = 0; this._x--; } _global.i = _global.enemies.length - 1; while (_global.i >= 0) { if (this.hitTest(_global.enemies[i].hitArea)) { if ((((!running) && (!kicking)) && (!attacking)) && (blockBar > 0)) { blocking = true; blockBar = blockBar - 2; } else { health = health - _global.enemyStrength[i]; damaged = true; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } _global.i--; } if (damaged) { myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {rb:200, gb:200, bb:200}; myColor.setTransform(myColorTransform); damagedTimer++; if (damagedTimer > 4) { damaged = false; damagedTimer = 0; myColor = new Color(this); myColorTransform = new Object(); myColorTransform = {rb:0, gb:0, bb:0}; myColor.setTransform(myColorTransform); } } if (health < 0) { _global.playerAlive = false; health = 0; } if (health > 100) { health = 100; } if (blockBar > 100) { blockBar = 100; } this._y = this._y + gravity; this._x = this._x + xaccel; if (this._x < -25) { this._x = -25; } if (this._x > 1605) { this._x = 1605; } _root.hud.showExp.text = (((((((("Experience " + playerExp) + " Level ") + playerLevel) + " Health ") + health) + "%") + " Block Power ") + blockBar) + "%"; }; stop();
Symbol 136 MovieClip [bunny] Frame 2
stop();
Symbol 136 MovieClip [bunny] Frame 3
stop();
Symbol 136 MovieClip [bunny] Frame 4
stop();
Symbol 136 MovieClip [bunny] Frame 5
stop();
Symbol 136 MovieClip [bunny] Frame 6
stop();
Symbol 136 MovieClip [bunny] Frame 7
stop();
Symbol 136 MovieClip [bunny] Frame 8
stop();
Symbol 136 MovieClip [bunny] Frame 9
stop();
Symbol 136 MovieClip [bunny] Frame 10
stop();
Symbol 136 MovieClip [bunny] Frame 11
stop();
Symbol 136 MovieClip [bunny] Frame 12
stop();
Symbol 138 MovieClip Frame 1
if (_global.onWave == 1) { this.gotoAndStop(1); } if (_global.onWave == 2) { this.gotoAndStop(2); } if (_global.onWave == 3) { this.gotoAndStop(3); } if (_global.onWave == 4) { this.gotoAndStop(4); } stop();
Symbol 138 MovieClip Frame 2
stop();
Symbol 138 MovieClip Frame 3
stop();
Symbol 138 MovieClip Frame 4
stop();
Symbol 218 MovieClip Frame 22
stop();
Symbol 241 MovieClip [enemy] Frame 1
function selectingTarget() { _global.i = _global.player.length - 1; while (_global.i >= 0) { if (_global.player.length > 0) { multipleTargets = true; } else { multipleTargets = false; } if (multipleTargets) { numberOfPotentialTargets = _global.player.length; pickATarget = Math.round(Math.random() * (numberOfPotentialTargets - 1)) + 1; if (pickATarget == _global.playerID[i]) { targeting = _global.playerID[i]; } } _global.i--; } } if (setVars == undefined) { randomNumber = 0; grounded = true; running = false; gravity = 0; gravityaccel = 0.4; xaccel = 0; runaccelamt = 0.3; friction = 0.5; airrisist = 0.05; maxaccel = 5; maxjump = 7; hyp = 0; attackChoice = 0; chasePlayer = 0; jump = true; damage = false; damagedTimer = 0; health = 0; alive = true; down = false; downTimer = 0; huntPlayer = Math.round(Math.random() * 1) + 0; falling = true; airHit = false; blocking = false; attacking = false; chanceToAttack = Math.round(Math.random() * 1) + 0; blockingTimer = 0; chanceToBlock = Math.round(Math.random() * 10) + 0; switchTargetTimer = 0; targeting = 1; _global.i = _global.enemies.length - 1; while (_global.i >= 0) { if (this == _global.enemies[i]) { health = _global.enemyHealth[i]; } _global.i--; } setVars = true; } onEnterFrame = function () { if (alive && (switchTargetTimer == 0)) { selectingTarget(); } switchTargetTimer++; if (switchTargetTimer > 500) { switchTargetTimer = 0; } if (!_root.ground.hitTest(this._x, this._y + 10, true)) { falling = true; grounded = false; } if (_root.ground.hitTest(this._x, this._y + 11, true)) { jump = true; grounded = true; falling = false; if (airHit && (alive)) { down = true; airHit = false; } while (_root.ground.hitTest(this._x, this._y + 9, true)) { this._y--; } } if (falling == true) { gravity = gravity + gravityaccel; } else { gravity = 0; } leftx = this._x + (Math.cos(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); lefty = this._y - (Math.sin(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); rightx = this._x + (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * 7); righty = this._y - (Math.sin(3.141593 * ((this._rotation * -1) / 180)) * 7); if ((!falling) && (_root.ground.hitTest(leftx, lefty, true))) { xaccel = 0; this._x++; } if ((!falling) && (_root.ground.hitTest(rightx, righty, true))) { xaccel = 0; this._x--; } if (attacking && (alive)) { this.gotoAndStop("attack"); } if (this.swingAttack._currentframe > 18) { attacking = false; chanceToAttack = 1; } _global.i = _global.player.length - 1; while (_global.i >= 0) { if (alive) { if (targeting == _global.playerID[i]) { if (((!damaged) && (!airHit)) && (!down)) { if (_global.player[i]._x > this._x) { this._xscale = 100; } if (_global.player[i]._x < this._x) { this._xscale = -100; } } dist_x = _global.player[i]._x - this._x; dist_y = _global.player[i]._y - this._y; hyp = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (hyp < 70) { huntPlayer = 0; running = false; if (!attacking) { attackChoice++; if (attackChoice > 49) { attackChoice = 0; chanceToAttack = Math.round(Math.random() * 1) + 0; if (chanceToAttack == 0) { attacking = true; } } } } if ((((hyp > 70) && (!attacking)) && (!down)) && (!damaged)) { chasePlayer++; if (chasePlayer > 29) { chasePlayer = 0; huntPlayer = Math.round(Math.random() * 1) + 0; } if (huntPlayer == 1) { running = true; endX = _global.player[i]._x; this._x = this._x + (((endX - this._x) + 45) / 50); } if (huntPlayer == 0) { xaccel = 0; running = false; } } } if (_global.player[i].hitTest(this.hitBox)) { if (_global.player[i].kickMove._currentframe == 5) { damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } if ((((_global.player[i].comboOne._currentframe == 7) or (_global.player[i].comboTwo._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 15)) { targeting = _global.playerID[i]; switchTargetTimer = 1; chanceToBlock = Math.round(Math.random() * 10) + 0; if (chanceToBlock > 7) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 5; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } if (((_global.player[i].airOne._currentframe == 5) or (_global.player[i].airTwo._currentframe == 5)) or (_global.player[i].airThree._currentframe == 5)) { targeting = _global.playerID[i]; switchTargetTimer = 1; health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 5; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); showDamage_mc.dmg.text = playerStrength[i]; airHit = true; damaged = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } if (damaged && (alive)) { if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } this.gotoAndStop("hit"); damagedTimer++; if (damagedTimer > 6) { damaged = false; damagedTimer = 0; } } _global.i--; } if (((alive && (airHit)) && (!damaged)) && (!down)) { this.gotoAndStop("fall"); if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } } if (down && (alive)) { xaccel = 0; if (downTimer == 0) { randomNumber++; smokeCloud_mc = _root.attachMovie("smokeCloud", "smokeCloud" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.gotoAndStop("down"); downTimer++; if (downTimer > 39) { down = false; downTimer = 0; } } if (blocking && (alive)) { this.gotoAndStop("block"); blockingTimer++; if (blockingTimer > 8) { blocking = false; blockingTimer = 0; } } if (health < 1) { if (alive) { _global.enemiesKilled++; } alive = false; this.gotoAndStop("dead"); } if ((((((!attacking) && (!blocking)) && (!damaged)) && (!airHit)) && (!down)) && (alive)) { if (jump && (!doubleJumping)) { if (running) { this.gotoAndStop("run"); } else { this.gotoAndStop("idle"); } } else if (!jump) { this.gotoAndStop("jump"); } } if (grounded) { if (xaccel > 0) { xaccel = xaccel - friction; } if (xaccel < 0) { xaccel = xaccel + friction; } if ((xaccel < 0) && (xaccel > friction)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < friction)) { xaccel = 0; } } else { if (xaccel > 0) { xaccel = xaccel - airrisist; } if (xaccel < 0) { xaccel = xaccel + airrisist; } if ((xaccel < 0) && (xaccel > airrisist)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < airrisist)) { xaccel = 0; } } if (this._x < -25) { this._x = -25; } if (this._x > 1605) { this._x = 1605; } this._y = this._y + gravity; this._x = this._x + xaccel; }; stop();
Symbol 241 MovieClip [enemy] Frame 2
stop();
Symbol 241 MovieClip [enemy] Frame 3
stop();
Symbol 241 MovieClip [enemy] Frame 4
stop();
Symbol 241 MovieClip [enemy] Frame 5
stop();
Symbol 241 MovieClip [enemy] Frame 6
stop();
Symbol 241 MovieClip [enemy] Frame 7
stop();
Symbol 241 MovieClip [enemy] Frame 8
stop();
Symbol 241 MovieClip [enemy] Frame 9
stop();
Symbol 257 MovieClip [hitSpark] Frame 19
this.removeMovieClip();
Symbol 277 MovieClip [lvlAni] Frame 10
this.removeMovieClip();
Symbol 336 MovieClip Frame 22
stop();
Symbol 359 MovieClip [strongEnemy] Frame 1
function selectingTarget() { _global.i = _global.player.length - 1; while (_global.i >= 0) { if (_global.player.length > 0) { multipleTargets = true; } else { multipleTargets = false; } if (multipleTargets) { numberOfPotentialTargets = _global.player.length; pickATarget = Math.round(Math.random() * (numberOfPotentialTargets - 1)) + 1; if (pickATarget == _global.playerID[i]) { targeting = _global.playerID[i]; } } _global.i--; } } if (setVars == undefined) { facePlayer = true; grounded = true; randomNumber = 0; running = false; gravity = 0; gravityaccel = 0.4; xaccel = 0; runaccelamt = 0.3; friction = 0.5; airrisist = 0.05; maxaccel = 5; maxjump = 12; hyp = 0; attackChoice = 0; chasePlayer = 0; jump = true; damage = false; damagedTimer = 0; health = 0; alive = true; down = false; downTimer = 0; huntPlayer = Math.round(Math.random() * 1) + 0; falling = true; airHit = false; blocking = false; attacking = false; chanceToAttack = Math.round(Math.random() * 1) + 0; blockingTimer = 0; switchTargetTimer = 0; chanceToBlock = Math.round(Math.random() * 10) + 0; targeting = 1; _global.i = _global.enemies.length - 1; while (_global.i >= 0) { if (this == _global.enemies[i]) { health = _global.enemyHealth[i]; } _global.i--; } setVars = true; } onEnterFrame = function () { if (alive && (switchTargetTimer == 0)) { selectingTarget(); } switchTargetTimer++; if (switchTargetTimer > 500) { switchTargetTimer = 0; } if (!_root.ground.hitTest(this._x, this._y + 10, true)) { falling = true; grounded = false; } if (_root.ground.hitTest(this._x, this._y + 11, true)) { jump = true; grounded = true; falling = false; if (airHit && (alive)) { down = true; airHit = false; } while (_root.ground.hitTest(this._x, this._y + 9, true)) { this._y--; } } if (falling == true) { gravity = gravity + gravityaccel; } else { gravity = 0; } leftx = this._x + (Math.cos(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); lefty = this._y - (Math.sin(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); rightx = this._x + (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * 7); righty = this._y - (Math.sin(3.141593 * ((this._rotation * -1) / 180)) * 7); if ((!falling) && (_root.ground.hitTest(leftx, lefty, true))) { xaccel = 0; this._x++; } if ((!falling) && (_root.ground.hitTest(rightx, righty, true))) { xaccel = 0; this._x--; } if (attacking && (alive)) { this.gotoAndStop("attack"); } if (this.swingAttack._currentframe > 18) { attacking = false; chanceToAttack = 1; } _global.i = _global.player.length - 1; while (_global.i >= 0) { if (alive) { if (targeting == _global.playerID[i]) { if ((((!damaged) && (!airHit)) && (!down)) && (facePlayer)) { if (_global.player[i]._x > this._x) { this._xscale = 100; } if (_global.player[i]._x < this._x) { this._xscale = -100; } } dist_x = _global.player[i]._x - this._x; dist_y = _global.player[i]._y - this._y; hyp = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (hyp < 70) { huntPlayer = 0; running = false; if (!attacking) { attackChoice++; if (attackChoice > 15) { attackChoice = 0; chanceToAttack = Math.round(Math.random() * 1) + 0; if (chanceToAttack == 0) { attacking = true; } } } } if ((((hyp > 70) && (!attacking)) && (!down)) && (!damaged)) { chasePlayer++; if (chasePlayer > 40) { chasePlayer = 0; huntPlayer = Math.round(Math.random() * 4) + 0; } if ((((huntPlayer == 1) or (huntPlayer == 2)) or (huntPlayer == 3)) or (huntPlayer == 4)) { running = true; if ((_global.player[i]._y < (this._y - 10)) && (jump)) { gravity = gravity - (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * maxjump); jump = false; } if (_global.player[i]._y > (this._y + 20)) { facePlayer = false; if (this._xscale == 100) { xaccel = 3; } else { xaccel = -3; } } else { facePlayer = true; endX = _global.player[i]._x; this._x = this._x + (((endX - this._x) + 45) / 50); } } if (huntPlayer == 0) { xaccel = 0; running = false; } } } if (_global.player[i].hitTest(this.hitBox)) { if (_global.player[i].kickMove._currentframe == 5) { damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } if ((((_global.player[i].comboOne._currentframe == 7) or (_global.player[i].comboTwo._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 15)) { targeting = _global.playerID[i]; switchTargetTimer = 1; chanceToBlock = Math.round(Math.random() * 10) + 0; if (chanceToBlock > 3) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 15; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 75}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } if (((_global.player[i].airOne._currentframe == 5) or (_global.player[i].airTwo._currentframe == 5)) or (_global.player[i].airThree._currentframe == 5)) { targeting = _global.playerID[i]; switchTargetTimer = 1; if (grounded) { chanceToBlock = Math.round(Math.random() * 10) + 0; } else { chanceToBlock = 0; } if (chanceToBlock > 3) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 15; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 75}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } } if (damaged && (alive)) { if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } this.gotoAndStop("hit"); damagedTimer++; if (damagedTimer > 6) { damaged = false; damagedTimer = 0; } } _global.i--; } if (((alive && (airHit)) && (!damaged)) && (!down)) { this.gotoAndStop("fall"); if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } } if (down && (alive)) { xaccel = 0; if (downTimer == 0) { randomNumber++; smokeCloud_mc = _root.attachMovie("smokeCloud", "smokeCloud" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.gotoAndStop("down"); downTimer++; if (downTimer > 39) { down = false; downTimer = 0; } } if (blocking && (alive)) { this.gotoAndStop("block"); blockingTimer++; if (blockingTimer > 8) { blocking = false; blockingTimer = 0; } } if (health < 1) { if (alive) { _global.enemiesKilled++; } alive = false; this.gotoAndStop("dead"); } if ((((((!attacking) && (!blocking)) && (!damaged)) && (!airHit)) && (!down)) && (alive)) { if (jump && (!doubleJumping)) { if (running) { this.gotoAndStop("run"); } else { this.gotoAndStop("idle"); } } else if (!jump) { this.gotoAndStop("jump"); } } if (grounded) { if (xaccel > 0) { xaccel = xaccel - friction; } if (xaccel < 0) { xaccel = xaccel + friction; } if ((xaccel < 0) && (xaccel > friction)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < friction)) { xaccel = 0; } } else { if (xaccel > 0) { xaccel = xaccel - airrisist; } if (xaccel < 0) { xaccel = xaccel + airrisist; } if ((xaccel < 0) && (xaccel > airrisist)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < airrisist)) { xaccel = 0; } } if (this._x < -25) { this._x = -25; } if (this._x > 1605) { this._x = 1605; } this._y = this._y + gravity; this._x = this._x + xaccel; }; stop();
Symbol 359 MovieClip [strongEnemy] Frame 2
stop();
Symbol 359 MovieClip [strongEnemy] Frame 3
stop();
Symbol 359 MovieClip [strongEnemy] Frame 4
stop();
Symbol 359 MovieClip [strongEnemy] Frame 5
stop();
Symbol 359 MovieClip [strongEnemy] Frame 6
stop();
Symbol 359 MovieClip [strongEnemy] Frame 7
stop();
Symbol 359 MovieClip [strongEnemy] Frame 8
stop();
Symbol 359 MovieClip [strongEnemy] Frame 9
stop();
Symbol 364 MovieClip [showDamage] Frame 37
this.removeMovieClip();
Symbol 417 MovieClip Frame 22
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 1
function selectingTarget() { _global.i = _global.player.length - 1; while (_global.i >= 0) { if (_global.player.length > 0) { multipleTargets = true; } else { multipleTargets = false; } if (multipleTargets) { numberOfPotentialTargets = _global.player.length; pickATarget = Math.round(Math.random() * (numberOfPotentialTargets - 1)) + 1; if (pickATarget == _global.playerID[i]) { targeting = _global.playerID[i]; } } _global.i--; } } if (setVars == undefined) { facePlayer = true; grounded = true; randomNumber = 0; running = false; gravity = 0; gravityaccel = 0.4; xaccel = 0; runaccelamt = 0.3; friction = 0.5; airrisist = 0.05; maxaccel = 5; maxjump = 12; hyp = 0; attackChoice = 0; chasePlayer = 0; jump = true; damage = false; damagedTimer = 0; health = 0; alive = true; down = false; downTimer = 0; huntPlayer = Math.round(Math.random() * 1) + 0; falling = true; airHit = false; blocking = false; attacking = false; chanceToAttack = Math.round(Math.random() * 1) + 0; blockingTimer = 0; switchTargetTimer = 0; chanceToBlock = Math.round(Math.random() * 10) + 0; targeting = 1; _global.i = _global.enemies.length - 1; while (_global.i >= 0) { if (this == _global.enemies[i]) { health = _global.enemyHealth[i]; } _global.i--; } setVars = true; } onEnterFrame = function () { if (alive && (switchTargetTimer == 0)) { selectingTarget(); } switchTargetTimer++; if (switchTargetTimer > 500) { switchTargetTimer = 0; } if (!_root.ground.hitTest(this._x, this._y + 10, true)) { falling = true; grounded = false; } if (_root.ground.hitTest(this._x, this._y + 11, true)) { jump = true; grounded = true; falling = false; if (airHit && (alive)) { down = true; airHit = false; } while (_root.ground.hitTest(this._x, this._y + 9, true)) { this._y--; } } if (falling == true) { gravity = gravity + gravityaccel; } else { gravity = 0; } leftx = this._x + (Math.cos(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); lefty = this._y - (Math.sin(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); rightx = this._x + (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * 7); righty = this._y - (Math.sin(3.141593 * ((this._rotation * -1) / 180)) * 7); if ((!falling) && (_root.ground.hitTest(leftx, lefty, true))) { xaccel = 0; this._x++; } if ((!falling) && (_root.ground.hitTest(rightx, righty, true))) { xaccel = 0; this._x--; } if (attacking && (alive)) { this.gotoAndStop("attack"); } if (this.swingAttack._currentframe > 18) { attacking = false; chanceToAttack = 1; } _global.i = _global.player.length - 1; while (_global.i >= 0) { if (alive) { if (targeting == _global.playerID[i]) { if ((((!damaged) && (!airHit)) && (!down)) && (facePlayer)) { if (_global.player[i]._x > this._x) { this._xscale = 100; } if (_global.player[i]._x < this._x) { this._xscale = -100; } } dist_x = _global.player[i]._x - this._x; dist_y = _global.player[i]._y - this._y; hyp = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (hyp < 70) { huntPlayer = 0; running = false; if (!attacking) { attackChoice++; if (attackChoice > 15) { attackChoice = 0; chanceToAttack = Math.round(Math.random() * 1) + 0; if (chanceToAttack == 0) { attacking = true; } } } } if ((((hyp > 70) && (!attacking)) && (!down)) && (!damaged)) { chasePlayer++; if (chasePlayer > 40) { chasePlayer = 0; huntPlayer = Math.round(Math.random() * 4) + 0; } if ((((huntPlayer == 1) or (huntPlayer == 2)) or (huntPlayer == 3)) or (huntPlayer == 4)) { running = true; if ((_global.player[i]._y < (this._y - 10)) && (jump)) { gravity = gravity - (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * maxjump); jump = false; } if (_global.player[i]._y > (this._y + 20)) { facePlayer = false; if (this._xscale == 100) { xaccel = 3; } else { xaccel = -3; } } else { facePlayer = true; endX = _global.player[i]._x; this._x = this._x + (((endX - this._x) + 45) / 50); } } if (huntPlayer == 0) { xaccel = 0; running = false; } } } if (_global.player[i].hitTest(this.hitBox)) { if (_global.player[i].kickMove._currentframe == 5) { damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } if ((((_global.player[i].comboOne._currentframe == 7) or (_global.player[i].comboTwo._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 15)) { targeting = _global.playerID[i]; switchTargetTimer = 1; chanceToBlock = Math.round(Math.random() * 10) + 0; if (chanceToBlock > 3) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 15; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 75}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } if (((_global.player[i].airOne._currentframe == 5) or (_global.player[i].airTwo._currentframe == 5)) or (_global.player[i].airThree._currentframe == 5)) { targeting = _global.playerID[i]; switchTargetTimer = 1; if (grounded) { chanceToBlock = Math.round(Math.random() * 10) + 0; } else { chanceToBlock = 0; } if (chanceToBlock > 3) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 15; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 75}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } } if (damaged && (alive)) { if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } this.gotoAndStop("hit"); damagedTimer++; if (damagedTimer > 6) { damaged = false; damagedTimer = 0; } } _global.i--; } if (((alive && (airHit)) && (!damaged)) && (!down)) { this.gotoAndStop("fall"); if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } } if (down && (alive)) { xaccel = 0; if (downTimer == 0) { randomNumber++; smokeCloud_mc = _root.attachMovie("smokeCloud", "smokeCloud" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.gotoAndStop("down"); downTimer++; if (downTimer > 39) { down = false; downTimer = 0; } } if (blocking && (alive)) { this.gotoAndStop("block"); blockingTimer++; if (blockingTimer > 8) { blocking = false; blockingTimer = 0; } } if (health < 1) { if (alive) { _global.enemiesKilled++; } alive = false; this.gotoAndStop("dead"); } if ((((((!attacking) && (!blocking)) && (!damaged)) && (!airHit)) && (!down)) && (alive)) { if (jump && (!doubleJumping)) { if (running) { this.gotoAndStop("run"); } else { this.gotoAndStop("idle"); } } else if (!jump) { this.gotoAndStop("jump"); } } if (grounded) { if (xaccel > 0) { xaccel = xaccel - friction; } if (xaccel < 0) { xaccel = xaccel + friction; } if ((xaccel < 0) && (xaccel > friction)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < friction)) { xaccel = 0; } } else { if (xaccel > 0) { xaccel = xaccel - airrisist; } if (xaccel < 0) { xaccel = xaccel + airrisist; } if ((xaccel < 0) && (xaccel > airrisist)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < airrisist)) { xaccel = 0; } } if (this._x < -25) { this._x = -25; } if (this._x > 1605) { this._x = 1605; } this._y = this._y + gravity; this._x = this._x + xaccel; }; stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 2
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 3
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 4
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 5
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 6
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 7
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 8
stop();
Symbol 443 MovieClip [ninjaEnemy] Frame 9
stop();
Symbol 450 MovieClip [controls] Frame 200
this.removeMovieClip();
Symbol 455 MovieClip [beatWave] Frame 150
this.removeMovieClip();
Symbol 505 MovieClip Frame 22
stop();
Symbol 528 MovieClip [finalBoss] Frame 1
function selectingTarget() { _global.i = _global.player.length - 1; while (_global.i >= 0) { if (_global.player.length > 0) { multipleTargets = true; } else { multipleTargets = false; } if (multipleTargets) { numberOfPotentialTargets = _global.player.length; pickATarget = Math.round(Math.random() * (numberOfPotentialTargets - 1)) + 1; if (pickATarget == _global.playerID[i]) { targeting = _global.playerID[i]; } } _global.i--; } } if (setVars == undefined) { facePlayer = true; grounded = true; randomNumber = 0; running = false; gravity = 0; gravityaccel = 0.4; xaccel = 0; runaccelamt = 0.3; friction = 0.5; airrisist = 0.05; maxaccel = 5; maxjump = 12; hyp = 0; attackChoice = 0; chasePlayer = 0; jump = true; damage = false; damagedTimer = 0; health = 0; alive = true; down = false; downTimer = 0; huntPlayer = Math.round(Math.random() * 1) + 0; falling = true; airHit = false; blocking = false; attacking = false; chanceToAttack = Math.round(Math.random() * 1) + 0; blockingTimer = 0; switchTargetTimer = 0; chanceToBlock = Math.round(Math.random() * 10) + 0; targeting = 1; _global.i = _global.enemies.length - 1; while (_global.i >= 0) { if (this == _global.enemies[i]) { health = _global.enemyHealth[i]; } _global.i--; } setVars = true; } onEnterFrame = function () { if (alive && (switchTargetTimer == 0)) { selectingTarget(); } switchTargetTimer++; if (switchTargetTimer > 500) { switchTargetTimer = 0; } if (!_root.ground.hitTest(this._x, this._y + 10, true)) { falling = true; grounded = false; } if (_root.ground.hitTest(this._x, this._y + 11, true)) { jump = true; grounded = true; falling = false; if (airHit && (alive)) { down = true; airHit = false; } while (_root.ground.hitTest(this._x, this._y + 9, true)) { this._y--; } } if (falling == true) { gravity = gravity + gravityaccel; } else { gravity = 0; } leftx = this._x + (Math.cos(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); lefty = this._y - (Math.sin(3.141593 * (((this._rotation * -1) + 180) / 180)) * 7); rightx = this._x + (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * 7); righty = this._y - (Math.sin(3.141593 * ((this._rotation * -1) / 180)) * 7); if ((!falling) && (_root.ground.hitTest(leftx, lefty, true))) { xaccel = 0; this._x++; } if ((!falling) && (_root.ground.hitTest(rightx, righty, true))) { xaccel = 0; this._x--; } if (attacking && (alive)) { this.gotoAndStop("attack"); } if (this.swingAttack._currentframe > 18) { attacking = false; chanceToAttack = 1; } _global.i = _global.player.length - 1; while (_global.i >= 0) { if (alive) { if (targeting == _global.playerID[i]) { if ((((!damaged) && (!airHit)) && (!down)) && (facePlayer)) { if (_global.player[i]._x > this._x) { this._xscale = 100; } if (_global.player[i]._x < this._x) { this._xscale = -100; } } dist_x = _global.player[i]._x - this._x; dist_y = _global.player[i]._y - this._y; hyp = Math.sqrt((dist_x * dist_x) + (dist_y * dist_y)); if (hyp < 70) { huntPlayer = 0; running = false; if (!attacking) { attackChoice++; if (attackChoice > 15) { attackChoice = 0; chanceToAttack = Math.round(Math.random() * 1) + 0; if (chanceToAttack == 0) { attacking = true; } } } } if ((((hyp > 70) && (!attacking)) && (!down)) && (!damaged)) { chasePlayer++; if (chasePlayer > 40) { chasePlayer = 0; huntPlayer = Math.round(Math.random() * 4) + 0; } if ((((huntPlayer == 1) or (huntPlayer == 2)) or (huntPlayer == 3)) or (huntPlayer == 4)) { running = true; if ((_global.player[i]._y < (this._y - 10)) && (jump)) { gravity = gravity - (Math.cos(3.141593 * ((this._rotation * -1) / 180)) * maxjump); jump = false; } if (_global.player[i]._y > (this._y + 20)) { facePlayer = false; if (this._xscale == 100) { xaccel = 3; } else { xaccel = -3; } } else { facePlayer = true; endX = _global.player[i]._x; this._x = this._x + (((endX - this._x) + 45) / 50); } } if (huntPlayer == 0) { xaccel = 0; running = false; } } } if (_global.player[i].hitTest(this.hitBox)) { if (_global.player[i].kickMove._currentframe == 5) { damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } if ((((_global.player[i].comboOne._currentframe == 7) or (_global.player[i].comboTwo._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 3)) or (_global.player[i].comboThree._currentframe == 15)) { targeting = _global.playerID[i]; switchTargetTimer = 1; chanceToBlock = Math.round(Math.random() * 10) + 0; if (chanceToBlock > 3) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 15; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 75}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } if (((_global.player[i].airOne._currentframe == 5) or (_global.player[i].airTwo._currentframe == 5)) or (_global.player[i].airThree._currentframe == 5)) { targeting = _global.playerID[i]; switchTargetTimer = 1; if (grounded) { chanceToBlock = Math.round(Math.random() * 10) + 0; } else { chanceToBlock = 0; } if (chanceToBlock > 3) { blocking = true; } else { health = health - _global.playerStrength[i]; if (health < 1) { plExp[i] = plExp[i] + 15; } randomNumber++; showDamage_mc = _root.attachMovie("showDamage", "showDamage" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y - 75}); showDamage_mc.dmg.text = playerStrength[i]; damaged = true; airHit = true; gravity = 0; gravity = -4; randomNumber++; hitSpark_mc = _root.attachMovie("hitSpark", "hitSpark" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } } } } if (damaged && (alive)) { if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } this.gotoAndStop("hit"); damagedTimer++; if (damagedTimer > 6) { damaged = false; damagedTimer = 0; } } _global.i--; } if (((alive && (airHit)) && (!damaged)) && (!down)) { this.gotoAndStop("fall"); if (this._xscale == 100) { xaccel = -1; } else { xaccel = 1; } } if (down && (alive)) { xaccel = 0; if (downTimer == 0) { randomNumber++; smokeCloud_mc = _root.attachMovie("smokeCloud", "smokeCloud" + randomNumber, _root.getNextHighestDepth(), {_x:this._x, _y:this._y}); } this.gotoAndStop("down"); downTimer++; if (downTimer > 39) { down = false; downTimer = 0; } } if (blocking && (alive)) { this.gotoAndStop("block"); blockingTimer++; if (blockingTimer > 8) { blocking = false; blockingTimer = 0; } } if (health < 1) { if (alive) { _global.enemiesKilled++; } alive = false; this.gotoAndStop("dead"); } if ((((((!attacking) && (!blocking)) && (!damaged)) && (!airHit)) && (!down)) && (alive)) { if (jump && (!doubleJumping)) { if (running) { this.gotoAndStop("run"); } else { this.gotoAndStop("idle"); } } else if (!jump) { this.gotoAndStop("jump"); } } if (grounded) { if (xaccel > 0) { xaccel = xaccel - friction; } if (xaccel < 0) { xaccel = xaccel + friction; } if ((xaccel < 0) && (xaccel > friction)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < friction)) { xaccel = 0; } } else { if (xaccel > 0) { xaccel = xaccel - airrisist; } if (xaccel < 0) { xaccel = xaccel + airrisist; } if ((xaccel < 0) && (xaccel > airrisist)) { xaccel = 0; } if ((xaccel > 0) && (xaccel < airrisist)) { xaccel = 0; } } if (this._x < -25) { this._x = -25; } if (this._x > 1605) { this._x = 1605; } this._y = this._y + gravity; this._x = this._x + xaccel; }; stop();
Symbol 528 MovieClip [finalBoss] Frame 2
stop();
Symbol 528 MovieClip [finalBoss] Frame 3
stop();
Symbol 528 MovieClip [finalBoss] Frame 4
stop();
Symbol 528 MovieClip [finalBoss] Frame 5
stop();
Symbol 528 MovieClip [finalBoss] Frame 6
stop();
Symbol 528 MovieClip [finalBoss] Frame 7
stop();
Symbol 528 MovieClip [finalBoss] Frame 8
stop();
Symbol 528 MovieClip [finalBoss] Frame 9
stop();
Symbol 531 MovieClip [finalEnemy] Frame 136
this.removeMovieClip();
Symbol 534 MovieClip [youWon] Frame 94
this.removeMovieClip();
Symbol 537 MovieClip Frame 1
stop(); this.onEnterFrame = function () { if (rewind) { prevFrame(); } }; this.onRollOver = function () { rewind = false; play(); }; this.onRollOut = function () { rewind = true; };
Symbol 537 MovieClip Frame 15
stop();
Symbol 571 MovieClip Frame 1
stop();
Symbol 574 MovieClip Frame 1
stop();
Symbol 575 MovieClip Frame 1
stop();
Symbol 582 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local3 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local3); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local3; _parent._yscale = 100 * _local4; } stop(); this._visible = true; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; camControl();
Symbol 587 MovieClip Frame 51
stop();
Symbol 589 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local3 = sX / this._width; var _local4 = sY / this._height; _parent._x = cX - (this._x * _local3); _parent._y = cY - (this._y * _local4); _parent._xscale = 100 * _local3; _parent._yscale = 100 * _local4; } stop(); this._visible = true; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; camControl();

Library Items

Symbol 1 GraphicUsed by:2 571
Symbol 2 MovieClipUses:1Used by:3
Symbol 3 MovieClipUses:2Used by:4 5 6 7
Symbol 4 MovieClipUses:3Used by:8
Symbol 5 MovieClipUses:3Used by:8
Symbol 6 MovieClipUses:3Used by:8
Symbol 7 MovieClipUses:3Used by:8
Symbol 8 MovieClipUses:4 5 6 7Used by:9
Symbol 9 MovieClip [smokeCloud]Uses:8
Symbol 10 GraphicUsed by:Timeline
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:13Used by:Timeline
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:15Used by:Timeline
Symbol 17 GraphicUsed by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:24
Symbol 22 FontUsed by:23
Symbol 23 TextUses:22Used by:24
Symbol 24 MovieClipUses:21 23Used by:Timeline
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:25Used by:Timeline
Symbol 27 GraphicUsed by:31
Symbol 28 GraphicUsed by:29 240 358 442 527
Symbol 29 MovieClipUses:28Used by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:27 29 30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:66 138
Symbol 34 GraphicUsed by:66 138
Symbol 35 GraphicUsed by:66 138
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:66
Symbol 38 GraphicUsed by:39 55
Symbol 39 MovieClipUses:38Used by:52
Symbol 40 GraphicUsed by:52 137
Symbol 41 GraphicUsed by:52 137
Symbol 42 GraphicUsed by:52 65 137 284
Symbol 43 GraphicUsed by:52 65 137 284
Symbol 44 GraphicUsed by:52 65 137 284
Symbol 45 GraphicUsed by:52 65 137 284
Symbol 46 GraphicUsed by:52 137
Symbol 47 GraphicUsed by:52 137
Symbol 48 GraphicUsed by:52 137
Symbol 49 GraphicUsed by:52 137
Symbol 50 GraphicUsed by:52 137
Symbol 51 GraphicUsed by:52 137
Symbol 52 MovieClipUses:39 40 41 42 43 44 45 46 47 48 49 50 51Used by:66
Symbol 53 GraphicUsed by:54
Symbol 54 MovieClipUses:53Used by:66
Symbol 55 MovieClipUses:38Used by:65
Symbol 56 GraphicUsed by:65 284
Symbol 57 GraphicUsed by:65 284
Symbol 58 GraphicUsed by:65 284
Symbol 59 GraphicUsed by:65
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:65
Symbol 62 GraphicUsed by:65
Symbol 63 GraphicUsed by:65
Symbol 64 GraphicUsed by:65
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Symbol 85 SoundUsed by:86 106 107 108 135
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Symbol 87 SoundUsed by:89 92
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Symbol 135 MovieClipUses:79 71 69 80 72 76 81 82 66 68 85Used by:136
Symbol 136 MovieClip [bunny]Uses:77 78 83 84 86 89 92 106 107 108 134 135Used by:Timeline
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Symbol 138 MovieClipUses:33 34 35 137Used by:139
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Symbol 158 GraphicUsed by:160 220
Symbol 159 MovieClipUses:110Used by:160 220
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Symbol 161 GraphicUsed by:162
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Symbol 163 GraphicUsed by:164
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Symbol 165 GraphicUsed by:185 218
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Symbol 167 GraphicUsed by:185 218 226
Symbol 168 GraphicUsed by:185
Symbol 169 GraphicUsed by:185
Symbol 170 SoundUsed by:185
Symbol 171 GraphicUsed by:185
Symbol 172 GraphicUsed by:185 327 408 496
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Symbol 174 GraphicUsed by:185
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Symbol 196 GraphicUsed by:201
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Symbol 221 GraphicUsed by:222
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Symbol 240 MovieClipUses:28Used by:241
Symbol 241 MovieClip [enemy]Uses:145 147 148 153 156 185 218 219 234 239 240Used by:Timeline
Symbol 242 FontUsed by:243
Symbol 243 EditableTextUses:242Used by:244
Symbol 244 MovieClip [hud]Uses:243Used by:Timeline
Symbol 245 GraphicUsed by:256
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:256
Symbol 248 GraphicUsed by:256
Symbol 249 GraphicUsed by:250
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Symbol 251 GraphicUsed by:256
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Symbol 253 GraphicUsed by:256
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Symbol 257 MovieClip [hitSpark]Uses:256Used by:Timeline
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Symbol 264 GraphicUsed by:275
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Symbol 275 MovieClipUses:258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274Used by:277
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Symbol 277 MovieClip [lvlAni]Uses:275 276Used by:Timeline
Symbol 278 GraphicUsed by:284
Symbol 279 GraphicUsed by:284
Symbol 280 GraphicUsed by:284
Symbol 281 GraphicUsed by:284
Symbol 282 GraphicUsed by:284
Symbol 283 GraphicUsed by:284
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Symbol 321 GraphicUsed by:327
Symbol 322 SoundUsed by:327
Symbol 323 GraphicUsed by:327
Symbol 324 GraphicUsed by:327
Symbol 325 GraphicUsed by:327 336
Symbol 326 GraphicUsed by:327
Symbol 327 MovieClipUses:310 313 315 316 317 319 306 320 321 155 322 323 172 173 324 325 176 177 178 326 180 181 182 183 184Used by:359
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Symbol 330 GraphicUsed by:334
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Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:328 195 329 330 331 332 333Used by:336
Symbol 335 SoundUsed by:336
Symbol 336 MovieClipUses:186 187 188 313 315 316 319 155 325 189 181 190 191 192 193 334 202 335 184 204 205 206 207 317 208 209 210 211 212 213 214 215 216 217Used by:359
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Symbol 356 GraphicUsed by:357
Symbol 357 MovieClipUses:303 290 304 288 116 80 305 294 296 298 306 285 307 354 236 355 356Used by:359
Symbol 358 MovieClipUses:28Used by:359
Symbol 359 MovieClip [strongEnemy]Uses:300 301 302 308 309 327 336 337 353 357 358Used by:Timeline
Symbol 360 FontUsed by:361
Symbol 361 EditableTextUses:360Used by:364
Symbol 362 FontUsed by:363
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Symbol 364 MovieClip [showDamage]Uses:361 363Used by:Timeline
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:377 441
Symbol 367 GraphicUsed by:377 385 418 441
Symbol 368 GraphicUsed by:369
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Symbol 386 GraphicUsed by:390 391 418
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Symbol 388 GraphicUsed by:390 391 418
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Symbol 393 GraphicUsed by:395 419
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Symbol 404 SoundUsed by:408
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Symbol 410 GraphicUsed by:415
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Symbol 440 SoundUsed by:441
Symbol 441 MovieClipUses:435 376 366 367 80 369 370 371 436 437 373 438 439 440Used by:443
Symbol 442 MovieClipUses:28Used by:443
Symbol 443 MovieClip [ninjaEnemy]Uses:377 378 385 390 391 408 417 418 432 441 442Used by:Timeline
Symbol 444 BitmapUsed by:447 448 449
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Symbol 446 BitmapUsed by:447 448 449
Symbol 447 GraphicUses:444 445 446Used by:450
Symbol 448 GraphicUses:444 445 446Used by:450
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Symbol 451 GraphicUsed by:455
Symbol 452 GraphicUsed by:455
Symbol 453 GraphicUsed by:455
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClip [beatWave]Uses:451 452 453 454Used by:Timeline
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Symbol 486 GraphicUsed by:496 505
Symbol 487 MovieClipUses:473 465Used by:496 505
Symbol 488 GraphicUsed by:496 505 513
Symbol 489 GraphicUsed by:496
Symbol 490 GraphicUsed by:496
Symbol 491 SoundUsed by:496
Symbol 492 GraphicUsed by:496
Symbol 493 GraphicUsed by:496
Symbol 494 GraphicUsed by:496 505
Symbol 495 GraphicUsed by:496
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Symbol 497 GraphicUsed by:503
Symbol 498 GraphicUsed by:503
Symbol 499 GraphicUsed by:503
Symbol 500 GraphicUsed by:503
Symbol 501 GraphicUsed by:503
Symbol 502 GraphicUsed by:503
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Symbol 515 SoundUsed by:522
Symbol 516 GraphicUsed by:517
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Symbol 519 MovieClipUses:518Used by:522
Symbol 520 GraphicUsed by:522
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Symbol 523 SoundUsed by:526
Symbol 524 SoundUsed by:526
Symbol 525 GraphicUsed by:526
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Symbol 527 MovieClipUses:28Used by:528
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Symbol 529 GraphicUsed by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClip [finalEnemy]Uses:529 530Used by:Timeline
Symbol 532 GraphicUsed by:534
Symbol 533 GraphicUsed by:534
Symbol 534 MovieClip [youWon]Uses:532 533Used by:Timeline
Symbol 535 GraphicUsed by:536
Symbol 536 MovieClipUses:147 535Used by:537
Symbol 537 MovieClipUses:536Used by:Timeline
Symbol 538 SoundUsed by:Timeline
Symbol 539 BitmapUsed by:540
Symbol 540 GraphicUses:539Used by:541
Symbol 541 MovieClipUses:540Used by:Timeline
Symbol 542 BitmapUsed by:543
Symbol 543 GraphicUses:542Used by:544
Symbol 544 MovieClipUses:543Used by:Timeline
Symbol 545 GraphicUsed by:546
Symbol 546 MovieClipUses:545Used by:Timeline
Symbol 547 GraphicUsed by:Timeline
Symbol 548 GraphicUsed by:574 575
Symbol 549 GraphicUsed by:574 575
Symbol 550 GraphicUsed by:555
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClipUses:551Used by:555
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClipUses:553Used by:555
Symbol 555 MovieClipUses:550 552 554Used by:574 575
Symbol 556 GraphicUsed by:574 575
Symbol 557 GraphicUsed by:574 575
Symbol 558 GraphicUsed by:574 575
Symbol 559 SoundUsed by:574 575
Symbol 560 GraphicUsed by:574 575
Symbol 561 GraphicUsed by:574 575
Symbol 562 GraphicUsed by:574 575
Symbol 563 SoundUsed by:574 575
Symbol 564 GraphicUsed by:574 575
Symbol 565 GraphicUsed by:574 575
Symbol 566 GraphicUsed by:574 575
Symbol 567 GraphicUsed by:574 575
Symbol 568 GraphicUsed by:574 575
Symbol 569 GraphicUsed by:574 575
Symbol 570 GraphicUsed by:574 575
Symbol 571 MovieClipUses:1Used by:572
Symbol 572 MovieClipUses:571Used by:574 575
Symbol 573 GraphicUsed by:574 575
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Symbol 577 MovieClipUses:576Used by:Timeline
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Symbol 580 GraphicUsed by:581
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Symbol 584 GraphicUsed by:585
Symbol 585 MovieClipUses:584Used by:Timeline
Symbol 586 GraphicUsed by:587
Symbol 587 MovieClipUses:586 504Used by:Timeline
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Instance Names

"loadBar"Frame 1Symbol 19 MovieClip
"adBox"Frame 3Symbol 26 MovieClip
"playButtonClip"Frame 3Symbol 31 MovieClip
"bg_image"Frame 6Symbol 541 MovieClip
"ground"Frame 6Symbol 546 MovieClip
"leftD"Frame 6Symbol 574 MovieClip
"rightD"Frame 6Symbol 575 MovieClip
"leftDoor"Frame 6Symbol 577 MovieClip
"rightDoor"Frame 6Symbol 578 MovieClip
"startPoint"Frame 6Symbol 579 MovieClip
"cam"Frame 6Symbol 582 MovieClip
"cgh"Frame 7Symbol 588 MovieClip
"cam"Frame 7Symbol 589 MovieClip
"comboOne"Symbol 136 MovieClip [bunny] Frame 5Symbol 86 MovieClip
"comboTwo"Symbol 136 MovieClip [bunny] Frame 6Symbol 89 MovieClip
"comboThree"Symbol 136 MovieClip [bunny] Frame 7Symbol 92 MovieClip
"airOne"Symbol 136 MovieClip [bunny] Frame 8Symbol 106 MovieClip
"airTwo"Symbol 136 MovieClip [bunny] Frame 9Symbol 107 MovieClip
"airThree"Symbol 136 MovieClip [bunny] Frame 10Symbol 108 MovieClip
"kickMove"Symbol 136 MovieClip [bunny] Frame 12Symbol 135 MovieClip
"hitBox"Symbol 241 MovieClip [enemy] Frame 1Symbol 147 MovieClip
"swingAttack"Symbol 241 MovieClip [enemy] Frame 9Symbol 239 MovieClip
"hitArea"Symbol 241 MovieClip [enemy] Frame 9Symbol 240 MovieClip
"showExp"Symbol 244 MovieClip [hud] Frame 1Symbol 243 EditableText
"hitBox"Symbol 359 MovieClip [strongEnemy] Frame 1Symbol 301 MovieClip
"swingAttack"Symbol 359 MovieClip [strongEnemy] Frame 9Symbol 357 MovieClip
"hitArea"Symbol 359 MovieClip [strongEnemy] Frame 9Symbol 358 MovieClip
"dmg"Symbol 364 MovieClip [showDamage] Frame 1Symbol 361 EditableText
"dmg"Symbol 364 MovieClip [showDamage] Frame 37Symbol 363 EditableText
"hitBox"Symbol 443 MovieClip [ninjaEnemy] Frame 1Symbol 378 MovieClip
"swingAttack"Symbol 443 MovieClip [ninjaEnemy] Frame 9Symbol 441 MovieClip
"hitArea"Symbol 443 MovieClip [ninjaEnemy] Frame 9Symbol 442 MovieClip
"hitBox"Symbol 528 MovieClip [finalBoss] Frame 1Symbol 469 MovieClip
"swingAttack"Symbol 528 MovieClip [finalBoss] Frame 9Symbol 526 MovieClip
"hitArea"Symbol 528 MovieClip [finalBoss] Frame 9Symbol 527 MovieClip
"lens"Symbol 582 MovieClip Frame 1Symbol 581 MovieClip
"lens"Symbol 589 MovieClip Frame 1Symbol 581 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 9 as "smokeCloud"
ExportAssets (56)Timeline Frame 4Symbol 136 as "bunny"
ExportAssets (56)Timeline Frame 4Symbol 241 as "enemy"
ExportAssets (56)Timeline Frame 4Symbol 244 as "hud"
ExportAssets (56)Timeline Frame 4Symbol 257 as "hitSpark"
ExportAssets (56)Timeline Frame 4Symbol 277 as "lvlAni"
ExportAssets (56)Timeline Frame 4Symbol 359 as "strongEnemy"
ExportAssets (56)Timeline Frame 4Symbol 364 as "showDamage"
ExportAssets (56)Timeline Frame 4Symbol 443 as "ninjaEnemy"
ExportAssets (56)Timeline Frame 4Symbol 450 as "controls"
ExportAssets (56)Timeline Frame 4Symbol 455 as "beatWave"
ExportAssets (56)Timeline Frame 4Symbol 528 as "finalBoss"
ExportAssets (56)Timeline Frame 4Symbol 531 as "finalEnemy"
ExportAssets (56)Timeline Frame 4Symbol 534 as "youWon"

Labels

"bar"Symbol 66 MovieClip Frame 1
"axe"Symbol 66 MovieClip Frame 2
"swordOne"Symbol 66 MovieClip Frame 3
"swordTwo"Symbol 66 MovieClip Frame 4
"shortSabre"Symbol 66 MovieClip Frame 5
"gunBlade"Symbol 66 MovieClip Frame 6
"sabreSword"Symbol 66 MovieClip Frame 7
"idle"Symbol 136 MovieClip [bunny] Frame 1
"run"Symbol 136 MovieClip [bunny] Frame 2
"jump"Symbol 136 MovieClip [bunny] Frame 3
"double"Symbol 136 MovieClip [bunny] Frame 4
"attack1"Symbol 136 MovieClip [bunny] Frame 5
"attack2"Symbol 136 MovieClip [bunny] Frame 6
"attack3"Symbol 136 MovieClip [bunny] Frame 7
"air1"Symbol 136 MovieClip [bunny] Frame 8
"air2"Symbol 136 MovieClip [bunny] Frame 9
"air3"Symbol 136 MovieClip [bunny] Frame 10
"block"Symbol 136 MovieClip [bunny] Frame 11
"kick"Symbol 136 MovieClip [bunny] Frame 12
"idle"Symbol 241 MovieClip [enemy] Frame 1
"run"Symbol 241 MovieClip [enemy] Frame 2
"jump"Symbol 241 MovieClip [enemy] Frame 3
"fall"Symbol 241 MovieClip [enemy] Frame 4
"hit"Symbol 241 MovieClip [enemy] Frame 5
"dead"Symbol 241 MovieClip [enemy] Frame 6
"down"Symbol 241 MovieClip [enemy] Frame 7
"block"Symbol 241 MovieClip [enemy] Frame 8
"attack"Symbol 241 MovieClip [enemy] Frame 9
"idle"Symbol 359 MovieClip [strongEnemy] Frame 1
"run"Symbol 359 MovieClip [strongEnemy] Frame 2
"jump"Symbol 359 MovieClip [strongEnemy] Frame 3
"fall"Symbol 359 MovieClip [strongEnemy] Frame 4
"hit"Symbol 359 MovieClip [strongEnemy] Frame 5
"dead"Symbol 359 MovieClip [strongEnemy] Frame 6
"down"Symbol 359 MovieClip [strongEnemy] Frame 7
"block"Symbol 359 MovieClip [strongEnemy] Frame 8
"attack"Symbol 359 MovieClip [strongEnemy] Frame 9
"idle"Symbol 443 MovieClip [ninjaEnemy] Frame 1
"run"Symbol 443 MovieClip [ninjaEnemy] Frame 2
"jump"Symbol 443 MovieClip [ninjaEnemy] Frame 3
"fall"Symbol 443 MovieClip [ninjaEnemy] Frame 4
"hit"Symbol 443 MovieClip [ninjaEnemy] Frame 5
"dead"Symbol 443 MovieClip [ninjaEnemy] Frame 6
"down"Symbol 443 MovieClip [ninjaEnemy] Frame 7
"block"Symbol 443 MovieClip [ninjaEnemy] Frame 8
"attack"Symbol 443 MovieClip [ninjaEnemy] Frame 9
"idle"Symbol 528 MovieClip [finalBoss] Frame 1
"run"Symbol 528 MovieClip [finalBoss] Frame 2
"jump"Symbol 528 MovieClip [finalBoss] Frame 3
"fall"Symbol 528 MovieClip [finalBoss] Frame 4
"hit"Symbol 528 MovieClip [finalBoss] Frame 5
"dead"Symbol 528 MovieClip [finalBoss] Frame 6
"down"Symbol 528 MovieClip [finalBoss] Frame 7
"block"Symbol 528 MovieClip [finalBoss] Frame 8
"attack"Symbol 528 MovieClip [finalBoss] Frame 9




http://swfchan.com/27/130056/info.shtml
Created: 22/2 -2019 14:58:56 Last modified: 22/2 -2019 14:58:56 Server time: 01/05 -2024 12:34:57