STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228116
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/37872679?noj=FRM37872679-10DC" width="1" height="1"></div>

Hill Blazer Reloaded - Side scrolling racing game.swf

This is the info page for
Flash #130642

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Arial Black" size="16" color="#662722" letterSpacing="0.000000" kerning="1">1500</font></p>

ActionScript [AS3]

Section 1
//BaseStage (BaseClass.BaseStage) package BaseClass { import Element.*; import flash.display.*; import flash.events.*; import caurina.transitions.*; import UserdefinedClass.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import flash.geom.*; import flash.utils.*; public class BaseStage extends MovieClip { public var goldarr:Array; public var Backward:Number;// = 0 public var winarr:Boolean;// = true public var tempbikeMC:BaseBike; public var continuous:int;// = 0 public var roadarr1:Array; public var roadarr2:Array; public var roadarr3:Array; public var stopmc:MovieClip; public var Pi:Number;// = 6.28318530717959 public var camera:Camera; public var speedSound1:Boolean;// = false public var Roadrestitution:Number;// = 0 public var upperpoint:Point; public var lowerpoint:Point; public var speedSound2:Boolean;// = false public var speedSound3:Boolean;// = false public var bikeMC:BaseBike; public var aiarr:Array; public var Roadfriction:Number;// = 5 public var rolearr:Array; public var backgroundmc:MovieClip; public var maxTime:int; public var mydata:MyData; public var backX:Number;// = 320 public var backY:Number;// = 100 public var pos:int;// = 1 public var AInum:int;// = 0 public var cameraPoint:Point; public var smoke:MovieClip; public var bodyangle:Number;// = 0 public var flagarr:Array; public var misScore:int;// = 0 public var keydown:Boolean;// = false public var broad:Sprite; public var AInumall:int; public var froad:Sprite; public var lv:int; public var SRC_H:Number;// = 500 public var maxScore:int; public var world:Box2dFactory; public var endpoint:MovieClip; public var score:int;// = 0 public var smokearr:Array; public var bwidth:Number;// = 0 public var minimap:Sprite; public var baomc:MovieClip; public var playflag:Boolean;// = true public var Forward:Number;// = 0 public var standby:Sprite; public var Roaddensity:Number;// = 0 public var main:Main; public var gametime:MyTime; public var smoketime:Timer; public var gameover:Boolean;// = false public var money:int;// = 0 public var npcGround:Array; public var lastWidth:Number;// = 0 public var car:Sprite; public var delaytime:Timer; public var tempstr:Array; public var pausebool:Boolean;// = false public var back:Sprite; public var dieflag:Boolean;// = false public var Time:Number;// = 0 public var speeduptime:int;// = 0 public var game:Sprite; public var element:Sprite; public function BaseStage(mainobj:Object){ lowerpoint = new Point(-2000, -2000); upperpoint = new Point(2000, 2000); cameraPoint = new Point(200, 250); tempstr = new Array("car1", "car2", "car3", "car4"); rolearr = new Array("people"); npcGround = new Array(); super(); main = (mainobj as Main); initgame(); } public function destory(){ Workeffect.destory(); stopgame(); Box2dFactory.getInstance().clear(); camera.clear(); gametime.removetime(); Clr.removeAllChildren(back); Clr.removeAllChildren(froad); Clr.removeAllChildren(broad); Clr.removeAllChildren(car); Clr.removeAllChildren(element); Clr.removeAllChildren(game); Clr.removeAllChildren(standby); Clr.removeAllChildren(minimap); Clr.removeAllChildren(this); Tweener.removeAllTweens(); } public function startlistener(){ bikeMC.die = false; MyData.die = false; addEventListener(Event.ENTER_FRAME, updata); addEventListener(Event.ENTER_FRAME, onkeyfun); gametime.starttime(); smoketime = new Timer(200); smoketime.addEventListener(TimerEvent.TIMER, onsmoketime); smoketime.start(); } public function inititem():void{ var i:*; var rnum:* = 0; world.world.SetContactFilter(new MyContactFilter()); world.world.SetContactListener(new MyContactListener()); bulidroad(0, 450, froad, roadarr1); for (i in aiarr) { npcGround.push(new NpcBike(this, roadarr3[0][0], roadarr3[0][1], tempstr[aiarr[i]])); }; bikeMC = new BaseBike(this, 320, 300, rolearr[rnum]); element.addChild(baomc); baomc.x = (baomc.y = -100); backgroundupdate(); camera.lookAt(bikeMC.body, cameraPoint, Camera.LOCKWAY_NORMAL); } public function pausethegame():void{ if (main.gamestage == "playing"){ main.showpause(); pausegame(); }; } public function updatanpc(){ var i:*; for (i in npcGround) { if (!playflag){ (npcGround[i] as NpcBike).stopbike(); } else { if ((((((npcGround[i] as NpcBike).body.x - endpoint.x) < 500)) && (!((npcGround[i] as NpcBike).die)))){ (npcGround[i] as NpcBike).startbike(); (npcGround[i] as NpcBike).updata(); } else { (npcGround[i] as NpcBike).stopbike(); }; }; }; } public function showcue(frame:int, Num:Number=0){ var tempMc:MovieClip = new Cuemc(); tempMc.gotoAndStop(frame); trace(("continuous=" + continuous)); switch (frame){ case 1: Backward++; BaseUI.setMaxscore(tempMc, Num, "s", 4); break; case 2: Forward++; BaseUI.setMaxscore(tempMc, Num, "s", 4); break; case 3: BaseUI.setMaxscore(tempMc, Num, "s", 4); break; }; tempMc.x = 150; tempMc.y = (86 + ((frame - 1) * 25)); main.Ui.addChild(tempMc); Tweener.addTween(tempMc, {y:(tempMc.y - 10), alpha:0, time:2, transition:"linear"}); } public function initgame(){ smokearr = new Array(); smokearr = []; winarr = true; dieflag = false; game = new Sprite(); froad = new Sprite(); broad = new Sprite(); car = new Sprite(); back = new Sprite(); standby = new Sprite(); minimap = new mapcon(); element = new Sprite(); baomc = new bao(); smoke = new yan(); addChild(back); addChild(game); game.addChild(broad); game.addChild(car); game.addChild(element); game.addChild(froad); addChild(standby); addChild(minimap); minimap.x = 150; minimap.y = (SRC_H - 23); initworld(); loaddata(); initui(); camera = Camera.getInstance(game); camera.easing = true; camera.lockWay = Camera.LOCKWAY_X; inititem(); main.stage.focus = this; var bgclass:* = getDefinitionByName(MyData.getInstance().BGB[int((lv - 1))]); backgroundmc = (new (bgclass) as MovieClip); back.addChild(backgroundmc); } public function jump(){ if (Workeffect.airtime < 2){ bikeMC.jump(); }; } public function workspup(){ if (bwidth > 0){ showfire(MyData.front, MyData.rear); bikeMC.addspeed(); bwidth = (bwidth - 2); main.setPower(bwidth); if (!speedSound3){ speedSound1 = false; speedSound2 = false; speedSound3 = true; main.speedSound1.stopSound(); main.speedSound2.stopSound(); main.speedSound3.playsound(1000); }; } else { bikeMC.body.fei.alpha = 0; speedSound3 = false; commonsp(); }; } public function setTime(){ main.setScore(gametime.count, "t", 3); } public function onkeyfun(e:Event):void{ if (playflag){ if (((!(Input.key[51])) && (!(Input.key[99])))){ bikeMC.n3 = false; }; if (((!(Input.key[52])) && (!(Input.key[100])))){ bikeMC.n4 = false; }; if ((((Workeffect.airtime > 3)) && (((Input.key[49]) || (Input.key[97]))))){ trace("up"); bikeMC.n1 = true; bikeMC.moveL(); } else { if ((((Workeffect.airtime > 3)) && (((Input.key[50]) || (Input.key[98]))))){ trace("down"); bikeMC.n2 = true; bikeMC.moveR(); } else { if ((((Workeffect.airtime > 3)) && (((Input.key[51]) || (Input.key[99]))))){ bikeMC.n4 = true; bikeMC.moveL(); } else { if ((((Workeffect.airtime > 3)) && (((Input.key[52]) || (Input.key[100]))))){ bikeMC.n3 = true; bikeMC.moveR(); } else { Input.keydownrunfun(Input.P, pausethegame); Input.keydownrunfun(Input.X, workspup); Input.keydownrunfun(Input.LEFT, bikeMC.moveR); Input.keydownrunfun(Input.RIGHT, bikeMC.moveL); Input.keydownrunfun(Input.UP, bikeMC.lunMoveR); Input.keydownrunfun(Input.SPACE, jump); if (((((Input.key[Input.DOWN]) && (Input.key[Input.X]))) && ((bwidth > 0)))){ keydown = true; bikeMC.upplay(); }; if (Input.key[Input.DOWN]){ bikeMC.lunMoveL(); bikeMC.playdown(); }; if (((((((Input.key[Input.UP]) && (!(Input.key[Input.LEFT])))) && (!(Input.key[Input.RIGHT])))) && (!(Input.key[Input.X])))){ keydown = true; bikeMC.playnormalup(); }; if (((((((Input.key[Input.UP]) && (Input.key[Input.LEFT]))) && (!(Input.key[Input.X])))) || (((((!(Input.key[Input.UP])) && (Input.key[Input.LEFT]))) && (!(Input.key[Input.X])))))){ bikeMC.playup(); }; if (((((((Input.key[Input.UP]) && (Input.key[Input.RIGHT]))) && (!(Input.key[Input.X])))) || (((((!(Input.key[Input.UP])) && (Input.key[Input.RIGHT]))) && (!(Input.key[Input.X])))))){ bikeMC.playdown(); }; if (!Input.key[Input.LEFT]){ bikeMC.ml = false; }; if (!Input.key[Input.RIGHT]){ bikeMC.mr = false; }; if (((!(Input.key[Input.DOWN])) && (!(Input.key[Input.UP])))){ bikeMC.release(); }; if (((((((((((((!(Input.key[Input.UP])) && (!(Input.key[Input.LEFT])))) && (!(Input.key[Input.DOWN])))) && (!(Input.key[Input.RIGHT])))) && (!(Input.key[Input.SPACE])))) && (!(bikeMC.n1)))) && (!(bikeMC.n2)))){ keydown = false; bikeMC.playnormalup(); }; }; }; }; }; if (!Input.key[Input.X]){ bikeMC.body.fei.alpha = 0; speedSound3 = false; commonsp(); }; if (((((Input.key[Input.A]) && (Input.key[Input.S]))) && (Input.key[Input.D]))){ if (!dieflag){ dieflag = true; bikeMC.breakDown(); }; }; if ((((((bwidth < 163)) && (Input.key[Input.UP]))) && (!(Input.key[Input.X])))){ bwidth = (bwidth + (0.3 + (MyData.getInstance().addv[1] * 0.02))); main.setPower(bwidth); }; }; } public function againgame(){ bikeMC.lun1.alpha = (bikeMC.lun2.alpha = (bikeMC.body.alpha = 1)); bikeMC.body.bd.SetXForm(new b2Vec2((backX / 30), (backY / 30)), 0.4); bikeMC.lun1.bd.SetXForm(new b2Vec2(((backX - 50) / 30), ((backY + 30) / 30)), 0); bikeMC.lun2.bd.SetXForm(new b2Vec2(((backX + 50) / 30), ((backY + 30) / 30)), 0); bikeMC.hitmc.bd.SetXForm(new b2Vec2((backX / 30), ((backY - 10) / 30)), 0); bikeMC.n1 = false; bikeMC.n2 = false; playflag = true; bikeMC.die = false; MyData.die = false; bodyangle = 0; bikeMC.startbike(); } public function removeSmoke(){ var i:int; while (i < smokearr.length) { if (smokearr[i].currentFrame == smokearr[i].totalFrames){ element.removeChild(smokearr[i]); smokearr.splice(i); }; i++; }; } public function backgroundupdate():void{ back.x = (game.x / 20); back.y = (game.y / 40); } public function initworld(){ world = Box2dFactory.getInstance(); var aabb:b2AABB = new b2AABB(); aabb.lowerBound.Set(lowerpoint.x, lowerpoint.y); aabb.upperBound.Set(upperpoint.x, upperpoint.y); world.createWorld(new b2Vec2(0, 30), aabb); } private function commonsp(){ bikeMC.common(); } public function bulidroad(x:Number, y:Number, container:Sprite, roads:Array){ var lastLu:MovieClip; var g:Point; var lu:MovieClip; var luclass:*; var j:int; var t:Sprite; var map:MovieClip = new MovieClip(); var objTem:* = undefined; flagarr = new Array(); goldarr = new Array(); var i:int; while (i < roads.length) { luclass = getDefinitionByName(roads[i].toString()); j = 0; lu = (new (luclass) as MovieClip); if (lastLu){ t = (lastLu.getChildByName("tail") as MovieClip); lu.x = (lastLu.x + t.x); lu.y = (lastLu.y + t.y); } else { lu.x = x; lu.y = y; }; map.addChild(lu); lastLu = lu; Box2dFactory.getInstance().addToWorld((lu.x / 30), (lu.y / 30), lu.rotation, Roadfriction, Roaddensity, Roadrestitution, lu, false, "road"); if (i == (roads.length - 1)){ endpoint = (lu.getChildByName("end") as MovieClip); g = MyMath.LtoG(container, endpoint); endpoint.x = g.x; endpoint.y = g.y; lastWidth = endpoint.x; container.addChild(endpoint); }; while (j < lu.numChildren) { objTem = lu.getChildAt(j); if (objTem.name == "light"){ flagarr.push(objTem); objTem.gotoAndStop(1); } else { if (objTem.name == "gold"){ goldarr.push(objTem); objTem.gotoAndStop(1); }; }; j++; }; i++; }; container.addChild(map); trace(lastWidth); } public function loaddata():void{ mydata = MyData.getInstance(); lv = main.nowstage; roadarr1 = new Array(); roadarr2 = new Array(); roadarr1 = MyData.getInstance().gamedataground[(lv - 1)].fontroad; roadarr2 = MyData.getInstance().gamedataground[(lv - 1)].backroad; roadarr3 = MyData.getInstance().gamedataground[(lv - 1)].AIpoint; AInumall = MyData.getInstance().AInumall[(lv - 1)]; maxScore = MyData.getInstance().maxScore[(lv - 1)]; maxTime = MyData.getInstance().maxTime[(lv - 1)]; aiarr = MyMath.ranRangeground(0, 3, 4); trace(("aiarr=" + aiarr)); gametime = new MyTime(setTime, maxTime); } private function restartgame(){ addEventListener(Event.ENTER_FRAME, updata); addEventListener(Event.ENTER_FRAME, onkeyfun); gametime.restart(); } public function showsmoke(){ smoke = new yan(); element.addChild(smoke); smokearr.push(smoke); smoke.x = bikeMC.body.x; smoke.y = bikeMC.body.y; smoke.rotation = bikeMC.body.rotation; } public function unloadbao(e:TimerEvent):void{ if (main.gamestage == "playing"){ main.showdie(); }; delaytime.stop(); delaytime.removeEventListener(TimerEvent.TIMER, unloadbao); } public function onsmoketime(e:TimerEvent):void{ showsmoke(); } public function SoundCont(){ if (!bikeMC.die){ if (Input.key[Input.UP]){ if (((!(speedSound2)) && (!(speedSound3)))){ speedSound1 = false; speedSound2 = true; speedSound3 = false; main.speedSound1.stopSound(); main.speedSound2.playsound(1000); main.speedSound3.stopSound(); }; } else { if (((!(speedSound1)) && (!(speedSound3)))){ speedSound1 = true; speedSound2 = false; speedSound3 = false; main.speedSound1.playsound(1000); main.speedSound2.stopSound(); main.speedSound3.stopSound(); }; }; } else { speedSound1 = false; speedSound2 = false; speedSound3 = false; main.speedSound1.stopSound(); main.speedSound2.stopSound(); main.speedSound3.stopSound(); }; } public function showfire(fflag:Boolean, bflag:Boolean):void{ if (((fflag) || (bflag))){ bikeMC.body.fei.alpha = 1; } else { bikeMC.body.fei.alpha = 0; }; } public function updata(e:Event){ var i:*; var j:*; var k:*; removeSmoke(); Box2dFactory.getInstance().updata(); backgroundupdate(); if (((!(gameover)) && ((gametime.count > 0)))){ bikeMC._minimap.updataMiniMap(bikeMC.body.x); camera.lookAt(bikeMC.body, cameraPoint, Camera.LOCKWAY_NORMAL); if (bikeMC.body.hitTestObject(endpoint)){ gameover = true; return; }; updatanpc(); if (!dieflag){ workbikedie(); }; for (i in flagarr) { if (flagarr[i].hitTestObject(bikeMC.body)){ flagarr[i].gotoAndStop(2); break; }; }; for (j in goldarr) { if (((((!(bikeMC.die)) && (((goldarr[j].hit.hitTestObject(bikeMC.body.hit)) || (goldarr[j].hit.hitTestObject(bikeMC.body.hit1)))))) && ((goldarr[j].currentFrame == 1)))){ goldarr[j].gotoAndStop(2); money = (money + 50); main.setMoney((mydata.gamemoney + money)); showcue(4); main.glsod.playsound(1); break; }; }; for (k in npcGround) { if (((!((npcGround[k] as NpcBike).die)) && ((npcGround[k] as NpcBike).body.hit.hitTestObject(bikeMC.body.hit)))){ (npcGround[k] as NpcBike).die = true; (npcGround[k] as NpcBike)._minimap._point.alpha = 0; main.icySound.playsound(1); (npcGround[k] as NpcBike).stopbike(); (npcGround[k] as NpcBike).showdie(); money = (money + 50); score = (score + 300); AInum++; main.setScore(score, "s", 7); main.setMoney((mydata.gamemoney + money)); trace(bikeMC.body.x); showcue(4); showcue(1, 300); }; if ((((npcGround[k] as NpcBike).die) && (((npcGround[k] as NpcBike).t < 20)))){ (npcGround[k] as NpcBike).t++; } else { if (((((npcGround[k] as NpcBike).t >= 20)) && (((npcGround[k] as NpcBike).body.alpha > 0)))){ (npcGround[k] as NpcBike).body.alpha = ((npcGround[k] as NpcBike).body.alpha - 0.1); (npcGround[k] as NpcBike).lun1.alpha = ((npcGround[k] as NpcBike).lun1.alpha - 0.1); (npcGround[k] as NpcBike).lun2.alpha = ((npcGround[k] as NpcBike).lun2.alpha - 0.1); if ((npcGround[k] as NpcBike).body.alpha < 0){ (npcGround[k] as NpcBike).lun1.alpha = ((npcGround[k] as NpcBike).lun2.alpha = ((npcGround[k] as NpcBike).body.alpha = 0)); }; }; }; }; stunt(); bikeward(); SoundCont(); if (bikeMC.n1){ bikeMC.showplay1(); } else { if (bikeMC.n2){ bikeMC.showplay2(); }; }; } else { if ((((bikeMC.body.x > endpoint.x)) || ((gametime.count <= 0)))){ pos++; if (pos >= 20){ win(); }; }; }; } public function initui(){ main.setScore(gametime.count, "t", 3); main.setPower(bwidth); main.setsound(); main.setScore(score, "s", 7); main.setScore(maxScore, "x", 7); main.setMoney((mydata.gamemoney + money)); main.setLv(lv); } public function workbikedie(){ var die:Function = function (){ playflag = false; delaytime = new Timer(1500, 1); delaytime.start(); delaytime.addEventListener(TimerEvent.TIMER, unloadbao); bikeMC.body.gotoAndStop(1); showbao(); if ((((Workeffect.airtime > 2)) && ((continuous > 0)))){ misScore = ((200 * continuous) + ((continuous - 1) * 100)); continuous = 0; }; bikeMC.stopbike(); }; if (((MyData.die) && (!(bikeMC.die)))){ die(); MyData.die = false; bikeMC.die = true; }; } public function win():void{ stopgame(); if ((((gametime.count <= 0)) || ((maxScore > score)))){ winarr = false; }; if (winarr){ main.showWin(gametime.count, winarr, AInum); } else { main.showfail(); }; } public function pausegame(){ if (pausebool){ restartgame(); } else { stopgame(); }; if (pausebool){ pausebool = false; } else { pausebool = true; }; } public function showbao(){ main.bomsod.playsound(1); bikeMC.lun1.alpha = (bikeMC.lun2.alpha = (bikeMC.body.alpha = 0)); if (MyMath.LtoG(froad, bikeMC).x > 400){ backX = (MyMath.LtoG(froad, bikeMC).x + bikeMC.body.width); backY = (MyMath.LtoG(froad, bikeMC).y + 50); }; baomc.gotoAndPlay(1); baomc.x = bikeMC.body.x; baomc.y = (bikeMC.body.y + (bikeMC.body.height / 2)); } private function stopgame(){ removeEventListener(Event.ENTER_FRAME, updata); removeEventListener(Event.ENTER_FRAME, onkeyfun); gametime.pausetime(); } public function bikeward():void{ var angle:Number = bikeMC.reangle(); if ((((((((Math.abs(((bodyangle - angle) / Pi)) < 0.8)) || (bikeMC.die))) || ((Workeffect.airtime < 2)))) || (!((main.gamestage == "playing"))))){ return; }; if (((bodyangle - angle) / Pi) <= -0.8){ bodyangle = (bodyangle + Pi); trace("前翻一次"); continuous++; score = (score + 200); if (continuous > 1){ score = (score + 100); showcue(2, 100); }; main.setScore(score, "s", 7); showcue(1, 200); } else { if (((bodyangle - angle) / Pi) >= 0.8){ bodyangle = (bodyangle - Pi); trace("后翻一次"); continuous++; score = (score + 200); if (continuous > 1){ score = (score + 100); showcue(2, 100); }; main.setScore(score, "s", 7); showcue(1, 200); }; }; } public function stunt(){ Workeffect.startaircount(); if (Workeffect.airtime < 3){ bikeMC.n1 = (bikeMC.n2 = false); Workeffect.startfront(); Workeffect.startrear(); continuous = 0; }; } } }//package BaseClass
Section 2
//BaseUI (BaseClass.BaseUI) package BaseClass { import flash.display.*; import UserdefinedClass.*; public class BaseUI { public static var uisp:Sprite = new Sprite(); public function BaseUI(){ super(); } public static function setcargo(obj:MovieClip, num:int, str:String){ var temp:Array = MyMath.worknum(num); (obj[(str + 0)] as MovieClip).gotoAndStop((temp[0] + 1)); (obj[(str + 1)] as MovieClip).gotoAndStop((temp[1] + 1)); } public static function setWinHighScore(obj:MovieClip, Scorenum:int){ var Temp:Array = new Array(obj.h0, obj.h1, obj.h2, obj.h3, obj.h4); var tempnum:Array = MyMath.NumtoArray(Scorenum); var len:int = tempnum.length; var i:int; while (i < 5) { if (i < len){ Temp[i].alpha = 1; Temp[i].gotoAndStop((tempnum[i] + 1)); } else { Temp[i].alpha = 0; }; i++; }; } public static function setfloattime(Mc:MovieClip, S:Number){ var tempint:Array = MyMath.worknum(int(S)); var tempdec:Array = MyMath.worknum(int(((S - int(S)) * 100))); Mc.t2.gotoAndStop((tempint[0] + 1)); Mc.t3.gotoAndStop((tempint[1] + 1)); Mc.t0.gotoAndStop((tempdec[0] + 1)); Mc.t1.gotoAndStop((tempdec[1] + 1)); if (tempint[1] == 0){ Mc.t3.alpha = 0; } else { Mc.t3.alpha = 1; }; if (tempdec[0] == 0){ Mc.t0.alpha = 0; } else { Mc.t0.alpha = 1; }; } public static function setlv(obj:MovieClip, num:int){ var temp:Array = MyMath.worknum(num); (obj.lv0 as MovieClip).gotoAndStop((temp[0] + 1)); (obj.lv1 as MovieClip).gotoAndStop((temp[1] + 1)); } public static function setP(Mc:MovieClip, val:int, max:int, str:String){ var tempP:Array = new Array(Mc[str]["p1"], Mc[str]["p2"], Mc[str]["p3"], Mc[str]["p4"], Mc[str]["p5"], Mc[str]["p6"], Mc[str]["p7"], Mc[str]["p8"], Mc[str]["p9"], Mc[str]["p10"]); var i:int; while (i < 10) { tempP[i].gotoAndStop(3); if (i < max){ tempP[i].gotoAndStop(2); }; if (i < val){ tempP[i].gotoAndStop(1); }; i++; }; } public static function settime(Mc:MovieClip, num:int){ var timearr:Array = MyMath.TimeFormat(num); var timemcname:Array = new Array(Mc.t0, Mc.t1, Mc.t2, Mc.t3); var i:int; while (i < 4) { (timemcname[i] as MovieClip).gotoAndStop((timearr[i] + 1)); i++; }; } public static function setMaxscore(Mc:MovieClip, val:int, str:String, Maxval:int){ var tempP:Array = new Array(); var i:int; while (i < Maxval) { tempP.push(Mc[(str + i)]); i++; }; var tempnum:Array = MyMath.NumtoArray(val); var len:int = tempnum.length; if (val == 0){ i = 0; while (i < Maxval) { tempP[i].alpha = 0; i++; }; tempP[0].alpha = 1; tempP[0].gotoAndStop(1); return; }; i = 0; while (i < Maxval) { if (i < len){ tempP[i].alpha = 1; tempP[i].gotoAndStop((tempnum[i] + 1)); } else { tempP[i].alpha = 0; }; i++; }; } public static function setcombo(obj:MovieClip, num:int){ var temp:Array = MyMath.worknum(num); (obj.c0 as MovieClip).alpha = 1; if (num > 9){ (obj.c1 as MovieClip).alpha = 1; } else { (obj.c1 as MovieClip).alpha = 0; }; (obj.c0 as MovieClip).gotoAndStop((temp[0] + 1)); (obj.c1 as MovieClip).gotoAndStop((temp[1] + 1)); } public static function showscore(scnum:int, objname, Container:DisplayObjectContainer, x:Number, y:Number, size:Number=1, flushleft:Boolean=true){ var sc:MovieClip; Clr.removeAllChildren(uisp); var tempnum:Array = MyMath.NumtoArray(scnum, flushleft); var len:int = tempnum.length; var i:int; while (i < len) { sc = (new (objname) as MovieClip); sc.scaleX = (sc.scaleY = size); sc.x = (sc.width * i); if (!flushleft){ sc.x = (-(sc.width) * i); }; sc.gotoAndStop((tempnum[i] + 1)); uisp.addChild(sc); i++; }; uisp.x = x; uisp.y = y; Container.addChild(uisp); } public static function setValue(obj:MovieClip, objname:String, frame:int){ obj[objname].gotoAndStop(frame); } public static function setScore(obj:MovieClip, Scorenum:int, str:String){ var Temp:Array = new Array(obj[(str + "0")], obj[(str + "1")], obj[(str + "2")], obj[(str + "3")], obj[(str + "4")], obj[(str + "5")]); var tempnum:Array = MyMath.NumtoArray(Scorenum); var len:int = tempnum.length; var i:int; while (i < 6) { if (i < len){ Temp[i].alpha = 1; Temp[i].gotoAndStop((tempnum[i] + 1)); } else { Temp[i].alpha = 0; }; i++; }; } public static function setWinScore(obj:MovieClip, Scorenum:int){ var Temp:Array = new Array(obj.s0, obj.s1, obj.s2, obj.s3, obj.s4); var tempnum:Array = MyMath.NumtoArray(Scorenum); var len:int = tempnum.length; var i:int; while (i < 5) { if (i < len){ Temp[i].alpha = 1; Temp[i].gotoAndStop((tempnum[i] + 1)); } else { Temp[i].alpha = 0; }; i++; }; } public static function setmax(Mc:MovieClip, val:int, max:int, str:String){ if ((max == val)){ Mc[str].gotoAndStop(2); } else { Mc[str].gotoAndStop(1); }; } public static function setalpha(alpha:Number, Mc:MovieClip, str:String, Max:int){ var tempP:Array = new Array(); var i:int; while (i < Max) { tempP.push(Mc[(str + i)]); i++; }; i = 0; while (i < Max) { tempP[i].alpha = alpha; i++; }; } public static function setnumval(Mc:MovieClip, val:int, str:String){ var tempmc:Array = new Array(); var i = 1; while (i < 11) { tempmc.push(Mc[(str + i)]); i++; }; i = 0; while (i < 10) { if (i < val){ tempmc[i].gotoAndStop(2); } else { tempmc[i].gotoAndStop(1); }; i++; }; } public static function setmoney(Mc:MovieClip, val:int, str:String, Maxval:int){ var tempP:Array = new Array(); var i:int; while (i < Maxval) { tempP.push(Mc[(str + i)]); i++; }; var tempnum:Array = MyMath.NumtoArray(val, false); var len:int = tempnum.length; if (val == 0){ i = 0; while (i < Maxval) { tempP[i].alpha = 0; i++; }; tempP[0].alpha = 1; tempP[0].gotoAndStop(1); return; }; i = 0; while (i < Maxval) { if (i < len){ tempP[i].alpha = 1; tempP[i].gotoAndStop((tempnum[i] + 1)); } else { tempP[i].alpha = 0; }; i++; }; } } }//package BaseClass
Section 3
//b2CircleDef (Box2D.Collision.Shapes.b2CircleDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2CircleDef extends b2ShapeDef { public var radius:Number; public var localPosition:b2Vec2; public function b2CircleDef(){ localPosition = new b2Vec2(0, 0); super(); type = b2Shape.e_circleShape; radius = 1; } } }//package Box2D.Collision.Shapes
Section 4
//b2CircleShape (Box2D.Collision.Shapes.b2CircleShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2CircleShape extends b2Shape { public var m_localPosition:b2Vec2; public var m_radius:Number; public function b2CircleShape(def:b2ShapeDef){ m_localPosition = new b2Vec2(); super(def); var circleDef:b2CircleDef = (def as b2CircleDef); m_type = e_circleShape; m_localPosition.SetV(circleDef.localPosition); m_radius = circleDef.radius; } override public function TestSegment(transform:b2XForm, lambda:Array, normal:b2Vec2, segment:b2Segment, maxLambda:Number):Boolean{ var sY:Number; var tMat:b2Mat22 = transform.R; var positionX:Number = (transform.position.x + ((tMat.col1.x * m_localPosition.x) + (tMat.col2.x * m_localPosition.y))); var positionY:Number = (transform.position.y + ((tMat.col1.y * m_localPosition.x) + (tMat.col2.y * m_localPosition.y))); var sX:Number = (segment.p1.x - positionX); sY = (segment.p1.y - positionY); var b:Number = (((sX * sX) + (sY * sY)) - (m_radius * m_radius)); if (b < 0){ return (false); }; var rX:Number = (segment.p2.x - segment.p1.x); var rY:Number = (segment.p2.y - segment.p1.y); var c:Number = ((sX * rX) + (sY * rY)); var rr:Number = ((rX * rX) + (rY * rY)); var sigma:Number = ((c * c) - (rr * b)); if ((((sigma < 0)) || ((rr < Number.MIN_VALUE)))){ return (false); }; var a:Number = -((c + Math.sqrt(sigma))); if ((((0 <= a)) && ((a <= (maxLambda * rr))))){ a = (a / rr); lambda[0] = a; normal.x = (sX + (a * rX)); normal.y = (sY + (a * rY)); normal.Normalize(); return (true); }; return (false); } public function GetLocalPosition():b2Vec2{ return (m_localPosition); } public function GetRadius():Number{ return (m_radius); } override public function ComputeSweptAABB(aabb:b2AABB, transform1:b2XForm, transform2:b2XForm):void{ var tMat:b2Mat22; tMat = transform1.R; var p1X:Number = (transform1.position.x + ((tMat.col1.x * m_localPosition.x) + (tMat.col2.x * m_localPosition.y))); var p1Y:Number = (transform1.position.y + ((tMat.col1.y * m_localPosition.x) + (tMat.col2.y * m_localPosition.y))); tMat = transform2.R; var p2X:Number = (transform2.position.x + ((tMat.col1.x * m_localPosition.x) + (tMat.col2.x * m_localPosition.y))); var p2Y:Number = (transform2.position.y + ((tMat.col1.y * m_localPosition.x) + (tMat.col2.y * m_localPosition.y))); aabb.lowerBound.Set((((p1X < p2X)) ? p1X : p2X - m_radius), (((p1Y < p2Y)) ? p1Y : p2Y - m_radius)); aabb.upperBound.Set((((p1X > p2X)) ? p1X : p2X + m_radius), (((p1Y > p2Y)) ? p1Y : p2Y + m_radius)); } override public function ComputeMass(massData:b2MassData):void{ massData.mass = (((m_density * b2Settings.b2_pi) * m_radius) * m_radius); massData.center.SetV(m_localPosition); massData.I = (massData.mass * (((0.5 * m_radius) * m_radius) + ((m_localPosition.x * m_localPosition.x) + (m_localPosition.y * m_localPosition.y)))); } override public function UpdateSweepRadius(center:b2Vec2):void{ var dX:Number = (m_localPosition.x - center.x); var dY:Number = (m_localPosition.y - center.y); dX = Math.sqrt(((dX * dX) + (dY * dY))); m_sweepRadius = ((dX + m_radius) - b2Settings.b2_toiSlop); } override public function ComputeAABB(aabb:b2AABB, transform:b2XForm):void{ var tMat:b2Mat22 = transform.R; var pX:Number = (transform.position.x + ((tMat.col1.x * m_localPosition.x) + (tMat.col2.x * m_localPosition.y))); var pY:Number = (transform.position.y + ((tMat.col1.y * m_localPosition.x) + (tMat.col2.y * m_localPosition.y))); aabb.lowerBound.Set((pX - m_radius), (pY - m_radius)); aabb.upperBound.Set((pX + m_radius), (pY + m_radius)); } override public function TestPoint(transform:b2XForm, p:b2Vec2):Boolean{ var tMat:b2Mat22 = transform.R; var dX:Number = (transform.position.x + ((tMat.col1.x * m_localPosition.x) + (tMat.col2.x * m_localPosition.y))); var dY:Number = (transform.position.y + ((tMat.col1.y * m_localPosition.x) + (tMat.col2.y * m_localPosition.y))); dX = (p.x - dX); dY = (p.y - dY); return ((((dX * dX) + (dY * dY)) <= (m_radius * m_radius))); } } }//package Box2D.Collision.Shapes
Section 5
//b2FilterData (Box2D.Collision.Shapes.b2FilterData) package Box2D.Collision.Shapes { public class b2FilterData { public var maskBits:uint;// = 0xFFFF public var groupIndex:int;// = 0 public var categoryBits:uint;// = 1 public function Copy():b2FilterData{ var copy:b2FilterData = new b2FilterData(); copy.categoryBits = categoryBits; copy.maskBits = maskBits; copy.groupIndex = groupIndex; return (copy); } } }//package Box2D.Collision.Shapes
Section 6
//b2MassData (Box2D.Collision.Shapes.b2MassData) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; public class b2MassData { public var mass:Number;// = 0 public var center:b2Vec2; public var I:Number;// = 0 public function b2MassData(){ center = new b2Vec2(0, 0); super(); } } }//package Box2D.Collision.Shapes
Section 7
//b2PolygonDef (Box2D.Collision.Shapes.b2PolygonDef) package Box2D.Collision.Shapes { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PolygonDef extends b2ShapeDef { public var vertices:Array; public var vertexCount:int; private static var s_mat:b2Mat22 = new b2Mat22(); public function b2PolygonDef(){ vertices = new Array(b2Settings.b2_maxPolygonVertices); super(); type = b2Shape.e_polygonShape; vertexCount = 0; var i:int; while (i < b2Settings.b2_maxPolygonVertices) { vertices[i] = new b2Vec2(); i++; }; } public function SetAsOrientedBox(hx:Number, hy:Number, center:b2Vec2=null, angle:Number=0):void{ var xfPosition:b2Vec2; var xfR:b2Mat22; var i:int; vertexCount = 4; vertices[0].Set(-(hx), -(hy)); vertices[1].Set(hx, -(hy)); vertices[2].Set(hx, hy); vertices[3].Set(-(hx), hy); if (center){ xfPosition = center; xfR = s_mat; xfR.Set(angle); i = 0; while (i < vertexCount) { center = vertices[i]; hx = (xfPosition.x + ((xfR.col1.x * center.x) + (xfR.col2.x * center.y))); center.y = (xfPosition.y + ((xfR.col1.y * center.x) + (xfR.col2.y * center.y))); center.x = hx; i++; }; }; } public function SetAsBox(hx:Number, hy:Number):void{ vertexCount = 4; vertices[0].Set(-(hx), -(hy)); vertices[1].Set(hx, -(hy)); vertices[2].Set(hx, hy); vertices[3].Set(-(hx), hy); } } }//package Box2D.Collision.Shapes
Section 8
//b2PolygonShape (Box2D.Collision.Shapes.b2PolygonShape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2PolygonShape extends b2Shape { public var m_coreVertices:Array; public var m_vertices:Array; private var s_supportVec:b2Vec2; public var m_centroid:b2Vec2; public var m_normals:Array; public var m_obb:b2OBB; public var m_vertexCount:int; private static var s_computeMat:b2Mat22 = new b2Mat22(); private static var s_sweptAABB1:b2AABB = new b2AABB(); private static var s_sweptAABB2:b2AABB = new b2AABB(); public function b2PolygonShape(def:b2ShapeDef){ var i:int; var edgeX:Number; var edgeY:Number; var len:Number; var n1X:Number; var n1Y:Number; var n2X:Number; var n2Y:Number; var vX:Number; var vY:Number; var dX:Number; var dY:Number; var det:Number; s_supportVec = new b2Vec2(); m_obb = new b2OBB(); m_vertices = new Array(b2Settings.b2_maxPolygonVertices); m_normals = new Array(b2Settings.b2_maxPolygonVertices); m_coreVertices = new Array(b2Settings.b2_maxPolygonVertices); super(def); m_type = e_polygonShape; var poly:b2PolygonDef = (def as b2PolygonDef); m_vertexCount = poly.vertexCount; var i1:int = i; var i2:int = i; i = 0; while (i < m_vertexCount) { m_vertices[i] = poly.vertices[i].Copy(); i++; }; i = 0; while (i < m_vertexCount) { i1 = i; i2 = (((i + 1) < m_vertexCount)) ? (i + 1) : 0; edgeX = (m_vertices[i2].x - m_vertices[i1].x); edgeY = (m_vertices[i2].y - m_vertices[i1].y); len = Math.sqrt(((edgeX * edgeX) + (edgeY * edgeY))); m_normals[i] = new b2Vec2((edgeY / len), (-(edgeX) / len)); i++; }; m_centroid = ComputeCentroid(poly.vertices, poly.vertexCount); ComputeOBB(m_obb, m_vertices, m_vertexCount); i = 0; while (i < m_vertexCount) { i1 = (((i - 1) >= 0)) ? (i - 1) : (m_vertexCount - 1); i2 = i; n1X = m_normals[i1].x; n1Y = m_normals[i1].y; n2X = m_normals[i2].x; n2Y = m_normals[i2].y; vX = (m_vertices[i].x - m_centroid.x); vY = (m_vertices[i].y - m_centroid.y); dX = (((n1X * vX) + (n1Y * vY)) - b2Settings.b2_toiSlop); dY = (((n2X * vX) + (n2Y * vY)) - b2Settings.b2_toiSlop); det = (1 / ((n1X * n2Y) - (n1Y * n2X))); m_coreVertices[i] = new b2Vec2(((det * ((n2Y * dX) - (n1Y * dY))) + m_centroid.x), ((det * ((n1X * dY) - (n2X * dX))) + m_centroid.y)); i++; }; } override public function ComputeSweptAABB(aabb:b2AABB, transform1:b2XForm, transform2:b2XForm):void{ var aabb1:b2AABB = s_sweptAABB1; var aabb2:b2AABB = s_sweptAABB2; ComputeAABB(aabb1, transform1); ComputeAABB(aabb2, transform2); aabb.lowerBound.Set(((aabb1.lowerBound.x < aabb2.lowerBound.x)) ? aabb1.lowerBound.x : aabb2.lowerBound.x, ((aabb1.lowerBound.y < aabb2.lowerBound.y)) ? aabb1.lowerBound.y : aabb2.lowerBound.y); aabb.upperBound.Set(((aabb1.upperBound.x > aabb2.upperBound.x)) ? aabb1.upperBound.x : aabb2.upperBound.x, ((aabb1.upperBound.y > aabb2.upperBound.y)) ? aabb1.upperBound.y : aabb2.upperBound.y); } public function GetVertices():Array{ return (m_vertices); } public function GetCoreVertices():Array{ return (m_coreVertices); } public function GetCentroid():b2Vec2{ return (m_centroid); } public function GetOBB():b2OBB{ return (m_obb); } public function GetFirstVertex(xf:b2XForm):b2Vec2{ return (b2Math.b2MulX(xf, m_coreVertices[0])); } public function Centroid(xf:b2XForm):b2Vec2{ return (b2Math.b2MulX(xf, m_centroid)); } override public function TestSegment(xf:b2XForm, lambda:Array, normal:b2Vec2, segment:b2Segment, maxLambda:Number):Boolean{ var tX:Number; var tY:Number; var tMat:b2Mat22; var tVec:b2Vec2; var numerator:Number; var denominator:Number; var lower:Number = 0; var upper:Number = maxLambda; tX = (segment.p1.x - xf.position.x); tY = (segment.p1.y - xf.position.y); tMat = xf.R; var p1X:Number = ((tX * tMat.col1.x) + (tY * tMat.col1.y)); var p1Y:Number = ((tX * tMat.col2.x) + (tY * tMat.col2.y)); tX = (segment.p2.x - xf.position.x); tY = (segment.p2.y - xf.position.y); tMat = xf.R; var p2X:Number = ((tX * tMat.col1.x) + (tY * tMat.col1.y)); var p2Y:Number = ((tX * tMat.col2.x) + (tY * tMat.col2.y)); var dX:Number = (p2X - p1X); var dY:Number = (p2Y - p1Y); var index = -1; var i:int; while (i < m_vertexCount) { tVec = m_vertices[i]; tX = (tVec.x - p1X); tY = (tVec.y - p1Y); tVec = m_normals[i]; numerator = ((tVec.x * tX) + (tVec.y * tY)); denominator = ((tVec.x * dX) + (tVec.y * dY)); if ((((denominator < 0)) && ((numerator < (lower * denominator))))){ lower = (numerator / denominator); index = i; } else { if ((((denominator > 0)) && ((numerator < (upper * denominator))))){ upper = (numerator / denominator); }; }; if (upper < lower){ return (false); }; i++; }; if (index >= 0){ lambda[0] = lower; tMat = xf.R; tVec = m_normals[index]; normal.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); normal.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); return (true); }; return (false); } override public function ComputeMass(massData:b2MassData):void{ var p2:b2Vec2; var p3:b2Vec2; var e1X:Number; var e1Y:Number; var e2X:Number; var e2Y:Number; var D:Number; var triangleArea:Number; var px:Number; var py:Number; var ex1:Number; var ey1:Number; var ex2:Number; var ey2:Number; var intx2:Number; var inty2:Number; var centerX:Number = 0; var centerY:Number = 0; var area:Number = 0; var I:Number = 0; var p1X:Number = 0; var p1Y:Number = 0; var k_inv3:Number = (1 / 3); var i:int; while (i < m_vertexCount) { p2 = m_vertices[i]; p3 = (((i + 1) < m_vertexCount)) ? m_vertices[int((i + 1))] : m_vertices[0]; e1X = (p2.x - p1X); e1Y = (p2.y - p1Y); e2X = (p3.x - p1X); e2Y = (p3.y - p1Y); D = ((e1X * e2Y) - (e1Y * e2X)); triangleArea = (0.5 * D); area = (area + triangleArea); centerX = (centerX + ((triangleArea * k_inv3) * ((p1X + p2.x) + p3.x))); centerY = (centerY + ((triangleArea * k_inv3) * ((p1Y + p2.y) + p3.y))); px = p1X; py = p1Y; ex1 = e1X; ey1 = e1Y; ex2 = e2X; ey2 = e2Y; intx2 = ((k_inv3 * ((0.25 * (((ex1 * ex1) + (ex2 * ex1)) + (ex2 * ex2))) + ((px * ex1) + (px * ex2)))) + ((0.5 * px) * px)); inty2 = ((k_inv3 * ((0.25 * (((ey1 * ey1) + (ey2 * ey1)) + (ey2 * ey2))) + ((py * ey1) + (py * ey2)))) + ((0.5 * py) * py)); I = (I + (D * (intx2 + inty2))); i++; }; massData.mass = (m_density * area); centerX = (centerX * (1 / area)); centerY = (centerY * (1 / area)); massData.center.Set(centerX, centerY); massData.I = (m_density * I); } public function GetNormals():Array{ return (m_normals); } public function Support(xf:b2XForm, dX:Number, dY:Number):b2Vec2{ var tVec:b2Vec2; var tMat:b2Mat22; var value:Number; tMat = xf.R; var dLocalX:Number = ((dX * tMat.col1.x) + (dY * tMat.col1.y)); var dLocalY:Number = ((dX * tMat.col2.x) + (dY * tMat.col2.y)); var bestIndex:int; tVec = m_coreVertices[0]; var bestValue:Number = ((tVec.x * dLocalX) + (tVec.y * dLocalY)); var i = 1; while (i < m_vertexCount) { tVec = m_coreVertices[i]; value = ((tVec.x * dLocalX) + (tVec.y * dLocalY)); if (value > bestValue){ bestIndex = i; bestValue = value; }; i++; }; tMat = xf.R; tVec = m_coreVertices[bestIndex]; s_supportVec.x = (xf.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); s_supportVec.y = (xf.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); return (s_supportVec); } public function GetVertexCount():int{ return (m_vertexCount); } override public function ComputeAABB(aabb:b2AABB, xf:b2XForm):void{ var tMat:b2Mat22; var tVec:b2Vec2; var R:b2Mat22 = s_computeMat; tMat = xf.R; tVec = m_obb.R.col1; R.col1.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); R.col1.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); tVec = m_obb.R.col2; R.col2.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); R.col2.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); R.Abs(); var absR:b2Mat22 = R; tVec = m_obb.extents; var hX:Number = ((absR.col1.x * tVec.x) + (absR.col2.x * tVec.y)); var hY:Number = ((absR.col1.y * tVec.x) + (absR.col2.y * tVec.y)); tMat = xf.R; tVec = m_obb.center; var positionX:Number = (xf.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var positionY:Number = (xf.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); aabb.lowerBound.Set((positionX - hX), (positionY - hY)); aabb.upperBound.Set((positionX + hX), (positionY + hY)); } override public function UpdateSweepRadius(center:b2Vec2):void{ var tVec:b2Vec2; var dX:Number; var dY:Number; m_sweepRadius = 0; var i:int; while (i < m_vertexCount) { tVec = m_coreVertices[i]; dX = (tVec.x - center.x); dY = (tVec.y - center.y); dX = Math.sqrt(((dX * dX) + (dY * dY))); if (dX > m_sweepRadius){ m_sweepRadius = dX; }; i++; }; } override public function TestPoint(xf:b2XForm, p:b2Vec2):Boolean{ var tVec:b2Vec2; var dot:Number; var tMat:b2Mat22 = xf.R; var tX:Number = (p.x - xf.position.x); var tY:Number = (p.y - xf.position.y); var pLocalX:Number = ((tX * tMat.col1.x) + (tY * tMat.col1.y)); var pLocalY:Number = ((tX * tMat.col2.x) + (tY * tMat.col2.y)); var i:int; while (i < m_vertexCount) { tVec = m_vertices[i]; tX = (pLocalX - tVec.x); tY = (pLocalY - tVec.y); tVec = m_normals[i]; dot = ((tVec.x * tX) + (tVec.y * tY)); if (dot > 0){ return (false); }; i++; }; return (true); } public static function ComputeCentroid(vs:Array, count:int):b2Vec2{ var c:b2Vec2; var inv3:Number; var p2:b2Vec2; var p3:b2Vec2; var e1X:Number; var e1Y:Number; var e2X:Number; var e2Y:Number; var D:Number; var triangleArea:Number; c = new b2Vec2(); var area:Number = 0; var p1X:Number = 0; var p1Y:Number = 0; inv3 = (1 / 3); var i:int; while (i < count) { p2 = vs[i]; p3 = (((i + 1) < count)) ? vs[int((i + 1))] : vs[0]; e1X = (p2.x - p1X); e1Y = (p2.y - p1Y); e2X = (p3.x - p1X); e2Y = (p3.y - p1Y); D = ((e1X * e2Y) - (e1Y * e2X)); triangleArea = (0.5 * D); area = (area + triangleArea); c.x = (c.x + ((triangleArea * inv3) * ((p1X + p2.x) + p3.x))); c.y = (c.y + ((triangleArea * inv3) * ((p1Y + p2.y) + p3.y))); i++; }; c.x = (c.x * (1 / area)); c.y = (c.y * (1 / area)); return (c); } public static function ComputeOBB(obb:b2OBB, vs:Array, count:int):void{ var i:int; var root:b2Vec2; var uxX:Number; var uxY:Number; var length:Number; var uyX:Number; var uyY:Number; var lowerX:Number; var lowerY:Number; var upperX:Number; var upperY:Number; var j:int; var area:Number; var dX:Number; var dY:Number; var rX:Number; var rY:Number; var centerX:Number; var centerY:Number; var tMat:b2Mat22; var p:Array = new Array((b2Settings.b2_maxPolygonVertices + 1)); i = 0; while (i < count) { p[i] = vs[i]; i++; }; p[count] = p[0]; var minArea:Number = Number.MAX_VALUE; i = 1; while (i <= count) { root = p[int((i - 1))]; uxX = (p[i].x - root.x); uxY = (p[i].y - root.y); length = Math.sqrt(((uxX * uxX) + (uxY * uxY))); uxX = (uxX / length); uxY = (uxY / length); uyX = -(uxY); uyY = uxX; lowerX = Number.MAX_VALUE; lowerY = Number.MAX_VALUE; upperX = -(Number.MAX_VALUE); upperY = -(Number.MAX_VALUE); j = 0; while (j < count) { dX = (p[j].x - root.x); dY = (p[j].y - root.y); rX = ((uxX * dX) + (uxY * dY)); rY = ((uyX * dX) + (uyY * dY)); if (rX < lowerX){ lowerX = rX; }; if (rY < lowerY){ lowerY = rY; }; if (rX > upperX){ upperX = rX; }; if (rY > upperY){ upperY = rY; }; j++; }; area = ((upperX - lowerX) * (upperY - lowerY)); if (area < (0.95 * minArea)){ minArea = area; obb.R.col1.x = uxX; obb.R.col1.y = uxY; obb.R.col2.x = uyX; obb.R.col2.y = uyY; centerX = (0.5 * (lowerX + upperX)); centerY = (0.5 * (lowerY + upperY)); tMat = obb.R; obb.center.x = (root.x + ((tMat.col1.x * centerX) + (tMat.col2.x * centerY))); obb.center.y = (root.y + ((tMat.col1.y * centerX) + (tMat.col2.y * centerY))); obb.extents.x = (0.5 * (upperX - lowerX)); obb.extents.y = (0.5 * (upperY - lowerY)); }; i++; }; } } }//package Box2D.Collision.Shapes
Section 9
//b2Shape (Box2D.Collision.Shapes.b2Shape) package Box2D.Collision.Shapes { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; public class b2Shape { public var m_next:b2Shape; public var m_type:int; public var m_sweepRadius:Number; public var m_density:Number; public var m_filter:b2FilterData; public var m_friction:Number; public var m_isSensor:Boolean; public var m_restitution:Number; public var m_userData; public var m_proxyId:uint; public var m_body:b2Body; public static const e_polygonShape:int = 1; public static const e_unknownShape:int = -1; public static const e_circleShape:int = 0; public static const e_shapeTypeCount:int = 2; private static var s_resetAABB:b2AABB = new b2AABB(); private static var s_syncAABB:b2AABB = new b2AABB(); private static var s_proxyAABB:b2AABB = new b2AABB(); public function b2Shape(def:b2ShapeDef){ super(); m_userData = def.userData; m_friction = def.friction; m_restitution = def.restitution; m_density = def.density; m_body = null; m_sweepRadius = 0; m_next = null; m_proxyId = b2Pair.b2_nullProxy; m_filter = def.filter.Copy(); m_isSensor = def.isSensor; } public function SetUserData(data):void{ m_userData = data; } public function GetSweepRadius():Number{ return (m_sweepRadius); } public function GetNext():b2Shape{ return (m_next); } public function ComputeSweptAABB(aabb:b2AABB, xf1:b2XForm, xf2:b2XForm):void{ } public function GetType():int{ return (m_type); } public function GetRestitution():Number{ return (m_restitution); } public function GetFriction():Number{ return (m_friction); } public function GetFilterData():b2FilterData{ return (m_filter.Copy()); } public function TestSegment(xf:b2XForm, lambda:Array, normal:b2Vec2, segment:b2Segment, maxLambda:Number):Boolean{ return (false); } public function RefilterProxy(broadPhase:b2BroadPhase, transform:b2XForm):void{ if (m_proxyId == b2Pair.b2_nullProxy){ return; }; broadPhase.DestroyProxy(m_proxyId); var aabb:b2AABB = s_resetAABB; ComputeAABB(aabb, transform); var inRange:Boolean = broadPhase.InRange(aabb); if (inRange){ m_proxyId = broadPhase.CreateProxy(aabb, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function SetFilterData(filter:b2FilterData):void{ m_filter = filter.Copy(); } public function GetUserData(){ return (m_userData); } public function Synchronize(broadPhase:b2BroadPhase, transform1:b2XForm, transform2:b2XForm):Boolean{ if (m_proxyId == b2Pair.b2_nullProxy){ return (false); }; var aabb:b2AABB = s_syncAABB; ComputeSweptAABB(aabb, transform1, transform2); if (broadPhase.InRange(aabb)){ broadPhase.MoveProxy(m_proxyId, aabb); return (true); }; return (false); } public function ComputeMass(massData:b2MassData):void{ } public function IsSensor():Boolean{ return (m_isSensor); } public function DestroyProxy(broadPhase:b2BroadPhase):void{ if (m_proxyId != b2Pair.b2_nullProxy){ broadPhase.DestroyProxy(m_proxyId); m_proxyId = b2Pair.b2_nullProxy; }; } public function UpdateSweepRadius(center:b2Vec2):void{ } public function ComputeAABB(aabb:b2AABB, xf:b2XForm):void{ } public function GetBody():b2Body{ return (m_body); } public function CreateProxy(broadPhase:b2BroadPhase, transform:b2XForm):void{ var aabb:b2AABB = s_proxyAABB; ComputeAABB(aabb, transform); var inRange:Boolean = broadPhase.InRange(aabb); if (inRange){ m_proxyId = broadPhase.CreateProxy(aabb, this); } else { m_proxyId = b2Pair.b2_nullProxy; }; } public function TestPoint(xf:b2XForm, p:b2Vec2):Boolean{ return (false); } public static function Destroy(shape:b2Shape, allocator):void{ } public static function Create(def:b2ShapeDef, allocator):b2Shape{ switch (def.type){ case e_circleShape: return (new b2CircleShape(def)); case e_polygonShape: return (new b2PolygonShape(def)); default: return (null); }; } } }//package Box2D.Collision.Shapes
Section 10
//b2ShapeDef (Box2D.Collision.Shapes.b2ShapeDef) package Box2D.Collision.Shapes { public class b2ShapeDef { public var friction:Number;// = 0.2 public var isSensor:Boolean;// = false public var density:Number;// = 0 public var restitution:Number;// = 0 public var userData;// = null public var filter:b2FilterData; public var type:int;// = -1 public function b2ShapeDef(){ filter = new b2FilterData(); super(); } } }//package Box2D.Collision.Shapes
Section 11
//b2AABB (Box2D.Collision.b2AABB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2AABB { public var upperBound:b2Vec2; public var lowerBound:b2Vec2; public function b2AABB(){ lowerBound = new b2Vec2(); upperBound = new b2Vec2(); super(); } public function IsValid():Boolean{ var dX:Number = (upperBound.x - lowerBound.x); var dY:Number = (upperBound.y - lowerBound.y); var valid:Boolean = (((dX >= 0)) && ((dY >= 0))); valid = ((((valid) && (lowerBound.IsValid()))) && (upperBound.IsValid())); return (valid); } } }//package Box2D.Collision
Section 12
//b2Bound (Box2D.Collision.b2Bound) package Box2D.Collision { public class b2Bound { public var value:uint; public var proxyId:uint; public var stabbingCount:uint; public function Swap(b:b2Bound):void{ var tempValue:uint = value; var tempProxyId:uint = proxyId; var tempStabbingCount:uint = stabbingCount; value = b.value; proxyId = b.proxyId; stabbingCount = b.stabbingCount; b.value = tempValue; b.proxyId = tempProxyId; b.stabbingCount = tempStabbingCount; } public function IsLower():Boolean{ return (((value & 1) == 0)); } public function IsUpper():Boolean{ return (((value & 1) == 1)); } } }//package Box2D.Collision
Section 13
//b2BoundValues (Box2D.Collision.b2BoundValues) package Box2D.Collision { public class b2BoundValues { public var lowerValues:Array; public var upperValues:Array; public function b2BoundValues(){ lowerValues = [0, 0]; upperValues = [0, 0]; super(); } } }//package Box2D.Collision
Section 14
//b2BroadPhase (Box2D.Collision.b2BroadPhase) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2BroadPhase { public var m_bounds:Array; public var m_quantizationFactor:b2Vec2; public var m_worldAABB:b2AABB; public var m_freeProxy:uint; public var m_proxyCount:int; public var m_proxyPool:Array; public var m_queryResultCount:int; public var m_pairManager:b2PairManager; public var m_timeStamp:uint; public var m_queryResults:Array; public static const b2_nullEdge:uint = b2Settings.USHRT_MAX; public static const b2_invalid:uint = b2Settings.USHRT_MAX; public static var s_validate:Boolean = false; public function b2BroadPhase(worldAABB:b2AABB, callback:b2PairCallback){ var i:int; var dY:Number; var tProxy:b2Proxy; var j:int; m_pairManager = new b2PairManager(); m_proxyPool = new Array(b2Settings.b2_maxPairs); m_bounds = new Array((2 * b2Settings.b2_maxProxies)); m_queryResults = new Array(b2Settings.b2_maxProxies); m_quantizationFactor = new b2Vec2(); super(); m_pairManager.Initialize(this, callback); m_worldAABB = worldAABB; m_proxyCount = 0; i = 0; while (i < b2Settings.b2_maxProxies) { m_queryResults[i] = 0; i++; }; m_bounds = new Array(2); i = 0; while (i < 2) { m_bounds[i] = new Array((2 * b2Settings.b2_maxProxies)); j = 0; while (j < (2 * b2Settings.b2_maxProxies)) { m_bounds[i][j] = new b2Bound(); j++; }; i++; }; var dX:Number = (worldAABB.upperBound.x - worldAABB.lowerBound.x); dY = (worldAABB.upperBound.y - worldAABB.lowerBound.y); m_quantizationFactor.x = (b2Settings.USHRT_MAX / dX); m_quantizationFactor.y = (b2Settings.USHRT_MAX / dY); i = 0; while (i < (b2Settings.b2_maxProxies - 1)) { tProxy = new b2Proxy(); m_proxyPool[i] = tProxy; tProxy.SetNext((i + 1)); tProxy.timeStamp = 0; tProxy.overlapCount = b2_invalid; tProxy.userData = null; i++; }; tProxy = new b2Proxy(); m_proxyPool[int((b2Settings.b2_maxProxies - 1))] = tProxy; tProxy.SetNext(b2Pair.b2_nullProxy); tProxy.timeStamp = 0; tProxy.overlapCount = b2_invalid; tProxy.userData = null; m_freeProxy = 0; m_timeStamp = 1; m_queryResultCount = 0; } public function QueryAABB(aabb:b2AABB, userData, maxCount:int):int{ var lowerIndex:uint; var upperIndex:uint; var proxy:b2Proxy; var lowerValues:Array = new Array(); var upperValues:Array = new Array(); ComputeBounds(lowerValues, upperValues, aabb); var lowerIndexOut:Array = [lowerIndex]; var upperIndexOut:Array = [upperIndex]; Query(lowerIndexOut, upperIndexOut, lowerValues[0], upperValues[0], m_bounds[0], (2 * m_proxyCount), 0); Query(lowerIndexOut, upperIndexOut, lowerValues[1], upperValues[1], m_bounds[1], (2 * m_proxyCount), 1); var count:int; var i:int; while ((((i < m_queryResultCount)) && ((count < maxCount)))) { proxy = m_proxyPool[m_queryResults[i]]; userData[i] = proxy.userData; i++; count++; }; m_queryResultCount = 0; IncrementTimeStamp(); return (count); } public function Commit():void{ m_pairManager.Commit(); } public function GetProxy(proxyId:int):b2Proxy{ var proxy:b2Proxy = m_proxyPool[proxyId]; if ((((proxyId == b2Pair.b2_nullProxy)) || ((proxy.IsValid() == false)))){ return (null); }; return (proxy); } private function IncrementTimeStamp():void{ var i:uint; if (m_timeStamp == b2Settings.USHRT_MAX){ i = 0; while (i < b2Settings.b2_maxProxies) { (m_proxyPool[i] as b2Proxy).timeStamp = 0; i++; }; m_timeStamp = 1; } else { m_timeStamp++; }; } private function Query(lowerQueryOut:Array, upperQueryOut:Array, lowerValue:uint, upperValue:uint, bounds:Array, boundCount:uint, axis:int):void{ var bound:b2Bound; var i:int; var s:int; var proxy:b2Proxy; var lowerQuery:uint = BinarySearch(bounds, boundCount, lowerValue); var upperQuery:uint = BinarySearch(bounds, boundCount, upperValue); var j:uint = lowerQuery; while (j < upperQuery) { bound = bounds[j]; if (bound.IsLower()){ IncrementOverlapCount(bound.proxyId); }; j++; }; if (lowerQuery > 0){ i = (lowerQuery - 1); bound = bounds[i]; s = bound.stabbingCount; while (s) { bound = bounds[i]; if (bound.IsLower()){ proxy = m_proxyPool[bound.proxyId]; if (lowerQuery <= proxy.upperBounds[axis]){ IncrementOverlapCount(bound.proxyId); s--; }; }; i--; }; }; lowerQueryOut[0] = lowerQuery; upperQueryOut[0] = upperQuery; } private function TestOverlapValidate(p1:b2Proxy, p2:b2Proxy):Boolean{ var bounds:Array; var bound1:b2Bound; var bound2:b2Bound; var axis:int; while (axis < 2) { bounds = m_bounds[axis]; bound1 = bounds[p1.lowerBounds[axis]]; bound2 = bounds[p2.upperBounds[axis]]; if (bound1.value > bound2.value){ return (false); }; bound1 = bounds[p1.upperBounds[axis]]; bound2 = bounds[p2.lowerBounds[axis]]; if (bound1.value < bound2.value){ return (false); }; axis++; }; return (true); } private function ComputeBounds(lowerValues:Array, upperValues:Array, aabb:b2AABB):void{ var minVertexX:Number = aabb.lowerBound.x; var minVertexY:Number = aabb.lowerBound.y; minVertexX = b2Math.b2Min(minVertexX, m_worldAABB.upperBound.x); minVertexY = b2Math.b2Min(minVertexY, m_worldAABB.upperBound.y); minVertexX = b2Math.b2Max(minVertexX, m_worldAABB.lowerBound.x); minVertexY = b2Math.b2Max(minVertexY, m_worldAABB.lowerBound.y); var maxVertexX:Number = aabb.upperBound.x; var maxVertexY:Number = aabb.upperBound.y; maxVertexX = b2Math.b2Min(maxVertexX, m_worldAABB.upperBound.x); maxVertexY = b2Math.b2Min(maxVertexY, m_worldAABB.upperBound.y); maxVertexX = b2Math.b2Max(maxVertexX, m_worldAABB.lowerBound.x); maxVertexY = b2Math.b2Max(maxVertexY, m_worldAABB.lowerBound.y); lowerValues[0] = (uint((m_quantizationFactor.x * (minVertexX - m_worldAABB.lowerBound.x))) & (b2Settings.USHRT_MAX - 1)); upperValues[0] = ((uint((m_quantizationFactor.x * (maxVertexX - m_worldAABB.lowerBound.x))) & 0xFFFF) | 1); lowerValues[1] = (uint((m_quantizationFactor.y * (minVertexY - m_worldAABB.lowerBound.y))) & (b2Settings.USHRT_MAX - 1)); upperValues[1] = ((uint((m_quantizationFactor.y * (maxVertexY - m_worldAABB.lowerBound.y))) & 0xFFFF) | 1); } public function CreateProxy(aabb:b2AABB, userData):uint{ var index:uint; var proxy:b2Proxy; var bounds:Array; var lowerIndex:uint; var upperIndex:uint; var lowerIndexOut:Array; var upperIndexOut:Array; var tArr:Array; var j:int; var tEnd:int; var tBound1:b2Bound; var tBound2:b2Bound; var tBoundAS3:b2Bound; var tIndex:int; var proxy2:b2Proxy; var proxyId:uint = m_freeProxy; proxy = m_proxyPool[proxyId]; m_freeProxy = proxy.GetNext(); proxy.overlapCount = 0; proxy.userData = userData; var boundCount:uint = (2 * m_proxyCount); var lowerValues:Array = new Array(); var upperValues:Array = new Array(); ComputeBounds(lowerValues, upperValues, aabb); var axis:int; while (axis < 2) { bounds = m_bounds[axis]; lowerIndexOut = [lowerIndex]; upperIndexOut = [upperIndex]; Query(lowerIndexOut, upperIndexOut, lowerValues[axis], upperValues[axis], bounds, boundCount, axis); lowerIndex = lowerIndexOut[0]; upperIndex = upperIndexOut[0]; tArr = new Array(); tEnd = (boundCount - upperIndex); j = 0; while (j < tEnd) { tArr[j] = new b2Bound(); tBound1 = tArr[j]; tBound2 = bounds[int((upperIndex + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tEnd = tArr.length; tIndex = (upperIndex + 2); j = 0; while (j < tEnd) { tBound2 = tArr[j]; tBound1 = bounds[int((tIndex + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tArr = new Array(); tEnd = (upperIndex - lowerIndex); j = 0; while (j < tEnd) { tArr[j] = new b2Bound(); tBound1 = tArr[j]; tBound2 = bounds[int((lowerIndex + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tEnd = tArr.length; tIndex = (lowerIndex + 1); j = 0; while (j < tEnd) { tBound2 = tArr[j]; tBound1 = bounds[int((tIndex + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; upperIndex++; tBound1 = bounds[lowerIndex]; tBound2 = bounds[upperIndex]; tBound1.value = lowerValues[axis]; tBound1.proxyId = proxyId; tBound2.value = upperValues[axis]; tBound2.proxyId = proxyId; tBoundAS3 = bounds[int((lowerIndex - 1))]; tBound1.stabbingCount = ((lowerIndex == 0)) ? 0 : tBoundAS3.stabbingCount; tBoundAS3 = bounds[int((upperIndex - 1))]; tBound2.stabbingCount = tBoundAS3.stabbingCount; index = lowerIndex; while (index < upperIndex) { tBoundAS3 = bounds[index]; tBoundAS3.stabbingCount++; index++; }; index = lowerIndex; while (index < (boundCount + 2)) { tBound1 = bounds[index]; proxy2 = m_proxyPool[tBound1.proxyId]; if (tBound1.IsLower()){ proxy2.lowerBounds[axis] = index; } else { proxy2.upperBounds[axis] = index; }; index++; }; axis++; }; m_proxyCount++; var i:int; while (i < m_queryResultCount) { m_pairManager.AddBufferedPair(proxyId, m_queryResults[i]); i++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); return (proxyId); } public function DestroyProxy(proxyId:uint):void{ var tBound1:b2Bound; var tBound2:b2Bound; var bounds:Array; var lowerIndex:uint; var upperIndex:uint; var lowerValue:uint; var upperValue:uint; var tArr:Array; var j:int; var tEnd:int; var tIndex:int; var index:uint; var index2:int; var proxy2:b2Proxy; var proxy:b2Proxy = m_proxyPool[proxyId]; var boundCount:int = (2 * m_proxyCount); var axis:int; while (axis < 2) { bounds = m_bounds[axis]; lowerIndex = proxy.lowerBounds[axis]; upperIndex = proxy.upperBounds[axis]; tBound1 = bounds[lowerIndex]; lowerValue = tBound1.value; tBound2 = bounds[upperIndex]; upperValue = tBound2.value; tArr = new Array(); tEnd = ((upperIndex - lowerIndex) - 1); j = 0; while (j < tEnd) { tArr[j] = new b2Bound(); tBound1 = tArr[j]; tBound2 = bounds[int(((lowerIndex + 1) + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tEnd = tArr.length; tIndex = lowerIndex; j = 0; while (j < tEnd) { tBound2 = tArr[j]; tBound1 = bounds[int((tIndex + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tArr = new Array(); tEnd = ((boundCount - upperIndex) - 1); j = 0; while (j < tEnd) { tArr[j] = new b2Bound(); tBound1 = tArr[j]; tBound2 = bounds[int(((upperIndex + 1) + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tEnd = tArr.length; tIndex = (upperIndex - 1); j = 0; while (j < tEnd) { tBound2 = tArr[j]; tBound1 = bounds[int((tIndex + j))]; tBound1.value = tBound2.value; tBound1.proxyId = tBound2.proxyId; tBound1.stabbingCount = tBound2.stabbingCount; j++; }; tEnd = (boundCount - 2); index = lowerIndex; while (index < tEnd) { tBound1 = bounds[index]; proxy2 = m_proxyPool[tBound1.proxyId]; if (tBound1.IsLower()){ proxy2.lowerBounds[axis] = index; } else { proxy2.upperBounds[axis] = index; }; index++; }; tEnd = (upperIndex - 1); index2 = lowerIndex; while (index2 < tEnd) { tBound1 = bounds[index2]; tBound1.stabbingCount--; index2++; }; Query([0], [0], lowerValue, upperValue, bounds, (boundCount - 2), axis); axis++; }; var i:int; while (i < m_queryResultCount) { m_pairManager.RemoveBufferedPair(proxyId, m_queryResults[i]); i++; }; m_pairManager.Commit(); m_queryResultCount = 0; IncrementTimeStamp(); proxy.userData = null; proxy.overlapCount = b2_invalid; proxy.lowerBounds[0] = b2_invalid; proxy.lowerBounds[1] = b2_invalid; proxy.upperBounds[0] = b2_invalid; proxy.upperBounds[1] = b2_invalid; proxy.SetNext(m_freeProxy); m_freeProxy = proxyId; m_proxyCount--; } public function TestOverlap(b:b2BoundValues, p:b2Proxy):Boolean{ var bounds:Array; var bound:b2Bound; var axis:int; while (axis < 2) { bounds = m_bounds[axis]; bound = bounds[p.upperBounds[axis]]; if (b.lowerValues[axis] > bound.value){ return (false); }; bound = bounds[p.lowerBounds[axis]]; if (b.upperValues[axis] < bound.value){ return (false); }; axis++; }; return (true); } public function Validate():void{ var pair:b2Pair; var proxy1:b2Proxy; var proxy2:b2Proxy; var overlap:Boolean; var bounds:b2Bound; var boundCount:uint; var stabbingCount:uint; var i:uint; var bound:b2Bound; var axis:int; while (axis < 2) { bounds = m_bounds[axis]; boundCount = (2 * m_proxyCount); stabbingCount = 0; i = 0; while (i < boundCount) { bound = bounds[i]; if (bound.IsLower() == true){ stabbingCount++; } else { stabbingCount--; }; i++; }; axis++; }; } private function IncrementOverlapCount(proxyId:uint):void{ var proxy:b2Proxy = m_proxyPool[proxyId]; if (proxy.timeStamp < m_timeStamp){ proxy.timeStamp = m_timeStamp; proxy.overlapCount = 1; } else { proxy.overlapCount = 2; m_queryResults[m_queryResultCount] = proxyId; m_queryResultCount++; }; } public function InRange(aabb:b2AABB):Boolean{ var dX:Number; var dY:Number; var d2X:Number; var d2Y:Number; dX = aabb.lowerBound.x; dY = aabb.lowerBound.y; dX = (dX - m_worldAABB.upperBound.x); dY = (dY - m_worldAABB.upperBound.y); d2X = m_worldAABB.lowerBound.x; d2Y = m_worldAABB.lowerBound.y; d2X = (d2X - aabb.upperBound.x); d2Y = (d2Y - aabb.upperBound.y); dX = b2Math.b2Max(dX, d2X); dY = b2Math.b2Max(dY, d2Y); return ((b2Math.b2Max(dX, dY) < 0)); } public function MoveProxy(proxyId:uint, aabb:b2AABB):void{ var as3arr:Array; var as3int:int; var axis:uint; var index:uint; var bound:b2Bound; var prevBound:b2Bound; var nextBound:b2Bound; var nextProxyId:uint; var nextProxy:b2Proxy; var bounds:Array; var lowerIndex:uint; var upperIndex:uint; var lowerValue:uint; var upperValue:uint; var deltaLower:int; var deltaUpper:int; var prevProxyId:uint; var prevProxy:b2Proxy; if ((((proxyId == b2Pair.b2_nullProxy)) || ((b2Settings.b2_maxProxies <= proxyId)))){ return; }; if (aabb.IsValid() == false){ return; }; var boundCount:uint = (2 * m_proxyCount); var proxy:b2Proxy = m_proxyPool[proxyId]; var newValues:b2BoundValues = new b2BoundValues(); ComputeBounds(newValues.lowerValues, newValues.upperValues, aabb); var oldValues:b2BoundValues = new b2BoundValues(); axis = 0; while (axis < 2) { bound = m_bounds[axis][proxy.lowerBounds[axis]]; oldValues.lowerValues[axis] = bound.value; bound = m_bounds[axis][proxy.upperBounds[axis]]; oldValues.upperValues[axis] = bound.value; axis++; }; axis = 0; while (axis < 2) { bounds = m_bounds[axis]; lowerIndex = proxy.lowerBounds[axis]; upperIndex = proxy.upperBounds[axis]; lowerValue = newValues.lowerValues[axis]; upperValue = newValues.upperValues[axis]; bound = bounds[lowerIndex]; deltaLower = (lowerValue - bound.value); bound.value = lowerValue; bound = bounds[upperIndex]; deltaUpper = (upperValue - bound.value); bound.value = upperValue; if (deltaLower < 0){ index = lowerIndex; while ((((index > 0)) && ((lowerValue < (bounds[int((index - 1))] as b2Bound).value)))) { bound = bounds[index]; prevBound = bounds[int((index - 1))]; prevProxyId = prevBound.proxyId; prevProxy = m_proxyPool[prevBound.proxyId]; prevBound.stabbingCount++; if (prevBound.IsUpper() == true){ if (TestOverlap(newValues, prevProxy)){ m_pairManager.AddBufferedPair(proxyId, prevProxyId); }; as3arr = prevProxy.upperBounds; as3int = as3arr[axis]; as3int++; as3arr[axis] = as3int; bound.stabbingCount++; } else { as3arr = prevProxy.lowerBounds; as3int = as3arr[axis]; as3int++; as3arr[axis] = as3int; bound.stabbingCount--; }; as3arr = proxy.lowerBounds; as3int = as3arr[axis]; as3int--; as3arr[axis] = as3int; bound.Swap(prevBound); index--; }; }; if (deltaUpper > 0){ index = upperIndex; while ((((index < (boundCount - 1))) && (((bounds[int((index + 1))] as b2Bound).value <= upperValue)))) { bound = bounds[index]; nextBound = bounds[int((index + 1))]; nextProxyId = nextBound.proxyId; nextProxy = m_proxyPool[nextProxyId]; nextBound.stabbingCount++; if (nextBound.IsLower() == true){ if (TestOverlap(newValues, nextProxy)){ m_pairManager.AddBufferedPair(proxyId, nextProxyId); }; as3arr = nextProxy.lowerBounds; as3int = as3arr[axis]; as3int--; as3arr[axis] = as3int; bound.stabbingCount++; } else { as3arr = nextProxy.upperBounds; as3int = as3arr[axis]; as3int--; as3arr[axis] = as3int; bound.stabbingCount--; }; as3arr = proxy.upperBounds; as3int = as3arr[axis]; as3int++; as3arr[axis] = as3int; bound.Swap(nextBound); index++; }; }; if (deltaLower > 0){ index = lowerIndex; while ((((index < (boundCount - 1))) && (((bounds[int((index + 1))] as b2Bound).value <= lowerValue)))) { bound = bounds[index]; nextBound = bounds[int((index + 1))]; nextProxyId = nextBound.proxyId; nextProxy = m_proxyPool[nextProxyId]; nextBound.stabbingCount--; if (nextBound.IsUpper()){ if (TestOverlap(oldValues, nextProxy)){ m_pairManager.RemoveBufferedPair(proxyId, nextProxyId); }; as3arr = nextProxy.upperBounds; as3int = as3arr[axis]; as3int--; as3arr[axis] = as3int; bound.stabbingCount--; } else { as3arr = nextProxy.lowerBounds; as3int = as3arr[axis]; as3int--; as3arr[axis] = as3int; bound.stabbingCount++; }; as3arr = proxy.lowerBounds; as3int = as3arr[axis]; as3int++; as3arr[axis] = as3int; bound.Swap(nextBound); index++; }; }; if (deltaUpper < 0){ index = upperIndex; while ((((index > 0)) && ((upperValue < (bounds[int((index - 1))] as b2Bound).value)))) { bound = bounds[index]; prevBound = bounds[int((index - 1))]; prevProxyId = prevBound.proxyId; prevProxy = m_proxyPool[prevProxyId]; prevBound.stabbingCount--; if (prevBound.IsLower() == true){ if (TestOverlap(oldValues, prevProxy)){ m_pairManager.RemoveBufferedPair(proxyId, prevProxyId); }; as3arr = prevProxy.lowerBounds; as3int = as3arr[axis]; as3int++; as3arr[axis] = as3int; bound.stabbingCount--; } else { as3arr = prevProxy.upperBounds; as3int = as3arr[axis]; as3int++; as3arr[axis] = as3int; bound.stabbingCount++; }; as3arr = proxy.upperBounds; as3int = as3arr[axis]; as3int--; as3arr[axis] = as3int; bound.Swap(prevBound); index--; }; }; axis++; }; } public static function BinarySearch(bounds:Array, count:int, value:uint):uint{ var mid:int; var bound:b2Bound; var low:int; var high:int = (count - 1); while (low <= high) { mid = ((low + high) / 2); bound = bounds[mid]; if (bound.value > value){ high = (mid - 1); } else { if (bound.value < value){ low = (mid + 1); } else { return (uint(mid)); }; }; }; return (uint(low)); } } }//package Box2D.Collision
Section 15
//b2BufferedPair (Box2D.Collision.b2BufferedPair) package Box2D.Collision { public class b2BufferedPair { public var proxyId1:uint; public var proxyId2:uint; } }//package Box2D.Collision
Section 16
//b2Collision (Box2D.Collision.b2Collision) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Collision { public static const b2_nullFeature:uint = 0xFF; private static var b2CollidePolyTempVec:b2Vec2 = new b2Vec2(); public static function EdgeSeparation(poly1:b2PolygonShape, xf1:b2XForm, edge1:int, poly2:b2PolygonShape, xf2:b2XForm):Number{ var tMat:b2Mat22; var tVec:b2Vec2; var dot:Number; var count1:int = poly1.m_vertexCount; var vertices1:Array = poly1.m_vertices; var normals1:Array = poly1.m_normals; var count2:int = poly2.m_vertexCount; var vertices2:Array = poly2.m_vertices; tMat = xf1.R; tVec = normals1[edge1]; var normal1WorldX:Number = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); var normal1WorldY:Number = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); tMat = xf2.R; var normal1X:Number = ((tMat.col1.x * normal1WorldX) + (tMat.col1.y * normal1WorldY)); var normal1Y:Number = ((tMat.col2.x * normal1WorldX) + (tMat.col2.y * normal1WorldY)); var index:int; var minDot:Number = Number.MAX_VALUE; var i:int; while (i < count2) { tVec = vertices2[i]; dot = ((tVec.x * normal1X) + (tVec.y * normal1Y)); if (dot < minDot){ minDot = dot; index = i; }; i++; }; tVec = vertices1[edge1]; tMat = xf1.R; var v1X:Number = (xf1.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var v1Y:Number = (xf1.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); tVec = vertices2[index]; tMat = xf2.R; var v2X:Number = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var v2Y:Number = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); v2X = (v2X - v1X); v2Y = (v2Y - v1Y); var separation:Number = ((v2X * normal1WorldX) + (v2Y * normal1WorldY)); return (separation); } public static function b2TestOverlap(a:b2AABB, b:b2AABB):Boolean{ var t1:b2Vec2 = b.lowerBound; var t2:b2Vec2 = a.upperBound; var d1X:Number = (t1.x - t2.x); var d1Y:Number = (t1.y - t2.y); t1 = a.lowerBound; t2 = b.upperBound; var d2X:Number = (t1.x - t2.x); var d2Y:Number = (t1.y - t2.y); if ((((d1X > 0)) || ((d1Y > 0)))){ return (false); }; if ((((d2X > 0)) || ((d2Y > 0)))){ return (false); }; return (true); } public static function FindIncidentEdge(c:Array, poly1:b2PolygonShape, xf1:b2XForm, edge1:int, poly2:b2PolygonShape, xf2:b2XForm):void{ var tMat:b2Mat22; var tVec:b2Vec2; var tClip:ClipVertex; var dot:Number; var count1:int = poly1.m_vertexCount; var normals1:Array = poly1.m_normals; var count2:int = poly2.m_vertexCount; var vertices2:Array = poly2.m_vertices; var normals2:Array = poly2.m_normals; tMat = xf1.R; tVec = normals1[edge1]; var normal1X:Number = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); var normal1Y:Number = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); tMat = xf2.R; var tX:Number = ((tMat.col1.x * normal1X) + (tMat.col1.y * normal1Y)); normal1Y = ((tMat.col2.x * normal1X) + (tMat.col2.y * normal1Y)); normal1X = tX; var index:int; var minDot:Number = Number.MAX_VALUE; var i:int; while (i < count2) { tVec = normals2[i]; dot = ((normal1X * tVec.x) + (normal1Y * tVec.y)); if (dot < minDot){ minDot = dot; index = i; }; i++; }; var i1:int = index; var i2:int = (((i1 + 1) < count2)) ? (i1 + 1) : 0; tClip = c[0]; tVec = vertices2[i1]; tMat = xf2.R; tClip.v.x = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); tClip.v.y = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); tClip.id.features.referenceEdge = edge1; tClip.id.features.incidentEdge = i1; tClip.id.features.incidentVertex = 0; tClip = c[1]; tVec = vertices2[i2]; tMat = xf2.R; tClip.v.x = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); tClip.v.y = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); tClip.id.features.referenceEdge = edge1; tClip.id.features.incidentEdge = i2; tClip.id.features.incidentVertex = 1; } public static function b2CollidePolygons(manifold:b2Manifold, polyA:b2PolygonShape, xfA:b2XForm, polyB:b2PolygonShape, xfB:b2XForm):void{ var cv:ClipVertex; var poly1:b2PolygonShape; var poly2:b2PolygonShape; var edge1:int; var flip:uint; var np:int; var v12:b2Vec2; var separation:Number; var cp:b2ManifoldPoint; manifold.pointCount = 0; var edgeA:int; var edgeAO:Array = [edgeA]; var separationA:Number = FindMaxSeparation(edgeAO, polyA, xfA, polyB, xfB); edgeA = edgeAO[0]; if (separationA > 0){ return; }; var edgeB:int; var edgeBO:Array = [edgeB]; var separationB:Number = FindMaxSeparation(edgeBO, polyB, xfB, polyA, xfA); edgeB = edgeBO[0]; if (separationB > 0){ return; }; var xf1:b2XForm = new b2XForm(); var xf2:b2XForm = new b2XForm(); var k_relativeTol:Number = 0.98; var k_absoluteTol:Number = 0.001; if (separationB > ((k_relativeTol * separationA) + k_absoluteTol)){ poly1 = polyB; poly2 = polyA; xf1.Set(xfB); xf2.Set(xfA); edge1 = edgeB; flip = 1; } else { poly1 = polyA; poly2 = polyB; xf1.Set(xfA); xf2.Set(xfB); edge1 = edgeA; flip = 0; }; var incidentEdge:Array = [new ClipVertex(), new ClipVertex()]; FindIncidentEdge(incidentEdge, poly1, xf1, edge1, poly2, xf2); var count1:int = poly1.m_vertexCount; var vertices1:Array = poly1.m_vertices; var tVec:b2Vec2 = vertices1[edge1]; var v11:b2Vec2 = tVec.Copy(); if ((edge1 + 1) < count1){ tVec = vertices1[int((edge1 + 1))]; v12 = tVec.Copy(); } else { tVec = vertices1[0]; v12 = tVec.Copy(); }; var dv:b2Vec2 = b2Math.SubtractVV(v12, v11); var sideNormal:b2Vec2 = b2Math.b2MulMV(xf1.R, b2Math.SubtractVV(v12, v11)); sideNormal.Normalize(); var frontNormal:b2Vec2 = b2Math.b2CrossVF(sideNormal, 1); v11 = b2Math.b2MulX(xf1, v11); v12 = b2Math.b2MulX(xf1, v12); var frontOffset:Number = b2Math.b2Dot(frontNormal, v11); var sideOffset1:Number = -(b2Math.b2Dot(sideNormal, v11)); var sideOffset2:Number = b2Math.b2Dot(sideNormal, v12); var clipPoints1:Array = [new ClipVertex(), new ClipVertex()]; var clipPoints2:Array = [new ClipVertex(), new ClipVertex()]; np = ClipSegmentToLine(clipPoints1, incidentEdge, sideNormal.Negative(), sideOffset1); if (np < 2){ return; }; np = ClipSegmentToLine(clipPoints2, clipPoints1, sideNormal, sideOffset2); if (np < 2){ return; }; manifold.normal = (flip) ? frontNormal.Negative() : frontNormal.Copy(); var pointCount:int; var i:int; while (i < b2Settings.b2_maxManifoldPoints) { cv = clipPoints2[i]; separation = (b2Math.b2Dot(frontNormal, cv.v) - frontOffset); if (separation <= 0){ cp = manifold.points[pointCount]; cp.separation = separation; cp.localPoint1 = b2Math.b2MulXT(xfA, cv.v); cp.localPoint2 = b2Math.b2MulXT(xfB, cv.v); cp.id.key = cv.id._key; cp.id.features.flip = flip; pointCount++; }; i++; }; manifold.pointCount = pointCount; } public static function FindMaxSeparation(edgeIndex:Array, poly1:b2PolygonShape, xf1:b2XForm, poly2:b2PolygonShape, xf2:b2XForm):Number{ var tVec:b2Vec2; var tMat:b2Mat22; var bestEdge:int; var bestSeparation:Number; var increment:int; var dot:Number; var count1:int = poly1.m_vertexCount; var normals1:Array = poly1.m_normals; tMat = xf2.R; tVec = poly2.m_centroid; var dX:Number = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var dY:Number = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); tMat = xf1.R; tVec = poly1.m_centroid; dX = (dX - (xf1.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)))); dY = (dY - (xf1.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)))); var dLocal1X:Number = ((dX * xf1.R.col1.x) + (dY * xf1.R.col1.y)); var dLocal1Y:Number = ((dX * xf1.R.col2.x) + (dY * xf1.R.col2.y)); var edge:int; var maxDot:Number = -(Number.MAX_VALUE); var i:int; while (i < count1) { tVec = normals1[i]; dot = ((tVec.x * dLocal1X) + (tVec.y * dLocal1Y)); if (dot > maxDot){ maxDot = dot; edge = i; }; i++; }; var s:Number = EdgeSeparation(poly1, xf1, edge, poly2, xf2); if (s > 0){ return (s); }; var prevEdge:int = (((edge - 1) >= 0)) ? (edge - 1) : (count1 - 1); var sPrev:Number = EdgeSeparation(poly1, xf1, prevEdge, poly2, xf2); if (sPrev > 0){ return (sPrev); }; var nextEdge:int = (((edge + 1) < count1)) ? (edge + 1) : 0; var sNext:Number = EdgeSeparation(poly1, xf1, nextEdge, poly2, xf2); if (sNext > 0){ return (sNext); }; if ((((sPrev > s)) && ((sPrev > sNext)))){ increment = -1; bestEdge = prevEdge; bestSeparation = sPrev; } else { if (sNext > s){ increment = 1; bestEdge = nextEdge; bestSeparation = sNext; } else { edgeIndex[0] = edge; return (s); }; }; while (true) { if (increment == -1){ edge = (((bestEdge - 1) >= 0)) ? (bestEdge - 1) : (count1 - 1); } else { edge = (((bestEdge + 1) < count1)) ? (bestEdge + 1) : 0; }; s = EdgeSeparation(poly1, xf1, edge, poly2, xf2); if (s > 0){ return (s); }; if (s > bestSeparation){ bestEdge = edge; bestSeparation = s; } else { break; }; }; edgeIndex[0] = bestEdge; return (bestSeparation); } public static function ClipSegmentToLine(vOut:Array, vIn:Array, normal:b2Vec2, offset:Number):int{ var cv:ClipVertex; var numOut:int; var vIn0:b2Vec2; var vIn1:b2Vec2; var distance0:Number; var interp:Number; var tVec:b2Vec2; var cv2:ClipVertex; numOut = 0; cv = vIn[0]; vIn0 = cv.v; cv = vIn[1]; vIn1 = cv.v; distance0 = (b2Math.b2Dot(normal, vIn0) - offset); var distance1:Number = (b2Math.b2Dot(normal, vIn1) - offset); if (distance0 <= 0){ var _temp1 = numOut; numOut = (numOut + 1); var _local14 = _temp1; vOut[_local14] = vIn[0]; }; if (distance1 <= 0){ var _temp2 = numOut; numOut = (numOut + 1); _local14 = _temp2; vOut[_local14] = vIn[1]; }; if ((distance0 * distance1) < 0){ interp = (distance0 / (distance0 - distance1)); cv = vOut[numOut]; tVec = cv.v; tVec.x = (vIn0.x + (interp * (vIn1.x - vIn0.x))); tVec.y = (vIn0.y + (interp * (vIn1.y - vIn0.y))); cv = vOut[numOut]; if (distance0 > 0){ cv2 = vIn[0]; cv.id = cv2.id; } else { cv2 = vIn[1]; cv.id = cv2.id; }; numOut++; }; return (numOut); } public static function b2CollideCircles(manifold:b2Manifold, circle1:b2CircleShape, xf1:b2XForm, circle2:b2CircleShape, xf2:b2XForm):void{ var tMat:b2Mat22; var tVec:b2Vec2; var separation:Number; var dist:Number; var a:Number; manifold.pointCount = 0; tMat = xf1.R; tVec = circle1.m_localPosition; var p1X:Number = (xf1.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var p1Y:Number = (xf1.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); tMat = xf2.R; tVec = circle2.m_localPosition; var p2X:Number = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var p2Y:Number = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); var dX:Number = (p2X - p1X); var dY:Number = (p2Y - p1Y); var distSqr:Number = ((dX * dX) + (dY * dY)); var r1:Number = circle1.m_radius; var r2:Number = circle2.m_radius; var radiusSum:Number = (r1 + r2); if (distSqr > (radiusSum * radiusSum)){ return; }; if (distSqr < Number.MIN_VALUE){ separation = -(radiusSum); manifold.normal.Set(0, 1); } else { dist = Math.sqrt(distSqr); separation = (dist - radiusSum); a = (1 / dist); manifold.normal.x = (a * dX); manifold.normal.y = (a * dY); }; manifold.pointCount = 1; var tPoint:b2ManifoldPoint = manifold.points[0]; tPoint.id.key = 0; tPoint.separation = separation; p1X = (p1X + (r1 * manifold.normal.x)); p1Y = (p1Y + (r1 * manifold.normal.y)); p2X = (p2X - (r2 * manifold.normal.x)); p2Y = (p2Y - (r2 * manifold.normal.y)); var pX:Number = (0.5 * (p1X + p2X)); var pY:Number = (0.5 * (p1Y + p2Y)); var tX:Number = (pX - xf1.position.x); var tY:Number = (pY - xf1.position.y); tPoint.localPoint1.x = ((tX * xf1.R.col1.x) + (tY * xf1.R.col1.y)); tPoint.localPoint1.y = ((tX * xf1.R.col2.x) + (tY * xf1.R.col2.y)); tX = (pX - xf2.position.x); tY = (pY - xf2.position.y); tPoint.localPoint2.x = ((tX * xf2.R.col1.x) + (tY * xf2.R.col1.y)); tPoint.localPoint2.y = ((tX * xf2.R.col2.x) + (tY * xf2.R.col2.y)); } public static function b2CollidePolygonAndCircle(manifold:b2Manifold, polygon:b2PolygonShape, xf1:b2XForm, circle:b2CircleShape, xf2:b2XForm):void{ var tPoint:b2ManifoldPoint; var dX:Number; var dY:Number; var positionX:Number; var positionY:Number; var tVec:b2Vec2; var tMat:b2Mat22; var dist:Number; var pX:Number; var pY:Number; var s:Number; manifold.pointCount = 0; tMat = xf2.R; tVec = circle.m_localPosition; var cX:Number = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var cY:Number = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); dX = (cX - xf1.position.x); dY = (cY - xf1.position.y); tMat = xf1.R; var cLocalX:Number = ((dX * tMat.col1.x) + (dY * tMat.col1.y)); var cLocalY:Number = ((dX * tMat.col2.x) + (dY * tMat.col2.y)); var normalIndex:int; var separation:Number = -(Number.MAX_VALUE); var radius:Number = circle.m_radius; var vertexCount:int = polygon.m_vertexCount; var vertices:Array = polygon.m_vertices; var normals:Array = polygon.m_normals; var i:int; while (i < vertexCount) { tVec = vertices[i]; dX = (cLocalX - tVec.x); dY = (cLocalY - tVec.y); tVec = normals[i]; s = ((tVec.x * dX) + (tVec.y * dY)); if (s > radius){ return; }; if (s > separation){ separation = s; normalIndex = i; }; i++; }; if (separation < Number.MIN_VALUE){ manifold.pointCount = 1; tVec = normals[normalIndex]; tMat = xf1.R; manifold.normal.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); manifold.normal.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); tPoint = manifold.points[0]; tPoint.id.features.incidentEdge = normalIndex; tPoint.id.features.incidentVertex = b2_nullFeature; tPoint.id.features.referenceEdge = 0; tPoint.id.features.flip = 0; positionX = (cX - (radius * manifold.normal.x)); positionY = (cY - (radius * manifold.normal.y)); dX = (positionX - xf1.position.x); dY = (positionY - xf1.position.y); tMat = xf1.R; tPoint.localPoint1.x = ((dX * tMat.col1.x) + (dY * tMat.col1.y)); tPoint.localPoint1.y = ((dX * tMat.col2.x) + (dY * tMat.col2.y)); dX = (positionX - xf2.position.x); dY = (positionY - xf2.position.y); tMat = xf2.R; tPoint.localPoint2.x = ((dX * tMat.col1.x) + (dY * tMat.col1.y)); tPoint.localPoint2.y = ((dX * tMat.col2.x) + (dY * tMat.col2.y)); tPoint.separation = (separation - radius); return; }; var vertIndex1:int = normalIndex; var vertIndex2:int = (((vertIndex1 + 1) < vertexCount)) ? (vertIndex1 + 1) : 0; tVec = vertices[vertIndex1]; var tVec2:b2Vec2 = vertices[vertIndex2]; var eX:Number = (tVec2.x - tVec.x); var eY:Number = (tVec2.y - tVec.y); var length:Number = Math.sqrt(((eX * eX) + (eY * eY))); eX = (eX / length); eY = (eY / length); dX = (cLocalX - tVec.x); dY = (cLocalY - tVec.y); var u:Number = ((dX * eX) + (dY * eY)); tPoint = manifold.points[0]; if (u <= 0){ pX = tVec.x; pY = tVec.y; tPoint.id.features.incidentEdge = b2_nullFeature; tPoint.id.features.incidentVertex = vertIndex1; } else { if (u >= length){ pX = tVec2.x; pY = tVec2.y; tPoint.id.features.incidentEdge = b2_nullFeature; tPoint.id.features.incidentVertex = vertIndex2; } else { pX = ((eX * u) + tVec.x); pY = ((eY * u) + tVec.y); tPoint.id.features.incidentEdge = normalIndex; tPoint.id.features.incidentVertex = b2_nullFeature; }; }; dX = (cLocalX - pX); dY = (cLocalY - pY); dist = Math.sqrt(((dX * dX) + (dY * dY))); dX = (dX / dist); dY = (dY / dist); if (dist > radius){ return; }; manifold.pointCount = 1; tMat = xf1.R; manifold.normal.x = ((tMat.col1.x * dX) + (tMat.col2.x * dY)); manifold.normal.y = ((tMat.col1.y * dX) + (tMat.col2.y * dY)); positionX = (cX - (radius * manifold.normal.x)); positionY = (cY - (radius * manifold.normal.y)); dX = (positionX - xf1.position.x); dY = (positionY - xf1.position.y); tMat = xf1.R; tPoint.localPoint1.x = ((dX * tMat.col1.x) + (dY * tMat.col1.y)); tPoint.localPoint1.y = ((dX * tMat.col2.x) + (dY * tMat.col2.y)); dX = (positionX - xf2.position.x); dY = (positionY - xf2.position.y); tMat = xf2.R; tPoint.localPoint2.x = ((dX * tMat.col1.x) + (dY * tMat.col1.y)); tPoint.localPoint2.y = ((dX * tMat.col2.x) + (dY * tMat.col2.y)); tPoint.separation = (dist - radius); tPoint.id.features.referenceEdge = 0; tPoint.id.features.flip = 0; } } }//package Box2D.Collision
Section 17
//b2ContactID (Box2D.Collision.b2ContactID) package Box2D.Collision { public class b2ContactID { public var _key:uint; public var features:Features; public function b2ContactID(){ features = new Features(); super(); features._m_id = this; } public function Set(id:b2ContactID):void{ key = id._key; } public function Copy():b2ContactID{ var id:b2ContactID = new b2ContactID(); id.key = key; return (id); } public function set key(value:uint):void{ _key = value; features._referenceEdge = (_key & 0xFF); features._incidentEdge = (((_key & 0xFF00) >> 8) & 0xFF); features._incidentVertex = (((_key & 0xFF0000) >> 16) & 0xFF); features._flip = (((_key & 4278190080) >> 24) & 0xFF); } public function get key():uint{ return (_key); } } }//package Box2D.Collision
Section 18
//b2ContactPoint (Box2D.Collision.b2ContactPoint) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2ContactPoint { public var friction:Number; public var separation:Number; public var normal:b2Vec2; public var position:b2Vec2; public var restitution:Number; public var shape1:b2Shape; public var shape2:b2Shape; public var id:b2ContactID; public var velocity:b2Vec2; public function b2ContactPoint(){ position = new b2Vec2(); velocity = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 19
//b2Distance (Box2D.Collision.b2Distance) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Distance { private static var s_p2s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_p1s:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var s_points:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2()]; private static var gPoint:b2Point = new b2Point(); public static var g_GJK_Iterations:int = 0; public static function InPoints(w:b2Vec2, points:Array, pointCount:int):Boolean{ var points_i:b2Vec2; var dX:Number; var dY:Number; var mX:Number; var mY:Number; var k_tolerance:Number = (100 * Number.MIN_VALUE); var i:int; while (i < pointCount) { points_i = points[i]; dX = Math.abs((w.x - points_i.x)); dY = Math.abs((w.y - points_i.y)); mX = Math.max(Math.abs(w.x), Math.abs(points_i.x)); mY = Math.max(Math.abs(w.y), Math.abs(points_i.y)); if ((((dX < (k_tolerance * (mX + 1)))) && ((dY < (k_tolerance * (mY + 1)))))){ return (true); }; i++; }; return (false); } public static function DistanceGeneric(x1:b2Vec2, x2:b2Vec2, shape1, xf1:b2XForm, shape2, xf2:b2XForm):Number{ var tVec:b2Vec2; var vX:Number; var vY:Number; var w1:b2Vec2; var w2:b2Vec2; var wX:Number; var wY:Number; var vw:Number; var maxSqr:Number; var i:int; var p1s:Array = s_p1s; var p2s:Array = s_p2s; var points:Array = s_points; var pointCount:int; x1.SetV(shape1.GetFirstVertex(xf1)); x2.SetV(shape2.GetFirstVertex(xf2)); var vSqr:Number = 0; var maxIterations = 20; var iter:int; while (iter < maxIterations) { vX = (x2.x - x1.x); vY = (x2.y - x1.y); w1 = shape1.Support(xf1, vX, vY); w2 = shape2.Support(xf2, -(vX), -(vY)); vSqr = ((vX * vX) + (vY * vY)); wX = (w2.x - w1.x); wY = (w2.y - w1.y); vw = ((vX * wX) + (vY * wY)); if ((vSqr - vw) <= (0.01 * vSqr)){ if (pointCount == 0){ x1.SetV(w1); x2.SetV(w2); }; g_GJK_Iterations = iter; return (Math.sqrt(vSqr)); }; switch (pointCount){ case 0: tVec = p1s[0]; tVec.SetV(w1); tVec = p2s[0]; tVec.SetV(w2); tVec = points[0]; tVec.x = wX; tVec.y = wY; x1.SetV(p1s[0]); x2.SetV(p2s[0]); pointCount++; break; case 1: tVec = p1s[1]; tVec.SetV(w1); tVec = p2s[1]; tVec.SetV(w2); tVec = points[1]; tVec.x = wX; tVec.y = wY; pointCount = ProcessTwo(x1, x2, p1s, p2s, points); break; case 2: tVec = p1s[2]; tVec.SetV(w1); tVec = p2s[2]; tVec.SetV(w2); tVec = points[2]; tVec.x = wX; tVec.y = wY; pointCount = ProcessThree(x1, x2, p1s, p2s, points); break; }; if (pointCount == 3){ g_GJK_Iterations = iter; return (0); }; maxSqr = -(Number.MAX_VALUE); i = 0; while (i < pointCount) { tVec = points[i]; maxSqr = b2Math.b2Max(maxSqr, ((tVec.x * tVec.x) + (tVec.y * tVec.y))); i++; }; if ((((pointCount == 3)) || ((vSqr <= ((100 * Number.MIN_VALUE) * maxSqr))))){ g_GJK_Iterations = iter; vX = (x2.x - x1.x); vY = (x2.y - x1.y); vSqr = ((vX * vX) + (vY * vY)); return (Math.sqrt(vSqr)); }; iter++; }; g_GJK_Iterations = maxIterations; return (Math.sqrt(vSqr)); } public static function DistanceCC(x1:b2Vec2, x2:b2Vec2, circle1:b2CircleShape, xf1:b2XForm, circle2:b2CircleShape, xf2:b2XForm):Number{ var tMat:b2Mat22; var tVec:b2Vec2; var dLen:Number; var distance:Number; tMat = xf1.R; tVec = circle1.m_localPosition; var p1X:Number = (xf1.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var p1Y:Number = (xf1.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); tMat = xf2.R; tVec = circle2.m_localPosition; var p2X:Number = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); var p2Y:Number = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); var dX:Number = (p2X - p1X); var dY:Number = (p2Y - p1Y); var dSqr:Number = ((dX * dX) + (dY * dY)); var r1:Number = (circle1.m_radius - b2Settings.b2_toiSlop); var r2:Number = (circle2.m_radius - b2Settings.b2_toiSlop); var r:Number = (r1 + r2); if (dSqr > (r * r)){ dLen = Math.sqrt(dSqr); dX = (dX / dLen); dY = (dY / dLen); distance = (dLen - r); x1.x = (p1X + (r1 * dX)); x1.y = (p1Y + (r1 * dY)); x2.x = (p2X - (r2 * dX)); x2.y = (p2Y - (r2 * dY)); return (distance); }; if (dSqr > (Number.MIN_VALUE * Number.MIN_VALUE)){ dLen = Math.sqrt(dSqr); dX = (dX / dLen); dY = (dY / dLen); x1.x = (p1X + (r1 * dX)); x1.y = (p1Y + (r1 * dY)); x2.x = x1.x; x2.y = x1.y; return (0); }; x1.x = p1X; x1.y = p1Y; x2.x = x1.x; x2.y = x1.y; return (0); } public static function ProcessThree(x1:b2Vec2, x2:b2Vec2, p1s:Array, p2s:Array, points:Array):int{ var points_0:b2Vec2; var points_1:b2Vec2; var points_2:b2Vec2; var p1s_0:b2Vec2; var p1s_1:b2Vec2; var p1s_2:b2Vec2; var p2s_0:b2Vec2; var p2s_1:b2Vec2; var lambda:Number; points_0 = points[0]; points_1 = points[1]; points_2 = points[2]; p1s_0 = p1s[0]; p1s_1 = p1s[1]; p1s_2 = p1s[2]; p2s_0 = p2s[0]; p2s_1 = p2s[1]; var p2s_2:b2Vec2 = p2s[2]; var aX:Number = points_0.x; var aY:Number = points_0.y; var bX:Number = points_1.x; var bY:Number = points_1.y; var cX:Number = points_2.x; var cY:Number = points_2.y; var abX:Number = (bX - aX); var abY:Number = (bY - aY); var acX:Number = (cX - aX); var acY:Number = (cY - aY); var bcX:Number = (cX - bX); var bcY:Number = (cY - bY); var sn:Number = -(((aX * abX) + (aY * abY))); var sd:Number = ((bX * abX) + (bY * abY)); var tn:Number = -(((aX * acX) + (aY * acY))); var td:Number = ((cX * acX) + (cY * acY)); var un:Number = -(((bX * bcX) + (bY * bcY))); var ud:Number = ((cX * bcX) + (cY * bcY)); if ((((td <= 0)) && ((ud <= 0)))){ x1.SetV(p1s_2); x2.SetV(p2s_2); p1s_0.SetV(p1s_2); p2s_0.SetV(p2s_2); points_0.SetV(points_2); return (1); }; var n:Number = ((abX * acY) - (abY * acX)); var vc:Number = (n * ((aX * bY) - (aY * bX))); var va:Number = (n * ((bX * cY) - (bY * cX))); if ((((((((va <= 0)) && ((un >= 0)))) && ((ud >= 0)))) && (((un + ud) > 0)))){ lambda = (un / (un + ud)); x1.x = (p1s_1.x + (lambda * (p1s_2.x - p1s_1.x))); x1.y = (p1s_1.y + (lambda * (p1s_2.y - p1s_1.y))); x2.x = (p2s_1.x + (lambda * (p2s_2.x - p2s_1.x))); x2.y = (p2s_1.y + (lambda * (p2s_2.y - p2s_1.y))); p1s_0.SetV(p1s_2); p2s_0.SetV(p2s_2); points_0.SetV(points_2); return (2); }; var vb:Number = (n * ((cX * aY) - (cY * aX))); if ((((((((vb <= 0)) && ((tn >= 0)))) && ((td >= 0)))) && (((tn + td) > 0)))){ lambda = (tn / (tn + td)); x1.x = (p1s_0.x + (lambda * (p1s_2.x - p1s_0.x))); x1.y = (p1s_0.y + (lambda * (p1s_2.y - p1s_0.y))); x2.x = (p2s_0.x + (lambda * (p2s_2.x - p2s_0.x))); x2.y = (p2s_0.y + (lambda * (p2s_2.y - p2s_0.y))); p1s_1.SetV(p1s_2); p2s_1.SetV(p2s_2); points_1.SetV(points_2); return (2); }; var denom:Number = ((va + vb) + vc); denom = (1 / denom); var u:Number = (va * denom); var v:Number = (vb * denom); var w:Number = ((1 - u) - v); x1.x = (((u * p1s_0.x) + (v * p1s_1.x)) + (w * p1s_2.x)); x1.y = (((u * p1s_0.y) + (v * p1s_1.y)) + (w * p1s_2.y)); x2.x = (((u * p2s_0.x) + (v * p2s_1.x)) + (w * p2s_2.x)); x2.y = (((u * p2s_0.y) + (v * p2s_1.y)) + (w * p2s_2.y)); return (3); } public static function DistancePC(x1:b2Vec2, x2:b2Vec2, polygon:b2PolygonShape, xf1:b2XForm, circle:b2CircleShape, xf2:b2XForm):Number{ var tMat:b2Mat22; var tVec:b2Vec2; var dX:Number; var dY:Number; var dLen:Number; var point:b2Point = gPoint; tVec = circle.m_localPosition; tMat = xf2.R; point.p.x = (xf2.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); point.p.y = (xf2.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); var distance:Number = DistanceGeneric(x1, x2, polygon, xf1, point, b2Math.b2XForm_identity); var r:Number = (circle.m_radius - b2Settings.b2_toiSlop); if (distance > r){ distance = (distance - r); dX = (x2.x - x1.x); dY = (x2.y - x1.y); dLen = Math.sqrt(((dX * dX) + (dY * dY))); dX = (dX / dLen); dY = (dY / dLen); x2.x = (x2.x - (r * dX)); x2.y = (x2.y - (r * dY)); } else { distance = 0; x2.x = x1.x; x2.y = x1.y; }; return (distance); } public static function Distance(x1:b2Vec2, x2:b2Vec2, shape1:b2Shape, xf1:b2XForm, shape2:b2Shape, xf2:b2XForm):Number{ var type1:int = shape1.m_type; var type2:int = shape2.m_type; if ((((type1 == b2Shape.e_circleShape)) && ((type2 == b2Shape.e_circleShape)))){ return (DistanceCC(x1, x2, (shape1 as b2CircleShape), xf1, (shape2 as b2CircleShape), xf2)); }; if ((((type1 == b2Shape.e_polygonShape)) && ((type2 == b2Shape.e_circleShape)))){ return (DistancePC(x1, x2, (shape1 as b2PolygonShape), xf1, (shape2 as b2CircleShape), xf2)); }; if ((((type1 == b2Shape.e_circleShape)) && ((type2 == b2Shape.e_polygonShape)))){ return (DistancePC(x2, x1, (shape2 as b2PolygonShape), xf2, (shape1 as b2CircleShape), xf1)); }; if ((((type1 == b2Shape.e_polygonShape)) && ((type2 == b2Shape.e_polygonShape)))){ return (DistanceGeneric(x1, x2, (shape1 as b2PolygonShape), xf1, (shape2 as b2PolygonShape), xf2)); }; return (0); } public static function ProcessTwo(x1:b2Vec2, x2:b2Vec2, p1s:Array, p2s:Array, points:Array):int{ var p1s_1:b2Vec2; var p2s_0:b2Vec2; var p2s_1:b2Vec2; var lambda:Number; var points_0:b2Vec2 = points[0]; var points_1:b2Vec2 = points[1]; var p1s_0:b2Vec2 = p1s[0]; p1s_1 = p1s[1]; p2s_0 = p2s[0]; p2s_1 = p2s[1]; var rX:Number = -(points_1.x); var rY:Number = -(points_1.y); var dX:Number = (points_0.x - points_1.x); var dY:Number = (points_0.y - points_1.y); var length:Number = Math.sqrt(((dX * dX) + (dY * dY))); dX = (dX / length); dY = (dY / length); lambda = ((rX * dX) + (rY * dY)); if ((((lambda <= 0)) || ((length < Number.MIN_VALUE)))){ x1.SetV(p1s_1); x2.SetV(p2s_1); p1s_0.SetV(p1s_1); p2s_0.SetV(p2s_1); points_0.SetV(points_1); return (1); }; lambda = (lambda / length); x1.x = (p1s_1.x + (lambda * (p1s_0.x - p1s_1.x))); x1.y = (p1s_1.y + (lambda * (p1s_0.y - p1s_1.y))); x2.x = (p2s_1.x + (lambda * (p2s_0.x - p2s_1.x))); x2.y = (p2s_1.y + (lambda * (p2s_0.y - p2s_1.y))); return (2); } } }//package Box2D.Collision
Section 20
//b2Manifold (Box2D.Collision.b2Manifold) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Manifold { public var pointCount:int;// = 0 public var normal:b2Vec2; public var points:Array; public function b2Manifold(){ super(); points = new Array(b2Settings.b2_maxManifoldPoints); var i:int; while (i < b2Settings.b2_maxManifoldPoints) { points[i] = new b2ManifoldPoint(); i++; }; normal = new b2Vec2(); } public function Set(m:b2Manifold):void{ pointCount = m.pointCount; var i:int; while (i < b2Settings.b2_maxManifoldPoints) { (points[i] as b2ManifoldPoint).Set(m.points[i]); i++; }; normal.SetV(m.normal); } public function Reset():void{ var i:int; while (i < b2Settings.b2_maxManifoldPoints) { (points[i] as b2ManifoldPoint).Reset(); i++; }; normal.SetZero(); pointCount = 0; } } }//package Box2D.Collision
Section 21
//b2ManifoldPoint (Box2D.Collision.b2ManifoldPoint) package Box2D.Collision { import Box2D.Common.Math.*; public class b2ManifoldPoint { public var separation:Number; public var localPoint2:b2Vec2; public var normalImpulse:Number; public var tangentImpulse:Number; public var localPoint1:b2Vec2; public var id:b2ContactID; public function b2ManifoldPoint(){ localPoint1 = new b2Vec2(); localPoint2 = new b2Vec2(); id = new b2ContactID(); super(); } public function Set(m:b2ManifoldPoint):void{ localPoint1.SetV(m.localPoint1); localPoint2.SetV(m.localPoint2); separation = m.separation; normalImpulse = m.normalImpulse; tangentImpulse = m.tangentImpulse; id.key = m.id.key; } public function Reset():void{ localPoint1.SetZero(); localPoint2.SetZero(); separation = 0; normalImpulse = 0; tangentImpulse = 0; id.key = 0; } } }//package Box2D.Collision
Section 22
//b2OBB (Box2D.Collision.b2OBB) package Box2D.Collision { import Box2D.Common.Math.*; public class b2OBB { public var R:b2Mat22; public var center:b2Vec2; public var extents:b2Vec2; public function b2OBB(){ R = new b2Mat22(); center = new b2Vec2(); extents = new b2Vec2(); super(); } } }//package Box2D.Collision
Section 23
//b2Pair (Box2D.Collision.b2Pair) package Box2D.Collision { import Box2D.Common.*; public class b2Pair { public var proxyId1:uint; public var userData;// = null public var proxyId2:uint; public var status:uint; public var next:uint; public static var e_pairFinal:uint = 4; public static var b2_tableMask:int = (b2_tableCapacity - 1); public static var e_pairRemoved:uint = 2; public static var b2_nullPair:uint = b2Settings.USHRT_MAX; public static var e_pairBuffered:uint = 1; public static var b2_nullProxy:uint = b2Settings.USHRT_MAX; public static var b2_tableCapacity:int = b2Settings.b2_maxPairs; public function SetBuffered():void{ status = (status | e_pairBuffered); } public function IsBuffered():Boolean{ return (((status & e_pairBuffered) == e_pairBuffered)); } public function IsFinal():Boolean{ return (((status & e_pairFinal) == e_pairFinal)); } public function ClearRemoved():void{ status = (status & ~(e_pairRemoved)); } public function SetFinal():void{ status = (status | e_pairFinal); } public function IsRemoved():Boolean{ return (((status & e_pairRemoved) == e_pairRemoved)); } public function ClearBuffered():void{ status = (status & ~(e_pairBuffered)); } public function SetRemoved():void{ status = (status | e_pairRemoved); } } }//package Box2D.Collision
Section 24
//b2PairCallback (Box2D.Collision.b2PairCallback) package Box2D.Collision { public class b2PairCallback { public function PairRemoved(proxyUserData1, proxyUserData2, pairUserData):void{ } public function PairAdded(proxyUserData1, proxyUserData2){ return (null); } } }//package Box2D.Collision
Section 25
//b2PairManager (Box2D.Collision.b2PairManager) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PairManager { public var m_pairCount:int; public var m_pairBuffer:Array; public var m_hashTable:Array; public var m_callback:b2PairCallback; public var m_pairs:Array; public var m_pairBufferCount:int; public var m_broadPhase:b2BroadPhase; public var m_freePair:uint; public function b2PairManager(){ var i:uint; super(); m_hashTable = new Array(b2Pair.b2_tableCapacity); i = 0; while (i < b2Pair.b2_tableCapacity) { m_hashTable[i] = b2Pair.b2_nullPair; i++; }; m_pairs = new Array(b2Settings.b2_maxPairs); i = 0; while (i < b2Settings.b2_maxPairs) { m_pairs[i] = new b2Pair(); i++; }; m_pairBuffer = new Array(b2Settings.b2_maxPairs); i = 0; while (i < b2Settings.b2_maxPairs) { m_pairBuffer[i] = new b2BufferedPair(); i++; }; i = 0; while (i < b2Settings.b2_maxPairs) { m_pairs[i].proxyId1 = b2Pair.b2_nullProxy; m_pairs[i].proxyId2 = b2Pair.b2_nullProxy; m_pairs[i].userData = null; m_pairs[i].status = 0; m_pairs[i].next = (i + 1); i++; }; m_pairs[int((b2Settings.b2_maxPairs - 1))].next = b2Pair.b2_nullPair; m_pairCount = 0; m_pairBufferCount = 0; } private function FindHash(proxyId1:uint, proxyId2:uint, hash:uint):b2Pair{ var pair:b2Pair; var index:uint = m_hashTable[hash]; pair = m_pairs[index]; while (((!((index == b2Pair.b2_nullPair))) && ((Equals(pair, proxyId1, proxyId2) == false)))) { index = pair.next; pair = m_pairs[index]; }; if (index == b2Pair.b2_nullPair){ return (null); }; return (pair); } private function Find(proxyId1:uint, proxyId2:uint):b2Pair{ var temp:uint; if (proxyId1 > proxyId2){ temp = proxyId1; proxyId1 = proxyId2; proxyId2 = temp; }; var hash:uint = (Hash(proxyId1, proxyId2) & b2Pair.b2_tableMask); return (FindHash(proxyId1, proxyId2, hash)); } private function ValidateBuffer():void{ } public function Commit():void{ var bufferedPair:b2BufferedPair; var i:int; var pair:b2Pair; var proxy1:b2Proxy; var proxy2:b2Proxy; var removeCount:int; var proxies:Array = m_broadPhase.m_proxyPool; i = 0; while (i < m_pairBufferCount) { bufferedPair = m_pairBuffer[i]; pair = Find(bufferedPair.proxyId1, bufferedPair.proxyId2); pair.ClearBuffered(); proxy1 = proxies[pair.proxyId1]; proxy2 = proxies[pair.proxyId2]; if (pair.IsRemoved()){ if (pair.IsFinal() == true){ m_callback.PairRemoved(proxy1.userData, proxy2.userData, pair.userData); }; bufferedPair = m_pairBuffer[removeCount]; bufferedPair.proxyId1 = pair.proxyId1; bufferedPair.proxyId2 = pair.proxyId2; removeCount++; } else { if (pair.IsFinal() == false){ pair.userData = m_callback.PairAdded(proxy1.userData, proxy2.userData); pair.SetFinal(); }; }; i++; }; i = 0; while (i < removeCount) { bufferedPair = m_pairBuffer[i]; RemovePair(bufferedPair.proxyId1, bufferedPair.proxyId2); i++; }; m_pairBufferCount = 0; if (b2BroadPhase.s_validate){ ValidateTable(); }; } public function RemoveBufferedPair(proxyId1:int, proxyId2:int):void{ var bufferedPair:b2BufferedPair; var pair:b2Pair = Find(proxyId1, proxyId2); if (pair == null){ return; }; if (pair.IsBuffered() == false){ pair.SetBuffered(); bufferedPair = m_pairBuffer[m_pairBufferCount]; bufferedPair.proxyId1 = pair.proxyId1; bufferedPair.proxyId2 = pair.proxyId2; m_pairBufferCount++; }; pair.SetRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function RemovePair(proxyId1:uint, proxyId2:uint){ var pair:b2Pair; var temp:uint; var index:uint; var userData:*; if (proxyId1 > proxyId2){ temp = proxyId1; proxyId1 = proxyId2; proxyId2 = temp; }; var hash:uint = (Hash(proxyId1, proxyId2) & b2Pair.b2_tableMask); var node:uint = m_hashTable[hash]; var pNode:b2Pair; while (node != b2Pair.b2_nullPair) { if (Equals(m_pairs[node], proxyId1, proxyId2)){ index = node; pair = m_pairs[node]; if (pNode){ pNode.next = pair.next; } else { m_hashTable[hash] = pair.next; }; pair = m_pairs[index]; userData = pair.userData; pair.next = m_freePair; pair.proxyId1 = b2Pair.b2_nullProxy; pair.proxyId2 = b2Pair.b2_nullProxy; pair.userData = null; pair.status = 0; m_freePair = index; m_pairCount--; return (userData); } else { pNode = m_pairs[node]; node = pNode.next; }; }; return (null); } public function Initialize(broadPhase:b2BroadPhase, callback:b2PairCallback):void{ m_broadPhase = broadPhase; m_callback = callback; } public function AddBufferedPair(proxyId1:int, proxyId2:int):void{ var bufferedPair:b2BufferedPair; var pair:b2Pair = AddPair(proxyId1, proxyId2); if (pair.IsBuffered() == false){ pair.SetBuffered(); bufferedPair = m_pairBuffer[m_pairBufferCount]; bufferedPair.proxyId1 = pair.proxyId1; bufferedPair.proxyId2 = pair.proxyId2; m_pairBufferCount++; }; pair.ClearRemoved(); if (b2BroadPhase.s_validate){ ValidateBuffer(); }; } private function AddPair(proxyId1:uint, proxyId2:uint):b2Pair{ var temp:uint; if (proxyId1 > proxyId2){ temp = proxyId1; proxyId1 = proxyId2; proxyId2 = temp; }; var hash:uint = (Hash(proxyId1, proxyId2) & b2Pair.b2_tableMask); var pair = FindHash(proxyId1, proxyId2, hash); if (pair != null){ return (pair); }; var pIndex:uint = m_freePair; pair = m_pairs[pIndex]; m_freePair = pair.next; pair.proxyId1 = proxyId1; pair.proxyId2 = proxyId2; pair.status = 0; pair.userData = null; pair.next = m_hashTable[hash]; m_hashTable[hash] = pIndex; m_pairCount++; return (pair); } private function ValidateTable():void{ } public static function EqualsPair(pair1:b2BufferedPair, pair2:b2BufferedPair):Boolean{ return ((((pair1.proxyId1 == pair2.proxyId1)) && ((pair1.proxyId2 == pair2.proxyId2)))); } public static function Hash(proxyId1:uint, proxyId2:uint):uint{ var key:uint = (((proxyId2 << 16) & 4294901760) | proxyId1); key = (~(key) + ((key << 15) & 4294934528)); key = (key ^ ((key >> 12) & 1048575)); key = (key + ((key << 2) & 4294967292)); key = (key ^ ((key >> 4) & 268435455)); key = (key * 2057); key = (key ^ ((key >> 16) & 0xFFFF)); return (key); } public static function Equals(pair:b2Pair, proxyId1:uint, proxyId2:uint):Boolean{ return ((((pair.proxyId1 == proxyId1)) && ((pair.proxyId2 == proxyId2)))); } } }//package Box2D.Collision
Section 26
//b2Point (Box2D.Collision.b2Point) package Box2D.Collision { import Box2D.Common.Math.*; public class b2Point { public var p:b2Vec2; public function b2Point(){ p = new b2Vec2(); super(); } public function GetFirstVertex(xf:b2XForm):b2Vec2{ return (p); } public function Support(xf:b2XForm, vX:Number, vY:Number):b2Vec2{ return (p); } } }//package Box2D.Collision
Section 27
//b2Proxy (Box2D.Collision.b2Proxy) package Box2D.Collision { public class b2Proxy { public var overlapCount:uint; public var userData;// = null public var lowerBounds:Array; public var upperBounds:Array; public var timeStamp:uint; public function b2Proxy(){ lowerBounds = [uint(0), uint(0)]; upperBounds = [uint(0), uint(0)]; super(); } public function GetNext():uint{ return (lowerBounds[0]); } public function IsValid():Boolean{ return (!((overlapCount == b2BroadPhase.b2_invalid))); } public function SetNext(next:uint):void{ lowerBounds[0] = (next & 0xFFFF); } } }//package Box2D.Collision
Section 28
//b2Segment (Box2D.Collision.b2Segment) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Common.*; public class b2Segment { public var p1:b2Vec2; public var p2:b2Vec2; public function b2Segment(){ p1 = new b2Vec2(); p2 = new b2Vec2(); super(); } public function TestSegment(lambda:Array, normal:b2Vec2, segment:b2Segment, maxLambda:Number):Boolean{ var bX:Number; var bY:Number; var a:Number; var mu2:Number; var nLen:Number; var s:b2Vec2 = segment.p1; var rX:Number = (segment.p2.x - s.x); var rY:Number = (segment.p2.y - s.y); var dX:Number = (p2.x - p1.x); var dY:Number = (p2.y - p1.y); var nX:Number = dY; var nY:Number = -(dX); var k_slop:Number = (100 * Number.MIN_VALUE); var denom:Number = -(((rX * nX) + (rY * nY))); if (denom > k_slop){ bX = (s.x - p1.x); bY = (s.y - p1.y); a = ((bX * nX) + (bY * nY)); if ((((0 <= a)) && ((a <= (maxLambda * denom))))){ mu2 = ((-(rX) * bY) + (rY * bX)); if (((((-(k_slop) * denom) <= mu2)) && ((mu2 <= (denom * (1 + k_slop)))))){ a = (a / denom); nLen = Math.sqrt(((nX * nX) + (nY * nY))); nX = (nX / nLen); nY = (nY / nLen); lambda[0] = a; normal.Set(nX, nY); return (true); }; }; }; return (false); } } }//package Box2D.Collision
Section 29
//b2TimeOfImpact (Box2D.Collision.b2TimeOfImpact) package Box2D.Collision { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2TimeOfImpact { public static var s_xf1:b2XForm = new b2XForm(); public static var s_xf2:b2XForm = new b2XForm(); public static var s_p1:b2Vec2 = new b2Vec2(); public static var s_p2:b2Vec2 = new b2Vec2(); public static function TimeOfImpact(shape1:b2Shape, sweep1:b2Sweep, shape2:b2Shape, sweep2:b2Sweep):Number{ var math1:Number; var math2:Number; var t:Number; var xf1:b2XForm; var xf2:b2XForm; var nLen:Number; var approachVelocityBound:Number; var dAlpha:Number; var newAlpha:Number; var r1:Number = shape1.m_sweepRadius; var r2:Number = shape2.m_sweepRadius; var t0:Number = sweep1.t0; var v1X:Number = (sweep1.c.x - sweep1.c0.x); var v1Y:Number = (sweep1.c.y - sweep1.c0.y); var v2X:Number = (sweep2.c.x - sweep2.c0.x); var v2Y:Number = (sweep2.c.y - sweep2.c0.y); var omega1:Number = (sweep1.a - sweep1.a0); var omega2:Number = (sweep2.a - sweep2.a0); var alpha:Number = 0; var p1:b2Vec2 = s_p1; var p2:b2Vec2 = s_p2; var k_maxIterations = 20; var iter:int; var normalX:Number = 0; var normalY:Number = 0; var distance:Number = 0; var targetDistance:Number = 0; while (true) { t = (((1 - alpha) * t0) + alpha); xf1 = s_xf1; xf2 = s_xf2; sweep1.GetXForm(xf1, t); sweep2.GetXForm(xf2, t); distance = b2Distance.Distance(p1, p2, shape1, xf1, shape2, xf2); if (iter == 0){ if (distance > (2 * b2Settings.b2_toiSlop)){ targetDistance = (1.5 * b2Settings.b2_toiSlop); } else { math1 = (0.05 * b2Settings.b2_toiSlop); math2 = (distance - (0.5 * b2Settings.b2_toiSlop)); targetDistance = ((math1 > math2)) ? math1 : math2; }; }; if (((((distance - targetDistance) < (0.05 * b2Settings.b2_toiSlop))) || ((iter == k_maxIterations)))){ break; }; normalX = (p2.x - p1.x); normalY = (p2.y - p1.y); nLen = Math.sqrt(((normalX * normalX) + (normalY * normalY))); normalX = (normalX / nLen); normalY = (normalY / nLen); approachVelocityBound = ((((normalX * (v1X - v2X)) + (normalY * (v1Y - v2Y))) + (((omega1 < 0)) ? -(omega1) : omega1 * r1)) + (((omega2 < 0)) ? -(omega2) : omega2 * r2)); if (approachVelocityBound == 0){ alpha = 1; break; }; dAlpha = ((distance - targetDistance) / approachVelocityBound); newAlpha = (alpha + dAlpha); if ((((newAlpha < 0)) || ((1 < newAlpha)))){ alpha = 1; break; }; if (newAlpha < ((1 + (100 * Number.MIN_VALUE)) * alpha)){ break; }; alpha = newAlpha; iter++; }; return (alpha); } } }//package Box2D.Collision
Section 30
//ClipVertex (Box2D.Collision.ClipVertex) package Box2D.Collision { import Box2D.Common.Math.*; public class ClipVertex { public var id:b2ContactID; public var v:b2Vec2; public function ClipVertex(){ v = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Collision
Section 31
//Features (Box2D.Collision.Features) package Box2D.Collision { public class Features { public var _referenceEdge:int; public var _incidentEdge:int; public var _flip:int; public var _incidentVertex:int; public var _m_id:b2ContactID; public function get referenceEdge():int{ return (_referenceEdge); } public function set incidentVertex(value:int):void{ _incidentVertex = value; _m_id._key = ((_m_id._key & 4278255615) | ((_incidentVertex << 16) & 0xFF0000)); } public function get flip():int{ return (_flip); } public function get incidentEdge():int{ return (_incidentEdge); } public function set referenceEdge(value:int):void{ _referenceEdge = value; _m_id._key = ((_m_id._key & 4294967040) | (_referenceEdge & 0xFF)); } public function get incidentVertex():int{ return (_incidentVertex); } public function set flip(value:int):void{ _flip = value; _m_id._key = ((_m_id._key & 0xFFFFFF) | ((_flip << 24) & 4278190080)); } public function set incidentEdge(value:int):void{ _incidentEdge = value; _m_id._key = ((_m_id._key & 4294902015) | ((_incidentEdge << 8) & 0xFF00)); } } }//package Box2D.Collision
Section 32
//b2Mat22 (Box2D.Common.Math.b2Mat22) package Box2D.Common.Math { public class b2Mat22 { public var col1:b2Vec2; public var col2:b2Vec2; public function b2Mat22(angle:Number=0, c1:b2Vec2=null, c2:b2Vec2=null){ var c:Number; var s:Number; col1 = new b2Vec2(); col2 = new b2Vec2(); super(); if (((!((c1 == null))) && (!((c2 == null))))){ col1.SetV(c1); col2.SetV(c2); } else { c = Math.cos(angle); s = Math.sin(angle); col1.x = c; col2.x = -(s); col1.y = s; col2.y = c; }; } public function SetIdentity():void{ col1.x = 1; col2.x = 0; col1.y = 0; col2.y = 1; } public function SetVV(c1:b2Vec2, c2:b2Vec2):void{ col1.SetV(c1); col2.SetV(c2); } public function Set(angle:Number):void{ var c:Number; c = Math.cos(angle); var s:Number = Math.sin(angle); col1.x = c; col2.x = -(s); col1.y = s; col2.y = c; } public function SetZero():void{ col1.x = 0; col2.x = 0; col1.y = 0; col2.y = 0; } public function SetM(m:b2Mat22):void{ col1.SetV(m.col1); col2.SetV(m.col2); } public function AddM(m:b2Mat22):void{ col1.x = (col1.x + m.col1.x); col1.y = (col1.y + m.col1.y); col2.x = (col2.x + m.col2.x); col2.y = (col2.y + m.col2.y); } public function Abs():void{ col1.Abs(); col2.Abs(); } public function Copy():b2Mat22{ return (new b2Mat22(0, col1, col2)); } public function Invert(out:b2Mat22):b2Mat22{ var a:Number; var c:Number; var det:Number; a = col1.x; var b:Number = col2.x; c = col1.y; var d:Number = col2.y; det = ((a * d) - (b * c)); det = (1 / det); out.col1.x = (det * d); out.col2.x = (-(det) * b); out.col1.y = (-(det) * c); out.col2.y = (det * a); return (out); } public function GetAngle():Number{ return (Math.atan2(col1.y, col1.x)); } public function Solve(out:b2Vec2, bX:Number, bY:Number):b2Vec2{ var a11:Number = col1.x; var a12:Number = col2.x; var a21:Number = col1.y; var a22:Number = col2.y; var det:Number = ((a11 * a22) - (a12 * a21)); det = (1 / det); out.x = (det * ((a22 * bX) - (a12 * bY))); out.y = (det * ((a11 * bY) - (a21 * bX))); return (out); } } }//package Box2D.Common.Math
Section 33
//b2Math (Box2D.Common.Math.b2Math) package Box2D.Common.Math { public class b2Math { public static const b2Mat22_identity:b2Mat22 = new b2Mat22(0, new b2Vec2(1, 0), new b2Vec2(0, 1)); public static const b2XForm_identity:b2XForm = new b2XForm(b2Vec2_zero, b2Mat22_identity); public static const b2Vec2_zero:b2Vec2 = new b2Vec2(0, 0); public static function b2CrossVF(a:b2Vec2, s:Number):b2Vec2{ var v:b2Vec2 = new b2Vec2((s * a.y), (-(s) * a.x)); return (v); } public static function AddVV(a:b2Vec2, b:b2Vec2):b2Vec2{ var v:b2Vec2 = new b2Vec2((a.x + b.x), (a.y + b.y)); return (v); } public static function b2IsValid(x:Number):Boolean{ return (isFinite(x)); } public static function b2MinV(a:b2Vec2, b:b2Vec2):b2Vec2{ var c:b2Vec2 = new b2Vec2(b2Min(a.x, b.x), b2Min(a.y, b.y)); return (c); } public static function b2MulX(T:b2XForm, v:b2Vec2):b2Vec2{ var a:b2Vec2; a = b2MulMV(T.R, v); a.x = (a.x + T.position.x); a.y = (a.y + T.position.y); return (a); } public static function b2DistanceSquared(a:b2Vec2, b:b2Vec2):Number{ var cX:Number = (a.x - b.x); var cY:Number = (a.y - b.y); return (((cX * cX) + (cY * cY))); } public static function b2Swap(a:Array, b:Array):void{ var tmp:* = a[0]; a[0] = b[0]; b[0] = tmp; } public static function b2AbsM(A:b2Mat22):b2Mat22{ var B:b2Mat22 = new b2Mat22(0, b2AbsV(A.col1), b2AbsV(A.col2)); return (B); } public static function SubtractVV(a:b2Vec2, b:b2Vec2):b2Vec2{ var v:b2Vec2 = new b2Vec2((a.x - b.x), (a.y - b.y)); return (v); } public static function b2MulXT(T:b2XForm, v:b2Vec2):b2Vec2{ var a:b2Vec2; var tX:Number; a = SubtractVV(v, T.position); tX = ((a.x * T.R.col1.x) + (a.y * T.R.col1.y)); a.y = ((a.x * T.R.col2.x) + (a.y * T.R.col2.y)); a.x = tX; return (a); } public static function b2Abs(a:Number):Number{ return (((a > 0)) ? a : -(a)); } public static function b2Clamp(a:Number, low:Number, high:Number):Number{ return (b2Max(low, b2Min(a, high))); } public static function b2AbsV(a:b2Vec2):b2Vec2{ var b:b2Vec2 = new b2Vec2(b2Abs(a.x), b2Abs(a.y)); return (b); } public static function MulFV(s:Number, a:b2Vec2):b2Vec2{ var v:b2Vec2 = new b2Vec2((s * a.x), (s * a.y)); return (v); } public static function b2CrossVV(a:b2Vec2, b:b2Vec2):Number{ return (((a.x * b.y) - (a.y * b.x))); } public static function b2Dot(a:b2Vec2, b:b2Vec2):Number{ return (((a.x * b.x) + (a.y * b.y))); } public static function b2CrossFV(s:Number, a:b2Vec2):b2Vec2{ var v:b2Vec2 = new b2Vec2((-(s) * a.y), (s * a.x)); return (v); } public static function AddMM(A:b2Mat22, B:b2Mat22):b2Mat22{ var C:b2Mat22 = new b2Mat22(0, AddVV(A.col1, B.col1), AddVV(A.col2, B.col2)); return (C); } public static function b2Distance(a:b2Vec2, b:b2Vec2):Number{ var cX:Number = (a.x - b.x); var cY:Number = (a.y - b.y); return (Math.sqrt(((cX * cX) + (cY * cY)))); } public static function b2MulTMM(A:b2Mat22, B:b2Mat22):b2Mat22{ var c1:b2Vec2 = new b2Vec2(b2Dot(A.col1, B.col1), b2Dot(A.col2, B.col1)); var c2:b2Vec2 = new b2Vec2(b2Dot(A.col1, B.col2), b2Dot(A.col2, B.col2)); var C:b2Mat22 = new b2Mat22(0, c1, c2); return (C); } public static function b2MaxV(a:b2Vec2, b:b2Vec2):b2Vec2{ var c:b2Vec2 = new b2Vec2(b2Max(a.x, b.x), b2Max(a.y, b.y)); return (c); } public static function b2IsPowerOfTwo(x:uint):Boolean{ var result:Boolean = (((x > 0)) && (((x & (x - 1)) == 0))); return (result); } public static function b2ClampV(a:b2Vec2, low:b2Vec2, high:b2Vec2):b2Vec2{ return (b2MaxV(low, b2MinV(a, high))); } public static function b2RandomRange(lo:Number, hi:Number):Number{ var r:Number = Math.random(); r = (((hi - lo) * r) + lo); return (r); } public static function b2MulTMV(A:b2Mat22, v:b2Vec2):b2Vec2{ var u:b2Vec2 = new b2Vec2(b2Dot(v, A.col1), b2Dot(v, A.col2)); return (u); } public static function b2Min(a:Number, b:Number):Number{ return (((a < b)) ? a : b); } public static function b2Random():Number{ return (((Math.random() * 2) - 1)); } public static function b2MulMM(A:b2Mat22, B:b2Mat22):b2Mat22{ var C:b2Mat22 = new b2Mat22(0, b2MulMV(A, B.col1), b2MulMV(A, B.col2)); return (C); } public static function b2NextPowerOfTwo(x:uint):uint{ x = (x | ((x >> 1) & 2147483647)); x = (x | ((x >> 2) & 1073741823)); x = (x | ((x >> 4) & 268435455)); x = (x | ((x >> 8) & 0xFFFFFF)); x = (x | ((x >> 16) & 0xFFFF)); return ((x + 1)); } public static function b2Max(a:Number, b:Number):Number{ return (((a > b)) ? a : b); } public static function b2MulMV(A:b2Mat22, v:b2Vec2):b2Vec2{ var u:b2Vec2 = new b2Vec2(((A.col1.x * v.x) + (A.col2.x * v.y)), ((A.col1.y * v.x) + (A.col2.y * v.y))); return (u); } } }//package Box2D.Common.Math
Section 34
//b2Sweep (Box2D.Common.Math.b2Sweep) package Box2D.Common.Math { public class b2Sweep { public var localCenter:b2Vec2; public var a:Number; public var c:b2Vec2; public var a0:Number; public var c0:b2Vec2; public var t0:Number; public function b2Sweep(){ localCenter = new b2Vec2(); c0 = new b2Vec2(); c = new b2Vec2(); super(); } public function Advance(t:Number):void{ var alpha:Number; if ((((t0 < t)) && (((1 - t0) > Number.MIN_VALUE)))){ alpha = ((t - t0) / (1 - t0)); c0.x = (((1 - alpha) * c0.x) + (alpha * c.x)); c0.y = (((1 - alpha) * c0.y) + (alpha * c.y)); a0 = (((1 - alpha) * a0) + (alpha * a)); t0 = t; }; } public function GetXForm(xf:b2XForm, t:Number):void{ var alpha:Number; var angle:Number; if ((1 - t0) > Number.MIN_VALUE){ alpha = ((t - t0) / (1 - t0)); xf.position.x = (((1 - alpha) * c0.x) + (alpha * c.x)); xf.position.y = (((1 - alpha) * c0.y) + (alpha * c.y)); angle = (((1 - alpha) * a0) + (alpha * a)); xf.R.Set(angle); } else { xf.position.SetV(c); xf.R.Set(a); }; var tMat:b2Mat22 = xf.R; xf.position.x = (xf.position.x - ((tMat.col1.x * localCenter.x) + (tMat.col2.x * localCenter.y))); xf.position.y = (xf.position.y - ((tMat.col1.y * localCenter.x) + (tMat.col2.y * localCenter.y))); } } }//package Box2D.Common.Math
Section 35
//b2Vec2 (Box2D.Common.Math.b2Vec2) package Box2D.Common.Math { public class b2Vec2 { public var y:Number; public var x:Number; public function b2Vec2(x_:Number=0, y_:Number=0):void{ super(); x = x_; y = y_; } public function Add(v:b2Vec2):void{ x = (x + v.x); y = (y + v.y); } public function Set(x_:Number=0, y_:Number=0):void{ x = x_; y = y_; } public function Multiply(a:Number):void{ x = (x * a); y = (y * a); } public function Length():Number{ return (Math.sqrt(((x * x) + (y * y)))); } public function LengthSquared():Number{ return (((x * x) + (y * y))); } public function MulM(A:b2Mat22):void{ var tX:Number = x; x = ((A.col1.x * tX) + (A.col2.x * y)); y = ((A.col1.y * tX) + (A.col2.y * y)); } public function SetZero():void{ x = 0; y = 0; } public function MinV(b:b2Vec2):void{ x = ((x < b.x)) ? x : b.x; y = ((y < b.y)) ? y : b.y; } public function Normalize():Number{ var length:Number = Math.sqrt(((x * x) + (y * y))); if (length < Number.MIN_VALUE){ return (0); }; var invLength:Number = (1 / length); x = (x * invLength); y = (y * invLength); return (length); } public function CrossVF(s:Number):void{ var tX:Number = x; x = (s * y); y = (-(s) * tX); } public function MaxV(b:b2Vec2):void{ x = ((x > b.x)) ? x : b.x; y = ((y > b.y)) ? y : b.y; } public function SetV(v:b2Vec2):void{ x = v.x; y = v.y; } public function Negative():b2Vec2{ return (new b2Vec2(-(x), -(y))); } public function CrossFV(s:Number):void{ var tX:Number = x; x = (-(s) * y); y = (s * tX); } public function Abs():void{ if (x < 0){ x = -(x); }; if (y < 0){ y = -(y); }; } public function Subtract(v:b2Vec2):void{ x = (x - v.x); y = (y - v.y); } public function Copy():b2Vec2{ return (new b2Vec2(x, y)); } public function MulTM(A:b2Mat22):void{ var tX:Number = b2Math.b2Dot(this, A.col1); y = b2Math.b2Dot(this, A.col2); x = tX; } public function IsValid():Boolean{ return (((b2Math.b2IsValid(x)) && (b2Math.b2IsValid(y)))); } public static function Make(x_:Number, y_:Number):b2Vec2{ return (new b2Vec2(x_, y_)); } } }//package Box2D.Common.Math
Section 36
//b2XForm (Box2D.Common.Math.b2XForm) package Box2D.Common.Math { public class b2XForm { public var position:b2Vec2; public var R:b2Mat22; public function b2XForm(pos:b2Vec2=null, r:b2Mat22=null):void{ position = new b2Vec2(); R = new b2Mat22(); super(); if (pos){ position.SetV(pos); R.SetM(r); }; } public function Initialize(pos:b2Vec2, r:b2Mat22):void{ position.SetV(pos); R.SetM(r); } public function Set(x:b2XForm):void{ position.SetV(x.position); R.SetM(x.R); } public function SetIdentity():void{ position.SetZero(); R.SetIdentity(); } } }//package Box2D.Common.Math
Section 37
//b2Color (Box2D.Common.b2Color) package Box2D.Common { import Box2D.Common.Math.*; public class b2Color { private var _r:uint;// = 0 private var _g:uint;// = 0 private var _b:uint;// = 0 public function b2Color(rr:Number, gg:Number, bb:Number){ super(); _r = uint((0xFF * b2Math.b2Clamp(rr, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(gg, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(bb, 0, 1))); } public function Set(rr:Number, gg:Number, bb:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(rr, 0, 1))); _g = uint((0xFF * b2Math.b2Clamp(gg, 0, 1))); _b = uint((0xFF * b2Math.b2Clamp(bb, 0, 1))); } public function set b(bb:Number):void{ _b = uint((0xFF * b2Math.b2Clamp(bb, 0, 1))); } public function get color():uint{ return (((_r | (_g << 8)) | (_b << 16))); } public function set r(rr:Number):void{ _r = uint((0xFF * b2Math.b2Clamp(rr, 0, 1))); } public function set g(gg:Number):void{ _g = uint((0xFF * b2Math.b2Clamp(gg, 0, 1))); } } }//package Box2D.Common
Section 38
//b2Settings (Box2D.Common.b2Settings) package Box2D.Common { import Box2D.Common.Math.*; public class b2Settings { public static const b2_angularSleepTolerance:Number = 0.0111111111111111; public static const b2_linearSleepTolerance:Number = 0.01; public static const b2_angularSlop:Number = 0.0349065850398866; public static const b2_linearSlop:Number = 0.005; public static const b2_pi:Number = 3.14159265358979; public static const b2_maxProxies:int = 0x0200; public static const b2_maxAngularVelocitySquared:Number = 62500; public static const b2_maxPolygonVertices:int = 8; public static const b2_velocityThreshold:Number = 1; public static const b2_contactBaumgarte:Number = 0.2; public static const b2_maxPairs:int = 4096; public static const b2_maxTOIContactsPerIsland:int = 32; public static const b2_timeToSleep:Number = 0.5; public static const b2_maxManifoldPoints:int = 2; public static const b2_maxAngularVelocity:Number = 250; public static const b2_maxAngularCorrection:Number = 0.139626340159546; public static const USHRT_MAX:int = 0xFFFF; public static const b2_maxLinearVelocity:Number = 200; public static const b2_maxLinearCorrection:Number = 0.2; public static const b2_toiSlop:Number = 0.04; public static const b2_maxLinearVelocitySquared:Number = 40000; public static function b2Assert(a:Boolean):void{ var nullVec:b2Vec2; if (!a){ nullVec.x++; }; } } }//package Box2D.Common
Section 39
//b2CircleContact (Box2D.Dynamics.Contacts.b2CircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2CircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2CircleContact(shape1:b2Shape, shape2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(shape1, shape2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; var point:b2ManifoldPoint = m_manifold.points[0]; point.normalImpulse = 0; point.tangentImpulse = 0; } override public function Evaluate(listener:b2ContactListener):void{ var v1:b2Vec2; var v2:b2Vec2; var mp0:b2ManifoldPoint; var mp:b2ManifoldPoint; var b1:b2Body = m_shape1.m_body; var b2:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollideCircles(m_manifold, (m_shape1 as b2CircleShape), b1.m_xf, (m_shape2 as b2CircleShape), b2.m_xf); var cp:b2ContactPoint = s_evalCP; cp.shape1 = m_shape1; cp.shape2 = m_shape2; cp.friction = m_friction; cp.restitution = m_restitution; if (m_manifold.pointCount > 0){ m_manifoldCount = 1; mp = m_manifold.points[0]; if (m0.pointCount == 0){ mp.normalImpulse = 0; mp.tangentImpulse = 0; if (listener){ cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m_manifold.normal); cp.separation = mp.separation; cp.id.key = mp.id._key; listener.Add(cp); }; } else { mp0 = m0.points[0]; mp.normalImpulse = mp0.normalImpulse; mp.tangentImpulse = mp0.tangentImpulse; if (listener){ cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m_manifold.normal); cp.separation = mp.separation; cp.id.key = mp.id._key; listener.Persist(cp); }; }; } else { m_manifoldCount = 0; if ((((m0.pointCount > 0)) && (listener))){ mp0 = m0.points[0]; cp.position = b1.GetWorldPoint(mp0.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp0.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp0.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m0.normal); cp.separation = mp0.separation; cp.id.key = mp0.id._key; listener.Remove(cp); }; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(contact:b2Contact, allocator):void{ } public static function Create(shape1:b2Shape, shape2:b2Shape, allocator):b2Contact{ return (new b2CircleContact(shape1, shape2)); } } }//package Box2D.Dynamics.Contacts
Section 40
//b2Contact (Box2D.Dynamics.Contacts.b2Contact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2Contact { public var m_shape1:b2Shape; public var m_shape2:b2Shape; public var m_prev:b2Contact; public var m_toi:Number; public var m_next:b2Contact; public var m_friction:Number; public var m_manifoldCount:int; public var m_node1:b2ContactEdge; public var m_node2:b2ContactEdge; public var m_restitution:Number; public var m_flags:uint; public static var e_toiFlag:uint = 8; public static var e_nonSolidFlag:uint = 1; public static var e_slowFlag:uint = 2; public static var e_islandFlag:uint = 4; public static var s_registers:Array; public static var s_initialized:Boolean = false; public function b2Contact(s1:b2Shape=null, s2:b2Shape=null){ m_node1 = new b2ContactEdge(); m_node2 = new b2ContactEdge(); super(); m_flags = 0; if (((!(s1)) || (!(s2)))){ m_shape1 = null; m_shape2 = null; return; }; if (((s1.IsSensor()) || (s2.IsSensor()))){ m_flags = (m_flags | e_nonSolidFlag); }; m_shape1 = s1; m_shape2 = s2; m_manifoldCount = 0; m_friction = Math.sqrt((m_shape1.m_friction * m_shape2.m_friction)); m_restitution = b2Math.b2Max(m_shape1.m_restitution, m_shape2.m_restitution); m_prev = null; m_next = null; m_node1.contact = null; m_node1.prev = null; m_node1.next = null; m_node1.other = null; m_node2.contact = null; m_node2.prev = null; m_node2.next = null; m_node2.other = null; } public function IsSolid():Boolean{ return (((m_flags & e_nonSolidFlag) == 0)); } public function GetShape1():b2Shape{ return (m_shape1); } public function GetShape2():b2Shape{ return (m_shape2); } public function GetNext():b2Contact{ return (m_next); } public function GetManifoldCount():int{ return (m_manifoldCount); } public function GetManifolds():Array{ return (null); } public function Update(listener:b2ContactListener):void{ var oldCount:int = m_manifoldCount; Evaluate(listener); var newCount:int = m_manifoldCount; var body1:b2Body = m_shape1.m_body; var body2:b2Body = m_shape2.m_body; if ((((newCount == 0)) && ((oldCount > 0)))){ body1.WakeUp(); body2.WakeUp(); }; if (((((((body1.IsStatic()) || (body1.IsBullet()))) || (body2.IsStatic()))) || (body2.IsBullet()))){ m_flags = (m_flags & ~(e_slowFlag)); } else { m_flags = (m_flags | e_slowFlag); }; } public function Evaluate(listener:b2ContactListener):void{ } public static function InitializeRegisters():void{ var j:int; s_registers = new Array(b2Shape.e_shapeTypeCount); var i:int; while (i < b2Shape.e_shapeTypeCount) { s_registers[i] = new Array(b2Shape.e_shapeTypeCount); j = 0; while (j < b2Shape.e_shapeTypeCount) { s_registers[i][j] = new b2ContactRegister(); j++; }; i++; }; AddType(b2CircleContact.Create, b2CircleContact.Destroy, b2Shape.e_circleShape, b2Shape.e_circleShape); AddType(b2PolyAndCircleContact.Create, b2PolyAndCircleContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_circleShape); AddType(b2PolygonContact.Create, b2PolygonContact.Destroy, b2Shape.e_polygonShape, b2Shape.e_polygonShape); } public static function Destroy(contact:b2Contact, allocator):void{ if (contact.m_manifoldCount > 0){ contact.m_shape1.m_body.WakeUp(); contact.m_shape2.m_body.WakeUp(); }; var type1:int = contact.m_shape1.m_type; var type2:int = contact.m_shape2.m_type; var reg:b2ContactRegister = s_registers[type1][type2]; var destroyFcn:Function = reg.destroyFcn; destroyFcn(contact, allocator); } public static function AddType(createFcn:Function, destroyFcn:Function, type1:int, type2:int):void{ s_registers[type1][type2].createFcn = createFcn; s_registers[type1][type2].destroyFcn = destroyFcn; s_registers[type1][type2].primary = true; if (type1 != type2){ s_registers[type2][type1].createFcn = createFcn; s_registers[type2][type1].destroyFcn = destroyFcn; s_registers[type2][type1].primary = false; }; } public static function Create(shape1:b2Shape, shape2:b2Shape, allocator):b2Contact{ var c:b2Contact; var i:int; var m:b2Manifold; if (s_initialized == false){ InitializeRegisters(); s_initialized = true; }; var type1:int = shape1.m_type; var type2:int = shape2.m_type; var reg:b2ContactRegister = s_registers[type1][type2]; var createFcn:Function = reg.createFcn; if (createFcn != null){ if (reg.primary){ return (createFcn(shape1, shape2, allocator)); }; c = createFcn(shape2, shape1, allocator); i = 0; while (i < c.m_manifoldCount) { m = c.GetManifolds()[i]; m.normal = m.normal.Negative(); i++; }; return (c); //unresolved jump }; return (null); } } }//package Box2D.Dynamics.Contacts
Section 41
//b2ContactConstraint (Box2D.Dynamics.Contacts.b2ContactConstraint) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactConstraint { public var points:Array; public var normal:b2Vec2; public var restitution:Number; public var body1:b2Body; public var manifold:b2Manifold; public var body2:b2Body; public var friction:Number; public var pointCount:int; public function b2ContactConstraint(){ normal = new b2Vec2(); super(); points = new Array(b2Settings.b2_maxManifoldPoints); var i:int; while (i < b2Settings.b2_maxManifoldPoints) { points[i] = new b2ContactConstraintPoint(); i++; }; } } }//package Box2D.Dynamics.Contacts
Section 42
//b2ContactConstraintPoint (Box2D.Dynamics.Contacts.b2ContactConstraintPoint) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; public class b2ContactConstraintPoint { public var r2:b2Vec2; public var separation:Number; public var positionImpulse:Number; public var normalImpulse:Number; public var tangentMass:Number; public var equalizedMass:Number; public var tangentImpulse:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var normalMass:Number; public var velocityBias:Number; public var r1:b2Vec2; public function b2ContactConstraintPoint(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); r1 = new b2Vec2(); r2 = new b2Vec2(); super(); } } }//package Box2D.Dynamics.Contacts
Section 43
//b2ContactEdge (Box2D.Dynamics.Contacts.b2ContactEdge) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2ContactEdge { public var other:b2Body; public var prev:b2ContactEdge; public var contact:b2Contact; public var next:b2ContactEdge; } }//package Box2D.Dynamics.Contacts
Section 44
//b2ContactRegister (Box2D.Dynamics.Contacts.b2ContactRegister) package Box2D.Dynamics.Contacts { public class b2ContactRegister { public var primary:Boolean; public var createFcn:Function; public var destroyFcn:Function; } }//package Box2D.Dynamics.Contacts
Section 45
//b2ContactResult (Box2D.Dynamics.Contacts.b2ContactResult) package Box2D.Dynamics.Contacts { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; public class b2ContactResult { public var position:b2Vec2; public var shape1:b2Shape; public var shape2:b2Shape; public var normalImpulse:Number; public var normal:b2Vec2; public var tangentImpulse:Number; public var id:b2ContactID; public function b2ContactResult(){ position = new b2Vec2(); normal = new b2Vec2(); id = new b2ContactID(); super(); } } }//package Box2D.Dynamics.Contacts
Section 46
//b2ContactSolver (Box2D.Dynamics.Contacts.b2ContactSolver) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Common.*; public class b2ContactSolver { public var m_constraintCount:int; public var m_constraints:Array; public var m_allocator; public var m_step:b2TimeStep; public function b2ContactSolver(step:b2TimeStep, contacts:Array, contactCount:int, allocator){ var contact:b2Contact; var i:int; var tVec:b2Vec2; var tMat:b2Mat22; var b1:b2Body; var b2:b2Body; var manifoldCount:int; var manifolds:Array; var friction:Number; var restitution:Number; var v1X:Number; var v1Y:Number; var v2X:Number; var v2Y:Number; var w1:Number; var w2:Number; var j:int; var manifold:b2Manifold; var normalX:Number; var normalY:Number; var c:b2ContactConstraint; var k:uint; var cp:b2ManifoldPoint; var ccp:b2ContactConstraintPoint; var tX:Number; var tY:Number; var r1X:Number; var r1Y:Number; var r2X:Number; var r2Y:Number; var r1Sqr:Number; var r2Sqr:Number; var rn1:Number; var rn2:Number; var kNormal:Number; var kEqualized:Number; var tangentX:Number; var tangentY:Number; var rt1:Number; var rt2:Number; var kTangent:Number; var vRel:Number; m_step = new b2TimeStep(); m_constraints = new Array(); super(); m_step.dt = step.dt; m_step.inv_dt = step.inv_dt; m_step.maxIterations = step.maxIterations; m_allocator = allocator; m_constraintCount = 0; i = 0; while (i < contactCount) { contact = contacts[i]; m_constraintCount = (m_constraintCount + contact.m_manifoldCount); i++; }; i = 0; while (i < m_constraintCount) { m_constraints[i] = new b2ContactConstraint(); i++; }; var count:int; i = 0; while (i < contactCount) { contact = contacts[i]; b1 = contact.m_shape1.m_body; b2 = contact.m_shape2.m_body; manifoldCount = contact.m_manifoldCount; manifolds = contact.GetManifolds(); friction = contact.m_friction; restitution = contact.m_restitution; v1X = b1.m_linearVelocity.x; v1Y = b1.m_linearVelocity.y; v2X = b2.m_linearVelocity.x; v2Y = b2.m_linearVelocity.y; w1 = b1.m_angularVelocity; w2 = b2.m_angularVelocity; j = 0; while (j < manifoldCount) { manifold = manifolds[j]; normalX = manifold.normal.x; normalY = manifold.normal.y; c = m_constraints[count]; c.body1 = b1; c.body2 = b2; c.manifold = manifold; c.normal.x = normalX; c.normal.y = normalY; c.pointCount = manifold.pointCount; c.friction = friction; c.restitution = restitution; k = 0; while (k < c.pointCount) { cp = manifold.points[k]; ccp = c.points[k]; ccp.normalImpulse = cp.normalImpulse; ccp.tangentImpulse = cp.tangentImpulse; ccp.separation = cp.separation; ccp.positionImpulse = 0; ccp.localAnchor1.SetV(cp.localPoint1); ccp.localAnchor2.SetV(cp.localPoint2); tMat = b1.m_xf.R; r1X = (cp.localPoint1.x - b1.m_sweep.localCenter.x); r1Y = (cp.localPoint1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; ccp.r1.Set(r1X, r1Y); tMat = b2.m_xf.R; r2X = (cp.localPoint2.x - b2.m_sweep.localCenter.x); r2Y = (cp.localPoint2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; ccp.r2.Set(r2X, r2Y); r1Sqr = ((r1X * r1X) + (r1Y * r1Y)); r2Sqr = ((r2X * r2X) + (r2Y * r2Y)); rn1 = ((r1X * normalX) + (r1Y * normalY)); rn2 = ((r2X * normalX) + (r2Y * normalY)); kNormal = (b1.m_invMass + b2.m_invMass); kNormal = (kNormal + ((b1.m_invI * (r1Sqr - (rn1 * rn1))) + (b2.m_invI * (r2Sqr - (rn2 * rn2))))); ccp.normalMass = (1 / kNormal); kEqualized = ((b1.m_mass * b1.m_invMass) + (b2.m_mass * b2.m_invMass)); kEqualized = (kEqualized + (((b1.m_mass * b1.m_invI) * (r1Sqr - (rn1 * rn1))) + ((b2.m_mass * b2.m_invI) * (r2Sqr - (rn2 * rn2))))); ccp.equalizedMass = (1 / kEqualized); tangentX = normalY; tangentY = -(normalX); rt1 = ((r1X * tangentX) + (r1Y * tangentY)); rt2 = ((r2X * tangentX) + (r2Y * tangentY)); kTangent = (b1.m_invMass + b2.m_invMass); kTangent = (kTangent + ((b1.m_invI * (r1Sqr - (rt1 * rt1))) + (b2.m_invI * (r2Sqr - (rt2 * rt2))))); ccp.tangentMass = (1 / kTangent); ccp.velocityBias = 0; if (ccp.separation > 0){ ccp.velocityBias = (-60 * ccp.separation); }; tX = (((v2X + (-(w2) * r2Y)) - v1X) - (-(w1) * r1Y)); tY = (((v2Y + (w2 * r2X)) - v1Y) - (w1 * r1X)); vRel = ((c.normal.x * tX) + (c.normal.y * tY)); if (vRel < -(b2Settings.b2_velocityThreshold)){ ccp.velocityBias = (ccp.velocityBias + (-(c.restitution) * vRel)); }; k++; }; count++; j++; }; i++; }; } public function InitVelocityConstraints(step:b2TimeStep):void{ var tVec:b2Vec2; var tVec2:b2Vec2; var tMat:b2Mat22; var c:b2ContactConstraint; var b1:b2Body; var b2:b2Body; var invMass1:Number; var invI1:Number; var invMass2:Number; var invI2:Number; var normalX:Number; var normalY:Number; var tangentX:Number; var tangentY:Number; var tX:Number; var j:int; var tCount:int; var ccp:b2ContactConstraintPoint; var PX:Number; var PY:Number; var ccp2:b2ContactConstraintPoint; var i:int; while (i < m_constraintCount) { c = m_constraints[i]; b1 = c.body1; b2 = c.body2; invMass1 = b1.m_invMass; invI1 = b1.m_invI; invMass2 = b2.m_invMass; invI2 = b2.m_invI; normalX = c.normal.x; normalY = c.normal.y; tangentX = normalY; tangentY = -(normalX); if (step.warmStarting){ tCount = c.pointCount; j = 0; while (j < tCount) { ccp = c.points[j]; ccp.normalImpulse = (ccp.normalImpulse * step.dtRatio); ccp.tangentImpulse = (ccp.tangentImpulse * step.dtRatio); PX = ((ccp.normalImpulse * normalX) + (ccp.tangentImpulse * tangentX)); PY = ((ccp.normalImpulse * normalY) + (ccp.tangentImpulse * tangentY)); b1.m_angularVelocity = (b1.m_angularVelocity - (invI1 * ((ccp.r1.x * PY) - (ccp.r1.y * PX)))); b1.m_linearVelocity.x = (b1.m_linearVelocity.x - (invMass1 * PX)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y - (invMass1 * PY)); b2.m_angularVelocity = (b2.m_angularVelocity + (invI2 * ((ccp.r2.x * PY) - (ccp.r2.y * PX)))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (invMass2 * PX)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (invMass2 * PY)); j++; }; } else { tCount = c.pointCount; j = 0; while (j < tCount) { ccp2 = c.points[j]; ccp2.normalImpulse = 0; ccp2.tangentImpulse = 0; j++; }; }; i++; }; } public function SolvePositionConstraints(baumgarte:Number):Boolean{ var tMat:b2Mat22; var tVec:b2Vec2; var c:b2ContactConstraint; var b1:b2Body; var b2:b2Body; var b1_sweep_c:b2Vec2; var b1_sweep_a:Number; var b2_sweep_c:b2Vec2; var b2_sweep_a:Number; var invMass1:Number; var invI1:Number; var invMass2:Number; var invI2:Number; var normalX:Number; var normalY:Number; var tCount:int; var j:int; var ccp:b2ContactConstraintPoint; var r1X:Number; var r1Y:Number; var r2X:Number; var r2Y:Number; var tX:Number; var p1X:Number; var p1Y:Number; var p2X:Number; var p2Y:Number; var dpX:Number; var dpY:Number; var separation:Number; var C:Number; var dImpulse:Number; var impulse0:Number; var impulseX:Number; var impulseY:Number; var minSeparation:Number = 0; var i:int; while (i < m_constraintCount) { c = m_constraints[i]; b1 = c.body1; b2 = c.body2; b1_sweep_c = b1.m_sweep.c; b1_sweep_a = b1.m_sweep.a; b2_sweep_c = b2.m_sweep.c; b2_sweep_a = b2.m_sweep.a; invMass1 = (b1.m_mass * b1.m_invMass); invI1 = (b1.m_mass * b1.m_invI); invMass2 = (b2.m_mass * b2.m_invMass); invI2 = (b2.m_mass * b2.m_invI); normalX = c.normal.x; normalY = c.normal.y; tCount = c.pointCount; j = 0; while (j < tCount) { ccp = c.points[j]; tMat = b1.m_xf.R; tVec = b1.m_sweep.localCenter; r1X = (ccp.localAnchor1.x - tVec.x); r1Y = (ccp.localAnchor1.y - tVec.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; tVec = b2.m_sweep.localCenter; r2X = (ccp.localAnchor2.x - tVec.x); r2Y = (ccp.localAnchor2.y - tVec.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; p1X = (b1_sweep_c.x + r1X); p1Y = (b1_sweep_c.y + r1Y); p2X = (b2_sweep_c.x + r2X); p2Y = (b2_sweep_c.y + r2Y); dpX = (p2X - p1X); dpY = (p2Y - p1Y); separation = (((dpX * normalX) + (dpY * normalY)) + ccp.separation); minSeparation = b2Math.b2Min(minSeparation, separation); C = (baumgarte * b2Math.b2Clamp((separation + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0)); dImpulse = (-(ccp.equalizedMass) * C); impulse0 = ccp.positionImpulse; ccp.positionImpulse = b2Math.b2Max((impulse0 + dImpulse), 0); dImpulse = (ccp.positionImpulse - impulse0); impulseX = (dImpulse * normalX); impulseY = (dImpulse * normalY); b1_sweep_c.x = (b1_sweep_c.x - (invMass1 * impulseX)); b1_sweep_c.y = (b1_sweep_c.y - (invMass1 * impulseY)); b1_sweep_a = (b1_sweep_a - (invI1 * ((r1X * impulseY) - (r1Y * impulseX)))); b1.m_sweep.a = b1_sweep_a; b1.SynchronizeTransform(); b2_sweep_c.x = (b2_sweep_c.x + (invMass2 * impulseX)); b2_sweep_c.y = (b2_sweep_c.y + (invMass2 * impulseY)); b2_sweep_a = (b2_sweep_a + (invI2 * ((r2X * impulseY) - (r2Y * impulseX)))); b2.m_sweep.a = b2_sweep_a; b2.SynchronizeTransform(); j++; }; i++; }; return ((minSeparation >= (-1.5 * b2Settings.b2_linearSlop))); } public function SolveVelocityConstraints():void{ var j:int; var ccp:b2ContactConstraintPoint; var r1X:Number; var r1Y:Number; var r2X:Number; var r2Y:Number; var dvX:Number; var dvY:Number; var vn:Number; var vt:Number; var lambda_n:Number; var lambda_t:Number; var newImpulse_n:Number; var newImpulse_t:Number; var PX:Number; var PY:Number; var tMat:b2Mat22; var tVec:b2Vec2; var c:b2ContactConstraint; var b1:b2Body; var b2:b2Body; var w1:Number; var w2:Number; var v1:b2Vec2; var v2:b2Vec2; var invMass1:Number; var invI1:Number; var invMass2:Number; var invI2:Number; var normalX:Number; var normalY:Number; var tangentX:Number; var tangentY:Number; var friction:Number; var tX:Number; var tCount:int; var maxFriction:Number; var i:int; while (i < m_constraintCount) { c = m_constraints[i]; b1 = c.body1; b2 = c.body2; w1 = b1.m_angularVelocity; w2 = b2.m_angularVelocity; v1 = b1.m_linearVelocity; v2 = b2.m_linearVelocity; invMass1 = b1.m_invMass; invI1 = b1.m_invI; invMass2 = b2.m_invMass; invI2 = b2.m_invI; normalX = c.normal.x; normalY = c.normal.y; tangentX = normalY; tangentY = -(normalX); friction = c.friction; tCount = c.pointCount; j = 0; while (j < tCount) { ccp = c.points[j]; dvX = (((v2.x + (-(w2) * ccp.r2.y)) - v1.x) - (-(w1) * ccp.r1.y)); dvY = (((v2.y + (w2 * ccp.r2.x)) - v1.y) - (w1 * ccp.r1.x)); vn = ((dvX * normalX) + (dvY * normalY)); lambda_n = (-(ccp.normalMass) * (vn - ccp.velocityBias)); vt = ((dvX * tangentX) + (dvY * tangentY)); lambda_t = (ccp.tangentMass * -(vt)); newImpulse_n = b2Math.b2Max((ccp.normalImpulse + lambda_n), 0); lambda_n = (newImpulse_n - ccp.normalImpulse); maxFriction = (friction * ccp.normalImpulse); newImpulse_t = b2Math.b2Clamp((ccp.tangentImpulse + lambda_t), -(maxFriction), maxFriction); lambda_t = (newImpulse_t - ccp.tangentImpulse); PX = ((lambda_n * normalX) + (lambda_t * tangentX)); PY = ((lambda_n * normalY) + (lambda_t * tangentY)); v1.x = (v1.x - (invMass1 * PX)); v1.y = (v1.y - (invMass1 * PY)); w1 = (w1 - (invI1 * ((ccp.r1.x * PY) - (ccp.r1.y * PX)))); v2.x = (v2.x + (invMass2 * PX)); v2.y = (v2.y + (invMass2 * PY)); w2 = (w2 + (invI2 * ((ccp.r2.x * PY) - (ccp.r2.y * PX)))); ccp.normalImpulse = newImpulse_n; ccp.tangentImpulse = newImpulse_t; j++; }; b1.m_angularVelocity = w1; b2.m_angularVelocity = w2; i++; }; } public function FinalizeVelocityConstraints():void{ var c:b2ContactConstraint; var m:b2Manifold; var j:int; var point1:b2ManifoldPoint; var point2:b2ContactConstraintPoint; var i:int; while (i < m_constraintCount) { c = m_constraints[i]; m = c.manifold; j = 0; while (j < c.pointCount) { point1 = m.points[j]; point2 = c.points[j]; point1.normalImpulse = point2.normalImpulse; point1.tangentImpulse = point2.tangentImpulse; j++; }; i++; }; } } }//package Box2D.Dynamics.Contacts
Section 47
//b2NullContact (Box2D.Dynamics.Contacts.b2NullContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; public class b2NullContact extends b2Contact { public function b2NullContact(){ super(); } override public function Evaluate(l:b2ContactListener):void{ } override public function GetManifolds():Array{ return (null); } } }//package Box2D.Dynamics.Contacts
Section 48
//b2PolyAndCircleContact (Box2D.Dynamics.Contacts.b2PolyAndCircleContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolyAndCircleContact extends b2Contact { private var m_manifolds:Array; public var m_manifold:b2Manifold; private var m0:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolyAndCircleContact(shape1:b2Shape, shape2:b2Shape){ m_manifolds = [new b2Manifold()]; m0 = new b2Manifold(); super(shape1, shape2); m_manifold = m_manifolds[0]; b2Settings.b2Assert((m_shape1.m_type == b2Shape.e_polygonShape)); b2Settings.b2Assert((m_shape2.m_type == b2Shape.e_circleShape)); m_manifold.pointCount = 0; var point:b2ManifoldPoint = m_manifold.points[0]; point.normalImpulse = 0; point.tangentImpulse = 0; } override public function Evaluate(listener:b2ContactListener):void{ var i:int; var v1:b2Vec2; var v2:b2Vec2; var mp0:b2ManifoldPoint; var mp:b2ManifoldPoint; var found:Boolean; var idKey:uint; var j:int; var b1:b2Body = m_shape1.m_body; var b2:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygonAndCircle(m_manifold, (m_shape1 as b2PolygonShape), b1.m_xf, (m_shape2 as b2CircleShape), b2.m_xf); var persisted:Array = [false, false]; var cp:b2ContactPoint = s_evalCP; cp.shape1 = m_shape1; cp.shape2 = m_shape2; cp.friction = m_friction; cp.restitution = m_restitution; if (m_manifold.pointCount > 0){ i = 0; while (i < m_manifold.pointCount) { mp = m_manifold.points[i]; mp.normalImpulse = 0; mp.tangentImpulse = 0; found = false; idKey = mp.id._key; j = 0; while (j < m0.pointCount) { if (persisted[j] == true){ } else { mp0 = m0.points[j]; if (mp0.id._key == idKey){ persisted[j] = true; mp.normalImpulse = mp0.normalImpulse; mp.tangentImpulse = mp0.tangentImpulse; found = true; if (listener != null){ cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m_manifold.normal); cp.separation = mp.separation; cp.id.key = idKey; listener.Persist(cp); }; break; }; }; j++; }; if ((((found == false)) && (!((listener == null))))){ cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m_manifold.normal); cp.separation = mp.separation; cp.id.key = idKey; listener.Add(cp); }; i++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (listener == null){ return; }; i = 0; while (i < m0.pointCount) { if (persisted[i]){ } else { mp0 = m0.points[i]; cp.position = b1.GetWorldPoint(mp0.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp0.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp0.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m0.normal); cp.separation = mp0.separation; cp.id.key = mp0.id._key; listener.Remove(cp); }; i++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(contact:b2Contact, allocator):void{ } public static function Create(shape1:b2Shape, shape2:b2Shape, allocator):b2Contact{ return (new b2PolyAndCircleContact(shape1, shape2)); } } }//package Box2D.Dynamics.Contacts
Section 49
//b2PolygonContact (Box2D.Dynamics.Contacts.b2PolygonContact) package Box2D.Dynamics.Contacts { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Common.*; public class b2PolygonContact extends b2Contact { private var m_manifolds:Array; private var m0:b2Manifold; public var m_manifold:b2Manifold; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2PolygonContact(shape1:b2Shape, shape2:b2Shape):void{ m0 = new b2Manifold(); m_manifolds = [new b2Manifold()]; super(shape1, shape2); m_manifold = m_manifolds[0]; m_manifold.pointCount = 0; } override public function Evaluate(listener:b2ContactListener):void{ var v1:b2Vec2; var v2:b2Vec2; var mp0:b2ManifoldPoint; var cp:b2ContactPoint; var i:int; var mp:b2ManifoldPoint; var found:Boolean; var idKey:uint; var j:int; var b1:b2Body = m_shape1.m_body; var b2:b2Body = m_shape2.m_body; m0.Set(m_manifold); b2Collision.b2CollidePolygons(m_manifold, (m_shape1 as b2PolygonShape), b1.m_xf, (m_shape2 as b2PolygonShape), b2.m_xf); var persisted:Array = [false, false]; cp = s_evalCP; cp.shape1 = m_shape1; cp.shape2 = m_shape2; cp.friction = m_friction; cp.restitution = m_restitution; if (m_manifold.pointCount > 0){ i = 0; while (i < m_manifold.pointCount) { mp = m_manifold.points[i]; mp.normalImpulse = 0; mp.tangentImpulse = 0; found = false; idKey = mp.id._key; j = 0; while (j < m0.pointCount) { if (persisted[j] == true){ } else { mp0 = m0.points[j]; if (mp0.id._key == idKey){ persisted[j] = true; mp.normalImpulse = mp0.normalImpulse; mp.tangentImpulse = mp0.tangentImpulse; found = true; if (listener != null){ cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m_manifold.normal); cp.separation = mp.separation; cp.id.key = idKey; listener.Persist(cp); }; break; }; }; j++; }; if ((((found == false)) && (!((listener == null))))){ cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m_manifold.normal); cp.separation = mp.separation; cp.id.key = idKey; listener.Add(cp); }; i++; }; m_manifoldCount = 1; } else { m_manifoldCount = 0; }; if (listener == null){ return; }; i = 0; while (i < m0.pointCount) { if (persisted[i]){ } else { mp0 = m0.points[i]; cp.position = b1.GetWorldPoint(mp0.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp0.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp0.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.normal.SetV(m0.normal); cp.separation = mp0.separation; cp.id.key = mp0.id._key; listener.Remove(cp); }; i++; }; } override public function GetManifolds():Array{ return (m_manifolds); } public static function Destroy(contact:b2Contact, allocator):void{ } public static function Create(shape1:b2Shape, shape2:b2Shape, allocator):b2Contact{ return (new b2PolygonContact(shape1, shape2)); } } }//package Box2D.Dynamics.Contacts
Section 50
//b2DistanceJoint (Box2D.Dynamics.Joints.b2DistanceJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2DistanceJoint extends b2Joint { public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_bias:Number; public var m_gamma:Number; public var m_u:b2Vec2; public var m_mass:Number; public var m_impulse:Number; public var m_dampingRatio:Number; public var m_frequencyHz:Number; public var m_length:Number; public function b2DistanceJoint(def:b2DistanceJointDef){ var tMat:b2Mat22; var tX:Number; var tY:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u = new b2Vec2(); super(def); m_localAnchor1.SetV(def.localAnchor1); m_localAnchor2.SetV(def.localAnchor2); m_length = def.length; m_frequencyHz = def.frequencyHz; m_dampingRatio = def.dampingRatio; m_impulse = 0; m_gamma = 0; m_bias = 0; m_inv_dt = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var tX:Number; var b1:b2Body; var b2:b2Body; var r1X:Number; var r2X:Number; var C:Number; var omega:Number; var d:Number; var k:Number; var PX:Number; var PY:Number; m_inv_dt = step.inv_dt; b1 = m_body1; b2 = m_body2; tMat = b1.m_xf.R; r1X = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; r2X = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; m_u.x = (((b2.m_sweep.c.x + r2X) - b1.m_sweep.c.x) - r1X); m_u.y = (((b2.m_sweep.c.y + r2Y) - b1.m_sweep.c.y) - r1Y); var length:Number = Math.sqrt(((m_u.x * m_u.x) + (m_u.y * m_u.y))); if (length > b2Settings.b2_linearSlop){ m_u.Multiply((1 / length)); } else { m_u.SetZero(); }; var cr1u:Number = ((r1X * m_u.y) - (r1Y * m_u.x)); var cr2u:Number = ((r2X * m_u.y) - (r2Y * m_u.x)); var invMass:Number = (((b1.m_invMass + ((b1.m_invI * cr1u) * cr1u)) + b2.m_invMass) + ((b2.m_invI * cr2u) * cr2u)); m_mass = (1 / invMass); if (m_frequencyHz > 0){ C = (length - m_length); omega = ((2 * Math.PI) * m_frequencyHz); d = (((2 * m_mass) * m_dampingRatio) * omega); k = ((m_mass * omega) * omega); m_gamma = (1 / (step.dt * (d + (step.dt * k)))); m_bias = (((C * step.dt) * k) * m_gamma); m_mass = (1 / (invMass + m_gamma)); }; if (step.warmStarting){ m_impulse = (m_impulse * step.dtRatio); PX = (m_impulse * m_u.x); PY = (m_impulse * m_u.y); b1.m_linearVelocity.x = (b1.m_linearVelocity.x - (b1.m_invMass * PX)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y - (b1.m_invMass * PY)); b1.m_angularVelocity = (b1.m_angularVelocity - (b1.m_invI * ((r1X * PY) - (r1Y * PX)))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (b2.m_invMass * PX)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (b2.m_invMass * PY)); b2.m_angularVelocity = (b2.m_angularVelocity + (b2.m_invI * ((r2X * PY) - (r2Y * PX)))); } else { m_impulse = 0; }; } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ var F:b2Vec2 = new b2Vec2(); F.SetV(m_u); F.Multiply((m_inv_dt * m_impulse)); return (F); } override public function SolvePositionConstraints():Boolean{ var tMat:b2Mat22; if (m_frequencyHz > 0){ return (true); }; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var dX:Number = (((b2.m_sweep.c.x + r2X) - b1.m_sweep.c.x) - r1X); var dY:Number = (((b2.m_sweep.c.y + r2Y) - b1.m_sweep.c.y) - r1Y); var length:Number = Math.sqrt(((dX * dX) + (dY * dY))); dX = (dX / length); dY = (dY / length); var C:Number = (length - m_length); C = b2Math.b2Clamp(C, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var impulse:Number = (-(m_mass) * C); m_u.Set(dX, dY); var PX:Number = (impulse * m_u.x); var PY:Number = (impulse * m_u.y); b1.m_sweep.c.x = (b1.m_sweep.c.x - (b1.m_invMass * PX)); b1.m_sweep.c.y = (b1.m_sweep.c.y - (b1.m_invMass * PY)); b1.m_sweep.a = (b1.m_sweep.a - (b1.m_invI * ((r1X * PY) - (r1Y * PX)))); b2.m_sweep.c.x = (b2.m_sweep.c.x + (b2.m_invMass * PX)); b2.m_sweep.c.y = (b2.m_sweep.c.y + (b2.m_invMass * PY)); b2.m_sweep.a = (b2.m_sweep.a + (b2.m_invI * ((r2X * PY) - (r2Y * PX)))); b1.SynchronizeTransform(); b2.SynchronizeTransform(); return ((b2Math.b2Abs(C) < b2Settings.b2_linearSlop)); } override public function SolveVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var v1X:Number = (b1.m_linearVelocity.x + (-(b1.m_angularVelocity) * r1Y)); var v1Y:Number = (b1.m_linearVelocity.y + (b1.m_angularVelocity * r1X)); var v2X:Number = (b2.m_linearVelocity.x + (-(b2.m_angularVelocity) * r2Y)); var v2Y:Number = (b2.m_linearVelocity.y + (b2.m_angularVelocity * r2X)); var Cdot:Number = ((m_u.x * (v2X - v1X)) + (m_u.y * (v2Y - v1Y))); var impulse:Number = (-(m_mass) * ((Cdot + m_bias) + (m_gamma * m_impulse))); m_impulse = (m_impulse + impulse); var PX:Number = (impulse * m_u.x); var PY:Number = (impulse * m_u.y); b1.m_linearVelocity.x = (b1.m_linearVelocity.x - (b1.m_invMass * PX)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y - (b1.m_invMass * PY)); b1.m_angularVelocity = (b1.m_angularVelocity - (b1.m_invI * ((r1X * PY) - (r1Y * PX)))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (b2.m_invMass * PX)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (b2.m_invMass * PY)); b2.m_angularVelocity = (b2.m_angularVelocity + (b2.m_invI * ((r2X * PY) - (r2Y * PX)))); } } }//package Box2D.Dynamics.Joints
Section 51
//b2DistanceJointDef (Box2D.Dynamics.Joints.b2DistanceJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2DistanceJointDef extends b2JointDef { public var localAnchor1:b2Vec2; public var length:Number; public var dampingRatio:Number; public var localAnchor2:b2Vec2; public var frequencyHz:Number; public function b2DistanceJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_distanceJoint; length = 1; frequencyHz = 0; dampingRatio = 0; } public function Initialize(b1:b2Body, b2:b2Body, anchor1:b2Vec2, anchor2:b2Vec2):void{ body1 = b1; body2 = b2; localAnchor1.SetV(body1.GetLocalPoint(anchor1)); localAnchor2.SetV(body2.GetLocalPoint(anchor2)); var dX:Number = (anchor2.x - anchor1.x); var dY:Number = (anchor2.y - anchor1.y); length = Math.sqrt(((dX * dX) + (dY * dY))); frequencyHz = 0; dampingRatio = 0; } } }//package Box2D.Dynamics.Joints
Section 52
//b2GearJoint (Box2D.Dynamics.Joints.b2GearJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2GearJoint extends b2Joint { public var m_ground2:b2Body; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_ratio:Number; public var m_revolute2:b2RevoluteJoint; public var m_force:Number; public var m_mass:Number; public var m_prismatic2:b2PrismaticJoint; public var m_ground1:b2Body; public var m_revolute1:b2RevoluteJoint; public var m_prismatic1:b2PrismaticJoint; public var m_constant:Number; public var m_J:b2Jacobian; public function b2GearJoint(def:b2GearJointDef){ var coordinate1:Number; var coordinate2:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_J = new b2Jacobian(); super(def); var type1:int = def.joint1.m_type; var type2:int = def.joint2.m_type; m_revolute1 = null; m_prismatic1 = null; m_revolute2 = null; m_prismatic2 = null; m_ground1 = def.joint1.m_body1; m_body1 = def.joint1.m_body2; if (type1 == b2Joint.e_revoluteJoint){ m_revolute1 = (def.joint1 as b2RevoluteJoint); m_groundAnchor1.SetV(m_revolute1.m_localAnchor1); m_localAnchor1.SetV(m_revolute1.m_localAnchor2); coordinate1 = m_revolute1.GetJointAngle(); } else { m_prismatic1 = (def.joint1 as b2PrismaticJoint); m_groundAnchor1.SetV(m_prismatic1.m_localAnchor1); m_localAnchor1.SetV(m_prismatic1.m_localAnchor2); coordinate1 = m_prismatic1.GetJointTranslation(); }; m_ground2 = def.joint2.m_body1; m_body2 = def.joint2.m_body2; if (type2 == b2Joint.e_revoluteJoint){ m_revolute2 = (def.joint2 as b2RevoluteJoint); m_groundAnchor2.SetV(m_revolute2.m_localAnchor1); m_localAnchor2.SetV(m_revolute2.m_localAnchor2); coordinate2 = m_revolute2.GetJointAngle(); } else { m_prismatic2 = (def.joint2 as b2PrismaticJoint); m_groundAnchor2.SetV(m_prismatic2.m_localAnchor1); m_localAnchor2.SetV(m_prismatic2.m_localAnchor2); coordinate2 = m_prismatic2.GetJointTranslation(); }; m_ratio = def.ratio; m_constant = (coordinate1 + (m_ratio * coordinate2)); m_force = 0; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function InitVelocityConstraints(step:b2TimeStep):void{ var ugX:Number; var ugY:Number; var rX:Number; var rY:Number; var tMat:b2Mat22; var tVec:b2Vec2; var crug:Number; var tX:Number; var P:Number; var g1:b2Body = m_ground1; var g2:b2Body = m_ground2; var b1:b2Body = m_body1; var b2:b2Body = m_body2; var K:Number = 0; m_J.SetZero(); if (m_revolute1){ m_J.angular1 = -1; K = (K + b1.m_invI); } else { tMat = g1.m_xf.R; tVec = m_prismatic1.m_localXAxis1; ugX = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); ugY = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); tMat = b1.m_xf.R; rX = (m_localAnchor1.x - b1.m_sweep.localCenter.x); rY = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * rX) + (tMat.col2.x * rY)); rY = ((tMat.col1.y * rX) + (tMat.col2.y * rY)); rX = tX; crug = ((rX * ugY) - (rY * ugX)); m_J.linear1.Set(-(ugX), -(ugY)); m_J.angular1 = -(crug); K = (K + (b1.m_invMass + ((b1.m_invI * crug) * crug))); }; if (m_revolute2){ m_J.angular2 = -(m_ratio); K = (K + ((m_ratio * m_ratio) * b2.m_invI)); } else { tMat = g2.m_xf.R; tVec = m_prismatic2.m_localXAxis1; ugX = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); ugY = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); tMat = b2.m_xf.R; rX = (m_localAnchor2.x - b2.m_sweep.localCenter.x); rY = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * rX) + (tMat.col2.x * rY)); rY = ((tMat.col1.y * rX) + (tMat.col2.y * rY)); rX = tX; crug = ((rX * ugY) - (rY * ugX)); m_J.linear2.Set((-(m_ratio) * ugX), (-(m_ratio) * ugY)); m_J.angular2 = (-(m_ratio) * crug); K = (K + ((m_ratio * m_ratio) * (b2.m_invMass + ((b2.m_invI * crug) * crug)))); }; m_mass = (1 / K); if (step.warmStarting){ P = (step.dt * m_force); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + ((b1.m_invMass * P) * m_J.linear1.x)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + ((b1.m_invMass * P) * m_J.linear1.y)); b1.m_angularVelocity = (b1.m_angularVelocity + ((b1.m_invI * P) * m_J.angular1)); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + ((b2.m_invMass * P) * m_J.linear2.x)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + ((b2.m_invMass * P) * m_J.linear2.y)); b2.m_angularVelocity = (b2.m_angularVelocity + ((b2.m_invI * P) * m_J.angular2)); } else { m_force = 0; }; } override public function GetReactionTorque():Number{ var tMat:b2Mat22 = m_body2.m_xf.R; var rX:Number = (m_localAnchor1.x - m_body2.m_sweep.localCenter.x); var rY:Number = (m_localAnchor1.y - m_body2.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * rX) + (tMat.col2.x * rY)); rY = ((tMat.col1.y * rX) + (tMat.col2.y * rY)); rX = tX; tX = ((m_force * m_J.angular2) - ((rX * (m_force * m_J.linear2.y)) - (rY * (m_force * m_J.linear2.x)))); return (tX); } override public function GetReactionForce():b2Vec2{ var F:b2Vec2 = new b2Vec2((m_force * m_J.linear2.x), (m_force * m_J.linear2.y)); return (F); } override public function SolvePositionConstraints():Boolean{ var coordinate1:Number; var coordinate2:Number; var linearError:Number = 0; var b1:b2Body = m_body1; var b2:b2Body = m_body2; if (m_revolute1){ coordinate1 = m_revolute1.GetJointAngle(); } else { coordinate1 = m_prismatic1.GetJointTranslation(); }; if (m_revolute2){ coordinate2 = m_revolute2.GetJointAngle(); } else { coordinate2 = m_prismatic2.GetJointTranslation(); }; var C:Number = (m_constant - (coordinate1 + (m_ratio * coordinate2))); var impulse:Number = (-(m_mass) * C); b1.m_sweep.c.x = (b1.m_sweep.c.x + ((b1.m_invMass * impulse) * m_J.linear1.x)); b1.m_sweep.c.y = (b1.m_sweep.c.y + ((b1.m_invMass * impulse) * m_J.linear1.y)); b1.m_sweep.a = (b1.m_sweep.a + ((b1.m_invI * impulse) * m_J.angular1)); b2.m_sweep.c.x = (b2.m_sweep.c.x + ((b2.m_invMass * impulse) * m_J.linear2.x)); b2.m_sweep.c.y = (b2.m_sweep.c.y + ((b2.m_invMass * impulse) * m_J.linear2.y)); b2.m_sweep.a = (b2.m_sweep.a + ((b2.m_invI * impulse) * m_J.angular2)); b1.SynchronizeTransform(); b2.SynchronizeTransform(); return ((linearError < b2Settings.b2_linearSlop)); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(step:b2TimeStep):void{ var b1:b2Body = m_body1; var b2:b2Body = m_body2; var Cdot:Number = m_J.Compute(b1.m_linearVelocity, b1.m_angularVelocity, b2.m_linearVelocity, b2.m_angularVelocity); var force:Number = ((-(step.inv_dt) * m_mass) * Cdot); m_force = (m_force + force); var P:Number = (step.dt * force); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + ((b1.m_invMass * P) * m_J.linear1.x)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + ((b1.m_invMass * P) * m_J.linear1.y)); b1.m_angularVelocity = (b1.m_angularVelocity + ((b1.m_invI * P) * m_J.angular1)); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + ((b2.m_invMass * P) * m_J.linear2.x)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + ((b2.m_invMass * P) * m_J.linear2.y)); b2.m_angularVelocity = (b2.m_angularVelocity + ((b2.m_invI * P) * m_J.angular2)); } } }//package Box2D.Dynamics.Joints
Section 53
//b2GearJointDef (Box2D.Dynamics.Joints.b2GearJointDef) package Box2D.Dynamics.Joints { public class b2GearJointDef extends b2JointDef { public var joint1:b2Joint; public var joint2:b2Joint; public var ratio:Number; public function b2GearJointDef(){ super(); type = b2Joint.e_gearJoint; joint1 = null; joint2 = null; ratio = 1; } } }//package Box2D.Dynamics.Joints
Section 54
//b2Jacobian (Box2D.Dynamics.Joints.b2Jacobian) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2Jacobian { public var linear1:b2Vec2; public var linear2:b2Vec2; public var angular1:Number; public var angular2:Number; public function b2Jacobian(){ linear1 = new b2Vec2(); linear2 = new b2Vec2(); super(); } public function Set(x1:b2Vec2, a1:Number, x2:b2Vec2, a2:Number):void{ linear1.SetV(x1); angular1 = a1; linear2.SetV(x2); angular2 = a2; } public function SetZero():void{ linear1.SetZero(); angular1 = 0; linear2.SetZero(); angular2 = 0; } public function Compute(x1:b2Vec2, a1:Number, x2:b2Vec2, a2:Number):Number{ return ((((((linear1.x * x1.x) + (linear1.y * x1.y)) + (angular1 * a1)) + ((linear2.x * x2.x) + (linear2.y * x2.y))) + (angular2 * a2))); } } }//package Box2D.Dynamics.Joints
Section 55
//b2Joint (Box2D.Dynamics.Joints.b2Joint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2Joint { public var m_islandFlag:Boolean; public var m_body1:b2Body; public var m_prev:b2Joint; public var m_next:b2Joint; public var m_type:int; public var m_collideConnected:Boolean; public var m_node1:b2JointEdge; public var m_node2:b2JointEdge; public var m_inv_dt:Number; public var m_userData; public var m_body2:b2Body; public static const e_unknownJoint:int = 0; public static const e_inactiveLimit:int = 0; public static const e_atUpperLimit:int = 2; public static const e_atLowerLimit:int = 1; public static const e_gearJoint:int = 6; public static const e_revoluteJoint:int = 1; public static const e_equalLimits:int = 3; public static const e_distanceJoint:int = 3; public static const e_pulleyJoint:int = 4; public static const e_prismaticJoint:int = 2; public static const e_mouseJoint:int = 5; public function b2Joint(def:b2JointDef){ m_node1 = new b2JointEdge(); m_node2 = new b2JointEdge(); super(); m_type = def.type; m_prev = null; m_next = null; m_body1 = def.body1; m_body2 = def.body2; m_collideConnected = def.collideConnected; m_islandFlag = false; m_userData = def.userData; } public function GetBody2():b2Body{ return (m_body2); } public function GetAnchor1():b2Vec2{ return (null); } public function GetAnchor2():b2Vec2{ return (null); } public function GetNext():b2Joint{ return (m_next); } public function GetType():int{ return (m_type); } public function InitVelocityConstraints(step:b2TimeStep):void{ } public function GetReactionTorque():Number{ return (0); } public function GetUserData(){ return (m_userData); } public function GetReactionForce():b2Vec2{ return (null); } public function SolvePositionConstraints():Boolean{ return (false); } public function SetUserData(data):void{ m_userData = data; } public function GetBody1():b2Body{ return (m_body1); } public function SolveVelocityConstraints(step:b2TimeStep):void{ } public function InitPositionConstraints():void{ } public static function Destroy(joint:b2Joint, allocator):void{ } public static function Create(def:b2JointDef, allocator):b2Joint{ var joint:b2Joint; switch (def.type){ case e_distanceJoint: joint = new b2DistanceJoint((def as b2DistanceJointDef)); break; case e_mouseJoint: joint = new b2MouseJoint((def as b2MouseJointDef)); break; case e_prismaticJoint: joint = new b2PrismaticJoint((def as b2PrismaticJointDef)); break; case e_revoluteJoint: joint = new b2RevoluteJoint((def as b2RevoluteJointDef)); break; case e_pulleyJoint: joint = new b2PulleyJoint((def as b2PulleyJointDef)); break; case e_gearJoint: joint = new b2GearJoint((def as b2GearJointDef)); break; default: break; }; return (joint); } } }//package Box2D.Dynamics.Joints
Section 56
//b2JointDef (Box2D.Dynamics.Joints.b2JointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointDef { public var body2:b2Body; public var type:int; public var userData; public var collideConnected:Boolean; public var body1:b2Body; public function b2JointDef(){ super(); type = b2Joint.e_unknownJoint; userData = null; body1 = null; body2 = null; collideConnected = false; } } }//package Box2D.Dynamics.Joints
Section 57
//b2JointEdge (Box2D.Dynamics.Joints.b2JointEdge) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; public class b2JointEdge { public var other:b2Body; public var next:b2JointEdge; public var prev:b2JointEdge; public var joint:b2Joint; } }//package Box2D.Dynamics.Joints
Section 58
//b2MouseJoint (Box2D.Dynamics.Joints.b2MouseJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2MouseJoint extends b2Joint { private var K1:b2Mat22; private var K:b2Mat22; public var m_beta:Number; public var m_mass:b2Mat22; private var K2:b2Mat22; public var m_target:b2Vec2; public var m_gamma:Number; public var m_impulse:b2Vec2; public var m_C:b2Vec2; public var m_localAnchor:b2Vec2; public var m_maxForce:Number; public function b2MouseJoint(def:b2MouseJointDef){ var tY:Number; K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); m_localAnchor = new b2Vec2(); m_target = new b2Vec2(); m_impulse = new b2Vec2(); m_mass = new b2Mat22(); m_C = new b2Vec2(); super(def); m_target.SetV(def.target); var tX:Number = (m_target.x - m_body2.m_xf.position.x); tY = (m_target.y - m_body2.m_xf.position.y); var tMat:b2Mat22 = m_body2.m_xf.R; m_localAnchor.x = ((tX * tMat.col1.x) + (tY * tMat.col1.y)); m_localAnchor.y = ((tX * tMat.col2.x) + (tY * tMat.col2.y)); m_maxForce = def.maxForce; m_impulse.SetZero(); var mass:Number = m_body2.m_mass; var omega:Number = ((2 * b2Settings.b2_pi) * def.frequencyHz); var d:Number = (((2 * mass) * def.dampingRatio) * omega); var k:Number = ((def.timeStep * mass) * (omega * omega)); m_gamma = (1 / (d + k)); m_beta = (k / (d + k)); } public function SetTarget(target:b2Vec2):void{ if (m_body2.IsSleeping()){ m_body2.WakeUp(); }; m_target = target; } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor)); } override public function InitVelocityConstraints(step:b2TimeStep):void{ var b:b2Body; var tMat:b2Mat22; var rX:Number; var rY:Number; var invMass:Number; var invI:Number; b = m_body2; tMat = b.m_xf.R; rX = (m_localAnchor.x - b.m_sweep.localCenter.x); rY = (m_localAnchor.y - b.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * rX) + (tMat.col2.x * rY)); rY = ((tMat.col1.y * rX) + (tMat.col2.y * rY)); rX = tX; invMass = b.m_invMass; invI = b.m_invI; K1.col1.x = invMass; K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = invMass; K2.col1.x = ((invI * rY) * rY); K2.col2.x = ((-(invI) * rX) * rY); K2.col1.y = ((-(invI) * rX) * rY); K2.col2.y = ((invI * rX) * rX); K.SetM(K1); K.AddM(K2); K.col1.x = (K.col1.x + m_gamma); K.col2.y = (K.col2.y + m_gamma); K.Invert(m_mass); m_C.x = ((b.m_sweep.c.x + rX) - m_target.x); m_C.y = ((b.m_sweep.c.y + rY) - m_target.y); b.m_angularVelocity = (b.m_angularVelocity * 0.98); var PX:Number = (step.dt * m_impulse.x); var PY:Number = (step.dt * m_impulse.y); b.m_linearVelocity.x = (b.m_linearVelocity.x + (invMass * PX)); b.m_linearVelocity.y = (b.m_linearVelocity.y + (invMass * PY)); b.m_angularVelocity = (b.m_angularVelocity + (invI * ((rX * PY) - (rY * PX)))); } override public function GetAnchor1():b2Vec2{ return (m_target); } override public function GetReactionTorque():Number{ return (0); } override public function GetReactionForce():b2Vec2{ return (m_impulse); } override public function SolvePositionConstraints():Boolean{ return (true); } override public function SolveVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var tX:Number; var tY:Number; var b:b2Body = m_body2; tMat = b.m_xf.R; var rX:Number = (m_localAnchor.x - b.m_sweep.localCenter.x); var rY:Number = (m_localAnchor.y - b.m_sweep.localCenter.y); tX = ((tMat.col1.x * rX) + (tMat.col2.x * rY)); rY = ((tMat.col1.y * rX) + (tMat.col2.y * rY)); rX = tX; var CdotX:Number = (b.m_linearVelocity.x + (-(b.m_angularVelocity) * rY)); var CdotY:Number = (b.m_linearVelocity.y + (b.m_angularVelocity * rX)); tMat = m_mass; tX = ((CdotX + ((m_beta * step.inv_dt) * m_C.x)) + ((m_gamma * step.dt) * m_impulse.x)); tY = ((CdotY + ((m_beta * step.inv_dt) * m_C.y)) + ((m_gamma * step.dt) * m_impulse.y)); var forceX:Number = (-(step.inv_dt) * ((tMat.col1.x * tX) + (tMat.col2.x * tY))); var forceY:Number = (-(step.inv_dt) * ((tMat.col1.y * tX) + (tMat.col2.y * tY))); var oldForceX:Number = m_impulse.x; var oldForceY:Number = m_impulse.y; m_impulse.x = (m_impulse.x + forceX); m_impulse.y = (m_impulse.y + forceY); var forceMagnitude:Number = m_impulse.Length(); if (forceMagnitude > m_maxForce){ m_impulse.Multiply((m_maxForce / forceMagnitude)); }; forceX = (m_impulse.x - oldForceX); forceY = (m_impulse.y - oldForceY); var PX:Number = (step.dt * forceX); var PY:Number = (step.dt * forceY); b.m_linearVelocity.x = (b.m_linearVelocity.x + (b.m_invMass * PX)); b.m_linearVelocity.y = (b.m_linearVelocity.y + (b.m_invMass * PY)); b.m_angularVelocity = (b.m_angularVelocity + (b.m_invI * ((rX * PY) - (rY * PX)))); } } }//package Box2D.Dynamics.Joints
Section 59
//b2MouseJointDef (Box2D.Dynamics.Joints.b2MouseJointDef) package Box2D.Dynamics.Joints { import Box2D.Common.Math.*; public class b2MouseJointDef extends b2JointDef { public var timeStep:Number; public var target:b2Vec2; public var maxForce:Number; public var dampingRatio:Number; public var frequencyHz:Number; public function b2MouseJointDef(){ target = new b2Vec2(); super(); type = b2Joint.e_mouseJoint; maxForce = 0; frequencyHz = 5; dampingRatio = 0.7; timeStep = (1 / 60); } } }//package Box2D.Dynamics.Joints
Section 60
//b2PrismaticJoint (Box2D.Dynamics.Joints.b2PrismaticJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PrismaticJoint extends b2Joint { public var m_limitForce:Number; public var m_lowerTranslation:Number; public var m_localXAxis1:b2Vec2; public var m_refAngle:Number; public var m_torque:Number; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_angularMass:Number; public var m_maxMotorForce:Number; public var m_localYAxis1:b2Vec2; public var m_force:Number; public var m_motorMass:Number; public var m_upperTranslation:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitState:int; public var m_linearMass:Number; public var m_motorJacobian:b2Jacobian; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_enableMotor:Boolean; public var m_linearJacobian:b2Jacobian; public function b2PrismaticJoint(def:b2PrismaticJointDef){ var tMat:b2Mat22; var tX:Number; var tY:Number; m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_localXAxis1 = new b2Vec2(); m_localYAxis1 = new b2Vec2(); m_linearJacobian = new b2Jacobian(); m_motorJacobian = new b2Jacobian(); super(def); m_localAnchor1.SetV(def.localAnchor1); m_localAnchor2.SetV(def.localAnchor2); m_localXAxis1.SetV(def.localAxis1); m_localYAxis1.x = -(m_localXAxis1.y); m_localYAxis1.y = m_localXAxis1.x; m_refAngle = def.referenceAngle; m_linearJacobian.SetZero(); m_linearMass = 0; m_force = 0; m_angularMass = 0; m_torque = 0; m_motorJacobian.SetZero(); m_motorMass = 0; m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerTranslation = def.lowerTranslation; m_upperTranslation = def.upperTranslation; m_maxMotorForce = def.maxMotorForce; m_motorSpeed = def.motorSpeed; m_enableLimit = def.enableLimit; m_enableMotor = def.enableMotor; } override public function SolveVelocityConstraints(step:b2TimeStep):void{ var oldLimitForce:Number; var motorCdot:Number; var motorForce:Number; var oldMotorForce:Number; var limitCdot:Number; var limitForce:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; var invMass1:Number = b1.m_invMass; var invMass2:Number = b2.m_invMass; var invI1:Number = b1.m_invI; var invI2:Number = b2.m_invI; var linearCdot:Number = m_linearJacobian.Compute(b1.m_linearVelocity, b1.m_angularVelocity, b2.m_linearVelocity, b2.m_angularVelocity); var force:Number = ((-(step.inv_dt) * m_linearMass) * linearCdot); m_force = (m_force + force); var P:Number = (step.dt * force); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + ((invMass1 * P) * m_linearJacobian.linear1.x)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + ((invMass1 * P) * m_linearJacobian.linear1.y)); b1.m_angularVelocity = (b1.m_angularVelocity + ((invI1 * P) * m_linearJacobian.angular1)); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + ((invMass2 * P) * m_linearJacobian.linear2.x)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + ((invMass2 * P) * m_linearJacobian.linear2.y)); b2.m_angularVelocity = (b2.m_angularVelocity + ((invI2 * P) * m_linearJacobian.angular2)); var angularCdot:Number = (b2.m_angularVelocity - b1.m_angularVelocity); var torque:Number = ((-(step.inv_dt) * m_angularMass) * angularCdot); m_torque = (m_torque + torque); var L:Number = (step.dt * torque); b1.m_angularVelocity = (b1.m_angularVelocity - (invI1 * L)); b2.m_angularVelocity = (b2.m_angularVelocity + (invI2 * L)); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ motorCdot = (m_motorJacobian.Compute(b1.m_linearVelocity, b1.m_angularVelocity, b2.m_linearVelocity, b2.m_angularVelocity) - m_motorSpeed); motorForce = ((-(step.inv_dt) * m_motorMass) * motorCdot); oldMotorForce = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + motorForce), -(m_maxMotorForce), m_maxMotorForce); motorForce = (m_motorForce - oldMotorForce); P = (step.dt * motorForce); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + ((invMass1 * P) * m_motorJacobian.linear1.x)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + ((invMass1 * P) * m_motorJacobian.linear1.y)); b1.m_angularVelocity = (b1.m_angularVelocity + ((invI1 * P) * m_motorJacobian.angular1)); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + ((invMass2 * P) * m_motorJacobian.linear2.x)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + ((invMass2 * P) * m_motorJacobian.linear2.y)); b2.m_angularVelocity = (b2.m_angularVelocity + ((invI2 * P) * m_motorJacobian.angular2)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ limitCdot = m_motorJacobian.Compute(b1.m_linearVelocity, b1.m_angularVelocity, b2.m_linearVelocity, b2.m_angularVelocity); limitForce = ((-(step.inv_dt) * m_motorMass) * limitCdot); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + limitForce); } else { if (m_limitState == e_atLowerLimit){ oldLimitForce = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + limitForce), 0); limitForce = (m_limitForce - oldLimitForce); } else { if (m_limitState == e_atUpperLimit){ oldLimitForce = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + limitForce), 0); limitForce = (m_limitForce - oldLimitForce); }; }; }; P = (step.dt * limitForce); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + ((invMass1 * P) * m_motorJacobian.linear1.x)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + ((invMass1 * P) * m_motorJacobian.linear1.y)); b1.m_angularVelocity = (b1.m_angularVelocity + ((invI1 * P) * m_motorJacobian.angular1)); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + ((invMass2 * P) * m_motorJacobian.linear2.x)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + ((invMass2 * P) * m_motorJacobian.linear2.y)); b2.m_angularVelocity = (b2.m_angularVelocity + ((invI2 * P) * m_motorJacobian.angular2)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperTranslation); } public function GetLowerLimit():Number{ return (m_lowerTranslation); } public function EnableMotor(flag:Boolean):void{ m_enableMotor = flag; } public function GetJointTranslation():Number{ var tMat:b2Mat22; var b1:b2Body = m_body1; var b2:b2Body = m_body2; var p1:b2Vec2 = b1.GetWorldPoint(m_localAnchor1); var p2:b2Vec2 = b2.GetWorldPoint(m_localAnchor2); var dX:Number = (p2.x - p1.x); var dY:Number = (p2.y - p1.y); var axis:b2Vec2 = b1.GetWorldVector(m_localXAxis1); var translation:Number = ((axis.x * dX) + (axis.y * dY)); return (translation); } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ var tMat:b2Mat22 = m_body1.m_xf.R; var ax1X:Number = (m_limitForce * ((tMat.col1.x * m_localXAxis1.x) + (tMat.col2.x * m_localXAxis1.y))); var ax1Y:Number = (m_limitForce * ((tMat.col1.y * m_localXAxis1.x) + (tMat.col2.y * m_localXAxis1.y))); var ay1X:Number = (m_force * ((tMat.col1.x * m_localYAxis1.x) + (tMat.col2.x * m_localYAxis1.y))); var ay1Y:Number = (m_force * ((tMat.col1.y * m_localYAxis1.x) + (tMat.col2.y * m_localYAxis1.y))); return (new b2Vec2(((m_limitForce * ax1X) + (m_force * ay1X)), ((m_limitForce * ax1Y) + (m_force * ay1Y)))); } override public function SolvePositionConstraints():Boolean{ var limitC:Number; var oldLimitImpulse:Number; var tMat:b2Mat22; var tX:Number; var ax1X:Number; var ax1Y:Number; var translation:Number; var limitImpulse:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; var invMass1:Number = b1.m_invMass; var invMass2:Number = b2.m_invMass; var invI1:Number = b1.m_invI; var invI2:Number = b2.m_invI; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var p1X:Number = (b1.m_sweep.c.x + r1X); var p1Y:Number = (b1.m_sweep.c.y + r1Y); var p2X:Number = (b2.m_sweep.c.x + r2X); var p2Y:Number = (b2.m_sweep.c.y + r2Y); var dX:Number = (p2X - p1X); var dY:Number = (p2Y - p1Y); tMat = b1.m_xf.R; var ay1X:Number = ((tMat.col1.x * m_localYAxis1.x) + (tMat.col2.x * m_localYAxis1.y)); var ay1Y:Number = ((tMat.col1.y * m_localYAxis1.x) + (tMat.col2.y * m_localYAxis1.y)); var linearC:Number = ((ay1X * dX) + (ay1Y * dY)); linearC = b2Math.b2Clamp(linearC, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); var linearImpulse:Number = (-(m_linearMass) * linearC); b1.m_sweep.c.x = (b1.m_sweep.c.x + ((invMass1 * linearImpulse) * m_linearJacobian.linear1.x)); b1.m_sweep.c.y = (b1.m_sweep.c.y + ((invMass1 * linearImpulse) * m_linearJacobian.linear1.y)); b1.m_sweep.a = (b1.m_sweep.a + ((invI1 * linearImpulse) * m_linearJacobian.angular1)); b2.m_sweep.c.x = (b2.m_sweep.c.x + ((invMass2 * linearImpulse) * m_linearJacobian.linear2.x)); b2.m_sweep.c.y = (b2.m_sweep.c.y + ((invMass2 * linearImpulse) * m_linearJacobian.linear2.y)); b2.m_sweep.a = (b2.m_sweep.a + ((invI2 * linearImpulse) * m_linearJacobian.angular2)); var positionError:Number = b2Math.b2Abs(linearC); var angularC:Number = ((b2.m_sweep.a - b1.m_sweep.a) - m_refAngle); angularC = b2Math.b2Clamp(angularC, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); var angularImpulse:Number = (-(m_angularMass) * angularC); b1.m_sweep.a = (b1.m_sweep.a - (b1.m_invI * angularImpulse)); b2.m_sweep.a = (b2.m_sweep.a + (b2.m_invI * angularImpulse)); b1.SynchronizeTransform(); b2.SynchronizeTransform(); var angularError:Number = b2Math.b2Abs(angularC); if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ tMat = b1.m_xf.R; r1X = (m_localAnchor1.x - b1.m_sweep.localCenter.x); r1Y = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; r2X = (m_localAnchor2.x - b2.m_sweep.localCenter.x); r2Y = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; p1X = (b1.m_sweep.c.x + r1X); p1Y = (b1.m_sweep.c.y + r1Y); p2X = (b2.m_sweep.c.x + r2X); p2Y = (b2.m_sweep.c.y + r2Y); dX = (p2X - p1X); dY = (p2Y - p1Y); tMat = b1.m_xf.R; ax1X = ((tMat.col1.x * m_localXAxis1.x) + (tMat.col2.x * m_localXAxis1.y)); ax1Y = ((tMat.col1.y * m_localXAxis1.x) + (tMat.col2.y * m_localXAxis1.y)); translation = ((ax1X * dX) + (ax1Y * dY)); limitImpulse = 0; if (m_limitState == e_equalLimits){ limitC = b2Math.b2Clamp(translation, -(b2Settings.b2_maxLinearCorrection), b2Settings.b2_maxLinearCorrection); limitImpulse = (-(m_motorMass) * limitC); positionError = b2Math.b2Max(positionError, b2Math.b2Abs(angularC)); } else { if (m_limitState == e_atLowerLimit){ limitC = (translation - m_lowerTranslation); positionError = b2Math.b2Max(positionError, -(limitC)); limitC = b2Math.b2Clamp((limitC + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); limitImpulse = (-(m_motorMass) * limitC); oldLimitImpulse = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + limitImpulse), 0); limitImpulse = (m_limitPositionImpulse - oldLimitImpulse); } else { if (m_limitState == e_atUpperLimit){ limitC = (translation - m_upperTranslation); positionError = b2Math.b2Max(positionError, limitC); limitC = b2Math.b2Clamp((limitC - b2Settings.b2_linearSlop), 0, b2Settings.b2_maxLinearCorrection); limitImpulse = (-(m_motorMass) * limitC); oldLimitImpulse = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + limitImpulse), 0); limitImpulse = (m_limitPositionImpulse - oldLimitImpulse); }; }; }; b1.m_sweep.c.x = (b1.m_sweep.c.x + ((invMass1 * limitImpulse) * m_motorJacobian.linear1.x)); b1.m_sweep.c.y = (b1.m_sweep.c.y + ((invMass1 * limitImpulse) * m_motorJacobian.linear1.y)); b1.m_sweep.a = (b1.m_sweep.a + ((invI1 * limitImpulse) * m_motorJacobian.angular1)); b2.m_sweep.c.x = (b2.m_sweep.c.x + ((invMass2 * limitImpulse) * m_motorJacobian.linear2.x)); b2.m_sweep.c.y = (b2.m_sweep.c.y + ((invMass2 * limitImpulse) * m_motorJacobian.linear2.y)); b2.m_sweep.a = (b2.m_sweep.a + ((invI2 * limitImpulse) * m_motorJacobian.angular2)); b1.SynchronizeTransform(); b2.SynchronizeTransform(); }; return ((((positionError <= b2Settings.b2_linearSlop)) && ((angularError <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(speed:Number):void{ m_motorSpeed = speed; } public function GetJointSpeed():Number{ var tMat:b2Mat22; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var p1X:Number = (b1.m_sweep.c.x + r1X); var p1Y:Number = (b1.m_sweep.c.y + r1Y); var p2X:Number = (b2.m_sweep.c.x + r2X); var p2Y:Number = (b2.m_sweep.c.y + r2Y); var dX:Number = (p2X - p1X); var dY:Number = (p2Y - p1Y); var axis:b2Vec2 = b1.GetWorldVector(m_localXAxis1); var v1:b2Vec2 = b1.m_linearVelocity; var v2:b2Vec2 = b2.m_linearVelocity; var w1:Number = b1.m_angularVelocity; var w2:Number = b2.m_angularVelocity; var speed:Number = (((dX * (-(w1) * axis.y)) + (dY * (w1 * axis.x))) + ((axis.x * (((v2.x + (-(w2) * r2Y)) - v1.x) - (-(w1) * r1Y))) + (axis.y * (((v2.y + (w2 * r2X)) - v1.y) - (w1 * r1X))))); return (speed); } override public function InitVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var tX:Number; var ax1X:Number; var ax1Y:Number; var dX:Number; var dY:Number; var jointTranslation:Number; var P1X:Number; var P1Y:Number; var P2X:Number; var P2Y:Number; var L1:Number; var L2:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var invMass1:Number = b1.m_invMass; var invMass2:Number = b2.m_invMass; var invI1:Number = b1.m_invI; var invI2:Number = b2.m_invI; tMat = b1.m_xf.R; var ay1X:Number = ((tMat.col1.x * m_localYAxis1.x) + (tMat.col2.x * m_localYAxis1.y)); var ay1Y:Number = ((tMat.col1.y * m_localYAxis1.x) + (tMat.col2.y * m_localYAxis1.y)); var eX:Number = ((b2.m_sweep.c.x + r2X) - b1.m_sweep.c.x); var eY:Number = ((b2.m_sweep.c.y + r2Y) - b1.m_sweep.c.y); m_linearJacobian.linear1.x = -(ay1X); m_linearJacobian.linear1.y = -(ay1Y); m_linearJacobian.linear2.x = ay1X; m_linearJacobian.linear2.y = ay1Y; m_linearJacobian.angular1 = -(((eX * ay1Y) - (eY * ay1X))); m_linearJacobian.angular2 = ((r2X * ay1Y) - (r2Y * ay1X)); m_linearMass = (((invMass1 + ((invI1 * m_linearJacobian.angular1) * m_linearJacobian.angular1)) + invMass2) + ((invI2 * m_linearJacobian.angular2) * m_linearJacobian.angular2)); m_linearMass = (1 / m_linearMass); m_angularMass = (invI1 + invI2); if (m_angularMass > Number.MIN_VALUE){ m_angularMass = (1 / m_angularMass); }; if (((m_enableLimit) || (m_enableMotor))){ tMat = b1.m_xf.R; ax1X = ((tMat.col1.x * m_localXAxis1.x) + (tMat.col2.x * m_localXAxis1.y)); ax1Y = ((tMat.col1.y * m_localXAxis1.x) + (tMat.col2.y * m_localXAxis1.y)); m_motorJacobian.linear1.x = -(ax1X); m_motorJacobian.linear1.y = -(ax1Y); m_motorJacobian.linear2.x = ax1X; m_motorJacobian.linear2.y = ax1Y; m_motorJacobian.angular1 = -(((eX * ax1Y) - (eY * ax1X))); m_motorJacobian.angular2 = ((r2X * ax1Y) - (r2Y * ax1X)); m_motorMass = (((invMass1 + ((invI1 * m_motorJacobian.angular1) * m_motorJacobian.angular1)) + invMass2) + ((invI2 * m_motorJacobian.angular2) * m_motorJacobian.angular2)); m_motorMass = (1 / m_motorMass); if (m_enableLimit){ dX = (eX - r1X); dY = (eY - r1Y); jointTranslation = ((ax1X * dX) + (ax1Y * dY)); if (b2Math.b2Abs((m_upperTranslation - m_lowerTranslation)) < (2 * b2Settings.b2_linearSlop)){ m_limitState = e_equalLimits; } else { if (jointTranslation <= m_lowerTranslation){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (jointTranslation >= m_upperTranslation){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; }; }; if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit == false){ m_limitForce = 0; }; if (step.warmStarting){ P1X = (step.dt * ((m_force * m_linearJacobian.linear1.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.x))); P1Y = (step.dt * ((m_force * m_linearJacobian.linear1.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear1.y))); P2X = (step.dt * ((m_force * m_linearJacobian.linear2.x) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.x))); P2Y = (step.dt * ((m_force * m_linearJacobian.linear2.y) + ((m_motorForce + m_limitForce) * m_motorJacobian.linear2.y))); L1 = (step.dt * (((m_force * m_linearJacobian.angular1) - m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular1))); L2 = (step.dt * (((m_force * m_linearJacobian.angular2) + m_torque) + ((m_motorForce + m_limitForce) * m_motorJacobian.angular2))); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + (invMass1 * P1X)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + (invMass1 * P1Y)); b1.m_angularVelocity = (b1.m_angularVelocity + (invI1 * L1)); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (invMass2 * P2X)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (invMass2 * P2Y)); b2.m_angularVelocity = (b2.m_angularVelocity + (invI2 * L2)); } else { m_force = 0; m_torque = 0; m_limitForce = 0; m_motorForce = 0; }; m_limitPositionImpulse = 0; } public function GetMotorForce():Number{ return (m_motorForce); } public function EnableLimit(flag:Boolean):void{ m_enableLimit = flag; } public function SetMaxMotorForce(force:Number):void{ m_maxMotorForce = force; } override public function GetReactionTorque():Number{ return (m_torque); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(lower:Number, upper:Number):void{ m_lowerTranslation = lower; m_upperTranslation = upper; } } }//package Box2D.Dynamics.Joints
Section 61
//b2PrismaticJointDef (Box2D.Dynamics.Joints.b2PrismaticJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PrismaticJointDef extends b2JointDef { public var motorSpeed:Number; public var localAxis1:b2Vec2; public var referenceAngle:Number; public var upperTranslation:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var enableMotor:Boolean; public var maxMotorForce:Number; public var lowerTranslation:Number; public function b2PrismaticJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); localAxis1 = new b2Vec2(); super(); type = b2Joint.e_prismaticJoint; localAxis1.Set(1, 0); referenceAngle = 0; enableLimit = false; lowerTranslation = 0; upperTranslation = 0; enableMotor = false; maxMotorForce = 0; motorSpeed = 0; } public function Initialize(b1:b2Body, b2:b2Body, anchor:b2Vec2, axis:b2Vec2):void{ body1 = b1; body2 = b2; localAnchor1 = body1.GetLocalPoint(anchor); localAnchor2 = body2.GetLocalPoint(anchor); localAxis1 = body1.GetLocalVector(axis); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 62
//b2PulleyJoint (Box2D.Dynamics.Joints.b2PulleyJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2PulleyJoint extends b2Joint { public var m_limitState1:int; public var m_limitState2:int; public var m_ground:b2Body; public var m_maxLength2:Number; public var m_maxLength1:Number; public var m_limitPositionImpulse1:Number; public var m_limitPositionImpulse2:Number; public var m_force:Number; public var m_constant:Number; public var m_positionImpulse:Number; public var m_state:int; public var m_ratio:Number; public var m_groundAnchor1:b2Vec2; public var m_groundAnchor2:b2Vec2; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; public var m_limitMass1:Number; public var m_limitMass2:Number; public var m_pulleyMass:Number; public var m_u1:b2Vec2; public var m_limitForce1:Number; public var m_limitForce2:Number; public var m_u2:b2Vec2; public static const b2_minPulleyLength:Number = 2; public function b2PulleyJoint(def:b2PulleyJointDef){ var tMat:b2Mat22; var tX:Number; var tY:Number; m_groundAnchor1 = new b2Vec2(); m_groundAnchor2 = new b2Vec2(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_u1 = new b2Vec2(); m_u2 = new b2Vec2(); super(def); m_ground = m_body1.m_world.m_groundBody; m_groundAnchor1.x = (def.groundAnchor1.x - m_ground.m_xf.position.x); m_groundAnchor1.y = (def.groundAnchor1.y - m_ground.m_xf.position.y); m_groundAnchor2.x = (def.groundAnchor2.x - m_ground.m_xf.position.x); m_groundAnchor2.y = (def.groundAnchor2.y - m_ground.m_xf.position.y); m_localAnchor1.SetV(def.localAnchor1); m_localAnchor2.SetV(def.localAnchor2); m_ratio = def.ratio; m_constant = (def.length1 + (m_ratio * def.length2)); m_maxLength1 = b2Math.b2Min(def.maxLength1, (m_constant - (m_ratio * b2_minPulleyLength))); m_maxLength2 = b2Math.b2Min(def.maxLength2, ((m_constant - b2_minPulleyLength) / m_ratio)); m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; } public function GetGroundAnchor2():b2Vec2{ var a:b2Vec2 = m_ground.m_xf.position.Copy(); a.Add(m_groundAnchor2); return (a); } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } override public function GetReactionForce():b2Vec2{ var F:b2Vec2 = m_u2.Copy(); F.Multiply(m_force); return (F); } override public function SolvePositionConstraints():Boolean{ var tMat:b2Mat22; var r1X:Number; var r1Y:Number; var r2X:Number; var r2Y:Number; var p1X:Number; var p1Y:Number; var p2X:Number; var p2Y:Number; var length1:Number; var length2:Number; var C:Number; var impulse:Number; var oldImpulse:Number; var oldLimitPositionImpulse:Number; var tX:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; var s1X:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var s1Y:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var s2X:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var s2Y:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var linearError:Number = 0; if (m_state == e_atUpperLimit){ tMat = b1.m_xf.R; r1X = (m_localAnchor1.x - b1.m_sweep.localCenter.x); r1Y = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; r2X = (m_localAnchor2.x - b2.m_sweep.localCenter.x); r2Y = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; p1X = (b1.m_sweep.c.x + r1X); p1Y = (b1.m_sweep.c.y + r1Y); p2X = (b2.m_sweep.c.x + r2X); p2Y = (b2.m_sweep.c.y + r2Y); m_u1.Set((p1X - s1X), (p1Y - s1Y)); m_u2.Set((p2X - s2X), (p2Y - s2Y)); length1 = m_u1.Length(); length2 = m_u2.Length(); if (length1 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / length1)); } else { m_u1.SetZero(); }; if (length2 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / length2)); } else { m_u2.SetZero(); }; C = ((m_constant - length1) - (m_ratio * length2)); linearError = b2Math.b2Max(linearError, -(C)); C = b2Math.b2Clamp((C + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); impulse = (-(m_pulleyMass) * C); oldImpulse = m_positionImpulse; m_positionImpulse = b2Math.b2Max(0, (m_positionImpulse + impulse)); impulse = (m_positionImpulse - oldImpulse); p1X = (-(impulse) * m_u1.x); p1Y = (-(impulse) * m_u1.y); p2X = ((-(m_ratio) * impulse) * m_u2.x); p2Y = ((-(m_ratio) * impulse) * m_u2.y); b1.m_sweep.c.x = (b1.m_sweep.c.x + (b1.m_invMass * p1X)); b1.m_sweep.c.y = (b1.m_sweep.c.y + (b1.m_invMass * p1Y)); b1.m_sweep.a = (b1.m_sweep.a + (b1.m_invI * ((r1X * p1Y) - (r1Y * p1X)))); b2.m_sweep.c.x = (b2.m_sweep.c.x + (b2.m_invMass * p2X)); b2.m_sweep.c.y = (b2.m_sweep.c.y + (b2.m_invMass * p2Y)); b2.m_sweep.a = (b2.m_sweep.a + (b2.m_invI * ((r2X * p2Y) - (r2Y * p2X)))); b1.SynchronizeTransform(); b2.SynchronizeTransform(); }; if (m_limitState1 == e_atUpperLimit){ tMat = b1.m_xf.R; r1X = (m_localAnchor1.x - b1.m_sweep.localCenter.x); r1Y = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; p1X = (b1.m_sweep.c.x + r1X); p1Y = (b1.m_sweep.c.y + r1Y); m_u1.Set((p1X - s1X), (p1Y - s1Y)); length1 = m_u1.Length(); if (length1 > b2Settings.b2_linearSlop){ m_u1.x = (m_u1.x * (1 / length1)); m_u1.y = (m_u1.y * (1 / length1)); } else { m_u1.SetZero(); }; C = (m_maxLength1 - length1); linearError = b2Math.b2Max(linearError, -(C)); C = b2Math.b2Clamp((C + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); impulse = (-(m_limitMass1) * C); oldLimitPositionImpulse = m_limitPositionImpulse1; m_limitPositionImpulse1 = b2Math.b2Max(0, (m_limitPositionImpulse1 + impulse)); impulse = (m_limitPositionImpulse1 - oldLimitPositionImpulse); p1X = (-(impulse) * m_u1.x); p1Y = (-(impulse) * m_u1.y); b1.m_sweep.c.x = (b1.m_sweep.c.x + (b1.m_invMass * p1X)); b1.m_sweep.c.y = (b1.m_sweep.c.y + (b1.m_invMass * p1Y)); b1.m_sweep.a = (b1.m_sweep.a + (b1.m_invI * ((r1X * p1Y) - (r1Y * p1X)))); b1.SynchronizeTransform(); }; if (m_limitState2 == e_atUpperLimit){ tMat = b2.m_xf.R; r2X = (m_localAnchor2.x - b2.m_sweep.localCenter.x); r2Y = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; p2X = (b2.m_sweep.c.x + r2X); p2Y = (b2.m_sweep.c.y + r2Y); m_u2.Set((p2X - s2X), (p2Y - s2Y)); length2 = m_u2.Length(); if (length2 > b2Settings.b2_linearSlop){ m_u2.x = (m_u2.x * (1 / length2)); m_u2.y = (m_u2.y * (1 / length2)); } else { m_u2.SetZero(); }; C = (m_maxLength2 - length2); linearError = b2Math.b2Max(linearError, -(C)); C = b2Math.b2Clamp((C + b2Settings.b2_linearSlop), -(b2Settings.b2_maxLinearCorrection), 0); impulse = (-(m_limitMass2) * C); oldLimitPositionImpulse = m_limitPositionImpulse2; m_limitPositionImpulse2 = b2Math.b2Max(0, (m_limitPositionImpulse2 + impulse)); impulse = (m_limitPositionImpulse2 - oldLimitPositionImpulse); p2X = (-(impulse) * m_u2.x); p2Y = (-(impulse) * m_u2.y); b2.m_sweep.c.x = (b2.m_sweep.c.x + (b2.m_invMass * p2X)); b2.m_sweep.c.y = (b2.m_sweep.c.y + (b2.m_invMass * p2Y)); b2.m_sweep.a = (b2.m_sweep.a + (b2.m_invI * ((r2X * p2Y) - (r2Y * p2X)))); b2.SynchronizeTransform(); }; return ((linearError < b2Settings.b2_linearSlop)); } override public function InitVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var P1X:Number; var P1Y:Number; var P2X:Number; var P2Y:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var p1X:Number = (b1.m_sweep.c.x + r1X); var p1Y:Number = (b1.m_sweep.c.y + r1Y); var p2X:Number = (b2.m_sweep.c.x + r2X); var p2Y:Number = (b2.m_sweep.c.y + r2Y); var s1X:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var s1Y:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var s2X:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var s2Y:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); m_u1.Set((p1X - s1X), (p1Y - s1Y)); m_u2.Set((p2X - s2X), (p2Y - s2Y)); var length1:Number = m_u1.Length(); var length2:Number = m_u2.Length(); if (length1 > b2Settings.b2_linearSlop){ m_u1.Multiply((1 / length1)); } else { m_u1.SetZero(); }; if (length2 > b2Settings.b2_linearSlop){ m_u2.Multiply((1 / length2)); } else { m_u2.SetZero(); }; var C:Number = ((m_constant - length1) - (m_ratio * length2)); if (C > 0){ m_state = e_inactiveLimit; m_force = 0; } else { m_state = e_atUpperLimit; m_positionImpulse = 0; }; if (length1 < m_maxLength1){ m_limitState1 = e_inactiveLimit; m_limitForce1 = 0; } else { m_limitState1 = e_atUpperLimit; m_limitPositionImpulse1 = 0; }; if (length2 < m_maxLength2){ m_limitState2 = e_inactiveLimit; m_limitForce2 = 0; } else { m_limitState2 = e_atUpperLimit; m_limitPositionImpulse2 = 0; }; var cr1u1:Number = ((r1X * m_u1.y) - (r1Y * m_u1.x)); var cr2u2:Number = ((r2X * m_u2.y) - (r2Y * m_u2.x)); m_limitMass1 = (b1.m_invMass + ((b1.m_invI * cr1u1) * cr1u1)); m_limitMass2 = (b2.m_invMass + ((b2.m_invI * cr2u2) * cr2u2)); m_pulleyMass = (m_limitMass1 + ((m_ratio * m_ratio) * m_limitMass2)); m_limitMass1 = (1 / m_limitMass1); m_limitMass2 = (1 / m_limitMass2); m_pulleyMass = (1 / m_pulleyMass); if (step.warmStarting){ P1X = ((step.dt * (-(m_force) - m_limitForce1)) * m_u1.x); P1Y = ((step.dt * (-(m_force) - m_limitForce1)) * m_u1.y); P2X = ((step.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.x); P2Y = ((step.dt * ((-(m_ratio) * m_force) - m_limitForce2)) * m_u2.y); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + (b1.m_invMass * P1X)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + (b1.m_invMass * P1Y)); b1.m_angularVelocity = (b1.m_angularVelocity + (b1.m_invI * ((r1X * P1Y) - (r1Y * P1X)))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (b2.m_invMass * P2X)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (b2.m_invMass * P2Y)); b2.m_angularVelocity = (b2.m_angularVelocity + (b2.m_invI * ((r2X * P2Y) - (r2Y * P2X)))); } else { m_force = 0; m_limitForce1 = 0; m_limitForce2 = 0; }; } override public function GetReactionTorque():Number{ return (0); } public function GetRatio():Number{ return (m_ratio); } override public function SolveVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var v1X:Number; var v1Y:Number; var v2X:Number; var v2Y:Number; var P1X:Number; var P1Y:Number; var P2X:Number; var P2Y:Number; var Cdot:Number; var force:Number; var oldForce:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; if (m_state == e_atUpperLimit){ v1X = (b1.m_linearVelocity.x + (-(b1.m_angularVelocity) * r1Y)); v1Y = (b1.m_linearVelocity.y + (b1.m_angularVelocity * r1X)); v2X = (b2.m_linearVelocity.x + (-(b2.m_angularVelocity) * r2Y)); v2Y = (b2.m_linearVelocity.y + (b2.m_angularVelocity * r2X)); Cdot = (-(((m_u1.x * v1X) + (m_u1.y * v1Y))) - (m_ratio * ((m_u2.x * v2X) + (m_u2.y * v2Y)))); force = ((-(step.inv_dt) * m_pulleyMass) * Cdot); oldForce = m_force; m_force = b2Math.b2Max(0, (m_force + force)); force = (m_force - oldForce); P1X = ((-(step.dt) * force) * m_u1.x); P1Y = ((-(step.dt) * force) * m_u1.y); P2X = (((-(step.dt) * m_ratio) * force) * m_u2.x); P2Y = (((-(step.dt) * m_ratio) * force) * m_u2.y); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + (b1.m_invMass * P1X)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + (b1.m_invMass * P1Y)); b1.m_angularVelocity = (b1.m_angularVelocity + (b1.m_invI * ((r1X * P1Y) - (r1Y * P1X)))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (b2.m_invMass * P2X)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (b2.m_invMass * P2Y)); b2.m_angularVelocity = (b2.m_angularVelocity + (b2.m_invI * ((r2X * P2Y) - (r2Y * P2X)))); }; if (m_limitState1 == e_atUpperLimit){ v1X = (b1.m_linearVelocity.x + (-(b1.m_angularVelocity) * r1Y)); v1Y = (b1.m_linearVelocity.y + (b1.m_angularVelocity * r1X)); Cdot = -(((m_u1.x * v1X) + (m_u1.y * v1Y))); force = ((-(step.inv_dt) * m_limitMass1) * Cdot); oldForce = m_limitForce1; m_limitForce1 = b2Math.b2Max(0, (m_limitForce1 + force)); force = (m_limitForce1 - oldForce); P1X = ((-(step.dt) * force) * m_u1.x); P1Y = ((-(step.dt) * force) * m_u1.y); b1.m_linearVelocity.x = (b1.m_linearVelocity.x + (b1.m_invMass * P1X)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y + (b1.m_invMass * P1Y)); b1.m_angularVelocity = (b1.m_angularVelocity + (b1.m_invI * ((r1X * P1Y) - (r1Y * P1X)))); }; if (m_limitState2 == e_atUpperLimit){ v2X = (b2.m_linearVelocity.x + (-(b2.m_angularVelocity) * r2Y)); v2Y = (b2.m_linearVelocity.y + (b2.m_angularVelocity * r2X)); Cdot = -(((m_u2.x * v2X) + (m_u2.y * v2Y))); force = ((-(step.inv_dt) * m_limitMass2) * Cdot); oldForce = m_limitForce2; m_limitForce2 = b2Math.b2Max(0, (m_limitForce2 + force)); force = (m_limitForce2 - oldForce); P2X = ((-(step.dt) * force) * m_u2.x); P2Y = ((-(step.dt) * force) * m_u2.y); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (b2.m_invMass * P2X)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (b2.m_invMass * P2Y)); b2.m_angularVelocity = (b2.m_angularVelocity + (b2.m_invI * ((r2X * P2Y) - (r2Y * P2X)))); }; } public function GetLength1():Number{ var p:b2Vec2 = m_body1.GetWorldPoint(m_localAnchor1); var sX:Number = (m_ground.m_xf.position.x + m_groundAnchor1.x); var sY:Number = (m_ground.m_xf.position.y + m_groundAnchor1.y); var dX:Number = (p.x - sX); var dY:Number = (p.y - sY); return (Math.sqrt(((dX * dX) + (dY * dY)))); } public function GetLength2():Number{ var p:b2Vec2 = m_body2.GetWorldPoint(m_localAnchor2); var sX:Number = (m_ground.m_xf.position.x + m_groundAnchor2.x); var sY:Number = (m_ground.m_xf.position.y + m_groundAnchor2.y); var dX:Number = (p.x - sX); var dY:Number = (p.y - sY); return (Math.sqrt(((dX * dX) + (dY * dY)))); } public function GetGroundAnchor1():b2Vec2{ var a:b2Vec2 = m_ground.m_xf.position.Copy(); a.Add(m_groundAnchor1); return (a); } } }//package Box2D.Dynamics.Joints
Section 63
//b2PulleyJointDef (Box2D.Dynamics.Joints.b2PulleyJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2PulleyJointDef extends b2JointDef { public var maxLength1:Number; public var maxLength2:Number; public var length1:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var groundAnchor1:b2Vec2; public var groundAnchor2:b2Vec2; public var ratio:Number; public var length2:Number; public function b2PulleyJointDef(){ groundAnchor1 = new b2Vec2(); groundAnchor2 = new b2Vec2(); localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_pulleyJoint; groundAnchor1.Set(-1, 1); groundAnchor2.Set(1, 1); localAnchor1.Set(-1, 0); localAnchor2.Set(1, 0); length1 = 0; maxLength1 = 0; length2 = 0; maxLength2 = 0; ratio = 1; collideConnected = true; } public function Initialize(b1:b2Body, b2:b2Body, ga1:b2Vec2, ga2:b2Vec2, anchor1:b2Vec2, anchor2:b2Vec2, r:Number):void{ body1 = b1; body2 = b2; groundAnchor1.SetV(ga1); groundAnchor2.SetV(ga2); localAnchor1 = body1.GetLocalPoint(anchor1); localAnchor2 = body2.GetLocalPoint(anchor2); var d1X:Number = (anchor1.x - ga1.x); var d1Y:Number = (anchor1.y - ga1.y); length1 = Math.sqrt(((d1X * d1X) + (d1Y * d1Y))); var d2X:Number = (anchor2.x - ga2.x); var d2Y:Number = (anchor2.y - ga2.y); length2 = Math.sqrt(((d2X * d2X) + (d2Y * d2Y))); ratio = r; var C:Number = (length1 + (ratio * length2)); maxLength1 = (C - (ratio * b2PulleyJoint.b2_minPulleyLength)); maxLength2 = ((C - b2PulleyJoint.b2_minPulleyLength) / ratio); } } }//package Box2D.Dynamics.Joints
Section 64
//b2RevoluteJoint (Box2D.Dynamics.Joints.b2RevoluteJoint) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Common.*; public class b2RevoluteJoint extends b2Joint { public var m_limitForce:Number; public var m_pivotMass:b2Mat22; public var m_motorForce:Number; public var m_enableLimit:Boolean; public var m_limitState:int; public var m_motorMass:Number; public var m_localAnchor1:b2Vec2; public var m_localAnchor2:b2Vec2; private var K1:b2Mat22; private var K2:b2Mat22; private var K3:b2Mat22; private var K:b2Mat22; public var m_pivotForce:b2Vec2; public var m_enableMotor:Boolean; public var m_referenceAngle:Number; public var m_limitPositionImpulse:Number; public var m_motorSpeed:Number; public var m_upperAngle:Number; public var m_lowerAngle:Number; public var m_maxMotorTorque:Number; public static var tImpulse:b2Vec2 = new b2Vec2(); public function b2RevoluteJoint(def:b2RevoluteJointDef){ K = new b2Mat22(); K1 = new b2Mat22(); K2 = new b2Mat22(); K3 = new b2Mat22(); m_localAnchor1 = new b2Vec2(); m_localAnchor2 = new b2Vec2(); m_pivotForce = new b2Vec2(); m_pivotMass = new b2Mat22(); super(def); m_localAnchor1.SetV(def.localAnchor1); m_localAnchor2.SetV(def.localAnchor2); m_referenceAngle = def.referenceAngle; m_pivotForce.Set(0, 0); m_motorForce = 0; m_limitForce = 0; m_limitPositionImpulse = 0; m_lowerAngle = def.lowerAngle; m_upperAngle = def.upperAngle; m_maxMotorTorque = def.maxMotorTorque; m_motorSpeed = def.motorSpeed; m_enableLimit = def.enableLimit; m_enableMotor = def.enableMotor; } override public function SolveVelocityConstraints(step:b2TimeStep):void{ var tMat:b2Mat22; var tX:Number; var oldLimitForce:Number; var PY:Number; var motorCdot:Number; var motorForce:Number; var oldMotorForce:Number; var limitCdot:Number; var limitForce:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var pivotCdotX:Number = (((b2.m_linearVelocity.x + (-(b2.m_angularVelocity) * r2Y)) - b1.m_linearVelocity.x) - (-(b1.m_angularVelocity) * r1Y)); var pivotCdotY:Number = (((b2.m_linearVelocity.y + (b2.m_angularVelocity * r2X)) - b1.m_linearVelocity.y) - (b1.m_angularVelocity * r1X)); var pivotForceX:Number = (-(step.inv_dt) * ((m_pivotMass.col1.x * pivotCdotX) + (m_pivotMass.col2.x * pivotCdotY))); var pivotForceY:Number = (-(step.inv_dt) * ((m_pivotMass.col1.y * pivotCdotX) + (m_pivotMass.col2.y * pivotCdotY))); m_pivotForce.x = (m_pivotForce.x + pivotForceX); m_pivotForce.y = (m_pivotForce.y + pivotForceY); var PX:Number = (step.dt * pivotForceX); PY = (step.dt * pivotForceY); b1.m_linearVelocity.x = (b1.m_linearVelocity.x - (b1.m_invMass * PX)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y - (b1.m_invMass * PY)); b1.m_angularVelocity = (b1.m_angularVelocity - (b1.m_invI * ((r1X * PY) - (r1Y * PX)))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + (b2.m_invMass * PX)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + (b2.m_invMass * PY)); b2.m_angularVelocity = (b2.m_angularVelocity + (b2.m_invI * ((r2X * PY) - (r2Y * PX)))); if (((m_enableMotor) && (!((m_limitState == e_equalLimits))))){ motorCdot = ((b2.m_angularVelocity - b1.m_angularVelocity) - m_motorSpeed); motorForce = ((-(step.inv_dt) * m_motorMass) * motorCdot); oldMotorForce = m_motorForce; m_motorForce = b2Math.b2Clamp((m_motorForce + motorForce), -(m_maxMotorTorque), m_maxMotorTorque); motorForce = (m_motorForce - oldMotorForce); b1.m_angularVelocity = (b1.m_angularVelocity - ((b1.m_invI * step.dt) * motorForce)); b2.m_angularVelocity = (b2.m_angularVelocity + ((b2.m_invI * step.dt) * motorForce)); }; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ limitCdot = (b2.m_angularVelocity - b1.m_angularVelocity); limitForce = ((-(step.inv_dt) * m_motorMass) * limitCdot); if (m_limitState == e_equalLimits){ m_limitForce = (m_limitForce + limitForce); } else { if (m_limitState == e_atLowerLimit){ oldLimitForce = m_limitForce; m_limitForce = b2Math.b2Max((m_limitForce + limitForce), 0); limitForce = (m_limitForce - oldLimitForce); } else { if (m_limitState == e_atUpperLimit){ oldLimitForce = m_limitForce; m_limitForce = b2Math.b2Min((m_limitForce + limitForce), 0); limitForce = (m_limitForce - oldLimitForce); }; }; }; b1.m_angularVelocity = (b1.m_angularVelocity - ((b1.m_invI * step.dt) * limitForce)); b2.m_angularVelocity = (b2.m_angularVelocity + ((b2.m_invI * step.dt) * limitForce)); }; } override public function GetAnchor1():b2Vec2{ return (m_body1.GetWorldPoint(m_localAnchor1)); } override public function GetAnchor2():b2Vec2{ return (m_body2.GetWorldPoint(m_localAnchor2)); } public function GetUpperLimit():Number{ return (m_upperAngle); } public function GetLowerLimit():Number{ return (m_lowerAngle); } public function EnableMotor(flag:Boolean):void{ m_enableMotor = flag; } public function GetMotorSpeed():Number{ return (m_motorSpeed); } override public function GetReactionForce():b2Vec2{ return (m_pivotForce); } override public function SolvePositionConstraints():Boolean{ var oldLimitImpulse:Number; var limitC:Number; var tMat:b2Mat22; var angle:Number; var limitImpulse:Number; var b1:b2Body = m_body1; var b2:b2Body = m_body2; var positionError:Number = 0; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); var r1Y:Number = (m_localAnchor1.y - b1.m_sweep.localCenter.y); var tX:Number = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var p1X:Number = (b1.m_sweep.c.x + r1X); var p1Y:Number = (b1.m_sweep.c.y + r1Y); var p2X:Number = (b2.m_sweep.c.x + r2X); var p2Y:Number = (b2.m_sweep.c.y + r2Y); var ptpCX:Number = (p2X - p1X); var ptpCY:Number = (p2Y - p1Y); positionError = Math.sqrt(((ptpCX * ptpCX) + (ptpCY * ptpCY))); var invMass1:Number = b1.m_invMass; var invMass2:Number = b2.m_invMass; var invI1:Number = b1.m_invI; var invI2:Number = b2.m_invI; K1.col1.x = (invMass1 + invMass2); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (invMass1 + invMass2); K2.col1.x = ((invI1 * r1Y) * r1Y); K2.col2.x = ((-(invI1) * r1X) * r1Y); K2.col1.y = ((-(invI1) * r1X) * r1Y); K2.col2.y = ((invI1 * r1X) * r1X); K3.col1.x = ((invI2 * r2Y) * r2Y); K3.col2.x = ((-(invI2) * r2X) * r2Y); K3.col1.y = ((-(invI2) * r2X) * r2Y); K3.col2.y = ((invI2 * r2X) * r2X); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Solve(tImpulse, -(ptpCX), -(ptpCY)); var impulseX:Number = tImpulse.x; var impulseY:Number = tImpulse.y; b1.m_sweep.c.x = (b1.m_sweep.c.x - (b1.m_invMass * impulseX)); b1.m_sweep.c.y = (b1.m_sweep.c.y - (b1.m_invMass * impulseY)); b1.m_sweep.a = (b1.m_sweep.a - (b1.m_invI * ((r1X * impulseY) - (r1Y * impulseX)))); b2.m_sweep.c.x = (b2.m_sweep.c.x + (b2.m_invMass * impulseX)); b2.m_sweep.c.y = (b2.m_sweep.c.y + (b2.m_invMass * impulseY)); b2.m_sweep.a = (b2.m_sweep.a + (b2.m_invI * ((r2X * impulseY) - (r2Y * impulseX)))); b1.SynchronizeTransform(); b2.SynchronizeTransform(); var angularError:Number = 0; if (((m_enableLimit) && (!((m_limitState == e_inactiveLimit))))){ angle = ((b2.m_sweep.a - b1.m_sweep.a) - m_referenceAngle); limitImpulse = 0; if (m_limitState == e_equalLimits){ limitC = b2Math.b2Clamp(angle, -(b2Settings.b2_maxAngularCorrection), b2Settings.b2_maxAngularCorrection); limitImpulse = (-(m_motorMass) * limitC); angularError = b2Math.b2Abs(limitC); } else { if (m_limitState == e_atLowerLimit){ limitC = (angle - m_lowerAngle); angularError = b2Math.b2Max(0, -(limitC)); limitC = b2Math.b2Clamp((limitC + b2Settings.b2_angularSlop), -(b2Settings.b2_maxAngularCorrection), 0); limitImpulse = (-(m_motorMass) * limitC); oldLimitImpulse = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Max((m_limitPositionImpulse + limitImpulse), 0); limitImpulse = (m_limitPositionImpulse - oldLimitImpulse); } else { if (m_limitState == e_atUpperLimit){ limitC = (angle - m_upperAngle); angularError = b2Math.b2Max(0, limitC); limitC = b2Math.b2Clamp((limitC - b2Settings.b2_angularSlop), 0, b2Settings.b2_maxAngularCorrection); limitImpulse = (-(m_motorMass) * limitC); oldLimitImpulse = m_limitPositionImpulse; m_limitPositionImpulse = b2Math.b2Min((m_limitPositionImpulse + limitImpulse), 0); limitImpulse = (m_limitPositionImpulse - oldLimitImpulse); }; }; }; b1.m_sweep.a = (b1.m_sweep.a - (b1.m_invI * limitImpulse)); b2.m_sweep.a = (b2.m_sweep.a + (b2.m_invI * limitImpulse)); b1.SynchronizeTransform(); b2.SynchronizeTransform(); }; return ((((positionError <= b2Settings.b2_linearSlop)) && ((angularError <= b2Settings.b2_angularSlop)))); } public function SetMotorSpeed(speed:Number):void{ m_motorSpeed = speed; } public function GetJointSpeed():Number{ return ((m_body2.m_angularVelocity - m_body1.m_angularVelocity)); } public function SetMaxMotorTorque(torque:Number):void{ m_maxMotorTorque = torque; } public function GetJointAngle():Number{ return (((m_body2.m_sweep.a - m_body1.m_sweep.a) - m_referenceAngle)); } public function GetMotorTorque():Number{ return (m_motorForce); } override public function InitVelocityConstraints(step:b2TimeStep):void{ var b1:b2Body; var b2:b2Body; var tMat:b2Mat22; var tX:Number; var r1Y:Number; var jointAngle:Number; b1 = m_body1; b2 = m_body2; tMat = b1.m_xf.R; var r1X:Number = (m_localAnchor1.x - b1.m_sweep.localCenter.x); r1Y = (m_localAnchor1.y - b1.m_sweep.localCenter.y); tX = ((tMat.col1.x * r1X) + (tMat.col2.x * r1Y)); r1Y = ((tMat.col1.y * r1X) + (tMat.col2.y * r1Y)); r1X = tX; tMat = b2.m_xf.R; var r2X:Number = (m_localAnchor2.x - b2.m_sweep.localCenter.x); var r2Y:Number = (m_localAnchor2.y - b2.m_sweep.localCenter.y); tX = ((tMat.col1.x * r2X) + (tMat.col2.x * r2Y)); r2Y = ((tMat.col1.y * r2X) + (tMat.col2.y * r2Y)); r2X = tX; var invMass1:Number = b1.m_invMass; var invMass2:Number = b2.m_invMass; var invI1:Number = b1.m_invI; var invI2:Number = b2.m_invI; K1.col1.x = (invMass1 + invMass2); K1.col2.x = 0; K1.col1.y = 0; K1.col2.y = (invMass1 + invMass2); K2.col1.x = ((invI1 * r1Y) * r1Y); K2.col2.x = ((-(invI1) * r1X) * r1Y); K2.col1.y = ((-(invI1) * r1X) * r1Y); K2.col2.y = ((invI1 * r1X) * r1X); K3.col1.x = ((invI2 * r2Y) * r2Y); K3.col2.x = ((-(invI2) * r2X) * r2Y); K3.col1.y = ((-(invI2) * r2X) * r2Y); K3.col2.y = ((invI2 * r2X) * r2X); K.SetM(K1); K.AddM(K2); K.AddM(K3); K.Invert(m_pivotMass); m_motorMass = (1 / (invI1 + invI2)); if (m_enableMotor == false){ m_motorForce = 0; }; if (m_enableLimit){ jointAngle = ((b2.m_sweep.a - b1.m_sweep.a) - m_referenceAngle); if (b2Math.b2Abs((m_upperAngle - m_lowerAngle)) < (2 * b2Settings.b2_angularSlop)){ m_limitState = e_equalLimits; } else { if (jointAngle <= m_lowerAngle){ if (m_limitState != e_atLowerLimit){ m_limitForce = 0; }; m_limitState = e_atLowerLimit; } else { if (jointAngle >= m_upperAngle){ if (m_limitState != e_atUpperLimit){ m_limitForce = 0; }; m_limitState = e_atUpperLimit; } else { m_limitState = e_inactiveLimit; m_limitForce = 0; }; }; }; } else { m_limitForce = 0; }; if (step.warmStarting){ b1.m_linearVelocity.x = (b1.m_linearVelocity.x - ((step.dt * invMass1) * m_pivotForce.x)); b1.m_linearVelocity.y = (b1.m_linearVelocity.y - ((step.dt * invMass1) * m_pivotForce.y)); b1.m_angularVelocity = (b1.m_angularVelocity - ((step.dt * invI1) * ((((r1X * m_pivotForce.y) - (r1Y * m_pivotForce.x)) + m_motorForce) + m_limitForce))); b2.m_linearVelocity.x = (b2.m_linearVelocity.x + ((step.dt * invMass2) * m_pivotForce.x)); b2.m_linearVelocity.y = (b2.m_linearVelocity.y + ((step.dt * invMass2) * m_pivotForce.y)); b2.m_angularVelocity = (b2.m_angularVelocity + ((step.dt * invI2) * ((((r2X * m_pivotForce.y) - (r2Y * m_pivotForce.x)) + m_motorForce) + m_limitForce))); } else { m_pivotForce.SetZero(); m_motorForce = 0; m_limitForce = 0; }; m_limitPositionImpulse = 0; } public function EnableLimit(flag:Boolean):void{ m_enableLimit = flag; } override public function GetReactionTorque():Number{ return (m_limitForce); } public function IsLimitEnabled():Boolean{ return (m_enableLimit); } public function IsMotorEnabled():Boolean{ return (m_enableMotor); } public function SetLimits(lower:Number, upper:Number):void{ m_lowerAngle = lower; m_upperAngle = upper; } } }//package Box2D.Dynamics.Joints
Section 65
//b2RevoluteJointDef (Box2D.Dynamics.Joints.b2RevoluteJointDef) package Box2D.Dynamics.Joints { import Box2D.Dynamics.*; import Box2D.Common.Math.*; public class b2RevoluteJointDef extends b2JointDef { public var upperAngle:Number; public var enableMotor:Boolean; public var referenceAngle:Number; public var motorSpeed:Number; public var localAnchor1:b2Vec2; public var localAnchor2:b2Vec2; public var enableLimit:Boolean; public var lowerAngle:Number; public var maxMotorTorque:Number; public function b2RevoluteJointDef(){ localAnchor1 = new b2Vec2(); localAnchor2 = new b2Vec2(); super(); type = b2Joint.e_revoluteJoint; localAnchor1.Set(0, 0); localAnchor2.Set(0, 0); referenceAngle = 0; lowerAngle = 0; upperAngle = 0; maxMotorTorque = 0; motorSpeed = 0; enableLimit = false; enableMotor = false; } public function Initialize(b1:b2Body, b2:b2Body, anchor:b2Vec2):void{ body1 = b1; body2 = b2; localAnchor1 = body1.GetLocalPoint(anchor); localAnchor2 = body2.GetLocalPoint(anchor); referenceAngle = (body2.GetAngle() - body1.GetAngle()); } } }//package Box2D.Dynamics.Joints
Section 66
//b2Body (Box2D.Dynamics.b2Body) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; public class b2Body { public var m_next:b2Body; public var m_xf:b2XForm; public var m_contactList:b2ContactEdge; public var m_angularVelocity:Number; public var m_shapeList:b2Shape; public var m_force:b2Vec2; public var m_mass:Number; public var m_sweep:b2Sweep; public var m_torque:Number; public var m_userData; public var m_flags:uint; public var m_world:b2World; public var m_prev:b2Body; public var m_invMass:Number; public var m_type:int; public var m_linearDamping:Number; public var m_shapeCount:int; public var m_angularDamping:Number; public var m_invI:Number; public var m_linearVelocity:b2Vec2; public var m_sleepTime:Number; public var m_jointList:b2JointEdge; public var m_I:Number; public static var e_fixedRotationFlag:uint = 64; public static var e_frozenFlag:uint = 2; public static var e_maxTypes:uint = 3; public static var e_sleepFlag:uint = 8; private static var s_massData:b2MassData = new b2MassData(); public static var e_bulletFlag:uint = 32; public static var e_staticType:uint = 1; public static var e_islandFlag:uint = 4; public static var e_allowSleepFlag:uint = 16; private static var s_xf1:b2XForm = new b2XForm(); public static var e_dynamicType:uint = 2; public function b2Body(bd:b2BodyDef, world:b2World){ m_xf = new b2XForm(); m_sweep = new b2Sweep(); m_linearVelocity = new b2Vec2(); m_force = new b2Vec2(); super(); m_flags = 0; if (bd.isBullet){ m_flags = (m_flags | e_bulletFlag); }; if (bd.fixedRotation){ m_flags = (m_flags | e_fixedRotationFlag); }; if (bd.allowSleep){ m_flags = (m_flags | e_allowSleepFlag); }; if (bd.isSleeping){ m_flags = (m_flags | e_sleepFlag); }; m_world = world; m_xf.position.SetV(bd.position); m_xf.R.Set(bd.angle); m_sweep.localCenter.SetV(bd.massData.center); m_sweep.t0 = 1; m_sweep.a0 = (m_sweep.a = bd.angle); var tMat:b2Mat22 = m_xf.R; var tVec:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); m_sweep.c.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_jointList = null; m_contactList = null; m_prev = null; m_next = null; m_linearDamping = bd.linearDamping; m_angularDamping = bd.angularDamping; m_force.Set(0, 0); m_torque = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_sleepTime = 0; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = bd.massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = bd.massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; m_userData = bd.userData; m_shapeList = null; m_shapeCount = 0; } public function GetLinearVelocityFromWorldPoint(worldPoint:b2Vec2):b2Vec2{ return (new b2Vec2((m_linearVelocity.x - (m_angularVelocity * (worldPoint.y - m_sweep.c.y))), (m_linearVelocity.y + (m_angularVelocity * (worldPoint.x - m_sweep.c.x))))); } public function SetLinearVelocity(v:b2Vec2):void{ m_linearVelocity.SetV(v); } public function WakeUp():void{ m_flags = (m_flags & ~(e_sleepFlag)); m_sleepTime = 0; } public function GetLocalCenter():b2Vec2{ return (m_sweep.localCenter); } public function ApplyTorque(torque:Number):void{ if (IsSleeping()){ WakeUp(); }; m_torque = (m_torque + torque); } public function IsFrozen():Boolean{ return (((m_flags & e_frozenFlag) == e_frozenFlag)); } public function IsDynamic():Boolean{ return ((m_type == e_dynamicType)); } public function GetLinearVelocity():b2Vec2{ return (m_linearVelocity); } public function SynchronizeTransform():void{ m_xf.R.Set(m_sweep.a); var tMat:b2Mat22 = m_xf.R; var tVec:b2Vec2 = m_sweep.localCenter; m_xf.position.x = (m_sweep.c.x - ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); m_xf.position.y = (m_sweep.c.y - ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); } public function GetInertia():Number{ return (m_I); } public function IsSleeping():Boolean{ return (((m_flags & e_sleepFlag) == e_sleepFlag)); } public function SetMassFromShapes():void{ var s:b2Shape; if (m_world.m_lock == true){ return; }; m_mass = 0; m_invMass = 0; m_I = 0; m_invI = 0; var centerX:Number = 0; var centerY:Number = 0; var massData:b2MassData = s_massData; s = m_shapeList; while (s) { s.ComputeMass(massData); m_mass = (m_mass + massData.mass); centerX = (centerX + (massData.mass * massData.center.x)); centerY = (centerY + (massData.mass * massData.center.y)); m_I = (m_I + massData.I); s = s.m_next; }; if (m_mass > 0){ m_invMass = (1 / m_mass); centerX = (centerX * m_invMass); centerY = (centerY * m_invMass); }; if ((((m_I > 0)) && (((m_flags & e_fixedRotationFlag) == 0)))){ m_I = (m_I - (m_mass * ((centerX * centerX) + (centerY * centerY)))); m_invI = (1 / m_I); } else { m_I = 0; m_invI = 0; }; m_sweep.localCenter.Set(centerX, centerY); var tMat:b2Mat22 = m_xf.R; var tVec:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); m_sweep.c.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); s = m_shapeList; while (s) { s.UpdateSweepRadius(m_sweep.localCenter); s = s.m_next; }; var oldType:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (oldType != m_type){ s = m_shapeList; while (s) { s.RefilterProxy(m_world.m_broadPhase, m_xf); s = s.m_next; }; }; } public function PutToSleep():void{ m_flags = (m_flags | e_sleepFlag); m_sleepTime = 0; m_linearVelocity.SetZero(); m_angularVelocity = 0; m_force.SetZero(); m_torque = 0; } public function GetJointList():b2JointEdge{ return (m_jointList); } public function SetXForm(position:b2Vec2, angle:Number):Boolean{ var s:b2Shape; var inRange:Boolean; if (m_world.m_lock == true){ return (true); }; if (IsFrozen()){ return (false); }; m_xf.R.Set(angle); m_xf.position.SetV(position); var tMat:b2Mat22 = m_xf.R; var tVec:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); m_sweep.c.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); m_sweep.a0 = (m_sweep.a = angle); var freeze:Boolean; s = m_shapeList; while (s) { inRange = s.Synchronize(m_world.m_broadPhase, m_xf, m_xf); if (inRange == false){ freeze = true; break; }; s = s.m_next; }; if (freeze == true){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; s = m_shapeList; while (s) { s.DestroyProxy(m_world.m_broadPhase); s = s.m_next; }; return (false); }; m_world.m_broadPhase.Commit(); return (true); } public function GetLocalPoint(worldPoint:b2Vec2):b2Vec2{ return (b2Math.b2MulXT(m_xf, worldPoint)); } public function ApplyForce(force:b2Vec2, point:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_force.x = (m_force.x + force.x); m_force.y = (m_force.y + force.y); m_torque = (m_torque + (((point.x - m_sweep.c.x) * force.y) - ((point.y - m_sweep.c.y) * force.x))); } public function SynchronizeShapes():Boolean{ var s:b2Shape; var xf1:b2XForm = s_xf1; xf1.R.Set(m_sweep.a0); var tMat:b2Mat22 = xf1.R; var tVec:b2Vec2 = m_sweep.localCenter; xf1.position.x = (m_sweep.c0.x - ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); xf1.position.y = (m_sweep.c0.y - ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); var inRange:Boolean; s = m_shapeList; while (s) { inRange = s.Synchronize(m_world.m_broadPhase, xf1, m_xf); if (inRange == false){ break; }; s = s.m_next; }; if (inRange == false){ m_flags = (m_flags | e_frozenFlag); m_linearVelocity.SetZero(); m_angularVelocity = 0; s = m_shapeList; while (s) { s.DestroyProxy(m_world.m_broadPhase); s = s.m_next; }; return (false); }; return (true); } public function GetAngle():Number{ return (m_sweep.a); } public function GetXForm():b2XForm{ return (m_xf); } public function GetLinearVelocityFromLocalPoint(localPoint:b2Vec2):b2Vec2{ var A:b2Mat22 = m_xf.R; var worldPoint:b2Vec2 = new b2Vec2(((A.col1.x * localPoint.x) + (A.col2.x * localPoint.y)), ((A.col1.y * localPoint.x) + (A.col2.y * localPoint.y))); worldPoint.x = (worldPoint.x + m_xf.position.x); worldPoint.y = (worldPoint.y + m_xf.position.y); return (new b2Vec2((m_linearVelocity.x + (m_angularVelocity * (worldPoint.y - m_sweep.c.y))), (m_linearVelocity.x - (m_angularVelocity * (worldPoint.x - m_sweep.c.x))))); } public function GetNext():b2Body{ return (m_next); } public function GetMass():Number{ return (m_mass); } public function ApplyImpulse(impulse:b2Vec2, point:b2Vec2):void{ if (IsSleeping()){ WakeUp(); }; m_linearVelocity.x = (m_linearVelocity.x + (m_invMass * impulse.x)); m_linearVelocity.y = (m_linearVelocity.y + (m_invMass * impulse.y)); m_angularVelocity = (m_angularVelocity + (m_invI * (((point.x - m_sweep.c.x) * impulse.y) - ((point.y - m_sweep.c.y) * impulse.x)))); } public function GetAngularVelocity():Number{ return (m_angularVelocity); } public function SetAngularVelocity(omega:Number):void{ m_angularVelocity = omega; } public function SetMass(massData:b2MassData):void{ var s:b2Shape; if (m_world.m_lock == true){ return; }; m_invMass = 0; m_I = 0; m_invI = 0; m_mass = massData.mass; if (m_mass > 0){ m_invMass = (1 / m_mass); }; if ((m_flags & b2Body.e_fixedRotationFlag) == 0){ m_I = massData.I; }; if (m_I > 0){ m_invI = (1 / m_I); }; m_sweep.localCenter.SetV(massData.center); var tMat:b2Mat22 = m_xf.R; var tVec:b2Vec2 = m_sweep.localCenter; m_sweep.c.x = ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y)); m_sweep.c.y = ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y)); m_sweep.c.x = (m_sweep.c.x + m_xf.position.x); m_sweep.c.y = (m_sweep.c.y + m_xf.position.y); m_sweep.c0.SetV(m_sweep.c); s = m_shapeList; while (s) { s.UpdateSweepRadius(m_sweep.localCenter); s = s.m_next; }; var oldType:int = m_type; if ((((m_invMass == 0)) && ((m_invI == 0)))){ m_type = e_staticType; } else { m_type = e_dynamicType; }; if (oldType != m_type){ s = m_shapeList; while (s) { s.RefilterProxy(m_world.m_broadPhase, m_xf); s = s.m_next; }; }; } public function IsStatic():Boolean{ return ((m_type == e_staticType)); } public function GetWorldVector(localVector:b2Vec2):b2Vec2{ return (b2Math.b2MulMV(m_xf.R, localVector)); } public function GetShapeList():b2Shape{ return (m_shapeList); } public function Advance(t:Number):void{ m_sweep.Advance(t); m_sweep.c.SetV(m_sweep.c0); m_sweep.a = m_sweep.a0; SynchronizeTransform(); } public function SetBullet(flag:Boolean):void{ if (flag){ m_flags = (m_flags | e_bulletFlag); } else { m_flags = (m_flags & ~(e_bulletFlag)); }; } public function CreateShape(def:b2ShapeDef):b2Shape{ var s:b2Shape; if (m_world.m_lock == true){ return (null); }; s = b2Shape.Create(def, m_world.m_blockAllocator); s.m_next = m_shapeList; m_shapeList = s; m_shapeCount++; s.m_body = this; s.CreateProxy(m_world.m_broadPhase, m_xf); s.UpdateSweepRadius(m_sweep.localCenter); return (s); } public function IsConnected(other:b2Body):Boolean{ var jn:b2JointEdge = m_jointList; while (jn) { if (jn.other == other){ return ((jn.joint.m_collideConnected == false)); }; jn = jn.next; }; return (false); } public function DestroyShape(s:b2Shape):void{ if (m_world.m_lock == true){ return; }; s.DestroyProxy(m_world.m_broadPhase); var node:b2Shape = m_shapeList; var ppS:b2Shape; var found:Boolean; while (node != null) { if (node == s){ if (ppS){ ppS.m_next = s.m_next; } else { m_shapeList = s.m_next; }; found = true; break; }; ppS = node; node = node.m_next; }; s.m_body = null; s.m_next = null; m_shapeCount--; b2Shape.Destroy(s, m_world.m_blockAllocator); } public function GetUserData(){ return (m_userData); } public function IsBullet():Boolean{ return (((m_flags & e_bulletFlag) == e_bulletFlag)); } public function GetWorldCenter():b2Vec2{ return (m_sweep.c); } public function AllowSleeping(flag:Boolean):void{ if (flag){ m_flags = (m_flags | e_allowSleepFlag); } else { m_flags = (m_flags & ~(e_allowSleepFlag)); WakeUp(); }; } public function SetUserData(data):void{ m_userData = data; } public function GetLocalVector(worldVector:b2Vec2):b2Vec2{ return (b2Math.b2MulTMV(m_xf.R, worldVector)); } public function GetWorldPoint(localPoint:b2Vec2):b2Vec2{ var A:b2Mat22 = m_xf.R; var u:b2Vec2 = new b2Vec2(((A.col1.x * localPoint.x) + (A.col2.x * localPoint.y)), ((A.col1.y * localPoint.x) + (A.col2.y * localPoint.y))); u.x = (u.x + m_xf.position.x); u.y = (u.y + m_xf.position.y); return (u); } public function GetWorld():b2World{ return (m_world); } public function GetPosition():b2Vec2{ return (m_xf.position); } } }//package Box2D.Dynamics
Section 67
//b2BodyDef (Box2D.Dynamics.b2BodyDef) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.Shapes.*; public class b2BodyDef { public var angularDamping:Number; public var angle:Number; public var isSleeping:Boolean; public var position:b2Vec2; public var isBullet:Boolean; public var allowSleep:Boolean; public var userData; public var fixedRotation:Boolean; public var linearDamping:Number; public var massData:b2MassData; public function b2BodyDef(){ massData = new b2MassData(); position = new b2Vec2(); super(); massData.center.SetZero(); massData.mass = 0; massData.I = 0; userData = null; position.Set(0, 0); angle = 0; linearDamping = 0; angularDamping = 0; allowSleep = true; isSleeping = false; fixedRotation = false; isBullet = false; } } }//package Box2D.Dynamics
Section 68
//b2BoundaryListener (Box2D.Dynamics.b2BoundaryListener) package Box2D.Dynamics { public class b2BoundaryListener { public function Violation(body:b2Body):void{ } } }//package Box2D.Dynamics
Section 69
//b2ContactFilter (Box2D.Dynamics.b2ContactFilter) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; public class b2ContactFilter { public static var b2_defaultFilter:b2ContactFilter = new (b2ContactFilter); ; public function ShouldCollide(shape1:b2Shape, shape2:b2Shape):Boolean{ var filter1:b2FilterData = shape1.GetFilterData(); var filter2:b2FilterData = shape2.GetFilterData(); if ((((filter1.groupIndex == filter2.groupIndex)) && (!((filter1.groupIndex == 0))))){ return ((filter1.groupIndex > 0)); }; var collide:Boolean = ((!(((filter1.maskBits & filter2.categoryBits) == 0))) && (!(((filter1.categoryBits & filter2.maskBits) == 0)))); return (collide); } } }//package Box2D.Dynamics
Section 70
//b2ContactListener (Box2D.Dynamics.b2ContactListener) package Box2D.Dynamics { import Box2D.Collision.*; import Box2D.Dynamics.Contacts.*; public class b2ContactListener { public function Add(point:b2ContactPoint):void{ } public function Remove(point:b2ContactPoint):void{ } public function Persist(point:b2ContactPoint):void{ } public function Result(point:b2ContactResult):void{ } } }//package Box2D.Dynamics
Section 71
//b2ContactManager (Box2D.Dynamics.b2ContactManager) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2ContactManager extends b2PairCallback { public var m_world:b2World; public var m_destroyImmediate:Boolean; public var m_nullContact:b2NullContact; private static const s_evalCP:b2ContactPoint = new b2ContactPoint(); public function b2ContactManager(){ m_nullContact = new b2NullContact(); super(); m_world = null; m_destroyImmediate = false; } override public function PairRemoved(proxyUserData1, proxyUserData2, pairUserData):void{ if (pairUserData == null){ return; }; var c:b2Contact = (pairUserData as b2Contact); if (c == m_nullContact){ return; }; Destroy(c); } public function Destroy(c:b2Contact):void{ var b1:b2Body; var b2:b2Body; var manifolds:Array; var cp:b2ContactPoint; var i:int; var manifold:b2Manifold; var j:int; var mp:b2ManifoldPoint; var v1:b2Vec2; var v2:b2Vec2; var shape1:b2Shape = c.m_shape1; var shape2:b2Shape = c.m_shape2; var manifoldCount:int = c.m_manifoldCount; if ((((manifoldCount > 0)) && (m_world.m_contactListener))){ b1 = shape1.m_body; b2 = shape2.m_body; manifolds = c.GetManifolds(); cp = s_evalCP; cp.shape1 = c.m_shape1; cp.shape2 = c.m_shape2; cp.friction = c.m_friction; cp.restitution = c.m_restitution; i = 0; while (i < manifoldCount) { manifold = manifolds[i]; cp.normal.SetV(manifold.normal); j = 0; while (j < manifold.pointCount) { mp = manifold.points[j]; cp.position = b1.GetWorldPoint(mp.localPoint1); v1 = b1.GetLinearVelocityFromLocalPoint(mp.localPoint1); v2 = b2.GetLinearVelocityFromLocalPoint(mp.localPoint2); cp.velocity.Set((v2.x - v1.x), (v2.y - v1.y)); cp.separation = mp.separation; cp.id.key = mp.id._key; m_world.m_contactListener.Remove(cp); j++; }; i++; }; }; if (c.m_prev){ c.m_prev.m_next = c.m_next; }; if (c.m_next){ c.m_next.m_prev = c.m_prev; }; if (c == m_world.m_contactList){ m_world.m_contactList = c.m_next; }; var body1:b2Body = shape1.m_body; var body2:b2Body = shape2.m_body; if (c.m_node1.prev){ c.m_node1.prev.next = c.m_node1.next; }; if (c.m_node1.next){ c.m_node1.next.prev = c.m_node1.prev; }; if (c.m_node1 == body1.m_contactList){ body1.m_contactList = c.m_node1.next; }; if (c.m_node2.prev){ c.m_node2.prev.next = c.m_node2.next; }; if (c.m_node2.next){ c.m_node2.next.prev = c.m_node2.prev; }; if (c.m_node2 == body2.m_contactList){ body2.m_contactList = c.m_node2.next; }; b2Contact.Destroy(c, m_world.m_blockAllocator); m_world.m_contactCount--; } override public function PairAdded(proxyUserData1, proxyUserData2){ var shape1:b2Shape = (proxyUserData1 as b2Shape); var shape2:b2Shape = (proxyUserData2 as b2Shape); var body1:b2Body = shape1.m_body; var body2:b2Body = shape2.m_body; if (((body1.IsStatic()) && (body2.IsStatic()))){ return (m_nullContact); }; if (shape1.m_body == shape2.m_body){ return (m_nullContact); }; if (body2.IsConnected(body1)){ return (m_nullContact); }; if (((!((m_world.m_contactFilter == null))) && ((m_world.m_contactFilter.ShouldCollide(shape1, shape2) == false)))){ return (m_nullContact); }; var c:b2Contact = b2Contact.Create(shape1, shape2, m_world.m_blockAllocator); if (c == null){ return (m_nullContact); }; shape1 = c.m_shape1; shape2 = c.m_shape2; body1 = shape1.m_body; body2 = shape2.m_body; c.m_prev = null; c.m_next = m_world.m_contactList; if (m_world.m_contactList != null){ m_world.m_contactList.m_prev = c; }; m_world.m_contactList = c; c.m_node1.contact = c; c.m_node1.other = body2; c.m_node1.prev = null; c.m_node1.next = body1.m_contactList; if (body1.m_contactList != null){ body1.m_contactList.prev = c.m_node1; }; body1.m_contactList = c.m_node1; c.m_node2.contact = c; c.m_node2.other = body1; c.m_node2.prev = null; c.m_node2.next = body2.m_contactList; if (body2.m_contactList != null){ body2.m_contactList.prev = c.m_node2; }; body2.m_contactList = c.m_node2; m_world.m_contactCount++; return (c); } public function Collide():void{ var body1:b2Body; var body2:b2Body; var c:b2Contact = m_world.m_contactList; while (c) { body1 = c.m_shape1.m_body; body2 = c.m_shape2.m_body; if (((body1.IsSleeping()) && (body2.IsSleeping()))){ } else { c.Update(m_world.m_contactListener); }; c = c.m_next; }; } } }//package Box2D.Dynamics
Section 72
//b2DebugDraw (Box2D.Dynamics.b2DebugDraw) package Box2D.Dynamics { import flash.display.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2DebugDraw { public var m_xformScale:Number;// = 1 public var m_fillAlpha:Number;// = 1 public var m_alpha:Number;// = 1 public var m_drawFlags:uint; public var m_lineThickness:Number;// = 1 public var m_drawScale:Number;// = 1 public var m_sprite:Sprite; public static var e_coreShapeBit:uint = 4; public static var e_shapeBit:uint = 1; public static var e_centerOfMassBit:uint = 64; public static var e_aabbBit:uint = 8; public static var e_obbBit:uint = 16; public static var e_pairBit:uint = 32; public static var e_jointBit:uint = 2; public function b2DebugDraw(){ super(); m_drawFlags = 0; } public function ClearFlags(flags:uint):void{ m_drawFlags = (m_drawFlags & ~(flags)); } public function SetFlags(flags:uint):void{ m_drawFlags = flags; } public function AppendFlags(flags:uint):void{ m_drawFlags = (m_drawFlags | flags); } public function DrawSegment(p1:b2Vec2, p2:b2Vec2, color:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, color.color, m_alpha); m_sprite.graphics.moveTo((p1.x * m_drawScale), (p1.y * m_drawScale)); m_sprite.graphics.lineTo((p2.x * m_drawScale), (p2.y * m_drawScale)); } public function DrawSolidPolygon(vertices:Array, vertexCount:int, color:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, color.color, m_alpha); m_sprite.graphics.moveTo((vertices[0].x * m_drawScale), (vertices[0].y * m_drawScale)); m_sprite.graphics.beginFill(color.color, m_fillAlpha); var i = 1; while (i < vertexCount) { m_sprite.graphics.lineTo((vertices[i].x * m_drawScale), (vertices[i].y * m_drawScale)); i++; }; m_sprite.graphics.lineTo((vertices[0].x * m_drawScale), (vertices[0].y * m_drawScale)); m_sprite.graphics.endFill(); } public function DrawCircle(center:b2Vec2, radius:Number, color:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, color.color, m_alpha); m_sprite.graphics.drawCircle((center.x * m_drawScale), (center.y * m_drawScale), (radius * m_drawScale)); } public function DrawPolygon(vertices:Array, vertexCount:int, color:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, color.color, m_alpha); m_sprite.graphics.moveTo((vertices[0].x * m_drawScale), (vertices[0].y * m_drawScale)); var i = 1; while (i < vertexCount) { m_sprite.graphics.lineTo((vertices[i].x * m_drawScale), (vertices[i].y * m_drawScale)); i++; }; m_sprite.graphics.lineTo((vertices[0].x * m_drawScale), (vertices[0].y * m_drawScale)); } public function DrawSolidCircle(center:b2Vec2, radius:Number, axis:b2Vec2, color:b2Color):void{ m_sprite.graphics.lineStyle(m_lineThickness, color.color, m_alpha); m_sprite.graphics.moveTo(0, 0); m_sprite.graphics.beginFill(color.color, m_fillAlpha); m_sprite.graphics.drawCircle((center.x * m_drawScale), (center.y * m_drawScale), (radius * m_drawScale)); m_sprite.graphics.endFill(); m_sprite.graphics.moveTo((center.x * m_drawScale), (center.y * m_drawScale)); m_sprite.graphics.lineTo(((center.x + (axis.x * radius)) * m_drawScale), ((center.y + (axis.y * radius)) * m_drawScale)); } public function GetFlags():uint{ return (m_drawFlags); } public function DrawXForm(xf:b2XForm):void{ m_sprite.graphics.lineStyle(m_lineThickness, 0xFF0000, m_alpha); m_sprite.graphics.moveTo((xf.position.x * m_drawScale), (xf.position.y * m_drawScale)); m_sprite.graphics.lineTo(((xf.position.x + (m_xformScale * xf.R.col1.x)) * m_drawScale), ((xf.position.y + (m_xformScale * xf.R.col1.y)) * m_drawScale)); m_sprite.graphics.lineStyle(m_lineThickness, 0xFF00, m_alpha); m_sprite.graphics.moveTo((xf.position.x * m_drawScale), (xf.position.y * m_drawScale)); m_sprite.graphics.lineTo(((xf.position.x + (m_xformScale * xf.R.col2.x)) * m_drawScale), ((xf.position.y + (m_xformScale * xf.R.col2.y)) * m_drawScale)); } } }//package Box2D.Dynamics
Section 73
//b2DestructionListener (Box2D.Dynamics.b2DestructionListener) package Box2D.Dynamics { import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class b2DestructionListener { public function SayGoodbyeShape(shape:b2Shape):void{ } public function SayGoodbyeJoint(joint:b2Joint):void{ } } }//package Box2D.Dynamics
Section 74
//b2Island (Box2D.Dynamics.b2Island) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2Island { public var m_listener:b2ContactListener; public var m_positionIterationCount:int; public var m_bodyCapacity:int; public var m_bodies:Array; public var m_joints:Array; public var m_jointCapacity:int; public var m_contactCount:int; public var m_contacts:Array; public var m_contactCapacity:int; public var m_jointCount:int; public var m_allocator; public var m_bodyCount:int; private static var s_reportCR:b2ContactResult = new b2ContactResult(); public function b2Island(bodyCapacity:int, contactCapacity:int, jointCapacity:int, allocator, listener:b2ContactListener){ var i:int; super(); m_bodyCapacity = bodyCapacity; m_contactCapacity = contactCapacity; m_jointCapacity = jointCapacity; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_allocator = allocator; m_listener = listener; m_bodies = new Array(bodyCapacity); i = 0; while (i < bodyCapacity) { m_bodies[i] = null; i++; }; m_contacts = new Array(contactCapacity); i = 0; while (i < contactCapacity) { m_contacts[i] = null; i++; }; m_joints = new Array(jointCapacity); i = 0; while (i < jointCapacity) { m_joints[i] = null; i++; }; m_positionIterationCount = 0; } public function AddBody(body:b2Body):void{ var _local2 = m_bodyCount++; m_bodies[_local2] = body; } public function AddJoint(joint:b2Joint):void{ var _local2 = m_jointCount++; m_joints[_local2] = joint; } public function Report(constraints:Array):void{ var tMat:b2Mat22; var tVec:b2Vec2; var c:b2Contact; var cc:b2ContactConstraint; var cr:b2ContactResult; var b1:b2Body; var manifoldCount:int; var manifolds:Array; var j:int; var manifold:b2Manifold; var k:int; var point:b2ManifoldPoint; var ccp:b2ContactConstraintPoint; if (m_listener == null){ return; }; var i:int; while (i < m_contactCount) { c = m_contacts[i]; cc = constraints[i]; cr = s_reportCR; cr.shape1 = c.m_shape1; cr.shape2 = c.m_shape2; b1 = cr.shape1.m_body; manifoldCount = c.m_manifoldCount; manifolds = c.GetManifolds(); j = 0; while (j < manifoldCount) { manifold = manifolds[j]; cr.normal.SetV(manifold.normal); k = 0; while (k < manifold.pointCount) { point = manifold.points[k]; ccp = cc.points[k]; cr.position = b1.GetWorldPoint(point.localPoint1); cr.normalImpulse = ccp.normalImpulse; cr.tangentImpulse = ccp.tangentImpulse; cr.id.key = point.id.key; m_listener.Result(cr); k++; }; j++; }; i++; }; } public function AddContact(contact:b2Contact):void{ var _local2 = m_contactCount++; m_contacts[_local2] = contact; } public function Solve(step:b2TimeStep, gravity:b2Vec2, correctPositions:Boolean, allowSleep:Boolean):void{ var i:int; var b:b2Body; var joint:b2Joint; var j:int; var contactsOkay:Boolean; var jointsOkay:Boolean; var jointOkay:Boolean; var minSleepTime:Number; var linTolSqr:Number; var angTolSqr:Number; i = 0; while (i < m_bodyCount) { b = m_bodies[i]; if (b.IsStatic()){ } else { b.m_linearVelocity.x = (b.m_linearVelocity.x + (step.dt * (gravity.x + (b.m_invMass * b.m_force.x)))); b.m_linearVelocity.y = (b.m_linearVelocity.y + (step.dt * (gravity.y + (b.m_invMass * b.m_force.y)))); b.m_angularVelocity = (b.m_angularVelocity + ((step.dt * b.m_invI) * b.m_torque)); b.m_force.SetZero(); b.m_torque = 0; b.m_linearVelocity.Multiply(b2Math.b2Clamp((1 - (step.dt * b.m_linearDamping)), 0, 1)); b.m_angularVelocity = (b.m_angularVelocity * b2Math.b2Clamp((1 - (step.dt * b.m_angularDamping)), 0, 1)); if (b.m_linearVelocity.LengthSquared() > b2Settings.b2_maxLinearVelocitySquared){ b.m_linearVelocity.Normalize(); b.m_linearVelocity.x = (b.m_linearVelocity.x * b2Settings.b2_maxLinearVelocity); b.m_linearVelocity.y = (b.m_linearVelocity.y * b2Settings.b2_maxLinearVelocity); }; if ((b.m_angularVelocity * b.m_angularVelocity) > b2Settings.b2_maxAngularVelocitySquared){ if (b.m_angularVelocity < 0){ b.m_angularVelocity = -(b2Settings.b2_maxAngularVelocity); } else { b.m_angularVelocity = b2Settings.b2_maxAngularVelocity; }; }; }; i++; }; var contactSolver:b2ContactSolver = new b2ContactSolver(step, m_contacts, m_contactCount, m_allocator); contactSolver.InitVelocityConstraints(step); i = 0; while (i < m_jointCount) { joint = m_joints[i]; joint.InitVelocityConstraints(step); i++; }; i = 0; while (i < step.maxIterations) { contactSolver.SolveVelocityConstraints(); j = 0; while (j < m_jointCount) { joint = m_joints[j]; joint.SolveVelocityConstraints(step); j++; }; i++; }; contactSolver.FinalizeVelocityConstraints(); i = 0; while (i < m_bodyCount) { b = m_bodies[i]; if (b.IsStatic()){ } else { b.m_sweep.c0.SetV(b.m_sweep.c); b.m_sweep.a0 = b.m_sweep.a; b.m_sweep.c.x = (b.m_sweep.c.x + (step.dt * b.m_linearVelocity.x)); b.m_sweep.c.y = (b.m_sweep.c.y + (step.dt * b.m_linearVelocity.y)); b.m_sweep.a = (b.m_sweep.a + (step.dt * b.m_angularVelocity)); b.SynchronizeTransform(); }; i++; }; if (correctPositions){ i = 0; while (i < m_jointCount) { joint = m_joints[i]; joint.InitPositionConstraints(); i++; }; m_positionIterationCount = 0; while (m_positionIterationCount < step.maxIterations) { contactsOkay = contactSolver.SolvePositionConstraints(b2Settings.b2_contactBaumgarte); jointsOkay = true; i = 0; while (i < m_jointCount) { joint = m_joints[i]; jointOkay = joint.SolvePositionConstraints(); jointsOkay = ((jointsOkay) && (jointOkay)); i++; }; if (((contactsOkay) && (jointsOkay))){ break; }; m_positionIterationCount++; }; }; Report(contactSolver.m_constraints); if (allowSleep){ minSleepTime = Number.MAX_VALUE; linTolSqr = (b2Settings.b2_linearSleepTolerance * b2Settings.b2_linearSleepTolerance); angTolSqr = (b2Settings.b2_angularSleepTolerance * b2Settings.b2_angularSleepTolerance); i = 0; while (i < m_bodyCount) { b = m_bodies[i]; if (b.m_invMass == 0){ } else { if ((b.m_flags & b2Body.e_allowSleepFlag) == 0){ b.m_sleepTime = 0; minSleepTime = 0; }; if (((((((b.m_flags & b2Body.e_allowSleepFlag) == 0)) || (((b.m_angularVelocity * b.m_angularVelocity) > angTolSqr)))) || ((b2Math.b2Dot(b.m_linearVelocity, b.m_linearVelocity) > linTolSqr)))){ b.m_sleepTime = 0; minSleepTime = 0; } else { b.m_sleepTime = (b.m_sleepTime + step.dt); minSleepTime = b2Math.b2Min(minSleepTime, b.m_sleepTime); }; }; i++; }; if (minSleepTime >= b2Settings.b2_timeToSleep){ i = 0; while (i < m_bodyCount) { b = m_bodies[i]; b.m_flags = (b.m_flags | b2Body.e_sleepFlag); b.m_linearVelocity.SetZero(); b.m_angularVelocity = 0; i++; }; }; }; } public function Clear():void{ m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; } public function SolveTOI(subStep:b2TimeStep):void{ var i:int; var b:b2Body; var contactsOkay:Boolean; var contactSolver:b2ContactSolver = new b2ContactSolver(subStep, m_contacts, m_contactCount, m_allocator); i = 0; while (i < subStep.maxIterations) { contactSolver.SolveVelocityConstraints(); i++; }; i = 0; while (i < m_bodyCount) { b = m_bodies[i]; if (b.IsStatic()){ } else { b.m_sweep.c0.SetV(b.m_sweep.c); b.m_sweep.a0 = b.m_sweep.a; b.m_sweep.c.x = (b.m_sweep.c.x + (subStep.dt * b.m_linearVelocity.x)); b.m_sweep.c.y = (b.m_sweep.c.y + (subStep.dt * b.m_linearVelocity.y)); b.m_sweep.a = (b.m_sweep.a + (subStep.dt * b.m_angularVelocity)); b.SynchronizeTransform(); }; i++; }; var k_toiBaumgarte:Number = 0.75; i = 0; while (i < subStep.maxIterations) { contactsOkay = contactSolver.SolvePositionConstraints(k_toiBaumgarte); if (contactsOkay){ break; }; i++; }; Report(contactSolver.m_constraints); } } }//package Box2D.Dynamics
Section 75
//b2TimeStep (Box2D.Dynamics.b2TimeStep) package Box2D.Dynamics { public class b2TimeStep { public var warmStarting:Boolean; public var positionCorrection:Boolean; public var dt:Number; public var maxIterations:int; public var dtRatio:Number; public var inv_dt:Number; } }//package Box2D.Dynamics
Section 76
//b2World (Box2D.Dynamics.b2World) package Box2D.Dynamics { import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; import Box2D.Dynamics.Contacts.*; import Box2D.Common.*; public class b2World { public var m_inv_dt0:Number; public var m_boundaryListener:b2BoundaryListener; public var m_contactList:b2Contact; public var m_blockAllocator; public var m_contactListener:b2ContactListener; public var m_allowSleep:Boolean; public var m_broadPhase:b2BroadPhase; public var m_destructionListener:b2DestructionListener; public var m_jointCount:int; public var m_bodyCount:int; public var m_lock:Boolean; public var m_positionIterationCount:int; public var m_groundBody:b2Body; public var m_contactCount:int; public var m_debugDraw:b2DebugDraw; public var m_contactFilter:b2ContactFilter; public var m_bodyList:b2Body; public var m_stackAllocator; public var m_jointList:b2Joint; public var m_gravity:b2Vec2; public var m_contactManager:b2ContactManager; private static var s_jointColor:b2Color = new b2Color(0.5, 0.8, 0.8); public static var m_continuousPhysics:Boolean; public static var m_warmStarting:Boolean; private static var s_coreColor:b2Color = new b2Color(0.9, 0.6, 0.6); public static var m_positionCorrection:Boolean; private static var s_xf:b2XForm = new b2XForm(); public function b2World(worldAABB:b2AABB, gravity:b2Vec2, doSleep:Boolean){ m_contactManager = new b2ContactManager(); super(); m_destructionListener = null; m_boundaryListener = null; m_contactFilter = b2ContactFilter.b2_defaultFilter; m_contactListener = null; m_debugDraw = null; m_bodyList = null; m_contactList = null; m_jointList = null; m_bodyCount = 0; m_contactCount = 0; m_jointCount = 0; m_positionCorrection = true; m_warmStarting = true; m_continuousPhysics = true; m_allowSleep = doSleep; m_gravity = gravity; m_lock = false; m_inv_dt0 = 0; m_contactManager.m_world = this; m_broadPhase = new b2BroadPhase(worldAABB, m_contactManager); var bd:b2BodyDef = new b2BodyDef(); m_groundBody = CreateBody(bd); } public function DrawJoint(joint:b2Joint):void{ var pulley:b2PulleyJoint; var s1:b2Vec2; var s2:b2Vec2; var b1:b2Body = joint.m_body1; var b2:b2Body = joint.m_body2; var xf1:b2XForm = b1.m_xf; var xf2:b2XForm = b2.m_xf; var x1:b2Vec2 = xf1.position; var x2:b2Vec2 = xf2.position; var p1:b2Vec2 = joint.GetAnchor1(); var p2:b2Vec2 = joint.GetAnchor2(); var color:b2Color = s_jointColor; switch (joint.m_type){ case b2Joint.e_distanceJoint: m_debugDraw.DrawSegment(p1, p2, color); break; case b2Joint.e_pulleyJoint: pulley = (joint as b2PulleyJoint); s1 = pulley.GetGroundAnchor1(); s2 = pulley.GetGroundAnchor2(); m_debugDraw.DrawSegment(s1, p1, color); m_debugDraw.DrawSegment(s2, p2, color); m_debugDraw.DrawSegment(s1, s2, color); break; case b2Joint.e_mouseJoint: m_debugDraw.DrawSegment(p1, p2, color); break; default: if (b1 != m_groundBody){ m_debugDraw.DrawSegment(x1, p1, color); }; m_debugDraw.DrawSegment(p1, p2, color); if (b2 != m_groundBody){ m_debugDraw.DrawSegment(x2, p2, color); }; }; } public function Refilter(shape:b2Shape):void{ shape.RefilterProxy(m_broadPhase, shape.m_body.m_xf); } public function SetDebugDraw(debugDraw:b2DebugDraw):void{ m_debugDraw = debugDraw; } public function SetContinuousPhysics(flag:Boolean):void{ m_continuousPhysics = flag; } public function GetProxyCount():int{ return (m_broadPhase.m_proxyCount); } public function DrawDebugData():void{ var i:int; var b:b2Body; var s:b2Shape; var j:b2Joint; var bp:b2BroadPhase; var xf:b2XForm; var core:Boolean; var index:uint; var pair:b2Pair; var p1:b2Proxy; var p2:b2Proxy; var worldLower:b2Vec2; var worldUpper:b2Vec2; var p:b2Proxy; var poly:b2PolygonShape; var obb:b2OBB; var h:b2Vec2; var tMat:b2Mat22; var tVec:b2Vec2; var tX:Number; if (m_debugDraw == null){ return; }; m_debugDraw.m_sprite.graphics.clear(); var flags:uint = m_debugDraw.GetFlags(); var invQ:b2Vec2 = new b2Vec2(); var x1:b2Vec2 = new b2Vec2(); var x2:b2Vec2 = new b2Vec2(); var color:b2Color = new b2Color(0, 0, 0); var b1:b2AABB = new b2AABB(); var b2:b2AABB = new b2AABB(); var vs:Array = [new b2Vec2(), new b2Vec2(), new b2Vec2(), new b2Vec2()]; if ((flags & b2DebugDraw.e_shapeBit)){ core = ((flags & b2DebugDraw.e_coreShapeBit) == b2DebugDraw.e_coreShapeBit); b = m_bodyList; while (b) { xf = b.m_xf; s = b.GetShapeList(); while (s) { if (b.IsStatic()){ DrawShape(s, xf, new b2Color(0.5, 0.9, 0.5), core); } else { if (b.IsSleeping()){ DrawShape(s, xf, new b2Color(0.5, 0.5, 0.9), core); } else { DrawShape(s, xf, new b2Color(0.9, 0.9, 0.9), core); }; }; s = s.m_next; }; b = b.m_next; }; }; if ((flags & b2DebugDraw.e_jointBit)){ j = m_jointList; while (j) { DrawJoint(j); j = j.m_next; }; }; if ((flags & b2DebugDraw.e_pairBit)){ bp = m_broadPhase; invQ.Set((1 / bp.m_quantizationFactor.x), (1 / bp.m_quantizationFactor.y)); color.Set(0.9, 0.9, 0.3); i = 0; while (i < b2Pair.b2_tableCapacity) { index = bp.m_pairManager.m_hashTable[i]; while (index != b2Pair.b2_nullPair) { pair = bp.m_pairManager.m_pairs[index]; p1 = bp.m_proxyPool[pair.proxyId1]; p2 = bp.m_proxyPool[pair.proxyId2]; b1.lowerBound.x = (bp.m_worldAABB.lowerBound.x + (invQ.x * bp.m_bounds[0][p1.lowerBounds[0]].value)); b1.lowerBound.y = (bp.m_worldAABB.lowerBound.y + (invQ.y * bp.m_bounds[1][p1.lowerBounds[1]].value)); b1.upperBound.x = (bp.m_worldAABB.lowerBound.x + (invQ.x * bp.m_bounds[0][p1.upperBounds[0]].value)); b1.upperBound.y = (bp.m_worldAABB.lowerBound.y + (invQ.y * bp.m_bounds[1][p1.upperBounds[1]].value)); b2.lowerBound.x = (bp.m_worldAABB.lowerBound.x + (invQ.x * bp.m_bounds[0][p2.lowerBounds[0]].value)); b2.lowerBound.y = (bp.m_worldAABB.lowerBound.y + (invQ.y * bp.m_bounds[1][p2.lowerBounds[1]].value)); b2.upperBound.x = (bp.m_worldAABB.lowerBound.x + (invQ.x * bp.m_bounds[0][p2.upperBounds[0]].value)); b2.upperBound.y = (bp.m_worldAABB.lowerBound.y + (invQ.y * bp.m_bounds[1][p2.upperBounds[1]].value)); x1.x = (0.5 * (b1.lowerBound.x + b1.upperBound.x)); x1.y = (0.5 * (b1.lowerBound.y + b1.upperBound.y)); x2.x = (0.5 * (b2.lowerBound.x + b2.upperBound.x)); x2.y = (0.5 * (b2.lowerBound.y + b2.upperBound.y)); m_debugDraw.DrawSegment(x1, x2, color); index = pair.next; }; i++; }; }; if ((flags & b2DebugDraw.e_aabbBit)){ bp = m_broadPhase; worldLower = bp.m_worldAABB.lowerBound; worldUpper = bp.m_worldAABB.upperBound; invQ.Set((1 / bp.m_quantizationFactor.x), (1 / bp.m_quantizationFactor.y)); color.Set(0.9, 0.3, 0.9); i = 0; while (i < b2Settings.b2_maxProxies) { p = bp.m_proxyPool[i]; if (p.IsValid() == false){ } else { b1.lowerBound.x = (worldLower.x + (invQ.x * bp.m_bounds[0][p.lowerBounds[0]].value)); b1.lowerBound.y = (worldLower.y + (invQ.y * bp.m_bounds[1][p.lowerBounds[1]].value)); b1.upperBound.x = (worldLower.x + (invQ.x * bp.m_bounds[0][p.upperBounds[0]].value)); b1.upperBound.y = (worldLower.y + (invQ.y * bp.m_bounds[1][p.upperBounds[1]].value)); vs[0].Set(b1.lowerBound.x, b1.lowerBound.y); vs[1].Set(b1.upperBound.x, b1.lowerBound.y); vs[2].Set(b1.upperBound.x, b1.upperBound.y); vs[3].Set(b1.lowerBound.x, b1.upperBound.y); m_debugDraw.DrawPolygon(vs, 4, color); }; i++; }; vs[0].Set(worldLower.x, worldLower.y); vs[1].Set(worldUpper.x, worldLower.y); vs[2].Set(worldUpper.x, worldUpper.y); vs[3].Set(worldLower.x, worldUpper.y); m_debugDraw.DrawPolygon(vs, 4, new b2Color(0.3, 0.9, 0.9)); }; if ((flags & b2DebugDraw.e_obbBit)){ color.Set(0.5, 0.3, 0.5); b = m_bodyList; while (b) { xf = b.m_xf; s = b.GetShapeList(); while (s) { if (s.m_type != b2Shape.e_polygonShape){ } else { poly = (s as b2PolygonShape); obb = poly.GetOBB(); h = obb.extents; vs[0].Set(-(h.x), -(h.y)); vs[1].Set(h.x, -(h.y)); vs[2].Set(h.x, h.y); vs[3].Set(-(h.x), h.y); i = 0; while (i < 4) { tMat = obb.R; tVec = vs[i]; tX = (obb.center.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); vs[i].y = (obb.center.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); vs[i].x = tX; tMat = xf.R; tX = (xf.position.x + ((tMat.col1.x * tVec.x) + (tMat.col2.x * tVec.y))); vs[i].y = (xf.position.y + ((tMat.col1.y * tVec.x) + (tMat.col2.y * tVec.y))); vs[i].x = tX; i++; }; m_debugDraw.DrawPolygon(vs, 4, color); }; s = s.m_next; }; b = b.m_next; }; }; if ((flags & b2DebugDraw.e_centerOfMassBit)){ b = m_bodyList; while (b) { xf = s_xf; xf.R = b.m_xf.R; xf.position = b.GetWorldCenter(); m_debugDraw.DrawXForm(xf); b = b.m_next; }; }; } public function DestroyBody(b:b2Body):void{ var jn0:b2JointEdge; var s0:b2Shape; if (m_lock == true){ return; }; var jn:b2JointEdge = b.m_jointList; while (jn) { jn0 = jn; jn = jn.next; if (m_destructionListener){ m_destructionListener.SayGoodbyeJoint(jn0.joint); }; DestroyJoint(jn0.joint); }; var s:b2Shape = b.m_shapeList; while (s) { s0 = s; s = s.m_next; if (m_destructionListener){ m_destructionListener.SayGoodbyeShape(s0); }; s0.DestroyProxy(m_broadPhase); b2Shape.Destroy(s0, m_blockAllocator); }; if (b.m_prev){ b.m_prev.m_next = b.m_next; }; if (b.m_next){ b.m_next.m_prev = b.m_prev; }; if (b == m_bodyList){ m_bodyList = b.m_next; }; m_bodyCount--; } public function SetContactFilter(filter:b2ContactFilter):void{ m_contactFilter = filter; } public function GetGroundBody():b2Body{ return (m_groundBody); } public function DrawShape(shape:b2Shape, xf:b2XForm, color:b2Color, core:Boolean):void{ var circle:b2CircleShape; var center:b2Vec2; var radius:Number; var axis:b2Vec2; var i:int; var poly:b2PolygonShape; var vertexCount:int; var localVertices:Array; var vertices:Array; var localCoreVertices:Array; var coreColor:b2Color = s_coreColor; switch (shape.m_type){ case b2Shape.e_circleShape: circle = (shape as b2CircleShape); center = b2Math.b2MulX(xf, circle.m_localPosition); radius = circle.m_radius; axis = xf.R.col1; m_debugDraw.DrawSolidCircle(center, radius, axis, color); if (core){ m_debugDraw.DrawCircle(center, (radius - b2Settings.b2_toiSlop), coreColor); }; break; case b2Shape.e_polygonShape: poly = (shape as b2PolygonShape); vertexCount = poly.GetVertexCount(); localVertices = poly.GetVertices(); vertices = new Array(b2Settings.b2_maxPolygonVertices); i = 0; while (i < vertexCount) { vertices[i] = b2Math.b2MulX(xf, localVertices[i]); i++; }; m_debugDraw.DrawSolidPolygon(vertices, vertexCount, color); if (core){ localCoreVertices = poly.GetCoreVertices(); i = 0; while (i < vertexCount) { vertices[i] = b2Math.b2MulX(xf, localCoreVertices[i]); i++; }; m_debugDraw.DrawPolygon(vertices, vertexCount, coreColor); }; break; }; } public function GetContactCount():int{ return (m_contactCount); } public function Solve(step:b2TimeStep):void{ var b:b2Body; var stackCount:int; var i:int; var other:b2Body; var cn:b2ContactEdge; var jn:b2JointEdge; var inRange:Boolean; m_positionIterationCount = 0; var island:b2Island = new b2Island(m_bodyCount, m_contactCount, m_jointCount, m_stackAllocator, m_contactListener); b = m_bodyList; while (b) { b.m_flags = (b.m_flags & ~(b2Body.e_islandFlag)); b = b.m_next; }; var c:b2Contact = m_contactList; while (c) { c.m_flags = (c.m_flags & ~(b2Contact.e_islandFlag)); c = c.m_next; }; var j:b2Joint = m_jointList; while (j) { j.m_islandFlag = false; j = j.m_next; }; var stackSize:int = m_bodyCount; var stack:Array = new Array(stackSize); var seed:b2Body = m_bodyList; while (seed) { if ((seed.m_flags & ((b2Body.e_islandFlag | b2Body.e_sleepFlag) | b2Body.e_frozenFlag))){ } else { if (seed.IsStatic()){ } else { island.Clear(); stackCount = 0; var _temp1 = stackCount; stackCount = (stackCount + 1); var _local15 = _temp1; stack[_local15] = seed; seed.m_flags = (seed.m_flags | b2Body.e_islandFlag); while (stackCount > 0) { --stackCount; b = stack[stackCount]; island.AddBody(b); b.m_flags = (b.m_flags & ~(b2Body.e_sleepFlag)); if (b.IsStatic()){ } else { cn = b.m_contactList; while (cn) { if ((cn.contact.m_flags & (b2Contact.e_islandFlag | b2Contact.e_nonSolidFlag))){ } else { if (cn.contact.m_manifoldCount == 0){ } else { island.AddContact(cn.contact); cn.contact.m_flags = (cn.contact.m_flags | b2Contact.e_islandFlag); other = cn.other; if ((other.m_flags & b2Body.e_islandFlag)){ } else { var _temp2 = stackCount; stackCount = (stackCount + 1); var _local16 = _temp2; stack[_local16] = other; other.m_flags = (other.m_flags | b2Body.e_islandFlag); }; }; }; cn = cn.next; }; jn = b.m_jointList; while (jn) { if (jn.joint.m_islandFlag == true){ } else { island.AddJoint(jn.joint); jn.joint.m_islandFlag = true; other = jn.other; if ((other.m_flags & b2Body.e_islandFlag)){ } else { var _temp3 = stackCount; stackCount = (stackCount + 1); _local16 = _temp3; stack[_local16] = other; other.m_flags = (other.m_flags | b2Body.e_islandFlag); }; }; jn = jn.next; }; }; }; island.Solve(step, m_gravity, m_positionCorrection, m_allowSleep); if (island.m_positionIterationCount > m_positionIterationCount){ m_positionIterationCount = island.m_positionIterationCount; }; i = 0; while (i < island.m_bodyCount) { b = island.m_bodies[i]; if (b.IsStatic()){ b.m_flags = (b.m_flags & ~(b2Body.e_islandFlag)); }; i++; }; }; }; seed = seed.m_next; }; b = m_bodyList; while (b) { if ((b.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (b.IsStatic()){ } else { inRange = b.SynchronizeShapes(); if ((((inRange == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(b); }; }; }; b = b.m_next; }; m_broadPhase.Commit(); } public function Query(aabb:b2AABB, shapes:Array, maxCount:int):int{ var results:Array = new Array(maxCount); var count:int = m_broadPhase.QueryAABB(aabb, results, maxCount); var i:int; while (i < count) { shapes[i] = results[i]; i++; }; return (count); } public function SetGravity(gravity:b2Vec2):void{ m_gravity = gravity; } public function SolveTOI(step:b2TimeStep):void{ var b:b2Body; var s1:b2Shape; var s2:b2Shape; var b1:b2Body; var b2:b2Body; var cn:b2ContactEdge; var c:b2Contact; var minContact:b2Contact; var minTOI:Number; var seed:b2Body; var stackCount:int; var subStep:b2TimeStep; var i:int; var toi:Number; var t0:Number; var other:b2Body; var inRange:Boolean; var island:b2Island = new b2Island(m_bodyCount, b2Settings.b2_maxTOIContactsPerIsland, 0, m_stackAllocator, m_contactListener); var stackSize:int = m_bodyCount; var stack:Array = new Array(stackSize); b = m_bodyList; while (b) { b.m_flags = (b.m_flags & ~(b2Body.e_islandFlag)); b.m_sweep.t0 = 0; b = b.m_next; }; c = m_contactList; while (c) { c.m_flags = (c.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); c = c.m_next; }; while (true) { minContact = null; minTOI = 1; c = m_contactList; for (;c;(c = c.m_next)) { if ((c.m_flags & (b2Contact.e_slowFlag | b2Contact.e_nonSolidFlag))){ } else { toi = 1; if ((c.m_flags & b2Contact.e_toiFlag)){ toi = c.m_toi; } else { s1 = c.m_shape1; s2 = c.m_shape2; b1 = s1.m_body; b2 = s2.m_body; if (((((b1.IsStatic()) || (b1.IsSleeping()))) && (((b2.IsStatic()) || (b2.IsSleeping()))))){ continue; }; t0 = b1.m_sweep.t0; if (b1.m_sweep.t0 < b2.m_sweep.t0){ t0 = b2.m_sweep.t0; b1.m_sweep.Advance(t0); } else { if (b2.m_sweep.t0 < b1.m_sweep.t0){ t0 = b1.m_sweep.t0; b2.m_sweep.Advance(t0); }; }; toi = b2TimeOfImpact.TimeOfImpact(c.m_shape1, b1.m_sweep, c.m_shape2, b2.m_sweep); if ((((toi > 0)) && ((toi < 1)))){ toi = (((1 - toi) * t0) + toi); if (toi > 1){ toi = 1; }; }; c.m_toi = toi; c.m_flags = (c.m_flags | b2Contact.e_toiFlag); }; if ((((Number.MIN_VALUE < toi)) && ((toi < minTOI)))){ minContact = c; minTOI = toi; }; }; }; if ((((minContact == null)) || (((1 - (100 * Number.MIN_VALUE)) < minTOI)))){ break; }; s1 = minContact.m_shape1; s2 = minContact.m_shape2; b1 = s1.m_body; b2 = s2.m_body; b1.Advance(minTOI); b2.Advance(minTOI); minContact.Update(m_contactListener); minContact.m_flags = (minContact.m_flags & ~(b2Contact.e_toiFlag)); if (minContact.m_manifoldCount == 0){ } else { seed = b1; if (seed.IsStatic()){ seed = b2; }; island.Clear(); stackCount = 0; var _temp1 = stackCount; stackCount = (stackCount + 1); var _local22 = _temp1; stack[_local22] = seed; seed.m_flags = (seed.m_flags | b2Body.e_islandFlag); while (stackCount > 0) { --stackCount; b = stack[stackCount]; island.AddBody(b); b.m_flags = (b.m_flags & ~(b2Body.e_sleepFlag)); if (b.IsStatic()){ } else { cn = b.m_contactList; while (cn) { if (island.m_contactCount == island.m_contactCapacity){ } else { if ((cn.contact.m_flags & ((b2Contact.e_islandFlag | b2Contact.e_slowFlag) | b2Contact.e_nonSolidFlag))){ } else { if (cn.contact.m_manifoldCount == 0){ } else { island.AddContact(cn.contact); cn.contact.m_flags = (cn.contact.m_flags | b2Contact.e_islandFlag); other = cn.other; if ((other.m_flags & b2Body.e_islandFlag)){ } else { if (other.IsStatic() == false){ other.Advance(minTOI); other.WakeUp(); }; var _temp2 = stackCount; stackCount = (stackCount + 1); var _local23 = _temp2; stack[_local23] = other; other.m_flags = (other.m_flags | b2Body.e_islandFlag); }; }; }; }; cn = cn.next; }; }; }; subStep = new b2TimeStep(); subStep.dt = ((1 - minTOI) * step.dt); subStep.inv_dt = (1 / subStep.dt); subStep.maxIterations = step.maxIterations; island.SolveTOI(subStep); i = 0; while (i < island.m_bodyCount) { b = island.m_bodies[i]; b.m_flags = (b.m_flags & ~(b2Body.e_islandFlag)); if ((b.m_flags & (b2Body.e_sleepFlag | b2Body.e_frozenFlag))){ } else { if (b.IsStatic()){ } else { inRange = b.SynchronizeShapes(); if ((((inRange == false)) && (!((m_boundaryListener == null))))){ m_boundaryListener.Violation(b); }; cn = b.m_contactList; while (cn) { cn.contact.m_flags = (cn.contact.m_flags & ~(b2Contact.e_toiFlag)); cn = cn.next; }; }; }; i++; }; i = 0; while (i < island.m_contactCount) { c = island.m_contacts[i]; c.m_flags = (c.m_flags & ~((b2Contact.e_toiFlag | b2Contact.e_islandFlag))); i++; }; m_broadPhase.Commit(); }; }; } public function GetJointList():b2Joint{ return (m_jointList); } public function GetBodyList():b2Body{ return (m_bodyList); } public function GetPairCount():int{ return (m_broadPhase.m_pairManager.m_pairCount); } public function Validate():void{ m_broadPhase.Validate(); } public function SetWarmStarting(flag:Boolean):void{ m_warmStarting = flag; } public function SetPositionCorrection(flag:Boolean):void{ m_positionCorrection = flag; } public function CreateJoint(def:b2JointDef):b2Joint{ var b:b2Body; var s:b2Shape; var j:b2Joint = b2Joint.Create(def, m_blockAllocator); j.m_prev = null; j.m_next = m_jointList; if (m_jointList){ m_jointList.m_prev = j; }; m_jointList = j; m_jointCount++; j.m_node1.joint = j; j.m_node1.other = j.m_body2; j.m_node1.prev = null; j.m_node1.next = j.m_body1.m_jointList; if (j.m_body1.m_jointList){ j.m_body1.m_jointList.prev = j.m_node1; }; j.m_body1.m_jointList = j.m_node1; j.m_node2.joint = j; j.m_node2.other = j.m_body1; j.m_node2.prev = null; j.m_node2.next = j.m_body2.m_jointList; if (j.m_body2.m_jointList){ j.m_body2.m_jointList.prev = j.m_node2; }; j.m_body2.m_jointList = j.m_node2; if (def.collideConnected == false){ b = ((def.body1.m_shapeCount < def.body2.m_shapeCount)) ? def.body1 : def.body2; s = b.m_shapeList; while (s) { s.RefilterProxy(m_broadPhase, b.m_xf); s = s.m_next; }; }; return (j); } public function DestroyJoint(j:b2Joint):void{ var b:b2Body; var s:b2Shape; var collideConnected:Boolean = j.m_collideConnected; if (j.m_prev){ j.m_prev.m_next = j.m_next; }; if (j.m_next){ j.m_next.m_prev = j.m_prev; }; if (j == m_jointList){ m_jointList = j.m_next; }; var body1:b2Body = j.m_body1; var body2:b2Body = j.m_body2; body1.WakeUp(); body2.WakeUp(); if (j.m_node1.prev){ j.m_node1.prev.next = j.m_node1.next; }; if (j.m_node1.next){ j.m_node1.next.prev = j.m_node1.prev; }; if (j.m_node1 == body1.m_jointList){ body1.m_jointList = j.m_node1.next; }; j.m_node1.prev = null; j.m_node1.next = null; if (j.m_node2.prev){ j.m_node2.prev.next = j.m_node2.next; }; if (j.m_node2.next){ j.m_node2.next.prev = j.m_node2.prev; }; if (j.m_node2 == body2.m_jointList){ body2.m_jointList = j.m_node2.next; }; j.m_node2.prev = null; j.m_node2.next = null; b2Joint.Destroy(j, m_blockAllocator); m_jointCount--; if (collideConnected == false){ b = ((body1.m_shapeCount < body2.m_shapeCount)) ? body1 : body2; s = b.m_shapeList; while (s) { s.RefilterProxy(m_broadPhase, b.m_xf); s = s.m_next; }; }; } public function SetContactListener(listener:b2ContactListener):void{ m_contactListener = listener; } public function CreateBody(def:b2BodyDef):b2Body{ if (m_lock == true){ return (null); }; var b:b2Body = new b2Body(def, this); b.m_prev = null; b.m_next = m_bodyList; if (m_bodyList){ m_bodyList.m_prev = b; }; m_bodyList = b; m_bodyCount++; return (b); } public function SetBoundaryListener(listener:b2BoundaryListener):void{ m_boundaryListener = listener; } public function SetDestructionListener(listener:b2DestructionListener):void{ m_destructionListener = listener; } public function Step(dt:Number, iterations:int):void{ m_lock = true; var step:b2TimeStep = new b2TimeStep(); step.dt = dt; step.maxIterations = iterations; if (dt > 0){ step.inv_dt = (1 / dt); } else { step.inv_dt = 0; }; step.dtRatio = (m_inv_dt0 * dt); step.positionCorrection = m_positionCorrection; step.warmStarting = m_warmStarting; m_contactManager.Collide(); if (step.dt > 0){ Solve(step); }; if (((m_continuousPhysics) && ((step.dt > 0)))){ SolveTOI(step); }; DrawDebugData(); m_inv_dt0 = step.inv_dt; m_lock = false; } public function GetBodyCount():int{ return (m_bodyCount); } public function GetJointCount():int{ return (m_jointCount); } } }//package Box2D.Dynamics
Section 77
//AuxFunctions (caurina.transitions.AuxFunctions) package caurina.transitions { public class AuxFunctions { public static function getObjectLength(p_object:Object):uint{ var pName:String; var totalProperties:uint; for (pName in p_object) { totalProperties++; }; return (totalProperties); } public static function numberToG(p_num:Number):Number{ return (((p_num & 0xFF00) >> 8)); } public static function numberToB(p_num:Number):Number{ return ((p_num & 0xFF)); } public static function numberToR(p_num:Number):Number{ return (((p_num & 0xFF0000) >> 16)); } public static function concatObjects(... _args):Object{ var currentObject:Object; var prop:String; var finalObject:Object = {}; var i:int; while (i < _args.length) { currentObject = _args[i]; for (prop in currentObject) { if (currentObject[prop] == null){ delete finalObject[prop]; } else { finalObject[prop] = currentObject[prop]; }; }; i++; }; return (finalObject); } } }//package caurina.transitions
Section 78
//Equations (caurina.transitions.Equations) package caurina.transitions { public class Equations { public function Equations(){ super(); trace("Equations is a static class and should not be instantiated."); } public static function easeOutBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); if (t < (1 / 2.75)){ return (((c * ((7.5625 * t) * t)) + b)); }; if (t < (2 / 2.75)){ t = (t - (1.5 / 2.75)); return (((c * (((7.5625 * t) * t) + 0.75)) + b)); }; if (t < (2.5 / 2.75)){ t = (t - (2.25 / 2.75)); return (((c * (((7.5625 * t) * t) + 0.9375)) + b)); }; t = (t - (2.625 / 2.75)); return (((c * (((7.5625 * t) * t) + 0.984375)) + b)); } public static function easeInOutElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / (d / 2)); if (t == 2){ return ((b + c)); }; var p:Number = (((!(Boolean(p_params))) || (isNaN(p_params.period)))) ? (d * (0.3 * 1.5)) : p_params.period; var a:Number = (((!(Boolean(p_params))) || (isNaN(p_params.amplitude)))) ? 0 : p_params.amplitude; if (((!(Boolean(a))) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; if (t < 1){ --t; return (((-0.5 * ((a * Math.pow(2, (10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p)))) + b)); }; --t; return ((((((a * Math.pow(2, (-10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p))) * 0.5) + c) + b)); } public static function easeInOutQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return (((((c / 2) * t) * t) + b)); }; --t; return ((((-(c) / 2) * ((t * (t - 2)) - 1)) + b)); } public static function easeInOutBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (((easeInBounce((t * 2), 0, c, d) * 0.5) + b)); }; return ((((easeOutBounce(((t * 2) - d), 0, c, d) * 0.5) + (c * 0.5)) + b)); } public static function easeInOutBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number = (((!(Boolean(p_params))) || (isNaN(p_params.overshoot)))) ? 1.70158 : p_params.overshoot; t = (t / (d / 2)); if (t < 1){ s = (s * 1.525); return ((((c / 2) * ((t * t) * (((s + 1) * t) - s))) + b)); }; t = (t - 2); s = (s * 1.525); return ((((c / 2) * (((t * t) * (((s + 1) * t) + s)) + 2)) + b)); } public static function easeOutInCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutCubic((t * 2), b, (c / 2), d, p_params)); }; return (easeInCubic(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeNone(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return ((((c * t) / d) + b)); } public static function easeOutBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number = (((!(Boolean(p_params))) || (isNaN(p_params.overshoot)))) ? 1.70158 : p_params.overshoot; t = ((t / d) - 1); return (((c * (((t * t) * (((s + 1) * t) + s)) + 1)) + b)); } public static function easeInOutSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return ((((-(c) / 2) * (Math.cos(((Math.PI * t) / d)) - 1)) + b)); } public static function easeInBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number = (((!(Boolean(p_params))) || (isNaN(p_params.overshoot)))) ? 1.70158 : p_params.overshoot; t = (t / d); return (((((c * t) * t) * (((s + 1) * t) - s)) + b)); } public static function easeInQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return ((((((c * t) * t) * t) * t) + b)); } public static function easeOutInQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutQuint((t * 2), b, (c / 2), d, p_params)); }; return (easeInQuint(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutInBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutBounce((t * 2), b, (c / 2), d, p_params)); }; return (easeInBounce(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function init():void{ Tweener.registerTransition("easenone", easeNone); Tweener.registerTransition("linear", easeNone); Tweener.registerTransition("easeinquad", easeInQuad); Tweener.registerTransition("easeoutquad", easeOutQuad); Tweener.registerTransition("easeinoutquad", easeInOutQuad); Tweener.registerTransition("easeoutinquad", easeOutInQuad); Tweener.registerTransition("easeincubic", easeInCubic); Tweener.registerTransition("easeoutcubic", easeOutCubic); Tweener.registerTransition("easeinoutcubic", easeInOutCubic); Tweener.registerTransition("easeoutincubic", easeOutInCubic); Tweener.registerTransition("easeinquart", easeInQuart); Tweener.registerTransition("easeoutquart", easeOutQuart); Tweener.registerTransition("easeinoutquart", easeInOutQuart); Tweener.registerTransition("easeoutinquart", easeOutInQuart); Tweener.registerTransition("easeinquint", easeInQuint); Tweener.registerTransition("easeoutquint", easeOutQuint); Tweener.registerTransition("easeinoutquint", easeInOutQuint); Tweener.registerTransition("easeoutinquint", easeOutInQuint); Tweener.registerTransition("easeinsine", easeInSine); Tweener.registerTransition("easeoutsine", easeOutSine); Tweener.registerTransition("easeinoutsine", easeInOutSine); Tweener.registerTransition("easeoutinsine", easeOutInSine); Tweener.registerTransition("easeincirc", easeInCirc); Tweener.registerTransition("easeoutcirc", easeOutCirc); Tweener.registerTransition("easeinoutcirc", easeInOutCirc); Tweener.registerTransition("easeoutincirc", easeOutInCirc); Tweener.registerTransition("easeinexpo", easeInExpo); Tweener.registerTransition("easeoutexpo", easeOutExpo); Tweener.registerTransition("easeinoutexpo", easeInOutExpo); Tweener.registerTransition("easeoutinexpo", easeOutInExpo); Tweener.registerTransition("easeinelastic", easeInElastic); Tweener.registerTransition("easeoutelastic", easeOutElastic); Tweener.registerTransition("easeinoutelastic", easeInOutElastic); Tweener.registerTransition("easeoutinelastic", easeOutInElastic); Tweener.registerTransition("easeinback", easeInBack); Tweener.registerTransition("easeoutback", easeOutBack); Tweener.registerTransition("easeinoutback", easeInOutBack); Tweener.registerTransition("easeoutinback", easeOutInBack); Tweener.registerTransition("easeinbounce", easeInBounce); Tweener.registerTransition("easeoutbounce", easeOutBounce); Tweener.registerTransition("easeinoutbounce", easeInOutBounce); Tweener.registerTransition("easeoutinbounce", easeOutInBounce); } public static function easeOutExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((t)==d) ? (b + c) : (((c * 1.001) * (-(Math.pow(2, ((-10 * t) / d))) + 1)) + b)); } public static function easeOutInBack(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutBack((t * 2), b, (c / 2), d, p_params)); }; return (easeInBack(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeInExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((t)==0) ? b : (((c * Math.pow(2, (10 * ((t / d) - 1)))) + b) - (c * 0.001))); } public static function easeInCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return (((((c * t) * t) * t) + b)); } public static function easeInQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return (((((((c * t) * t) * t) * t) * t) + b)); } public static function easeInOutCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return ((((-(c) / 2) * (Math.sqrt((1 - (t * t))) - 1)) + b)); }; t = (t - 2); return ((((c / 2) * (Math.sqrt((1 - (t * t))) + 1)) + b)); } public static function easeInQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return ((((c * t) * t) + b)); } public static function easeInBounce(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((c - easeOutBounce((d - t), 0, c, d)) + b)); } public static function easeOutInExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutExpo((t * 2), b, (c / 2), d, p_params)); }; return (easeInExpo(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((-(c) * ((((t * t) * t) * t) - 1)) + b)); } public static function easeInSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return ((((-(c) * Math.cos(((t / d) * (Math.PI / 2)))) + c) + b)); } public static function easeInOutQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return (((((((c / 2) * t) * t) * t) * t) + b)); }; t = (t - 2); return ((((-(c) / 2) * ((((t * t) * t) * t) - 2)) + b)); } public static function easeOutQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return ((((-(c) * t) * (t - 2)) + b)); } public static function easeOutInElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutElastic((t * 2), b, (c / 2), d, p_params)); }; return (easeInElastic(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeInElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / d); if (t == 1){ return ((b + c)); }; var p:Number = (((!(Boolean(p_params))) || (isNaN(p_params.period)))) ? (d * 0.3) : p_params.period; var a:Number = (((!(Boolean(p_params))) || (isNaN(p_params.amplitude)))) ? 0 : p_params.amplitude; if (((!(Boolean(a))) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; --t; return ((-(((a * Math.pow(2, (10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p)))) + b)); } public static function easeOutCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((c * (((t * t) * t) + 1)) + b)); } public static function easeOutQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((c * (((((t * t) * t) * t) * t) + 1)) + b)); } public static function easeOutInQuad(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutQuad((t * 2), b, (c / 2), d, p_params)); }; return (easeInQuad(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ return (((c * Math.sin(((t / d) * (Math.PI / 2)))) + b)); } public static function easeInOutCubic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return ((((((c / 2) * t) * t) * t) + b)); }; t = (t - 2); return ((((c / 2) * (((t * t) * t) + 2)) + b)); } public static function easeInOutQuint(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / (d / 2)); if (t < 1){ return ((((((((c / 2) * t) * t) * t) * t) * t) + b)); }; t = (t - 2); return ((((c / 2) * (((((t * t) * t) * t) * t) + 2)) + b)); } public static function easeInCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = (t / d); return (((-(c) * (Math.sqrt((1 - (t * t))) - 1)) + b)); } public static function easeOutInSine(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutSine((t * 2), b, (c / 2), d, p_params)); }; return (easeInSine(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeInOutExpo(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t == 0){ return (b); }; if (t == d){ return ((b + c)); }; t = (t / (d / 2)); if (t < 1){ return (((((c / 2) * Math.pow(2, (10 * (t - 1)))) + b) - (c * 0.0005))); }; --t; return (((((c / 2) * 1.0005) * (-(Math.pow(2, (-10 * t))) + 2)) + b)); } public static function easeOutElastic(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ var s:Number; if (t == 0){ return (b); }; t = (t / d); if (t == 1){ return ((b + c)); }; var p:Number = (((!(Boolean(p_params))) || (isNaN(p_params.period)))) ? (d * 0.3) : p_params.period; var a:Number = (((!(Boolean(p_params))) || (isNaN(p_params.amplitude)))) ? 0 : p_params.amplitude; if (((!(Boolean(a))) || ((a < Math.abs(c))))){ a = c; s = (p / 4); } else { s = ((p / (2 * Math.PI)) * Math.asin((c / a))); }; return (((((a * Math.pow(2, (-10 * t))) * Math.sin(((((t * d) - s) * (2 * Math.PI)) / p))) + c) + b)); } public static function easeOutCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ t = ((t / d) - 1); return (((c * Math.sqrt((1 - (t * t)))) + b)); } public static function easeOutInQuart(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutQuart((t * 2), b, (c / 2), d, p_params)); }; return (easeInQuart(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } public static function easeOutInCirc(t:Number, b:Number, c:Number, d:Number, p_params:Object=null):Number{ if (t < (d / 2)){ return (easeOutCirc((t * 2), b, (c / 2), d, p_params)); }; return (easeInCirc(((t * 2) - d), (b + (c / 2)), (c / 2), d, p_params)); } } }//package caurina.transitions
Section 79
//PropertyInfoObj (caurina.transitions.PropertyInfoObj) package caurina.transitions { public class PropertyInfoObj { public var modifierParameters:Array; public var isSpecialProperty:Boolean; public var valueComplete:Number; public var modifierFunction:Function; public var extra:Object; public var valueStart:Number; public var hasModifier:Boolean; public var arrayIndex:Number; public var originalValueComplete:Object; public function PropertyInfoObj(p_valueStart:Number, p_valueComplete:Number, p_originalValueComplete:Object, p_arrayIndex:Number, p_extra:Object, p_isSpecialProperty:Boolean, p_modifierFunction:Function, p_modifierParameters:Array){ super(); valueStart = p_valueStart; valueComplete = p_valueComplete; originalValueComplete = p_originalValueComplete; arrayIndex = p_arrayIndex; extra = p_extra; isSpecialProperty = p_isSpecialProperty; hasModifier = Boolean(p_modifierFunction); modifierFunction = p_modifierFunction; modifierParameters = p_modifierParameters; } public function toString():String{ var returnStr:String = "\n[PropertyInfoObj "; returnStr = (returnStr + ("valueStart:" + String(valueStart))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("valueComplete:" + String(valueComplete))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("originalValueComplete:" + String(originalValueComplete))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("arrayIndex:" + String(arrayIndex))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("extra:" + String(extra))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("isSpecialProperty:" + String(isSpecialProperty))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("hasModifier:" + String(hasModifier))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("modifierFunction:" + String(modifierFunction))); returnStr = (returnStr + ", "); returnStr = (returnStr + ("modifierParameters:" + String(modifierParameters))); returnStr = (returnStr + "]\n"); return (returnStr); } public function clone():PropertyInfoObj{ var nProperty:PropertyInfoObj = new PropertyInfoObj(valueStart, valueComplete, originalValueComplete, arrayIndex, extra, isSpecialProperty, modifierFunction, modifierParameters); return (nProperty); } } }//package caurina.transitions
Section 80
//SpecialProperty (caurina.transitions.SpecialProperty) package caurina.transitions { public class SpecialProperty { public var parameters:Array; public var getValue:Function; public var preProcess:Function; public var setValue:Function; public function SpecialProperty(p_getFunction:Function, p_setFunction:Function, p_parameters:Array=null, p_preProcessFunction:Function=null){ super(); getValue = p_getFunction; setValue = p_setFunction; parameters = p_parameters; preProcess = p_preProcessFunction; } public function toString():String{ var value:String = ""; value = (value + "[SpecialProperty "); value = (value + ("getValue:" + String(getValue))); value = (value + ", "); value = (value + ("setValue:" + String(setValue))); value = (value + ", "); value = (value + ("parameters:" + String(parameters))); value = (value + ", "); value = (value + ("preProcess:" + String(preProcess))); value = (value + "]"); return (value); } } }//package caurina.transitions
Section 81
//SpecialPropertyModifier (caurina.transitions.SpecialPropertyModifier) package caurina.transitions { public class SpecialPropertyModifier { public var getValue:Function; public var modifyValues:Function; public function SpecialPropertyModifier(p_modifyFunction:Function, p_getFunction:Function){ super(); modifyValues = p_modifyFunction; getValue = p_getFunction; } public function toString():String{ var value:String = ""; value = (value + "[SpecialPropertyModifier "); value = (value + ("modifyValues:" + String(modifyValues))); value = (value + ", "); value = (value + ("getValue:" + String(getValue))); value = (value + "]"); return (value); } } }//package caurina.transitions
Section 82
//SpecialPropertySplitter (caurina.transitions.SpecialPropertySplitter) package caurina.transitions { public class SpecialPropertySplitter { public var parameters:Array; public var splitValues:Function; public function SpecialPropertySplitter(p_splitFunction:Function, p_parameters:Array){ super(); splitValues = p_splitFunction; parameters = p_parameters; } public function toString():String{ var value:String = ""; value = (value + "[SpecialPropertySplitter "); value = (value + ("splitValues:" + String(splitValues))); value = (value + ", "); value = (value + ("parameters:" + String(parameters))); value = (value + "]"); return (value); } } }//package caurina.transitions
Section 83
//Tweener (caurina.transitions.Tweener) package caurina.transitions { import flash.display.*; import flash.events.*; import flash.utils.*; public class Tweener { private static var _timeScale:Number = 1; private static var _currentTimeFrame:Number; private static var _specialPropertySplitterList:Object; public static var autoOverwrite:Boolean = true; private static var _engineExists:Boolean = false; private static var _currentTime:Number; private static var _tweenList:Array; private static var _specialPropertyModifierList:Object; private static var _specialPropertyList:Object; private static var _transitionList:Object; private static var _inited:Boolean = false; private static var __tweener_controller__:MovieClip; public function Tweener(){ super(); trace("Tweener is a static class and should not be instantiated."); } public static function registerSpecialPropertyModifier(p_name:String, p_modifyFunction:Function, p_getFunction:Function):void{ if (!_inited){ init(); }; var spm:SpecialPropertyModifier = new SpecialPropertyModifier(p_modifyFunction, p_getFunction); _specialPropertyModifierList[p_name] = spm; } public static function registerSpecialProperty(p_name:String, p_getFunction:Function, p_setFunction:Function, p_parameters:Array=null, p_preProcessFunction:Function=null):void{ if (!_inited){ init(); }; var sp:SpecialProperty = new SpecialProperty(p_getFunction, p_setFunction, p_parameters, p_preProcessFunction); _specialPropertyList[p_name] = sp; } public static function init(... _args):void{ _inited = true; _transitionList = new Object(); Equations.init(); _specialPropertyList = new Object(); _specialPropertyModifierList = new Object(); _specialPropertySplitterList = new Object(); } private static function updateTweens():Boolean{ var i:int; if (_tweenList.length == 0){ return (false); }; i = 0; while (i < _tweenList.length) { if ((((_tweenList[i] == undefined)) || (!(_tweenList[i].isPaused)))){ if (!updateTweenByIndex(i)){ removeTweenByIndex(i); }; if (_tweenList[i] == null){ removeTweenByIndex(i, true); i--; }; }; i++; }; return (true); } public static function addCaller(p_scopes:Object=null, p_parameters:Object=null):Boolean{ var i:Number; var rScopes:Array; var rTransition:Function; var nTween:TweenListObj; var myT:Number; var trans:String; if (!Boolean(p_scopes)){ return (false); }; if ((p_scopes is Array)){ rScopes = p_scopes.concat(); } else { rScopes = [p_scopes]; }; var p_obj:Object = p_parameters; if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var rTime:Number = (isNaN(p_obj.time)) ? 0 : p_obj.time; var rDelay:Number = (isNaN(p_obj.delay)) ? 0 : p_obj.delay; if (typeof(p_obj.transition) == "string"){ trans = p_obj.transition.toLowerCase(); rTransition = _transitionList[trans]; } else { rTransition = p_obj.transition; }; if (!Boolean(rTransition)){ rTransition = _transitionList["easeoutexpo"]; }; i = 0; while (i < rScopes.length) { if (p_obj.useFrames == true){ nTween = new TweenListObj(rScopes[i], (_currentTimeFrame + (rDelay / _timeScale)), (_currentTimeFrame + ((rDelay + rTime) / _timeScale)), true, rTransition, p_obj.transitionParams); } else { nTween = new TweenListObj(rScopes[i], (_currentTime + ((rDelay * 1000) / _timeScale)), (_currentTime + (((rDelay * 1000) + (rTime * 1000)) / _timeScale)), false, rTransition, p_obj.transitionParams); }; nTween.properties = null; nTween.onStart = p_obj.onStart; nTween.onUpdate = p_obj.onUpdate; nTween.onComplete = p_obj.onComplete; nTween.onOverwrite = p_obj.onOverwrite; nTween.onStartParams = p_obj.onStartParams; nTween.onUpdateParams = p_obj.onUpdateParams; nTween.onCompleteParams = p_obj.onCompleteParams; nTween.onOverwriteParams = p_obj.onOverwriteParams; nTween.onStartScope = p_obj.onStartScope; nTween.onUpdateScope = p_obj.onUpdateScope; nTween.onCompleteScope = p_obj.onCompleteScope; nTween.onOverwriteScope = p_obj.onOverwriteScope; nTween.onErrorScope = p_obj.onErrorScope; nTween.isCaller = true; nTween.count = p_obj.count; nTween.waitFrames = p_obj.waitFrames; _tweenList.push(nTween); if ((((rTime == 0)) && ((rDelay == 0)))){ myT = (_tweenList.length - 1); updateTweenByIndex(myT); removeTweenByIndex(myT); }; i++; }; return (true); } public static function pauseAllTweens():Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; var paused:Boolean; i = 0; while (i < _tweenList.length) { pauseTweenByIndex(i); paused = true; i++; }; return (paused); } public static function removeTweens(p_scope:Object, ... _args):Boolean{ var i:uint; var sps:SpecialPropertySplitter; var specialProps:Array; var j:uint; var properties:Array = new Array(); i = 0; while (i < _args.length) { if ((((typeof(_args[i]) == "string")) && ((properties.indexOf(_args[i]) == -1)))){ if (_specialPropertySplitterList[_args[i]]){ sps = _specialPropertySplitterList[_args[i]]; specialProps = sps.splitValues(p_scope, null); j = 0; while (j < specialProps.length) { properties.push(specialProps[j].name); j++; }; } else { properties.push(_args[i]); }; }; i++; }; return (affectTweens(removeTweenByIndex, p_scope, properties)); } public static function updateFrame():void{ _currentTimeFrame++; } public static function splitTweens(p_tween:Number, p_properties:Array):uint{ var i:uint; var pName:String; var found:Boolean; var originalTween:TweenListObj = _tweenList[p_tween]; var newTween:TweenListObj = originalTween.clone(false); i = 0; while (i < p_properties.length) { pName = p_properties[i]; if (Boolean(originalTween.properties[pName])){ originalTween.properties[pName] = undefined; delete originalTween.properties[pName]; }; i++; }; for (pName in newTween.properties) { found = false; i = 0; while (i < p_properties.length) { if (p_properties[i] == pName){ found = true; break; }; i++; }; if (!found){ newTween.properties[pName] = undefined; delete newTween.properties[pName]; }; }; _tweenList.push(newTween); return ((_tweenList.length - 1)); } public static function resumeTweenByIndex(p_tween:Number):Boolean{ var tTweening:TweenListObj = _tweenList[p_tween]; if ((((tTweening == null)) || (!(tTweening.isPaused)))){ return (false); }; var cTime:Number = getCurrentTweeningTime(tTweening); tTweening.timeStart = (tTweening.timeStart + (cTime - tTweening.timePaused)); tTweening.timeComplete = (tTweening.timeComplete + (cTime - tTweening.timePaused)); tTweening.timePaused = undefined; tTweening.isPaused = false; return (true); } public static function getVersion():String{ return ("AS3 1.33.74"); } public static function onEnterFrame(e:Event):void{ updateTime(); updateFrame(); var hasUpdated:Boolean; hasUpdated = updateTweens(); if (!hasUpdated){ stopEngine(); }; } public static function updateTime():void{ _currentTime = getTimer(); } private static function updateTweenByIndex(i:Number):Boolean{ var tTweening:TweenListObj; var mustUpdate:Boolean; var nv:Number; var t:Number; var b:Number; var c:Number; var d:Number; var pName:String; var eventScope:Object; var tScope:Object; var tProperty:Object; var pv:Number; var i = i; tTweening = _tweenList[i]; if ((((tTweening == null)) || (!(Boolean(tTweening.scope))))){ return (false); }; var isOver:Boolean; var cTime:Number = getCurrentTweeningTime(tTweening); if (cTime >= tTweening.timeStart){ tScope = tTweening.scope; if (tTweening.isCaller){ do { t = (((tTweening.timeComplete - tTweening.timeStart) / tTweening.count) * (tTweening.timesCalled + 1)); b = tTweening.timeStart; c = (tTweening.timeComplete - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d); //unresolved if if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); continue; var _slot1 = e1; handleError(tTweening, _slot1, "onUpdate"); }; } while (tTweening.timesCalled++, !(tTweening.timesCalled >= tTweening.count)); } else { mustUpdate = (((((tTweening.skipUpdates < 1)) || (!(tTweening.skipUpdates)))) || ((tTweening.updatesSkipped >= tTweening.skipUpdates))); if (cTime >= tTweening.timeComplete){ isOver = true; mustUpdate = true; }; if (!tTweening.hasStarted){ if (Boolean(tTweening.onStart)){ eventScope = (Boolean(tTweening.onStartScope)) ? tTweening.onStartScope : tScope; tTweening.onStart.apply(eventScope, tTweening.onStartParams); //unresolved jump var _slot1 = e2; handleError(tTweening, _slot1, "onStart"); }; for (pName in tTweening.properties) { if (tTweening.properties[pName].isSpecialProperty){ if (Boolean(_specialPropertyList[pName].preProcess)){ tTweening.properties[pName].valueComplete = _specialPropertyList[pName].preProcess(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].originalValueComplete, tTweening.properties[pName].extra); }; pv = _specialPropertyList[pName].getValue(tScope, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { pv = tScope[pName]; }; tTweening.properties[pName].valueStart = (isNaN(pv)) ? tTweening.properties[pName].valueComplete : pv; }; mustUpdate = true; tTweening.hasStarted = true; }; if (mustUpdate){ for (pName in tTweening.properties) { tProperty = tTweening.properties[pName]; if (isOver){ nv = tProperty.valueComplete; } else { if (tProperty.hasModifier){ t = (cTime - tTweening.timeStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, 0, 1, d, tTweening.transitionParams); nv = tProperty.modifierFunction(tProperty.valueStart, tProperty.valueComplete, nv, tProperty.modifierParameters); } else { t = (cTime - tTweening.timeStart); b = tProperty.valueStart; c = (tProperty.valueComplete - tProperty.valueStart); d = (tTweening.timeComplete - tTweening.timeStart); nv = tTweening.transition(t, b, c, d, tTweening.transitionParams); }; }; if (tTweening.rounded){ nv = Math.round(nv); }; if (tProperty.isSpecialProperty){ _specialPropertyList[pName].setValue(tScope, nv, _specialPropertyList[pName].parameters, tTweening.properties[pName].extra); } else { tScope[pName] = nv; }; }; tTweening.updatesSkipped = 0; if (Boolean(tTweening.onUpdate)){ eventScope = (Boolean(tTweening.onUpdateScope)) ? tTweening.onUpdateScope : tScope; tTweening.onUpdate.apply(eventScope, tTweening.onUpdateParams); //unresolved jump var _slot1 = e3; handleError(tTweening, _slot1, "onUpdate"); }; } else { tTweening.updatesSkipped++; }; }; if (((isOver) && (Boolean(tTweening.onComplete)))){ eventScope = (Boolean(tTweening.onCompleteScope)) ? tTweening.onCompleteScope : tScope; tTweening.onComplete.apply(eventScope, tTweening.onCompleteParams); //unresolved jump var _slot1 = e4; handleError(tTweening, _slot1, "onComplete"); }; return (!(isOver)); }; return (true); } public static function setTimeScale(p_time:Number):void{ var i:Number; var cTime:Number; if (isNaN(p_time)){ p_time = 1; }; if (p_time < 1E-5){ p_time = 1E-5; }; if (p_time != _timeScale){ if (_tweenList != null){ i = 0; while (i < _tweenList.length) { cTime = getCurrentTweeningTime(_tweenList[i]); _tweenList[i].timeStart = (cTime - (((cTime - _tweenList[i].timeStart) * _timeScale) / p_time)); _tweenList[i].timeComplete = (cTime - (((cTime - _tweenList[i].timeComplete) * _timeScale) / p_time)); if (_tweenList[i].timePaused != undefined){ _tweenList[i].timePaused = (cTime - (((cTime - _tweenList[i].timePaused) * _timeScale) / p_time)); }; i++; }; }; _timeScale = p_time; }; } public static function resumeAllTweens():Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; var resumed:Boolean; i = 0; while (i < _tweenList.length) { resumeTweenByIndex(i); resumed = true; i++; }; return (resumed); } private static function handleError(pTweening:TweenListObj, pError:Error, pCallBackName:String):void{ var eventScope:Object; var pTweening = pTweening; var pError = pError; var pCallBackName = pCallBackName; if (((Boolean(pTweening.onError)) && ((pTweening.onError is Function)))){ eventScope = (Boolean(pTweening.onErrorScope)) ? pTweening.onErrorScope : pTweening.scope; pTweening.onError.apply(eventScope, [pTweening.scope, pError]); //unresolved jump var _slot1 = metaError; printError(((((String(pTweening.scope) + " raised an error while executing the 'onError' handler. Original error:\n ") + pError.getStackTrace()) + "\nonError error: ") + _slot1.getStackTrace())); } else { if (!Boolean(pTweening.onError)){ printError(((((String(pTweening.scope) + " raised an error while executing the '") + pCallBackName) + "'handler. \n") + pError.getStackTrace())); }; }; } private static function startEngine():void{ _engineExists = true; _tweenList = new Array(); __tweener_controller__ = new MovieClip(); __tweener_controller__.addEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); _currentTimeFrame = 0; updateTime(); } public static function removeAllTweens():Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; var removed:Boolean; i = 0; while (i < _tweenList.length) { removeTweenByIndex(i); removed = true; i++; }; return (removed); } public static function addTween(p_scopes:Object=null, p_parameters:Object=null):Boolean{ var i:Number; var j:Number; var istr:String; var rScopes:Array; var rTransition:Function; var nProperties:Object; var nTween:TweenListObj; var myT:Number; var splitProperties:Array; var splitProperties2:Array; var tempModifiedProperties:Array; var trans:String; if (!Boolean(p_scopes)){ return (false); }; if ((p_scopes is Array)){ rScopes = p_scopes.concat(); } else { rScopes = [p_scopes]; }; var p_obj:Object = TweenListObj.makePropertiesChain(p_parameters); if (!_inited){ init(); }; if (((!(_engineExists)) || (!(Boolean(__tweener_controller__))))){ startEngine(); }; var rTime:Number = (isNaN(p_obj.time)) ? 0 : p_obj.time; var rDelay:Number = (isNaN(p_obj.delay)) ? 0 : p_obj.delay; var rProperties:Array = new Array(); var restrictedWords:Object = {overwrite:true, time:true, delay:true, useFrames:true, skipUpdates:true, transition:true, transitionParams:true, onStart:true, onUpdate:true, onComplete:true, onOverwrite:true, onError:true, rounded:true, onStartParams:true, onUpdateParams:true, onCompleteParams:true, onOverwriteParams:true, onStartScope:true, onUpdateScope:true, onCompleteScope:true, onOverwriteScope:true, onErrorScope:true}; var modifiedProperties:Object = new Object(); for (istr in p_obj) { if (!restrictedWords[istr]){ if (_specialPropertySplitterList[istr]){ splitProperties = _specialPropertySplitterList[istr].splitValues(p_obj[istr], _specialPropertySplitterList[istr].parameters); i = 0; while (i < splitProperties.length) { if (_specialPropertySplitterList[splitProperties[i].name]){ splitProperties2 = _specialPropertySplitterList[splitProperties[i].name].splitValues(splitProperties[i].value, _specialPropertySplitterList[splitProperties[i].name].parameters); j = 0; while (j < splitProperties2.length) { rProperties[splitProperties2[j].name] = {valueStart:undefined, valueComplete:splitProperties2[j].value, arrayIndex:splitProperties2[j].arrayIndex, isSpecialProperty:false}; j++; }; } else { rProperties[splitProperties[i].name] = {valueStart:undefined, valueComplete:splitProperties[i].value, arrayIndex:splitProperties[i].arrayIndex, isSpecialProperty:false}; }; i++; }; } else { if (_specialPropertyModifierList[istr] != undefined){ tempModifiedProperties = _specialPropertyModifierList[istr].modifyValues(p_obj[istr]); i = 0; while (i < tempModifiedProperties.length) { modifiedProperties[tempModifiedProperties[i].name] = {modifierParameters:tempModifiedProperties[i].parameters, modifierFunction:_specialPropertyModifierList[istr].getValue}; i++; }; } else { rProperties[istr] = {valueStart:undefined, valueComplete:p_obj[istr]}; }; }; }; }; for (istr in rProperties) { if (_specialPropertyList[istr] != undefined){ rProperties[istr].isSpecialProperty = true; } else { if (rScopes[0][istr] == undefined){ printError((((("The property '" + istr) + "' doesn't seem to be a normal object property of ") + String(rScopes[0])) + " or a registered special property.")); }; }; }; for (istr in modifiedProperties) { if (rProperties[istr] != undefined){ rProperties[istr].modifierParameters = modifiedProperties[istr].modifierParameters; rProperties[istr].modifierFunction = modifiedProperties[istr].modifierFunction; }; }; if (typeof(p_obj.transition) == "string"){ trans = p_obj.transition.toLowerCase(); rTransition = _transitionList[trans]; } else { rTransition = p_obj.transition; }; if (!Boolean(rTransition)){ rTransition = _transitionList["easeoutexpo"]; }; i = 0; while (i < rScopes.length) { nProperties = new Object(); for (istr in rProperties) { nProperties[istr] = new PropertyInfoObj(rProperties[istr].valueStart, rProperties[istr].valueComplete, rProperties[istr].valueComplete, rProperties[istr].arrayIndex, {}, rProperties[istr].isSpecialProperty, rProperties[istr].modifierFunction, rProperties[istr].modifierParameters); }; if (p_obj.useFrames == true){ nTween = new TweenListObj(rScopes[i], (_currentTimeFrame + (rDelay / _timeScale)), (_currentTimeFrame + ((rDelay + rTime) / _timeScale)), true, rTransition, p_obj.transitionParams); } else { nTween = new TweenListObj(rScopes[i], (_currentTime + ((rDelay * 1000) / _timeScale)), (_currentTime + (((rDelay * 1000) + (rTime * 1000)) / _timeScale)), false, rTransition, p_obj.transitionParams); }; nTween.properties = nProperties; nTween.onStart = p_obj.onStart; nTween.onUpdate = p_obj.onUpdate; nTween.onComplete = p_obj.onComplete; nTween.onOverwrite = p_obj.onOverwrite; nTween.onError = p_obj.onError; nTween.onStartParams = p_obj.onStartParams; nTween.onUpdateParams = p_obj.onUpdateParams; nTween.onCompleteParams = p_obj.onCompleteParams; nTween.onOverwriteParams = p_obj.onOverwriteParams; nTween.onStartScope = p_obj.onStartScope; nTween.onUpdateScope = p_obj.onUpdateScope; nTween.onCompleteScope = p_obj.onCompleteScope; nTween.onOverwriteScope = p_obj.onOverwriteScope; nTween.onErrorScope = p_obj.onErrorScope; nTween.rounded = p_obj.rounded; nTween.skipUpdates = p_obj.skipUpdates; if (((p_obj.overwrite == undefined)) ? autoOverwrite : p_obj.overwrite){ removeTweensByTime(nTween.scope, nTween.properties, nTween.timeStart, nTween.timeComplete); }; _tweenList.push(nTween); if ((((rTime == 0)) && ((rDelay == 0)))){ myT = (_tweenList.length - 1); updateTweenByIndex(myT); removeTweenByIndex(myT); }; i++; }; return (true); } public static function registerTransition(p_name:String, p_function:Function):void{ if (!_inited){ init(); }; _transitionList[p_name] = p_function; } public static function printError(p_message:String):void{ trace(("## [Tweener] Error: " + p_message)); } private static function affectTweens(p_affectFunction:Function, p_scope:Object, p_properties:Array):Boolean{ var i:uint; var affectedProperties:Array; var j:uint; var objectProperties:uint; var slicedTweenIndex:uint; var affected:Boolean; if (!Boolean(_tweenList)){ return (false); }; i = 0; while (i < _tweenList.length) { if (((_tweenList[i]) && ((_tweenList[i].scope == p_scope)))){ if (p_properties.length == 0){ p_affectFunction(i); affected = true; } else { affectedProperties = new Array(); j = 0; while (j < p_properties.length) { if (Boolean(_tweenList[i].properties[p_properties[j]])){ affectedProperties.push(p_properties[j]); }; j++; }; if (affectedProperties.length > 0){ objectProperties = AuxFunctions.getObjectLength(_tweenList[i].properties); if (objectProperties == affectedProperties.length){ p_affectFunction(i); affected = true; } else { slicedTweenIndex = splitTweens(i, affectedProperties); p_affectFunction(slicedTweenIndex); affected = true; }; }; }; }; i++; }; return (affected); } public static function getTweens(p_scope:Object):Array{ var i:uint; var pName:String; if (!Boolean(_tweenList)){ return ([]); }; var tList:Array = new Array(); i = 0; while (i < _tweenList.length) { if (((Boolean(_tweenList[i])) && ((_tweenList[i].scope == p_scope)))){ for (pName in _tweenList[i].properties) { tList.push(pName); }; }; i++; }; return (tList); } public static function isTweening(p_scope:Object):Boolean{ var i:uint; if (!Boolean(_tweenList)){ return (false); }; i = 0; while (i < _tweenList.length) { if (((Boolean(_tweenList[i])) && ((_tweenList[i].scope == p_scope)))){ return (true); }; i++; }; return (false); } public static function pauseTweenByIndex(p_tween:Number):Boolean{ var tTweening:TweenListObj = _tweenList[p_tween]; if ((((tTweening == null)) || (tTweening.isPaused))){ return (false); }; tTweening.timePaused = getCurrentTweeningTime(tTweening); tTweening.isPaused = true; return (true); } public static function getCurrentTweeningTime(p_tweening:Object):Number{ return ((p_tweening.useFrames) ? _currentTimeFrame : _currentTime); } public static function getTweenCount(p_scope:Object):Number{ var i:uint; if (!Boolean(_tweenList)){ return (0); }; var c:Number = 0; i = 0; while (i < _tweenList.length) { if (((Boolean(_tweenList[i])) && ((_tweenList[i].scope == p_scope)))){ c = (c + AuxFunctions.getObjectLength(_tweenList[i].properties)); }; i++; }; return (c); } private static function stopEngine():void{ _engineExists = false; _tweenList = null; _currentTime = 0; _currentTimeFrame = 0; __tweener_controller__.removeEventListener(Event.ENTER_FRAME, Tweener.onEnterFrame); __tweener_controller__ = null; } public static function removeTweensByTime(p_scope:Object, p_properties:Object, p_timeStart:Number, p_timeComplete:Number):Boolean{ var removedLocally:Boolean; var i:uint; var pName:String; var eventScope:Object; var p_scope = p_scope; var p_properties = p_properties; var p_timeStart = p_timeStart; var p_timeComplete = p_timeComplete; var removed:Boolean; var tl:uint = _tweenList.length; i = 0; while (i < tl) { if (((Boolean(_tweenList[i])) && ((p_scope == _tweenList[i].scope)))){ if ((((p_timeComplete > _tweenList[i].timeStart)) && ((p_timeStart < _tweenList[i].timeComplete)))){ removedLocally = false; for (pName in _tweenList[i].properties) { if (Boolean(p_properties[pName])){ if (Boolean(_tweenList[i].onOverwrite)){ eventScope = (Boolean(_tweenList[i].onOverwriteScope)) ? _tweenList[i].onOverwriteScope : _tweenList[i].scope; _tweenList[i].onOverwrite.apply(eventScope, _tweenList[i].onOverwriteParams); //unresolved jump var _slot1 = e; handleError(_tweenList[i], _slot1, "onOverwrite"); }; _tweenList[i].properties[pName] = undefined; delete _tweenList[i].properties[pName]; removedLocally = true; removed = true; }; }; if (removedLocally){ if (AuxFunctions.getObjectLength(_tweenList[i].properties) == 0){ removeTweenByIndex(i); }; }; }; }; i = (i + 1); }; return (removed); } public static function registerSpecialPropertySplitter(p_name:String, p_splitFunction:Function, p_parameters:Array=null):void{ if (!_inited){ init(); }; var sps:SpecialPropertySplitter = new SpecialPropertySplitter(p_splitFunction, p_parameters); _specialPropertySplitterList[p_name] = sps; } public static function removeTweenByIndex(i:Number, p_finalRemoval:Boolean=false):Boolean{ _tweenList[i] = null; if (p_finalRemoval){ _tweenList.splice(i, 1); }; return (true); } public static function resumeTweens(p_scope:Object, ... _args):Boolean{ var i:uint; var properties:Array = new Array(); i = 0; while (i < _args.length) { if ((((typeof(_args[i]) == "string")) && ((properties.indexOf(_args[i]) == -1)))){ properties.push(_args[i]); }; i++; }; return (affectTweens(resumeTweenByIndex, p_scope, properties)); } public static function pauseTweens(p_scope:Object, ... _args):Boolean{ var i:uint; var properties:Array = new Array(); i = 0; while (i < _args.length) { if ((((typeof(_args[i]) == "string")) && ((properties.indexOf(_args[i]) == -1)))){ properties.push(_args[i]); }; i++; }; return (affectTweens(pauseTweenByIndex, p_scope, properties)); } } }//package caurina.transitions
Section 84
//TweenListObj (caurina.transitions.TweenListObj) package caurina.transitions { public class TweenListObj { public var hasStarted:Boolean; public var onUpdate:Function; public var useFrames:Boolean; public var count:Number; public var onOverwriteParams:Array; public var timeStart:Number; public var timeComplete:Number; public var onStartParams:Array; public var onUpdateScope:Object; public var rounded:Boolean; public var onUpdateParams:Array; public var properties:Object; public var onComplete:Function; public var transitionParams:Object; public var updatesSkipped:Number; public var onStart:Function; public var onOverwriteScope:Object; public var skipUpdates:Number; public var onStartScope:Object; public var scope:Object; public var isCaller:Boolean; public var timePaused:Number; public var transition:Function; public var onCompleteParams:Array; public var onError:Function; public var timesCalled:Number; public var onErrorScope:Object; public var onOverwrite:Function; public var isPaused:Boolean; public var waitFrames:Boolean; public var onCompleteScope:Object; public function TweenListObj(p_scope:Object, p_timeStart:Number, p_timeComplete:Number, p_useFrames:Boolean, p_transition:Function, p_transitionParams:Object){ super(); scope = p_scope; timeStart = p_timeStart; timeComplete = p_timeComplete; useFrames = p_useFrames; transition = p_transition; transitionParams = p_transitionParams; properties = new Object(); isPaused = false; timePaused = undefined; isCaller = false; updatesSkipped = 0; timesCalled = 0; skipUpdates = 0; hasStarted = false; } public function clone(omitEvents:Boolean):TweenListObj{ var pName:String; var nTween:TweenListObj = new TweenListObj(scope, timeStart, timeComplete, useFrames, transition, transitionParams); nTween.properties = new Array(); for (pName in properties) { nTween.properties[pName] = properties[pName].clone(); }; nTween.skipUpdates = skipUpdates; nTween.updatesSkipped = updatesSkipped; if (!omitEvents){ nTween.onStart = onStart; nTween.onUpdate = onUpdate; nTween.onComplete = onComplete; nTween.onOverwrite = onOverwrite; nTween.onError = onError; nTween.onStartParams = onStartParams; nTween.onUpdateParams = onUpdateParams; nTween.onCompleteParams = onCompleteParams; nTween.onOverwriteParams = onOverwriteParams; nTween.onStartScope = onStartScope; nTween.onUpdateScope = onUpdateScope; nTween.onCompleteScope = onCompleteScope; nTween.onOverwriteScope = onOverwriteScope; nTween.onErrorScope = onErrorScope; }; nTween.rounded = rounded; nTween.isPaused = isPaused; nTween.timePaused = timePaused; nTween.isCaller = isCaller; nTween.count = count; nTween.timesCalled = timesCalled; nTween.waitFrames = waitFrames; nTween.hasStarted = hasStarted; return (nTween); } public function toString():String{ var i:String; var returnStr:String = "\n[TweenListObj "; returnStr = (returnStr + ("scope:" + String(scope))); returnStr = (returnStr + ", properties:"); var isFirst:Boolean; for (i in properties) { if (!isFirst){ returnStr = (returnStr + ","); }; returnStr = (returnStr + ("[name:" + properties[i].name)); returnStr = (returnStr + (",valueStart:" + properties[i].valueStart)); returnStr = (returnStr + (",valueComplete:" + properties[i].valueComplete)); returnStr = (returnStr + "]"); isFirst = false; }; returnStr = (returnStr + (", timeStart:" + String(timeStart))); returnStr = (returnStr + (", timeComplete:" + String(timeComplete))); returnStr = (returnStr + (", useFrames:" + String(useFrames))); returnStr = (returnStr + (", transition:" + String(transition))); returnStr = (returnStr + (", transitionParams:" + String(transitionParams))); if (skipUpdates){ returnStr = (returnStr + (", skipUpdates:" + String(skipUpdates))); }; if (updatesSkipped){ returnStr = (returnStr + (", updatesSkipped:" + String(updatesSkipped))); }; if (Boolean(onStart)){ returnStr = (returnStr + (", onStart:" + String(onStart))); }; if (Boolean(onUpdate)){ returnStr = (returnStr + (", onUpdate:" + String(onUpdate))); }; if (Boolean(onComplete)){ returnStr = (returnStr + (", onComplete:" + String(onComplete))); }; if (Boolean(onOverwrite)){ returnStr = (returnStr + (", onOverwrite:" + String(onOverwrite))); }; if (Boolean(onError)){ returnStr = (returnStr + (", onError:" + String(onError))); }; if (onStartParams){ returnStr = (returnStr + (", onStartParams:" + String(onStartParams))); }; if (onUpdateParams){ returnStr = (returnStr + (", onUpdateParams:" + String(onUpdateParams))); }; if (onCompleteParams){ returnStr = (returnStr + (", onCompleteParams:" + String(onCompleteParams))); }; if (onOverwriteParams){ returnStr = (returnStr + (", onOverwriteParams:" + String(onOverwriteParams))); }; if (onStartScope){ returnStr = (returnStr + (", onStartScope:" + String(onStartScope))); }; if (onUpdateScope){ returnStr = (returnStr + (", onUpdateScope:" + String(onUpdateScope))); }; if (onCompleteScope){ returnStr = (returnStr + (", onCompleteScope:" + String(onCompleteScope))); }; if (onOverwriteScope){ returnStr = (returnStr + (", onOverwriteScope:" + String(onOverwriteScope))); }; if (onErrorScope){ returnStr = (returnStr + (", onErrorScope:" + String(onErrorScope))); }; if (rounded){ returnStr = (returnStr + (", rounded:" + String(rounded))); }; if (isPaused){ returnStr = (returnStr + (", isPaused:" + String(isPaused))); }; if (timePaused){ returnStr = (returnStr + (", timePaused:" + String(timePaused))); }; if (isCaller){ returnStr = (returnStr + (", isCaller:" + String(isCaller))); }; if (count){ returnStr = (returnStr + (", count:" + String(count))); }; if (timesCalled){ returnStr = (returnStr + (", timesCalled:" + String(timesCalled))); }; if (waitFrames){ returnStr = (returnStr + (", waitFrames:" + String(waitFrames))); }; if (hasStarted){ returnStr = (returnStr + (", hasStarted:" + String(hasStarted))); }; returnStr = (returnStr + "]\n"); return (returnStr); } public static function makePropertiesChain(p_obj:Object):Object{ var chainedObject:Object; var chain:Object; var currChainObj:Object; var len:Number; var i:Number; var k:Number; var baseObject:Object = p_obj.base; if (baseObject){ chainedObject = {}; if ((baseObject is Array)){ chain = []; k = 0; while (k < baseObject.length) { chain.push(baseObject[k]); k++; }; } else { chain = [baseObject]; }; chain.push(p_obj); len = chain.length; i = 0; while (i < len) { if (chain[i]["base"]){ currChainObj = AuxFunctions.concatObjects(makePropertiesChain(chain[i]["base"]), chain[i]); } else { currChainObj = chain[i]; }; chainedObject = AuxFunctions.concatObjects(chainedObject, currChainObj); i++; }; if (chainedObject["base"]){ delete chainedObject["base"]; }; return (chainedObject); //unresolved jump }; return (p_obj); } } }//package caurina.transitions
Section 85
//BaseBike (Element.BaseBike) package Element { import flash.display.*; import UserdefinedClass.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Dynamics.Joints.*; import flash.geom.*; import BaseClass.*; import flash.utils.*; public class BaseBike extends MovieClip { public var addlunspeed:Number; public var roleArr:Array; public var playing:Boolean;// = false public var movebool:Boolean;// = false public var AIframe:int;// = 1 public var bikebodystr:String;// = "bike" public var headstr:String;// = "head" public var mydata:MyData; public var AIplay:Boolean;// = true public var motor2:b2RevoluteJoint; public var b:b2Body; public var motor1:b2RevoluteJoint; public var _minimap:MiniMap; public var hitmc:MovieClip; public var frame:int;// = 1 public var t:int; public var LD:Number; public var LF:Number; private var lunarray:Array; public var box2d:Box2dFactory; public var die:Boolean;// = false public var bikeD:Number; public var n2:Boolean;// = false public var bikeF:Number; public var LR:Number; public var n1:Boolean;// = false public var upspeed:Number; public var n4:Boolean;// = false public var bikeR:Number; public var n3:Boolean;// = false public var mainobj:BaseStage; public var ml:Boolean;// = false public var body:MovieClip; public var mr:Boolean;// = false public var lunstr2:String;// = "wheel2" public var lunstr1:String;// = "wheel1" public var roleno:int; public var main:Main; public var motortorque:Number; public var addupspeed:Number; public var lun1:MovieClip; public var lun2:MovieClip; public var boy:MovieClip; public var car:MovieClip; public var motorlunspeed:Number; public var head:MovieClip; private var carArray:Array; public var addtorque:Number; public var braketorque:Number; public var superstate:Number;// = 1 public var framespeed:int;// = 2 public var motorlunmaxtorque:Number; public function BaseBike(g:BaseStage, x:Number, y:Number, kind:String){ roleArr = new Array("people", "car1", "car2", "car3", "car4"); carArray = new Array(0, 1, 2, 3, 4); lunarray = new Array(20, 22, 24, 26, 28); super(); resetdata(); mainobj = g; box2d = Box2dFactory.getInstance(); roleno = roleArr.indexOf(kind); loaddata(); buildrole(x, y, kind); drawminirole(); } public function release():void{ playing = false; motor1.EnableMotor(false); motor2.EnableMotor(false); } public function destroy(){ box2d.world.DestroyJoint(motor1); box2d.world.DestroyJoint(motor2); box2d.world.DestroyBody((body.bd as b2Body)); box2d.world.DestroyBody((lun1.bd as b2Body)); box2d.world.DestroyBody((lun2.bd as b2Body)); } public function setdata(){ var temparr:Array = new Array(); temparr = MyData.getInstance().addv; var a:Number = MyData.getInstance().bikeground[roleno].motorlunspeed; var b:Number = MyData.getInstance().bikeground[roleno].motortorque; var c:Number = MyData.getInstance().bikeground[roleno].motorlunmaxtorque; var d:Number = MyData.getInstance().bikeground[roleno].braketorque; var e:Number = MyData.getInstance().bikeground[roleno].upspeed; addlunspeed = ((temparr[0] * 0.3) * Math.PI); addtorque = (temparr[2] * 2); addupspeed = ((mainobj.lv - 1) * 0.5); motorlunspeed = (a + addlunspeed); motortorque = (b + addtorque); motorlunmaxtorque = c; braketorque = d; upspeed = (e + addupspeed); if (roleno < 1){ motorlunspeed = (motorlunspeed + carArray[(MyData.getInstance().mrole - 1)]); upspeed = lunarray[(MyData.getInstance().mlun - 1)]; }; trace(("变量=" + roleno), motorlunspeed, motortorque, motorlunmaxtorque, braketorque, upspeed); } public function jump(){ var tempsuper:Number = 2; if (superstate > 1){ tempsuper = 2.7; }; b.ApplyImpulse(new b2Vec2(0, ((-1 * upspeed) * tempsuper)), b.GetWorldCenter()); } public function playnormaldown(){ if (((!(n1)) && (!(n2)))){ if (boy.currentFrame != 9){ boy.gotoAndStop(9); head.gotoAndStop(9); frame = 1; } else { if ((((frame < 16)) && (boy.boy))){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { frame = 16; }; }; }; } public function breakDown():void{ release(); b.ApplyImpulse(new b2Vec2(0, (-1 * upspeed)), b.GetWorldCenter()); box2d.world.DestroyJoint(motor1); box2d.world.DestroyJoint(motor2); } public function startbike(){ (body.bd as b2Body).m_linearDamping = 0; (body.bd as b2Body).m_angularDamping = 0; (lun1.bd as b2Body).m_angularDamping = 0; (lun2.bd as b2Body).m_angularDamping = 0; } public function addspeed(){ superstate = 1.6; } public function stopsound(){ playing = false; } public function upplay(){ if (((!(n1)) && (!(n2)))){ if (boy.currentFrame != 17){ boy.gotoAndStop(17); head.gotoAndStop(17); frame = 1; }; if ((((frame < 18)) && (boy.boy))){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { if (boy.boy){ frame = 18; }; }; }; } public function AIjump(Num:Number){ b.ApplyImpulse(new b2Vec2(0, (((-1 * upspeed) * 0.5) * Num)), b.GetWorldCenter()); } public function showdie(){ if (die){ body.diemc.gotoAndPlay(1); body.diemc.visible = true; } else { body.diemc.visible = false; }; } public function AIaddspeed(Num:int){ b.ApplyForce(new b2Vec2(((Math.cos(((body.rotation * Math.PI) / 180)) * upspeed) * Num), ((Math.sin(((body.rotation * Math.PI) / 180)) * upspeed) * Num)), b.GetWorldCenter()); } public function resetdata(){ } public function reangle():Number{ return (b.GetAngle()); } public function AImoveR(){ if (((!(AIplay)) && ((Math.random() > 0.99)))){ AIplay = true; }; if ((((AIframe <= 24)) && (AIplay))){ if ((((AIframe == 14)) || ((AIframe == 25)))){ AIplay = false; }; AIframe = (AIframe + 1); }; body.gotoAndStop(AIframe); if (AIframe >= 25){ AIframe = 1; }; motor1.EnableMotor(true); motor1.SetMotorSpeed((-(motorlunspeed) * superstate)); motor1.SetMaxMotorTorque((motorlunmaxtorque * superstate)); motor2.EnableMotor(true); motor2.SetMotorSpeed((-(motorlunspeed) * superstate)); motor2.SetMaxMotorTorque((motorlunmaxtorque * superstate)); b.ApplyForce(new b2Vec2(((Math.cos(((body.rotation * Math.PI) / 180)) * upspeed) * 0.3), ((Math.sin(((body.rotation * Math.PI) / 180)) * upspeed) * 0.3)), b.GetWorldCenter()); } public function loaddata(){ bikeF = 0.5; bikeD = 0.5; bikeR = 0; LF = 5; LD = 1.5; LR = 0; mydata = MyData.getInstance(); setdata(); } public function moveL(){ if (n1){ b.ApplyTorque((-(motortorque) * 3)); } else { if (n4){ b.ApplyTorque((-(motortorque) * 20)); } else { b.ApplyTorque((-(motortorque) * 5.5)); }; }; } public function lunMoveL(){ if (!playing){ playing = true; }; motor1.EnableMotor(true); motor1.SetMotorSpeed((motorlunspeed * superstate)); motor1.SetMaxMotorTorque((motorlunmaxtorque * superstate)); motor2.EnableMotor(true); motor2.SetMotorSpeed((motorlunspeed * superstate)); motor2.SetMaxMotorTorque((motorlunmaxtorque * superstate)); } public function drawminirole(){ _minimap = new MiniMap((400 / mainobj.lastWidth)); _minimap.setupRole(mainobj.minimap, "mrmc"); } public function moveR(){ if (n2){ b.ApplyTorque((motortorque * 3)); } else { if (n3){ b.ApplyTorque((motortorque * 20)); } else { b.ApplyTorque((motortorque * 6.5)); }; }; } public function lunMoveR(){ if (!playing){ playing = true; }; motor1.EnableMotor(true); motor1.SetMotorSpeed((-(motorlunspeed) * superstate)); motor1.SetMaxMotorTorque((motorlunmaxtorque * superstate)); motor2.EnableMotor(true); motor2.SetMotorSpeed((-(motorlunspeed) * superstate)); motor2.SetMaxMotorTorque((motorlunmaxtorque * superstate)); } public function showplay1(){ if (Workeffect.airtime > 3){ if (boy.currentFrame != 22){ boy.gotoAndStop(22); head.gotoAndStop(22); frame = 1; }; if ((((frame < 36)) && (boy.boy))){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { if (boy.boy){ if (!die){ mainobj.score = (mainobj.score + 200); mainobj.continuous++; mainobj.showcue(1, 200); if (mainobj.continuous > 1){ mainobj.score = (mainobj.score + 100); mainobj.showcue(2, 100); }; mainobj.main.setScore(mainobj.score, "s", 7); }; frame = 1; n1 = false; boy.gotoAndStop(1); head.gotoAndStop(1); }; }; } else { n1 = false; boy.gotoAndStop(1); head.gotoAndStop(1); }; } public function showplay2(){ if (Workeffect.airtime > 3){ if (boy.currentFrame != 27){ boy.gotoAndStop(27); head.gotoAndStop(27); frame = 1; }; if ((((frame < 27)) && (boy.boy))){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { if (boy.boy){ if (!die){ mainobj.score = (mainobj.score + 200); mainobj.continuous++; mainobj.showcue(1, 200); if (mainobj.continuous > 1){ mainobj.score = (mainobj.score + 100); mainobj.showcue(2, 100); }; mainobj.main.setScore(mainobj.score, "s", 7); }; frame = 1; n2 = false; boy.gotoAndStop(5); head.gotoAndStop(5); }; }; } else { n1 = false; boy.gotoAndStop(1); head.gotoAndStop(1); }; } public function getSpeed():Number{ return ((body.bd as b2Body).GetLinearVelocity().x); } public function AIbodyL(Num:Number){ b.ApplyTorque((-(motortorque) * Num)); } public function AIbodyR(Num:Number){ b.ApplyTorque((motortorque * Num)); } public function playup(){ if (((((((!(n1)) && (!(n2)))) && (!(ml)))) && (!((boy.currentFrame == 13))))){ ml = true; boy.gotoAndStop(13); head.gotoAndStop(13); frame = 1; }; if ((((boy.currentFrame == 13)) && (boy.boy))){ if (frame < 15){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { frame = 15; }; }; } public function playdown(){ if (((((((!(n1)) && (!(n2)))) && (!(mr)))) && (!((boy.currentFrame == 9))))){ mr = true; boy.gotoAndStop(9); head.gotoAndStop(9); frame = 1; }; if ((((boy.currentFrame == 9)) && (boy.boy))){ if (frame < 16){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { frame = 16; }; }; } public function stopbike(){ motor1.EnableMotor(false); motor2.EnableMotor(false); (body.bd as b2Body).m_linearDamping = 1000; (body.bd as b2Body).m_angularDamping = 1000; (lun1.bd as b2Body).m_angularDamping = 1000; (lun2.bd as b2Body).m_angularDamping = 1000; } public function buildrole(x:Number, y:Number, kind:String):void{ var tempMc:Array; var tempMc1:Array; var tempMc2:Array; var r:int; var bikeclass:* = getDefinitionByName(kind); body = (new (bikeclass) as MovieClip); body.x = x; body.y = y; box2d.addToWorld((body.x / 30), (body.y / 30), body.rotation, bikeF, bikeD, bikeR, body, false, bikebodystr); lun1 = (body.getChildByName("lun1") as MovieClip); lun2 = (body.getChildByName("lun2") as MovieClip); hitmc = (body.getChildByName("tou") as MovieClip); lun1.alpha = 1; lun2.alpha = 1; var P:Point = MyMath.LtoG(mainobj.car, lun1); lun1.x = P.x; lun1.y = P.y; P = MyMath.LtoG(mainobj.car, lun2); lun2.x = P.x; lun2.y = P.y; P = MyMath.LtoG(mainobj.car, hitmc); hitmc.x = P.x; hitmc.y = P.y; box2d.makeBodyByYuanInside((lun1.x / 30), (lun1.y / 30), lun1, LD, LF, LR, false, lunstr1, false); box2d.makeBodyByYuanInside((lun2.x / 30), (lun2.y / 30), lun2, LD, LF, LR, false, lunstr2, false); motor1 = (box2d.createRevoluteJoint(lun1.bd, body.bd, (lun1.bd as b2Body).GetWorldCenter(), false, 0, 0, false, 0, motorlunmaxtorque) as b2RevoluteJoint); motor2 = (box2d.createRevoluteJoint(lun2.bd, body.bd, (lun2.bd as b2Body).GetWorldCenter(), false, 0, 0, false, 0, motorlunmaxtorque) as b2RevoluteJoint); box2d.makeBodyByYuanInside((hitmc.x / 30), (hitmc.y / 30), hitmc, 0.01, 0, 0, false, headstr); (box2d.createRevoluteJoint(hitmc.bd, body.bd, (hitmc.bd as b2Body).GetWorldCenter(), false, 0, 0, false, 0, motorlunmaxtorque) as b2RevoluteJoint); body.removeChild(lun1); body.removeChild(lun2); body.removeChild(hitmc); mainobj.car.addChild(lun1); mainobj.car.addChild(lun2); mainobj.car.addChild(body); mainobj.car.addChild(hitmc); motor1.EnableMotor(true); motor2.EnableMotor(true); b = (body.bd as b2Body); body.gotoAndStop(1); body.diemc.visible = false; if (body.car1){ tempMc = new Array(body.car1, body.car2, body.car3, body.car4, body.car5); tempMc1 = new Array(body.head1, body.head2, body.head3, body.head4, body.head5); tempMc2 = new Array(body.boy1, body.boy2, body.boy3, body.boy4, body.boy5); r = 0; while (r < 5) { tempMc[r].gotoAndStop((mydata.carColor[r] + 1)); tempMc1[r].gotoAndStop(1); tempMc2[r].gotoAndStop(1); if (r == (mydata.mrole - 1)){ tempMc[r].visible = true; } else { tempMc[r].visible = false; }; if (r == (mydata.mtou - 1)){ tempMc1[r].visible = true; head = tempMc1[r]; } else { tempMc1[r].visible = false; }; if (r == (mydata.mshirt - 1)){ tempMc2[r].visible = true; boy = tempMc2[r]; } else { tempMc2[r].visible = false; }; r++; }; lun1.gotoAndStop(mydata.mlun); lun2.gotoAndStop(mydata.mlun); }; } public function common(){ superstate = 1; } public function playnormalup(){ if (boy.boy){ if ((((((boy.currentFrame == 13)) && ((frame < 27)))) || ((((boy.currentFrame == 9)) && ((frame < 27)))))){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame + framespeed); } else { if ((((boy.currentFrame == 17)) && ((frame > 1)))){ boy.boy.gotoAndStop(frame); head.head.gotoAndStop(frame); frame = (frame - framespeed); } else { boy.gotoAndStop(1); head.gotoAndStop(1); }; }; }; } } }//package Element
Section 86
//MyContactFilter (Element.MyContactFilter) package Element { import Box2D.Dynamics.*; import Box2D.Collision.Shapes.*; public class MyContactFilter extends b2ContactFilter { public function MyContactFilter(){ super(); } override public function ShouldCollide(fixtureA:b2Shape, fixtureB:b2Shape):Boolean{ var b1:b2Body = fixtureA.GetBody(); var b2:b2Body = fixtureB.GetBody(); var u1:Object = b1.GetUserData(); var u2:Object = b2.GetUserData(); if (((u1) && (u2))){ if ((((u1.type == "head")) && ((u2.type == "wheel1")))){ return (false); }; if ((((u2.type == "head")) && ((u1.type == "wheel1")))){ return (false); }; if ((((u1.type == "bike")) && ((u2.type == "wheel1")))){ return (false); }; if ((((u2.type == "bike")) && ((u1.type == "wheel1")))){ return (false); }; if ((((u1.type == "bike")) && ((u2.type == "wheel2")))){ return (false); }; if ((((u2.type == "bike")) && ((u1.type == "wheel2")))){ return (false); }; if ((((u1.type == "head")) && ((u2.type == "wheel2")))){ return (false); }; if ((((u2.type == "head")) && ((u1.type == "wheel2")))){ return (false); }; if ((((u1.type == "wheel1")) && ((u2.type == "wheel2")))){ return (false); }; if ((((u2.type == "wheel1")) && ((u1.type == "wheel2")))){ return (false); }; if ((((u1.type == "head")) && ((u2.type == "npcwheel")))){ return (false); }; if ((((u2.type == "head")) && ((u1.type == "npcwheel")))){ return (false); }; if ((((u1.type == "npcwheel")) && ((u2.type == "npcwheel")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "npcwheel")))){ return (false); }; if ((((u2.type == "npcbody")) && ((u1.type == "npcwheel")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "npcbody")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "wheel1")))){ return (false); }; if ((((u2.type == "npcbody")) && ((u1.type == "wheel1")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "wheel2")))){ return (false); }; if ((((u2.type == "npcbody")) && ((u1.type == "wheel2")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "bike")))){ return (false); }; if ((((u2.type == "npcbody")) && ((u1.type == "bike")))){ return (false); }; if ((((u1.type == "head")) && ((u2.type == "npcbody")))){ return (false); }; if ((((u2.type == "head")) && ((u1.type == "npcbody")))){ return (false); }; if ((((u1.type == "npcwheel")) && ((u2.type == "wheel1")))){ return (false); }; if ((((u2.type == "npcwheel")) && ((u1.type == "wheel1")))){ return (false); }; if ((((u1.type == "npcwheel")) && ((u2.type == "wheel2")))){ return (false); }; if ((((u2.type == "npcwheel")) && ((u1.type == "wheel2")))){ return (false); }; if ((((u1.type == "npcwheel")) && ((u2.type == "bike")))){ return (false); }; if ((((u2.type == "npcwheel")) && ((u1.type == "bike")))){ return (false); }; if ((((u1.type == "head")) && ((u2.type == "npcwheel")))){ return (false); }; if ((((u2.type == "head")) && ((u1.type == "npcwheel")))){ return (false); }; if ((((u1.type == "npchead")) && ((u2.type == "wheel1")))){ return (false); }; if ((((u2.type == "npchead")) && ((u1.type == "wheel1")))){ return (false); }; if ((((u1.type == "npchead")) && ((u2.type == "wheel2")))){ return (false); }; if ((((u2.type == "npchead")) && ((u1.type == "wheel2")))){ return (false); }; if ((((u1.type == "npchead")) && ((u2.type == "bike")))){ return (false); }; if ((((u2.type == "npchead")) && ((u1.type == "bike")))){ return (false); }; if ((((u1.type == "head")) && ((u2.type == "npchead")))){ return (false); }; if ((((u2.type == "head")) && ((u1.type == "npchead")))){ return (false); }; if ((((u1.type == "npcwheel")) && ((u2.type == "npchead")))){ return (false); }; if ((((u2.type == "npcwheel")) && ((u1.type == "npchead")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "npchead")))){ return (false); }; if ((((u2.type == "npcbody")) && ((u1.type == "npchead")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "npcwheel")))){ return (false); }; if ((((u2.type == "npcbody")) && ((u1.type == "npcwheel")))){ return (false); }; if ((((u1.type == "npcbody")) && ((u2.type == "npcbody")))){ return (false); }; if ((((u1.type == "npcwheel")) && ((u2.type == "npcwheel")))){ return (false); }; if ((((u1.type == "npchead")) && ((u2.type == "npchead")))){ return (false); }; return (true); //unresolved jump }; return (true); } } }//package Element
Section 87
//MyContactListener (Element.MyContactListener) package Element { import flash.display.*; import Box2D.Dynamics.*; import Box2D.Collision.*; import BaseClass.*; public class MyContactListener extends b2ContactListener { public static var basestage:BaseStage; public function MyContactListener(){ super(); } override public function Add(point:b2ContactPoint):void{ var tempmc:MovieClip; var b1:* = point.shape1.GetBody().GetUserData(); var b2:* = point.shape2.GetBody().GetUserData(); var body1:b2Body = point.shape1.GetBody(); var body2:b2Body = point.shape2.GetBody(); if (((b1) && (b2))){ if (((b1.type) && (b2.type))){ if ((((b1.type == "road")) && ((b2.type == "head")))){ MyData.die = true; trace("hit1"); } else { if ((((b2.type == "road")) && ((b1.type == "head")))){ MyData.die = true; trace("hit2"); }; }; if ((((b1.type == "road")) && ((b2.type == "wheel1")))){ MyData.front = true; } else { if ((((b2.type == "road")) && ((b1.type == "wheel1")))){ MyData.front = true; }; }; if ((((b1.type == "road")) && ((b2.type == "wheel2")))){ MyData.rear = true; } else { if ((((b2.type == "road")) && ((b1.type == "wheel2")))){ MyData.rear = true; }; }; }; }; } override public function Persist(point:b2ContactPoint):void{ var b1:* = point.shape1.GetBody().GetUserData(); var b2:* = point.shape2.GetBody().GetUserData(); var body1:b2Body = point.shape1.GetBody(); var body2:b2Body = point.shape2.GetBody(); if (((b1) && (b2))){ if (((b1.type) && (b2.type))){ if ((((b1.type == "wheel1")) && ((b2.type == "road")))){ Workeffect.rerearcount(); Workeffect.reaircount(); } else { if ((((b2.type == "wheel1")) && ((b1.type == "road")))){ Workeffect.rerearcount(); Workeffect.reaircount(); }; }; if ((((b1.type == "wheel2")) && ((b2.type == "road")))){ Workeffect.refrontcount(); Workeffect.reaircount(); } else { if ((((b2.type == "wheel2")) && ((b1.type == "road")))){ Workeffect.refrontcount(); Workeffect.reaircount(); }; }; }; }; } override public function Remove(point:b2ContactPoint):void{ var b1:* = point.shape1.GetBody().GetUserData(); var b2:* = point.shape2.GetBody().GetUserData(); var body1:b2Body = point.shape1.GetBody(); var body2:b2Body = point.shape2.GetBody(); if ((((b1.type == "road")) && ((b2.type == "wheel1")))){ MyData.front = false; }; if ((((b2.type == "road")) && ((b1.type == "wheel1")))){ MyData.front = false; }; if ((((b1.type == "road")) && ((b2.type == "wheel2")))){ MyData.rear = false; }; if ((((b2.type == "road")) && ((b1.type == "wheel2")))){ MyData.rear = false; }; } } }//package Element
Section 88
//MyData (Element.MyData) package Element { import Gamestage.*; public class MyData { private var _shirtNum:int;// = 1 private var _maxTime:Array; public var gamedata1:mydata; public var gamedata2:mydata; public var gamedata3:mydata; public var gamedata4:mydata; public var gamedata5:mydata; public var gamedata6:mydata; public var gamedata7:mydata; public var gamedata8:mydata; public var gamedata9:mydata; private var _userole:Array; private var _gamedataground:Array; private var _carColor:Array; private var allowstage:int;// = 1 private var _lunNum:int;// = 1 private var _bickvalue:Array; public var bike1:bikedata; public var bike2:bikedata; public var bike3:bikedata; public var bike4:bikedata; public var bike5:bikedata; public var bike6:bikedata; public var bike7:bikedata; public var bike8:bikedata; public var bike9:bikedata; private var score:int;// = 0 private var _stageclassground:Array; public var bikeground:Array; public var gamedata10:mydata; public var bike10:bikedata; private var money:int;// = 0 private var _stageScore:Array; private var _addv:Array; private var _BGB:Array; private var _charv:Array; private var _touNum:int;// = 1 private var _maxScore:Array; private var _roleNum:int;// = 1 private var _AInumall:Array; public static var rear:Boolean = false; public static var die:Boolean = false; public static var front:Boolean = false; public static var Troad:Boolean = true; public static var _instance:MyData; public function MyData(){ gamedata1 = new mydata(); gamedata2 = new mydata(); gamedata3 = new mydata(); gamedata4 = new mydata(); gamedata5 = new mydata(); gamedata6 = new mydata(); gamedata7 = new mydata(); gamedata8 = new mydata(); gamedata9 = new mydata(); gamedata10 = new mydata(); _gamedataground = new Array(gamedata1, gamedata2, gamedata3, gamedata4, gamedata5, gamedata6, gamedata7, gamedata8, gamedata9, gamedata10); _stageclassground = new Array(GameStage1, GameStage2, GameStage3, GameStage4, GameStage5, GameStage6, GameStage7, GameStage8, GameStage9, GameStage10); bike1 = new bikedata(); bike2 = new bikedata(); bike3 = new bikedata(); bike4 = new bikedata(); bike5 = new bikedata(); bike6 = new bikedata(); bike7 = new bikedata(); bike8 = new bikedata(); bike9 = new bikedata(); bike10 = new bikedata(); bikeground = new Array(bike1, bike2, bike3, bike4, bike5, bike6, bike7, bike8, bike9, bike10); _addv = new Array(0, 0, 0); _carColor = new Array(0, 4, 1, 4, 3); _BGB = new Array("BG1", "BG2", "BG3", "BG4", "BG5", "BG6", "BG7", "BG8", "BG9", "BG10"); _charv = new Array(0, 300, 700, 1500, 2300, 0, 1000, 2200, 3700, 5000, 0, 300, 650, 1050, 1650, 0, 350, 750, 1550, 2350); _bickvalue = new Array(100, 200, 300, 400, 500); _userole = new Array(1, -1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, -1, -1); _stageScore = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _AInumall = new Array(1, 2, 2, 3, 4, 4, 5, 5, 6, 7); _maxScore = new Array(1000, 2500, 5000, 6800, 8200, 10500, 13000, 15200, 16500, 19000); _maxTime = new Array(90, 100, 110, 120, 130, 140, 150, 160, 170, 180); super(); bike1.motorlunspeed = (10 * Math.PI); bike1.motortorque = 25; bike1.motorlunmaxtorque = 50; bike1.braketorque = 5; bike1.upspeed = 18; bike2.motorlunspeed = (9 * Math.PI); bike2.motortorque = 28; bike2.motorlunmaxtorque = 100; bike2.braketorque = 5; bike2.upspeed = 11; bike3.motorlunspeed = (7 * Math.PI); bike3.motortorque = 30; bike3.motorlunmaxtorque = 100; bike3.braketorque = 5; bike3.upspeed = 10; bike4.motorlunspeed = (8 * Math.PI); bike4.motortorque = 28; bike4.motorlunmaxtorque = 100; bike4.braketorque = 5; bike4.upspeed = 9; bike5.motorlunspeed = (6 * Math.PI); bike5.motortorque = 30; bike5.motorlunmaxtorque = 100; bike5.braketorque = 5; bike5.upspeed = 12; gamedata1.fontroad = new Array("r11", "r12", "r13"); gamedata1.AIpoint = new Array([1200, 400], [1700, 400], [2200, 400], [3200, 800]); gamedata2.fontroad = new Array("r21", "r22", "r23"); gamedata2.AIpoint = new Array([1000, 400], [1650, 1000], [2000, 1000], [2750, 700], [3200, 650]); gamedata3.fontroad = new Array("r31", "r32", "r33"); gamedata3.AIpoint = new Array([900, 400], [1250, 400], [1650, 100], [2600, 980], [3200, 980]); gamedata4.fontroad = new Array("r41", "r42", "r43"); gamedata4.AIpoint = new Array([900, 400], [1100, 400], [1500, 200], [1950, 750], [2400, 1000], [2650, 1000]); gamedata5.fontroad = new Array("r51", "r52", "r53"); gamedata5.AIpoint = new Array([900, 300], [1100, 200], [1550, 200], [1900, 200], [2250, 200], [2550, 250]); gamedata6.fontroad = new Array("r61", "r62", "r63"); gamedata6.AIpoint = new Array([900, 400], [1200, 400], [1600, 650], [1850, 650], [2100, 550], [2400, 500]); gamedata7.fontroad = new Array("r71", "r72", "r73"); gamedata7.AIpoint = new Array([900, 300], [1100, 200], [1400, 200], [1650, 100], [1900, 0], [2550, 400], [3100, 200]); gamedata8.fontroad = new Array("r81", "r82", "r83"); gamedata8.AIpoint = new Array([900, 230], [1150, 200], [1750, 80], [2250, -150], [2500, -100], [2900, 800], [3220, 1080]); gamedata9.fontroad = new Array("r91", "r92", "r93"); gamedata9.AIpoint = new Array([900, 600], [1050, 650], [1300, 500], [1650, 900], [1900, 850], [2200, 850], [2750, 600]); gamedata10.fontroad = new Array("r101", "r102", "r103"); gamedata10.AIpoint = new Array([900, 300], [1100, 250], [1400, 150], [1550, 100], [1800, 20], [2200, 650], [2700, 750]); } public function set addv(value:Array):void{ _addv = value; } public function set AInumall(value:Array):void{ _AInumall = value; } public function get gamemoney():int{ return (money); } public function get gamedataground():Array{ return (_gamedataground); } public function get stageScore():Array{ return (_stageScore); } public function get astage():int{ return (allowstage); } public function get stageclassground():Array{ return (_stageclassground); } public function set BGB(value:Array):void{ _BGB = value; } public function get maxTime():Array{ return (_maxTime); } public function set mshirt(value:int):void{ _shirtNum = value; } public function set useRole(value:Array):void{ _userole = value; } public function set gamemoney(value:int):void{ money = value; } public function set stageScore(value:Array):void{ _stageScore = value; } public function get mrole():int{ return (_roleNum); } public function resetdata():void{ _addv = new Array(0, 0, 0); _carColor = new Array(0, 4, 1, 4, 3); _userole = new Array(1, -1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, -1, -1, 1, -1, -1, -1, -1); _stageScore = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _roleNum = 1; _lunNum = 1; _touNum = 1; _shirtNum = 1; allowstage = 1; money = 0; score = 0; } public function set astage(value:int):void{ allowstage = value; } public function get mlun():int{ return (_lunNum); } public function get AInumall():Array{ return (_AInumall); } public function get maxScore():Array{ return (_maxScore); } public function set maxScore(value:Array):void{ _maxScore = value; } public function set mtou(value:int):void{ _touNum = value; } public function get BGB():Array{ return (_BGB); } public function set maxTime(value:Array):void{ _maxTime = value; } public function get useRole():Array{ return (_userole); } public function get mshirt():int{ return (_shirtNum); } public function set bickvalue(value:Array):void{ _bickvalue = value; } public function set mrole(value:int):void{ _roleNum = value; } public function set gamescore(value:int):void{ score = value; } public function get mtou():int{ return (_touNum); } public function get bickvalue():Array{ return (_bickvalue); } public function set carColor(value:Array):void{ _carColor = value; } public function get gamescore():int{ return (score); } public function get charv():Array{ return (_charv); } public function set mlun(value:int):void{ _lunNum = value; } public function get addv():Array{ return (_addv); } public function get carColor():Array{ return (_carColor); } public function set charv(value:Array):void{ _charv = value; } public static function getInstance():MyData{ if (_instance == null){ _instance = new (MyData); }; return (_instance); } public static function clear(){ _instance = null; } } }//package Element class bikedata { private var _motortorque:Number; public var addlunspeed:Number; private var _bikeD:Number; private var _bikeF:Number; private var _bikeR:Number; private var _LD:Number; private var _LF:Number; private var _LR:Number; public var addbraketorque:Number; private var _braketorque:Number; public var addupspeed:Number; private var _upspeed:Number; public var addluntorque:Number; private var _motorlunspeed:Number; public var addtorque:Number; private var _motorlunmaxtorque:Number; private function bikedata(){ } public function get bikeF():Number{ return (_bikeF); } public function set bikeF(value:Number):void{ _bikeF = value; } public function get bikeR():Number{ return (_bikeR); } public function get upspeed():Number{ return (_upspeed); } public function set bikeD(value:Number):void{ _bikeD = value; } public function set upspeed(value:Number):void{ _upspeed = value; } public function get bikeD():Number{ return (_bikeD); } public function get LR():Number{ return (_LR); } public function set motortorque(value:Number):void{ _motortorque = value; } public function set bikeR(value:Number):void{ _bikeR = value; } public function set motorlunspeed(value:Number):void{ _motorlunspeed = value; } public function set LR(value:Number):void{ _LR = value; } public function get motortorque():Number{ return (_motortorque); } public function get motorlunspeed():Number{ return (_motorlunspeed); } public function set braketorque(value:Number):void{ _braketorque = value; } public function set LD(value:Number):void{ _LD = value; } public function set LF(value:Number):void{ _LF = value; } public function get braketorque():Number{ return (_braketorque); } public function get LD():Number{ return (_LD); } public function get LF():Number{ return (_LF); } public function set motorlunmaxtorque(value:Number):void{ _motorlunmaxtorque = value; } public function get motorlunmaxtorque():Number{ return (_motorlunmaxtorque); } } class mydata { private var _backroad:Array; private var _AIpoint:Array; private var _mission:int; private var _fontroad:Array; private var _gametime:int; private function mydata(){ } public function set gametime(value:int):void{ _gametime = value; } public function get backroad():Array{ return (_backroad); } public function get AIpoint():Array{ return (_AIpoint); } public function set backroad(value:Array):void{ _backroad = value; } public function get fontroad():Array{ return (_fontroad); } public function set AIpoint(value:Array):void{ _AIpoint = value; } public function get mission():int{ return (_mission); } public function set fontroad(value:Array):void{ _fontroad = value; } public function set mission(value:int):void{ _mission = value; } public function get gametime():int{ return (_gametime); } }
Section 89
//NpcBike (Element.NpcBike) package Element { import UserdefinedClass.*; import BaseClass.*; public class NpcBike extends BaseBike { public var minSp:Number;// = 10 public var angle:Number;// = 0 public var count:int;// = 0 public var jumppower:Array; public var anglecount:int;// = 0 public var jumpcount:int;// = 0 public var jumpP:Number;// = 0 public var maxG:Array; public var turnpower:Array; public var maxSp:Number;// = 20 public var turnP:Number;// = 0 public var minG:Array; public var PI:Number;// = 6.28318530717959 public function NpcBike(g:BaseStage, x:Number, y:Number, kind:String){ jumppower = new Array(0, 1, 1, 1, 1); turnpower = new Array(0, 4, 5, 5, 4); minG = new Array(0, 5, 5, 5, 5); maxG = new Array(0, 20, 20, 25, 20); super(g, x, y, kind); load(); } override public function resetdata(){ bikebodystr = "npcbody"; lunstr1 = "npcwheel"; lunstr2 = "npcwheel"; headstr = "npchead"; } public function updata(){ _minimap.updataMiniMap(body.x); var tempangle:Number = (((angle - reangle()) * 360) / PI); if (getSpeed() < maxSp){ AImoveR(); }; if (getSpeed() < minSp){ count++; } else { count = 0; }; if (jumpcount >= 60){ jumpcount = 0; if (getSpeed() < 3){ AIjump(jumpP); }; }; if (count > 60){ AIaddspeed(jumpP); } else { if ((((count > 90)) && ((count < 120)))){ AIaddspeed((jumpP * 2)); } else { if (count >= 120){ AIaddspeed((jumpP * 3)); }; }; }; jumpcount++; if ((((Math.abs(tempangle) > 5)) && ((Math.abs(tempangle) < 50)))){ if (count > 200){ if (tempangle > 0){ AIbodyR((turnP * 2.5)); } else { AIbodyL((turnP * 2.5)); }; } else { if (tempangle > 0){ moveR(); } else { moveL(); }; }; } else { if (Math.abs(tempangle) >= 50){ if (count > 200){ if (tempangle > 0){ AIbodyR((turnP * 5)); } else { AIbodyL((turnP * 5)); }; } else { if (tempangle > 0){ AIbodyR((turnP * 2.5)); } else { AIbodyL((turnP * 2.5)); }; }; }; }; } override public function drawminirole(){ _minimap = new MiniMap((390 / mainobj.lastWidth)); _minimap.setupRole(mainobj.minimap, "aimc"); } public function load(){ jumpP = jumppower[roleno]; turnP = turnpower[roleno]; minSp = minG[roleno]; maxSp = maxG[roleno]; } } }//package Element
Section 90
//Workeffect (Element.Workeffect) package Element { import BaseClass.*; public class Workeffect { public static var FPS:int = 33; public static var reartime:Number = 0; public static var fronttime:Number = 0; public static var airtime:Number = 0; public static var obj:BaseStage; public function Workeffect(){ super(); } public static function startrear(){ reartime++; } public static function startaircount(){ airtime++; } public static function rerearcount(){ if (reartime >= FPS){ trace("单后轮"); }; reartime = 0; } public static function destory(){ airtime = 0; fronttime = 0; reartime = 0; } public static function reaircount(){ if (airtime > (FPS * 1.5)){ trace("腾空"); }; if (airtime > 2){ refrontcount(); rerearcount(); }; airtime = 0; } public static function refrontcount(){ if (fronttime >= FPS){ trace("单前轮"); }; fronttime = 0; } public static function startfront(){ fronttime++; } } }//package Element
Section 91
//GameStage1 (Gamestage.GameStage1) package Gamestage { import BaseClass.*; public class GameStage1 extends BaseStage { public function GameStage1(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 92
//GameStage10 (Gamestage.GameStage10) package Gamestage { import BaseClass.*; public class GameStage10 extends BaseStage { public function GameStage10(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 93
//GameStage2 (Gamestage.GameStage2) package Gamestage { import BaseClass.*; public class GameStage2 extends BaseStage { public function GameStage2(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 94
//GameStage3 (Gamestage.GameStage3) package Gamestage { import BaseClass.*; public class GameStage3 extends BaseStage { public function GameStage3(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 95
//GameStage4 (Gamestage.GameStage4) package Gamestage { import BaseClass.*; public class GameStage4 extends BaseStage { public function GameStage4(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 96
//GameStage5 (Gamestage.GameStage5) package Gamestage { import BaseClass.*; public class GameStage5 extends BaseStage { public function GameStage5(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 97
//GameStage6 (Gamestage.GameStage6) package Gamestage { import BaseClass.*; public class GameStage6 extends BaseStage { public function GameStage6(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 98
//GameStage7 (Gamestage.GameStage7) package Gamestage { import BaseClass.*; public class GameStage7 extends BaseStage { public function GameStage7(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 99
//GameStage8 (Gamestage.GameStage8) package Gamestage { import BaseClass.*; public class GameStage8 extends BaseStage { public function GameStage8(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 100
//GameStage9 (Gamestage.GameStage9) package Gamestage { import BaseClass.*; public class GameStage9 extends BaseStage { public function GameStage9(mainobj:Object){ super(mainobj); } } }//package Gamestage
Section 101
//Carbody_182 (hill_fla.Carbody_182) package hill_fla { import flash.display.*; public dynamic class Carbody_182 extends MovieClip { public function Carbody_182(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 102
//Carbody_183 (hill_fla.Carbody_183) package hill_fla { import flash.display.*; public dynamic class Carbody_183 extends MovieClip { public function Carbody_183(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 103
//Carbody_184 (hill_fla.Carbody_184) package hill_fla { import flash.display.*; public dynamic class Carbody_184 extends MovieClip { public function Carbody_184(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 104
//Carbody_185 (hill_fla.Carbody_185) package hill_fla { import flash.display.*; public dynamic class Carbody_185 extends MovieClip { public function Carbody_185(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 105
//Carbody_186 (hill_fla.Carbody_186) package hill_fla { import flash.display.*; public dynamic class Carbody_186 extends MovieClip { public function Carbody_186(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 106
//dieMovieclip_281 (hill_fla.dieMovieclip_281) package hill_fla { import flash.display.*; public dynamic class dieMovieclip_281 extends MovieClip { public function dieMovieclip_281(){ addFrameScript(40, frame41); } function frame41(){ stop(); } } }//package hill_fla
Section 107
//emp_104 (hill_fla.emp_104) package hill_fla { import flash.display.*; public dynamic class emp_104 extends MovieClip { public function emp_104(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 108
//erPreloader39_10 (hill_fla.erPreloader39_10) package hill_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class erPreloader39_10 extends MovieClip { public var empty_mc:MovieClip; public var item:ContextMenuItem; public var fmm01_menu:ContextMenu; public var hitter1_btn:SimpleButton; public var rollMc_mc:MovieClip; public var moreBut:SimpleButton; public var Play_btn:SimpleButton; public function erPreloader39_10(){ addFrameScript(0, frame1, 279, frame280, 339, frame340); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } public function hitt1(e:MouseEvent){ var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "hill-blazer-reloaded"; var btnUrl:* = ((("http://www.123kiddo.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=") + gameTitle); navigateToURL(new URLRequest(btnUrl), "blank"); } function frame280(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); } function frame1(){ hitter1_btn.addEventListener(MouseEvent.CLICK, hitt1); fmm01_menu = new ContextMenu(); fmm01_menu.hideBuiltInItems(); this.contextMenu = fmm01_menu; item = new ContextMenuItem("Powered by www.123kiddo.com"); fmm01_menu.customItems[0] = item; item.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, rightclick); } public function rightclick(ev:ContextMenuEvent){ var url:URLRequest = new URLRequest("http://www.123kiddo.com"); navigateToURL(url, "_blank"); } public function playfunc(evt:MouseEvent){ (this.parent as MovieClip).play(); } public function moreFunc(evt:MouseEvent){ var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "hill-blazer-reloaded"; var btnUrl:* = ((("http://www.123kiddo.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=") + gameTitle); navigateToURL(new URLRequest(btnUrl), "blank"); } function frame340(){ stop(); Play_btn.addEventListener(MouseEvent.CLICK, playfunc); moreBut.addEventListener(MouseEvent.CLICK, moreFunc); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } } }//package hill_fla
Section 109
//head_342 (hill_fla.head_342) package hill_fla { import flash.display.*; public dynamic class head_342 extends MovieClip { public function head_342(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 110
//level01_325 (hill_fla.level01_325) package hill_fla { import flash.display.*; public dynamic class level01_325 extends MovieClip { public function level01_325(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 111
//level02_326 (hill_fla.level02_326) package hill_fla { import flash.display.*; public dynamic class level02_326 extends MovieClip { public function level02_326(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 112
//level03_327 (hill_fla.level03_327) package hill_fla { import flash.display.*; public dynamic class level03_327 extends MovieClip { public function level03_327(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 113
//level04_334 (hill_fla.level04_334) package hill_fla { import flash.display.*; public dynamic class level04_334 extends MovieClip { public function level04_334(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 114
//level05_328 (hill_fla.level05_328) package hill_fla { import flash.display.*; public dynamic class level05_328 extends MovieClip { public function level05_328(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 115
//level06_332 (hill_fla.level06_332) package hill_fla { import flash.display.*; public dynamic class level06_332 extends MovieClip { public function level06_332(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 116
//level07_329 (hill_fla.level07_329) package hill_fla { import flash.display.*; public dynamic class level07_329 extends MovieClip { public function level07_329(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 117
//level08_333 (hill_fla.level08_333) package hill_fla { import flash.display.*; public dynamic class level08_333 extends MovieClip { public function level08_333(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 118
//level09_330 (hill_fla.level09_330) package hill_fla { import flash.display.*; public dynamic class level09_330 extends MovieClip { public function level09_330(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 119
//level10_331 (hill_fla.level10_331) package hill_fla { import flash.display.*; public dynamic class level10_331 extends MovieClip { public function level10_331(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 120
//MainTimeline (hill_fla.MainTimeline) package hill_fla { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class MainTimeline extends MovieClip { public var loadingstep:int; public var apiLoader:URLLoader; public var o:Object; public var barra_mc:MovieClip; public var loadingLink:MovieClip; public var main:Main; public function MainTimeline(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } public function moregameLink(e:MouseEvent){ var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "hill-blazer-reloaded"; var btnUrl:* = ((("http://www.123kiddo.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=") + gameTitle); navigateToURL(new URLRequest(btnUrl), "blank"); } function frame1(){ stop(); addEventListener(Event.ENTER_FRAME, loading); loadingstep = 0; loadingLink.buttonMode = true; loadingLink.addEventListener(MouseEvent.CLICK, moregameLink); if (Security){ o = Security; if (o.sandboxType != "localWithFile"){ apiLoader = new URLLoader(); apiLoader.load(new URLRequest("http://api.britetrade.com/api/gameplay.php?key=b26f33ae45b98fc51360bad5db74ac81&id=1105")); }; }; //unresolved jump var _slot1 = error; } function frame2(){ stop(); } function frame3(){ stop(); main = new Main(); addChild(main); } public function loading(e:Event):void{ var total:Number = this.stage.loaderInfo.bytesTotal; var loaded:Number = this.stage.loaderInfo.bytesLoaded; loadingstep = (loadingstep + 1); var barval:int = ((loaded / total) * 100); if (barval > loadingstep){ barra_mc.gotoAndStop(loadingstep); } else { barra_mc.gotoAndStop(barval); }; barra_mc.icon.nextFrame(); if (barra_mc.icon.currentFrame == barra_mc.icon.totalFrames){ barra_mc.icon.gotoAndPlay(1); }; if (barra_mc.currentFrame == barra_mc.totalFrames){ play(); this.removeEventListener(Event.ENTER_FRAME, loading); }; } } }//package hill_fla
Section 121
//man1_down_275 (hill_fla.man1_down_275) package hill_fla { import flash.display.*; public dynamic class man1_down_275 extends MovieClip { public function man1_down_275(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 122
//man1_move1_278 (hill_fla.man1_move1_278) package hill_fla { import flash.display.*; public dynamic class man1_move1_278 extends MovieClip { public function man1_move1_278(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(parent).gotoAndStop(1); } } }//package hill_fla
Section 123
//man1_move2_279 (hill_fla.man1_move2_279) package hill_fla { import flash.display.*; public dynamic class man1_move2_279 extends MovieClip { public function man1_move2_279(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package hill_fla
Section 124
//man1_speed_277 (hill_fla.man1_speed_277) package hill_fla { import flash.display.*; public dynamic class man1_speed_277 extends MovieClip { public function man1_speed_277(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 125
//man1_up_276 (hill_fla.man1_up_276) package hill_fla { import flash.display.*; public dynamic class man1_up_276 extends MovieClip { public function man1_up_276(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 126
//man2_down_268 (hill_fla.man2_down_268) package hill_fla { import flash.display.*; public dynamic class man2_down_268 extends MovieClip { public function man2_down_268(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 127
//man2_move1_271 (hill_fla.man2_move1_271) package hill_fla { import flash.display.*; public dynamic class man2_move1_271 extends MovieClip { public function man2_move1_271(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(parent).gotoAndStop(1); } } }//package hill_fla
Section 128
//man2_move2_272 (hill_fla.man2_move2_272) package hill_fla { import flash.display.*; public dynamic class man2_move2_272 extends MovieClip { public function man2_move2_272(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package hill_fla
Section 129
//man2_speed_270 (hill_fla.man2_speed_270) package hill_fla { import flash.display.*; public dynamic class man2_speed_270 extends MovieClip { public function man2_speed_270(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 130
//man2_up_269 (hill_fla.man2_up_269) package hill_fla { import flash.display.*; public dynamic class man2_up_269 extends MovieClip { public function man2_up_269(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 131
//man3_down_258 (hill_fla.man3_down_258) package hill_fla { import flash.display.*; public dynamic class man3_down_258 extends MovieClip { public function man3_down_258(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 132
//man3_move1_261 (hill_fla.man3_move1_261) package hill_fla { import flash.display.*; public dynamic class man3_move1_261 extends MovieClip { public function man3_move1_261(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(parent).gotoAndStop(1); } } }//package hill_fla
Section 133
//man3_move2_262 (hill_fla.man3_move2_262) package hill_fla { import flash.display.*; public dynamic class man3_move2_262 extends MovieClip { public function man3_move2_262(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package hill_fla
Section 134
//man3_speed_260 (hill_fla.man3_speed_260) package hill_fla { import flash.display.*; public dynamic class man3_speed_260 extends MovieClip { public function man3_speed_260(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 135
//man3_up_259 (hill_fla.man3_up_259) package hill_fla { import flash.display.*; public dynamic class man3_up_259 extends MovieClip { public function man3_up_259(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 136
//man4_down_246 (hill_fla.man4_down_246) package hill_fla { import flash.display.*; public dynamic class man4_down_246 extends MovieClip { public function man4_down_246(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 137
//man4_move1_249 (hill_fla.man4_move1_249) package hill_fla { import flash.display.*; public dynamic class man4_move1_249 extends MovieClip { public function man4_move1_249(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(parent).gotoAndStop(1); } } }//package hill_fla
Section 138
//man4_move2_250 (hill_fla.man4_move2_250) package hill_fla { import flash.display.*; public dynamic class man4_move2_250 extends MovieClip { public function man4_move2_250(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package hill_fla
Section 139
//man4_speed_248 (hill_fla.man4_speed_248) package hill_fla { import flash.display.*; public dynamic class man4_speed_248 extends MovieClip { public function man4_speed_248(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 140
//man4_up_247 (hill_fla.man4_up_247) package hill_fla { import flash.display.*; public dynamic class man4_up_247 extends MovieClip { public function man4_up_247(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 141
//man5_down_229 (hill_fla.man5_down_229) package hill_fla { import flash.display.*; public dynamic class man5_down_229 extends MovieClip { public function man5_down_229(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 142
//man5_move1_237 (hill_fla.man5_move1_237) package hill_fla { import flash.display.*; public dynamic class man5_move1_237 extends MovieClip { public function man5_move1_237(){ addFrameScript(35, frame36); } function frame36(){ MovieClip(parent).gotoAndStop(1); } } }//package hill_fla
Section 143
//man5_move2_238 (hill_fla.man5_move2_238) package hill_fla { import flash.display.*; public dynamic class man5_move2_238 extends MovieClip { public function man5_move2_238(){ addFrameScript(26, frame27); } function frame27(){ stop(); } } }//package hill_fla
Section 144
//man5_speed_231 (hill_fla.man5_speed_231) package hill_fla { import flash.display.*; public dynamic class man5_speed_231 extends MovieClip { public function man5_speed_231(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 145
//man5_up_230 (hill_fla.man5_up_230) package hill_fla { import flash.display.*; public dynamic class man5_up_230 extends MovieClip { public function man5_up_230(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 146
//pre_69 (hill_fla.pre_69) package hill_fla { import flash.display.*; public dynamic class pre_69 extends MovieClip { public function pre_69(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 147
//pre_71 (hill_fla.pre_71) package hill_fla { import flash.display.*; public dynamic class pre_71 extends MovieClip { public function pre_71(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 148
//pre_74 (hill_fla.pre_74) package hill_fla { import flash.display.*; public dynamic class pre_74 extends MovieClip { public function pre_74(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 149
//pre_78 (hill_fla.pre_78) package hill_fla { import flash.display.*; public dynamic class pre_78 extends MovieClip { public function pre_78(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 150
//pre_80 (hill_fla.pre_80) package hill_fla { import flash.display.*; public dynamic class pre_80 extends MovieClip { public function pre_80(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 151
//pre_82 (hill_fla.pre_82) package hill_fla { import flash.display.*; public dynamic class pre_82 extends MovieClip { public function pre_82(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 152
//pre_85 (hill_fla.pre_85) package hill_fla { import flash.display.*; public dynamic class pre_85 extends MovieClip { public function pre_85(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 153
//pre_88 (hill_fla.pre_88) package hill_fla { import flash.display.*; public dynamic class pre_88 extends MovieClip { public function pre_88(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 154
//pre_90 (hill_fla.pre_90) package hill_fla { import flash.display.*; public dynamic class pre_90 extends MovieClip { public function pre_90(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 155
//pre_94 (hill_fla.pre_94) package hill_fla { import flash.display.*; public dynamic class pre_94 extends MovieClip { public function pre_94(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 156
//pre_96 (hill_fla.pre_96) package hill_fla { import flash.display.*; public dynamic class pre_96 extends MovieClip { public function pre_96(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package hill_fla
Section 157
//BaseSound (UserdefinedClass.BaseSound) package UserdefinedClass { import flash.media.*; import flash.utils.*; public class BaseSound { public var sd:Sound; public var sdChannel:SoundChannel; public var sdTransform:SoundTransform; public function BaseSound(soundclassname:String){ super(); var soundclass:Object = getDefinitionByName(soundclassname); sd = (new (soundclass) as Sound); } public function playsound(loop:int, volume:Number=1, st:Number=0){ sdTransform = new SoundTransform(); sdTransform.volume = volume; sdChannel = new SoundChannel(); sdChannel = sd.play(st, loop, sdTransform); } public function stopSound(){ if (sdChannel){ sdChannel.stop(); }; } } }//package UserdefinedClass
Section 158
//Box2dFactory (UserdefinedClass.Box2dFactory) package UserdefinedClass { import flash.display.*; import flash.events.*; import Box2D.Dynamics.*; import Box2D.Common.Math.*; import Box2D.Collision.*; import Box2D.Collision.Shapes.*; import Box2D.Dynamics.Joints.*; public class Box2dFactory { public var mousecount:int;// = 0 public var mX:Number; public var mY:Number; private var _world:b2World; public var _density:Number;// = 5 public var _restitution:Number;// = 0 public var mousesp:Sprite; private var _useMouseJoint:Boolean;// = false public var _friction:Number;// = 5 private var mouse_MaxForce:int;// = 1500 private var mouseJoint:b2MouseJoint; public var tempmc:MovieClip; public var fourangle:Number; private var _stage:Stage; public static const PHYSCALE:Number = 30; public static const STEP:Number = 0.0333333333333333; public static const ITERATION:int = 10; private static var _instance:Box2dFactory; public function Box2dFactory(){ super(); } public function createMouse(evt:MouseEvent):void{ var mouseJointDef:b2MouseJointDef; var body:b2Body = (tempmc.bd as b2Body); if (body){ mouseJointDef = new b2MouseJointDef(); mouseJointDef.body1 = world.GetGroundBody(); mouseJointDef.body2 = body; mouseJointDef.target.Set((_stage.mouseX / 30), (_stage.mouseY / 30)); mouseJointDef.maxForce = mouse_MaxForce; mouseJointDef.timeStep = STEP; mouseJoint = (world.CreateJoint(mouseJointDef) as b2MouseJoint); }; } public function get world():b2World{ return (_world); } public function GetBodyAtMouse(includeStatic:Boolean=false):b2Body{ var tShape:b2Shape; var inside:Boolean; var mouseXWorldPhys:Number = (_stage.mouseX / PHYSCALE); var mouseYWorldPhys:Number = (_stage.mouseY / PHYSCALE); var vec:b2Vec2 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys); var aabb:b2AABB = new b2AABB(); aabb.lowerBound.Set((mouseXWorldPhys - 0.001), (mouseYWorldPhys - 0.001)); aabb.upperBound.Set((mouseXWorldPhys + 0.001), (mouseYWorldPhys + 0.001)); var k_maxCount = 10; var shapes:Array = new Array(); var count:int = world.Query(aabb, shapes, k_maxCount); var body:b2Body; var i:int; while (i < count) { if ((((shapes[i].GetBody().IsStatic() == false)) || (includeStatic))){ tShape = (shapes[i] as b2Shape); inside = tShape.TestPoint(tShape.GetBody().GetXForm(), vec); if (inside){ body = tShape.GetBody(); break; }; }; i++; }; return (body); } public function getBody():b2Body{ var temp:b2Body; var b:b2Body = world.GetBodyList(); while (b) { if (b.m_userData){ if (b.m_userData.element){ if (b.m_userData.element.name == tempmc.name){ temp = b; break; }; }; }; b = b.GetNext(); }; return (temp); } public function createRevoluteJoint(body1:b2Body, body2:b2Body, anchor:b2Vec2, enableLimit:Boolean=false, lowerAngle:Number=0, upperAngle:Number=0, enableMotor:Boolean=false, motorSpeed:Number=0, maxMotorTorque:Number=0):b2Joint{ var revoluteJointDef:b2RevoluteJointDef = new b2RevoluteJointDef(); revoluteJointDef.Initialize(body1, body2, anchor); revoluteJointDef.enableLimit = enableLimit; revoluteJointDef.lowerAngle = lowerAngle; revoluteJointDef.upperAngle = upperAngle; revoluteJointDef.enableMotor = enableMotor; revoluteJointDef.motorSpeed = motorSpeed; revoluteJointDef.maxMotorTorque = maxMotorTorque; return (world.CreateJoint(revoluteJointDef)); } public function makeBodyByYuanInside(x, y, targetSprite, density=1, friction=1, restitution=1, bullet:Boolean=false, type:String="none", allowSleep:Boolean=true):b2Body{ var _b2BodyDef:b2BodyDef; var _b2Body:b2Body; var _b2CircleDef:b2CircleDef; var tem:Number; var _loc_10:* = undefined; _b2BodyDef = new b2BodyDef(); _b2BodyDef.position.Set(x, y); _b2BodyDef.userData = new Object(); _b2BodyDef.userData.element = targetSprite; _b2BodyDef.userData.type = type; _b2BodyDef.allowSleep = allowSleep; _b2BodyDef.isBullet = bullet; _b2Body = world.CreateBody(_b2BodyDef); targetSprite.bd = _b2Body; var i:int; while (i < targetSprite.numChildren) { _loc_10 = targetSprite.getChildAt(i); if (_loc_10.constructor == yuan){ _b2CircleDef = new b2CircleDef(); tem = _loc_10.rotation; _loc_10.rotation = 0; _b2CircleDef.radius = (_loc_10.width / 60); _loc_10.rotation = tem; _b2CircleDef.friction = friction; _b2CircleDef.density = density; _b2CircleDef.restitution = restitution; _b2Body.CreateShape(_b2CircleDef); }; i++; }; if (density != 0){ _b2Body.SetMassFromShapes(); }; return (_b2Body); } public function createGearJoint(b1:b2Body, b2:b2Body, j1:b2Joint, j2:b2Joint, rate:Number=1):b2Joint{ var gearJointDef:b2GearJointDef = new b2GearJointDef(); gearJointDef.body1 = b1; gearJointDef.body2 = b2; gearJointDef.joint1 = j1; gearJointDef.joint2 = j2; gearJointDef.ratio = rate; return (world.CreateJoint(gearJointDef)); } public function createPulleyJoint(b1:b2Body, b2:b2Body, groundAnchor1:b2Vec2, groundAnchor2:b2Vec2, anchor1:b2Vec2, anchor2:b2Vec2, rate:Number=1, maxLength1:Number=100, maxLength2:Number=100):b2Joint{ var pulleyJointDef:b2PulleyJointDef = new b2PulleyJointDef(); pulleyJointDef.Initialize(b1, b2, groundAnchor1, groundAnchor2, anchor1, anchor2, rate); pulleyJointDef.maxLength1 = maxLength1; pulleyJointDef.maxLength2 = maxLength2; return (world.CreateJoint(pulleyJointDef)); } public function mouseControlBody(sta:Stage, mcbd:MovieClip, sp:Sprite):void{ if (((!(sta)) || ((mcbd == null)))){ return; }; _stage = sta; mousesp = sp; tempmc = mcbd; tempmc.isMouse = true; _useMouseJoint = true; _stage.addEventListener(MouseEvent.MOUSE_DOWN, createMouse); _stage.addEventListener(MouseEvent.MOUSE_UP, destroyMouse); mX = _stage.mouseX; mY = _stage.mouseY; } public function createBody(x:Number, y:Number, n:int, radius:Number, angle:Number, userdata, type:String="item", four:Boolean=true):b2Body{ if (four){ fourangle = 0; } else { fourangle = (Math.PI * 0.25); }; var shapeDef:b2PolygonDef = new b2PolygonDef(); setConvexVertex(shapeDef, n, radius); var bodydef:b2BodyDef = new b2BodyDef(); bodydef.angle = angle; bodydef.position.Set((x / PHYSCALE), (y / PHYSCALE)); bodydef.userData = new Object(); bodydef.userData.type = type; bodydef.userData.element = userdata; bodydef.isBullet = false; var body:b2Body = world.CreateBody(bodydef); userdata.bd = body; body.CreateShape(shapeDef); body.SetMassFromShapes(); return (body); } public function prismatiocJoint(param1, param2):b2Joint{ var prismaticJointDef:b2PrismaticJointDef = undefined; prismaticJointDef = new b2PrismaticJointDef(); prismaticJointDef.Initialize(param1.bd, param2.bd, param2.bd.GetWorldCenter(), new b2Vec2(0, 1)); prismaticJointDef.lowerTranslation = -0.3; prismaticJointDef.upperTranslation = 0.3; prismaticJointDef.maxMotorForce = 700; prismaticJointDef.motorSpeed = 1; prismaticJointDef.enableLimit = true; prismaticJointDef.enableMotor = true; return (world.CreateJoint(prismaticJointDef)); } public function updata():void{ world.Step(STEP, ITERATION); setuserdata(); } public function destroyMouse(evt:MouseEvent=null):void{ if (mouseJoint){ world.DestroyJoint(mouseJoint); mouseJoint = null; _stage.removeEventListener(MouseEvent.MOUSE_DOWN, createMouse); _stage.removeEventListener(MouseEvent.MOUSE_UP, destroyMouse); _useMouseJoint = false; }; } public function showDebug(container:DisplayObjectContainer):void{ var sp:Sprite = new Sprite(); container.addChild(sp); var dbg:b2DebugDraw = new b2DebugDraw(); dbg.m_sprite = sp; dbg.m_alpha = 0.5; dbg.m_drawScale = PHYSCALE; dbg.m_fillAlpha = 0.5; dbg.m_drawFlags = b2DebugDraw.e_shapeBit; dbg.m_lineThickness = 1; world.SetDebugDraw(dbg); } private function setuserdata(){ var b:b2Body = _world.m_bodyList; while (b) { if (b.m_userData){ if ((b.m_userData is Object)){ if (b.m_userData.element){ if ((b.m_userData.element is DisplayObject)){ b.m_userData.element.x = (b.GetPosition().x * 30); b.m_userData.element.y = (b.GetPosition().y * 30); b.m_userData.element.rotation = (((b.GetAngle() * 180) / Math.PI) % 360); }; }; }; }; b = b.m_next; }; } private function setMouseJointTarget():void{ var mouseXWorldPhys:Number; var mouseYWorldPhys:Number; var p2:b2Vec2; if (mouseJoint){ mouseXWorldPhys = (_stage.mouseX / PHYSCALE); mouseYWorldPhys = (_stage.mouseY / PHYSCALE); p2 = new b2Vec2(mouseXWorldPhys, mouseYWorldPhys); mouseJoint.SetTarget(p2); }; } public function clear():void{ var dBody:b2Body; var dJoint:b2Joint; var groundBody:b2Body = _world.GetGroundBody(); var tempBody:b2Body = _world.GetBodyList(); while (_world.GetBodyCount() > 1) { if (tempBody != groundBody){ dBody = tempBody; tempBody = tempBody.GetNext(); _world.DestroyBody(dBody); } else { tempBody = tempBody.GetNext(); }; }; var tempJoint:b2Joint = _world.GetJointList(); while (_world.GetJointCount() > 0) { dJoint = tempJoint; tempJoint = tempJoint.GetNext(); _world.DestroyJoint(dJoint); }; _world = null; } public function createRound(x:Number, y:Number, radius:Number, angle:Number, userdata, type:String="item"):b2Body{ var body:b2Body; var shapeDef:b2PolygonDef = new b2PolygonDef(); var bodydef:b2BodyDef = new b2BodyDef(); var circledef:b2CircleDef = new b2CircleDef(); bodydef.position.Set((x / PHYSCALE), (y / PHYSCALE)); bodydef.userData = new Object(); bodydef.userData.element = userdata; bodydef.isBullet = false; bodydef.angle = angle; bodydef.userData.type = type; circledef.radius = (radius / PHYSCALE); circledef.density = _density; circledef.restitution = _restitution; circledef.friction = _friction; body = world.CreateBody(bodydef); userdata.bd = body; body.CreateShape(circledef); body.SetMassFromShapes(); return (body); } public function setConvexVertex(shapeDef:b2PolygonDef, n:int, radius:Number, friction:Number=100, restitution:Number=0.1, density:Number=20):void{ var dx:Number; var dy:Number; shapeDef.vertexCount = n; var angle:Number = ((Math.PI * 2) / n); radius = (radius / PHYSCALE); var i:int; while (i < n) { dx = (radius * Math.cos(((angle * i) + fourangle))); dy = (radius * Math.sin(((angle * i) + fourangle))); shapeDef.vertices[i].Set(dx, dy); i++; }; shapeDef.friction = friction; shapeDef.restitution = restitution; shapeDef.density = density; } public function createWorld(gravity:b2Vec2, aabb:b2AABB, doSleep:Boolean=true):b2World{ _world = new b2World(aabb, gravity, doSleep); return (_world); } public function createPrismaticJoint(b1:b2Body, b2:b2Body, axis:b2Vec2, enableLimit:Boolean=false, lowerTranslation:Number=0, upperTranslation:Number=0, enableMotor:Boolean=false, motorSpeed:Number=0, maxMotorTorque:Number=0):b2Joint{ var prismaticJointDef:b2PrismaticJointDef = new b2PrismaticJointDef(); prismaticJointDef.Initialize(b1, b2, b2.GetWorldCenter(), axis); prismaticJointDef.enableLimit = enableLimit; prismaticJointDef.lowerTranslation = lowerTranslation; prismaticJointDef.upperTranslation = upperTranslation; prismaticJointDef.enableMotor = enableMotor; prismaticJointDef.motorSpeed = motorSpeed; prismaticJointDef.maxMotorForce = maxMotorTorque; return (world.CreateJoint(prismaticJointDef)); } public function createDistanceJoint(body1:b2Body, body2:b2Body, anchor1:b2Vec2, anchor2:b2Vec2):b2Joint{ var distanceJointDef:b2DistanceJointDef = new b2DistanceJointDef(); distanceJointDef.Initialize(body1, body2, anchor1, anchor2); return (world.CreateJoint(distanceJointDef)); } public function addToWorld(objX:Number, objY:Number, objAngle:Number, friction:Number, objDensity:Number, restitution:Number, Obj, bullet:Boolean=false, type:String="none", allowsleep:Boolean=true):b2Body{ var _b2BodyDef:b2BodyDef; var _b2Body:b2Body; var _b2PolygonDef:b2PolygonDef; var tem:Number; var _loc_10:* = undefined; _b2BodyDef = new b2BodyDef(); _b2BodyDef.position.Set(objX, objY); _b2BodyDef.angle = objAngle; _b2BodyDef.userData = new Object(); _b2BodyDef.userData.element = Obj; _b2BodyDef.userData.type = type; _b2BodyDef.isBullet = bullet; _b2BodyDef.allowSleep = allowsleep; _b2Body = world.CreateBody(_b2BodyDef); Obj.bd = _b2Body; var i:int; while (i < Obj.numChildren) { _loc_10 = Obj.getChildAt(i); if (_loc_10.constructor == fang){ _b2PolygonDef = new b2PolygonDef(); tem = _loc_10.rotation; _loc_10.rotation = 0; _b2PolygonDef.SetAsOrientedBox((_loc_10.width / 60), (_loc_10.height / 60), new b2Vec2((_loc_10.x / 30), (_loc_10.y / 30)), (tem / 57.296)); _loc_10.rotation = tem; _b2PolygonDef.friction = friction; _b2PolygonDef.density = objDensity; _b2PolygonDef.restitution = restitution; _b2Body.CreateShape(_b2PolygonDef); }; i++; }; if (objDensity != 0){ _b2Body.SetMassFromShapes(); }; return (_b2Body); } public static function getInstance():Box2dFactory{ if (_instance == null){ _instance = new (Box2dFactory); }; return (_instance); } } }//package UserdefinedClass
Section 159
//Camera (UserdefinedClass.Camera) package UserdefinedClass { import flash.display.*; import flash.events.*; import flash.geom.*; public class Camera { public var lockWay:String; public var count:int;// = 50 public var lockTarget:DisplayObject; public var lockPoint:Point; public var easingRate:Number;// = 0.5 private var _isLocked:Boolean;// = false public var easing:Boolean;// = false public static var LOCKWAY_NORMAL:String = "lockway_normal"; public static var Scene:DisplayObject; private static var _instance:Camera; public static var LOCKWAY_X:String = "lockway_x"; public static var LOCKWAY_Y:String = "lockway_y"; public function Camera(s:SingleEnforcer){ super(); if (s == null){ throw (new Error("using SingletonPattern")); }; } public function set y(y:Number):void{ Scene.y = -(y); } private function lockWayNormal():void{ if (easing){ this.x = (this.x + (((lockTarget.x - this.x) - lockPoint.x) * easingRate)); this.y = (this.y + (((lockTarget.y - this.y) - lockPoint.y) * easingRate)); if (lockTarget.y < -200){ } else { this.y = (this.y + (((lockTarget.y - this.y) - lockPoint.y) * easingRate)); }; } else { this.x = (lockTarget.x - lockPoint.x); this.y = (lockTarget.y - lockPoint.y); }; } public function clear(){ _instance = null; } public function reset():void{ Scene.x = 0; Scene.y = 0; } public function get isLocked():Boolean{ return (_isLocked); } private function lockWayY():void{ if (easing){ this.y = (this.y + (((lockTarget.y - this.y) - lockPoint.y) * easingRate)); } else { this.y = (lockTarget.y - lockPoint.y); }; } private function lockWayX():void{ if (easing){ this.x = (this.x + (((lockTarget.x - this.x) - lockPoint.x) * easingRate)); } else { this.x = (lockTarget.x - lockPoint.x); }; } public function moveTo(p:Point, t:Point=null):void{ this.x = (t.x - p.x); this.y = (t.y - p.y); } public function set x(x:Number):void{ Scene.x = -(x); } public function lookAt(t:DisplayObject, p:Point=null, lw:String="lockway_normal"):void{ if (p == null){ lockPoint = new Point(0, 0); } else { lockPoint = p; }; lockTarget = t; lockWay = lw; lockCemeraHandler(null); } private function lockCemeraHandler(e:Event):void{ switch (lockWay){ case LOCKWAY_NORMAL: lockWayNormal(); break; case LOCKWAY_X: lockWayX(); break; case LOCKWAY_Y: lockWayY(); break; }; } public function get y():Number{ return (-(Scene.y)); } public function get x():Number{ return (-(Scene.x)); } public static function getInstance(container:Sprite):Camera{ if (_instance == null){ Scene = container; _instance = new Camera(new SingleEnforcer()); }; return (_instance); } } }//package UserdefinedClass class SingleEnforcer { private function SingleEnforcer(){ } }
Section 160
//Clr (UserdefinedClass.Clr) package UserdefinedClass { import flash.display.*; public class Clr { public function Clr(){ super(); } public static function removeAllChildren(container:DisplayObjectContainer):void{ var count:int = container.numChildren; var i:int; while (i < count) { container.removeChildAt(0); i++; }; } } }//package UserdefinedClass
Section 161
//Input (UserdefinedClass.Input) package UserdefinedClass { import flash.display.*; import flash.events.*; public class Input { public static var A:uint = 65; private static var isClick:Boolean; public static var LEFT:uint = 39; public static var P:uint = 80; public static var S:uint = 83; private static var tempDate38:Number; public static var W:uint = 87; public static var X:uint = 88; public static var Z:uint = 90; public static var UP:uint = 38; public static var D:uint = 68; private static var tempDate40:Number; public static var key:Array = new Array(); private static var tempCode:int; public static var SHIFT:uint = 16; public static var SPACE:uint = 32; public static var sta:Stage; public static var isDblclick38:Boolean; public static var isDblclick40:Boolean; public static var DOWN:uint = 40; public static var RIGHT:uint = 37; public static var Enter:uint = 13; public function Input(){ super(); } public static function removeinput(){ sta.removeEventListener(KeyboardEvent.KEY_UP, onkeyup); sta.removeEventListener(KeyboardEvent.KEY_DOWN, onkeydown); sta = null; } public static function keyuprunfun(keynum:uint, fun:Function){ var f:Function = fun; if (key[keynum] == false){ f(); }; } private static function onkeydown(e:KeyboardEvent):void{ key[e.keyCode] = true; var date:Date = new Date(); if ((((((e.keyCode == tempCode)) && (!(isClick)))) && ((e.keyCode == 38)))){ isClick = true; if ((date.getTime() - tempDate38) <= 200){ isDblclick38 = true; }; } else { isDblclick38 = false; }; if (e.keyCode == 38){ tempDate38 = date.getTime(); }; if ((((((e.keyCode == tempCode)) && (!(isClick)))) && ((e.keyCode == 40)))){ isClick = true; if ((date.getTime() - tempDate40) <= 200){ isDblclick40 = true; }; } else { isDblclick40 = false; }; if (e.keyCode == 40){ tempDate40 = date.getTime(); }; } public static function addinput(_sta:Stage){ if (sta){ return; }; sta = _sta; sta.addEventListener(KeyboardEvent.KEY_UP, onkeyup); sta.addEventListener(KeyboardEvent.KEY_DOWN, onkeydown); } public static function keydownrunfun(keynum:uint, fun:Function){ var f:Function = fun; ((key[keynum]) && (f())); } private static function onkeyup(e:KeyboardEvent):void{ key[e.keyCode] = false; isClick = false; tempCode = e.keyCode; isDblclick38 = false; isDblclick40 = false; } } }//package UserdefinedClass
Section 162
//MiniMap (UserdefinedClass.MiniMap) package UserdefinedClass { import flash.display.*; import flash.utils.*; public class MiniMap extends MovieClip { public var _point:Sprite; private var _square:Sprite; private var _rate:Number; public function MiniMap(rate:Number){ super(); this._rate = rate; } public function updataMiniMap(px:Number):void{ _point.x = (px * _rate); } public function drawMap(con:Object, mwidth:Number, mheight:Number, alp:Number):void{ _square = new Sprite(); _square.graphics.beginFill(0); _square.graphics.drawRect(0, 0, mwidth, mheight); _square.alpha = alp; con.addChild(_square); } public function setupRole(con:Object, rmc:String):void{ var rolemc:* = getDefinitionByName(rmc); _point = (new (rolemc) as MovieClip); con.addChild(_point); } } }//package UserdefinedClass
Section 163
//MyMath (UserdefinedClass.MyMath) package UserdefinedClass { import flash.geom.*; public class MyMath { public function MyMath(){ super(); } public static function LtoG(contain, child):Point{ var _loc_3:* = undefined; var _loc_4:* = undefined; _loc_3 = child.localToGlobal(new Point(0, 0)); _loc_4 = contain.globalToLocal(_loc_3); return (new Point(_loc_4.x, _loc_4.y)); } public static function FrandRange(min:Number, max:Number):Number{ var randomNum:Number = (int((Math.random() * ((max - min) + 1))) + min); return (randomNum); } public static function TimeFormat(num:int):Array{ if (num >= 6000){ num = 5999; }; var minute:int = (num / 60); var second:int = (num % 60); var minutearr:Array = worknum(minute); var secondarr:Array = worknum(second); return (new Array(secondarr[0], secondarr[1], minutearr[0], minutearr[1])); } public static function ranRangeground(min:Number, max:Number, Num:int):Array{ var _random:int; var temp:Array = new Array(); var len:int = ((max - min) + 1); var rearr:Array = new Array(); var i:int; while (i < Num) { if ((i >= len)){ temp.push(((min + i) - len)); } else { temp.push((min + i)); }; i++; }; while (Num) { _random = randRange((Num - 1)); rearr.push(temp[_random]); temp.splice(_random, 1); Num--; }; return (rearr); } public static function randRange(max:Number):Number{ var randomNum:Number = int((Math.random() * (max + 1))); return (randomNum); } public static function worknum(num:int):Array{ var ten:int = (num * 0.1); var one:int = (num % 10); return (new Array(one, ten)); } public static function NumtoArray(num:int, flushleft:Boolean=true):Array{ var str:String = String(num); var len:int = str.length; var i:int; var array:Array = new Array(); while (i < len) { array.push(int(str.charAt(i))); i++; }; if (!flushleft){ array.reverse(); }; return (array); } } }//package UserdefinedClass
Section 164
//MySave (UserdefinedClass.MySave) package UserdefinedClass { import flash.net.*; public class MySave { public static var shareobj:SharedObject; public function MySave(){ super(); } public static function init(savename:String){ shareobj = SharedObject.getLocal(savename); } public static function save(){ shareobj.flush(); } public static function exist(varname:String):Boolean{ return (Boolean(((shareobj) && (shareobj.data[varname])))); } public static function getdata(varname:String){ return (shareobj.data[varname]); } public static function setdata(varname:String, vardata){ shareobj.data[varname] = vardata; } public static function clear(){ if (shareobj){ shareobj.clear(); }; } public static function cleardata(varname:String){ shareobj.data[varname] = null; delete shareobj.data[varname]; } } }//package UserdefinedClass
Section 165
//MyTime (UserdefinedClass.MyTime) package UserdefinedClass { import flash.events.*; import flash.utils.*; public class MyTime { private var endFun:Function; public var time:Timer; public var count:int; private var Fun:Function; public function MyTime(fun:Function, _count:int){ super(); Fun = fun; count = _count; } public function pausetime(){ time.stop(); } public function restart(){ time.start(); } public function removetime(){ time.stop(); time.removeEventListener(TimerEvent.TIMER, oncountdown); } public function oncountdown(e:TimerEvent):void{ count--; Fun(); } public function starttime(){ time = new Timer(1000); time.addEventListener(TimerEvent.TIMER, oncountdown); time.start(); } } }//package UserdefinedClass
Section 166
//SoundControl (UserdefinedClass.SoundControl) package UserdefinedClass { import flash.media.*; public class SoundControl { public static var Mysdground:Array = new Array(); public static var Mybtnground:Array = new Array(); public static var buttonsound:Number = 1; public function SoundControl(){ super(); } public static function stopallsound(){ SoundMixer.stopAll(); } public static function destory(){ Mybtnground = new Array(); Mysdground = new Array(); } public static function setallsd(volume:Number){ var sdtransform:SoundTransform = new SoundTransform(); sdtransform.volume = volume; SoundMixer.soundTransform = sdtransform; } } }//package UserdefinedClass
Section 167
//action1 (action1) package { import flash.display.*; public dynamic class action1 extends MovieClip { public var boy:MovieClip; } }//package
Section 168
//action2 (action2) package { import flash.display.*; public dynamic class action2 extends MovieClip { public var boy:MovieClip; } }//package
Section 169
//action3 (action3) package { import flash.display.*; public dynamic class action3 extends MovieClip { public var boy:MovieClip; } }//package
Section 170
//action4 (action4) package { import flash.display.*; public dynamic class action4 extends MovieClip { public var boy:MovieClip; } }//package
Section 171
//action5 (action5) package { import flash.display.*; public dynamic class action5 extends MovieClip { public var boy:MovieClip; } }//package
Section 172
//aimc (aimc) package { import flash.display.*; public dynamic class aimc extends MovieClip { } }//package
Section 173
//bao (bao) package { import flash.display.*; public dynamic class bao extends MovieClip { public function bao(){ addFrameScript(41, frame42); } function frame42(){ stop(); } } }//package
Section 174
//BG1 (BG1) package { import flash.display.*; public dynamic class BG1 extends MovieClip { } }//package
Section 175
//BG10 (BG10) package { import flash.display.*; public dynamic class BG10 extends MovieClip { } }//package
Section 176
//BG2 (BG2) package { import flash.display.*; public dynamic class BG2 extends MovieClip { } }//package
Section 177
//BG3 (BG3) package { import flash.display.*; public dynamic class BG3 extends MovieClip { } }//package
Section 178
//BG4 (BG4) package { import flash.display.*; public dynamic class BG4 extends MovieClip { } }//package
Section 179
//BG5 (BG5) package { import flash.display.*; public dynamic class BG5 extends MovieClip { } }//package
Section 180
//BG6 (BG6) package { import flash.display.*; public dynamic class BG6 extends MovieClip { } }//package
Section 181
//BG7 (BG7) package { import flash.display.*; public dynamic class BG7 extends MovieClip { } }//package
Section 182
//BG8 (BG8) package { import flash.display.*; public dynamic class BG8 extends MovieClip { } }//package
Section 183
//BG9 (BG9) package { import flash.display.*; public dynamic class BG9 extends MovieClip { } }//package
Section 184
//BGM (BGM) package { import flash.media.*; public dynamic class BGM extends Sound { } }//package
Section 185
//BGM1 (BGM1) package { import flash.media.*; public dynamic class BGM1 extends Sound { } }//package
Section 186
//BGM2 (BGM2) package { import flash.media.*; public dynamic class BGM2 extends Sound { } }//package
Section 187
//BGM3 (BGM3) package { import flash.media.*; public dynamic class BGM3 extends Sound { } }//package
Section 188
//BGM4 (BGM4) package { import flash.media.*; public dynamic class BGM4 extends Sound { } }//package
Section 189
//BGM5 (BGM5) package { import flash.media.*; public dynamic class BGM5 extends Sound { } }//package
Section 190
//BOM (BOM) package { import flash.media.*; public dynamic class BOM extends Sound { } }//package
Section 191
//btnm (btnm) package { import flash.media.*; public dynamic class btnm extends Sound { } }//package
Section 192
//car1 (car1) package { import flash.display.*; public dynamic class car1 extends MovieClip { public var hit:MovieClip; public var diemc:icy; public var tou:MovieClip; public var lun1:MovieClip; public var lun2:MovieClip; } }//package
Section 193
//car2 (car2) package { import flash.display.*; public dynamic class car2 extends MovieClip { public var hit:MovieClip; public var diemc:icy; public var tou:MovieClip; public var lun1:MovieClip; public var lun2:MovieClip; } }//package
Section 194
//car3 (car3) package { import flash.display.*; public dynamic class car3 extends MovieClip { public var hit:MovieClip; public var diemc:icy; public var tou:MovieClip; public var lun1:MovieClip; public var lun2:MovieClip; } }//package
Section 195
//car4 (car4) package { import flash.display.*; public dynamic class car4 extends MovieClip { public var hit:MovieClip; public var diemc:icy; public var tou:MovieClip; public var lun1:MovieClip; public var lun2:MovieClip; } }//package
Section 196
//Cover (Cover) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Cover extends MovieClip { public var mgbtn:SimpleButton; public var empty_mc:MovieClip; public var rollMc_mc:MovieClip; public var startbtn:SimpleButton; public function Cover(){ addFrameScript(0, frame1); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } } }//package
Section 197
//Cuemc (Cuemc) package { import flash.display.*; public dynamic class Cuemc extends MovieClip { public var s3:MovieClip; public var s1:MovieClip; public var s0:MovieClip; public var s2:MovieClip; } }//package
Section 198
//endsod (endsod) package { import flash.media.*; public dynamic class endsod extends Sound { } }//package
Section 199
//failsod (failsod) package { import flash.media.*; public dynamic class failsod extends Sound { } }//package
Section 200
//fang (fang) package { import flash.display.*; public dynamic class fang extends MovieClip { } }//package
Section 201
//Gameover (Gameover) package { import flash.display.*; public dynamic class Gameover extends MovieClip { public var mgbtn:SimpleButton; public var retrybtn:SimpleButton; public var submitbtn:SimpleButton; public var quitbtn:SimpleButton; } }//package
Section 202
//GameUI (GameUI) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class GameUI extends MovieClip { public var mgbtn:SimpleButton; public var stopbtn:SimpleButton; public var menubtn:SimpleButton; public var s1:MovieClip; public var s2:MovieClip; public var s3:MovieClip; public var s4:MovieClip; public var s5:MovieClip; public var s6:MovieClip; public var s0:MovieClip; public var x0:MovieClip; public var x1:MovieClip; public var x3:MovieClip; public var x4:MovieClip; public var t1:MovieClip; public var x6:MovieClip; public var rebtn:SimpleButton; public var t2:MovieClip; public var empty_mc:MovieClip; public var sodbtn:MovieClip; public var x5:MovieClip; public var x2:MovieClip; public var pwmc:MovieClip; public var t0:MovieClip; public var rollMc_mc:MovieClip; public var m0:MovieClip; public var m1:MovieClip; public var m2:MovieClip; public var lv0:MovieClip; public var lv1:MovieClip; public var m6:MovieClip; public var m3:MovieClip; public var m4:MovieClip; public var m5:MovieClip; public function GameUI(){ addFrameScript(0, frame1); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } } }//package
Section 203
//GL (GL) package { import flash.media.*; public dynamic class GL extends Sound { } }//package
Section 204
//gmask (gmask) package { import flash.display.*; public dynamic class gmask extends MovieClip { } }//package
Section 205
//Help (Help) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Help extends MovieClip { public var mgbtn:SimpleButton; public var empty_mc:MovieClip; public var nextbtn:SimpleButton; public var rollMc_mc:MovieClip; public function Help(){ addFrameScript(0, frame1); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } } }//package
Section 206
//icy (icy) package { import flash.display.*; public dynamic class icy extends MovieClip { public function icy(){ addFrameScript(10, frame11); } function frame11(){ stop(); } } }//package
Section 207
//icys (icys) package { import flash.media.*; public dynamic class icys extends Sound { } }//package
Section 208
//Loadingmc (Loadingmc) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class Loadingmc extends MovieClip { public var rollMc_mc:MovieClip; public var empty_mc:MovieClip; public function Loadingmc(){ addFrameScript(0, frame1); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } } }//package
Section 209
//lvselect (lvselect) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class lvselect extends MovieClip { public var mgbtn:SimpleButton; public var s0:MovieClip; public var s1:MovieClip; public var s2:MovieClip; public var s3:MovieClip; public var s4:MovieClip; public var s5:MovieClip; public var s6:MovieClip; public var shopbtn:SimpleButton; public var st10:MovieClip; public var s0_txt:TextField; public var empty_mc:MovieClip; public var s3_txt:TextField; public var s4_txt:TextField; public var s5_txt:TextField; public var s6_txt:TextField; public var s7_txt:TextField; public var s8_txt:TextField; public var s9_txt:TextField; public var s1_txt:TextField; public var s2_txt:TextField; public var rollMc_mc:MovieClip; public var m0:MovieClip; public var m1:MovieClip; public var m2:MovieClip; public var m4:MovieClip; public var ch1:MovieClip; public var m3:MovieClip; public var st1:MovieClip; public var st2:MovieClip; public var st3:MovieClip; public var st4:MovieClip; public var gobtn:SimpleButton; public var st6:MovieClip; public var st7:MovieClip; public var m5:MovieClip; public var m6:MovieClip; public var st5:MovieClip; public var st8:MovieClip; public var st9:MovieClip; public function lvselect(){ addFrameScript(0, frame1); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } } }//package
Section 210
//Main (Main) package { import Element.*; import flash.display.*; import flash.events.*; import caurina.transitions.*; import UserdefinedClass.*; import BaseClass.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class Main extends MovieClip { public var pause:MovieClip; public var gameui:MovieClip; public var failm:BaseSound; public var Game:Sprite; public var stagemc:MovieClip; public var endsound:BaseSound; public var Loading:Sprite; public var mvoemeny:Boolean;// = false public var betamount:int;// = 0 public var speedSound2:BaseSound; public var speedSound1:BaseSound; public var speedSound3:BaseSound; public var Debug:Sprite; public var winscore:int;// = 0 public var delayplay:Timer; public var loading:MovieClip; public var help:MovieClip; public var gamestage:String; public var isWin:Boolean;// = false public var mydata:MyData; public var winmoney:int;// = 0 public var bgm1:BaseSound; public var bgm2:BaseSound; public var bgm3:BaseSound; public var bgm4:BaseSound; public var bgm5:BaseSound; public var bgmGround:Array; public var winmc:MovieClip; public var stshopm:BaseSound; public var scoreutils_mc:MovieClip; public var glsod:BaseSound; public var GameClass:BaseStage; public var URLstr:String; public var score:int; public var icySound:BaseSound; public var btnsod:BaseSound; public var Ui:Sprite; public var cover:MovieClip; public var money:int; public var gameover:MovieClip; public var readygo:MovieClip; public var bgm:BaseSound; public var delaytime:Timer; public var moveFlag:Boolean;// = false public var bomsod:BaseSound; public var gamemask:MovieClip; public var nowstage:int;// = 0 public var Time:Timer; public var soundflag:Boolean;// = true public var shop:MovieClip; public static var SCORE_LIB_URL = "http://api.britetrade.com/highscore/ScoreUtilsAS3.swf"; public function Main(){ bgm = new BaseSound("BGM"); bgm1 = new BaseSound("BGM1"); bgm2 = new BaseSound("BGM2"); bgm3 = new BaseSound("BGM3"); bgm4 = new BaseSound("BGM4"); bgm5 = new BaseSound("BGM5"); stshopm = new BaseSound("st_shop"); endsound = new BaseSound("endsod"); glsod = new BaseSound("GL"); btnsod = new BaseSound("btnm"); failm = new BaseSound("failsod"); bomsod = new BaseSound("BOM"); speedSound1 = new BaseSound("speed1"); speedSound2 = new BaseSound("speed2"); speedSound3 = new BaseSound("speed3"); icySound = new BaseSound("icys"); bgmGround = new Array(bgm1, bgm2, bgm3, bgm4, bgm5, bgm1, bgm2, bgm3, bgm4, bgm5); super(); if (stage){ init(); } else { addEventListener(Event.ADDED_TO_STAGE, init); }; } private function initgame():void{ gamestage = "init"; addEventListener(MouseEvent.MOUSE_DOWN, onclickbtn); addEventListener(Event.ENTER_FRAME, eventHandle); Input.addinput(stage); showcover(); } private function setshopdata(){ var tempMc1:Array = new Array(shop.lock11, shop.lock12, shop.lock13, shop.lock14, shop.lock15, shop.lock21, shop.lock22, shop.lock23, shop.lock24, shop.lock25, shop.lock31, shop.lock32, shop.lock33, shop.lock34, shop.lock35, shop.lock41, shop.lock42, shop.lock43, shop.lock44, shop.lock45); var tempMc2:Array = new Array(shop.car11, shop.car12, shop.car13, shop.car14, shop.car15, shop.car21, shop.car22, shop.car23, shop.car24, shop.car25, shop.car31, shop.car32, shop.car33, shop.car34, shop.car35, shop.car41, shop.car42, shop.car43, shop.car44, shop.car45); var tempMc0:Array = new Array(shop.man.r1, shop.man.r2, shop.man.r3, shop.man.r4, shop.man.r5, shop.man.r6, shop.man.r7, shop.man.r8, shop.man.r9); var tempMc3:Array = new Array(shop.man.car1, shop.man.car2, shop.man.car3, shop.man.car4, shop.man.car5); BaseUI.setMaxscore(shop, money, "m", 6); shop.point.x = (269.2 + (41 * mydata.carColor[(mydata.mrole - 1)])); shop.man.lun2.gotoAndStop(mydata.mlun); shop.man.lun1.gotoAndStop(mydata.mlun); shop.man.tou.gotoAndStop(mydata.mtou); var r:int; while (r < tempMc0.length) { tempMc0[r].gotoAndStop(mydata.mshirt); if (r < 5){ tempMc3[r].gotoAndStop((mydata.carColor[r] + 1)); if (r == (mydata.mrole - 1)){ tempMc3[r].visible = true; } else { tempMc3[r].visible = false; }; }; r++; }; var i:int; while (i < tempMc2.length) { if (money > mydata.charv[i]){ tempMc2[i].gotoAndStop(2); } else { if (mydata.useRole[i] != 1){ tempMc2[i].gotoAndStop(1); }; }; if (mydata.useRole[i] == 1){ tempMc2[i].gotoAndStop(2); tempMc1[i].visible = false; } else { tempMc1[i].visible = true; tempMc1[i].addEventListener(MouseEvent.MOUSE_OVER, hidetips); tempMc1[i].addEventListener(MouseEvent.MOUSE_OUT, onoutbtn); }; i++; }; var tempstr0:Array = new Array(shop.a1, shop.a2, shop.a3, shop.a4, shop.a5); var tempstr1:Array = new Array(shop.b1, shop.b2, shop.b3, shop.b4, shop.b5); var tempstr2:Array = new Array(shop.c1, shop.c2, shop.c3, shop.c4, shop.c5); var tempstr:Array = new Array("d", "e", "f"); var j:int; while (j < 5) { if (j < MyData.getInstance().addv[0]){ tempstr0[j].gotoAndStop(2); tempstr0[j].buttonMode = false; } else { if (j == MyData.getInstance().addv[0]){ tempstr0[j].gotoAndStop(1); tempstr0[j].buttonMode = true; } else { tempstr0[j].gotoAndStop(1); tempstr0[j].buttonMode = false; }; }; if (j < MyData.getInstance().addv[1]){ tempstr1[j].gotoAndStop(2); tempstr1[j].buttonMode = false; } else { if (j == MyData.getInstance().addv[1]){ tempstr1[j].gotoAndStop(1); tempstr1[j].buttonMode = true; } else { tempstr1[j].gotoAndStop(1); tempstr1[j].buttonMode = false; }; }; if (j < MyData.getInstance().addv[2]){ tempstr2[j].gotoAndStop(2); tempstr2[j].buttonMode = false; } else { if (j == MyData.getInstance().addv[2]){ tempstr2[j].gotoAndStop(1); tempstr2[j].buttonMode = true; } else { tempstr2[j].gotoAndStop(1); tempstr2[j].buttonMode = false; }; }; j++; }; var k:int; while (k < 3) { BaseUI.setMaxscore(shop, MyData.getInstance().bickvalue[MyData.getInstance().addv[k]], tempstr[k], 3); k++; }; saveData(); } private function init(e:Event=null):void{ removeEventListener(Event.ADDED_TO_STAGE, init); initdata(); initcontainer(); initUImc(); initgame(); } private function onoutbtn(e:MouseEvent):void{ if (gamestage == "shop"){ mvoemeny = false; return; }; } public function showpause():void{ Ui.addChild(pause); pause.y = -600; Tweener.addTween(pause, {y:0, time:0.2, transition:"easeoutquad"}); gamestage = "pause"; } public function showstage():void{ SoundControl.stopallsound(); gamestage = "lvselect"; Clr.removeAllChildren(Ui); Ui.addChild(stagemc); nowstage = 0; stagemc.ch1.x = (stagemc.ch1.y = -100); BaseUI.setMaxscore(stagemc, money, "m", 7); BaseUI.setMaxscore(stagemc, score, "s", 7); updatestage(); } private function playgame(){ showloading(); delayplay = new Timer(1000, 1); delayplay.start(); delayplay.addEventListener(TimerEvent.TIMER, loadgame); } public function removedata(){ MySave.init("dreamrace"); MySave.clear(); } private function unloaddie(e:TimerEvent=null):void{ delaytime.stop(); delaytime.removeEventListener(TimerEvent.TIMER, unloaddie); Tweener.addTween(loading, {y:700, time:3, transition:"easeoutquad"}); GameClass.againgame(); if (GameClass.misScore > 0){ GameClass.score = (GameClass.score - GameClass.misScore); setScore(GameClass.score, "s", 7); GameClass.showcue(3, GameClass.misScore); }; } private function carby(i:int):void{ var tempMc3:Array = new Array(shop.lock11, shop.lock12, shop.lock13, shop.lock14, shop.lock15, shop.lock21, shop.lock22, shop.lock23, shop.lock24, shop.lock25, shop.lock31, shop.lock32, shop.lock33, shop.lock34, shop.lock35, shop.lock41, shop.lock42, shop.lock43, shop.lock44, shop.lock45); var tempMc4:Array = new Array(shop.car11, shop.car12, shop.car13, shop.car14, shop.car15, shop.car21, shop.car22, shop.car23, shop.car24, shop.car25, shop.car31, shop.car32, shop.car33, shop.car34, shop.car35, shop.car41, shop.car42, shop.car43, shop.car44, shop.car45); if (((((((tempMc3[i].visible) && ((tempMc4[i].currentFrame == 2)))) && (!((mydata.useRole[i] == 1))))) && ((money > mydata.charv[i])))){ tempMc4[i].gotoAndStop(3); money = (money - mydata.charv[i]); mydata.gamemoney = money; mydata.useRole[i] = 1; updatemoney(); setshopdata(); }; } private function initUImc():void{ cover = new Cover(); help = new Help(); loading = new Loadingmc(); winmc = new winner(); gameui = new GameUI(); stagemc = new lvselect(); shop = new shopmc(); pause = new pausemc(); gameover = new Gameover(); } public function setScore(S:int, str:String, num:int){ BaseUI.setMaxscore(gameui, S, str, num); } public function eventHandle(e:Event){ if (gamestage == "shop"){ if (mvoemeny){ shop.qq.x = mouseX; shop.qq.y = mouseY; } else { shop.qq.x = (shop.qq.y = -100); }; }; if (gamestage == "pause"){ if (pause.y >= 600){ gamestage = "playing"; Ui.removeChild(pause); GameClass.pausegame(); }; }; if (gamestage == "loading"){ if (loading.y >= 600){ Clr.removeAllChildren(Loading); gamestage = "playing"; playBGM((nowstage - 1)); }; }; if (gamestage == "diemc"){ if (loading.y >= 600){ gamestage = "playing"; GameClass.misScore = 0; Ui.removeChild(loading); }; }; } public function showdie():void{ Ui.addChild(loading); gamestage = "diemc"; loading.y = -600; Tweener.addTween(loading, {y:0, time:0.5, transition:"easeoutquad"}); delaytime = new Timer(2000, 1); delaytime.start(); delaytime.addEventListener(TimerEvent.TIMER, unloaddie); } private function initcontainer():void{ Game = new Sprite(); Ui = new Sprite(); Loading = new Sprite(); Debug = new Sprite(); gamemask = new gmask(); addChild(Game); addChild(Ui); addChild(Loading); addChild(Debug); addChild(gamemask); } private function showshop():void{ SoundControl.stopallsound(); bgm1.playsound(10000); gamestage = "shop"; Clr.removeAllChildren(Ui); Ui.addChild(shop); setshopdata(); } public function setMoney(M:int){ BaseUI.setMaxscore(gameui, M, "m", 7); } private function hidetips(e:MouseEvent):void{ var tempMc3:Array; var j:int; if (gamestage == "shop"){ trace("shop"); tempMc3 = new Array(shop.lock11, shop.lock12, shop.lock13, shop.lock14, shop.lock15, shop.lock21, shop.lock22, shop.lock23, shop.lock24, shop.lock25, shop.lock31, shop.lock32, shop.lock33, shop.lock34, shop.lock35, shop.lock41, shop.lock42, shop.lock43, shop.lock44, shop.lock45); j = 0; while (j < tempMc3.length) { if (e.currentTarget == tempMc3[j]){ mvoemeny = true; shop.qq.qian_txt.text = mydata.charv[j]; }; j++; }; return; }; } public function setLv(lv:int){ BaseUI.setMaxscore(gameui, lv, "lv", 2); } public function showfail():void{ SoundControl.stopallsound(); failm.playsound(1); Ui.addChild(gameover); gameover.y = -400; gameover.x = 130; Tweener.addTween(gameover, {y:80, time:2, transition:"easeOutBounce"}); gamestage = "fail"; } private function updatemoney():void{ money = mydata.gamemoney; score = 0; var i:int; while (i < 10) { score = (score + mydata.stageScore[i]); i++; }; } private function loaddata():void{ MySave.init("dreamrace1"); if (MySave.exist("reset")){ mydata.astage = MySave.getdata("allowstage"); mydata.gamemoney = MySave.getdata("money"); mydata.stageScore = MySave.getdata("stageScore"); mydata.addv = MySave.getdata("addv"); mydata.carColor = MySave.getdata("color"); mydata.mrole = MySave.getdata("userole"); mydata.mlun = MySave.getdata("uselun"); mydata.mtou = MySave.getdata("usetou"); mydata.mshirt = MySave.getdata("useshirt"); mydata.useRole = MySave.getdata("rolearr"); } else { saveData(); loaddata(); }; } public function showrand(){ var o:Object; trace("showrank"); Security.allowDomain("*"); var mLoader:Loader = new Loader(); var mRequest:URLRequest = new URLRequest(SCORE_LIB_URL); if (Security){ o = Security; if (o.sandboxType != "localWithFile"){ mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, onCompleteHandler); mLoader.load(mRequest); }; }; } public function showWin(gtime:int, winflag:Boolean, pos:int):void{ SoundControl.stopallsound(); endsound.playsound(1); isWin = winflag; BaseUI.setMaxscore(winmc, gtime, "t", 3); winmoney = GameClass.money; if (mydata.stageScore[(nowstage - 1)] < GameClass.score){ mydata.stageScore[(nowstage - 1)] = GameClass.score; }; mydata.gamemoney = (money + winmoney); if (mydata.gamemoney > 9999999){ mydata.gamemoney = 9999999; }; if (winmoney > 9999999){ winmoney = 9999999; }; if (mydata.gamescore > 9999999){ mydata.gamescore = 9999999; }; if (mydata.stageScore[(nowstage - 1)] > 9999999){ mydata.stageScore[(nowstage - 1)] = 9999999; }; saveData(); BaseUI.setMaxscore(winmc, winmoney, "m", 7); BaseUI.setMaxscore(winmc, GameClass.score, "s", 7); gamestage = "win"; Ui.addChild(winmc); winmc.x = 130; winmc.y = -400; Tweener.addTween(winmc, {y:80, time:2, transition:"easeOutBounce"}); updatemoney(); } public function reloading(e:TimerEvent=null):void{ delaytime.stop(); delaytime.removeEventListener(TimerEvent.TIMER, reloading); Tweener.addTween(loading, {y:700, time:1.5, transition:"easeoutquad"}); GameClass.startlistener(); } public function showloading():void{ Clr.removeAllChildren(Ui); Loading.addChild(loading); loading.y = 0; delaytime = new Timer(2500, 1); delaytime.start(); delaytime.addEventListener(TimerEvent.TIMER, reloading); gamestage = "loading"; } private function nextlv():void{ GameClass.destory(); Clr.removeAllChildren(Game); if ((((((mydata.astage < 10)) && (isWin))) && ((mydata.astage == nowstage)))){ mydata.astage = (nowstage + 1); saveData(); }; showstage(); } private function showhelp():void{ SoundControl.stopallsound(); gamestage = "help"; Clr.removeAllChildren(Ui); Ui.addChild(help); } private function initdata():void{ stage.frameRate = 30; gamestage = new String(); var localDomainLC:LocalConnection = new LocalConnection(); var flashCurrentDomainName:String = localDomainLC.domain; var gameTitle:* = "hill-blazer-reloaded"; URLstr = ((("http://www.123kiddo.com/?utm_source=" + flashCurrentDomainName) + "&utm_medium=game&utm_campaign=") + gameTitle); mydata = MyData.getInstance(); loaddata(); updatemoney(); } private function onclickbtn(e:MouseEvent):void{ if (gamestage == "cover"){ if (hitbtn(cover.startbtn)){ showhelp(); playbtnm(); return; }; if (((hitbtn(cover.mgbtn)) || (hitbtn(cover.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; if (hitbtn(cover.clearbtn)){ playbtnm(); mydata.resetdata(); saveData(); updatemoney(); return; }; }; if (gamestage == "help"){ if (hitbtn(help.nextbtn)){ showstage(); playbtnm(); return; }; if (((hitbtn(help.mgbtn)) || (hitbtn(help.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; }; if (gamestage == "shop"){ if (hitbtn(shop.backbtn)){ showstage(); playbtnm(); return; }; if (((hitbtn(shop.mgbtn)) || (hitbtn(shop.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; if (((shop.a1.buttonMode) && (hitbtn(shop.a1)))){ setbuy(0); return; }; if (((shop.a2.buttonMode) && (hitbtn(shop.a2)))){ setbuy(0); return; }; if (((shop.a3.buttonMode) && (hitbtn(shop.a3)))){ setbuy(0); return; }; if (((shop.a4.buttonMode) && (hitbtn(shop.a4)))){ setbuy(0); return; }; if (((shop.a5.buttonMode) && (hitbtn(shop.a5)))){ setbuy(0); return; }; if (((shop.b1.buttonMode) && (hitbtn(shop.b1)))){ setbuy(1); return; }; if (((shop.b2.buttonMode) && (hitbtn(shop.b2)))){ setbuy(1); return; }; if (((shop.b3.buttonMode) && (hitbtn(shop.b3)))){ setbuy(1); return; }; if (((shop.b4.buttonMode) && (hitbtn(shop.b4)))){ setbuy(1); return; }; if (((shop.b5.buttonMode) && (hitbtn(shop.b5)))){ setbuy(1); return; }; if (((shop.c1.buttonMode) && (hitbtn(shop.c1)))){ setbuy(2); return; }; if (((shop.c2.buttonMode) && (hitbtn(shop.c2)))){ setbuy(2); return; }; if (((shop.c3.buttonMode) && (hitbtn(shop.c3)))){ setbuy(2); return; }; if (((shop.c4.buttonMode) && (hitbtn(shop.c4)))){ setbuy(2); return; }; if (((shop.c5.buttonMode) && (hitbtn(shop.c5)))){ setbuy(2); return; }; if (hitbtn(shop.colbtn1)){ mydata.carColor[(mydata.mrole - 1)] = 0; setshopdata(); return; }; if (hitbtn(shop.colbtn2)){ mydata.carColor[(mydata.mrole - 1)] = 1; setshopdata(); return; }; if (hitbtn(shop.colbtn3)){ mydata.carColor[(mydata.mrole - 1)] = 2; setshopdata(); return; }; if (hitbtn(shop.colbtn4)){ mydata.carColor[(mydata.mrole - 1)] = 3; setshopdata(); return; }; if (hitbtn(shop.colbtn5)){ mydata.carColor[(mydata.mrole - 1)] = 4; setshopdata(); return; }; if (hitbtn(shop.lock12)){ carby(1); return; }; if (hitbtn(shop.lock13)){ carby(2); return; }; if (hitbtn(shop.lock14)){ carby(3); return; }; if (hitbtn(shop.lock15)){ carby(4); return; }; if (hitbtn(shop.lock22)){ carby(6); return; }; if (hitbtn(shop.lock23)){ carby(7); return; }; if (hitbtn(shop.lock24)){ carby(8); return; }; if (hitbtn(shop.lock25)){ carby(9); return; }; if (hitbtn(shop.lock32)){ carby(11); return; }; if (hitbtn(shop.lock33)){ carby(12); return; }; if (hitbtn(shop.lock34)){ carby(13); return; }; if (hitbtn(shop.lock35)){ carby(14); return; }; if (hitbtn(shop.lock42)){ carby(16); return; }; if (hitbtn(shop.lock43)){ carby(17); return; }; if (hitbtn(shop.lock44)){ carby(18); return; }; if (hitbtn(shop.lock45)){ carby(19); return; }; if (hitbtn(shop.car11)){ mydata.mlun = 1; setshopdata(); return; }; if (((hitbtn(shop.car12)) && ((mydata.useRole[1] == 1)))){ mydata.mlun = 2; setshopdata(); return; }; if (((hitbtn(shop.car13)) && ((mydata.useRole[2] == 1)))){ mydata.mlun = 3; setshopdata(); return; }; if (((hitbtn(shop.car14)) && ((mydata.useRole[3] == 1)))){ mydata.mlun = 4; setshopdata(); return; }; if (((hitbtn(shop.car15)) && ((mydata.useRole[4] == 1)))){ mydata.mlun = 5; setshopdata(); return; }; if (hitbtn(shop.car21)){ mydata.mrole = 1; setshopdata(); return; }; if (((hitbtn(shop.car22)) && ((mydata.useRole[6] == 1)))){ mydata.mrole = 2; setshopdata(); return; }; if (((hitbtn(shop.car23)) && ((mydata.useRole[7] == 1)))){ mydata.mrole = 3; setshopdata(); return; }; if (((hitbtn(shop.car24)) && ((mydata.useRole[8] == 1)))){ mydata.mrole = 4; setshopdata(); return; }; if (((hitbtn(shop.car25)) && ((mydata.useRole[9] == 1)))){ mydata.mrole = 5; setshopdata(); return; }; if (hitbtn(shop.car31)){ mydata.mtou = 1; setshopdata(); return; }; if (((hitbtn(shop.car32)) && ((mydata.useRole[11] == 1)))){ mydata.mtou = 2; setshopdata(); return; }; if (((hitbtn(shop.car33)) && ((mydata.useRole[12] == 1)))){ mydata.mtou = 3; setshopdata(); return; }; if (((hitbtn(shop.car34)) && ((mydata.useRole[13] == 1)))){ mydata.mtou = 4; setshopdata(); return; }; if (((hitbtn(shop.car35)) && ((mydata.useRole[14] == 1)))){ mydata.mtou = 5; setshopdata(); return; }; if (hitbtn(shop.car41)){ mydata.mshirt = 1; setshopdata(); return; }; if (((hitbtn(shop.car42)) && ((mydata.useRole[16] == 1)))){ mydata.mshirt = 2; setshopdata(); return; }; if (((hitbtn(shop.car43)) && ((mydata.useRole[17] == 1)))){ mydata.mshirt = 3; setshopdata(); return; }; if (((hitbtn(shop.car44)) && ((mydata.useRole[18] == 1)))){ mydata.mshirt = 4; setshopdata(); return; }; if (((hitbtn(shop.car45)) && ((mydata.useRole[19] == 1)))){ mydata.mshirt = 5; setshopdata(); return; }; }; if (gamestage == "pause"){ if (hitbtn(pause.quitbtn)){ GameClass.destory(); Clr.removeAllChildren(Game); mydata.resetdata(); saveData(); showcover(); playbtnm(); return; }; if (((hitbtn(pause.mgbtn)) || (hitbtn(pause.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; if (hitbtn(pause.conbtn)){ Tweener.addTween(pause, {y:700, time:0.2, transition:"easeoutquad"}); playbtnm(); stage.focus = stage; }; }; if (gamestage == "lvselect"){ if (hitbtn(stagemc.gobtn)){ if (nowstage != 0){ gotogame(nowstage); }; playbtnm(); return; }; if (hitbtn(stagemc.st1)){ if (stagemc.st1.currentFrame == 1){ nowstage = 1; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st2)){ if (stagemc.st2.currentFrame == 1){ nowstage = 2; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st3)){ if (stagemc.st3.currentFrame == 1){ nowstage = 3; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st4)){ if (stagemc.st4.currentFrame == 1){ nowstage = 4; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st5)){ if (stagemc.st5.currentFrame == 1){ nowstage = 5; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st6)){ if (stagemc.st6.currentFrame == 1){ nowstage = 6; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st7)){ if (stagemc.st7.currentFrame == 1){ nowstage = 7; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st8)){ if (stagemc.st8.currentFrame == 1){ nowstage = 8; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st9)){ if (stagemc.st9.currentFrame == 1){ nowstage = 9; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.st10)){ if (stagemc.st10.currentFrame == 1){ nowstage = 10; }; updatestage(); playbtnm(); return; }; if (hitbtn(stagemc.shopbtn)){ showshop(); playbtnm(); return; }; if (((hitbtn(stagemc.mgbtn)) || (hitbtn(stagemc.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; }; if (gamestage == "fail"){ if (hitbtn(gameover.quitbtn)){ GameClass.destory(); Clr.removeAllChildren(Game); mydata.resetdata(); saveData(); showcover(); playbtnm(); return; }; if (hitbtn(gameover.retrybtn)){ GameClass.destory(); Clr.removeAllChildren(Game); playgame(); playbtnm(); return; }; if (((hitbtn(gameover.mgbtn)) || (hitbtn(gameui.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; if (hitbtn(gameover.submitbtn)){ playbtnm(); showrand(); return; }; }; if (gamestage == "win"){ if (hitbtn(winmc.nextbtn)){ nextlv(); playbtnm(); return; }; if (hitbtn(winmc.retrybtn)){ GameClass.destory(); Clr.removeAllChildren(Game); playgame(); playbtnm(); return; }; if (((hitbtn(winmc.mgbtn)) || (hitbtn(gameui.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; if (hitbtn(winmc.submitbtn)){ playbtnm(); showrand(); return; }; }; if (gamestage == "playing"){ if (hitbtn(gameui.stopbtn)){ showpause(); GameClass.pausegame(); playbtnm(); return; }; if (hitbtn(gameui.rebtn)){ GameClass.pausegame(); GameClass.destory(); Clr.removeAllChildren(Game); playgame(); playbtnm(); return; }; if (hitbtn(gameui.sodbtn)){ soundflag = (soundflag) ? false : true; if (soundflag){ SoundControl.setallsd(1); } else { SoundControl.setallsd(0); }; setsound(); playbtnm(); return; }; if (hitbtn(gameui.menubtn)){ playbtnm(); GameClass.pausegame(); GameClass.destory(); Clr.removeAllChildren(Game); showstage(); return; }; if (((hitbtn(gameui.mgbtn)) || (hitbtn(gameui.logbtn)))){ playbtnm(); navigateToURL(new URLRequest(URLstr)); return; }; }; } public function setPower(barwidth:Number):void{ gameui.pwmc.bar.pbar.width = barwidth; } private function playbtnm(){ btnsod.playsound(1); } private function saveData():void{ MySave.setdata("reset", true); MySave.setdata("money", mydata.gamemoney); MySave.setdata("stageScore", mydata.stageScore); MySave.setdata("allowstage", mydata.astage); MySave.setdata("addv", mydata.addv); MySave.setdata("color", mydata.carColor); MySave.setdata("userole", mydata.mrole); MySave.setdata("uselun", mydata.mlun); MySave.setdata("usetou", mydata.mtou); MySave.setdata("useshirt", mydata.mshirt); MySave.setdata("rolearr", mydata.useRole); MySave.save(); } private function updatestage(){ var tempmc:Array = new Array(stagemc.st1, stagemc.st2, stagemc.st3, stagemc.st4, stagemc.st5, stagemc.st6, stagemc.st7, stagemc.st8, stagemc.st9, stagemc.st10); var i:int; while (i < 10) { if (mydata.astage > i){ tempmc[i].gotoAndStop(1); } else { tempmc[i].gotoAndStop(2); }; tempmc[i].buttonMode = true; if (mydata.stageScore[i] > 0){ stagemc[(("s" + i) + "_txt")].text = mydata.stageScore[i]; } else { stagemc[(("s" + i) + "_txt")].text = ""; }; i++; }; if (nowstage != 0){ stagemc.ch1.x = tempmc[(nowstage - 1)].x; stagemc.ch1.y = tempmc[(nowstage - 1)].y; }; } private function gotogame(lv:int):void{ nowstage = lv; isWin = false; playgame(); } private function loadgame(e:TimerEvent=null){ delayplay.stop(); delayplay.removeEventListener(TimerEvent.TIMER, loadgame); Clr.removeAllChildren(Ui); var stageclass:Class = (mydata.stageclassground[(nowstage - 1)] as Class); GameClass = new stageclass(this); Game.addChild(GameClass); Ui.addChild(gameui); } private function showcover():void{ SoundControl.stopallsound(); bgm.playsound(10000); updatemoney(); gamestage = "cover"; Clr.removeAllChildren(Ui); Ui.addChild(cover); } private function setbuy(i:int):void{ if (mydata.bickvalue[MyData.getInstance().addv[i]] <= money){ money = (money - mydata.bickvalue[mydata.addv[i]]); mydata.gamemoney = money; mydata.addv[i] = (mydata.addv[i] + 1); updatemoney(); setshopdata(); }; } private function hitbtn(btn:DisplayObject):Boolean{ if (((btn) && (btn.visible))){ return (btn.hitTestPoint(mouseX, mouseY, true)); }; return (false); } private function onCompleteHandler(loadEvent:Event){ this.scoreutils_mc = loadEvent.currentTarget.content; addChild(this.scoreutils_mc); scoreutils_mc.scaleX = (scoreutils_mc.scaleY = 2); scoreutils_mc.x = (350 - (this.scoreutils_mc.width / 2)); scoreutils_mc.y = (230 - (this.scoreutils_mc.height / 2)); this.scoreutils_mc.setGameId(10486); this.scoreutils_mc.setScores((GameClass.score + score)); this.scoreutils_mc.show(); } public function playBGM(Num:int){ SoundControl.stopallsound(); (bgmGround[Num] as BaseSound).playsound(100000); } private function destroy(){ Clr.removeAllChildren(Game); Clr.removeAllChildren(Ui); Clr.removeAllChildren(Loading); } public function setsound():void{ if (soundflag){ gameui.sodbtn.gotoAndStop(1); } else { gameui.sodbtn.gotoAndStop(2); }; } } }//package
Section 211
//mapcon (mapcon) package { import flash.display.*; public dynamic class mapcon extends MovieClip { } }//package
Section 212
//mouseover (mouseover) package { import flash.media.*; public dynamic class mouseover extends Sound { } }//package
Section 213
//mrmc (mrmc) package { import flash.display.*; public dynamic class mrmc extends MovieClip { } }//package
Section 214
//pausemc (pausemc) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class pausemc extends MovieClip { public var conbtn:SimpleButton; public var rollMc_mc:MovieClip; public var empty_mc:MovieClip; public var mgbtn:SimpleButton; public var quitbtn:SimpleButton; public function pausemc(){ addFrameScript(0, frame1); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } } }//package
Section 215
//people (people) package { import flash.display.*; public dynamic class people extends MovieClip { public var fei:MovieClip; public var lun2:MovieClip; public var head1:tou1; public var head3:tou3; public var head5:tou5; public var diemc:MovieClip; public var lun1:MovieClip; public var car1:MovieClip; public var car2:MovieClip; public var car3:MovieClip; public var car4:MovieClip; public var head2:tou2; public var head4:tou4; public var boy1:action1; public var boy2:action2; public var boy3:action3; public var boy4:action4; public var boy5:action5; public var hit:MovieClip; public var car5:MovieClip; public var tou:MovieClip; public var hit1:MovieClip; } }//package
Section 216
//preLoadSnd (preLoadSnd) package { import flash.media.*; public dynamic class preLoadSnd extends Sound { } }//package
Section 217
//r101 (r101) package { import flash.display.*; public dynamic class r101 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 218
//r102 (r102) package { import flash.display.*; public dynamic class r102 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 219
//r103 (r103) package { import flash.display.*; public dynamic class r103 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 220
//r11 (r11) package { import flash.display.*; public dynamic class r11 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 221
//r12 (r12) package { import flash.display.*; public dynamic class r12 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 222
//r13 (r13) package { import flash.display.*; public dynamic class r13 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 223
//r21 (r21) package { import flash.display.*; public dynamic class r21 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 224
//r22 (r22) package { import flash.display.*; public dynamic class r22 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 225
//r23 (r23) package { import flash.display.*; public dynamic class r23 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 226
//r31 (r31) package { import flash.display.*; public dynamic class r31 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 227
//r32 (r32) package { import flash.display.*; public dynamic class r32 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 228
//r33 (r33) package { import flash.display.*; public dynamic class r33 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 229
//r41 (r41) package { import flash.display.*; public dynamic class r41 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 230
//r42 (r42) package { import flash.display.*; public dynamic class r42 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 231
//r43 (r43) package { import flash.display.*; public dynamic class r43 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 232
//r51 (r51) package { import flash.display.*; public dynamic class r51 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 233
//r52 (r52) package { import flash.display.*; public dynamic class r52 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 234
//r53 (r53) package { import flash.display.*; public dynamic class r53 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 235
//r61 (r61) package { import flash.display.*; public dynamic class r61 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 236
//r62 (r62) package { import flash.display.*; public dynamic class r62 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 237
//r63 (r63) package { import flash.display.*; public dynamic class r63 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 238
//r71 (r71) package { import flash.display.*; public dynamic class r71 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 239
//r72 (r72) package { import flash.display.*; public dynamic class r72 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 240
//r73 (r73) package { import flash.display.*; public dynamic class r73 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 241
//r81 (r81) package { import flash.display.*; public dynamic class r81 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 242
//r82 (r82) package { import flash.display.*; public dynamic class r82 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 243
//r83 (r83) package { import flash.display.*; public dynamic class r83 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 244
//r91 (r91) package { import flash.display.*; public dynamic class r91 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 245
//r92 (r92) package { import flash.display.*; public dynamic class r92 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; } }//package
Section 246
//r93 (r93) package { import flash.display.*; public dynamic class r93 extends MovieClip { public var gold:MovieClip; public var tail:MovieClip; public var end:MovieClip; } }//package
Section 247
//shopmc (shopmc) package { import flash.display.*; import flash.events.*; import flash.geom.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.text.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.external.*; import flash.filters.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; import flash.system.*; import flash.xml.*; public dynamic class shopmc extends MovieClip { public var b1:MovieClip; public var b2:MovieClip; public var b3:MovieClip; public var b4:MovieClip; public var b5:MovieClip; public var backbtn:SimpleButton; public var car25:MovieClip; public var car22:MovieClip; public var qq:MovieClip; public var car21:MovieClip; public var c1:MovieClip; public var c3:MovieClip; public var c4:MovieClip; public var c5:MovieClip; public var car32:MovieClip; public var car33:MovieClip; public var car34:MovieClip; public var c2:MovieClip; public var car23:MovieClip; public var car24:MovieClip; public var car31:MovieClip; public var car35:MovieClip; public var d0:MovieClip; public var d1:MovieClip; public var d2:MovieClip; public var car41:MovieClip; public var car42:MovieClip; public var car43:MovieClip; public var car45:MovieClip; public var car44:MovieClip; public var man:MovieClip; public var rollMc_mc:MovieClip; public var m0:MovieClip; public var m1:MovieClip; public var m2:MovieClip; public var m3:MovieClip; public var m4:MovieClip; public var e0:MovieClip; public var e1:MovieClip; public var e2:MovieClip; public var m5:MovieClip; public var mgbtn:SimpleButton; public var f0:MovieClip; public var f1:MovieClip; public var f2:MovieClip; public var lock13:MovieClip; public var lock14:MovieClip; public var lock15:MovieClip; public var point:MovieClip; public var lock11:MovieClip; public var lock12:MovieClip; public var lock22:MovieClip; public var lock24:MovieClip; public var lock21:MovieClip; public var lock23:MovieClip; public var lock25:MovieClip; public var lock31:MovieClip; public var lock32:MovieClip; public var lock33:MovieClip; public var lock34:MovieClip; public var lock35:MovieClip; public var empty_mc:MovieClip; public var colbtn1:MovieClip; public var colbtn3:MovieClip; public var colbtn5:MovieClip; public var colbtn2:MovieClip; public var colbtn4:MovieClip; public var lock42:MovieClip; public var lock43:MovieClip; public var lock44:MovieClip; public var lock45:MovieClip; public var a1:MovieClip; public var a2:MovieClip; public var a3:MovieClip; public var a4:MovieClip; public var car11:MovieClip; public var car12:MovieClip; public var car13:MovieClip; public var lock41:MovieClip; public var car15:MovieClip; public var a5:MovieClip; public var car14:MovieClip; public function shopmc(){ addFrameScript(0, frame1); } public function roll01(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll1_mc.gotoAndPlay(2); } public function roll02(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll2_mc.gotoAndPlay(2); } public function roll04(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll4_mc.gotoAndPlay(2); rollMc_mc.roll5_mc.gotoAndPlay(2); rollMc_mc.roll6_mc.gotoAndPlay(2); } public function roll06(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll9_mc.gotoAndPlay(2); } public function roll07(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll10_mc.gotoAndPlay(2); rollMc_mc.roll11_mc.gotoAndPlay(2); } public function roll03(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll3_mc.gotoAndPlay(2); } public function roll05(e:MouseEvent){ if (empty_mc.currentFrame == 1){ empty_mc.gotoAndPlay(2); }; rollMc_mc.roll7_mc.gotoAndPlay(2); rollMc_mc.roll8_mc.gotoAndPlay(2); } function frame1(){ rollMc_mc.buttonMode = true; rollMc_mc.roll1_mc.addEventListener(MouseEvent.ROLL_OVER, roll01); rollMc_mc.roll2_mc.addEventListener(MouseEvent.ROLL_OVER, roll02); rollMc_mc.roll3_mc.addEventListener(MouseEvent.ROLL_OVER, roll03); rollMc_mc.roll4_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll5_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll6_mc.addEventListener(MouseEvent.ROLL_OVER, roll04); rollMc_mc.roll7_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll8_mc.addEventListener(MouseEvent.ROLL_OVER, roll05); rollMc_mc.roll9_mc.addEventListener(MouseEvent.ROLL_OVER, roll06); rollMc_mc.roll10_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.roll11_mc.addEventListener(MouseEvent.ROLL_OVER, roll07); rollMc_mc.addEventListener(MouseEvent.CLICK, Logo); } public function Logo(event:MouseEvent):void{ var btnUrl:* = "http://www.123kiddo.com/"; navigateToURL(new URLRequest(btnUrl), "blank"); } } }//package
Section 248
//speed1 (speed1) package { import flash.media.*; public dynamic class speed1 extends Sound { } }//package
Section 249
//speed2 (speed2) package { import flash.media.*; public dynamic class speed2 extends Sound { } }//package
Section 250
//speed3 (speed3) package { import flash.media.*; public dynamic class speed3 extends Sound { } }//package
Section 251
//st_shop (st_shop) package { import flash.media.*; public dynamic class st_shop extends Sound { } }//package
Section 252
//tou1 (tou1) package { import flash.display.*; public dynamic class tou1 extends MovieClip { public var head:MovieClip; } }//package
Section 253
//tou2 (tou2) package { import flash.display.*; public dynamic class tou2 extends MovieClip { public var head:MovieClip; } }//package
Section 254
//tou3 (tou3) package { import flash.display.*; public dynamic class tou3 extends MovieClip { public var head:MovieClip; } }//package
Section 255
//tou4 (tou4) package { import flash.display.*; public dynamic class tou4 extends MovieClip { public var head:MovieClip; } }//package
Section 256
//tou5 (tou5) package { import flash.display.*; public dynamic class tou5 extends MovieClip { public var head:MovieClip; } }//package
Section 257
//winner (winner) package { import flash.display.*; public dynamic class winner extends MovieClip { public var mgbtn:SimpleButton; public var submitbtn:SimpleButton; public var nextbtn:SimpleButton; public var t0:MovieClip; public var s0:MovieClip; public var s1:MovieClip; public var s2:MovieClip; public var s3:MovieClip; public var s4:MovieClip; public var s5:MovieClip; public var m0:MovieClip; public var m1:MovieClip; public var m2:MovieClip; public var m3:MovieClip; public var m4:MovieClip; public var m5:MovieClip; public var m6:MovieClip; public var s6:MovieClip; public var retrybtn:SimpleButton; public var t1:MovieClip; public var t2:MovieClip; } }//package
Section 258
//yan (yan) package { import flash.display.*; public dynamic class yan extends MovieClip { public function yan(){ addFrameScript(16, frame17); } function frame17(){ stop(); } } }//package
Section 259
//yuan (yuan) package { import flash.display.*; public dynamic class yuan extends MovieClip { } }//package

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:11
Symbol 3 GraphicUsed by:11
Symbol 4 ShapeTweeningUsed by:11
Symbol 5 GraphicUsed by:8 116 864
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClipUses:6Used by:8 864
Symbol 8 MovieClipUses:5 7Used by:9 887
Symbol 9 MovieClipUses:8Used by:11
Symbol 10 GraphicUsed by:11 107 819 868
Symbol 11 MovieClipUses:2 3 4 9 10Used by:Timeline
Symbol 12 GraphicUsed by:16
Symbol 13 GraphicUsed by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:12 13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:18
Symbol 18 MovieClipUses:17Used by:19
Symbol 19 MovieClipUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:Timeline
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClipUses:21Used by:Timeline
Symbol 23 GraphicUsed by:Timeline
Symbol 24 Sound {endsod}
Symbol 25 Sound {speed1}
Symbol 26 Sound {speed3}
Symbol 27 Sound {st_shop}
Symbol 28 Sound {speed2}
Symbol 29 Sound {btnm}
Symbol 30 Sound {failsod}
Symbol 31 Sound {icys}
Symbol 32 Sound {GL}
Symbol 33 Sound {preLoadSnd}
Symbol 34 Sound {BGM5}
Symbol 35 Sound {BGM4}
Symbol 36 Sound {BGM3}
Symbol 37 Sound {BGM2}
Symbol 38 Sound {BGM1}
Symbol 39 Sound {BOM}
Symbol 40 Sound {BGM}
Symbol 41 Sound {mouseover}Used by:155
Symbol 42 GraphicUsed by:58
Symbol 43 GraphicUsed by:53
Symbol 44 GraphicUsed by:53
Symbol 45 GraphicUsed by:53
Symbol 46 GraphicUsed by:53
Symbol 47 GraphicUsed by:53
Symbol 48 GraphicUsed by:53
Symbol 49 GraphicUsed by:53
Symbol 50 GraphicUsed by:53
Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:43 44 45 46 47 48 49 50 51 52Used by:58
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClip {Cuemc}Uses:42 53 54 55 56 57
Symbol 59 GraphicUsed by:60
Symbol 60 MovieClipUses:59Used by:61
Symbol 61 MovieClip {mrmc}Uses:60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip {mapcon}Uses:62
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip {gmask}Uses:64
Symbol 66 GraphicUsed by:89
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:69
Symbol 69 MovieClipUses:68Used by:89 156 176 206 390 449 452 463
Symbol 70 GraphicUsed by:89
Symbol 71 GraphicUsed by:75 79 83 96 385 396 400
Symbol 72 GraphicUsed by:75
Symbol 73 GraphicUsed by:75
Symbol 74 GraphicUsed by:75
Symbol 75 ButtonUses:71 72 73 74Used by:89 156
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 ButtonUses:71 76 77 78Used by:89 176
Symbol 80 GraphicUsed by:83
Symbol 81 GraphicUsed by:83
Symbol 82 GraphicUsed by:83
Symbol 83 ButtonUses:71 80 81 82Used by:89 156 176 204 390 449 452 463
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 ButtonUses:84 85 86 87Used by:89 176
Symbol 89 MovieClip {Gameover}Uses:66 69 70 75 79 83 88
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClip {aimc}Uses:90
Symbol 92 GraphicUsed by:156
Symbol 93 GraphicUsed by:96
Symbol 94 GraphicUsed by:96
Symbol 95 GraphicUsed by:96
Symbol 96 ButtonUses:71 93 94 95Used by:156
Symbol 97 GraphicUsed by:153
Symbol 98 GraphicUsed by:99 822 870
Symbol 99 MovieClipUses:98Used by:100
Symbol 100 MovieClip {hill_fla.pre_69}Uses:99Used by:153
Symbol 101 GraphicUsed by:104
Symbol 102 GraphicUsed by:103 823 871
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:101 103Used by:105
Symbol 105 MovieClip {hill_fla.pre_71}Uses:104Used by:153
Symbol 106 GraphicUsed by:107 819 868
Symbol 107 MovieClipUses:10 106Used by:111
Symbol 108 GraphicUsed by:110 820 869
Symbol 109 GraphicUsed by:110 820 869
Symbol 110 MovieClipUses:108 109Used by:111
Symbol 111 MovieClipUses:107 110Used by:112
Symbol 112 MovieClip {hill_fla.pre_74}Uses:111Used by:153
Symbol 113 GraphicUsed by:114 854 880
Symbol 114 MovieClipUses:113Used by:115
Symbol 115 MovieClip {hill_fla.pre_78}Uses:114Used by:153
Symbol 116 MovieClipUses:5Used by:117
Symbol 117 MovieClip {hill_fla.pre_80}Uses:116Used by:153
Symbol 118 GraphicUsed by:119 866
Symbol 119 MovieClipUses:118Used by:120
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClip {hill_fla.pre_82}Uses:120Used by:153
Symbol 122 GraphicUsed by:125 862 882
Symbol 123 GraphicUsed by:124 861 881
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClipUses:122 124Used by:126
Symbol 126 MovieClip {hill_fla.pre_85}Uses:125Used by:153
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:127Used by:129
Symbol 129 MovieClip {hill_fla.pre_88}Uses:128Used by:153
Symbol 130 GraphicUsed by:134 859 884
Symbol 131 GraphicUsed by:133 857 883
Symbol 132 GraphicUsed by:133 857 883
Symbol 133 MovieClipUses:131 132Used by:134
Symbol 134 MovieClipUses:130 133Used by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClip {hill_fla.pre_90}Uses:135Used by:153
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:139
Symbol 139 MovieClip {hill_fla.pre_94}Uses:138Used by:153
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClipUses:140Used by:151
Symbol 142 GraphicUsed by:143 891
Symbol 143 MovieClipUses:142Used by:151
Symbol 144 GraphicUsed by:145 858
Symbol 145 MovieClipUses:144Used by:151
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:150
Symbol 148 GraphicUsed by:149 841 875
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:147 149Used by:151
Symbol 151 MovieClipUses:141 143 145 150Used by:152
Symbol 152 MovieClip {hill_fla.pre_96}Uses:151Used by:153
Symbol 153 MovieClipUses:97 100 105 112 115 117 121 126 129 136 139 152Used by:156 204 206 390 449 452 463 909
Symbol 154 GraphicUsed by:155 377 474
Symbol 155 MovieClip {hill_fla.emp_104}Uses:154 41Used by:156 204 206 390 449 452 463 909
Symbol 156 MovieClip {pausemc}Uses:92 69 96 83 75 153 155
Symbol 157 GraphicUsed by:176
Symbol 158 GraphicUsed by:176
Symbol 159 GraphicUsed by:169
Symbol 160 GraphicUsed by:169
Symbol 161 GraphicUsed by:169
Symbol 162 GraphicUsed by:169
Symbol 163 GraphicUsed by:169
Symbol 164 GraphicUsed by:169
Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:159 160 161 162 163 164 165 166 167 168Used by:176 204 390 449
Symbol 170 GraphicUsed by:174
Symbol 171 GraphicUsed by:174
Symbol 172 GraphicUsed by:174
Symbol 173 GraphicUsed by:174
Symbol 174 ButtonUses:170 171 172 173Used by:176
Symbol 175 GraphicUsed by:176
Symbol 176 MovieClip {winner}Uses:157 69 158 169 174 79 83 175 88
Symbol 177 GraphicUsed by:204
Symbol 178 GraphicUsed by:204
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:183
Symbol 181 GraphicUsed by:183
Symbol 182 GraphicUsed by:183
Symbol 183 ButtonUses:179 180 181 182Used by:204
Symbol 184 GraphicUsed by:187 193
Symbol 185 GraphicUsed by:187
Symbol 186 GraphicUsed by:187
Symbol 187 ButtonUses:184 185 186Used by:204
Symbol 188 GraphicUsed by:190
Symbol 189 GraphicUsed by:190
Symbol 190 ButtonUses:188 189Used by:204
Symbol 191 GraphicUsed by:193
Symbol 192 GraphicUsed by:193
Symbol 193 ButtonUses:184 191 192Used by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:193 194Used by:204
Symbol 196 GraphicUsed by:204
Symbol 197 GraphicUsed by:204
Symbol 198 GraphicUsed by:203
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:202
Symbol 201 GraphicUsed by:202
Symbol 202 MovieClipUses:200 201Used by:203
Symbol 203 MovieClipUses:198 202Used by:204
Symbol 204 MovieClip {GameUI}Uses:177 83 178 169 183 187 190 195 196 197 203 153 155
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClip {Loadingmc}Uses:205 69 153 155
Symbol 207 GraphicUsed by:390
Symbol 208 GraphicUsed by:209
Symbol 209 MovieClipUses:208Used by:310
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:218 537 539 541 543 545 547 550 552 554 556 558 560 595
Symbol 212 GraphicUsed by:213
Symbol 213 MovieClipUses:212Used by:218 563 565 567 569 571 573
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:218 576 578 580 582 584 586
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:218 589 591 593 595 597 599
Symbol 218 MovieClipUses:211 213 215 217Used by:310
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:219Used by:229 537 539 541 543 545 547 595
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:221Used by:229 550 552 554 556 558 560
Symbol 223 GraphicUsed by:224
Symbol 224 MovieClipUses:223Used by:229 563 565 567 569 571 573
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:229 576 578 580 582 584 586
Symbol 227 GraphicUsed by:228
Symbol 228 MovieClipUses:227Used by:229 589 591 593 595 597 599
Symbol 229 MovieClipUses:220 222 224 226 228Used by:310
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:240 537 539 541 543 545 547 558 595
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:240 550 552 554 556 558 560
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:240 563 565 567 569 571 573
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:240 576 578 580 582 584 586
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240 589 591 593 595 597 599
Symbol 240 MovieClipUses:231 233 235 237 239Used by:310
Symbol 241 GraphicUsed by:248
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClip {yuan}Uses:242Used by:248 476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 531 533 535 635 655 662 717
Symbol 244 GraphicUsed by:248
Symbol 245 GraphicUsed by:248
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:241 243 244 245 246 247Used by:310 645
Symbol 249 GraphicUsed by:254
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClip {hill_fla.Carbody_182}Uses:249 250 251 252 253Used by:310 645
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:260
Symbol 257 GraphicUsed by:260
Symbol 258 GraphicUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip {hill_fla.Carbody_183}Uses:255 256 257 258 259Used by:310 645
Symbol 261 GraphicUsed by:266
Symbol 262 GraphicUsed by:266
Symbol 263 GraphicUsed by:266
Symbol 264 GraphicUsed by:266
Symbol 265 GraphicUsed by:266
Symbol 266 MovieClip {hill_fla.Carbody_184}Uses:261 262 263 264 265Used by:310 645
Symbol 267 GraphicUsed by:272
Symbol 268 GraphicUsed by:272
Symbol 269 GraphicUsed by:272
Symbol 270 GraphicUsed by:272
Symbol 271 GraphicUsed by:272
Symbol 272 MovieClip {hill_fla.Carbody_185}Uses:267 268 269 270 271Used by:310 645
Symbol 273 GraphicUsed by:278
Symbol 274 GraphicUsed by:278
Symbol 275 GraphicUsed by:278
Symbol 276 GraphicUsed by:278
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClip {hill_fla.Carbody_186}Uses:273 274 275 276 277Used by:310 645
Symbol 279 GraphicUsed by:280
Symbol 280 MovieClipUses:279Used by:289 601 602 603 604 605 606
Symbol 281 GraphicUsed by:282
Symbol 282 MovieClipUses:281Used by:289 607 608 609 610 611 612
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClipUses:283Used by:289 613 614 615 616 617 618
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:289 619 620 621 622 623 624
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:289 625 626 627 628 629 630
Symbol 289 MovieClip {hill_fla.head_342}Uses:280 282 284 286 288Used by:310
Symbol 290 GraphicUsed by:291
Symbol 291 MovieClipUses:290Used by:300 537 539 541 543 545 547 595
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:300 550 552 554 556 558 560
Symbol 294 GraphicUsed by:295
Symbol 295 MovieClipUses:294Used by:300 563 565 567 569 571 573
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:296Used by:300 576 578 580 582 584 586
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:298Used by:300 589 591 593 595 597 599
Symbol 300 MovieClipUses:291 293 295 297 299Used by:310
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:301Used by:309 537 539 541 543 545 547 550 552 554 556 558 560 595
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:309 563 565 567 569 571 573
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:309 576 578 580 582 584 586
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:309 589 591 593 595 597 599
Symbol 309 MovieClipUses:302 304 306 308Used by:310
Symbol 310 MovieClipUses:209 218 229 240 248 254 260 266 272 278 289 300 309Used by:390
Symbol 311 GraphicUsed by:390
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:312 313Used by:390
Symbol 315 GraphicUsed by:390
Symbol 316 GraphicUsed by:390
Symbol 317 GraphicUsed by:319
Symbol 318 GraphicUsed by:319
Symbol 319 MovieClipUses:317 318Used by:390
Symbol 320 GraphicUsed by:322
Symbol 321 GraphicUsed by:322
Symbol 322 MovieClipUses:320 321Used by:390
Symbol 323 GraphicUsed by:325
Symbol 324 GraphicUsed by:325
Symbol 325 MovieClipUses:323 324Used by:390
Symbol 326 GraphicUsed by:328
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:326 327Used by:390
Symbol 329 GraphicUsed by:331
Symbol 330 GraphicUsed by:331
Symbol 331 MovieClipUses:329 330Used by:390
Symbol 332 GraphicUsed by:334
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:332 333Used by:390
Symbol 335 GraphicUsed by:337
Symbol 336 GraphicUsed by:337
Symbol 337 MovieClipUses:335 336Used by:390
Symbol 338 GraphicUsed by:340
Symbol 339 GraphicUsed by:340
Symbol 340 MovieClipUses:338 339Used by:390
Symbol 341 GraphicUsed by:343
Symbol 342 GraphicUsed by:343
Symbol 343 MovieClipUses:341 342Used by:390
Symbol 344 GraphicUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:344 345Used by:390
Symbol 347 GraphicUsed by:349
Symbol 348 GraphicUsed by:349
Symbol 349 MovieClipUses:347 348Used by:390
Symbol 350 GraphicUsed by:352
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:350 351Used by:390
Symbol 353 GraphicUsed by:355
Symbol 354 GraphicUsed by:355
Symbol 355 MovieClipUses:353 354Used by:390
Symbol 356 GraphicUsed by:358
Symbol 357 GraphicUsed by:358
Symbol 358 MovieClipUses:356 357Used by:390
Symbol 359 GraphicUsed by:361
Symbol 360 GraphicUsed by:361
Symbol 361 MovieClipUses:359 360Used by:390
Symbol 362 GraphicUsed by:364
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClipUses:362 363Used by:390
Symbol 365 GraphicUsed by:367
Symbol 366 GraphicUsed by:367
Symbol 367 MovieClipUses:365 366Used by:390
Symbol 368 GraphicUsed by:370
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:368 369Used by:390
Symbol 371 GraphicUsed by:373
Symbol 372 GraphicUsed by:373
Symbol 373 MovieClipUses:371 372Used by:390
Symbol 374 GraphicUsed by:376
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClipUses:374 375Used by:390
Symbol 377 MovieClipUses:154Used by:390
Symbol 378 GraphicUsed by:379
Symbol 379 MovieClipUses:378Used by:390
Symbol 380 GraphicUsed by:381
Symbol 381 MovieClipUses:380Used by:390
Symbol 382 GraphicUsed by:385
Symbol 383 GraphicUsed by:385
Symbol 384 GraphicUsed by:385
Symbol 385 ButtonUses:71 382 383 384Used by:390
Symbol 386 GraphicUsed by:389
Symbol 387 FontUsed by:388
Symbol 388 EditableTextUses:387Used by:389
Symbol 389 MovieClipUses:386 388Used by:390
Symbol 390 MovieClip {shopmc}Uses:207 310 311 314 169 315 316 319 322 325 328 331 334 337 340 343 346 349 352 355 358 361 364 367 370 373 376 377 379 69 381 385 83 389 153 155
Symbol 391 GraphicUsed by:449
Symbol 392 GraphicUsed by:449
Symbol 393 GraphicUsed by:396
Symbol 394 GraphicUsed by:396
Symbol 395 GraphicUsed by:396
Symbol 396 ButtonUses:71 393 394 395Used by:449
Symbol 397 GraphicUsed by:400
Symbol 398 GraphicUsed by:400
Symbol 399 GraphicUsed by:400
Symbol 400 ButtonUses:71 397 398 399Used by:449 452
Symbol 401 GraphicUsed by:449
Symbol 402 FontUsed by:403 404 405 406 407 408 409 410 411 412
Symbol 403 EditableTextUses:402Used by:449
Symbol 404 EditableTextUses:402Used by:449
Symbol 405 EditableTextUses:402Used by:449
Symbol 406 EditableTextUses:402Used by:449
Symbol 407 EditableTextUses:402Used by:449
Symbol 408 EditableTextUses:402Used by:449
Symbol 409 EditableTextUses:402Used by:449
Symbol 410 EditableTextUses:402Used by:449
Symbol 411 EditableTextUses:402Used by:449
Symbol 412 EditableTextUses:402Used by:449
Symbol 413 GraphicUsed by:416
Symbol 414 GraphicUsed by:416
Symbol 415 GraphicUsed by:416
Symbol 416 MovieClip {hill_fla.level01_325}Uses:413 414 415Used by:449
Symbol 417 GraphicUsed by:420 423
Symbol 418 GraphicUsed by:420
Symbol 419 GraphicUsed by:420
Symbol 420 MovieClip {hill_fla.level02_326}Uses:417 418 419Used by:449
Symbol 421 GraphicUsed by:423
Symbol 422 GraphicUsed by:423
Symbol 423 MovieClip {hill_fla.level03_327}Uses:417 421 422Used by:449
Symbol 424 GraphicUsed by:427 430 437 440 443 446
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClip {hill_fla.level05_328}Uses:424 425 426Used by:449
Symbol 428 GraphicUsed by:430
Symbol 429 GraphicUsed by:430
Symbol 430 MovieClip {hill_fla.level07_329}Uses:424 428 429Used by:449
Symbol 431 GraphicUsed by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 MovieClip {hill_fla.level09_330}Uses:431 432 433Used by:449
Symbol 435 GraphicUsed by:437
Symbol 436 GraphicUsed by:437
Symbol 437 MovieClip {hill_fla.level10_331}Uses:424 435 436Used by:449
Symbol 438 GraphicUsed by:440
Symbol 439 GraphicUsed by:440
Symbol 440 MovieClip {hill_fla.level06_332}Uses:424 438 439Used by:449
Symbol 441 GraphicUsed by:443
Symbol 442 GraphicUsed by:443
Symbol 443 MovieClip {hill_fla.level08_333}Uses:424 441 442Used by:449
Symbol 444 GraphicUsed by:446
Symbol 445 GraphicUsed by:446
Symbol 446 MovieClip {hill_fla.level04_334}Uses:424 444 445Used by:449
Symbol 447 GraphicUsed by:448
Symbol 448 MovieClipUses:447Used by:449
Symbol 449 MovieClip {lvselect}Uses:391 69 392 396 400 83 401 169 403 404 405 406 407 408 409 410 411 412 416 420 423 427 430 434 437 440 443 446 448 153 155
Symbol 450 GraphicUsed by:452
Symbol 451 GraphicUsed by:452
Symbol 452 MovieClip {Help}Uses:450 69 400 83 451 153 155
Symbol 453 GraphicUsed by:463
Symbol 454 GraphicUsed by:455
Symbol 455 MovieClipUses:454Used by:463
Symbol 456 GraphicUsed by:463
Symbol 457 GraphicUsed by:462
Symbol 458 GraphicUsed by:462
Symbol 459 GraphicUsed by:462
Symbol 460 GraphicUsed by:462
Symbol 461 GraphicUsed by:462
Symbol 462 ButtonUses:457 458 459 460 461Used by:463
Symbol 463 MovieClip {Cover}Uses:453 455 456 69 462 83 153 155
Symbol 464 GraphicUsed by:470
Symbol 465 GraphicUsed by:466
Symbol 466 MovieClipUses:465Used by:470
Symbol 467 GraphicUsed by:470 472 815
Symbol 468 GraphicUsed by:470
Symbol 469 GraphicUsed by:470
Symbol 470 MovieClipUses:464 466 467 468 469Used by:476 482 488 494 500 506 512 518 524 531
Symbol 471 GraphicUsed by:476
Symbol 472 MovieClip {fang}Uses:467Used by:476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 531 533 535 645 688 707 724 739
Symbol 473 GraphicUsed by:475
Symbol 474 MovieClipUses:154Used by:475 645 688 707 724 739
Symbol 475 MovieClipUses:473 474Used by:476 478 480 482 484 486 488 490 492 494 496 498 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 531 533 535
Symbol 476 MovieClip {r103}Uses:470 471 472 243 475
Symbol 477 GraphicUsed by:478
Symbol 478 MovieClip {r102}Uses:477 243 472 475
Symbol 479 GraphicUsed by:480
Symbol 480 MovieClip {r101}Uses:479 472 243 475
Symbol 481 GraphicUsed by:482
Symbol 482 MovieClip {r93}Uses:470 481 472 243 475
Symbol 483 GraphicUsed by:484
Symbol 484 MovieClip {r92}Uses:483 243 472 475
Symbol 485 GraphicUsed by:486
Symbol 486 MovieClip {r91}Uses:485 472 243 475
Symbol 487 GraphicUsed by:488
Symbol 488 MovieClip {r83}Uses:470 487 472 243 475
Symbol 489 GraphicUsed by:490
Symbol 490 MovieClip {r82}Uses:489 472 243 475
Symbol 491 GraphicUsed by:492
Symbol 492 MovieClip {r81}Uses:491 243 472 475
Symbol 493 GraphicUsed by:494
Symbol 494 MovieClip {r73}Uses:470 493 472 243 475
Symbol 495 GraphicUsed by:496
Symbol 496 MovieClip {r72}Uses:495 472 243 475
Symbol 497 GraphicUsed by:498
Symbol 498 MovieClip {r71}Uses:497 243 472 475
Symbol 499 GraphicUsed by:500
Symbol 500 MovieClip {r63}Uses:470 499 243 472 475
Symbol 501 GraphicUsed by:502
Symbol 502 MovieClip {r62}Uses:501 243 472 475
Symbol 503 GraphicUsed by:504
Symbol 504 MovieClip {r61}Uses:503 243 472 475
Symbol 505 GraphicUsed by:506
Symbol 506 MovieClip {r53}Uses:470 505 243 472 475
Symbol 507 GraphicUsed by:508
Symbol 508 MovieClip {r52}Uses:507 472 243 475
Symbol 509 GraphicUsed by:510
Symbol 510 MovieClip {r51}Uses:509 472 243 475
Symbol 511 GraphicUsed by:512
Symbol 512 MovieClip {r43}Uses:470 511 472 243 475
Symbol 513 GraphicUsed by:514
Symbol 514 MovieClip {r42}Uses:513 472 243 475
Symbol 515 GraphicUsed by:516
Symbol 516 MovieClip {r41}Uses:515 472 243 475
Symbol 517 GraphicUsed by:518
Symbol 518 MovieClip {r33}Uses:470 517 472 243 475
Symbol 519 GraphicUsed by:520
Symbol 520 MovieClip {r32}Uses:519 472 243 475
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClip {r31}Uses:521 472 243 475
Symbol 523 GraphicUsed by:524
Symbol 524 MovieClip {r23}Uses:243 470 523 472 475
Symbol 525 GraphicUsed by:526
Symbol 526 MovieClip {r22}Uses:243 525 472 475
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClip {r21}Uses:243 472 527 475
Symbol 529 GraphicUsed by:531
Symbol 530 GraphicUsed by:531
Symbol 531 MovieClip {r13}Uses:470 529 243 530 475 472
Symbol 532 GraphicUsed by:533
Symbol 533 MovieClip {r12}Uses:532 475 472 243
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClip {r11}Uses:243 534 472 475
Symbol 536 GraphicUsed by:537
Symbol 537 MovieClipUses:536 302 211 220 231 291Used by:548
Symbol 538 GraphicUsed by:539
Symbol 539 MovieClip {hill_fla.man1_down_275}Uses:538 302 220 231 291 211Used by:548
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClip {hill_fla.man1_up_276}Uses:540 302 220 231 291 211Used by:548
Symbol 542 GraphicUsed by:543
Symbol 543 MovieClip {hill_fla.man1_speed_277}Uses:542 302 220 231 291 211Used by:548
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClip {hill_fla.man1_move1_278}Uses:544 302 211 220 231 291Used by:548
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClip {hill_fla.man1_move2_279}Uses:546 302 211 220 231 291Used by:548
Symbol 548 MovieClip {action1}Uses:537 539 541 543 545 547Used by:645
Symbol 549 GraphicUsed by:550
Symbol 550 MovieClipUses:549 302 211 222 233 293Used by:561
Symbol 551 GraphicUsed by:552
Symbol 552 MovieClip {hill_fla.man2_down_268}Uses:551 302 222 233 293 211Used by:561
Symbol 553 GraphicUsed by:554
Symbol 554 MovieClip {hill_fla.man2_up_269}Uses:553 302 222 233 293 211Used by:561
Symbol 555 GraphicUsed by:556
Symbol 556 MovieClip {hill_fla.man2_speed_270}Uses:555 302 222 233 293 211Used by:561
Symbol 557 GraphicUsed by:558
Symbol 558 MovieClip {hill_fla.man2_move1_271}Uses:557 302 211 222 233 293 231Used by:561
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClip {hill_fla.man2_move2_272}Uses:559 302 211 222 233 293Used by:561
Symbol 561 MovieClip {action2}Uses:550 552 554 556 558 560Used by:645
Symbol 562 GraphicUsed by:563
Symbol 563 MovieClipUses:562 304 213 224 235 295Used by:574
Symbol 564 GraphicUsed by:565
Symbol 565 MovieClip {hill_fla.man3_down_258}Uses:564 304 224 235 295 213Used by:574
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClip {hill_fla.man3_up_259}Uses:566 304 224 235 295 213Used by:574
Symbol 568 GraphicUsed by:569
Symbol 569 MovieClip {hill_fla.man3_speed_260}Uses:568 304 224 235 295 213Used by:574
Symbol 570 GraphicUsed by:571
Symbol 571 MovieClip {hill_fla.man3_move1_261}Uses:570 304 213 224 235 295Used by:574
Symbol 572 GraphicUsed by:573
Symbol 573 MovieClip {hill_fla.man3_move2_262}Uses:572 304 213 224 235 295Used by:574
Symbol 574 MovieClip {action3}Uses:563 565 567 569 571 573Used by:645
Symbol 575 GraphicUsed by:576
Symbol 576 MovieClipUses:575 306 215 226 237 297Used by:587
Symbol 577 GraphicUsed by:578
Symbol 578 MovieClip {hill_fla.man4_down_246}Uses:577 306 226 237 297 215Used by:587
Symbol 579 GraphicUsed by:580
Symbol 580 MovieClip {hill_fla.man4_up_247}Uses:579 306 226 237 297 215Used by:587
Symbol 581 GraphicUsed by:582
Symbol 582 MovieClip {hill_fla.man4_speed_248}Uses:581 306 226 237 297 215Used by:587
Symbol 583 GraphicUsed by:584
Symbol 584 MovieClip {hill_fla.man4_move1_249}Uses:583 306 215 226 237 297Used by:587
Symbol 585 GraphicUsed by:586
Symbol 586 MovieClip {hill_fla.man4_move2_250}Uses:585 306 215 226 237 297Used by:587
Symbol 587 MovieClip {action4}Uses:576 578 580 582 584 586Used by:645
Symbol 588 GraphicUsed by:589
Symbol 589 MovieClipUses:588 308 217 228 239 299Used by:600
Symbol 590 GraphicUsed by:591
Symbol 591 MovieClip {hill_fla.man5_down_229}Uses:590 308 228 239 299 217Used by:600
Symbol 592 GraphicUsed by:593
Symbol 593 MovieClip {hill_fla.man5_up_230}Uses:592 308 228 239 299 217Used by:600
Symbol 594 GraphicUsed by:595
Symbol 595 MovieClip {hill_fla.man5_speed_231}Uses:594 308 228 239 299 217 302 220 231 291 211Used by:600
Symbol 596 GraphicUsed by:597
Symbol 597 MovieClip {hill_fla.man5_move1_237}Uses:596 308 217 228 239 299Used by:600
Symbol 598 GraphicUsed by:599
Symbol 599 MovieClip {hill_fla.man5_move2_238}Uses:598 308 217 228 239 299Used by:600
Symbol 600 MovieClip {action5}Uses:589 591 593 595 597 599Used by:645
Symbol 601 MovieClipUses:280Used by:606
Symbol 602 MovieClipUses:280Used by:606
Symbol 603 MovieClipUses:280Used by:606
Symbol 604 MovieClipUses:280Used by:606
Symbol 605 MovieClipUses:280Used by:606
Symbol 606 MovieClip {tou1}Uses:280 601 602 603 604 605Used by:645
Symbol 607 MovieClipUses:282Used by:612
Symbol 608 MovieClipUses:282Used by:612
Symbol 609 MovieClipUses:282Used by:612
Symbol 610 MovieClipUses:282Used by:612
Symbol 611 MovieClipUses:282Used by:612
Symbol 612 MovieClip {tou2}Uses:282 607 608 609 610 611Used by:645
Symbol 613 MovieClipUses:284Used by:618
Symbol 614 MovieClipUses:284Used by:618
Symbol 615 MovieClipUses:284Used by:618
Symbol 616 MovieClipUses:284Used by:618
Symbol 617 MovieClipUses:284Used by:618
Symbol 618 MovieClip {tou3}Uses:284 613 614 615 616 617Used by:645
Symbol 619 MovieClipUses:286Used by:624
Symbol 620 MovieClipUses:286Used by:624
Symbol 621 MovieClipUses:286Used by:624
Symbol 622 MovieClipUses:286Used by:624
Symbol 623 MovieClipUses:286Used by:624
Symbol 624 MovieClip {tou4}Uses:286 619 620 621 622 623Used by:645
Symbol 625 MovieClipUses:288Used by:630
Symbol 626 MovieClipUses:288Used by:630
Symbol 627 MovieClipUses:288Used by:630
Symbol 628 MovieClipUses:288Used by:630
Symbol 629 MovieClipUses:288Used by:630
Symbol 630 MovieClip {tou5}Uses:288 625 626 627 628 629Used by:645
Symbol 631 GraphicUsed by:634
Symbol 632 GraphicUsed by:634
Symbol 633 GraphicUsed by:634
Symbol 634 MovieClipUses:631 632 633Used by:645
Symbol 635 MovieClipUses:243Used by:645
Symbol 636 GraphicUsed by:644
Symbol 637 GraphicUsed by:644
Symbol 638 GraphicUsed by:644
Symbol 639 GraphicUsed by:644
Symbol 640 GraphicUsed by:644
Symbol 641 GraphicUsed by:644
Symbol 642 GraphicUsed by:644
Symbol 643 GraphicUsed by:644
Symbol 644 MovieClip {hill_fla.dieMovieclip_281}Uses:636 637 638 639 640 641 642 643Used by:645
Symbol 645 MovieClip {people}Uses:248 634 254 260 266 272 278 630 624 618 612 606 600 587 574 561 548 472 635 474 644
Symbol 646 GraphicUsed by:647
Symbol 647 MovieClipUses:646Used by:688
Symbol 648 GraphicUsed by:649
Symbol 649 MovieClipUses:648Used by:688
Symbol 650 GraphicUsed by:651
Symbol 651 MovieClipUses:650Used by:688
Symbol 652 GraphicUsed by:653
Symbol 653 MovieClipUses:652Used by:688
Symbol 654 GraphicUsed by:655
Symbol 655 MovieClipUses:654 243Used by:688 707
Symbol 656 GraphicUsed by:657
Symbol 657 MovieClipUses:656Used by:688
Symbol 658 GraphicUsed by:659
Symbol 659 MovieClipUses:658Used by:688
Symbol 660 GraphicUsed by:661
Symbol 661 MovieClipUses:660Used by:688
Symbol 662 MovieClipUses:243Used by:688 707 724 739
Symbol 663 GraphicUsed by:664
Symbol 664 MovieClipUses:663Used by:687
Symbol 665 GraphicUsed by:666
Symbol 666 MovieClipUses:665Used by:687
Symbol 667 GraphicUsed by:668
Symbol 668 MovieClipUses:667Used by:687
Symbol 669 GraphicUsed by:670
Symbol 670 MovieClipUses:669Used by:687
Symbol 671 GraphicUsed by:672
Symbol 672 MovieClipUses:671Used by:687
Symbol 673 GraphicUsed by:674
Symbol 674 MovieClipUses:673Used by:687
Symbol 675 GraphicUsed by:676
Symbol 676 MovieClipUses:675Used by:687
Symbol 677 GraphicUsed by:678
Symbol 678 MovieClipUses:677Used by:687
Symbol 679 GraphicUsed by:680
Symbol 680 MovieClipUses:679Used by:687
Symbol 681 GraphicUsed by:682
Symbol 682 MovieClipUses:681Used by:687
Symbol 683 GraphicUsed by:684
Symbol 684 MovieClipUses:683Used by:687
Symbol 685 GraphicUsed by:686
Symbol 686 MovieClipUses:685Used by:687
Symbol 687 MovieClip {icy}Uses:664 666 668 670 672 674 676 678 680 682 684 686Used by:688 707 724 739
Symbol 688 MovieClip {car4}Uses:647 649 651 653 655 657 659 661 472 662 474 687
Symbol 689 GraphicUsed by:690
Symbol 690 MovieClipUses:689Used by:707
Symbol 691 GraphicUsed by:692
Symbol 692 MovieClipUses:691Used by:707
Symbol 693 GraphicUsed by:694
Symbol 694 MovieClipUses:693Used by:707
Symbol 695 GraphicUsed by:696
Symbol 696 MovieClipUses:695Used by:707
Symbol 697 GraphicUsed by:702
Symbol 698 GraphicUsed by:702
Symbol 699 GraphicUsed by:702
Symbol 700 GraphicUsed by:702
Symbol 701 GraphicUsed by:702
Symbol 702 MovieClipUses:697 698 699 700 701Used by:707
Symbol 703 GraphicUsed by:704
Symbol 704 MovieClipUses:703Used by:707
Symbol 705 GraphicUsed by:706
Symbol 706 MovieClipUses:705Used by:707
Symbol 707 MovieClip {car3}Uses:690 692 694 696 655 702 704 706 472 662 474 687
Symbol 708 GraphicUsed by:709
Symbol 709 MovieClipUses:708Used by:724
Symbol 710 GraphicUsed by:711
Symbol 711 MovieClipUses:710Used by:724
Symbol 712 GraphicUsed by:713
Symbol 713 MovieClipUses:712Used by:724
Symbol 714 GraphicUsed by:715
Symbol 715 MovieClipUses:714Used by:724
Symbol 716 GraphicUsed by:717
Symbol 717 MovieClipUses:716 243Used by:724 739
Symbol 718 GraphicUsed by:719
Symbol 719 MovieClipUses:718Used by:724
Symbol 720 GraphicUsed by:721
Symbol 721 MovieClipUses:720Used by:724
Symbol 722 GraphicUsed by:723
Symbol 723 MovieClipUses:722Used by:724
Symbol 724 MovieClip {car2}Uses:709 711 713 715 717 719 721 723 472 662 474 687
Symbol 725 GraphicUsed by:726
Symbol 726 MovieClipUses:725Used by:739
Symbol 727 GraphicUsed by:728
Symbol 728 MovieClipUses:727Used by:739
Symbol 729 GraphicUsed by:730
Symbol 730 MovieClipUses:729Used by:739
Symbol 731 GraphicUsed by:732
Symbol 732 MovieClipUses:731Used by:739
Symbol 733 GraphicUsed by:734
Symbol 734 MovieClipUses:733Used by:739
Symbol 735 GraphicUsed by:736
Symbol 736 MovieClipUses:735Used by:739
Symbol 737 GraphicUsed by:738
Symbol 738 MovieClipUses:737Used by:739
Symbol 739 MovieClip {car1}Uses:726 728 730 732 717 734 736 738 472 662 474 687
Symbol 740 GraphicUsed by:741
Symbol 741 MovieClip {BG10}Uses:740
Symbol 742 GraphicUsed by:747
Symbol 743 GraphicUsed by:744
Symbol 744 MovieClipUses:743Used by:747
Symbol 745 GraphicUsed by:746
Symbol 746 MovieClipUses:745Used by:747
Symbol 747 MovieClip {BG9}Uses:742 744 746
Symbol 748 GraphicUsed by:751
Symbol 749 GraphicUsed by:750
Symbol 750 MovieClipUses:749Used by:751
Symbol 751 MovieClip {BG8}Uses:748 750
Symbol 752 GraphicUsed by:753
Symbol 753 MovieClip {BG7}Uses:752
Symbol 754 GraphicUsed by:755
Symbol 755 MovieClip {BG6}Uses:754
Symbol 756 GraphicUsed by:759
Symbol 757 GraphicUsed by:758
Symbol 758 MovieClipUses:757Used by:759
Symbol 759 MovieClip {BG5}Uses:756 758
Symbol 760 GraphicUsed by:761
Symbol 761 MovieClip {BG4}Uses:760
Symbol 762 GraphicUsed by:765
Symbol 763 GraphicUsed by:764
Symbol 764 MovieClipUses:763Used by:765
Symbol 765 MovieClip {BG3}Uses:762 764
Symbol 766 GraphicUsed by:767
Symbol 767 MovieClip {BG2}Uses:766
Symbol 768 GraphicUsed by:769
Symbol 769 MovieClip {BG1}Uses:768
Symbol 770 BitmapUsed by:771
Symbol 771 GraphicUses:770Used by:772
Symbol 772 MovieClip {yan}Uses:771
Symbol 773 GraphicUsed by:813
Symbol 774 GraphicUsed by:813
Symbol 775 GraphicUsed by:813
Symbol 776 GraphicUsed by:813
Symbol 777 GraphicUsed by:813
Symbol 778 GraphicUsed by:813
Symbol 779 GraphicUsed by:813
Symbol 780 GraphicUsed by:813
Symbol 781 GraphicUsed by:813
Symbol 782 GraphicUsed by:813
Symbol 783 GraphicUsed by:813
Symbol 784 GraphicUsed by:813
Symbol 785 GraphicUsed by:813
Symbol 786 GraphicUsed by:813
Symbol 787 GraphicUsed by:813
Symbol 788 GraphicUsed by:813
Symbol 789 GraphicUsed by:813
Symbol 790 GraphicUsed by:813
Symbol 791 GraphicUsed by:813
Symbol 792 GraphicUsed by:813
Symbol 793 GraphicUsed by:813
Symbol 794 GraphicUsed by:813
Symbol 795 GraphicUsed by:813
Symbol 796 GraphicUsed by:813
Symbol 797 GraphicUsed by:813
Symbol 798 GraphicUsed by:813
Symbol 799 GraphicUsed by:813
Symbol 800 GraphicUsed by:813
Symbol 801 GraphicUsed by:813
Symbol 802 GraphicUsed by:813
Symbol 803 GraphicUsed by:813
Symbol 804 GraphicUsed by:813
Symbol 805 GraphicUsed by:813
Symbol 806 GraphicUsed by:813
Symbol 807 GraphicUsed by:813
Symbol 808 GraphicUsed by:813
Symbol 809 GraphicUsed by:813
Symbol 810 GraphicUsed by:813
Symbol 811 GraphicUsed by:813
Symbol 812 GraphicUsed by:813
Symbol 813 MovieClip {bao}Uses:773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812
Symbol 814 GraphicUsed by:909
Symbol 815 ButtonUses:467Used by:909
Symbol 816 GraphicUsed by:909
Symbol 817 GraphicUsed by:818
Symbol 818 MovieClipUses:817Used by:909
Symbol 819 MovieClipUses:10 106Used by:824
Symbol 820 MovieClipUses:108 109Used by:824
Symbol 821 GraphicUsed by:824 872
Symbol 822 MovieClipUses:98Used by:824
Symbol 823 MovieClipUses:102Used by:824
Symbol 824 MovieClipUses:819 820 821 822 823Used by:840 855 856 909
Symbol 825 GraphicUsed by:909
Symbol 826 GraphicUsed by:909
Symbol 827 GraphicUsed by:909
Symbol 828 GraphicUsed by:909
Symbol 829 GraphicUsed by:909
Symbol 830 GraphicUsed by:909
Symbol 831 GraphicUsed by:909
Symbol 832 GraphicUsed by:909
Symbol 833 GraphicUsed by:909
Symbol 834 GraphicUsed by:909
Symbol 835 GraphicUsed by:909
Symbol 836 GraphicUsed by:909
Symbol 837 GraphicUsed by:909
Symbol 838 GraphicUsed by:909
Symbol 839 GraphicUsed by:909
Symbol 840 MovieClipUses:824Used by:909
Symbol 841 MovieClipUses:148Used by:846 909
Symbol 842 GraphicUsed by:843
Symbol 843 MovieClipUses:842Used by:846 909
Symbol 844 GraphicUsed by:845
Symbol 845 MovieClipUses:844Used by:846 909
Symbol 846 MovieClipUses:843 841 845Used by:855 856 909
Symbol 847 MovieClipUsed by:851
Symbol 848 GraphicUsed by:849
Symbol 849 MovieClipUses:848Used by:850
Symbol 850 MovieClipUses:849Used by:851
Symbol 851 MovieClipUses:847 850Used by:909
Symbol 852 GraphicUsed by:853
Symbol 853 MovieClipUses:852Used by:909
Symbol 854 MovieClipUses:113Used by:863 909
Symbol 855 MovieClipUses:824 846Used by:863 909
Symbol 856 MovieClipUses:824 846Used by:909
Symbol 857 MovieClipUses:131 132Used by:859
Symbol 858 MovieClipUses:144Used by:859 884
Symbol 859 MovieClipUses:130 857 858Used by:860
Symbol 860 MovieClipUses:859Used by:863 909
Symbol 861 MovieClipUses:123Used by:862
Symbol 862 MovieClipUses:122 861Used by:863 909
Symbol 863 MovieClipUses:855 854 862 860Used by:865 909
Symbol 864 MovieClipUses:5 7Used by:865 909
Symbol 865 MovieClipUses:863 864Used by:909
Symbol 866 MovieClipUses:118Used by:867
Symbol 867 MovieClipUses:866Used by:894 909
Symbol 868 MovieClipUses:10 106Used by:872
Symbol 869 MovieClipUses:108 109Used by:872
Symbol 870 MovieClipUses:98Used by:872
Symbol 871 MovieClipUses:102Used by:872
Symbol 872 MovieClipUses:868 869 821 870 871Used by:879
Symbol 873 GraphicUsed by:874
Symbol 874 MovieClipUses:873Used by:878
Symbol 875 MovieClipUses:148Used by:878
Symbol 876 GraphicUsed by:877
Symbol 877 MovieClipUses:876Used by:878
Symbol 878 MovieClipUses:874 875 877Used by:879
Symbol 879 MovieClipUses:872 878Used by:886
Symbol 880 MovieClipUses:113Used by:886
Symbol 881 MovieClipUses:123Used by:882
Symbol 882 MovieClipUses:122 881Used by:886
Symbol 883 MovieClipUses:131 132Used by:884
Symbol 884 MovieClipUses:130 883 858Used by:885
Symbol 885 MovieClipUses:884Used by:886
Symbol 886 MovieClipUses:879 880 882 885Used by:887
Symbol 887 MovieClipUses:886 8Used by:888
Symbol 888 MovieClipUses:887Used by:894 909
Symbol 889 GraphicUsed by:890
Symbol 890 MovieClipUses:889Used by:895 909
Symbol 891 MovieClipUses:142Used by:895 909
Symbol 892 GraphicUsed by:893
Symbol 893 MovieClipUses:892Used by:896 909
Symbol 894 MovieClipUses:888 867Used by:895
Symbol 895 MovieClipUses:894 890 891Used by:896 909
Symbol 896 MovieClipUses:893 895Used by:897
Symbol 897 MovieClipUses:896Used by:909
Symbol 898 GraphicUsed by:899 907 908
Symbol 899 MovieClipUses:898Used by:901 904
Symbol 900 GraphicUsed by:901 907
Symbol 901 MovieClipUses:899 900Used by:902
Symbol 902 MovieClipUses:901Used by:907 909
Symbol 903 GraphicUsed by:904 908
Symbol 904 MovieClipUses:899 903Used by:908 909
Symbol 905 GraphicUsed by:907 908
Symbol 906 SoundUsed by:907 908
Symbol 907 ButtonUses:902 905 898 900 906Used by:909
Symbol 908 ButtonUses:904 905 898 903 906Used by:909
Symbol 909 MovieClip {hill_fla.erPreloader39_10}Uses:814 815 816 818 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 843 845 846 851 853 854 855 856 860 862 863 864 865 867 888 890 891 893 895 897 153 155 902 904 907 908 SS1Used by:Timeline
Streaming Sound 1Used by:Symbol 909 MovieClip {hill_fla.erPreloader39_10}

Instance Names

"barra_mc"Frame 1Symbol 11 MovieClip
"loadingLink"Frame 1Symbol 22 MovieClip
"icon"Symbol 11 MovieClip Frame 1Symbol 9 MovieClip
"s0"Symbol 58 MovieClip {Cuemc} Frame 1Symbol 53 MovieClip
"s1"Symbol 58 MovieClip {Cuemc} Frame 1Symbol 53 MovieClip
"s2"Symbol 58 MovieClip {Cuemc} Frame 1Symbol 53 MovieClip
"s3"Symbol 58 MovieClip {Cuemc} Frame 1Symbol 53 MovieClip
"quitbtn"Symbol 89 MovieClip {Gameover} Frame 1Symbol 75 Button
"retrybtn"Symbol 89 MovieClip {Gameover} Frame 1Symbol 79 Button
"mgbtn"Symbol 89 MovieClip {Gameover} Frame 1Symbol 83 Button
"submitbtn"Symbol 89 MovieClip {Gameover} Frame 1Symbol 88 Button
"roll2_mc"Symbol 153 MovieClip Frame 1Symbol 100 MovieClip {hill_fla.pre_69}
"roll3_mc"Symbol 153 MovieClip Frame 1Symbol 105 MovieClip {hill_fla.pre_71}
"roll1_mc"Symbol 153 MovieClip Frame 1Symbol 112 MovieClip {hill_fla.pre_74}
"roll6_mc"Symbol 153 MovieClip Frame 1Symbol 115 MovieClip {hill_fla.pre_78}
"roll8_mc"Symbol 153 MovieClip Frame 1Symbol 117 MovieClip {hill_fla.pre_80}
"roll7_mc"Symbol 153 MovieClip Frame 1Symbol 121 MovieClip {hill_fla.pre_82}
"roll5_mc"Symbol 153 MovieClip Frame 1Symbol 126 MovieClip {hill_fla.pre_85}
"roll11_mc"Symbol 153 MovieClip Frame 1Symbol 129 MovieClip {hill_fla.pre_88}
"roll4_mc"Symbol 153 MovieClip Frame 1Symbol 136 MovieClip {hill_fla.pre_90}
"roll9_mc"Symbol 153 MovieClip Frame 1Symbol 139 MovieClip {hill_fla.pre_94}
"roll10_mc"Symbol 153 MovieClip Frame 1Symbol 152 MovieClip {hill_fla.pre_96}
"conbtn"Symbol 156 MovieClip {pausemc} Frame 1Symbol 96 Button
"mgbtn"Symbol 156 MovieClip {pausemc} Frame 1Symbol 83 Button
"quitbtn"Symbol 156 MovieClip {pausemc} Frame 1Symbol 75 Button
"rollMc_mc"Symbol 156 MovieClip {pausemc} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 156 MovieClip {pausemc} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"t0"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"t1"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"t2"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"s0"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"s1"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"s2"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"s4"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"s3"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"nextbtn"Symbol 176 MovieClip {winner} Frame 1Symbol 174 Button
"retrybtn"Symbol 176 MovieClip {winner} Frame 1Symbol 79 Button
"mgbtn"Symbol 176 MovieClip {winner} Frame 1Symbol 83 Button
"s6"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"s5"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m0"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m1"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m2"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m4"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m3"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m6"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"m5"Symbol 176 MovieClip {winner} Frame 1Symbol 169 MovieClip
"submitbtn"Symbol 176 MovieClip {winner} Frame 1Symbol 88 Button
"pbar"Symbol 202 MovieClip Frame 1Symbol 200 MovieClip
"bar"Symbol 203 MovieClip Frame 1Symbol 202 MovieClip
"mgbtn"Symbol 204 MovieClip {GameUI} Frame 1Symbol 83 Button
"t0"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"t1"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"t2"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"s0"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"s1"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"s2"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"s3"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"rebtn"Symbol 204 MovieClip {GameUI} Frame 1Symbol 183 Button
"menubtn"Symbol 204 MovieClip {GameUI} Frame 1Symbol 187 Button
"stopbtn"Symbol 204 MovieClip {GameUI} Frame 1Symbol 190 Button
"sodbtn"Symbol 204 MovieClip {GameUI} Frame 1Symbol 195 MovieClip
"s4"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"s5"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"s6"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m0"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m1"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m2"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m3"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m4"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m5"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"m6"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"lv0"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"lv1"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x0"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x1"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x2"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x3"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x4"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x5"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"x6"Symbol 204 MovieClip {GameUI} Frame 1Symbol 169 MovieClip
"pwmc"Symbol 204 MovieClip {GameUI} Frame 1Symbol 203 MovieClip
"rollMc_mc"Symbol 204 MovieClip {GameUI} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 204 MovieClip {GameUI} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"rollMc_mc"Symbol 206 MovieClip {Loadingmc} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 206 MovieClip {Loadingmc} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"r8"Symbol 310 MovieClip Frame 1Symbol 209 MovieClip
"r9"Symbol 310 MovieClip Frame 1Symbol 218 MovieClip
"r7"Symbol 310 MovieClip Frame 1Symbol 229 MovieClip
"r6"Symbol 310 MovieClip Frame 1Symbol 240 MovieClip
"lun2"Symbol 310 MovieClip Frame 1Symbol 248 MovieClip
"lun1"Symbol 310 MovieClip Frame 1Symbol 248 MovieClip
"car5"Symbol 310 MovieClip Frame 1Symbol 254 MovieClip {hill_fla.Carbody_182}
"car4"Symbol 310 MovieClip Frame 1Symbol 260 MovieClip {hill_fla.Carbody_183}
"car3"Symbol 310 MovieClip Frame 1Symbol 266 MovieClip {hill_fla.Carbody_184}
"car2"Symbol 310 MovieClip Frame 1Symbol 272 MovieClip {hill_fla.Carbody_185}
"car1"Symbol 310 MovieClip Frame 1Symbol 278 MovieClip {hill_fla.Carbody_186}
"tou"Symbol 310 MovieClip Frame 1Symbol 289 MovieClip {hill_fla.head_342}
"r5"Symbol 310 MovieClip Frame 1Symbol 300 MovieClip
"r4"Symbol 310 MovieClip Frame 1Symbol 309 MovieClip
"r3"Symbol 310 MovieClip Frame 1Symbol 218 MovieClip
"r2"Symbol 310 MovieClip Frame 1Symbol 229 MovieClip
"r1"Symbol 310 MovieClip Frame 1Symbol 240 MovieClip
"qian_txt"Symbol 389 MovieClip Frame 1Symbol 388 EditableText
"man"Symbol 390 MovieClip {shopmc} Frame 1Symbol 310 MovieClip
"a1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"a2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"a3"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"a4"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"a5"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"b1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"b2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"b3"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"b4"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"b5"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"c1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"c2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"c3"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"c4"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"c5"Symbol 390 MovieClip {shopmc} Frame 1Symbol 314 MovieClip
"m0"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"m1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"m2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"m3"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"m4"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"m5"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"d0"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"d1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"d2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"e0"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"e1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"e2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"f0"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"f1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"f2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 169 MovieClip
"car11"Symbol 390 MovieClip {shopmc} Frame 1Symbol 319 MovieClip
"car12"Symbol 390 MovieClip {shopmc} Frame 1Symbol 322 MovieClip
"car13"Symbol 390 MovieClip {shopmc} Frame 1Symbol 325 MovieClip
"car14"Symbol 390 MovieClip {shopmc} Frame 1Symbol 328 MovieClip
"car15"Symbol 390 MovieClip {shopmc} Frame 1Symbol 331 MovieClip
"car21"Symbol 390 MovieClip {shopmc} Frame 1Symbol 334 MovieClip
"car22"Symbol 390 MovieClip {shopmc} Frame 1Symbol 337 MovieClip
"car23"Symbol 390 MovieClip {shopmc} Frame 1Symbol 340 MovieClip
"car24"Symbol 390 MovieClip {shopmc} Frame 1Symbol 343 MovieClip
"car25"Symbol 390 MovieClip {shopmc} Frame 1Symbol 346 MovieClip
"car31"Symbol 390 MovieClip {shopmc} Frame 1Symbol 349 MovieClip
"car32"Symbol 390 MovieClip {shopmc} Frame 1Symbol 352 MovieClip
"car33"Symbol 390 MovieClip {shopmc} Frame 1Symbol 355 MovieClip
"car34"Symbol 390 MovieClip {shopmc} Frame 1Symbol 358 MovieClip
"car35"Symbol 390 MovieClip {shopmc} Frame 1Symbol 361 MovieClip
"car41"Symbol 390 MovieClip {shopmc} Frame 1Symbol 364 MovieClip
"car42"Symbol 390 MovieClip {shopmc} Frame 1Symbol 367 MovieClip
"car43"Symbol 390 MovieClip {shopmc} Frame 1Symbol 370 MovieClip
"car44"Symbol 390 MovieClip {shopmc} Frame 1Symbol 373 MovieClip
"car45"Symbol 390 MovieClip {shopmc} Frame 1Symbol 376 MovieClip
"colbtn1"Symbol 390 MovieClip {shopmc} Frame 1Symbol 377 MovieClip
"colbtn2"Symbol 390 MovieClip {shopmc} Frame 1Symbol 377 MovieClip
"colbtn3"Symbol 390 MovieClip {shopmc} Frame 1Symbol 377 MovieClip
"colbtn4"Symbol 390 MovieClip {shopmc} Frame 1Symbol 377 MovieClip
"colbtn5"Symbol 390 MovieClip {shopmc} Frame 1Symbol 377 MovieClip
"point"Symbol 390 MovieClip {shopmc} Frame 1Symbol 379 MovieClip
"lock11"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock21"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock22"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock12"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock13"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock23"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock24"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock14"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock31"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock41"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock42"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock32"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock33"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock43"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock44"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock34"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock25"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock15"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock45"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"lock35"Symbol 390 MovieClip {shopmc} Frame 1Symbol 381 MovieClip
"backbtn"Symbol 390 MovieClip {shopmc} Frame 1Symbol 385 Button
"mgbtn"Symbol 390 MovieClip {shopmc} Frame 1Symbol 83 Button
"qq"Symbol 390 MovieClip {shopmc} Frame 1Symbol 389 MovieClip
"rollMc_mc"Symbol 390 MovieClip {shopmc} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 390 MovieClip {shopmc} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"shopbtn"Symbol 449 MovieClip {lvselect} Frame 1Symbol 396 Button
"gobtn"Symbol 449 MovieClip {lvselect} Frame 1Symbol 400 Button
"mgbtn"Symbol 449 MovieClip {lvselect} Frame 1Symbol 83 Button
"s0"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s1"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s2"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s3"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s4"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s5"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s6"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m0"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m1"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m2"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m3"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m4"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m5"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"m6"Symbol 449 MovieClip {lvselect} Frame 1Symbol 169 MovieClip
"s0_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 403 EditableText
"s1_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 404 EditableText
"s2_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 405 EditableText
"s3_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 406 EditableText
"s4_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 407 EditableText
"s5_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 408 EditableText
"s6_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 409 EditableText
"s7_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 410 EditableText
"s8_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 411 EditableText
"s9_txt"Symbol 449 MovieClip {lvselect} Frame 1Symbol 412 EditableText
"st1"Symbol 449 MovieClip {lvselect} Frame 1Symbol 416 MovieClip {hill_fla.level01_325}
"st2"Symbol 449 MovieClip {lvselect} Frame 1Symbol 420 MovieClip {hill_fla.level02_326}
"st3"Symbol 449 MovieClip {lvselect} Frame 1Symbol 423 MovieClip {hill_fla.level03_327}
"st5"Symbol 449 MovieClip {lvselect} Frame 1Symbol 427 MovieClip {hill_fla.level05_328}
"st7"Symbol 449 MovieClip {lvselect} Frame 1Symbol 430 MovieClip {hill_fla.level07_329}
"st9"Symbol 449 MovieClip {lvselect} Frame 1Symbol 434 MovieClip {hill_fla.level09_330}
"st10"Symbol 449 MovieClip {lvselect} Frame 1Symbol 437 MovieClip {hill_fla.level10_331}
"st6"Symbol 449 MovieClip {lvselect} Frame 1Symbol 440 MovieClip {hill_fla.level06_332}
"st8"Symbol 449 MovieClip {lvselect} Frame 1Symbol 443 MovieClip {hill_fla.level08_333}
"st4"Symbol 449 MovieClip {lvselect} Frame 1Symbol 446 MovieClip {hill_fla.level04_334}
"ch1"Symbol 449 MovieClip {lvselect} Frame 1Symbol 448 MovieClip
"rollMc_mc"Symbol 449 MovieClip {lvselect} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 449 MovieClip {lvselect} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"nextbtn"Symbol 452 MovieClip {Help} Frame 1Symbol 400 Button
"mgbtn"Symbol 452 MovieClip {Help} Frame 1Symbol 83 Button
"rollMc_mc"Symbol 452 MovieClip {Help} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 452 MovieClip {Help} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"startbtn"Symbol 463 MovieClip {Cover} Frame 1Symbol 462 Button
"mgbtn"Symbol 463 MovieClip {Cover} Frame 1Symbol 83 Button
"rollMc_mc"Symbol 463 MovieClip {Cover} Frame 1Symbol 153 MovieClip
"empty_mc"Symbol 463 MovieClip {Cover} Frame 1Symbol 155 MovieClip {hill_fla.emp_104}
"hit"Symbol 475 MovieClip Frame 1Symbol 474 MovieClip
"end"Symbol 476 MovieClip {r103} Frame 1Symbol 470 MovieClip
"tail"Symbol 476 MovieClip {r103} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 476 MovieClip {r103} Frame 1Symbol 475 MovieClip
"gold"Symbol 476 MovieClip {r103} Frame 1Symbol 475 MovieClip
"gold"Symbol 476 MovieClip {r103} Frame 1Symbol 475 MovieClip
"gold"Symbol 476 MovieClip {r103} Frame 1Symbol 475 MovieClip
"gold"Symbol 476 MovieClip {r103} Frame 1Symbol 475 MovieClip
"gold"Symbol 476 MovieClip {r103} Frame 1Symbol 475 MovieClip
"tail"Symbol 478 MovieClip {r102} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"gold"Symbol 478 MovieClip {r102} Frame 1Symbol 475 MovieClip
"tail"Symbol 480 MovieClip {r101} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"gold"Symbol 480 MovieClip {r101} Frame 1Symbol 475 MovieClip
"end"Symbol 482 MovieClip {r93} Frame 1Symbol 470 MovieClip
"tail"Symbol 482 MovieClip {r93} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"gold"Symbol 482 MovieClip {r93} Frame 1Symbol 475 MovieClip
"tail"Symbol 484 MovieClip {r92} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"gold"Symbol 484 MovieClip {r92} Frame 1Symbol 475 MovieClip
"tail"Symbol 486 MovieClip {r91} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"gold"Symbol 486 MovieClip {r91} Frame 1Symbol 475 MovieClip
"end"Symbol 488 MovieClip {r83} Frame 1Symbol 470 MovieClip
"tail"Symbol 488 MovieClip {r83} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"gold"Symbol 488 MovieClip {r83} Frame 1Symbol 475 MovieClip
"tail"Symbol 490 MovieClip {r82} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"gold"Symbol 490 MovieClip {r82} Frame 1Symbol 475 MovieClip
"tail"Symbol 492 MovieClip {r81} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 492 MovieClip {r81} Frame 1Symbol 475 MovieClip
"gold"Symbol 492 MovieClip {r81} Frame 1Symbol 475 MovieClip
"gold"Symbol 492 MovieClip {r81} Frame 1Symbol 475 MovieClip
"gold"Symbol 492 MovieClip {r81} Frame 1Symbol 475 MovieClip
"gold"Symbol 492 MovieClip {r81} Frame 1Symbol 475 MovieClip
"end"Symbol 494 MovieClip {r73} Frame 1Symbol 470 MovieClip
"tail"Symbol 494 MovieClip {r73} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 494 MovieClip {r73} Frame 1Symbol 475 MovieClip
"gold"Symbol 494 MovieClip {r73} Frame 1Symbol 475 MovieClip
"gold"Symbol 494 MovieClip {r73} Frame 1Symbol 475 MovieClip
"gold"Symbol 494 MovieClip {r73} Frame 1Symbol 475 MovieClip
"gold"Symbol 494 MovieClip {r73} Frame 1Symbol 475 MovieClip
"gold"Symbol 494 MovieClip {r73} Frame 1Symbol 475 MovieClip
"tail"Symbol 496 MovieClip {r72} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"gold"Symbol 496 MovieClip {r72} Frame 1Symbol 475 MovieClip
"tail"Symbol 498 MovieClip {r71} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 498 MovieClip {r71} Frame 1Symbol 475 MovieClip
"gold"Symbol 498 MovieClip {r71} Frame 1Symbol 475 MovieClip
"gold"Symbol 498 MovieClip {r71} Frame 1Symbol 475 MovieClip
"gold"Symbol 498 MovieClip {r71} Frame 1Symbol 475 MovieClip
"gold"Symbol 498 MovieClip {r71} Frame 1Symbol 475 MovieClip
"gold"Symbol 498 MovieClip {r71} Frame 1Symbol 475 MovieClip
"end"Symbol 500 MovieClip {r63} Frame 1Symbol 470 MovieClip
"tail"Symbol 500 MovieClip {r63} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 500 MovieClip {r63} Frame 1Symbol 475 MovieClip
"gold"Symbol 500 MovieClip {r63} Frame 1Symbol 475 MovieClip
"gold"Symbol 500 MovieClip {r63} Frame 1Symbol 475 MovieClip
"gold"Symbol 500 MovieClip {r63} Frame 1Symbol 475 MovieClip
"tail"Symbol 502 MovieClip {r62} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"gold"Symbol 502 MovieClip {r62} Frame 1Symbol 475 MovieClip
"tail"Symbol 504 MovieClip {r61} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"gold"Symbol 504 MovieClip {r61} Frame 1Symbol 475 MovieClip
"end"Symbol 506 MovieClip {r53} Frame 1Symbol 470 MovieClip
"tail"Symbol 506 MovieClip {r53} Frame 1Symbol 243 MovieClip {yuan}
"tail"Symbol 506 MovieClip {r53} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 506 MovieClip {r53} Frame 1Symbol 475 MovieClip
"gold"Symbol 506 MovieClip {r53} Frame 1Symbol 475 MovieClip
"gold"Symbol 506 MovieClip {r53} Frame 1Symbol 475 MovieClip
"gold"Symbol 506 MovieClip {r53} Frame 1Symbol 475 MovieClip
"gold"Symbol 506 MovieClip {r53} Frame 1Symbol 475 MovieClip
"tail"Symbol 508 MovieClip {r52} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 508 MovieClip {r52} Frame 1Symbol 475 MovieClip
"gold"Symbol 508 MovieClip {r52} Frame 1Symbol 475 MovieClip
"gold"Symbol 508 MovieClip {r52} Frame 1Symbol 475 MovieClip
"tail"Symbol 510 MovieClip {r51} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"gold"Symbol 510 MovieClip {r51} Frame 1Symbol 475 MovieClip
"end"Symbol 512 MovieClip {r43} Frame 1Symbol 470 MovieClip
"tail"Symbol 512 MovieClip {r43} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"gold"Symbol 512 MovieClip {r43} Frame 1Symbol 475 MovieClip
"tail"Symbol 514 MovieClip {r42} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"gold"Symbol 514 MovieClip {r42} Frame 1Symbol 475 MovieClip
"tail"Symbol 516 MovieClip {r41} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"gold"Symbol 516 MovieClip {r41} Frame 1Symbol 475 MovieClip
"end"Symbol 518 MovieClip {r33} Frame 1Symbol 470 MovieClip
"tail"Symbol 518 MovieClip {r33} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"gold"Symbol 518 MovieClip {r33} Frame 1Symbol 475 MovieClip
"tail"Symbol 520 MovieClip {r32} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"gold"Symbol 520 MovieClip {r32} Frame 1Symbol 475 MovieClip
"tail"Symbol 522 MovieClip {r31} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"gold"Symbol 522 MovieClip {r31} Frame 1Symbol 475 MovieClip
"tail"Symbol 524 MovieClip {r23} Frame 1Symbol 243 MovieClip {yuan}
"end"Symbol 524 MovieClip {r23} Frame 1Symbol 470 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"gold"Symbol 524 MovieClip {r23} Frame 1Symbol 475 MovieClip
"tail"Symbol 526 MovieClip {r22} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"gold"Symbol 526 MovieClip {r22} Frame 1Symbol 475 MovieClip
"tail"Symbol 528 MovieClip {r21} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 528 MovieClip {r21} Frame 1Symbol 475 MovieClip
"gold"Symbol 528 MovieClip {r21} Frame 1Symbol 475 MovieClip
"gold"Symbol 528 MovieClip {r21} Frame 1Symbol 475 MovieClip
"gold"Symbol 528 MovieClip {r21} Frame 1Symbol 475 MovieClip
"gold"Symbol 528 MovieClip {r21} Frame 1Symbol 475 MovieClip
"end"Symbol 531 MovieClip {r13} Frame 1Symbol 470 MovieClip
"tail"Symbol 531 MovieClip {r13} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 531 MovieClip {r13} Frame 1Symbol 475 MovieClip
"gold"Symbol 531 MovieClip {r13} Frame 1Symbol 475 MovieClip
"gold"Symbol 531 MovieClip {r13} Frame 1Symbol 475 MovieClip
"gold"Symbol 531 MovieClip {r13} Frame 1Symbol 475 MovieClip
"gold"Symbol 531 MovieClip {r13} Frame 1Symbol 475 MovieClip
"gold"Symbol 531 MovieClip {r13} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"gold"Symbol 533 MovieClip {r12} Frame 1Symbol 475 MovieClip
"tail"Symbol 533 MovieClip {r12} Frame 1Symbol 243 MovieClip {yuan}
"tail"Symbol 535 MovieClip {r11} Frame 1Symbol 243 MovieClip {yuan}
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"gold"Symbol 535 MovieClip {r11} Frame 1Symbol 475 MovieClip
"boy"Symbol 548 MovieClip {action1} Frame 1Symbol 537 MovieClip
"boy"Symbol 548 MovieClip {action1} Frame 9Symbol 539 MovieClip {hill_fla.man1_down_275}
"boy"Symbol 548 MovieClip {action1} Frame 13Symbol 541 MovieClip {hill_fla.man1_up_276}
"boy"Symbol 548 MovieClip {action1} Frame 17Symbol 543 MovieClip {hill_fla.man1_speed_277}
"boy"Symbol 548 MovieClip {action1} Frame 22Symbol 545 MovieClip {hill_fla.man1_move1_278}
"boy"Symbol 548 MovieClip {action1} Frame 27Symbol 547 MovieClip {hill_fla.man1_move2_279}
"boy"Symbol 561 MovieClip {action2} Frame 1Symbol 550 MovieClip
"boy"Symbol 561 MovieClip {action2} Frame 9Symbol 552 MovieClip {hill_fla.man2_down_268}
"boy"Symbol 561 MovieClip {action2} Frame 13Symbol 554 MovieClip {hill_fla.man2_up_269}
"boy"Symbol 561 MovieClip {action2} Frame 17Symbol 556 MovieClip {hill_fla.man2_speed_270}
"boy"Symbol 561 MovieClip {action2} Frame 22Symbol 558 MovieClip {hill_fla.man2_move1_271}
"boy"Symbol 561 MovieClip {action2} Frame 27Symbol 560 MovieClip {hill_fla.man2_move2_272}
"boy"Symbol 574 MovieClip {action3} Frame 1Symbol 563 MovieClip
"boy"Symbol 574 MovieClip {action3} Frame 9Symbol 565 MovieClip {hill_fla.man3_down_258}
"boy"Symbol 574 MovieClip {action3} Frame 13Symbol 567 MovieClip {hill_fla.man3_up_259}
"boy"Symbol 574 MovieClip {action3} Frame 17Symbol 569 MovieClip {hill_fla.man3_speed_260}
"boy"Symbol 574 MovieClip {action3} Frame 22Symbol 571 MovieClip {hill_fla.man3_move1_261}
"boy"Symbol 574 MovieClip {action3} Frame 27Symbol 573 MovieClip {hill_fla.man3_move2_262}
"boy"Symbol 587 MovieClip {action4} Frame 1Symbol 576 MovieClip
"boy"Symbol 587 MovieClip {action4} Frame 9Symbol 578 MovieClip {hill_fla.man4_down_246}
"boy"Symbol 587 MovieClip {action4} Frame 13Symbol 580 MovieClip {hill_fla.man4_up_247}
"boy"Symbol 587 MovieClip {action4} Frame 17Symbol 582 MovieClip {hill_fla.man4_speed_248}
"boy"Symbol 587 MovieClip {action4} Frame 22Symbol 584 MovieClip {hill_fla.man4_move1_249}
"boy"Symbol 587 MovieClip {action4} Frame 27Symbol 586 MovieClip {hill_fla.man4_move2_250}
"boy"Symbol 600 MovieClip {action5} Frame 1Symbol 589 MovieClip
"boy"Symbol 600 MovieClip {action5} Frame 9Symbol 591 MovieClip {hill_fla.man5_down_229}
"boy"Symbol 600 MovieClip {action5} Frame 13Symbol 593 MovieClip {hill_fla.man5_up_230}
"boy"Symbol 600 MovieClip {action5} Frame 17Symbol 595 MovieClip {hill_fla.man5_speed_231}
"boy"Symbol 600 MovieClip {action5} Frame 22Symbol 597 MovieClip {hill_fla.man5_move1_237}
"boy"Symbol 600 MovieClip {action5} Frame 27Symbol 599 MovieClip {hill_fla.man5_move2_238}
"head"Symbol 601 MovieClip Frame 1Symbol 280 MovieClip
"head"Symbol 602 MovieClip Frame 1Symbol 280 MovieClip
"head"Symbol 603 MovieClip Frame 1Symbol 280 MovieClip
"head"Symbol 604 MovieClip Frame 1Symbol 280 MovieClip
"head"Symbol 605 MovieClip Frame 1Symbol 280 MovieClip
"head"Symbol 606 MovieClip {tou1} Frame 1Symbol 280 MovieClip
"head"Symbol 606 MovieClip {tou1} Frame 9Symbol 601 MovieClip
"head"Symbol 606 MovieClip {tou1} Frame 13Symbol 602 MovieClip
"head"Symbol 606 MovieClip {tou1} Frame 17Symbol 603 MovieClip
"head"Symbol 606 MovieClip {tou1} Frame 22Symbol 604 MovieClip
"head"Symbol 606 MovieClip {tou1} Frame 27Symbol 605 MovieClip
"head"Symbol 607 MovieClip Frame 1Symbol 282 MovieClip
"head"Symbol 608 MovieClip Frame 1Symbol 282 MovieClip
"head"Symbol 609 MovieClip Frame 1Symbol 282 MovieClip
"head"Symbol 610 MovieClip Frame 1Symbol 282 MovieClip
"head"Symbol 611 MovieClip Frame 1Symbol 282 MovieClip
"head"Symbol 612 MovieClip {tou2} Frame 1Symbol 282 MovieClip
"head"Symbol 612 MovieClip {tou2} Frame 9Symbol 607 MovieClip
"head"Symbol 612 MovieClip {tou2} Frame 13Symbol 608 MovieClip
"head"Symbol 612 MovieClip {tou2} Frame 17Symbol 609 MovieClip
"head"Symbol 612 MovieClip {tou2} Frame 22Symbol 610 MovieClip
"head"Symbol 612 MovieClip {tou2} Frame 27Symbol 611 MovieClip
"head"Symbol 613 MovieClip Frame 1Symbol 284 MovieClip
"head"Symbol 614 MovieClip Frame 1Symbol 284 MovieClip
"head"Symbol 615 MovieClip Frame 1Symbol 284 MovieClip
"head"Symbol 616 MovieClip Frame 1Symbol 284 MovieClip
"head"Symbol 617 MovieClip Frame 1Symbol 284 MovieClip
"head"Symbol 618 MovieClip {tou3} Frame 1Symbol 284 MovieClip
"head"Symbol 618 MovieClip {tou3} Frame 9Symbol 613 MovieClip
"head"Symbol 618 MovieClip {tou3} Frame 13Symbol 614 MovieClip
"head"Symbol 618 MovieClip {tou3} Frame 17Symbol 615 MovieClip
"head"Symbol 618 MovieClip {tou3} Frame 22Symbol 616 MovieClip
"head"Symbol 618 MovieClip {tou3} Frame 27Symbol 617 MovieClip
"head"Symbol 619 MovieClip Frame 1Symbol 286 MovieClip
"head"Symbol 620 MovieClip Frame 1Symbol 286 MovieClip
"head"Symbol 621 MovieClip Frame 1Symbol 286 MovieClip
"head"Symbol 622 MovieClip Frame 1Symbol 286 MovieClip
"head"Symbol 623 MovieClip Frame 1Symbol 286 MovieClip
"head"Symbol 624 MovieClip {tou4} Frame 1Symbol 286 MovieClip
"head"Symbol 624 MovieClip {tou4} Frame 9Symbol 619 MovieClip
"head"Symbol 624 MovieClip {tou4} Frame 13Symbol 620 MovieClip
"head"Symbol 624 MovieClip {tou4} Frame 17Symbol 621 MovieClip
"head"Symbol 624 MovieClip {tou4} Frame 22Symbol 622 MovieClip
"head"Symbol 624 MovieClip {tou4} Frame 27Symbol 623 MovieClip
"head"Symbol 625 MovieClip Frame 1Symbol 288 MovieClip
"head"Symbol 626 MovieClip Frame 1Symbol 288 MovieClip
"head"Symbol 627 MovieClip Frame 1Symbol 288 MovieClip
"head"Symbol 628 MovieClip Frame 1Symbol 288 MovieClip
"head"Symbol 629 MovieClip Frame 1Symbol 288 MovieClip
"head"Symbol 630 MovieClip {tou5} Frame 1Symbol 288 MovieClip
"head"Symbol 630 MovieClip {tou5} Frame 9Symbol 625 MovieClip
"head"Symbol 630 MovieClip {tou5} Frame 13Symbol 626 MovieClip
"head"Symbol 630 MovieClip {tou5} Frame 17Symbol 627 MovieClip
"head"Symbol 630 MovieClip {tou5} Frame 22Symbol 628 MovieClip
"head"Symbol 630 MovieClip {tou5} Frame 27Symbol 629 MovieClip
"lun2"Symbol 645 MovieClip {people} Frame 1Symbol 248 MovieClip
"lun1"Symbol 645 MovieClip {people} Frame 1Symbol 248 MovieClip
"fei"Symbol 645 MovieClip {people} Frame 1Symbol 634 MovieClip
"car5"Symbol 645 MovieClip {people} Frame 1Symbol 254 MovieClip {hill_fla.Carbody_182}
"car4"Symbol 645 MovieClip {people} Frame 1Symbol 260 MovieClip {hill_fla.Carbody_183}
"car3"Symbol 645 MovieClip {people} Frame 1Symbol 266 MovieClip {hill_fla.Carbody_184}
"car2"Symbol 645 MovieClip {people} Frame 1Symbol 272 MovieClip {hill_fla.Carbody_185}
"car1"Symbol 645 MovieClip {people} Frame 1Symbol 278 MovieClip {hill_fla.Carbody_186}
"head5"Symbol 645 MovieClip {people} Frame 1Symbol 630 MovieClip {tou5}
"head4"Symbol 645 MovieClip {people} Frame 1Symbol 624 MovieClip {tou4}
"head3"Symbol 645 MovieClip {people} Frame 1Symbol 618 MovieClip {tou3}
"head2"Symbol 645 MovieClip {people} Frame 1Symbol 612 MovieClip {tou2}
"head1"Symbol 645 MovieClip {people} Frame 1Symbol 606 MovieClip {tou1}
"boy5"Symbol 645 MovieClip {people} Frame 1Symbol 600 MovieClip {action5}
"boy4"Symbol 645 MovieClip {people} Frame 1Symbol 587 MovieClip {action4}
"boy3"Symbol 645 MovieClip {people} Frame 1Symbol 574 MovieClip {action3}
"boy2"Symbol 645 MovieClip {people} Frame 1Symbol 561 MovieClip {action2}
"boy1"Symbol 645 MovieClip {people} Frame 1Symbol 548 MovieClip {action1}
"tou"Symbol 645 MovieClip {people} Frame 1Symbol 635 MovieClip
"hit"Symbol 645 MovieClip {people} Frame 1Symbol 474 MovieClip
"hit1"Symbol 645 MovieClip {people} Frame 1Symbol 474 MovieClip
"diemc"Symbol 645 MovieClip {people} Frame 1Symbol 644 MovieClip {hill_fla.dieMovieclip_281}
"lun2"Symbol 688 MovieClip {car4} Frame 1Symbol 655 MovieClip
"lun1"Symbol 688 MovieClip {car4} Frame 1Symbol 655 MovieClip
"tou"Symbol 688 MovieClip {car4} Frame 1Symbol 662 MovieClip
"hit"Symbol 688 MovieClip {car4} Frame 1Symbol 474 MovieClip
"diemc"Symbol 688 MovieClip {car4} Frame 1Symbol 687 MovieClip {icy}
"lun2"Symbol 707 MovieClip {car3} Frame 1Symbol 655 MovieClip
"lun1"Symbol 707 MovieClip {car3} Frame 1Symbol 655 MovieClip
"tou"Symbol 707 MovieClip {car3} Frame 1Symbol 662 MovieClip
"hit"Symbol 707 MovieClip {car3} Frame 1Symbol 474 MovieClip
"diemc"Symbol 707 MovieClip {car3} Frame 1Symbol 687 MovieClip {icy}
"lun2"Symbol 724 MovieClip {car2} Frame 1Symbol 717 MovieClip
"lun1"Symbol 724 MovieClip {car2} Frame 1Symbol 717 MovieClip
"tou"Symbol 724 MovieClip {car2} Frame 1Symbol 662 MovieClip
"hit"Symbol 724 MovieClip {car2} Frame 1Symbol 474 MovieClip
"diemc"Symbol 724 MovieClip {car2} Frame 1Symbol 687 MovieClip {icy}
"lun2"Symbol 739 MovieClip {car1} Frame 1Symbol 717 MovieClip
"lun1"Symbol 739 MovieClip {car1} Frame 1Symbol 717 MovieClip
"tou"Symbol 739 MovieClip {car1} Frame 1Symbol 662 MovieClip
"hit"Symbol 739 MovieClip {car1} Frame 1Symbol 474 MovieClip
"diemc"Symbol 739 MovieClip {car1} Frame 1Symbol 687 MovieClip {icy}
"hitter1_btn"Symbol 909 MovieClip {hill_fla.erPreloader39_10} Frame 1Symbol 815 Button
"rollMc_mc"Symbol 909 MovieClip {hill_fla.erPreloader39_10} Frame 280Symbol 153 MovieClip
"empty_mc"Symbol 909 MovieClip {hill_fla.erPreloader39_10} Frame 280Symbol 155 MovieClip {hill_fla.emp_104}
"moreBut"Symbol 909 MovieClip {hill_fla.erPreloader39_10} Frame 324Symbol 907 Button
"Play_btn"Symbol 909 MovieClip {hill_fla.erPreloader39_10} Frame 324Symbol 908 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.
EnableDebugger2 (64)Timeline Frame 131 bytes "..$1$7o$kiZiC/TOfmOOgZW.9h8m1.."

Labels

"stand"Symbol 548 MovieClip {action1} Frame 1
"mmove"Symbol 548 MovieClip {action1} Frame 5
"lmove"Symbol 548 MovieClip {action1} Frame 9
"rmove"Symbol 548 MovieClip {action1} Frame 13
"upmove"Symbol 548 MovieClip {action1} Frame 17
"move1"Symbol 548 MovieClip {action1} Frame 22
"move2"Symbol 548 MovieClip {action1} Frame 27
"stand"Symbol 561 MovieClip {action2} Frame 1
"mmove"Symbol 561 MovieClip {action2} Frame 5
"lmove"Symbol 561 MovieClip {action2} Frame 9
"rmove"Symbol 561 MovieClip {action2} Frame 13
"upmove"Symbol 561 MovieClip {action2} Frame 17
"move1"Symbol 561 MovieClip {action2} Frame 22
"move2"Symbol 561 MovieClip {action2} Frame 27
"stand"Symbol 574 MovieClip {action3} Frame 1
"mmove"Symbol 574 MovieClip {action3} Frame 5
"lmove"Symbol 574 MovieClip {action3} Frame 9
"rmove"Symbol 574 MovieClip {action3} Frame 13
"upmove"Symbol 574 MovieClip {action3} Frame 17
"move1"Symbol 574 MovieClip {action3} Frame 22
"move2"Symbol 574 MovieClip {action3} Frame 27
"stand"Symbol 587 MovieClip {action4} Frame 1
"mmove"Symbol 587 MovieClip {action4} Frame 5
"lmove"Symbol 587 MovieClip {action4} Frame 9
"rmove"Symbol 587 MovieClip {action4} Frame 13
"upmove"Symbol 587 MovieClip {action4} Frame 17
"move1"Symbol 587 MovieClip {action4} Frame 22
"move2"Symbol 587 MovieClip {action4} Frame 27
"stand"Symbol 600 MovieClip {action5} Frame 1
"mmove"Symbol 600 MovieClip {action5} Frame 5
"lmove"Symbol 600 MovieClip {action5} Frame 9
"rmove"Symbol 600 MovieClip {action5} Frame 13
"upmove"Symbol 600 MovieClip {action5} Frame 17
"move1"Symbol 600 MovieClip {action5} Frame 22
"move2"Symbol 600 MovieClip {action5} Frame 27
"stand"Symbol 606 MovieClip {tou1} Frame 1
"mmove"Symbol 606 MovieClip {tou1} Frame 5
"lmove"Symbol 606 MovieClip {tou1} Frame 9
"rmove"Symbol 606 MovieClip {tou1} Frame 13
"upmove"Symbol 606 MovieClip {tou1} Frame 17
"move1"Symbol 606 MovieClip {tou1} Frame 22
"move2"Symbol 606 MovieClip {tou1} Frame 27
"stand"Symbol 612 MovieClip {tou2} Frame 1
"mmove"Symbol 612 MovieClip {tou2} Frame 5
"lmove"Symbol 612 MovieClip {tou2} Frame 9
"rmove"Symbol 612 MovieClip {tou2} Frame 13
"upmove"Symbol 612 MovieClip {tou2} Frame 17
"move1"Symbol 612 MovieClip {tou2} Frame 22
"move2"Symbol 612 MovieClip {tou2} Frame 27
"stand"Symbol 618 MovieClip {tou3} Frame 1
"mmove"Symbol 618 MovieClip {tou3} Frame 5
"lmove"Symbol 618 MovieClip {tou3} Frame 9
"rmove"Symbol 618 MovieClip {tou3} Frame 13
"upmove"Symbol 618 MovieClip {tou3} Frame 17
"move1"Symbol 618 MovieClip {tou3} Frame 22
"move2"Symbol 618 MovieClip {tou3} Frame 27
"stand"Symbol 624 MovieClip {tou4} Frame 1
"mmove"Symbol 624 MovieClip {tou4} Frame 5
"lmove"Symbol 624 MovieClip {tou4} Frame 9
"rmove"Symbol 624 MovieClip {tou4} Frame 13
"upmove"Symbol 624 MovieClip {tou4} Frame 17
"move1"Symbol 624 MovieClip {tou4} Frame 22
"move2"Symbol 624 MovieClip {tou4} Frame 27
"stand"Symbol 630 MovieClip {tou5} Frame 1
"mmove"Symbol 630 MovieClip {tou5} Frame 5
"lmove"Symbol 630 MovieClip {tou5} Frame 9
"rmove"Symbol 630 MovieClip {tou5} Frame 13
"upmove"Symbol 630 MovieClip {tou5} Frame 17
"move1"Symbol 630 MovieClip {tou5} Frame 22
"move2"Symbol 630 MovieClip {tou5} Frame 27




http://swfchan.com/27/130642/info.shtml
Created: 22/2 -2019 01:38:56 Last modified: 22/2 -2019 01:38:56 Server time: 10/05 -2024 21:31:17