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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/78263185?noj=FRM78263185-28DC" width="1" height="1"></div>

Asteroids.swf

This is the info page for
Flash #130942

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

100%

ASTEROIDS

PLAY GAME

HIGH SCORES

<p align="center"><font face="Verdana" size="11" color="#eeeeee">www.80smusiclyrics.com/games.html</font></p>

0

QUIT GAME?  Y/N

GAME OVER

ENTER YOUR NAME

OK

NEXT 10

LAST 10

NEW GAME

SCORE

NAME

ActionScript [AS1/AS2]

Frame 1
stop(); Stage.showMenu = false; this.onEnterFrame = function () { var _local1 = this; sofar = _local1.getBytesLoaded(); total = _local1.getBytesTotal(); pc_txt.text = int((sofar / total) * 100) + "%"; if (sofar == total) { delete _local1.onEnterFrame; nextFrame(); } };
Frame 2
stop(); clearInterval(beatTimeout); Key.removeListener(keyListener); MovieClip.prototype.wrapPos = function () { var _local1 = this; if (_local1._x > (xMax + (_local1._width / 2))) { if (_local1._name == "saucer_mc") { _local1.hideSaucer(); } else { _local1._x = _local1._x - (xMax + _local1._width); } } if (_local1._y > (yMax + (_local1._height / 2))) { _local1._y = _local1._y - (yMax + _local1._height); } if (_local1._x < ((-_local1._width) / 2)) { if (_local1._name == "saucer_mc") { _local1.hideSaucer(); } else { _local1._x = _local1._x + (xMax + _local1._width); } } if (_local1._y < ((-_local1._height) / 2)) { _local1._y = _local1._y + (yMax + _local1._height); } }; introMover = function () { var _local1 = this; _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); }; introAsteroids = function () { var _local1 = 10; while (_local1--) { var _local3 = Math.random() * (Math.PI*2); var _local2 = [100, 50, 25][_local1 % 3]; intro_mc.attachMovie("asteroid", _local1, _local1, {vx:Math.sin(_local3) * 1.5, vy:Math.cos(_local3) * 1.5, _x:Math.random() * xMax, _y:Math.random() * yMax, _xscale:_local2, _yscale:_local2, onEnterFrame:introMover}).gotoAndStop((_local1 % 4) + 1); } }; game_so = SharedObject.getLocal("neaveAsteroids"); score = 0; xMax = 500; yMax = 375; introAsteroids(); playGame_btn.onRelease = function () { play(); }; highScores_btn.onRelease = function () { gotoAndStop (4); }; neave_btn.onRelease = function () { getURL ("http://www.80smusiclyrics.com/games.html", "_blank"); };
Frame 3
stop(); spaceship_mc.gotoAndStop(1); spaceship_mc._visible = (spaceship_mc.hit_mc._visible = (safeArea_mc._visible = (gameOver_mc._visible = (quitGame_mc._visible = (missile0_mc._visible = (missile1_mc._visible = (missile2_mc._visible = (missile3_mc._visible = (missile4_mc._visible = (saucer_mc._visible = false)))))))))); dx = (dy = (explodeNum = (asteroidNum = (scoreMod = (score = 0))))); level = 1; lives = 3; friction = 0.98; rads = (Math.PI/180); leftKey = (rightKey = (upKey = (fireKey = (paused = (exploded = (beatToggle = false)))))); asteroids_mc.createEmptyMovieClip("explode_mc", 0); beat1_sound = new Sound(this); beat1_sound.attachSound("beat1"); beat2_sound = new Sound(this); beat2_sound.attachSound("beat2"); thrust_sound = new Sound(spaceship_mc); thrust_sound.attachSound("thrust"); saucerBig_sound = new Sound(saucer_mc); saucerBig_sound.attachSound("saucerBig"); saucerSmall_sound = new Sound(saucer_mc); saucerSmall_sound.attachSound("saucerSmall"); setLives = function () { lives_mc[lives].removeMovieClip(); var _local1 = 0; while (_local1 < lives) { var _local2 = lives_mc.attachMovie("spaceship", _local1, _local1, {_x:_local1 * 15, _xscale:60, _yscale:60}); _local2.gotoAndStop(1); _local2.hit_mc._visible = false; _local1++; } }; setLives(); keyListener = new Object(); keyListener.onKeyDown = function () { switch (Key.getCode()) { case 37 : leftKey = true; return; case 39 : rightKey = true; return; case 38 : if (paused) { return(undefined); } if (!upKey) { thrust_sound.start(0, 1000); } upKey = true; spaceship_mc.play(); return; case 32 : fireKey = true; return; case 80 : if (!quitGame_mc._visible) { paused = !paused; pauseSaucer(); } return; case 81 : paused = (quitGame_mc._visible = true); return; case 78 : if (quitGame_mc._visible) { paused = (quitGame_mc._visible = false); pauseSaucer(); } return; case 89 : clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); gotoAndStop (2); return; case 16 : if (!(spaceship_mc._visible && (!paused))) { break; } spaceship_mc._visible = false; spaceship_mc.gotoAndStop(1); leftKey = (rightKey = (upKey = (fireKey = false))); dx = (dy = 0); thrust_sound.stop(); hyperTimeout = setInterval(hyperspace, 500); } }; keyListener.onKeyUp = function () { switch (Key.getCode()) { case 37 : leftKey = false; return; case 39 : rightKey = false; return; case 38 : upKey = false; thrust_sound.stop(); spaceship_mc.gotoAndStop(1); return; case 32 : fireKey = false; } }; spaceship_mc.onEnterFrame = function () { var _local2 = this; if (paused || (!_local2._visible)) { } else { if (leftKey) { _local2._rotation = _local2._rotation - 10; } if (rightKey) { _local2._rotation = _local2._rotation + 10; } var vx = Math.sin(_local2._rotation * rads); var vy = (-Math.cos(_local2._rotation * rads)); if (upKey) { dx = dx + (vx / 4); dy = dy + (vy / 4); } dx = dx * friction; dy = dy * friction; _local2._x = _local2._x + dx; _local2._y = _local2._y + dy; _local2.wrapPos(); if (fireKey) { fireKey = false; var _local1 = 4; var _local3 = -1; while (_local1--) { if (!_root[("missile" + _local1) + "_mc"]._visible) { _local3 = _local1; break; } } if (_local3 != -1) { var _mc = _root[("missile" + _local3) + "_mc"]; _mc.fuse = 24; _mc.vx = (vx * 10) + dx; _mc.vy = (vy * 10) + dy; _mc._x = _local2._x + (vx * 10); _mc._y = _local2._y + (vy * 10); _mc._visible = true; _mc.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } } var s = int(score / 10000); if (scoreMod != s) { scoreMod = s; lives++; setLives(); sound_mc.gotoAndPlay("extra"); } if (((missile4_mc.hitTest(_local2.hit_mc) && (!exploded)) && (_local2._visible)) && (missile4_mc._visible)) { missile4_mc._visible = false; exploded = true; explodeSpaceship(); } } }; saucer_mc.hideSaucer = function () { saucerBig_sound.stop(); saucerSmall_sound.stop(); this._visible = false; delete this.onEnterFrame; }; pauseSaucer = function () { if (saucer_mc._visible) { if (paused) { saucerBig_sound.stop(); saucerSmall_sound.stop(); } else if (saucer_mc.small) { saucerSmall_sound.start(0, 80); } else { saucerBig_sound.start(0, 80); } } }; explodeSaucer = function () { saucer_mc.hideSaucer(); var i = 6; while (i--) { var _local1 = Math.random() * (Math.PI*2); var _local3 = Math.sin(_local1) * 2; var _local2 = Math.cos(_local1) * 2; asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:_local3, vy:_local2, fuse:Math.ceil(Math.random() * 40), _x:((_local3 * Math.random()) * 4) + saucer_mc._x, _y:((_local2 * Math.random()) * 4) + saucer_mc._y, onEnterFrame:explodeMover}); explodeNum++; } sound_mc.gotoAndPlay("bangMedium"); }; explodeSpaceship = function () { spaceship_mc._visible = false; explode_mc._x = spaceship_mc._x; explode_mc._y = spaceship_mc._y; lives--; setLives(); var _local2 = 4; while (_local2--) { var _local1 = explode_mc.createEmptyMovieClip(_local2, _local2); _local1.vx = Math.sin(Math.random() * (Math.PI*2)); _local1.vy = Math.cos(Math.random() * (Math.PI*2)); _local1.fuse = Math.ceil(Math.random() * 30) + 10; _local1._x = (Math.random() * 12) - 6; _local1._y = (Math.random() * 12) - 6; _local1._rotation = Math.random() * 360; _local1.lineStyle(0, 16777215); _local1.moveTo(0, -8); _local1.lineTo(0, 8); _local1.onEnterFrame = explodeMover; } if (lives > 0) { newShipTimeout = setInterval(newSpaceship, 1500); } else { gameOver_mc.gotoAndPlay(2); gameOver_mc._visible = true; quitGame_mc._visible = false; Key.removeListener(keyListener); clearInterval(hyperTimeout); clearInterval(newShipTimeout); clearInterval(newGameTimeout); thrust_sound.stop(); saucerBig_sound.stop(); saucerSmall_sound.stop(); } sound_mc.gotoAndPlay("bangMedium"); }; explodeMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.fuse--; if (_local1.fuse < 0) { _local1.removeMovieClip(); } } }; missileMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); _local1.fuse--; if (_local1.fuse == 0) { _local1._visible = false; delete _local1.onEnterFrame; } } }; saucerMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; if (Math.random() < 0.02) { _local1.vy = (int(Math.random() * 3) - 1) * 2; } if (_local1.vy != 0) { _local1._y = _local1._y + _local1.vy; } _local1.wrapPos(); var _local2 = 4; while (_local2--) { var _local3 = _root[("missile" + _local2) + "_mc"]; if (_local3._visible) { if (_local3.hitTest(_local1)) { _local3._visible = false; explodeSaucer(); if (_local1.small) { score = score + 1000; } else { score = score + 200; } } } } var _local3 = missile4_mc; if ((!_local3._visible) && (Math.random() < 0.1)) { var angle = ((_local1.small && (spaceship_mc._visible)) ? (Math.atan2(((spaceship_mc._x - _local1._x) + (Math.random() * 64)) - 32, ((_local1._y - spaceship_mc._y) + (Math.random() * 64)) - 32)) : (Math.random() * (Math.PI*2))); _local3.fuse = 24; _local3.vx = Math.sin(angle) * 8; _local3.vy = Math.cos(angle) * -8; _local3._x = _local1._x + _local3.vx; _local3._y = _local1._y + (_local3.vy * 2); _local3._visible = true; _local3.onEnterFrame = missileMover; sound_mc.gotoAndPlay("fire"); } if ((spaceship_mc.hit_mc.hitTest(_local1) && (!exploded)) && (spaceship_mc._visible)) { exploded = true; explodeSpaceship(); } } }; asteroidMover = function () { var _local1 = this; if (paused) { } else { _local1._x = _local1._x + _local1.vx; _local1._y = _local1._y + _local1.vy; _local1.wrapPos(); var asteroidHit = false; var spaceshipShot = false; if (saucer_mc._visible && (saucer_mc.hitTest(_local1))) { asteroidHit = true; explodeSaucer(); } if ((spaceship_mc.hit_mc.hitTest(_local1) && (!exploded)) && (spaceship_mc._visible)) { exploded = (asteroidHit = (spaceshipShot = true)); explodeSpaceship(); } var _local3 = 5; while (_local3--) { var _local2 = _root[("missile" + _local3) + "_mc"]; if (_local2._visible && (_local2.hitTest(_local1))) { _local2._visible = false; asteroidHit = true; if (_local3 < 4) { spaceshipShot = true; } break; } } if (asteroidHit) { var s = ((_local1._xscale = (_local1._yscale = _local1._yscale / 2))); var angle = (Math.random() * (Math.PI*2)); _local1.vx = _local1.vx + Math.sin(angle); _local1.vy = _local1.vy + Math.cos(angle); asteroidCount--; var j = (int(s / 25) + 4); while (j--) { var angle = (Math.random() * (Math.PI*2)); var vx = (Math.sin(angle) * 2); var vy = (Math.cos(angle) * 2); asteroids_mc.explode_mc.attachMovie("explosion", explodeNum, explodeNum, {vx:vx, vy:vy, fuse:Math.ceil(Math.random() * s), _x:((vx * Math.random()) * 4) + _local1._x, _y:((vy * Math.random()) * 4) + _local1._y, onEnterFrame:explodeMover}); explodeNum++; } if (s < 25) { _local1.removeMovieClip(); sound_mc.gotoAndPlay("bangSmall"); if (spaceshipShot) { score = score + 100; } } else { if (s == 50) { sound_mc.gotoAndPlay("bangLarge"); if (spaceshipShot) { score = score + 20; } } else { sound_mc.gotoAndPlay("bangMedium"); if (spaceshipShot) { score = score + 50; } } _local1.gotoAndStop((_local3 % 4) + 1); var angle = (Math.random() * (Math.PI*2)); makeAsteroid(_local1._x, _local1._y, _local1.vx + Math.sin(angle), _local1.vy + Math.cos(angle), s); } } } }; makeAsteroid = function (x, y, vx, vy, s) { asteroidNum++; var _local1 = asteroids_mc.attachMovie("asteroid", asteroidNum, asteroidNum, {vx:vx, vy:vy, _x:x, _y:y, _xscale:s, _yscale:s, onEnterFrame:asteroidMover}); _local1.gotoAndStop((asteroidNum % 4) + 1); return(_local1); }; hyperspace = function () { if (paused) { return(undefined); } with (spaceship_mc) { _visible = true; _x = (Math.random() * (xMax - (_width * 2))) + _width; _y = (Math.random() * (yMax - (_height * 2))) + _height; } clearInterval(hyperTimeout); }; beatSound = function () { if (paused) { return(undefined); } beatToggle = !beatToggle; if (beatToggle) { beat1_sound.start(); } else { beat2_sound.start(); } if (gameOver_mc._visible) { return(undefined); } if (beatCount > 300) { beatCount = beatCount - 10; clearInterval(beatTimeout); beatTimeout = setInterval(beatSound, beatCount); } if (((beatCount < 700) && (!saucer_mc._visible)) && (Math.random() < 0.05)) { if ((beatCount < 400) && (Math.random() < 0.4)) { saucer_mc._xscale = (saucer_mc._yscale = 50); saucer_mc.small = true; saucerSmall_sound.start(0, 100); } else { saucer_mc._xscale = (saucer_mc._yscale = 100); saucer_mc.small = false; saucerBig_sound.start(0, 100); } if (Math.random() < 0.5) { saucer_mc.vx = -2; saucer_mc._x = (saucer_mc._width / 2) + xMax; } else { saucer_mc.vx = 2; saucer_mc._x = saucer_mc._width / -2; } saucer_mc.vy = 0; saucer_mc._y = Math.random() * yMax; saucer_mc._visible = true; saucer_mc.onEnterFrame = saucerMover; } if ((asteroidCount == 0) && (!saucer_mc._visible)) { clearInterval(beatTimeout); level++; newGameTimeout = setInterval(newGame, 1000); } }; newSpaceship = function () { spaceship_mc._x = 250; spaceship_mc._y = 190; spaceship_mc._rotation = 0; var _local1 = false; for (var _local2 in asteroids_mc) { if (spaceship_mc.hitTest(asteroids_mc[_local2])) { _local1 = true; break; } } if (!_local1) { spaceship_mc._visible = true; exploded = false; dx = (dy = 0); clearInterval(newShipTimeout); } }; newGame = function () { var _local3 = ((level < 7) ? (level + 3) : 10); asteroidCount = _local3 * 7; while (_local3--) { var _local2 = Math.random() * (Math.PI*2); var _local1 = makeAsteroid(Math.random() * xMax, Math.random() * yMax, Math.sin(_local2) * 1.5, Math.cos(_local2) * 1.5, 100); if (_local1.hitTest(spaceship_mc) || (_local1.hitTest(safeArea_mc))) { _local3++; asteroidNum--; } } beatCount = ((level < 7) ? (1100 - (level * 100)) : 400); beatSound(); Key.addListener(keyListener); clearInterval(newGameTimeout); }; newGameTimeout = setInterval(newGame, 1000); newShipTimeout = setInterval(newSpaceship, 1100);
Frame 4
stop(); clearInterval(beatTimeout); showScores = function () { var _local1 = 10; while (_local1 > 0) { var n = scoreboard_lv["name" + (page + _local1)]; var _local3 = scoreboard_lv["score" + (page + _local1)]; var _local2 = this[("line" + _local1) + "_mc"]; _local2.rank_txt.text = (page + _local1) + "."; _local2.name_txt.text = (n.length ? (n.toUpperCase()) : "-"); _local2.score_txt.text = (_local3.length ? (_local3) : "-"); _local2._visible = true; loading_mc._visible = false; _local1--; } }; page = 0; maxScore = 200; scoreboard_lv = new LoadVars(); if ((score > 0) && (game_so.data.playerName.length > 0)) { scoreboard_lv.score = score; scoreboard_lv.name = game_so.data.playerName.toLowerCase(); } scoreboard_lv.game = "asteroids"; scoreboard_lv.sendAndLoad("http://www.80smusiclyrics.com/games/asteroids_score_text.php", scoreboard_lv, "POST"); scoreboard_lv.onLoad = function (success) { if (success) { if (Boolean(scoreboard_lv.success)) { next_btn._visible = true; if (scoreboard_lv.maxScore.length > 0) { maxScore = Number(scoreboard_lv.maxScore); } showScores(); } else { loading_mc.errorMsg = scoreboard_lv.errorMsg.toUpperCase(); loading_mc.gotoAndStop(2); } } else { loading_mc.errorMsg = "COULD NOT ACCESS SCORES."; loading_mc.gotoAndStop(2); } }; score = 0; next_btn._visible = (last_btn._visible = false); last_btn.onPress = function () { page = page - 10; if (page < 0) { page = 0; } if (page < 10) { last_btn._visible = false; } next_btn._visible = true; showScores(); }; next_btn.onPress = function () { page = page + 10; if (page > maxScore) { page = maxScore; } if (page > (maxScore - 20)) { next_btn._visible = false; } last_btn._visible = true; showScores(); }; newGame_btn.onRelease = function () { gotoAndStop (2); };
Symbol 39 MovieClip Frame 1
stop();
Symbol 39 MovieClip Frame 3
stop();
Symbol 39 MovieClip Frame 5
stop();
Symbol 39 MovieClip Frame 7
stop();
Symbol 39 MovieClip Frame 9
stop();
Symbol 39 MovieClip Frame 11
stop();
Symbol 47 MovieClip Frame 1
stop();
Symbol 47 MovieClip Frame 61
stop(); name_txt.restrict = "A-Z 0-9.\\-"; if (_root.game_so.data.playerName.length > 0) { name_txt.text = _root.game_so.data.playerName; } Selection.setFocus(name_txt); Selection.setSelection(name_txt.length, name_txt.length); ok_btn.onRelease = function () { if (name_txt.length > 0) { _root.game_so.data.playerName = name_txt.text; } _root.nextFrame(); }; ok_btn.onKeyDown = function () { if (Key.getCode() == 13) { Key.removeListener(ok_btn); this.onRelease(); } }; Key.addListener(ok_btn);
Symbol 61 MovieClip Frame 1
stop(); errorMsg = "";

Library Items

Symbol 1 Sound [thrust]
Symbol 2 Sound [saucerSmall]
Symbol 3 Sound [saucerBig]
Symbol 4 Sound [beat2]
Symbol 5 Sound [beat1]
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [asteroid]Uses:6 7 8 9
Symbol 11 Graphic [explosion]Used by:12
Symbol 12 MovieClip [explosion]Uses:11
Symbol 13 FontUsed by:14 15 22 23 40 41 43 44 45 46 48 50 52 54 55 56 58 59 60
Symbol 14 TextUses:13Used by:61  Timeline
Symbol 15 EditableTextUses:13Used by:Timeline
Symbol 16 GraphicUsed by:Timeline
Symbol 17 MovieClipUsed by:Timeline
Symbol 18 GraphicUsed by:19 26 49 51 53
Symbol 19 ButtonUses:18Used by:47  Timeline
Symbol 20 FontUsed by:21
Symbol 21 TextUses:20Used by:Timeline
Symbol 22 TextUses:13Used by:Timeline
Symbol 23 TextUses:13Used by:Timeline
Symbol 24 FontUsed by:25
Symbol 25 EditableTextUses:24Used by:Timeline
Symbol 26 MovieClipUses:18Used by:29  Timeline
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClip [spaceship]Uses:27 26 28Used by:Timeline
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:Timeline
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:Timeline
Symbol 34 SoundUsed by:39
Symbol 35 SoundUsed by:39
Symbol 36 SoundUsed by:39
Symbol 37 SoundUsed by:39
Symbol 38 SoundUsed by:39
Symbol 39 MovieClipUses:34 35 36 37 38Used by:Timeline
Symbol 40 EditableTextUses:13Used by:Timeline
Symbol 41 TextUses:13Used by:42
Symbol 42 MovieClipUses:41Used by:Timeline
Symbol 43 TextUses:13Used by:47
Symbol 44 EditableTextUses:13Used by:47
Symbol 45 TextUses:13Used by:47
Symbol 46 TextUses:13Used by:47
Symbol 47 MovieClipUses:43 44 19 45 46Used by:Timeline
Symbol 48 TextUses:13Used by:49
Symbol 49 ButtonUses:48 18Used by:Timeline
Symbol 50 TextUses:13Used by:51
Symbol 51 ButtonUses:50 18Used by:Timeline
Symbol 52 TextUses:13Used by:53
Symbol 53 ButtonUses:52 18Used by:Timeline
Symbol 54 EditableTextUses:13Used by:57
Symbol 55 EditableTextUses:13Used by:57
Symbol 56 EditableTextUses:13Used by:57
Symbol 57 MovieClipUses:54 55 56Used by:Timeline
Symbol 58 TextUses:13Used by:Timeline
Symbol 59 TextUses:13Used by:Timeline
Symbol 60 EditableTextUses:13Used by:61
Symbol 61 MovieClipUses:14 60Used by:Timeline

Instance Names

"pc_txt"Frame 1Symbol 15 EditableText
"intro_mc"Frame 2Symbol 17 MovieClip
"playGame_btn"Frame 2Symbol 19 Button
"highScores_btn"Frame 2Symbol 19 Button
"neave_btn"Frame 2Symbol 19 Button
"safeArea_mc"Frame 3Symbol 26 MovieClip
"spaceship_mc"Frame 3Symbol 29 MovieClip [spaceship]
"explode_mc"Frame 3Symbol 17 MovieClip
"saucer_mc"Frame 3Symbol 31 MovieClip
"missile0_mc"Frame 3Symbol 33 MovieClip
"missile1_mc"Frame 3Symbol 33 MovieClip
"missile2_mc"Frame 3Symbol 33 MovieClip
"missile3_mc"Frame 3Symbol 33 MovieClip
"missile4_mc"Frame 3Symbol 33 MovieClip
"asteroids_mc"Frame 3Symbol 17 MovieClip
"sound_mc"Frame 3Symbol 39 MovieClip
"score_txt"Frame 3Symbol 40 EditableText
"quitGame_mc"Frame 3Symbol 42 MovieClip
"gameOver_mc"Frame 3Symbol 47 MovieClip
"lives_mc"Frame 3Symbol 17 MovieClip
"next_btn"Frame 4Symbol 49 Button
"last_btn"Frame 4Symbol 51 Button
"newGame_btn"Frame 4Symbol 53 Button
"line1_mc"Frame 4Symbol 57 MovieClip
"line2_mc"Frame 4Symbol 57 MovieClip
"line3_mc"Frame 4Symbol 57 MovieClip
"line4_mc"Frame 4Symbol 57 MovieClip
"line5_mc"Frame 4Symbol 57 MovieClip
"line6_mc"Frame 4Symbol 57 MovieClip
"line7_mc"Frame 4Symbol 57 MovieClip
"line8_mc"Frame 4Symbol 57 MovieClip
"line9_mc"Frame 4Symbol 57 MovieClip
"line10_mc"Frame 4Symbol 57 MovieClip
"loading_mc"Frame 4Symbol 61 MovieClip
"hit_mc"Symbol 29 MovieClip [spaceship] Frame 1Symbol 26 MovieClip
"name_txt"Symbol 47 MovieClip Frame 61Symbol 44 EditableText
"ok_btn"Symbol 47 MovieClip Frame 61Symbol 19 Button
"rank_txt"Symbol 57 MovieClip Frame 1Symbol 54 EditableText
"score_txt"Symbol 57 MovieClip Frame 1Symbol 55 EditableText
"name_txt"Symbol 57 MovieClip Frame 1Symbol 56 EditableText

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "thrust"
ExportAssets (56)Timeline Frame 1Symbol 2 as "saucerSmall"
ExportAssets (56)Timeline Frame 1Symbol 3 as "saucerBig"
ExportAssets (56)Timeline Frame 1Symbol 4 as "beat2"
ExportAssets (56)Timeline Frame 1Symbol 5 as "beat1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "asteroid"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 11 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 12 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 29 as "spaceship"

Labels

"fire"Symbol 39 MovieClip Frame 2
"bangLarge"Symbol 39 MovieClip Frame 4
"bangMedium"Symbol 39 MovieClip Frame 6
"bangSmall"Symbol 39 MovieClip Frame 8
"extra"Symbol 39 MovieClip Frame 10

Dynamic Text Variables

scoreSymbol 40 EditableText"0"
errorMsgSymbol 60 EditableText""




http://swfchan.com/27/130942/info.shtml
Created: 21/2 -2019 19:46:53 Last modified: 21/2 -2019 19:46:53 Server time: 28/04 -2024 19:36:23