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Robot Adventure.swf

This is the info page for
Flash #130943

(Click the ID number above for more basic data on this flash file.)


Text
PRESS ANY
KEY TO
CONTINUE

100 %

LOADING pLEASE wAIT

mUTE

m

P

>

>

>

SPACEBAR

pAUSE

move rIGHT

move LEFT

JETPACK

r

Restart

unmUTE

n

a

w

s

move rIGHT

move LEFT

JETPACK

Jump

<p align="left"></p>

<p align="center"><font face="Silkscreen" size="21" color="#000000" letterSpacing="2.000000" kerning="0">Please enter your name</font></p>

player

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">PLAY</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">PLAY</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">MAP</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">MAP</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">High Scores</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">High Scores</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">How to Play</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">How to Play</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">credits</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">credits</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">Game Progress</font></p>

<p align="right"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">Game Progress</font></p>

MORE GAMES

MEER SPELLEN

PLUS DE JEUX

MEHR SPIELE

WIĘCEJ GIER

FLER SPEL

ALTRI GIOCHI

MÁS JUEGOS

MAIS JOGOS

ДРУГИЕ ИГРЫ

PERMAINAN LAINNYA

DAHA FAZLA OYUN

LABIH BANYAK PERMAINAN

SKIP

mUTE

m

P

>

>

>

SPACEBAR

pAUSE

move rIGHT

move LEFT

JETPACK

r

Restart

unmUTE

n

a

w

s

move rIGHT

move LEFT

JETPACK

Jump

<p align="center"><font face="Silkscreen" size="20" color="#ffffff" letterSpacing="2.000000" kerning="0">menu</font></p>

HOW TO PLAY

<p align="center"><font face="Silkscreen" size="25" color="#0066ff" letterSpacing="2.000000" kerning="0">SPACE AREA</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#990000" letterSpacing="2.000000" kerning="0">CAVE AREA</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#cc6600" letterSpacing="2.000000" kerning="0">Castle Area</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#00cc99" letterSpacing="2.000000" kerning="0">Garbage area</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

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<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

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<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">6</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">7</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">8</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">6</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">6</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">7</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">6</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">7</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">8</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">6</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">7</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">8</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">2</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">3</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">4</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">5</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">6</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">7</font></p>

<p align="center"><font face="MizuFontAlphabet" size="12" color="#ffffff" letterSpacing="2.000000" kerning="0">8</font></p>

000000
1234567890

Score

<p align="center"><font face="Silkscreen" size="25" color="#cccc00" letterSpacing="2.000000" kerning="0">+</font></p>

<p align="center"><font face="BN Machine" size="22" color="#3f3f3f" letterSpacing="2.000000" kerning="0">timer</font></p>

<p align="center"><font face="BN Machine" size="22" color="#3f3f3f" letterSpacing="2.000000" kerning="0">timer</font></p>

JUMP

jetpack

gear

GOLD

<p align="left"></p>

pause

game paused

press space to unpause

<p align="center"><font face="MizuFontAlphabet" size="20" color="#473f27" letterSpacing="2.000000" kerning="0">Scene 1 &apos; Garbage zone</font></p>

<p align="center"><font face="MizuFontAlphabet" size="20" color="#273f47" letterSpacing="2.000000" kerning="0">Scene 1 &apos; in The deep Space</font></p>

<p align="center"><font face="MizuFontAlphabet" size="20" color="#9f6747" letterSpacing="2.000000" kerning="0">Scene 4 &apos; the main castle</font></p>

<p align="center"><font face="MizuFontAlphabet" size="20" color="#5f003f" letterSpacing="2.000000" kerning="0">Scene 2&apos; in the Lost cave</font></p>

<p align="left"><font face="MizuFontAlphabet" size="26" color="#000000" letterSpacing="0.000000" kerning="1">Stage</font></p>

<p align="left"><font face="MizuFontAlphabet" size="26" color="#000000" letterSpacing="0.000000" kerning="1">00</font></p>

<p align="left"><font face="Silkscreen" size="20" color="#cccc00" letterSpacing="2.000000" kerning="0">1</font></p>

<p align="left"></p>

<p align="center"><font face="MizuFontAlphabet" size="26" color="#3f3f3f" letterSpacing="2.000000" kerning="0">Press Here To Continue</font></p>

<p align="left"><font face="MizuFontAlphabet" size="17" color="#a3a3ba" letterSpacing="2.000000" kerning="0">Gears Collected</font></p>

<p align="left"><font face="MizuFontAlphabet" size="17" color="#0099cc" letterSpacing="2.000000" kerning="0">Level Time</font></p>

<p align="left"><font face="MizuFontAlphabet" size="17" color="#660000" letterSpacing="2.000000" kerning="0">Rank</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#a3a3ba" letterSpacing="2.000000" kerning="0">00</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#3f3f3f" letterSpacing="2.000000" kerning="0">00</font></p>

<p align="center"><font face="BN Machine" size="22" color="#990000" letterSpacing="2.000000" kerning="0">/</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#0099cc" letterSpacing="2.000000" kerning="0">00</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#990000" letterSpacing="2.000000" kerning="0">x</font></p>

<p align="left"><font face="MizuFontAlphabet" size="17" color="#dcb001" letterSpacing="2.000000" kerning="0">Gold Gears Collected</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#660000" letterSpacing="2.000000" kerning="0">A</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#e0b920" letterSpacing="2.000000" kerning="0">00</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#3f3f3f" letterSpacing="2.000000" kerning="0">00</font></p>

<p align="center"><font face="BN Machine" size="22" color="#990000" letterSpacing="2.000000" kerning="0">/</font></p>

rank

rank

<p align="center"><font face="MizuFontAlphabet" size="17" color="#990000" letterSpacing="2.000000" kerning="0">x</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#990000" letterSpacing="2.000000" kerning="0">x</font></p>

<p align="center"><font face="MizuFontAlphabet" size="17" color="#990000" letterSpacing="2.000000" kerning="0">x</font></p>

<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="2.000000" kerning="0">rank</font></p>

<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="2.000000" kerning="0">rank</font></p>

<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="2.000000" kerning="0">rank</font></p>

rank

<p align="left"><font face="MizuFontAlphabet" size="25" color="#00cc99" letterSpacing="2.000000" kerning="0">Garbage area</font></p>

<p align="left"><font face="MizuFontAlphabet" size="25" color="#990000" letterSpacing="2.000000" kerning="0">CAVE AREA</font></p>

<p align="left"><font face="MizuFontAlphabet" size="25" color="#0066ff" letterSpacing="2.000000" kerning="0">SPACE AREA</font></p>

<p align="left"><font face="MizuFontAlphabet" size="25" color="#cc6600" letterSpacing="2.000000" kerning="0">Castle Area</font></p>

<p align="center"><font face="BN Machine" size="22" color="#333333" letterSpacing="2.000000" kerning="0">BOSS INCOMING</font></p>

<p align="center"><font face="Silkscreen" size="18" color="#333333" letterSpacing="2.000000" kerning="0">You collect all gold gears well done</font></p>

<p align="center"><font face="MizuFontAlphabet" size="18" color="#ffffff" letterSpacing="2.000000" kerning="0">You collect all gears, well Done</font></p>

Game progress

Game %

10

%

get a perfect AA rank on all levels to get more %

<p align="center"><font face="Silkscreen" size="25" color="#ffffff" letterSpacing="2.000000" kerning="0">credits</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#ffffff" letterSpacing="2.000000" kerning="0">Game Developed by</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#ffffff" letterSpacing="2.000000" kerning="0">This game is published by</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#000000" letterSpacing="2.000000" kerning="0">Spil games</font></p><p align="center"><font face="Silkscreen" size="25" color="#000000" letterSpacing="2.000000" kerning="0">www.agame.com</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#000000" letterSpacing="2.000000" kerning="0">lartar</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#ffffff" letterSpacing="2.000000" kerning="0">ranking</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#009900" letterSpacing="0.000000" kerning="1">Game highscores</font></p>

<p align="center"><font face="Silkscreen" size="25" color="#0066cc" letterSpacing="0.000000" kerning="1">game success</font></p><p align="center"><font face="Silkscreen" size="25" color="#0066cc" letterSpacing="0.000000" kerning="1">ranking</font></p>

3000+ GAMES

<p align="center"><font face="Silkscreen" size="28" color="#ff0000" letterSpacing="0.000000" kerning="1">game over</font></p>

ActionScript [AS1/AS2]

Frame 1
mochi.as2.MochiServices.connect("5fa555a63e9cc3f8"); function cargando() { var _local4; var _local3; var _local2; _local4 = _root.getBytesTotal(); _local3 = _root.getBytesLoaded(); _local2 = Math.floor((_local3 * 100) / _local4); porcentaje_txt.text = _local2 + " %"; root.barra_mc.gotoAndStop(_local2); if (_local3 == _local4) { if (!_root.ad) { clearInterval(hiloPrecarga); } else { _root.gotoAndStop(2); clearInterval(hiloPrecarga); } } } stop(); _root.level_world1 = 9; _root.level_world2 = 9; _root.level_world3 = 9; _root.level_world4 = 9; _root.world_w1 = false; _root.world_w2 = false; _root.world_w3 = false; _root.world_w4 = false; _root.s1 = false; _root.s2 = false; _root.s3 = false; _root.s4 = false; _root.s5 = false; _root.s6 = false; _root.s7 = false; _root.s8 = false; _root.s9 = false; _root.s10 = false; _root.s11 = false; _root.s12 = false; _root.s13 = false; _root.s14 = false; _root.s15 = false; _root.s16 = false; _root.s17 = false; _root.s18 = false; _root.s19 = false; _root.s20 = false; _root.s21 = false; _root.s22 = false; _root.s23 = false; _root.s24 = false; _root.s25 = false; _root.s26 = false; _root.s27 = false; _root.s28 = false; _root.s29 = false; _root.s30 = false; _root.s31 = false; _root.s32 = false; _root.s33 = false; _root.s34 = false; _root.s35 = false; _root.s36 = false; _root.exit1 = true; _root.not_hit = false; once = false; var hiloPrecarga = setInterval(cargando, 1); var hide = new ContextMenu(); hide.hideBuiltInItems(); _root.menu = hide; stop(); gamename = "Robot_Adventure"; domain_parts = _url.split("://"); real_domain = domain_parts[1].split("/"); hostingdomain = real_domain[0]; if (hostingdomain == "") { hostingdomain = "unknown"; } savedomain1 = "gamedev.dev.spilgames.com"; savedomain2 = "www8.agame.com"; if ((hostingdomain == savedomain1) || (hostingdomain == savedomain2)) { spilnetwerk = "internal"; _root.ad = true; } else { spilnetwerk = "external"; mochi.as2.MochiAd.showPreGameAd({id:"5fa555a63e9cc3f8", res:"578x430"}); } _root.localization_url1 = (((("http://www.agame.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain; _root.localization_language_nr = 1; _root.localization_branding_nr = 1; _root.localization_portal = "tweens";
Frame 2
var savefile = SharedObject.getLocal("Rbt_1"); if (savefile.data.one == undefined) { savefile.data.one = 1; savefile.data.level_world1 = 1; savefile.data.level_world2 = 1; savefile.data.level_world3 = 1; savefile.data.level_world4 = 1; savefile.data.world_w1 = false; savefile.data.world_w2 = false; savefile.data.world_w3 = false; savefile.data.world_w4 = false; savefile.data.s1 = false; savefile.data.s2 = false; savefile.data.s3 = false; savefile.data.s4 = false; savefile.data.s5 = false; savefile.data.s6 = false; savefile.data.s7 = false; savefile.data.s8 = false; savefile.data.s9 = false; savefile.data.s10 = false; savefile.data.s11 = false; savefile.data.s12 = false; savefile.data.s13 = false; savefile.data.s14 = false; savefile.data.s15 = false; savefile.data.s16 = false; savefile.data.s17 = false; savefile.data.s18 = false; savefile.data.s19 = false; savefile.data.s20 = false; savefile.data.s21 = false; savefile.data.s22 = false; savefile.data.s23 = false; savefile.data.s24 = false; savefile.data.s25 = false; savefile.data.s26 = false; savefile.data.s27 = false; savefile.data.s28 = false; savefile.data.s29 = false; savefile.data.s30 = false; savefile.data.s31 = false; savefile.data.s32 = false; savefile.data.s33 = false; savefile.data.s34 = false; savefile.data.s35 = false; savefile.data.s36 = false; savefile.data.playerName = "robot"; } savefile.flush(); _root.level_gears = 0; _root.globalscore = 0; _root.life_count = 0; _root.one = 0; if (_root.localization_portal == "game_com_cn") { this.gameover_moregames.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.gameover_moregames.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=button_gameover_moregames", "_blank"); }; } stop();
Frame 3
function update() { _root.lot = true; show_score = "Coins : " + score; rgain = 0; _root.gear.swapDepths(10000000); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exits.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); unloadMovie (_root.exits); _root.createEmptyMovieClip("block_", _root.getNextHighestDepth()); _root.createEmptyMovieClip("enemigo4", _root.getNextHighestDepth()); _root.createEmptyMovieClip("enemigo3", _root.getNextHighestDepth()); _root.createEmptyMovieClip("enemigo2", _root.getNextHighestDepth()); _root.createEmptyMovieClip("enemigo1", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lev", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lad", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lava", _root.getNextHighestDepth()); _root.createEmptyMovieClip("spikes", _root.getNextHighestDepth()); _root.createEmptyMovieClip("moving", _root.getNextHighestDepth()); _root.createEmptyMovieClip("coins", _root.getNextHighestDepth()); _root.createEmptyMovieClip("golds", _root.getNextHighestDepth()); _root.createEmptyMovieClip("tanks", _root.getNextHighestDepth()); _root.createEmptyMovieClip("lasers", _root.getNextHighestDepth()); _root.lev.swapDepths(1000); _root.coins.swapDepths(100); _root.block_.swapDepths(10); _root.lev.swapDepths(11); _root.alpha_mc.swapDepths(_root.depth); _root.player.swapDepths(10000); decay = false; y = 0; while (y <= 9) { x = 0; while (x <= 200) { if (level1[y][x] == 1) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 2) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 3) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 4) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 5) { coin = coins.attachMovie("block", "block_" + coins.getNextHighestDepth(), coins.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); coin.gotoAndStop(level1[y][x]); coin.onEnterFrame = function () { if (_root.player.hitTest(this._x, this._y, true)) { if (!_root.dead) { if (!_root.not_hit) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; _root.player.player_inside.gotoAndStop(9); _root.dead = true; removeMovieClip(this); } } } }; } if (level1[y][x] == 6) { coin = coins.attachMovie("block", "block_" + coins.getNextHighestDepth(), coins.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); coin.gotoAndStop(level1[y][x]); coin.onEnterFrame = function () { if (_root.player.hitTest(this._x, this._y, true)) { _root.level_gears++; _root.life_count = _root.life_count + 1; _root.globalscore = _root.globalscore + 100; rgain++; _root.gear_n.play(); _root.gear.play(); _root.barText = 1; _root.barText = 1; _root.barText = 1; _root.bartext.gotoAndPlay(2); if (_root.jet_power < 200) { _root.has_jetpack = true; _root.jet_power = _root.jet_power + 3; } removeMovieClip(this); } }; } if (level1[y][x] == 7) { laser = lasers.attachMovie("block", "block_" + lasers.getNextHighestDepth(), lasers.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); laser.gotoAndStop(7); } if (level1[y][x] == 8) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 9) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 10) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 11) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 12) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 13) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 14) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 15) { enemy4 = enemigo4.attachMovie("block", "block_" + enemigo4.getNextHighestDepth(), enemigo4.getNextHighestDepth(), {_x:(x * 37) + 10, _y:(y * 37) + 34}); enemy4.gotoAndStop(level1[y][x]); } if (level1[y][x] == 16) { tank = tanks.attachMovie("block", "block_" + tanks.getNextHighestDepth(), tanks.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); tank.gotoAndStop(level1[y][x]); tank.onEnterFrame = function () { if (_root.player.hitTest(this)) { score++; rgain++; tank_s = new Sound(this); tank_s.attachSound("fuel"); tank_s.start(); _root.barText = 3; _root.barText = 3; _root.barText = 3; _root.barText = 3; _root.bartext.gotoAndPlay(2); _root.bartext.gotoAndPlay(2); if (_root.jet_power < 200) { _root.has_jetpack = true; _root.jet_power = 200; } removeMovieClip(this); } }; } if (level1[y][x] == 17) { enemy3 = enemigo3.attachMovie("block", "block_" + enemigo3.getNextHighestDepth(), enemigo3.getNextHighestDepth(), {_x:(x * 39) + 15, _y:(y * 39) + 10}); enemy3.gotoAndStop(level1[y][x]); } if (level1[y][x] == 18) { enemy1 = enemigo1.attachMovie("block", "block_" + enemigo1.getNextHighestDepth(), enemigo1.getNextHighestDepth(), {_x:(x * 37) + 10, _y:(y * 37) + 34}); enemy1.gotoAndStop(level1[y][x]); } if (level1[y][x] == 19) { enemy2 = enemigo2.attachMovie("block", "block_" + enemigo2.getNextHighestDepth(), enemigo2.getNextHighestDepth(), {_x:(x * 37) + 10, _y:(y * 37) + 14}); enemy2.gotoAndStop(level1[y][x]); } if (level1[y][x] == 20) { gold = golds.attachMovie("block", "block_" + golds.getNextHighestDepth(), golds.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); gold.gotoAndStop(level1[y][x]); } if (level1[y][x] == 21) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 22) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 23) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 24) { place_brick = lev.attachMovie("block", "block_" + lev.getNextHighestDepth(), lev.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); place_brick.gotoAndStop(level1[y][x]); } if (level1[y][x] == 25) { coin = coins.attachMovie("block", "block_" + coins.getNextHighestDepth(), coins.getNextHighestDepth(), {_x:(x * 39) + 10, _y:(y * 39) + 10}); coin.gotoAndStop(level1[y][x]); coin.onEnterFrame = function () { if (_root.player.hitTest(this._x, this._y, true)) { _root.level_gears++; _root.globalscore = _root.globalscore + 100; rgain++; _root.gear_n.play(); _root.gear.play(); _root.barText = 9; _root.barText = 9; _root.barText = 9; _root.bartext.gotoAndPlay(2); if (_root.jet_power < 200) { _root.has_jetpack = true; _root.jet_power = _root.jet_power + 3; } removeMovieClip(this); } }; } x++; } y++; } _root.prelevel.swapDepths(100000000); _root.depth = _root.depth + 1; } _root.cam_stop = false; _root.depth = 10000000 /* 0x989680 */; _root.level_gears = 0; _root.counter_time = 0; _root.time_dif = 0; _root.vidas = 5; _root.lot = true; bgs.onEnterFrame = function () { site.onRelease = function () { }; if (sup == true) { stimer++; } if (Key.isDown(77)) { if ((son_ == true) && (stimer > 5)) { sound.removeMovieClip(); stopAllSounds(); stimer = 0; sup = true; son_ = false; } if ((son_ == false) && (stimer > 5)) { var _local1 = new Sound(); _local1.attachSound("sound"); _local1.start(0, 99999); stimer = 0; sup = true; son_ = true; } } }; _root.lava.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.enemigo4.removeMovieClip(); _root.enemigo3.removeMovieClip(); _root.enemigo2.removeMovieClip(); _root.enemigo1.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.player.removeMovieClip(); _root.coins.removeMovieClip(); level1 = new Array(); _root.space_s = new Sound(this); _root.space_s.attachSound("8space"); _root.cave_s = new Sound(this); _root.cave_s.attachSound("caves"); _root.castle_s = new Sound(this); _root.castle_s.attachSound("castle"); _root.garbage_s = new Sound(this); _root.garbage_s.attachSound("garbage"); _root.boss_m_s = new Sound(this); _root.boss_m_s.attachSound("boss_m"); _root.boss_d_s = new Sound(this); _root.boss_d_s.attachSound("boss_d"); _root.spikes_hit = false; _root.extra_s = new Sound(this); _root.extra_s.attachSound("extra"); stop();
Instance of Symbol 514 MovieClip "ag_mouse" in Frame 3
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Instance of Symbol 531 MovieClip in Frame 3
on (release) { getURL ("http://www.lartargames.com", _blank); }
Frame 4
var savefile = SharedObject.getLocal("Rbt_1"); _root.playerName = savefile.data.playerName; _root.level_world1 = savefile.data.level_world1; _root.level_world2 = savefile.data.level_world2; _root.level_world3 = savefile.data.level_world3; _root.level_world4 = savefile.data.level_world4; _root.world_w1 = savefile.data.world_w1; _root.world_w2 = savefile.data.world_w2; _root.world_w3 = savefile.data.world_w3; _root.world_w4 = savefile.data.world_w4; _root.s1 = savefile.data.s1; _root.s2 = savefile.data.s2; _root.s3 = savefile.data.s3; _root.s4 = savefile.data.s4; _root.s5 = savefile.data.s5; _root.s6 = savefile.data.s6; _root.s7 = savefile.data.s7; _root.s8 = savefile.data.s8; _root.s9 = savefile.data.s9; _root.s10 = savefile.data.s10; _root.s11 = savefile.data.s11; _root.s12 = savefile.data.s12; _root.s13 = savefile.data.s13; _root.s14 = savefile.data.s14; _root.s15 = savefile.data.s15; _root.s16 = savefile.data.s16; _root.s17 = savefile.data.s17; _root.s18 = savefile.data.s18; _root.s19 = savefile.data.s19; _root.s20 = savefile.data.s20; _root.s21 = savefile.data.s21; _root.s22 = savefile.data.s22; _root.s23 = savefile.data.s23; _root.s24 = savefile.data.s24; _root.s25 = savefile.data.s25; _root.s26 = savefile.data.s26; _root.s27 = savefile.data.s27; _root.s28 = savefile.data.s28; _root.s29 = savefile.data.s29; _root.s30 = savefile.data.s30; _root.s31 = savefile.data.s31; _root.s32 = savefile.data.s32; _root.s33 = savefile.data.s33; _root.s34 = savefile.data.s34; _root.s35 = savefile.data.s35; _root.s36 = savefile.data.s36; stop();
Instance of Symbol 701 MovieClip "agame_bt" in Frame 4
on (release) { if (_root.localization_portal == "game_com_cn") { getURL (_root.localization_url1, "_blank"); } else { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); } }
Frame 5
stop();
Frame 6
stopAllSounds();
Frame 7
stop(); stopAllSounds(); unloadMovie (_root.boss_gold); unloadMovie (_root.boss_3); unloadMovie (_root.boss4); unloadMovie (_root.boss);
Instance of Symbol 879 MovieClip in Frame 7
onClipEvent (enterFrame) { gotoAndStop(_root.level_world1); }
Instance of Symbol 952 MovieClip in Frame 7
onClipEvent (enterFrame) { gotoAndStop(_root.level_world2); }
Instance of Symbol 1024 MovieClip in Frame 7
onClipEvent (enterFrame) { gotoAndStop(_root.level_world3); }
Instance of Symbol 1096 MovieClip in Frame 7
onClipEvent (enterFrame) { gotoAndStop(_root.level_world4); }
Frame 8
_root.total_gears = 11; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 21; _root.time_dif = 0; _root.world1 = 1; _root.world = 1; _root.stage = 1; _root.pp = 0; _root.paused_game = false; _root.pm = 0; _root.mute = false; _root.vertical = false; _root.ranka = 0; _root.rankb = 0; _root.nojetpack = false; _root.no_gas = true; stop(); score = 0; _root.inter_level = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 0, 0, 0, 8, 11, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 11, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 14, 0, 0, 0, 0, 0, 0, 6, 2, 0, 0, 0, 0, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 8, 1, 11, 0, 0, 0, 0, 0, 12, 0, 0, 8, 3, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 8, 11, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 6, 6, 6, 6, 6, 6, 6, 12, 6, 6, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 11, 0, 0, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 10, 3, 3, 3, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); _root.player.swapDepths(1000); _root.dead_1 = true; _root.dead_2 = true; up = 1; lose_once = false; _root.rcan = true; rtimer = 0; onEnterFrame = function () { if (Key.isDown(82)) { if (_root.rcan == true) { _root.globalscore = _root.globalscore - 500; _root.level_gears = 0; _root.gold_gear = 0; _root.time = 0; update(); } } }; decay = false; _root.started_game = false; info._alpha = 100; info.onEnterFrame = function () { if (decay == true) { this._alpha = this._alpha - 2; if (this._alpha <= 0) { _root.started_game = true; removeMovieClip(this); } } }; _root.started_game = false; _root.prelevel.swapDepths(10000); _root.level = 1;
Instance of Symbol 1097 MovieClip "move" in Frame 8
onClipEvent (enterFrame) { _x = (_x + ((_root.movea._x - _x) / 1)); this._visible = false; }
Instance of Symbol 1097 MovieClip "movea" in Frame 8
onClipEvent (enterFrame) { _x = (_x + ((_root._root.player._x - _x) / 2)); this._visible = false; }
Instance of Symbol 1110 MovieClip "bgs" in Frame 8
onClipEvent (enterFrame) { if (!_root.inter_level) { _x = ((_x + 15) + ((_root.move._x - _x) / 2)); } else { _x = ((_x + 15) + ((_root.move._x - _x) / 2)); } if (_x <= 315) { _x = 315; } }
Instance of Symbol 1112 MovieClip "cam" in Frame 8
onClipEvent (enterFrame) { if (!_root.inter_level) { if (_root.paused_game == true) { _x = (_x + (_root.pause_mc._x - _x)); } else { _x = (_x + (_root.move._x - _x)); } } else { _x = (_x + (_root.inter._x - _x)); } if (_root.cam._x <= 289) { _x = 289; } }
Instance of Symbol 1114 MovieClip "alpha_mc" in Frame 8
onClipEvent (enterFrame) { _root.alpha_mc.swapDepths(_root.depth); _x = (_x + (_root.move._x - _x)); if (_x <= 315) { _x = 315; } }
Instance of Symbol 1115 MovieClip "alpha_inter" in Frame 8
onClipEvent (enterFrame) { _root.alpha_inter.swapDepths(_root.depth); _x = (_x + (_root.move._x - _x)); if (_x <= 315) { _x = 315; } }
Instance of Symbol 1119 MovieClip in Frame 8
onClipEvent (enterFrame) { if (!_root.inter_level) { this.play(); } else { this.stop(); } }
Instance of Symbol 1121 MovieClip "jumpsound" in Frame 8
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 1123 MovieClip "jetpacksound" in Frame 8
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 1126 MovieClip "gear_n" in Frame 8
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 1129 MovieClip "gear_g" in Frame 8
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 38 MovieClip "hit" in Frame 8
onClipEvent (enterFrame) { this._visible = false; if (this.hitTest(_root.player)) { if (!_root.dead) { trace("_root.dead spikes"); _root.spikes_hit = true; } } }
Instance of Symbol 1133 MovieClip "pausesound" in Frame 8
onClipEvent (enterFrame) { this._visible = false; }
Instance of Symbol 1216 MovieClip "player" in Frame 8
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1253 MovieClip "bartext" in Frame 8
onClipEvent (enterFrame) { if (!_root.inter_level) { _x = ((_x - 22) + ((_root.move._x - _x) / 2)); } else { _x = ((_x + 20) + ((_root.move._x - _x) / 2)); } if (_x <= 238) { _x = 238; } }
Frame 9
if (_root.level_world1 < 2) { _root.level_world1 = 2; } _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.laser); unloadMovie (_root.moving); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 9
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 10
_root.inter_level = false; _root.total_gears = 39; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 2; _root.vertical = false; _root.enemigos_1 = 1; _root.nojetpack = false; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 6, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 6, 6, 0, 6, 16, 6, 0, 0, 0, 6, 6, 6, 2, 0, 0, 0, 0, 0, 6, 6, 6, 0, 6, 0, 2, 7, 6, 6, 20, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 13, 1, 14, 0, 13, 1, 14, 0, 0, 0, 13, 1, 1, 10, 0, 0, 6, 0, 0, 0, 0, 6, 0, 6, 0, 8, 1, 1, 1, 1, 14, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 6, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 2, 6, 6, 6, 2, 0, 0, 0, 0, 0, 0, 1, 0, 0, 6, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 10, 3, 3, 3, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 2;
Instance of Symbol 1216 MovieClip "player" in Frame 10
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 10
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 11
if (_root.level_world1 < 3) { _root.level_world1 = 3; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.laser); unloadMovie (_root.enemigo1); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 11
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 12
_root.inter_level = false; _root.total_gears = 37; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 47; _root.stage = 3; _root.nojetpack = false; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11)); (level1[1] = new Array(12, 0, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[2] = new Array(12, 0, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 0, 0, 6, 0, 6, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 5, 12)); (level1[3] = new Array(12, 0, 9, 11, 0, 9, 11, 0, 9, 11, 0, 9, 11, 0, 9, 11, 0, 0, 0, 0, 0, 0, 9, 11, 0, 0, 0, 0, 0, 9, 1, 14, 12)); (level1[4] = new Array(12, 0, 8, 10, 0, 8, 10, 0, 8, 10, 0, 8, 10, 0, 8, 10, 0, 0, 0, 0, 0, 0, 8, 10, 0, 0, 0, 0, 3, 10, 6, 6, 12)); (level1[5] = new Array(12, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 10, 6, 0, 0, 12)); (level1[6] = new Array(12, 3, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 10, 6, 6, 0, 20, 12)); (level1[7] = new Array(12, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 6, 6, 6, 12)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 3;
Instance of Symbol 1216 MovieClip "player" in Frame 12
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 12
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 13
if (_root.level_world1 < 4) { _root.level_world1 = 4; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 13
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 14
_root.inter_level = false; _root.total_gears = 32; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 4; _root.nojetpack = false; _root.enemigos_1 = 1; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 11, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 12, 0, 6, 20, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 16, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 1, 1, 1, 1, 0, 12, 0, 13, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 6, 0, 0, 0, 0, 12, 18, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 14, 0, 0, 9, 1, 10, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 6, 6, 6, 0, 0, 13, 14, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 13, 10, 0, 0, 0, 0, 0, 6, 6, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 12, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 3, 3, 3, 3, 12, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 2, 2, 2, 2, 10, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 4;
Instance of Symbol 1216 MovieClip "player" in Frame 14
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 14
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 15
if (_root.level_world1 < 5) { _root.level_world1 = 5; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo1); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 15
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 16
_root.inter_level = false; _root.total_gears = 37; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 45; _root.stage = 5; _root.nojetpack = false; _root.enemigos_3 = 1; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 1, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 6, 6, 0, 0, 6, 0, 0, 2, 3, 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 20, 6, 6, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(8, 1, 14, 3, 3, 13, 14, 3, 13, 1, 10, 0, 0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 6, 6, 0, 9, 10, 6, 13, 1, 1, 14, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 6, 6, 0, 12, 16, 0, 0, 6, 6, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 6, 6, 6, 6, 0, 6, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 14, 0, 0, 13, 14, 3, 13, 14, 3, 3, 3, 13, 14, 0, 0, 0, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 3, 3, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 5;
Instance of Symbol 1216 MovieClip "player" in Frame 16
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 16
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 17
if (_root.level_world1 < 6) { _root.level_world1 = 6; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 17
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 18
_root.inter_level = false; _root.total_gears = 21; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 6; _root.nojetpack = false; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 12, 6, 0, 0, 0, 0, 0, 0, 0, 12, 20, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 12)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 12, 0, 0, 13, 1, 1, 11, 0, 0, 12, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 6, 0, 6, 0, 0, 5, 0, 12)); (level1[3] = new Array(8, 1, 1, 14, 0, 6, 12, 0, 0, 6, 12, 0, 12, 0, 13, 12, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 12, 14, 0, 0, 12, 0, 12, 0, 6, 12, 6, 6, 0, 0, 0, 0, 0, 0, 9, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 12, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 1, 1, 1, 1, 0, 0, 13, 12, 0, 12, 0, 0, 0, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 6, 6, 6, 6, 0, 0, 0, 12, 0, 8, 3, 3, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 6;
Instance of Symbol 1216 MovieClip "player" in Frame 18
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 18
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 19
if (_root.level_world1 < 7) { _root.level_world1 = 7; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.laser); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 19
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 20
_root.inter_level = false; _root.total_gears = 52; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 50; _root.stage = 7; _root.nojetpack = false; _root.enemigos_1 = 1; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 12)); (level1[2] = new Array(12, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 12)); (level1[3] = new Array(12, 6, 0, 0, 0, 0, 0, 0, 0, 9, 1, 3, 3, 13, 14, 3, 3, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 12)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 9, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 6, 6, 6, 6, 12)); (level1[5] = new Array(12, 0, 0, 0, 0, 9, 1, 10, 6, 6, 6, 0, 6, 6, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 6, 6, 6, 6, 6, 12, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 13, 1, 1, 14, 3, 3, 3, 3, 10)); (level1[6] = new Array(12, 0, 0, 9, 1, 10, 0, 2, 6, 20, 6, 0, 0, 0, 6, 16, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 0, 0, 6, 12, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 12, 0, 0, 0, 12, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 10, 0, 0, 0, 8, 1, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 7;
Instance of Symbol 1216 MovieClip "player" in Frame 20
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 20
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 21
if (_root.level_world1 < 8) { _root.level_world1 = 8; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.laser); unloadMovie (_root.enemigo1); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 21
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 22
_root.inter_level = false; _root.total_gears = 53; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 60; _root.stage = 8; _root.nojetpack = false; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 6, 6, 6, 0, 0, 6, 6, 6, 6, 0, 6, 6, 6, 6, 0, 6, 6, 6, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 6, 0, 0, 6, 0, 6, 0, 0, 6, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 6, 6, 6, 6, 0, 6, 0, 0, 6, 0, 0, 6, 6, 0, 0, 6, 6, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 6, 0, 0, 6, 0, 6, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 6, 6, 6, 0, 0, 6, 6, 6, 6, 0, 6, 6, 6, 6, 0, 6, 6, 6, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 8;
Instance of Symbol 1216 MovieClip "player" in Frame 22
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 22
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 23
if (_root.level_world1 < 9) { _root.level_world1 = 9; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 23
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 24
_root.inter_level = false; _root.total_gears = 0; _root.level_gears = 0; _root.total_gold_gears = 0; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 9; _root.nojetpack = false; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.boss_tx.swapDepths(10000000); _root.boss_m_s.start(0, 99); _root.level = 9; _root.sglobal = 0; _root.sglobal = _root.sglobal + level_world4; _root.sglobal = _root.sglobal + level_world3; _root.sglobal = _root.sglobal + level_world2; _root.sglobal = _root.sglobal + level_world1; if (_root.s1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s4 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s5 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s6 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s7 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s8 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s9 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s10 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s11 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s12 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s13 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s14 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s15 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s16 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s17 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s18 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s19 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s20 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s21 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s22 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s23 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s24 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s25 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s26 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s27 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s28 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s29 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s30 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s31 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s32 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s33 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s34 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s35 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s36 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w4 == true) { _root.sglobal = _root.sglobal + 2; }
Instance of Symbol 1216 MovieClip "player" in Frame 24
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 300; this._x = 80; this._y = 300; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1318 MovieClip "boss_gold" in Frame 24
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { mochi.as2.MochiScores.setBoardID("a76c81c0ce3dc2a8"); mochi.as2.MochiScores.submit(_root.globalscore, _root.playerName, {}, scoreSent); this.play(); _root.boss_gold.play(); _root.jetpacksound.gotoAndStop(1); _root.player.player_inside.gotoAndStop(1); this.swapDepths(10000000); _root.started_game = false; _root.player.removeMovieClip(); if (_root.world == 1) { _root.world_w1 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w3 = _root.world_w3; savefile.flush(); } if (_root.world == 2) { _root.world_w2 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w2 = _root.world_w3; savefile.flush(); } if (_root.world == 3) { _root.world_w3 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w3 = _root.world_w3; savefile.flush(); } if (_root.world == 4) { _root.world_w4 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w4 = _root.world_w4; savefile.flush(); } } }
Frame 25
_root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 25
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 26
_root.inter_level = false; _root.total_gears = 9; _root.level_gears = 0; _root.total_gold_gears = 0; _root.gold_gear = 0; _root.level_time = 20; _root.stage = 1; _root.world = 4; _root.enemigos_2 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(8, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(0, 0, 8, 11, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(0, 0, 0, 8, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(0, 0, 0, 0, 8, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 6, 6, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(0, 0, 0, 0, 0, 8, 1, 1, 21, 21, 21, 21, 21, 21, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 10;
Instance of Symbol 1216 MovieClip "player" in Frame 26
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 26
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 27
if (_root.level_world2 < 2) { _root.level_world2 = 2; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo2); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 27
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 28
_root.inter_level = false; _root.total_gears = 17; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 20; _root.stage = 2; _root.world = 4; _root.enemigos_2 = 1; _root.nojetpack = false; (level1[0] = new Array(12, 12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11)); (level1[1] = new Array(12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[2] = new Array(12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 12)); (level1[3] = new Array(12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[4] = new Array(12, 12, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[5] = new Array(12, 12, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 13, 14, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 12)); (level1[6] = new Array(12, 12, 11, 0, 0, 9, 11, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 14, 0, 0, 0, 20, 0, 12)); (level1[7] = new Array(12, 12, 12, 0, 0, 12, 12, 0, 0, 2, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[8] = new Array(12, 12, 12, 21, 21, 12, 12, 21, 21, 12, 21, 21, 12, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 12, 21, 21, 12, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 11;
Instance of Symbol 1216 MovieClip "player" in Frame 28
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 28
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 29
if (_root.level_world2 < 3) { _root.level_world2 = 3; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 29
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 30
_root.inter_level = false; _root.total_gears = 43; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 3; _root.world = 4; _root.enemigos_2 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11)); (level1[1] = new Array(12, 12, 12, 12, 12, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 12, 0, 0, 6, 0, 0, 0, 0, 12)); (level1[2] = new Array(12, 12, 23, 23, 12, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 9, 1, 1, 1, 14, 0, 12, 0, 0, 6, 0, 0, 0, 0, 12)); (level1[3] = new Array(12, 12, 0, 0, 8, 1, 21, 21, 21, 21, 21, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 6, 0, 0, 0, 6, 12, 0, 6, 0, 6, 0, 12, 0, 0, 13, 1, 1, 1, 1, 12)); (level1[4] = new Array(12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 6, 6, 0, 0, 0, 6, 12, 0, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 6, 6, 12)); (level1[5] = new Array(12, 12, 0, 5, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 6, 6, 6, 6, 12, 0, 0, 0, 13, 14, 0, 0, 0, 6, 12, 0, 13, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 6, 12)); (level1[6] = new Array(12, 12, 2, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 14, 0, 0, 12)); (level1[7] = new Array(12, 12, 12, 12, 12, 0, 0, 0, 2, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 0, 2, 6, 6, 6, 6, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 21, 12, 12, 21, 12, 21, 12, 21, 12, 21, 12, 21, 12, 21, 12, 21, 12, 21, 1, 1, 1, 1, 1, 10, 21, 21, 21, 21, 21, 21, 21, 21, 21, 8, 1, 21, 21, 21, 1, 1, 1, 1, 1, 1, 1, 1, 3, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 12;
Instance of Symbol 1216 MovieClip "player" in Frame 30
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 2055; forecast_y = 38; this._x = 2055; this._y = 38; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 30
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 31
if (_root.level_world2 < 4) { _root.level_world2 = 4; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 31
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 32
_root.inter_level = false; _root.total_gears = 22; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 30; _root.stage = 4; _root.world = 4; _root.enemigos_2 = 1; _root.nojetpack = false; (level1[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(0, 0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(9, 1, 1, 1, 1, 10, 0, 23, 0, 6, 6, 6, 6, 0, 23, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(8, 1, 1, 1, 14, 0, 0, 2, 0, 0, 0, 0, 0, 0, 2, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 20, 6, 6, 6, 0, 0, 12, 0, 2, 0, 2, 2, 0, 12, 0, 12, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(12, 16, 6, 6, 6, 0, 0, 12, 21, 12, 21, 12, 12, 21, 12, 21, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 13;
Instance of Symbol 1216 MovieClip "player" in Frame 32
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 70; _root.player._y = 123; forecast_x = 70; forecast_y = 123; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 70; forecast_y = 123; this._x = 70; this._y = 123; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 32
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 33
if (_root.level_world2 < 5) { _root.level_world2 = 5; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo2); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 33
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 34
_root.inter_level = false; _root.total_gears = 49; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 60; _root.stage = 5; _root.world = 4; _root.enemigos_2 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(22, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 16, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(22, 6, 0, 0, 0, 0, 12, 0, 0, 13, 1, 1, 1, 1, 1, 11, 0, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(22, 6, 0, 13, 1, 1, 12, 0, 0, 0, 0, 0, 0, 6, 6, 12, 0, 0, 0, 0, 0, 12, 0, 0, 9, 1, 1, 1, 11, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(22, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 6, 6, 12, 3, 3, 0, 3, 3, 12, 0, 5, 12, 0, 0, 0, 12, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(1, 1, 1, 1, 14, 0, 8, 1, 1, 1, 14, 0, 13, 1, 1, 12, 6, 6, 0, 6, 6, 23, 1, 1, 10, 0, 0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(22, 0, 20, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 12, 6, 6, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(22, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 6, 6, 0, 6, 6, 6, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 3, 3, 3, 3, 1, 1, 1, 1, 3, 3, 2, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 21, 21, 21, 21, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 14;
Instance of Symbol 1216 MovieClip "player" in Frame 34
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 34
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 35
if (_root.level_world2 < 6) { _root.level_world2 = 6; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo2); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 35
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 36
_root.inter_level = false; _root.total_gears = 43; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 54; _root.stage = 6; _root.world = 4; _root.enemigos_2 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 0, 20, 12)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 16, 0, 0, 0, 13, 1, 1, 1, 11, 6, 6, 6, 6, 6, 0, 0, 12)); (level1[3] = new Array(12, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 13, 1, 1, 1, 14, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 12)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 6, 6, 6, 0, 0, 0, 9, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[5] = new Array(8, 1, 1, 21, 2, 21, 2, 21, 2, 21, 21, 12, 0, 19, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 12, 0, 0, 6, 6, 6, 6, 6, 0, 0, 0, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 12)); (level1[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 1, 1, 1, 1, 1, 1, 1, 1, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 15;
Instance of Symbol 1216 MovieClip "player" in Frame 36
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 36
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 37
if (_root.level_world2 < 7) { _root.level_world2 = 7; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.enemigo2); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 37
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 38
_root.inter_level = false; _root.total_gears = 33; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 7; _root.world = 4; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 6, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(8, 1, 3, 3, 11, 0, 0, 13, 14, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 13, 14, 0, 0, 9, 21, 21, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 13, 1, 14, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(0, 0, 0, 0, 8, 1, 11, 0, 0, 6, 6, 6, 6, 0, 0, 0, 6, 6, 0, 0, 0, 6, 6, 0, 0, 6, 6, 6, 6, 0, 0, 9, 21, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(0, 0, 0, 0, 0, 0, 8, 1, 11, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 9, 21, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 8, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 5, 1, 1, 1, 1, 21, 21, 21, 21, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 16;
Instance of Symbol 1216 MovieClip "player" in Frame 38
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 763; _root.player._y = 147; forecast_x = 763; forecast_y = 147; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 763; forecast_y = 106; this._x = 763; this._y = 106; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 38
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 39
if (_root.level_world2 < 8) { _root.level_world2 = 8; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 39
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 40
_root.inter_level = false; _root.total_gears = 41; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 20; _root.stage = 8; _root.world = 4; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 6, 0, 6, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 0, 6, 0, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 0, 0, 9, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(8, 1, 1, 1, 1, 1, 3, 1, 1, 3, 1, 3, 1, 3, 3, 1, 1, 3, 1, 11, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 3, 3, 1, 1, 11, 0, 0, 0, 6, 6, 6, 6, 16, 6, 20, 6, 6, 6, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 1, 1, 1, 1, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); _root.chase.swapDepths(100000001); prelevel.getNextHighestDepth(); _root.level = 17;
Instance of Symbol 1216 MovieClip "player" in Frame 40
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; _root.chase._x = -633; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 40
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Instance of Symbol 1326 MovieClip "chase" in Frame 40
onClipEvent (enterFrame) { speed = 3; this._x = this._x + speed; if (this.hitTest(_root.player)) { if (!_root.dead) { trace("_root.dead spikes"); _root.barText = 6; _root.bartext.gotoAndPlay(2); _root.bartext.gotoAndPlay(2); _root.spikes_hit = true; } } }
Frame 41
if (_root.level_world2 < 9) { _root.level_world2 = 9; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 41
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 42
_root.inter_level = false; _root.total_gears = 5; _root.level_gears = 0; _root.total_gold_gears = 0; _root.gold_gear = 0; _root.level_time = 20; _root.stage = 9; _root.world = 4; _root.nojetpack = false; (level1[0] = new Array(0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(9, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(8, 11, 0, 0, 9, 1, 1, 1, 11, 0, 0, 9, 1, 1, 1, 11, 6, 6, 9, 1, 1, 1, 1, 1, 1, 11, 6, 6, 9, 1, 1, 1, 11, 6, 9, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(0, 8, 1, 1, 10, 0, 0, 0, 8, 1, 1, 10, 0, 0, 0, 8, 1, 1, 10, 0, 0, 0, 0, 0, 0, 8, 1, 1, 10, 0, 0, 0, 8, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); _root.boss_m_s.start(0, 99); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.boss_tx.swapDepths(100000001); _root.level = 18; _root.sglobal = 0; _root.sglobal = _root.sglobal + level_world4; _root.sglobal = _root.sglobal + level_world3; _root.sglobal = _root.sglobal + level_world2; _root.sglobal = _root.sglobal + level_world1; if (_root.s1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s4 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s5 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s6 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s7 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s8 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s9 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s10 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s11 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s12 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s13 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s14 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s15 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s16 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s17 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s18 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s19 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s20 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s21 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s22 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s23 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s24 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s25 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s26 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s27 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s28 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s29 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s30 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s31 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s32 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s33 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s34 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s35 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s36 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w4 == true) { _root.sglobal = _root.sglobal + 2; }
Instance of Symbol 1216 MovieClip "player" in Frame 42
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 11; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; _root.chase._x = -633; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1318 MovieClip "boss_gold" in Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { mochi.as2.MochiScores.setBoardID("a76c81c0ce3dc2a8"); mochi.as2.MochiScores.submit(_root.globalscore, _root.playerName, {}, scoreSent); _root.jetpacksound.gotoAndStop(1); _root.started_game = false; _root.player.player_inside.gotoAndStop(1); this.swapDepths(10000000); this.play(); _root.player.removeMovieClip(); if (_root.world == 1) { _root.world_w1 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w1 = _root.world_w1; savefile.flush(); } if (_root.world == 2) { _root.world_w2 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w2 = _root.world_w3; savefile.flush(); } if (_root.world == 3) { _root.world_w3 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w3 = _root.world_w3; savefile.flush(); } if (_root.world == 4) { _root.world_w4 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w4 = _root.world_w4; savefile.flush(); } } }
Instance of Symbol 1327 MovieClip in Frame 42
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } }
Frame 43
if (_root.level_world2 < 10) { _root.level_world2 = 10; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world2 = _root.level_world2; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 43
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 44
_root.inter_level = false; _root.total_gears = 31; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 1; _root.world = 2; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(22, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 6, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(22, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 6, 6, 0, 2, 22, 0, 0, 0, 0, 6, 0, 8, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(22, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 12, 22, 0, 0, 0, 0, 0, 6, 0, 6, 6, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(22, 0, 0, 6, 0, 3, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 3, 0, 0, 0, 0, 0, 0, 0, 12, 22, 0, 0, 0, 0, 0, 0, 6, 6, 0, 6, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(22, 0, 0, 6, 0, 12, 6, 6, 6, 12, 0, 6, 6, 0, 0, 6, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(22, 0, 0, 0, 0, 12, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 20, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 14, 23, 13, 1, 14, 23, 13, 1, 1, 3, 3, 1, 1, 14, 23, 13, 1, 1, 1, 1, 1, 14, 23, 13, 3, 3, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 19;
Instance of Symbol 1216 MovieClip "player" in Frame 44
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; _root.chase._x = -633; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 44
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 45
if (_root.level_world3 < 2) { _root.level_world3 = 2; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.laser); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 45
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 46
_root.inter_level = false; _root.total_gears = 31; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 50; _root.stage = 2; _root.world = 2; _root.enemigos_3 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 1, 14, 0, 0, 9, 24, 24, 24, 24, 24, 24, 24, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 22, 0, 0, 6, 6, 0, 6, 6, 0, 0, 0, 0, 0, 6, 6, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 6, 6, 0, 0, 6, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 20, 6, 0, 0, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 9, 1, 1, 1, 11, 0, 0, 9, 1, 11, 0, 0, 9, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 6, 6, 0, 0, 22, 0, 0, 0, 0, 0, 6, 6, 0, 17, 0, 6, 6, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 10, 0, 0, 0, 8, 1, 1, 10, 0, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 14, 0, 0, 8, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 20;
Instance of Symbol 1216 MovieClip "player" in Frame 46
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 410; _root.player._y = 300; forecast_x = 410; forecast_y = 300; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 410; forecast_y = 300; this._x = 410; this._y = 300; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 46
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 47
if (_root.level_world3 < 3) { _root.level_world3 = 3; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 47
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 48
_root.inter_level = false; _root.total_gears = 39; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 50; _root.stage = 3; _root.world = 2; _root.enemigos_3 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 6, 6, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 0, 13, 14, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 6, 6, 0, 0, 6, 0, 13, 14, 0, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 16, 20, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 14, 0, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 1, 1, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 21;
Instance of Symbol 1216 MovieClip "player" in Frame 48
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 48
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 49
if (_root.level_world3 < 4) { _root.level_world3 = 4; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 49
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 50
_root.inter_level = false; _root.total_gears = 77; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 60; _root.stage = 4; _root.world = 2; _root.enemigos_3 = 1; _root.nojetpack = false; (level1[0] = new Array(9, 24, 24, 24, 24, 24, 1, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 24, 11)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[2] = new Array(12, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 6, 6, 6, 0, 6, 6, 6, 0, 0, 6, 6, 6, 0, 6, 6, 6, 0, 0, 0, 0, 0, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 6, 6, 0, 6, 6, 6, 6, 0, 6, 6, 6, 0, 6, 6, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[3] = new Array(12, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[4] = new Array(12, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[5] = new Array(12, 6, 6, 6, 6, 6, 6, 0, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 23, 0, 0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 8, 1, 1, 11, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 12)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 12, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[7] = new Array(12, 0, 20, 0, 0, 0, 0, 9, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 17, 0, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 12, 0, 0, 0, 0, 0, 0, 8, 1, 1, 11, 0, 0, 0, 0, 0, 0, 5, 12)); (level1[8] = new Array(8, 1, 1, 1, 1, 21, 21, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 1, 1, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 1, 1, 1, 21, 21, 21, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 8, 1, 21, 21, 21, 21, 1, 1, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 22;
Instance of Symbol 1216 MovieClip "player" in Frame 50
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 1960; _root.player._y = 80; forecast_x = 1960; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 1960; forecast_y = 80; this._x = 1960; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 50
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 51
if (_root.level_world3 < 5) { _root.level_world3 = 5; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); unloadMovie (_root.laser); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 51
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 52
_root.inter_level = false; _root.total_gears = 35; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 5; _root.world = 2; _root.enemigos_3 = 1; _root.nojetpack = false; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 11, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 13, 1, 1, 1, 1, 1, 1, 11, 0, 0)); (level1[1] = new Array(12, 0, 0, 12, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 6, 0, 6, 0, 6, 0, 12, 0, 0)); (level1[2] = new Array(12, 0, 0, 12, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 6, 0, 6, 0, 6, 0, 12, 0, 0)); (level1[3] = new Array(12, 6, 0, 12, 0, 20, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 6, 6, 6, 0, 6, 0, 12, 0, 0)); (level1[4] = new Array(12, 0, 0, 12, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 1, 11, 0, 0, 9, 1, 11, 0, 0, 0, 9, 6, 11, 0, 12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0)); (level1[5] = new Array(12, 6, 0, 12, 0, 9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 8, 1, 1, 10, 0, 8, 1, 1, 1, 10, 6, 8, 12, 10, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0)); (level1[6] = new Array(12, 0, 0, 8, 1, 10, 0, 0, 6, 0, 0, 0, 6, 0, 6, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0)); (level1[7] = new Array(12, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 12, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 3, 1, 1, 1, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0)); update(); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 23;
Instance of Symbol 1216 MovieClip "player" in Frame 52
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 52
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 53
if (_root.level_world3 < 6) { _root.level_world3 = 6; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); unloadMovie (_root.laser); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 53
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 54
_root.inter_level = false; _root.total_gears = 58; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 6; _root.nojetpack = false; _root.enemigos_1 = 1; level1 = new Array(); (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 0, 12, 0, 0, 6, 6, 6, 6, 6, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 13, 14, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 12, 0, 0, 6, 0, 0, 0, 6, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 12, 0, 0, 6, 0, 20, 0, 6, 0)); (level1[5] = new Array(12, 13, 1, 14, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 14, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 12, 0, 0, 6, 0, 0, 0, 6, 0)); (level1[6] = new Array(12, 6, 6, 6, 0, 0, 0, 0, 0, 13, 14, 0, 6, 6, 0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 12, 0, 0, 6, 6, 6, 6, 6, 0)); (level1[7] = new Array(12, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 5, 0, 6, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 1, 1, 1, 1, 0, 0)); (level1[8] = new Array(12, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 1, 1, 1, 14, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 24;
Instance of Symbol 1216 MovieClip "player" in Frame 54
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 54
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 55
if (_root.level_world3 < 7) { _root.level_world3 = 7; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 55
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 56
_root.inter_level = false; _root.total_gears = 53; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 55; _root.stage = 7; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 17, 0, 0, 6, 0, 6, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 14, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 20, 6, 0, 6, 0, 6, 0, 6, 0, 16, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 16, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 16, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 5, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 25;
Instance of Symbol 1216 MovieClip "player" in Frame 56
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 56
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 57
if (_root.level_world3 < 8) { _root.level_world3 = 8; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 57
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 58
_root.inter_level = false; _root.total_gears = 53; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 50; _root.stage = 8; _root.vertical = false; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 2)); (level1[1] = new Array(22, 0, 0, 12, 0, 6, 0, 6, 0, 12, 0, 6, 0, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[2] = new Array(22, 0, 0, 12, 0, 0, 6, 0, 0, 12, 0, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[3] = new Array(22, 0, 0, 12, 0, 0, 2, 0, 0, 12, 0, 0, 2, 0, 0, 12, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 12, 0, 0, 0, 6, 0, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 12)); (level1[4] = new Array(22, 0, 0, 12, 0, 0, 12, 0, 0, 23, 0, 0, 12, 0, 0, 12, 5, 0, 9, 1, 1, 11, 0, 9, 1, 1, 11, 0, 0, 9, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 6, 6, 6, 6, 6, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 20, 0, 12)); (level1[5] = new Array(22, 0, 0, 23, 0, 0, 12, 0, 0, 6, 0, 0, 12, 0, 0, 8, 1, 1, 10, 0, 0, 8, 1, 10, 0, 0, 8, 1, 1, 10, 0, 0, 8, 1, 1, 1, 1, 1, 14, 0, 0, 0, 12, 12, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[6] = new Array(22, 0, 6, 0, 6, 0, 12, 14, 6, 0, 6, 0, 12, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 23, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[7] = new Array(22, 0, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 6, 0, 17, 0, 0, 6, 0, 17, 0, 0, 6, 0, 0, 17, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 10, 21, 21, 21, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 21, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 26;
Instance of Symbol 1216 MovieClip "player" in Frame 58
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 3; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 58
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 59
if (_root.level_world3 < 9) { _root.level_world3 = 9; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world3 = _root.level_world3; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo3); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 59
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 60
_root.inter_level = false; _root.total_gears = 0; _root.level_gears = 0; _root.total_gold_gears = 0; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 9; _root.vertical = false; _root.nojetpack = false; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 1, 1, 1, 1, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.boss_tx.swapDepths(10000000); _root.boss_3.swapDepths(100000000); _root.boss_m_s.start(0, 99); _root.level = 27; _root.sglobal = 0; _root.sglobal = _root.sglobal + level_world4; _root.sglobal = _root.sglobal + level_world3; _root.sglobal = _root.sglobal + level_world2; _root.sglobal = _root.sglobal + level_world1; if (_root.s1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s4 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s5 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s6 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s7 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s8 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s9 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s10 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s11 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s12 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s13 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s14 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s15 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s16 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s17 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s18 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s19 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s20 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s21 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s22 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s23 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s24 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s25 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s26 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s27 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s28 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s29 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s30 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s31 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s32 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s33 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s34 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s35 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s36 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w4 == true) { _root.sglobal = _root.sglobal + 2; }
Instance of Symbol 1318 MovieClip "boss_gold" in Frame 60
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { mochi.as2.MochiScores.setBoardID("a76c81c0ce3dc2a8"); mochi.as2.MochiScores.submit(_root.globalscore, _root.playerName, {}, scoreSent); _root.jetpacksound.gotoAndStop(1); _root.started_game = false; _root.player.player_inside.gotoAndStop(1); this.swapDepths(10000000); this.play(); _root.player.removeMovieClip(); this.play(); if (_root.world == 1) { _root.world_w1 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w1 = _root.world_w1; savefile.flush(); } if (_root.world == 2) { _root.world_w2 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w2 = _root.world_w3; savefile.flush(); } if (_root.world == 3) { _root.world_w3 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w3 = _root.world_w3; savefile.flush(); } if (_root.world == 4) { _root.world_w4 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w4 = _root.world_w4; savefile.flush(); } } }
Instance of Symbol 1216 MovieClip "player" in Frame 60
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 326; forecast_x = 80; forecast_y = 326; _root.rcan = false; _root.jumping = false; _root.has_jetpack = true; _root.using_jetpack = false; _root.jet_power = 200; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 5; _root.climb_speed = 3; _root.jet_speed = 6; _root.using_jetpack = false; _root.has_jetpack = true; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 0.5; jump_power = 13; _root.walking_while_jumping = false; _root.started_game = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 326; this._x = 80; this._y = 326; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { _root.jet_power = _root.jet_power + 1; } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(38) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava_hit == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(8); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1328 MovieClip "boss_3" in Frame 60
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } }
Frame 62
_root.inter_level = false; _root.total_gears = 20; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 1; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 6, 0, 6, 0, 6, 6, 0, 0, 0, 6, 6, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 4, 0, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 4, 0, 0, 0, 0, 0, 4, 0, 0, 4, 4, 4, 0, 0, 4, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 6, 0, 5, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 13, 1, 14, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000020); _root.jetgone.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 28;
Instance of Symbol 1216 MovieClip "player" in Frame 62
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 75; _root.player._y = 126; forecast_x = 75; forecast_y = 126; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 75; forecast_y = 126; this._x = 75; this._y = 126; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 62
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 63
if (_root.level_world4 < 2) { _root.level_world4 = 2; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 63
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 64
_root.inter_level = false; _root.total_gears = 50; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 55; _root.stage = 2; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(9, 1, 1, 11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 20, 0, 0, 0, 6, 0, 0, 6, 0, 0, 6, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 4, 4, 0, 6, 0, 6, 0, 4, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 4, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 4, 0, 6, 0, 4, 0, 0, 4, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 4, 0, 0, 0, 0, 0, 4, 0, 4, 0, 0, 0, 4, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 4, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 4, 0, 0, 4, 4, 0, 0, 0, 0, 0, 6, 6, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 4, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 0, 0, 6, 6, 6, 6, 0, 6, 0, 6, 0, 6, 0, 6, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 4, 0, 6, 6, 0, 4, 4, 0, 0, 0, 4, 0, 6, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 5, 0, 6, 6, 6, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 0, 4, 0, 4, 0, 4, 0, 4, 0, 4, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 29;
Instance of Symbol 1216 MovieClip "player" in Frame 64
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 305; forecast_x = 80; forecast_y = 305; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 305; this._x = 80; this._y = 305; _root.has_jetpack = false; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 64
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 65
if (_root.level_world4 < 3) { _root.level_world4 = 3; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 65
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 66
_root.inter_level = false; _root.total_gears = 37; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 50; _root.stage = 3; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(0, 0, 1, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 4, 0, 4, 0, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 4, 4, 0, 6, 0, 0, 0, 12)); (level1[1] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 6, 0, 0, 0, 12)); (level1[2] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 6, 0, 0, 0, 12)); (level1[3] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 6, 0, 0, 0, 12)); (level1[4] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 6, 6, 0, 6, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 6, 0, 0, 0, 12)); (level1[5] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 4, 0, 4, 0, 4, 0, 0, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 6, 0, 0, 0, 12)); (level1[6] = new Array(0, 0, 12, 0, 0, 6, 6, 6, 6, 6, 6, 0, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 6, 6, 0, 0, 4, 0, 0, 6, 6, 6, 0, 0, 6, 6, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 20, 0, 0, 0, 12)); (level1[7] = new Array(0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 5, 0, 0, 0, 12, 12, 12, 12, 12, 12, 0, 0, 0, 5, 0, 12)); (level1[8] = new Array(0, 0, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 1, 1, 1, 3, 3, 1, 1, 14, 0, 0, 13, 1, 14, 0, 0, 13, 14, 0, 13, 14, 0, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 30;
Instance of Symbol 1216 MovieClip "player" in Frame 66
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 140; _root.player._y = 300; forecast_x = 140; forecast_y = 300; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 140; forecast_y = 300; this._x = 140; this._y = 300; _root.has_jetpack = false; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 66
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 67
if (_root.level_world4 < 4) { _root.level_world4 = 4; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo4); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 67
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 68
_root.inter_level = false; _root.total_gears = 47; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 60; _root.stage = 4; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 6, 6, 6, 6, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(0, 0, 0, 6, 0, 4, 4, 4, 4, 3, 3, 4, 4, 3, 3, 4, 4, 4, 4, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 11, 6, 6, 6, 6, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 4, 4, 4, 4, 12, 0, 0, 0, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 0, 0, 20, 0, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(4, 4, 0, 0, 4, 0, 4, 4, 4, 4, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(0, 0, 0, 4, 0, 0, 0, 6, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 6, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0, 0, 4, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 31;
Instance of Symbol 1216 MovieClip "player" in Frame 68
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 140; _root.player._y = 300; forecast_x = 140; forecast_y = 300; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 140; forecast_y = 300; this._x = 140; this._y = 300; _root.has_jetpack = false; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 68
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 69
if (_root.level_world4 < 5) { _root.level_world4 = 5; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo4); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 69
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 70
_root.inter_level = false; _root.total_gears = 37; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 60; _root.stage = 5; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(12, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 0, 0, 0, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 6, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 6, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 15, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 0, 0, 0, 6, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 6, 0, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 12, 12, 12, 12, 12, 12, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 6, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 13, 14, 3, 3, 13, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 32;
Instance of Symbol 1216 MovieClip "player" in Frame 70
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 80; forecast_x = 80; forecast_y = 80; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 70
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 71
if (_root.level_world4 < 6) { _root.level_world4 = 6; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo4); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 71
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 72
_root.inter_level = false; _root.total_gears = 55; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 55; _root.stage = 6; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 6, 12, 12, 12, 12, 12, 20, 6, 6, 0, 0, 6, 6, 6, 6, 0, 0, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 6, 0, 6, 0, 6, 0, 6, 6, 12, 12, 12, 12, 12, 4, 4, 4, 0, 0, 6, 6, 6, 6, 0, 0, 4, 4, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 6, 0, 0, 4, 0, 4, 0, 4, 0, 4, 4, 12, 12, 12, 12, 12, 6, 6, 6, 6, 0, 4, 4, 4, 4, 0, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 4, 0, 6, 0, 6, 0, 6, 0, 6, 6, 0, 12, 12, 12, 12, 12, 4, 4, 4, 4, 0, 0, 0, 0, 0, 0, 4, 4, 4, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 6, 0, 4, 0, 4, 0, 4, 0, 4, 4, 0, 12, 12, 12, 12, 12, 6, 6, 6, 6, 6, 0, 0, 0, 0, 6, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 4, 4, 4, 4, 4, 0, 0, 0, 0, 4, 4, 4, 4, 4, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 6, 25, 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 33;
Instance of Symbol 1216 MovieClip "player" in Frame 72
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 240; forecast_x = 80; forecast_y = 240; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 72
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 73
if (_root.level_world4 < 7) { _root.level_world4 = 7; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 73
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 74
_root.inter_level = false; _root.total_gears = 37; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 65; _root.stage = 7; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(9, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 6, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(12, 0, 0, 0, 0, 6, 6, 0, 6, 6, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(12, 0, 0, 6, 6, 4, 4, 0, 4, 4, 0, 0, 4, 4, 0, 0, 4, 4, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 6, 0, 0, 9, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[4] = new Array(12, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(12, 0, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 6, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 0, 0, 6, 6, 6, 6, 6, 6, 6, 6, 6, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 34;
Instance of Symbol 1216 MovieClip "player" in Frame 74
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 240; forecast_x = 80; forecast_y = 240; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 80; this._x = 80; this._y = 80; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 74
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 75
if (_root.level_world4 < 8) { _root.level_world4 = 8; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo4); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 75
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 76
_root.inter_level = false; _root.total_gears = 18; _root.level_gears = 0; _root.total_gold_gears = 1; _root.gold_gear = 0; _root.level_time = 45; _root.stage = 8; _root.vertical = false; _root.nojetpack = true; (level1[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 1, 12, 0, 0, 1)); (level1[1] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 4, 0, 12, 12, 0, 0, 1)); (level1[2] = new Array(12, 0, 15, 0, 0, 0, 0, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 4, 4, 0, 0, 0, 12, 12, 0, 0, 1)); (level1[3] = new Array(12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 25, 25, 6, 20, 1)); (level1[4] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 5, 0, 1, 12, 6, 6, 1)); (level1[5] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 4, 1, 12, 12, 12, 12)); (level1[6] = new Array(12, 0, 0, 0, 0, 6, 6, 0, 0, 0, 0, 0, 0, 0, 6, 6, 6, 0, 0, 0, 0, 0, 0, 6, 6, 6, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 9, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.level = 35;
Instance of Symbol 1216 MovieClip "player" in Frame 76
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 240; forecast_x = 80; forecast_y = 240; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 240; this._x = 80; this._y = 240; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1250 MovieClip "prelevel" in Frame 76
onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 77
if (_root.level_world4 < 9) { _root.level_world4 = 9; } var savefile = SharedObject.getLocal("Rbt_1"); savefile.one = _root.one; savefile.data.playerName = _root.playerName; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth(); stopAllSounds(); level1 = new Array(); _root.space_s.stop(); stop(); _root.inter_level = true; level1 = new Array(); _root.player.removeMovieClip(); unloadMovie (_root.player); unloadMovie (_root.enemigo4); _root.ranking = false;
Instance of Symbol 1317 MovieClip "inter" in Frame 77
onClipEvent (enterFrame) { if (_root.inter_level == true) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { this.getNextHighestDepth(); }
Frame 78
_root.inter_level = false; _root.total_gears = 0; _root.level_gears = 0; _root.total_gold_gears = 0; _root.gold_gear = 0; _root.level_time = 40; _root.stage = 9; _root.vertical = false; _root.nojetpack = true; _root.boss_m_s.start(0, 99); (level1[0] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[1] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 25, 25, 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[2] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[3] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 4, 0, 4, 4, 4, 0, 4, 0, 4, 4, 0, 4, 4, 0, 0, 0, 0, 0, 4, 4, 4, 13, 13, 13, 13, 13, 13, 13, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0)); (level1[4] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0)); (level1[5] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[6] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 6, 6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 6, 25, 25, 25, 25, 25, 25, 25, 25, 0, 6, 6, 6, 0, 0, 0, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[7] = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 25, 25, 25, 0, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); (level1[8] = new Array(12, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)); update(); stop(); _root.inter_level.gotoAndStop(2); _root.inter_level.swapDepths(1); _root.started_game = false; _root.prelevel.swapDepths(10000000); prelevel.getNextHighestDepth(); _root.boss_tx.swapDepths(10000000); _root.boss4.swapDepths(10000001); _root.level = 36; _root.sglobal = 0; _root.sglobal = _root.sglobal + level_world4; _root.sglobal = _root.sglobal + level_world3; _root.sglobal = _root.sglobal + level_world2; _root.sglobal = _root.sglobal + level_world1; if (_root.s1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s4 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s5 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s6 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s7 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s8 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s9 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s10 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s11 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s12 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s13 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s14 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s15 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s16 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s17 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s18 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s19 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s20 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s21 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s22 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s23 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s24 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s25 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s26 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s27 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s28 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s29 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s30 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s31 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s32 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s33 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s34 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s35 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s36 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w4 == true) { _root.sglobal = _root.sglobal + 2; }
Instance of Symbol 1330 MovieClip "boss4" in Frame 78
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } if (_root.started_game == false) { this.gotoAndStop(1); } else { this.play(); } }
Instance of Symbol 1216 MovieClip "player" in Frame 78
onClipEvent (load) { _root.pj = 0; _root.not_hit = false; _root.player._x = 80; _root.player._y = 240; forecast_x = 80; forecast_y = 240; _root.rcan = false; _root.jumping = false; _root.has_jetpack = false; _root.using_jetpack = false; _root.jet_power = 0; xspeed = 0; yspeed = 0; max.yspeed = 11; _root.walk_speed = 4; _root.climb_speed = 3; _root.jet_speed = 4; _root.climbing = false; _root.jumping = false; _root.can_jump = true; gravity = 1; jump_power = 12; _root.walking_while_jumping = false; } onClipEvent (enterFrame) { function feet_on_ladder() { return(_root.lad.hitTest(_root.player._x, (_root.player._y + (_root.player._height / 2)) - 1, true)); } function level_under_my_feet() { return(_root.lev.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } function ladder_under_my_feet() { return(_root.lad.hitTest(_root.player._x, _root.player._y + (_root.player._height / 2), true)); } if (!_root.dead_2) { trace("_root.dead 2 is false"); _root.dead = false; _root.vidas = _root.vidas - 1; forecast_x = 80; forecast_y = 240; this._x = 80; this._y = 240; _root.boss4._x = -500; _root.alpha_dead = true; _root.dead_1 = true; _root.dead_2 = true; _root.hit_robot = false; } if (!_root.dead_1) { trace("_root.dead 1 is false"); } if ((timers <= 0) && (lose_once == false)) { if (mode_ != 0) { lose_once = true; _root.started_game = false; } } if (_root.spikes_hit == false) { if (_root.pre_level == false) { if ((Key.isDown(32) && (!_root.started_game)) && (_root.paused_game == true)) { _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); } } } if ((_root.started_game == true) && (level_under_my_feet)) { if (_root.jet_power < 200) { if (((!Key.isDown(37)) && (!Key.isDown(39))) && (!Key.isDown(38))) { } } if (Key.isDown(77)) { if ((_root.pm == 0) && (_root.mute == false)) { bg = new Sound(); bg.setVolume(0); trace("mute"); _root.mute = true; _root.pm = _root.pm + 1; } } if (Key.isDown(78)) { if ((_root.pm >= 1) && (_root.mute == true)) { bg = new Sound(); bg.setVolume(100); trace("unmute"); _root.mute = false; _root.pm = 0; } } if (Key.isDown(80)) { if (_root.started_game == true) { _root.started_game = false; _root.started_game = false; _root.paused_game = true; trace("paused"); _root.pausesound.play(); } } timers = timers - up; show_score = "Coins : " + score; if (_root.jet_power < 0) { _root.jet_power = 0; } if (_root.jet_power < 20) { _root.no_gas = true; if (_root.no_gas) { if (Key.isDown(38)) { _root.jetpacksound.gotoAndStop(1); _root.jet_power = _root.jet_power - 2; } } } else { _root.no_gas = false; } if ((Key.isDown(37) && (_root.started_game)) || (Key.isDown(65) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(2); xspeed = -_root.climb_speed; } else if (_root.walking_while_jumping || (_root.can_jump && (_root.pj == 1))) { this.gotoAndStop(2); this.player_inside.gotoAndStop(10); xspeed = -_root.walk_speed; } else if (_root.walking_while_jumping || (_root.can_jump)) { this.gotoAndStop(2); this.player_inside.gotoAndStop(1); xspeed = -_root.walk_speed; } } } else if ((((((!Key.isDown(39)) && (!Key.isDown(68))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { this.player_inside.gotoAndStop(3); } if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.using_jetpack == false) { this.player_inside.gotoAndStop(1); if (_root.climbing) { this.gotoAndStop(1); xspeed = _root.climb_speed; } else if (_root.walking_while_jumping || ((_root.can_jump && (_root.started_game)) && (_root.pj == 1))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(10); xspeed = _root.walk_speed; } else if ((_root.walking_while_jumping && (_root.started_game)) || (_root.can_jump && (_root.started_game))) { this.gotoAndStop(1); this.player_inside.gotoAndStop(1); xspeed = _root.walk_speed; } } } else if ((((((!Key.isDown(37)) && (!Key.isDown(65))) && (!Key.isDown(38))) && (!Key.isDown(87))) && (_root.started_game)) && (_root.pj != 1)) { if (_root.started_game == true) { this.player_inside.gotoAndStop(3); } } if (!feet_on_ladder()) { _root.climbing = false; } if (_root.using_jetpack == true) { this.player_inside.gotoAndStop(4); } if (((Key.isDown(99) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(87) && (_root.started_game)) && (!_root.dead))) { if (_root.has_jetpack == true) { if ((Key.isDown(39) && (_root.started_game)) || (Key.isDown(68) && (_root.started_game))) { if (_root.spikes_hit == false) { xspeed = _root.walk_speed; this.gotoAndStop(1); } } if (((Key.isDown(37) && (_root.started_game)) && (!_root.dead)) || ((Key.isDown(65) && (_root.started_game)) && (!_root.dead))) { if (_root.spikes_hit == false) { xspeed = -_root.walk_speed; this.gotoAndStop(2); } } if (feet_on_ladder() == false) { if (_root.no_gas == false) { _root.no_gas = true; _root.using_jetpack = true; _root.climbing = false; _root.jumping = true; yspeed = -_root.jet_speed; _root.jet_power = _root.jet_power - 2; } } } if (feet_on_ladder()) { yspeed = -_root.climb_speed; _root.using_jetpack = false; _root.climbing = true; _root.jumping = false; } } else { _root.jetpacksound.gotoAndStop(1); _root.using_jetpack = false; } if (_root.jet_power <= 1) { _root.using_jetpack = false; _root.has_jetpack = false; } else { _root.has_jetpack = true; } if ((Key.isDown(40) && (_root.started_game)) || (Key.isDown(83) && (_root.started_game))) { if (feet_on_ladder() || (ladder_under_my_feet())) { yspeed = _root.climb_speed; _root.climbing = true; _root.jumping = false; } } if (_root.spikes_hit == false) { if ((((Key.isDown(32) && (_root.can_jump)) && (!_root.jumping)) && (!_root.climbing)) && (_root.started_game)) { _root.pj = _root.pj + 1; _root.jumping = true; _root.player_jumping = true; if ((_root.player_jumping == true) && (_root.pj == 1)) { yspeed = yspeed - jump_power; _root.jumpsound.play(); _root.player_jumping = false; this.player_inside.gotoAndStop(10); } } } if (!Key.isDown(32)) { _root.pj = 0; } if (!_root.climbing) { yspeed = yspeed + gravity; } if (yspeed > max.yspeed) { yspeed = max.yspeed; } if ((level_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } if ((ladder_under_my_feet() && (!_root.jumping)) && (!_root.climbing)) { yspeed = 0; } forecast_x = this._x + xspeed; forecast_y = this._y + yspeed; if (_root.lasers.hitTest(forecast_x, forecast_y, true)) { _root.hit_lasers = true; if (!_root.dead) { _root.hit_lasers = false; trace("_root.dead is true"); _root.barText = 8; _root.bartext.gotoAndPlay(2); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.time = 0; } } if (_root.hit_robot == true) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(7); _root.dead = true; _root.hit_robot = false; _root.time = 0; } } if (_root.lava.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true)) { if (!_root.dead) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } } if (_root.spikes_hit == true) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; this.player_inside.gotoAndStop(6); _root.dead = true; _root.time = 0; } while (_root.lev.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true) || (_root.moving.hitTest(forecast_x, (forecast_y + (this._height / 2)) - 1, true))) { forecast_y--; xspeed = 0; yspeed = 0; _root.jumping = false; } while ((_root.lev.hitTest(forecast_x, forecast_y - (this._height / 2), true) || (_root.lava.hitTest(forecast_x, forecast_y - (this._height / 2), true))) || (_root.moving.hitTest(forecast_x, forecast_y - (this._height / 2), true))) { forecast_y++; yspeed = 0; } while (_root.lev.hitTest((forecast_x - (this._width / 2)) + 1, forecast_y, true)) { forecast_x++; xspeed = 0; } while (_root.lev.hitTest(forecast_x + (this._width / 2), forecast_y, true)) { forecast_x--; xspeed = 0; } this._x = forecast_x; this._y = forecast_y; xspeed = 0; if (_root.climbing) { yspeed = 0; } } }
Instance of Symbol 1318 MovieClip "boss_gold" in Frame 78
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { this.play(); mochi.as2.MochiScores.setBoardID("a76c81c0ce3dc2a8"); mochi.as2.MochiScores.submit(_root.globalscore, _root.playerName, {}, scoreSent); _root.boss_gold.play(); _root.jetpacksound.gotoAndStop(1); _root.started_game = false; _root.player.player_inside.gotoAndStop(1); this.swapDepths(10000000); this.play(); _root.player.removeMovieClip(); this.play(); if (_root.world == 1) { _root.world_w1 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w3 = _root.world_w3; savefile.flush(); } if (_root.world == 2) { _root.world_w2 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w2 = _root.world_w3; savefile.flush(); this.play(); } if (_root.world == 3) { _root.world_w3 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w3 = _root.world_w3; savefile.flush(); this.play(); } if (_root.world == 4) { _root.world_w4 = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.world_w4 = _root.world_w4; savefile.flush(); this.play(); } } }
Frame 79
_root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); inter.getNextHighestDepth();
Frame 80
stop(); _root.gotoAndStop("menu");
Frame 81
stop(); unloadMovie (_root.boss_gold);
Frame 82
_root.gotoAndStop("menu");
Frame 83
stop(); _root.sglobal = 0; _root.sglobal = _root.sglobal + level_world4; _root.sglobal = _root.sglobal + level_world3; _root.sglobal = _root.sglobal + level_world2; _root.sglobal = _root.sglobal + level_world1; if (_root.s1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s4 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s5 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s6 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s7 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s8 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s9 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s10 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s11 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s12 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s13 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s14 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s15 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s16 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s17 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s18 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s19 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s20 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s21 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s22 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s23 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s24 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s25 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s26 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s27 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s28 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s29 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s30 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s31 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s32 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s33 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s34 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s35 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.s36 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w1 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w2 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w3 == true) { _root.sglobal = _root.sglobal + 2; } if (_root.world_w4 == true) { _root.sglobal = _root.sglobal + 2; }
Frame 84
stop();
Frame 85
stop();
Instance of Symbol 701 MovieClip "agame_bt" in Frame 85
on (release) { if (_root.localization_portal == "game_com_cn") { getURL (_root.localization_url1, "_blank"); } else { getURL (_root.localization_url1 + "&utm_content=button_mainscreen_moregames", "_blank"); } }
Frame 86
mochi.as2.MochiScores.setBoardID("a76c81c0ce3dc2a8"); var o = {n:[10, 7, 6, 12, 8, 1, 12, 0, 12, 14, 3, 13, 12, 2, 10, 8], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:a76c81c0ce3dc2a8}); stop();
Frame 87
_root.gotoAndStop("menu");
Frame 88
mochi.as2.MochiScores.setBoardID("9c69da71e4c08d77"); var o = {n:[9, 12, 6, 9, 13, 10, 7, 1, 14, 4, 12, 0, 8, 13, 7, 7], f:function (i, s) { if (s.length == 16) { return(s); } return(this.f(i + 1, s + this.n[i].toString(16))); }}; var boardID = o.f(0, ""); mochi.as2.MochiScores.showLeaderboard({boardID:boardID});
Frame 89
_root.gotoAndStop("menu");
Frame 90
_root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.inter.swapDepths(1000000); stop(); _root.player.removeMovieClip(); unloadMovie (_root.player);
Symbol 25 MovieClip Frame 1
stop();
Symbol 25 MovieClip Frame 2
stop();
Symbol 25 MovieClip Frame 3
stop();
Symbol 25 MovieClip Frame 4
stop();
Symbol 34 MovieClip Frame 1
stop();
Symbol 34 MovieClip Frame 2
stop();
Symbol 34 MovieClip Frame 3
stop();
Symbol 34 MovieClip Frame 4
stop();
Symbol 45 MovieClip Frame 1
stop();
Instance of Symbol 38 MovieClip "hit" in Symbol 45 MovieClip Frame 1
onClipEvent (enterFrame) { this._visible = false; if (this.hitTest(_root.player)) { if (!_root.dead) { trace("_root.dead spikes"); _root.barText = 6; _root.bartext.gotoAndPlay(2); _root.bartext.gotoAndPlay(2); _root.spikes_hit = true; } } }
Symbol 45 MovieClip Frame 2
stop();
Symbol 45 MovieClip Frame 3
stop();
Symbol 45 MovieClip Frame 4
stop();
Symbol 55 MovieClip Frame 1
stop();
Symbol 55 MovieClip Frame 2
stop();
Symbol 55 MovieClip Frame 3
stop();
Symbol 55 MovieClip Frame 4
stop();
Instance of Symbol 38 MovieClip in Symbol 60 MovieClip [exit] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (!_root.dead) { if (!_root.not_hit) { trace("_root.dead is true"); _root.started_game = false; _root.jumping = false; _root.using_jetpack = false; _root.has_jetpack = true; _root.jet_power = 200; _root.player.player_inside.gotoAndStop(9); _root.dead = true; } } } } onClipEvent (enterFrame) { this._visible = false; } onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { if (_root.total_gold_gears == 1) { if (_root.gold_gear == 0) { unloadMovie (_root.golds); } } } }
Symbol 117 MovieClip Frame 1
stop();
Symbol 117 MovieClip Frame 2
stop();
Symbol 117 MovieClip Frame 3
stop();
Symbol 117 MovieClip Frame 4
stop();
Symbol 122 MovieClip Frame 1
stop();
Symbol 122 MovieClip Frame 2
stop();
Symbol 122 MovieClip Frame 3
stop();
Symbol 122 MovieClip Frame 4
stop();
Symbol 131 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 2
stop();
Symbol 131 MovieClip Frame 3
stop();
Symbol 131 MovieClip Frame 4
stop();
Symbol 152 MovieClip Frame 1
stop();
Instance of Symbol 151 MovieClip in Symbol 152 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } }
Symbol 152 MovieClip Frame 2
stop();
Symbol 240 MovieClip Frame 1
stop();
Instance of Symbol 239 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } } onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; if (this._currentFrame == 25) { jes_s = new Sound(this); jes_s.attachSound("jes"); jes_s.start(); } } else { this._visible = false; } }
Symbol 251 MovieClip Frame 1
stop();
Instance of Symbol 250 MovieClip in Symbol 251 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } } onClipEvent (enterFrame) { if (_root.started_game == false) { this.gotoAndStop(1); } else { this.play(); } }
Symbol 266 MovieClip Frame 1
stop();
Instance of Symbol 265 MovieClip in Symbol 266 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { trace("hitted"); _root.barText = 7; _root.bartext.gotoAndPlay(2); _root.hit_robot = true; } }
Symbol 282 MovieClip Frame 1
stop();
Symbol 282 MovieClip Frame 2
stop();
Symbol 311 MovieClip Frame 1
stop();
Instance of Symbol 38 MovieClip "hit" in Symbol 311 MovieClip Frame 1
onClipEvent (enterFrame) { this._visible = false; if (this.hitTest(_root.player)) { if (!_root.dead) { trace("_root.dead spikes"); _root.barText = 5; _root.bartext.gotoAndPlay(2); _root.lava_hit = true; } } }
Symbol 311 MovieClip Frame 2
stop();
Symbol 311 MovieClip Frame 3
stop();
Symbol 311 MovieClip Frame 4
stop();
Symbol 312 MovieClip [block] Frame 1
stop();
Instance of Symbol 25 MovieClip in Symbol 312 MovieClip [block] Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 2
stop();
Instance of Symbol 34 MovieClip in Symbol 312 MovieClip [block] Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 3
stop();
Instance of Symbol 45 MovieClip in Symbol 312 MovieClip [block] Frame 3
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 4
stop();
Instance of Symbol 55 MovieClip in Symbol 312 MovieClip [block] Frame 4
onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 5
stop();
Instance of Symbol 60 MovieClip [exit] in Symbol 312 MovieClip [block] Frame 5
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 6
stop();
Instance of Symbol 77 MovieClip in Symbol 312 MovieClip [block] Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 7
stop();
Instance of Symbol 108 MovieClip in Symbol 312 MovieClip [block] Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; if (this._currentFrame == 2) { laser_s = new Sound(this); laser_s.attachSound("laser"); laser_s.start(); } } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 8
stop();
Instance of Symbol 117 MovieClip in Symbol 312 MovieClip [block] Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 9
stop();
Instance of Symbol 122 MovieClip in Symbol 312 MovieClip [block] Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 10
stop();
Instance of Symbol 117 MovieClip in Symbol 312 MovieClip [block] Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 11
stop();
Instance of Symbol 117 MovieClip in Symbol 312 MovieClip [block] Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 12
stop();
Instance of Symbol 131 MovieClip in Symbol 312 MovieClip [block] Frame 12
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 13
stop();
Instance of Symbol 34 MovieClip in Symbol 312 MovieClip [block] Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 14
stop();
Symbol 312 MovieClip [block] Frame 15
stop();
Instance of Symbol 152 MovieClip in Symbol 312 MovieClip [block] Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 16
stop();
Instance of Symbol 167 MovieClip in Symbol 312 MovieClip [block] Frame 16
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 17
stop();
Instance of Symbol 240 MovieClip in Symbol 312 MovieClip [block] Frame 17
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 18
stop();
Instance of Symbol 251 MovieClip in Symbol 312 MovieClip [block] Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 19
stop();
Instance of Symbol 266 MovieClip in Symbol 312 MovieClip [block] Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 20
stop();
Instance of Symbol 282 MovieClip in Symbol 312 MovieClip [block] Frame 20
onClipEvent (enterFrame) { if (_root.player.hitTest(this)) { _root.barText = 2; _root.bartext.gotoAndPlay(2); _root.gear_g.play(); if (_root.jet_power < 200) { _root.has_jetpack = true; _root.jet_power = _root.jet_power + 1; } this.gotoAndStop(2); } if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } }
Symbol 312 MovieClip [block] Frame 21
stop();
Instance of Symbol 311 MovieClip in Symbol 312 MovieClip [block] Frame 21
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 22
stop();
Instance of Symbol 45 MovieClip in Symbol 312 MovieClip [block] Frame 22
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 23
stop();
Instance of Symbol 34 MovieClip in Symbol 312 MovieClip [block] Frame 23
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 24
stop();
Instance of Symbol 45 MovieClip in Symbol 312 MovieClip [block] Frame 24
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 25
stop();
Instance of Symbol 131 MovieClip in Symbol 312 MovieClip [block] Frame 25
onClipEvent (enterFrame) { if (this.hitTest(_root.cam)) { this._visible = true; } else { this._visible = false; } } onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 312 MovieClip [block] Frame 26
stop();
Symbol 1358 MovieClip [__Packages.mochi.as2.MochiSync] Frame 0
class mochi.as2.MochiSync { var _syncContainer; function MochiSync () { _syncContainer = {}; } function getProp(name) { return(_syncContainer[name]); } function setProp(name, value) { if (_syncContainer[name] == value) { return(undefined); } _syncContainer[name] = value; mochi.as2.MochiServices.send("sync_propUpdate", {name:name, value:value}); } function triggerEvent(eventType, args) { switch (eventType) { case SYNC_REQUEST : mochi.as2.MochiServices.send("sync_syncronize", _syncContainer); break; case SYNC_PROPERTY : _syncContainer[args.name] = args.value; } } static var SYNC_REQUEST = "SyncRequest"; static var SYNC_PROPERTY = "UpdateProperty"; }
Symbol 1359 MovieClip [__Packages.mochi.as2.MochiServices] Frame 0
class mochi.as2.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("3.8 as2"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { warnID(id, false); if ((!_connected) && (_clip == undefined)) { trace("MochiServices Connecting..."); _connecting = true; init(id, clip); } if (onError != undefined) { mochi.as2.MochiServices.onError = onError; } else if (mochi.as2.MochiServices.onError == undefined) { mochi.as2.MochiServices.onError = function (errorCode) { trace(errorCode); }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local6 = "_mochiservices_com_" + id; var _local5 = new MovieClipLoader(); var _local3 = {}; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servURL) { _servURL = urlOptions().servURL; } var _local4 = _servURL + _services; if (urlOptions().servicesURL) { _local4 = urlOptions().servicesURL; } allowDomains(_local4); _clip = clip.createEmptyMovieClip(_local6, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); listen(); if (_local3.waitInterval != null) { clearInterval(_local3.waitInterval); } _local3.onLoadError = loadError; _local3.onLoadStart = function (target_mc) { this.isLoading = true; }; _local3.onLoadComplete = function (target_mc) { target_mc.MochiServices = mochi.as2.MochiServices; }; _local3.startTime = getTimer(); _local3.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.as2.MochiServices.disconnect(); mochi.as2.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _local3.waitInterval = setInterval(_local3, "wait", 1000); _local5.addListener(_local3); _local5.loadClip((((((_local4 + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options)) + "&api_version=") + getVersion(), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; return(_clip); } static function loadError(target_mc, errorCode, httpStatus) { trace("MochiServices could not load."); disconnect(); onError.apply(null, [errorCode]); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.as2.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); trace("Waiting for MochiAds services to connect..."); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.as2.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onEvent = function (pkg) { switch (pkg.target) { case "events" : mochi.as2.MochiEvents.triggerEvent(pkg.event, pkg.args); break; case "coins" : mochi.as2.MochiSocial.triggerEvent(pkg.event, pkg.args); break; case "sync" : mochi.as2.MochiServices.servicesSync.triggerEvent(pkg.event, pkg.args); } }; _listenChannel.onError = function () { mochi.as2.MochiServices.onError.apply(null, ["IOError"]); }; trace("[SERVICES_API] connected!"); _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function updateCopy(args) { send("coins_updateCopy", args, null, null); } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { trace("Error: MochiServices not connected. Please call MochiServices.connect(). Function: " + methodName); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; var _local6; if (_root._url.indexOf("mochiad_options") != -1) { var _local2 = (_root._url.indexOf("mochiad_options") + "mochiad_options".length) + 1; _local6 = _root._url.substr(_local2, _root._url.length); } else if (_root.mochiad_options) { _local6 = _root.mochiad_options; } if (_local6) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function warnID(bid, leaderboard) { bid = bid.toLowerCase(); if (bid.length != 16) { trace(("WARNING: " + (leaderboard ? "board" : "game")) + " ID is not the appropriate length"); return(undefined); } if (bid == "1e113c7239048b3f") { if (leaderboard) { trace("WARNING: Using testing board ID"); } else { trace("WARNING: Using testing board ID as game ID"); } return(undefined); } if (bid == "84993a1de4031cd8") { if (leaderboard) { trace("WARNING: Using testing game ID as board ID"); } else { trace("WARNING: Using testing game ID"); } return(undefined); } var _local1 = 0; while (_local1 < bid.length) { switch (bid.charAt(_local1)) { case "0" : case "1" : case "2" : case "3" : case "4" : case "5" : case "6" : case "7" : case "8" : case "9" : case "a" : case "b" : case "c" : case "d" : case "e" : case "f" : break; default : trace("WARNING: Board ID contains illegal characters: " + bid); return(undefined); } _local1++; } } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.as2.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.as2.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static function setContainer(clip) { } static function stayOnTop(clip) { } static var _servURL = "http://www.mochiads.com/static/lib/services/"; static var _services = "services.swf"; static var _mochiLC = "MochiLC.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; static var servicesSync = new mochi.as2.MochiSync(); }
Symbol 1360 MovieClip [__Packages.mochi.as2.MochiEventDispatcher] Frame 0
class mochi.as2.MochiEventDispatcher { var eventTable; function MochiEventDispatcher () { eventTable = {}; } function buildDelegate(thisObject, thatObject) { var _local2 = {thisObject:thisObject, thatObject:thatObject}; if (thatObject != undefined) { var funct = ((typeof(thatObject) == "string") ? (thisObject[thatObject]) : (thatObject)); _local2.delegate = function (args) { funct.call(thisObject, args); }; } else { _local2.delegate = thisObject; } return(_local2); } function compareDelegate(d_A, d_B) { if ((d_A.thisObject != d_B.thisObject) || (d_A.thatObject != d_B.thatObject)) { return(false); } return(true); } function addEventListener(event, thisObject, thatObject) { removeEventListener(event, thisObject, thatObject); eventTable[event].push(buildDelegate(thisObject, thatObject)); } function removeEventListener(event, thisObject, thatObject) { var _local3 = buildDelegate(thisObject, thatObject); if (eventTable[event] == undefined) { eventTable[event] = []; return(undefined); } for (var _local4 in eventTable[event]) { if (!compareDelegate(eventTable[event][_local4], _local3)) { continue; } eventTable[event].splice(Number(_local4), 1); } } function triggerEvent(event, args) { if (eventTable[event] == undefined) { return(undefined); } for (var _local4 in eventTable[event]) { eventTable[event][_local4].delegate(args); } } }
Symbol 1361 MovieClip [__Packages.mochi.as2.MochiEvents] Frame 0
class mochi.as2.MochiEvents { function MochiEvents () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function startSession(achievementID) { mochi.as2.MochiServices.send("events_beginSession", {achievementID:achievementID}, null, null); } static function setNotifications(clip, style) { var _local2 = {}; for (var _local3 in style) { _local2[_local3] = style[_local3]; } _local2.clip = clip; mochi.as2.MochiServices.send("events_setNotifications", _local2, null, null); } static function addEventListener(eventType, thisObject, thatObject) { _dispatcher.addEventListener(eventType, thisObject, thatObject); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, thisObject, thatObject) { _dispatcher.removeEventListener(eventType, thisObject, thatObject); } static function startPlay(tag) { if (tag == undefined) { tag = "gameplay"; } mochi.as2.MochiServices.send("events_setRoundID", {tag:String(tag)}, null, null); } static function endPlay() { mochi.as2.MochiServices.send("events_clearRoundID", null, null, null); } static function trackEvent(tag, value) { mochi.as2.MochiServices.send("events_trackEvent", {tag:tag, value:value}, null, null); } static var ACHIEVEMENT_RECEIVED = "AchievementReceived"; static var ALIGN_TOP_LEFT = "ALIGN_TL"; static var ALIGN_TOP = "ALIGN_T"; static var ALIGN_TOP_RIGHT = "ALIGN_TR"; static var ALIGN_LEFT = "ALIGN_L"; static var ALIGN_CENTER = "ALIGN_C"; static var ALIGN_RIGHT = "ALIGN_R"; static var ALIGN_BOTTOM_LEFT = "ALIGN_BL"; static var ALIGN_BOTTOM = "ALIGN_B"; static var ALIGN_BOTTOM_RIGHT = "ALIGN_BR"; static var FORMAT_SHORT = "ShortForm"; static var FORMAT_LONG = "LongForm"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1362 MovieClip [__Packages.mochi.as2.MochiSocial] Frame 0
class mochi.as2.MochiSocial { function MochiSocial () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showLoginWidget(options) { mochi.as2.MochiServices.setContainer(); mochi.as2.MochiServices.stayOnTop(); mochi.as2.MochiServices.send("coins_showLoginWidget", {options:options}); } static function hideLoginWidget() { mochi.as2.MochiServices.send("coins_hideLoginWidget"); } static function requestLogin() { mochi.as2.MochiServices.send("coins_requestLogin"); } static function getUserInfo() { mochi.as2.MochiServices.send("coins_getUserInfo"); } static function saveUserProperties(properties) { mochi.as2.MochiServices.send("coins_saveUserProperties", properties); } static function addEventListener(eventType, delegate) { _dispatcher.addEventListener(eventType, delegate); } static function triggerEvent(eventType, args) { _dispatcher.triggerEvent(eventType, args); } static function removeEventListener(eventType, delegate) { _dispatcher.removeEventListener(eventType, delegate); } static var LOGGED_IN = "LoggedIn"; static var LOGGED_OUT = "LoggedOut"; static var LOGIN_SHOW = "LoginShow"; static var LOGIN_HIDE = "LoginHide"; static var LOGIN_SHOWN = "LoginShown"; static var PROFILE_SHOW = "ProfileShow"; static var PROFILE_HIDE = "ProfileHide"; static var PROPERTIES_SAVED = "PropertySaved"; static var WIDGET_LOADED = "WidgetLoaded"; static var USER_INFO = "UserInfo"; static var ERROR = "Error"; static var IO_ERROR = "IOError"; static var NO_USER = "NoUser"; static var PROPERTIES_SIZE = "PropertiesSize"; static var _dispatcher = new mochi.as2.MochiEventDispatcher(); }
Symbol 1363 MovieClip [__Packages.mochi.as2.MochiAd] Frame 0
class mochi.as2.MochiAd { function MochiAd () { } static function getVersion() { return(mochi.as2.MochiServices.getVersion()); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local19 = options.ad_timeout; if (options.skip) { _local19 = 0; } delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local22 = options.color; delete options.color; var _local20 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local20); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local24, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local19; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { mochi.as2.MochiAd.containerNotify(clip, {id:"hostLoadPcnt", pcnt:_local2}, clip._mochiad._containerLCName); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local10 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_skipped:function () { }}; options = _parseOptions(options, _local10); var clip = options.clip; var _local9 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var _local3 = clip._mochiad; _local3.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local11 = _local5[0]; var _local8 = _local5[1]; _local3._x = _local11 * 0.5; _local3._y = _local8 * 0.5; var chk = _local3.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local9; chk.started = getTimer(); chk.showing = false; _local3.lc.adLoaded = options.ad_loaded; _local3.lc.adSkipped = options.ad_skipped; _local3.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; _local3.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; var _local21 = false; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochiAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; mochi.as2.MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { mochi.as2.MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { trace("[MOCHIAD rpcTestFn] " + s); return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local12 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local12); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local6 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local6._mochiad_loaded) { return(null); } var _local11 = options.depth; delete options.depth; var mc = _local6.createEmptyMovieClip("_mochiad", _local11); var _local10 = _getRes(options); options.res = (_local10[0] + "x") + _local10[1]; options.server = options.server + options.id; delete options.id; _local6._mochiad_loaded = true; if (_local6._url.indexOf("http") != 0) { trace("[MochiAd] NOTE: Security Sandbox Violation errors below are normal"); } var _local4 = mc.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local9 = _local4.server; delete _local4.server; var _local13 = _allowDomains(_local9); mc.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; mochi.as2.MochiAd.unload(this._parent); } }; } }; var _local5 = new Object(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = mc; _local5.name = _local8; _local5.hostname = _local13; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); mc.lc = _local5; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; _local4.lc = _local8; _local4.st = getTimer(); if (!options.skip) { _local4.loadMovie(_local9 + ".swf", "POST"); } return(mc); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } containerNotify(clip, {id:"unload"}, clip._mochiad._containerLCName); clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); containerRpcResult(clip, callbackID, _local4, clip._mochiad._containerLCName); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); containerRpcResult(clip, callbackID, _local3, clip._mochiad._containerLCName); break; default : trace("[mochiads rpc] unknown rpc id: " + arg.id); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } static function containerNotify(clip, args, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.notify) { _local1.notify(args); } else { new LocalConnection().send(lcName, "notify", args); } } static function containerRpcResult(clip, callbackID, val, lcName) { var _local1 = clip._mochiad._mochiad_ctr.ad.app; if (_local1.rpcResult) { _local1.rpcResult(callbackID, val); } else { new LocalConnection().send(lcName, "rpcResult", callbackID, val); } } }
Symbol 1364 MovieClip [__Packages.mochi.as2.MochiScores] Frame 0
class mochi.as2.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.as2.MochiServices.warnID(boardID, true); mochi.as2.MochiScores.boardID = boardID; mochi.as2.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { options.clip = mochi.as2.MochiServices.clip; if ((options.clip != mochi.as2.MochiServices.__get__clip()) || (mochi.as2.MochiServices.__get__childClip()._target == undefined)) { mochi.as2.MochiServices.disconnect(); trace("WARNING! This application is attempting to connect to MochiServices inside a showLeaderboard call!"); trace("make sure MochiServices.connect is called as early in the application runtime as possible."); mochi.as2.MochiServices.connect(mochi.as2.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.as2.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is 'Not a Number'"); } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + options.score) + "' will be rejected, score is an infinite"); } else { if (Math.floor(_local1) != _local1) { trace(("WARNING: Submitted score '" + options.score) + "' will be truncated"); } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.as2.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.as2.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.as2.MochiServices.warnID(options.boardID, true); trace("[MochiScores] NOTE: Security Sandbox Violation errors below are normal"); mochi.as2.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.as2.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is 'Not a Number'"); } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { trace(("ERROR: Submitted score '" + String(score)) + "' will be rejected, score is an infinite"); } else { if (Math.floor(score) != score) { trace(("WARNING: Submitted score '" + String(score)) + "' will be truncated"); } score = Number(score); } mochi.as2.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.as2.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 1365 MovieClip [__Packages.mochi.as2.MochiDigits] Frame 0
class mochi.as2.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.as2.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 487 MovieClip Frame 1
gotoAndStop(_root.localization_branding_nr);
Symbol 492 MovieClip Frame 90
Symbol 492 MovieClip Frame 91
stop();
Symbol 495 MovieClip Frame 1
if (_root.localization_portal == "game_com_cn") { this.logo_intro.onRelease = function () { getURL (_root.localization_url1, "_blank"); }; } else { this.logo_intro.onRelease = function () { getURL (_root.localization_url1 + "&utm_content=logo_intro", "_blank"); }; }
Symbol 495 MovieClip Frame 90
_root.play();
Symbol 501 MovieClip Frame 89
_root.play();
Symbol 509 MovieClip Frame 89
_root.play();
Symbol 512 MovieClip Frame 89
_root.play();
Symbol 513 MovieClip Frame 1
if (_root.localization_portal == "family") { gotoAndStop (1); } if (_root.localization_portal == "tweens") { gotoAndStop (2); } if (_root.localization_portal == "girl") { gotoAndStop (3); } if (_root.localization_portal == "game_com_cn") { gotoAndStop (4); }
Symbol 522 Button
on (release) { var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.playerName = _root.playerName; savefile.flush(); _root.play(); }
Symbol 531 MovieClip Frame 141
stop();
Symbol 539 MovieClip Frame 200
stop();
Symbol 566 MovieClip Frame 135
stop();
Symbol 584 MovieClip Frame 1
_root.jetpacksound.gotoAndStop(2);
Symbol 585 MovieClip Frame 150
stop();
Symbol 607 MovieClip Frame 120
stop();
Symbol 640 MovieClip Frame 5
explosion_s = new Sound(this); explosion_s.attachSound("explo1"); explosion_s.start();
Symbol 640 MovieClip Frame 30
stop();
Symbol 641 MovieClip Frame 11
_root.alpha_mc.play();
Symbol 641 MovieClip Frame 81
_root.spikes_hit = false; _root.dead_1 = false; _root.dead_2 = false; trace("stop at dead"); stop();
Symbol 642 MovieClip Frame 156
stop();
Symbol 662 MovieClip Frame 6
_root.alpha_mc.play(); _root.started_game = false;
Symbol 662 MovieClip Frame 77
_root.dead_1 = false; _root.lava_hit = false; _root.dead_2 = false; trace("stop at dead"); stop();
Symbol 663 MovieClip Frame 140
stop();
Symbol 664 MovieClip Frame 2
stop();
Symbol 664 MovieClip Frame 3
stop();
Symbol 664 MovieClip Frame 4
stop();
Symbol 664 MovieClip Frame 5
stop();
Symbol 664 MovieClip Frame 6
stop();
Symbol 667 Button
on (release) { stopAllSounds(); if (_root.vidas == 0) { _root.vidas = 5; } _root.play(); } on (rollOver) { _root.roboto.gotoAndStop(2); }
Symbol 670 Button
on (release) { stopAllSounds(); _root.gotoAndStop(7); } on (rollOver) { _root.roboto.gotoAndStop(3); }
Symbol 674 Button
on (release) { stopAllSounds(); _root.gotoAndStop("ranking"); } on (rollOver) { _root.roboto.gotoAndStop(4); }
Symbol 677 Button
on (release) { stopAllSounds(); _root.gotoAndStop("instructions"); } on (rollOver) { _root.roboto.gotoAndStop(5); }
Symbol 680 Button
on (release) { stopAllSounds(); _root.gotoAndStop("credits"); } on (rollOver) { _root.roboto.gotoAndStop(6); }
Symbol 683 Button
on (release) { stopAllSounds(); _root.gotoAndStop("gd"); } on (rollOver) { _root.roboto.gotoAndStop(2); }
Symbol 700 MovieClip Frame 1
gotoAndStop(_root.localization_language_nr);
Symbol 708 Button
on (release) { stopAllSounds(); stopAllSounds(); _root.gotoAndStop("map"); }
Symbol 714 MovieClip Frame 365
_root.comic_mc.play();
Symbol 731 MovieClip Frame 200
_root.comic_mc.play();
Symbol 736 MovieClip Frame 59
stop();
Symbol 736 MovieClip Frame 191
stop();
Symbol 736 MovieClip Frame 210
stopAllSounds();
Symbol 736 MovieClip Frame 217
stopAllSounds(); _root.gotoAndStop("map");
Symbol 760 Button
on (release) { stopAllSounds(); _root.gotoAndStop("menu"); }
Symbol 797 MovieClip Frame 1
stop();
Symbol 797 MovieClip Frame 2
stop();
Symbol 797 MovieClip Frame 3
stop();
Symbol 797 MovieClip Frame 4
stop();
Symbol 803 Button
on (rollOver) { _root.back_map.gotoAndStop(1); }
Symbol 804 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv1"); } on (rollOver) { _root.back_map.gotoAndStop(1); }
Symbol 807 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv1"); } on (rollOver) { _root.back_map.gotoAndStop(1); }
Symbol 808 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv2"); } on (rollOver) { _root.back_map.gotoAndStop(1); }
Symbol 812 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv1"); }
Symbol 813 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv2"); }
Symbol 814 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv3"); }
Symbol 819 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv4"); }
Symbol 825 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv5"); }
Symbol 832 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv6"); }
Symbol 840 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv7"); }
Symbol 849 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv8"); }
Symbol 858 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv9"); }
Symbol 867 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv5"); }
Symbol 868 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv6"); }
Symbol 869 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv7"); } on (rollOver) { _root.back_map.gotoAndStop(1); }
Symbol 870 Button
on (release) { stopAllSounds(); _root.world = 1; _root.gotoAndStop("lv8"); } on (rollOver) { _root.back_map.gotoAndStop(1); }
Symbol 879 MovieClip Frame 1
stop();
Symbol 879 MovieClip Frame 2
stop();
Symbol 879 MovieClip Frame 3
stop();
Symbol 879 MovieClip Frame 4
stop();
Symbol 879 MovieClip Frame 5
stop();
Symbol 879 MovieClip Frame 6
stop();
Symbol 879 MovieClip Frame 7
stop();
Symbol 879 MovieClip Frame 8
stop();
Symbol 879 MovieClip Frame 9
stop();
Symbol 879 MovieClip Frame 10
stop();
Symbol 880 Button
on (release) { stopAllSounds(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.gotoAndStop("menu"); }
Symbol 881 Button
on (rollOver) { _root.back_map.gotoAndStop(3); }
Symbol 882 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv11"); }
Symbol 885 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv12"); }
Symbol 891 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv13"); }
Symbol 898 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv14"); }
Symbol 904 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv15"); }
Symbol 911 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv16"); }
Symbol 919 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv17"); }
Symbol 931 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv18"); }
Symbol 942 Button
on (release) { stopAllSounds(); _root.world = 4; _root.gotoAndStop("lv19"); }
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 2
stop();
Symbol 952 MovieClip Frame 3
stop();
Symbol 952 MovieClip Frame 4
stop();
Symbol 952 MovieClip Frame 5
stop();
Symbol 952 MovieClip Frame 6
stop();
Symbol 952 MovieClip Frame 7
stop();
Symbol 952 MovieClip Frame 8
stop();
Symbol 952 MovieClip Frame 9
stop();
Symbol 952 MovieClip Frame 10
stop();
Symbol 953 Button
on (rollOver) { _root.back_map.gotoAndStop(2); }
Symbol 954 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv20"); }
Symbol 957 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv21"); }
Symbol 961 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv22"); }
Symbol 966 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv23"); }
Symbol 972 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv24"); }
Symbol 979 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv25"); }
Symbol 987 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv26"); }
Symbol 996 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv27"); }
Symbol 1006 Button
on (release) { stopAllSounds(); _root.world = 2; _root.gotoAndStop("lv28"); }
Symbol 1024 MovieClip Frame 1
stop();
Symbol 1024 MovieClip Frame 2
stop();
Symbol 1024 MovieClip Frame 3
stop();
Symbol 1024 MovieClip Frame 4
stop();
Symbol 1024 MovieClip Frame 5
stop();
Symbol 1024 MovieClip Frame 6
stop();
Symbol 1024 MovieClip Frame 7
stop();
Symbol 1024 MovieClip Frame 8
stop();
Symbol 1024 MovieClip Frame 9
stop();
Symbol 1024 MovieClip Frame 10
stop();
Symbol 1025 Button
on (rollOver) { _root.back_map.gotoAndStop(4); }
Symbol 1026 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv29"); }
Symbol 1029 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv30"); }
Symbol 1033 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv31"); }
Symbol 1038 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv32"); }
Symbol 1044 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv33"); }
Symbol 1051 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv34"); }
Symbol 1059 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv35"); }
Symbol 1068 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv36"); }
Symbol 1078 Button
on (release) { stopAllSounds(); _root.world = 3; _root.gotoAndStop("lv37"); }
Symbol 1096 MovieClip Frame 1
stop();
Symbol 1096 MovieClip Frame 2
stop();
Symbol 1096 MovieClip Frame 3
stop();
Symbol 1096 MovieClip Frame 4
stop();
Symbol 1096 MovieClip Frame 5
stop();
Symbol 1096 MovieClip Frame 6
stop();
Symbol 1096 MovieClip Frame 7
stop();
Symbol 1096 MovieClip Frame 8
stop();
Symbol 1096 MovieClip Frame 9
stop();
Symbol 1096 MovieClip Frame 10
stop();
Instance of Symbol 797 MovieClip in Symbol 1098 MovieClip Frame 1
onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 1104 MovieClip Frame 1
stop();
Symbol 1104 MovieClip Frame 2
stop();
Symbol 1104 MovieClip Frame 3
stop();
Symbol 1104 MovieClip Frame 4
stop();
Symbol 1104 MovieClip Frame 5
stop();
Symbol 1104 MovieClip Frame 6
stop();
Symbol 1104 MovieClip Frame 7
stop();
Symbol 1104 MovieClip Frame 8
stop();
Symbol 1104 MovieClip Frame 9
stop();
Symbol 1104 MovieClip Frame 10
stop();
Symbol 1104 MovieClip Frame 11
stop();
Symbol 1104 MovieClip Frame 12
stop();
Symbol 1104 MovieClip Frame 13
stop();
Symbol 1104 MovieClip Frame 14
stop();
Symbol 1104 MovieClip Frame 15
stop();
Symbol 1104 MovieClip Frame 16
stop();
Symbol 1104 MovieClip Frame 17
stop();
Symbol 1104 MovieClip Frame 18
stop();
Symbol 1104 MovieClip Frame 19
stop();
Symbol 1104 MovieClip Frame 20
stop();
Symbol 1104 MovieClip Frame 21
stop();
Symbol 1104 MovieClip Frame 22
stop();
Symbol 1104 MovieClip Frame 23
stop();
Symbol 1104 MovieClip Frame 24
stop();
Symbol 1104 MovieClip Frame 25
stop();
Symbol 1104 MovieClip Frame 26
stop();
Symbol 1104 MovieClip Frame 27
stop();
Symbol 1104 MovieClip Frame 28
stop();
Symbol 1104 MovieClip Frame 29
stop();
Symbol 1104 MovieClip Frame 30
stop();
Symbol 1104 MovieClip Frame 31
stop();
Symbol 1104 MovieClip Frame 32
stop();
Symbol 1104 MovieClip Frame 33
stop();
Symbol 1104 MovieClip Frame 34
stop();
Symbol 1104 MovieClip Frame 35
stop();
Symbol 1104 MovieClip Frame 36
stop();
Symbol 1104 MovieClip Frame 37
stop();
Symbol 1104 MovieClip Frame 38
stop();
Symbol 1104 MovieClip Frame 39
stop();
Symbol 1104 MovieClip Frame 40
stop();
Symbol 1104 MovieClip Frame 41
stop();
Symbol 1104 MovieClip Frame 42
stop();
Symbol 1104 MovieClip Frame 43
stop();
Symbol 1104 MovieClip Frame 44
stop();
Symbol 1104 MovieClip Frame 45
stop();
Symbol 1104 MovieClip Frame 46
stop();
Symbol 1104 MovieClip Frame 47
stop();
Symbol 1104 MovieClip Frame 48
stop();
Symbol 1104 MovieClip Frame 49
stop();
Symbol 1104 MovieClip Frame 50
stop();
Symbol 1104 MovieClip Frame 51
stop();
Symbol 1104 MovieClip Frame 52
stop();
Symbol 1104 MovieClip Frame 53
stop();
Symbol 1104 MovieClip Frame 54
stop();
Symbol 1104 MovieClip Frame 55
stop();
Symbol 1104 MovieClip Frame 56
stop();
Symbol 1104 MovieClip Frame 57
stop();
Symbol 1104 MovieClip Frame 58
stop();
Symbol 1104 MovieClip Frame 59
stop();
Symbol 1104 MovieClip Frame 60
stop();
Symbol 1104 MovieClip Frame 61
stop();
Symbol 1104 MovieClip Frame 62
stop();
Symbol 1104 MovieClip Frame 63
stop();
Symbol 1104 MovieClip Frame 64
stop();
Symbol 1104 MovieClip Frame 65
stop();
Symbol 1104 MovieClip Frame 66
stop();
Symbol 1104 MovieClip Frame 67
stop();
Symbol 1104 MovieClip Frame 68
stop();
Symbol 1104 MovieClip Frame 69
stop();
Symbol 1104 MovieClip Frame 70
stop();
Symbol 1104 MovieClip Frame 71
stop();
Symbol 1104 MovieClip Frame 72
stop();
Symbol 1104 MovieClip Frame 73
stop();
Symbol 1104 MovieClip Frame 74
stop();
Symbol 1104 MovieClip Frame 75
stop();
Symbol 1104 MovieClip Frame 76
stop();
Symbol 1104 MovieClip Frame 77
stop();
Symbol 1104 MovieClip Frame 78
stop();
Symbol 1104 MovieClip Frame 79
stop();
Symbol 1104 MovieClip Frame 80
stop();
Symbol 1104 MovieClip Frame 81
stop();
Symbol 1104 MovieClip Frame 82
stop();
Symbol 1104 MovieClip Frame 83
stop();
Symbol 1104 MovieClip Frame 84
stop();
Symbol 1104 MovieClip Frame 85
stop();
Symbol 1104 MovieClip Frame 86
stop();
Symbol 1104 MovieClip Frame 87
stop();
Symbol 1104 MovieClip Frame 88
stop();
Symbol 1104 MovieClip Frame 89
stop();
Symbol 1104 MovieClip Frame 90
stop();
Symbol 1104 MovieClip Frame 91
stop();
Symbol 1104 MovieClip Frame 92
stop();
Symbol 1104 MovieClip Frame 93
stop();
Symbol 1104 MovieClip Frame 94
stop();
Symbol 1104 MovieClip Frame 95
stop();
Symbol 1104 MovieClip Frame 96
stop();
Symbol 1104 MovieClip Frame 97
stop();
Symbol 1104 MovieClip Frame 98
stop();
Symbol 1104 MovieClip Frame 99
stop();
Symbol 1104 MovieClip Frame 100
stop();
Symbol 1104 MovieClip Frame 101
stop();
Symbol 1104 MovieClip Frame 102
stop();
Symbol 1104 MovieClip Frame 103
stop();
Symbol 1104 MovieClip Frame 104
stop();
Symbol 1104 MovieClip Frame 105
stop();
Symbol 1104 MovieClip Frame 106
stop();
Symbol 1104 MovieClip Frame 107
stop();
Symbol 1104 MovieClip Frame 108
stop();
Symbol 1104 MovieClip Frame 109
stop();
Symbol 1104 MovieClip Frame 110
stop();
Symbol 1104 MovieClip Frame 111
stop();
Symbol 1104 MovieClip Frame 112
stop();
Symbol 1104 MovieClip Frame 113
stop();
Symbol 1104 MovieClip Frame 114
stop();
Symbol 1104 MovieClip Frame 115
stop();
Symbol 1104 MovieClip Frame 116
stop();
Symbol 1104 MovieClip Frame 117
stop();
Symbol 1104 MovieClip Frame 118
stop();
Symbol 1104 MovieClip Frame 119
stop();
Symbol 1104 MovieClip Frame 120
stop();
Symbol 1104 MovieClip Frame 121
stop();
Symbol 1104 MovieClip Frame 122
stop();
Symbol 1104 MovieClip Frame 123
stop();
Symbol 1104 MovieClip Frame 124
stop();
Symbol 1104 MovieClip Frame 125
stop();
Symbol 1104 MovieClip Frame 126
stop();
Symbol 1104 MovieClip Frame 127
stop();
Symbol 1104 MovieClip Frame 128
stop();
Symbol 1104 MovieClip Frame 129
stop();
Symbol 1104 MovieClip Frame 130
stop();
Symbol 1104 MovieClip Frame 131
stop();
Symbol 1104 MovieClip Frame 132
stop();
Symbol 1104 MovieClip Frame 133
stop();
Symbol 1104 MovieClip Frame 134
stop();
Symbol 1104 MovieClip Frame 135
stop();
Symbol 1104 MovieClip Frame 136
stop();
Symbol 1104 MovieClip Frame 137
stop();
Symbol 1104 MovieClip Frame 138
stop();
Symbol 1104 MovieClip Frame 139
stop();
Symbol 1104 MovieClip Frame 140
stop();
Symbol 1104 MovieClip Frame 141
stop();
Symbol 1104 MovieClip Frame 142
stop();
Symbol 1104 MovieClip Frame 143
stop();
Symbol 1104 MovieClip Frame 144
stop();
Symbol 1104 MovieClip Frame 145
stop();
Symbol 1104 MovieClip Frame 146
stop();
Symbol 1104 MovieClip Frame 147
stop();
Symbol 1104 MovieClip Frame 148
stop();
Symbol 1104 MovieClip Frame 149
stop();
Symbol 1104 MovieClip Frame 150
stop();
Symbol 1104 MovieClip Frame 151
stop();
Symbol 1104 MovieClip Frame 152
stop();
Symbol 1104 MovieClip Frame 153
stop();
Symbol 1104 MovieClip Frame 154
stop();
Symbol 1104 MovieClip Frame 155
stop();
Symbol 1104 MovieClip Frame 156
stop();
Symbol 1104 MovieClip Frame 157
stop();
Symbol 1104 MovieClip Frame 158
stop();
Symbol 1104 MovieClip Frame 159
stop();
Symbol 1104 MovieClip Frame 160
stop();
Symbol 1104 MovieClip Frame 161
stop();
Symbol 1104 MovieClip Frame 162
stop();
Symbol 1104 MovieClip Frame 163
stop();
Symbol 1104 MovieClip Frame 164
stop();
Symbol 1104 MovieClip Frame 165
stop();
Symbol 1104 MovieClip Frame 166
stop();
Symbol 1104 MovieClip Frame 167
stop();
Symbol 1104 MovieClip Frame 168
stop();
Symbol 1104 MovieClip Frame 169
stop();
Symbol 1104 MovieClip Frame 170
stop();
Symbol 1104 MovieClip Frame 171
stop();
Symbol 1104 MovieClip Frame 172
stop();
Symbol 1104 MovieClip Frame 173
stop();
Symbol 1104 MovieClip Frame 174
stop();
Symbol 1104 MovieClip Frame 175
stop();
Symbol 1104 MovieClip Frame 176
stop();
Symbol 1104 MovieClip Frame 177
stop();
Symbol 1104 MovieClip Frame 178
stop();
Symbol 1104 MovieClip Frame 179
stop();
Symbol 1104 MovieClip Frame 180
stop();
Symbol 1104 MovieClip Frame 181
stop();
Symbol 1104 MovieClip Frame 182
stop();
Symbol 1104 MovieClip Frame 183
stop();
Symbol 1104 MovieClip Frame 184
stop();
Symbol 1104 MovieClip Frame 185
stop();
Symbol 1104 MovieClip Frame 186
stop();
Symbol 1104 MovieClip Frame 187
stop();
Symbol 1104 MovieClip Frame 188
stop();
Symbol 1104 MovieClip Frame 189
stop();
Symbol 1104 MovieClip Frame 190
stop();
Symbol 1104 MovieClip Frame 191
stop();
Symbol 1104 MovieClip Frame 192
stop();
Symbol 1104 MovieClip Frame 193
stop();
Symbol 1104 MovieClip Frame 194
stop();
Symbol 1104 MovieClip Frame 195
stop();
Symbol 1104 MovieClip Frame 196
stop();
Symbol 1104 MovieClip Frame 197
stop();
Symbol 1104 MovieClip Frame 198
stop();
Symbol 1104 MovieClip Frame 199
stop();
Symbol 1104 MovieClip Frame 200
stop();
Instance of Symbol 1104 MovieClip "barra_fuel" in Symbol 1106 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.nojetpack == true) { this.gotoAndStop(1); } else { gotoAndStop(_root.jet_power); _root.bgs.bar.barra_fuel.gotoAndStop(_root.jet_power); } }
Symbol 1109 MovieClip Frame 1
stop();
Symbol 1109 MovieClip Frame 2
stop();
Symbol 1109 MovieClip Frame 3
stop();
Symbol 1109 MovieClip Frame 4
stop();
Symbol 1109 MovieClip Frame 5
stop();
Symbol 1109 MovieClip Frame 100
stopAllSounds(); _root.gotoAndStop("gameover"); stop();
Instance of Symbol 1109 MovieClip in Symbol 1110 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.vidas > 0) { gotoAndStop(_root.vidas); } if (_root.vidas <= 0) { gotoAndStop (100); } if (_root.life_count >= 50) { trace("mas una vida"); _root.extra_s.start(0, 0); _root.vidas = _root.vidas + 1; _root.life_count = 0; } }
Symbol 1112 MovieClip Frame 1
function camControl() { rp.x = _x; rp.y = _y; var _local5 = camH * (_yscale * 0.01); var _local6 = camW * (_xscale * 0.01); var _local3 = sH / _local5; var _local4 = sW / _local6; _x2 = (_local6 / 2) * _local4; _y2 = (_local5 / 2) * _local3; _xscale2 = _local4 * 100; _yscale2 = _local3 * 100; _rotation2 = -_rotation; _parent.filters = this.filters; } function reset() { _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; _parent._rotation = 0; _parent._visible = true; } function set_x2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x + (value - _local2.x); } function get_x2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.x); } function set_y2(value) { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._y = _parent._y + (value - _local2.y); } function get_y2() { var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); return(_local2.y); } function get_xscale2() { return(_parent._xscale); } function set_xscale2(value) { setProperty2("_xscale", value); } function get_yscale2() { return(_parent._yscale); } function set_yscale2(value) { setProperty2("_yscale", value); } function get_rotation2() { return(parent.rotation); } function set_rotation2(value) { setProperty2("_rotation", value); } function setProperty2(prop, n) { var _local3 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local3); _parent[prop] = n; var _local2 = {x:rp.x, y:rp.y}; _parent.localToGlobal(_local2); _parent._x = _parent._x - (_local2.x - _local3.x); _parent._y = _parent._y - (_local2.y - _local3.y); } _visible = false; addProperty("_x2", get_x2, set_x2); addProperty("_y2", get_y2, set_y2); addProperty("_xscale2", get_xscale2, set_xscale2); addProperty("_yscale2", get_yscale2, set_yscale2); addProperty("_rotation2", get_rotation2, set_rotation2); var oldScaleMode = stage.scaleMode; stage.scaleMode = "exactFit"; var sW = Stage.width; var sH = Stage.height; stage.scaleMode = oldScaleMode; var bounds_obj = this.getBounds(this); var camH = Math.abs(bounds_obj.yMax - bounds_obj.yMin); var camW = Math.abs(bounds_obj.xMax - bounds_obj.xMin); var rp = {x:this._x, y:this._y}; onEnterFrame = function () { camControl(); }; this.onUnload = reset;
Symbol 1114 MovieClip Frame 1
stop(); _root.alpha_dead = false;
Symbol 1114 MovieClip Frame 2
_root.started_game = false;
Symbol 1114 MovieClip Frame 107
_root.depth = _root.depth + 10; _root.alpha_mc.swapDepths(_root.depth); if (_root.alpha_dead == true) { _root.started_game = true; gotoAndStop (1); } else { gotoAndStop (171); }
Symbol 1114 MovieClip Frame 108
_root.depth = _root.depth + 10; _root.alpha_mc.swapDepths(_root.depth);
Symbol 1114 MovieClip Frame 113
_root.depth = _root.depth + 10; _root.alpha_mc.swapDepths(_root.depth);
Symbol 1114 MovieClip Frame 138
_root.depth = _root.depth + 10; _root.alpha_mc.swapDepths(_root.depth);
Symbol 1114 MovieClip Frame 154
_root.depth = _root.depth + 10; _root.alpha_mc.swapDepths(_root.depth);
Symbol 1114 MovieClip Frame 163
_root.depth = _root.depth + 10; _root.alpha_mc.swapDepths(_root.depth);
Symbol 1114 MovieClip Frame 172
_root.play(); gotoAndStop (1);
Symbol 1115 MovieClip Frame 1
stop();
Symbol 1115 MovieClip Frame 2
gotoAndStop (1);
Symbol 1119 MovieClip Frame 30
_root.time++; gotoAndPlay (1);
Symbol 1121 MovieClip Frame 1
jump_s.stop(); stop();
Symbol 1121 MovieClip Frame 2
jump_s = new Sound(this); jump_s.attachSound("jump"); jump_s.start(0, 0);
Symbol 1121 MovieClip Frame 7
jump_s.stop(); gotoAndStop (1);
Symbol 1123 MovieClip Frame 1
jetpack_s.stop(); stop();
Symbol 1123 MovieClip Frame 2
jetpack_s = new Sound(this); jetpack_s.attachSound("jetpack"); jetpack_s.start(0, 99); stop();
Symbol 1126 MovieClip Frame 1
stop();
Symbol 1126 MovieClip Frame 3
gotoAndStop (1);
Symbol 1129 MovieClip Frame 1
stop();
Symbol 1129 MovieClip Frame 2
_root.gold_gear++; _root.globalscore = _root.globalscore + 300;
Symbol 1129 MovieClip Frame 3
gotoAndStop (1);
Symbol 1133 MovieClip Frame 1
jump_s.stop(); stop();
Symbol 1133 MovieClip Frame 2
pause_s = new Sound(this); pause_s.attachSound("sn_pause"); pause_s.start(0, 0);
Symbol 1133 MovieClip Frame 9
gotoAndStop (1);
Symbol 1137 Button
on (release) { _root.nextFrame(); _root.lava.removeMovieClip(); if (_root.total_gold_gears == 1) { if (_root.gold_gear == 0) { unloadMovie (_root.golds); } } _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.player.removeMovieClip(); _root.pausesound.play(); _root.started_game = true; _root.started_game = true; _root.paused_game = false; _root.pause_mc.gotoAndStop(2); trace("unpaused"); stopAllSounds(); unloadMovie (_root.player); _root.gotoAndStop("menu"); }
Symbol 1138 MovieClip Frame 1
stop();
Symbol 1176 MovieClip Frame 9
_root.alpha_mc.play();
Symbol 1176 MovieClip Frame 81
_root.dead_1 = false; _root.dead_2 = false; _root.hit_robot = false; trace("stop at dead"); stop();
Symbol 1214 MovieClip Frame 4
_root.alpha_mc.play();
Symbol 1214 MovieClip Frame 17
tele_s = new Sound(this); tele_s.attachSound("tele"); tele_s.start();
Symbol 1214 MovieClip Frame 52
_root.inter_level = true;
Symbol 1214 MovieClip Frame 60
_root.next_mc.play();
Symbol 1214 MovieClip Frame 61
_root.play(); stop();
Symbol 1215 MovieClip Frame 1
Symbol 1215 MovieClip Frame 2
gotoAndStop (1);
Symbol 1215 MovieClip Frame 3
stop();
Symbol 1215 MovieClip Frame 4
stop();
Symbol 1215 MovieClip Frame 6
stop();
Symbol 1215 MovieClip Frame 7
stop();
Symbol 1215 MovieClip Frame 8
stop();
Symbol 1215 MovieClip Frame 9
stop();
Symbol 1215 MovieClip Frame 10
stop();
Symbol 1216 MovieClip Frame 1
stop();
Symbol 1233 MovieClip Frame 61
stop();
Symbol 1234 MovieClip Frame 1
stopAllSounds();
Symbol 1234 MovieClip Frame 4
_root.garbage_s.start(0, 99);
Symbol 1234 MovieClip Frame 65
stop();
Symbol 1237 MovieClip Frame 1
_root.space_s.start(0, 99);
Symbol 1237 MovieClip Frame 55
stop();
Symbol 1240 MovieClip Frame 1
_root.castle_s.start(0, 99);
Symbol 1240 MovieClip Frame 57
stop();
Symbol 1245 MovieClip Frame 1
stopAllSounds();
Symbol 1245 MovieClip Frame 4
_root.cave_s.start(0, 99);
Symbol 1245 MovieClip Frame 65
stop();
Symbol 1246 MovieClip Frame 1
stop();
Symbol 1246 MovieClip Frame 2
stop();
Symbol 1246 MovieClip Frame 3
stop();
Symbol 1246 MovieClip Frame 4
stop();
Symbol 1250 MovieClip Frame 1
_root.golds.swapDepths(3); _root.tanks.swapDepths(4);
Symbol 1250 MovieClip Frame 2
_root.started_game = false; _root.pre_level = true;
Instance of Symbol 1246 MovieClip "worlds" in Symbol 1250 MovieClip Frame 2
onClipEvent (enterFrame) { gotoAndStop(_root.world); }
Symbol 1250 MovieClip Frame 5
_root.started_game = false;
Symbol 1250 MovieClip Frame 11
_root.started_game = false;
Symbol 1250 MovieClip Frame 22
_root.started_game = false;
Symbol 1250 MovieClip Frame 32
_root.started_game = false;
Symbol 1250 MovieClip Frame 105
_root.pre_level = false; _root.inter_level = false; _root.time = 0; _root.started_game = true; stop();
Symbol 1252 MovieClip Frame 2
if ((_root.level_gears == _root.total_gears) && (_root.lot == true)) { _root.barText = 4; _root.lot = false; } if (_root.lava_hit == true) { _root.barText = 5; _root.barText = 5; _root.bartext.gotoAndPlay(2); } if (_root.spikes_hit == true) { _root.barText = 6; _root.barText = 6; _root.bartext.gotoAndPlay(2); } if (_root.hit_robot == true) { _root.barText = 7; _root.barText = 7; _root.bartext.gotoAndPlay(2); } if (_root.hit_lasers == true) { _root.barText = 8; _root.barText = 8; _root.bartext.gotoAndPlay(2); } if (_root.barText == 1) { barText.text = "+ 1 gear collected"; gotoAndPlay (1); } if (_root.barText == 2) { barText.text = "+ 1 gold gear collected"; } if (_root.barText == 3) { barText.text = "max fuel"; } if (_root.barText == 4) { barText.text = "all gear collected"; } if (_root.barText == 5) { barText.text = "oh no! lava"; } if (_root.barText == 6) { barText.text = "oops! spikes..."; } if (_root.barText == 7) { barText.text = "i cant touch those enemies..."; } if (_root.barText == 8) { barText.text = "wow! an electric shock"; } if (_root.barText == 9) { barText.text = "+1 brick collected"; }
Symbol 1252 MovieClip Frame 3
if ((_root.level_gears == _root.total_gears) && (_root.lot == true)) { _root.barText = 4; _root.lot = false; } if (_root.lava_hit == true) { _root.barText = 5; _root.barText = 5; _root.bartext.gotoAndPlay(2); } if (_root.spikes_hit == true) { _root.barText = 6; _root.barText = 6; _root.bartext.gotoAndPlay(2); } if (_root.hit_robot == true) { _root.barText = 7; _root.barText = 7; _root.bartext.gotoAndPlay(2); } if (_root.hit_lasers == true) { _root.barText = 8; _root.barText = 8; _root.bartext.gotoAndPlay(2); } if (_root.barText == 1) { barText.text = "+ 1 gear collected"; gotoAndPlay (1); } if (_root.barText == 2) { barText.text = "+ 1 gold gear collected"; } if (_root.barText == 3) { barText.text = "max fuel"; } if (_root.barText == 4) { barText.text = "all gear collected"; } if (_root.barText == 5) { barText.text = "oh no! lava"; } if (_root.barText == 6) { barText.text = "oops! spikes..."; } if (_root.barText == 7) { barText.text = "i cant touch those enemies..."; } if (_root.barText == 8) { barText.text = "wow! an electric shock"; } if (_root.barText == 9) { barText.text = "+1 brick collected"; } gotoAndStop (1);
Symbol 1253 MovieClip Frame 1
stop();
Symbol 1257 Button
on (release) { var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.level_world1 = _root.level_world1; savefile.data.level_world2 = _root.level_world2; savefile.data.level_world3 = _root.level_world3; savefile.data.level_world4 = _root.level_world4; savefile.flush(); _root.alpha_mc.gotoAndStop(1); _root.alpha_inter.gotoAndStop(1); _root.player.player_inside.gotoAndStop(1); _root.not_hit = true; _root.time = 0; _root.timer.play(); _root.dead = false; _root.play(); _root.nextframe(); _root.inter_level.swapDepths(1); _root.inter_level.play(); _parent.nextFrame(); trace("play"); }
Symbol 1316 MovieClip Frame 1
stop();
Symbol 1316 MovieClip Frame 2
stop();
Symbol 1316 MovieClip Frame 3
stop();
Symbol 1316 MovieClip Frame 4
stop();
Symbol 1317 MovieClip Frame 1
stop(); _root.ranka = (_root.gold_gear * 10) + (_root.level_gears * 15); _root.rankb = ((_root.total_gold_gears * 10) + (_root.total_gears * 15)) + (_root.time_dif * 10); _root.rank = _root.ranka / _root.rankb; _root.timer_dif = _root.level_time - _root.time; if (_root.timer_dif >= 0) { _root.time_dif = 0; } if ((_root.timer_dif < 0) && (_root.timer_dif >= -10)) { _root.time_dif = 2; } if (_root.timer_dif <= -10) { _root.time_dif = 5; } if (_root.rank == 1) { securityText.text = "AA"; if (_root.ranking == false) { _root["s" + _root.level] = true; _root.ranking = true; var savefile = SharedObject.getLocal("Rbt_1"); savefile.data.s1 = _root.s1; savefile.data.s2 = _root.s2; savefile.data.s3 = _root.s3; savefile.data.s4 = _root.s4; savefile.data.s5 = _root.s5; savefile.data.s6 = _root.s6; savefile.data.s7 = _root.s7; savefile.data.s8 = _root.s8; savefile.data.s9 = _root.s9; savefile.data.s10 = _root.s10; savefile.data.s11 = _root.s11; savefile.data.s12 = _root.s12; savefile.data.s13 = _root.s13; savefile.data.s14 = _root.s14; savefile.data.s15 = _root.s15; savefile.data.s16 = _root.s16; savefile.data.s17 = _root.s17; savefile.data.s18 = _root.s18; savefile.data.s19 = _root.s19; savefile.data.s20 = _root.s20; savefile.data.s21 = _root.s21; savefile.data.s22 = _root.s22; savefile.data.s23 = _root.s23; savefile.data.s24 = _root.s24; savefile.data.s25 = _root.s25; savefile.data.s26 = _root.s26; savefile.data.s27 = _root.s27; savefile.data.s28 = _root.s28; savefile.data.s29 = _root.s29; savefile.data.s30 = _root.s30; savefile.data.s31 = _root.s31; savefile.data.s32 = _root.s32; savefile.data.s33 = _root.s33; savefile.data.s34 = _root.s34; savefile.data.s35 = _root.s35; savefile.data.s36 = _root.s36; savefile.flush(); } } if ((_root.rank < 0.99) && (_root.rank > 0.86)) { securityText.text = "A"; } if ((_root.rank < 0.85) && (_root.rank > 0.65)) { securityText.text = "B"; } if ((_root.rank < 0.64) && (_root.rank > 0.41)) { securityText.text = "C"; } if ((_root.rank < 0.4) && (_root.rank > 0.21)) { securityText.text = "D"; } if ((_root.rank < 0.2) && (_root.rank > 0)) { securityText.text = "E"; } if (_root.rank == 0) { securityText.text = "E"; } stop();
Symbol 1317 MovieClip Frame 2
_root.play(); stop();
Symbol 1318 MovieClip Frame 1
stop();
Symbol 1318 MovieClip Frame 2
stopAllSounds();
Symbol 1318 MovieClip Frame 3
_root.boss_d_s.start(0, 99); mochi.as2.MochiScores.setBoardID("9c69da71e4c08d77"); mochi.as2.MochiScores.submit(_root.sglobal, _root.playerName, {}, scoreSent);
Symbol 1318 MovieClip Frame 120
stopAllSounds(); if ((((_root.world_w1 == true) && (_root.world_w2 == true)) && (_root.world_w3 == true)) && (_root.world_w4 == true)) { _root.gotoAndStop("end"); } else { _root.gotoAndStop("map"); }
Instance of Symbol 281 MovieClip in Symbol 1318 MovieClip Frame 120
onClipEvent (enterFrame) { if (this.hitTest(_root.player)) { this.play(); } }
Symbol 1323 MovieClip Frame 1
_root.started_game = false;
Symbol 1323 MovieClip Frame 206
_root.started_game = true;
Symbol 1323 MovieClip Frame 258
stop();
Symbol 1329 MovieClip Frame 114
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 140
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 154
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 166
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 178
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 193
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 207
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 220
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 238
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 252
_root.jetpacksound.gotoAndStop(1);
Symbol 1329 MovieClip Frame 253
stop();
Symbol 1333 MovieClip Frame 90
_root.play();
Symbol 1334 MovieClip Frame 215
stop();
Symbol 1339 Button
on (release) { gotoAndStop ("ranking"); }
Symbol 1340 Button
on (release) { stopAllSounds(); _root.lava.removeMovieClip(); _root.spikes.removeMovieClip(); _root.spike.removeMovieClip(); _root.exit_door.removeMovieClip(); _root.lev.removeMovieClip(); _root.moving.removeMovieClip(); _root.lad.removeMovieClip(); _root.jet_bar.removeMovieClip(); _root.coins.removeMovieClip(); _root.tanks.removeMovieClip(); _root.player.removeMovieClip(); unloadMovie (_root.player); _root.globalscore = 0; _root.gotoAndStop("menu"); }
Symbol 1349 Button
on (release) { gotoAndStop ("gh"); }
Symbol 1351 Button
on (release) { gotoAndStop ("gs"); }
Symbol 1353 Button
on (release) { if (_root.localization_portal == "game_com_cn") { getURL (_root.localization_url1, "_blank"); } else { getURL (_root.localization_url1 + "&utm_content=button_highscore_3000games", "_blank"); } }
Symbol 1354 MovieClip Frame 7
explosion_s = new Sound(this); explosion_s.attachSound("explo1"); explosion_s.start();
Symbol 1354 MovieClip Frame 41
stop();
Symbol 1356 Button
on (release) { mochi.as2.MochiScores.setBoardID("a76c81c0ce3dc2a8"); mochi.as2.MochiScores.submit(_root.globalscore, _root.playerName, {}, scoreSent); mochi.as2.MochiScores.setBoardID("9c69da71e4c08d77"); mochi.as2.MochiScores.submit(_root.sglobal, _root.playerName, {}, scoreSent); gotoAndStop ("ranking"); }

Library Items

Symbol 1 Sound [sound]
Symbol 2 Sound [explo1]
Symbol 3 Sound [sn_pause]
Symbol 4 Sound [laser]
Symbol 5 Sound [jes]
Symbol 6 Sound [jump]
Symbol 7 Sound [jetpack]
Symbol 8 Sound [fuel]
Symbol 9 Sound [extra]
Symbol 10 Sound [boss_m]
Symbol 11 Sound [boss_d]
Symbol 12 Sound [caves]
Symbol 13 Sound [8space]
Symbol 14 Sound [garbage]
Symbol 15 Sound [castle]
Symbol 16 Sound [tele]Used by:1234 1245
Symbol 17 BitmapUsed by:18 1222
Symbol 18 GraphicUses:17Used by:25
Symbol 19 BitmapUsed by:20 643 644 1236
Symbol 20 GraphicUses:19Used by:25
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25
Symbol 23 BitmapUsed by:24 1241 1243 1244
Symbol 24 GraphicUses:23Used by:25 1245
Symbol 25 MovieClipUses:18 20 22 24Used by:312
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:34
Symbol 28 BitmapUsed by:29 643 644
Symbol 29 GraphicUses:28Used by:34
Symbol 30 BitmapUsed by:31 1239
Symbol 31 GraphicUses:30Used by:34
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClipUses:27 29 31 33Used by:312
Symbol 35 BitmapUsed by:36 1219 1222 1223
Symbol 36 GraphicUses:35Used by:45
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:37Used by:45 60 311  Timeline
Symbol 39 BitmapUsed by:40 567
Symbol 40 GraphicUses:39Used by:45
Symbol 41 BitmapUsed by:42 608
Symbol 42 GraphicUses:41Used by:45
Symbol 43 BitmapUsed by:44 1241 1244 1325
Symbol 44 GraphicUses:43Used by:45
Symbol 45 MovieClipUses:36 38 40 42 44Used by:312
Symbol 46 GraphicUsed by:55
Symbol 47 BitmapUsed by:48 540
Symbol 48 GraphicUses:47Used by:55 804 807 808 812 813 814 819 825 832 840 849 867 868 869 870
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:55 954 957 961 966 972 979 987 996
Symbol 51 BitmapUsed by:52 608 1239
Symbol 52 GraphicUses:51Used by:55 1026 1029 1033 1038 1044 1051 1059 1068 1240
Symbol 53 BitmapUsed by:54 586
Symbol 54 GraphicUses:53Used by:55 882 885 891 898 904 911 919 931
Symbol 55 MovieClipUses:46 48 50 52 54Used by:312
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:60
Symbol 58 BitmapUsed by:59
Symbol 59 GraphicUses:58Used by:60
Symbol 60 MovieClip [exit]Uses:57 38 59Used by:312 1234 1237 1240 1245
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:77
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:77
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:77
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:77
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:77
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:77
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:77
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 MovieClipUses:62 64 66 68 70 72 74 76Used by:312 1317
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:108
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:108
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:108
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:108
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:108
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:108
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:108
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:108
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:108
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:108
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:108
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:108
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:108
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClipUses:79 81 83 85 87 89 91 93 95 97 99 101 103 105 107Used by:312
Symbol 109 BitmapUsed by:110 118
Symbol 110 GraphicUses:109Used by:117
Symbol 111 BitmapUsed by:112 119 1236
Symbol 112 GraphicUses:111Used by:117
Symbol 113 BitmapUsed by:114 120
Symbol 114 GraphicUses:113Used by:117
Symbol 115 BitmapUsed by:116 121 1241 1243
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClipUses:110 112 114 116Used by:312
Symbol 118 GraphicUses:109Used by:122
Symbol 119 GraphicUses:111Used by:122 1237
Symbol 120 GraphicUses:113Used by:122
Symbol 121 GraphicUses:115Used by:122
Symbol 122 MovieClipUses:118 119 120 121Used by:312
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:131
Symbol 125 BitmapUsed by:126 1236
Symbol 126 GraphicUses:125Used by:131
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:131
Symbol 129 BitmapUsed by:130 1243
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClipUses:124 126 128 130Used by:312
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:150 1078
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:150 1078
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:150 1078
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:150 1078
Symbol 140 BitmapUsed by:141
Symbol 141 GraphicUses:140Used by:150
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:150
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:150
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:150
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClipUses:133 135 137 139 141 143 145 147 149Used by:151 1330
Symbol 151 MovieClipUses:150Used by:152
Symbol 152 MovieClipUses:151Used by:312
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:167
Symbol 155 BitmapUsed by:156
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Symbol 1335 EditableTextUses:330Used by:Timeline
Symbol 1336 EditableTextUses:330Used by:Timeline
Symbol 1337 EditableTextUses:330Used by:Timeline
Symbol 1338 EditableTextUses:330Used by:Timeline
Symbol 1339 ButtonUses:671 672 673Used by:Timeline
Symbol 1340 ButtonUses:759Used by:Timeline
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Symbol 1350 EditableTextUses:330Used by:1351
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Symbol 1352 TextUses:330Used by:Timeline
Symbol 1353 ButtonUses:493Used by:Timeline
Symbol 1354 MovieClipUses:610 612 615 617 619 621 623 625 627 629 631 633 635 637 639Used by:Timeline
Symbol 1355 EditableTextUses:330Used by:Timeline
Symbol 1356 ButtonUses:671 672 673Used by:Timeline
Symbol 1357 SoundUsed by:Timeline

Instance Names

"barra_mc"Frame 1Symbol 327 MovieClip
"porcentaje_txt"Frame 1Symbol 329 EditableText
"intro"Frame 2Symbol 513 MovieClip
"ag_mouse"Frame 3Symbol 514 MovieClip
"roboto"Frame 4Symbol 664 MovieClip
"agame_bt"Frame 4Symbol 701 MovieClip
"comic_mc"Frame 5Symbol 736 MovieClip
"back_map"Frame 7Symbol 797 MovieClip
"move"Frame 8Symbol 1097 MovieClip
"movea"Frame 8Symbol 1097 MovieClip
"bgs"Frame 8Symbol 1110 MovieClip
"cam"Frame 8Symbol 1112 MovieClip
"alpha_mc"Frame 8Symbol 1114 MovieClip
"alpha_inter"Frame 8Symbol 1115 MovieClip
"jumpsound"Frame 8Symbol 1121 MovieClip
"jetpacksound"Frame 8Symbol 1123 MovieClip
"gear_n"Frame 8Symbol 1126 MovieClip
"gear_g"Frame 8Symbol 1129 MovieClip
"hit"Frame 8Symbol 38 MovieClip
"exits"Frame 8Symbol 1130 MovieClip
"pausesound"Frame 8Symbol 1133 MovieClip
"pause_mc"Frame 8Symbol 1138 MovieClip
"player"Frame 8Symbol 1216 MovieClip
"prelevel"Frame 8Symbol 1250 MovieClip
"bartext"Frame 8Symbol 1253 MovieClip
"inter"Frame 9Symbol 1317 MovieClip
"player"Frame 10Symbol 1216 MovieClip
"prelevel"Frame 10Symbol 1250 MovieClip
"inter"Frame 11Symbol 1317 MovieClip
"player"Frame 12Symbol 1216 MovieClip
"prelevel"Frame 12Symbol 1250 MovieClip
"inter"Frame 13Symbol 1317 MovieClip
"player"Frame 14Symbol 1216 MovieClip
"prelevel"Frame 14Symbol 1250 MovieClip
"inter"Frame 15Symbol 1317 MovieClip
"player"Frame 16Symbol 1216 MovieClip
"prelevel"Frame 16Symbol 1250 MovieClip
"inter"Frame 17Symbol 1317 MovieClip
"player"Frame 18Symbol 1216 MovieClip
"prelevel"Frame 18Symbol 1250 MovieClip
"inter"Frame 19Symbol 1317 MovieClip
"player"Frame 20Symbol 1216 MovieClip
"prelevel"Frame 20Symbol 1250 MovieClip
"inter"Frame 21Symbol 1317 MovieClip
"player"Frame 22Symbol 1216 MovieClip
"prelevel"Frame 22Symbol 1250 MovieClip
"inter"Frame 23Symbol 1317 MovieClip
"boss"Frame 24Symbol 251 MovieClip
"player"Frame 24Symbol 1216 MovieClip
"boss_gold"Frame 24Symbol 1318 MovieClip
"boss_tx"Frame 24Symbol 1323 MovieClip
"inter"Frame 25Symbol 1317 MovieClip
"player"Frame 26Symbol 1216 MovieClip
"prelevel"Frame 26Symbol 1250 MovieClip
"inter"Frame 27Symbol 1317 MovieClip
"player"Frame 28Symbol 1216 MovieClip
"prelevel"Frame 28Symbol 1250 MovieClip
"inter"Frame 29Symbol 1317 MovieClip
"player"Frame 30Symbol 1216 MovieClip
"prelevel"Frame 30Symbol 1250 MovieClip
"inter"Frame 31Symbol 1317 MovieClip
"player"Frame 32Symbol 1216 MovieClip
"prelevel"Frame 32Symbol 1250 MovieClip
"inter"Frame 33Symbol 1317 MovieClip
"player"Frame 34Symbol 1216 MovieClip
"prelevel"Frame 34Symbol 1250 MovieClip
"inter"Frame 35Symbol 1317 MovieClip
"player"Frame 36Symbol 1216 MovieClip
"prelevel"Frame 36Symbol 1250 MovieClip
"inter"Frame 37Symbol 1317 MovieClip
"player"Frame 38Symbol 1216 MovieClip
"prelevel"Frame 38Symbol 1250 MovieClip
"inter"Frame 39Symbol 1317 MovieClip
"player"Frame 40Symbol 1216 MovieClip
"prelevel"Frame 40Symbol 1250 MovieClip
"chase"Frame 40Symbol 1326 MovieClip
"inter"Frame 41Symbol 1317 MovieClip
"player"Frame 42Symbol 1216 MovieClip
"boss_gold"Frame 42Symbol 1318 MovieClip
"boss_tx"Frame 42Symbol 1323 MovieClip
"inter"Frame 43Symbol 1317 MovieClip
"player"Frame 44Symbol 1216 MovieClip
"prelevel"Frame 44Symbol 1250 MovieClip
"inter"Frame 45Symbol 1317 MovieClip
"player"Frame 46Symbol 1216 MovieClip
"prelevel"Frame 46Symbol 1250 MovieClip
"inter"Frame 47Symbol 1317 MovieClip
"player"Frame 48Symbol 1216 MovieClip
"prelevel"Frame 48Symbol 1250 MovieClip
"inter"Frame 49Symbol 1317 MovieClip
"player"Frame 50Symbol 1216 MovieClip
"prelevel"Frame 50Symbol 1250 MovieClip
"inter"Frame 51Symbol 1317 MovieClip
"player"Frame 52Symbol 1216 MovieClip
"prelevel"Frame 52Symbol 1250 MovieClip
"inter"Frame 53Symbol 1317 MovieClip
"player"Frame 54Symbol 1216 MovieClip
"prelevel"Frame 54Symbol 1250 MovieClip
"inter"Frame 55Symbol 1317 MovieClip
"player"Frame 56Symbol 1216 MovieClip
"prelevel"Frame 56Symbol 1250 MovieClip
"inter"Frame 57Symbol 1317 MovieClip
"player"Frame 58Symbol 1216 MovieClip
"prelevel"Frame 58Symbol 1250 MovieClip
"inter"Frame 59Symbol 1317 MovieClip
"boss_gold"Frame 60Symbol 1318 MovieClip
"player"Frame 60Symbol 1216 MovieClip
"boss_3"Frame 60Symbol 1328 MovieClip
"boss_tx"Frame 60Symbol 1323 MovieClip
"player"Frame 62Symbol 1216 MovieClip
"jetgone"Frame 62Symbol 1329 MovieClip
"prelevel"Frame 62Symbol 1250 MovieClip
"inter"Frame 63Symbol 1317 MovieClip
"player"Frame 64Symbol 1216 MovieClip
"prelevel"Frame 64Symbol 1250 MovieClip
"inter"Frame 65Symbol 1317 MovieClip
"player"Frame 66Symbol 1216 MovieClip
"prelevel"Frame 66Symbol 1250 MovieClip
"inter"Frame 67Symbol 1317 MovieClip
"player"Frame 68Symbol 1216 MovieClip
"prelevel"Frame 68Symbol 1250 MovieClip
"inter"Frame 69Symbol 1317 MovieClip
"player"Frame 70Symbol 1216 MovieClip
"prelevel"Frame 70Symbol 1250 MovieClip
"inter"Frame 71Symbol 1317 MovieClip
"player"Frame 72Symbol 1216 MovieClip
"prelevel"Frame 72Symbol 1250 MovieClip
"inter"Frame 73Symbol 1317 MovieClip
"player"Frame 74Symbol 1216 MovieClip
"prelevel"Frame 74Symbol 1250 MovieClip
"inter"Frame 75Symbol 1317 MovieClip
"player"Frame 76Symbol 1216 MovieClip
"prelevel"Frame 76Symbol 1250 MovieClip
"inter"Frame 77Symbol 1317 MovieClip
"boss4"Frame 78Symbol 1330 MovieClip
"player"Frame 78Symbol 1216 MovieClip
"boss_gold"Frame 78Symbol 1318 MovieClip
"boss_tx"Frame 78Symbol 1323 MovieClip
"highscore_3000games"Frame 85Symbol 1353 Button
"agame_bt"Frame 85Symbol 701 MovieClip
"hit"Symbol 45 MovieClip Frame 1Symbol 38 MovieClip
"hit"Symbol 311 MovieClip Frame 1Symbol 38 MovieClip
"logo_intro"Symbol 495 MovieClip Frame 1Symbol 494 Button
"hitarea"Symbol 513 MovieClip Frame 1Symbol 495 MovieClip
"logo_mainscreen"Symbol 701 MovieClip Frame 1Symbol 487 MovieClip
"start_btn"Symbol 879 MovieClip Frame 1Symbol 804 Button
"start_btn"Symbol 879 MovieClip Frame 2Symbol 807 Button
"start_btn"Symbol 879 MovieClip Frame 2Symbol 808 Button
"start_btn"Symbol 879 MovieClip Frame 3Symbol 812 Button
"start_btn"Symbol 879 MovieClip Frame 3Symbol 813 Button
"start_btn"Symbol 879 MovieClip Frame 3Symbol 814 Button
"start_btn"Symbol 879 MovieClip Frame 4Symbol 819 Button
"start_btn"Symbol 879 MovieClip Frame 5Symbol 825 Button
"start_btn"Symbol 879 MovieClip Frame 6Symbol 832 Button
"start_btn"Symbol 879 MovieClip Frame 7Symbol 840 Button
"start_btn"Symbol 879 MovieClip Frame 8Symbol 849 Button
"start_btn"Symbol 879 MovieClip Frame 9Symbol 858 Button
"start_btn"Symbol 879 MovieClip Frame 10Symbol 858 Button
"start_btn"Symbol 879 MovieClip Frame 10Symbol 867 Button
"start_btn"Symbol 879 MovieClip Frame 10Symbol 868 Button
"start_btn"Symbol 879 MovieClip Frame 10Symbol 869 Button
"start_btn"Symbol 879 MovieClip Frame 10Symbol 870 Button
"start_btn"Symbol 952 MovieClip Frame 1Symbol 882 Button
"start_btn"Symbol 952 MovieClip Frame 2Symbol 885 Button
"start_btn"Symbol 952 MovieClip Frame 3Symbol 891 Button
"start_btn"Symbol 952 MovieClip Frame 4Symbol 898 Button
"start_btn"Symbol 952 MovieClip Frame 5Symbol 904 Button
"start_btn"Symbol 952 MovieClip Frame 6Symbol 911 Button
"start_btn"Symbol 952 MovieClip Frame 7Symbol 919 Button
"start_btn"Symbol 952 MovieClip Frame 8Symbol 931 Button
"start_btn"Symbol 952 MovieClip Frame 9Symbol 942 Button
"start_btn"Symbol 1024 MovieClip Frame 1Symbol 954 Button
"start_btn"Symbol 1024 MovieClip Frame 2Symbol 957 Button
"start_btn"Symbol 1024 MovieClip Frame 3Symbol 961 Button
"start_btn"Symbol 1024 MovieClip Frame 4Symbol 966 Button
"start_btn"Symbol 1024 MovieClip Frame 5Symbol 972 Button
"start_btn"Symbol 1024 MovieClip Frame 6Symbol 979 Button
"start_btn"Symbol 1024 MovieClip Frame 7Symbol 987 Button
"start_btn"Symbol 1024 MovieClip Frame 8Symbol 996 Button
"start_btn"Symbol 1024 MovieClip Frame 9Symbol 1006 Button
"start_btn"Symbol 1096 MovieClip Frame 1Symbol 1026 Button
"start_btn"Symbol 1096 MovieClip Frame 2Symbol 1029 Button
"start_btn"Symbol 1096 MovieClip Frame 3Symbol 1033 Button
"start_btn"Symbol 1096 MovieClip Frame 4Symbol 1038 Button
"start_btn"Symbol 1096 MovieClip Frame 5Symbol 1044 Button
"start_btn"Symbol 1096 MovieClip Frame 6Symbol 1051 Button
"start_btn"Symbol 1096 MovieClip Frame 7Symbol 1059 Button
"start_btn"Symbol 1096 MovieClip Frame 8Symbol 1068 Button
"start_btn"Symbol 1096 MovieClip Frame 9Symbol 1078 Button
"barra_fuel"Symbol 1106 MovieClip Frame 1Symbol 1104 MovieClip
"bar"Symbol 1110 MovieClip Frame 1Symbol 1106 MovieClip
"walk"Symbol 1215 MovieClip Frame 1Symbol 565 MovieClip
"stan"Symbol 1215 MovieClip Frame 3Symbol 606 MovieClip
"player_inside"Symbol 1216 MovieClip Frame 1Symbol 1215 MovieClip
"world1"Symbol 1246 MovieClip Frame 1Symbol 1234 MovieClip
"world1"Symbol 1246 MovieClip Frame 2Symbol 1237 MovieClip
"world1"Symbol 1246 MovieClip Frame 3Symbol 1240 MovieClip
"world1"Symbol 1246 MovieClip Frame 4Symbol 1245 MovieClip
"worlds"Symbol 1250 MovieClip Frame 2Symbol 1246 MovieClip
"barText"Symbol 1252 MovieClip Frame 1Symbol 1251 EditableText
"bartext"Symbol 1253 MovieClip Frame 2Symbol 1252 MovieClip
"securityText"Symbol 1317 MovieClip Frame 1Symbol 1267 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "explo1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sn_pause"
ExportAssets (56)Timeline Frame 1Symbol 4 as "laser"
ExportAssets (56)Timeline Frame 1Symbol 5 as "jes"
ExportAssets (56)Timeline Frame 1Symbol 6 as "jump"
ExportAssets (56)Timeline Frame 1Symbol 7 as "jetpack"
ExportAssets (56)Timeline Frame 1Symbol 8 as "fuel"
ExportAssets (56)Timeline Frame 1Symbol 9 as "extra"
ExportAssets (56)Timeline Frame 1Symbol 10 as "boss_m"
ExportAssets (56)Timeline Frame 1Symbol 11 as "boss_d"
ExportAssets (56)Timeline Frame 1Symbol 12 as "caves"
ExportAssets (56)Timeline Frame 1Symbol 13 as "8space"
ExportAssets (56)Timeline Frame 1Symbol 14 as "garbage"
ExportAssets (56)Timeline Frame 1Symbol 15 as "castle"
ExportAssets (56)Timeline Frame 1Symbol 16 as "tele"
ExportAssets (56)Timeline Frame 1Symbol 60 as "exit"
ExportAssets (56)Timeline Frame 1Symbol 312 as "block"
ExportAssets (56)Timeline Frame 1Symbol 314 as "cover"
ExportAssets (56)Timeline Frame 1Symbol 319 as "info"
ExportAssets (56)Timeline Frame 1Symbol 1358 as "__Packages.mochi.as2.MochiSync"
ExportAssets (56)Timeline Frame 1Symbol 1359 as "__Packages.mochi.as2.MochiServices"
ExportAssets (56)Timeline Frame 1Symbol 1360 as "__Packages.mochi.as2.MochiEventDispatcher"
ExportAssets (56)Timeline Frame 1Symbol 1361 as "__Packages.mochi.as2.MochiEvents"
ExportAssets (56)Timeline Frame 1Symbol 1362 as "__Packages.mochi.as2.MochiSocial"
ExportAssets (56)Timeline Frame 1Symbol 1363 as "__Packages.mochi.as2.MochiAd"
ExportAssets (56)Timeline Frame 1Symbol 1364 as "__Packages.mochi.as2.MochiScores"
ExportAssets (56)Timeline Frame 1Symbol 1365 as "__Packages.mochi.as2.MochiDigits"

Labels

"menu"Frame 4
"instructions"Frame 6
"map"Frame 7
"lv1"Frame 8
"lv2"Frame 10
"lv3"Frame 12
"lv4"Frame 14
"lv5"Frame 16
"lv6"Frame 18
"lv7"Frame 20
"lv8"Frame 22
"lv9"Frame 24
"lv11"Frame 26
"lv12"Frame 28
"lv13"Frame 30
"lv14"Frame 32
"lv15"Frame 34
"lv16"Frame 36
"lv17"Frame 38
"lv18"Frame 40
"lv19"Frame 42
"lv20"Frame 44
"lv21"Frame 46
"lv22"Frame 48
"lv23"Frame 50
"lv24"Frame 52
"lv25"Frame 54
"lv26"Frame 56
"lv27"Frame 58
"lv28"Frame 60
"lv29"Frame 62
"lv30"Frame 64
"lv31"Frame 66
"lv32"Frame 68
"lv33"Frame 70
"lv34"Frame 72
"lv35"Frame 74
"lv36"Frame 76
"lv37"Frame 78
"end"Frame 81
"gd"Frame 83
"credits"Frame 84
"ranking"Frame 85
"gh"Frame 86
"gs"Frame 88
"gameover"Frame 90

Dynamic Text Variables

_root.level_world1Symbol 355 EditableText"<p align="left"></p>"
_root.camxSymbol 473 EditableText""
_root.playerNameSymbol 524 EditableText"player"
_root.globalscoreSymbol 1102 EditableText"000000 1234567890"
_root.counter_timeSymbol 1131 EditableText"<p align="left"></p>"
_root.stageSymbol 1248 EditableText"<p align="left"><font face="MizuFontAlphabet" size="26" color="#000000" letterSpacing="0.000000" kerning="1">00</font></p>"
barText.textSymbol 1251 EditableText"<p align="left"><font face="Silkscreen" size="20" color="#cccc00" letterSpacing="2.000000" kerning="0">1</font></p>"
_root.level_world1Symbol 1254 EditableText"<p align="left"></p>"
_root.level_gearsSymbol 1261 EditableText"<p align="center"><font face="MizuFontAlphabet" size="17" color="#a3a3ba" letterSpacing="2.000000" kerning="0">00</font></p>"
_root.total_gearsSymbol 1262 EditableText"<p align="center"><font face="MizuFontAlphabet" size="17" color="#3f3f3f" letterSpacing="2.000000" kerning="0">00</font></p>"
_root.timeSymbol 1264 EditableText"<p align="center"><font face="MizuFontAlphabet" size="17" color="#0099cc" letterSpacing="2.000000" kerning="0">00</font></p>"
securityText.textSymbol 1267 EditableText"<p align="center"><font face="MizuFontAlphabet" size="17" color="#660000" letterSpacing="2.000000" kerning="0">A</font></p>"
_root.gold_gearSymbol 1268 EditableText"<p align="center"><font face="MizuFontAlphabet" size="17" color="#e0b920" letterSpacing="2.000000" kerning="0">00</font></p>"
_root.total_gold_gearsSymbol 1269 EditableText"<p align="center"><font face="MizuFontAlphabet" size="17" color="#3f3f3f" letterSpacing="2.000000" kerning="0">00</font></p>"
_root.rankSymbol 1272 EditableText"rank"
_root.time_difSymbol 1273 EditableText"rank"
_root.timer_difSymbol 1277 EditableText"<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="2.000000" kerning="0">rank</font></p>"
_root.rankaSymbol 1278 EditableText"<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="2.000000" kerning="0">rank</font></p>"
_root.rankbSymbol 1279 EditableText"<p align="center"><font face="Arial" size="17" color="#ff0000" letterSpacing="2.000000" kerning="0">rank</font></p>"
_root.timer_difSymbol 1311 EditableText"rank"
_root.started_gameSymbol 1324 EditableText""
_root.sglobalSymbol 1337 EditableText"10 "




http://swfchan.com/27/130943/info.shtml
Created: 21/2 -2019 19:44:57 Last modified: 21/2 -2019 19:44:57 Server time: 29/04 -2024 04:28:41