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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/93900753?noj=FRM93900753-27DC" width="1" height="1"></div>

Bubble Arcade.swf

This is the info page for
Flash #131298

(Click the ID number above for more basic data on this flash file.)


Text
<p align="left"><font face="Blueberry" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1">presents </font></p>

TUTORIAL

TUTORIAL

MORE GAMES

MORE GAMES

PLAY

PLAY

PLAY

DOWNLOAD GAME

DOWNLOAD GAME

L

B

B

U

B

D

A

C

R

<p align="left"><font face="Blueberry" size="120" color="#00ccff" letterSpacing="0.000000" kerning="1">E</font></p>

BACK

BACK

Moves back the bubbles .

The objective is to join the bubbles from the same color in order to explode them. The minimum of neccessary bubbles to make them explode are three bubbles.

In order to pass to the next level you will have to fill the bar located on the header of the game. To achieve this you will have to explode all the possible bubbles.

Precision Shot.

Freeze the Bubbles.

Score  X4.

It explodes a bubbles zone regardless of the color.

Score X2.

Wildcard Bubble worth X2 colors.

99999

99999

level

score

next

51

you have unlocked a new item!!

level COMPLETe!

Wildcard Bubble worth X2 colors.

Precision Shot.

Score X2.

Moves back the bubbles .

Freeze the Bubbles.

Score X4.

It explodes a bubbles zone regardless of the color.

NEXT LEVEL

NEXT LEVEL

9
9

BACK TO MENU

BACK TO MENU

BACK TO MENU

game over!

levels

completed

you have completed the game!

congratulations!

ActionScript [AS1/AS2]

Frame 1
function cargando() { var _local4; var _local3; var _local2; _local4 = _root.getBytesTotal(); _local3 = _root.getBytesLoaded(); _local2 = Math.floor((_local3 * 100) / _local4); porcentaje_txt.text = _local2 + " %"; barra_mc.gotoAndStop(_local2); if (_local3 == _local4) { clearInterval(hiloPrecarga); gotoAndPlay (2); } } stop(); _root.completer = 0; stop();
Frame 2
stop();
Frame 3
stop();
Frame 9
stop(); myVars = new LoadVars(); myVars.juego = "tblBubbleArcade"; myVars.onLoad = function (success) { }; myVars.sendAndLoad("http://multiplayer.dailygames.com/visitas_juegos/visitas.php", myVars, "POST"); if (haysonido == true) { mute.gotoAndStop(1); } else { mute.gotoAndStop(5); }
Instance of Symbol 239 MovieClip "mc_sloop" in Frame 9
onClipEvent (load) { var soundControl = new Sound(this); }
Instance of Symbol 239 MovieClip "mc_sloop" in Frame 9
onClipEvent (load) { var soundControl = new Sound(this); }
Frame 13
this.stop();
Instance of Symbol 275 MovieClip "mc_control" in Frame 13
onClipEvent (load) { this._parent.initLevel(); } onClipEvent (enterFrame) { this._parent.processGame(); } onClipEvent (mouseMove) { this._parent.myMouseMove(); updateAfterEvent(); } onClipEvent (mouseDown) { with (this._parent) { if ((_xmouse < (btn_sound._x + (btn_sound._width / 2))) && (_ymouse > (btn_sound._y - (btn_sound._height / 2)))) { return(undefined); } } this._parent.myMouseDown(); updateAfterEvent(); } onClipEvent (keyDown) { this._parent.myKeyDown(); updateAfterEvent(); }
Instance of Symbol 239 MovieClip "mc_sloop" in Frame 13
onClipEvent (load) { var soundControl = new Sound(this); }
Symbol 4 MovieClip Frame 1
#initclip 10 function soundOff() { mc_sloop.gotoAndStop(3); stopSoundFlag = true; } function soundOn() { mc_sloop.gotoAndStop(2); stopSoundFlag = false; } function new_game_pressed() { this.gotoAndStop("menu"); } function how_to_play_pressed() { this.gotoAndStop("rules"); } function more_pressed() { getURL ("", "_blank"); } function back_pressed() { this.gotoAndStop("main"); } function arcade_mode_pressed() { arcadeGame = true; gameStart(); } function classic_mode_pressed() { arcadeGame = false; gameStart(); } function inMenuFirst() { mc_sloop.gotoAndStop(2); } function gameStart() { level = 0; scores = 0; nextLevel(); } function nextLevel() { level++; this.gotoAndStop("reset"); this.gotoAndStop("game"); fondonivel.gotoAndStop(level); } function newGame() { this.gotoAndStop("main"); } function playSnd(lib_snd) { s = new Sound(this); s.attachSound(lib_snd); s.start(); } function initLevel() { txtLevel = level; txtScores = scores; lastTimer = getTimer(); if (arcadeGame) { mc_grid.init(levARowCount[level - 1], levColorCount[level - 1], levBonusCount[level - 1], mc_fall, mc_pusher, mc_trace); mc_ind.init(levAScores[level - 1]); levelSpeed = 1.6 + (0.05 * (level - 1)); } else { mc_grid.init(levCRowCount[level - 1], levColorCount[level - 1], levBonusCount[level - 1], mc_fall, mc_pusher, mc_trace); mc_ind.init(1); increaseK = levIncreaseK[level - 1]; } prevBonusNum = -1; shotBonusCount = _root.myRandom(maxShotBonusNum) + 1; generateNextBall(); generateNextBall(); mc_move_ball.mc_grid = mc_grid; var _local2; var _local3; _local2 = 0; while (_local2 < sightBallCount) { _local3 = mc_trace.attachMovie("lib_trace", "" + _local2, _local2); _local3._xscale = (_local3._yscale = 85); _local3._alpha = 75; _local3._visible = false; _local2++; } _local3 = mc_trace.attachMovie("lib_trace2", "" + sightBallCount, sightBallCount); _local3._xscale = (_local3._yscale = 115); _local3._alpha = 75; _local3._visible = false; drawSight(); redrawSight = true; winFlag = false; overFlag = false; if (timeCounter == null) { timeCounter = new CTimeCounter(); back1 = new CBackground(); back2 = new CBackground(); back3 = new CBackground(); } back1.init(mc_water.mc1, 10); back2.init(mc_water.mc2, 40); back3.init(mc_water.mc3, 20); mc_msg.gotoAndStop("stEmpty"); resetSounds(); gameState = 0; } function processGame() { var _local13; var _local5; var _local4; var _local3; _local13 = getTimer(); _local5 = _local13 - lastTimer; txtFps = 1 / (_local5 / 1000); lastTimer = _local13; back1.process(_local5); back2.process(_local5); back3.process(_local5); mc_pinguin.process(_local5); mc_yeti.process(_local5); mc_gun.processKeys(_local5); if (gameState == 1) { if (mc_msg.a1._visible == false) { _local3 = levColorCount[level]; _local4 = 1; while (_local4 <= _local3) { mc_msg["a" + _local4].setColor(_local4); mc_msg["a" + _local4]._visible = true; _local4++; } _local3 = levBonusCount[level]; _local4 = 1; while (_local4 <= _local3) { mc_msg["b" + _local4].setColor(_local4); mc_msg["b" + _local4].setBonus(_local4, 2); mc_msg["b" + _local4]._visible = true; _local4++; } } } if (gameState != 0) { return(undefined); } processFallBalls(_local5); if (mc_grid.fillBallsCount > 0) { var _local11 = scrBall * mc_grid.fillBallsCount; if (mc_grid.doubleScores > 0) { sndScoreX2orX4 = true; _local11 = _local11 * (2 * mc_grid.doubleScores); } scores = scores + _local11; txtScores = scores; if (mc_grid.bonusJumpUp > 0) { _local4 = 0; while (_local4 < mc_grid.bonusJumpUp) { if (arcadeGame) { mc_grid.jumpUpWithoutPusher(); } else { mc_grid.jumpUp(); } _local4++; } } if (arcadeGame) { mc_ind.addValue(mc_grid.fillBallsCount); if (mc_ind.isFull()) { mc_grid.fallAllBalls(); win(); } } correctAllColors(); } if ((mc_grid.fallBallsCount + mc_grid.fillBallsCount) > 4) { mc_yeti.toCool(); } mc_grid.fillBallsCount = 0; mc_grid.fallBallsCount = 0; mc_grid.doubleScores = 0; mc_grid.bonusJumpUp = 0; if (overFlag) { if (!timeCounter.process(_local5)) { mc_msg.btn._visible = true; var _local6 = false; var _local10; for (_local10 in mc_fall) { _local6 = true; break; } if (!_local6) { gameState = 2; } } } if (winFlag) { if (!timeCounter.process(_local5)) { var _local6 = false; for (var _local10 in mc_fall) { _local6 = true; break; } if (!_local6) { mc_gun.disable(); mc_pusher._visible = false; if (level < 8) { mc_msg.gotoAndStop("stWin"); mc_msg.txtLevel = level + 1; _local4 = 1; while (_local4 <= 8) { mc_msg["a" + _local4]._visible = false; _local4++; } _local4 = 1; while (_local4 <= 8) { mc_msg["b" + _local4]._visible = false; _local4++; } gameState = 1; } else { mc_msg.gotoAndStop("stCompleted"); gameState = 3; } } } return(undefined); } if (mc_move_ball._visible == false) { mc_gun.processTime(_local5); } if (mc_gun.autoShot()) { myMouseDown(); } mc_grid.process(_local5); var _local12 = (shotSpeed * _local5) / 1000; _local3 = Math.ceil(_local12 / (CGrid.BALL_RAD / 2)); var _local8 = _local12 / _local3; var _local14; var _local9; var _local7 = ((levelSpeed * _local5) / 1000) / _local3; _local4 = 0; while (_local4 < _local3) { if (arcadeGame) { if (!mc_grid.bonusFreeze) { mc_grid.moveDown(_local7); } } if (mc_move_ball._visible) { mc_move_ball.doStep(_local8); _local9 = mc_grid.checkForEnd(mc_move_ball); if (_local9 != null) { if (mc_grid.fillBallsCount > 0) { sndBubbleCollisionR = true; } else { sndBubbleCollision = true; } mc_move_ball.hide(); if (!arcadeGame) { if (!mc_grid.bonusFreeze) { mc_ind.addValue(increaseK); if (mc_ind.isFull()) { mc_grid.jumpDown(); mc_ind.reset(); } } var _local2 = true; var _local1; _local1 = 0; while (_local1 < mc_grid.maxColorNum) { if (mc_grid.colorCountArr[_local1] > 0) { _local2 = false; break; } _local1++; } if (_local2) { win(); } } } } _local4++; } if (overFlag) { return(undefined); } if (arcadeGame && (!winFlag)) { mc_grid.checkAddRow(); } if (redrawSight) { drawSight(); } redrawSight = true; if (mc_grid.getDownY() >= 350) { overFlag = true; mc_gun.disable(); mc_trace._visible = false; playSnd("perder"); mc_msg.gotoAndStop("stOver"); mc_msg.btn._visible = false; timeCounter.setTime(1000); mc_gun.resetNumber(); mc_grid.fallAllBalls(); } playSounds(); } function myMouseMove() { mc_gun.myMouseMove(); mc_gun.process(this._xmouse); drawSight(); redrawSight = false; } function myMouseDown() { if ((winFlag || (overFlag)) || (gameState != 0)) { return(undefined); } if (mc_move_ball._visible == false) { startBall(); sndGunFire = true; } } function myKeyDown() { if (Key.isDown(32)) { if (gameState == 1) { nextLevel(); } else if (gameState == 2) { newGame(); } else { myMouseDown(); } } } function win() { sonidogame.setVolume(0); playSnd("sonidoFinal"); winFlag = true; timeCounter.setTime(relaxTime); mc_gun.resetNumber(); mc_trace._visible = false; } function processFallBalls(dTime) { var _local2 = dTime; var _local1; var _local3; for (_local3 in mc_fall) { _local1 = mc_fall[_local3]; _local1.process(_local2); if (_local1._y > 400) { _local1.removeMovieClip(); } } } function generateNextBall() { var _local4; var _local2 = 0; var _local3 = 0; mc_gun.setColor(mc_next.colorNum); mc_gun.setBonus(mc_next.bonusNum, mc_next.bonusColorNum); _local4 = _root.myRandom(mc_grid.maxColorNum) + 1; _local4 = correctColor(_local4); if (mc_grid.maxBonusNum > 0) { shotBonusCount--; if (shotBonusCount <= 0) { _local2 = _root.myRandom(mc_grid.maxBonusNum) + 1; if ((_local2 == prevBonusNum) && (_local2 != CBall.BONUS_COLOR)) { if (Math.random() > 0.5) { _local2++; if (_local2 > mc_grid.maxBonusNum) { _local2 = 1; } } else { _local2--; if (_local2 < 1) { _local2 = mc_grid.maxBonusNum; } } } if (_local2 == CBall.BONUS_COLOR) { _local3 = _root.myRandom(mc_grid.maxColorNum) + 1; if (_local4 == _local3) { if (Math.random() > 0.5) { _local3++; if (_local3 > mc_grid.maxColorNum) { _local3 = 1; } } else { _local3--; if (_local3 < 1) { _local3 = mc_grid.maxColorNum; } } } } prevBonusNum = _local2; shotBonusCount = _root.myRandom(maxShotBonusNum) + 1; } } mc_next.setColor(_local4); mc_next.setBonus(_local2, _local3); } function correctAllColors() { var _local1; mc_gun.setColor(correctColor(mc_gun.colorNum)); mc_next.setColor(correctColor(mc_next.colorNum)); } function correctColor(c) { var _local2 = c; if (arcadeGame == false) { var _local3; var _local4 = _root.myRandom(2); _local3 = 0; while (_local3 < mc_grid.maxColorNum) { if (mc_grid.colorCountArr[_local2 - 1] > 0) { break; } if (_local4 == 1) { _local2++; if (_local2 > mc_grid.maxColorNum) { _local2 = 1; } } else { _local2--; if (_local2 < 1) { _local2 = mc_grid.maxColorNum; } } _local3++; } } return(_local2); } function startBall() { var _local1 = (mc_gun._rotation / 180) * 3.141593; mc_move_ball.startMove(mc_gun._x, mc_gun._y, Math.sin(_local1), -Math.cos(_local1)); mc_move_ball.setColor(mc_gun.colorNum); mc_move_ball.setBonus(mc_gun.bonusNum, mc_gun.bonusColorNum); generateNextBall(); mc_gun.doShot(); } function drawSight() { var _local15 = (mc_gun._rotation / 180) * 3.141593; mc_grid.getFirstBall(mc_gun._x, mc_gun._y, Math.sin(_local15), -Math.cos(_local15)); mc_trace._x = mc_grid._x; mc_trace._y = mc_grid._y; var _local9; var _local14 = mc_grid.points.length - 1; var _local6; var _local5; var _local8; var _local12; var _local11; var _local4 = 28; var _local1; var _local10; var _local13 = 0; var _local2 = _local4; var _local3; var _local7 = 0; _local9 = 1; while (_local9 < _local14) { _local12 = mc_grid.points[_local9 - 1].x; _local6 = mc_grid.points[_local9].x - _local12; _local11 = mc_grid.points[_local9 - 1].y; _local5 = mc_grid.points[_local9].y - _local11; _local8 = Math.sqrt((_local6 * _local6) + (_local5 * _local5)); _local6 = _local6 / _local8; _local5 = _local5 / _local8; _local10 = Math.floor((_local8 - _local2) / _local4); _local1 = 0; while (_local1 <= _local10) { _local3 = mc_trace["" + _local7]; _local3._visible = true; _local7++; _local13++; _local3._x = _local12 + (_local6 * (_local2 + (_local4 * _local1))); _local3._y = _local11 + (_local5 * (_local2 + (_local4 * _local1))); _local1++; } _local2 = (_local8 - (_local10 * _local4)) - _local2; _local2 = _local4 - _local2; _local9++; } _local9 = _local7; while (_local9 < sightBallCount) { mc_trace["" + _local9]._visible = false; _local9++; } _local3 = mc_trace["" + sightBallCount]; _local3._visible = true; _local3._x = mc_grid.points[_local14].x; _local3._y = mc_grid.points[_local14].y; } function playSounds() { if (sndBubbleLevelUp) { playSnd("snd_BubbleLevelUp"); resetSounds(); } else if (snd8bonus) { playSnd("snd_8bonus"); resetSounds(); } else if (sndExplosionTNT) { playSnd("snd_ExplosionTNT"); resetSounds(); } else if (sndFreeze) { playSnd("snd_Freeze"); resetSounds(); } else if (sndScoreX2orX4) { playSnd("snd_ScoreX2orX4"); resetSounds(); } else if (sndAutoFire) { playSnd("snd_AutoFire"); resetSounds(); } else if (sndBubbleCollision) { playSnd("snd_BubbleCollision"); resetSounds(); } else if (sndBubbleCollisionR) { playSnd("snd_BubbleCollisionR"); resetSounds(); } else if (sndPingvin) { playSnd("snd_Pingvin"); resetSounds(); } else if (sndGunFire) { playSnd("snd_GunFire"); resetSounds(); } } function resetSounds() { snd8bonus = (sndAutoFire = (sndBubbleCollision = (sndBubbleCollisionR = (sndBubbleLevelUp = (sndExplosionTNT = (sndFreeze = (sndGunFire = (sndPingvin = (sndScoreX2orX4 = false))))))))); } var lastTimer; var level; var stopSoundFlag = false; _root.myRandom = function (n) { return(Math.floor((n - 1E-6) * Math.random())); }; var scores; var scrBall = 10; var gameState; var shotSpeed = 600; var levCRowCount = [6, 6, 6, 6, 6, 7, 7, 7, 8, 9]; var levARowCount = [6, 6, 6, 6, 6, 7, 7, 7, 7, 7]; var levAScores = [70, 75, 80, 85, 90, 95, 105, 125, 130, 160]; var levIncreaseK = [0.1001, 0.12001, 0.125001, 0.134001, 0.134001, 0.143001, 0.143001, 0.143001, 0.143001, 0.143001]; var levColorCount = [4, 4, 5, 5, 6, 6, 7, 8, 8, 8]; var levBonusCount = [0, 1, 2, 3, 4, 5, 6, 7, 7, 7]; var arcadeGame = false; var increaseK; var levelSpeed; var prevBonusNum; var shotBonusCount; var maxShotBonusNum = 10; var redrawSight = true; var sightBallCount = 70; var timeCounter = null; var winFlag; var overFlag; var relaxTime = 1500; var back1; var back2; var back3; var snd8bonus; var sndAutoFire; var sndBubbleCollision; var sndBubbleCollisionR; var sndBubbleLevelUp; var sndExplosionTNT; var sndFreeze; var sndGunFire; var sndPingvin; var sndScoreX2orX4; var sonidogame = new musica(); var haysonido = true; #endinitclip
Symbol 24 Button
on (release) { getURL ("http://www.dailygames.com", "_blank"); }
Symbol 45 MovieClip Frame 122
_parent.gotoAndPlay("cargado"); stop(); trace("dentro loaderJD FIN");
Instance of Symbol 25 MovieClip "logo" in Symbol 49 MovieClip Frame 1
on (release) { getURL ("http://www.dailygames.com", "_blank"); }
Symbol 49 MovieClip Frame 112
function cargando() { var _local4; var _local3; var _local2; _local4 = _root.getBytesTotal(); _local3 = _root.getBytesLoaded(); _local2 = Math.floor((_local3 * 100) / _local4); porcentaje_txt.text = _local2 + " %"; loaderJD.gotoAndStop(_local2); if (_local3 == _local4) { clearInterval(hiloPrecarga); play(); } } var hiloPrecarga = setInterval(cargando, 1); stop();
Symbol 49 MovieClip Frame 459
_parent.gotoAndPlay(2);
Symbol 353 MovieClip [__Packages.CTimeCounter] Frame 0
class CTimeCounter { var curTime; function CTimeCounter () { } function setTime(time) { curTime = time; } function process(dTime) { curTime = curTime - dTime; return(curTime > 0); } function endTime() { curTime = 0; } }
Symbol 354 MovieClip [__Packages.CBall] Frame 0
class CBall extends MovieClip { var mc; function CBall () { var _local3 = this; super(); _local3.marked = false; _local3.bonusNum = 0; _local3.stop(); _local3.mc.mc_freeze._visible = false; } function setColor(num) { var _local2 = this; _local2.colorNum = num; _local2.mc.gotoAndStop(_local2.colorNum); } function setBonus(bonusNum_, bonusColorNum_) { var _local2 = this; _local2.bonusNum = bonusNum_; _local2.bonusColorNum = bonusColorNum_; _local2.mc.mc_bonus.gotoAndStop(1 + _local2.bonusNum); if (_local2.bonusNum == BONUS_COLOR) { _local2.mc.mc_bonus.mc.gotoAndStop(_local2.bonusColorNum); } } function isMyColor(c) { var _local2 = this; return((c == _local2.colorNum) || ((_local2.bonusNum == BONUS_COLOR) && (c == _local2.bonusColorNum))); } function freeze() { mc.mc_freeze._visible = true; } function unFreeze() { mc.mc_freeze._visible = false; } static var BONUS_COLOR = 1; }
Symbol 355 MovieClip [__Packages.CBackground] Frame 0
class CBackground { function CBackground () { } function init(mc_, speed_) { var _local2 = this; _local2.mc = mc_; _local2.speed = speed_; _local2.sX = _local2.mc._x; } function process(dTime) { var _local2 = this; var _local3 = (_local2.speed * dTime) / 1000; _local2.mc._x = _local2.mc._x - _local3; if (_local2.mc._x <= (_local2.sX - _local2.period)) { _local2.mc._x = _local2.mc._x + _local2.period; } } var period = 129; }
Symbol 356 MovieClip [__Packages.CGrid] Frame 0
class CGrid extends MovieClip { var ball_array, mc_trace, bonusFreeze, freezeTime, _x, _y, fillBallsCount, fallBallsCount, doubleScores, bonusJumpUp, attachMovie, colorCountArr, fieldWidth; function CGrid () { super(); ball_array = new Array(); } function init(rowCount, maxColorNum_, maxBonusNum_, mc_fall_, mc_pusher_, mc_trace_) { var _local3 = this; _local3.maxColorNum = maxColorNum_; _local3.maxBonusNum = maxBonusNum_; _local3.mc_fall = mc_fall_; _local3.fallDepth = 0; _local3.mc_pusher = mc_pusher_; _local3.pusherDY = _local3._y - _local3.mc_pusher._y; _local3.mc_trace = mc_trace_; _local3.mc_trace._visible = false; _local3.traceTime = 0; _local3.bonusFreeze = false; _local3.beginY = (_local3.floatY = _local3._y); _local3.colorCountArr = new Array(_local3.maxColorNum); var _local6; var _local5; var _local7; var _local4; _local6 = 0; while (_local6 < _local3.maxColorNum) { _local3.colorCountArr[_local6] = 0; _local6++; } _local3.ballDepth = 0; _local6 = 0; while (_local6 < rowCount) { _local7 = new Array(); _local5 = 0; while (_local5 < COLS) { _local4 = _local3.attachMovie("lib_ball", "" + _local3.ballDepth, _local3.ballDepth); _local3.ballDepth++; _local4._x = ((_local6 % 2) * BALL_RAD) + (_local5 * BALL_DIAM); _local4._y = _local6 * BALL_DY; _local4.setColor(_root.myRandom(_local3.maxColorNum) + 1); _local7.push(_local4); _local3.colorCountArr[_local4.colorNum - 1]++; _local5++; } _local3.ball_array.push(_local7); _local6++; } _local3.addRowCount = 0; _local3.fieldWidth = ((COLS - 1) * BALL_DIAM) + BALL_RAD; _local3.calcNeighboursXY(); } function process(dTime) { var _local2 = this; if (_local2.mc_trace._visible) { _local2.traceTime = _local2.traceTime - dTime; if (_local2.traceTime <= 0) { _local2.disableTrace(); } } if (_local2.bonusFreeze) { _local2.freezeTime = _local2.freezeTime - dTime; if (_local2.freezeTime <= 0) { _local2.disableFreeze(); } } } function enableTrace() { var _local2 = this; if (_local2.mc_trace._visible) { _local2.traceTime = _local2.traceTime + _local2.TRACE_TIME; return(undefined); } _local2.mc_trace._visible = true; _local2.traceTime = _local2.TRACE_TIME; } function disableTrace() { mc_trace._visible = false; } function enableFreeze() { _root.sndFreeze = true; if (bonusFreeze) { freezeTime = freezeTime + FREEZE_TIME; return(undefined); } bonusFreeze = true; freezeTime = FREEZE_TIME; var _local3; var _local5; var _local6 = ball_array.length; var _local4; _local5 = 0; while (_local5 < _local6) { _local3 = 0; while (_local3 < COLS) { _local4 = ball_array[_local5][_local3]; if (_local4 != null) { _local4.freeze(); } _local3++; } _local5++; } } function disableFreeze() { bonusFreeze = false; var _local2; var _local4; var _local5 = ball_array.length; var _local3; _local4 = 0; while (_local4 < _local5) { _local2 = 0; while (_local2 < COLS) { _local3 = ball_array[_local4][_local2]; if (_local3 != null) { _local3.unFreeze(); } _local2++; } _local4++; } } function moveDown(step) { var _local2 = this; if (_local2.ball_array.length < 6) { step = step * (7 - _local2.ball_array.length); } _local2.floatY = _local2.floatY + step; _local2._y = _local2.floatY; } function jumpDown() { var _local2 = this; _local2.floatY = _local2.floatY + BALL_DY; _local2._y = _local2.floatY; _local2.mc_pusher._y = _local2.floatY - _local2.pusherDY; } function jumpUp() { var _local3 = this; if (Math.abs(_local3._y - _local3.beginY) > 2) { _local3.floatY = _local3.floatY - BALL_DY; if (_local3.floatY < _local3.beginY) { _local3.floatY = _local3.beginY; } _local3._y = _local3.floatY; _local3.mc_pusher._y = _local3.floatY - _local3.pusherDY; } _root.sndBubbleLevelUp = true; } function jumpUpWithoutPusher() { var _local3 = this; _local3.floatY = _local3.floatY - BALL_DY; _local3._y = _local3.floatY; _root.sndBubbleLevelUp = true; } function jumpToStartPos() { var _local2 = this; _local2._y = (_local2.floatY = _local2.beginY); _local2.mc_pusher._y = _local2.floatY - _local2.pusherDY; } function checkAddRow() { var _local2 = this; var _local3 = Math.floor((_local2.floatY - _local2.beginY) / BALL_DY) + 1; if (_local3 > _local2.addRowCount) { _local2.addRow(); } } function addRow() { var _local3 = this; var _local6 = new Array(); var _local5; var _local4; _local3.addRowCount++; _local5 = 0; while (_local5 < COLS) { _local4 = _local3.attachMovie("lib_ball", "" + _local3.ballDepth, _local3.ballDepth); _local3.ballDepth++; _local4._x = (Math.abs(_local3.addRowCount % 2) * BALL_RAD) + (_local5 * BALL_DIAM); _local4._y = (-_local3.addRowCount) * BALL_DY; _local4.setColor(_root.myRandom(_local3.maxColorNum) + 1); _local6.push(_local4); _local3.colorCountArr[_local4.colorNum - 1]++; _local5++; } _local3.ball_array.splice(0, 0, _local6); } function getDownY() { var _local2 = this; return((_local2._y + ((((-_local2.addRowCount) + _local2.ball_array.length) - 1) * BALL_DY)) + BALL_RAD); } function calcNeighboursXY() { var _local1; var _local7; var _local6; var _local9; var _local8; var _local4; var _local2; var _local3; var _local5; _local7 = 2; _local6 = 2; _local9 = ((_local6 % 2) * BALL_RAD) + (_local7 * BALL_DIAM); _local8 = _local6 * BALL_DY; _local1 = 0; while (_local1 < 6) { _local4 = _local7 + neighbours[_local1][0]; _local2 = _local6 + neighbours[_local1][1]; _local3 = ((_local2 % 2) * BALL_RAD) + (_local4 * BALL_DIAM); _local5 = _local2 * BALL_DY; neighboursXY[_local1][0] = _local3 - _local9; neighboursXY[_local1][1] = _local5 - _local8; _local1++; } _local7 = 1; _local6 = 1; _local9 = ((_local6 % 2) * BALL_RAD) + (_local7 * BALL_DIAM); _local8 = _local6 * BALL_DY; _local1 = 0; while (_local1 < 6) { _local4 = _local7 + neighbours2[_local1][0]; _local2 = _local6 + neighbours2[_local1][1]; _local3 = ((_local2 % 2) * BALL_RAD) + (_local4 * BALL_DIAM); _local5 = _local2 * BALL_DY; neighboursXY2[_local1][0] = _local3 - _local9; neighboursXY2[_local1][1] = _local5 - _local8; _local1++; } } function getFirstBall(x0, y0, dx, dy) { var _local4 = y0; var _local17 = ball_array.length; var _local18 = (-addRowCount) * BALL_DY; x0 = x0 - _x; _local4 = _local4 - _y; var _local11; var _local10; _local11 = x0 + (1000 * dx); _local10 = _local4 + (1000 * dy); var _local2; var _local3; var _local6; var _local9; _local2 = _local4 - _local10; _local3 = _local11 - x0; _local6 = (x0 * (_local10 - _local4)) - (_local4 * (_local11 - x0)); _local9 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); _local2 = _local2 / _local9; _local3 = _local3 / _local9; _local6 = _local6 / _local9; while (points.pop() != undefined) { } points.push({x:x0, y:_local4}); var _local8; var _local13; var _local7; while (true) { _local8 = getBoundsIntersection(dx, dy, _local2, _local3, _local6); _local13 = getBallIntersection(_local8.x, _local8.y, x0, _local4, _local2, _local3, _local6); if (_local13 != null) { _local7 = getFirstEmptyNeighbour(_local13.col, _local13.row, x0, _local4, _local11, _local10, _local2, _local3, _local6); if (_local2 > Math.abs(_local3)) { points.push({x:(-((_local3 * _local7.y) + _local6)) / _local2, y:_local7.y}); } else { points.push({x:_local7.x, y:(-((_local2 * _local7.x) + _local6)) / _local3}); } points.push({x:_local7.x, y:_local7.y}); return(undefined); } x0 = _local8.x; _local4 = _local8.y; dx = -dx; _local11 = x0 + (1000 * dx); _local10 = _local4 + (1000 * dy); _local2 = _local4 - _local10; _local3 = _local11 - x0; _local6 = (x0 * (_local10 - _local4)) - (_local4 * (_local11 - x0)); _local9 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); _local2 = _local2 / _local9; _local3 = _local3 / _local9; _local6 = _local6 / _local9; points.push({x:x0, y:_local4}); if (_local4 < (((-addRowCount) * BALL_DY) + 2)) { points.push({x:x0, y:_local4}); return(undefined); } } } function checkForEnd(mc_move_ball) { fillBallsCount = 0; fallBallsCount = 0; doubleScores = 0; bonusJumpUp = 0; var _local9; var _local8; _local9 = (mc_move_ball.sX + (mc_move_ball.curR * mc_move_ball.vx)) - _x; _local8 = (mc_move_ball.sY + (mc_move_ball.curR * mc_move_ball.vy)) - _y; var _local18; var _local17; _local18 = Math.round((_local8 + (addRowCount * BALL_DY)) / BALL_DY); _local17 = Math.round((_local9 - ((Math.abs(_local18 + addRowCount) % 2) * BALL_RAD)) / BALL_DIAM); if (_local17 < 0) { _local17 = 0; } else if (_local17 >= COLS) { _local17 = COLS - 1; } var _local7; var _local2; var _local20; var _local19; var _local16; var _local15; var _local12; var _local13; var _local14 = 500000 /* 0x07A120 */; var _local5; var _local4; var _local6; var _local3; if (_local18 <= ball_array.length) { _local20 = _local18 - 1; _local19 = _local18 + 1; _local16 = _local17 - 1; _local15 = _local17 + 1; if (_local20 < 0) { _local20 = 0; } if (_local19 > (ball_array.length - 1)) { _local19 = ball_array.length - 1; } _local7 = _local19; while (_local7 >= _local20) { _local2 = _local16; while (_local2 <= _local15) { _local3 = ball_array[_local7][_local2]; if (_local3 != null) { _local5 = _local3._x - _local9; _local4 = _local3._y - _local8; _local6 = Math.sqrt((_local5 * _local5) + (_local4 * _local4)); if (_local6 <= BALL_DIAM_I) { _local14 = _local6; _local12 = _local2; _local13 = _local7; } } _local2++; } _local7--; } if (_local14 < 500000) { var _local10; var _local25 = _local9 - ((mc_move_ball.curR * mc_move_ball.vx) * 100); var _local24 = _local8 - ((mc_move_ball.curR * mc_move_ball.vy) * 100); var _local23; var _local22; var _local26; var _local27; _local23 = _local24 - _local8; _local22 = _local9 - _local25; _local26 = (_local25 * (_local8 - _local24)) - (_local24 * (_local9 - _local25)); _local27 = Math.sqrt((_local23 * _local23) + (_local22 * _local22)); _local23 = _local23 / _local27; _local22 = _local22 / _local27; _local26 = _local26 / _local27; _local10 = getFirstEmptyNeighbour(_local12, _local13, _local25, _local24, _local9, _local8, _local23, _local22, _local26); if (_local10.col == -1) { _local10 = getFirstEmptyNeighbourForPoint(_local12, _local13, _local9, _local8); } if (_local10.row == ball_array.length) { var _local21 = new Array(COLS); _local7 = 0; while (_local7 < COLS) { _local21[_local7] = null; _local7++; } ball_array.push(_local21); } _local3 = attachMovie("lib_ball", "" + ballDepth, ballDepth); ballDepth++; _local3._x = ((Math.abs(_local10.row + addRowCount) % 2) * BALL_RAD) + (_local10.col * BALL_DIAM); _local3._y = (_local10.row * BALL_DY) - (addRowCount * BALL_DY); _local3.setColor(mc_move_ball.colorNum); _local3.setBonus(mc_move_ball.bonusNum, mc_move_ball.bonusColorNum); if (bonusFreeze) { _local3.freeze(); } ball_array[_local10.row][_local10.col] = _local3; colorCountArr[_local3.colorNum - 1]++; checkBonus(_local10.col, _local10.row, _local3); if (ball_array[_local10.row][_local10.col] != null) { checkMovingOff(_local3, _local10.col, _local10.row); } return(_local3); } } var _local28 = ((-addRowCount) * BALL_DY) + (BALL_DY / 2); if (_local8 <= _local28) { _local3 = attachMovie("lib_ball", "" + ballDepth, ballDepth); ballDepth++; _local3._x = ((Math.abs(_local18 + addRowCount) % 2) * BALL_RAD) + (_local17 * BALL_DIAM); _local3._y = (_local18 * BALL_DY) - (addRowCount * BALL_DY); _local3.setColor(mc_move_ball.colorNum); _local3.setBonus(mc_move_ball.bonusNum, mc_move_ball.bonusColorNum); if (bonusFreeze) { _local3.freeze(); } ball_array[_local18][_local17] = _local3; colorCountArr[_local3.colorNum - 1]++; checkBonus(_local17, _local18, _local3); if (ball_array[_local18][_local17] != null) { checkMovingOff(_local3, _local17, _local18); } return(_local3); } return(null); } function checkBonus(col, row, mc) { var _local3 = mc; if (_local3.bonusNum > 0) { switch (_local3.bonusNum) { case 7 : bang(col, row, _local3); _root.sndExplosionTNT = true; return(undefined); case 8 : colorize(col, row, _local3); _root.snd8bonus = true; return(undefined); } } } function bang(col, row, mc) { var _local3 = mc; var _local13 = new Array(); var _local15; var _local12; var _local9; var _local8; var _local5; var _local4; var _local14 = ball_array.length; var _local7; var _local6; if ((Math.abs(row + addRowCount) % 2) == 0) { _local15 = neighbours; } else { _local15 = neighbours2; } _local3.marked = true; _local13.push({col:col, row:row}); _local7 = 0; while (_local7 < 6) { _local9 = col + _local15[_local7][0]; _local8 = row + _local15[_local7][1]; if ((((_local9 >= 0) && (_local9 < COLS)) && (_local8 >= 0)) && (_local8 < _local14)) { _local3 = ball_array[_local8][_local9]; if ((ball_array[_local8][_local9] != null) && (_local3.marked == false)) { _local3.marked = true; _local13.push({col:_local9, row:_local8}); } if ((Math.abs(_local8 + addRowCount) % 2) == 0) { _local12 = neighbours; } else { _local12 = neighbours2; } _local6 = 0; while (_local6 < 6) { _local5 = _local9 + _local12[_local6][0]; _local4 = _local8 + _local12[_local6][1]; _local3 = ball_array[_local4][_local5]; if ((((((_local5 >= 0) && (_local5 < COLS)) && (_local4 >= 0)) && (_local4 < _local14)) && (ball_array[_local4][_local5] != null)) && (_local3.marked == false)) { _local3.marked = true; _local13.push({col:_local5, row:_local4}); } _local6++; } } _local7++; } var _local16 = 0; var _local17 = _local13.length; _local7 = 0; while (_local7 < _local17) { col = _local13[_local7].col; row = _local13[_local7].row; _local3 = ball_array[row][col]; if (_local3 != null) { colorCountArr[_local3.colorNum - 1]--; checkLongBonus(_local3); _local3.gotoAndPlay("bang" + (_root.myRandom(4) + 1)); _local16++; ball_array[row][col] = null; } _local7++; } fillBallsCount = _local16; checkPendingBalls(); checkOddRows(); } function colorize(col, row, mc) { var _local2 = mc; var _local12 = new Array(); var _local14; var _local9; var _local8; var _local7; var _local4; var _local3; var _local13 = ball_array.length; var _local6; var _local5; var _local15 = _local2.colorNum; if ((Math.abs(row + addRowCount) % 2) == 0) { _local14 = neighbours; } else { _local14 = neighbours2; } _local2.setBonus(0, 0); _local2.marked = true; _local12.push({col:col, row:row}); _local6 = 5; while (_local6 >= 0) { _local8 = col + _local14[_local6][0]; _local7 = row + _local14[_local6][1]; _local2 = ball_array[_local7][_local8]; if ((((((_local8 >= 0) && (_local8 < COLS)) && (_local7 >= 0)) && (_local7 < _local13)) && (ball_array[_local7][_local8] != null)) && (_local2.marked == false)) { _local2.marked = true; _local12.push({col:_local8, row:_local7}); if ((Math.abs(_local7 + addRowCount) % 2) == 0) { _local9 = neighbours; } else { _local9 = neighbours2; } _local5 = 5; while (_local5 >= 0) { _local4 = _local8 + _local9[_local5][0]; _local3 = _local7 + _local9[_local5][1]; _local2 = ball_array[_local3][_local4]; if ((((((_local4 >= 0) && (_local4 < COLS)) && (_local3 >= 0)) && (_local3 < _local13)) && (ball_array[_local3][_local4] != null)) && (_local2.marked == false)) { _local2.marked = true; _local12.push({col:_local4, row:_local3}); break; } _local5--; } break; } _local6--; } var _local17 = 0; var _local16 = _local12.length; _local6 = 0; while (_local6 < _local16) { col = _local12[_local6].col; row = _local12[_local6].row; _local2 = ball_array[row][col]; if (_local2 != null) { _local2.marked = false; colorCountArr[_local2.colorNum - 1]--; _local2.setColor(_local15); colorCountArr[_local15 - 1]++; } _local6++; } } function checkLongBonus(mc) { var _local3 = this; if (mc.bonusNum > 0) { switch (mc.bonusNum) { case 2 : _local3.enableTrace(); _root.sndBubbleLevelUp = true; return(undefined); case 3 : _local3.doubleScores = _local3.doubleScores + 1; return(undefined); case 4 : _local3.bonusJumpUp = _local3.bonusJumpUp + 1; return(undefined); case 5 : _local3.enableFreeze(); return(undefined); case 6 : _local3.doubleScores = _local3.doubleScores + 2; return(undefined); } } } function getBoundsIntersection(dx, dy, A, B, C) { var _local2 = 0; var _local4 = -30000; var _local5 = 0; var _local3 = -30000; if (Math.abs(dx) > 0.15) { if (dx > 0) { _local2 = fieldWidth; } else { _local2 = 0; } _local4 = (-((A * _local2) + C)) / B; } _local3 = (-addRowCount) * BALL_DY; _local5 = (-((B * _local3) + C)) / A; if (_local3 > _local4) { return({x:_local5, y:_local3}); } return({x:_local2, y:_local4}); } function getBallIntersection(x1, y1, x0, y0, A, B, C) { var _local23 = (-addRowCount) * BALL_DY; var _local24 = y1 - BALL_DIAM; var _local22 = Math.round((_local24 - _local23) / BALL_DY) - 1; var _local21 = Math.round((y0 - _local23) / BALL_DY) + 1; if (_local22 < 0) { _local22 = 0; } if (_local21 > (ball_array.length - 1)) { _local21 = ball_array.length - 1; } var _local8 = 500000 /* 0x07A120 */; var _local10 = -1; var _local11 = -1; var _local7; var _local5; var _local2; var _local3; var _local4; var _local6; var _local12; var _local13; var _local9; _local3 = x1 - x0; _local4 = y1 - y0; _local12 = (_local3 * _local3) + (_local4 * _local4); _local7 = _local21; while (_local7 >= _local22) { _local5 = 0; while (_local5 < COLS) { _local2 = ball_array[_local7][_local5]; if ((_local2 != null) && ((_local13 = Math.abs(((A * _local2._x) + (B * _local2._y)) + C)) <= BALL_DIAM_I)) { _local3 = _local2._x - x0; _local4 = _local2._y - y0; _local6 = (_local3 * _local3) + (_local4 * _local4); _local9 = Math.sqrt(_local6) + _local13; if (_local9 < _local8) { if (_local6 > _local12) { _local3 = _local2._x - x1; _local4 = _local2._y - y1; _local6 = (_local3 * _local3) + (_local4 * _local4); if (_local6 <= (BALL_DIAM_I * BALL_DIAM_I)) { _local8 = Math.sqrt(_local6) + Math.sqrt(_local12); _local10 = _local5; _local11 = _local7; } } else { _local8 = _local9; _local10 = _local5; _local11 = _local7; } } } _local5++; } _local7--; } if (_local10 != -1) { return({col:_local10, row:_local11}); } return(null); } function getFirstEmptyNeighbour(col, row, x0, y0, x1, y1, A, B, C) { var _local2; var _local10 = 500000 /* 0x07A120 */; var _local11 = -1; var _local14; var _local13; var _local12; var _local26; var _local25; var _local9; var _local8; var _local4; var _local7; var _local5; var _local3; var _local28; var _local27; var _local29; var _local6 = {x:0, y:0, R:0}; if ((Math.abs(row + addRowCount) % 2) == 0) { _local9 = neighbours; _local8 = neighboursXY; } else { _local9 = neighbours2; _local8 = neighboursXY2; } _local26 = ((Math.abs(addRowCount + row) % 2) * BALL_RAD) + (col * BALL_DIAM); _local25 = (row * BALL_DY) - (addRowCount * BALL_DY); _local2 = 0; while (_local2 < 6) { _local4 = col + _local9[_local2][0]; _local7 = row + _local9[_local2][1]; if (((_local4 >= 0) && (_local7 >= 0)) && (_local4 < COLS)) { _local5 = _local26 + _local8[_local2][0]; _local3 = _local25 + _local8[_local2][1]; if (Math.abs(((A * _local5) + (B * _local3)) + C) <= BALL_RAD_B) { getCircleIntersection(x0, y0, x1, y1, _local5, _local3, BALL_RAD_B, BALL_RAD_B * BALL_RAD_B, _local6); if (_local6.R < _local10) { _local10 = _local6.R; _local11 = _local4; _local14 = _local7; _local13 = _local5; _local12 = _local3; } } } _local2++; } return({x:_local13, y:_local12, col:_local11, row:_local14}); } function getFirstEmptyNeighbourForPoint(col, row, x0, y0) { var _local2; var _local12 = 500000 /* 0x07A120 */; var _local13; var _local16; var _local15; var _local14; var _local22; var _local21; var _local11; var _local10; var _local3; var _local9; var _local7; var _local5; var _local4; var _local6; var _local8; if ((Math.abs(row + addRowCount) % 2) == 0) { _local11 = neighbours; _local10 = neighboursXY; } else { _local11 = neighbours2; _local10 = neighboursXY2; } _local22 = ((Math.abs(addRowCount + row) % 2) * BALL_RAD) + (col * BALL_DIAM); _local21 = (row * BALL_DY) - (addRowCount * BALL_DY); _local2 = 0; while (_local2 < 6) { _local3 = col + _local11[_local2][0]; _local9 = row + _local11[_local2][1]; if (((_local3 >= 0) && (_local9 >= 0)) && (_local3 < COLS)) { _local7 = _local22 + _local10[_local2][0]; _local5 = _local21 + _local10[_local2][1]; _local4 = _local7 - x0; _local6 = _local5 - y0; _local8 = (_local4 * _local4) + (_local6 * _local6); if (_local8 < _local12) { _local12 = _local8; _local13 = _local3; _local16 = _local9; _local15 = _local7; _local14 = _local5; } } _local2++; } return({x:_local15, y:_local14, col:_local13, row:_local16}); } function getCircleIntersection(x1, y1, x2, y2, x0, y0, R, R2, iP) { var _local1 = x1; var _local3 = y1; var _local4; var _local2; var _local12; var _local13; var _local8; var _local19; var _local17; var _local18; var _local25; var _local24; var _local9; var _local10; var _local6; var _local7; var _local16; var _local15; var _local14 = 500000 /* 0x07A120 */; var _local11 = 500000 /* 0x07A120 */; if (Math.abs(x2 - _local1) < 1) { _local4 = _local1 - x2; _local2 = y2 - _local3; _local12 = (_local1 * (_local3 - y2)) - (_local3 * (_local1 - x2)); _local13 = 1 + ((_local4 * _local4) / (_local2 * _local2)); _local25 = (_local12 / _local2) + x0; _local8 = (-2 * y0) + (((2 * _local4) / _local2) * _local25); _local19 = ((y0 * y0) + (_local25 * _local25)) - R2; _local17 = (_local8 * _local8) - ((4 * _local13) * _local19); if (_local17 >= 0) { _local18 = Math.sqrt(_local17); _local10 = ((-_local8) + _local18) / (2 * _local13); _local16 = (_local10 - _local3) / _local2; if ((_local16 >= -0.05) && (_local16 <= 1.05)) { _local9 = (-((_local4 * _local10) + _local12)) / _local2; _local14 = ((_local9 - _local1) * (_local9 - _local1)) + ((_local10 - _local3) * (_local10 - _local3)); } _local7 = ((-_local8) - _local18) / (2 * _local13); _local15 = (_local7 - _local3) / _local2; if ((_local15 >= -0.05) && (_local15 <= 1.05)) { _local6 = (-((_local4 * _local7) + _local12)) / _local2; _local11 = ((_local6 - _local1) * (_local6 - _local1)) + ((_local7 - _local3) * (_local7 - _local3)); } if (_local14 < _local11) { (iP.x = _local9); (iP.y = _local10); (iP.R = Math.sqrt(_local14)); } else { if (_local11 == 500000) { return(false); } (iP.x = _local6); (iP.y = _local7); (iP.R = Math.sqrt(_local11)); } return(true); } } else { _local4 = _local3 - y2; _local2 = x2 - _local1; _local12 = (_local3 * (_local1 - x2)) - (_local1 * (_local3 - y2)); _local13 = 1 + ((_local4 * _local4) / (_local2 * _local2)); _local24 = (_local12 / _local2) + y0; _local8 = (-2 * x0) + (((2 * _local4) / _local2) * _local24); _local19 = ((x0 * x0) + (_local24 * _local24)) - R2; _local17 = (_local8 * _local8) - ((4 * _local13) * _local19); if (_local17 >= 0) { _local18 = Math.sqrt(_local17); _local9 = ((-_local8) + _local18) / (2 * _local13); _local16 = (_local9 - _local1) / _local2; if ((_local16 >= -0.05) && (_local16 <= 1.05)) { _local10 = (-((_local4 * _local9) + _local12)) / _local2; _local14 = ((_local9 - _local1) * (_local9 - _local1)) + ((_local10 - _local3) * (_local10 - _local3)); } _local6 = ((-_local8) - _local18) / (2 * _local13); _local15 = (_local6 - _local1) / _local2; if ((_local15 >= -0.05) && (_local15 <= 1.05)) { _local7 = (-((_local4 * _local6) + _local12)) / _local2; _local11 = ((_local6 - _local1) * (_local6 - _local1)) + ((_local7 - _local3) * (_local7 - _local3)); } if (_local14 < _local11) { (iP.x = _local9); (iP.y = _local10); (iP.R = Math.sqrt(_local14)); } else { if (_local11 == 500000) { return(false); } (iP.x = _local6); (iP.y = _local7); (iP.R = Math.sqrt(_local11)); } return(true); } } return(false); } function checkMovingOff(mc_ball, col, row) { var _local4 = this; var _local6 = null; var _local12 = null; mc_ball.marked = true; _local6 = _local4.tryRemoveColor(col, row, mc_ball.colorNum); if (mc_ball.bonusNum == CBall.BONUS_COLOR) { _local12 = _local4.tryRemoveColor(col, row, mc_ball.bonusColorNum); if (_local6 == null) { _local6 = _local12; } else if (_local12 != null) { _local6 = _local6.concat(_local12); } } mc_ball.marked = false; if (_local6 != null) { if (mc_ball.bonusColorNum > 0) { _root.sndBubbleLevelUp = true; } _local6.push({col:col, row:row, mc:mc_ball}); var _local9 = 0; var _local10 = _local6.length; var _local3; var _local5; _local3 = 0; while (_local3 < _local10) { col = _local6[_local3].col; row = _local6[_local3].row; _local5 = _local4.ball_array[row][col]; if (_local5 != null) { _local4.colorCountArr[_local5.colorNum - 1]--; _local4.checkLongBonus(_local5); _local5.gotoAndPlay(2); _local9++; _local4.ball_array[row][col] = null; } _local3++; } _local4.checkPendingBalls(); _local4.checkOddRows(); _local4.fillBallsCount = _local9; return(_local9); } return(0); } function fallAllBalls() { var _local4 = this; var _local5; var _local6; var _local3; var _local2; var _local9 = _local4.ball_array.length; var _local7 = 0; var _local8; _local8 = _local4.mc_fall.attachMovie("lib_fall", "" + _local4.fallDepth, _local4.fallDepth); _local4.fallDepth++; _local6 = 0; while (_local6 < _local9) { _local5 = 0; while (_local5 < COLS) { _local3 = _local4.ball_array[_local6][_local5]; if (_local3 != null) { _local4.ball_array[_local6][_local5] = null; _local2 = _local3; _local3 = _local8.attachMovie("lib_ball", "" + _local7, _local7); _local7++; _local3.setColor(_local2.colorNum); _local3.setBonus(_local2.bonusNum, _local2.bonusColorNum); _local3._x = ((_local4._x + _local2._x) + random(8)) - 4; _local3._y = ((_local4._y + _local2._y) + random(8)) - 4; _local4.colorCountArr[_local2.colorNum - 1]--; _local2.removeMovieClip(); } _local5++; } _local6++; } if (_local7 == 0) { _local8.removeMovieClip(); } } function checkPendingBalls() { var _local3 = this; var _local15 = new Array(); var _local4 = 0; var _local10; var _local12; var _local9; var _local7; var _local8; var _local5; var _local6; var _local2; var _local13 = _local3.ball_array.length; var _local14; while (true) { _local14 = false; _local9 = 0; while (_local9 < COLS) { _local2 = _local3.ball_array[0][_local9]; if ((_local3.ball_array[0][_local9] != null) && (_local2.marked == false)) { _local3.stack_arr[_local4] = {col:_local9, row:0}; _local4++; _local2.marked = true; _local14 = true; break; } _local9++; } if (_local14 == false) { break; } while (_local4 > 0) { _local4--; _local7 = _local3.stack_arr[_local4].col; _local8 = _local3.stack_arr[_local4].row; if ((Math.abs(_local8 + _local3.addRowCount) % 2) == 0) { _local10 = neighbours; } else { _local10 = neighbours2; } _local12 = 0; while (_local12 < 6) { _local5 = _local7 + _local10[_local12][0]; _local6 = _local8 + _local10[_local12][1]; _local2 = _local3.ball_array[_local6][_local5]; if ((((((_local5 >= 0) && (_local5 < COLS)) && (_local6 >= 0)) && (_local6 < _local13)) && (_local3.ball_array[_local6][_local5] != null)) && (_local2.marked == false)) { _local2.marked = true; _local3.stack_arr[_local4] = {col:_local5, row:_local6}; _local4++; } _local12++; } } } _local8 = 0; while (_local8 < _local13) { _local7 = 0; while (_local7 < COLS) { _local2 = _local3.ball_array[_local8][_local7]; if (_local2 != null) { if (_local2.marked) { _local2.marked = false; } else { _local15.push(_local2); _local3.ball_array[_local8][_local7] = null; } } _local7++; } _local8++; } if (_local15.length > 0) { var _local17; var _local16 = _local15.length; var _local11; _local3.fallBallsCount = _local16; _local17 = _local3.mc_fall.attachMovie("lib_fall", "" + _local3.fallDepth, _local3.fallDepth); _local3.fallDepth++; _local12 = 0; while (_local12 < _local16) { _local2 = _local17.attachMovie("lib_ball", "" + _local12, _local12); _local11 = _local15[_local12]; _local2.setColor(_local11.colorNum); _local2.setBonus(_local11.bonusNum, _local11.bonusColorNum); _local2._x = ((_local3._x + _local11._x) + random(8)) - 4; _local2._y = ((_local3._y + _local11._y) + random(8)) - 4; _local3.colorCountArr[_local11.colorNum - 1]--; _local11.removeMovieClip(); _local12++; } } } function checkOddRows() { var _local3 = this; var _local2; var _local4; while (true) { if (_local3.ball_array.length == 1) { return(undefined); } _local4 = _local3.ball_array.length - 1; _local2 = 0; while (_local2 < COLS) { if (_local3.ball_array[_local4][_local2] != null) { return(undefined); } _local2++; } _local3.ball_array.pop(); } } function tryRemoveColor(col, row, colorNum) { var _local10 = new Array(); var _local4 = 0; var _local5; var _local6; var _local3; var _local2; var _local7; var _local11 = ball_array.length; stack_arr[_local4] = {col:col, row:row}; _local4++; while (_local4 > 0) { _local4--; col = stack_arr[_local4].col; row = stack_arr[_local4].row; if ((Math.abs(row + addRowCount) % 2) == 0) { _local5 = neighbours; } else { _local5 = neighbours2; } _local6 = 0; while (_local6 < 6) { _local3 = col + _local5[_local6][0]; _local2 = row + _local5[_local6][1]; if (((((((_local3 >= 0) && (_local3 < COLS)) && (_local2 >= 0)) && (_local2 < _local11)) && ((_local7 = ball_array[_local2][_local3]) != null)) && (_local7.marked == false)) && (_local7.isMyColor(colorNum))) { _local7.marked = true; _local10.push({col:_local3, row:_local2, mc:_local7}); stack_arr[_local4] = {col:_local3, row:_local2}; _local4++; } _local6++; } } var _local13 = _local10.length; _local6 = 0; while (_local6 < _local13) { _local10[_local6].mc.marked = false; _local6++; } if (_local13 < 2) { return(null); } return(_local10); } static var COLS = 11; static var BALL_RAD = 14; static var BALL_RAD_I = BALL_RAD - 1; static var BALL_RAD_B = BALL_RAD + 1.5; static var BALL_DIAM = 28; static var BALL_DIAM_I = BALL_DIAM - 8.5; static var BALL_DY = 25; var addRowCount = 0; var ballDepth = 0; var maxColorNum = 8; var maxBonusNum = 8; var points = new Array(); var stack_arr = new Array(200); static var neighbours = [[-1, 1], [0, 1], [-1, 0], [1, 0], [-1, -1], [0, -1]]; static var neighbours2 = [[0, 1], [1, 1], [-1, 0], [1, 0], [1, -1], [0, -1]]; static var neighboursXY = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; static var neighboursXY2 = [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]; var TRACE_TIME = 30000; var FREEZE_TIME = 10000; }
Symbol 357 MovieClip [__Packages.CFallMovie] Frame 0
class CFallMovie extends MovieClip { var time, state; function CFallMovie () { super(); time = 0; state = 0; } function process(dTime) { var _local2 = this; var _local3 = dTime; if (_local2.state == 0) { _local2.time = _local2.time + _local3; var _local4 = -180 + ((_local2.acc * _local2.time) / 1000); if (_local4 < _local2.maxSpeed) { _local2._y = _local2._y + ((_local4 * _local3) / 1000); } else { _local2._y = _local2._y + ((_local2.maxSpeed * _local3) / 1000); _local2.state = 1; } return(undefined); } _local2._y = _local2._y + ((_local2.maxSpeed * _local3) / 1000); } var maxSpeed = 700; var acc = 600; }
Symbol 358 MovieClip [__Packages.CIndicator] Frame 0
class CIndicator extends MovieClip { var curValue, maxValue; function CIndicator () { super(); } function init(maxValue_) { var _local2 = this; _local2.maxValue = maxValue_; _local2.curValue = 0; _local2.startY = _local2.mc_mask._y; _local2.updateView(); } function addValue(val) { var _local2 = this; _local2.curValue = _local2.curValue + val; if (_local2.curValue > _local2.maxValue) { _local2.curValue = _local2.maxValue; } _local2.updateView(); } function reset() { curValue = 0; updateView(); } function isFull() { return(curValue >= maxValue); } function updateView() { var _local2 = this; _local2.mc_mask._y = (_local2.startY + _local2.mc_mask._height) - ((_local2.curValue / _local2.maxValue) * _local2.mc_mask._height); } }
Symbol 359 MovieClip [__Packages.CMoveBall] Frame 0
class CMoveBall extends CBall { var _visible, state; function CMoveBall () { super(); hide(); } function startMove(x, y, vx_, vy_) { var _local2 = this; _local2._x = (_local2.sX = x); _local2._y = (_local2.sY = y); _local2.vx = vx_; _local2.vy = vy_; _local2.curR = 0; _local2.calcEndPoint(); _local2.show(); } function doStep(step) { var _local2 = this; _local2.curR = _local2.curR + step; if (_local2.curR >= _local2.commonR) { _local2.sX = _local2.eX; _local2.sY = _local2.eY; _local2.curR = 0; _local2.vx = -_local2.vx; _local2.calcEndPoint(); } _local2._x = _local2.sX + (_local2.curR * _local2.vx); _local2._y = _local2.sY + (_local2.curR * _local2.vy); } function calcEndPoint() { var _local2 = this; var _local3; var _local4; var _local5; var _local6; _local2.sX = _local2.sX - _local2.mc_grid._x; _local2.sY = _local2.sY - _local2.mc_grid._y; _local2.eX = _local2.sX + (1000 * _local2.vx); _local2.eY = _local2.sY + (1000 * _local2.vy); _local3 = _local2.sY - _local2.eY; _local4 = _local2.eX - _local2.sX; _local5 = (_local2.sX * (_local2.eY - _local2.sY)) - (_local2.sY * (_local2.eX - _local2.sX)); _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); _local3 = _local3 / _local6; _local4 = _local4 / _local6; _local5 = _local5 / _local6; var _local7 = _local2.mc_grid.getBoundsIntersection(_local2.vx, _local2.vy, _local3, _local4, _local5); _local2.eX = _local7.x; _local2.eY = _local7.y; _local2.commonR = Math.sqrt(((_local2.eX - _local2.sX) * (_local2.eX - _local2.sX)) + ((_local2.eY - _local2.sY) * (_local2.eY - _local2.sY))); _local2.sX = _local2.sX + _local2.mc_grid._x; _local2.sY = _local2.sY + _local2.mc_grid._y; _local2.eX = _local2.eX + _local2.mc_grid._x; _local2.eY = _local2.eY + _local2.mc_grid._y; } function show() { _visible = true; state = 1; } function hide() { _visible = false; state = 0; } }
Symbol 360 MovieClip [__Packages.CYeti] Frame 0
class CYeti extends MovieClip { var state, gotoAndStop; function CYeti () { super(); toStay(); } function process(dTime) { var _local2 = this; if (_local2.state == 0) { _local2.curTime = _local2.curTime - dTime; if (_local2.curTime < 0) { _local2.toChesh(); } } } function toStay() { var _local2 = this; _local2.state = 0; _local2.gotoAndStop("stay"); _local2.curTime = _local2.minStayTime + random(_local2.maxStayTime - _local2.minStayTime); } function endChesh() { toStay(); } function endCool() { toStay(); } function toCool() { state = 2; gotoAndStop("cool"); } function toChesh() { state = 1; gotoAndStop("chesh"); } var minStayTime = 3000; var maxStayTime = 10000; }
Symbol 361 MovieClip [__Packages.CGun] Frame 0
class CGun extends MovieClip { var txtNumber, curWaitTime, mouseControl, disableFlag; function CGun () { var _local3 = this; super(); _local3.bonusNum = 0; _local3.hideMouse = false; _local3.curWaitTime = _local3.WAIT_TIME * 2; _local3.txtNumber = ""; _local3.disableFlag = false; _local3.mouseControl = false; _local3.prevLeft = (_local3.prevRight = false); _local3.keySpeed = _local3.keyAcc; } function setColor(num) { var _local2 = this; _local2.colorNum = num; _local2.gotoAndStop(_local2.colorNum); } function setBonus(bonusNum_, bonusColorNum_) { var _local2 = this; _local2.bonusNum = bonusNum_; _local2.bonusColorNum = bonusColorNum_; _local2.mc_bonus.gotoAndStop(1 + _local2.bonusNum); if (_local2.bonusNum == CBall.BONUS_COLOR) { _local2.mc_bonus.mc.gotoAndStop(_local2.bonusColorNum); } } function processTime(dTime) { var _local3 = this; var _local5; var _local4; _local5 = Math.ceil(_local3.curWaitTime / 1000); _local3.curWaitTime = _local3.curWaitTime - dTime; if (_local3.curWaitTime <= 0) { _local3.curWaitTime = 0; } _local4 = Math.ceil((_local3.curWaitTime / 1000) + 0.01); if ((_local4 != _local5) && (_local4 <= 3)) { _local3.txtNumber = "" + _local4; _root.sndAutoFire = true; } } function processKeys(dTime) { var _local2 = this; var _local3 = Key.isDown(37); var _local5 = Key.isDown(39); if (_local3 || (_local5)) { if (_local2.mouseControl) { _local2.mouseControl = false; if (_local2.hideMouse) { _local2.hideMouse = false; Mouse.show(); } } var _local4 = dTime / 1000; _local2.keySpeed = _local2.keySpeed + _local2.keyAcc; if (_local2.keySpeed > _local2.maxKeySpeed) { _local2.keySpeed = _local2.maxKeySpeed; } if (_local3) { if (!_local2.prevLeft) { _local2.keySpeed = _local2.keyAcc; _local2.prevLeft = true; _local2.prevRight = false; } _local2._rotation = _local2._rotation - (_local4 * _local2.keySpeed); if (_local2._rotation < (-MAX_UGOL)) { _local2._rotation = -MAX_UGOL; } } else { if (!_local2.prevRight) { _local2.keySpeed = _local2.keyAcc / 2; _local2.prevLeft = false; _local2.prevRight = true; } _local2._rotation = _local2._rotation + (_local4 * _local2.keySpeed); if (_local2._rotation > MAX_UGOL) { _local2._rotation = MAX_UGOL; } } return(undefined); } _local2.prevLeft = (_local2.prevRight = false); } function doShot() { var _local2 = this; _local2.curWaitTime = _local2.WAIT_TIME; _local2.resetNumber(); } function resetNumber() { txtNumber = ""; } function autoShot() { return(curWaitTime == 0); } function process(xMouse) { var _local3 = this; if (_local3.mouseControl) { var _local2 = xMouse - _local3._x; if (!_local3.disableFlag) { if ((_local2 > 170) || (_local2 < -170)) { if (_local3.hideMouse) { _local3.hideMouse = false; Mouse.show(); } } else if (!_local3.hideMouse) { _local3.hideMouse = true; Mouse.hide(); } } _local2 = _local2 / 130; if (_local2 > 1) { _local2 = 1; } else if (_local2 < -1) { _local2 = -1; } _local3._rotation = _local2 * MAX_UGOL; } } function myMouseMove() { mouseControl = true; } function disable() { disableFlag = true; Mouse.show(); } function getShotPoint() { var _local2 = this; var _local3 = {x:_local2.mc_point._x, y:_local2.mc_point._y}; _local2.localToGlobal(_local3); _local2._parent.globalToLocal(_local3); return(_local3); } static var MAX_UGOL = 80; var WAIT_TIME = 6400; var maxKeySpeed = 85; var keyAcc = 12; }
Symbol 56 MovieClip Frame 128
_root.play(); trace("END");
Symbol 56 MovieClip Frame 129
stop();
Symbol 57 MovieClip Frame 2
stop();
Instance of Symbol 52 MovieClip in Symbol 57 MovieClip Frame 2
onClipEvent (load) { this._width = Stage.width; this._height = Stage.height; }
Instance of Symbol 53 MovieClip in Symbol 57 MovieClip Frame 2
onClipEvent (load) { this._width = Stage.width; this._height = (Stage.height / 5) * 4; }
Instance of Symbol 55 MovieClip in Symbol 57 MovieClip Frame 2
onClipEvent (load) { this._width = Stage.width; this._y = Stage.height / 2; }
Symbol 57 MovieClip Frame 3
stop();
Instance of Symbol 56 MovieClip in Symbol 57 MovieClip Frame 3
onClipEvent (load) { this._x = Stage.width / 2; this._y = Stage.height / 2; }
Symbol 71 Button
on (release) { getURL ("http://www.dailygames.com", "_blank"); }
Symbol 78 Button
on (release) { getURL ("", "_blank"); }
Symbol 79 MovieClip Frame 205
stop(); _parent.gotoAndStop(3);
Symbol 87 MovieClip Frame 1
randomburbuja = random(70) + 1; gotoAndPlay(randomburbuja);
Symbol 96 MovieClip Frame 349
stop(); _parent.gotoAndStop("main");
Symbol 138 MovieClip Frame 1
this.stop();
Symbol 148 MovieClip Frame 1
this.stop();
Symbol 177 MovieClip [lib_ball] Frame 1
#initclip 12 Object.registerClass("lib_ball", CBall); #endinitclip
Symbol 177 MovieClip [lib_ball] Frame 5
explosion = random(7) + 4; gotoAndPlay(explosion);
Symbol 177 MovieClip [lib_ball] Frame 13
this.removeMovieClip();
Symbol 177 MovieClip [lib_ball] Frame 14
explosion2 = random(10) + 8; gotoAndPlay(explosion2);
Symbol 177 MovieClip [lib_ball] Frame 28
this.removeMovieClip();
Symbol 183 MovieClip [lib_fall] Frame 1
#initclip 11 Object.registerClass("lib_fall", CFallMovie); #endinitclip
Symbol 194 MovieClip Frame 1
this.stop();
Symbol 208 MovieClip Frame 1
BolaIntro = random(48) + 1; gotoAndStop(BolaIntro);
Symbol 217 Button
on (release) { how_to_play_pressed(); }
Symbol 220 Button
on (release) { getURL ("http://www.dailygames.com", "_blank"); }
Symbol 224 Button
on (release) { arcade_mode_pressed(); }
Symbol 227 Button
on (release) { getURL ("http://www.dailygames.com/download/BubbleArcade.exe", "_blank"); }
Symbol 239 MovieClip Frame 1
stop();
Symbol 242 Button
on (release) { globalsound.setVolume(0); gotoAndStop (5); }
Symbol 246 Button
on (release) { globalsound.setVolume(100); gotoAndStop (1); }
Symbol 247 MovieClip Frame 1
stop(); globalsound = new Sound(); _root.haysonido = true;
Symbol 247 MovieClip Frame 5
stop(); _root.haysonido = false;
Symbol 251 Button
on (release) { back_pressed(); }
Symbol 270 MovieClip Frame 1
stop();
Symbol 270 MovieClip Frame 2
stop();
Symbol 270 MovieClip Frame 3
stop();
Symbol 270 MovieClip Frame 4
stop();
Symbol 270 MovieClip Frame 5
stop();
Symbol 270 MovieClip Frame 6
stop();
Symbol 270 MovieClip Frame 7
stop();
Symbol 270 MovieClip Frame 8
stop();
Symbol 276 MovieClip [mc_grid] Frame 1
#initclip 17 Object.registerClass("mc_grid", CGrid); #endinitclip
Symbol 287 MovieClip [lib_ind] Frame 1
#initclip 13 Object.registerClass("lib_ind", CIndicator); #endinitclip
Symbol 297 MovieClip Frame 1
this.stop();
Symbol 298 MovieClip [lib_ball_move] Frame 1
#initclip 14 Object.registerClass("lib_ball_move", CMoveBall); #endinitclip
Symbol 302 MovieClip Frame 33
this._parent.endChesh();
Symbol 303 MovieClip Frame 35
this._parent.endCool();
Symbol 304 MovieClip [lib_yeti] Frame 1
#initclip 15 Object.registerClass("lib_yeti", CYeti); #endinitclip this.stop();
Symbol 311 MovieClip Frame 1
this.stop();
Symbol 320 MovieClip [mc_gun_] Frame 1
#initclip 16 Object.registerClass("mc_gun_", CGun); #endinitclip this.stop();
Symbol 333 MovieClip Frame 1
stop();
Symbol 338 Button
on (release) { this._parent.nextLevel(); }
Symbol 341 Button
on (release) { getURL ("http://www.dailygames.com", "_blank"); }
Symbol 345 Button
on (release) { playSnd("sndingame"); this._parent.gotoAndStop("main"); trace("hizo release"); }
Symbol 349 Button
on (release) { this._parent.gotoAndStop("main"); trace("hizo release"); }
Symbol 352 MovieClip Frame 1
_parent.mc_gun._visible = false; _parent.mc_next._visible = false; _parent.mc_base._visible = false; descripcionpow.gotoAndStop(_parent.level);
Symbol 352 MovieClip Frame 2
_parent.mc_gun._visible = true; _parent.mc_next._visible = true; _parent.mc_base._visible = true;
Symbol 352 MovieClip Frame 3
_parent.mc_gun._visible = false; _parent.mc_next._visible = false; _parent.mc_base._visible = false; txtcompletado.text = _parent.level - 1;
Symbol 352 MovieClip Frame 4
_parent.mc_gun._visible = false; _parent.mc_next._visible = false; _parent.mc_base._visible = false;

Library Items

Symbol 1 Sound [sonidoFinal]
Symbol 2 Sound [perder]
Symbol 3 Sound [musica]Used by:96 224 239 345 349 352
Symbol 4 MovieClipUsed by:Timeline
Symbol 5 GraphicUsed by:49
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:49
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
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Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:25
Symbol 23 GraphicUsed by:24
Symbol 24 ButtonUses:23Used by:25
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Symbol 26 GraphicUsed by:27
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Symbol 32 MovieClipUses:31Used by:49
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Symbol 34 GraphicUsed by:45
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Symbol 37 GraphicUsed by:45
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:40
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Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
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Symbol 46 GraphicUsed by:47 48
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Symbol 48 MovieClipUses:46Used by:49
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Symbol 50 GraphicUsed by:Timeline
Symbol 353 MovieClip [__Packages.CTimeCounter]
Symbol 354 MovieClip [__Packages.CBall]
Symbol 355 MovieClip [__Packages.CBackground]
Symbol 356 MovieClip [__Packages.CGrid]
Symbol 357 MovieClip [__Packages.CFallMovie]
Symbol 358 MovieClip [__Packages.CIndicator]
Symbol 359 MovieClip [__Packages.CMoveBall]
Symbol 360 MovieClip [__Packages.CYeti]
Symbol 361 MovieClip [__Packages.CGun]
Symbol 51 GraphicUsed by:52  Timeline
Symbol 52 MovieClipUses:51Used by:57
Symbol 53 MovieClipUsed by:57
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:57
Symbol 56 MovieClipUsed by:57
Symbol 57 MovieClipUses:52 53 55 56Used by:Timeline
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Symbol 59 ShapeTweeningUsed by:79
Symbol 60 GraphicUsed by:61 287
Symbol 61 MovieClipUses:60Used by:79
Symbol 62 GraphicUsed by:79
Symbol 63 GraphicUsed by:79
Symbol 64 BitmapUsed by:65
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Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
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Symbol 69 GraphicUsed by:71
Symbol 70 GraphicUsed by:71
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Symbol 73 GraphicUsed by:74 78
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Symbol 84 GraphicUsed by:87
Symbol 85 GraphicUsed by:87
Symbol 86 GraphicUsed by:87
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Symbol 88 MovieClipUses:87Used by:96  Timeline
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Symbol 92 ShapeTweeningUsed by:96
Symbol 93 GraphicUsed by:96
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Symbol 101 GraphicUsed by:138 148 208 311 320
Symbol 102 GraphicUsed by:119
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:119
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Symbol 106 MovieClipUses:105Used by:119
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Symbol 110 MovieClipUses:109Used by:119
Symbol 111 GraphicUsed by:112
Symbol 112 MovieClipUses:111Used by:119
Symbol 113 GraphicUsed by:114
Symbol 114 MovieClipUses:113Used by:119
Symbol 115 GraphicUsed by:116
Symbol 116 MovieClipUses:115Used by:119
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClipUses:117Used by:119
Symbol 119 MovieClipUses:102 104 106 108 110 112 114 116 118Used by:138 311
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:138 184 311  Timeline
Symbol 122 GraphicUsed by:123
Symbol 123 MovieClipUses:122Used by:138 311  Timeline
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClipUses:124Used by:138 311  Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:126Used by:138 311  Timeline
Symbol 128 GraphicUsed by:129
Symbol 129 MovieClipUses:128Used by:138 311  Timeline
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:131Used by:138 311  Timeline
Symbol 133 GraphicUsed by:138 311
Symbol 134 BitmapUsed by:135
Symbol 135 GraphicUses:134Used by:138 311
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClipUses:136Used by:138 311
Symbol 138 MovieClipUses:101 119 121 123 125 127 129 132 133 135 137Used by:148 297
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:148 297
Symbol 141 GraphicUsed by:148 208 297
Symbol 142 GraphicUsed by:148 208 297
Symbol 143 GraphicUsed by:148 208 297
Symbol 144 GraphicUsed by:148
Symbol 145 GraphicUsed by:148 208 297
Symbol 146 GraphicUsed by:148 208 297
Symbol 147 GraphicUsed by:148 208 297
Symbol 148 MovieClipUses:100 101 138 140 141 142 143 144 145 146 147Used by:177
Symbol 149 GraphicUsed by:177
Symbol 150 GraphicUsed by:177
Symbol 151 GraphicUsed by:177
Symbol 152 GraphicUsed by:177
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:177
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:177
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:177
Symbol 159 BitmapUsed by:160
Symbol 160 GraphicUses:159Used by:177
Symbol 161 BitmapUsed by:162
Symbol 162 GraphicUses:161Used by:177
Symbol 163 GraphicUsed by:177
Symbol 164 GraphicUsed by:177
Symbol 165 GraphicUsed by:177
Symbol 166 GraphicUsed by:177
Symbol 167 GraphicUsed by:177
Symbol 168 GraphicUsed by:177
Symbol 169 GraphicUsed by:177
Symbol 170 GraphicUsed by:177
Symbol 171 GraphicUsed by:177
Symbol 172 GraphicUsed by:177
Symbol 173 GraphicUsed by:177
Symbol 174 GraphicUsed by:177
Symbol 175 GraphicUsed by:177
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClip [lib_ball]Uses:148 149 150 151 152 154 156 158 160 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176Used by:352  Timeline
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClip [lib_trace]Uses:178Used by:Timeline
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182
Symbol 182 MovieClip [lib_trace2]Uses:181Used by:Timeline
Symbol 183 MovieClip [lib_fall]Used by:Timeline
Symbol 184 MovieClipUses:121Used by:Timeline
Symbol 185 Sound [snd_ScoreX2orX4]Used by:194
Symbol 186 Sound [snd_GunFire]Used by:194
Symbol 187 Sound [snd_Freeze]Used by:194
Symbol 188 Sound [snd_ExplosionTNT]Used by:194
Symbol 189 Sound [snd_BubbleLevelUp]Used by:194
Symbol 190 Sound [snd_BubbleCollisionR]Used by:194
Symbol 191 Sound [snd_BubbleCollision]Used by:194
Symbol 192 Sound [snd_AutoFire]Used by:194
Symbol 193 Sound [snd_8bonus]Used by:194 303
Symbol 194 MovieClipUses:185 186 187 188 189 190 191 192 193Used by:Timeline
Symbol 195 GraphicUses:80Used by:196
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClipUses:196Used by:252  Timeline
Symbol 198 GraphicUsed by:208
Symbol 199 GraphicUsed by:208
Symbol 200 GraphicUsed by:208
Symbol 201 GraphicUsed by:208
Symbol 202 GraphicUsed by:208
Symbol 203 GraphicUsed by:208
Symbol 204 GraphicUsed by:208
Symbol 205 GraphicUsed by:208
Symbol 206 GraphicUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:100 101 141 142 143 198 145 146 147 199 200 201 202 203 204 205 206 207Used by:252 352  Timeline
Symbol 209 BitmapUsed by:210
Symbol 210 GraphicUses:209Used by:217 220 224 227 251 338 341 345 349
Symbol 211 EditableTextUses:89Used by:217
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:217 220 224 227 251 338 341 345 349
Symbol 214 EditableTextUses:89Used by:217
Symbol 215 SoundUsed by:217 220 224 227 251 338 341 345 349
Symbol 216 SoundUsed by:217 220 251 338 341
Symbol 217 ButtonUses:210 211 213 214 215 216Used by:Timeline
Symbol 218 EditableTextUses:89Used by:220 341
Symbol 219 EditableTextUses:89Used by:220 341
Symbol 220 ButtonUses:210 218 213 219 215 216Used by:Timeline
Symbol 221 EditableTextUses:89Used by:224
Symbol 222 EditableTextUses:89Used by:224
Symbol 223 EditableTextUses:89Used by:224
Symbol 224 ButtonUses:210 221 213 222 223 215 3Used by:Timeline
Symbol 225 EditableTextUses:89Used by:227
Symbol 226 EditableTextUses:89Used by:227
Symbol 227 ButtonUses:210 225 213 226 215Used by:352  Timeline
Symbol 228 TextUses:89Used by:238
Symbol 229 TextUses:89Used by:238
Symbol 230 TextUses:89Used by:238
Symbol 231 TextUses:89Used by:238
Symbol 232 TextUses:89Used by:238
Symbol 233 TextUses:89Used by:238
Symbol 234 TextUses:89Used by:238
Symbol 235 TextUses:89Used by:238
Symbol 236 TextUses:89Used by:238
Symbol 237 EditableTextUses:89Used by:238
Symbol 238 MovieClipUses:228 229 230 231 232 233 234 235 236 237Used by:Timeline
Symbol 239 MovieClipUses:3Used by:Timeline
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 ButtonUses:240 241Used by:247
Symbol 243 GraphicUsed by:246
Symbol 244 GraphicUsed by:246
Symbol 245 GraphicUsed by:246
Symbol 246 ButtonUses:243 244 245Used by:247
Symbol 247 MovieClipUses:242 246Used by:Timeline
Symbol 248 MovieClipUses:65 68 71Used by:Timeline
Symbol 249 EditableTextUses:89Used by:251
Symbol 250 EditableTextUses:89Used by:251
Symbol 251 ButtonUses:210 249 213 250 215 216Used by:Timeline
Symbol 252 MovieClipUses:197 208Used by:Timeline
Symbol 253 GraphicUsed by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 GraphicUsed by:Timeline
Symbol 256 GraphicUsed by:Timeline
Symbol 257 GraphicUsed by:Timeline
Symbol 258 GraphicUsed by:Timeline
Symbol 259 FontUsed by:260 261 262 263 264 265 266 267 288 289 312 326 327 328 329 330 331 332 340
Symbol 260 EditableTextUses:259Used by:Timeline
Symbol 261 EditableTextUses:259Used by:Timeline
Symbol 262 EditableTextUses:259Used by:Timeline
Symbol 263 EditableTextUses:259Used by:Timeline
Symbol 264 EditableTextUses:259Used by:Timeline
Symbol 265 EditableTextUses:259Used by:Timeline
Symbol 266 EditableTextUses:259Used by:Timeline
Symbol 267 EditableTextUses:259Used by:Timeline
Symbol 268 GraphicUses:80Used by:269
Symbol 269 MovieClipUses:268Used by:270
Symbol 270 MovieClipUses:269Used by:Timeline
Symbol 271 BitmapUsed by:272 334
Symbol 272 GraphicUses:271Used by:273
Symbol 273 MovieClipUses:272Used by:Timeline
Symbol 274 GraphicUsed by:352  Timeline
Symbol 275 MovieClipUsed by:320  Timeline
Symbol 276 MovieClip [mc_grid]Used by:Timeline
Symbol 277 GraphicUsed by:278
Symbol 278 MovieClipUses:277Used by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 GraphicUsed by:281
Symbol 281 MovieClipUses:280Used by:287
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:287
Symbol 284 GraphicUsed by:287
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:287
Symbol 287 MovieClip [lib_ind]Uses:60 281 283 284 286Used by:Timeline
Symbol 288 EditableTextUses:259Used by:Timeline
Symbol 289 EditableTextUses:259Used by:Timeline
Symbol 290 EditableTextUses:89Used by:Timeline
Symbol 291 EditableTextUses:89Used by:Timeline
Symbol 292 EditableTextUses:89Used by:Timeline
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:Timeline
Symbol 295 GraphicUsed by:297
Symbol 296 GraphicUsed by:297
Symbol 297 MovieClipUses:295 138 140 141 142 143 296 145 146 147Used by:298
Symbol 298 MovieClip [lib_ball_move]Uses:297Used by:Timeline
Symbol 299 GraphicUsed by:300 302 303
Symbol 300 MovieClipUses:299Used by:304
Symbol 301 GraphicUsed by:302
Symbol 302 MovieClipUses:299 301Used by:304
Symbol 303 MovieClipUses:299 193Used by:304
Symbol 304 MovieClip [lib_yeti]Uses:300 302 303Used by:Timeline
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:Timeline
Symbol 307 BitmapUsed by:308
Symbol 308 GraphicUses:307Used by:320
Symbol 309 GraphicUsed by:310
Symbol 310 MovieClipUses:309Used by:320
Symbol 311 MovieClipUses:119 101 121 123 125 127 129 132 133 135 137Used by:320
Symbol 312 EditableTextUses:259Used by:320
Symbol 313 GraphicUsed by:320
Symbol 314 GraphicUsed by:320
Symbol 315 GraphicUsed by:320
Symbol 316 GraphicUsed by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClip [mc_gun_]Uses:308 310 100 101 311 312 275 313 314 315 316 317 318 319Used by:Timeline
Symbol 321 GraphicUsed by:352
Symbol 322 GraphicUsed by:323
Symbol 323 MovieClipUses:322Used by:352
Symbol 324 EditableTextUses:89Used by:352
Symbol 325 EditableTextUses:89Used by:352
Symbol 326 EditableTextUses:259Used by:333
Symbol 327 EditableTextUses:259Used by:333
Symbol 328 EditableTextUses:259Used by:333
Symbol 329 EditableTextUses:259Used by:333
Symbol 330 EditableTextUses:259Used by:333
Symbol 331 EditableTextUses:259Used by:333
Symbol 332 EditableTextUses:259Used by:333
Symbol 333 MovieClipUses:326 327 328 329 330 331 332Used by:352
Symbol 334 GraphicUses:271Used by:335
Symbol 335 MovieClipUses:334Used by:352
Symbol 336 EditableTextUses:89Used by:338
Symbol 337 EditableTextUses:89Used by:338
Symbol 338 ButtonUses:210 336 213 337 215 216Used by:352
Symbol 339 GraphicUsed by:352
Symbol 340 EditableTextUses:259Used by:352
Symbol 341 ButtonUses:210 218 213 219 215 216Used by:352
Symbol 342 EditableTextUses:89Used by:345 349
Symbol 343 EditableTextUses:89Used by:345 349
Symbol 344 EditableTextUses:89Used by:345 349
Symbol 345 ButtonUses:210 342 213 343 344 215 3Used by:352
Symbol 346 EditableTextUses:89Used by:352
Symbol 347 EditableTextUses:89Used by:352
Symbol 348 GraphicUsed by:352
Symbol 349 ButtonUses:210 342 213 343 344 215 3Used by:352
Symbol 350 EditableTextUses:89Used by:352
Symbol 351 EditableTextUses:89Used by:352
Symbol 352 MovieClipUses:274 208 321 177 323 324 325 333 335 338 227 3 339 340 341 345 346 347 348 349 350 351Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 49 MovieClip
"mc_bar"Frame 5Symbol 99 MovieClip
"mc_sloop"Frame 9Symbol 239 MovieClip
"mc_sloop"Frame 9Symbol 239 MovieClip
"mute"Frame 9Symbol 247 MovieClip
"fondonivel"Frame 13Symbol 270 MovieClip
"mc_trace"Frame 13Symbol 275 MovieClip
"mc_grid"Frame 13Symbol 276 MovieClip [mc_grid]
"mc_fall"Frame 13Symbol 275 MovieClip
"mc_pusher"Frame 13Symbol 278 MovieClip
"mc_ind"Frame 13Symbol 287 MovieClip [lib_ind]
"mc_next"Frame 13Symbol 177 MovieClip [lib_ball]
"mc_control"Frame 13Symbol 275 MovieClip
"mc_sloop"Frame 13Symbol 239 MovieClip
"mute"Frame 13Symbol 247 MovieClip
"mc_move_ball"Frame 13Symbol 298 MovieClip [lib_ball_move]
"mc_yeti"Frame 13Symbol 304 MovieClip [lib_yeti]
"mc_base"Frame 13Symbol 306 MovieClip
"mc_gun"Frame 13Symbol 320 MovieClip [mc_gun_]
"mc_msg"Frame 13Symbol 352 MovieClip
"logo"Symbol 49 MovieClip Frame 1Symbol 25 MovieClip
"logo"Symbol 49 MovieClip Frame 17Symbol 25 MovieClip
"loaderJD"Symbol 49 MovieClip Frame 112Symbol 45 MovieClip
"mc"Symbol 99 MovieClip Frame 1Symbol 98 MovieClip
"mc"Symbol 138 MovieClip Frame 2Symbol 119 MovieClip
"mc_bonus"Symbol 148 MovieClip Frame 1Symbol 138 MovieClip
"mc_freeze"Symbol 148 MovieClip Frame 1Symbol 140 MovieClip
"mc"Symbol 177 MovieClip [lib_ball] Frame 1Symbol 148 MovieClip
"mc"Symbol 177 MovieClip [lib_ball] Frame 13Symbol 148 MovieClip
"mc_mask"Symbol 287 MovieClip [lib_ind] Frame 1Symbol 281 MovieClip
"mc_bonus"Symbol 297 MovieClip Frame 1Symbol 138 MovieClip
"mc_freeze"Symbol 297 MovieClip Frame 1Symbol 140 MovieClip
"mc"Symbol 298 MovieClip [lib_ball_move] Frame 1Symbol 297 MovieClip
"mc"Symbol 311 MovieClip Frame 2Symbol 119 MovieClip
"mc_bonus"Symbol 320 MovieClip [mc_gun_] Frame 1Symbol 311 MovieClip
"mc_point"Symbol 320 MovieClip [mc_gun_] Frame 1Symbol 275 MovieClip
"b1"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b2"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b3"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b4"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b5"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b6"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b7"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b8"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"descripcionpow"Symbol 352 MovieClip Frame 1Symbol 333 MovieClip
"b1"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b2"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b3"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b4"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b5"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b6"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b7"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"b8"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a1"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a2"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a3"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a4"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a5"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a6"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a7"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"a8"Symbol 352 MovieClip Frame 1Symbol 177 MovieClip [lib_ball]
"txtcompletado"Symbol 352 MovieClip Frame 3Symbol 340 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sonidoFinal"
ExportAssets (56)Timeline Frame 1Symbol 2 as "perder"
ExportAssets (56)Timeline Frame 1Symbol 3 as "musica"
ExportAssets (56)Timeline Frame 1Symbol 353 as "__Packages.CTimeCounter"
ExportAssets (56)Timeline Frame 1Symbol 354 as "__Packages.CBall"
ExportAssets (56)Timeline Frame 1Symbol 355 as "__Packages.CBackground"
ExportAssets (56)Timeline Frame 1Symbol 356 as "__Packages.CGrid"
ExportAssets (56)Timeline Frame 1Symbol 357 as "__Packages.CFallMovie"
ExportAssets (56)Timeline Frame 1Symbol 358 as "__Packages.CIndicator"
ExportAssets (56)Timeline Frame 1Symbol 359 as "__Packages.CMoveBall"
ExportAssets (56)Timeline Frame 1Symbol 360 as "__Packages.CYeti"
ExportAssets (56)Timeline Frame 1Symbol 361 as "__Packages.CGun"
ExportAssets (56)Timeline Frame 7Symbol 177 as "lib_ball"
ExportAssets (56)Timeline Frame 7Symbol 179 as "lib_trace"
ExportAssets (56)Timeline Frame 7Symbol 182 as "lib_trace2"
ExportAssets (56)Timeline Frame 7Symbol 183 as "lib_fall"
ExportAssets (56)Timeline Frame 7Symbol 185 as "snd_ScoreX2orX4"
ExportAssets (56)Timeline Frame 7Symbol 186 as "snd_GunFire"
ExportAssets (56)Timeline Frame 7Symbol 187 as "snd_Freeze"
ExportAssets (56)Timeline Frame 7Symbol 188 as "snd_ExplosionTNT"
ExportAssets (56)Timeline Frame 7Symbol 189 as "snd_BubbleLevelUp"
ExportAssets (56)Timeline Frame 7Symbol 190 as "snd_BubbleCollisionR"
ExportAssets (56)Timeline Frame 7Symbol 191 as "snd_BubbleCollision"
ExportAssets (56)Timeline Frame 7Symbol 192 as "snd_AutoFire"
ExportAssets (56)Timeline Frame 7Symbol 193 as "snd_8bonus"
ExportAssets (56)Timeline Frame 13Symbol 276 as "mc_grid"
ExportAssets (56)Timeline Frame 13Symbol 287 as "lib_ind"
ExportAssets (56)Timeline Frame 13Symbol 298 as "lib_ball_move"
ExportAssets (56)Timeline Frame 13Symbol 304 as "lib_yeti"
ExportAssets (56)Timeline Frame 13Symbol 320 as "mc_gun_"

Labels

"main"Frame 9
"menu"Frame 10
"rules"Frame 11
"game"Frame 13
"reset"Frame 14
"finLoader"Symbol 45 MovieClip Frame 100
"cargado"Symbol 49 MovieClip Frame 407
"bang1"Symbol 177 MovieClip [lib_ball] Frame 14
"bang2"Symbol 177 MovieClip [lib_ball] Frame 15
"bang3"Symbol 177 MovieClip [lib_ball] Frame 16
"bang4"Symbol 177 MovieClip [lib_ball] Frame 17
"stay"Symbol 304 MovieClip [lib_yeti] Frame 1
"chesh"Symbol 304 MovieClip [lib_yeti] Frame 2
"cool"Symbol 304 MovieClip [lib_yeti] Frame 3
"stWin"Symbol 352 MovieClip Frame 1
"stEmpty"Symbol 352 MovieClip Frame 2
"stOver"Symbol 352 MovieClip Frame 3
"stCompleted"Symbol 352 MovieClip Frame 4

Dynamic Text Variables

txtScoresSymbol 288 EditableText"99999 "
txtLevelSymbol 289 EditableText"99999 "
txtNumberSymbol 312 EditableText"51 "




http://swfchan.com/27/131298/info.shtml
Created: 21/2 -2019 11:26:38 Last modified: 21/2 -2019 11:26:38 Server time: 27/04 -2024 18:16:22