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Holiday Express.swf

This is the info page for
Flash #131692

(Click the ID number above for more basic data on this flash file.)


Text
LOADING...

ActionScript [AS1/AS2]

Frame 1
function loadingComplete() { var _local1 = _root; if (settings_object.__get__isMusicPlay()) { _local1.createEmptyMovieClip("music_mc", 2000001); _local1.music = new Sound(_local1.music_mc); music_mc.loadMovie(gameFilesFolder + "HE_Music.swf"); loadingComplete_2(); } else { loadingComplete_2(); } } function loadingComplete_2() { if (settings_object.__get__apiType() != Settings.MSN_API) { fscommand ("showmenu", "false"); } _quality = "MEDIUM"; gotoAndStop ("game"); } _global.rootMain = this; this._focusrect = false; var game_object; var loadingDelayCount = 25; var logoDownloadStatus = true; var isGameBreakSupport_bool = true; var isGameReady = false; var settings_object; settings_object = new Settings(gameFilesFolder + "HE_Settings.xml"); settings_object.loadFile(); coLogo_mc.loadMovie(gameFilesFolder + "HE_Logo.jpg", "GET"); game_mc.loadMovie(gameFilesFolder + "HE_Game.swf"); language_object = new Language(gameFilesFolder + "HE_Language.xml"); language_object.loadFile(); stop();
Frame 2
game_mc.initGame(settings_object, language_object, gameFilesFolder);
Frame 3
game_mc.gotoAndStop("startgame"); _root.isGameReady = true;
Frame 10
if (game_mc.game_object.isGameReady) { game_mc.game_object.startGame(); } game_mc.game_object.isGameReady = false;
Frame 17
if (game_mc.game_object.isGameReady) { game_mc.game_object.gotoNextLevel(); } game_mc.game_object.isGameReady = false;
Frame 24
game_mc.game_object.mute.setMuteOn();
Frame 31
game_mc.game_object.mute.setMuteOff();
Frame 38
game_mc.game_object.pauseGame();
Frame 45
game_mc.game_object.resumeGame();
Symbol 23 MovieClip Frame 1
function startLoading() { gotoAndPlay ("preload"); } var count = 0;
Symbol 23 MovieClip Frame 3
gameBytesTotal = _root.getBytesTotal() + _root.game_mc.getBytesTotal(); gameBytesLoaded = _root.getBytesLoaded() + _root.game_mc.getBytesLoaded(); percent = Math.round((gameBytesLoaded / gameBytesTotal) * 100); preloader_mc._xscale = percent; if ((((gameBytesLoaded >= gameBytesTotal) && (gameBytesTotal > 0)) && (_root.settings_object.isFileLoaded)) && (_root.language_object.isFileLoaded)) { if (count > _root.loadingDelayCount) { _root.loadingComplete(); stop(); } else { count++; gotoAndPlay ("preload"); } } else { gotoAndPlay ("preload"); }
Symbol 24 MovieClip [__Packages.Language] Frame 0
class Language { static var m_filePath, m_xml, GAMEMODE_TITLE, GAMEMODE_EXPRESS_1, GAMEMODE_EXPRESS_2, GAMEMODE_SCENIC_1, GAMEMODE_SCENIC_2, CARGO_RETURN_LABEL, SCORE_LABEL, LEVEL_LABEL, MAXAVG_TIMEALLOWED, HELP_BUTTON_LABEL, MUTE_BUTTON_LABEL, GAMEOVER, GAMEOVER_MESSAGE1, GAMEOVER_MESSAGE2, GAMEOVER_MESSAGE3, GAMEOVER_MESSAGE4, CLICKCONTINUE, LEVELEND_TITLE, LEVELEND_PASSED, LEVELEND_FAILED, LEVELEND_SKILLPOINTS, LEVELEND_TRAINSLOADED, LEVELEND_LOADINGTIME, LEVELEND_MAXTIME, MENU_HELP, MENU_GAMEOVER, MENU_GAMECOMPLETE, MENU_SCENIC, MENU_PAUSE, MENU_BUYBUTTON_LABEL, MENU_DOWNLOADBUTTON_LABEL, MENU_OKBUTTON_LABEL, MENU_RESUMEBUTTON_LABEL, PENALTY_LABEL, COMBO_LABEL, ROTATE_SPACETIP, ROTATE_SPACE_CLICK_TIP, MENU_LEVELCOMPLETE; function Language (newFilePath) { if (newFilePath == undefined) { m_filePath = "Language.xml"; } else { m_filePath = newFilePath; } } function loadFile() { m_xml = new XML(); m_xml.onLoad = loadFileXML; m_xml.ignoreWhite = true; m_xml.load(m_filePath); } function loadFileXML() { var _local3 = m_xml.firstChild; var nodeName; var _local1; var _local2 = 0; while (_local2 < _local3.childNodes.length) { nodeName = _local3.childNodes[_local2].nodeName; _local1 = _local3.childNodes[_local2].childNodes[0].nodeValue; switch (nodeName) { case "GAMEMODE_TITLE" : GAMEMODE_TITLE = _local1; break; case "GAMEMODE_EXPRESS_1" : GAMEMODE_EXPRESS_1 = _local1; break; case "GAMEMODE_EXPRESS_2" : GAMEMODE_EXPRESS_2 = _local1; break; case "GAMEMODE_SCENIC_1" : GAMEMODE_SCENIC_1 = _local1; break; case "GAMEMODE_SCENIC_2" : GAMEMODE_SCENIC_2 = _local1; break; case "CARGO_RETURN_LABEL" : CARGO_RETURN_LABEL = _local1; break; case "SCORE_LABEL" : SCORE_LABEL = _local1; break; case "LEVEL_LABEL" : LEVEL_LABEL = _local1; break; case "MAXAVG_TIMEALLOWED" : MAXAVG_TIMEALLOWED = _local1; break; case "HELP_BUTTON_LABEL" : HELP_BUTTON_LABEL = _local1; break; case "MUTE_BUTTON_LABEL" : MUTE_BUTTON_LABEL = _local1; break; case "GAMEOVER" : GAMEOVER = _local1; break; case "GAMEOVER_MESSAGE1" : GAMEOVER_MESSAGE1 = _local1; break; case "GAMEOVER_MESSAGE2" : GAMEOVER_MESSAGE2 = _local1; break; case "GAMEOVER_MESSAGE3" : GAMEOVER_MESSAGE3 = _local1; break; case "GAMEOVER_MESSAGE4" : GAMEOVER_MESSAGE4 = _local1; break; case "CLICKCONTINUE" : CLICKCONTINUE = _local1; break; case "LEVELEND_TITLE" : LEVELEND_TITLE = _local1; break; case "LEVELEND_PASSED" : LEVELEND_PASSED = _local1; break; case "LEVELEND_FAILED" : LEVELEND_FAILED = _local1; break; case "LEVELEND_SKILLPOINTS" : LEVELEND_SKILLPOINTS = _local1; break; case "LEVELEND_TRAINSLOADED" : LEVELEND_TRAINSLOADED = _local1; break; case "LEVELEND_LOADINGTIME" : LEVELEND_LOADINGTIME = _local1; break; case "LEVELEND_MAXTIME" : LEVELEND_MAXTIME = _local1; break; case "MENU_HELP" : MENU_HELP = _local1; break; case "MENU_GAMEOVER" : MENU_GAMEOVER = _local1; break; case "MENU_GAMECOMPLETE" : MENU_GAMECOMPLETE = _local1; break; case "MENU_SCENIC" : MENU_SCENIC = _local1; break; case "MENU_PAUSE" : MENU_PAUSE = _local1; break; case "MENU_BUYBUTTON_LABEL" : MENU_BUYBUTTON_LABEL = _local1; break; case "MENU_DOWNLOADBUTTON_LABEL" : MENU_DOWNLOADBUTTON_LABEL = _local1; break; case "MENU_OKBUTTON_LABEL" : MENU_OKBUTTON_LABEL = _local1; break; case "MENU_RESUMEBUTTON_LABEL" : MENU_RESUMEBUTTON_LABEL = _local1; break; case "PENALTY_LABEL" : PENALTY_LABEL = _local1; break; case "COMBO_LABEL" : COMBO_LABEL = _local1; break; case "ROTATE_SPACETIP" : ROTATE_SPACETIP = _local1; break; case "ROTATE_SPACE_CLICK_TIP" : ROTATE_SPACE_CLICK_TIP = _local1; break; case "MENU_LEVELCOMPLETE" : MENU_LEVELCOMPLETE = _local1; } _local2++; } m_isFileLoaded = true; } function get filePath() { return(m_filePath); } function get isFileLoaded() { return(m_isFileLoaded); } static var m_isFileLoaded = false; }
Symbol 25 MovieClip [__Packages.Settings] Frame 0
class Settings { static var m_filePath, m_xml; function Settings (newFilePath) { if (newFilePath == undefined) { m_filePath = "Settings.xml"; } else { m_filePath = newFilePath; } } function loadFile() { m_xml = new XML(); m_xml.onLoad = loadFileXML; m_xml.ignoreWhite = true; m_xml.load(m_filePath); } function loadFileXML() { var _local3 = m_xml.firstChild; var nodeName; var _local1; var _local2 = 0; while (_local2 < _local3.childNodes.length) { nodeName = _local3.childNodes[_local2].nodeName; _local1 = _local3.childNodes[_local2].childNodes[0].nodeValue; switch (nodeName) { case "API" : m_apiType = Number(_local1); break; case "SetCheat" : m_isCheat = Boolean(_local1); break; case "ScoreBroadcastTime" : m_scoreBroadcastTime = Number(_local1); break; case "DownloadURL" : m_downloadURL = String(_local1); break; case "DownloadWindowType" : m_downloadWindowType = String(_local1); break; case "BuyNowURL" : m_buyNowURL = String(_local1); break; case "BuyNowWindowType" : m_buyNowWindowType = String(_local1); break; case "GameOverUpsell" : m_isGameOverUpsell = Boolean(_local1); break; case "GameOverUpsellDownload" : m_isGameOverUpsellDownload = Boolean(_local1); break; case "NewGameDownload" : m_isNewGameMenuDownload = Boolean(_local1); break; case "BuyNow" : m_isBuyNow = Boolean(_local1); break; case "LevelUpsellFrequency" : m_levelUpsellFrequency = Number(_local1); break; case "LevelCompleteDownload" : m_isLevelCompleteUpsellDownload = Boolean(_local1); break; case "RotatePiece" : m_isRotatePiece = Boolean(_local1); break; case "PictureMaxNumber" : m_pictureMaxNumber = Number(_local1); break; case "MusicClipLoad" : m_isMusicPlay = Boolean(_local1); } _local2++; } m_isFileLoaded = true; } function get filePath() { return(m_filePath); } function get apiType() { return(m_apiType); } function get isCheat() { return(m_isCheat); } function get scoreBroadcastTime() { return(m_scoreBroadcastTime); } function get downloadURL() { return(m_downloadURL); } function get downloadWindowType() { return(m_downloadWindowType); } function get buyNowURL() { return(m_buyNowURL); } function get buyNowWindowType() { return(m_buyNowWindowType); } function get isGameOverUpsell() { return(m_isGameOverUpsell); } function get isGameOverUpsellDownload() { return(m_isGameOverUpsellDownload); } function get isNewGameMenuDownload() { return(m_isNewGameMenuDownload); } function get isBuyNow() { return(m_isBuyNow); } function get levelUpsellFrequency() { return(m_levelUpsellFrequency); } function get isLevelCompleteUpsellDownload() { return(m_isLevelCompleteUpsellDownload); } function get isRotatePiece() { return(m_isRotatePiece); } function get pictureMaxNumber() { return(m_pictureMaxNumber); } function get isMusicPlay() { return(m_isMusicPlay); } function get isFileLoaded() { return(m_isFileLoaded); } static var NO_API = 0; static var MSN_API = 1; static var m_apiType = 0; static var m_isCheat = false; static var m_scoreBroadcastTime = 10000; static var m_downloadURL = ""; static var m_downloadWindowType = ""; static var m_buyNowURL = ""; static var m_buyNowWindowType = ""; static var m_isGameOverUpsell = true; static var m_isGameOverUpsellDownload = true; static var m_isNewGameMenuDownload = true; static var m_isBuyNow = true; static var m_levelUpsellFrequency = 2; static var m_isLevelCompleteUpsellDownload = true; static var m_isRotatePiece = false; static var m_pictureMaxNumber = 16; static var m_isFileLoaded = false; static var m_isMusicPlay = true; }

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [snow_flake]Uses:2
Symbol 4 GraphicUsed by:10
Symbol 5 GraphicUsed by:10
Symbol 6 GraphicUsed by:10
Symbol 7 GraphicUsed by:10
Symbol 8 GraphicUsed by:10
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClip [track]Uses:4 5 6 7 8 9
Symbol 11 BitmapUsed by:13
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:11 12Used by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClip [loading]Uses:13 14 15Used by:Timeline
Symbol 17 MovieClipUsed by:Timeline
Symbol 18 GraphicUsed by:19
Symbol 19 MovieClipUses:18Used by:23
Symbol 20 GraphicUsed by:23
Symbol 21 FontUsed by:22
Symbol 22 TextUses:21Used by:23
Symbol 23 MovieClipUses:19 20 22Used by:Timeline
Symbol 24 MovieClip [__Packages.Language]
Symbol 25 MovieClip [__Packages.Settings]

Instance Names

"game_mc"Frame 1Symbol 17 MovieClip
"coLogo_mc"Frame 1Symbol 17 MovieClip
"loading_mc"Frame 1Symbol 23 MovieClip
"preloader_mc"Symbol 23 MovieClip Frame 2Symbol 19 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 3 as "snow_flake"
ExportAssets (56)Timeline Frame 1Symbol 10 as "track"
ExportAssets (56)Timeline Frame 1Symbol 16 as "loading"
ExportAssets (56)Timeline Frame 1Symbol 16 as "loading"
ExportAssets (56)Timeline Frame 1Symbol 24 as "__Packages.Language"
ExportAssets (56)Timeline Frame 1Symbol 25 as "__Packages.Settings"

Labels

"loading"Frame 1
"game"Frame 2
"SessionStart"Frame 3
"GameStart"Frame 10
"GameContinue"Frame 17
"MuteOn"Frame 24
"MuteOff"Frame 31
"PauseOn"Frame 38
"PauseOff"Frame 45
"CustomReturn"Frame 52
"GameError"Frame 53
"preload"Symbol 23 MovieClip Frame 2




http://swfchan.com/27/131692/info.shtml
Created: 21/2 -2019 03:14:43 Last modified: 21/2 -2019 03:14:43 Server time: 10/05 -2024 12:00:22