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Hurl Berl.swf

This is the info page for
Flash #132328

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ActionScript [AS3]
Section 1
//Avatar (com.kerb.hurlBerl.game.physics.Avatar) package com.kerb.hurlBerl.game.physics { import flash.display.*; import com.kerb.hurlBerl.game.utils.*; import flash.utils.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.dynamics.contact.*; import com.kerb.hurlBerl.*; public class Avatar extends MoveableBody { public var landed:Boolean;// = false protected var onGroundContactThreshold:Number;// = 0.5 protected var runForce:Number;// = 20000 protected var jumpImpulse:Number;// = 50000 protected var h:int;// = 60 protected var restitution:Number;// = 0.2 private var wobbleCounter:Number; protected var density:Number;// = 0.2 protected var mask:int;// = 0xFFFF protected var preventRotation:Boolean;// = false protected var w:int;// = 30 protected var friction:Number;// = 0.9 protected var category:int;// = 0xFFFF protected var group:int;// = 1 public function Avatar(_arg1:Number, _arg2:Number, _arg3:Physics){ var _local4:MovieClip; _local4 = Main.af.createMovieClip("AvatarAsset"); var _local5:CircleData = _arg3.createCircleData((0.5 * w), 0, (0.5 * h), density, friction); var _local6:CircleData = _arg3.createCircleData((0.5 * w), 0, (-0.5 * h), density, friction); var _local7:BoxData = _arg3.createBoxData(w, h, 0, 0, 0, density, friction, restitution, group, category, mask); var _local8:RigidBodyData = new RigidBodyData(_arg1, _arg2, (0.5 * Math.PI)); _local8.addShapeData(_local7); _local8.addShapeData(_local5); _local8.addShapeData(_local6); _local8.angDamping = 0.02; _local8.preventRotation = preventRotation; var _local9:RigidBody = _arg3.world.createBody(_local8); _local9.allowSleeping(false); super(_local9, _local4); wobbleCounter = 0; } public function get width():Number{ return (w); } override public function serialise():ByteArray{ var _local1:Object = new Object(); _local1.x = rb.x; _local1.y = rb.y; _local1.r = rb.r; _local1.vx = rb.vx; _local1.vy = rb.vy; var _local2:ByteArray = new ByteArray(); _local2.writeObject(_local1); return (_local2); } override public function update():void{ super.update(); } public function get onGround():Boolean{ var _local2:Manifold; var _local3:Number; var _local1:ContactNode = rb.contactList; while (_local1) { _local2 = _local1.contact.manifolds[0]; _local3 = _local2.ny; if (_local1.contact.shape2.body == rb){ _local3 = -(_local3); }; if (_local3 > onGroundContactThreshold){ return (true); }; _local1 = _local1.next; }; return (false); } public function checkKeys(_arg1:int):void{ if ((_arg1 & KeyboardControl.LEFT_DOWN)){ rb.applyForce(-(runForce), 0); }; if ((_arg1 & KeyboardControl.RIGHT_DOWN)){ rb.applyForce(runForce, 0); }; if ((((_arg1 & KeyboardControl.UP_PRESSED)) && (onGround))){ rb.applyImpulse(0, -(jumpImpulse)); }; } override public function deserialise(_arg1:ByteArray):void{ _arg1.position = 0; var _local2:Object = _arg1.readObject(); rb.x = _local2.x; rb.y = _local2.y; rb.r = _local2.r; rb.vx = _local2.vx; rb.vy = _local2.vy; } public function wobble():void{ wobbleCounter = (wobbleCounter + (((Math.random() * 0.5) - 0.25) + 0.5)); rb.r = ((0.1 * Math.sin(wobbleCounter)) + (0.5 * Math.PI)); } public function get height():Number{ return (h); } public function get x():Number{ return (rb.x); } public function get y():Number{ return (rb.y); } } }//package com.kerb.hurlBerl.game.physics
Section 2
//MoveableBody (com.kerb.hurlBerl.game.physics.MoveableBody) package com.kerb.hurlBerl.game.physics { import flash.display.*; import com.kerb.hurlBerl.game.utils.*; import flash.utils.*; import de.polygonal.motor2.dynamics.*; import com.kerb.hurlBerl.*; public class MoveableBody implements ISerialisable { public var rb:RigidBody; public var mc:MovieClip; public static const MAX_VELOCITY:Number = 100; public function MoveableBody(_arg1:RigidBody, _arg2:MovieClip=null){ this.rb = _arg1; this.mc = ((_arg2)==null) ? new MovieClip() : _arg2; } public function update():void{ mc.x = rb.x; mc.y = rb.y; mc.rotation = (Constants.RAD_2_DEG * rb.r); if (rb.vx > MAX_VELOCITY){ rb.vx = MAX_VELOCITY; } else { if (rb.vx < -(MAX_VELOCITY)){ rb.vx = -(MAX_VELOCITY); }; }; if (rb.vy > MAX_VELOCITY){ rb.vy = MAX_VELOCITY; } else { if (rb.vy < -(MAX_VELOCITY)){ rb.vy = -(MAX_VELOCITY); }; }; } public function deserialise(_arg1:ByteArray):void{ throw (new Error("All child instances of MoveableBody must override deserialise()")); } public function serialise():ByteArray{ throw (new Error("All child instances of MoveableBody must override serialise()")); } } }//package com.kerb.hurlBerl.game.physics
Section 3
//Physics (com.kerb.hurlBerl.game.physics.Physics) package com.kerb.hurlBerl.game.physics { import flash.display.*; import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.joints.*; import com.kerb.hurlBerl.*; public class Physics { protected var wh:int; public var world:World; protected var ww:int; public var terrain:Terrain; protected static const ALLOW_SLEEP:Boolean = true; protected static const GRAVITY_X:Number = 0; protected static const GRAVITY_Y:Number = 12; public static const DEFAULT_RESTITUTION:Number = 0.1; protected static const NUM_ITERATIONS:int = 10; public static const DEFAULT_FRICTION:Number = 0.3; protected static const TIME_STEP:Number = 0.1; public function Physics(_arg1:int, _arg2:int, _arg3:XML=null){ ww = _arg1; wh = _arg2; initWorld(); if (_arg3){ initTerrain(_arg3); }; } protected function initTerrain(_arg1:XML):void{ terrain = new Terrain(ww, wh); terrain.initTerrain(_arg1, this); } public function step():void{ world.step(TIME_STEP, NUM_ITERATIONS); world.step(TIME_STEP, NUM_ITERATIONS); world.step(TIME_STEP, NUM_ITERATIONS); if (terrain){ terrain.update(world); }; } public function addPoly(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0.3, _arg7:Number=0.1, _arg8:Boolean=false, _arg9:int=0, _arg10:uint=1, _arg11:uint=0xFFFF):RigidBody{ var _local12:PolyData = createPolyData(_arg3, 0, 0, 0, _arg5, _arg6, _arg7, _arg9, _arg10, _arg11); var _local13:RigidBodyData = new RigidBodyData(_arg1, _arg2, _arg4); _local13.preventRotation = _arg8; _local13.addShapeData(_local12); return (world.createBody(_local13)); } public function drawWireframes(_arg1:Graphics):void{ var _local4:ShapeSkeleton; var _local5:int; var _local2:Array = world.getShapeList(); var _local3:int = _local2.length; _arg1.clear(); _arg1.lineStyle(Constants.RIGID_BODY_STROKE_THICKNESS, Constants.RIGID_BODY_STROKE_COLOUR); _local5 = 0; while (_local5 < _local3) { _local4 = _local2[_local5]; _arg1.beginFill(Constants.RIGID_BODY_FILL_COLOUR, Constants.RIGID_BODY_FILL_ALPHA); if (_local4.body.userData){ _arg1.beginFill(0xFF0000); }; drawShape(_local4, _arg1); _arg1.endFill(); _local5++; }; _arg1.lineStyle(); if (terrain){ terrain.drawBins(_arg1); }; } public function get worldWidth():int{ return (ww); } public function addCompoundShape(_arg1:Number, _arg2:Number, _arg3:Array, _arg4:Number=0, _arg5:Boolean=false):RigidBody{ var _local6:RigidBodyData = new RigidBodyData(_arg1, _arg2, _arg4); _local6.preventRotation = _arg5; var _local7:int = _arg3.length; var _local8:int; while (_local8 < _local7) { _local6.addShapeData(_arg3[_local8]); _local8++; }; return (world.createBody(_local6)); } public function addCircle(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number=0, _arg5:Number=0.3, _arg6:Number=0.1, _arg7:Boolean=false, _arg8:int=0, _arg9:uint=1, _arg10:uint=0xFFFF):RigidBody{ var _local11:CircleData = createCircleData(_arg3, 0, 0, _arg4, _arg5, _arg6, _arg8, _arg9, _arg10); var _local12:RigidBodyData = new RigidBodyData(_arg1, _arg2); _local12.preventRotation = _arg7; _local12.addShapeData(_local11); return (world.createBody(_local12)); } public function get worldHeight():int{ return (wh); } public function createLineData(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0.3, _arg8:Number=0.1, _arg9:Boolean=true, _arg10:Boolean=false, _arg11:int=0, _arg12:uint=1, _arg13:uint=0xFFFF):LineData{ var _local14:Point = new Point(0, 0); var _local15:Point = new Point((_arg3 - _arg1), (_arg4 - _arg2)); var _local16:LineData = new LineData(_local14, _local15, _arg10, _arg9); _local16.density = _arg6; _local16.friction = _arg7; _local16.restitution = _arg8; _local16.groupIndex = _arg11; _local16.categoryBits = _arg12; _local16.maskBits = _arg13; _local16.mx = _arg1; _local16.my = _arg2; _local16.mr = _arg5; return (_local16); } public function dispose():void{ if (terrain){ terrain.dispose(); }; var _local1:RigidBody = world.bodyList; while (_local1) { world.destroyBody(_local1); _local1 = _local1.next; }; var _local2:Joint = world.jointList; while (_local2) { world.destroyJoint(_local2); _local2 = _local2.next; }; world = null; } protected function initWorld():void{ var _local1:Number = 400; var _local2:AABB2 = new AABB2(-(_local1), (-1000 - _local1), (ww + _local1), ((wh + _local1) + 1000)); world = new World(_local2, ALLOW_SLEEP); world.setGravity(GRAVITY_X, GRAVITY_Y); var _local3:Number = (0.5 * ww); var _local4:Number = (0.5 * wh); var _local5:Number = (0.5 * _local1); var _local6:Number = (2 * _local1); addBox(-(_local5), _local4, _local1, ((2 * wh) + _local6)); addBox((ww + _local5), _local4, _local1, ((2 * wh) + _local6)); addBox(_local3, (-1000 - _local5), (ww + _local6), _local1); addBox(_local3, (wh + _local5), (ww + _local6), _local1); } public function addBox(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0.3, _arg8:Number=0.1, _arg9:Boolean=false, _arg10:int=0, _arg11:uint=1, _arg12:uint=0xFFFF):RigidBody{ var _local13:BoxData = createBoxData(_arg3, _arg4, 0, 0, 0, _arg6, _arg7, _arg8, _arg10, _arg11, _arg12); var _local14:RigidBodyData = new RigidBodyData(_arg1, _arg2, _arg5); _local14.preventRotation = _arg9; _local14.addShapeData(_local13); return (world.createBody(_local14)); } public function createPolyData(_arg1:Array, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0.3, _arg7:Number=0.1, _arg8:int=0, _arg9:uint=1, _arg10:uint=0xFFFF):PolyData{ var _local11:PolyData = new PolyData(_arg5, _arg1); _local11.mx = _arg2; _local11.my = _arg3; _local11.mr = _arg4; _local11.friction = _arg6; _local11.restitution = _arg7; _local11.groupIndex = _arg8; _local11.categoryBits = _arg9; _local11.maskBits = _arg10; return (_local11); } public function createCircleData(_arg1:Number, _arg2:Number=0, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0.3, _arg6:Number=0.1, _arg7:int=0, _arg8:uint=1, _arg9:uint=0xFFFF):CircleData{ var _local10:CircleData = new CircleData(_arg4, _arg1); _local10.mx = _arg2; _local10.my = _arg3; _local10.friction = _arg5; _local10.restitution = _arg6; _local10.groupIndex = _arg7; _local10.categoryBits = _arg8; _local10.maskBits = _arg9; return (_local10); } protected function drawShapeCentre(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Graphics):void{ var _local6:Number = 3; _arg3 = (_arg3 * _local6); _arg4 = (_arg4 * _local6); _arg5.moveTo(_arg1, _arg2); _arg5.lineTo((_arg1 + _arg4), (_arg2 - _arg3)); _arg5.moveTo(_arg1, _arg2); _arg5.lineTo((_arg1 - _arg4), (_arg2 + _arg3)); _arg5.moveTo(_arg1, _arg2); _arg5.lineTo((_arg1 + _arg3), (_arg2 + _arg4)); _arg5.moveTo(_arg1, _arg2); _arg5.lineTo((_arg1 - _arg3), (_arg2 - _arg4)); } public function createBoxData(_arg1:Number, _arg2:Number, _arg3:Number=0, _arg4:Number=0, _arg5:Number=0, _arg6:Number=0, _arg7:Number=0.3, _arg8:Number=0.1, _arg9:int=0, _arg10:uint=1, _arg11:uint=0xFFFF):BoxData{ var _local12:BoxData = new BoxData(_arg6, _arg1, _arg2); _local12.mx = _arg3; _local12.my = _arg4; _local12.mr = _arg5; _local12.friction = _arg7; _local12.restitution = _arg8; _local12.groupIndex = _arg9; _local12.categoryBits = _arg10; _local12.maskBits = _arg11; return (_local12); } public function addLine(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=0, _arg6:Number=0.3, _arg7:Number=0.1, _arg8:Boolean=true, _arg9:Boolean=false, _arg10:Boolean=false, _arg11:int=0, _arg12:uint=1, _arg13:uint=0xFFFF):RigidBody{ var _local14:LineData = createLineData(0, 0, (_arg3 - _arg1), (_arg4 - _arg2), 0, _arg5, _arg6, _arg7, _arg8, _arg9, _arg11, _arg12, _arg13); var _local15:RigidBodyData = new RigidBodyData((0.5 * (_arg1 + _arg3)), (0.5 * (_arg2 + _arg4))); _local15.preventRotation = _arg10; _local15.addShapeData(_local14); return (world.createBody(_local15)); } protected function drawShape(_arg1:ShapeSkeleton, _arg2:Graphics):void{ var _local4:V2; _arg1.toWorldSpace(); var _local3:V2 = _arg1.worldVertexChain; if (_arg1.type == ShapeTypes.CIRCLE){ _arg2.moveTo(_arg1.x, _arg1.y); _arg2.drawCircle(_arg1.x, _arg1.y, _arg1.radius); drawShapeCentre(_arg1.x, _arg1.y, _arg1.r11, _arg1.r21, _arg2); } else { if ((((_arg1.type == ShapeTypes.LINE)) && (LineShape(_arg1).infinite))){ _local4 = _arg1.modelVertexChain.edge.d; _arg2.moveTo((_local3.x - (_local4.x * 1000)), (_local3.y - (_local4.y * 1000))); _local3 = _local3.next; _arg2.lineTo((_local3.x + (_local4.x * 1000)), (_local3.y + (_local4.y * 1000))); } else { _arg2.moveTo(_local3.x, _local3.y); while (true) { _arg2.lineTo(_local3.x, _local3.y); if (_local3.isTail){ _arg2.lineTo(_local3.next.x, _local3.next.y); break; }; _local3 = _local3.next; }; if (_arg1.type != ShapeTypes.LINE){ drawShapeCentre(_arg1.x, _arg1.y, _arg1.r11, _arg1.r21, _arg2); }; }; }; } } }//package com.kerb.hurlBerl.game.physics
Section 4
//Terrain (com.kerb.hurlBerl.game.physics.Terrain) package com.kerb.hurlBerl.game.physics { import flash.display.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.*; import com.kerb.hurlBerl.*; public class Terrain { protected var moveableBodies:Array; protected var numActiveBodies:int; protected var binHeight:Number; protected var bins:Array; protected var rows:int; protected var activeBodies:Array; protected var numMoveableBodies:int; protected var cols:int; protected var numBins:int; protected var binWidth:Number; protected static const MASK_BITS:int = 0xFFFF; protected static const DEAULT_BIN_HEIGHT:Number = 200; protected static const CATEGORY_BITS:int = 1; protected static const DEAULT_BIN_WIDTH:Number = 200; protected static const GROUP:int = 1; public function Terrain(_arg1:int, _arg2:int, _arg3:int=200, _arg4:int=200){ this.binWidth = _arg3; this.binHeight = _arg4; initBins(_arg1, _arg2); activeBodies = new Array(); numActiveBodies = 0; moveableBodies = new Array(); numMoveableBodies = 0; } protected function initRectTerrainBody(_arg1:XML, _arg2:Physics, _arg3:Number):void{ var _local4:Number = _arg1.@x; var _local5:Number = _arg1.@y; var _local6:Number = _arg1.@w; var _local7:Number = _arg1.@h; var _local8:Number = _arg1.@r; var _local9:Number = _arg1.@fn; var _local10:Number = _arg1.@rn; var _local11:BoxData = _arg2.createBoxData(_local6, _local7, 0, 0, 0, 0, _local9, _local10, GROUP, CATEGORY_BITS, MASK_BITS); var _local12:RigidBodyData = new RigidBodyData(_local4, _local5, _local8); _local12.addShapeData(_local11); createTerrainBody(_local12, _arg2.world, _arg3); } public function initTerrain(_arg1:XML, _arg2:Physics, _arg3:Number=100):void{ var _local7:XML; var _local4:Number = _arg1.attribute("default-friction"); var _local5:Number = _arg1.attribute("default-restitution"); var _local6:XMLList = _arg1.children(); for each (_local7 in _local6) { if (_local7.@fn.toString() == ""){ _local7.@fn = _local4; }; if (_local7.@rn.toString() == ""){ _local7.@rn = _local5; }; switch (_local7.@type.toString()){ case "circ": initCircTerrainBody(_local7, _arg2, _arg3); break; case "rect": initRectTerrainBody(_local7, _arg2, _arg3); break; }; }; trace("/*////////////////////////////////////////////////////////*"); trace(" * TERRAIN STATISTICS"); trace(((" * " + _local6.length()) + " terrain bodies")); trace(((((((" * " + numBins) + " bins in a ") + cols) + " x ") + rows) + " matrix")); trace(" ////////////////////////////////////////////////////////*/"); } protected function initCircTerrainBody(_arg1:XML, _arg2:Physics, _arg3:Number):void{ var _local4:Number = _arg1.@x; var _local5:Number = _arg1.@y; var _local6:Number = _arg1.@r; var _local7:Number = _arg1.@fn; var _local8:Number = _arg1.@rn; var _local9:CircleData = _arg2.createCircleData(_local6, 0, 0, 0, _local7, _local8, GROUP, CATEGORY_BITS, MASK_BITS); var _local10:RigidBodyData = new RigidBodyData(_local4, _local5); _local10.addShapeData(_local9); createTerrainBody(_local10, _arg2.world, _arg3); } public function unregisterMoveableBody(_arg1:MoveableBody):void{ if (moveableBodies.indexOf(_arg1) != -1){ moveableBodies.splice(moveableBodies.indexOf(_arg1), 1); numMoveableBodies--; }; } public function update(_arg1:World):void{ var _local2:int; var _local3:int; var _local4:Number; var _local5:Number; var _local6:TerrainBody; var _local7:MoveableBody; var _local8:Array; var _local9:Array = new Array(); _local2 = 0; while (_local2 < numActiveBodies) { _local6 = activeBodies[_local2]; _local6.marked = true; _local2++; }; _local2 = 0; while (_local2 < numMoveableBodies) { _local7 = moveableBodies[_local2]; _local4 = _local7.rb.x; _local5 = _local7.rb.y; _local8 = getBin(_local4, _local5); if (_local8){ _local3 = 0; while (_local3 < _local8.length) { _local6 = _local8[_local3]; if (_local6.checkCollision(_local4, _local5, _arg1)){ if (_local6.marked){ _local6.marked = false; } else { _local9.push(_local6); }; }; _local3++; }; }; _local2++; }; _local2 = numActiveBodies; while (--_local2 > -1) { _local6 = activeBodies[_local2]; if (_local6.marked){ _local6.marked = false; _local6.destroyRigidBody(_arg1); activeBodies.splice(_local2, 1); numActiveBodies--; }; }; activeBodies = activeBodies.concat(_local9); numActiveBodies = (numActiveBodies + _local9.length); } protected function getBin(_arg1:Number, _arg2:Number):Array{ var _local3:int = (_arg1 / binWidth); var _local4:int = (_arg2 / binHeight); var _local5:int = ((_local4 * cols) + _local3); if ((((_local5 < 0)) || ((_local5 >= numBins)))){ return (null); }; return (bins[_local5]); } protected function createTerrainBody(_arg1:RigidBodyData, _arg2:World, _arg3:Number):void{ var _local10:int; var _local11:int; var _local4:TerrainBody = new TerrainBody(_arg1, _arg2, _arg3); var _local5:int = (_local4.l / binWidth); var _local6:int = (_local4.r / binWidth); var _local7:int = (_local4.t / binHeight); var _local8:int = (_local4.b / binHeight); if (_local5 < 0){ _local5 = 0; }; if (_local6 < 0){ _local6 = 0; }; if (_local7 < 0){ _local7 = 0; }; if (_local8 < 0){ _local8 = 0; }; var _local9:int = _local7; while (_local9 <= _local8) { _local10 = _local5; while (_local10 <= _local6) { _local11 = ((_local9 * cols) + _local10); if (_local11 < numBins){ bins[_local11].push(_local4); }; _local10++; }; _local9++; }; } public function dispose():void{ bins = null; activeBodies = null; moveableBodies = null; } public function registerMoveableBody(_arg1:MoveableBody):void{ if (moveableBodies.indexOf(_arg1) == -1){ moveableBodies.push(_arg1); numMoveableBodies++; }; } public function drawBins(_arg1:Graphics):void{ _arg1.lineStyle(0, Constants.BIN_GRID_COLOUR, 0.2); var _local2:int; while (_local2 <= rows) { _arg1.moveTo(0, (_local2 * binHeight)); _arg1.lineTo((cols * binWidth), (_local2 * binHeight)); _local2++; }; var _local3:int; while (_local3 <= cols) { _arg1.moveTo((_local3 * binWidth), 0); _arg1.lineTo((_local3 * binWidth), (rows * binHeight)); _local3++; }; } protected function initBins(_arg1:int, _arg2:int):void{ cols = Math.ceil((_arg1 / binWidth)); rows = Math.ceil((_arg2 / binHeight)); numBins = (cols * rows); bins = new Array(numBins); var _local3:int; while (_local3 < numBins) { bins[_local3] = new Array(); _local3++; }; } } }//package com.kerb.hurlBerl.game.physics
Section 5
//TerrainBody (com.kerb.hurlBerl.game.physics.TerrainBody) package com.kerb.hurlBerl.game.physics { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; public class TerrainBody { public var b:Number; public var l:Number; protected var rb:RigidBody; public var r:Number; public var marked:Boolean; public var t:Number; protected var rbd:RigidBodyData; public function TerrainBody(_arg1:RigidBodyData, _arg2:World, _arg3:Number){ this.rbd = _arg1; rb = _arg2.createBody(_arg1); l = Number.MAX_VALUE; r = Number.MIN_VALUE; t = Number.MAX_VALUE; b = Number.MIN_VALUE; var _local4:ShapeSkeleton = rb.shapeList; while (_local4) { if (_local4.xmin < l){ l = _local4.xmin; }; if (_local4.xmax > r){ r = _local4.xmax; }; if (_local4.ymin < t){ t = _local4.ymin; }; if (_local4.ymax > b){ b = _local4.ymax; }; _local4 = _local4.next; }; l = (l - _arg3); r = (r + _arg3); t = (t - _arg3); b = (b + _arg3); _arg2.destroyBody(rb); rb = null; marked = false; } public function checkCollision(_arg1:Number, _arg2:Number, _arg3:World):Boolean{ if (_arg1 > l){ if (_arg1 < r){ if (_arg2 > t){ if (_arg2 < b){ if (rb == null){ rb = _arg3.createBody(rbd); }; return (true); } else { if (rb){ _arg3.destroyBody(rb); rb = null; }; }; } else { if (rb){ _arg3.destroyBody(rb); rb = null; }; }; } else { if (rb){ _arg3.destroyBody(rb); rb = null; }; }; } else { if (rb){ _arg3.destroyBody(rb); rb = null; }; }; return (false); } public function destroyRigidBody(_arg1:World):void{ if (rb){ _arg1.destroyBody(rb); rb = null; }; } } }//package com.kerb.hurlBerl.game.physics
Section 6
//AbstractLayer (com.kerb.hurlBerl.game.render.layers.AbstractLayer) package com.kerb.hurlBerl.game.render.layers { import flash.display.*; import flash.geom.*; public class AbstractLayer { public var sprite:Sprite; public var height:int; public var width:int; public var next:AbstractLayer; public var x:Number; public var y:Number; protected var id:int; protected static var idCount:int = 0; public function AbstractLayer(_arg1:int, _arg2:int){ id = idCount++; super(); this.width = _arg1; this.height = _arg2; x = 0; y = 0; sprite = new Sprite(); } public function localToViewport(_arg1:Point):void{ } public function update(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ } public function viewportToLocal(_arg1:Point):void{ } public function dispose():void{ } } }//package com.kerb.hurlBerl.game.render.layers
Section 7
//BitmapAsset (com.kerb.hurlBerl.game.render.layers.BitmapAsset) package com.kerb.hurlBerl.game.render.layers { public class BitmapAsset { public var col:int; public var b:int; public var l:int; public var r:int; public var next:BitmapAsset; public var t:int; public var row:int; public var id:String; public function BitmapAsset(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:String){ l = _arg1; r = (_arg1 + _arg3); t = _arg2; b = (_arg2 + _arg4); this.id = _arg5; } public function setGridCoordinates(_arg1:int, _arg2:int):void{ this.col = _arg1; this.row = _arg2; } } }//package com.kerb.hurlBerl.game.render.layers
Section 8
//BitmapGridLayer (com.kerb.hurlBerl.game.render.layers.BitmapGridLayer) package com.kerb.hurlBerl.game.render.layers { import flash.display.*; import flash.geom.*; import flash.utils.*; import com.kerb.hurlBerl.*; public class BitmapGridLayer extends BitmapLayer { protected var rowHeight:int; protected var tiles:Dictionary; protected var colWidth:int; protected var tileRect:Rectangle; public function BitmapGridLayer(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:XML){ tiles = new Dictionary(); super(_arg1, _arg2, _arg3, _arg4, _arg5); } override public function update(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ var _local9:int; var _local10:int; var _local11:BitmapData; this.x = _arg1; this.y = _arg2; var _local5:int = (-(_arg1) / colWidth); var _local6:int = (((_arg3 - _arg1) / colWidth) + 1); var _local7:int = (-(_arg2) / rowHeight); var _local8:int = (((_arg4 - _arg2) / rowHeight) + 1); displayBitmapData.lock(); if (backgroundBitmapData){ displayBitmapData.copyPixels(backgroundBitmapData, displayBitmapData.rect, ZERO_POINT); } else { displayBitmapData.fillRect(displayBitmapData.rect, 0); }; _local9 = _local7; while (_local9 <= _local8) { pt.y = ((_local9 * rowHeight) + _arg2); _local10 = _local5; while (_local10 <= _local6) { if (tiles[((_local10 + "|") + _local9)]){ _local11 = bitmaps[tiles[((_local10 + "|") + _local9)]]; if (_local11){ pt.x = ((_local10 * colWidth) + _arg1); displayBitmapData.copyPixels(_local11, tileRect, pt); }; }; _local10++; }; _local9++; }; displayBitmapData.unlock(); } override protected function initBitmaps(_arg1:XML):void{ var _local2:XML; var _local3:String; var _local4:String; var _local5:BitmapData; var _local6:BitmapData; var _local7:int; var _local8:int; var _local9:int; var _local10:int; var _local11:BitmapAsset; colWidth = parseInt(_arg1.@colWidth); rowHeight = parseInt(_arg1.@rowHeight); tileRect = new Rectangle(0, 0, colWidth, rowHeight); for each (_local2 in _arg1..source) { _local3 = _local2.@id.toString(); _local4 = _local2.@linkage.toString(); _local5 = Main.af.createBitmapDataObject(_local4); _local6 = new BitmapData(colWidth, rowHeight, true, 0); _local6.copyPixels(_local5, _local6.rect, ZERO_POINT); bitmaps[_local3] = _local6; }; _local5.dispose(); for each (_local2 in _arg1..bitmap) { _local9 = parseInt(_local2.@col); _local10 = parseInt(_local2.@row); _local3 = _local2.@id.toString(); if (bitmaps[_local3]){ tiles[((_local9 + "|") + _local10)] = _local3; }; }; } override public function dispose():void{ super.dispose(); tiles = null; } } }//package com.kerb.hurlBerl.game.render.layers
Section 9
//BitmapLayer (com.kerb.hurlBerl.game.render.layers.BitmapLayer) package com.kerb.hurlBerl.game.render.layers { import flash.display.*; import flash.geom.*; import flash.utils.*; import com.kerb.hurlBerl.*; public class BitmapLayer extends AbstractLayer { protected var head:BitmapAsset; protected var pt:Point; protected var backgroundBitmapData:BitmapData; protected var bitmaps:Dictionary; protected var displayBitmap:Bitmap; protected var displayBitmapData:BitmapData; protected static const SMOOTHING:Boolean = false; protected static const PIXEL_SNAPPING:String = PixelSnapping.NEVER; protected static const ZERO_POINT:Point = new Point(0, 0); public function BitmapLayer(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:XML){ super(_arg1, _arg2); displayBitmapData = new BitmapData(_arg3, _arg4, true, 0); displayBitmap = new Bitmap(displayBitmapData, PIXEL_SNAPPING, SMOOTHING); sprite.addChild(displayBitmap); bitmaps = new Dictionary(); pt = new Point(); initBitmaps(_arg5); } override public function update(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ var _local10:BitmapData; this.x = _arg1; this.y = _arg2; var _local5:Number = -(_arg1); var _local6:Number = (_local5 + _arg3); var _local7:Number = -(_arg2); var _local8:Number = (_local7 + _arg4); displayBitmapData.lock(); if (backgroundBitmapData){ displayBitmapData.copyPixels(backgroundBitmapData, displayBitmapData.rect, ZERO_POINT); } else { displayBitmapData.fillRect(displayBitmapData.rect, 0); }; var _local9:BitmapAsset = head; while (_local9) { if (_local9.l < _local6){ if (_local9.r > _local5){ if (_local9.t < _local8){ if (_local9.b > _local7){ pt.x = (_local9.l + _arg1); pt.y = (_local9.t + _arg2); _local10 = bitmaps[_local9.id]; displayBitmapData.copyPixels(_local10, _local10.rect, pt); }; }; }; }; _local9 = _local9.next; }; displayBitmapData.unlock(); } public function setBackground(_arg1:IBitmapDrawable):void{ backgroundBitmapData = displayBitmapData.clone(); backgroundBitmapData.draw(_arg1); } protected function initBitmaps(_arg1:XML):void{ var _local2:XML; var _local3:String; var _local4:String; var _local5:BitmapData; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:BitmapAsset; for each (_local2 in _arg1..source) { _local3 = _local2.@id.toString(); _local4 = _local2.@linkage.toString(); _local5 = Main.af.createBitmapDataObject(_local4); bitmaps[_local3] = _local5; }; for each (_local2 in _arg1..bitmap) { _local6 = parseInt(_local2.@x); _local7 = parseInt(_local2.@y); _local3 = _local2.@id.toString(); if (bitmaps[_local3]){ _local8 = bitmaps[_local3].width; _local9 = bitmaps[_local3].height; _local10 = new BitmapAsset(_local6, _local7, _local8, _local9, _local3); _local10.next = head; head = _local10; }; }; } override public function dispose():void{ displayBitmapData.dispose(); if (backgroundBitmapData){ backgroundBitmapData.dispose(); }; head = null; bitmaps = null; } } }//package com.kerb.hurlBerl.game.render.layers
Section 10
//EmptyLayer (com.kerb.hurlBerl.game.render.layers.EmptyLayer) package com.kerb.hurlBerl.game.render.layers { public class EmptyLayer extends AbstractLayer { public function EmptyLayer(_arg1:int, _arg2:int){ super(_arg1, _arg2); } override public function update(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ this.x = _arg1; this.y = _arg2; sprite.x = _arg1; sprite.y = _arg2; } } }//package com.kerb.hurlBerl.game.render.layers
Section 11
//MovieClipLayer (com.kerb.hurlBerl.game.render.layers.MovieClipLayer) package com.kerb.hurlBerl.game.render.layers { import flash.display.*; import flash.geom.*; public class MovieClipLayer extends AbstractLayer { protected var head:MovieClip; public function MovieClipLayer(_arg1:int, _arg2:int, _arg3:MovieClip, _arg4:Boolean=false){ super(_arg1, _arg2); if (_arg4){ sprite.addChild(_arg3); } else { initMovieClips(_arg3); }; } override public function update(_arg1:Number, _arg2:Number, _arg3:int, _arg4:int):void{ this.x = _arg1; this.y = _arg2; sprite.x = _arg1; sprite.y = _arg2; var _local5:Number = -(_arg1); var _local6:Number = (_local5 + _arg3); var _local7:Number = -(_arg2); var _local8:Number = (_local7 + _arg4); var _local9:MovieClip = head; while (_local9) { if (_local9.l < _local6){ if (_local9.r > _local5){ if (_local9.t < _local8){ if (_local9.b > _local7){ if (!_local9.parent){ _local9.container.addChild(_local9); }; } else { if (_local9.parent){ _local9.container.removeChild(_local9); }; }; } else { if (_local9.parent){ _local9.container.removeChild(_local9); }; }; } else { if (_local9.parent){ _local9.container.removeChild(_local9); }; }; } else { if (_local9.parent){ _local9.container.removeChild(_local9); }; }; _local9 = _local9.next; }; } protected function initMovieClips(_arg1:MovieClip):void{ var _local2:int; var _local3:int; var _local4:MovieClip; var _local5:MovieClip; var _local6:Sprite; var _local7:Rectangle; var _local8:Boolean; if (_arg1){ _local3 = _arg1.numChildren; _local2 = 0; while (_local2 < _local3) { if ((_arg1.getChildAt(_local2) is MovieClip)){ _local5 = (_arg1.getChildAt(_local2) as MovieClip); _arg1.removeChild(_local5); _local2--; _local3--; if (_local4){ _local4.next = _local5; } else { head = _local5; }; _local4 = _local5; _local6 = new Sprite(); _local5.container = _local6; sprite.addChild(_local6); _local5.cacheAsBitmap = true; _local7 = _local5.getBounds(_arg1); _local5.l = _local7.left; _local5.r = _local7.right; _local5.t = _local7.top; _local5.b = _local7.bottom; } else { _local8 = true; }; _local2++; }; }; if (_local8){ trace(("WARNING: LAYER " + id)); trace((("The source movieclip (" + _arg1) + ") contains children that are not movieclips.")); trace("These children will not be rendered."); }; } } }//package com.kerb.hurlBerl.game.render.layers
Section 12
//Camera (com.kerb.hurlBerl.game.render.Camera) package com.kerb.hurlBerl.game.render { public class Camera { protected var _goalX:Number; protected var _goalY:Number; protected var _easingX:Number; protected var _easingY:Number; protected var _x:Number; protected var _y:Number; public function Camera(_arg1:Number, _arg2:Number){ cutTo(_arg1, _arg2); setEasing(1, 1); } public function get y():Number{ return (_y); } public function get easingX():Number{ return (_easingX); } public function cutTo(_arg1:Number, _arg2:Number):void{ _goalX = (_x = _arg1); _goalY = (_y = _arg2); } public function get goalX():Number{ return (_goalX); } public function moveBy(_arg1:Number, _arg2:Number):void{ _goalX = (_goalX + _arg1); _goalY = (_goalY + _arg2); } public function update():void{ _x = (_x + (_easingX * (_goalX - _x))); _y = (_y + (_easingY * (_goalY - _y))); } public function get goalY():Number{ return (_goalY); } public function setEasing(_arg1:Number, _arg2:Number):void{ if (_arg1 > 1){ _arg1 = 1; } else { if (_arg1 < 0){ _arg1 = 0; }; }; _easingX = _arg1; if (_arg2 > 1){ _arg2 = 1; } else { if (_arg2 < 0){ _arg2 = 0; }; }; _easingY = _arg2; } public function get x():Number{ return (_x); } public function moveTo(_arg1:Number, _arg2:Number):void{ _goalX = _arg1; _goalY = _arg2; } public function get easingY():Number{ return (_easingY); } } }//package com.kerb.hurlBerl.game.render
Section 13
//Renderer (com.kerb.hurlBerl.game.render.Renderer) package com.kerb.hurlBerl.game.render { import flash.display.*; import flash.geom.*; import com.kerb.hurlBerl.game.render.layers.*; import com.kerb.hurlBerl.*; public class Renderer extends Sprite { protected var cpxHalf:Number; protected var scaledViewportWidth:Number; protected var scaledCameraRect:Rectangle; protected var camera:Camera; protected var cameraRect:Rectangle; protected var cpx:Number; protected var cameraRatioX:Number; protected var cameraRatioY:Number; protected var zoomScale:Number; protected var cameraLayer:AbstractLayer; protected var viewportWidth:int; protected var moveableLayers:AbstractLayer; protected var cpy:Number; protected var layerMask:Shape; protected var fixedLayers:AbstractLayer; protected var scaledViewportHeight:Number; protected var viewportHeight:int; protected var layerSprite:Sprite; protected var cpyHalf:Number; public function Renderer(_arg1:int, _arg2:int, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number){ zoomScale = 1; layerSprite = new Sprite(); addChild(layerSprite); setViewport(_arg1, _arg2); camera = new Camera(_arg3, _arg4); cameraRect = new Rectangle(0, 0, _arg1, _arg2); scaledCameraRect = new Rectangle(0, 0, _arg1, _arg2); setCameraPadding(_arg5, _arg6); graphics.beginFill(Constants.VIEWPORT_BACKGROUND_COLOUR); graphics.drawRect(0, 0, _arg1, _arg2); graphics.endFill(); } public function set scale(_arg1:Number):void{ zoomScale = _arg1; layerSprite.scaleX = (layerSprite.scaleY = zoomScale); scaledViewportWidth = (viewportWidth / zoomScale); scaledViewportHeight = (viewportHeight / zoomScale); scaledCameraRect.left = (cameraRect.left / zoomScale); scaledCameraRect.right = (cameraRect.right / zoomScale); scaledCameraRect.top = (cameraRect.top / zoomScale); scaledCameraRect.bottom = (cameraRect.bottom / zoomScale); } public function getCamera():Camera{ return (camera); } public function dispose():void{ var _local1:AbstractLayer; _local1 = fixedLayers; while (_local1) { _local1.dispose(); _local1 = _local1.next; }; fixedLayers = null; _local1 = moveableLayers; while (_local1) { _local1.dispose(); _local1 = _local1.next; }; moveableLayers = null; cameraLayer = null; camera = null; } public function createBitmapGridLayer(_arg1:int, _arg2:int, _arg3:XML, _arg4:Boolean=false, _arg5:int=-1):BitmapGridLayer{ var _local6:BitmapGridLayer = new BitmapGridLayer(_arg1, _arg2, viewportWidth, viewportHeight, _arg3); setupNewLayer(_local6, _arg4, _arg5); return (_local6); } public function getCameraRect():Rectangle{ return (cameraRect); } public function createEmptyLayer(_arg1:int, _arg2:int, _arg3:Boolean=false, _arg4:int=-1):EmptyLayer{ var _local5:EmptyLayer = new EmptyLayer(_arg1, _arg2); setupNewLayer(_local5, _arg3, _arg4); return (_local5); } public function setViewport(_arg1:int, _arg2:int):void{ viewportWidth = _arg1; viewportHeight = _arg2; scaledViewportWidth = (viewportWidth / zoomScale); scaledViewportHeight = (viewportHeight / zoomScale); if (!layerMask){ layerMask = new Shape(); addChild(layerMask); this.mask = layerMask; }; layerMask.graphics.clear(); layerMask.graphics.beginFill(0); layerMask.graphics.drawRect(0, 0, _arg1, _arg2); layerMask.graphics.endFill(); } public function createMovieClipLayer(_arg1:int, _arg2:int, _arg3:MovieClip, _arg4:Boolean=false, _arg5:Boolean=false, _arg6:int=-1):MovieClipLayer{ var _local7:MovieClipLayer = new MovieClipLayer(_arg1, _arg2, _arg3, _arg5); setupNewLayer(_local7, _arg4, _arg6); return (_local7); } protected function setupNewLayer(_arg1:AbstractLayer, _arg2:Boolean=false, _arg3:int=-1):void{ if (_arg3 == -1){ layerSprite.addChild(_arg1.sprite); } else { if (_arg3 < 0){ _arg3 = 0; } else { if (_arg3 > layerSprite.numChildren){ _arg3 = layerSprite.numChildren; }; }; layerSprite.addChildAt(_arg1.sprite, _arg3); }; if ((((_arg1.width == 0)) && ((_arg1.height == 0)))){ _arg1.next = fixedLayers; fixedLayers = _arg1; _arg1.update(_arg1.x, _arg1.y, scaledViewportWidth, scaledViewportHeight); } else { _arg1.next = moveableLayers; moveableLayers = _arg1; }; if (((_arg2) || ((cameraLayer == null)))){ setCameraLayer(_arg1); }; } public function get cameraPaddingY():Number{ return (cpy); } public function get vh():int{ return (viewportHeight); } public function get vw():int{ return (viewportWidth); } public function setCameraRect(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ cameraRect.x = _arg1; cameraRect.y = _arg2; cameraRect.width = _arg3; cameraRect.height = _arg4; scaledCameraRect.left = (cameraRect.left / zoomScale); scaledCameraRect.right = (cameraRect.right / zoomScale); scaledCameraRect.top = (cameraRect.top / zoomScale); scaledCameraRect.bottom = (cameraRect.bottom / zoomScale); } public function draw(_arg1:Number, _arg2:Number):void{ var _local6:Number; var _local7:Number; camera.moveTo(_arg1, _arg2); camera.update(); var _local3:Number = ((camera.x - cpxHalf) / (cameraLayer.width - cpx)); var _local4:Number = ((camera.y - cpyHalf) / (cameraLayer.height - cpy)); cameraLayer.x = ((_local3 * scaledCameraRect.width) + (scaledCameraRect.left - camera.x)); cameraLayer.y = ((_local4 * scaledCameraRect.height) + (scaledCameraRect.top - camera.y)); var _local5:AbstractLayer = moveableLayers; while (_local5) { if (_local5 == cameraLayer){ _local6 = _local5.x; _local7 = _local5.y; } else { if (_local5.width == 0){ _local6 = 0; } else { _local6 = (_local3 * (scaledViewportWidth - _local5.width)); }; if (_local5.height == 0){ _local7 = 0; } else { _local7 = (_local4 * (scaledViewportHeight - _local5.height)); }; }; _local5.update(_local6, _local7, scaledViewportWidth, scaledViewportHeight); _local5 = _local5.next; }; } public function get scale():Number{ return (zoomScale); } public function createBitmapLayer(_arg1:int, _arg2:int, _arg3:XML, _arg4:Boolean=false, _arg5:int=-1):BitmapLayer{ var _local6:BitmapLayer = new BitmapLayer(_arg1, _arg2, viewportWidth, viewportHeight, _arg3); setupNewLayer(_local6, _arg4, _arg5); return (_local6); } public function setCameraLayer(_arg1:AbstractLayer):void{ cameraLayer = _arg1; var _local2:int = cameraLayer.width; var _local3:int = cameraLayer.height; } public function setCameraPadding(_arg1:Number, _arg2:Number):void{ cpx = _arg1; cpy = _arg2; cpxHalf = (0.5 * cpx); cpyHalf = (0.5 * cpy); } public function get cameraPaddingX():Number{ return (cpx); } public function getPointInViewport(_arg1:Number, _arg2:Number):Point{ var _local3:Point = new Point(_arg1, _arg2); return (cameraLayer.sprite.globalToLocal(_local3)); } } }//package com.kerb.hurlBerl.game.render
Section 14
//ISerialisable (com.kerb.hurlBerl.game.utils.ISerialisable) package com.kerb.hurlBerl.game.utils { import flash.utils.*; public interface ISerialisable { function deserialise(_arg1:ByteArray):void; function serialise():ByteArray; } }//package com.kerb.hurlBerl.game.utils
Section 15
//KeyboardControl (com.kerb.hurlBerl.game.utils.KeyboardControl) package com.kerb.hurlBerl.game.utils { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.ui.*; import flash.errors.*; public class KeyboardControl extends EventDispatcher implements ISerialisable { protected var k:uint;// = 0 protected var replayingHistory:Boolean; protected var replayCompleteEvent:Event; protected var history:ByteArray; public static const RIGHT_DOWN:uint = (1 << 3); public static const UP_DOWN:uint = (1 << 5); protected static const LEFT:uint = (LEFT_PRESSED + LEFT_DOWN); protected static const ALL_PRESSED:uint = ((((LEFT_PRESSED + RIGHT_PRESSED) + UP_PRESSED) + DOWN_PRESSED) + SPACE_PRESSED); public static const LEFT_PRESSED:uint = (1 << 0); public static const LEFT_DOWN:uint = (1 << 1); public static const SPACE_DOWN:uint = (1 << 9); public static const UP_PRESSED:uint = (1 << 4); public static const DOWN_DOWN:uint = (1 << 7); protected static const ALL_DOWN:uint = ((((LEFT_DOWN + RIGHT_DOWN) + UP_DOWN) + DOWN_DOWN) + SPACE_DOWN); public static const DOWN_PRESSED:uint = (1 << 6); protected static const SPACE:uint = (SPACE_PRESSED + SPACE_DOWN); public static const SPACE_PRESSED:uint = (1 << 8); protected static const UP:uint = (UP_PRESSED + UP_DOWN); protected static const DOWN:uint = (DOWN_PRESSED + DOWN_DOWN); protected static const RIGHT:uint = (RIGHT_PRESSED + RIGHT_DOWN); public static const RIGHT_PRESSED:uint = (1 << 2); public function KeyboardControl(_arg1:Stage){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); _arg1.addEventListener(KeyboardEvent.KEY_UP, onKeyUp, false, 0, true); replayCompleteEvent = new Event(Event.COMPLETE); resetHistory(); } protected function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:uint = _arg1.keyCode; if ((((_local2 == Keyboard.LEFT)) && (!((k & LEFT_DOWN))))){ k = (k | LEFT); } else { if ((((_local2 == Keyboard.RIGHT)) && (!((k & RIGHT_DOWN))))){ k = (k | RIGHT); } else { if ((((_local2 == Keyboard.UP)) && (!((k & UP_DOWN))))){ k = (k | UP); } else { if ((((_local2 == Keyboard.DOWN)) && (!((k & DOWN_DOWN))))){ k = (k | DOWN); } else { if ((((_local2 == Keyboard.SPACE)) && (!((k & SPACE_DOWN))))){ k = (k | SPACE); }; }; }; }; }; } public function get keys():uint{ var kOut:uint; if (replayingHistory){ try { kOut = history.readUnsignedInt(); } catch(e:EOFError) { kOut = 0; dispatchEvent(replayCompleteEvent); }; } else { history.writeUnsignedInt(k); kOut = k; k = (k & ALL_DOWN); }; return (kOut); } public function resetHistory():void{ history = new ByteArray(); replayingHistory = false; } public function deserialise(_arg1:ByteArray):void{ _arg1.position = 0; var _local2:Object = _arg1.readObject(); history = _local2.history; } public function serialise():ByteArray{ var _local1:Object = new Object(); _local1.history = history; var _local2:ByteArray = new ByteArray(); _local2.writeObject(_local1); return (_local2); } protected function onKeyUp(_arg1:KeyboardEvent):void{ var _local2:uint = _arg1.keyCode; if (_local2 == Keyboard.LEFT){ k = (k & ~(LEFT)); } else { if (_local2 == Keyboard.RIGHT){ k = (k & ~(RIGHT)); } else { if (_local2 == Keyboard.UP){ k = (k & ~(UP)); } else { if (_local2 == Keyboard.DOWN){ k = (k & ~(DOWN)); } else { if (_local2 == Keyboard.SPACE){ k = (k & ~(SPACE)); }; }; }; }; }; } public function replayHistory():void{ history.position = 0; replayingHistory = true; } } }//package com.kerb.hurlBerl.game.utils
Section 16
//Serialiser (com.kerb.hurlBerl.game.utils.Serialiser) package com.kerb.hurlBerl.game.utils { import flash.utils.*; public class Serialiser { protected var items:Array; protected var data:ByteArray; public function Serialiser(){ items = new Array(); data = new ByteArray(); } public function get checkpoint():ByteArray{ return (data); } public function saveCheckpoint():ByteArray{ data = new ByteArray(); var _local1:int = items.length; var _local2:int; while (_local2 < _local1) { data.writeObject(items[_local2].serialise()); _local2++; }; return (data); } public function unwatch(_arg1:ISerialisable):void{ items.splice(items.indexOf(_arg1), 1); } public function set checkpoint(_arg1:ByteArray):void{ this.data = _arg1; } public function restoreCheckpoint():void{ data.position = 0; var _local1:int = items.length; var _local2:int; while (_local2 < _local1) { items[_local2].deserialise(data.readObject()); _local2++; }; } public function watch(_arg1:ISerialisable):void{ if (items.indexOf(_arg1) == -1){ items.push(_arg1); }; } } }//package com.kerb.hurlBerl.game.utils
Section 17
//AbstractScreen (com.kerb.hurlBerl.screens.AbstractScreen) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; public class AbstractScreen extends Sprite { protected var keyNav:KeyboardNavigator; public function AbstractScreen(){ addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } protected function init():void{ } public function hide():void{ deactivate(); dispatchEvent(new ScreenEvent(ScreenEvent.REMOVE_THIS)); } public function notifyUnderneath():void{ } protected function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); keyNav = new KeyboardNavigator(stage); stage.focus = stage; init(); } public function deactivate():void{ if (keyNav){ keyNav.dispose(); }; stage.focus = stage; } public function notifyOnTop():void{ } public function dispose():void{ deactivate(); } } }//package com.kerb.hurlBerl.screens
Section 18
//DebugControlPanel (com.kerb.hurlBerl.screens.DebugControlPanel) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; import com.kerb.hurlBerl.*; public class DebugControlPanel extends AbstractScreen { private var mc:MovieClip; override protected function init():void{ mc = Main.af.createMovieClip("DebugControlPanelScreenAsset"); addChild(mc); mc.close_btn.addEventListener(MouseEvent.CLICK, onCloseClick, false, 0, true); keyNav.setDefaultAction(onCloseClick); } override public function deactivate():void{ super.deactivate(); mc.close_btn.removeEventListener(MouseEvent.CLICK, onCloseClick); } private function onCloseClick(_arg1:MouseEvent=null):void{ dispatchEvent(new ScreenEvent(ScreenEvent.REMOVE_THIS)); } } }//package com.kerb.hurlBerl.screens
Section 19
//Game (com.kerb.hurlBerl.screens.Game) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; import flash.geom.*; import com.kerb.hurlBerl.game.render.layers.*; import com.kerb.hurlBerl.game.render.*; import com.kerb.hurlBerl.game.utils.*; import com.kerb.hurlBerl.game.physics.*; import com.kerb.hurlBerl.*; import mx.core.*; import com.kerb.ui.*; import com.kerb.tracking.*; public class Game extends AbstractScreen { public var BitmapGridAssetData:Class; private var meter:MovieClip; private var power:Number; private var state:int; private var ui:MovieClip; private var swingMC:MovieClip; protected var uiLayer:EmptyLayer; protected var wireframeLayer:EmptyLayer; private var paused:Boolean; private var xMungeOffset:Number;// = 250 protected var renderer:Renderer; protected var physics:Physics; protected var serialiser:Serialiser; private var throwForceX:Number;// = 0 private var throwForceY:Number;// = 0 protected var avatar:Avatar; private var angle:Number;// = 0 private var clouds:Array; public var TerrainData:Class; private var landingCounter:int; private var numStepsToApplyPower:int;// = 0 protected var avatarLayer:EmptyLayer; protected var keyControl:KeyboardControl; private static const MAX_POWER_FRAME:int = 35; private static const NUM_LANDING_FRAMES:int = 60; private static const MAX_POWER:Number = 800000; private static const STATE_SET_PITCH:int = 1; private static const STATE_THROW:int = 3; private static const STATE_LAND:int = 4; private static const STATE_SET_POWER:int = 0; private static const STATE_SET_THROW:int = 2; private static const STATE_BAD_THROW:int = 5; private static const MIN_POWER:Number = 20000; public static var score:int; public function Game(){ TerrainData = Game_TerrainData; BitmapGridAssetData = Game_BitmapGridAssetData; super(); } protected function createXML(_arg1:Class):XML{ var _local4:XML; var _local2:ByteArrayAsset = ByteArrayAsset(new (_arg1)); var _local3:String = _local2.readUTFBytes(3); if (_local3.length == 1){ return (new XML(_local2.readUTFBytes((_local2.length - 3)))); }; return (new XML((_local3 + _local2.readUTFBytes((_local2.length - 3))))); } override protected function init():void{ var _local3:int; var _local10:int; var _local11:MovieClip; keyNav.dispose(); keyNav = null; var _local1 = 20000; var _local2 = 3000; physics = new Physics(_local1, _local2, createXML(TerrainData)); avatar = new Avatar(350, 2980, physics); physics.terrain.registerMoveableBody(avatar); clouds = new Array(); clouds.push(new Point(1100, 800)); clouds.push(new Point(1300, 1800)); clouds.push(new Point(1900, 2100)); clouds.push(new Point(2008, 1100)); clouds.push(new Point(2300, 1600)); clouds.push(new Point(2700, 1915)); clouds.push(new Point(3300, 2073)); clouds.push(new Point(2650, 700)); clouds.push(new Point(3005, 1100)); clouds.push(new Point(3500, 1400)); clouds.push(new Point(3900, 2230)); clouds.push(new Point(4250, 1550)); clouds.push(new Point(4279, 1072)); clouds.push(new Point(4400, 2230)); clouds.push(new Point(5000, 2430)); clouds.push(new Point(5098, 1605)); clouds.push(new Point(5700, 1600)); clouds.push(new Point(5800, 1100)); clouds.push(new Point(6300, 700)); clouds.push(new Point(6515, 1998)); clouds.push(new Point(7100, 1500)); clouds.push(new Point(7300, 1100)); clouds.push(new Point(7800, 2100)); clouds.push(new Point(8073, 1626)); clouds.push(new Point(8233, 830)); clouds.push(new Point(8800, 2000)); clouds.push(new Point(8800, 1400)); clouds.push(new Point(9451, 1334)); clouds.push(new Point(9600, 2500)); clouds.push(new Point(10200, 2300)); clouds.push(new Point(10700, 2000)); clouds.push(new Point(11188, 2461)); clouds.push(new Point(12451, 2500)); clouds.push(new Point(12600, 1334)); clouds.push(new Point(13200, 2461)); clouds.push(new Point(13700, 2300)); clouds.push(new Point(14188, 2000)); _local3 = clouds.length; while (--_local3 > -1) { clouds.push(new Point((clouds[_local3].x + 800), (clouds[_local3].y - 500))); }; Main.smSFX.getSoundByClassName("CheerSound").stop(); Main.smSFX.getSoundByClassName("GameMusicSound").play(0, 99999999); var _local4 = 550; var _local5 = 400; var _local6:Number = avatar.x; var _local7:Number = avatar.y; var _local8:Number = avatar.width; var _local9:Number = avatar.height; renderer = new Renderer(_local4, _local5, _local6, _local7, _local8, _local9); renderer.x = 0; renderer.y = 0; renderer.setCameraRect(100, 100, 350, 200); renderer.getCamera().setEasing(0.5, 0.5); renderer.createMovieClipLayer(0, 1000, Main.af.createMovieClip("GameBackgroundAsset")); renderer.createBitmapGridLayer(_local1, (0.5 * _local2), createXML(BitmapGridAssetData)); avatarLayer = renderer.createEmptyLayer(physics.worldWidth, physics.worldHeight, true); if (Constants.locale == "it_IT"){ swingMC = Main.af.createMovieClip("SwingITAsset"); } else { if (Constants.locale == "de_DE"){ swingMC = Main.af.createMovieClip("SwingDEAsset"); } else { swingMC = Main.af.createMovieClip("SwingENAsset"); }; }; swingMC.x = 350; swingMC.y = 2850; swingMC.scaleX = (swingMC.scaleY = 0.7); swingMC.loop = true; avatarLayer.sprite.addChild(swingMC); _local3 = 0; while (_local3 < clouds.length) { _local10 = ((3 * Math.random()) + 1); _local11 = Main.af.createMovieClip((("Cloud" + _local10) + "Asset")); _local11.x = clouds[_local3].x; _local11.y = clouds[_local3].y; avatarLayer.sprite.addChild(_local11); _local3++; }; uiLayer = renderer.createEmptyLayer(0, 0); if (Constants.locale == "it_IT"){ ui = Main.af.createMovieClip("GameScreenITAsset"); } else { if (Constants.locale == "de_DE"){ ui = Main.af.createMovieClip("GameScreenDEAsset"); } else { ui = Main.af.createMovieClip("GameScreenENAsset"); }; }; ui.logo_btn.addEventListener(MouseEvent.CLICK, onLogoClick, false, 0, true); ui.help_btn.addEventListener(MouseEvent.CLICK, onHelpClick, false, 0, true); ui.distance_txt.htmlText = "<b>0000</b>"; uiLayer.sprite.addChild(ui); serialiser = new Serialiser(); serialiser.watch(avatar); avatarLayer.sprite.addChild(avatar.mc); avatar.mc.scaleX = 1.5; avatar.mc.scaleY = 1.5; avatar.mc.visible = false; addChild(renderer); stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); stage.addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown, false, 0, true); state = STATE_SET_PITCH; meter = Main.af.createMovieClip("PitchMeterAsset"); meter.x = 333; meter.y = 154; uiLayer.sprite.addChild(meter); score = 0; startGame(); } override public function dispose():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); stage.removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); ui.logo_btn.removeEventListener(MouseEvent.CLICK, onLogoClick); ui.help_btn.removeEventListener(MouseEvent.CLICK, onHelpClick); avatar = null; physics.dispose(); physics = null; renderer.dispose(); removeChild(renderer); renderer = null; } private function onLogoClick(_arg1:MouseEvent):void{ DoubleQuick.click(455); } override public function notifyOnTop():void{ resume(); } public function resume():void{ addEventListener(Event.ENTER_FRAME, onEnterFrame); paused = false; } protected function onEnterFrame(_arg1:Event):void{ var _local2:Number; var _local7:Number; var _local8:Number; var _local9:int; var _local10:Number; var _local11:MovieClip; var _local12:Number; var _local13:Number; var _local3:int; while (_local3 < clouds.length) { _local7 = (avatar.x - clouds[_local3].x); _local8 = (avatar.y - clouds[_local3].y); _local2 = ((_local7 * _local7) + (_local8 * _local8)); if (_local2 < (100 * 100)){ avatar.rb.applyForce(throwForceX, throwForceY); _local9 = (Math.random() * 200); Main.smSFX.getSoundByClassName("BounceSound").play(_local9); }; _local3++; }; if (state == STATE_THROW){ if (xMungeOffset > 10){ xMungeOffset = (xMungeOffset - 10); }; if (swingMC.currentFrame <= 24){ if (swingMC.currentFrame == 24){ numStepsToApplyPower = 10; avatar.rb.setCenter((swingMC.x + 80), (swingMC.y - 80), 1.57); avatar.mc.visible = true; }; } else { if (numStepsToApplyPower-- > 0){ avatar.rb.applyForceAt(throwForceX, throwForceY, avatar.x, (avatar.y + 2)); }; avatar.wobble(); _local2 = (avatar.x / 20); if (avatar.y >= 2980){ if (!avatar.landed){ avatar.landed = true; _local11 = Main.af.createMovieClip("AvatarLandingAsset"); avatarLayer.sprite.removeChild(avatar.mc); avatar.mc = _local11; avatarLayer.sprite.addChild(avatar.mc); Main.smSFX.getSoundByClassName("WindSound").stop(); Main.smSFX.getSoundByClassName("LandingSound").play(); }; _local10 = ((avatar.rb.vx * avatar.rb.vx) + (avatar.rb.vy * avatar.rb.vy)); if (_local10 < 2){ landingCounter = 0; state = STATE_LAND; Main.smSFX.getSoundByClassName("CheerSound").play(); }; }; ui.distance_txt.htmlText = (("<b>" + ("0000" + int(_local2)).substr(-4)) + "</b>"); }; } else { if (state == STATE_BAD_THROW){ if (swingMC.currentFrame == swingMC.totalFrames){ score = 0; dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, GameOver)); Main.smSFX.getSoundByClassName("GameMusicSound").fadeOut(1000); return; }; } else { if (state == STATE_LAND){ if (landingCounter++ == NUM_LANDING_FRAMES){ score = (avatar.x / 2); dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, GameOver)); Main.smSFX.getSoundByClassName("GameMusicSound").fadeOut(1000); return; }; }; }; }; physics.step(); avatar.update(); renderer.draw((avatar.x - xMungeOffset), avatar.y); if (avatar.onGround){ _local12 = (avatar.rb.r + (100 * Math.PI)); _local12 = (_local12 % (2 * Math.PI)); _local13 = ((1.5 * Math.PI) - _local12); if (_local13 < 0){ _local13 = -(_local13); }; if (_local13 < (0.25 * Math.PI)){ avatar.rb.applyTorque(10000000); }; }; var _local4:Number = 1.3; var _local5:Number = 0.7; var _local6:Number = ((((_local4 - _local5) * avatar.y) / 3000) + _local5); avatar.mc.scaleX = (avatar.mc.scaleY = _local6); } private function onHelpClick(_arg1:MouseEvent):void{ dispatchEvent(new ScreenEvent(ScreenEvent.SHOW_ABOVE, Help)); } private function checkUserInteraction():void{ var _local1:Number; var _local2:int; var _local3:MovieClip; if (paused){ return; }; if (meter){ meter.mc.stop(); }; if (state == STATE_SET_PITCH){ _local1 = ((meter.mc.bar.rotation + 18) / (70 - 18)); _local1 = ((_local1 * (90 - 1)) + 1); angle = (Constants.DEG_2_RAD * _local1); uiLayer.sprite.removeChild(meter); meter = null; meter = Main.af.createMovieClip("PowerMeterAsset"); meter.x = 355; meter.y = 182; uiLayer.sprite.addChild(meter); state = STATE_SET_POWER; } else { if (state == STATE_SET_POWER){ _local2 = meter.mc.currentFrame; if (_local2 > MAX_POWER_FRAME){ _local2 = (meter.mc.totalFrames - _local2); }; power = (_local2 / MAX_POWER_FRAME); power = (power * power); power = ((power * (MAX_POWER - MIN_POWER)) + MIN_POWER); uiLayer.sprite.removeChild(meter); meter = null; throwForceX = (power * Math.cos(angle)); throwForceY = (power * Math.sin(angle)); if (Constants.locale == "it_IT"){ _local3 = Main.af.createMovieClip("ThrowButtonITAsset"); } else { if (Constants.locale == "de_DE"){ _local3 = Main.af.createMovieClip("ThrowButtonDEAsset"); } else { _local3 = Main.af.createMovieClip("ThrowButtonENAsset"); }; }; _local3.x = 359; _local3.y = 179; _local3.name = "throwButton"; _local3.mouseEnabled = false; _local3.mouseChildren = false; uiLayer.sprite.addChild(_local3); state = STATE_SET_THROW; } else { if (state == STATE_SET_THROW){ uiLayer.sprite.removeChild(uiLayer.sprite.getChildByName("throwButton")); if ((((swingMC.currentFrame < 3)) || ((swingMC.currentFrame > 12)))){ trace(("GOOD:" + swingMC.currentFrame)); Main.smSFX.getSoundByClassName("WindSound").fadeIn(0, 1, 5000, 99999999); state = STATE_THROW; } else { trace(("BAD:" + swingMC.currentFrame)); state = STATE_BAD_THROW; landingCounter = 0; swingMC.gotoAndPlay("badThrow"); Main.smSFX.getSoundByClassName("BooSound").play(); }; swingMC.loop = false; Main.smSFX.getSoundByClassName("SpinSound").fadeOut(1200); }; }; }; } private function onKeyDown(_arg1:KeyboardEvent):void{ checkUserInteraction(); } private function onMouseDown(_arg1:MouseEvent):void{ if (!(((_arg1.target is SimpleButton)) || ((_arg1.target is Toggle)))){ checkUserInteraction(); } else { if (_arg1.target.name == "throwButton"){ checkUserInteraction(); }; }; } protected function onHistoryPlaybackComplete(_arg1:Event):void{ serialiser.restoreCheckpoint(); keyControl.resetHistory(); } override public function notifyUnderneath():void{ pause(); } override public function deactivate():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); super.deactivate(); } public function pause():void{ removeEventListener(Event.ENTER_FRAME, onEnterFrame); paused = true; } protected function startGame():void{ serialiser.saveCheckpoint(); addEventListener(Event.ENTER_FRAME, onEnterFrame); Main.smSFX.getSoundByClassName("SpinSound").play(0, 99999999); paused = false; } } }//package com.kerb.hurlBerl.screens
Section 20
//Game_BitmapGridAssetData (com.kerb.hurlBerl.screens.Game_BitmapGridAssetData) package com.kerb.hurlBerl.screens { import mx.core.*; public class Game_BitmapGridAssetData extends ByteArrayAsset { } }//package com.kerb.hurlBerl.screens
Section 21
//Game_TerrainData (com.kerb.hurlBerl.screens.Game_TerrainData) package com.kerb.hurlBerl.screens { import mx.core.*; public class Game_TerrainData extends ByteArrayAsset { } }//package com.kerb.hurlBerl.screens
Section 22
//GameOver (com.kerb.hurlBerl.screens.GameOver) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; import com.kerb.hurlBerl.*; import com.kerb.tracking.*; public class GameOver extends AbstractScreen { private var mc:MovieClip; override protected function init():void{ if (Constants.locale == "it_IT"){ mc = Main.af.createMovieClip("GameOverScreenITAsset"); } else { if (Constants.locale == "de_DE"){ mc = Main.af.createMovieClip("GameOverScreenDEAsset"); } else { mc = Main.af.createMovieClip("GameOverScreenENAsset"); }; }; addChild(mc); mc.cta_btn.addEventListener(MouseEvent.CLICK, onCTAClick, false, 0, true); mc.playAgain_btn.addEventListener(MouseEvent.CLICK, onPlayAgainClick, false, 0, true); mc.logo_btn.addEventListener(MouseEvent.CLICK, onLogoClick, false, 0, true); mc.url_btn.addEventListener(MouseEvent.CLICK, onURLClick, false, 0, true); mc.tellFriend_btn.addEventListener(MouseEvent.CLICK, onTellFriendClick, false, 0, true); keyNav.setDefaultAction(onPlayAgainClick); keyNav.addInteractiveObject(mc.cta_btn, onCTAClick, 1); keyNav.addInteractiveObject(mc.playAgain_btn, onPlayAgainClick, 2); if (Game.score == 0){ mc.score_txt.text = ""; mc.youScored_mc.visible = false; } else { mc.score_txt.htmlText = (("<b>" + ("0000" + Game.score).substr(-4)) + "</b>"); mc.foul1_txt.text = ""; mc.foul2_txt.text = ""; }; DoubleQuick.event(453); } override public function deactivate():void{ super.deactivate(); mc.cta_btn.removeEventListener(MouseEvent.CLICK, onCTAClick); mc.playAgain_btn.removeEventListener(MouseEvent.CLICK, onPlayAgainClick); mc.logo_btn.removeEventListener(MouseEvent.CLICK, onLogoClick); mc.url_btn.removeEventListener(MouseEvent.CLICK, onURLClick); mc.tellFriend_btn.removeEventListener(MouseEvent.CLICK, onTellFriendClick); } private function onCTAClick(_arg1:MouseEvent=null):void{ DoubleQuick.click(457); } private function onURLClick(_arg1:MouseEvent=null):void{ DoubleQuick.click(456); } private function onTellFriendClick(_arg1:MouseEvent=null):void{ DoubleQuick.event(459); } private function onPlayAgainClick(_arg1:MouseEvent=null):void{ DoubleQuick.event(454); Main.smSFX.getSoundByClassName("GameMusicSound").stop(); dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, Game)); } private function onLogoClick(_arg1:MouseEvent=null):void{ DoubleQuick.click(455); } } }//package com.kerb.hurlBerl.screens
Section 23
//Help (com.kerb.hurlBerl.screens.Help) package com.kerb.hurlBerl.screens { import flash.events.*; public class Help extends Instructions { override protected function onPlayClick(_arg1:MouseEvent=null):void{ dispatchEvent(new ScreenEvent(ScreenEvent.REMOVE_THIS)); } } }//package com.kerb.hurlBerl.screens
Section 24
//Instructions (com.kerb.hurlBerl.screens.Instructions) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; import com.kerb.hurlBerl.*; import com.kerb.tracking.*; public class Instructions extends AbstractScreen { private var mc:MovieClip; override protected function init():void{ if (Constants.locale == "it_IT"){ mc = Main.af.createMovieClip("InstructionsScreenITAsset"); } else { if (Constants.locale == "de_DE"){ mc = Main.af.createMovieClip("InstructionsScreenDEAsset"); } else { mc = Main.af.createMovieClip("InstructionsScreenENAsset"); }; }; addChild(mc); mc.play_btn.addEventListener(MouseEvent.CLICK, onPlayClick, false, 0, true); mc.logo_btn.addEventListener(MouseEvent.CLICK, onLogoClick, false, 0, true); keyNav.setDefaultAction(onPlayClick); } override public function deactivate():void{ super.deactivate(); mc.play_btn.removeEventListener(MouseEvent.CLICK, onPlayClick); mc.logo_btn.removeEventListener(MouseEvent.CLICK, onLogoClick); } protected function onPlayClick(_arg1:MouseEvent=null):void{ dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, Game)); } private function onLogoClick(_arg1:MouseEvent=null):void{ DoubleQuick.click(455); } } }//package com.kerb.hurlBerl.screens
Section 25
//KeyboardNavigator (com.kerb.hurlBerl.screens.KeyboardNavigator) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; import flash.utils.*; import flash.ui.*; public class KeyboardNavigator { protected var stage:Stage; protected var tabIndexes:Array; protected var keyListenerSet:Boolean; protected var controllableItems:Dictionary; protected var defaultAction:Function; public function KeyboardNavigator(_arg1:Stage){ this.stage = _arg1; init(); } public function addInteractiveObject(_arg1:InteractiveObject, _arg2:Function, _arg3:int=-1):void{ controllableItems[_arg1] = _arg2; if (_arg3 > -1){ tabIndexes[_arg3] = _arg1; _arg1.tabEnabled = true; }; _arg1.tabIndex = _arg3; active = true; } protected function onKeyDown(_arg1:KeyboardEvent):void{ var _local2:Function; var _local3:int; var _local4:InteractiveObject; if ((((_arg1.keyCode == Keyboard.ENTER)) || ((_arg1.keyCode == Keyboard.SPACE)))){ _local2 = controllableItems[stage.focus]; if (_local2 == null){ defaultAction(); } else { _local2(); }; } else { _local3 = -1; _local4 = null; if ((((stage.focus is InteractiveObject)) && (!((stage.focus == stage))))){ _local3 = (stage.focus as InteractiveObject).tabIndex; }; if (_local3 == -1){ } else { if (_arg1.keyCode == Keyboard.LEFT){ _local4 = getNextLowestTabIndex(_local3); if (_local4 == null){ _local4 = getHighestTabIndex(); }; } else { if (_arg1.keyCode == Keyboard.RIGHT){ _local4 = getNextHighestTabIndex(_local3); if (_local4 == null){ _local4 = getLowestTabIndex(); }; }; }; }; if (_local4){ stage.focus = _local4; }; }; } public function setDefaultAction(_arg1:Function):void{ this.defaultAction = _arg1; active = true; } public function get active():Boolean{ return (keyListenerSet); } protected function getNextLowestTabIndex(_arg1:int):InteractiveObject{ var _local2:InteractiveObject; var _local3:int = tabIndexes.length; var _local4:int = (_arg1 - 1); while (_local4 >= 0) { if (tabIndexes[_local4] != undefined){ _local2 = tabIndexes[_local4]; break; }; _local4--; }; return (_local2); } public function set active(_arg1:Boolean):void{ if (((keyListenerSet) && (!(_arg1)))){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); keyListenerSet = false; } else { if (((!(keyListenerSet)) && (_arg1))){ stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyDown, false, 0, true); keyListenerSet = true; }; }; } protected function init():void{ controllableItems = new Dictionary(); tabIndexes = new Array(); defaultAction = new Function(); stage.focus = stage; keyListenerSet = false; } protected function getHighestTabIndex():InteractiveObject{ var _local1:InteractiveObject; var _local2:int = (tabIndexes.length - 1); while (_local2 >= 0) { if (tabIndexes[_local2] != undefined){ _local1 = tabIndexes[_local2]; break; }; _local2--; }; return (_local1); } protected function getLowestTabIndex():InteractiveObject{ var _local1:InteractiveObject; var _local2:int = tabIndexes.length; var _local3:int; while (_local3 < _local2) { if (tabIndexes[_local3] != undefined){ _local1 = tabIndexes[_local3]; break; }; _local3++; }; return (_local1); } protected function getNextHighestTabIndex(_arg1:int):InteractiveObject{ var _local2:InteractiveObject; var _local3:int = tabIndexes.length; var _local4:int = (_arg1 + 1); while (_local4 < _local3) { if (tabIndexes[_local4] != undefined){ _local2 = tabIndexes[_local4]; break; }; _local4++; }; return (_local2); } public function dispose():void{ stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyDown); controllableItems = null; tabIndexes = null; defaultAction = null; } } }//package com.kerb.hurlBerl.screens
Section 26
//ScreenEvent (com.kerb.hurlBerl.screens.ScreenEvent) package com.kerb.hurlBerl.screens { import flash.events.*; public class ScreenEvent extends Event { public var ScreenClass:Class; public static const SHOW_BELOW:String = "onShowBelow"; public static const SWAP_IN:String = "onSwapIn"; public static const HIDE_OTHER:String = "onHideOther"; public static const REMOVE_OTHER:String = "onRemoveOther"; public static const REMOVE_THIS:String = "onRemoveThis"; public static const SHOW_ABOVE:String = "onShowAbove"; public function ScreenEvent(_arg1:String, _arg2:Class=null){ super(_arg1); this.ScreenClass = _arg2; } public function get sourceScreen():AbstractScreen{ return (AbstractScreen(target)); } } }//package com.kerb.hurlBerl.screens
Section 27
//ScreenManager (com.kerb.hurlBerl.screens.ScreenManager) package com.kerb.hurlBerl.screens { import flash.display.*; import flash.utils.*; public class ScreenManager { public var sprite:Sprite; public var screenA:AbstractScreen; public var screenB:AbstractScreen; public function ScreenManager(_arg1:Class){ sprite = new Sprite(); addScreen(new (_arg1), 0); } protected function onShowAbove(_arg1:ScreenEvent):void{ onRemoveOther(_arg1); var _local2:AbstractScreen = _arg1.sourceScreen; var _local3:int = getZIndex(_local2); var _local4:AbstractScreen = new _arg1.ScreenClass(); addScreen(_local4, (_local3 + 1)); } public function get containerSprite():Sprite{ return (sprite); } protected function onRemoveThis(_arg1:ScreenEvent):void{ removeScreen(_arg1.sourceScreen); } public function addScreen(_arg1:AbstractScreen, _arg2:int):void{ if (_arg1 == null){ return; }; if (getQualifiedClassName(_arg1) == getQualifiedClassName(screenA)){ return; }; if (getQualifiedClassName(_arg1) == getQualifiedClassName(screenB)){ return; }; _arg1.addEventListener(ScreenEvent.HIDE_OTHER, onHideOther, false, 0, true); _arg1.addEventListener(ScreenEvent.REMOVE_OTHER, onRemoveOther, false, 0, true); _arg1.addEventListener(ScreenEvent.REMOVE_THIS, onRemoveThis, false, 0, true); _arg1.addEventListener(ScreenEvent.SHOW_ABOVE, onShowAbove, false, 0, true); _arg1.addEventListener(ScreenEvent.SHOW_BELOW, onShowBelow, false, 0, true); _arg1.addEventListener(ScreenEvent.SWAP_IN, onSwapIn, false, 0, true); sprite.addChildAt(_arg1, _arg2); if (screenA == null){ screenA = _arg1; } else { if (screenB != null){ removeScreen(screenB); }; screenB = _arg1; }; if (((screenA) && (screenB))){ if (sprite.getChildIndex(screenA) < sprite.getChildIndex(screenB)){ screenA.notifyUnderneath(); screenB.notifyOnTop(); } else { screenA.notifyOnTop(); screenB.notifyUnderneath(); }; }; } protected function getZIndex(_arg1:AbstractScreen):int{ var _local2:int; if (_arg1.parent == sprite){ _local2 = sprite.getChildIndex(_arg1); }; return (_local2); } protected function onHideOther(_arg1:ScreenEvent):void{ if (screenA != _arg1.sourceScreen){ screenA.hide(); } else { if (screenB != _arg1.sourceScreen){ screenB.hide(); }; }; } public function removeScreen(_arg1:AbstractScreen):void{ if (_arg1 == null){ return; }; _arg1.removeEventListener(ScreenEvent.HIDE_OTHER, onHideOther); _arg1.removeEventListener(ScreenEvent.REMOVE_OTHER, onRemoveOther); _arg1.removeEventListener(ScreenEvent.REMOVE_THIS, onRemoveThis); _arg1.removeEventListener(ScreenEvent.SHOW_ABOVE, onShowAbove); _arg1.removeEventListener(ScreenEvent.SHOW_BELOW, onShowBelow); _arg1.removeEventListener(ScreenEvent.SWAP_IN, onSwapIn); _arg1.dispose(); if (screenA == _arg1){ screenA = null; if (screenB){ screenB.notifyOnTop(); }; } else { if (screenB == _arg1){ screenB = null; if (screenA){ screenA.notifyOnTop(); }; }; }; if (_arg1.parent == sprite){ sprite.removeChild(_arg1); }; } protected function onRemoveOther(_arg1:ScreenEvent):void{ if (screenA != _arg1.sourceScreen){ removeScreen(screenA); } else { if (screenB != _arg1.sourceScreen){ removeScreen(screenB); }; }; } protected function onSwapIn(_arg1:ScreenEvent):void{ var _local2:AbstractScreen = _arg1.sourceScreen; var _local3:int = getZIndex(_local2); var _local4:AbstractScreen = new _arg1.ScreenClass(); removeScreen(_local2); addScreen(_local4, _local3); } protected function onShowBelow(_arg1:ScreenEvent):void{ onRemoveOther(_arg1); var _local2:AbstractScreen = _arg1.sourceScreen; var _local3:int = getZIndex(_local2); var _local4:AbstractScreen = new _arg1.ScreenClass(); addScreen(_local4, _local3); } } }//package com.kerb.hurlBerl.screens
Section 28
//Title (com.kerb.hurlBerl.screens.Title) package com.kerb.hurlBerl.screens { import flash.events.*; import flash.display.*; import com.kerb.hurlBerl.*; import com.kerb.tracking.*; public class Title extends AbstractScreen { private var mc:MovieClip; private static var musicPlaying:Boolean = false; override protected function init():void{ if (Constants.locale == "it_IT"){ mc = Main.af.createMovieClip("TitleScreenITAsset"); } else { if (Constants.locale == "de_DE"){ mc = Main.af.createMovieClip("TitleScreenDEAsset"); } else { mc = Main.af.createMovieClip("TitleScreenENAsset"); }; }; addChild(mc); mc.next_btn.addEventListener(MouseEvent.CLICK, onNextClick, false, 0, true); mc.english_btn.addEventListener(MouseEvent.CLICK, onEnglishClick, false, 0, true); mc.italian_btn.addEventListener(MouseEvent.CLICK, onItalianClick, false, 0, true); mc.german_btn.addEventListener(MouseEvent.CLICK, onGermanClick, false, 0, true); mc.logo_btn.addEventListener(MouseEvent.CLICK, onLogoClick, false, 0, true); keyNav.setDefaultAction(onNextClick); keyNav.addInteractiveObject(mc.next_btn, onNextClick, 1); keyNav.addInteractiveObject(mc.english_btn, onEnglishClick, 2); keyNav.addInteractiveObject(mc.italian_btn, onItalianClick, 3); if (!musicPlaying){ musicPlaying = true; Main.smSFX.getSoundByClassName("TitleMusicSound").play(0, 99999999); }; } private function onGermanClick(_arg1:MouseEvent=null):void{ Constants.locale = "de_DE"; dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, Title)); } override public function deactivate():void{ super.deactivate(); mc.next_btn.removeEventListener(MouseEvent.CLICK, onNextClick); mc.english_btn.removeEventListener(MouseEvent.CLICK, onEnglishClick); mc.italian_btn.removeEventListener(MouseEvent.CLICK, onItalianClick); mc.german_btn.removeEventListener(MouseEvent.CLICK, onGermanClick); mc.logo_btn.removeEventListener(MouseEvent.CLICK, onLogoClick); } private function onLogoClick(_arg1:MouseEvent=null):void{ DoubleQuick.click(455); } private function onNextClick(_arg1:MouseEvent=null):void{ if (Constants.locale == "it_IT"){ DoubleQuick.event(451); } else { DoubleQuick.event(452); }; Main.smSFX.getSoundByClassName("TitleMusicSound").fadeOut(1000); musicPlaying = false; dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, Instructions)); } private function onEnglishClick(_arg1:MouseEvent=null):void{ Constants.locale = "en_GB"; dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, Title)); } private function onItalianClick(_arg1:MouseEvent=null):void{ Constants.locale = "it_IT"; dispatchEvent(new ScreenEvent(ScreenEvent.SWAP_IN, Title)); } } }//package com.kerb.hurlBerl.screens
Section 29
//Constants (com.kerb.hurlBerl.Constants) package com.kerb.hurlBerl { public class Constants { public static const SHOW_QUALITY_MENU:Boolean = false; public static const RIGID_BODY_FILL_ALPHA:Number = 0.3; public static const BIN_GRID_COLOUR:uint = 0xFFFF00; public static const RAD_2_DEG:Number = 57.2957795130823; public static const RIGID_BODY_STROKE_COLOUR:uint = 0xFFFFFF; public static const MAIN_CLASS_NAME:String = "HurlBerl"; public static const KERB_SITE_URL:String = "http://www.kerb.co.uk"; public static const EMAIL_SUBJECT_EN:String = ""; public static const EMAIL_SUBJECT_IT:String = ""; public static const EMAIL_BODY_EN:String = ""; public static const VIEWPORT_BACKGROUND_COLOUR:uint = 81227; public static const EMAIL_BODY_IT:String = ""; public static const CAMERA_COLOUR:uint = 0xFF00; public static const SHOW_KERB_MENU_LINK:Boolean = false; public static const DEG_2_RAD:Number = 0.0174532925199433; public static const RIGID_BODY_FILL_COLOUR:uint = 0xFFFFFF; public static const VIEWPORT_BORDER_COLOUR:uint = 0xFF00; public static const EMAIL_SUBJECT_DE:String = ""; public static const RIGID_BODY_STROKE_THICKNESS:Number = 0; public static const EMAIL_BODY_DE:String = ""; public static const KERB_GAMES_URL:String = "http://www.kerbgames.com"; public static var basePath:String = ""; public static var locale:String = ""; } }//package com.kerb.hurlBerl
Section 30
//Main (com.kerb.hurlBerl.Main) package com.kerb.hurlBerl { import flash.events.*; import flash.display.*; import com.kerb.hurlBerl.screens.*; import com.kerb.sound.*; import com.kerb.utils.*; import com.kerb.ui.*; import com.kerb.tracking.*; public class Main extends Sprite { protected var screenManager:ScreenManager; protected var debugControlPanelScreen:DebugControlPanel; protected var SWFBytes:Class; public static const smSFX:SoundManager = new SoundManager(); public static const af:AssetFactory = new AssetFactory(); public function Main(_arg1:Class){ this.SWFBytes = _arg1; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage, false, 0, true); } protected function onSoundToggle(_arg1:Event):void{ if (Toggle(_arg1.target).isOn){ smSFX.unmute(); } else { smSFX.mute(); }; } protected function initTracking():void{ DoubleQuick.init(root, 95, false); DoubleQuick.event(450); } protected function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); af.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady, false, 0, true); af.initialize(SWFBytes); } protected function onAssetFactoryReady(_arg1:Event):void{ af.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); init(); } protected function init():void{ initTracking(); initSounds(); initScreenManager(); } protected function initScreenManager():void{ screenManager = new ScreenManager(Title); addChildAt(screenManager.containerSprite, 0); } protected function initSounds():void{ smSFX.registerSound(af.createExtendedSound("LandingSound")); smSFX.registerSound(af.createExtendedSound("SpinSound")); smSFX.registerSound(af.createExtendedSound("WindSound")); smSFX.registerSound(af.createExtendedSound("BounceSound")); smSFX.registerSound(af.createExtendedSound("BooSound")); smSFX.registerSound(af.createExtendedSound("CheerSound")); smSFX.registerSound(af.createExtendedSound("GameMusicSound")); smSFX.registerSound(af.createExtendedSound("TitleMusicSound")); var _local1:Toggle = (af.createDisplayObject("SoundToggleAsset") as Toggle); _local1.x = 509; _local1.y = 9; addChild(_local1); _local1.isOn = true; _local1.addEventListener(Event.CHANGE, onSoundToggle, false, 0, true); } } }//package com.kerb.hurlBerl
Section 31
//Preload (com.kerb.hurlBerl.Preload) package com.kerb.hurlBerl { import flash.events.*; import flash.display.*; import com.kerb.utils.*; import flash.ui.*; import flash.utils.*; import flash.net.*; public class Preload extends MovieClip { protected var af:AssetFactory; protected var SWFBytes:Class; protected var url:String; protected var highQualityItem:ContextMenuItem; protected var mc:MovieClip; protected var mediumQualityItem:ContextMenuItem; protected var lowQualityItem:ContextMenuItem; public function Preload(){ SWFBytes = Preload_SWFBytes; super(); stop(); checkFlashvars(); initStage(); initContextMenu(); initAssetFactory(); } protected function drawLetterbox():void{ var _local1:int = loaderInfo.width; var _local2:int = loaderInfo.height; var _local3:Sprite = new Sprite(); var _local4:Graphics = _local3.graphics; _local4.beginFill(0); _local4.drawRect(-1000, -1000, (2000 + _local1), 1000); _local4.drawRect(-1000, _local2, (2000 + _local1), 1000); _local4.drawRect(-1000, -1000, 1000, (1000 + _local2)); _local4.drawRect(_local1, -1000, 1000, (1000 + _local2)); _local4.endFill(); addChild(_local3); } protected function preloadComplete():void{ var _local1:Class; if (currentFrame == 1){ nextFrame(); } else { removeEventListener(Event.ENTER_FRAME, onEnterFrame); _local1 = Class(getDefinitionByName(Constants.MAIN_CLASS_NAME)); addChild((new (_local1) as DisplayObject)); removeChild(mc); mc = null; }; } protected function initContextMenu():void{ var _local1:ContextMenuItem; contextMenu = new ContextMenu(); contextMenu.hideBuiltInItems(); url = loaderInfo.url; if (Constants.SHOW_KERB_MENU_LINK){ _local1 = new ContextMenuItem("Built by Kerb!", false); _local1.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onKerbMenuItemSelect); contextMenu.customItems.push(_local1); }; if (Constants.SHOW_QUALITY_MENU){ lowQualityItem = new ContextMenuItem("Low Quality (fastest)", true); lowQualityItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onQualityMenuItemSelect); contextMenu.customItems.push(lowQualityItem); mediumQualityItem = new ContextMenuItem("Medium Quality", false); mediumQualityItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onQualityMenuItemSelect); contextMenu.customItems.push(mediumQualityItem); highQualityItem = new ContextMenuItem("• High Quality (slowest)", false); highQualityItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, onQualityMenuItemSelect); contextMenu.customItems.push(highQualityItem); }; } protected function initStage():void{ stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; stage.stageFocusRect = false; } protected function initAssetFactory():void{ af = new AssetFactory(); af.addEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); af.initialize(SWFBytes); } protected function checkFlashvars():void{ if (root.loaderInfo.parameters.locale){ Constants.locale = root.loaderInfo.parameters.locale; }; if (root.loaderInfo.parameters.basePath){ Constants.basePath = root.loaderInfo.parameters.basePath; }; } protected function onQualityMenuItemSelect(_arg1:Event):void{ lowQualityItem.caption = "Low Quality (fast)"; mediumQualityItem.caption = "Medium Quality"; highQualityItem.caption = "High Quality (slow)"; switch (_arg1.currentTarget){ case lowQualityItem: lowQualityItem.caption = ("• " + lowQualityItem.caption); stage.quality = StageQuality.LOW; break; case mediumQualityItem: mediumQualityItem.caption = ("• " + mediumQualityItem.caption); stage.quality = StageQuality.MEDIUM; break; case highQualityItem: highQualityItem.caption = ("• " + highQualityItem.caption); stage.quality = StageQuality.HIGH; break; }; } protected function onKerbMenuItemSelect(_arg1:Event):void{ navigateToURL(new URLRequest(Constants.KERB_SITE_URL), "_blank"); } protected function onAssetFactoryReady(_arg1:Event):void{ af.removeEventListener(AssetFactory.EVENT_ASSET_FACTORY_READY, onAssetFactoryReady); mc = (af.createDisplayObject("PreloadAsset") as MovieClip); addChildAt(mc, 0); af = null; drawLetterbox(); addEventListener(Event.ENTER_FRAME, onEnterFrame); } protected function onEnterFrame(_arg1:Event):void{ var _local2:int = root.loaderInfo.bytesLoaded; var _local3:int = root.loaderInfo.bytesTotal; var _local4:int = Math.ceil(((100 * _local2) / _local3)); if (mc.currentFrame != _local4){ mc.gotoAndStop(_local4); mc.percent_txt.text = (_local4 + "%"); }; if (_local4 == 100){ preloadComplete(); }; } } }//package com.kerb.hurlBerl
Section 32
//Preload_SWFBytes (com.kerb.hurlBerl.Preload_SWFBytes) package com.kerb.hurlBerl { import mx.core.*; public class Preload_SWFBytes extends ByteArrayAsset { } }//package com.kerb.hurlBerl
Section 33
//ExtendedSound (com.kerb.sound.ExtendedSound) package com.kerb.sound { import flash.events.*; import flash.media.*; import flash.utils.*; public class ExtendedSound extends Sound { protected var fadeStartVolume:Number; protected var panStartPosition:Number; protected var stopAfterFade:Boolean; protected var masterVolume:Number;// = 1 protected var panTimer:Timer; protected var fadeTimer:Timer; protected var paused:Boolean; protected var fadeDuration:Number; protected var fadeStartTime:Number; protected var fadeEndVolume:Number; protected var playingLoops:Number; protected var panEndPosition:Number; protected var actualVolume:Number;// = 1 protected var panStartTime:Number; protected var panDuration:Number; protected var pauseTime:Number; protected var transform:SoundTransform; protected var soundChannel:SoundChannel; private static const TIMER_UPDATE_RATE:Number = 20; public function stop():void{ stopFade(); if (soundChannel != null){ soundChannel.stop(); soundChannel.removeEventListener(Event.SOUND_COMPLETE, onSoundComplete); soundChannel = null; stopFade(); }; } protected function updatePan(_arg1:TimerEvent):void{ var _local2:Number; var _local3:Number = ((getTimer() - panStartTime) / panDuration); if (_local3 >= 1){ stopPan(); _local2 = panEndPosition; } else { if (_local3 > 0){ _local2 = ((_local3 * (panEndPosition - panStartPosition)) + panStartPosition); }; }; if (soundChannel == null){ return; }; var _local4:Number = soundChannel.soundTransform.volume; transform = new SoundTransform(_local4, _local2); soundChannel.soundTransform = transform; } public function fadeTo(_arg1:Number, _arg2:Number):void{ if (((soundChannel) && (soundChannel.soundTransform))){ fadeStartTime = getTimer(); fadeDuration = _arg2; fadeStartVolume = (soundChannel.soundTransform.volume / masterVolume); fadeEndVolume = _arg1; startFade(); }; } public function setMasterVolume(_arg1:Number):void{ var _local2:Number; masterVolume = Math.max(0, Math.min(1, _arg1)); if (soundChannel != null){ _local2 = soundChannel.soundTransform.pan; transform = new SoundTransform((actualVolume * masterVolume), _local2); soundChannel.soundTransform = transform; }; } protected function stopFade():void{ if (((!((fadeTimer == null))) && (fadeTimer.running))){ fadeTimer.reset(); }; } public function setVolume(_arg1:Number):void{ var _local2:Number; if (soundChannel != null){ actualVolume = Math.max(0, Math.min(1, _arg1)); _local2 = soundChannel.soundTransform.pan; transform = new SoundTransform((actualVolume * masterVolume), _local2); soundChannel.soundTransform = transform; stopFade(); }; } public function fadeOut(_arg1:Number=0):void{ if ((((((_arg1 > 0)) && (soundChannel))) && (soundChannel.soundTransform))){ fadeStartTime = getTimer(); fadeDuration = _arg1; fadeStartVolume = (soundChannel.soundTransform.volume / masterVolume); fadeEndVolume = 0; stopAfterFade = true; startFade(); } else { stop(); }; } override public function play(_arg1:Number=0, _arg2:int=0, _arg3:SoundTransform=null):SoundChannel{ if (_arg3 != null){ actualVolume = _arg3.volume; } else { actualVolume = 1; _arg3 = new SoundTransform(masterVolume); }; _arg3.volume = (actualVolume * masterVolume); soundChannel = super.play(_arg1, _arg2, _arg3); if (soundChannel != null){ soundChannel.addEventListener(Event.SOUND_COMPLETE, onSoundComplete); }; playingLoops = _arg2; transform = _arg3; paused = false; return (soundChannel); } protected function stopPan():void{ if (((!((panTimer == null))) && (panTimer.running))){ panTimer.reset(); }; } protected function onSoundComplete(_arg1:Event):void{ dispatchEvent(_arg1); } public function get position():Number{ if (soundChannel == null){ return (0); }; return (soundChannel.position); } public function fadeIn(_arg1:Number=0, _arg2:Number=1, _arg3:Number=0, _arg4:int=0, _arg5:Number=0):SoundChannel{ fadeStartVolume = Math.max(0, Math.min(1, _arg1)); play(_arg5, _arg4, new SoundTransform((fadeStartVolume * masterVolume))); if (_arg3 > 0){ fadeStartTime = getTimer(); fadeDuration = _arg3; fadeEndVolume = Math.max(0, Math.min(1, _arg2)); startFade(); }; return (soundChannel); } public function setPan(_arg1:Number):void{ var _local2:Number; if (soundChannel != null){ _arg1 = Math.max(-1, Math.min(1, _arg1)); _local2 = soundChannel.soundTransform.volume; transform = new SoundTransform(_local2, _arg1); soundChannel.soundTransform = transform; stopPan(); }; } protected function startPan():void{ if (panTimer == null){ panTimer = new Timer(TIMER_UPDATE_RATE); panTimer.addEventListener(TimerEvent.TIMER, updatePan); }; stopPan(); panTimer.start(); } protected function updateFade(_arg1:TimerEvent):void{ var _local2:Number = ((getTimer() - fadeStartTime) / fadeDuration); if (_local2 >= 1){ if (stopAfterFade){ stopAfterFade = false; stop(); } else { stopFade(); }; actualVolume = fadeEndVolume; } else { if (_local2 > 0){ actualVolume = ((_local2 * (fadeEndVolume - fadeStartVolume)) + fadeStartVolume); }; }; if (soundChannel == null){ return; }; var _local3:Number = soundChannel.soundTransform.pan; transform = new SoundTransform((actualVolume * masterVolume), _local3); soundChannel.soundTransform = transform; } public function getSoundChannel():SoundChannel{ return (soundChannel); } override public function toString():String{ var _local1:String = getQualifiedClassName(this); if (soundChannel != null){ _local1 = (_local1 + ((" vol[" + (soundChannel.soundTransform.volume / masterVolume)) + "]")); _local1 = (_local1 + ((" pan[" + soundChannel.soundTransform.pan) + "]")); }; return (_local1); } public function pause():void{ if (soundChannel == null){ return; }; pauseTime = soundChannel.position; stop(); } public function panTo(_arg1:Number, _arg2:Number):void{ if (_arg2 > 0){ panStartTime = getTimer(); panDuration = _arg2; panStartPosition = soundChannel.soundTransform.pan; panEndPosition = _arg1; startPan(); } else { setPan(_arg1); }; } public function unpause():void{ play(pauseTime, playingLoops, transform); } protected function startFade():void{ if (fadeTimer == null){ fadeTimer = new Timer(TIMER_UPDATE_RATE); fadeTimer.addEventListener(TimerEvent.TIMER, updateFade); }; stopFade(); fadeTimer.start(); } } }//package com.kerb.sound
Section 34
//SoundManager (com.kerb.sound.SoundManager) package com.kerb.sound { import flash.utils.*; public class SoundManager { private var sounds:Array; private var prevMasterVolume:Number; private var muteState:Boolean;// = false private var masterVolume:Number;// = 1 public function SoundManager(){ prevMasterVolume = masterVolume; sounds = new Array(); super(); } public function unregisterSound(_arg1:String):void{ if (sounds[_arg1] != null){ sounds[_arg1].stop(); sounds[_arg1] = null; }; } public function stopAllSounds():void{ var _local1:String; for (_local1 in sounds) { sounds[_local1].stop(); }; } public function setMasterVolume(_arg1:Number):void{ var _local2:String; prevMasterVolume = masterVolume; masterVolume = Math.max(0, Math.min(1, _arg1)); for (_local2 in sounds) { sounds[_local2].setMasterVolume(masterVolume); }; } public function get muted():Boolean{ return (muteState); } public function registerSound(_arg1:ExtendedSound, _arg2:String=null, _arg3:Boolean=false):void{ if (_arg2 == null){ _arg2 = getQualifiedClassName(_arg1); }; if (sounds[_arg2] != null){ if (_arg3){ unregisterSound(_arg2); } else { throw (new Error((("Class name conflict: A sound with the class name [" + _arg2) + "] already exists in SoundManager."))); }; }; sounds[_arg2] = _arg1; _arg1.setMasterVolume(masterVolume); } public function unmute():void{ if (muteState){ muteState = false; setMasterVolume(prevMasterVolume); }; } public function getSoundByClassName(_arg1:String):ExtendedSound{ return (sounds[_arg1]); } public function mute():void{ if (!muteState){ muteState = true; setMasterVolume(0); }; } public function toString():String{ var _local2:String; var _local1 = "====================\n"; _local1 = (_local1 + "SoundManager\n"); _local1 = (_local1 + "--------------------\n"); _local1 = (_local1 + (("master vol[" + masterVolume) + "]\n")); _local1 = (_local1 + "--------------------"); for (_local2 in sounds) { _local1 = (_local1 + ("\n" + sounds[_local2].toString())); }; _local1 = (_local1 + "\n===================="); return (_local1); } } }//package com.kerb.sound
Section 35
//DoubleQuick (com.kerb.tracking.DoubleQuick) package com.kerb.tracking { import flash.events.*; import flash.display.*; import flash.net.*; import flash.utils.*; public class DoubleQuick { private static const SO_SESSION_PROPERTY_NAME:String = "sessionkey"; private static const SO_NAME:String = "doublequick"; private static const TICKER_PERIOD:Number = 30000; private static const TRACKER_SESSION_URL:String = "http://doublequick.kerb.co.uk/tracking/session.htm"; private static const TICKER_URL:String = "http://doublequick.kerb.co.uk/tracking/ticker.htm"; private static const TRACKER_URL:String = "http://doublequick.kerb.co.uk/tracking/trackflash.htm"; private static const SO_EXPIRY_PROPERTY_NAME:String = "expo"; private static var tickerURL:URLRequest = null; private static var initialised:Boolean = false; private static var queue:Array = new Array(); private static var projectId:Number; private static var baseurl:String; private static var dq:DoubleQuick; private static var traceEvents:Boolean; public function startTimer():void{ var _local1:Timer = new Timer(TICKER_PERIOD, 0); _local1.start(); _local1.addEventListener(TimerEvent.TIMER, pingProxy, false, 0, true); } public function pingProxy(_arg1:TimerEvent):void{ DoubleQuick.ping(); } private static function doTrace(_arg1:String):void{ if (traceEvents){ trace(_arg1); }; } public static function event(_arg1:Number):void{ var loader:URLLoader; var request:URLRequest; var watchId = _arg1; if (!initialised){ doTrace((("DoubleQuick event " + watchId) + " queued")); queue.push(watchId); } else { doTrace(("DoubleQuick event " + watchId)); loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.TEXT; loader.addEventListener(IOErrorEvent.IO_ERROR, onError, false, 0, true); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError, false, 0, true); request = generateURL(watchId); request.method = URLRequestMethod.GET; try { loader.load(request); } catch(error:Error) { onError(); }; }; } public static function click(_arg1:Number, _arg2:String=null):void{ doTrace(("DoubleQuick clickThrough " + _arg1)); navigateToURL(generateURL(_arg1), _arg2); } private static function onInit(_arg1:Event):void{ var _local4:Date; var _local2:URLLoader = URLLoader(_arg1.target); var _local3:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); if (((!((_local2.data["sessionkey"] == ""))) && (!((_local2.data["sessionkey"] == null))))){ doTrace(("DoubleQuick acquired session key " + _local2.data["sessionkey"])); _local3.setProperty(DoubleQuick.SO_SESSION_PROPERTY_NAME, _local2.data["sessionkey"]); _local4 = new Date((new Date().getTime() + ((_local2.data["timeout"] * 60) * 1000))); _local3.setProperty(DoubleQuick.SO_EXPIRY_PROPERTY_NAME, _local4); }; DoubleQuick.initialisationFinished(); } public static function init(_arg1:DisplayObject, _arg2:Number, _arg3:Boolean=true):void{ var loader:URLLoader; var request:URLRequest; var root = _arg1; var _projectId = _arg2; var _traceEvents = _arg3; projectId = _projectId; traceEvents = _traceEvents; baseurl = root.loaderInfo.url; doTrace(((("DoubleQuick initialising with project " + projectId) + " and baseurl ") + baseurl)); var so:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); var isExpired:Boolean; var currentDate:Date = new Date(); if (currentDate < so.data[DoubleQuick.SO_EXPIRY_PROPERTY_NAME]){ isExpired = false; }; if ((((so.data[DoubleQuick.SO_SESSION_PROPERTY_NAME] == undefined)) || (isExpired))){ doTrace("DoubleQuick requesting new session key"); loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.VARIABLES; loader.addEventListener(Event.COMPLETE, onInit, false, 0, true); loader.addEventListener(IOErrorEvent.IO_ERROR, onError, false, 0, true); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError, false, 0, true); request = new URLRequest(((TRACKER_SESSION_URL + "?project=") + projectId)); request.method = URLRequestMethod.GET; try { loader.load(request); } catch(error:Error) { onError(); }; } else { DoubleQuick.initialisationFinished(); }; } public static function initialisationFinished():void{ doTrace("DoubleQuick initialised"); initialised = true; var _local1:int; while (_local1 < queue.length) { event(queue[_local1]); _local1++; }; queue = new Array(); var _local2:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); tickerURL = new URLRequest(((((TICKER_URL + "?project=") + projectId) + "&session=") + _local2.data[DoubleQuick.SO_SESSION_PROPERTY_NAME])); tickerURL.method = URLRequestMethod.GET; dq = new (DoubleQuick); dq.startTimer(); } private static function onError(_arg1:Event=null):void{ } public static function ping():void{ var loader:URLLoader; if (tickerURL != null){ loader = new URLLoader(); loader.dataFormat = URLLoaderDataFormat.TEXT; loader.addEventListener(IOErrorEvent.IO_ERROR, onError, false, 0, true); loader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, onError, false, 0, true); doTrace("DoubleQuick ticker"); try { loader.load(tickerURL); } catch(error:Error) { onError(); }; }; } private static function generateURL(_arg1:Number):URLRequest{ var _local2:SharedObject = SharedObject.getLocal(DoubleQuick.SO_NAME); var _local3:String = ((((((((TRACKER_URL + "?watch=") + _arg1) + "&project=") + projectId) + "&session=") + _local2.data[DoubleQuick.SO_SESSION_PROPERTY_NAME]) + "&baseurl=") + escape(baseurl)); return (new URLRequest(_local3)); } } }//package com.kerb.tracking
Section 36
//Toggle (com.kerb.ui.Toggle) package com.kerb.ui { import flash.events.*; import flash.display.*; import com.kerb.utils.*; import flash.text.*; public class Toggle extends MovieClip implements IDisposable { protected var _isOn:Boolean; protected var _state:int; protected var _label:String; public static const STATE_DOWN:int = 2; public static const STATE_UP:int = 0; public static const STATE_OVER:int = 1; protected static var stateLabels:Array = ["upOff", "overOff", "downOff", "upOn", "overOn", "downOn"]; public function Toggle(){ _state = STATE_UP; _label = ""; isOn = false; buttonMode = true; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } protected function onMouseDown(_arg1:MouseEvent):void{ _state = STATE_DOWN; update(); } protected function onMouseUp(_arg1:MouseEvent):void{ _state = STATE_OVER; isOn = !(_isOn); } protected function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); init(); } public function get isOn():Boolean{ return (_isOn); } protected function onRollOut(_arg1:MouseEvent):void{ _state = STATE_UP; update(); } public function set label(_arg1:String):void{ this._label = _arg1; updateLabel(); } public function get state():int{ return (_state); } public function get label():String{ return (_label); } protected function init():void{ var _local2:int; var _local1:int; while (_local1 < numChildren) { if ((getChildAt(_local1) is TextField)){ _local2 = 0; while (_local2 < totalFrames) { addFrameScript(_local2, updateLabel); _local2++; }; break; }; _local1++; }; addEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); addEventListener(MouseEvent.MOUSE_UP, onMouseUp); addEventListener(MouseEvent.ROLL_OVER, onRollOver); addEventListener(MouseEvent.ROLL_OUT, onRollOut); } protected function update():void{ gotoAndStop(stateLabels[((_isOn) ? 3 : 0 + state)]); } public function set isOn(_arg1:Boolean):void{ this._isOn = _arg1; update(); dispatchEvent(new Event(Event.CHANGE)); } protected function updateLabel():void{ var _local1:int; while (_local1 < numChildren) { if ((getChildAt(_local1) is TextField)){ (getChildAt(_local1) as TextField).text = _label; break; }; _local1++; }; } protected function onRollOver(_arg1:MouseEvent):void{ _state = STATE_OVER; update(); } public function dispose():void{ removeEventListener(MouseEvent.MOUSE_DOWN, onMouseDown); removeEventListener(MouseEvent.MOUSE_UP, onMouseUp); removeEventListener(MouseEvent.ROLL_OVER, onRollOver); removeEventListener(MouseEvent.ROLL_OUT, onRollOut); } } }//package com.kerb.ui
Section 37
//AssetFactory (com.kerb.utils.AssetFactory) package com.kerb.utils { import flash.events.*; import flash.display.*; import flash.media.*; import com.kerb.sound.*; public final class AssetFactory extends EventDispatcher { private var _loader:Loader;// = null public static const EVENT_ASSET_FACTORY_READY:String = "EVENT_ASSET_FACTORY_READY"; public function initialize(_arg1:Class):void{ _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.INIT, _onLibraryReady); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, _onIOError); _loader.loadBytes(new (_arg1)); } public function createExtendedSound(_arg1:String):ExtendedSound{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as ExtendedSound)); } public function createDisplayObject(_arg1:String):DisplayObject{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as DisplayObject)); } private function _onLibraryReady(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.INIT, _onLibraryReady); dispatchEvent(new Event(EVENT_ASSET_FACTORY_READY)); } public function createSound(_arg1:String):Sound{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as Sound)); } public function createMovieClip(_arg1:String):MovieClip{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new (_local2) as MovieClip)); } public function createBitmapDataObject(_arg1:String):BitmapData{ var _local2:Class = Class(_loader.contentLoaderInfo.applicationDomain.getDefinition(_arg1)); return ((new _local2(0, 0) as BitmapData)); } private function _onIOError(_arg1:Event):void{ } } }//package com.kerb.utils
Section 38
//IDisposable (com.kerb.utils.IDisposable) package com.kerb.utils { public interface IDisposable { function dispose():void; } }//package com.kerb.utils
Section 39
//Array2 (de.polygonal.ds.Array2) package de.polygonal.ds { public class Array2 implements Collection { private var _a:Array; private var _h:int; private var _w:int; public function Array2(_arg1:int, _arg2:int){ if ((((_arg1 < 2)) || ((_arg2 < 2)))){ throw (new Error("illegal size")); }; _a = new Array((_w = _arg1), (_h = _arg2)); fill(null); } public function get size():int{ return ((_w * _h)); } public function fill(_arg1):void{ var _local3:int; var _local4:Class; var _local2:int = (_w * _h); if ((_arg1 is Class)){ _local4 = (_arg1 as Class); _local3 = 0; while (_local3 < _local2) { _a[_local3] = new (_local4); _local3++; }; } else { _local3 = 0; while (_local3 < _local2) { _a[_local3] = _arg1; _local3++; }; }; } public function get width():int{ return (_w); } public function getCol(_arg1:int):Array{ var _local2:Array = []; var _local3:int; while (_local3 < _h) { _local2[_local3] = _a[int(((_local3 * _w) + _arg1))]; _local3++; }; return (_local2); } public function shiftDown():void{ if (_h == 1){ return; }; var _local1:int = ((_h - 1) * _w); _a = _a.slice(_local1, (_local1 + _w)).concat(_a); _a.splice((_h * _w), _w); } public function set width(_arg1:int):void{ resize(_arg1, _h); } public function appendCol(_arg1:Array):void{ _arg1.length = _h; var _local2:int; while (_local2 < _h) { _a.splice((((_local2 * _w) + _w) + _local2), 0, _arg1[_local2]); _local2++; }; _w++; } public function set height(_arg1:int):void{ resize(_w, _arg1); } public function clear():void{ _a = new Array(size); } public function get(_arg1:int, _arg2:int){ return (_a[int(((_arg2 * _w) + _arg1))]); } public function setRow(_arg1:uint, _arg2:Array):void{ if ((((_arg1 < 0)) || ((_arg1 > _h)))){ throw (new Error("row index out of bounds")); }; var _local3:int = (_arg1 * _w); var _local4:int; while (_local4 < _w) { _a[int((_local3 + _local4))] = _arg2[_local4]; _local4++; }; } public function prependCol(_arg1:Array):void{ _arg1.length = _h; var _local2:int; while (_local2 < _h) { _a.splice(((_local2 * _w) + _local2), 0, _arg1[_local2]); _local2++; }; _w++; } public function isEmpty():Boolean{ return (false); } public function toArray():Array{ var _local1:Array = _a.concat(); var _local2:int = size; if (_local1.length > _local2){ _local1.length = _local2; }; return (_local1); } public function contains(_arg1):Boolean{ var _local2:int = size; var _local3:int; while (_local3 < _local2) { if (_a[_local3] === _arg1){ return (true); }; _local3++; }; return (false); } public function appendRow(_arg1:Array):void{ _arg1.length = _w; _a = _a.concat(_arg1); _h++; } public function dump():String{ var _local2:int; var _local3:*; var _local5:int; var _local1 = "Array2\n{"; var _local4:int; while (_local4 < _h) { _local1 = (_local1 + ("\n" + "\t")); _local2 = (_local4 * _w); _local5 = 0; while (_local5 < _w) { _local3 = _a[int((_local2 + _local5))]; _local1 = (_local1 + (("[" + ((_local3)!=undefined) ? _local3 : "?") + "]")); _local5++; }; _local4++; }; _local1 = (_local1 + "\n}"); return (_local1); } public function getArray():Array{ return (_a); } public function getRow(_arg1:int):Array{ var _local2:int = (_arg1 * _w); return (_a.slice(_local2, (_local2 + _w))); } public function get height():int{ return (_h); } public function shiftLeft():void{ var _local2:int; if (_w == 1){ return; }; var _local1:int = (_w - 1); var _local3:int; while (_local3 < _h) { _local2 = ((_local3 * _w) + _local1); _a.splice(_local2, 0, _a.splice((_local2 - _local1), 1)); _local3++; }; } public function getIterator():Iterator{ return (new Array2Iterator(this)); } public function prependRow(_arg1:Array):void{ _arg1.length = _w; _a = _arg1.concat(_a); _h++; } public function set(_arg1:int, _arg2:int, _arg3):void{ _a[int(((_arg2 * _w) + _arg1))] = _arg3; } public function resize(_arg1:int, _arg2:int):void{ var _local6:int; var _local7:int; var _local8:int; var _local9:int; if ((((_arg1 < 2)) || ((_arg2 < 2)))){ throw (new Error("illegal size")); }; var _local3:Array = _a.concat(); _a.length = 0; _a.length = (_arg1 * _arg2); var _local4:int = ((_arg1 < _w)) ? _arg1 : _w; var _local5:int = ((_arg2 < _h)) ? _arg2 : _h; _local7 = 0; while (_local7 < _local5) { _local8 = (_local7 * _arg1); _local9 = (_local7 * _w); _local6 = 0; while (_local6 < _local4) { _a[int((_local8 + _local6))] = _local3[int((_local9 + _local6))]; _local6++; }; _local7++; }; _w = _arg1; _h = _arg2; } public function transpose():void{ var _local3:int; var _local1:Array = _a.concat(); var _local2:int; while (_local2 < _h) { _local3 = 0; while (_local3 < _w) { _a[int(((_local3 * _w) + _local2))] = _local1[int(((_local2 * _w) + _local3))]; _local3++; }; _local2++; }; } public function shiftRight():void{ var _local2:int; if (_w == 1){ return; }; var _local1:int = (_w - 1); var _local3:int; while (_local3 < _h) { _local2 = ((_local3 * _w) + _local1); _a.splice((_local2 - _local1), 0, _a.splice(_local2, 1)); _local3++; }; } public function toString():String{ return ((((("[Array2, width=" + width) + ", height=") + height) + "]")); } public function shiftUp():void{ if (_h == 1){ return; }; _a = _a.concat(_a.slice(0, _w)); _a.splice(0, _w); } public function setCol(_arg1:int, _arg2:Array):void{ if ((((_arg1 < 0)) || ((_arg1 > _w)))){ throw (new Error("column index out of bounds")); }; var _local3:int; while (_local3 < _h) { _a[int(((_local3 * _w) + _arg1))] = _arg2[_local3]; _local3++; }; } } }//package de.polygonal.ds class Array2Iterator implements Iterator { private var _xCursor:int; private var _a2:Array2; private var _yCursor:int; private function Array2Iterator(_arg1:Array2){ _a2 = _arg1; _xCursor = (_yCursor = 0); } public function start():void{ _xCursor = (_yCursor = 0); } public function hasNext():Boolean{ return ((((_yCursor * _a2.width) + _xCursor) < _a2.size)); } public function get data(){ return (_a2.get(_xCursor, _yCursor)); } public function set data(_arg1):void{ _a2.set(_xCursor, _yCursor, _arg1); } public function next(){ var _local1:* = data; if (++_xCursor == _a2.width){ _yCursor++; _xCursor = 0; }; return (_local1); } }
Section 40
//ArrayedQueue (de.polygonal.ds.ArrayedQueue) package de.polygonal.ds { public class ArrayedQueue implements Collection { private var _que:Array; private var _count:int; private var _size:int; private var _front:int; private var _divisor:int; public function ArrayedQueue(_arg1:int){ init(_arg1); } public function get size():int{ return (_count); } public function isEmpty():Boolean{ return ((_count == 0)); } public function get maxSize():int{ return (_size); } public function enqueue(_arg1):Boolean{ if (_size != _count){ _que[int(((_count++ + _front) & _divisor))] = _arg1; return (true); }; return (false); } public function clear():void{ _que = new Array(_size); _front = (_count = 0); var _local1:int; while (_local1 < _size) { _que[_local1] = null; _local1++; }; } private function init(_arg1:int):void{ if (!(((_arg1 > 0)) && (((_arg1 & (_arg1 - 1)) == 0)))){ _arg1 = (_arg1 | (_arg1 >> 1)); _arg1 = (_arg1 | (_arg1 >> 2)); _arg1 = (_arg1 | (_arg1 >> 4)); _arg1 = (_arg1 | (_arg1 >> 8)); _arg1 = (_arg1 | (_arg1 >> 16)); _arg1++; }; _size = _arg1; _divisor = (_arg1 - 1); clear(); } public function peek(){ return (_que[_front]); } public function toArray():Array{ var _local1:Array = new Array(_count); var _local2:int; while (_local2 < _count) { _local1[_local2] = _que[int(((_local2 + _front) & _divisor))]; _local2++; }; return (_local1); } public function contains(_arg1):Boolean{ var _local2:int; while (_local2 < _count) { if (_que[int(((_local2 + _front) & _divisor))] === _arg1){ return (true); }; _local2++; }; return (false); } public function getIterator():Iterator{ return (new ArrayedQueueIterator(this)); } public function dispose():void{ if (!_front){ _que[int((_size - 1))] = null; } else { _que[int((_front - 1))] = null; }; } public function back(){ return (_que[int((((_count - 1) + _front) & _divisor))]); } public function getAt(_arg1:int){ if (_arg1 >= _count){ return (null); }; return (_que[int(((_arg1 + _front) & _divisor))]); } public function toString():String{ return ((("[ArrayedQueue, size=" + size) + "]")); } public function dequeue(){ var _local1:*; if (_count > 0){ _local1 = _que[int(_front++)]; if (_front == _size){ _front = 0; }; _count--; return (_local1); }; return (null); } public function dump():String{ var _local2:int; var _local1 = "[ArrayedQueue]\n"; _local1 = (_local1 + (("\t" + getAt(_local2)) + " -> front\n")); _local2 = 1; while (_local2 < _count) { _local1 = (_local1 + (("\t" + getAt(_local2)) + "\n")); _local2++; }; return (_local1); } public function setAt(_arg1:int, _arg2):void{ if (_arg1 >= _count){ return; }; _que[int(((_arg1 + _front) & _divisor))] = _arg2; } } }//package de.polygonal.ds class ArrayedQueueIterator implements Iterator { private var _que:ArrayedQueue; private var _cursor:int; private function ArrayedQueueIterator(_arg1:ArrayedQueue){ _que = _arg1; _cursor = 0; } public function get data(){ return (_que.getAt(_cursor)); } public function next(){ if (_cursor < _que.size){ return (_que.getAt(_cursor++)); }; return (null); } public function hasNext():Boolean{ return ((_cursor < _que.size)); } public function set data(_arg1):void{ _que.setAt(_cursor, _arg1); } public function start():void{ _cursor = 0; } }
Section 41
//BinaryTreeNode (de.polygonal.ds.BinaryTreeNode) package de.polygonal.ds { public class BinaryTreeNode { public var left:BinaryTreeNode; public var data; public var parent:BinaryTreeNode; public var right:BinaryTreeNode; public function BinaryTreeNode(_arg1){ this.data = _arg1; parent = (left = (right = null)); } public function destroy():void{ if (left){ left.destroy(); }; left = null; if (right){ right.destroy(); }; right = null; } public function setLeft(_arg1):void{ if (!left){ left = new BinaryTreeNode(_arg1); left.parent = this; } else { left.data = data; }; } public function toString():String{ return ((("[BinaryTreeNode, data= " + data) + "]")); } public function getDepth(_arg1:BinaryTreeNode=null):int{ var _local2 = -1; var _local3 = -1; if (_arg1 == null){ _arg1 = this; }; if (_arg1.left){ _local2 = getDepth(_arg1.left); }; if (_arg1.right){ _local3 = getDepth(_arg1.right); }; return ((((_local2 > _local3)) ? _local2 : _local3 + 1)); } public function count():int{ var _local1 = 1; if (left){ _local1 = (_local1 + left.count()); }; if (right){ _local1 = (_local1 + right.count()); }; return (_local1); } public function isLeft():Boolean{ return ((this == parent.left)); } public function isRight():Boolean{ return ((this == parent.right)); } public function setRight(_arg1):void{ if (!right){ right = new BinaryTreeNode(_arg1); right.parent = this; } else { right.data = data; }; } public static function inorder(_arg1:BinaryTreeNode, _arg2:Function):void{ if (_arg1){ if (_arg1.left){ BinaryTreeNode.inorder(_arg1.left, _arg2); }; _arg2(_arg1); if (_arg1.right){ BinaryTreeNode.inorder(_arg1.right, _arg2); }; }; } public static function preorder(_arg1:BinaryTreeNode, _arg2:Function):void{ if (_arg1){ _arg2(_arg1); if (_arg1.left){ BinaryTreeNode.preorder(_arg1.left, _arg2); }; if (_arg1.right){ BinaryTreeNode.preorder(_arg1.right, _arg2); }; }; } public static function postorder(_arg1:BinaryTreeNode, _arg2:Function):void{ if (_arg1){ if (_arg1.left){ BinaryTreeNode.postorder(_arg1.left, _arg2); }; if (_arg1.right){ BinaryTreeNode.postorder(_arg1.right, _arg2); }; _arg2(_arg1); }; } } }//package de.polygonal.ds
Section 42
//Collection (de.polygonal.ds.Collection) package de.polygonal.ds { public interface Collection { function get size():int; function isEmpty():Boolean; function getIterator():Iterator; function clear():void; function toArray():Array; function contains(_arg1):Boolean; } }//package de.polygonal.ds
Section 43
//Iterator (de.polygonal.ds.Iterator) package de.polygonal.ds { public interface Iterator { function start():void; function set data(_arg1):void; function get data(); function next(); function hasNext():Boolean; } }//package de.polygonal.ds
Section 44
//BroadPhase (de.polygonal.motor2.collision.nbody.BroadPhase) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public interface BroadPhase { function findPairs():void; function moveProxy(_arg1:int):void; function setWorldBounds(_arg1:AABB2):void; function queryAABB(_arg1:AABB2, _arg2:Array, _arg3:int=2147483647):int; function setPairHandler(_arg1:PairCallback):void; function insideBounds(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean; function createProxy(_arg1:ShapeSkeleton):int; function destroyProxy(_arg1:int):void; function deconstruct():void; function getProxy(_arg1:int):Proxy; function getProxyList():Array; function queryCircle(_arg1:Circle2, _arg2:Array, _arg3:int=2147483647):int; } }//package de.polygonal.motor2.collision.nbody
Section 45
//ExhaustiveSearch (de.polygonal.motor2.collision.nbody.ExhaustiveSearch) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import flash.system.*; public class ExhaustiveSearch implements BroadPhase { private var _xmax:Number; private var _ymin:Number; private var _proxyCount:int; private var _freeProxy:int; private var _ymax:Number; private var _proxyPool:Array; private var _proxyList:LinkedProxy; private var _pairManager:UnbufferedPairManager; private var _xmin:Number; public function ExhaustiveSearch(){ var _local3:LinkedProxy; super(); var _local1:uint = System.totalMemory; var _local2:int = Constants.k_maxProxies; _proxyPool = new Array(_local2, true); var _local4:int; while (_local4 < (_local2 - 1)) { _local3 = new LinkedProxy(); _local3.setNext((_local4 + 1)); _local3.id = _local4; _proxyPool[_local4] = _local3; _local4++; }; _local3 = new LinkedProxy(); _local3.setNext(Proxy.NULL_PROXY); _local3.id = (_local2 - 1); _proxyPool[(_local2 - 1)] = _local3; trace("/*////////////////////////////////////////////////////////*"); trace(" * EXHAUSTIVE SEARCH STATISTICS"); trace((" * max proxies = " + _local2)); trace(((" * memory = " + ((System.totalMemory - _local1) >> 10)) + " KiB")); trace(" ////////////////////////////////////////////////////////*/"); trace(""); } public function getProxyList():Array{ var _local2:int; var _local1:Array = new Array(_proxyCount, true); var _local3:LinkedProxy = _proxyList; while (_local3 != null) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local4 = _temp1; _local1[_local4] = _local3; _local3 = _local3.next; }; return (_local1); } public function getProxy(_arg1:int):Proxy{ return (_proxyPool[_arg1]); } public function insideBounds(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Boolean{ if (_arg1 < _xmin){ return (false); }; if (_arg3 > _xmax){ return (false); }; if (_arg2 < _ymin){ return (false); }; if (_arg4 > _ymax){ return (false); }; return (true); } public function createProxy(_arg1:ShapeSkeleton):int{ var _local2:int = _freeProxy; var _local3:LinkedProxy = _proxyPool[_local2]; _freeProxy = _local3.getNext(); _local3.next = _proxyList; if (_proxyList){ _proxyList.prev = _local3; }; _proxyList = _local3; _local3.shape = _arg1; _proxyCount++; return (_local2); } public function setPairHandler(_arg1:PairCallback):void{ _pairManager = new UnbufferedPairManager(_arg1, this); } public function destroyProxy(_arg1:int):void{ var _local5:ShapeSkeleton; if (_arg1 == Proxy.NULL_PROXY){ return; }; var _local2:LinkedProxy = _proxyPool[_arg1]; var _local3:LinkedProxy = _proxyList; var _local4:ShapeSkeleton = _local2.shape; var _local6:Number = _local4.xmin; var _local7:Number = _local4.xmax; var _local8:Number = _local4.ymin; var _local9:Number = _local4.ymax; while (_local3 != null) { if (_local2 == _local3){ _local3 = _local3.next; } else { _local5 = _local3.shape; if ((((((((_local6 > _local5.xmax)) || ((_local7 < _local5.xmin)))) || ((_local8 > _local5.ymax)))) || ((_local9 < _local5.ymin)))){ _local3 = _local3.next; } else { if (_pairManager.removePair(_arg1, _local3.id)){ _local3.overlapCount--; }; _local3 = _local3.next; }; }; }; if (_local2.prev){ _local2.prev.next = _local2.next; }; if (_local2.next){ _local2.next.prev = _local2.prev; }; if (_local2 == _proxyList){ _proxyList = _local2.next; }; _local2.setNext(_freeProxy); _freeProxy = _arg1; _local2.reset(); _proxyCount--; } public function moveProxy(_arg1:int):void{ } public function setWorldBounds(_arg1:AABB2):void{ _xmin = _arg1.xmin; _ymin = _arg1.ymin; _xmax = _arg1.xmax; _ymax = _arg1.ymax; } public function findPairs():void{ var _local1:LinkedProxy; var _local2:ShapeSkeleton; var _local3:LinkedProxy; var _local4:ShapeSkeleton; _local1 = _proxyList; while (_local1 != null) { _local2 = _local1.shape; _local3 = _local1.next; while (_local3 != null) { _local4 = _local3.shape; if ((((((((_local2.xmin > _local4.xmax)) || ((_local2.xmax < _local4.xmin)))) || ((_local2.ymin > _local4.ymax)))) || ((_local2.ymax < _local4.ymin)))){ if ((_local1.overlapCount * _local3.overlapCount) > 0){ if (_pairManager.removePair(_local1.id, _local3.id)){ _local1.overlapCount++; _local3.overlapCount++; }; }; } else { if (_pairManager.addPair(_local1.id, _local3.id)){ _local1.overlapCount++; _local3.overlapCount++; }; }; _local3 = _local3.next; }; _local1 = _local1.next; }; } public function queryAABB(_arg1:AABB2, _arg2:Array, _arg3:int=2147483647):int{ var _local9:ShapeSkeleton; if (_arg2.fixed){ _arg3 = _arg2.length; }; var _local4:Number = _arg1.xmin; var _local5:Number = _arg1.xmax; var _local6:Number = _arg1.ymin; var _local7:Number = _arg1.ymax; var _local8:LinkedProxy = _proxyList; var _local10:int; while (_local8 != null) { _local9 = _local8.shape; if ((((((((_local9.xmin > _local5)) || ((_local9.xmax < _local4)))) || ((_local9.ymin > _local7)))) || ((_local9.ymax < _local6)))){ _local8 = _local8.next; } else { var _temp1 = _local10; _local10 = (_local10 + 1); var _local11 = _temp1; _arg2[_local11] = _local9; if (_local10 == _arg3){ break; }; _local8 = _local8.next; }; }; return (_local10); } public function deconstruct():void{ var _local1:LinkedProxy; var _local2:LinkedProxy = _proxyList; while (_local2 != null) { _local1 = _local2; _local2 = _local2.next; _local1.next = null; _local1.prev = null; _local1.shape = null; }; _proxyPool = null; _pairManager = null; } public function queryCircle(_arg1:Circle2, _arg2:Array, _arg3:int=2147483647):int{ var _local8:ShapeSkeleton; if (_arg2.fixed){ _arg3 = _arg2.length; }; var _local4:Number = _arg1.c.x; var _local5:Number = _arg1.c.y; var _local6:Number = _arg1.radius; var _local7:LinkedProxy = _proxyList; var _local9:int; while (_local7 != null) { _local8 = _local7.shape; if ((((_local8.x - _local4) * (_local8.x - _local4)) + ((_local8.y - _local5) * (_local8.y - _local5))) <= ((_local8.radius + _local6) * (_local8.radius + _local6))){ var _temp1 = _local9; _local9 = (_local9 + 1); var _local10 = _temp1; _arg2[_local10] = _local8; if (_local9 == _arg3){ break; }; }; _local7 = _local7.next; }; return (_local9); } } }//package de.polygonal.motor2.collision.nbody
Section 46
//LinkedProxy (de.polygonal.motor2.collision.nbody.LinkedProxy) package de.polygonal.motor2.collision.nbody { public class LinkedProxy extends Proxy { public var next:LinkedProxy; public var prev:LinkedProxy; override public function reset():void{ next = null; prev = null; super.reset(); } } }//package de.polygonal.motor2.collision.nbody
Section 47
//PairCallback (de.polygonal.motor2.collision.nbody.PairCallback) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public interface PairCallback { function pairRemoved(_arg1:Contact):void; function pairAdded(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Contact; } }//package de.polygonal.motor2.collision.nbody
Section 48
//Proxy (de.polygonal.motor2.collision.nbody.Proxy) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.collision.shapes.*; public class Proxy { public var shape:ShapeSkeleton; public var overlapCount:int; private var _next:int; public var id:int; public static const NULL_PROXY:int = 0xFFFF; public function getNext():int{ return (_next); } public function reset():void{ overlapCount = 0; shape = null; } public function setNext(_arg1:int):void{ _next = _arg1; } } }//package de.polygonal.motor2.collision.nbody
Section 49
//UnbufferedPair (de.polygonal.motor2.collision.nbody.UnbufferedPair) package de.polygonal.motor2.collision.nbody { import de.polygonal.motor2.dynamics.contact.*; public class UnbufferedPair { public var contact:Contact; public var proxyId1:int; public var proxyId2:int; } }//package de.polygonal.motor2.collision.nbody
Section 50
//UnbufferedPairManager (de.polygonal.motor2.collision.nbody.UnbufferedPairManager) package de.polygonal.motor2.collision.nbody { import flash.utils.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.*; public class UnbufferedPairManager { private var _callback:PairCallback; private var _poolMask:int; private var _writeIndex:int; private var _pairTable:Dictionary; private var _pairCount:int; private var _broadPhase:BroadPhase; private var _pairPool:Array; private var _readIndex:int; public function UnbufferedPairManager(_arg1:PairCallback, _arg2:BroadPhase){ _callback = _arg1; _broadPhase = _arg2; _pairTable = new Dictionary(); var _local3:int = Constants.k_maxPairs; _pairPool = new Array(_local3, true); var _local4:int; while (_local4 < _local3) { _pairPool[_local4] = new UnbufferedPair(); _local4++; }; _poolMask = (_local3 - 1); } private function getKey(_arg1:int, _arg2:int):int{ if (_arg1 > _arg2){ return (((_arg2 << 16) | _arg1)); }; return (((_arg1 << 16) | _arg2)); } public function addPair(_arg1:int, _arg2:int):Boolean{ var _local3:int = getKey(_arg1, _arg2); if (_pairTable[_local3]){ return (false); }; var _local4:UnbufferedPair = _pairPool[_readIndex]; _readIndex = ((_readIndex + 1) & _poolMask); var _local5:ShapeSkeleton = _broadPhase.getProxy(_arg1).shape; var _local6:ShapeSkeleton = _broadPhase.getProxy(_arg2).shape; var _local7:Contact = _callback.pairAdded(_local5, _local6); _local4.proxyId1 = _arg1; _local4.proxyId2 = _arg2; _local4.contact = _local7; _pairCount++; _pairTable[_local3] = _local4; return (true); } public function removePair(_arg1:int, _arg2:int):Boolean{ var _local3:int = getKey(_arg1, _arg2); var _local4:UnbufferedPair = _pairTable[_local3]; if (_local4 == null){ return (false); }; _callback.pairRemoved(_local4.contact); _local4.contact = null; _pairPool[_writeIndex] = _local4; _writeIndex = ((_writeIndex + 1) & _poolMask); _pairCount--; delete _pairTable[_local3]; return (true); } } }//package de.polygonal.motor2.collision.nbody
Section 51
//CollideBox (de.polygonal.motor2.collision.pairwise.CollideBox) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollideBox implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:int; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:int; var _local19:int; var _local20:int; var _local21:ShapeSkeleton; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:int; var _local29:int; var _local30:int; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:Number; var _local43:Number; var _local44:Number; var _local45:Number; var _local46:ContactPoint; var _local5:BoxContact = BoxContact(_arg4); var _local12:Number = (_arg3.x - _arg2.x); var _local13:Number = (_arg3.y - _arg2.y); _local11 = _local5.sepAxisId; if (_local11 == 0){ _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; _local10 = _local9; _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; }; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; }; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; }; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; }; } else { if (_local11 == 1){ _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; _local10 = _local9; _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; }; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; }; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; }; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; }; } else { if (_local11 == 2){ _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; _local10 = _local9; _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; }; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; }; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; }; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _local5.sepAxisId = 3; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ey))){ _local11 = 3; _local10 = _local9; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; }; } else { if (_local11 == 3){ _local16 = ((_arg2.r11 * _arg3.r12) + (_arg2.r21 * _arg3.r22)); if (_local16 < 0){ _local16 = -(_local16); }; _local17 = ((_arg2.r12 * _arg3.r12) + (_arg2.r22 * _arg3.r22)); if (_local17 < 0){ _local17 = -(_local17); }; _local8 = ((_arg3.r12 * _local12) + (_arg3.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = _arg3.r12; _local7 = _arg3.r22; _local18 = 2; } else { _local9 = ((-(_local8) - ((_local16 * _arg2.ex) + (_local17 * _arg2.ey))) - _arg3.ey); if (_local9 > 0){ _arg1.pointCount = 0; return; }; _local6 = -(_arg3.r12); _local7 = -(_arg3.r22); _local18 = 0; }; _local10 = _local9; _local14 = ((_arg2.r11 * _arg3.r11) + (_arg2.r21 * _arg3.r21)); if (_local14 < 0){ _local14 = -(_local14); }; _local15 = ((_arg2.r12 * _arg3.r11) + (_arg2.r22 * _arg3.r21)); if (_local15 < 0){ _local15 = -(_local15); }; _local8 = ((_arg2.r11 * _local12) + (_arg2.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = _arg2.r11; _local7 = _arg2.r21; _local18 = 3; }; } else { _local9 = ((-(_local8) - _arg2.ex) - ((_local14 * _arg3.ex) + (_local16 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 0; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ex))){ _local11 = 0; _local10 = _local9; _local6 = -(_arg2.r11); _local7 = -(_arg2.r21); _local18 = 1; }; }; _local8 = ((_arg2.r12 * _local12) + (_arg2.r22 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = _arg2.r12; _local7 = _arg2.r22; _local18 = 0; }; } else { _local9 = ((-(_local8) - _arg2.ey) - ((_local15 * _arg3.ex) + (_local17 * _arg3.ey))); if (_local9 > 0){ _local5.sepAxisId = 1; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg2.ey))){ _local11 = 1; _local10 = _local9; _local6 = -(_arg2.r12); _local7 = -(_arg2.r22); _local18 = 2; }; }; _local8 = ((_arg3.r11 * _local12) + (_arg3.r21 * _local13)); if (_local8 > 0){ _local9 = ((_local8 - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = _arg3.r11; _local7 = _arg3.r21; _local18 = 1; }; } else { _local9 = ((-(_local8) - ((_local14 * _arg2.ex) + (_local15 * _arg2.ey))) - _arg3.ex); if (_local9 > 0){ _local5.sepAxisId = 2; _arg1.pointCount = 0; return; }; if (_local9 > ((0.95 * _local10) + (0.01 * _arg3.ex))){ _local11 = 2; _local10 = _local9; _local6 = -(_arg3.r11); _local7 = -(_arg3.r21); _local18 = 3; }; }; }; }; }; }; if (_local11 == 0){ _local21 = _arg3; _local22 = (((_arg2.x * _local6) + (_arg2.y * _local7)) + _arg2.ex); _local26 = _arg2.r12; _local27 = _arg2.r22; _local23 = ((_arg2.x * _local26) + (_arg2.y * _local27)); _local24 = (-(_local23) + _arg2.ey); _local28 = 1; _local25 = (_local23 + _arg2.ey); _local29 = 3; } else { if (_local11 == 1){ _local21 = _arg3; _local22 = (((_arg2.x * _local6) + (_arg2.y * _local7)) + _arg2.ey); _local26 = _arg2.r11; _local27 = _arg2.r21; _local23 = ((_arg2.x * _local26) + (_arg2.y * _local27)); _local24 = (-(_local23) + _arg2.ex); _local28 = 2; _local25 = (_local23 + _arg2.ex); _local29 = 4; } else { if (_local11 == 2){ _local21 = _arg2; _local30 = 1; _local6 = -(_local6); _local7 = -(_local7); _local22 = (((_arg3.x * _local6) + (_arg3.y * _local7)) + _arg3.ex); _local26 = _arg3.r12; _local27 = _arg3.r22; _local23 = ((_arg3.x * _local26) + (_arg3.y * _local27)); _local24 = (-(_local23) + _arg3.ey); _local28 = 1; _local25 = (_local23 + _arg3.ey); _local29 = 3; } else { if (_local11 == 3){ _local21 = _arg2; _local30 = 1; _local6 = -(_local6); _local7 = -(_local7); _local22 = (((_arg3.x * _local6) + (_arg3.y * _local7)) + _arg3.ey); _local26 = _arg3.r11; _local27 = _arg3.r21; _local23 = ((_arg3.x * _local26) + (_arg3.y * _local27)); _local24 = (-(_local23) + _arg3.ex); _local28 = 2; _local25 = (_local23 + _arg3.ex); _local29 = 4; }; }; }; }; var _local35:Number = ((-(_local21.r11) * _local6) - (_local21.r21 * _local7)); var _local36:Number = ((-(_local21.r12) * _local6) - (_local21.r22 * _local7)); if (((_local35 < 0)) ? -(_local35) : _local35 > ((_local36 < 0)) ? -(_local36) : _local36){ if (_local35 > 0){ _local31 = _local21.ex; _local33 = -(_local21.ey); _local32 = _local21.ex; _local34 = _local21.ey; if (_local36 > 0){ _local19 = 0; _local20 = 3; } else { _local19 = 3; _local20 = 0; }; } else { _local31 = -(_local21.ex); _local33 = _local21.ey; _local32 = -(_local21.ex); _local34 = -(_local21.ey); if (_local36 > 0){ _local19 = 1; _local20 = 2; } else { _local19 = 2; _local20 = 1; }; }; } else { if (_local36 > 0){ _local31 = _local21.ex; _local33 = _local21.ey; _local32 = -(_local21.ex); _local34 = _local21.ey; if (_local35 > 0){ _local19 = 0; _local20 = 1; } else { _local19 = 1; _local20 = 0; }; } else { _local31 = -(_local21.ex); _local33 = -(_local21.ey); _local32 = _local21.ex; _local34 = -(_local21.ey); if (_local35 > 0){ _local19 = 3; _local20 = 2; } else { _local19 = 2; _local20 = 3; }; }; }; var _local37:Number = _local31; var _local38:Number = _local33; _local31 = ((_local21.x + (_local21.r11 * _local37)) + (_local21.r12 * _local38)); _local33 = ((_local21.y + (_local21.r21 * _local37)) + (_local21.r22 * _local38)); _local37 = _local32; _local38 = _local34; _local32 = ((_local21.x + (_local21.r11 * _local37)) + (_local21.r12 * _local38)); _local34 = ((_local21.y + (_local21.r21 * _local37)) + (_local21.r22 * _local38)); _local43 = (((_local31 * -(_local26)) + (_local33 * -(_local27))) - _local24); _local44 = (((_local32 * -(_local26)) + (_local34 * -(_local27))) - _local24); if ((_local43 * _local44) < 0){ _local45 = (_local43 / (_local43 - _local44)); if (_local43 < 0){ _local39 = _local31; _local41 = _local33; _local40 = (_local39 + (_local45 * (_local32 - _local39))); _local42 = (_local41 + (_local45 * (_local34 - _local41))); } else { _local39 = _local32; _local41 = _local34; _local40 = (_local31 + (_local45 * (_local39 - _local31))); _local42 = (_local33 + (_local45 * (_local41 - _local33))); }; } else { if (_local43 > 0){ _arg1.pointCount = 0; return; }; if (_local43 < _local44){ _local39 = _local31; _local41 = _local33; _local40 = _local32; _local42 = _local34; } else { _local40 = _local31; _local42 = _local33; _local39 = _local32; _local41 = _local34; }; }; _local43 = (((_local39 * _local26) + (_local41 * _local27)) - _local25); _local44 = (((_local40 * _local26) + (_local42 * _local27)) - _local25); if ((_local43 * _local44) < 0){ _local45 = (_local43 / (_local43 - _local44)); _local39 = (_local39 + (_local45 * (_local40 - _local39))); _local41 = (_local41 + (_local45 * (_local42 - _local41))); } else { if (_local43 > 0){ _arg1.pointCount = 0; return; }; }; _local9 = (((_local6 * _local39) + (_local7 * _local41)) - _local22); if (_local9 <= 0){ _arg1.pointCount = 1; if (_local30){ _arg1.nx = -(_local6); _arg1.ny = -(_local7); } else { _arg1.nx = _local6; _arg1.ny = _local7; }; _local46 = _arg1.c0; _local46.sep = _local9; _local46.x = _local39; _local46.y = _local41; _local46.id.flip = _local30; _local46.id.incEdge = _local20; _local46.id.incVert = _local19; _local46.id.refFace = _local18; _local46.id.bake(); _local9 = (((_local6 * _local40) + (_local7 * _local42)) - _local22); if (_local9 <= 0){ _arg1.pointCount = 2; _local46 = _arg1.c1; _local46.sep = _local9; _local46.x = _local40; _local46.y = _local42; _local46.id.flip = _local30; _local46.id.incEdge = _local20; _local46.id.incVert = _local19; _local46.id.refFace = _local18; _local46.id.bake(); }; } else { _local9 = (((_local6 * _local40) + (_local7 * _local42)) - _local22); if (_local9 <= 0){ _arg1.pointCount = 1; if (_local30){ _arg1.nx = -(_local6); _arg1.ny = -(_local7); } else { _arg1.nx = _local6; _arg1.ny = _local7; }; _local46 = _arg1.c0; _local46.sep = _local9; _local46.x = _local40; _local46.y = _local42; _local46.id.flip = _local30; _local46.id.incEdge = _local20; _local46.id.incVert = _local19; _local46.id.refFace = _local18; _local46.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 52
//CollideBoxCircle (de.polygonal.motor2.collision.pairwise.CollideBoxCircle) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollideBoxCircle implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:ContactPoint; var _local11:int; var _local12:int; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:V2; var _local21:V2; var _local22:V2; var _local23:V2; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:BoxCircleContact; var _local29:Number; var _local30:Number; var _local31:int; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local10:int = ContactID.NULL_FEATURE; if (_arg1.pointCount == 1){ _local11 = _local10; _local12 = _local10; _local13 = _arg2.x; _local14 = _arg2.y; _local15 = (_arg3.x - _arg2.x); _local16 = (_arg3.y - _arg2.y); _local17 = 0; _local18 = 0; _local19 = ((_local15 * _arg2.r11) + (_local16 * _arg2.r21)); if (_local19 < -(_arg2.ex)){ _local18 = (_local19 + _arg2.ex); _local19 = -(_arg2.ex); _local12 = (1 + 1); _local11 = _local12; } else { if (_local19 > _arg2.ex){ _local18 = (_local19 - _arg2.ex); _local19 = _arg2.ex; _local12 = (3 + 1); _local11 = _local12; }; }; _local13 = (_local13 + (_arg2.r11 * _local19)); _local14 = (_local14 + (_arg2.r21 * _local19)); _local17 = (_local17 + (_local18 * _local18)); _local18 = 0; _local19 = ((_local15 * _arg2.r12) + (_local16 * _arg2.r22)); if (_local19 < -(_arg2.ey)){ _local18 = (_local19 + _arg2.ey); _local19 = -(_arg2.ey); _local12 = _local10; if (_local11 == (1 + 1)){ _local11 = (2 + 1); } else { if (_local11 == _local10){ _local12 = (2 + 1); }; }; } else { if (_local19 > _arg2.ey){ _local18 = (_local19 - _arg2.ey); _local19 = _arg2.ey; _local12 = _local10; if (_local11 == (3 + 1)){ _local11 = (0 + 1); } else { if (_local11 == _local10){ _local12 = (0 + 1); }; }; } else { _local11 = _local10; }; }; _local13 = (_local13 + (_arg2.r12 * _local19)); _local14 = (_local14 + (_arg2.r22 * _local19)); _local5 = (_local17 + (_local18 * _local18)); if (_local5 >= _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _arg1.pointCount = 1; _local9 = _arg1.c0; _local9.id.refFace = _local10; _local9.id.flip = 0; if (_local5 == 0){ _local9.id.incVert = _local10; _local7 = ((_local15 * _arg2.r11) + (_local16 * _arg2.r21)); _local8 = ((_local15 * _arg2.r12) + (_local16 * _arg2.r22)); if (_local7 > 0){ if (_local8 > 0){ if ((_arg2.ex - _local7) < (_arg2.ey - _local8)){ _arg1.nx = _arg2.r11; _arg1.ny = _arg2.r21; _local9.sep = ((_arg3.radius + _arg2.ex) - _local7); _local9.id.incEdge = 3; } else { _arg1.nx = _arg2.r12; _arg1.ny = _arg2.r22; _local9.sep = ((_arg3.radius + _arg2.ey) - _local8); _local9.id.incEdge = 0; }; } else { if ((_arg2.ex - _local7) < (_arg2.ey + _local8)){ _arg1.nx = _arg2.r11; _arg1.ny = _arg2.r21; _local9.sep = ((_arg3.radius + _arg2.ex) - _local7); _local9.id.incEdge = 3; } else { _arg1.nx = -(_arg2.r12); _arg1.ny = -(_arg2.r22); _local9.sep = ((_arg3.radius + _arg2.ey) + _local8); _local9.id.incEdge = 2; }; }; } else { if (_local8 > 0){ if ((_arg2.ex + _local7) < (_arg2.ey - _local8)){ _arg1.nx = -(_arg2.r11); _arg1.ny = -(_arg2.r21); _local9.sep = ((_arg3.radius + _arg2.ex) + _local7); _local9.id.incEdge = 1; } else { _arg1.nx = _arg2.r12; _arg1.ny = _arg2.r22; _local9.sep = ((_arg3.radius + _arg2.ey) - _local8); _local9.id.incEdge = 0; }; } else { if ((_arg2.ex + _local7) < (_arg2.ey + _local8)){ _arg1.nx = -(_arg2.r11); _arg1.ny = -(_arg2.r21); _local9.sep = ((_arg3.radius + _arg2.ex) + _local7); _local9.id.incEdge = 1; } else { _arg1.nx = -(_arg2.r12); _arg1.ny = -(_arg2.r22); _local9.sep = ((_arg3.radius + _arg2.ey) + _local8); _local9.id.incEdge = 2; }; }; }; _local9.sep = -(_local9.sep); } else { _local7 = (_arg3.x - _local13); _local8 = (_arg3.y - _local14); _local6 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _arg1.nx = (_local7 / _local6); _arg1.ny = (_local8 / _local6); _local9.id.incVert = _local11; _local9.id.incEdge = _local12; _local9.sep = -((_arg3.radius - Math.sqrt(_local5))); }; _local9.x = (_arg3.x - (_arg3.radius * _arg1.nx)); _local9.y = (_arg3.y - (_arg3.radius * _arg1.ny)); _local9.id.bake(); } else { _local24 = _arg3.x; _local25 = _arg3.y; _local27 = _arg3.radius; _local5 = -2147483648; _local28 = BoxCircleContact(_arg4); _local20 = _local28.p; _local21 = _local28.d; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _arg1.pointCount = 0; _local28.p = _local20; _local28.d = _local21; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; _local20 = _local20.next; _local21 = _local21.next; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _local28.p = _local20; _local28.d = _local21; _arg1.pointCount = 0; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; _local20 = _local20.next; _local21 = _local21.next; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _local28.p = _local20; _local28.d = _local21; _arg1.pointCount = 0; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; _local20 = _local20.next; _local21 = _local21.next; _local26 = ((_local21.x * (_local24 - _local20.x)) + (_local21.y * (_local25 - _local20.y))); if (_local26 > _local27){ _local28.p = _local20; _local28.d = _local21; _arg1.pointCount = 0; return; }; if (_local26 > _local5){ _local5 = _local26; _local22 = _local21; _local23 = _local20; }; if (_local5 < 1E-6){ _arg1.pointCount = 1; _arg1.nx = _local22.x; _arg1.ny = _local22.y; _local9 = _arg1.c0; _local9.id.incEdge = _local22.index; _local9.id.incVert = _local10; _local9.id.refFace = _local10; _local9.id.flip = 0; _local9.id.bake(); _local9.x = (_local24 - (_local27 * _arg1.nx)); _local9.y = (_local25 - (_local27 * _arg1.ny)); _local9.sep = (_local5 - _local27); return; }; _local31 = _local23.index; if (_local31 == 0){ _local6 = (_arg2.ex * 2); _local29 = -(_arg2.r11); _local30 = -(_arg2.r21); } else { if (_local31 == 1){ _local29 = -(_arg2.r12); _local30 = -(_arg2.r22); _local6 = (_arg2.ey * 2); } else { if (_local31 == 2){ _local29 = _arg2.r11; _local30 = _arg2.r21; _local6 = (_arg2.ex * 2); } else { if (_local31 == 3){ _local29 = _arg2.r12; _local30 = _arg2.r22; _local6 = (_arg2.ey * 2); }; }; }; }; if (_local6 < 1E-6){ _local7 = (_local24 - _local23.x); _local8 = (_local25 - _local23.y); _local32 = ((_local7 * _local7) + (_local8 * _local8)); if (_local32 > _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _local32 = Math.sqrt(_local32); _local7 = (_local7 / _local32); _local8 = (_local8 / _local32); _arg1.pointCount = 1; _arg1.nx = _local7; _arg1.ny = _local8; _local9 = _arg1.c0; _local9.id.incVert = (_local31 + 1); _local9.id.incEdge = _local10; _local9.id.refFace = _local10; _local9.id.flip = 0; _local9.id.bake(); _local9.x = (_local24 - (_arg3.radius * _local7)); _local9.y = (_local25 - (_arg3.radius * _local8)); _local9.sep = (_local32 - _local27); return; }; _local9 = _arg1.c0; _local9.id.flip = 0; _local9.id.refFace = _local10; _local35 = (((_local24 - _local23.x) * _local29) + ((_local25 - _local23.y) * _local30)); if (_local35 <= 0){ _local33 = _local23.x; _local34 = _local23.y; _local9.id.incVert = _local23.index; _local9.id.incEdge = _local10; } else { if (_local35 >= _local6){ _local33 = _local23.next.x; _local34 = _local23.next.y; _local9.id.incVert = _local23.next.index; _local9.id.incEdge = _local10; } else { _local33 = ((_local29 * _local35) + _local23.x); _local34 = ((_local30 * _local35) + _local23.y); _local9.id.incVert = _local10; _local9.id.incEdge = _local23.index; }; }; _local7 = (_local24 - _local33); _local8 = (_local25 - _local34); _local32 = ((_local7 * _local7) + (_local8 * _local8)); if (_local32 > _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _local32 = Math.sqrt(_local32); _local7 = (_local7 / _local32); _local8 = (_local8 / _local32); _arg1.pointCount = 1; _arg1.nx = _local7; _arg1.ny = _local8; _local9.x = (_local24 - (_local27 * _local7)); _local9.y = (_local25 - (_local27 * _local8)); _local9.sep = (_local32 - _local27); _local9.id.bake(); }; } } }//package de.polygonal.motor2.collision.pairwise
Section 53
//CollideBoxLineDoubleSided (de.polygonal.motor2.collision.pairwise.CollideBoxLineDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxLineDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:V2; var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:Number; var _local16:Number; var _local28:int; var _local32:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:ContactPoint; var _local42:V2; var _local12:Number = -2147483648; var _local13:int; _local8 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; _local5 = _arg2.worldVertexChain; var _local14:V2 = _local5; var _local15:Number = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); _local5 = _local5.next; _local16 = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local5; }; _local5 = _local5.next; _local16 = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local5; }; _local5 = _local5.next; _local16 = ((_local5.x * _local7.x) + (_local5.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local5; }; _local5 = _local14; _local11 = ((_local7.x * (_local5.x - _local8.x)) + (_local7.y * (_local5.y - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local5; _local13 = 1; }; _local8 = _local8.next; _local7 = _local7.next; _local5 = _local5.next.next; _local11 = ((_local7.x * (_local5.x - _local8.x)) + (_local7.y * (_local5.y - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local5; _local13 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local8 = _arg2.worldVertexChain.next; _local7 = _arg2.worldNormalChain.next; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; _local8 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local6 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; var _local23:ShapeSkeleton = _arg2; var _local24:Number = _local6.x; var _local25:Number = _local6.y; var _local26:int = _local9.index; var _local27:int = _local10.index; var _local29:V2 = _local10.edge.n; var _local30:Number = ((_local29.x * _local24) + (_local29.y * _local25)); if (((_local29.prev.x * _local24) + (_local29.prev.y * _local25)) < _local30){ _local10 = _local10.prev; _local28 = _local29.prev.index; } else { if (((_local29.next.x * _local24) + (_local29.next.y * _local25)) < _local30){ _local10 = _local10.next; _local28 = _local29.next.index; }; }; var _local31:Number = (((_local23.x * _local24) + (_local23.y * _local25)) + (((_local9.x - _local23.x) * _local24) + ((_local9.y - _local23.y) * _local25))); if (_local23.regularShape){ _local32 = ((_local23.y * _local24) - (_local23.x * _local25)); } else { _local42 = _local23.offsets[_local9.index]; _local32 = ((((_local23.y + (_local23.r21 * _local42.x)) + (_local23.r22 * _local42.y)) * _local24) - (((_local23.x + (_local23.r11 * _local42.x)) + (_local23.r12 * _local42.y)) * _local25)); }; var _local33:Number = (_local9.edge.mag / 2); _local38 = ((((_local10.x * _local25) - (_local10.y * _local24)) + _local32) - _local33); _local39 = ((((_local10.next.x * _local25) - (_local10.next.y * _local24)) + _local32) - _local33); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); if (_local38 < 0){ _local34 = _local10.x; _local36 = _local10.y; _local35 = (_local34 + (_local40 * (_local10.next.x - _local34))); _local37 = (_local36 + (_local40 * (_local10.next.y - _local36))); } else { _local34 = _local10.next.x; _local36 = _local10.next.y; _local35 = (_local10.x + (_local40 * (_local34 - _local10.x))); _local37 = (_local10.y + (_local40 * (_local36 - _local10.y))); }; } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; if (_local38 < _local39){ _local34 = _local10.x; _local36 = _local10.y; _local35 = _local10.next.x; _local37 = _local10.next.y; } else { _local35 = _local10.x; _local37 = _local10.y; _local34 = _local10.next.x; _local36 = _local10.next.y; }; }; _local38 = ((((_local36 * _local24) - _local32) - _local33) - (_local34 * _local25)); _local39 = ((((_local37 * _local24) - _local32) - _local33) - (_local35 * _local25)); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); _local34 = (_local34 + (_local40 * (_local35 - _local34))); _local36 = (_local36 + (_local40 * (_local37 - _local36))); } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local24 * _local34) + (_local25 * _local36)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local34; _local41.y = _local36; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 2; _local41 = _arg1.c1; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; } else { _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 54
//CollideBoxLineSingleSided (de.polygonal.motor2.collision.pairwise.CollideBoxLineSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxLineSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:Number; var _local16:Number; var _local28:int; var _local32:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:ContactPoint; var _local42:V2; var _local5:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local12:Number = -2147483648; var _local13:int; _local8 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; _local6 = _arg2.worldVertexChain; var _local14:V2 = _local6; var _local15:Number = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); _local6 = _local6.next; _local16 = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local6; }; _local6 = _local6.next; _local16 = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local6; }; _local6 = _local6.next; _local16 = ((_local6.x * _local7.x) + (_local6.y * _local7.y)); if (_local16 < _local15){ _local15 = _local16; _local14 = _local6; }; _local6 = _local14; _local11 = ((_local7.x * (_local6.x - _local8.x)) + (_local7.y * (_local6.y - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local6; _local13 = 1; }; _local8 = _local8.next; _local7 = _local7.next; _local6 = _local6.next.next; _local11 = ((_local7.x * (_local6.x - _local8.x)) + (_local7.y * (_local6.y - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local6; _local13 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local8 = _arg2.worldVertexChain.next; _local7 = _arg2.worldNormalChain.next; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; _local8 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; if (((_local19 * _local7.x) + (_local21 * _local7.y)) < ((_local20 * _local7.x) + (_local22 * _local7.y))){ _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; } else { _local11 = ((_local7.x * (_local20 - _local8.x)) + (_local7.y * (_local22 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local18; _local13 = 0; }; _local8 = _local8.next.next; _local7 = _local7.next.next; _local11 = ((_local7.x * (_local19 - _local8.x)) + (_local7.y * (_local21 - _local8.y))); if (_local11 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local11 * 0.95) + 0.01) > _local12){ _local12 = _local11; _local5 = _local7; _local9 = _local8; _local10 = _local17; _local13 = 0; }; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; var _local23:ShapeSkeleton = _arg2; var _local24:Number = _local5.x; var _local25:Number = _local5.y; var _local26:int = _local9.index; var _local27:int = _local10.index; var _local29:V2 = _local10.edge.n; var _local30:Number = ((_local29.x * _local24) + (_local29.y * _local25)); if (((_local29.prev.x * _local24) + (_local29.prev.y * _local25)) < _local30){ _local10 = _local10.prev; _local28 = _local29.prev.index; } else { if (((_local29.next.x * _local24) + (_local29.next.y * _local25)) < _local30){ _local10 = _local10.next; _local28 = _local29.next.index; }; }; var _local31:Number = (((_local23.x * _local24) + (_local23.y * _local25)) + (((_local9.x - _local23.x) * _local24) + ((_local9.y - _local23.y) * _local25))); if (_local23.regularShape){ _local32 = ((_local23.y * _local24) - (_local23.x * _local25)); } else { _local42 = _local23.offsets[_local9.index]; _local32 = ((((_local23.y + (_local23.r21 * _local42.x)) + (_local23.r22 * _local42.y)) * _local24) - (((_local23.x + (_local23.r11 * _local42.x)) + (_local23.r12 * _local42.y)) * _local25)); }; var _local33:Number = (_local9.edge.mag / 2); _local38 = ((((_local10.x * _local25) - (_local10.y * _local24)) + _local32) - _local33); _local39 = ((((_local10.next.x * _local25) - (_local10.next.y * _local24)) + _local32) - _local33); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); if (_local38 < 0){ _local34 = _local10.x; _local36 = _local10.y; _local35 = (_local34 + (_local40 * (_local10.next.x - _local34))); _local37 = (_local36 + (_local40 * (_local10.next.y - _local36))); } else { _local34 = _local10.next.x; _local36 = _local10.next.y; _local35 = (_local10.x + (_local40 * (_local34 - _local10.x))); _local37 = (_local10.y + (_local40 * (_local36 - _local10.y))); }; } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; if (_local38 < _local39){ _local34 = _local10.x; _local36 = _local10.y; _local35 = _local10.next.x; _local37 = _local10.next.y; } else { _local35 = _local10.x; _local37 = _local10.y; _local34 = _local10.next.x; _local36 = _local10.next.y; }; }; _local38 = ((((_local36 * _local24) - _local32) - _local33) - (_local34 * _local25)); _local39 = ((((_local37 * _local24) - _local32) - _local33) - (_local35 * _local25)); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); _local34 = (_local34 + (_local40 * (_local35 - _local34))); _local36 = (_local36 + (_local40 * (_local37 - _local36))); } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local24 * _local34) + (_local25 * _local36)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local34; _local41.y = _local36; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 2; _local41 = _arg1.c1; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; } else { _local12 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local13){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local12; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local13; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 55
//CollideBoxPlaneDoubleSided (de.polygonal.motor2.collision.pairwise.CollideBoxPlaneDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxPlaneDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local15:Number; var _local18:int; var _local19:int; var _local5:Number = _arg3.worldNormalChain.x; var _local6:Number = _arg3.worldNormalChain.y; var _local7:Number = ((_local5 * _arg2.r11) + (_local6 * _arg2.r21)); var _local8:Number = ((_local5 * _arg2.r12) + (_local6 * _arg2.r22)); var _local9:Number = ((_arg2.ex * ((_local7 < 0)) ? -(_local7) : _local7) + (_arg2.ey * ((_local8 < 0)) ? -(_local8) : _local8)); var _local10:Number = _arg3.d; var _local11:Number = (((_local5 * _arg2.x) + (_local6 * _arg2.y)) - _local10); if (_local11 > 0){ if (_local11 > _local9){ _arg1.pointCount = 0; return; }; } else { if (_local11 < -(_local9)){ _arg1.pointCount = 0; return; }; _local5 = -(_local5); _local6 = -(_local6); _local10 = -(_local10); }; var _local12:V2 = _arg2.worldVertexChain; var _local13:V2 = _local12; var _local14:Number = ((_local12.x * _local5) + (_local12.y * _local6)); _local12 = _local12.next; _local15 = ((_local12.x * _local5) + (_local12.y * _local6)); if (_local15 < _local14){ _local14 = _local15; _local13 = _local12; }; _local12 = _local12.next; _local15 = ((_local12.x * _local5) + (_local12.y * _local6)); if (_local15 < _local14){ _local14 = _local15; _local13 = _local12; }; _local12 = _local12.next; _local15 = ((_local12.x * _local5) + (_local12.y * _local6)); if (_local15 < _local14){ _local14 = _local15; _local13 = _local12; }; _local12 = _local13; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _arg1.pointCount = 1; var _local16:ContactPoint = _arg1.c0; _local16.sep = (((_local12.x * _local5) + (_local12.y * _local6)) - _local10); _local16.x = _local12.x; _local16.y = _local12.y; var _local17:V2 = _local12.edge.n; var _local20:Number = ((_local17.x * _local5) + (_local17.y * _local6)); if (((_local17.prev.x * _local5) + (_local17.prev.y * _local6)) < _local20){ _local18 = _local17.prev.index; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _local12 = _local12.prev; _local11 = (((_local12.x * _local5) + (_local12.y * _local6)) - _local10); if (_local11 < 0){ _local16 = _arg1.c1; _local16.sep = _local11; _local16.x = _local12.x; _local16.y = _local12.y; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _arg1.pointCount++; }; } else { _local18 = _local17.next.index; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _local12 = _local12.next; _local11 = (((_local12.x * _local5) + (_local12.y * _local6)) - _local10); if (_local11 < 0){ _local16 = _arg1.c1; _local16.sep = _local11; _local16.x = _local12.x; _local16.y = _local12.y; _local16.id.flip = 0; _local16.id.incEdge = _local18; _local16.id.incVert = _local19; _local16.id.refFace = 0; _local16.id.bake(); _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 56
//CollideBoxPlaneSingleSided (de.polygonal.motor2.collision.pairwise.CollideBoxPlaneSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideBoxPlaneSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:Number; var _local7:V2; var _local8:V2; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:ContactPoint; var _local14:Number; var _local15:Number; var _local16:Number; var _local5:Number = _arg3.worldNormalChain.x; _local6 = _arg3.worldNormalChain.y; if (_arg1.pointCount > 0){ _local8 = _arg2.worldVertexChain; _local7 = _local8; _local9 = ((_local7.x * _local5) + (_local7.y * _local6)); _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local8; _local11 = _arg3.d; _local12 = (((_local7.x * _local5) + (_local7.y * _local6)) - _local11); if (_local12 > 0){ _arg1.pointCount = 0; return; }; _arg1.pointCount = 1; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _local13 = _arg1.c0; _local13.sep = _local12; _local13.x = _local7.x; _local13.y = _local7.y; _local13.id.key = 0; _local12 = (((_local7.prev.x * _local5) + (_local7.prev.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.prev.x; _local13.y = _local7.prev.y; _local13.id.key = 1; _arg1.pointCount++; } else { _local12 = (((_local7.next.x * _local5) + (_local7.next.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.next.x; _local13.y = _local7.next.y; _local13.id.key = 1; _arg1.pointCount++; }; }; } else { _local14 = ((_local5 * _arg2.r11) + (_local6 * _arg2.r21)); _local15 = ((_local5 * _arg2.r12) + (_local6 * _arg2.r22)); _local16 = ((_arg2.ex * ((_local14 < 0)) ? -(_local14) : _local14) + (_arg2.ey * ((_local15 < 0)) ? -(_local15) : _local15)); if ((((_local5 * _arg2.x) + (_local6 * _arg2.y)) - _arg3.d) > _local16){ _arg1.pointCount = 0; return; }; _local11 = _arg3.d; _local8 = _arg2.worldVertexChain; _local7 = _local8; _local9 = ((_local7.x * _local5) + (_local7.y * _local6)); _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local7.next; _local10 = ((_local7.x * _local5) + (_local7.y * _local6)); if (_local10 < _local9){ _local9 = _local10; _local8 = _local7; }; _local7 = _local8; _local12 = (((_local7.x * _local5) + (_local7.y * _local6)) - _local11); _arg1.pointCount = 1; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _local13 = _arg1.c0; _local13.sep = _local12; _local13.x = _local7.x; _local13.y = _local7.y; _local13.id.key = 0; _local12 = (((_local7.prev.x * _local5) + (_local7.prev.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.prev.x; _local13.y = _local7.prev.y; _local13.id.key = 1; _arg1.pointCount++; } else { _local12 = (((_local7.next.x * _local5) + (_local7.next.y * _local6)) - _local11); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local7.next.x; _local13.y = _local7.next.y; _local13.id.key = 1; _arg1.pointCount++; }; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 57
//CollideCircle (de.polygonal.motor2.collision.pairwise.CollideCircle) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCircle implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; _local5 = (_arg3.x - _arg2.x); _local6 = (_arg3.y - _arg2.y); _local7 = ((_local5 * _local5) + (_local6 * _local6)); _local8 = (_arg2.radius + _arg3.radius); if (_local7 > (_local8 * _local8)){ _arg1.pointCount = 0; return; }; if (_local7 < 1E-8){ _arg1.c0.sep = -(_local8); _arg1.nx = 0; _arg1.ny = 1; _arg1.c0.x = _arg3.x; _arg1.c0.y = (_arg3.y - _arg3.radius); } else { _local9 = Math.sqrt(_local7); _arg1.c0.sep = (_local9 - _local8); _arg1.c0.x = (_arg3.x - (_arg3.radius * (_arg1.nx = ((1 / _local9) * _local5)))); _arg1.c0.y = (_arg3.y - (_arg3.radius * (_arg1.ny = ((1 / _local9) * _local6)))); }; _arg1.pointCount = 1; _arg1.c0.id.key = 0; } } }//package de.polygonal.motor2.collision.pairwise
Section 58
//CollideCircleLineDoubleSided (de.polygonal.motor2.collision.pairwise.CollideCircleLineDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCircleLineDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ContactPoint; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local6:V2 = _arg3.worldVertexChain; var _local7:V2 = _local6.next; var _local8:Number = _arg2.radiusSq; var _local9:Number = _local6.x; var _local10:Number = _local7.x; var _local11:Number = _arg2.x; var _local12:Number = _local6.y; var _local13:Number = _local7.y; var _local14:Number = _arg2.y; var _local15:Number = (_local10 - _local9); var _local16:Number = (_local13 - _local12); var _local17:Number = (_local11 - _local9); var _local18:Number = (_local14 - _local12); var _local23:Number = ((_local17 * _local15) + (_local18 * _local16)); if (_local23 < 0){ _local19 = ((_local17 * _local17) + (_local18 * _local18)); if (_local19 > _local8){ _arg1.pointCount = 0; return; }; _local20 = Math.sqrt(_local19); _local21 = (_local17 / _local20); _local22 = (_local18 / _local20); _local5 = _arg1.c0; _local5.id.incEdge = _local6.index; _local5.id.incVert = _local6.index; } else { _local25 = (_local10 - _local11); _local26 = (_local13 - _local14); _local23 = ((_local25 * _local15) + (_local26 * _local16)); if (_local23 < 0){ _local19 = ((_local25 * _local25) + (_local26 * _local26)); if (_local19 > _local8){ _arg1.pointCount = 0; return; }; _local20 = Math.sqrt(_local19); _local21 = (-(_local25) / _local20); _local22 = (-(_local26) / _local20); _local5 = _arg1.c0; _local5.id.incEdge = _local7.index; _local5.id.incVert = _local7.index; } else { _local27 = ((_local18 * _local15) - (_local17 * _local16)); _local19 = ((((_local18 * _local15) - (_local17 * _local16)) * _local27) / ((_local15 * _local15) + (_local16 * _local16))); if (_local19 > _local8){ _arg1.pointCount = 0; return; }; _local20 = Math.sqrt(_local19); _local21 = (-(_local13) + _local12); _local22 = (_local10 - _local9); _local28 = (Math.sqrt(((_local21 * _local21) + (_local22 * _local22))) * ((((_local21 * _local17) + (_local22 * _local18)) < 0)) ? -1 : 1); _local21 = (_local21 / _local28); _local22 = (_local22 / _local28); _local5 = _arg1.c0; _local5.id.incEdge = _local6.index; _local5.id.incVert = _local7.index; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local21); _arg1.ny = -(_local22); _local5.id.refFace = ContactID.NULL_FEATURE; _local5.id.flip = 0; _local5.id.bake(); var _local24:Number = _arg2.radius; _local5.x = (_local11 - (_local24 * _local21)); _local5.y = (_local14 - (_local24 * _local22)); _local5.sep = (_local20 - _local24); } } }//package de.polygonal.motor2.collision.pairwise
Section 59
//CollideCircleLineSingleSided (de.polygonal.motor2.collision.pairwise.CollideCircleLineSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCircleLineSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ContactPoint; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local6:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local6.x) + (_arg2.y * _local6.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local7:V2 = _arg3.worldVertexChain; var _local8:V2 = _local7.next; var _local9:Number = _arg2.radiusSq; var _local10:Number = _local7.x; var _local11:Number = _local8.x; var _local12:Number = _arg2.x; var _local13:Number = _local7.y; var _local14:Number = _local8.y; var _local15:Number = _arg2.y; var _local16:Number = (_local11 - _local10); var _local17:Number = (_local14 - _local13); var _local18:Number = (_local12 - _local10); var _local19:Number = (_local15 - _local13); var _local24:Number = ((_local18 * _local16) + (_local19 * _local17)); if (_local24 < 0){ _local22 = _arg3.worldNormalChain.x; _local23 = _arg3.worldNormalChain.y; if (((_local22 * _local18) + (_local23 * _local19)) < 0){ _arg1.pointCount = 0; return; }; _local20 = ((_local18 * _local18) + (_local19 * _local19)); if (_local20 > _local9){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local20); _local22 = (_local18 / _local21); _local23 = (_local19 / _local21); _local5 = _arg1.c0; _local5.id.incEdge = _local7.index; _local5.id.incVert = _local7.index; } else { _local26 = (_local11 - _local12); _local27 = (_local14 - _local15); _local24 = ((_local26 * _local16) + (_local27 * _local17)); _local22 = _arg3.worldNormalChain.x; _local23 = _arg3.worldNormalChain.y; if (((_local22 * _local26) + (_local23 * _local27)) > 0){ _arg1.pointCount = 0; return; }; if (_local24 < 0){ _local20 = ((_local26 * _local26) + (_local27 * _local27)); if (_local20 > _local9){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local20); _local22 = (-(_local26) / _local21); _local23 = (-(_local27) / _local21); _local5 = _arg1.c0; _local5.id.incEdge = _local8.index; _local5.id.incVert = _local8.index; } else { _local28 = ((_local19 * _local16) - (_local18 * _local17)); if (_local28 > 0){ _arg1.pointCount = 0; return; }; _local20 = ((_local28 * _local28) / ((_local16 * _local16) + (_local17 * _local17))); if (_local20 > _local9){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local20); _local22 = (-(_local14) + _local13); _local23 = (_local11 - _local10); _local29 = (Math.sqrt(((_local22 * _local22) + (_local23 * _local23))) * ((((_local22 * _local18) + (_local23 * _local19)) < 0)) ? -1 : 1); _local22 = (_local22 / _local29); _local23 = (_local23 / _local29); _local5 = _arg1.c0; _local5.id.incEdge = _local7.index; _local5.id.incVert = _local8.index; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local22); _arg1.ny = -(_local23); _local5.id.refFace = ContactID.NULL_FEATURE; _local5.id.flip = 0; _local5.id.bake(); var _local25:Number = _arg2.radius; _local5.x = (_local12 - (_local25 * _local22)); _local5.y = (_local15 - (_local25 * _local23)); _local5.sep = (_local21 - _local25); } } }//package de.polygonal.motor2.collision.pairwise
Section 60
//CollideCirclePlaneDoubleSided (de.polygonal.motor2.collision.pairwise.CollideCirclePlaneDoubleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCirclePlaneDoubleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ContactPoint; var _local7:Number; var _local6:V2 = _arg3.worldNormalChain; _local7 = _arg2.radius; var _local8:Number = (((_arg2.x * _local6.x) + (_arg2.y * _local6.y)) - _arg3.d); if (_local8 > 0){ if (_local8 <= _local7){ _arg1.pointCount = 1; _arg1.nx = -(_local6.x); _arg1.ny = -(_local6.y); _local5 = _arg1.c0; _local5.id.key = 0; _local5.sep = (_local8 - _local7); _local5.x = (_arg2.x - (_local7 * _local6.x)); _local5.y = (_arg2.y - (_local7 * _local6.y)); return; }; } else { if (-(_local8) <= _local7){ _arg1.pointCount = 1; _arg1.nx = _local6.x; _arg1.ny = _local6.y; _local5 = _arg1.c0; _local5.id.key = 1; _local5.sep = (-(_local7) - _local8); _local5.x = (_arg2.x + (_local7 * _local6.x)); _local5.y = (_arg2.y + (_local7 * _local6.y)); return; }; }; _arg1.pointCount = 0; } } }//package de.polygonal.motor2.collision.pairwise
Section 61
//CollideCirclePlaneSingleSided (de.polygonal.motor2.collision.pairwise.CollideCirclePlaneSingleSided) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollideCirclePlaneSingleSided implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local7:Number; var _local8:ContactPoint; var _local5:V2 = _arg3.worldNormalChain; var _local6:Number = _arg2.radius; _local7 = (((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d); if (_local7 <= _local6){ _arg1.pointCount = 1; _arg1.nx = -(_local5.x); _arg1.ny = -(_local5.y); _local8 = _arg1.c0; _local8.x = (_arg2.x - (_local6 * _local5.x)); _local8.y = (_arg2.y - (_local6 * _local5.y)); _local8.sep = (_local7 - _local6); return; }; _arg1.pointCount = 0; } } }//package de.polygonal.motor2.collision.pairwise
Section 62
//CollidePolyBSP (de.polygonal.motor2.collision.pairwise.CollidePolyBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local13:Number; var _local14:int; var _local15:ConvexBSPNode; var _local21:int; var _local25:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:ContactPoint; var _local35:V2; var _local5:PolyContact = PolyContact(_arg4); var _local12:Number = -2147483648; _local6 = _local5.p; _local7 = _local5.d; if (_local5.firstOut){ while (true) { _local15 = _arg3.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; while (true) { _local15 = _arg2.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; } else { while (true) { _local15 = _arg2.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; while (true) { _local15 = _arg3.BSPNode; while (_local15.R) { _local15 = ((((_local15.N.x * _local7.y) - (_local15.N.y * _local7.x)))<=0) ? _local15.R : _local15.L; }; _local8 = _local15.V; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; }; var _local16:ShapeSkeleton = (_local14) ? _arg3 : _arg2; var _local17:Number = _local9.x; var _local18:Number = _local9.y; var _local19:int = _local11.index; var _local20:int = _local10.index; var _local22:V2 = _local10.edge.n; var _local23:Number = ((_local22.x * _local17) + (_local22.y * _local18)); if (((_local22.prev.x * _local17) + (_local22.prev.y * _local18)) < _local23){ _local10 = _local10.prev; _local21 = _local22.prev.index; } else { if (((_local22.next.x * _local17) + (_local22.next.y * _local18)) < _local23){ _local10 = _local10.next; _local21 = _local22.next.index; }; }; var _local24:Number = (((_local16.x * _local17) + (_local16.y * _local18)) + (((_local11.x - _local16.x) * _local17) + ((_local11.y - _local16.y) * _local18))); if (_local16.regularShape){ _local25 = ((_local16.y * _local17) - (_local16.x * _local18)); } else { _local35 = _local16.offsets[_local11.index]; _local25 = ((((_local16.y + (_local16.r21 * _local35.x)) + (_local16.r22 * _local35.y)) * _local17) - (((_local16.x + (_local16.r11 * _local35.x)) + (_local16.r12 * _local35.y)) * _local18)); }; var _local26:Number = (_local11.edge.mag / 2); _local31 = ((((_local10.x * _local18) - (_local10.y * _local17)) + _local25) - _local26); _local32 = ((((_local10.next.x * _local18) - (_local10.next.y * _local17)) + _local25) - _local26); if ((_local31 * _local32) < 0){ _local33 = (_local31 / (_local31 - _local32)); if (_local31 < 0){ _local27 = _local10.x; _local29 = _local10.y; _local28 = (_local27 + (_local33 * (_local10.next.x - _local27))); _local30 = (_local29 + (_local33 * (_local10.next.y - _local29))); } else { _local27 = _local10.next.x; _local29 = _local10.next.y; _local28 = (_local10.x + (_local33 * (_local27 - _local10.x))); _local30 = (_local10.y + (_local33 * (_local29 - _local10.y))); }; } else { if (_local31 > 0){ _arg1.pointCount = 0; return; }; if (_local31 < _local32){ _local27 = _local10.x; _local29 = _local10.y; _local28 = _local10.next.x; _local30 = _local10.next.y; } else { _local28 = _local10.x; _local30 = _local10.y; _local27 = _local10.next.x; _local29 = _local10.next.y; }; }; _local31 = ((((_local29 * _local17) - _local25) - _local26) - (_local27 * _local18)); _local32 = ((((_local30 * _local17) - _local25) - _local26) - (_local28 * _local18)); if ((_local31 * _local32) < 0){ _local33 = (_local31 / (_local31 - _local32)); _local27 = (_local27 + (_local33 * (_local28 - _local27))); _local29 = (_local29 + (_local33 * (_local30 - _local29))); } else { if (_local31 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local17 * _local27) + (_local18 * _local29)) - _local24); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local17); _arg1.ny = -(_local18); } else { _arg1.nx = _local17; _arg1.ny = _local18; }; _local34 = _arg1.c0; _local34.sep = _local12; _local34.x = _local27; _local34.y = _local29; _local34.id.flip = _local14; _local34.id.incEdge = _local21; _local34.id.incVert = _local20; _local34.id.refFace = _local19; _local34.id.bake(); _local12 = (((_local17 * _local28) + (_local18 * _local30)) - _local24); if (_local12 <= 0){ _arg1.pointCount = 2; _local34 = _arg1.c1; _local34.sep = _local12; _local34.x = _local28; _local34.y = _local30; _local34.id.flip = _local14; _local34.id.incEdge = _local21; _local34.id.incVert = _local20; _local34.id.refFace = _local19; _local34.id.bake(); }; } else { _local12 = (((_local17 * _local28) + (_local18 * _local30)) - _local24); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local17); _arg1.ny = -(_local18); } else { _arg1.nx = _local17; _arg1.ny = _local18; }; _local34 = _arg1.c0; _local34.sep = _local12; _local34.x = _local28; _local34.y = _local30; _local34.id.flip = _local14; _local34.id.incEdge = _local21; _local34.id.incVert = _local20; _local34.id.refFace = _local19; _local34.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 63
//CollidePolyCHC (de.polygonal.motor2.collision.pairwise.CollidePolyCHC) package de.polygonal.motor2.collision.pairwise { import flash.utils.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local13:Number; var _local14:int; var _local16:Number; var _local17:Number; var _local23:int; var _local27:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:ContactPoint; var _local37:V2; var _local5:PolyContact = PolyContact(_arg4); var _local12:Number = -2147483648; var _local15:Dictionary = _local5.hc; _local6 = _local5.p; _local7 = _local5.d; if (_local5.firstOut){ while (true) { _local8 = ((_local15[_local7]) || (_arg3.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; while (true) { _local8 = ((_local15[_local7]) || (_arg2.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; } else { while (true) { _local8 = ((_local15[_local7]) || (_arg2.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; _local6 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; while (true) { _local8 = ((_local15[_local7]) || (_arg3.worldVertexChain)); _local17 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); while (true) { _local16 = ((_local8.prev.x * _local7.x) + (_local8.prev.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.prev; _local17 = _local16; } else { _local16 = ((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)); if (_local16 < _local17){ _local8 = _local8.next; _local17 = _local16; } else { break; }; }; }; _local15[_local7] = _local8; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; if (_local6.isTail){ break; }; _local6 = _local6.next; _local7 = _local7.next; }; }; var _local18:ShapeSkeleton = (_local14) ? _arg3 : _arg2; var _local19:Number = _local9.x; var _local20:Number = _local9.y; var _local21:int = _local11.index; var _local22:int = _local10.index; var _local24:V2 = _local10.edge.n; var _local25:Number = ((_local24.x * _local19) + (_local24.y * _local20)); if (((_local24.prev.x * _local19) + (_local24.prev.y * _local20)) < _local25){ _local10 = _local10.prev; _local23 = _local24.prev.index; } else { if (((_local24.next.x * _local19) + (_local24.next.y * _local20)) < _local25){ _local10 = _local10.next; _local23 = _local24.next.index; }; }; var _local26:Number = (((_local18.x * _local19) + (_local18.y * _local20)) + (((_local11.x - _local18.x) * _local19) + ((_local11.y - _local18.y) * _local20))); if (_local18.regularShape){ _local27 = ((_local18.y * _local19) - (_local18.x * _local20)); } else { _local37 = _local18.offsets[_local11.index]; _local27 = ((((_local18.y + (_local18.r21 * _local37.x)) + (_local18.r22 * _local37.y)) * _local19) - (((_local18.x + (_local18.r11 * _local37.x)) + (_local18.r12 * _local37.y)) * _local20)); }; var _local28:Number = (_local11.edge.mag / 2); _local33 = ((((_local10.x * _local20) - (_local10.y * _local19)) + _local27) - _local28); _local34 = ((((_local10.next.x * _local20) - (_local10.next.y * _local19)) + _local27) - _local28); if ((_local33 * _local34) < 0){ _local35 = (_local33 / (_local33 - _local34)); if (_local33 < 0){ _local29 = _local10.x; _local31 = _local10.y; _local30 = (_local29 + (_local35 * (_local10.next.x - _local29))); _local32 = (_local31 + (_local35 * (_local10.next.y - _local31))); } else { _local29 = _local10.next.x; _local31 = _local10.next.y; _local30 = (_local10.x + (_local35 * (_local29 - _local10.x))); _local32 = (_local10.y + (_local35 * (_local31 - _local10.y))); }; } else { if (_local33 > 0){ _arg1.pointCount = 0; return; }; if (_local33 < _local34){ _local29 = _local10.x; _local31 = _local10.y; _local30 = _local10.next.x; _local32 = _local10.next.y; } else { _local30 = _local10.x; _local32 = _local10.y; _local29 = _local10.next.x; _local31 = _local10.next.y; }; }; _local33 = ((((_local31 * _local19) - _local27) - _local28) - (_local29 * _local20)); _local34 = ((((_local32 * _local19) - _local27) - _local28) - (_local30 * _local20)); if ((_local33 * _local34) < 0){ _local35 = (_local33 / (_local33 - _local34)); _local29 = (_local29 + (_local35 * (_local30 - _local29))); _local31 = (_local31 + (_local35 * (_local32 - _local31))); } else { if (_local33 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local19 * _local29) + (_local20 * _local31)) - _local26); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local19); _arg1.ny = -(_local20); } else { _arg1.nx = _local19; _arg1.ny = _local20; }; _local36 = _arg1.c0; _local36.sep = _local12; _local36.x = _local29; _local36.y = _local31; _local36.id.flip = _local14; _local36.id.incEdge = _local23; _local36.id.incVert = _local22; _local36.id.refFace = _local21; _local36.id.bake(); _local12 = (((_local19 * _local30) + (_local20 * _local32)) - _local26); if (_local12 <= 0){ _arg1.pointCount = 2; _local36 = _arg1.c1; _local36.sep = _local12; _local36.x = _local30; _local36.y = _local32; _local36.id.flip = _local14; _local36.id.incEdge = _local23; _local36.id.incVert = _local22; _local36.id.refFace = _local21; _local36.id.bake(); }; } else { _local12 = (((_local19 * _local30) + (_local20 * _local32)) - _local26); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local19); _arg1.ny = -(_local20); } else { _arg1.nx = _local19; _arg1.ny = _local20; }; _local36 = _arg1.c0; _local36.sep = _local12; _local36.x = _local30; _local36.y = _local32; _local36.id.flip = _local14; _local36.id.incEdge = _local23; _local36.id.incVert = _local22; _local36.id.refFace = _local21; _local36.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 64
//CollidePolyCircle (de.polygonal.motor2.collision.pairwise.CollidePolyCircle) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyCircle implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:V2; var _local6:V2; var _local7:V2; var _local8:V2; var _local11:Number; var _local12:Number; var _local17:Number; var _local19:Number; var _local21:Number; var _local22:ContactPoint; var _local24:Number; var _local25:Number; var _local9:Number = _arg3.x; var _local10:Number = _arg3.y; _local12 = _arg3.radius; var _local13:Number = -2147483648; var _local14:ConvexCircleContact = ConvexCircleContact(_arg4); _local5 = _local14.p; _local6 = _local14.d; var _local15:int = _local5.prev.index; while (true) { _local11 = ((_local6.x * (_local9 - _local5.x)) + (_local6.y * (_local10 - _local5.y))); if (_local11 > _local12){ _arg1.pointCount = 0; _local14.p = _local5; _local14.d = _local6; return; }; if (_local11 > _local13){ _local13 = _local11; _local7 = _local6; _local8 = _local5; }; if (_local5.index == _local15){ break; }; _local5 = _local5.next; _local6 = _local6.next; }; if (_local13 < 1E-6){ _arg1.pointCount = 1; _arg1.nx = _local7.x; _arg1.ny = _local7.y; _local22 = _arg1.c0; _local22.id.incEdge = (_local7.index + 1); _local22.id.incVert = 254; _local22.id.refFace = 254; _local22.id.flip = 0; _local22.id.bake(); _local22.x = (_local9 - (_local12 * _arg1.nx)); _local22.y = (_local10 - (_local12 * _arg1.ny)); _local22.sep = (_local13 - _local12); return; }; var _local16:E2 = _local8.edge; var _local18:Number = ((_arg2.r11 * _local16.d.x) + (_arg2.r12 * _local16.d.y)); var _local20:Number = ((_arg2.r21 * _local16.d.x) + (_arg2.r22 * _local16.d.y)); if (_local16.mag < 1E-6){ _local17 = (_local9 - _local8.x); _local19 = (_local10 - _local8.y); _local21 = ((_local17 * _local17) + (_local19 * _local19)); if (_local21 > _arg3.radiusSq){ }; _arg1.pointCount = 0; return; }; var _local23:Number = (((_local9 - _local8.x) * _local18) + ((_local10 - _local8.y) * _local20)); _local22 = _arg1.c0; _local22.id.refFace = 254; _local22.id.flip = 0; if (_local23 <= 0){ _local24 = _local8.x; _local25 = _local8.y; _local22.id.incVert = (_local8.index + 1); _local22.id.incEdge = 254; } else { if (_local23 >= _local16.mag){ _local24 = _local8.next.x; _local25 = _local8.next.y; _local22.id.incVert = (_local8.next.index + 1); _local22.id.incEdge = 254; } else { _local24 = ((_local18 * _local23) + _local8.x); _local25 = ((_local20 * _local23) + _local8.y); _local22.id.incVert = 254; _local22.id.incEdge = (_local8.index + 1); }; }; _local17 = (_local9 - _local24); _local19 = (_local10 - _local25); _local21 = ((_local17 * _local17) + (_local19 * _local19)); if (_local21 > _arg3.radiusSq){ _arg1.pointCount = 0; return; }; _local21 = Math.sqrt(_local21); _local17 = (_local17 / _local21); _local19 = (_local19 / _local21); _arg1.pointCount = 1; _arg1.nx = _local17; _arg1.ny = _local19; _local22.x = (_local9 - (_arg3.radius * _local17)); _local22.y = (_local10 - (_arg3.radius * _local19)); _local22.sep = (_local21 - _local12); _local22.id.bake(); } } }//package de.polygonal.motor2.collision.pairwise
Section 65
//CollidePolyLineDoubleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyLineDoubleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyLineDoubleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ConvexBSPNode; var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:V2; var _local13:Number; var _local22:ShapeSkeleton; var _local23:ShapeSkeleton; var _local28:int; var _local32:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:ContactPoint; var _local42:V2; var _local14:Number = -2147483648; var _local15:int; _local10 = _arg3.worldVertexChain; _local9 = _arg3.worldNormalChain; _local5 = _arg2.BSPNode; while (_local5.R) { _local6 = _local5.N; _local5 = ((((-(_local6.y) * _local9.x) + (_local6.x * _local9.y)))<=0) ? _local5.R : _local5.L; }; _local7 = _local5.V; _local13 = ((_local9.x * (_local7.x - _local10.x)) + (_local9.y * (_local7.y - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local7; _local15 = 1; }; _local10 = _local10.next; _local9 = _local9.next; _local5 = _arg2.BSPNode; while (_local5.R) { _local6 = _local5.N; _local5 = ((((-(_local6.y) * _local9.x) + (_local6.x * _local9.y)))<=0) ? _local5.R : _local5.L; }; _local7 = _local5.V; _local13 = ((_local9.x * (_local7.x - _local10.x)) + (_local9.y * (_local7.y - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local7; _local15 = 1; }; var _local16:V2 = _arg3.worldVertexChain; var _local17:V2 = _local16.next; var _local18:Number = _local16.x; var _local19:Number = _local17.x; var _local20:Number = _local16.y; var _local21:Number = _local17.y; _local10 = _arg2.worldVertexChain; _local9 = _arg2.worldNormalChain; while (true) { if (((_local18 * _local9.x) + (_local20 * _local9.y)) < ((_local19 * _local9.x) + (_local21 * _local9.y))){ _local13 = ((_local9.x * (_local18 - _local10.x)) + (_local9.y * (_local20 - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local16; _local15 = 0; }; } else { _local13 = ((_local9.x * (_local19 - _local10.x)) + (_local9.y * (_local21 - _local10.y))); if (_local13 > 0){ _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local14){ _local14 = _local13; _local8 = _local9; _local11 = _local10; _local12 = _local17; _local15 = 0; }; }; if (_local10.isTail){ break; }; _local10 = _local10.next; _local9 = _local9.next; }; if (_local15){ _local22 = _arg3; _local23 = _arg2; } else { _local22 = _arg2; _local23 = _arg3; }; var _local24:Number = _local8.x; var _local25:Number = _local8.y; var _local26:int = _local11.index; var _local27:int = _local12.index; var _local29:V2 = _local12.edge.n; var _local30:Number = ((_local29.x * _local24) + (_local29.y * _local25)); if (((_local29.prev.x * _local24) + (_local29.prev.y * _local25)) < _local30){ _local12 = _local12.prev; _local28 = _local29.prev.index; } else { if (((_local29.next.x * _local24) + (_local29.next.y * _local25)) < _local30){ _local12 = _local12.next; _local28 = _local29.next.index; }; }; var _local31:Number = (((_local22.x * _local24) + (_local22.y * _local25)) + (((_local11.x - _local22.x) * _local24) + ((_local11.y - _local22.y) * _local25))); if (_local22.regularShape){ _local32 = ((_local22.y * _local24) - (_local22.x * _local25)); } else { _local42 = _local22.offsets[_local11.index]; _local32 = ((((_local22.y + (_local22.r21 * _local42.x)) + (_local22.r22 * _local42.y)) * _local24) - (((_local22.x + (_local22.r11 * _local42.x)) + (_local22.r12 * _local42.y)) * _local25)); }; var _local33:Number = (_local11.edge.mag / 2); _local38 = ((((_local12.x * _local25) - (_local12.y * _local24)) + _local32) - _local33); _local39 = ((((_local12.next.x * _local25) - (_local12.next.y * _local24)) + _local32) - _local33); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); if (_local38 < 0){ _local34 = _local12.x; _local36 = _local12.y; _local35 = (_local34 + (_local40 * (_local12.next.x - _local34))); _local37 = (_local36 + (_local40 * (_local12.next.y - _local36))); } else { _local34 = _local12.next.x; _local36 = _local12.next.y; _local35 = (_local12.x + (_local40 * (_local34 - _local12.x))); _local37 = (_local12.y + (_local40 * (_local36 - _local12.y))); }; } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; if (_local38 < _local39){ _local34 = _local12.x; _local36 = _local12.y; _local35 = _local12.next.x; _local37 = _local12.next.y; } else { _local35 = _local12.x; _local37 = _local12.y; _local34 = _local12.next.x; _local36 = _local12.next.y; }; }; _local38 = ((((_local36 * _local24) - _local32) - _local33) - (_local34 * _local25)); _local39 = ((((_local37 * _local24) - _local32) - _local33) - (_local35 * _local25)); if ((_local38 * _local39) < 0){ _local40 = (_local38 / (_local38 - _local39)); _local34 = (_local34 + (_local40 * (_local35 - _local34))); _local36 = (_local36 + (_local40 * (_local37 - _local36))); } else { if (_local38 > 0){ _arg1.pointCount = 0; return; }; }; _local14 = (((_local24 * _local34) + (_local25 * _local36)) - _local31); if (_local14 <= 0){ _arg1.pointCount = 1; if (_local15){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local14; _local41.x = _local34; _local41.y = _local36; _local41.id.flip = _local15; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); _local14 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local14 <= 0){ _arg1.pointCount = 2; _local41 = _arg1.c1; _local41.sep = _local14; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local15; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; } else { _local14 = (((_local24 * _local35) + (_local25 * _local37)) - _local31); if (_local14 <= 0){ _arg1.pointCount = 1; if (_local15){ _arg1.nx = -(_local24); _arg1.ny = -(_local25); } else { _arg1.nx = _local24; _arg1.ny = _local25; }; _local41 = _arg1.c0; _local41.sep = _local14; _local41.x = _local35; _local41.y = _local37; _local41.id.flip = _local15; _local41.id.incEdge = _local28; _local41.id.incVert = _local27; _local41.id.refFace = _local26; _local41.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 66
//CollidePolyLineDoubleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyLineDoubleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyLineDoubleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local14:Number; var _local15:Number; var _local23:ShapeSkeleton; var _local24:ShapeSkeleton; var _local29:int; var _local33:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:ContactPoint; var _local43:V2; var _local5:PolyLineContact = PolyLineContact(_arg4); var _local13:Number = -2147483648; var _local16:int; _local9 = _arg3.worldVertexChain; _local8 = _arg3.worldNormalChain; _local6 = _local5.hint1; _local15 = ((_local6.x * _local8.x) + (_local6.y * _local8.y)); while (true) { _local14 = ((_local6.prev.x * _local8.x) + (_local6.prev.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.prev; _local15 = _local14; } else { _local14 = ((_local6.next.x * _local8.x) + (_local6.next.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.next; _local15 = _local14; } else { break; }; }; }; _local5.hint1 = _local6; _local12 = ((_local8.x * (_local6.x - _local9.x)) + (_local8.y * (_local6.y - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local6; _local16 = 1; }; _local9 = _local9.next; _local8 = _local8.next; _local6 = _local5.hint2; _local15 = ((_local6.x * _local8.x) + (_local6.y * _local8.y)); while (true) { _local14 = ((_local6.prev.x * _local8.x) + (_local6.prev.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.prev; _local15 = _local14; } else { _local14 = ((_local6.next.x * _local8.x) + (_local6.next.y * _local8.y)); if (_local14 < _local15){ _local6 = _local6.next; _local15 = _local14; } else { break; }; }; }; _local5.hint2 = _local6; _local12 = ((_local8.x * (_local6.x - _local9.x)) + (_local8.y * (_local6.y - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local6; _local16 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local9 = _arg2.worldVertexChain; _local8 = _arg2.worldNormalChain; while (true) { if (((_local19 * _local8.x) + (_local21 * _local8.y)) < ((_local20 * _local8.x) + (_local22 * _local8.y))){ _local12 = ((_local8.x * (_local19 - _local9.x)) + (_local8.y * (_local21 - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local17; _local16 = 0; }; } else { _local12 = ((_local8.x * (_local20 - _local9.x)) + (_local8.y * (_local22 - _local9.y))); if (_local12 > 0){ _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local7 = _local8; _local10 = _local9; _local11 = _local18; _local16 = 0; }; }; if (_local9.isTail){ break; }; _local9 = _local9.next; _local8 = _local8.next; }; if (_local16){ _local23 = _arg3; _local24 = _arg2; } else { _local23 = _arg2; _local24 = _arg3; }; var _local25:Number = _local7.x; var _local26:Number = _local7.y; var _local27:int = _local10.index; var _local28:int = _local11.index; var _local30:V2 = _local11.edge.n; var _local31:Number = ((_local30.x * _local25) + (_local30.y * _local26)); if (((_local30.prev.x * _local25) + (_local30.prev.y * _local26)) < _local31){ _local11 = _local11.prev; _local29 = _local30.prev.index; } else { if (((_local30.next.x * _local25) + (_local30.next.y * _local26)) < _local31){ _local11 = _local11.next; _local29 = _local30.next.index; }; }; var _local32:Number = (((_local23.x * _local25) + (_local23.y * _local26)) + (((_local10.x - _local23.x) * _local25) + ((_local10.y - _local23.y) * _local26))); if (_local23.regularShape){ _local33 = ((_local23.y * _local25) - (_local23.x * _local26)); } else { _local43 = _local23.offsets[_local10.index]; _local33 = ((((_local23.y + (_local23.r21 * _local43.x)) + (_local23.r22 * _local43.y)) * _local25) - (((_local23.x + (_local23.r11 * _local43.x)) + (_local23.r12 * _local43.y)) * _local26)); }; var _local34:Number = (_local10.edge.mag / 2); _local39 = ((((_local11.x * _local26) - (_local11.y * _local25)) + _local33) - _local34); _local40 = ((((_local11.next.x * _local26) - (_local11.next.y * _local25)) + _local33) - _local34); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); if (_local39 < 0){ _local35 = _local11.x; _local37 = _local11.y; _local36 = (_local35 + (_local41 * (_local11.next.x - _local35))); _local38 = (_local37 + (_local41 * (_local11.next.y - _local37))); } else { _local35 = _local11.next.x; _local37 = _local11.next.y; _local36 = (_local11.x + (_local41 * (_local35 - _local11.x))); _local38 = (_local11.y + (_local41 * (_local37 - _local11.y))); }; } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; if (_local39 < _local40){ _local35 = _local11.x; _local37 = _local11.y; _local36 = _local11.next.x; _local38 = _local11.next.y; } else { _local36 = _local11.x; _local38 = _local11.y; _local35 = _local11.next.x; _local37 = _local11.next.y; }; }; _local39 = ((((_local37 * _local25) - _local33) - _local34) - (_local35 * _local26)); _local40 = ((((_local38 * _local25) - _local33) - _local34) - (_local36 * _local26)); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); _local35 = (_local35 + (_local41 * (_local36 - _local35))); _local37 = (_local37 + (_local41 * (_local38 - _local37))); } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; }; _local13 = (((_local25 * _local35) + (_local26 * _local37)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local35; _local42.y = _local37; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 2; _local42 = _arg1.c1; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; } else { _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 67
//CollidePolyLineSingleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyLineSingleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyLineSingleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:ConvexBSPNode; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local21:ShapeSkeleton; var _local22:ShapeSkeleton; var _local27:int; var _local31:Number; var _local33:Number; var _local34:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:ContactPoint; var _local41:V2; var _local5:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local13:Number = -2147483648; var _local14:int; _local9 = _arg3.worldVertexChain; _local8 = _arg3.worldNormalChain; _local6 = _arg2.BSPNode; while (_local6.R) { _local6 = ((((-(_local6.N.y) * _local8.x) + (_local6.N.x * _local8.y)))<=0) ? _local6.R : _local6.L; }; _local7 = _local6.V; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local14 = 1; }; _local9 = _local9.next; _local8 = _local8.next; _local6 = _arg2.BSPNode; while (_local6.R) { _local6 = ((((-(_local6.N.y) * _local8.x) + (_local6.N.x * _local8.y)))<=0) ? _local6.R : _local6.L; }; _local7 = _local6.V; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local14 = 1; }; var _local15:V2 = _arg3.worldVertexChain; var _local16:V2 = _local15.next; var _local17:Number = _local15.x; var _local18:Number = _local16.x; var _local19:Number = _local15.y; var _local20:Number = _local16.y; _local9 = _arg2.worldVertexChain; _local8 = _arg2.worldNormalChain; while (true) { if (((_local17 * _local8.x) + (_local19 * _local8.y)) < ((_local18 * _local8.x) + (_local20 * _local8.y))){ _local12 = ((_local8.x * (_local17 - _local9.x)) + (_local8.y * (_local19 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local15; _local14 = 0; }; } else { _local12 = ((_local8.x * (_local18 - _local9.x)) + (_local8.y * (_local20 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local16; _local14 = 0; }; }; if (_local9.isTail){ break; }; _local9 = _local9.next; _local8 = _local8.next; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; if (_local14){ _local21 = _arg3; _local22 = _arg2; } else { _local21 = _arg2; _local22 = _arg3; }; var _local23:Number = _local5.x; var _local24:Number = _local5.y; var _local25:int = _local10.index; var _local26:int = _local11.index; var _local28:V2 = _local11.edge.n; var _local29:Number = ((_local28.x * _local23) + (_local28.y * _local24)); if (((_local28.prev.x * _local23) + (_local28.prev.y * _local24)) < _local29){ _local11 = _local11.prev; _local27 = _local28.prev.index; } else { if (((_local28.next.x * _local23) + (_local28.next.y * _local24)) < _local29){ _local11 = _local11.next; _local27 = _local28.next.index; }; }; var _local30:Number = (((_local21.x * _local23) + (_local21.y * _local24)) + (((_local10.x - _local21.x) * _local23) + ((_local10.y - _local21.y) * _local24))); if (_local21.regularShape){ _local31 = ((_local21.y * _local23) - (_local21.x * _local24)); } else { _local41 = _local21.offsets[_local10.index]; _local31 = ((((_local21.y + (_local21.r21 * _local41.x)) + (_local21.r22 * _local41.y)) * _local23) - (((_local21.x + (_local21.r11 * _local41.x)) + (_local21.r12 * _local41.y)) * _local24)); }; var _local32:Number = (_local10.edge.mag / 2); _local37 = ((((_local11.x * _local24) - (_local11.y * _local23)) + _local31) - _local32); _local38 = ((((_local11.next.x * _local24) - (_local11.next.y * _local23)) + _local31) - _local32); if ((_local37 * _local38) < 0){ _local39 = (_local37 / (_local37 - _local38)); if (_local37 < 0){ _local33 = _local11.x; _local35 = _local11.y; _local34 = (_local33 + (_local39 * (_local11.next.x - _local33))); _local36 = (_local35 + (_local39 * (_local11.next.y - _local35))); } else { _local33 = _local11.next.x; _local35 = _local11.next.y; _local34 = (_local11.x + (_local39 * (_local33 - _local11.x))); _local36 = (_local11.y + (_local39 * (_local35 - _local11.y))); }; } else { if (_local37 > 0){ _arg1.pointCount = 0; return; }; if (_local37 < _local38){ _local33 = _local11.x; _local35 = _local11.y; _local34 = _local11.next.x; _local36 = _local11.next.y; } else { _local34 = _local11.x; _local36 = _local11.y; _local33 = _local11.next.x; _local35 = _local11.next.y; }; }; _local37 = ((((_local35 * _local23) - _local31) - _local32) - (_local33 * _local24)); _local38 = ((((_local36 * _local23) - _local31) - _local32) - (_local34 * _local24)); if ((_local37 * _local38) < 0){ _local39 = (_local37 / (_local37 - _local38)); _local33 = (_local33 + (_local39 * (_local34 - _local33))); _local35 = (_local35 + (_local39 * (_local36 - _local35))); } else { if (_local37 > 0){ _arg1.pointCount = 0; return; }; }; _local13 = (((_local23 * _local33) + (_local24 * _local35)) - _local30); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local23); _arg1.ny = -(_local24); } else { _arg1.nx = _local23; _arg1.ny = _local24; }; _local40 = _arg1.c0; _local40.sep = _local13; _local40.x = _local33; _local40.y = _local35; _local40.id.flip = _local14; _local40.id.incEdge = _local27; _local40.id.incVert = _local26; _local40.id.refFace = _local25; _local40.id.bake(); _local13 = (((_local23 * _local34) + (_local24 * _local36)) - _local30); if (_local13 <= 0){ _arg1.pointCount = 2; _local40 = _arg1.c1; _local40.sep = _local13; _local40.x = _local34; _local40.y = _local36; _local40.id.flip = _local14; _local40.id.incEdge = _local27; _local40.id.incVert = _local26; _local40.id.refFace = _local25; _local40.id.bake(); }; } else { _local13 = (((_local23 * _local34) + (_local24 * _local36)) - _local30); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local23); _arg1.ny = -(_local24); } else { _arg1.nx = _local23; _arg1.ny = _local24; }; _local40 = _arg1.c0; _local40.sep = _local13; _local40.x = _local34; _local40.y = _local36; _local40.id.flip = _local14; _local40.id.incEdge = _local27; _local40.id.incVert = _local26; _local40.id.refFace = _local25; _local40.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 68
//CollidePolyLineSingleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyLineSingleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyLineSingleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local14:Number; var _local15:Number; var _local23:ShapeSkeleton; var _local24:ShapeSkeleton; var _local29:int; var _local33:Number; var _local35:Number; var _local36:Number; var _local37:Number; var _local38:Number; var _local39:Number; var _local40:Number; var _local41:Number; var _local42:ContactPoint; var _local43:V2; var _local5:V2 = _arg3.worldNormalChain; if ((((_arg2.x * _local5.x) + (_arg2.y * _local5.y)) - _arg3.d) < 0){ _arg4.disabled = true; _arg1.pointCount = 0; return; }; var _local6:PolyLineContact = PolyLineContact(_arg4); var _local13:Number = -2147483648; var _local16:int; _local9 = _arg3.worldVertexChain; _local8 = _arg3.worldNormalChain; _local7 = _local6.hint1; _local15 = ((_local7.x * _local8.x) + (_local7.y * _local8.y)); while (true) { _local14 = ((_local7.prev.x * _local8.x) + (_local7.prev.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.prev; _local15 = _local14; } else { _local14 = ((_local7.next.x * _local8.x) + (_local7.next.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.next; _local15 = _local14; } else { break; }; }; }; _local6.hint1 = _local7; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local16 = 1; }; _local9 = _local9.next; _local8 = _local8.next; _local7 = _local6.hint2; _local15 = ((_local7.x * _local8.x) + (_local7.y * _local8.y)); while (true) { _local14 = ((_local7.prev.x * _local8.x) + (_local7.prev.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.prev; _local15 = _local14; } else { _local14 = ((_local7.next.x * _local8.x) + (_local7.next.y * _local8.y)); if (_local14 < _local15){ _local7 = _local7.next; _local15 = _local14; } else { break; }; }; }; _local6.hint2 = _local7; _local12 = ((_local8.x * (_local7.x - _local9.x)) + (_local8.y * (_local7.y - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local7; _local16 = 1; }; var _local17:V2 = _arg3.worldVertexChain; var _local18:V2 = _local17.next; var _local19:Number = _local17.x; var _local20:Number = _local18.x; var _local21:Number = _local17.y; var _local22:Number = _local18.y; _local9 = _arg2.worldVertexChain; _local8 = _arg2.worldNormalChain; while (true) { if (((_local19 * _local8.x) + (_local21 * _local8.y)) < ((_local20 * _local8.x) + (_local22 * _local8.y))){ _local12 = ((_local8.x * (_local19 - _local9.x)) + (_local8.y * (_local21 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local17; _local16 = 0; }; } else { _local12 = ((_local8.x * (_local20 - _local9.x)) + (_local8.y * (_local22 - _local9.y))); if (_local12 > 0){ _arg4.disabled = false; _arg1.pointCount = 0; return; }; if (((_local12 * 0.95) + 0.01) > _local13){ _local13 = _local12; _local5 = _local8; _local10 = _local9; _local11 = _local18; _local16 = 0; }; }; if (_local9.isTail){ break; }; _local9 = _local9.next; _local8 = _local8.next; }; if (_arg4.disabled){ _arg1.pointCount = 0; return; }; if (_local16){ _local23 = _arg3; _local24 = _arg2; } else { _local23 = _arg2; _local24 = _arg3; }; var _local25:Number = _local5.x; var _local26:Number = _local5.y; var _local27:int = _local10.index; var _local28:int = _local11.index; var _local30:V2 = _local11.edge.n; var _local31:Number = ((_local30.x * _local25) + (_local30.y * _local26)); if (((_local30.prev.x * _local25) + (_local30.prev.y * _local26)) < _local31){ _local11 = _local11.prev; _local29 = _local30.prev.index; } else { if (((_local30.next.x * _local25) + (_local30.next.y * _local26)) < _local31){ _local11 = _local11.next; _local29 = _local30.next.index; }; }; var _local32:Number = (((_local23.x * _local25) + (_local23.y * _local26)) + (((_local10.x - _local23.x) * _local25) + ((_local10.y - _local23.y) * _local26))); if (_local23.regularShape){ _local33 = ((_local23.y * _local25) - (_local23.x * _local26)); } else { _local43 = _local23.offsets[_local10.index]; _local33 = ((((_local23.y + (_local23.r21 * _local43.x)) + (_local23.r22 * _local43.y)) * _local25) - (((_local23.x + (_local23.r11 * _local43.x)) + (_local23.r12 * _local43.y)) * _local26)); }; var _local34:Number = (_local10.edge.mag / 2); _local39 = ((((_local11.x * _local26) - (_local11.y * _local25)) + _local33) - _local34); _local40 = ((((_local11.next.x * _local26) - (_local11.next.y * _local25)) + _local33) - _local34); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); if (_local39 < 0){ _local35 = _local11.x; _local37 = _local11.y; _local36 = (_local35 + (_local41 * (_local11.next.x - _local35))); _local38 = (_local37 + (_local41 * (_local11.next.y - _local37))); } else { _local35 = _local11.next.x; _local37 = _local11.next.y; _local36 = (_local11.x + (_local41 * (_local35 - _local11.x))); _local38 = (_local11.y + (_local41 * (_local37 - _local11.y))); }; } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; if (_local39 < _local40){ _local35 = _local11.x; _local37 = _local11.y; _local36 = _local11.next.x; _local38 = _local11.next.y; } else { _local36 = _local11.x; _local38 = _local11.y; _local35 = _local11.next.x; _local37 = _local11.next.y; }; }; _local39 = ((((_local37 * _local25) - _local33) - _local34) - (_local35 * _local26)); _local40 = ((((_local38 * _local25) - _local33) - _local34) - (_local36 * _local26)); if ((_local39 * _local40) < 0){ _local41 = (_local39 / (_local39 - _local40)); _local35 = (_local35 + (_local41 * (_local36 - _local35))); _local37 = (_local37 + (_local41 * (_local38 - _local37))); } else { if (_local39 > 0){ _arg1.pointCount = 0; return; }; }; _local13 = (((_local25 * _local35) + (_local26 * _local37)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local35; _local42.y = _local37; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 2; _local42 = _arg1.c1; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; } else { _local13 = (((_local25 * _local36) + (_local26 * _local38)) - _local32); if (_local13 <= 0){ _arg1.pointCount = 1; if (_local16){ _arg1.nx = -(_local25); _arg1.ny = -(_local26); } else { _arg1.nx = _local25; _arg1.ny = _local26; }; _local42 = _arg1.c0; _local42.sep = _local13; _local42.x = _local36; _local42.y = _local38; _local42.id.flip = _local16; _local42.id.incEdge = _local29; _local42.id.incVert = _local28; _local42.id.refFace = _local27; _local42.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 69
//CollidePolyPlaneDoubleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneDoubleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyPlaneDoubleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ConvexBSPNode; var _local9:V2; var _local10:int; var _local11:ContactPoint; var _local12:Number; var _local6:Number = _arg3.worldNormalChain.x; var _local7:Number = _arg3.worldNormalChain.y; var _local8:Number = _arg3.d; if ((((_arg2.x * _local6) + (_arg2.y * _local7)) - _local8) > 0){ _local5 = _arg2.BSPNode; while (_local5.R) { _local5 = ((((_local5.N.x * _local7) - (_local5.N.y * _local6)))<=0) ? _local5.R : _local5.L; }; _local9 = _local5.V; _local12 = (((_local9.x * _local6) + (_local9.y * _local7)) - _local8); if (_local12 > 0){ _arg1.pointCount = 0; return; }; } else { _local6 = -(_local6); _local7 = -(_local7); _local8 = -(_local8); _local10 = 1; _local5 = _arg2.BSPNode; while (_local5.R) { _local5 = ((((_local5.N.x * _local7) - (_local5.N.y * _local6)))<=0) ? _local5.R : _local5.L; }; _local9 = _local5.V; _local12 = (((_local9.x * _local6) + (_local9.y * _local7)) - _local8); if (_local12 > 0){ _arg1.pointCount = 0; return; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local6); _arg1.ny = -(_local7); _local11 = _arg1.c0; _local11.sep = _local12; _local11.x = _local9.x; _local11.y = _local9.y; _local11.id.key = _local10; _local12 = (((_local9.prev.x * _local6) + (_local9.prev.y * _local7)) - _local8); if (_local12 < 0){ _local11.id.key = -(~(_local10)); _local11 = _arg1.c1; _local11.sep = _local12; _local11.x = _local9.prev.x; _local11.y = _local9.prev.y; _local11.id.key = -(~(_local10)); _arg1.pointCount++; } else { _local12 = (((_local9.next.x * _local6) + (_local9.next.y * _local7)) - _local8); if (_local12 < 0){ _local11.id.key = -(~(_local10)); _local11 = _arg1.c1; _local11.sep = _local12; _local11.x = _local9.next.x; _local11.y = _local9.next.y; _local11.id.key = -(~(_local10)); _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 70
//CollidePolyPlaneDoubleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneDoubleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyPlaneDoubleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local8:Number; var _local9:Number; var _local11:V2; var _local12:int; var _local13:ContactPoint; var _local14:Number; var _local5:PolyLineContact = PolyLineContact(_arg4); var _local6:Number = _arg3.worldNormalChain.x; var _local7:Number = _arg3.worldNormalChain.y; var _local10:Number = _arg3.d; if ((((_arg2.x * _local6) + (_arg2.y * _local7)) - _local10) > 0){ _local11 = _local5.hint1; _local9 = ((_local11.x * _local6) + (_local11.y * _local7)); while (true) { _local8 = ((_local11.prev.x * _local6) + (_local11.prev.y * _local7)); if (_local8 < _local9){ _local11 = _local11.prev; _local9 = _local8; } else { _local8 = ((_local11.next.x * _local6) + (_local11.next.y * _local7)); if (_local8 < _local9){ _local11 = _local11.next; _local9 = _local8; } else { break; }; }; }; _local5.hint1 = _local11; _local14 = (((_local11.x * _local6) + (_local11.y * _local7)) - _local10); if (_local14 > 0){ _arg1.pointCount = 0; return; }; } else { _local6 = -(_local6); _local7 = -(_local7); _local10 = -(_local10); _local12 = 1; _local11 = _local5.hint2; _local9 = ((_local11.x * _local6) + (_local11.y * _local7)); while (true) { _local8 = ((_local11.prev.x * _local6) + (_local11.prev.y * _local7)); if (_local8 < _local9){ _local11 = _local11.prev; _local9 = _local8; } else { _local8 = ((_local11.next.x * _local6) + (_local11.next.y * _local7)); if (_local8 < _local9){ _local11 = _local11.next; _local9 = _local8; } else { break; }; }; }; _local5.hint2 = _local11; _local14 = (((_local11.x * _local6) + (_local11.y * _local7)) - _local10); if (_local14 > 0){ _arg1.pointCount = 0; return; }; }; _arg1.pointCount = 1; _arg1.nx = -(_local6); _arg1.ny = -(_local7); _local13 = _arg1.c0; _local13.sep = _local14; _local13.x = _local11.x; _local13.y = _local11.y; _local13.id.key = _local12; _local14 = (((_local11.prev.x * _local6) + (_local11.prev.y * _local7)) - _local10); if (_local14 < 0){ _local13.id.key = -(~(_local12)); _local13 = _arg1.c1; _local13.sep = _local14; _local13.x = _local11.prev.x; _local13.y = _local11.prev.y; _local13.id.key = -(~(_local12)); _arg1.pointCount++; } else { _local14 = (((_local11.next.x * _local6) + (_local11.next.y * _local7)) - _local10); if (_local14 < 0){ _local13.id.key = -(~(_local12)); _local13 = _arg1.c1; _local13.sep = _local14; _local13.x = _local11.next.x; _local13.y = _local11.next.y; _local13.id.key = -(~(_local12)); _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 71
//CollidePolyPlaneSingleSidedBSP (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneSingleSidedBSP) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class CollidePolyPlaneSingleSidedBSP implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local5:ConvexBSPNode; var _local7:Number; var _local8:Number; var _local6:Number = _arg3.worldNormalChain.x; _local7 = _arg3.worldNormalChain.y; _local8 = _arg3.d; _local5 = _arg2.BSPNode; while (_local5.R) { _local5 = ((((_local5.N.x * _local7) - (_local5.N.y * _local6)))<=0) ? _local5.R : _local5.L; }; var _local9:V2 = _local5.V; var _local10:Number = (((_local9.x * _local6) + (_local9.y * _local7)) - _local8); if (_local10 > 0){ _arg1.pointCount = 0; return; }; _arg1.nx = -(_local6); _arg1.ny = -(_local7); _arg1.pointCount = 1; var _local11:ContactPoint = _arg1.c0; _local11.sep = _local10; _local11.x = _local9.x; _local11.y = _local9.y; _local11.id.key = 0; _local10 = (((_local9.prev.x * _local6) + (_local9.prev.y * _local7)) - _local8); if (_local10 < 0){ _local11.id.key = 1; _local11 = _arg1.c1; _local11.sep = _local10; _local11.x = _local9.prev.x; _local11.y = _local9.prev.y; _local11.id.key = 1; _arg1.pointCount++; } else { _local10 = (((_local9.next.x * _local6) + (_local9.next.y * _local7)) - _local8); if (_local10 < 0){ _local11.id.key = 1; _local11 = _arg1.c1; _local11.sep = _local10; _local11.x = _local9.next.x; _local11.y = _local9.next.y; _local11.id.key = 1; _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 72
//CollidePolyPlaneSingleSidedCHC (de.polygonal.motor2.collision.pairwise.CollidePolyPlaneSingleSidedCHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollidePolyPlaneSingleSidedCHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:Number; var _local7:Number; var _local10:Number; var _local5:Number = _arg3.worldNormalChain.x; _local6 = _arg3.worldNormalChain.y; _local7 = _arg3.d; var _local8:PolyLineContact = PolyLineContact(_arg4); var _local9:V2 = _local8.hint1; var _local11:Number = ((_local9.x * _local5) + (_local9.y * _local6)); while (true) { _local10 = ((_local9.prev.x * _local5) + (_local9.prev.y * _local6)); if (_local10 < _local11){ _local9 = _local9.prev; _local11 = _local10; } else { _local10 = ((_local9.next.x * _local5) + (_local9.next.y * _local6)); if (_local10 < _local11){ _local9 = _local9.next; _local11 = _local10; } else { break; }; }; }; _local8.hint1 = _local9; var _local12:Number = (((_local9.x * _local5) + (_local9.y * _local6)) - _local7); if (_local12 > 0){ _arg1.pointCount = 0; return; }; _arg1.nx = -(_local5); _arg1.ny = -(_local6); _arg1.pointCount = 1; var _local13:ContactPoint = _arg1.c0; _local13.sep = _local12; _local13.x = _local9.x; _local13.y = _local9.y; _local13.id.key = 0; _local12 = (((_local9.prev.x * _local5) + (_local9.prev.y * _local6)) - _local7); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local9.prev.x; _local13.y = _local9.prev.y; _local13.id.key = 1; _arg1.pointCount++; } else { _local12 = (((_local9.next.x * _local5) + (_local9.next.y * _local6)) - _local7); if (_local12 < 0){ _local13.id.key = 1; _local13 = _arg1.c1; _local13.sep = _local12; _local13.x = _local9.next.x; _local13.y = _local9.next.y; _local13.id.key = 1; _arg1.pointCount++; }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 73
//Collider (de.polygonal.motor2.collision.pairwise.Collider) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; public interface Collider { function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void; } }//package de.polygonal.motor2.collision.pairwise
Section 74
//CollideTriangleHC (de.polygonal.motor2.collision.pairwise.CollideTriangleHC) package de.polygonal.motor2.collision.pairwise { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class CollideTriangleHC implements Collider { public function collide(_arg1:Manifold, _arg2:ShapeSkeleton, _arg3:ShapeSkeleton, _arg4:Contact):void{ var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local11:V2; var _local13:Number; var _local14:int; var _local15:Number; var _local16:Number; var _local22:int; var _local26:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; var _local32:Number; var _local33:Number; var _local34:Number; var _local35:ContactPoint; var _local36:V2; var _local5:PolyContact = PolyContact(_arg4); var _local12:Number = -2147483648; _local6 = _local5.p; _local7 = _local5.d; if (_local5.firstOut){ _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; }; _local6 = _arg3.worldVertexChain; _local7 = _arg3.worldNormalChain; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = false; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; } else { _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg2.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 1; }; _local6 = _arg2.worldVertexChain; _local7 = _arg2.worldNormalChain; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; _local6 = _local6.next; _local7 = _local7.next; _local8 = _arg3.worldVertexChain; _local15 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); _local8 = _local8.next; _local16 = ((_local8.x * _local7.x) + (_local8.y * _local7.y)); if (_local16 < _local15){ _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local16) ? _local8.next : _local8; } else { _local8 = ((((_local8.next.x * _local7.x) + (_local8.next.y * _local7.y)))<_local15) ? _local8.next : _local8.prev; }; _local13 = ((_local7.x * (_local8.x - _local6.x)) + (_local7.y * (_local8.y - _local6.y))); if (_local13 > 0){ _local5.p = _local6; _local5.d = _local7; _local5.firstOut = true; _arg1.pointCount = 0; return; }; if (((_local13 * 0.95) + 0.01) > _local12){ _local12 = _local13; _local9 = _local7; _local11 = _local6; _local10 = _local8; _local14 = 0; }; }; var _local17:ShapeSkeleton = (_local14) ? _arg3 : _arg2; var _local18:Number = _local9.x; var _local19:Number = _local9.y; var _local20:int = _local11.index; var _local21:int = _local10.index; var _local23:V2 = _local10.edge.n; var _local24:Number = ((_local23.x * _local18) + (_local23.y * _local19)); if (((_local23.prev.x * _local18) + (_local23.prev.y * _local19)) < _local24){ _local10 = _local10.prev; _local22 = _local23.prev.index; } else { if (((_local23.next.x * _local18) + (_local23.next.y * _local19)) < _local24){ _local10 = _local10.next; _local22 = _local23.next.index; }; }; var _local25:Number = (((_local17.x * _local18) + (_local17.y * _local19)) + (((_local11.x - _local17.x) * _local18) + ((_local11.y - _local17.y) * _local19))); if (_local17.regularShape){ _local26 = ((_local17.y * _local18) - (_local17.x * _local19)); } else { _local36 = _local17.offsets[_local11.index]; _local26 = ((((_local17.y + (_local17.r21 * _local36.x)) + (_local17.r22 * _local36.y)) * _local18) - (((_local17.x + (_local17.r11 * _local36.x)) + (_local17.r12 * _local36.y)) * _local19)); }; var _local27:Number = (_local11.edge.mag / 2); _local32 = ((((_local10.x * _local19) - (_local10.y * _local18)) + _local26) - _local27); _local33 = ((((_local10.next.x * _local19) - (_local10.next.y * _local18)) + _local26) - _local27); if ((_local32 * _local33) < 0){ _local34 = (_local32 / (_local32 - _local33)); if (_local32 < 0){ _local28 = _local10.x; _local30 = _local10.y; _local29 = (_local28 + (_local34 * (_local10.next.x - _local28))); _local31 = (_local30 + (_local34 * (_local10.next.y - _local30))); } else { _local28 = _local10.next.x; _local30 = _local10.next.y; _local29 = (_local10.x + (_local34 * (_local28 - _local10.x))); _local31 = (_local10.y + (_local34 * (_local30 - _local10.y))); }; } else { if (_local32 > 0){ _arg1.pointCount = 0; return; }; if (_local32 < _local33){ _local28 = _local10.x; _local30 = _local10.y; _local29 = _local10.next.x; _local31 = _local10.next.y; } else { _local29 = _local10.x; _local31 = _local10.y; _local28 = _local10.next.x; _local30 = _local10.next.y; }; }; _local32 = ((((_local30 * _local18) - _local26) - _local27) - (_local28 * _local19)); _local33 = ((((_local31 * _local18) - _local26) - _local27) - (_local29 * _local19)); if ((_local32 * _local33) < 0){ _local34 = (_local32 / (_local32 - _local33)); _local28 = (_local28 + (_local34 * (_local29 - _local28))); _local30 = (_local30 + (_local34 * (_local31 - _local30))); } else { if (_local32 > 0){ _arg1.pointCount = 0; return; }; }; _local12 = (((_local18 * _local28) + (_local19 * _local30)) - _local25); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local18); _arg1.ny = -(_local19); } else { _arg1.nx = _local18; _arg1.ny = _local19; }; _local35 = _arg1.c0; _local35.sep = _local12; _local35.x = _local28; _local35.y = _local30; _local35.id.flip = _local14; _local35.id.incEdge = _local22; _local35.id.incVert = _local21; _local35.id.refFace = _local20; _local35.id.bake(); _local12 = (((_local18 * _local29) + (_local19 * _local31)) - _local25); if (_local12 <= 0){ _arg1.pointCount = 2; _local35 = _arg1.c1; _local35.sep = _local12; _local35.x = _local29; _local35.y = _local31; _local35.id.flip = _local14; _local35.id.incEdge = _local22; _local35.id.incVert = _local21; _local35.id.refFace = _local20; _local35.id.bake(); }; } else { _local12 = (((_local18 * _local29) + (_local19 * _local31)) - _local25); if (_local12 <= 0){ _arg1.pointCount = 1; if (_local14){ _arg1.nx = -(_local18); _arg1.ny = -(_local19); } else { _arg1.nx = _local18; _arg1.ny = _local19; }; _local35 = _arg1.c0; _local35.sep = _local12; _local35.x = _local29; _local35.y = _local31; _local35.id.flip = _local14; _local35.id.incEdge = _local22; _local35.id.incVert = _local21; _local35.id.refFace = _local20; _local35.id.bake(); }; }; } } }//package de.polygonal.motor2.collision.pairwise
Section 75
//BoxData (de.polygonal.motor2.collision.shapes.data.BoxData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public class BoxData extends ShapeData { private var _h:Number; private var _w:Number; public function BoxData(_arg1:Number, _arg2:Number, _arg3:Number){ super(_arg1); this.width = _arg2; this.height = _arg3; } public function get width():Number{ return (_w); } public function get height():Number{ return (_h); } override protected function computeMass():void{ _mass = ((_density * _w) * _h); _I = ((_mass / 12) * ((_w * _w) + (_h * _h))); _cm = new V2(); } public function set width(_arg1:Number):void{ _w = _arg1; invalidate(); } override public function getShapeClass():Class{ return (BoxShape); } public function set height(_arg1:Number):void{ _h = _arg1; invalidate(); } override public function get area():Number{ return ((_w * _h)); } override protected function setType():void{ type = ShapeTypes.BOX; } } }//package de.polygonal.motor2.collision.shapes.data
Section 76
//CircleData (de.polygonal.motor2.collision.shapes.data.CircleData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public class CircleData extends ShapeData { private var _radius:Number; public function CircleData(_arg1:Number, _arg2:Number){ super(_arg1); this.radius = Math.abs(_arg2); } public function set radius(_arg1:Number):void{ _radius = _arg1; invalidate(); } public function get radius():Number{ return (_radius); } override protected function computeMass():void{ _mass = (((_density * Math.PI) * radius) * radius); _I = (((0.5 * _mass) * radius) * radius); _cm = new V2(); } override public function getShapeClass():Class{ return (CircleShape); } override public function get area():Number{ return (((Math.PI * _radius) * _radius)); } override protected function setType():void{ type = ShapeTypes.CIRCLE; } } }//package de.polygonal.motor2.collision.shapes.data
Section 77
//LineData (de.polygonal.motor2.collision.shapes.data.LineData) package de.polygonal.motor2.collision.shapes.data { import flash.geom.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public class LineData extends ShapeData { public const a:Point; public const b:Point; public var infinite:Boolean; public var doubleSided:Boolean; public function LineData(_arg1:Point, _arg2:Point, _arg3:Boolean=false, _arg4:Boolean=true){ a = new Point(); b = new Point(); super(0); var _local5:Number = (_arg2.x - _arg1.x); var _local6:Number = (_arg2.y - _arg1.y); if (Math.sqrt((((_local5 * _local5) + _local6) + _local6)) <= 1E-6){ throw (new Error("overlapping vertices detected")); }; var _local7:Number = (_arg1.x + ((_arg2.x - _arg1.x) * 0.5)); var _local8:Number = (_arg1.y + ((_arg2.y - _arg1.y) * 0.5)); this.a.x = (_arg1.x - _local7); this.b.x = (_arg2.x - _local7); this.a.y = (_arg1.y - _local8); this.b.y = (_arg2.y - _local8); this.infinite = _arg3; this.doubleSided = _arg4; } override protected function setType():void{ type = ShapeTypes.LINE; } override public function getShapeClass():Class{ return (LineShape); } override public function get density():Number{ return (0); } override protected function computeMass():void{ _mass = 0; _I = 0; _cm = new V2((a.x + (0.5 * (b.x - a.x))), (a.y + (0.5 * (b.y - a.y)))); } override public function get area():Number{ return (0); } override public function set density(_arg1:Number):void{ super.density = 0; } } }//package de.polygonal.motor2.collision.shapes.data
Section 78
//PolyData (de.polygonal.motor2.collision.shapes.data.PolyData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public class PolyData extends ShapeData { private var _vertices:Array; private var _area:Number; private var _radius:Number; private var _vertexCount:int; private var _regular:Boolean; public function PolyData(_arg1:Number, _arg2:Array){ super(_arg1); setVertices(_arg2); } private function setVertices(_arg1:Array):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:Number; var _local6:V2; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; if ((_local4 % 2) != 0){ throw (new Error("invalid source data")); }; _local4 = (_arg1.length / 2); _vertices = null; if (_local4 < 3){ throw (new Error("invalid source data")); }; _local6 = new V2(_arg1[0], _arg1[1]); _local10 = _local6; if (((isNaN(_local6.x)) || (isNaN(_local6.y)))){ throw (new Error("invalid source data")); }; _local2 = 1; _local3 = 2; while (_local2 < _local4) { _local7 = new V2(_arg1[_local3], _arg1[int((_local3 + 1))]); _local3 = (_local3 + 2); if (((isNaN(_local7.x)) || (isNaN(_local7.y)))){ throw (new Error("invalid source data")); }; _local6.next = _local7; _local6 = _local7; _local2++; }; _local6.next = _local10; _local6 = _local10; _local2 = 0; while (_local2 < (_local4 - 1)) { _local7 = _local6.next; _local3 = (_local2 + 1); while (_local3 < _local4) { if ((((_local7.x - _local6.x) * (_local7.x - _local6.x)) + ((_local7.y - _local6.y) * (_local7.y - _local6.y))) < 0.1){ throw (new Error("overlapping vertices detected")); }; _local7 = _local7.next; _local3++; }; _local6 = _local6.next; _local2++; }; _local6 = _local10; var _local11:Number = 0; _local2 = 0; while (_local2 < _local4) { _local7 = _local6.next; _local11 = (_local11 + ((_local6.x * _local7.y) - (_local6.y * _local7.x))); _local6 = _local7; _local2++; }; if (_local11 < 0){ throw (new Error("vertices are not clockwise ordered")); }; _local6 = _local10; _local7 = _local6.next; _local2 = 0; while (_local2 < _local4) { _local12 = (_local7.x - _local6.x); _local13 = (_local7.y - _local6.y); _local9 = _local7.next; _local3 = 0; while (_local3 < (_local4 - 2)) { if (((_local12 * (_local9.y - _local6.y)) - ((_local9.x - _local6.x) * _local13)) < 0){ throw (new Error("shape is not convex")); }; _local9 = _local9.next; _local3++; }; _local6 = _local7; _local7 = _local6.next; _local2++; }; _vertexCount = _local4; _vertices = new Array(_local4, true); _local2 = 0; _local6 = _local10; while (_local2 < _local4) { _vertices[_local2] = _local6; _local6 = _local6.next; _local2++; }; _regular = true; _local6 = _local10; _local7 = _local6.next; _local8 = _local7.next; _local14 = (_local8.x - _local7.x); _local15 = (_local8.y - _local7.y); _local16 = (_local7.x - _local6.x); _local17 = (_local7.y - _local6.y); _local11 = Math.atan2(((_local14 * _local17) - (_local15 * _local16)), ((_local14 * _local16) + (_local15 * _local17))); _local2 = 1; while (_local2 < _local4) { _local6 = _local7; _local7 = _local8; _local8 = _local8.next; _local14 = (_local8.x - _local7.x); _local15 = (_local8.y - _local7.y); _local16 = (_local7.x - _local6.x); _local17 = (_local7.y - _local6.y); _local18 = Math.atan2(((_local14 * _local17) - (_local15 * _local16)), ((_local14 * _local16) + (_local15 * _local17))); if (Math.abs((_local11 - _local18)) > 1E-6){ _regular = false; break; }; _local2++; }; _local5 = Number.MIN_VALUE; _local6 = _local10; _local2 = 0; _local6 = _local10; while (_local2 < _local4) { _local5 = Math.max(_local5, ((_local6.x * _local6.x) + (_local6.y * _local6.y))); _local6 = _local6.next; _local2++; }; _radius = Math.sqrt(_local5); invalidate(); } override protected function computeMass():void{ var _local6:Number; var _local7:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local20:V2; var _local1:Number = 0; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 0; var _local5:Number = 0; var _local8:Number = 0; var _local19:Number = (1 / 3); var _local21:int; while (_local21 < _vertexCount) { _local20 = _vertices[_local21]; _local6 = _local20.x; _local7 = _local20.y; _local20 = _vertices[int(((_local21 + 1) % _vertexCount))]; _local9 = _local20.x; _local10 = _local20.y; _local11 = (_local6 - _local5); _local12 = (_local7 - _local8); _local13 = (_local9 - _local5); _local14 = (_local10 - _local8); _local15 = ((_local11 * _local14) - (_local12 * _local13)); _local16 = (0.5 * _local15); _local3 = (_local3 + _local16); _local1 = (_local1 + ((_local16 * _local19) * ((_local5 + _local6) + _local9))); _local2 = (_local2 + ((_local16 * _local19) * ((_local8 + _local7) + _local10))); _local17 = ((_local19 * ((0.25 * (((_local11 * _local11) + (_local13 * _local11)) + (_local13 * _local13))) + ((_local5 * _local11) + (_local5 * _local13)))) + ((0.5 * _local5) * _local5)); _local18 = ((_local19 * ((0.25 * (((_local12 * _local12) + (_local14 * _local12)) + (_local14 * _local14))) + ((_local8 * _local12) + (_local8 * _local14)))) + ((0.5 * _local8) * _local8)); _local4 = (_local4 + (_local15 * (_local17 + _local18))); _local21++; }; _mass = (_density * _local3); _local1 = (_local1 / _local3); _local2 = (_local2 / _local3); _cm = new V2(_local1, _local2); _I = (_density * (_local4 - (_local3 * ((_local1 * _local1) + (_local2 * _local2))))); _area = _local3; } override public function get area():Number{ return (_area); } public function getVertices():Array{ var _local1:int; var _local2:Array; _local2 = new Array(_vertexCount, true); _local1 = 0; while (_local1 < _vertexCount) { _local2[_local1] = new V2(_vertices[_local1].x, _vertices[_local1].y); _local1++; }; return (_local2); } public function isRegular():Boolean{ return (_regular); } override public function getShapeClass():Class{ return (PolyShape); } public function getVertexCount():int{ return (_vertexCount); } public function get radius():Number{ return (_radius); } override protected function setType():void{ type = ShapeTypes.POLY; } } }//package de.polygonal.motor2.collision.shapes.data
Section 79
//ShapeData (de.polygonal.motor2.collision.shapes.data.ShapeData) package de.polygonal.motor2.collision.shapes.data { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public class ShapeData { public var isSensor:Boolean; protected var _cm:V2; public var groupIndex:int; public var userData; public var maskBits:int; public var categoryBits:int; public var mr:Number; protected var _density:Number; private var _restitution:Number; public var my:Number; public var mx:Number; public var type:int; protected var _I:Number; protected var _mass:Number; private var _friction:Number; public var next:ShapeData; public function ShapeData(_arg1:Number){ this.density = _arg1; init(); } public function getInertia():Number{ if (_density == 0){ return (0); }; if (isNaN(_I)){ computeMass(); }; return (_I); } public function get area():Number{ return (NaN); } private function init():void{ setType(); mx = (my = (mr = 0)); friction = 0.2; restitution = 0; categoryBits = 1; maskBits = 0xFFFF; groupIndex = 0; } public function clrMaskBit(_arg1:int):void{ maskBits = (maskBits & ~((1 << _arg1))); } public function invalidate():void{ _mass = Number.NaN; _I = Number.NaN; _cm = null; } public function setMaskBit(_arg1:int):void{ maskBits = (maskBits | (1 << _arg1)); } public function getCM():V2{ if (_cm == null){ computeMass(); }; return (_cm); } protected function setType():void{ type = ShapeTypes.UNKNOWN; } public function clrCategoryBit(_arg1:int):void{ categoryBits = (categoryBits & ~((1 << _arg1))); } protected function computeMass():void{ } public function getShapeClass():Class{ return (null); } public function set density(_arg1:Number):void{ _density = _arg1; invalidate(); } public function set restitution(_arg1:Number):void{ _restitution = ((_arg1)<0) ? 0 : ((_arg1)>1) ? 1 : _arg1; } public function get density():Number{ return (_density); } public function get restitution():Number{ return (_restitution); } public function setCategoryBit(_arg1:int):void{ categoryBits = (categoryBits | (1 << _arg1)); } public function getMass():Number{ if (_density == 0){ return (0); }; if (isNaN(_mass)){ computeMass(); }; return (_mass); } public function set friction(_arg1:Number):void{ _friction = ((_arg1)<0) ? 0 : ((_arg1)>1) ? 1 : _arg1; } public function get friction():Number{ return (_friction); } } }//package de.polygonal.motor2.collision.shapes.data
Section 80
//BoxShape (de.polygonal.motor2.collision.shapes.BoxShape) package de.polygonal.motor2.collision.shapes { import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.math.*; public class BoxShape extends ShapeSkeleton { private var _r22:Number; private var _mr:Number; private var _r21:Number; private var _r11:Number; private var _r12:Number; public function BoxShape(_arg1:BoxData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } override public function update():Boolean{ synced = false; if (_mr == 0){ r11 = body.r11; r12 = body.r12; r21 = body.r21; r22 = body.r22; } else { r11 = ((_r11 * body.r11) + (_r12 * body.r21)); r21 = ((_r21 * body.r11) + (_r22 * body.r21)); r12 = ((_r11 * body.r12) + (_r12 * body.r22)); r22 = ((_r21 * body.r12) + (_r22 * body.r22)); }; x = ((body.x + (body.r11 * mx)) + (body.r12 * my)); y = ((body.y + (body.r21 * mx)) + (body.r22 * my)); xmin = (xmax = x); ymin = (ymax = y); if (r11 > 0){ xmin = (xmin - (r11 * ex)); xmax = (xmax + (r11 * ex)); } else { xmin = (xmin + (r11 * ex)); xmax = (xmax - (r11 * ex)); }; if (r12 > 0){ xmin = (xmin - (r12 * ey)); xmax = (xmax + (r12 * ey)); } else { xmin = (xmin + (r12 * ey)); xmax = (xmax - (r12 * ey)); }; if (r21 > 0){ ymin = (ymin - (r21 * ex)); ymax = (ymax + (r21 * ex)); } else { ymin = (ymin + (r21 * ex)); ymax = (ymax - (r21 * ex)); }; if (r22 > 0){ ymin = (ymin - (r22 * ey)); ymax = (ymax + (r22 * ey)); } else { ymin = (ymin + (r22 * ey)); ymax = (ymax - (r22 * ey)); }; return (super.update()); } override public function pointInside(_arg1:Point):Boolean{ var _local2:Number; var _local3:Number; var _local4:Number; _local2 = (_arg1.x - x); _local3 = (_arg1.y - y); _local4 = ((_local2 * r11) + (_local3 * r21)); if (_local4 > ex){ return (false); }; if (_local4 < -(ex)){ return (false); }; _local4 = ((_local2 * r12) + (_local3 * r22)); if (_local4 > ey){ return (false); }; if (_local4 < -(ey)){ return (false); }; return (true); } override public function toWorldSpace():void{ if (synced){ return; }; synced = true; var _local1:Number = (r11 * ex); var _local2:Number = (r12 * ey); var _local3:Number = (r21 * ex); var _local4:Number = (r22 * ey); v0.x = ((x + _local1) + _local2); n0.x = r12; v0.y = ((y + _local3) + _local4); n0.y = r22; v1.x = ((x - _local1) + _local2); n1.x = -(r11); v1.y = ((y - _local3) + _local4); n1.y = -(r21); v2.x = ((x - _local1) - _local2); n2.x = -(r12); v2.y = ((y - _local3) - _local4); n2.y = -(r22); v3.x = ((x + _local1) - _local2); n3.x = r11; v3.y = ((y + _local3) - _local4); n3.y = r21; } override public function closestPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; var _local4:Number; var _local5:Number; if (_arg2){ _local3 = (_arg1.x - (_arg2.x = x)); _local4 = (_arg1.y - (_arg2.y = y)); _local5 = ((_local3 * r11) + (_local4 * r21)); if (_local5 > ex){ _local5 = ex; } else { if (_local5 < -(ex)){ _local5 = -(ex); }; }; _arg2.x = (_arg2.x + (r11 * _local5)); _arg2.y = (_arg2.y + (r21 * _local5)); _local5 = ((_local3 * r12) + (_local4 * r22)); if (_local5 > ey){ _local5 = ey; } else { if (_local5 < -(ey)){ _local5 = -(ey); }; }; _arg2.x = (_arg2.x + (r12 * _local5)); _arg2.y = (_arg2.y + (r22 * _local5)); } else { _local3 = (_arg1.x - (_arg1.x = x)); _local4 = (_arg1.y - (_arg1.y = y)); _local5 = ((_local3 * r11) + (_local4 * r21)); if (_local5 > ex){ _local5 = ex; } else { if (_local5 < -(ex)){ _local5 = -(ex); }; }; _arg1.x = (_arg1.x + (r11 * _local5)); _arg1.y = (_arg1.y + (r21 * _local5)); _local5 = ((_local3 * r12) + (_local4 * r22)); if (_local5 > ey){ _local5 = ey; } else { if (_local5 < -(ey)){ _local5 = -(ey); }; }; _arg1.x = (_arg1.x + (r12 * _local5)); _arg1.y = (_arg1.y + (r22 * _local5)); }; } override public function triangulate():void{ triangleList = new Tri2(v0, v1, v3); triangleList.next = new Tri2(v3, v1, v2); } override protected function setType():void{ type = ShapeTypes.BOX; } private function setup(_arg1:BoxData, _arg2:RigidBody):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:V2; _local3 = _arg2.cx; _local5 = _arg2.cy; mx = (_arg1.mx - _local3); my = (_arg1.my - _local5); _local4 = Math.sin(_arg1.mr); _local6 = Math.cos(_arg1.mr); _r11 = _local6; _r12 = -(_local4); _r21 = _local4; _r22 = _local6; _mr = _arg1.mr; ex = (_arg1.width * 0.5); ey = (_arg1.height * 0.5); xmin = -(ex); xmax = ex; xmin = -(ey); ymax = ey; radiusSq = ((ex * ex) + (ey * ey)); radius = Math.sqrt(radiusSq); vertexCount = 4; _local7 = new Array(vertexCount, true); _local8 = (_local7[0] = new V2()); _local8.x = ((mx + (_r11 * ex)) + (_r12 * ey)); _local8.y = ((my + (_r21 * ex)) + (_r22 * ey)); _local8 = (_local7[1] = new V2()); _local8.x = ((mx + (_r11 * -(ex))) + (_r12 * ey)); _local8.y = ((my + (_r21 * -(ex))) + (_r22 * ey)); _local8 = (_local7[2] = new V2()); _local8.x = ((mx + (_r11 * -(ex))) + (_r12 * -(ey))); _local8.y = ((my + (_r21 * -(ex))) + (_r22 * -(ey))); _local8 = (_local7[3] = new V2()); _local8.x = ((mx + (_r11 * ex)) + (_r12 * -(ey))); _local8.y = ((my + (_r21 * ex)) + (_r22 * -(ey))); initPoly(_local7, vertexCount, true, mx, my); _local8 = worldVertexChain; v0 = _local8; _local8 = _local8.next; v1 = _local8; _local8 = _local8.next; v2 = _local8; _local8 = _local8.next; v3 = _local8; _local8 = worldNormalChain; n0 = _local8; _local8 = _local8.next; n1 = _local8; _local8 = _local8.next; n2 = _local8; _local8 = _local8.next; n3 = _local8; var _local9:ConvexBSPNode = new ConvexBSPNode(); _local9.N = n0; _local9.I = 0; _local9.L = new ConvexBSPNode(); _local9.L.N = n3; _local9.L.I = 3; _local9.L.L = new ConvexBSPNode(); _local9.L.L.V = v3; _local9.L.L.I = 3; _local9.L.R = new ConvexBSPNode(); _local9.L.R.V = v0; _local9.L.R.I = 0; _local9.R = new ConvexBSPNode(); _local9.R.N = n1; _local9.R.I = 1; _local9.R.L = new ConvexBSPNode(); _local9.R.L.V = v1; _local9.R.L.I = 1; _local9.R.R = new ConvexBSPNode(); _local9.R.R.V = v2; _local9.R.R.I = 2; BSPNode = _local9; update(); createProxy(); } override public function getShapeOffset(_arg1:Point):void{ _arg1.x = ((mx * _r11) + (my * _r12)); _arg1.y = ((mx * _r21) + (my * _r22)); } } }//package de.polygonal.motor2.collision.shapes
Section 81
//CircleShape (de.polygonal.motor2.collision.shapes.CircleShape) package de.polygonal.motor2.collision.shapes { import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; public class CircleShape extends ShapeSkeleton { public function CircleShape(_arg1:CircleData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } override public function update():Boolean{ synced = false; x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); xmin = (x - radius); ymin = (y - radius); xmax = (x + radius); ymax = (y + radius); return (super.update()); } override public function pointInside(_arg1:Point):Boolean{ return (((((_arg1.x - x) * (_arg1.x - x)) + ((_arg1.y - y) * (_arg1.y - y))) <= radiusSq)); } private function setup(_arg1:CircleData, _arg2:RigidBody):void{ var _local3:Number = _arg2.cx; var _local4:Number = _arg2.cy; mx = (_arg1.mx - _local3); my = (_arg1.my - _local4); x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); radius = _arg1.radius; radiusSq = (radius * radius); ex = radius; ey = radius; xmin = -(ex); xmax = ex; xmin = -(ey); ymax = ey; vertexCount = 0; update(); createProxy(); } override protected function setType():void{ type = ShapeTypes.CIRCLE; } override public function closestPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number = (_arg1.x - x); var _local4:Number = (_arg1.y - y); var _local5:Number = Math.sqrt(((_local3 * _local3) + (_local4 * _local4))); if (_local5 > 1E-6){ if (_arg2){ _arg2.x = (x + ((_local3 / _local5) * radius)); _arg2.y = (y + ((_local4 / _local5) * radius)); } else { _arg1.x = (x + ((_local3 / _local5) * radius)); _arg1.y = (y + ((_local4 / _local5) * radius)); }; } else { if (_arg2){ _arg2.x = x; _arg2.y = y; } else { _arg1.x = x; _arg1.y = y; }; }; } } }//package de.polygonal.motor2.collision.shapes
Section 82
//LineShape (de.polygonal.motor2.collision.shapes.LineShape) package de.polygonal.motor2.collision.shapes { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; public class LineShape extends ShapeSkeleton { public var infinite:Boolean; public var doubleSided:Boolean; public function LineShape(_arg1:LineData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } private function clip(_arg1:V2, _arg2:V2):Boolean{ var _local7:Number; var _local8:Number; var _local9:Number; var _local3:V2 = worldVertexChain.edge.d; var _local4:AABB2 = body.world.getWorldBounds(); var _local5:Number = -2147483647; var _local6:Number = 2147483647; if (((_local3.x < 0)) ? -(_local3.x) : _local3.x < 1E-6){ if (x < _local4.xmin){ return (false); }; if (x > _local4.xmax){ return (false); }; } else { _local7 = ((_local4.xmin - x) / _local3.x); _local8 = ((_local4.xmax - x) / _local3.x); if (_local7 > _local8){ _local9 = _local7; _local7 = _local8; _local8 = _local9; }; if (_local7 > _local5){ _local5 = _local7; }; if (_local8 < _local6){ _local6 = _local8; }; if (_local5 > _local6){ return (false); }; }; if (((_local3.y < 0)) ? -(_local3.y) : _local3.y < 1E-6){ if (y < _local4.ymin){ return (false); }; if (y > _local4.ymax){ return (false); }; } else { _local7 = ((_local4.ymin - y) / _local3.y); _local8 = ((_local4.ymax - y) / _local3.y); if (_local7 > _local8){ _local9 = _local7; _local7 = _local8; _local8 = _local9; }; if (_local7 > _local5){ _local5 = _local7; }; if (_local8 < _local6){ _local6 = _local8; }; if (_local5 > _local6){ return (false); }; }; _arg1.x = (x + (_local3.x * _local5)); _arg1.y = (y + (_local3.y * _local5)); _arg2.x = (x + (_local3.x * _local6)); _arg2.y = (y + (_local3.y * _local6)); return (true); } override public function toWorldSpace():void{ var _local1:V2 = worldVertexChain; var _local2:V2 = modelVertexChain; var _local3:V2 = worldNormalChain; var _local4:V2 = modelNormalChain; var _local5:Number = body.x; var _local6:Number = body.y; _local1.x = (((r11 * _local2.x) + (r12 * _local2.y)) + _local5); _local1.y = (((r21 * _local2.x) + (r22 * _local2.y)) + _local6); _local3.x = ((r11 * _local4.x) + (r12 * _local4.y)); _local3.y = ((r21 * _local4.x) + (r22 * _local4.y)); _local1 = _local1.next; _local3 = _local3.next; _local2 = _local2.next; _local4 = _local4.next; _local1.x = (((r11 * _local2.x) + (r12 * _local2.y)) + _local5); _local1.y = (((r21 * _local2.x) + (r22 * _local2.y)) + _local6); _local3.x = ((r11 * _local4.x) + (r12 * _local4.y)); _local3.y = ((r21 * _local4.x) + (r22 * _local4.y)); } override public function update():Boolean{ var _local1:V2; var _local2:V2; var _local3:Number; var _local4:Number; synced = false; x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); if (infinite){ _local1 = new V2(); _local2 = new V2(); if (clip(_local1, _local2)){ if (_local1.x < _local2.x){ xmin = _local1.x; xmax = _local2.x; } else { xmin = _local2.x; xmax = _local1.x; }; if (_local1.y < _local2.y){ ymin = _local1.y; ymax = _local2.y; } else { ymin = _local2.y; ymax = _local1.y; }; if ((xmax - xmin) < Constants.k_minLineAABBThickness){ _local3 = (xmax - xmin); xmin = (xmin - ((Constants.k_minLineAABBThickness * 0.5) - _local3)); xmax = (xmax + ((Constants.k_minLineAABBThickness * 0.5) - _local3)); }; if ((ymax - ymin) < Constants.k_minLineAABBThickness){ _local4 = (ymax - ymin); ymin = (ymin - ((Constants.k_minLineAABBThickness * 0.5) - _local4)); ymax = (ymax + ((Constants.k_minLineAABBThickness * 0.5) - _local4)); }; xmin = int((xmin + 0.5)); ymin = int((ymin + 0.5)); xmax = int(xmax); ymax = int(ymax); } else { xmin = (body.world.getWorldBounds().xmin - 1); }; } else { xmin = (x - ex); ymin = (y - ey); xmax = (x + ex); ymax = (y + ey); }; return (super.update()); } override protected function setType():void{ type = ShapeTypes.LINE; } private function setup(_arg1:LineData, _arg2:RigidBody):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Array; var _local8:V2; infinite = _arg1.infinite; doubleSided = _arg1.doubleSided; _local3 = _arg2.cx; _local5 = _arg2.cy; mx = (_arg1.mx - _local3); my = (_arg1.my - _local5); x = (body.x + (((r11 = body.r11) * mx) + ((r12 = body.r12) * my))); y = (body.y + (((r21 = body.r21) * mx) + ((r22 = body.r22) * my))); _local4 = (_arg1.b.x - _arg1.a.x); _local6 = (_arg1.b.y - _arg1.a.y); var _local9:Number = Math.sqrt(((_local4 * _local4) + (_local6 * _local6))); vertexCount = 2; _local7 = new Array(vertexCount); _local8 = (_local7[0] = new V2()); _local8.x = ((mx + (r11 * _arg1.a.x)) + (r12 * _arg1.a.y)); _local8.y = ((my + (r21 * _arg1.a.x)) + (r22 * _arg1.a.y)); _local8 = (_local7[1] = new V2()); _local8.x = ((mx + (r11 * _arg1.b.x)) + (r12 * _arg1.b.y)); _local8.y = ((my + (r21 * _arg1.b.x)) + (r22 * _arg1.b.y)); initPoly(_local7, vertexCount, true); radius = (_local9 / 2); radiusSq = (radius * radius); toWorldSpace(); if (!infinite){ _local8 = worldVertexChain; xmin = Math.min(_local8.x, _local8.next.x); xmax = Math.max(_local8.x, _local8.next.x); ymin = Math.min(_local8.y, _local8.next.y); ymax = Math.max(_local8.y, _local8.next.y); xmin = int((xmin + 0.5)); ymin = int((ymin + 0.5)); xmax = int(xmax); ymax = int(ymax); ex = ((xmax - xmin) / 2); ey = ((ymax - ymin) / 2); if ((ex * 2) < Constants.k_minLineAABBThickness){ ex = (ex + ((Constants.k_minLineAABBThickness * 0.5) - ex)); }; if (ey < Constants.k_minLineAABBThickness){ ey = (ey + ((Constants.k_minLineAABBThickness * 0.5) - ey)); }; } else { ex = NaN; ey = NaN; }; _local4 = (worldVertexChain.next.x - worldVertexChain.x); _local6 = (worldVertexChain.next.y - worldVertexChain.y); _local9 = Math.sqrt(((_local4 * _local4) + (_local6 * _local6))); _local4 = (_local4 / _local9); _local6 = (_local6 / _local9); d = ((worldNormalChain.x * worldVertexChain.x) + (worldNormalChain.y * worldVertexChain.y)); update(); createProxy(); } } }//package de.polygonal.motor2.collision.shapes
Section 83
//PolyShape (de.polygonal.motor2.collision.shapes.PolyShape) package de.polygonal.motor2.collision.shapes { import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.math.*; import de.polygonal.ds.*; public class PolyShape extends ShapeSkeleton { private var _x:Number; private var _y:Number; private var _triCenter:V2; private var _r21:Number; private var _r11:Number; private var _r12:Number; private var _r22:Number; public function PolyShape(_arg1:PolyData, _arg2:RigidBody){ super(_arg1, _arg2); setup(_arg1, _arg2); } override public function update():Boolean{ var _local1:Number; synced = false; x = ((body.x + ((r11 = body.r11) * mx)) + ((r12 = body.r12) * my)); y = ((body.y + ((r21 = body.r21) * mx)) + ((r22 = body.r22) * my)); xmin = (xmax = ((x + (r11 * _x)) + (r12 * _y))); ymin = (ymax = ((y + (r21 * _x)) + (r22 * _y))); _local1 = ((_r11 * r11) + (_r12 * r21)); if (_local1 > 0){ xmin = (xmin + (_local1 * -(ex))); xmax = (xmax + (_local1 * ex)); } else { xmin = (xmin + (_local1 * ex)); xmax = (xmax + (_local1 * -(ex))); }; _local1 = ((_r11 * r12) + (_r12 * r22)); if (_local1 > 0){ xmin = (xmin + (_local1 * -(ey))); xmax = (xmax + (_local1 * ey)); } else { xmin = (xmin + (_local1 * ey)); xmax = (xmax + (_local1 * -(ey))); }; _local1 = ((_r21 * r11) + (_r22 * r21)); if (_local1 > 0){ ymin = (ymin + (_local1 * -(ex))); ymax = (ymax + (_local1 * ex)); } else { ymin = (ymin + (_local1 * ex)); ymax = (ymax + (_local1 * -(ex))); }; _local1 = ((_r21 * r12) + (_r22 * r22)); if (_local1 > 0){ ymin = (ymin + (_local1 * -(ey))); ymax = (ymax + (_local1 * ey)); } else { ymin = (ymin + (_local1 * ey)); ymax = (ymax + (_local1 * -(ey))); }; if (_triCenter){ _triCenter.x = x; _triCenter.y = y; }; return (super.update()); } override public function pointInside(_arg1:Point):Boolean{ var _local2:Number = _arg1.x; var _local3:Number = _arg1.y; var _local4:Number = ((r11 * (_local2 - this.x)) + (r21 * (_local3 - this.y))); var _local5:Number = ((r12 * (_local2 - this.x)) + (r22 * (_local3 - this.y))); var _local6:V2 = modelVertexChain; var _local7:V2 = modelNormalChain; while (_local6) { if ((((_local4 - _local6.x) * _local7.x) + ((_local5 - _local6.y) * _local7.y)) > 0){ return (false); }; if (_local6.isTail){ break; }; _local7 = _local7.next; _local6 = _local6.next; }; return (true); } override public function triangulate():void{ var _local2:Tri2; _triCenter = new V2(x, y); var _local1:V2 = worldVertexChain; while (true) { _local2 = new Tri2(_local1, _local1.next, _triCenter); _local2.next = triangleList; triangleList = _local2; if (_local1.isTail){ break; }; _local1 = _local1.next; }; } override public function toWorldSpace():void{ var _local1:V2 = worldVertexChain; var _local2:V2 = modelVertexChain; var _local3:V2 = worldNormalChain; var _local4:V2 = modelNormalChain; var _local5:Number = body.x; var _local6:Number = body.y; while (true) { _local1.x = (((r11 * _local2.x) + (r12 * _local2.y)) + _local5); _local1.y = (((r21 * _local2.x) + (r22 * _local2.y)) + _local6); _local3.x = ((r11 * _local4.x) + (r12 * _local4.y)); _local3.y = ((r21 * _local4.x) + (r22 * _local4.y)); if (_local1.isTail){ break; }; _local1 = _local1.next; _local2 = _local2.next; _local3 = _local3.next; _local4 = _local4.next; }; } public function getWorldOBB():V2{ var _local1:Number = (_r11 * ex); var _local2:Number = (_r21 * ex); var _local3:Number = (_r12 * ey); var _local4:Number = (_r22 * ey); var _local5:V2 = new V2((((_x + mx) + _local1) - _local3), (((_y + my) + _local2) - _local4)); var _local6:V2 = new V2((((_x + mx) - _local1) - _local3), (((_y + my) - _local2) - _local4)); var _local7:V2 = new V2((((_x + mx) - _local1) + _local3), (((_y + my) - _local2) + _local4)); var _local8:V2 = new V2((((_x + mx) + _local1) + _local3), (((_y + my) + _local2) + _local4)); _local5.next = _local6; _local6.next = _local7; _local7.next = _local8; return (_local5); } override public function closestPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local14:Number; var _local15:Number; var _local16:V2; var _local17:V2; var _local13:Number = -1; _local6 = ((r11 * (x - this.x)) + (r21 * (y - this.y))); _local11 = ((r12 * (x - this.x)) + (r22 * (y - this.y))); _local16 = modelVertexChain; _local17 = _local16.next; while (true) { _local3 = (_local17.x - _local16.x); _local8 = (_local17.y - _local16.y); _local4 = (_local6 - _local16.x); _local9 = (_local11 - _local16.y); if (((_local4 * _local3) + (_local9 * _local8)) > 0){ _local15 = (((_local4 * _local3) + (_local9 * _local8)) / ((_local3 * _local3) + (_local8 * _local8))); _local15 = ((_local15)<0) ? 0 : ((_local15)>1) ? 1 : _local15; _local5 = (_local16.x + (_local3 * _local15)); _local10 = (_local16.y + (_local8 * _local15)); _local14 = (((_local6 - _local5) * (_local6 - _local5)) + ((_local11 - _local10) * (_local11 - _local10))); if ((((_local14 < _local13)) || ((_local13 < 0)))){ _local13 = _local14; _local7 = ((this.x + (r11 * _local5)) + (r12 * _local10)); _local12 = ((this.y + (r21 * _local5)) + (r22 * _local10)); }; }; if (_local16.isTail){ break; }; _local16 = _local17; _local17 = _local17.next; }; if (_arg2){ _arg2.x = _local7; _arg2.y = _local12; } else { _arg1.x = _local7; _arg1.y = _local12; }; } override protected function setType():void{ type = ShapeTypes.POLY; } private function setup(_arg1:PolyData, _arg2:RigidBody):void{ var xLocalCenter:Number; var xt:Number; var s:Number; var yLocalCenter:Number; var yt:Number; var c:Number; var verts:Array; var modelVertexList:Array; var i:int; var r:Number; var v:V2; var pos:V2; var ext:V2; var node:ConvexBSPNode; var sd = _arg1; var rb = _arg2; xLocalCenter = rb.cx; yLocalCenter = rb.cy; mx = (sd.mx - xLocalCenter); my = (sd.my - yLocalCenter); s = Math.sin(sd.mr); c = Math.cos(sd.mr); r11 = c; r12 = -(s); r21 = s; r22 = c; radius = sd.radius; radiusSq = (radius * radius); vertexCount = sd.getVertexCount(); modelVertexList = new Array(vertexCount, true); verts = sd.getVertices(); i = 0; while (i < vertexCount) { v = verts[i]; xt = ((mx + (r11 * v.x)) + (r12 * v.y)); yt = ((my + (r21 * v.x)) + (r22 * v.y)); modelVertexList[i] = new V2(xt, yt); i = (i + 1); }; initPoly(modelVertexList, vertexCount, sd.isRegular(), mx, my); pos = new V2(); ext = new V2(); r = computeMinAreaRect(pos, ext); _x = (pos.x - mx); ex = ext.x; _y = (pos.y - my); ey = ext.y; s = Math.sin(r); c = Math.cos(r); _r11 = c; _r12 = -(s); _r21 = s; _r22 = c; if (vertexCount == 3){ node = new ConvexBSPNode(); node.I = 0; node.N = worldNormalChain; node.L = new ConvexBSPNode(); node.L.I = 2; node.L.N = worldNormalChain.prev; node.L.L = new ConvexBSPNode(); node.L.L.I = 2; node.L.L.V = worldVertexChain.prev; node.L.R = new ConvexBSPNode(); node.L.R.I = 0; node.L.R.V = worldVertexChain; node.R = new ConvexBSPNode(); node.R.I = 1; node.R.N = worldNormalChain.next; node.R.L = new ConvexBSPNode(); node.R.L.I = 1; node.R.L.V = worldVertexChain.next; node.R.R = new ConvexBSPNode(); node.R.R.I = 2; node.R.R.V = worldVertexChain.prev; BSPNode = node; } else { BSPNode = ConvexBSP.createBSP(vertexCount, modelNormalChain.toArray(), extractEdgeList(modelVertexChain)); BinaryTreeNode.inorder(BSPNode, function (_arg1:ConvexBSPNode):void{ _arg1.N = worldNormalChain.getAt(_arg1.I); _arg1.V = worldVertexChain.getAt(_arg1.I); }); }; update(); createProxy(); } } }//package de.polygonal.motor2.collision.shapes
Section 84
//ShapeSkeleton (de.polygonal.motor2.collision.shapes.ShapeSkeleton) package de.polygonal.motor2.collision.shapes { import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.nbody.*; public class ShapeSkeleton { public var maskBits:int; public var r12:Number; public var userData; public var broadPhase:BroadPhase; public var r11:Number; public var proxyId:int; public var worldNormalChain:V2; public var r21:Number; public var categoryBits:int; public var modelNormalChain:V2; public var r22:Number; public var type:int; public var ymin:Number; public var offsets:Array; public var ymax:Number; public var regularShape:Boolean; public var restitution:Number; public var d:Number; public var x:Number; public var y:Number; public var synced:Boolean;// = false public var v1:V2; public var v2:V2; public var v3:V2; public var v0:V2; public var n0:V2; public var n1:V2; public var n2:V2; public var n3:V2; public var worldVertexChain:V2; public var area:Number; public var radiusSq:Number; public var radius:Number; public var groupIndex:int; public var modelVertexChain:V2; public var body:RigidBody; public var mx:Number; public var my:Number; public var ex:Number; public var ey:Number; public var BSPNode:ConvexBSPNode; public var triangleList:Tri2; public var vertexCount:int; public var xmin:Number; public var xmax:Number; public var next:ShapeSkeleton; public var friction:Number; public function ShapeSkeleton(_arg1:ShapeData, _arg2:RigidBody){ friction = _arg1.friction; restitution = _arg1.restitution; area = _arg1.area; body = _arg2; groupIndex = _arg1.groupIndex; categoryBits = _arg1.categoryBits; maskBits = _arg1.maskBits; setType(); broadPhase = body.world.getBroadPhase(); proxyId = Proxy.NULL_PROXY; } public function refreshProxy():void{ if (proxyId != Proxy.NULL_PROXY){ broadPhase.destroyProxy(proxyId); createProxy(); }; } public function getShapeOffset(_arg1:Point):void{ _arg1.x = mx; _arg1.y = my; } public function toWorldSpace():void{ } public function deconstruct():void{ BSPNode = null; modelVertexChain = (modelNormalChain = (worldVertexChain = (worldNormalChain = null))); offsets = null; triangleList = null; if (proxyId != Proxy.NULL_PROXY){ broadPhase.destroyProxy(proxyId); proxyId = Proxy.NULL_PROXY; }; broadPhase = null; } public function extractEdgeList(_arg1:V2):Array{ var _local2:V2 = _arg1; var _local3:Array = new Array(vertexCount, true); var _local4:int; while (_local4 < vertexCount) { _local3[_local4] = _local2.edge.d; _local2 = _local2.next; _local4++; }; return (_local3); } public function closestPoint(_arg1:Point, _arg2:Point=null):void{ } protected function setType():void{ type = ShapeTypes.UNKNOWN; } public function pointInside(_arg1:Point):Boolean{ return (false); } public function update():Boolean{ if (proxyId == Proxy.NULL_PROXY){ return (false); }; if (broadPhase.insideBounds(xmin, ymin, xmax, ymax)){ broadPhase.moveProxy(proxyId); return (true); }; return (false); } protected function computeMinAreaRect(_arg1:V2, _arg2:V2):Number{ var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:V2; var _local30:V2; var _local31:V2; var _local32:V2; var _local33:int; var _local34:Number; var _local3:Number = Number.MAX_VALUE; _local29 = modelVertexChain; _local30 = modelVertexChain.next; _local31 = modelVertexChain; _local33 = 0; while (_local33 < vertexCount) { _local17 = (_local30.x - _local29.x); _local20 = (_local30.y - _local29.y); _local28 = Math.sqrt(((_local17 * _local17) + (_local20 * _local20))); _local17 = (_local17 / _local28); _local20 = (_local20 / _local28); _local18 = -(_local20); _local21 = _local17; _local15 = ((_local31.x * _local17) + (_local31.y * _local20)); _local13 = _local15; _local16 = ((_local31.x * _local18) + (_local31.y * _local21)); _local14 = _local16; _local32 = modelVertexChain.next; while (true) { _local27 = ((_local32.x * _local17) + (_local32.y * _local20)); if (_local27 < _local13){ _local13 = _local27; } else { if (_local27 > _local15){ _local15 = _local27; }; }; _local27 = ((_local32.x * _local18) + (_local32.y * _local21)); if (_local27 < _local14){ _local14 = _local27; } else { if (_local27 > _local16){ _local16 = _local27; }; }; if (_local32.isTail){ break; }; _local32 = _local32.next; }; _local4 = ((_local15 - _local13) * (_local16 - _local14)); if (_local4 < _local3){ _local3 = _local4; _local5 = (_local17 * _local13); _local6 = (_local20 * _local13); _local7 = (_local17 * _local15); _local8 = (_local20 * _local15); _local9 = (_local18 * _local14); _local10 = (_local21 * _local14); _local11 = (_local18 * _local16); _local12 = (_local21 * _local16); }; _local29 = _local30; _local30 = _local30.next; _local33++; }; _local19 = (_local7 - _local5); _local22 = (_local8 - _local6); _local25 = Math.sqrt(((_local19 * _local19) + (_local22 * _local22))); _local23 = Math.atan2(_local22, _local19); _local19 = (_local11 - _local9); _local22 = (_local12 - _local10); _local26 = Math.sqrt(((_local19 * _local19) + (_local22 * _local22))); _local24 = Math.atan2(_local22, _local19); if (((_local24 < 0)) ? -(_local24) : _local24 < ((_local23 < 0)) ? -(_local23) : _local23){ _local34 = _local24; _arg2.x = (_local26 / 2); _arg2.y = (_local25 / 2); } else { _local34 = _local23; _arg2.x = (_local25 / 2); _arg2.y = (_local26 / 2); }; _arg1.x = ((_local5 + _local9) + (((_local7 + _local11) - (_local5 + _local9)) / 2)); _arg1.y = ((_local6 + _local10) + (((_local8 + _local12) - (_local6 + _local10)) / 2)); return (_local34); } public function triangulate():void{ } protected function createProxy():void{ if (((broadPhase) && (broadPhase.insideBounds(xmin, ymin, xmax, ymax)))){ proxyId = broadPhase.createProxy(this); } else { proxyId = Proxy.NULL_PROXY; body.freeze(); }; } protected function initPoly(_arg1:Array, _arg2:int, _arg3:Boolean, _arg4:Number=0, _arg5:Number=0):void{ var _local6:int; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:V2; var _local13:V2; var _local14:V2; var _local15:V2; var _local16:V2; var _local17:V2; var _local18:V2; var _local19:E2; var _local21:Number; var _local22:Number; var _local23:Number; regularShape = _arg3; _local15 = _arg1[0]; modelVertexChain = _local15; _local16 = new V2(); worldVertexChain = _local16; _local15.index = 0; _local16.index = 0; _local15.isHead = true; _local16.isHead = true; _local17 = new V2(); modelNormalChain = _local17; _local18 = new V2(); worldNormalChain = _local18; _local17.index = 0; _local18.index = 0; _local17.isHead = true; _local18.isHead = true; _local6 = 1; while (_local6 < _arg2) { _local12 = _arg1[_local6]; _local13 = _local15; _local14 = _local12; _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local15 = _local15.next; _local13 = _local16; _local14 = new V2(); _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local16 = _local16.next; _local13 = _local17; _local14 = new V2(); _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local17 = _local17.next; _local13 = _local18; _local14 = new V2(); _local14.index = _local6; _local13.next = _local14; _local14.prev = _local13; _local18 = _local18.next; _local6++; }; _local15.isTail = true; _local15.next = modelVertexChain; modelVertexChain.prev = _local15; _local16.isTail = true; _local16.next = worldVertexChain; worldVertexChain.prev = _local16; _local17.isTail = true; _local17.next = modelNormalChain; modelNormalChain.prev = _local17; _local18.isTail = true; _local18.next = worldNormalChain; worldNormalChain.prev = _local18; var _local20:Array = new Array(_arg2, true); offsets = new Array(_arg2, true); _local18 = worldNormalChain; _local16 = worldVertexChain; _local17 = modelNormalChain; _local13 = modelVertexChain; _local14 = _local13.next; _local6 = 0; while (_local6 < _arg2) { _local7 = (_local14.x - _local13.x); _local8 = (_local14.y - _local13.y); _local11 = Math.sqrt(((_local7 * _local7) + (_local8 * _local8))); _local7 = (_local7 / _local11); _local8 = (_local8 / _local11); _local20[_local6] = new V2(_local7, _local8); _local9 = _local8; _local10 = -(_local7); _local17.x = _local9; _local17.y = _local10; _local17 = _local17.next; _local21 = ((body.cx + _local13.x) + ((_local14.x - _local13.x) * 0.5)); _local22 = ((body.cy + _local13.y) + ((_local14.y - _local13.y) * 0.5)); _local23 = (((_local21 - _arg4) * _local9) + ((_local22 - _arg5) * _local10)); if (!_arg3){ offsets[_local6] = new V2((_local21 + (-(_local9) * _local23)), (_local22 + (-(_local10) * _local23))); }; _local19 = new E2(); _local19.v = _local13; _local19.w = _local13.next; _local19.n = _local17; _local19.d = _local20[_local6]; _local19.mag = _local11; _local13.edge = _local19; _local13 = _local14; _local14 = _local13.next; _local19 = new E2(); _local19.v = _local16; _local19.w = _local16.next; _local19.n = _local18; _local19.d = _local20[_local6]; _local19.mag = _local11; _local16.edge = _local19; _local16 = _local16.next; _local18 = _local18.next; _local6++; }; _local12 = modelVertexChain; _local6 = 0; while (_local6 < _arg2) { _local12.edge.next = _local12.next.edge; _local12.edge.prev = _local12.prev.edge; _local12 = _local12.next; _local6++; }; _local12 = worldVertexChain; _local6 = 0; while (_local6 < _arg2) { _local12.edge.next = _local12.next.edge; _local12.edge.prev = _local12.prev.edge; _local12 = _local12.next; _local6++; }; } } }//package de.polygonal.motor2.collision.shapes
Section 85
//ShapeTypes (de.polygonal.motor2.collision.shapes.ShapeTypes) package de.polygonal.motor2.collision.shapes { public class ShapeTypes { public static const UNKNOWN:int = 0; public static const BOX:int = 2; public static const POLY:int = 3; public static const CIRCLE:int = 1; public static const SHAPE_COUNT:int = 5; public static const LINE:int = 4; public static function getName(_arg1:int):String{ switch (_arg1){ case 1: return ("CIRCLE"); case 2: return ("BOX"); case 3: return ("POLY"); case 4: return ("LINE"); }; return ("UNKNOWN"); } } }//package de.polygonal.motor2.collision.shapes
Section 86
//BoxCircleContact (de.polygonal.motor2.dynamics.contact.generator.BoxCircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class BoxCircleContact extends ConvexCircleContact { private static const COLLIDE_BOX_CIRCLE:CollideBoxCircle = new CollideBoxCircle(); public function BoxCircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ return (COLLIDE_BOX_CIRCLE); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 87
//BoxContact (de.polygonal.motor2.dynamics.contact.generator.BoxContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class BoxContact extends ConvexContact { public var sepAxisId:int; private static const COLLIDE_BOX:CollideBox = new CollideBox(); public function BoxContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ return (COLLIDE_BOX); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 88
//BoxLineContact (de.polygonal.motor2.dynamics.contact.generator.BoxLineContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class BoxLineContact extends ConvexContact { public var sid:int;// = -1 private static const COLLIDE_BOX_LINE_DS:CollideBoxLineDoubleSided = new CollideBoxLineDoubleSided(); private static const COLLIDE_BOX_LINE_SS:CollideBoxLineSingleSided = new CollideBoxLineSingleSided(); private static const COLLIDE_BOX_PLANE_DS:CollideBoxPlaneDoubleSided = new CollideBoxPlaneDoubleSided(); private static const COLLIDE_BOX_PLANE_SS:CollideBoxPlaneSingleSided = new CollideBoxPlaneSingleSided(); public function BoxLineContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ var _local1:LineShape = LineShape(shape2); if (_local1.infinite){ if (_local1.doubleSided){ return (COLLIDE_BOX_PLANE_DS); }; return (COLLIDE_BOX_PLANE_SS); }; if (_local1.doubleSided){ return (COLLIDE_BOX_LINE_DS); }; return (COLLIDE_BOX_LINE_SS); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 89
//CircleContact (de.polygonal.motor2.dynamics.contact.generator.CircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.pairwise.*; public class CircleContact extends Contact { public var manifold:Manifold; private static const COLLIDE_CIRCLE:CollideCircle = new CollideCircle(); public function CircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); manifold.c0.Pn = 0; manifold.c0.Pt = 0; } override public function evaluate():void{ _collider.collide(manifold, shape1, shape2, null); manifoldCount = ((manifold.pointCount > 0)) ? 1 : 0; } override protected function getCollider():Collider{ return (COLLIDE_CIRCLE); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 90
//CircleLineContact (de.polygonal.motor2.dynamics.contact.generator.CircleLineContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.pairwise.*; public class CircleLineContact extends Contact { private var _m1Cp1:ContactPoint; private var _Pt0:Number; public var manifold:Manifold; private var _Pn0:Number; private var _id0:uint; private static const COLLIDE_CIRCLE_PLANE_DS:CollideCirclePlaneDoubleSided = new CollideCirclePlaneDoubleSided(); private static const COLLIDE_CIRCLE_PLANE_SS:CollideCirclePlaneSingleSided = new CollideCirclePlaneSingleSided(); private static const COLLIDE_CIRCLE_LINE_DS:CollideCircleLineDoubleSided = new CollideCircleLineDoubleSided(); private static const COLLIDE_CIRCLE_LINE_SS:CollideCircleLineSingleSided = new CollideCircleLineSingleSided(); public function CircleLineContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); _m1Cp1 = manifold.c0; manifold.c0.Pn = 0; manifold.c0.Pt = 0; } override protected function getCollider():Collider{ var _local1:LineShape = LineShape(shape2); if (_local1.infinite){ if (_local1.doubleSided){ return (COLLIDE_CIRCLE_PLANE_DS); }; return (COLLIDE_CIRCLE_PLANE_SS); }; if (_local1.doubleSided){ return (COLLIDE_CIRCLE_LINE_DS); }; return (COLLIDE_CIRCLE_LINE_SS); } override public function evaluate():void{ var _local1:int; var _local2:int; if (World.doWarmStarting){ _m1Cp1.matched = false; _local1 = manifold.pointCount; if (_local1 > 0){ _id0 = _m1Cp1.id.key; _Pn0 = _m1Cp1.Pn; _Pt0 = _m1Cp1.Pt; }; _collider.collide(manifold, shape1, shape2, this); _local2 = manifold.pointCount; if (_local2 > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; _m1Cp1.Pn = 0; _m1Cp1.Pt = 0; if ((((_local1 == 1)) && ((_local2 == 1)))){ if (_m1Cp1.id.key == _id0){ _m1Cp1.Pn = _Pn0; _m1Cp1.Pt = _Pt0; _m1Cp1.matched = true; }; }; } else { _collider.collide(manifold, shape1, shape2, this); manifoldCount = ((manifold.pointCount > 0)) ? 1 : 0; }; } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 91
//ConvexCircleContact (de.polygonal.motor2.dynamics.contact.generator.ConvexCircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.contact.*; public class ConvexCircleContact extends Contact { private var _m1Cp1:ContactPoint; public var d:V2; private var _Pt0:Number; public var manifold:Manifold; private var _Pn0:Number; private var _id0:uint; public var p:V2; public function ConvexCircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); _m1Cp1 = manifold.c0; p = _arg1.worldVertexChain; d = _arg1.worldNormalChain; } override public function evaluate():void{ var _local1:int; var _local2:int; if (!shape1.synced){ shape1.toWorldSpace(); }; if (World.doWarmStarting){ _m1Cp1.matched = false; _local1 = manifold.pointCount; if (_local1 > 0){ _id0 = _m1Cp1.id.key; _Pn0 = _m1Cp1.Pn; _Pt0 = _m1Cp1.Pt; }; _collider.collide(manifold, shape1, shape2, this); _local2 = manifold.pointCount; if (_local2 > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; _m1Cp1.Pn = 0; _m1Cp1.Pt = 0; if ((((_local1 == 1)) && ((_local2 == 1)))){ if (_m1Cp1.id.key == _id0){ _m1Cp1.Pn = _Pn0; _m1Cp1.Pt = _Pt0; _m1Cp1.matched = true; }; }; } else { _collider.collide(manifold, shape1, shape2, this); if (manifold.pointCount > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; }; } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 92
//ConvexContact (de.polygonal.motor2.dynamics.contact.generator.ConvexContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.*; public class ConvexContact extends Contact { private var _m1Cp1:ContactPoint; private var _Pn0_1:Number; private var _Pn0_2:Number; private var _Pt0_2:Number; private var _id0_1:uint; private var _m1Cp2:ContactPoint; public var manifold:Manifold; private var _id0_2:uint; private var _Pt0_1:Number; public function ConvexContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); manifold = (manifolds[0] = new Manifold()); _m1Cp1 = manifold.c0; _m1Cp2 = manifold.c1; } override public function evaluate():void{ var _local1:int; var _local2:int; var _local3:int; if (!shape1.synced){ shape1.toWorldSpace(); }; if (!shape2.synced){ shape2.toWorldSpace(); }; if (World.doWarmStarting){ _m1Cp1.matched = false; _m1Cp2.matched = false; _local1 = manifold.pointCount; if (_local1 > 0){ _id0_1 = _m1Cp1.id.key; _Pn0_1 = _m1Cp1.Pn; _Pt0_1 = _m1Cp1.Pt; if (_local1 > 1){ _id0_2 = _m1Cp2.id.key; _Pn0_2 = _m1Cp2.Pn; _Pt0_2 = _m1Cp2.Pt; }; }; _collider.collide(manifold, shape1, shape2, this); _local2 = manifold.pointCount; if (_local2 > 0){ manifoldCount = 1; } else { manifoldCount = 0; return; }; _m1Cp1.Pn = 0; _m1Cp1.Pt = 0; _m1Cp2.Pn = 0; _m1Cp2.Pt = 0; if (_local2 == 1){ if (_local1 == 1){ if (_m1Cp1.id.key == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; }; } else { if (_local1 == 2){ _local3 = _m1Cp1.id.key; if (_local3 == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; } else { if (_local3 == _id0_2){ }; }; _m1Cp1.Pn = _Pn0_2; _m1Cp1.Pt = _Pn0_2; _m1Cp1.matched = true; }; }; } else { if (_local2 == 2){ if (_local1 == 1){ if (_m1Cp1.id.key == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; } else { if (_m1Cp2.id.key == _id0_1){ _m1Cp2.Pn = _Pn0_1; _m1Cp2.Pt = _Pt0_1; _m1Cp2.matched = true; }; }; } else { if (_local1 == 2){ if (_m1Cp1.id.key == _id0_1){ _m1Cp1.Pn = _Pn0_1; _m1Cp1.Pt = _Pt0_1; _m1Cp1.matched = true; if (_m1Cp2.id.key == _id0_2){ _m1Cp2.Pn = _Pn0_2; _m1Cp2.Pt = _Pt0_2; _m1Cp2.matched = true; return; }; } else { if (_m1Cp1.id.key == _id0_2){ _m1Cp1.Pn = _Pn0_2; _m1Cp1.Pt = _Pt0_2; _m1Cp1.matched = true; if (_m1Cp2.id.key == _id0_1){ _m1Cp2.Pn = _Pn0_1; _m1Cp2.Pt = _Pt0_1; _m1Cp2.matched = true; return; }; }; }; if (_m1Cp2.id.key == _id0_1){ _m1Cp2.Pn = _Pn0_1; _m1Cp2.Pt = _Pt0_1; _m1Cp2.matched = true; } else { if (_m1Cp2.id.key == _id0_2){ _m1Cp2.Pn = _Pn0_2; _m1Cp2.Pt = _Pt0_2; _m1Cp2.matched = true; }; }; }; }; }; }; } else { _collider.collide(manifold, shape1, shape2, this); manifoldCount = ((manifold.pointCount > 0)) ? 1 : 0; }; } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 93
//PolyCircleContact (de.polygonal.motor2.dynamics.contact.generator.PolyCircleContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class PolyCircleContact extends ConvexCircleContact { private static const COLLIDE_POLY_CIRCLE:CollidePolyCircle = new CollidePolyCircle(); public function PolyCircleContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); } override protected function getCollider():Collider{ return (COLLIDE_POLY_CIRCLE); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 94
//PolyContact (de.polygonal.motor2.dynamics.contact.generator.PolyContact) package de.polygonal.motor2.dynamics.contact.generator { import flash.utils.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.pairwise.*; public class PolyContact extends ConvexContact { public var p:V2; public var d:V2; public var hc:Dictionary; public var firstOut:Boolean; private static const COLLIDE_TRIANGLE_HC:CollideTriangleHC = new CollideTriangleHC(); private static const COLLIDE_POLY_CHC:CollidePolyCHC = new CollidePolyCHC(); private static const COLLIDE_POLY_BSP:CollidePolyBSP = new CollidePolyBSP(); public function PolyContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); firstOut = true; p = _arg1.worldVertexChain; d = _arg1.worldNormalChain; if ((_arg1.vertexCount + _arg2.vertexCount) > 10){ hc = new Dictionary(true); }; } override public function flush():void{ hc = null; } override protected function getCollider():Collider{ if ((shape1.vertexCount + shape2.vertexCount) > 10){ return (COLLIDE_POLY_CHC); }; if ((((shape1.vertexCount == 3)) && ((shape2.vertexCount == 3)))){ return (COLLIDE_TRIANGLE_HC); }; return (COLLIDE_POLY_BSP); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 95
//PolyLineContact (de.polygonal.motor2.dynamics.contact.generator.PolyLineContact) package de.polygonal.motor2.dynamics.contact.generator { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.collision.pairwise.*; public class PolyLineContact extends ConvexContact { public var hint1:V2; public var hint2:V2; private static const COLLIDE_POLY_PLANE_DS_CHC:CollidePolyPlaneDoubleSidedCHC = new CollidePolyPlaneDoubleSidedCHC(); private static const COLLIDE_POLY_PLANE_DS_BSP:CollidePolyPlaneDoubleSidedBSP = new CollidePolyPlaneDoubleSidedBSP(); private static const COLLIDE_POLY_LINE_DS_CHC:CollidePolyLineDoubleSidedCHC = new CollidePolyLineDoubleSidedCHC(); private static const COLLIDE_POLY_PLANE_SS_CHC:CollidePolyPlaneSingleSidedCHC = new CollidePolyPlaneSingleSidedCHC(); private static const COLLIDE_POLY_PLANE_SS_BSP:CollidePolyPlaneSingleSidedBSP = new CollidePolyPlaneSingleSidedBSP(); private static const COLLIDE_POLY_LINE_DS_BSP:CollidePolyLineDoubleSidedBSP = new CollidePolyLineDoubleSidedBSP(); private static const COLLIDE_POLY_LINE_SS_CHC:CollidePolyLineSingleSidedCHC = new CollidePolyLineSingleSidedCHC(); private static const COLLIDE_POLY_LINE_SS_BSP:CollidePolyLineSingleSidedBSP = new CollidePolyLineSingleSidedBSP(); public function PolyLineContact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ super(_arg1, _arg2); var _local3 = (_arg1.vertexCount > 10); if (_local3){ hint1 = _arg1.worldVertexChain; hint2 = hint1; }; } override protected function getCollider():Collider{ var _local1 = (shape1.vertexCount > 10); var _local2:LineShape = LineShape(shape2); if (_local2.infinite){ if (_local2.doubleSided){ if (_local1){ return (COLLIDE_POLY_PLANE_DS_CHC); }; return (COLLIDE_POLY_PLANE_DS_BSP); }; if (_local1){ return (COLLIDE_POLY_PLANE_SS_CHC); }; return (COLLIDE_POLY_PLANE_SS_BSP); }; if (_local2.doubleSided){ if (_local1){ return (COLLIDE_POLY_LINE_DS_CHC); }; return (COLLIDE_POLY_LINE_DS_BSP); }; if (_local1){ return (COLLIDE_POLY_LINE_SS_CHC); }; return (COLLIDE_POLY_LINE_SS_BSP); } } }//package de.polygonal.motor2.dynamics.contact.generator
Section 96
//SIContactSolver (de.polygonal.motor2.dynamics.contact.solver.SIContactSolver) package de.polygonal.motor2.dynamics.contact.solver { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.*; public class SIContactSolver { private var _maxLinCorrection:Number; private var _linSlop:Number; private var _velThreshold:Number; public var contactCount:int; public var contacts:Array; public function SIContactSolver():void{ _linSlop = Constants.k_linSlop; _velThreshold = Constants.k_velocityThreshold; _maxLinCorrection = Constants.k_maxLinCorrection; } public function solvePosConstraints(_arg1:Number):Boolean{ var _local2:int; var _local3:int; var _local4:int; var _local5:Contact; var _local6:Manifold; var _local7:ContactPoint; var _local8:RigidBody; var _local9:RigidBody; var _local10:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local11:Number = 0; _local2 = 0; while (_local2 < contactCount) { _local5 = contacts[_local2]; _local8 = _local5.body1; _local9 = _local5.body2; _local3 = 0; while (_local3 < _local5.manifoldCount) { _local6 = _local5.manifolds[_local3]; _local12 = _local6.nx; _local17 = _local6.ny; _local4 = 0; while (_local4 < _local6.pointCount) { _local7 = _local6.points[_local4]; _local15 = ((_local8.r11 * _local7.l_r1x) + (_local8.r12 * _local7.l_r1y)); _local20 = ((_local8.r21 * _local7.l_r1x) + (_local8.r22 * _local7.l_r1y)); _local16 = ((_local9.r11 * _local7.l_r2x) + (_local9.r12 * _local7.l_r2y)); _local21 = ((_local9.r21 * _local7.l_r2x) + (_local9.r22 * _local7.l_r2y)); _local14 = ((_local9.x + _local16) - (_local8.x + _local15)); _local19 = ((_local9.y + _local21) - (_local8.y + _local20)); _local10 = (((_local14 * _local12) + (_local19 * _local17)) + _local7.sep); _local11 = ((_local11 < _local10)) ? _local11 : _local10; _local24 = (_local10 + _linSlop); _local25 = -(_maxLinCorrection); _local26 = 0; _local27 = (_arg1 * ((_local24)<_local25) ? _local25 : ((_local24)>_local26) ? _local26 : _local24); _local28 = (-(_local7.nMass) * _local27); _local29 = _local7.Pp; _local7.Pp = (_local29 + _local28); if (_local7.Pp < 0){ _local7.Pp = 0; }; _local28 = (_local7.Pp - _local29); _local13 = (_local28 * _local12); _local18 = (_local28 * _local17); _local8.x = (_local8.x - (_local8.invMass * _local13)); _local8.y = (_local8.y - (_local8.invMass * _local18)); _local8.r = (_local8.r - (_local8.invI * ((_local15 * _local18) - (_local20 * _local13)))); _local22 = Math.cos(_local8.r); _local23 = Math.sin(_local8.r); _local8.r11 = _local22; _local8.r12 = -(_local23); _local8.r21 = _local23; _local8.r22 = _local22; _local9.x = (_local9.x + (_local9.invMass * _local13)); _local9.y = (_local9.y + (_local9.invMass * _local18)); _local9.r = (_local9.r + (_local9.invI * ((_local16 * _local18) - (_local21 * _local13)))); _local22 = Math.cos(_local9.r); _local23 = Math.sin(_local9.r); _local9.r11 = _local22; _local9.r12 = -(_local23); _local9.r21 = _local23; _local9.r22 = _local22; _local4++; }; _local3++; }; _local2++; }; return ((_local11 >= -(_linSlop))); } public function setContacts(_arg1:Array, _arg2:int):void{ this.contacts = _arg1; this.contactCount = _arg2; } public function preStep():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:RigidBody; var _local5:RigidBody; var _local6:Number; var _local7:Number; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:Number; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Contact; var _local18:Manifold; var _local19:ContactPoint; _local1 = 0; while (_local1 < contactCount) { _local17 = contacts[_local1]; _local4 = (contacts[_local1].body1 = _local17.shape1.body); _local5 = (_local17.body2 = _local17.shape2.body); _local2 = 0; while (_local2 < _local17.manifoldCount) { _local18 = _local17.manifolds[_local2]; _local6 = _local18.nx; _local10 = _local18.ny; _local3 = 0; while (_local3 < _local18.pointCount) { _local19 = _local18.points[_local3]; _local8 = (_local19.x - _local4.x); _local12 = (_local19.y - _local4.y); _local9 = (_local19.x - _local5.x); _local13 = (_local19.y - _local5.y); if (World.doPositionCorrection){ _local19.l_r1x = ((_local4.r11 * _local8) + (_local4.r21 * _local12)); _local19.l_r1y = ((_local4.r12 * _local8) + (_local4.r22 * _local12)); _local19.l_r2x = ((_local5.r11 * _local9) + (_local5.r21 * _local13)); _local19.l_r2y = ((_local5.r12 * _local9) + (_local5.r22 * _local13)); }; _local19.w_r1x = _local8; _local19.w_r1y = _local12; _local19.w_r2x = _local9; _local19.w_r2y = _local13; _local14 = ((_local8 * _local10) - (_local12 * _local6)); _local15 = ((_local9 * _local10) - (_local13 * _local6)); _local19.nMass = (1 / (((_local4.invMass + _local5.invMass) + ((_local4.invI * _local14) * _local14)) + ((_local5.invI * _local15) * _local15))); _local14 = ((_local8 * -(_local6)) - (_local12 * _local10)); _local15 = ((_local9 * -(_local6)) - (_local13 * _local10)); _local19.tMass = (1 / (((_local4.invMass + _local5.invMass) + ((_local4.invI * _local14) * _local14)) + ((_local5.invI * _local15) * _local15))); _local16 = ((_local6 * (((_local5.vx - (_local5.w * _local13)) - _local4.vx) + (_local4.w * _local12))) + (_local10 * (((_local5.vy + (_local5.w * _local9)) - _local4.vy) - (_local4.w * _local8)))); _local19.velBias = ((_local16 < -(_velThreshold))) ? (-(_local17.restitution) * _local16) : 0; if (World.doWarmStarting){ _local7 = ((_local19.Pn * _local6) + (_local19.Pt * _local10)); _local11 = ((_local19.Pn * _local10) + (_local19.Pt * -(_local6))); _local4.vx = (_local4.vx - (_local4.invMass * _local7)); _local4.vy = (_local4.vy - (_local4.invMass * _local11)); _local4.w = (_local4.w - (_local4.invI * ((_local8 * _local11) - (_local12 * _local7)))); _local5.vx = (_local5.vx + (_local5.invMass * _local7)); _local5.vy = (_local5.vy + (_local5.invMass * _local11)); _local5.w = (_local5.w + (_local5.invI * ((_local9 * _local11) - (_local13 * _local7)))); } else { _local19.Pn = (_local19.Pt = 0); }; _local19.Pp = 0; _local3++; }; _local2++; }; _local1++; }; } public function solveVelConstraints():void{ var _local1:int; var _local2:int; var _local3:int; var _local4:Contact; var _local5:Manifold; var _local6:ContactPoint; var _local7:RigidBody; var _local8:Number; var _local9:Number; var _local10:Number; var _local11:Number; var _local12:Number; var _local13:RigidBody; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local18:Number; var _local19:Number; var _local20:Number; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local25:Number; var _local26:Number; var _local27:Number; var _local28:Number; var _local29:Number; var _local30:Number; var _local31:Number; _local1 = 0; while (_local1 < contactCount) { _local4 = contacts[_local1]; _local7 = _local4.body1; _local13 = _local4.body2; _local8 = _local7.invMass; _local9 = _local7.invI; _local14 = _local13.invMass; _local15 = _local13.invI; _local10 = _local7.vx; _local11 = _local7.vy; _local12 = _local7.w; _local16 = _local13.vx; _local17 = _local13.vy; _local18 = _local13.w; _local2 = 0; while (_local2 < _local4.manifoldCount) { _local5 = _local4.manifolds[_local2]; _local19 = _local5.nx; _local22 = _local5.ny; _local3 = 0; while (_local3 < _local5.pointCount) { _local6 = _local5.points[_local3]; _local25 = _local6.w_r1x; _local26 = _local6.w_r1y; _local27 = _local6.w_r2x; _local28 = _local6.w_r2y; _local21 = (((_local16 - (_local18 * _local28)) - _local10) + (_local12 * _local26)); _local24 = (((_local17 + (_local18 * _local27)) - _local11) - (_local12 * _local25)); _local30 = (-(_local6.nMass) * (((_local21 * _local19) + (_local24 * _local22)) - _local6.velBias)); _local29 = (_local6.Pn + _local30); if (_local29 < 0){ _local29 = 0; }; _local30 = (_local29 - _local6.Pn); _local20 = (_local30 * _local19); _local23 = (_local30 * _local22); _local10 = (_local10 - (_local8 * _local20)); _local11 = (_local11 - (_local8 * _local23)); _local12 = (_local12 - (_local9 * ((_local25 * _local23) - (_local26 * _local20)))); _local16 = (_local16 + (_local14 * _local20)); _local17 = (_local17 + (_local14 * _local23)); _local18 = (_local18 + (_local15 * ((_local27 * _local23) - (_local28 * _local20)))); _local6.Pn = _local29; _local21 = (((_local16 - (_local18 * _local28)) - _local10) + (_local12 * _local26)); _local24 = (((_local17 + (_local18 * _local27)) - _local11) - (_local12 * _local25)); _local30 = (((_local6.tMass * -(_local22)) * _local21) + (_local19 * _local24)); _local31 = (_local4.friction * _local6.Pn); _local29 = (_local6.Pt + _local30); _local29 = ((_local29)<-(_local31)) ? -(_local31) : ((_local29)>_local31) ? _local31 : _local29; _local30 = (_local29 - _local6.Pt); _local20 = (_local30 * _local22); _local23 = (_local30 * -(_local19)); _local10 = (_local10 - (_local8 * _local20)); _local11 = (_local11 - (_local8 * _local23)); _local12 = (_local12 - (_local9 * ((_local25 * _local23) - (_local26 * _local20)))); _local16 = (_local16 + (_local14 * _local20)); _local17 = (_local17 + (_local14 * _local23)); _local18 = (_local18 + (_local15 * ((_local27 * _local23) - (_local28 * _local20)))); _local6.Pt = _local29; _local3++; }; _local2++; }; _local7.vx = _local10; _local7.vy = _local11; _local7.w = _local12; _local13.vx = _local16; _local13.vy = _local17; _local13.w = _local18; _local1++; }; } } }//package de.polygonal.motor2.dynamics.contact.solver
Section 97
//Contact (de.polygonal.motor2.dynamics.contact.Contact) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.collision.pairwise.*; public class Contact { public var next:Contact; public var body1:RigidBody; public var body2:RigidBody; protected var _collider:Collider; public var stateBits:int; public var manifoldCount:int; public var manifolds:Array; public var restitution:Number; public var node1:ContactNode; public var node2:ContactNode; public var shape2:ShapeSkeleton; public var prev:Contact; public var shape1:ShapeSkeleton; public var friction:Number; public var secondary:Boolean; public var disabled:Boolean; public static const k_bitIsland:int = 32; public function Contact(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton){ init(_arg1, _arg2); } public function flush():void{ } public function evaluate():void{ } protected function init(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):void{ shape1 = _arg1; shape2 = _arg2; manifoldCount = 0; manifolds = new Array(2, true); friction = Math.sqrt((_arg1.friction * _arg2.friction)); restitution = ((_arg1.restitution > _arg2.restitution)) ? _arg1.restitution : _arg2.restitution; _collider = getCollider(); node1 = new ContactNode(); node2 = new ContactNode(); } protected function getCollider():Collider{ return (null); } } }//package de.polygonal.motor2.dynamics.contact
Section 98
//ContactFactory (de.polygonal.motor2.dynamics.contact.ContactFactory) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.collision.shapes.*; import de.polygonal.ds.*; import de.polygonal.motor2.dynamics.contact.generator.*; public class ContactFactory { private static var _contactMatrix:Array2; public function ContactFactory(){ initializeContactMatrix(); } private function initializeContactMatrix():void{ _contactMatrix = new Array2(ShapeTypes.SHAPE_COUNT, ShapeTypes.SHAPE_COUNT); _contactMatrix.fill(ContactRegister); registerContactHandler(BoxContact, ShapeTypes.BOX, ShapeTypes.BOX); registerContactHandler(PolyContact, ShapeTypes.BOX, ShapeTypes.POLY); registerContactHandler(BoxCircleContact, ShapeTypes.BOX, ShapeTypes.CIRCLE); registerContactHandler(BoxLineContact, ShapeTypes.BOX, ShapeTypes.LINE); registerContactHandler(PolyContact, ShapeTypes.POLY, ShapeTypes.POLY); registerContactHandler(PolyCircleContact, ShapeTypes.POLY, ShapeTypes.CIRCLE); registerContactHandler(PolyLineContact, ShapeTypes.POLY, ShapeTypes.LINE); registerContactHandler(CircleContact, ShapeTypes.CIRCLE, ShapeTypes.CIRCLE); registerContactHandler(CircleLineContact, ShapeTypes.CIRCLE, ShapeTypes.LINE); } public function destroy(_arg1:Contact):void{ if (_arg1.manifoldCount > 0){ _arg1.shape1.body.wakeUp(); _arg1.shape2.body.wakeUp(); }; _contactMatrix.get(_arg1.shape1.type, _arg1.shape2.type).deconstruct(_arg1); } public function create(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Contact{ var _local5:Contact; var _local6:int; var _local7:Manifold; var _local3:ContactRegister = _contactMatrix.get(_arg1.type, _arg2.type); var _local4:Class = _local3.constructor; if (_local4){ if (_local3.primary){ return (new _local4(_arg1, _arg2)); }; _local5 = new _local4(_arg2, _arg1); _local5.secondary = true; _local6 = 0; while (_local6 < _local5.manifoldCount) { _local7 = _local5.manifolds[_local6]; _local5.manifolds[_local6].nx = -(_local7.nx); _local7.ny = -(_local7.ny); _local6++; }; return (_local5); }; return (null); } private function registerContactHandler(_arg1:Class, _arg2:int, _arg3:int):void{ ContactRegister(_contactMatrix.get(_arg2, _arg3)).constructor = _arg1; ContactRegister(_contactMatrix.get(_arg2, _arg3)).primary = true; if (_arg2 != _arg3){ ContactRegister(_contactMatrix.get(_arg3, _arg2)).constructor = _arg1; ContactRegister(_contactMatrix.get(_arg3, _arg2)).primary = false; }; } } }//package de.polygonal.motor2.dynamics.contact class ContactRegister { public var primary:Boolean; public var deconstruct:Function; public var constructor:Class; private function ContactRegister(){ } }
Section 99
//ContactFilter (de.polygonal.motor2.dynamics.contact.ContactFilter) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.collision.shapes.*; public class ContactFilter { public function shouldCollide(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Boolean{ if (_arg1.groupIndex == _arg2.groupIndex){ if (_arg1.groupIndex != 0){ return ((_arg1.groupIndex > 0)); }; }; return (((!(((_arg1.maskBits & _arg2.categoryBits) == 0))) && (!(((_arg1.categoryBits & _arg2.maskBits) == 0))))); } } }//package de.polygonal.motor2.dynamics.contact
Section 100
//ContactID (de.polygonal.motor2.dynamics.contact.ContactID) package de.polygonal.motor2.dynamics.contact { public class ContactID { public var flip:int; public var incVert:int; public var refFace:int; public var incEdge:int; public var key:uint; public static const NULL_FEATURE:int = 254; public function toString():String{ return (((((((((refFace + "|") + incEdge) + "|") + incVert) + "|") + flip) + " -> ") + key)); } public function bake():void{ key = ((((-(~(refFace)) << 24) | (-(~(incEdge)) << 16)) | (-(~(incVert)) << 8)) | -(~(flip))); } } }//package de.polygonal.motor2.dynamics.contact
Section 101
//ContactManager (de.polygonal.motor2.dynamics.contact.ContactManager) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.collision.nbody.*; public class ContactManager implements PairCallback { private var _contactFilter:ContactFilter; private var _callback:ContactCallback; private var _contactFactory:ContactFactory; public var statsContactCount:int; private var _world:World; private static const NULL_CONTACT:NullContact = new NullContact(); public function ContactManager(_arg1:World){ _world = _arg1; _contactFactory = new ContactFactory(); setCallback(new NullCallback()); } public function collide():void{ var _local2:RigidBody; var _local3:RigidBody; var _local4:int; var _local5:int; var _local6:ContactNode; var _local1:Contact = _world.contactList; while (_local1) { _local2 = _local1.shape1.body; _local3 = _local1.shape2.body; if (((_local2.stateBits & _local3.stateBits) & RigidBody.k_bitSleep)){ _local1 = _local1.next; } else { _local4 = _local1.manifoldCount; _local1.evaluate(); _local5 = _local1.manifoldCount; if ((((_local4 == 0)) && ((_local5 > 0)))){ _local6 = _local1.node1; _local6.contact = _local1; _local6.other = _local3; _local6.prev = null; _local6.next = _local2.contactList; if (_local6.next){ _local6.next.prev = _local6; }; _local2.contactList = _local6; _local6 = _local1.node2; _local6.contact = _local1; _local6.other = _local2; _local6.prev = null; _local6.next = _local3.contactList; if (_local6.next){ _local6.next.prev = _local6; }; _local3.contactList = _local6; } else { if ((((_local4 > 0)) && ((_local5 == 0)))){ _local6 = _local1.node1; if (_local6.next){ _local6.next.prev = _local6.prev; }; if (_local6.prev){ _local6.prev.next = _local6.next; }; if (_local6 == _local2.contactList){ _local2.contactList = _local6.next; }; _local6.next = (_local6.prev = null); _local6 = _local1.node2; if (_local6.next){ _local6.next.prev = _local6.prev; }; if (_local6.prev){ _local6.prev.next = _local6.next; }; if (_local6 == _local3.contactList){ _local3.contactList = _local6.next; }; _local6.next = (_local6.prev = null); }; }; _local1 = _local1.next; }; }; } public function setCallback(_arg1:ContactCallback):void{ _callback = _arg1; } private function destroyContact(_arg1:Contact):void{ var _local2:RigidBody; var _local3:RigidBody; var _local4:ContactNode; if (_world.contactCount == 0){ return; }; if (_arg1.prev){ _arg1.prev.next = _arg1.next; }; if (_arg1.next){ _arg1.next.prev = _arg1.prev; }; if (_arg1 == _world.contactList){ _world.contactList = _arg1.next; }; _arg1.flush(); if (_arg1.manifoldCount > 0){ _local2 = _arg1.shape1.body; _local2.stateBits = (_local2.stateBits & ~(RigidBody.k_bitSleep)); _local2.sleepTime = 0; _local3 = _arg1.shape2.body; _local3.stateBits = (_local3.stateBits & ~(RigidBody.k_bitSleep)); _local3.sleepTime = 0; _local4 = _arg1.node1; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4 == _local2.contactList){ _local2.contactList = _local4.next; }; _local4.next = (_local4.prev = null); _local4 = _arg1.node2; if (_local4.next){ _local4.next.prev = _local4.prev; }; if (_local4.prev){ _local4.prev.next = _local4.next; }; if (_local4 == _local3.contactList){ _local3.contactList = _local4.next; }; _local4.next = (_local4.prev = null); }; _world.contactCount--; } public function pairAdded(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):Contact{ statsContactCount++; var _local3:RigidBody = _arg1.body; var _local4:RigidBody = _arg2.body; if (((_local3.stateBits & _local4.stateBits) & RigidBody.k_bitStatic)){ return (NULL_CONTACT); }; if (_local3 == _local4){ return (NULL_CONTACT); }; if (_local4.isConnected(_local3)){ return (NULL_CONTACT); }; if (!_contactFilter.shouldCollide(_arg1, _arg2)){ return (NULL_CONTACT); }; var _local5:Contact = _contactFactory.create(_arg1, _arg2); if (_local5 == null){ return (NULL_CONTACT); }; _local5.prev = null; _local5.next = _world.contactList; if (_world.contactList){ _world.contactList.prev = _local5; }; _world.contactList = _local5; _world.contactCount++; _callback.onContactAdded(_local5); return (_local5); } public function setFilter(_arg1:ContactFilter):void{ _contactFilter = _arg1; } public function pairRemoved(_arg1:Contact):void{ statsContactCount++; if ((((_arg1 == null)) || ((_arg1 == NULL_CONTACT)))){ return; }; _callback.onContactRemoved(_arg1); destroyContact(_arg1); } } }//package de.polygonal.motor2.dynamics.contact import de.polygonal.motor2.*; class NullCallback implements ContactCallback { private function NullCallback(){ } public function onContactRemoved(_arg1:Contact):void{ } public function onContactAdded(_arg1:Contact):void{ } }
Section 102
//ContactNode (de.polygonal.motor2.dynamics.contact.ContactNode) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.dynamics.*; public class ContactNode { public var other:RigidBody; public var prev:ContactNode; public var contact:Contact; public var next:ContactNode; public function ContactNode(){ init(); } private function init():void{ prev = (next = null); other = null; contact = null; } } }//package de.polygonal.motor2.dynamics.contact
Section 103
//ContactPoint (de.polygonal.motor2.dynamics.contact.ContactPoint) package de.polygonal.motor2.dynamics.contact { public class ContactPoint { public var nMass:Number; public var l_r1x:Number; public var l_r1y:Number; public var w_r1x:Number; public var w_r1y:Number; public var tMass:Number; public var id:ContactID; public var Pn:Number; public var Pp:Number; public var matched:Boolean;// = false public var sep:Number; public var l_r2y:Number; public var Pt:Number; public var w_r2y:Number; public var l_r2x:Number; public var w_r2x:Number; public var x:Number; public var y:Number; public var velBias:Number; public function ContactPoint():void{ init(); } public function init():void{ id = new ContactID(); x = (y = (sep = (velBias = (Pn = (Pt = (Pp = (nMass = (tMass = 0)))))))); } } }//package de.polygonal.motor2.dynamics.contact
Section 104
//Manifold (de.polygonal.motor2.dynamics.contact.Manifold) package de.polygonal.motor2.dynamics.contact { public class Manifold { public var points:Array; public var nx:Number; public var ny:Number; public var c0:ContactPoint; public var c1:ContactPoint; public var pointCount:int; public function Manifold(){ init(); } public function init():void{ c0 = new ContactPoint(); c1 = new ContactPoint(); points = new Array(2, true); points[0] = c0; points[1] = c1; pointCount = 0; } } }//package de.polygonal.motor2.dynamics.contact
Section 105
//NullContact (de.polygonal.motor2.dynamics.contact.NullContact) package de.polygonal.motor2.dynamics.contact { import de.polygonal.motor2.collision.shapes.*; public class NullContact extends Contact { public function NullContact(){ super(null, null); } override protected function init(_arg1:ShapeSkeleton, _arg2:ShapeSkeleton):void{ } override public function evaluate():void{ } } }//package de.polygonal.motor2.dynamics.contact
Section 106
//Buoyancy (de.polygonal.motor2.dynamics.forces.Buoyancy) package de.polygonal.motor2.dynamics.forces { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; public class Buoyancy extends ForceGenerator { public var planeNormal:V2; private var _cp0:V2; public var linDrag:Number; public var density:Number; private var _cp1:V2; public var angDrag:Number; public var planeOffset:Number; private var _clipTri0:ClipTriangle; private var _clipTri1:ClipTriangle; public var velocity:V2; public function Buoyancy(_arg1:Number, _arg2:V2, _arg3:Number, _arg4:Number=5, _arg5:Number=0.5, _arg6:V2=null){ _clipTri0 = new ClipTriangle(); _clipTri1 = new ClipTriangle(); _cp0 = new V2(); _cp1 = new V2(); super(); this.planeOffset = _arg1; this.planeNormal = _arg2; this.density = _arg3; this.linDrag = _arg4; this.angDrag = _arg5; this.velocity = (_arg6) ? _arg6 : new V2(); } private function clipTriangle(_arg1:Tri2, _arg2:Number, _arg3:ClipTriangle, _arg4:ClipTriangle):int{ var _local11:V2; var _local12:V2; var _local13:V2; var _local14:Number; var _local15:Number; var _local16:Number; var _local17:Number; var _local5:int; var _local6:int; var _local7:V2; var _local8:V2; var _local9:V2; var _local10:V2; if (_arg1.a.y > _arg2){ _local6++; _local8 = _arg1.a; } else { _local5++; _local7 = _arg1.a; }; if (_arg1.b.y > _arg2){ _local6++; if (_local8){ _local10 = _arg1.b; } else { _local8 = _arg1.b; }; } else { _local5++; if (_local7){ _local9 = _arg1.b; } else { _local7 = _arg1.b; }; }; if (_arg1.c.y > _arg2){ _local6++; if (_local8){ _local10 = _arg1.c; } else { _local8 = _arg1.c; }; } else { _local5++; if (_local7){ _local9 = _arg1.c; } else { _local7 = _arg1.c; }; }; if (_local5 == 0){ _arg3.a = _arg1.a; _arg3.b = _arg1.b; _arg3.c = _arg1.c; return (1); }; if (_local6 == 0){ return (-1); }; if (_local5 == 1){ _local11 = _local7; _local12 = _local8; _local14 = (_local11.y - _arg2); _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp0.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp0.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); _local12 = _local10; _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp1.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp1.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); if (_cp0.x > _cp1.x){ _local13 = _cp0; _cp0 = _cp1; _cp1 = _local13; }; _local17 = (((_local8.x - _local11.x) * (_local10.y - _local11.y)) - ((_local8.y - _local11.y) * (_local10.x - _local11.x))); if (_local8.x > _cp1.x){ _arg3.a = _local10; _arg3.b = _cp1; _arg3.c = _local8; if (_local17 > 0){ _arg4.a = _local10; _arg4.b = _cp1; _arg4.c = _cp0; } else { _arg4.a = _local8; _arg4.b = _cp1; _arg4.c = _cp0; }; return (2); } else { if (_local10.x < _cp0.x){ _arg3.a = _local10; _arg3.b = _cp0; _arg3.c = _local8; if (_local17 > 0){ _arg4.a = _local8; _arg4.b = _cp1; _arg4.c = _cp0; } else { _arg4.a = _local10; _arg4.b = _cp1; _arg4.c = _cp0; }; return (2); } else { _arg3.a = _local8; _arg3.b = _local10; _arg3.c = _cp0; _arg4.a = _cp0; _arg4.b = _local10; _arg4.c = _cp1; return (2); }; }; } else { if (_local5 == 2){ _local11 = _local8; _local12 = _local7; _local14 = (_local11.y - _arg2); _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp0.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp0.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); _local12 = _local9; _local15 = (_local12.y - _arg2); _local16 = (_local14 / (_local14 - _local15)); _cp1.x = (_local11.x + (_local16 * (_local12.x - _local11.x))); _cp1.y = (_local11.y + (_local16 * (_local12.y - _local11.y))); if (_cp0.x > _cp1.x){ _local13 = _cp0; _cp0 = _cp1; _cp1 = _local13; }; _arg3.a = _cp1; _arg3.b = _cp0; _arg3.c = _local8; return (1); }; }; return (-1); } override public function evaluate(_arg1:RigidBody):void{ var _local8:int; var _local9:V2; var _local10:V2; var _local11:V2; var _local12:Number; var _local13:ShapeSkeleton; var _local14:Tri2; var _local21:Number; var _local22:Number; var _local23:Number; var _local24:Number; var _local2:Number = 0; var _local3:Number = 0; var _local4:Number = 2147483648; var _local5:Number = -2147483648; var _local6:Number = 0; var _local7:Number = 0; _local13 = _arg1.shapeList; while (_local13) { _local2 = (_local2 + _local13.area); if (_local13.ymax < planeOffset){ } else { if (_local13.ymin >= planeOffset){ _local12 = _local13.area; _local6 = (_local6 + (_local12 * _local13.x)); _local7 = (_local7 + (_local12 * _local13.y)); _local3 = (_local3 + _local12); if (_local13.xmin < _local4){ _local4 = _local13.xmin; }; if (_local13.xmax > _local5){ _local5 = _local13.xmax; }; } else { if (_local13.type == ShapeTypes.CIRCLE){ _local21 = _local13.radius; _local22 = (_local13.ymax - planeOffset); _local12 = (((_local21 * _local21) * Math.acos(((_local21 - _local22) / _local21))) - ((_local21 - _local22) * Math.sqrt((((2 * _local21) * _local22) - (_local22 * _local22))))); _local23 = ((2 * _local21) - _local22); _local24 = ((3 * (_local23 * _local23)) / (4 * ((3 * _local21) - _local22))); _local6 = (_local6 + (_local13.x * _local12)); _local7 = (_local7 + ((_local13.y + _local24) * _local12)); _local3 = (_local3 + _local12); if (_local13.xmin < _local4){ _local4 = _local13.xmin; }; if (_local13.xmax > _local5){ _local5 = _local13.xmax; }; } else { if (!_local13.synced){ _local13.toWorldSpace(); }; _local14 = _local13.triangleList; while (_local14) { _local8 = clipTriangle(_local14, planeOffset, _clipTri0, _clipTri1); if (_local8 > 0){ _local9 = _clipTri0.a; _local10 = _clipTri0.b; _local11 = _clipTri0.c; _local12 = ((((_local10.x - _local9.x) * (_local11.y - _local9.y)) - ((_local10.y - _local9.y) * (_local11.x - _local9.x))) / 2); if (_local12 < 0){ _local12 = -(_local12); }; if (_local12 > 1E-5){ _local6 = (_local6 + ((_local12 * ((_local9.x + _local10.x) + _local11.x)) / 3)); _local7 = (_local7 + ((_local12 * ((_local9.y + _local10.y) + _local11.y)) / 3)); _local3 = (_local3 + _local12); }; }; if (_local8 > 1){ _local9 = _clipTri1.a; _local10 = _clipTri1.b; _local11 = _clipTri1.c; _local12 = ((((_local10.x - _local9.x) * (_local11.y - _local9.y)) - ((_local10.y - _local9.y) * (_local11.x - _local9.x))) / 2); if (_local12 < 0){ _local12 = -(_local12); }; if (_local12 > 1E-5){ _local6 = (_local6 + ((_local12 * ((_local9.x + _local10.x) + _local11.x)) / 3)); _local7 = (_local7 + ((_local12 * ((_local9.y + _local10.y) + _local11.y)) / 3)); _local3 = (_local3 + _local12); }; }; if (_local13.xmin < _local4){ _local4 = _local13.xmin; }; if (_local13.xmax > _local5){ _local5 = _local13.xmax; }; _local14 = _local14.next; }; }; }; }; _local13 = _local13.next; }; _local6 = (_local6 / _local3); _local7 = (_local7 / _local3); if (_local3 <= 1E-5){ return; }; var _local15:Number = ((density * _local3) * _arg1.world.gravity.y); var _local16:Number = ((_arg1.mass * _local3) / _local2); var _local17:Number = (_local6 - _arg1.x); var _local18:Number = (_local7 - _arg1.y); var _local19:Number = ((planeNormal.x * _local15) + ((_local16 * linDrag) * (velocity.x - (_arg1.vx - (_arg1.w * _local18))))); var _local20:Number = ((planeNormal.y * _local15) + ((_local16 * linDrag) * (velocity.y - (_arg1.vy + (_arg1.w * _local17))))); _arg1.fx = (_arg1.fx + _local19); _arg1.fy = (_arg1.fy + _local20); _arg1.t = (_arg1.t + (((_local17 * _local20) - (_local18 * _local19)) + (((-(_local16) * angDrag) * ((_local5 - _local4) * (_local5 - _local4))) * _arg1.w))); } } }//package de.polygonal.motor2.dynamics.forces import de.polygonal.motor2.math.*; class Plane2 { public var d:Number;// = 0 public var n:V2; private function Plane2(){ n = new V2(); super(); } } class ClipTriangle { public var a:V2; public var c:V2; public var b:V2; private function ClipTriangle(){ a = new V2(); b = new V2(); c = new V2(); super(); } }
Section 107
//ForceGenerator (de.polygonal.motor2.dynamics.forces.ForceGenerator) package de.polygonal.motor2.dynamics.forces { import de.polygonal.motor2.dynamics.*; public class ForceGenerator { public var isActive:Boolean; public function ForceGenerator(){ init(); } public function evaluate(_arg1:RigidBody):void{ } public function init():void{ isActive = true; } } }//package de.polygonal.motor2.dynamics.forces
Section 108
//ForceRegistry (de.polygonal.motor2.dynamics.forces.ForceRegistry) package de.polygonal.motor2.dynamics.forces { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.*; import de.polygonal.ds.*; public class ForceRegistry { private var _idQue:ArrayedQueue; private var _registration:ForceNode; public function ForceRegistry(){ init(); } public function init():void{ _registration = null; var _local1:int = Constants.k_maxForceGenerators; _idQue = new ArrayedQueue(_local1); var _local2:int; while (_local2 < _local1) { _idQue.enqueue(_local2); _local2++; }; } public function add(_arg1:RigidBody, _arg2:ForceGenerator):int{ var _local3:int = _idQue.dequeue(); var _local4:ForceNode = new ForceNode(_arg1, _arg2); _local4.next = _registration; if (_registration){ _registration.prev = _local4; }; _registration = _local4; return (_local3); } public function remove(_arg1:RigidBody, _arg2:ForceGenerator):Boolean{ var _local3:ForceNode = _registration; while (_local3) { if ((((_local3.force == _arg2)) && ((_local3.body == _arg1)))){ if (_local3.prev){ _local3.prev.next = _local3.next; }; if (_local3.next){ _local3.next.prev = _local3.prev; }; if (_local3 == _registration){ _registration = _local3.next; }; return (true); }; _local3 = _local3.next; }; return (false); } public function evaluate():void{ var _local2:ForceGenerator; var _local1:ForceNode = _registration; while (_local1) { _local2 = _local1.force; if (_local2.isActive){ _local2.evaluate(_local1.body); }; _local1 = _local1.next; }; } public function clear():void{ var _local2:ForceNode; var _local1:ForceNode = _registration; _registration = null; while (_local1) { _local2 = _local1.next; _local1.next = (_local1.prev = null); _local1 = _local2; }; } } }//package de.polygonal.motor2.dynamics.forces import de.polygonal.motor2.dynamics.*; class ForceNode { public var body:RigidBody; public var prev:ForceNode; public var next:ForceNode; public var force:ForceGenerator; private function ForceNode(_arg1:RigidBody, _arg2:ForceGenerator){ this.body = _arg1; this.force = _arg2; init(); } public function init():void{ prev = (next = null); } }
Section 109
//JointData (de.polygonal.motor2.dynamics.joints.data.JointData) package de.polygonal.motor2.dynamics.joints.data { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.dynamics.joints.*; public class JointData { public var collideConnected:Boolean; public var body1:RigidBody; public var body2:RigidBody; public var userData; public var type:int; public function JointData(_arg1:RigidBody, _arg2:RigidBody){ this.body1 = _arg1; this.body2 = _arg2; setType(); userData = null; } public function getJointClass():Class{ return (null); } protected function setType():void{ type = JointTypes.UNKNOWN; } } }//package de.polygonal.motor2.dynamics.joints.data
Section 110
//Joint (de.polygonal.motor2.dynamics.joints.Joint) package de.polygonal.motor2.dynamics.joints { import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.dynamics.joints.data.*; public class Joint { protected const _anchor2:Point; protected const _reactionForce:Point; protected const _anchor1:Point; public var next:Joint; public var body1:RigidBody; public var body2:RigidBody; protected var _invdt:Number; public var userData; public var la1x:Number; public var la1y:Number; public var collideConnected:Boolean; public var node1:JointNode; public var node2:JointNode; public var prev:Joint; public var stateBits:int; public var type:int; public var la2x:Number; public var la2y:Number; protected var _dt:Number; public static const k_bitIsland:int = 32; public function Joint(_arg1:JointData){ _reactionForce = new Point(); _anchor1 = new Point(); _anchor2 = new Point(); super(); type = _arg1.type; body1 = _arg1.body1; body2 = _arg1.body2; collideConnected = _arg1.collideConnected; userData = _arg1.userData; node1 = new JointNode(); node2 = new JointNode(); } public function preparePosSolver():void{ } public function getReactionForce():Point{ return (null); } public function getAnchor2():Point{ _anchor2.x = ((body2.x + (body2.r11 * la2x)) + (body2.r12 * la2y)); _anchor2.y = ((body2.y + (body2.r21 * la2x)) + (body2.r22 * la2y)); return (_anchor2); } public function getReactionTorque():Number{ return (0); } public function solveVelConstraints(_arg1:Number, _arg2:int):void{ } public function solvePosConstraints():Boolean{ return (true); } protected function setType(_arg1:int):void{ this.type = _arg1; } public function preStep(_arg1:Number):void{ _dt = _arg1; _invdt = (1 / _arg1); } public function getAnchor1():Point{ _anchor1.x = ((body1.x + (body1.r11 * la1x)) + (body1.r12 * la1y)); _anchor1.y = ((body1.y + (body1.r21 * la1x)) + (body1.r22 * la1y)); return (_anchor1); } } }//package de.polygonal.motor2.dynamics.joints
Section 111
//JointNode (de.polygonal.motor2.dynamics.joints.JointNode) package de.polygonal.motor2.dynamics.joints { import de.polygonal.motor2.dynamics.*; public class JointNode { public var other:RigidBody; public var next:JointNode; public var prev:JointNode; public var joint:Joint; } }//package de.polygonal.motor2.dynamics.joints
Section 112
//JointTypes (de.polygonal.motor2.dynamics.joints.JointTypes) package de.polygonal.motor2.dynamics.joints { public class JointTypes { public static const MOUSE:int = 2; public static const REVOLUTE:int = 3; public static const PRISMATIC:int = 6; public static const GEAR:int = 5; public static const DISTANCE:int = 1; public static const UNKNOWN:int = 0; public static const PULLEY:int = 4; } }//package de.polygonal.motor2.dynamics.joints
Section 113
//Island (de.polygonal.motor2.dynamics.Island) package de.polygonal.motor2.dynamics { import de.polygonal.motor2.*; import de.polygonal.motor2.dynamics.contact.solver.*; public class Island { public var bodies:Array; public var contactSolver:SIContactSolver; public var jointCount:int; public var joints:Array; public var bodyCount:int; public var positionError:Number; public var contacts:Array; public var contactCount:int; public var bodyList:RigidBody; public var positionIterations:int; public function Island(){ bodyCount = 0; contactCount = 0; jointCount = 0; bodyList = null; bodies = new Array(); contacts = new Array(); joints = new Array(); contactSolver = new SIContactSolver(); } public function solve(_arg1:Number, _arg2:Number, _arg3:int, _arg4:Number):void{ var _local5:int; var _local6:int; var _local7:RigidBody; var _local8:Number; var _local9:Number; var _local10:Boolean; var _local11:Boolean; _local5 = 0; while (_local5 < bodyCount) { _local7 = bodies[_local5]; if (_local7.invMass == 0){ } else { _local7.vx = ((_local7.vx + (_arg4 * (_arg1 + (_local7.invMass * _local7.fx)))) * _local7.linDamping); _local7.vy = ((_local7.vy + (_arg4 * (_arg2 + (_local7.invMass * _local7.fy)))) * _local7.linDamping); _local7.w = ((_local7.w + (_arg4 * (_local7.invI * _local7.t))) * _local7.angDamping); }; _local5++; }; contactSolver.setContacts(contacts, contactCount); contactSolver.preStep(); _local6 = 0; while (_local6 < jointCount) { joints[_local6].preStep(_arg4); _local6++; }; _local5 = 0; while (_local5 < _arg3) { contactSolver.solveVelConstraints(); _local6 = 0; while (_local6 < jointCount) { joints[_local6].solveVelConstraints(_arg4, _arg3); _local6++; }; _local5++; }; _local5 = 0; while (_local5 < bodyCount) { _local7 = bodies[_local5]; if (_local7.invMass == 0){ } else { _local7.x = (_local7.x + (_arg4 * _local7.vx)); _local7.y = (_local7.y + (_arg4 * _local7.vy)); _local7.r = (_local7.r + (_arg4 * _local7.w)); _local9 = Math.cos(_local7.r); _local8 = Math.sin(_local7.r); _local7.r11 = _local9; _local7.r12 = -(_local8); _local7.r21 = _local8; _local7.r22 = _local9; }; _local5++; }; if (World.doPositionCorrection){ _local5 = 0; while (_local5 < _arg3) { _local10 = contactSolver.solvePosConstraints(Constants.k_contactBaumgarte); _local11 = true; _local6 = 0; while (_local6 < jointCount) { _local11 = joints[_local6].solvePosConstraints(); _local11 = ((_local11) && (_local11)); _local6++; }; if (((_local10) && (_local11))){ break; }; _local5++; }; }; } public function updateSleep(_arg1:Number):void{ var _local5:RigidBody; var _local6:int; var _local2:Number = 2147483648; var _local3:Number = Constants.k_linSleepToleranceSq; var _local4:Number = Constants.k_angSleepToleranceSq; _local6 = 0; while (_local6 < bodyCount) { _local5 = bodies[_local6]; if (_local5.invMass == 0){ } else { if ((_local5.stateBits & RigidBody.k_bitAllowSleep) == 0){ _local5.sleepTime = 0; _local2 = 0; }; if (((((((_local5.stateBits & RigidBody.k_bitAllowSleep) == 0)) || (((_local5.w * _local5.w) > _local4)))) || ((((_local5.vx * _local5.vx) + (_local5.vy * _local5.vy)) > _local3)))){ _local5.sleepTime = 0; _local2 = 0; } else { _local5.sleepTime = (_local5.sleepTime + _arg1); _local2 = ((_local2 < _local5.sleepTime)) ? _local2 : _local5.sleepTime; }; }; _local6++; }; if (_local2 >= Constants.k_timeToSleep){ _local6 = 0; while (_local6 < bodyCount) { _local5 = bodies[_local6]; bodies[_local6].stateBits = (_local5.stateBits | RigidBody.k_bitSleep); _local6++; }; }; } } }//package de.polygonal.motor2.dynamics
Section 114
//RigidBody (de.polygonal.motor2.dynamics.RigidBody) package de.polygonal.motor2.dynamics { import flash.geom.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.joints.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.nbody.*; public class RigidBody { public var r:Number; public var invMass:Number; public var world:World; public var r12:Number; public var userData; public var r11:Number; public var linDamping:Number; public var r22:Number; public var prev:RigidBody; public var stateBits:int; public var r21:Number; public var vx:Number; public var vy:Number; public var sleepTime:Number; public var angDamping:Number; public var I:Number; public var jointList:JointNode; public var fx:Number; public var fy:Number; public var contactList:ContactNode; public var shapeList:ShapeSkeleton; public var next:RigidBody; public var mass:Number; public var cx:Number; public var cy:Number; public var x:Number; public var y:Number; public var t:Number; public var shapeCount:int; public var w:Number; public var invI:Number; public static const k_bitDestroy:int = 16; public static const k_bitAllowSleep:int = 8; public static const k_bitIsland:int = 32; public static const k_bitStatic:int = 1; public static const k_bitFrozen:int = 2; public static const k_bitSleep:int = 4; public function RigidBody(_arg1:World, _arg2:RigidBodyData){ init(_arg1, _arg2); } public function refreshProxy():void{ var _local1:ShapeSkeleton = shapeList; while (_local1) { _local1.refreshProxy(); _local1 = _local1.next; }; } public function getWorldDirection(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = ((r11 * _arg1.x) + (r12 * _arg1.y)); _arg2.y = ((r21 * _arg1.x) + (r22 * _arg1.y)); } else { _local3 = _arg1.x; _arg1.x = ((r11 * _local3) + (r12 * _arg1.y)); _arg1.y = ((r21 * _local3) + (r22 * _arg1.y)); }; } public function wakeUp():void{ stateBits = (stateBits & ~(k_bitSleep)); sleepTime = 0; } public function putToSleep():void{ stateBits = (stateBits | k_bitSleep); sleepTime = 0; vx = (vy = (w = (fx = (fy = (t = 0))))); } public function deconstruct():void{ var _local2:ShapeSkeleton; prev = (next = null); var _local1:ShapeSkeleton = shapeList; while (_local1) { _local2 = _local1; _local1 = _local1.next; _local2.deconstruct(); }; } public function getWorldPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = (x + ((r11 * _arg1.x) + (r12 * _arg1.y))); _arg2.y = (y + ((r21 * _arg1.x) + (r22 * _arg1.y))); } else { _local3 = _arg1.x; _arg1.x = (x + ((r11 * _local3) + (r12 * _arg1.y))); _arg1.y = (y + ((r21 * _local3) + (r22 * _arg1.y))); }; } public function applyTorque(_arg1:Number):void{ if ((stateBits & k_bitSleep) == 0){ t = (t + _arg1); }; } public function getOrigin(_arg1:V2):void{ _arg1.x = (x - ((r11 * cx) + (r12 * cy))); _arg1.y = (y - ((r21 * cx) + (r22 * cy))); } public function applyForce(_arg1:Number, _arg2:Number):void{ if ((stateBits & k_bitSleep) == 0){ this.fx = (this.fx + _arg1); this.fy = (this.fy + _arg2); }; } public function freeze():void{ stateBits = (stateBits | k_bitFrozen); vx = (vy = (w = 0)); } private function init(_arg1:World, _arg2:RigidBodyData):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:Number; var _local7:Number; var _local8:ShapeData; var _local9:ShapeSkeleton; var _local10:Class; this.world = _arg1; x = _arg2.x; y = _arg2.y; r = _arg2.r; _local3 = Math.cos(r); _local4 = Math.sin(r); r11 = _local3; r12 = -(_local4); r21 = _local4; r22 = _local3; vx = (vy = (w = 0)); fx = (fy = (t = 0)); mass = (invMass = (I = (invI = 0))); cx = (cy = 0); linDamping = (1 - _arg2.linDamping); linDamping = ((linDamping)<0) ? 0 : ((linDamping)>1) ? 1 : linDamping; angDamping = (1 - _arg2.angDamping); angDamping = ((angDamping)<0) ? 0 : ((angDamping)>1) ? 1 : angDamping; shapeCount = 0; stateBits = 0; sleepTime = 0; if (_arg2.allowSleep){ stateBits = (stateBits | k_bitAllowSleep); }; if (_arg2.isSleeping){ stateBits = (stateBits | k_bitSleep); }; jointList = null; contactList = null; next = (prev = null); _local8 = _arg2.shapeDataList; while (_local8) { _local5 = _local8.getMass(); mass = (mass + _local5); cx = (cx + (_local5 * (_local8.mx + _local8.getCM().x))); cy = (cy + (_local5 * (_local8.my + _local8.getCM().y))); shapeCount++; _local8 = _local8.next; }; if (mass > 0){ cx = (cx / mass); cy = (cy / mass); x = (x + ((r11 * cx) + (r12 * cy))); y = (y + ((r21 * cx) + (r22 * cy))); } else { stateBits = (stateBits | k_bitStatic); }; if (!_arg2.preventRotation){ _local8 = _arg2.shapeDataList; while (_local8) { I = (I + _local8.getInertia()); _local6 = ((_local8.mx + _local8.getCM().x) - cx); _local7 = ((_local8.my + _local8.getCM().y) - cy); I = (I + (_local8.getMass() * ((_local6 * _local6) + (_local7 * _local7)))); _local8 = _local8.next; }; if (I > 0){ invI = (1 / I); }; }; invMass = ((mass)>0) ? (1 / mass) : 0; if (((!(_arg2.isSleeping)) && ((invMass > 0)))){ vx = (_arg2.vx + (-(_arg2.w) * cy)); vy = (_arg2.vy + (_arg2.w * cy)); w = _arg2.w; }; _local8 = _arg2.shapeDataList; while (_local8) { _local10 = _local8.getShapeClass(); _local9 = new _local10(_local8, this); _local9.next = shapeList; shapeList = _local9; _local8 = _local8.next; }; } public function updateShapes(_arg1:Boolean=false):Boolean{ var _local2:Number = Math.cos(r); var _local3:Number = Math.sin(r); r11 = _local2; r12 = -(_local3); r21 = _local3; r22 = _local2; var _local4:Boolean; var _local5:ShapeSkeleton = shapeList; while (_local5) { if (!_local5.update()){ _local4 = false; break; }; if (_arg1){ _local5.toWorldSpace(); }; _local5 = _local5.next; }; if (!_local4){ freeze(); _local5 = shapeList; while (_local5) { if (_local5.proxyId != Proxy.NULL_PROXY){ world.getBroadPhase().destroyProxy(_local5.proxyId); _local5.proxyId = Proxy.NULL_PROXY; }; _local5 = _local5.next; }; return (false); }; return (true); } public function allowSleeping(_arg1:Boolean):void{ if (_arg1){ stateBits = (stateBits | k_bitAllowSleep); } else { stateBits = (stateBits & ~(k_bitAllowSleep)); wakeUp(); }; } public function applyImpulse(_arg1:Number, _arg2:Number):void{ if ((stateBits & k_bitSleep) == 0){ vx = (vx + (invMass * _arg1)); vy = (vy + (invMass * _arg2)); }; } public function setOrigin(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:ShapeSkeleton; if ((stateBits & k_bitFrozen) == 0){ r = _arg3; _local4 = Math.cos(r); _local5 = Math.sin(r); r11 = _local4; r12 = -(_local5); r21 = _local5; r22 = _local4; this.x = (_arg1 + ((r11 * cx) + (r12 * cy))); this.y = (_arg2 + ((r21 * cx) + (r22 * cy))); _local6 = shapeList; while (_local6) { _local6.update(); _local6 = _local6.next; }; }; } public function isConnected(_arg1:RigidBody):Boolean{ var _local2:JointNode = jointList; while (_local2) { if (_local2.other == _arg1){ return ((_local2.joint.collideConnected == false)); }; _local2 = _local2.next; }; return (false); } public function applyForceAt(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if ((stateBits & k_bitSleep) == 0){ this.fx = (this.fx + _arg1); this.fy = (this.fy + _arg2); t = (t + (((_arg3 - x) * _arg2) - ((_arg4 - y) * _arg1))); }; } public function isStatic():Boolean{ return (((stateBits & k_bitStatic) == k_bitStatic)); } public function applyImpulseAt(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):void{ if ((stateBits & k_bitSleep) == 0){ vx = (vx + (invMass * _arg1)); vy = (vy + (invMass * _arg2)); w = (w + (((invI * (_arg3 - x)) * _arg2) - ((invI * (_arg4 - y)) * _arg1))); }; } public function getModelDirection(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = ((r11 * _arg1.x) + (r21 * _arg1.y)); _arg2.y = ((r12 * _arg1.x) + (r22 * _arg1.y)); } else { _local3 = _arg1.x; _arg1.x = ((r11 * _local3) + (r21 * _arg1.y)); _arg1.y = ((r12 * _local3) + (r22 * _arg1.y)); }; } public function setCenter(_arg1:Number, _arg2:Number, _arg3:Number):void{ var _local4:Number; var _local5:Number; var _local6:ShapeSkeleton; if ((stateBits & k_bitFrozen) == 0){ r = _arg3; _local4 = Math.cos(r); _local5 = Math.sin(r); r11 = _local4; r12 = -(_local5); r21 = _local5; r22 = _local4; this.x = _arg1; this.y = _arg2; _local6 = shapeList; while (_local6) { _local6.update(); _local6 = _local6.next; }; }; } public function getCenter(_arg1:V2):void{ _arg1.x = x; _arg1.y = y; } public function rotate(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = (_arg1 + 360); } else { if (_arg1 > 360){ _arg1 = (_arg1 - 360); }; }; r = (_arg1 * (Math.PI / 180)); updateShapes(); } public function getModelPoint(_arg1:Point, _arg2:Point=null):void{ var _local3:Number; if (_arg2){ _arg2.x = ((r11 * (_arg1.x - x)) + (r21 * (_arg1.y - y))); _arg2.y = ((r12 * (_arg1.x - x)) + (r22 * (_arg1.y - y))); } else { _local3 = _arg1.x; _arg1.x = ((r11 * (_local3 - x)) + (r21 * (_arg1.y - y))); _arg1.y = ((r12 * (_local3 - x)) + (r22 * (_arg1.y - y))); }; } public function isFrozen():Boolean{ return (((stateBits & k_bitFrozen) == k_bitFrozen)); } public function isSleeping():Boolean{ return (((stateBits & k_bitSleep) == k_bitSleep)); } } }//package de.polygonal.motor2.dynamics
Section 115
//RigidBodyData (de.polygonal.motor2.dynamics.RigidBodyData) package de.polygonal.motor2.dynamics { import de.polygonal.motor2.collision.shapes.data.*; public class RigidBodyData { public var y:Number; public var vx:Number; public var vy:Number; public var angDamping:Number; public var allowSleep:Boolean; public var shapeDataList:ShapeData; public var linDamping:Number; public var r:Number; public var isSleeping:Boolean; public var preventRotation:Boolean; public var w:Number; public var x:Number; public function RigidBodyData(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0){ init(); this.x = _arg1; this.y = _arg2; this.r = _arg3; } public function addShapeData(_arg1:ShapeData):void{ if (_arg1 == null){ return; }; _arg1.next = shapeDataList; shapeDataList = _arg1; } public function move(_arg1:Number, _arg2:Number):void{ this.x = _arg1; this.y = _arg2; } public function init():void{ x = (y = (r = (vx = (vy = (w = 0))))); allowSleep = true; isSleeping = false; linDamping = 0; angDamping = 0; preventRotation = false; shapeDataList = null; } public function rotate(_arg1:Number):void{ if (_arg1 < 0){ _arg1 = (_arg1 + 360); } else { if (_arg1 > 360){ _arg1 = (_arg1 - 360); }; }; r = (_arg1 * (Math.PI / 180)); } } }//package de.polygonal.motor2.dynamics
Section 116
//AABB2 (de.polygonal.motor2.math.AABB2) package de.polygonal.motor2.math { public class AABB2 { public var ymax:Number; public var xmax:Number; public var ymin:Number; public var xmin:Number; public function AABB2(_arg1:Number=1.79769313486232E308, _arg2:Number=1.79769313486232E308, _arg3:Number=4.94065645841247E-324, _arg4:Number=4.94065645841247E-324){ this.xmin = _arg1; this.ymin = _arg2; this.xmax = _arg3; this.ymax = _arg4; } public function isEmpty():Boolean{ return ((((xmin > xmax)) || ((ymin > ymax)))); } public function empty():void{ xmin = (ymin = 2147483647); xmax = (ymax = -2147483648); } public function addPoint(_arg1:Number, _arg2:Number):void{ if (_arg1 < xmin){ xmin = _arg1; }; if (_arg1 > xmax){ xmax = _arg1; }; if (_arg2 < ymin){ ymin = _arg2; }; if (_arg2 > ymax){ ymax = _arg2; }; } public function copy():AABB2{ return (new AABB2(xmin, ymin, xmax, ymax)); } } }//package de.polygonal.motor2.math
Section 117
//Circle2 (de.polygonal.motor2.math.Circle2) package de.polygonal.motor2.math { import flash.geom.*; public class Circle2 { public const c:Point; public var radius:Number; public function Circle2(_arg1:Number, _arg2:Number, _arg3:Number){ c = new Point(); super(); c.x = _arg1; c.y = _arg2; radius = _arg3; } public function copy():Circle2{ return (new Circle2(c.x, c.y, radius)); } } }//package de.polygonal.motor2.math
Section 118
//ConvexBSP (de.polygonal.motor2.math.ConvexBSP) package de.polygonal.motor2.math { public class ConvexBSP { public static function createBSP(_arg1:int, _arg2:Array, _arg3:Array):ConvexBSPNode{ var _local8:Array; var _local9:ConvexBSPNode; var _local10:ConvexBSPNode; var _local13:Number; var _local4:Array = new Array(); var _local5:Array = new Array(); var _local6:Array = new Array(); var _local7:Array = new Array(); var _local11:Number = 0; var _local12 = 1; while (_local12 < _arg1) { _local13 = ((_arg3[0].x * _arg2[_local12].x) + (_arg3[0].y * _arg2[_local12].y)); if (_local13 >= 0){ _local4.push(_local12); } else { _local6.push(_local12); }; _local8 = new Array(2, true); _local8[0] = (_local12 - 1); _local8[1] = _local12; if ((((_local11 >= 0)) && ((_local13 >= 0)))){ _local7.push(_local8); } else { if ((((_local11 <= 0)) && ((_local13 <= 0)))){ _local5.push(_local8); } else { _local5.push(_local8); _local7.push(_local8); }; }; _local11 = _local13; _local12++; }; _local8 = new Array(); _local8[0] = (_arg1 - 1); _local8[1] = 0; _local5.push(_local8); _local9 = createInternalNode(_arg1, _arg2, _arg3, _local4, _local7); _local10 = createInternalNode(_arg1, _arg2, _arg3, _local6, _local5); return (createNode(0, _local9, _local10)); } public static function createInternalNode(_arg1:int, _arg2:Array, _arg3:Array, _arg4:Array, _arg5:Array):ConvexBSPNode{ var _local12:int; var _local16:int; var _local17:int; var _local18:Number; var _local19:V2; var _local20:ConvexBSPNode; var _local21:ConvexBSPNode; var _local6:Array = new Array(); var _local7:Array = new Array(); var _local8:Array = new Array(); var _local9:Array = new Array(); var _local10:int = _arg4.length; var _local11:int = _arg5.length; if (_local10 > 1){ if ((_local11 & 1) == 0){ _local12 = ((_arg4[0] + _arg4[int((_local10 - 1))]) >> 1); } else { if ((_local11 & 1) == 1){ _local12 = (((_arg4[0] + _arg4[int((_local10 - 1))]) / 2) + 0.5); }; }; } else { _local12 = _arg4[0]; }; var _local13:Number = _arg3[_local12].x; var _local14:Number = _arg3[_local12].y; var _local15:Array = new Array(); _local16 = 0; while (_local16 < _local10) { _local17 = _arg4[_local16]; if (_local12 == _local17){ _local15[_local16] = _local17; } else { _local19 = _arg2[_local17]; _local18 = ((_local13 * _local19.x) + (_local14 * _local19.y)); _local15[_local16] = _local18; if (_local18 >= 0){ _local6.push(_local17); } else { _local8.push(_local17); }; }; _local16++; }; _local15.unshift(-1); _local15.push(1); _local16 = 0; while (_local16 < _local11) { if ((((_local15[_local16] >= 0)) && ((_local15[int((_local16 + 1))] >= 0)))){ _local9.push(_arg5[_local16]); } else { _local7.push(_arg5[_local16]); }; _local16++; }; if (_local8.length > 0){ _local20 = createInternalNode(_arg1, _arg2, _arg3, _local8, _local7); } else { if (_local7.length > 0){ _local20 = createNode(_local7[0][1]); }; }; if (_local6.length > 0){ _local21 = createInternalNode(_arg1, _arg2, _arg3, _local6, _local9); } else { if (_local9.length > 0){ _local21 = createNode(_local9[0][1]); }; }; var _local22:ConvexBSPNode = createNode(_local12, _local21, _local20); return (_local22); } public static function createNode(_arg1:int, _arg2:ConvexBSPNode=null, _arg3:ConvexBSPNode=null):ConvexBSPNode{ var _local4:ConvexBSPNode = new ConvexBSPNode(); _local4.I = _arg1; _local4.R = _arg2; _local4.L = _arg3; _local4.right = _arg2; _local4.left = _arg3; return (_local4); } } }//package de.polygonal.motor2.math
Section 119
//ConvexBSPNode (de.polygonal.motor2.math.ConvexBSPNode) package de.polygonal.motor2.math { import de.polygonal.ds.*; public class ConvexBSPNode extends BinaryTreeNode { public var R:ConvexBSPNode; public var V:V2; public var I:int; public var L:ConvexBSPNode; public var N:V2; public function ConvexBSPNode(){ super(null); init(); } private function init():void{ L = (R = null); N = (V = null); I = -1; } } }//package de.polygonal.motor2.math
Section 120
//E2 (de.polygonal.motor2.math.E2) package de.polygonal.motor2.math { public class E2 { public var mag:Number;// = 0 public var d:V2; public var n:V2; public var prev:E2; public var v:V2; public var w:V2; public var next:E2; } }//package de.polygonal.motor2.math
Section 121
//Tri2 (de.polygonal.motor2.math.Tri2) package de.polygonal.motor2.math { public class Tri2 { public var a:V2; public var c:V2; public var b:V2; public var cm:V2; public var area:Number; public var next:Tri2; public function Tri2(_arg1:V2, _arg2:V2, _arg3:V2){ this.a = _arg1; this.b = _arg2; this.c = _arg3; area = ((((_arg2.x - _arg1.x) * (_arg3.y - _arg1.y)) - ((_arg2.y - _arg1.y) * (_arg3.x - _arg1.x))) / 2); cm = new V2((((_arg1.x + _arg2.x) + _arg3.x) / 3), (((_arg1.y + _arg2.y) + _arg3.y) / 3)); } } }//package de.polygonal.motor2.math
Section 122
//V2 (de.polygonal.motor2.math.V2) package de.polygonal.motor2.math { import flash.geom.*; public class V2 extends Point { public var isTail:Boolean; public var next:V2; public var isHead:Boolean; public var index:int; public var prev:V2; public var edge:E2; public function V2(_arg1:Number=0, _arg2:Number=0){ super(_arg1, _arg2); index = -1; } public function getAt(_arg1:int):V2{ var _local2:V2 = this; while (_local2) { if (_local2.index == _arg1){ return (_local2); }; if (_local2.isTail){ break; }; _local2 = _local2.next; }; return (null); } override public function toString():String{ return ((((((((((("{V2, index=" + index) + ", head=") + int(isHead)) + ", tail=") + int(isTail)) + ", x=") + x.toFixed(2)) + ", y=") + y.toFixed(2)) + "}")); } public function copy():V2{ return (new V2(x, y)); } public function deconstruct():void{ var _local2:V2; var _local1:V2 = this; while (_local1) { _local2 = _local1.next; _local1 = null; _local1 = _local2; }; } public function toArray():Array{ var _local1:int = (index + 1); var _local2:V2 = next; while (!(_local2.isHead)) { _local1++; _local2 = _local2.next; }; var _local3:Array = new Array(_local1, true); _local2 = this; var _local4:int; while (_local4 < _local1) { _local3[_local4] = _local2; _local2 = _local2.next; _local4++; }; return (_local3); } } }//package de.polygonal.motor2.math
Section 123
//Constants (de.polygonal.motor2.Constants) package de.polygonal.motor2 { public class Constants { public static const k_timeUnitsPerSecond:Number = 1; public static const k_angSleepTolerance:Number = 0; public static const k_maxManifoldPoints:int = 2; public static const k_minLineAABBThickness:Number = 20; public static const k_linSleepToleranceSq:Number = 0.25; public static const k_linSleepTolerance:Number = 0.5; public static const k_linSlopSq:Number = 0.0625; public static const k_linSlop:Number = 0.25; public static const k_angSleepToleranceSq:Number = 0; public static const k_maxForceGenerators:int = (1 << 9); public static const k_maxShapesPerBody:int = 64; public static const k_maxLinCorrection:Number = 10; public static const k_angSlop:Number = 0; public static const k_lengthUnitsPerMeter:Number = 50; public static const k_invalid:int = 4095; public static const k_maxPolyVertices:int = 8; public static const k_contactBaumgarte:Number = 0.2; public static const k_maxAngCorrection:Number = 0.139626340159546; public static const k_maxPairs:int = (k_maxProxies << 3); public static const k_maxProxies:int = (1 << 10); public static const k_massUnitsPerKilogram:Number = 1; public static const k_velocityThreshold:Number = 50; public static const k_timeToSleep:Number = 0.5; } }//package de.polygonal.motor2
Section 124
//ContactCallback (de.polygonal.motor2.ContactCallback) package de.polygonal.motor2 { import de.polygonal.motor2.dynamics.contact.*; public interface ContactCallback { function onContactRemoved(_arg1:Contact):void; function onContactAdded(_arg1:Contact):void; } }//package de.polygonal.motor2
Section 125
//World (de.polygonal.motor2.World) package de.polygonal.motor2 { import flash.events.*; import flash.geom.*; import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.data.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.math.*; import de.polygonal.motor2.dynamics.joints.data.*; import de.polygonal.motor2.dynamics.joints.*; import de.polygonal.motor2.dynamics.contact.*; import de.polygonal.motor2.collision.nbody.*; import de.polygonal.motor2.dynamics.forces.*; public class World extends EventDispatcher { public var doSleep:Boolean; private var _shapeCount:int; private var _bodyCount:int; private var _contactManager:ContactManager; private var _callback:WorldCallback; private var _worldBounds:AABB2; private var _island:Island; public var bodyDestroyList:RigidBody; private var _broadPhase:BroadPhase; private var _jointCount:int; public var jointList:Joint; private var _forceRegistry:ForceRegistry; public var gravity:Point; public var contactCount:int; public var contactList:Contact; public var bodyList:RigidBody; private var _groundBody:RigidBody; public static var doWarmStarting:Boolean = true; public static var doPositionCorrection:Boolean = true; public static var stats_timeSimStep:int = 0; public static var stats_SepAxisQueryCount:int = 0; public function World(_arg1:AABB2, _arg2:Boolean=true){ if (_arg1.isEmpty()){ throw (new Error("invalid world bounds")); }; _worldBounds = _arg1.copy(); _worldBounds.xmin = int(_worldBounds.xmin); _worldBounds.ymin = int(_worldBounds.ymin); _worldBounds.xmax = int(_worldBounds.xmax); _worldBounds.ymax = int(_worldBounds.ymax); this.doSleep = _arg2; setGravity(0, 100); setCallback(new NullCallback()); _contactManager = new ContactManager(this); _contactManager.setFilter(new ContactFilter()); _groundBody = new RigidBody(this, new RigidBodyData()); _forceRegistry = new ForceRegistry(); _island = new Island(); } public function getBroadPhase():BroadPhase{ return (_broadPhase); } public function setGravity(_arg1:Number, _arg2:Number):void{ if (gravity == null){ gravity = new Point(); }; gravity.x = _arg1; gravity.y = _arg2; } public function setBroadPhase(_arg1:BroadPhase):void{ var _local2:Array; var _local3:ShapeSkeleton; var _local4:int; if (_bodyCount == 0){ _broadPhase = _arg1; _broadPhase.setWorldBounds(_worldBounds); _broadPhase.setPairHandler(_contactManager); } else { _local2 = getShapeList(); _local4 = 0; while (_local4 < _local2.length) { _local3 = _local2[_local4]; _broadPhase.destroyProxy(_local3.proxyId); _local3.proxyId = Proxy.NULL_PROXY; _local3.broadPhase = null; _local4++; }; _broadPhase.deconstruct(); _broadPhase = _arg1; _broadPhase.setWorldBounds(_worldBounds); _broadPhase.setPairHandler(_contactManager); _local4 = 0; while (_local4 < _local2.length) { _local3 = _local2[_local4]; _local3.broadPhase = _broadPhase; _local3.proxyId = _broadPhase.createProxy(_local3); _local4++; }; }; } public function getShapeList():Array{ var _local1:Array = new Array(_shapeCount, true); var _local2:int; var _local3:RigidBody = bodyList; if (_local3 == null){ return (_local1); }; var _local4:ShapeSkeleton = _local3.shapeList; while (true) { if (_local4 != null){ var _temp1 = _local2; _local2 = (_local2 + 1); var _local5 = _temp1; _local1[_local5] = _local4; _local4 = _local4.next; } else { _local3 = _local3.next; if (_local3 != null){ _local4 = _local3.shapeList; var _temp2 = _local2; _local2 = (_local2 + 1); _local5 = _temp2; _local1[_local5] = _local4; _local4 = _local4.next; } else { break; }; }; }; return (_local1); } public function destroyJoint(_arg1:Joint):void{ var _local5:RigidBody; var _local6:ShapeSkeleton; var _local2:Boolean = _arg1.collideConnected; if (_arg1.prev){ _arg1.prev.next = _arg1.next; }; if (_arg1.next){ _arg1.next.prev = _arg1.prev; }; if (_arg1 == jointList){ jointList = _arg1.next; }; var _local3:RigidBody = _arg1.body1; var _local4:RigidBody = _arg1.body2; _local3.wakeUp(); _local4.wakeUp(); if (_arg1.node1.prev){ _arg1.node1.prev.next = _arg1.node1.next; }; if (_arg1.node1.next){ _arg1.node1.next.prev = _arg1.node1.prev; }; if (_arg1.node1 == _local3.jointList){ _local3.jointList = _arg1.node1.next; }; _arg1.node1.prev = null; _arg1.node1.next = null; if (_arg1.node2.prev){ _arg1.node2.prev.next = _arg1.node2.next; }; if (_arg1.node2.next){ _arg1.node2.next.prev = _arg1.node2.prev; }; if (_arg1.node2 == _local4.jointList){ _local4.jointList = _arg1.node2.next; }; _arg1.node2.prev = null; _arg1.node2.next = null; _jointCount--; if (!_local2){ _local5 = ((_local3.shapeCount < _local4.shapeCount)) ? _local3 : _local4; _local6 = _local5.shapeList; while (_local6) { _local6.refreshProxy(); _local6 = _local6.next; }; }; } public function getWorldBounds():AABB2{ return (_worldBounds); } public function createBody(_arg1:RigidBodyData):RigidBody{ if (_broadPhase == null){ setBroadPhase(new ExhaustiveSearch()); }; var _local2:RigidBody = new RigidBody(this, _arg1); _local2.next = bodyList; if (bodyList){ bodyList.prev = _local2; }; bodyList = _local2; _bodyCount++; var _local3:ShapeData = _arg1.shapeDataList; while (_local3 != null) { _shapeCount++; _local3 = _local3.next; }; return (_local2); } public function getGroundBody():RigidBody{ return (_groundBody); } public function setContactCallback(_arg1:ContactCallback):void{ _contactManager.setCallback(_arg1); } public function setCallback(_arg1:WorldCallback):void{ _callback = _arg1; } public function addForce(_arg1:RigidBody, _arg2:ForceGenerator):Boolean{ var _local3:ShapeSkeleton; if (_arg1 == null){ return (false); }; if ((_arg2 is Buoyancy)){ _local3 = _arg1.shapeList; while (_local3) { _local3.triangulate(); _local3 = _local3.next; }; }; _forceRegistry.add(_arg1, _arg2); return (true); } public function destroyBody(_arg1:RigidBody):Boolean{ var _local3:JointNode; var _local5:ShapeSkeleton; if (_bodyCount == 0){ return (false); }; if ((_arg1.stateBits & RigidBody.k_bitDestroy)){ return (false); }; var _local2:JointNode = _arg1.jointList; while (_local2) { _local3 = _local2; _local2 = _local2.next; _callback.onJointDestroyed(_local3.joint); destroyJoint(_local3.joint); }; var _local4:ShapeSkeleton = _arg1.shapeList; while (_local4) { _local5 = _local4; _local4 = _local4.next; _shapeCount--; _callback.onShapeDestroyed(_local5); }; if (_arg1.prev){ _arg1.prev.next = _arg1.next; }; if (_arg1.next){ _arg1.next.prev = _arg1.prev; }; if (_arg1 == bodyList){ bodyList = _arg1.next; }; _arg1.stateBits = (_arg1.stateBits | RigidBody.k_bitDestroy); if (_bodyCount > 0){ _bodyCount--; }; _arg1.deconstruct(); _callback.onBodyDestroyed(_arg1); return (true); } public function step(_arg1:Number, _arg2:int):void{ var _local3:RigidBody; var _local4:Contact; var _local5:Joint; var _local6:int; var _local8:int; var _local9:RigidBody; var _local10:ContactNode; var _local11:JointNode; var _local12:RigidBody; var _local14:Joint; _contactManager.collide(); _forceRegistry.evaluate(); _local3 = bodyList; while (_local3) { _local3.stateBits = (_local3.stateBits & ~(32)); _local3 = _local3.next; }; _local4 = contactList; while (_local4) { _local4.stateBits = (_local4.stateBits & ~(Contact.k_bitIsland)); _local4 = _local4.next; }; _local5 = jointList; while (_local5) { _local5.stateBits = (_local5.stateBits & ~(32)); _local5 = _local5.next; }; var _local7:Array = []; var _local13 = (((RigidBody.k_bitStatic | RigidBody.k_bitSleep) | RigidBody.k_bitFrozen) | RigidBody.k_bitIsland); _local12 = bodyList; while (_local12 != null) { if ((_local12.stateBits & _local13)){ } else { _island.bodyCount = 0; _island.contactCount = 0; _island.jointCount = 0; _local7[0] = _local12; _local8 = 1; _local12.stateBits = (_local12.stateBits | 32); while (_local8 > 0) { --_local8; _local3 = _local7[_local8]; _island.bodies[int(_island.bodyCount++)] = _local3; _local3.stateBits = (_local3.stateBits & ~(RigidBody.k_bitSleep)); if ((_local3.stateBits & RigidBody.k_bitStatic)){ } else { _local10 = _local3.contactList; while (_local10) { if ((_local10.contact.stateBits & Contact.k_bitIsland)){ } else { _island.contacts[int(_island.contactCount++)] = _local10.contact; _local10.contact.stateBits = (_local10.contact.stateBits | Contact.k_bitIsland); _local9 = _local10.other; if ((_local9.stateBits & 32)){ } else { var _temp1 = _local8; _local8 = (_local8 + 1); var _local15 = _temp1; _local7[_local15] = _local9; _local9.stateBits = (_local9.stateBits | 32); }; }; _local10 = _local10.next; }; _local11 = _local3.jointList; while (_local11) { _local14 = _local11.joint; if ((_local14.stateBits & 32)){ } else { _island.joints[int(_island.jointCount++)] = _local14; _local14.stateBits = (_local14.stateBits | 32); _local9 = _local11.other; if ((_local9.stateBits & 32)){ } else { var _temp2 = _local8; _local8 = (_local8 + 1); _local15 = _temp2; _local7[_local15] = _local9; _local9.stateBits = (_local9.stateBits | 32); }; }; _local11 = _local11.next; }; }; }; _island.solve(gravity.x, gravity.y, _arg2, _arg1); if (doSleep){ _island.updateSleep(_arg1); }; _local6 = 0; while (_local6 < _island.bodyCount) { _local3 = _island.bodies[_local6]; if ((_local3.stateBits & RigidBody.k_bitStatic)){ _local3.stateBits = (_local3.stateBits & ~(32)); }; _local6++; }; }; _local12 = _local12.next; }; _local13 = (_local13 & ~(RigidBody.k_bitIsland)); _local3 = bodyList; while (_local3 != null) { if ((_local3.stateBits & _local13) > 0){ _local3 = _local3.next; } else { _local3.fx = (_local3.fy = (_local3.t = 0)); if (!_local3.updateShapes()){ _callback.onBodyLeftWorld(_local3); }; _local3 = _local3.next; }; }; _broadPhase.findPairs(); } public function getBodyList():Array{ var _local1:Array = new Array(_bodyCount, true); var _local2:int; var _local3:RigidBody = bodyList; if (_local3 == null){ return (_local1); }; while (_local3 != null) { var _temp1 = _local2; _local2 = (_local2 + 1); var _local4 = _temp1; _local1[_local4] = _local3; _local3 = _local3.next; }; return (_local1); } public function removeForce(_arg1:RigidBody, _arg2:ForceGenerator):Boolean{ return (_forceRegistry.remove(_arg1, _arg2)); } public function getShapeCount():int{ return (_shapeCount); } public function getBodyCount():int{ return (_bodyCount); } public function createJoint(_arg1:JointData):Joint{ var _local4:RigidBody; var _local5:ShapeSkeleton; var _local2:Class = _arg1.getJointClass(); var _local3:Joint = (new _local2(_arg1) as Joint); _local3.prev = null; _local3.next = jointList; if (jointList){ jointList.prev = _local3; }; jointList = _local3; _jointCount++; _local3.node1.joint = _local3; _local3.node1.other = _local3.body2; _local3.node1.prev = null; _local3.node1.next = _local3.body1.jointList; if (_local3.body1.jointList){ _local3.body1.jointList.prev = _local3.node1; }; _local3.body1.jointList = _local3.node1; _local3.node2.joint = _local3; _local3.node2.other = _local3.body1; _local3.node2.prev = null; _local3.node2.next = _local3.body2.jointList; if (_local3.body2.jointList){ _local3.body2.jointList.prev = _local3.node2; }; _local3.body2.jointList = _local3.node2; if (!_arg1.collideConnected){ _local4 = ((_arg1.body1.shapeCount < _arg1.body2.shapeCount)) ? _arg1.body1 : _arg1.body2; _local5 = _local4.shapeList; while (_local5) { _local5.refreshProxy(); _local5 = _local5.next; }; }; return (_local3); } public function setContactFilter(_arg1:ContactFilter):void{ _contactManager.setFilter(_arg1); } public function deconstruct():void{ destroyBody(_groundBody); _broadPhase = null; } } }//package de.polygonal.motor2 import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.joints.*; class NullCallback implements WorldCallback { private function NullCallback(){ } public function onBodyLeftWorld(_arg1:RigidBody):void{ } public function onJointDestroyed(_arg1:Joint):void{ } public function onBodyDestroyed(_arg1:RigidBody):void{ } public function onShapeDestroyed(_arg1:ShapeSkeleton):void{ } }
Section 126
//WorldCallback (de.polygonal.motor2.WorldCallback) package de.polygonal.motor2 { import de.polygonal.motor2.dynamics.*; import de.polygonal.motor2.collision.shapes.*; import de.polygonal.motor2.dynamics.joints.*; public interface WorldCallback { function onBodyDestroyed(_arg1:RigidBody):void; function onBodyLeftWorld(_arg1:RigidBody):void; function onJointDestroyed(_arg1:Joint):void; function onShapeDestroyed(_arg1:ShapeSkeleton):void; } }//package de.polygonal.motor2
Section 127
//ByteArrayAsset (mx.core.ByteArrayAsset) package mx.core { import flash.utils.*; public class ByteArrayAsset extends ByteArray { } }//package mx.core
Section 128
//HurlBerl (HurlBerl) package { import flash.events.*; import flash.display.*; import com.kerb.hurlBerl.*; public class HurlBerl extends Sprite { private var SWFBytes:Class; public function HurlBerl(){ SWFBytes = HurlBerl_SWFBytes; super(); addEventListener(Event.ADDED_TO_STAGE, onAddedToStage); } private function onAddedToStage(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, onAddedToStage); var _local2:int = loaderInfo.width; var _local3:int = loaderInfo.height; var _local4:Sprite = new Sprite(); var _local5:Graphics = _local4.graphics; _local5.beginFill(0); _local5.drawRect(-1000, -1000, (2000 + _local2), 1000); _local5.drawRect(-1000, _local3, (2000 + _local2), 1000); _local5.drawRect(-1000, -1000, 1000, (1000 + _local3)); _local5.drawRect(_local2, -1000, 1000, (1000 + _local3)); _local5.endFill(); addChild(_local4); addChildAt(new Main(SWFBytes), 0); } } }//package
Section 129
//HurlBerl_SWFBytes (HurlBerl_SWFBytes) package { import mx.core.*; public class HurlBerl_SWFBytes extends ByteArrayAsset { } }//package

Library Items

Symbol 1 BinaryData {com.kerb.hurlBerl.Preload_SWFBytes}
Symbol 2 BinaryData {com.kerb.hurlBerl.screens.Game_BitmapGridAssetData}
Symbol 3 BinaryData {com.kerb.hurlBerl.screens.Game_TerrainData}
Symbol 4 BinaryData {HurlBerl_SWFBytes}

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 1458 bytes "<rdf:RDF xmlns:rdf='http://www.w3.org/1999/02/22-rdf-syntax-ns#'><rdf:Description rdf:about='' xmlns ..."
ScriptLimits (65)Timeline Frame 1MaxRecursionDepth: 1000, ScriptTimeout: 60 seconds
SerialNumber (41)Timeline Frame 1

Labels

"com_kerb_hurlBerl_Preload"Frame 1
"HurlBerl"Frame 2




http://swfchan.com/27/132328/info.shtml
Created: 19/2 -2019 10:36:52 Last modified: 19/2 -2019 10:36:52 Server time: 29/04 -2024 19:56:48