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No More Aliens - blast em up bad aliens with big guns shooting.swf

This is the info page for
Flash #132410

(Click the ID number above for more basic data on this flash file.)


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<p align="left"><font face="Myriad Pro" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>BAR NAME</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ITEM NAME</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="12" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>description</b></font></p>

<p align="left"><font face="A.C.M.E. Explosive!" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>20,000</b></font></p>

<p align="left"><font face="A.C.M.E. Explosive!" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>2,000</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="24" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>BUY</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="10" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>200 Crystals</b></font></p>

CANCEL

<p align="left"><font face="Myriad Pro Light" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Title</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="24" color="#cccccc" letterSpacing="0.000000" kerning="1"><b>description</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="14" color="#ff9900" letterSpacing="0.000000" kerning="1"><b>not enough crystals</b></font></p>

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<p align="left"><font face="Myriad Pro Light" size="40" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>STAGE CLEAR</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>DAMAGE DONE</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>DAMAGE TAKEN</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>BULLET TIME</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>STAGE SCORE</b></font></p>

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<p align="center"><font face="Myriad Pro Light" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Play</b></font></p>

STONE TROPHY

BRONZE TROPHY

SILVER TROPHY

GOLD TROPHY

PLATINUM
TROPHY

<p align="center"><font face="Myriad Pro Light" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>SELECT YOUR LANGUAGE</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ENGLISH</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ESPAÑOL</b></font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">English (US)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Español (ES)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Deutsch (DE)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Brazilian (BR)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Francais (FR)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Italiano (IT) </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Nederlands </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Polski</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Portuges</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Russian</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Svenska</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">English</font></p>

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="-1.000000" kerning="1">Argentina(ARG)</font></p>

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="-1.000000" kerning="1">Mexico (MEX)</font></p>

<p align="center"><font face="Arial Black" size="11" color="#ffffff" letterSpacing="-1.000000" kerning="1">Saudi Arabia (AR)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Chinese (CN)</font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">Japanese (JP) </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">India (IN) </font></p>

<p align="center"><font face="Arial Black" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1">English (US)</font></p>

DROP ITEMS HERE TO BUY

Developed by

<p align="left"></p>

NEXT

<p align="left"><font face="A.C.M.E. Explosive!" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>HP RESTORE</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>SUPER SPEED</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>SUPER DAMAGE</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>SUPER SHIELD</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#000000" letterSpacing="0.000000" kerning="1"><b>MEGA BOMB</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="88" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>LEVEL FAILED</b></font></p>

<p align="left"><font face="A.C.M.E. Explosive!" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="54" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>GAME PAUSED</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="54" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>OPTIONS</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>EXTRA EFFECTS</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ANTIALIAS</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="23" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>SOUND</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="34" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>ON</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="34" color="#666666" letterSpacing="0.000000" kerning="1"><b>off</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="34" color="#66ff00" letterSpacing="0.000000" kerning="1"><b>HIGH</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="34" color="#4a8254" letterSpacing="0.000000" kerning="1"><b>MEDIUM</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="34" color="#666666" letterSpacing="0.000000" kerning="1"><b>LOW</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="52" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1234</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>loading...</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>MOVE WITH WASD KEYS</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>ACTIVATE BULLET-TIME</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>PRESS DOWN ON THE AIR</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>jump</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>DOUBLE LEFT OR RIGHT TO DASH</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="22" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>PREPARING LEVEL...</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="15" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>START</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>S</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>D</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>S</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>A</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>W</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>SPACE</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>D</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>D</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>A</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#333333" letterSpacing="0.000000" kerning="1"><b>A</b></font></p>

LEVEL COMPLETED

=

<p align="left"><font face="A.C.M.E. Explosive!" size="18" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>0</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="42" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>1000</b></font></p>

<p align="center"><font face="Myriad Pro Light" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>crystals</b></font></p>

<p align="left"></p>

<p align="left"><font face="Myriad Pro Light" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Level Score =</b></font></p>

LEVEL COMPLETED

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<p align="left"><font face="Myriad Pro Light" size="30" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Level Score</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>YOUR BEST SCORE</b></font></p>

<p align="left"><font face="A.C.M.E. Explosive!" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">0</font></p>

<p align="left"><font face="Myriad Pro Light" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>CAMPAIGN</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>SURVIVAL</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>IN SURVIVAL MODE YOU WILL FIGHT ALIENS UNTILL YOU DIE</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>THERE ARen&apos;t CRYSTAL REWARDS HERE</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>YOU CAN&apos;T USE THE INVENTORY INSIDE THE LEVEL</b></font></p>

<p align="left"><font face="Myriad Pro Light" size="18" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>WHEN YOUR ENERGY IS ZERO THE GAME IS OVER</b></font></p>

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<p align="left"><font face="Myriad Pro Light" size="18" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>WHEN YOU FINISH, YOUR SCORE IS SUBMITTED</b></font></p>

-

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<p align="left"><font face="Myriad Pro" size="44" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>BOSS RUSH</b></font></p>

<p align="left"><font face="Myriad Pro" size="26" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>IN THIS MODE YOU&apos;LL FIGHT AGAINST ALL THE BOSSES</b></font></p>

<p align="left"><font face="Myriad Pro" size="18" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>THE BOSSES ARE HARDER HERE</b></font></p><p align="left"></p>

<p align="left"><font face="Myriad Pro" size="18" color="#ffff99" letterSpacing="0.000000" kerning="1"><b>YOU CAN USE THE INVENTORY BETWEEN BOSSES</b></font></p>

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ActionScript [AS3]

Section 1
//BigPlate (Actors.Enemies.BigPlate) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import cerebral.utils.*; public class BigPlate extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 3 public var ballSize:Number;// = 2 public var ballTime:Number;// = 2 public var ballPower:Number;// = 50 public function BigPlate(){ hp = 850; timeOnScreen = 8; crystals = [2, 3, 3, 2]; } public function init(_arg1=null){ moveLinear(); y = (int((Math.random() * 150)) + 20); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); shootTween = TweenLite.delayedCall(((Math.random() * 0.5) + 0.8), dropBall, [balls, ballSize, ballTime, 0, ballPower]); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1=null){ shootTween = TweenLite.delayedCall(2, dropBall, [balls, ballSize, ballTime, 0, ballPower]); } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; _local2 = 0; while (_local2 < 4) { TweenLite.delayedCall((_local2 * 0.15), Defines._game.addExplosion, [NumberUtils.getRandom((x - 30), (x + 30)), NumberUtils.getRandom((y - 10), (y + 10)), NumberUtils.getRandom(0.3, 0.7)]); _local2++; }; }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 30), x:(x + ((Math.random() * 300) - 200)), onComplete:Defines._game.quake, onCompleteParams:[5, 0.01, true], ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:((Math.random() * 200) + 100), delay:0.2, ease:Sine.easeIn}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; if (moveTween != null){ moveTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 2
//BigShip (Actors.Enemies.BigShip) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; public class BigShip extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 5 public var ballInterval:Number;// = 1 public function BigShip(){ crystals = [3, 4, 3]; hp = 1700; timeOnScreen = 10; maxShoots = 12; } public function init(_arg1=null){ TweenLite.delayedCall(1, moveLinear); y = (int((Math.random() * 150)) + 60); if (level == 2){ timeOnScreen = 7; hp = 2400; }; if (direction == 1){ this["clip"].scaleX = -1; } else { this["clip"].scaleX = 1; }; if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); TweenLite.delayedCall(((Math.random() * 1) + 1), onShoot); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function shoot(){ dropFixedBomb(ballTime, ((this.x - (this["clip"].scaleX * 30)) + 10), (this.y + 40), ((this.x - (this["clip"].scaleX * 30)) + 10), (Defines.DEFAULT_CHAR_Y - 5)); dropFixedBomb(ballTime, ((this.x - (this["clip"].scaleX * 30)) - 10), (this.y + 40), ((this.x - (this["clip"].scaleX * 30)) - 10), (Defines.DEFAULT_CHAR_Y - 5), true); } public function onShoot(_arg1=null){ if (currentShoots < maxShoots){ shootTween = TweenLite.delayedCall(ballInterval, shoot); }; } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 1.5, {y:(Defines.DEFAULT_CHAR_Y - 30), x:(x + (this["clip"].scaleX * -220)), motionBlur:Defines.MOTION_BLUR2, onComplete:Defines._game.quake, onCompleteParams:[2, 0.01, true], ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.4, {rotation:(this["clip"].scaleX * -60), delay:0.1}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 3
//Boss1 (Actors.Enemies.Boss1) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import Utils.MovieClips.*; public class Boss1 extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; var animTween1:TweenLite; var animTween2:TweenLite; var animTween3:TweenLite; public var balls:Number;// = 1 public var ballSize:Number;// = 2 public var ballTime:Number;// = 1.2 public var ballPower:uint;// = 40 var addedFriend:Boolean;// = true var shooting:Boolean;// = false var DEFAULT_SHELL_Y:Number;// = -40 var BOTTOM_POS:Number; var UP_POS:Number;// = -50 var X_POS:Array; var shadow:MovieClip; var ray:MovieClip; var heroHitted:Boolean;// = false public function Boss1(){ X_POS = [198, 270, 500, 570]; super(); crystals = [2, 3, 2, 2, 3, 5, 3, 4, 5, 4, 3, 5, 3, 4, 5]; isBoss = true; maxhp = 18000; hp = maxhp; timeOnScreen = 5.5; pixelCollision = false; BOTTOM_POS = (Defines.DEFAULT_CHAR_Y - 150); UP_POS = (Defines.DEFAULT_CHAR_Y - 300); canHurt = false; pixelCollision = false; ray = (MovieClipUtils.createOn(Boss1Ray, (Defines._game as MovieClip)) as MovieClip); ray.y = 330; ray.visible = false; } public function init(_arg1=null){ x = 600; y = (UP_POS - 800); if (level == 2){ maxhp = 16000; hp = maxhp; ballTime = 0.8; addedFriend = false; }; anim_reset(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); goDown(); Defines._document["gui"]["bossbar"].visible = true; Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); } function createShadow(){ shadow = (MovieClipUtils.createOn(DefaultShadow, Defines._game) as MovieClip); shadow.x = x; shadow.y = (Defines.DEFAULT_CHAR_Y - 20); shadow.scaleX = 0; shadow.scaleY = 0; shadow.alpha = 0.7; Defines._game.setChildIndex(shadow, 2); MovieClipUtils.setOnTop(Defines._game.hero); } function anim_reset(){ if (!death){ this["clip"]["shell"].rotation = 0; this["clip"]["base"].rotation = 0; }; } function resetXPos(){ x = X_POS[int((Math.random() * 3))]; if (shadow != null){ shadow.x = x; }; } function shoot(){ var _local1:Array; if (((!(shooting)) && (!(death)))){ _local1 = getHeroTarget(); TweenLite.delayedCall(0.1, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.3, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.5, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.7, burstBullets, [_local1[0], _local1[1]]); if (level == 1){ TweenLite.delayedCall(0.9, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(1.1, burstBullets, [_local1[0], _local1[1]]); }; shooting = true; }; } function burstBullets(_arg1:Number, _arg2:Number){ dropFixedBall(ballSize, ballTime, this.x, this.y, _arg1, _arg2, ballPower); dropFixedBall(ballSize, ballTime, this.x, this.y, (_arg1 - 300), (_arg2 - 40), ballPower); dropFixedBall(ballSize, ballTime, this.x, this.y, (_arg1 + 300), (_arg2 - 40), ballPower); } function getHeroTarget():Array{ return ([(stage.stageWidth * 0.5), (Defines.DEFAULT_CHAR_Y + 50)]); } function updateRay(){ ray.x = this.x; if (!ray.visible){ ray.visible = true; }; if ((((Math.abs((ray.x - Defines._game.hero.x)) < 20)) && (!(heroHitted)))){ Defines._game.hero.damage(80); heroHitted = true; TweenLite.delayedCall(0.6, enableHerohit); }; } function enableHerohit(){ heroHitted = false; } function anim_head(){ if (!death){ shoot(); }; } function goUp(){ if (!death){ animTween1 = TweenLite.to(this, 1.5, {y:UP_POS, ease:Back.easeInOut}); ray.visible = false; TweenLite.delayedCall(1.2, shoot); TweenLite.delayedCall(2, goCenter); }; } function goDown(){ if (!death){ trace("Boss1.goDown"); animTween1 = TweenLite.to(this, 3, {y:BOTTOM_POS, delay:1, ease:Strong.easeInOut}); TweenLite.delayedCall(2, enableHurt); TweenLite.delayedCall(3.5, goSide); }; } function goCenter(){ trace("Boss1.goCenter"); if (!death){ if (level == 1){ animTween1 = TweenLite.to(this, 1.5, {x:(stage.stageWidth * 0.5), ease:Sine.easeInOut}); TweenLite.delayedCall(2, goRandomDown); } else { if (level == 2){ animTween1 = TweenLite.to(this, 1.2, {x:(stage.stageWidth * 0.5), ease:Sine.easeInOut}); TweenLite.delayedCall(1.3, goRandomDown); }; }; }; } function goRandomDown(){ var _local1:int; if (!death){ _local1 = 50; shooting = false; if (Defines._game.hero.x > 550){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 50); } else { if (Defines._game.hero.x < 250){ _local1 = 50; } else { if (Math.random() < 0.5){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 50); }; }; }; if (level == 1){ animTween1 = TweenLite.to(this, 0.5, {x:_local1, y:BOTTOM_POS, ease:Sine.easeInOut, onComplete:goSide}); } else { if (level == 2){ animTween1 = TweenLite.to(this, 0.3, {x:_local1, y:BOTTOM_POS, ease:Sine.easeInOut, onComplete:goSide}); }; }; }; } function goSide(){ var _local1:int; var _local2:Number; if (!death){ _local1 = 200; if (this.x < 300){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 200); }; heroHitted = false; _local2 = 2.5; if (level == 2){ _local2 = 1.9; _local1 = 160; if (this.x < 300){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 160); }; }; animTween1 = TweenLite.to(this, _local2, {x:_local1, ease:Back.easeInOut, onUpdate:updateRay}); TweenLite.delayedCall((_local2 + 0.2), goUp); }; } public function enableHurt(){ canHurt = true; pixelCollision = true; } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ } public function onDie(_arg1:Event){ var e = _arg1; onDestroy(); var i:int; while (i < 30) { TweenLite.delayedCall((i * 0.1), addSmoke, [0, -100]); TweenLite.delayedCall((i * 0.1), addSmoke, [10, -110]); TweenLite.delayedCall((i * 0.1), addSmoke, [-10, -110]); i = (i + 1); }; i = 0; while (i < 18) { TweenLite.delayedCall((i * 0.05), Defines._game.addExplosion, [((x - 100) + (Math.random() * 200)), ((y - 80) + (Math.random() * 70)), 0.9]); i = (i + 1); }; animTween1.kill(); Defines._document["gui"]["bossbar"].visible = false; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 30), x:(x + ((Math.random() * 300) - 200)), onComplete:Defines._game.quake, onCompleteParams:[5, 0.01, true], ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:((Math.random() * 100) + 50), delay:0.2, ease:Sine.easeIn}); try { ray.visible = false; Defines._game.removeChild(ray); } catch(e:Error) { trace("can't remove ray"); }; this.mask = Defines._game.addDeadMask(); Defines._game.quake(25, 0.12); if (!addedFriend){ Defines._game.addEnemy(Boss2, 1, 2); Defines._game.addEnemy(PowerupShip, 0, 1, {type:1}); Defines._game.currentLevel.totalEnemies = (Defines._game.currentLevel.totalEnemies + 2); addedFriend = true; }; } public function onDestroy(_arg1=null){ if (ray != null){ Defines._game.removeChild(ray); }; removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); Defines._document["gui"]["bossbar"].visible = false; if (shootTween != null){ shootTween.kill(); }; TweenLite.killTweensOf(this); TweenLite.killDelayedCallsTo(burstBullets); TweenLite.killDelayedCallsTo(shoot); TweenLite.killDelayedCallsTo(goDown); TweenLite.killDelayedCallsTo(goUp); TweenLite.killDelayedCallsTo(goRandomDown); TweenLite.killDelayedCallsTo(goSide); TweenLite.killDelayedCallsTo(enableHurt); TweenLite.killDelayedCallsTo(enableHerohit); TweenLite.killDelayedCallsTo(updateRay); TweenLite.killDelayedCallsTo(goCenter); } } }//package Actors.Enemies
Section 4
//Boss2 (Actors.Enemies.Boss2) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import Utils.MovieClips.*; public class Boss2 extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; var animTween1:TweenLite; var animTween2:TweenLite; var animTween3:TweenLite; public var balls:Number;// = 1 public var ballSize:Number;// = 2.3 public var ballTime:Number;// = 1.3 public var ballPower:uint;// = 15 var shooting:Boolean;// = false var DEFAULT_BODY_Y:Number;// = -49 var DEFAULT_ARM_Y:Number;// = -95 var DEFAULT_LEG_Y:Number;// = -48 var DEFAULT_TUBES_Y:Number;// = -13 var DEFAULT_HEAD_Y:Number;// = -105 var BOTTOM_POS:Number; var UP_POS:Number;// = -100 var X_POS:Array; var shadow:MovieClip; var jumps:int;// = 0 public function Boss2(){ X_POS = [198, 270, 500, 570]; super(); crystals = [2, 3, 5, 2, 5, 5, 6, 4, 5, 4, 6, 5, 3, 4, 5]; isBoss = true; maxhp = 15000; hp = maxhp; timeOnScreen = 5.5; pixelCollision = false; BOTTOM_POS = (Defines.DEFAULT_CHAR_Y - 30); canHurt = false; pixelCollision = false; } public function init(_arg1=null){ y = UP_POS; if (level == 2){ maxhp = 16000; hp = maxhp; ballTime = 0.8; ballPower = 15; }; anim_reset(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); createShadow(); goUp(); resetXPos(); Defines._document["gui"]["bossbar"].visible = true; Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); } function createShadow(){ shadow = (MovieClipUtils.createOn(DefaultShadow, Defines._game) as MovieClip); shadow.x = x; shadow.y = (Defines.DEFAULT_CHAR_Y - 20); shadow.scaleX = 0; shadow.scaleY = 0; shadow.alpha = 0.7; Defines._game.setChildIndex(shadow, 2); MovieClipUtils.setOnTop(Defines._game.hero); } function anim_reset(){ if (!death){ this["clip"]["r_arm"].rotation = 0; this["clip"]["l_arm"].rotation = 0; this["clip"]["l_leg"].rotation = 0; this["clip"]["r_leg"].rotation = 0; this["clip"]["body"].y = DEFAULT_BODY_Y; this["clip"]["tubes"].y = DEFAULT_TUBES_Y; this["clip"]["head"].y = DEFAULT_HEAD_Y; this["clip"]["l_arm"].y = DEFAULT_ARM_Y; this["clip"]["r_arm"].y = DEFAULT_ARM_Y; }; } function resetXPos(){ x = X_POS[int((Math.random() * 3))]; if (shadow != null){ shadow.x = x; }; } function shoot(){ var _local1:Array; var _local2:Number; if (((!(shooting)) && (!(death)))){ _local1 = getHeroTarget(); _local2 = 1; if (level == 2){ _local2 = 0.76; }; TweenLite.delayedCall((0.1 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((0.2 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((0.3 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((1.1 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((1.2 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((1.3 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((2.1 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((2.2 * _local2), burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall((2.3 * _local2), burstBullets, [_local1[0], _local1[1]]); shooting = true; }; } function burstBullets(_arg1:Number, _arg2:Number){ dropFixedBall(ballSize, ballTime, this.x, (this.y - 110), _arg1, _arg2, ballPower); dropFixedBall(ballSize, ballTime, this.x, (this.y - 110), _arg1, (_arg2 + 200), ballPower); dropFixedBall(ballSize, (ballTime * 0.5), this.x, (this.y - 110), ((this.x)<(Defines.CHAR_LIMIT_X_RIGHT / 2)) ? -50 : (Defines.CHAR_LIMIT_X_RIGHT + 70), Defines.DEFAULT_CHAR_Y, ballPower); dropFixedBall(ballSize, (ballTime * 0.5), this.x, (this.y - 110), ((this.x)<(Defines.CHAR_LIMIT_X_RIGHT / 2)) ? -50 : (Defines.CHAR_LIMIT_X_RIGHT + 70), (Defines.DEFAULT_CHAR_Y - 100), ballPower); dropFixedBall(ballSize, (ballTime * 0.2), this.x, (this.y - 110), (this.x - 50), (Defines.DEFAULT_CHAR_Y + 5), ballPower); dropFixedBall(ballSize, (ballTime * 0.2), this.x, (this.y - 110), (this.x + 50), (Defines.DEFAULT_CHAR_Y + 5), ballPower); } function getHeroTarget():Array{ if (this.x > 300){ return ([(Defines.CHAR_LIMIT_X_LEFT - 150), (Defines.DEFAULT_CHAR_Y - 22)]); }; return ([(Defines.CHAR_LIMIT_X_RIGHT + 150), (Defines.DEFAULT_CHAR_Y - 22)]); } function anim_jump(){ if (!death){ TweenLite.to(this["clip"]["r_arm"], 2, {rotation:-15, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 2, {rotation:15, overwrite:0}); TweenLite.to(this["clip"]["body"], 2, {y:(DEFAULT_BODY_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["tubes"], 2, {y:(DEFAULT_TUBES_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["head"], 2, {y:(DEFAULT_HEAD_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 2, {y:(DEFAULT_ARM_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 2, {y:(DEFAULT_ARM_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["l_leg"], 2, {rotation:15, overwrite:0}); TweenLite.to(this["clip"]["r_leg"], 2, {rotation:-15, overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 0.1, {rotation:30, delay:2, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 0.1, {rotation:-30, delay:2, overwrite:0}); TweenLite.to(this["clip"]["body"], 0.1, {y:DEFAULT_BODY_Y, delay:2, overwrite:0}); TweenLite.to(this["clip"]["tubes"], 0.1, {y:DEFAULT_TUBES_Y, delay:2, overwrite:0}); TweenLite.to(this["clip"]["head"], 0.1, {y:DEFAULT_HEAD_Y, delay:2, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 0.1, {y:DEFAULT_ARM_Y, delay:2, overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 0.1, {y:DEFAULT_ARM_Y, delay:2, overwrite:0}); TweenLite.to(this["clip"]["l_leg"], 0.1, {rotation:0, delay:2, overwrite:0}); TweenLite.to(this["clip"]["r_leg"], 0.1, {rotation:0, delay:2, overwrite:0}); TweenLite.delayedCall(2.05, goUp); }; } function anim_fall(){ if (!death){ if (Math.abs((Defines._game.hero.x - this.x)) < 100){ Defines._game.hero.damage(150); }; TweenLite.to(this["clip"]["r_arm"], 0.5, {rotation:-15, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 0.5, {rotation:15, overwrite:0}); TweenLite.to(this["clip"]["body"], 0.2, {y:(DEFAULT_BODY_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["tubes"], 0.2, {y:(DEFAULT_TUBES_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["head"], 0.2, {y:(DEFAULT_HEAD_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 0.2, {y:(DEFAULT_ARM_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 0.2, {y:(DEFAULT_ARM_Y + 15), overwrite:0}); TweenLite.to(this["clip"]["l_leg"], 0.5, {rotation:15, overwrite:0}); TweenLite.to(this["clip"]["r_leg"], 0.5, {rotation:-15, overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 0.5, {rotation:30, delay:1, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 0.5, {rotation:-30, delay:1, overwrite:0}); TweenLite.to(this["clip"]["body"], 0.5, {y:DEFAULT_BODY_Y, delay:1, overwrite:0}); TweenLite.to(this["clip"]["tubes"], 0.5, {y:DEFAULT_TUBES_Y, delay:1, overwrite:0}); TweenLite.to(this["clip"]["head"], 0.5, {y:DEFAULT_HEAD_Y, delay:1, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 0.5, {y:DEFAULT_ARM_Y, delay:1, overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 0.5, {y:DEFAULT_ARM_Y, delay:1, overwrite:0}); TweenLite.to(this["clip"]["l_leg"], 0.5, {rotation:0, delay:2, overwrite:0}); TweenLite.to(this["clip"]["r_leg"], 0.5, {rotation:0, delay:2, overwrite:0}); TweenLite.to(this["clip"]["r_arm"], 2, {rotation:0, delay:1.5, overwrite:0}); TweenLite.to(this["clip"]["l_arm"], 2, {rotation:0, delay:1.5, overwrite:0}); animTween3 = TweenLite.delayedCall(1.5, anim_head); }; } function anim_head(){ if (!death){ TweenLite.to(this["clip"]["head"], 1, {y:(DEFAULT_HEAD_Y - 30)}); animTween3 = TweenLite.to(this["clip"]["head"], 1, {y:DEFAULT_HEAD_Y, delay:5, overwrite:0}); shoot(); }; } function goUp(){ var _local1:int; if (!death){ jumps++; TweenLite.to(this, 0.15, {y:UP_POS, motionBlur:Defines.MOTION_BLUR}); if (Defines.SHOW_EFFECTS){ Defines._game.burstSmoke((x - 90), (Defines.DEFAULT_CHAR_Y - 30), 0.6, 1.1, 250, 10); }; TweenLite.delayedCall(1, anim_reset); TweenLite.delayedCall(1, resetXPos); TweenLite.delayedCall(3, goDown); shooting = false; canHurt = false; TweenLite.to(shadow, 0.5, {scaleX:0, scaleY:0, delay:0.1}); TweenLite.to(shadow, 0.8, {scaleX:2, scaleY:1.5, delay:2.2, overwite:false}); if ((((jumps > 3)) && ((jumps < 7)))){ _local1 = 0; while (_local1 < (jumps - 1)) { if (level == 1){ TweenLite.delayedCall((_local1 * 0.2), Defines._game.addEnemy, [MicroPlate]); } else { TweenLite.delayedCall((_local1 * 0.2), Defines._game.addEnemy, [Kamikaze]); }; _local1++; }; Defines._game.currentLevel.totalEnemies = (Defines._game.currentLevel.totalEnemies + _local1); }; }; } function goDown(){ TweenLite.to(this, 0.15, {y:BOTTOM_POS, motionBlur:Defines.MOTION_BLUR}); Defines._game.quake(8, 0.03); TweenLite.delayedCall(0.4, enableHurt); animTween1 = TweenLite.delayedCall(0.15, anim_fall); animTween2 = TweenLite.delayedCall(timeOnScreen, anim_jump); if (Defines.SHOW_EFFECTS){ TweenLite.delayedCall(0.1, Defines._game.burstSmoke, [(x - 90), (Defines.DEFAULT_CHAR_Y - 30), 0.6, 1.1, 250, 10]); }; } public function enableHurt(){ canHurt = true; pixelCollision = true; } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ } public function onDie(_arg1:Event){ onDestroy(); var _local2:int; while (_local2 < 30) { TweenLite.delayedCall((_local2 * 0.1), addSmoke, [0, -100]); TweenLite.delayedCall((_local2 * 0.1), addSmoke, [10, -110]); TweenLite.delayedCall((_local2 * 0.1), addSmoke, [-10, -110]); _local2++; }; _local2 = 0; while (_local2 < 18) { TweenLite.delayedCall((_local2 * 0.05), Defines._game.addExplosion, [((x - 100) + (Math.random() * 200)), ((y - 80) + (Math.random() * 70)), 0.9]); _local2++; }; animTween1.kill(); animTween2.kill(); animTween3.kill(); Defines._document["gui"]["bossbar"].visible = false; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); TweenLite.to(this["clip"]["head"], 1, {y:-20, rotation:150, delay:0, ease:Sine.easeIn}); TweenLite.to(this["clip"]["head"], 1, {x:"+100", rotation:450, delay:1, overwrite:false}); TweenLite.to(this["clip"]["r_arm"], 1, {y:-30, rotation:-170, x:60, delay:0.1, ease:Sine.easeIn}); TweenLite.to(this["clip"]["l_arm"], 1, {y:-30, rotation:170, x:-70, delay:0.15, ease:Sine.easeIn}); Defines._game.quake(25, 0.12); } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); Defines._document["gui"]["bossbar"].visible = false; if (shootTween != null){ shootTween.kill(); }; Defines._game.removeChild(shadow); shadow = null; TweenLite.killTweensOf(this); TweenLite.killDelayedCallsTo(burstBullets); TweenLite.killDelayedCallsTo(shoot); TweenLite.killDelayedCallsTo(anim_fall); TweenLite.killDelayedCallsTo(anim_head); TweenLite.killDelayedCallsTo(anim_jump); TweenLite.killDelayedCallsTo(goDown); TweenLite.killDelayedCallsTo(goUp); } } }//package Actors.Enemies
Section 5
//Boss3 (Actors.Enemies.Boss3) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import Actors.Projectiles.*; import Utils.MovieClips.*; public class Boss3 extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; var animTween1:TweenLite; var animTween2:TweenLite; var animTween3:TweenLite; public var balls:Number;// = 1 public var ballSize:Number;// = 2 public var ballTime:Number;// = 0.7 public var ballPower:uint;// = 28 var shooting:Boolean;// = false var heroHitted:Boolean;// = false public function Boss3(){ crystals = [6, 3, 5, 6, 4, 5, 6, 4, 5, 6, 6, 5, 4, 6, 6, 6, 6, 5, 4, 6, 6]; isBoss = true; maxhp = 15000; hp = maxhp; timeOnScreen = 5.5; pixelCollision = true; canHurt = false; pixelCollision = false; } public function init(_arg1=null){ trace("Boss3.init()"); Defines._document["gui"]["bossbar"].visible = true; Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); x = 409; y = (Defines.DEFAULT_CHAR_Y - 392); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); TweenMax.delayedCall(1, antennaUp); TweenLite.from(this["clip"], 1, {colorMatrixFilter:{colorize:0xFFFFFF, amount:3, contrast:1.6, brightness:3}}); if (Defines._document.tempClip != null){ Defines._document.tempClip.visible = false; }; } function anim_reset(){ if (!death){ this["clip"]["shell"].rotation = 0; this["clip"]["base"].rotation = 0; }; } function antennaDown(){ TweenMax.to(this["clip"]["lantenna"], 1, {x:-191, y:139}); TweenMax.to(this["clip"]["rantenna"], 1, {x:194, y:139}); } function torreDown(){ Defines._game.addEnemy(ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2)}); Defines._game.addEnemy(ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4)}); Defines._game.currentLevel.totalEnemies = (Defines._game.currentLevel.totalEnemies + 2); TweenMax.to(this["clip"]["casco"], 0.5, {y:77}); TweenMax.to(this["clip"]["torre"], 0.5, {y:69, delay:0.5}); shooting = false; TweenMax.delayedCall(0.5, disableHurt); } function antennaUp(){ TweenMax.to(this["clip"]["lantenna"], 1, {x:-181, y:49}); TweenMax.to(this["clip"]["rantenna"], 1, {x:184, y:49, onComplete:raySequence1}); } function torreUp(){ TweenMax.to(this["clip"]["torre"], 0.5, {y:29}); TweenMax.to(this["clip"]["casco"], 0.5, {y:-12, delay:0.5}); TweenMax.delayedCall(0.5, enableHurt); TweenMax.delayedCall(1.5, shoot); TweenMax.delayedCall(4, shoot); TweenMax.delayedCall(6, torreDown); TweenMax.delayedCall(8, antennaUp); } function raySequence1(){ shootRay((this.x - 175)); TweenLite.delayedCall(1, shootRay, [(this.x - 175)]); TweenLite.delayedCall(2, shootRay, [(this.x - 175)]); TweenLite.delayedCall(3, shootRay, [(this.x + 175)]); TweenLite.delayedCall(4, shootRay, [(this.x + 175)]); TweenLite.delayedCall(5, shootRay, [(this.x + 175)]); TweenMax.delayedCall(6, antennaDown); TweenMax.delayedCall(6.5, torreUp); } function shootRay(_arg1:int, _arg2:int=0){ var _local3:GroundRay; _local3 = (MovieClipUtils.createOn(GroundRay, (Defines._game as MovieClip)) as GroundRay); _local3.y = 100; _local3.x = _arg1; _local3.go(); } function shoot(){ if (((!(shooting)) && (!(death)))){ TweenLite.delayedCall(0.1, burstBullets, [(Defines.CHAR_LIMIT_X_RIGHT / 2), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall(0.3, burstBullets, [(Defines.CHAR_LIMIT_X_RIGHT / 2), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall(0.5, burstBullets, [(Defines.CHAR_LIMIT_X_RIGHT / 2), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall((0.1 + 0.8), burstBullets, [((Defines.CHAR_LIMIT_X_RIGHT / 2) + 200), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall((0.3 + 0.8), burstBullets, [((Defines.CHAR_LIMIT_X_RIGHT / 2) + 200), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall((0.5 + 0.8), burstBullets, [((Defines.CHAR_LIMIT_X_RIGHT / 2) + 200), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall((0.1 + 1.6), burstBullets, [((Defines.CHAR_LIMIT_X_RIGHT / 2) - 200), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall((0.3 + 1.6), burstBullets, [((Defines.CHAR_LIMIT_X_RIGHT / 2) - 200), Defines.DEFAULT_CHAR_Y]); TweenLite.delayedCall((0.5 + 1.6), burstBullets, [((Defines.CHAR_LIMIT_X_RIGHT / 2) - 200), Defines.DEFAULT_CHAR_Y]); shooting = true; }; } function burstBullets(_arg1:Number, _arg2:Number){ dropFixedBall(ballSize, ballTime, this.x, (this.y + 10), (_arg1 - 35), _arg2, ballPower); dropFixedBall(ballSize, ballTime, this.x, (this.y + 10), (_arg1 + 35), _arg2, ballPower); dropFixedBall(ballSize, ballTime, this.x, (this.y + 10), (_arg1 - 200), (_arg2 - 40), ballPower); dropFixedBall(ballSize, ballTime, this.x, (this.y + 10), (_arg1 - 260), (_arg2 - 40), ballPower); dropFixedBall(ballSize, ballTime, this.x, (this.y + 10), (_arg1 + 200), (_arg2 - 40), ballPower); dropFixedBall(ballSize, ballTime, this.x, (this.y + 10), (_arg1 + 260), (_arg2 - 40), ballPower); } function getHeroTarget():Array{ return ([(stage.stageWidth * 0.5), (Defines.DEFAULT_CHAR_Y + 50)]); } function enableHerohit(){ heroHitted = false; } public function disableHurt(){ trace("Boss3.disableHurt()"); canHurt = false; } public function enableHurt(){ trace("Boss3.enableHurt()"); canHurt = true; pixelCollision = true; } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this["clip"]["torre"], 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); damageTween = TweenLite.to(this["clip"]["casco"], 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this["clip"]["torre"], 0.2, {colorMatrixFilter:{}}); damageTween = TweenLite.to(this["clip"]["casco"], 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ } public function onDie(_arg1:Event){ onDestroy(); TweenLite.to(this["clip"], 0.3, {colorMatrixFilter:{colorize:0, amount:0.3}}); var _local2:int; while (_local2 < 30) { TweenLite.delayedCall((_local2 * 0.1), addSmoke, [0, -100]); TweenLite.delayedCall((_local2 * 0.1), addSmoke, [10, -110]); TweenLite.delayedCall((_local2 * 0.1), addSmoke, [-10, -110]); _local2++; }; _local2 = 0; while (_local2 < 18) { TweenLite.delayedCall((_local2 * 0.05), Defines._game.addExplosion, [((x - 100) + (Math.random() * 200)), (y + (Math.random() * 70)), 0.9]); _local2++; }; animTween1.kill(); Defines._document["gui"]["bossbar"].visible = false; removeDamage(); Defines._game.quake(25, 0.12); } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); Defines._document["gui"]["bossbar"].visible = false; if (shootTween != null){ shootTween.kill(); }; TweenLite.killTweensOf(this); TweenLite.killDelayedCallsTo(burstBullets); TweenLite.killDelayedCallsTo(shoot); TweenLite.killDelayedCallsTo(shootRay); TweenLite.killDelayedCallsTo(torreDown); TweenLite.killDelayedCallsTo(torreUp); TweenLite.killDelayedCallsTo(antennaDown); TweenLite.killDelayedCallsTo(antennaUp); } } }//package Actors.Enemies
Section 6
//Boss5 (Actors.Enemies.Boss5) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import Actors.Projectiles.*; import com.greensock.easing.*; import Utils.MovieClips.*; public class Boss5 extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; var animTween1:TweenLite; var animTween2:TweenLite; var animTween3:TweenLite; public var balls:Number;// = 1 public var ballSize:Number;// = 3 public var ballTime:Number;// = 0.8 public var ballPower:uint;// = 35 var addedFriend:Boolean;// = true var shooting:Boolean;// = false var DEFAULT_SHELL_Y:Number;// = -40 var BOTTOM_POS:Number; var UP_POS:Number;// = -50 var X_POS:Array; var shadow:MovieClip; var ray:MovieClip; var heroHitted:Boolean;// = false var switchedBoss:Boolean;// = false public function Boss5(){ X_POS = [198, 270, 500, 570]; super(); crystals = [6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6]; isBoss = true; maxhp = 0x7D00; hp = maxhp; timeOnScreen = 5.5; pixelCollision = false; BOTTOM_POS = (Defines.DEFAULT_CHAR_Y - 540); UP_POS = (Defines.DEFAULT_CHAR_Y - 730); canHurt = false; pixelCollision = false; ray = (MovieClipUtils.createOn(Boss1Ray, (Defines._game as MovieClip)) as MovieClip); ray.y = 0; ray.scaleY = 3.35; ray.scaleX = 2; ray.visible = false; } public function init(_arg1=null){ trace("Boss1.init() level:", level); x = (Defines.CHAR_LIMIT_X_RIGHT / 2); y = (UP_POS - 800); anim_reset(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); TweenMax.delayedCall(4, createEnemies1); Defines._document["gui"]["bossbar"].visible = true; Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); } function createShadow(){ shadow = (MovieClipUtils.createOn(DefaultShadow, Defines._game) as MovieClip); shadow.x = x; shadow.y = (Defines.DEFAULT_CHAR_Y - 20); shadow.scaleX = 0; shadow.scaleY = 0; shadow.alpha = 0.7; Defines._game.setChildIndex(shadow, 2); MovieClipUtils.setOnTop(Defines._game.hero); } function anim_reset(){ if (!death){ }; } function createEnemies1(){ if (!switchedBoss){ Defines._game.addEnemy(ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 1)}); Defines._game.addEnemy(ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 5)}); Defines._game.currentLevel.totalEnemies = (Defines._game.currentLevel.totalEnemies + 2); TweenMax.delayedCall(2, createEnemies2); }; } function createEnemies2(){ Defines._game.addEnemy(Kamikaze, 1, 1); Defines._game.addEnemy(Kamikaze, 1, 1); Defines._game.addEnemy(Kamikaze, 1, 1); TweenMax.delayedCall(1, Defines._game.addEnemy, [Kamikaze, 1, 1]); TweenMax.delayedCall(1, Defines._game.addEnemy, [Kamikaze, 1, 1]); Defines._game.currentLevel.totalEnemies = (Defines._game.currentLevel.totalEnemies + 5); TweenMax.delayedCall(3, createEnemies3); } function createEnemies3(){ TweenMax.delayedCall(0.1, Defines._game.addEnemy, [Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2)}]); TweenMax.delayedCall(0.6, Defines._game.addEnemy, [Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4)}]); TweenMax.delayedCall(1, Defines._game.addEnemy, [Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 3)}]); TweenMax.delayedCall(1.4, Defines._game.addEnemy, [Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2)}]); TweenMax.delayedCall(1.9, Defines._game.addEnemy, [Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4)}]); TweenMax.delayedCall(2.2, Defines._game.addEnemy, [Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 6) * 3)}]); Defines._game.currentLevel.totalEnemies = (Defines._game.currentLevel.totalEnemies + 6); TweenMax.delayedCall(0.2, goDown); } function resetXPos(){ x = X_POS[int((Math.random() * 3))]; if (shadow != null){ shadow.x = x; }; } function shoot(){ var _local1:Array; if (((!(shooting)) && (!(death)))){ _local1 = [(Defines.CHAR_LIMIT_X_RIGHT / 2), Defines.DEFAULT_CHAR_Y]; TweenLite.delayedCall(0.1, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.3, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.5, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.7, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.9, burstBullets, [_local1[0], _local1[1]]); TweenLite.delayedCall(1.1, burstBullets, [_local1[0], _local1[1]]); shooting = true; TweenLite.delayedCall(2, prepareRay); }; } function burstBullets(_arg1:Number, _arg2:Number){ dropFixedBall(ballSize, ballTime, this.x, this.y, (_arg1 - 50), _arg2, ballPower); dropFixedBall(ballSize, ballTime, this.x, this.y, (_arg1 + 50), _arg2, ballPower); dropFixedBall(ballSize, ballTime, this.x, this.y, (_arg1 - 350), (_arg2 - 40), ballPower); dropFixedBall(ballSize, ballTime, this.x, this.y, (_arg1 + 350), (_arg2 - 40), ballPower); } function getHeroTarget():Array{ return ([(stage.stageWidth * 0.5), (Defines.DEFAULT_CHAR_Y + 50)]); } function updateRay(){ ray.x = this.x; if (!ray.visible){ ray.visible = true; }; if ((((Math.abs((ray.x - Defines._game.hero.x)) < 20)) && (!(heroHitted)))){ Defines._game.hero.damage(40); heroHitted = true; TweenLite.delayedCall(0.6, enableHerohit); }; } function enableHerohit(){ heroHitted = false; } function anim_head(){ if (!death){ shoot(); }; } function goDown(){ trace("Boss1.goDown"); if (((!(death)) && (!(switchedBoss)))){ trace("Boss1.goDown"); animTween1 = TweenLite.to(this, 3, {y:BOTTOM_POS, delay:1, ease:Strong.easeInOut}); TweenLite.delayedCall(1, enableHurt); TweenLite.delayedCall(4.2, shoot); }; } function goCenter(){ trace("Boss1.goCenter"); if (((!(death)) && (!(switchedBoss)))){ ray.visible = false; animTween1 = TweenLite.to(this, 1.5, {x:(stage.stageWidth * 0.5), y:(UP_POS - 300), ease:Sine.easeInOut}); TweenLite.delayedCall(2, createEnemies1); }; } function goRandomDown(){ var _local1:int; if (((!(death)) && (!(switchedBoss)))){ _local1 = 50; shooting = false; if (Defines._game.hero.x > 550){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 50); } else { if (Defines._game.hero.x < 250){ _local1 = 50; } else { if (Math.random() < 0.5){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 50); }; }; }; animTween1 = TweenLite.to(this, 0.5, {x:_local1, y:BOTTOM_POS, ease:Sine.easeInOut, onComplete:goSide}); }; } function prepareRay(){ animTween1 = TweenLite.to(this, 0.5, {x:50, ease:Sine.easeInOut, onComplete:goSide}); shooting = false; } function goSide(){ var _local1:int; var _local2:Number; if (((!(death)) && (!(switchedBoss)))){ _local1 = (Defines.CHAR_LIMIT_X_RIGHT - 150); heroHitted = false; _local2 = 2; animTween1 = TweenLite.to(this, _local2, {x:_local1, ease:Back.easeInOut, onUpdate:updateRay}); TweenLite.delayedCall((_local2 + 0.2), secondRay); }; } function secondRay(){ if (((!(death)) && (!(switchedBoss)))){ animTween1 = TweenLite.to(this, 0.3, {x:Defines.CHAR_LIMIT_X_RIGHT, ease:Back.easeInOut}); ray.visible = false; TweenLite.delayedCall(0.5, goSide2); }; } function goSide2(){ var _local1:int; var _local2:Number; if (((!(death)) && (!(switchedBoss)))){ _local1 = 200; heroHitted = false; _local2 = 2.3; animTween1 = TweenLite.to(this, _local2, {x:_local1, ease:Back.easeInOut, onUpdate:updateRay}); TweenLite.delayedCall((_local2 + 0.2), goCenter); }; } function switchBoss(){ var _local1:int; if (!switchedBoss){ TweenLite.killTweensOf(this); TweenLite.killDelayedCallsTo(burstBullets); TweenLite.killDelayedCallsTo(shoot); TweenLite.killDelayedCallsTo(goDown); TweenLite.killDelayedCallsTo(secondRay); TweenLite.killDelayedCallsTo(prepareRay); TweenLite.killDelayedCallsTo(goSide); TweenLite.killDelayedCallsTo(goSide2); TweenLite.killDelayedCallsTo(createEnemies1); TweenLite.killDelayedCallsTo(createEnemies2); TweenLite.killDelayedCallsTo(createEnemies3); heroHitted = true; canHurt = false; removeRay(); animTween1 = TweenLite.to(this, 2, {x:(Defines.CHAR_LIMIT_X_RIGHT / 2), y:(BOTTOM_POS + 150), ease:Back.easeOut, onUpdate:updateRay}); _local1 = 0; while (_local1 < 30) { TweenLite.delayedCall((1.5 + (_local1 * 0.2)), addSmoke, [0, 0]); TweenLite.delayedCall((1 + (_local1 * 0.2)), addSmoke, [200, 0]); TweenLite.delayedCall((2 + (_local1 * 0.2)), addSmoke, [-200, 0]); _local1++; }; _local1 = 0; while (_local1 < 18) { TweenLite.delayedCall((_local1 * 0.2), Defines._game.addExplosion, [((x - 300) + (Math.random() * 600)), (y + (Math.random() * 100)), 2]); _local1++; }; TweenLite.delayedCall(4, raySequence1); switchedBoss = true; }; } function raySequence1(){ enableHurt(); shootRay((this.x - 185)); TweenLite.delayedCall(1, shootRay, [(this.x - 185)]); TweenLite.delayedCall(1.8, shootRay, [(this.x - 185)]); TweenLite.delayedCall(2.6, shootRay, [(this.x + 185)]); TweenLite.delayedCall(3.4, shootRay, [(this.x + 185)]); TweenLite.delayedCall(4.2, shootRay, [(this.x + 185)]); TweenLite.delayedCall(5, shoot2); shooting = false; } function shootRay(_arg1:int, _arg2:int=0){ var _local3:GroundRay = (MovieClipUtils.createOn(GroundRay, (Defines._game as MovieClip)) as GroundRay); _local3.y = 100; _local3.x = _arg1; _local3.go(); } function shoot2(){ var _local1:Array; if (((!(shooting)) && (!(death)))){ _local1 = [(Defines.CHAR_LIMIT_X_RIGHT / 2), Defines.DEFAULT_CHAR_Y]; TweenLite.delayedCall(0.1, burstBullets2, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.3, burstBullets2, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.5, burstBullets2, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.7, burstBullets2, [_local1[0], _local1[1]]); TweenLite.delayedCall(0.9, burstBullets2, [_local1[0], _local1[1]]); TweenLite.delayedCall(1.1, burstBullets2, [_local1[0], _local1[1]]); shooting = true; TweenLite.delayedCall(1, dropBombs); TweenLite.delayedCall(2, dropBombs2); TweenLite.delayedCall(3, dropBombs); TweenLite.delayedCall(4, dropBombs2); TweenLite.delayedCall(4, raySequence1); }; } function burstBullets2(_arg1:Number, _arg2:Number){ dropFixedBall(ballSize, ballTime, (this.x - 200), this.y, 20, _arg2, ballPower); dropFixedBall(ballSize, ballTime, (this.x + 200), this.y, (Defines.CHAR_LIMIT_X_RIGHT - 20), _arg2, ballPower); dropFixedBall(ballSize, ballTime, (this.x - 200), this.y, 200, _arg2, ballPower); dropFixedBall(ballSize, ballTime, (this.x + 200), this.y, (Defines.CHAR_LIMIT_X_RIGHT - 200), (_arg2 - 40), ballPower); dropFixedBall(ballSize, ballTime, (this.x - 200), this.y, 400, _arg2, ballPower); dropFixedBall(ballSize, ballTime, (this.x + 200), this.y, (Defines.CHAR_LIMIT_X_RIGHT - 400), (_arg2 - 40), ballPower); } public function dropBombs(){ dropFixedBomb(4, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 1), -100, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 1), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2), -100, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 3), -100, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 3), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4), -100, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 5), -100, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 5), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 6), -100, ((Defines.CHAR_LIMIT_X_RIGHT / 6) * 6), (Defines.DEFAULT_CHAR_Y + 10)); } public function dropBombs2(){ dropFixedBomb(4, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2) - 50), -100, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 2) - 50), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 3) - 50), -100, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 3) - 50), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4) - 50), -100, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 4) - 50), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 5) - 50), -100, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 5) - 50), (Defines.DEFAULT_CHAR_Y + 10)); dropFixedBomb(4, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 6) - 50), -100, (((Defines.CHAR_LIMIT_X_RIGHT / 6) * 6) - 50), (Defines.DEFAULT_CHAR_Y + 10)); } public function enableHurt(){ canHurt = true; pixelCollision = true; } function removeRay(){ try { ray.visible = false; Defines._game.removeChild(ray); } catch(e:Error) { trace("electric ball: ", e); }; } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this["clip"]["cannon"], 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); Defines._document["gui"]["bossbar"].setProgress(maxhp, hp); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; if (hp <= (maxhp * 0.6)){ switchBoss(); }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this["clip"]["cannon"], 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ } public function onDie(_arg1:Event){ onDestroy(); var _local2:int; while (_local2 < 30) { TweenLite.delayedCall((1.5 + (_local2 * 0.2)), addSmoke, [0, 0]); TweenLite.delayedCall((1 + (_local2 * 0.2)), addSmoke, [200, 0]); TweenLite.delayedCall((2 + (_local2 * 0.2)), addSmoke, [-200, 0]); _local2++; }; _local2 = 0; while (_local2 < 18) { TweenLite.delayedCall((_local2 * 0.2), Defines._game.addExplosion, [((x - 300) + (Math.random() * 600)), (y + (Math.random() * 100)), 2]); _local2++; }; TweenLite.to(this["clip"], 0.3, {colorMatrixFilter:{colorize:0, amount:0.3}}); animTween1.kill(); Defines._document["gui"]["bossbar"].visible = false; removeDamage(); dieTween2 = TweenLite.to(this, 6, {y:-400, ease:Back.easeIn, delay:2}); this.mask = Defines._game.addDeadMask(); Defines._game.quake(40, 0.18); } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); Defines._document["gui"]["bossbar"].visible = false; removeRay(); if (shootTween != null){ shootTween.kill(); }; TweenLite.killTweensOf(this); TweenLite.killDelayedCallsTo(raySequence1); TweenLite.killDelayedCallsTo(shootRay); TweenLite.killDelayedCallsTo(shoot2); TweenLite.killDelayedCallsTo(burstBullets2); TweenLite.killDelayedCallsTo(dropBombs); TweenLite.killDelayedCallsTo(dropBombs2); TweenLite.killDelayedCallsTo(burstBullets); TweenLite.killDelayedCallsTo(shoot); TweenLite.killDelayedCallsTo(goDown); TweenLite.killDelayedCallsTo(secondRay); TweenLite.killDelayedCallsTo(prepareRay); TweenLite.killDelayedCallsTo(goSide); TweenLite.killDelayedCallsTo(goSide2); TweenLite.killDelayedCallsTo(createEnemies1); TweenLite.killDelayedCallsTo(createEnemies2); TweenLite.killDelayedCallsTo(createEnemies3); } } }//package Actors.Enemies
Section 7
//ElectricBall (Actors.Enemies.ElectricBall) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import cerebral.utils.*; import Utils.MovieClips.*; public class ElectricBall extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 1.3 public var ballPower:Number;// = 15 public var ballSize:Number;// = 1 var ray:MovieClip; var heroHitted:Boolean;// = false var animTween1:TweenLite; public function ElectricBall(){ hp = 2000; timeOnScreen = 3.5; crystals = [5, 4, 3, 2]; } public function init(_arg1=null){ y = -100; x = NumberUtils.getRandom(150, (Defines.CHAR_LIMIT_X_RIGHT - 150)); moveToRandomPos(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); } public function moveToRandomPos(){ var _local1 = 250; moveTween = TweenMax.to(this, 1.6, {y:_local1, bezier:[{x:props.xtarget, y:(_local1 - 50)}], ease:Strong.easeOut, onComplete:burn}); canHurt = true; } public function burn(){ ray = (MovieClipUtils.createOn(Boss1Ray, (Defines._game as MovieClip)) as MovieClip); ray.y = (this.y + 30); ray.scaleX = 0.5; ray.scaleY = 1.25; animTween1 = TweenLite.to(this, 8, {x:x, ease:Linear.easeNone, onUpdate:updateRay, onComplete:escape}); } public function escape(){ moveTween = TweenMax.to(this, 1.5, {y:-100, ease:Sine.easeIn, onComplete:Defines._game.removeEnemy, onCompleteParams:[this]}); removeRay(); } function updateRay(){ ray.x = this.x; if (!ray.visible){ ray.visible = true; }; if ((((Math.abs((ray.x - Defines._game.hero.x)) < 20)) && (!(heroHitted)))){ Defines._game.hero.damage(80); heroHitted = true; escape(); }; } function enableHerohit(){ heroHitted = false; } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ } public function shotNow(){ dropFixedBall(ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower); } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeRay(); removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 15), x:(x + ((Math.random() * 300) - 200)), ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:((Math.random() * 200) + 100), delay:0.2, ease:Sine.easeIn}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } function removeRay(){ try { Defines._game.removeChild(ray); } catch(e:Error) { trace("electric ball: ", e); }; } public function onDestroy(_arg1=null){ removeRay(); removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; if (moveTween != null){ moveTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 8
//EllusivePlate (Actors.Enemies.EllusivePlate) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import cerebral.utils.*; public class EllusivePlate extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; var rotateTween:TweenLite; var multiFactor:Number; public var ballSize:Number;// = 1.2 public var balls:Number;// = 1 public var ballTime:Number;// = 1.2 public var ballInterval:Number;// = 3 public var ballPower:Number;// = 30 public function EllusivePlate(){ crystals = [2, 3, 3, 2]; hp = 800; timeOnScreen = 4; } public function init(_arg1=null){ y = -100; x = NumberUtils.getRandom(80, (Defines.CHAR_LIMIT_X_RIGHT - 50)); if (level == 2){ ballTime = 0.9; ballSize = 1.8; ballPower = 35; hp = 1000; }; rotateTween = TweenMax.to(this["clip"]["clip"], 1, {rotation:360, ease:Linear.easeNone, repeat:-1}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); moveToRandomPos(); } public function moveToRandomPos(){ var _local1:int = NumberUtils.getRandom(60, (Defines.CHAR_LIMIT_X_RIGHT - 40)); moveTween = TweenMax.to(this, 0.5, {x:_local1, y:((Math.random() * 180) + 50), motionBlur:Defines.MOTION_BLUR, onComplete:prepareToShoot}); canHurt = false; } public function prepareToShoot(){ canHurt = true; shootTween = TweenLite.delayedCall(0.5, shoot); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function shoot(){ TweenLite.delayedCall(0.1, dropFixedBall, [ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower]); TweenLite.delayedCall(0.3, dropFixedBall, [ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower]); TweenLite.delayedCall(0.5, dropFixedBall, [ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower]); TweenLite.delayedCall(0.7, dropFixedBall, [ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower]); moveTween = TweenLite.delayedCall(2, moveToRandomPos); } public function onShoot(_arg1=null){ } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; _local2 = 0; while (_local2 < 3) { TweenLite.delayedCall((_local2 * 0.15), Defines._game.addExplosion, [NumberUtils.getRandom((x - 10), (x + 10)), NumberUtils.getRandom((y - 10), (y + 10)), NumberUtils.getRandom(0.3, 0.5)]); _local2++; }; }; removeDamage(); rotateTween.kill(); moveTween.kill(); shootTween.kill(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 30), motionBlur:Defines.MOTION_BLUR2, onComplete:Defines._game.quake, onCompleteParams:[2, 0.01, true], ease:Back.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:-1000, delay:0.2}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; if (moveTween != null){ moveTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 9
//Enemy (Actors.Enemies.Enemy) package Actors.Enemies { import flash.display.*; import flash.events.*; import com.greensock.*; import Actors.Projectiles.*; import com.greensock.easing.*; public class Enemy extends Sprite { public var maxhp:Number;// = 1000 public var hp:Number;// = 1000 public var death:Boolean; public var level:int;// = 1 public var timeOnScreen:int;// = 5 public var direction:int; public var canHurt:Boolean;// = true public var isBoss:Boolean;// = false public var currentShoots:Number;// = 0 public var maxShoots:Number;// = 2 public var pixelCollision:Boolean;// = true public var type:String;// = "enemy" public var crystals:Array; public var props:Object; var targetX:int; public var moveTween:TweenLite; public function initPosition(){ if (direction == 1){ x = -150; targetX = (Defines.CHAR_LIMIT_X_RIGHT + 120); } else { x = (Defines.CHAR_LIMIT_X_RIGHT + 120); targetX = -150; }; } public function dropBall(_arg1:int=1, _arg2:Number=1, _arg3:Number=2, _arg4:Number=20, _arg5:uint=30){ var _local6:EnemyBall; var _local7:int; if (!death){ if (_arg1 == 1){ _local6 = createBall(); _local6.x = x; _local6.y = (y + _arg4); _local6.scaleX = (_local6.scaleY = _arg2); _local6.targetY = Defines.DEFAULT_CHAR_Y; _local6.timeOnStage = _arg3; _local6.power = _arg5; _local6.targetX = (x + 200); if (direction != 1){ _local6.targetX = (x - 200); }; _local6.go(); } else { if (_arg1 == 3){ _local7 = 0; while (_local7 < _arg1) { _local6 = createBall(); _local6.x = x; if (direction == 1){ _local6.x = (_local6.x + 20); } else { _local6.x = (_local6.x - 20); }; _local6.y = (y + _arg4); _local6.scaleX = (_local6.scaleY = _arg2); _local6.targetY = Defines.DEFAULT_CHAR_Y; _local6.timeOnStage = _arg3; _local6.power = _arg5; if (direction == 1){ _local6.targetX = ((this.x + 50) + (_local7 * 120)); } else { _local6.targetX = ((this.x - 50) - (_local7 * 120)); }; _local6.go(); _local7++; }; }; }; dispatchEvent(new Event("ON_SHOOT")); currentShoots++; }; } public function dropFixedBall(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:uint){ var _local8:EnemyBall; if (!death){ _local8 = createBall(); _local8.x = _arg3; _local8.y = _arg4; _local8.scaleX = (_local8.scaleY = _arg1); _local8.targetY = _arg6; _local8.targetX = _arg5; _local8.timeOnStage = _arg2; _local8.power = _arg7; _local8.go(); dispatchEvent(new Event("ON_SHOOT")); currentShoots++; }; } public function dropFixedBomb(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Boolean=false){ var _local7:EnemyBomb; if (!death){ _local7 = (createBomb() as EnemyBomb); _local7.x = _arg2; _local7.y = _arg3; _local7.targetX = _arg4; _local7.targetY = _arg5; _local7.timeOnStage = _arg1; _local7.go(); Defines._game.enemies.push(_local7); Defines._game.enemyBullets.push(_local7); if (!_arg6){ dispatchEvent(new Event("ON_SHOOT")); }; currentShoots++; }; } public function createBall():EnemyBall{ var _local1:EnemyBall = new EnemyBall(); Defines._game.addChild(_local1); return (_local1); } public function createBomb():EnemyBomb{ var _local1:EnemyBomb = new EnemyBomb(); Defines._game.addChild(_local1); return (_local1); } public function addSmoke(_arg1:Number=0, _arg2:Number=0){ var _local3:SmokeParticle = new SmokeParticle(); Defines._game.addChild(_local3); _local3.x = (x + _arg1); _local3.y = (y + _arg2); _local3.scaleX = 0.1; _local3.scaleY = 0.1; _local3.alpha = 0.8; _local3.rotation = (Math.random() * 360); TweenLite.to(_local3, 1, {alpha:0, scaleX:1, scaleY:1, y:"-100", onComplete:removeSmoke, onCompleteParams:[_local3]}); } function removeSmoke(_arg1:MovieClip){ Defines._game.removeChild(_arg1); _arg1 = null; } public function moveLinear(){ moveTween = TweenLite.to(this, timeOnScreen, {x:targetX, ease:Linear.easeNone, onComplete:Defines._game.removeEnemy, onCompleteParams:[this]}); } public function damage(_arg1:int){ var _local2:int; if (((!(death)) && (canHurt))){ hp = (hp - _arg1); Defines._game.levelDamageMade.addValue(_arg1); if (Defines._game.survivalMode){ Defines._game.updateGUI(); }; dispatchEvent(new Event("ON_DAMAGE")); if (hp <= 0){ hp = 0; _local2 = 0; while (_local2 < crystals.length) { Defines._game.addCrystal(x, y, crystals[_local2]); _local2++; }; notifyDie(); }; }; } public function notifyDie(){ if (!death){ death = true; if (!isBoss){ moveTween.kill(); }; dispatchEvent(new Event("ON_DIE")); Defines._game.currentLevel.killedEnemies++; Defines._game.currentLevel.deletedEnemies++; Defines._game.currentLevel.checkEnemies(); Defines._game.deadEnemies.push(this); }; } public function destroy(){ if (!isBoss){ moveTween.kill(); }; dispatchEvent(new Event("ON_DESTROY")); } public function totallyDelete(){ try { Defines._game.removeChild(this); delete ??getglobalscope [this]; } catch(e:Error) { }; } } }//package Actors.Enemies
Section 10
//Kamikaze (Actors.Enemies.Kamikaze) package Actors.Enemies { import flash.display.*; import flash.events.*; import com.greensock.*; import com.greensock.easing.*; import cerebral.utils.*; public class Kamikaze extends Enemy { public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 1.3 public var ballPower:Number;// = 25 public var ballSize:Number;// = 1 public function Kamikaze(){ hp = 260; timeOnScreen = 2.3; crystals = [2, 2, 3]; } public function init(_arg1=null){ y = -30; x = NumberUtils.getRandom(150, (Defines.CHAR_LIMIT_X_RIGHT - 150)); if (level == 2){ timeOnScreen = 1.9; hp = 400; ballPower = 40; }; moveToRandomPos(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); } public function moveToRandomPos(){ var _local1:int = NumberUtils.getRandom(100, 250); moveTween = TweenMax.to(this, (timeOnScreen / 2), {y:_local1, bezier:[{x:NumberUtils.getRandom(90, (Defines.CHAR_LIMIT_X_RIGHT - 50)), y:(_local1 - 50)}], ease:Linear.easeOut, onComplete:chase}); canHurt = true; } public function chase(){ trace("persiguiendo"); moveTween = TweenLite.to(this, timeOnScreen, {dynamicProps:{x:getHeroX, y:getHeroY}, onUpdate:update, onComplete:explode}); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } function update(){ if (NumberUtils.getDistanceClips(Defines._game.hero, this) < 30){ explode(true); }; } function explode(_arg1:Boolean=true){ trace("-EXPLODE-"); moveTween.kill(); Defines._game.addExplosion(x, y, 0.9); Defines._game.hero.damage(ballPower); if (_arg1){ Defines._game.removeEnemy(this); }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } function getHeroX():Number{ return (Defines._game.hero.x); } function getHeroY():Number{ return (Defines._game.hero.y); } public function onShoot(_arg1:Event){ } public function shotNow(){ dropFixedBall(ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower); } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 15), x:(x + ((Math.random() * 300) - 200)), ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:((Math.random() * 200) + 100), delay:0.2, ease:Sine.easeIn}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; if (moveTween != null){ moveTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 11
//MicroPlate (Actors.Enemies.MicroPlate) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import cerebral.utils.*; public class MicroPlate extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 1.3 public var ballPower:Number;// = 15 public var ballSize:Number;// = 1 public function MicroPlate(){ hp = 65; timeOnScreen = 3.5; crystals = [2, 1, 1]; } public function init(_arg1=null){ y = -30; x = NumberUtils.getRandom(150, (Defines.CHAR_LIMIT_X_RIGHT - 150)); moveToRandomPos(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); shootTween = TweenLite.delayedCall(1, shotNow); } public function moveToRandomPos(){ var _local1:int = NumberUtils.getRandom(100, 250); moveTween = TweenMax.to(this, 1.6, {y:_local1, bezier:[{x:NumberUtils.getRandom(90, (Defines.CHAR_LIMIT_X_RIGHT - 50)), y:(_local1 - 50)}], ease:Strong.easeOut, onComplete:escape}); canHurt = true; } public function escape(){ moveTween = TweenMax.to(this, 1.5, {y:-100, ease:Sine.easeIn, onComplete:Defines._game.removeEnemy, onCompleteParams:[this]}); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ } public function shotNow(){ dropFixedBall(ballSize, ballTime, this.x, this.y, Defines._game.hero.x, Defines.DEFAULT_CHAR_Y, ballPower); } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 15), x:(x + ((Math.random() * 300) - 200)), ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:((Math.random() * 200) + 100), delay:0.2, ease:Sine.easeIn}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; if (moveTween != null){ moveTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 12
//Misil (Actors.Enemies.Misil) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; import cerebral.utils.*; public class Misil extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 1.3 public var ballPower:Number;// = 15 public var ballSize:Number;// = 1 public var exploded:Boolean;// = false public var shownExplosion:Boolean;// = false public function Misil(){ hp = 150; timeOnScreen = 1.55; crystals = [3, 2, 3]; } public function init(_arg1=null){ y = -60; if (props.xtarget == -1){ x = getHeroX(); } else { if (props.xtarget == 0){ x = ((Defines.CHAR_LIMIT_X_RIGHT / 8) * NumberUtils.getRandom(1, 8)); } else { x = props.xtarget; }; }; moveToRandomPos(); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); } public function moveToRandomPos(){ var _local1:int = NumberUtils.getRandom(100, 250); moveTween = TweenMax.to(this, timeOnScreen, {y:Defines.DEFAULT_CHAR_Y, ease:Linear.easeIn, onComplete:explode, onUpdate:update}); canHurt = true; } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } function update(){ if ((((NumberUtils.getDistanceClips(Defines._game.hero, this) < 30)) || ((hp <= 0)))){ explode(false); }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } function getHeroX():Number{ return (Defines._game.hero.x); } function getHeroY():Number{ return (Defines._game.hero.y); } public function onShoot(_arg1:Event){ } public function onDie(_arg1:Event){ explode(false); } function explode(_arg1:Boolean=true){ trace("-EXPLODE-", exploded); if (!exploded){ hp = 0; moveTween.kill(); showExplosion(); if (NumberUtils.getDistanceClips(Defines._game.hero, this) < 80){ Defines._game.hero.damage(40); }; exploded = true; onDestroy(); if (_arg1){ Defines._game.removeEnemy(this); }; } else { trace("can't explode"); }; } public function showExplosion(){ if (!shownExplosion){ Defines._game.addExplosion(x, y, 0.9); visible = false; shownExplosion = true; }; } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (moveTween != null){ moveTween.kill(); }; if (damageTween != null){ damageTween.kill(); }; } } }//package Actors.Enemies
Section 13
//PowerupShip (Actors.Enemies.PowerupShip) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; public class PowerupShip extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; var powerupType:int; public var balls:Number;// = 1 public var ballTime:Number;// = 5 public var ballInterval:Number;// = 0.7 public function PowerupShip(){ crystals = [1, 1, 1, 1, 1, 1]; hp = 140; timeOnScreen = 4.2; } public function init(_arg1=null){ TweenLite.delayedCall(0.3, moveLinear); y = 50; powerupType = props.type; if (direction == 1){ this["clip"].scaleX = -1; } else { this["clip"].scaleX = 1; }; if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); TweenLite.delayedCall(((Math.random() * 1) + 1), onShoot); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function shoot(){ } public function onShoot(_arg1=null){ if (currentShoots < maxShoots){ shootTween = TweenLite.delayedCall(ballInterval, shoot); }; } public function onDie(_arg1:Event){ var _local2:int; trace("PowerupShip.onDie()"); Defines._game.addPowerup(powerupType, x, y); onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 1.5, {y:(Defines.DEFAULT_CHAR_Y - 30), x:(x + (this["clip"].scaleX * -220)), motionBlur:Defines.MOTION_BLUR2, onComplete:Defines._game.quake, onCompleteParams:[2, 0.01, true], ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.4, {rotation:(this["clip"].scaleX * -60), delay:0.1}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ trace("--on destroy--"); removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 14
//SmallPlate (Actors.Enemies.SmallPlate) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; public class SmallPlate extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 1.5 public function SmallPlate(){ hp = 220; timeOnScreen = 4; crystals = [2, 2, 2]; } public function init(_arg1=null){ moveLinear(); y = (int((Math.random() * 150)) + 80); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); shootTween = TweenLite.delayedCall(((Math.random() * 0.5) + 0.8), dropBall, [balls, 1.3, ballTime]); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function onShoot(_arg1:Event){ shootTween = TweenLite.delayedCall(2.5, dropBall, [balls, 1.3, ballTime]); } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 15) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 2, {y:(Defines.DEFAULT_CHAR_Y - 30), x:(x + ((Math.random() * 300) - 200)), onComplete:Defines._game.quake, onCompleteParams:[2, 0.01, true], ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.8, {rotation:((Math.random() * 200) + 100), delay:0.2, ease:Sine.easeIn}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; if (moveTween != null){ moveTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 15
//SmallShip (Actors.Enemies.SmallShip) package Actors.Enemies { import flash.display.*; import flash.events.*; import flash.text.*; import com.greensock.*; import com.greensock.easing.*; public class SmallShip extends Enemy { public var hpText:TextField; public var clip:MovieClip; var damageTween:TweenLite; var shootTween:TweenLite; var dieTween1:TweenLite; var dieTween2:TweenLite; var dieTween3:TweenLite; public var balls:Number;// = 1 public var ballTime:Number;// = 5 public var ballInterval:Number;// = 0.7 public function SmallShip(){ crystals = [2, 3, 3]; hp = 260; timeOnScreen = 4; } public function init(_arg1=null){ TweenLite.delayedCall(0.3, moveLinear); y = (int((Math.random() * 150)) + 60); if (direction == 1){ this["clip"].scaleX = -1; } else { this["clip"].scaleX = 1; }; if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; addEventListener("ON_DAMAGE", onDamage); addEventListener("ON_DIE", onDie); addEventListener("ON_SHOOT", onShoot); addEventListener("ON_DESTROY", onDestroy); removeEventListener(Event.ADDED_TO_STAGE, init); TweenLite.delayedCall(((Math.random() * 1) + 1), onShoot); } public function onDamage(_arg1:Event){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.01, {colorMatrixFilter:{colorize:0xFF0000, amount:0.3}, onComplete:removeDamage}); if (Defines.DEBUG_MODE){ this["hpText"].text = hp; }; } public function removeDamage(){ if (damageTween != null){ damageTween.kill(); }; damageTween = TweenLite.to(this, 0.2, {colorMatrixFilter:{}}); } public function shoot(){ dropFixedBomb(ballTime, (this.x - (this["clip"].scaleX * 30)), (this.y + 40), (this.x - (this["clip"].scaleX * 30)), (Defines.DEFAULT_CHAR_Y - 5)); } public function onShoot(_arg1=null){ if (currentShoots < maxShoots){ shootTween = TweenLite.delayedCall(ballInterval, shoot); }; } public function onDie(_arg1:Event){ var _local2:int; onDestroy(); if (Defines.SHOW_EFFECTS){ _local2 = 0; while (_local2 < 25) { TweenLite.delayedCall((_local2 * 0.1), addSmoke); _local2++; }; Defines._game.addExplosion(x, y, 0.5); }; removeDamage(); dieTween1 = TweenLite.to(this["clip"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.3}}); dieTween2 = TweenLite.to(this, 1.5, {y:(Defines.DEFAULT_CHAR_Y - 30), x:(x + (this["clip"].scaleX * -220)), motionBlur:Defines.MOTION_BLUR2, onComplete:Defines._game.quake, onCompleteParams:[2, 0.01, true], ease:Sine.easeIn}); dieTween3 = TweenLite.to(this["clip"], 1.4, {rotation:(this["clip"].scaleX * -60), delay:0.1}); this.mask = Defines._game.addDeadMask(); } public function deleteMask(){ var _local1:DisplayObject; try { _local1 = this.mask; this.mask = null; Defines._game.removeChild(_local1); _local1 = null; } catch(e:Error) { }; } public function onDestroy(_arg1=null){ removeEventListener("ON_DAMAGE", onDamage); removeEventListener("ON_DIE", onDie); removeEventListener("ON_SHOOT", onShoot); removeEventListener("ON_DESTROY", onDestroy); if (shootTween != null){ shootTween.kill(); }; TweenMax.delayedCall(12, deleteMask); TweenMax.to(this, 4, {y:(Defines.DEFAULT_CHAR_Y + 100), ease:Back.easeIn, onComplete:totallyDelete, delay:8}); } } }//package Actors.Enemies
Section 16
//Bfg (Actors.Projectiles.Bfg) package Actors.Projectiles { public class Bfg extends SmallBullet { public function Bfg(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 17
//Bullet (Actors.Projectiles.Bullet) package Actors.Projectiles { import flash.display.*; import flash.events.*; public class Bullet extends Sprite { public var startX:Number; public var startY:Number; public var speed:Number; public var damage:uint;// = 20 public var type:String;// = "bullet" public var speedX:Number; public var speedY:Number; public function Bullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:int=20){ startX = _arg1; startY = _arg2; damage = _arg4; rotation = _arg3; this.addEventListener(Event.ADDED_TO_STAGE, init); } function init(_arg1=null){ x = startX; y = startY; } } }//package Actors.Projectiles
Section 18
//DirectMissile (Actors.Projectiles.DirectMissile) package Actors.Projectiles { import flash.display.*; import flash.events.*; import com.greensock.*; public class DirectMissile extends Sprite { public var startX:Number; public var startY:Number; public var damage:uint;// = 100 public var type:String;// = "missile" public var speed:Number; public var smokeTween:TweenLite; public var speedX:Number; public var speedY:Number; public function DirectMissile(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ startX = _arg1; startY = _arg2; rotation = _arg3; damage = _arg4; addEventListener(Event.ADDED_TO_STAGE, init); addEventListener(Event.REMOVED_FROM_STAGE, destroy); smokeTween = TweenLite.delayedCall(0.1, addSmoke); } function addSmoke(){ Defines._game.addSmoke(x, y, 0.1); smokeTween = TweenLite.delayedCall(0.03, addSmoke); } function init(_arg1=null){ x = startX; y = startY; removeEventListener(Event.ADDED_TO_STAGE, init); } function destroy(_arg1=null){ smokeTween.kill(); removeEventListener(Event.ADDED_TO_STAGE, init); removeEventListener(Event.REMOVED_FROM_STAGE, destroy); } } }//package Actors.Projectiles
Section 19
//DirectMissile2 (Actors.Projectiles.DirectMissile2) package Actors.Projectiles { public class DirectMissile2 extends DirectMissile { public function DirectMissile2(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 20
//DoubleShot (Actors.Projectiles.DoubleShot) package Actors.Projectiles { public class DoubleShot extends Bullet { public function DoubleShot(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 21
//DoubleShot2 (Actors.Projectiles.DoubleShot2) package Actors.Projectiles { public class DoubleShot2 extends DoubleShot { public function DoubleShot2(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 22
//EnemyBall (Actors.Projectiles.EnemyBall) package Actors.Projectiles { import flash.display.*; import com.greensock.*; import com.greensock.easing.*; public class EnemyBall extends MovieClip { public var startX:Number; public var startY:Number; public var targetX:Number; public var targetY:Number; public var type:String;// = "ball" public var power:uint; public var timeOnStage:Number; public function go(){ TweenLite.to(this, timeOnStage, {x:targetX, y:targetY, ease:Linear.easeNone, onComplete:destroy}); Defines._game.enemyBullets.push(this); } public function destroy(){ try { Defines._game.removeChild(this); delete ??getglobalscope [this]; } catch(e:Error) { }; } } }//package Actors.Projectiles
Section 23
//EnemyBomb (Actors.Projectiles.EnemyBomb) package Actors.Projectiles { import flash.display.*; import com.greensock.*; import com.greensock.easing.*; public class EnemyBomb extends MovieClip { public var startX:Number; public var startY:Number; public var targetX:Number; public var targetY:Number; public var moveTween:TweenLite; public var type:String;// = "bomb" public var death:Boolean;// = false public var hp:Number;// = 120 public var power:uint;// = 80 public var pixelCollision:Boolean;// = false public var timeOnStage:Number; public function go(){ moveTween = TweenLite.to(this, timeOnStage, {x:targetX, y:targetY, ease:Linear.easeNone, onComplete:showExplosion, onCompleteParams:[]}); Defines._game.enemyBullets.push(this); } public function showBoltExplosion(){ Defines._game.addBoltExplosion(x, y, 0.6); notifyDie(); } public function showExplosion(){ Defines._game.addExplosion(x, (y - 10), 0.5); Defines._game.quake(4, 0.03, true); notifyDie(false); } public function damage(_arg1:Number){ if (!death){ hp = (hp - _arg1); if (hp <= 0){ hp = 0; showBoltExplosion(); }; }; } public function remove(){ if (moveTween != null){ moveTween.kill(); }; death = true; moveTween.kill(); try { Defines._game.removeEnemyByValue(this); Defines._game.removeEnemyBulletByValue(this); Defines._game.removeChild(this); delete ??getglobalscope [this]; } catch(err:Error) { trace("can't remove bomb"); }; } public function notifyDie(_arg1:Boolean=true){ if (!death){ if (_arg1){ Defines._game.addCrystal(x, y, 1); }; remove(); }; } } }//package Actors.Projectiles
Section 24
//Fireball (Actors.Projectiles.Fireball) package Actors.Projectiles { import flash.display.*; public class Fireball extends Bullet { public var clip:MovieClip; public function Fireball(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 25
//GroundRay (Actors.Projectiles.GroundRay) package Actors.Projectiles { import flash.display.*; import com.greensock.*; import flash.filters.*; import com.greensock.easing.*; public class GroundRay extends MovieClip { public var startX:Number; public var startY:Number; public var targetX:Number; public var targetY:Number; public var moveTween:TweenLite; public var type:String;// = "ray" public var direction:int;// = 0 public var death:Boolean;// = false public var hp:Number;// = 130 public var power:uint;// = 40 public var pixelCollision:Boolean;// = false public var timeOnStage:Number;// = 2 public function go(){ rotation = 90; moveTween = TweenLite.to(this, (timeOnStage / 5), {y:(Defines.DEFAULT_CHAR_Y - 15), ease:Linear.easeNone, onComplete:go2}); Defines._game.enemyBullets.push(this); var _local1:GlowFilter = new GlowFilter(0xFFFFFF, 1, 5, 5, 2, 3); this.filters = [_local1]; } function go2(){ rotation = 0; var _local1:Number = ((Defines._game.hero.x)>this.x) ? (Defines.CHAR_LIMIT_X_RIGHT + 100) : -100; var _local2:Number = Math.abs((_local1 - this.x)); if (direction == 0){ moveTween = TweenLite.to(this, ((_local2 / timeOnStage) * 0.003), {x:_local1, ease:Linear.easeNone, onComplete:remove}); }; } public function showBoltExplosion(){ Defines._game.addBoltExplosion(x, y, 0.6); notifyDie(); } public function showExplosion(){ Defines._game.addExplosion(x, (y - 10), 0.5); Defines._game.quake(4, 0.03, true); notifyDie(false); } public function damage(_arg1:Number){ if (!death){ hp = (hp - _arg1); if (hp <= 0){ hp = 0; showBoltExplosion(); }; }; } public function remove(){ if (moveTween != null){ moveTween.kill(); }; death = true; moveTween.kill(); try { Defines._game.removeEnemyByValue(this); Defines._game.removeEnemyBulletByValue(this); Defines._game.removeChild(this); delete ??getglobalscope [this]; } catch(err:Error) { trace("can't remove bomb"); }; } public function notifyDie(_arg1:Boolean=true){ if (!death){ if (_arg1){ Defines._game.addCrystal(x, y, 1); }; remove(); }; } } }//package Actors.Projectiles
Section 26
//MediumBullet (Actors.Projectiles.MediumBullet) package Actors.Projectiles { public class MediumBullet extends SmallBullet { public function MediumBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 27
//PlasmaBall (Actors.Projectiles.PlasmaBall) package Actors.Projectiles { public class PlasmaBall extends Bullet { public function PlasmaBall(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 28
//SmallBullet (Actors.Projectiles.SmallBullet) package Actors.Projectiles { public class SmallBullet extends Bullet { public function SmallBullet(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ super(_arg1, _arg2, _arg3, _arg4); } } }//package Actors.Projectiles
Section 29
//Telerocket (Actors.Projectiles.Telerocket) package Actors.Projectiles { import flash.display.*; import flash.events.*; import com.greensock.*; public class Telerocket extends Sprite { public var startX:Number; public var startY:Number; public var damage:uint;// = 100 public var type:String;// = "missile" public var speed:Number; public var smokeTween:TweenMax; public var moveTween:TweenMax; public var speedX:Number; public var speedY:Number; public var target:DisplayObject; public var timesLost:int;// = 0 public function Telerocket(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint, _arg5:DisplayObject=null){ startX = _arg1; startY = _arg2; target = _arg5; rotation = _arg3; damage = _arg4; addEventListener(Event.ADDED_TO_STAGE, init); addEventListener(Event.REMOVED_FROM_STAGE, destroy); smokeTween = TweenMax.delayedCall(0.1, addSmoke); } function getTargetX():Number{ if (checkTarget()){ return (target.x); }; return (0); } function getTargetY():Number{ if (checkTarget()){ return (target.y); }; return (0); } function rotate():Number{ var _local1:int; var _local2:int; var _local3:*; if (checkTarget()){ _local1 = (target.x - this.x); _local2 = ((target.y - this.y) * -1); _local3 = (Math.atan((_local2 / _local1)) / (Math.PI / 180)); return ((_local3 * Defines.degreesToRadians)); }; return (0); } function addSmoke(){ Defines._game.addSmoke(x, y, 0.1); smokeTween = TweenMax.delayedCall(0.04, addSmoke); } function init(_arg1=null){ x = startX; y = startY; removeEventListener(Event.ADDED_TO_STAGE, init); } function checkTarget():Boolean{ if (target == null){ destroy(); return (false); }; return (true); } function destroy(_arg1=null){ if (smokeTween != null){ smokeTween.kill(); }; removeEventListener(Event.ADDED_TO_STAGE, init); removeEventListener(Event.REMOVED_FROM_STAGE, destroy); } } }//package Actors.Projectiles
Section 30
//Character (Actors.Character) package Actors { import flash.display.*; import flash.events.*; import data.*; import com.greensock.*; import com.greensock.easing.*; public class Character extends MovieClip { public var slot0:MovieClip; public var slot1:MovieClip; public var slot2:MovieClip; public var slot3:MovieClip; public var slot4:MovieClip; public var collision:MovieClip; public var slot5:MovieClip; public var clip:MovieClip; public var jumpTween:TweenMax; public var jumping:Boolean;// = false public var dashing:Boolean;// = false public var canDash:Boolean;// = false public var dashEnabled:Boolean;// = true public var slots:Array; public var hp:int; public var maxHp:uint; public var legsPos:String;// = "stand" public var walking:Boolean;// = false public var isEnabled:Boolean;// = false public var hpRecovery:uint;// = 0 public var btRecovery:uint;// = 0 public var superDash:Boolean;// = false public var crystalMagnet:Boolean;// = false public var crystalMultiplier:Boolean;// = false public var hasBombUpgrade:Boolean;// = false public var hasMissileUpgrade:Boolean;// = false public var superSpeed:Boolean;// = false public var superShield:Boolean;// = false public var superDamage:Boolean;// = false var superSpeedTween:TweenLite; var superShieldTween:TweenLite; var superDamageTween:TweenLite; var framesTween:TweenMax; public var damageMultiplier:Number; var glowTween:TweenMax; public function Character(){ addFrameScript(0, frame1); } public function init(){ maxHp = Defines.DEFAULT_CHAR_HP; hp = maxHp; jumping = false; dashing = false; canDash = false; dashEnabled = true; hpRecovery = 0; btRecovery = 0; superDash = false; crystalMagnet = false; crystalMultiplier = false; hasBombUpgrade = false; hasMissileUpgrade = false; superSpeed = false; superShield = false; superDamage = false; damageMultiplier = 1; slots = new Array(); slots[0] = new WeaponSlot(0, WeaponData.getWeaponDefinition(Defines._document.saveSlot.weaponsEquipped[0]), -5, -70, 20, -4, false); slots[1] = new WeaponSlot(1, WeaponData.getWeaponDefinition(Defines._document.saveSlot.weaponsEquipped[1]), 8, -70, 20, 4, false); slots[2] = new WeaponSlot(2, WeaponData.getWeaponDefinition(Defines._document.saveSlot.weaponsEquipped[2]), -5, -45, 15, -1, true); slots[3] = new WeaponSlot(3, WeaponData.getWeaponDefinition(Defines._document.saveSlot.weaponsEquipped[3]), 7.5, -45, 15, 1, true); trace(Defines._document.saveSlot.modulesEquipped); var _local1:int; while (_local1 < Defines._document.saveSlot.modulesEquipped.length) { if (WeaponData.getWeaponDefinition(Defines._document.saveSlot.modulesEquipped[_local1]) == WeaponData.smallHP){ hpRecovery = 1; } else { if (WeaponData.getWeaponDefinition(Defines._document.saveSlot.modulesEquipped[_local1]) == WeaponData.smallBullet){ btRecovery = 1; } else { if (WeaponData.getWeaponDefinition(Defines._document.saveSlot.modulesEquipped[_local1]) == WeaponData.crystalmagnet){ crystalMagnet = true; } else { if (WeaponData.getWeaponDefinition(Defines._document.saveSlot.modulesEquipped[_local1]) == WeaponData.crystalmultiplier){ crystalMultiplier = true; } else { if (WeaponData.getWeaponDefinition(Defines._document.saveSlot.modulesEquipped[_local1]) == WeaponData.bomb){ hasBombUpgrade = true; } else { if (WeaponData.getWeaponDefinition(Defines._document.saveSlot.modulesEquipped[_local1]) == WeaponData.homming){ hasMissileUpgrade = true; }; }; }; }; }; }; _local1++; }; if (hasBombUpgrade){ slots[4] = new WeaponSlot(4, WeaponData.getWeaponDefinition(5), 0, -20, 20, -4, true); }; if (hasMissileUpgrade){ slots[5] = new WeaponSlot(5, WeaponData.getWeaponDefinition(7), 3, -20, 20, 4, true); }; this["slot4"].visible = false; this["slot5"].visible = false; y = Defines.DEFAULT_CHAR_Y; } public function dash(_arg1:String="R"){ var _local3:Number; var _local4:ESound; var _local2:Number = Defines.CHAR_DASH_DISTANCE; if (((((!(jumping)) && (!(dashing)))) && ((y > (Defines.DEFAULT_CHAR_Y - 5))))){ if (_arg1 == "L"){ _local2 = -(_local2); framesTween = TweenMax.to(this["clip"], 0.3, {frame:47, startAt:{frame:32}, ease:Linear.easeNone}); } else { framesTween = TweenMax.to(this["clip"], 0.3, {frame:28, startAt:{frame:11}, ease:Linear.easeNone}); }; if ((x + _local2) > Defines.CHAR_LIMIT_X_RIGHT){ _local2 = (Defines.CHAR_LIMIT_X_RIGHT - x); } else { if ((x + _local2) < Defines.CHAR_LIMIT_X_LEFT){ _local2 = (Defines.CHAR_LIMIT_X_LEFT - x); }; }; dashing = true; if (jumpTween != null){ jumpTween.kill(); }; _local3 = 1; if (superDash){ _local2 = (_local2 + 1.35); _local3 = 0.5; }; jumpTween = TweenMax.to(this, (Defines.CHAR_DASH_DURATION * _local3), {x:(x + _local2), ease:Linear.easeNone, motionBlur:Defines.MOTION_BLUR, onComplete:finishJump}); TweenMax.delayedCall((Defines.CHAR_JUMP_DURATION * 0.01), Defines._game.burstSmoke, [x, Defines.DEFAULT_CHAR_Y]); if (superDash){ TweenMax.delayedCall((Defines.CHAR_JUMP_DURATION * 0.015), Defines._game.burstSmoke, [x, Defines.DEFAULT_CHAR_Y]); TweenMax.delayedCall((Defines.CHAR_JUMP_DURATION * 0.02), Defines._game.burstSmoke, [x, Defines.DEFAULT_CHAR_Y]); }; _local4 = ESound.NewESound(SndDash, 1); _local4.StartSound(); }; } public function jump(){ if (((!(jumping)) && (!(dashing)))){ jumping = true; if (jumpTween != null){ jumpTween.kill(); }; jumpTween = TweenMax.to(this, (Defines.CHAR_JUMP_DURATION * 0.6), {y:(Defines.DEFAULT_CHAR_Y - Defines.CHAR_JUMP_HEIGHT), ease:Sine.easeOut, onComplete:fallJump}); }; } public function pushDown(){ var _local1:ESound; var _local2:ESound; if (jumping){ jumpTween.kill(); jumpTween = TweenMax.to(this, (Defines.CHAR_JUMP_DURATION * 0.1), {y:Defines.DEFAULT_CHAR_Y, ease:Linear.easeNone, motionBlur:Defines.MOTION_BLUR}); TweenMax.delayedCall((Defines.CHAR_JUMP_DURATION * 0.1), finishJump); TweenMax.delayedCall((Defines.CHAR_JUMP_DURATION * 0.1), Defines._game.burstSmoke, [x, Defines.DEFAULT_CHAR_Y]); TweenMax.delayedCall((Defines.CHAR_JUMP_DURATION * 0.1), shotPosition); this["clip"].gotoAndStop("push"); _local1 = ESound.NewESound(SndPush, 1); _local1.StartSound(); _local2 = ESound.NewESound(SndStomp, 1); _local2.StartSound(); }; } public function shotPosition(){ this["slot3"].visible = true; this["slot2"].visible = true; this["clip"].gotoAndStop("shot"); } public function dance(){ stand(); this["slot3"].visible = false; this["slot2"].visible = false; this["clip"].gotoAndStop("dance"); this.y = Defines.DEFAULT_CHAR_Y; isEnabled = false; } public function stand(){ this["clip"]["legs"].gotoAndStop(1); this["clip"]["torso"].gotoAndStop(1); legsPos = "stand"; jumping = false; dashing = false; walking = false; } public function fallJump(){ jumpTween = TweenMax.to(this, (Defines.CHAR_JUMP_DURATION * 0.4), {y:Defines.DEFAULT_CHAR_Y, ease:Sine.easeIn, onComplete:finishJump}); } public function damage(_arg1:uint){ if (superShield){ _arg1 = (_arg1 * Defines.PW_SUPERSHIELD_FACTOR); }; if ((((hp > 0)) && (Defines._game.isPlaying))){ hp = (hp - _arg1); Defines._game.levelDamageTaken.addValue(_arg1); dispatchEvent(new Event("ON_DAMAGE")); if (hp <= 0){ hp = 0; die(); }; Defines._document["gui"]["hpbar"].setProgress(maxHp, hp); if (_arg1 < 100){ Defines._game.showDamage(); } else { Defines._game.showDamage(1); }; }; } public function recoverHP(_arg1:uint){ hp = (hp + _arg1); if (hp > Defines.DEFAULT_CHAR_HP){ hp = Defines.DEFAULT_CHAR_HP; }; Defines._document["gui"]["hpbar"].setProgress(maxHp, hp); } public function startSuperSpeed(){ trace("STARTING SUPER SPEED"); superSpeed = true; if (superSpeedTween != null){ superSpeedTween.kill(); }; superSpeedTween = TweenLite.delayedCall(Defines.POWERUP_DURATION, stopSuperSpeed); glowTween = TweenMax.to(this["clip"], 1, {glowFilter:{color:0xCCCC, alpha:0.7, blurX:7, blurY:7, strength:5}}); TweenLite.delayedCall(Defines.POWERUP_DURATION, stopGlow2); } function stopSuperSpeed(){ trace("STOPPING SUPER SPEED"); superSpeedTween.kill(); superSpeed = false; } public function startSuperShield(){ trace("STARTING SUPER SHIELD"); superShield = true; if (superShieldTween != null){ superShieldTween.kill(); }; superShieldTween = TweenLite.delayedCall(Defines.POWERUP_DURATION, stopSuperShield); glowTween = TweenMax.to(this["clip"], 1, {glowFilter:{color:0xFFFF00, alpha:0.7, blurX:7, blurY:7, strength:5}}); TweenLite.delayedCall(Defines.POWERUP_DURATION, stopGlow2); } function stopSuperShield(){ trace("STOPPING SUPER SHIELD"); superShieldTween.kill(); superShield = false; } public function startSuperDamage(){ trace("STARTING SUPER DAMAGE"); superDamage = true; damageMultiplier = Defines.PW_SUPERDAMAGE_FACTOR; if (superDamageTween != null){ superDamageTween.kill(); }; superDamageTween = TweenLite.delayedCall(Defines.POWERUP_DURATION, stopSuperDamage); glowTween = TweenMax.to(this["clip"], 1, {glowFilter:{color:0xCC0000, alpha:0.7, blurX:7, blurY:7, strength:5}}); TweenLite.delayedCall(Defines.POWERUP_DURATION, stopGlow2); } function stopSuperDamage(){ trace("STOPPING SUPER DAMAGE"); superDamageTween.kill(); superDamage = false; damageMultiplier = 1; } public function stopGlow(){ trace("stopping glow"); TweenLite.delayedCall(0.5, stopGlow2); } public function stopGlow2(){ trace("glowTween", glowTween.active); if (!glowTween.active){ TweenMax.to(this["clip"], 0.5, {glowFilter:{color:0xCC0000, alpha:0, blurX:0, blurY:0, strength:0}}); }; } function die(){ this["slot3"].visible = false; this["slot2"].visible = false; killTweens(); isEnabled = false; this["clip"].gotoAndStop("die"); Defines._game.failLevel(); var _local1:ESound = ESound.NewESound(SndDie, 1); _local1.StartSound(); } function killTweens(){ if (jumpTween != null){ jumpTween.kill(); }; if (framesTween != null){ framesTween.kill(); }; if (superDamageTween != null){ superDamageTween.kill(); }; if (superShieldTween != null){ superShieldTween.kill(); }; if (superSpeedTween != null){ superSpeedTween.kill(); }; } function finishJump(){ jumping = false; dashing = false; } function frame1(){ slot1.visible = false; slot0.visible = false; } } }//package Actors
Section 31
//Crystal (Actors.Crystal) package Actors { import flash.display.*; import flash.events.*; import com.greensock.*; import cerebral.utils.*; public class Crystal extends MovieClip { public var level:uint;// = 1 public var points:uint;// = 1 var frameCount:uint;// = 0 var moveTween:TweenLite; var dissapearTween:TweenLite; public function init(_arg1:uint){ level = _arg1; if (level == 1){ scaleX = (scaleY = 0.65); points = 1; } else { if (level == 2){ scaleX = (scaleY = 0.85); points = 2; } else { if (level == 3){ scaleX = (scaleY = 1.2); points = 3; } else { if (level == 4){ scaleX = (scaleY = 1.6); points = 5; } else { if (level == 5){ scaleX = (scaleY = 2); points = 10; } else { if (level == 6){ scaleX = (scaleY = 3); points = 20; }; }; }; }; }; }; moveTween = TweenLite.to(this, 3, {rotation:NumberUtils.getRandom(-300, 300), physics2D:{velocity:NumberUtils.getRandom(80, 200), angle:NumberUtils.getRandom(245, 295), gravity:300}, onUpdate:checkTween}); addEventListener(Event.ENTER_FRAME, enterFrame); } function checkTween(){ if (this.y > Defines.DEFAULT_CHAR_Y){ y = (Defines.DEFAULT_CHAR_Y - NumberUtils.getRandom(0, 10)); moveTween.kill(); dissapearTween = TweenLite.to(this, 1.6, {alpha:3, delay:2, onComplete:destroy, onCompleteParams:[true], onUpdate:toggleVisible}); }; if (x < Defines.CHAR_LIMIT_X_LEFT){ x = Defines.CHAR_LIMIT_X_LEFT; } else { if (x > Defines.CHAR_LIMIT_X_RIGHT){ x = Defines.CHAR_LIMIT_X_RIGHT; }; }; } function enterFrame(_arg1:Event){ var _local3:ESound; var _local2 = 50; if (Defines._game.hero.crystalMagnet){ _local2 = 220; }; if ((((NumberUtils.getDistanceClips(this, Defines._game.hero) < _local2)) && ((Defines._game.hero.hp > 0)))){ moveTween.kill(); if (dissapearTween != null){ dissapearTween.kill(); }; Defines._game.removeChild(this); Defines._document.addChild(this); this.visible = true; moveTween = TweenLite.to(this, 0.5, {x:20, y:500, onComplete:destroy}); removeEventListener(Event.ENTER_FRAME, enterFrame); _local3 = ESound.NewESound(SndTouchCrystal, 1); _local3.StartSound(); }; } function toggleVisible(){ frameCount++; if ((frameCount % 3) == 0){ this.visible = !(this.visible); }; } function destroy(_arg1:Boolean=false){ if (!_arg1){ if (Defines._game.hero.crystalMultiplier){ Defines._game.giveCrystals(Math.round((points * 1.25))); } else { Defines._game.giveCrystals(points); }; Defines._document.removeChild(this); } else { removeEventListener(Event.ENTER_FRAME, enterFrame); Defines._game.removeChild(this); }; delete ??getglobalscope [this]; } function tweenDot():void{ y = Defines.DEFAULT_CHAR_Y; } } }//package Actors
Section 32
//GenericBar (Actors.GenericBar) package Actors { import flash.display.*; import flash.text.*; import com.greensock.*; public class GenericBar extends MovieClip { public var txtName:TextField; public var bar:MovieClip; public function setProgress(_arg1:int, _arg2:int){ if (_arg2 > 0){ this["bar"].scaleX = (_arg2 / _arg1); } else { this["bar"].width = 0; }; } public function setTint(_arg1:Number){ TweenLite.to(this["bar"], 0.001, {tint:_arg1}); } } }//package Actors
Section 33
//Powerup (Actors.Powerup) package Actors { import flash.display.*; import flash.events.*; import com.greensock.*; import cerebral.utils.*; public class Powerup extends MovieClip { public var type:uint;// = 1 var frameCount:uint;// = 0 var moveTween:TweenLite; var dissapearTween:TweenLite; var active:Boolean;// = true public function init(){ moveTween = TweenLite.to(this, 3, {physics2D:{velocity:NumberUtils.getRandom(80, 200), angle:NumberUtils.getRandom(245, 295), gravity:300}, onUpdate:checkTween}); addEventListener(Event.ENTER_FRAME, enterFrame); gotoAndStop(type); } function checkTween(){ if (this.y > Defines.DEFAULT_CHAR_Y){ y = (Defines.DEFAULT_CHAR_Y - NumberUtils.getRandom(0, 10)); moveTween.kill(); dissapearTween = TweenLite.to(this, 1.6, {alpha:3, delay:2, onComplete:destroy, onCompleteParams:[true], onUpdate:toggleVisible}); }; if (x < Defines.CHAR_LIMIT_X_LEFT){ x = Defines.CHAR_LIMIT_X_LEFT; } else { if (x > Defines.CHAR_LIMIT_X_RIGHT){ x = Defines.CHAR_LIMIT_X_RIGHT; }; }; } function enterFrame(_arg1:Event){ var _local2 = 50; if ((((NumberUtils.getDistanceClips(this, Defines._game.hero) < _local2)) && ((Defines._game.hero.hp > 0)))){ removeEventListener(Event.ENTER_FRAME, enterFrame); if (((active) && ((alpha > 0)))){ Defines._game.powerUp(this.type); active = false; alpha = 0; }; if (moveTween != null){ moveTween.kill(); }; if (dissapearTween != null){ dissapearTween.kill(); }; }; } function toggleVisible(){ frameCount++; if ((frameCount % 3) == 0){ this.visible = !(this.visible); }; } function destroy(_arg1:Boolean=false){ if (!_arg1){ Defines._document.removeChild(this); } else { removeEventListener(Event.ENTER_FRAME, enterFrame); Defines._game.removeChild(this); }; delete ??getglobalscope [this]; } function tweenDot():void{ y = Defines.DEFAULT_CHAR_Y; } } }//package Actors
Section 34
//WeaponSlot (Actors.WeaponSlot) package Actors { import data.*; public class WeaponSlot { public var id:int; public var name:String; public var x:Number; public var y:Number; public var radius:Number; public var spread:Number; public var isBehind:Boolean; public var enabled:Boolean;// = true public var weaponDefinition:WeaponDefinition; public function WeaponSlot(_arg1:int, _arg2:WeaponDefinition, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Number, _arg7:Boolean=false){ id = _arg1; weaponDefinition = _arg2; x = _arg3; y = _arg4; radius = _arg5; spread = _arg6; isBehind = _arg7; } } }//package Actors
Section 35
//assets_loader_6 (aliens_fla.assets_loader_6) package aliens_fla { import flash.display.*; public dynamic class assets_loader_6 extends MovieClip { public function assets_loader_6(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package aliens_fla
Section 36
//boss1clip_65 (aliens_fla.boss1clip_65) package aliens_fla { import flash.display.*; public dynamic class boss1clip_65 extends MovieClip { public var shell:MovieClip; public var base:MovieClip; public function boss1clip_65(){ addFrameScript(0, frame1); } function frame1(){ } } }//package aliens_fla
Section 37
//boss2clip_69 (aliens_fla.boss2clip_69) package aliens_fla { import flash.display.*; public dynamic class boss2clip_69 extends MovieClip { public var body:MovieClip; public var r_leg:MovieClip; public var r_arm:MovieClip; public var l_leg:MovieClip; public var head:MovieClip; public var l_arm:MovieClip; public var tubes:MovieClip; public function boss2clip_69(){ addFrameScript(0, frame1); } function frame1(){ } } }//package aliens_fla
Section 38
//boss3temp_27 (aliens_fla.boss3temp_27) package aliens_fla { import flash.display.*; public dynamic class boss3temp_27 extends MovieClip { public function boss3temp_27(){ addFrameScript(0, frame1); } function frame1(){ Defines._document.tempClip = this; } } }//package aliens_fla
Section 39
//btnStartMC_233 (aliens_fla.btnStartMC_233) package aliens_fla { import flash.display.*; import flash.text.*; public dynamic class btnStartMC_233 extends MovieClip { public var label:TextField; public function btnStartMC_233(){ addFrameScript(0, frame1); } function frame1(){ stop(); buttonMode = true; useHandCursor = true; mouseChildren = true; } } }//package aliens_fla
Section 40
//campaignLevelPreview_239 (aliens_fla.campaignLevelPreview_239) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import flash.xml.*; import flash.text.*; import com.greensock.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import cerebral.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class campaignLevelPreview_239 extends MovieClip { public var txtScore:TextField; public var trophy:TrophyIcon; public var score:TextField; public var boss:MovieClip; public var bg:MovieClip; public var levelNum:int; public function campaignLevelPreview_239(){ addFrameScript(0, frame1); } public function setLevel(_arg1:int){ boss.gotoAndStop(_arg1); bg.gotoAndStop(_arg1); levelNum = (_arg1 - 1); this.mouseChildren = false; if ((((levelNum <= Defines.MAX_LEVEL)) && ((((Defines._document.saveSlot.levelScores[(levelNum - 1)] > 0)) || ((levelNum == 0)))))){ this.addEventListener(MouseEvent.CLICK, setSelectedLevel); this.buttonMode = true; this.useHandCursor = true; }; showLevelStats(); } public function setSelectedLevel(_arg1:MouseEvent){ Defines._document.saveSlot.currentLevelNumber.setValue(levelNum); (parent as MovieClip).placeSelector(); } public function showLevelStats(){ TweenLite.to(boss, 0, {tint:0x333333}); TweenLite.to(bg, 0, {colorMatrixFilter:{colorize:0, amount:0.3, saturation:0}}); if (Defines._document.saveSlot.levelScores[levelNum] > 0){ TweenLite.to(boss, 0, {removeTint:true}); }; if ((((Defines._document.saveSlot.levelScores[(levelNum - 1)] > 0)) || ((levelNum == 0)))){ TweenLite.to(bg, 0, {colorMatrixFilter:{}}); }; if (Defines._document.saveSlot.levelTrophies[levelNum] > 0){ trophy.gotoAndStop(Defines._document.saveSlot.levelTrophies[levelNum]); trophy.visible = true; } else { trophy.visible = false; }; if (Defines._document.saveSlot.levelScores[levelNum] > 0){ score.text = NumberUtils.formatNumber(Defines._document.saveSlot.levelScores[levelNum], "", "", ","); }; } function frame1(){ txtScore.text = TEXT.$(34); bg.stop(); boss.stop(); trophy.stop(); trophy.shine.visible = false; } } }//package aliens_fla
Section 41
//campaignLevels_238 (aliens_fla.campaignLevels_238) package aliens_fla { import flash.display.*; import flash.events.*; import flash.xml.*; import flash.text.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import com.greensock.easing.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class campaignLevels_238 extends MovieClip { public var levelSelector:MovieClip; public var l1:MovieClip; public var l2:MovieClip; public var l3:MovieClip; public var l4:MovieClip; public var l5:MovieClip; public var i:int; public function campaignLevels_238(){ addFrameScript(0, frame1); } public function placeSelector(){ trace("placeSelector()", ("l" + (Defines._document.saveSlot.currentLevelNumber.value + 1)), Defines._document.saveSlot.currentLevelNumber.value); levelSelector.x = this[("l" + (Defines._document.saveSlot.currentLevelNumber.value + 1))].x; } function frame1(){ i = 1; while (i < 6) { this[("l" + i)].setLevel(i); i++; }; placeSelector(); } } }//package aliens_fla
Section 42
//char_legs_97 (aliens_fla.char_legs_97) package aliens_fla { import flash.display.*; public dynamic class char_legs_97 extends MovieClip { public function char_legs_97(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package aliens_fla
Section 43
//char_torso_91 (aliens_fla.char_torso_91) package aliens_fla { import flash.display.*; public dynamic class char_torso_91 extends MovieClip { public var splash:MovieClip; public function char_torso_91(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); splash.visible = false; } function frame2(){ splash.visible = false; } function frame3(){ splash.visible = false; } function frame4(){ splash.visible = false; } function frame5(){ splash.visible = false; } } }//package aliens_fla
Section 44
//character_clip_90 (aliens_fla.character_clip_90) package aliens_fla { import flash.display.*; public dynamic class character_clip_90 extends MovieClip { public var legs:MovieClip; public var torso:MovieClip; public function character_clip_90(){ addFrameScript(0, frame1, 27, frame28, 46, frame47); } function frame1(){ stop(); } function frame28(){ gotoAndStop("shot"); } function frame47(){ gotoAndStop("shot"); } } }//package aliens_fla
Section 45
//flag_icon_279 (aliens_fla.flag_icon_279) package aliens_fla { import flash.display.*; public dynamic class flag_icon_279 extends MovieClip { public function flag_icon_279(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package aliens_fla
Section 46
//hiLowSwitchcopy_231 (aliens_fla.hiLowSwitchcopy_231) package aliens_fla { import flash.display.*; import data.*; import flash.text.*; public dynamic class hiLowSwitchcopy_231 extends MovieClip { public var txtHigh:TextField; public var txtLow:TextField; public var txtMed:TextField; public function hiLowSwitchcopy_231(){ addFrameScript(0, frame1, 1, frame2, 2, frame3); } function frame1(){ stop(); txtHigh.text = TEXT.$(62); } function frame2(){ txtMed.text = TEXT.$(63); } function frame3(){ txtLow.text = TEXT.$(64); } } }//package aliens_fla
Section 47
//intro_209 (aliens_fla.intro_209) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import flash.xml.*; import flash.text.*; import com.greensock.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import com.greensock.easing.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class intro_209 extends MovieClip { public var btnSkip:smallButton; public var introText:TextField; public var intro1:MovieClip; public var intro2:MovieClip; public var intro3:MovieClip; public var intro4a:MovieClip; public var intro5:MovieClip; public var intro4b:MovieClip; public var introDialogs:Array; public var delayPerSlide:Number; public var alphaTime:Number; public var timeline:TimelineMax; public var texts:TimelineMax; public function intro_209(){ addFrameScript(0, frame1); } public function setText(_arg1:String){ TweenLite.killTweensOf(introText); introText.text = ""; TweenLite.to(introText, (_arg1.length * 0.05), {typewriter:_arg1, ease:Linear.easeNone}); } public function clearText(){ TweenLite.killTweensOf(introText); introText.text = ""; } public function introComplete(){ trace("intro completed"); btnSkip.text = TEXT.$(24); } public function skipIntro(_arg1:MouseEvent){ btnSkip.removeEventListener(MouseEvent.CLICK, skipIntro); timeline.stop(); texts.stop(); TweenMax.allTo([intro1, intro2, intro3, intro4a, intro4b, intro5, introText], 2, {autoAlpha:0, onComplete:exit}); } public function exit(){ (parent as MovieClip).gotoAndStop("levelSelect"); } function frame1(){ TweenMax.allTo([intro1, intro2, intro3, intro4a, intro4b, intro5], 0, {autoAlpha:0}); introDialogs = [TEXT.$(12), TEXT.$(13), ((TEXT.$(14) + "\n") + TEXT.$(15)), ((TEXT.$(16) + "\nGeneral:") + TEXT.$(17)), ("Magus: " + TEXT.$(18)), TEXT.$(19), ((TEXT.$(20) + "\nGeneral: ") + TEXT.$(21)), TEXT.$(22)]; btnSkip.text = TEXT.$(23); btnSkip.addEventListener(MouseEvent.CLICK, skipIntro); delayPerSlide = 4; alphaTime = 1; btnSkip.alpha = 0; btnSkip.visible = false; TweenMax.to(btnSkip, 1, {autoAlpha:1, delay:4}); timeline = new TimelineMax({onComplete:introComplete}); texts = new TimelineMax(); timeline.append(new TweenMax(intro1, alphaTime, {autoAlpha:1})); timeline.append(new TweenMax(intro1, alphaTime, {autoAlpha:0, delay:delayPerSlide})); timeline.append(new TweenMax(intro2, alphaTime, {autoAlpha:1})); timeline.append(new TweenMax(intro2, alphaTime, {autoAlpha:0, delay:delayPerSlide})); timeline.append(new TweenMax(intro3, alphaTime, {autoAlpha:1})); timeline.append(new TweenMax(intro3, alphaTime, {autoAlpha:0, delay:delayPerSlide})); timeline.append(new TweenMax(intro4a, alphaTime, {autoAlpha:1})); timeline.append(new TweenMax(intro4b, 1, {autoAlpha:1, delay:3})); timeline.append(new TweenMax(intro4a, alphaTime, {autoAlpha:0, delay:1})); timeline.append(new TweenMax(intro4b, alphaTime, {autoAlpha:0, delay:11})); timeline.append(new TweenMax(intro5, alphaTime, {autoAlpha:1})); texts.append(TweenLite.delayedCall(2, setText, [introDialogs[0]])); texts.append(TweenLite.delayedCall(4, clearText)); texts.append(TweenLite.delayedCall(1, setText, [introDialogs[1]])); texts.append(TweenLite.delayedCall(5, clearText)); texts.append(TweenLite.delayedCall(1, setText, [introDialogs[2]])); texts.append(TweenLite.delayedCall(6, clearText)); texts.append(TweenLite.delayedCall(4, setText, [introDialogs[3]])); texts.append(TweenLite.delayedCall(2.8, clearText)); texts.append(TweenLite.delayedCall(0.2, setText, [introDialogs[4]])); texts.append(TweenLite.delayedCall(2.8, clearText)); texts.append(TweenLite.delayedCall(0.2, setText, [introDialogs[5]])); texts.append(TweenLite.delayedCall(2.8, clearText)); texts.append(TweenLite.delayedCall(0.2, setText, [introDialogs[6]])); texts.append(TweenLite.delayedCall(3.2, clearText)); texts.append(TweenLite.delayedCall(1, setText, [introDialogs[7]])); } } }//package aliens_fla
Section 48
//inventoryWindow_195 (aliens_fla.inventoryWindow_195) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import controls.*; public dynamic class inventoryWindow_195 extends MovieClip { public var inv_character:MovieClip; public var btnClose:smallButton; public var inv_pistols:MovieClip; public var inv_cannons:MovieClip; public var btnWeapons:smallButton; public var weaponInfo:WeaponInfo; public var squareShop:MovieClip; public var btnModules:smallButton; public var squareInventario:MovieClip; public function inventoryWindow_195(){ addFrameScript(0, frame1); } public function showInventory(_arg1:Boolean=false){ this.addChild(Defines._document.inv); (parent as Document).createWeaponSlots(this); Defines._document.inv.init(); if (_arg1){ btnClose.visible = true; }; } public function switchInventory(_arg1:MouseEvent){ if (_arg1.target == btnWeapons){ Defines._document.inv.switchGrid(Defines._document.inv.buyWeaponsGrid); } else { if (_arg1.target == btnModules){ Defines._document.inv.switchGrid(Defines._document.inv.buyModulesGrid); }; }; } public function exitInventory(_arg1=null){ btnClose.visible = false; this.visible = false; if (Defines._document.inv.cameFrom != ""){ (root as MovieClip).gotoAndStop(Defines._document.inv.cameFrom); }; } function frame1(){ btnWeapons.text = TEXT.$(134); btnModules.text = TEXT.$(135); btnClose.text = TEXT.$(24); btnClose.addEventListener(MouseEvent.CLICK, exitInventory); btnWeapons.addEventListener(MouseEvent.CLICK, switchInventory); btnModules.addEventListener(MouseEvent.CLICK, switchInventory); } } }//package aliens_fla
Section 49
//levelFailedGUI_226 (aliens_fla.levelFailedGUI_226) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import flash.text.*; import spill.localisation.*; import flash.net.*; public dynamic class levelFailedGUI_226 extends MovieClip { public var btnMore:smallButton; public var btnExit:smallButton; public var screenTitle:TextField; public var btnRetryLevel:smallButton; public function levelFailedGUI_226(){ addFrameScript(0, frame1); } public function retryClick(_arg1:MouseEvent){ Defines._game.retryLevel(); } function frame1(){ screenTitle.text = TEXT.$(81); btnRetryLevel.text = TEXT.$(82); btnExit.text = TEXT.$(83); btnMore.text = TEXT.$(10); btnRetryLevel.addEventListener(MouseEvent.CLICK, retryClick); btnExit.addEventListener(MouseEvent.CLICK, Defines._game.exitFailedGame); btnMore.addEventListener(MouseEvent.CLICK, function (_arg1=null){ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); }); } } }//package aliens_fla
Section 50
//muerte_100 (aliens_fla.muerte_100) package aliens_fla { import flash.display.*; public dynamic class muerte_100 extends MovieClip { public function muerte_100(){ addFrameScript(38, frame39); } function frame39(){ stop(); } } }//package aliens_fla
Section 51
//onOffSwitch_229 (aliens_fla.onOffSwitch_229) package aliens_fla { import flash.display.*; import data.*; import flash.text.*; public dynamic class onOffSwitch_229 extends MovieClip { public var txtOff:TextField; public var txtOn:TextField; public function onOffSwitch_229(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); txtOn.text = TEXT.$(66); } function frame2(){ stop(); txtOff.text = TEXT.$(67); } } }//package aliens_fla
Section 52
//optionsGUI_228 (aliens_fla.optionsGUI_228) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import flash.xml.*; import flash.text.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class optionsGUI_228 extends MovieClip { public var alias:TextField; public var btnClose:smallButton; public var soundStatus:MovieClip; public var sound:TextField; public var title:TextField; public var quality:MovieClip; public var effects:TextField; public var extraEffects:MovieClip; public function optionsGUI_228(){ addFrameScript(0, frame1); } public function setQuality(_arg1:MouseEvent){ if (Defines.GAME_QUALITY == 1){ Defines.GAME_QUALITY = 2; } else { if (Defines.GAME_QUALITY == 2){ Defines.GAME_QUALITY = 3; } else { if (Defines.GAME_QUALITY == 3){ Defines.GAME_QUALITY = 1; }; }; }; stage.quality = Defines.GAME_QUALITIES[(Defines.GAME_QUALITY - 1)]; showQuality(); trace("quality", stage.quality); } public function setMute(_arg1:MouseEvent){ ESound.Mute(); showMutedButton(); } public function setEffects(_arg1:MouseEvent){ Defines.SHOW_EFFECTS = !(Defines.SHOW_EFFECTS); showEffectsButton(); } public function showQuality(){ quality.gotoAndStop(Defines.GAME_QUALITY); } public function showEffectsButton(){ if (Defines.SHOW_EFFECTS){ extraEffects.gotoAndStop(1); } else { extraEffects.gotoAndStop(2); }; } public function showMutedButton(){ if (ESound.muted){ soundStatus.gotoAndStop(2); } else { soundStatus.gotoAndStop(1); }; } function frame1(){ btnClose.text = TEXT.$(83); title.text = TEXT.$(59); effects.text = TEXT.$(60); alias.text = TEXT.$(61); sound.text = TEXT.$(65); soundStatus.buttonMode = true; extraEffects.buttonMode = true; quality.buttonMode = true; soundStatus.useHandCursor = true; extraEffects.useHandCursor = true; quality.useHandCursor = true; soundStatus.mouseChildren = false; extraEffects.mouseChildren = false; quality.mouseChildren = false; btnClose.addEventListener(MouseEvent.CLICK, Defines._document.hideOptions); soundStatus.addEventListener(MouseEvent.CLICK, setMute); extraEffects.addEventListener(MouseEvent.CLICK, setEffects); quality.addEventListener(MouseEvent.CLICK, setQuality); showMutedButton(); showEffectsButton(); showQuality(); } } }//package aliens_fla
Section 53
//pauseMenu_227 (aliens_fla.pauseMenu_227) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import flash.text.*; public dynamic class pauseMenu_227 extends MovieClip { public var btnExitLevel:smallButton; public var btnResume:smallButton; public var txtTitle:TextField; public var btnOptions:smallButton; public function pauseMenu_227(){ addFrameScript(0, frame1); } public function addEvents(){ btnResume.addEventListener(MouseEvent.CLICK, resume); btnOptions.addEventListener(MouseEvent.CLICK, options); btnExitLevel.addEventListener(MouseEvent.CLICK, exit); } public function removeEvents(){ btnResume.removeEventListener(MouseEvent.CLICK, resume); btnOptions.removeEventListener(MouseEvent.CLICK, options); btnExitLevel.removeEventListener(MouseEvent.CLICK, exit); } public function resume(_arg1:MouseEvent){ Defines._game.pause(); } public function options(_arg1:MouseEvent){ Defines._document.showOptions(); } public function exit(_arg1:MouseEvent){ Defines._game.pause(); Defines._game.hero.damage(1000000); } function frame1(){ btnResume.text = TEXT.$(79); btnOptions.text = TEXT.$(59); btnExitLevel.text = TEXT.$(80); txtTitle.text = TEXT.$(136); addEvents(); } } }//package aliens_fla
Section 54
//powerupsClip_221 (aliens_fla.powerupsClip_221) package aliens_fla { import flash.display.*; import data.*; import flash.text.*; public dynamic class powerupsClip_221 extends MovieClip { public var label:TextField; public function powerupsClip_221(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5); } function frame1(){ stop(); label.text = TEXT.$(54); } function frame2(){ label.text = TEXT.$(55); } function frame3(){ label.text = TEXT.$(56); } function frame4(){ label.text = TEXT.$(57); } function frame5(){ label.text = TEXT.$(58); } } }//package aliens_fla
Section 55
//preparing_232 (aliens_fla.preparing_232) package aliens_fla { import flash.display.*; import flash.events.*; import data.*; import flash.xml.*; import flash.text.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class preparing_232 extends MovieClip { public var txtDown:TextField; public var txtBullet:TextField; public var txtDash:TextField; public var titleLoading:TextField; public var btnStart:MovieClip; public var txtPreparing:TextField; public var txtJump:TextField; public var txtArrows:TextField; public function preparing_232(){ addFrameScript(0, frame1); } public function startLevel(_arg1:MouseEvent){ Defines._game.startLevel(); } function frame1(){ btnStart.visible = false; btnStart["label"].text = TEXT.$(3); btnStart.addEventListener(MouseEvent.CLICK, startLevel); titleLoading.text = TEXT.$(68); txtJump.text = TEXT.$(71); txtArrows.text = TEXT.$(70); txtBullet.text = TEXT.$(72); txtDash.text = TEXT.$(74); txtDown.text = TEXT.$(73); txtPreparing.text = TEXT.$(69); } } }//package aliens_fla
Section 56
//Burster (cerebral.basicparticles2.Burster) package cerebral.basicparticles2 { import flash.display.*; import com.greensock.*; public class Burster extends Sprite { public var rotationRandom:int; public var maxScale:Number; public var finalAlpha:Number; public var particleCount:int; public var xRadius:int; public var yRadius:int; public var startScale:Number; public var clipClass:Class; public var particleLife:Number; public var xRandom:int; public var yRandom:int; public var minScale:Number; public function Burster(){ particleCount = 30; xRadius = 50; yRadius = 50; xRandom = 100; yRandom = 100; startScale = 1; rotationRandom = 360; particleLife = 2; finalAlpha = 0; minScale = 1; maxScale = 2; } public function burst(){ var _local1:Particle; var _local2:int; var _local3:* = new Sprite(); parent.addChild(_local3); var _local4:int; while (_local4 < particleCount) { _local1 = new Particle(clipClass); _local3.addChild(_local1); _local1.rotation = (Math.random() * rotationRandom); _local3.x = this.x; _local3.y = this.y; _local1.scaleX = (_local1.scaleY = startScale); _local2 = ((Math.random() * maxScale) + minScale); TweenLite.to(_local1, particleLife, {x:((Math.random() * xRandom) - xRadius), y:((Math.random() * yRandom) - yRadius), rotation:-(_local1.rotation), scaleX:_local2, scaleY:_local2, alpha:finalAlpha, onComplete:_local1.clear, overwrite:false}); _local4++; }; TweenLite.delayedCall((particleLife * 5), clearContainer, [_local3]); } function clearContainer(_arg1:Sprite){ parent.removeChild(_arg1); _arg1 = null; } } }//package cerebral.basicparticles2
Section 57
//Particle (cerebral.basicparticles2.Particle) package cerebral.basicparticles2 { import flash.display.*; public class Particle extends Sprite { var clip:Sprite; public function Particle(_arg1:Class){ clip = (new (_arg1) as Sprite); addChild(clip); } public function clear(){ parent.removeChild(this); } } }//package cerebral.basicparticles2
Section 58
//NumberUtils (cerebral.utils.NumberUtils) package cerebral.utils { import flash.display.*; public class NumberUtils { public static function formatNumber(_arg1:Number, _arg2:String="", _arg3:String="", _arg4:String=","){ var Snum:*; var splitStr:*; var splitLeft:*; var splitRight:*; var regx:*; var num = _arg1; var prefix = _arg2; var sufix = _arg3; var mileSeparator = _arg4; try { prefix = ((prefix) || ("")); Snum = num.toString(); splitStr = Snum.split("."); splitLeft = splitStr[0]; splitRight = ((splitStr.length > 1)) ? ("." + splitStr[1]) : ""; regx = /(\d+)(\d{3})/; while (regx.test(splitLeft)) { splitLeft = splitLeft.replace(regx, (("$1" + mileSeparator) + "$2")); }; return ((((prefix + splitLeft) + splitRight) + sufix)); } catch(e:Error) { trace("can't set number"); return (((prefix + "0") + sufix)); }; } public static function unformatNumber(_arg1:String):Number{ return (Number(_arg1.replace(/([^0-9\.\-])/g, ""))); } public static function getRandom(_arg1:Number, _arg2:Number, _arg3:Boolean=false):Number{ if (!_arg3){ return ((_arg1 + (Math.random() * (_arg2 - _arg1)))); }; return (Math.round((_arg1 + (Math.random() * (_arg2 - _arg1))))); } public static function getDistanceClips(_arg1:DisplayObject, _arg2:DisplayObject):Number{ return (Math.sqrt((((_arg1.y - _arg2.y) * (_arg1.y - _arg2.y)) + ((_arg1.x - _arg2.x) * (_arg1.x - _arg2.x))))); } } }//package cerebral.utils
Section 59
//numStepper (cerebral.utils.numStepper) package cerebral.utils { import flash.text.*; import com.greensock.*; import com.greensock.easing.*; public class numStepper { public static function setNumber(_arg1:TextField, _arg2:int, _arg3:int, _arg4:Number, _arg5:Number=0, _arg6:Boolean=false, _arg7:String="", _arg8:String=",", _arg9:String=""){ var _local10:Object = new Object(); _local10.number = _arg2; TweenLite.to(_local10, _arg4, {number:_arg3, onUpdate:setStep, onUpdateParams:[_arg1, _local10, _arg6, _arg7, _arg8, _arg9], delay:_arg5, ease:Sine.easeIn}); } static function setStep(_arg1:TextField, _arg2:Object, _arg3:Boolean=false, _arg4:String="", _arg5:String=",", _arg6:String=""){ if (_arg3){ _arg1.text = NumberUtils.formatNumber(Math.round(_arg2.number), _arg6, _arg4, _arg5); } else { _arg1.text = Math.round(_arg2.number).toString(); }; } } }//package cerebral.utils
Section 60
//PropTween (com.greensock.core.PropTween) package com.greensock.core { public final class PropTween { public var target:Object; public var property:String; public var start:Number; public var change:Number; public var name:String; public var priority:int; public var isPlugin:Boolean; public var nextNode:PropTween; public var prevNode:PropTween; public function PropTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:String, _arg6:Boolean, _arg7:PropTween=null, _arg8:int=0){ this.target = _arg1; this.property = _arg2; this.start = _arg3; this.change = _arg4; this.name = _arg5; this.isPlugin = _arg6; if (_arg7){ _arg7.prevNode = this; this.nextNode = _arg7; }; this.priority = _arg8; } } }//package com.greensock.core
Section 61
//SimpleTimeline (com.greensock.core.SimpleTimeline) package com.greensock.core { public class SimpleTimeline extends TweenCore { protected var _firstChild:TweenCore; protected var _lastChild:TweenCore; public var autoRemoveChildren:Boolean; public function SimpleTimeline(_arg1:Object=null){ super(0, _arg1); } public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ if (((!(_arg1.cachedOrphan)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.gc){ _arg1.setEnabled(true, true); }; if (_arg1.cachedPaused){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_lastChild){ _lastChild.nextNode = _arg1; } else { _firstChild = _arg1; }; _arg1.prevNode = _lastChild; _lastChild = _arg1; _arg1.nextNode = null; _arg1.cachedOrphan = false; return (_arg1); } public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_lastChild == _arg1){ _lastChild = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_firstChild == _arg1){ _firstChild = _arg1.nextNode; }; }; _arg1.cachedOrphan = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local5:Number; var _local6:TweenCore; var _local4:TweenCore = _firstChild; this.cachedTotalTime = _arg1; this.cachedTime = _arg1; while (_local4) { _local6 = _local4.nextNode; if (((_local4.active) || ((((((_arg1 >= _local4.cachedStartTime)) && (!(_local4.cachedPaused)))) && (!(_local4.gc)))))){ if (!_local4.cachedReversed){ _local4.renderTime(((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale), _arg2, false); } else { _local5 = (_local4.cacheIsDirty) ? _local4.totalDuration : _local4.cachedTotalDuration; _local4.renderTime((_local5 - ((_arg1 - _local4.cachedStartTime) * _local4.cachedTimeScale)), _arg2, false); }; }; _local4 = _local6; }; } public function get rawTime():Number{ return (this.cachedTotalTime); } } }//package com.greensock.core
Section 62
//TweenCore (com.greensock.core.TweenCore) package com.greensock.core { import com.greensock.*; public class TweenCore { protected var _delay:Number; protected var _hasUpdate:Boolean; protected var _rawPrevTime:Number;// = -1 public var vars:Object; public var active:Boolean; public var gc:Boolean; public var initted:Boolean; public var timeline:SimpleTimeline; public var cachedStartTime:Number; public var cachedTime:Number; public var cachedTotalTime:Number; public var cachedDuration:Number; public var cachedTotalDuration:Number; public var cachedTimeScale:Number; public var cachedPauseTime:Number; public var cachedReversed:Boolean; public var nextNode:TweenCore; public var prevNode:TweenCore; public var cachedOrphan:Boolean; public var cacheIsDirty:Boolean; public var cachedPaused:Boolean; public var data; public static const version:Number = 1.64; protected static var _classInitted:Boolean; public function TweenCore(_arg1:Number=0, _arg2:Object=null){ this.vars = ((_arg2)!=null) ? _arg2 : {}; if (this.vars.isGSVars){ this.vars = this.vars.vars; }; this.cachedDuration = (this.cachedTotalDuration = _arg1); _delay = (this.vars.delay) ? Number(this.vars.delay) : 0; this.cachedTimeScale = (this.vars.timeScale) ? Number(this.vars.timeScale) : 1; this.active = Boolean((((((_arg1 == 0)) && ((_delay == 0)))) && (!((this.vars.immediateRender == false))))); this.cachedTotalTime = (this.cachedTime = 0); this.data = this.vars.data; if (!_classInitted){ if (isNaN(TweenLite.rootFrame)){ TweenLite.initClass(); _classInitted = true; } else { return; }; }; var _local3:SimpleTimeline = ((this.vars.timeline is SimpleTimeline)) ? this.vars.timeline : (this.vars.useFrames) ? TweenLite.rootFramesTimeline : TweenLite.rootTimeline; _local3.insert(this, _local3.cachedTotalTime); if (this.vars.reversed){ this.cachedReversed = true; }; if (this.vars.paused){ this.paused = true; }; } public function play():void{ this.reversed = false; this.paused = false; } public function pause():void{ this.paused = true; } public function resume():void{ this.paused = false; } public function restart(_arg1:Boolean=false, _arg2:Boolean=true):void{ this.reversed = false; this.paused = false; this.setTotalTime((_arg1) ? -(_delay) : 0, _arg2); } public function reverse(_arg1:Boolean=true):void{ this.reversed = true; if (_arg1){ this.paused = false; } else { if (this.gc){ this.setEnabled(true, false); }; }; } public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ } public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ if (!_arg1){ renderTime(this.totalDuration, _arg2, false); return; }; if (this.timeline.autoRemoveChildren){ this.setEnabled(false, false); } else { this.active = false; }; if (!_arg2){ if (((((this.vars.onComplete) && ((this.cachedTotalTime >= this.cachedTotalDuration)))) && (!(this.cachedReversed)))){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); } else { if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (this.vars.onReverseComplete))){ this.vars.onReverseComplete.apply(null, this.vars.onReverseCompleteParams); }; }; }; } public function invalidate():void{ } public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ this.gc = !(_arg1); if (_arg1){ this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); if (((!(_arg2)) && (this.cachedOrphan))){ this.timeline.insert(this, (this.cachedStartTime - _delay)); }; } else { this.active = false; if (((!(_arg2)) && (!(this.cachedOrphan)))){ this.timeline.remove(this, true); }; }; return (false); } public function kill():void{ setEnabled(false, false); } protected function setDirtyCache(_arg1:Boolean=true):void{ var _local2:TweenCore = (_arg1) ? this : this.timeline; while (_local2) { _local2.cacheIsDirty = true; _local2 = _local2.timeline; }; } protected function setTotalTime(_arg1:Number, _arg2:Boolean=false):void{ var _local3:Number; var _local4:Number; if (this.timeline){ _local3 = (this.cachedPaused) ? this.cachedPauseTime : this.timeline.cachedTotalTime; if (this.cachedReversed){ _local4 = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; this.cachedStartTime = (_local3 - ((_local4 - _arg1) / this.cachedTimeScale)); } else { this.cachedStartTime = (_local3 - (_arg1 / this.cachedTimeScale)); }; if (!this.timeline.cacheIsDirty){ setDirtyCache(false); }; if (this.cachedTotalTime != _arg1){ renderTime(_arg1, _arg2, false); }; }; } public function get delay():Number{ return (_delay); } public function set delay(_arg1:Number):void{ this.startTime = (this.startTime + (_arg1 - _delay)); _delay = _arg1; } public function get duration():Number{ return (this.cachedDuration); } public function set duration(_arg1:Number):void{ var _local2:Number = (_arg1 / this.cachedDuration); this.cachedDuration = (this.cachedTotalDuration = _arg1); if (((((this.active) && (!(this.cachedPaused)))) && (!((_arg1 == 0))))){ this.setTotalTime((this.cachedTotalTime * _local2), true); }; setDirtyCache(false); } public function get totalDuration():Number{ return (this.cachedTotalDuration); } public function set totalDuration(_arg1:Number):void{ this.duration = _arg1; } public function get currentTime():Number{ return (this.cachedTime); } public function set currentTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get totalTime():Number{ return (this.cachedTotalTime); } public function set totalTime(_arg1:Number):void{ setTotalTime(_arg1, false); } public function get startTime():Number{ return (this.cachedStartTime); } public function set startTime(_arg1:Number):void{ if (((!((this.timeline == null))) && (((!((_arg1 == this.cachedStartTime))) || (this.gc))))){ this.timeline.insert(this, (_arg1 - _delay)); } else { this.cachedStartTime = _arg1; }; } public function get reversed():Boolean{ return (this.cachedReversed); } public function set reversed(_arg1:Boolean):void{ if (_arg1 != this.cachedReversed){ this.cachedReversed = _arg1; setTotalTime(this.cachedTotalTime, true); }; } public function get paused():Boolean{ return (this.cachedPaused); } public function set paused(_arg1:Boolean):void{ if (((!((_arg1 == this.cachedPaused))) && (this.timeline))){ if (_arg1){ this.cachedPauseTime = this.timeline.rawTime; } else { this.cachedStartTime = (this.cachedStartTime + (this.timeline.rawTime - this.cachedPauseTime)); this.cachedPauseTime = NaN; setDirtyCache(false); }; this.cachedPaused = _arg1; this.active = Boolean(((((!(this.cachedPaused)) && ((this.cachedTotalTime > 0)))) && ((this.cachedTotalTime < this.cachedTotalDuration)))); }; if (((!(_arg1)) && (this.gc))){ this.setTotalTime(this.cachedTotalTime, false); this.setEnabled(true, false); }; } } }//package com.greensock.core
Section 63
//Back (com.greensock.easing.Back) package com.greensock.easing { public class Back { public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / _arg4); return (((((_arg3 * _arg1) * _arg1) * (((_arg5 + 1) * _arg1) - _arg5)) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number=1.70158):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ _arg5 = (_arg5 * 1.525); return ((((_arg3 * 0.5) * ((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) - _arg5))) + _arg2)); }; _arg1 = (_arg1 - 2); _arg5 = (_arg5 * 1.525); return ((((_arg3 / 2) * (((_arg1 * _arg1) * (((_arg5 + 1) * _arg1) + _arg5)) + 2)) + _arg2)); } } }//package com.greensock.easing
Section 64
//Linear (com.greensock.easing.Linear) package com.greensock.easing { public class Linear { public static const power:uint = 0; public static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((_arg3 * _arg1) / _arg4) + _arg2)); } } }//package com.greensock.easing
Section 65
//Sine (com.greensock.easing.Sine) package com.greensock.easing { public class Sine { private static const _HALF_PI:Number = 1.5707963267949; public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * Math.cos(((_arg1 / _arg4) * _HALF_PI))) + _arg3) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (((_arg3 * Math.sin(((_arg1 / _arg4) * _HALF_PI))) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((((-(_arg3) * 0.5) * (Math.cos(((Math.PI * _arg1) / _arg4)) - 1)) + _arg2)); } } }//package com.greensock.easing
Section 66
//Strong (com.greensock.easing.Strong) package com.greensock.easing { public class Strong { public static const power:uint = 4; public static function easeIn(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((((((_arg3 * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); } public static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = ((_arg1 / _arg4) - 1); return (((_arg3 * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 1)) + _arg2)); } public static function easeInOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / (_arg4 * 0.5)); if (_arg1 < 1){ return ((((((((_arg3 * 0.5) * _arg1) * _arg1) * _arg1) * _arg1) * _arg1) + _arg2)); }; _arg1 = (_arg1 - 2); return ((((_arg3 * 0.5) * (((((_arg1 * _arg1) * _arg1) * _arg1) * _arg1) + 2)) + _arg2)); } } }//package com.greensock.easing
Section 67
//TweenEvent (com.greensock.events.TweenEvent) package com.greensock.events { import flash.events.*; public class TweenEvent extends Event { public static const VERSION:Number = 1.1; public static const START:String = "start"; public static const UPDATE:String = "change"; public static const COMPLETE:String = "complete"; public static const REVERSE_COMPLETE:String = "reverseComplete"; public static const REPEAT:String = "repeat"; public static const INIT:String = "init"; public function TweenEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function clone():Event{ return (new TweenEvent(this.type, this.bubbles, this.cancelable)); } } }//package com.greensock.events
Section 68
//AutoAlphaPlugin (com.greensock.plugins.AutoAlphaPlugin) package com.greensock.plugins { import com.greensock.*; public class AutoAlphaPlugin extends TweenPlugin { protected var _target:Object; protected var _ignoreVisible:Boolean; public static const API:Number = 1; public function AutoAlphaPlugin(){ this.propName = "autoAlpha"; this.overwriteProps = ["alpha", "visible"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; addTween(_arg1, "alpha", _arg1.alpha, _arg2, "alpha"); return (true); } override public function killProps(_arg1:Object):void{ super.killProps(_arg1); _ignoreVisible = Boolean(("visible" in _arg1)); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); if (!_ignoreVisible){ _target.visible = Boolean(!((_target.alpha == 0))); }; } } }//package com.greensock.plugins
Section 69
//BevelFilterPlugin (com.greensock.plugins.BevelFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.filters.*; public class BevelFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["distance", "angle", "highlightColor", "highlightAlpha", "shadowColor", "shadowAlpha", "blurX", "blurY", "strength", "quality"]; public function BevelFilterPlugin(){ this.propName = "bevelFilter"; this.overwriteProps = ["bevelFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = BevelFilter; initFilter(_arg2, new BevelFilter(0, 0, 0xFFFFFF, 0.5, 0, 0.5, 2, 2, 0, ((_arg2.quality) || (2))), _propNames); return (true); } } }//package com.greensock.plugins
Section 70
//BezierPlugin (com.greensock.plugins.BezierPlugin) package com.greensock.plugins { import com.greensock.*; public class BezierPlugin extends TweenPlugin { protected var _target:Object; protected var _orientData:Array; protected var _orient:Boolean; protected var _future:Object; protected var _beziers:Object; public static const API:Number = 1; protected static const _RAD2DEG:Number = 57.2957795130823; public function BezierPlugin(){ _future = {}; super(); this.propName = "bezier"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg2 is Array)){ return (false); }; init(_arg3, (_arg2 as Array), false); return (true); } protected function init(_arg1:TweenLite, _arg2:Array, _arg3:Boolean):void{ var _local6:int; var _local7:String; var _local8:Object; _target = _arg1.target; var _local4:Object = ((_arg1.vars.isTV)==true) ? _arg1.vars.exposedVars : _arg1.vars; if (_local4.orientToBezier == true){ _orientData = [["x", "y", "rotation", 0, 0.01]]; _orient = true; } else { if ((_local4.orientToBezier is Array)){ _orientData = _local4.orientToBezier; _orient = true; }; }; var _local5:Object = {}; _local6 = 0; while (_local6 < _arg2.length) { for (_local7 in _arg2[_local6]) { if (_local5[_local7] == undefined){ _local5[_local7] = [_arg1.target[_local7]]; }; if (typeof(_arg2[_local6][_local7]) == "number"){ _local5[_local7].push(_arg2[_local6][_local7]); } else { _local5[_local7].push((_arg1.target[_local7] + Number(_arg2[_local6][_local7]))); }; }; _local6 = (_local6 + 1); }; for (_local7 in _local5) { this.overwriteProps[this.overwriteProps.length] = _local7; if (_local4[_local7] != undefined){ if (typeof(_local4[_local7]) == "number"){ _local5[_local7].push(_local4[_local7]); } else { _local5[_local7].push((_arg1.target[_local7] + Number(_local4[_local7]))); }; _local8 = {}; _local8[_local7] = true; _arg1.killVars(_local8, false); delete _local4[_local7]; }; }; _beziers = parseBeziers(_local5, _arg3); } override public function killProps(_arg1:Object):void{ var _local2:String; for (_local2 in _beziers) { if ((_local2 in _arg1)){ delete _beziers[_local2]; }; }; super.killProps(_arg1); } override public function set changeFactor(_arg1:Number):void{ var _local2:int; var _local3:String; var _local4:Object; var _local5:Number; var _local6:int; var _local7:Number; var _local8:Object; var _local9:Number; var _local10:Number; var _local11:Array; var _local12:Number; var _local13:Object; var _local14:Boolean; _changeFactor = _arg1; if (_arg1 == 1){ for (_local3 in _beziers) { _local2 = (_beziers[_local3].length - 1); _target[_local3] = _beziers[_local3][_local2][2]; }; } else { for (_local3 in _beziers) { _local6 = _beziers[_local3].length; if (_arg1 < 0){ _local2 = 0; } else { if (_arg1 >= 1){ _local2 = (_local6 - 1); } else { _local2 = ((_local6 * _arg1) >> 0); }; }; _local5 = ((_arg1 - (_local2 * (1 / _local6))) * _local6); _local4 = _beziers[_local3][_local2]; if (this.round){ _local7 = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0]))))); if (_local7 > 0){ _target[_local3] = ((_local7 + 0.5) >> 0); } else { _target[_local3] = ((_local7 - 0.5) >> 0); }; } else { _target[_local3] = (_local4[0] + (_local5 * (((2 * (1 - _local5)) * (_local4[1] - _local4[0])) + (_local5 * (_local4[2] - _local4[0]))))); }; }; }; if (_orient){ _local2 = _orientData.length; _local8 = {}; while (_local2--) { _local11 = _orientData[_local2]; _local8[_local11[0]] = _target[_local11[0]]; _local8[_local11[1]] = _target[_local11[1]]; }; _local13 = _target; _local14 = this.round; _target = _future; this.round = false; _orient = false; _local2 = _orientData.length; while (_local2--) { _local11 = _orientData[_local2]; this.changeFactor = (_arg1 + ((_local11[4]) || (0.01))); _local12 = ((_local11[3]) || (0)); _local9 = (_future[_local11[0]] - _local8[_local11[0]]); _local10 = (_future[_local11[1]] - _local8[_local11[1]]); _local13[_local11[2]] = ((Math.atan2(_local10, _local9) * _RAD2DEG) + _local12); }; _target = _local13; this.round = _local14; _orient = true; }; } public static function parseBeziers(_arg1:Object, _arg2:Boolean=false):Object{ var _local3:int; var _local4:Array; var _local5:Object; var _local6:String; var _local7:Object = {}; if (_arg2){ for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 2){ _local5[_local5.length] = [_local4[0], (_local4[1] - ((_local4[2] - _local4[0]) / 4)), _local4[1]]; _local3 = 1; while (_local3 < (_local4.length - 1)) { _local5[_local5.length] = [_local4[_local3], (_local4[_local3] + (_local4[_local3] - _local5[(_local3 - 1)][1])), _local4[(_local3 + 1)]]; _local3 = (_local3 + 1); }; } else { _local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]]; }; }; } else { for (_local6 in _arg1) { _local4 = _arg1[_local6]; _local5 = []; _local7[_local6] = _local5; if (_local4.length > 3){ _local5[_local5.length] = [_local4[0], _local4[1], ((_local4[1] + _local4[2]) / 2)]; _local3 = 2; while (_local3 < (_local4.length - 2)) { _local5[_local5.length] = [_local5[(_local3 - 2)][2], _local4[_local3], ((_local4[_local3] + _local4[(_local3 + 1)]) / 2)]; _local3 = (_local3 + 1); }; _local5[_local5.length] = [_local5[(_local5.length - 1)][2], _local4[(_local4.length - 2)], _local4[(_local4.length - 1)]]; } else { if (_local4.length == 3){ _local5[_local5.length] = [_local4[0], _local4[1], _local4[2]]; } else { if (_local4.length == 2){ _local5[_local5.length] = [_local4[0], ((_local4[0] + _local4[1]) / 2), _local4[1]]; }; }; }; }; }; return (_local7); } } }//package com.greensock.plugins
Section 71
//BezierThroughPlugin (com.greensock.plugins.BezierThroughPlugin) package com.greensock.plugins { import com.greensock.*; public class BezierThroughPlugin extends BezierPlugin { public static const API:Number = 1; public function BezierThroughPlugin(){ this.propName = "bezierThrough"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg2 is Array)){ return (false); }; init(_arg3, (_arg2 as Array), true); return (true); } } }//package com.greensock.plugins
Section 72
//BlurFilterPlugin (com.greensock.plugins.BlurFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.filters.*; public class BlurFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["blurX", "blurY", "quality"]; public function BlurFilterPlugin(){ this.propName = "blurFilter"; this.overwriteProps = ["blurFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = BlurFilter; initFilter(_arg2, new BlurFilter(0, 0, ((_arg2.quality) || (2))), _propNames); return (true); } } }//package com.greensock.plugins
Section 73
//ColorMatrixFilterPlugin (com.greensock.plugins.ColorMatrixFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.filters.*; public class ColorMatrixFilterPlugin extends FilterPlugin { protected var _matrix:Array; protected var _matrixTween:EndArrayPlugin; public static const API:Number = 1; private static var _propNames:Array = []; protected static var _idMatrix:Array = [1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1, 0]; protected static var _lumR:Number = 0.212671; protected static var _lumG:Number = 0.71516; protected static var _lumB:Number = 0.072169; public function ColorMatrixFilterPlugin(){ this.propName = "colorMatrixFilter"; this.overwriteProps = ["colorMatrixFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = ColorMatrixFilter; var _local4:Object = _arg2; initFilter({remove:_arg2.remove, index:_arg2.index, addFilter:_arg2.addFilter}, new ColorMatrixFilter(_idMatrix.slice()), _propNames); _matrix = ColorMatrixFilter(_filter).matrix; var _local5:Array = []; if (((!((_local4.matrix == null))) && ((_local4.matrix is Array)))){ _local5 = _local4.matrix; } else { if (_local4.relative == true){ _local5 = _matrix.slice(); } else { _local5 = _idMatrix.slice(); }; _local5 = setBrightness(_local5, _local4.brightness); _local5 = setContrast(_local5, _local4.contrast); _local5 = setHue(_local5, _local4.hue); _local5 = setSaturation(_local5, _local4.saturation); _local5 = setThreshold(_local5, _local4.threshold); if (!isNaN(_local4.colorize)){ _local5 = colorize(_local5, _local4.colorize, _local4.amount); }; }; _matrixTween = new EndArrayPlugin(); _matrixTween.init(_matrix, _local5); return (true); } override public function set changeFactor(_arg1:Number):void{ _matrixTween.changeFactor = _arg1; ColorMatrixFilter(_filter).matrix = _matrix; super.changeFactor = _arg1; } public static function colorize(_arg1:Array, _arg2:Number, _arg3:Number=1):Array{ if (isNaN(_arg2)){ return (_arg1); }; if (isNaN(_arg3)){ _arg3 = 1; }; var _local4:Number = (((_arg2 >> 16) & 0xFF) / 0xFF); var _local5:Number = (((_arg2 >> 8) & 0xFF) / 0xFF); var _local6:Number = ((_arg2 & 0xFF) / 0xFF); var _local7:Number = (1 - _arg3); var _local8:Array = [(_local7 + ((_arg3 * _local4) * _lumR)), ((_arg3 * _local4) * _lumG), ((_arg3 * _local4) * _lumB), 0, 0, ((_arg3 * _local5) * _lumR), (_local7 + ((_arg3 * _local5) * _lumG)), ((_arg3 * _local5) * _lumB), 0, 0, ((_arg3 * _local6) * _lumR), ((_arg3 * _local6) * _lumG), (_local7 + ((_arg3 * _local6) * _lumB)), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local8, _arg1)); } public static function setThreshold(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Array = [(_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), (_lumR * 0x0100), (_lumG * 0x0100), (_lumB * 0x0100), 0, (-256 * _arg2), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function setHue(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 * (Math.PI / 180)); var _local3:Number = Math.cos(_arg2); var _local4:Number = Math.sin(_arg2); var _local5:Array = [((_lumR + (_local3 * (1 - _lumR))) + (_local4 * -(_lumR))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * -(_lumG))), ((_lumB + (_local3 * -(_lumB))) + (_local4 * (1 - _lumB))), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * 0.143)), ((_lumG + (_local3 * (1 - _lumG))) + (_local4 * 0.14)), ((_lumB + (_local3 * -(_lumB))) + (_local4 * -0.283)), 0, 0, ((_lumR + (_local3 * -(_lumR))) + (_local4 * -((1 - _lumR)))), ((_lumG + (_local3 * -(_lumG))) + (_local4 * _lumG)), ((_lumB + (_local3 * (1 - _lumB))) + (_local4 * _lumB)), 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1]; return (applyMatrix(_local5, _arg1)); } public static function setBrightness(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = ((_arg2 * 100) - 100); return (applyMatrix([1, 0, 0, 0, _arg2, 0, 1, 0, 0, _arg2, 0, 0, 1, 0, _arg2, 0, 0, 0, 1, 0, 0, 0, 0, 0, 1], _arg1)); } public static function setSaturation(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; var _local3:Number = (1 - _arg2); var _local4:Number = (_local3 * _lumR); var _local5:Number = (_local3 * _lumG); var _local6:Number = (_local3 * _lumB); var _local7:Array = [(_local4 + _arg2), _local5, _local6, 0, 0, _local4, (_local5 + _arg2), _local6, 0, 0, _local4, _local5, (_local6 + _arg2), 0, 0, 0, 0, 0, 1, 0]; return (applyMatrix(_local7, _arg1)); } public static function setContrast(_arg1:Array, _arg2:Number):Array{ if (isNaN(_arg2)){ return (_arg1); }; _arg2 = (_arg2 + 0.01); var _local3:Array = [_arg2, 0, 0, 0, (128 * (1 - _arg2)), 0, _arg2, 0, 0, (128 * (1 - _arg2)), 0, 0, _arg2, 0, (128 * (1 - _arg2)), 0, 0, 0, 1, 0]; return (applyMatrix(_local3, _arg1)); } public static function applyMatrix(_arg1:Array, _arg2:Array):Array{ var _local6:int; var _local7:int; if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (_arg2); }; var _local3:Array = []; var _local4:int; var _local5:int; _local6 = 0; while (_local6 < 4) { _local7 = 0; while (_local7 < 5) { if (_local7 == 4){ _local5 = _arg1[(_local4 + 4)]; } else { _local5 = 0; }; _local3[(_local4 + _local7)] = (((((_arg1[_local4] * _arg2[_local7]) + (_arg1[(_local4 + 1)] * _arg2[(_local7 + 5)])) + (_arg1[(_local4 + 2)] * _arg2[(_local7 + 10)])) + (_arg1[(_local4 + 3)] * _arg2[(_local7 + 15)])) + _local5); _local7 = (_local7 + 1); }; _local4 = (_local4 + 5); _local6 = (_local6 + 1); }; return (_local3); } } }//package com.greensock.plugins
Section 74
//ColorTransformPlugin (com.greensock.plugins.ColorTransformPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.geom.*; public class ColorTransformPlugin extends TintPlugin { public static const API:Number = 1; public function ColorTransformPlugin(){ this.propName = "colorTransform"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:ColorTransform; var _local6:String; var _local7:Number; var _local5:ColorTransform = new ColorTransform(); if ((_arg1 is DisplayObject)){ _transform = DisplayObject(_arg1).transform; _local4 = _transform.colorTransform; } else { if ((_arg1 is ColorTransform)){ _local4 = (_arg1 as ColorTransform); } else { return (false); }; }; _local5.concat(_local4); for (_local6 in _arg2) { if ((((_local6 == "tint")) || ((_local6 == "color")))){ if (_arg2[_local6] != null){ _local5.color = int(_arg2[_local6]); }; } else { if ((((((_local6 == "tintAmount")) || ((_local6 == "exposure")))) || ((_local6 == "brightness")))){ } else { _local5[_local6] = _arg2[_local6]; }; }; }; if (!isNaN(_arg2.tintAmount)){ _local7 = (_arg2.tintAmount / (1 - (((_local5.redMultiplier + _local5.greenMultiplier) + _local5.blueMultiplier) / 3))); _local5.redOffset = (_local5.redOffset * _local7); _local5.greenOffset = (_local5.greenOffset * _local7); _local5.blueOffset = (_local5.blueOffset * _local7); _local5.redMultiplier = (_local5.greenMultiplier = (_local5.blueMultiplier = (1 - _arg2.tintAmount))); } else { if (!isNaN(_arg2.exposure)){ _local5.redOffset = (_local5.greenOffset = (_local5.blueOffset = (0xFF * (_arg2.exposure - 1)))); _local5.redMultiplier = (_local5.greenMultiplier = (_local5.blueMultiplier = 1)); } else { if (!isNaN(_arg2.brightness)){ _local5.redOffset = (_local5.greenOffset = (_local5.blueOffset = Math.max(0, ((_arg2.brightness - 1) * 0xFF)))); _local5.redMultiplier = (_local5.greenMultiplier = (_local5.blueMultiplier = (1 - Math.abs((_arg2.brightness - 1))))); }; }; }; _ignoreAlpha = Boolean(((!((_arg3.vars.alpha == undefined))) && ((_arg2.alphaMultiplier == undefined)))); init(_local4, _local5); return (true); } } }//package com.greensock.plugins
Section 75
//DropShadowFilterPlugin (com.greensock.plugins.DropShadowFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.filters.*; public class DropShadowFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["distance", "angle", "color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout", "hideObject"]; public function DropShadowFilterPlugin(){ this.propName = "dropShadowFilter"; this.overwriteProps = ["dropShadowFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = DropShadowFilter; initFilter(_arg2, new DropShadowFilter(0, 45, 0, 0, 0, 0, 1, ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout, _arg2.hideObject), _propNames); return (true); } } }//package com.greensock.plugins
Section 76
//DynamicPropsPlugin (com.greensock.plugins.DynamicPropsPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class DynamicPropsPlugin extends TweenPlugin { protected var _target:Object; protected var _props:Array; protected var _lastFactor:Number; public static const API:Number = 1; public function DynamicPropsPlugin(){ this.propName = "dynamicProps"; this.overwriteProps = []; _props = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local5:String; _target = _arg3.target; var _local4:Object = ((_arg2.params) || ({})); _lastFactor = 0; for (_local5 in _arg2) { if (_local5 != "params"){ _props[_props.length] = new DynamicProperty(_local5, (_arg2[_local5] as Function), _local4[_local5]); this.overwriteProps[this.overwriteProps.length] = _local5; }; }; return (true); } override public function killProps(_arg1:Object):void{ var _local2:int = _props.length; while (_local2--) { if ((_props[_local2].name in _arg1)){ _props.splice(_local2, 1); }; }; super.killProps(_arg1); } override public function set changeFactor(_arg1:Number):void{ var _local2:int; var _local3:DynamicProperty; var _local4:Number; var _local5:Number; if (_arg1 != _lastFactor){ _local2 = _props.length; _local5 = ((((_arg1 == 1)) || ((_lastFactor == 1)))) ? 0 : (1 - ((_arg1 - _lastFactor) / (1 - _lastFactor))); while (_local2--) { _local3 = _props[_local2]; _local4 = (_local3.params) ? _local3.getter.apply(null, _local3.params) : _local3.getter(); _target[_local3.name] = (_local4 - ((_local4 - _target[_local3.name]) * _local5)); }; _lastFactor = _arg1; }; } } }//package com.greensock.plugins class DynamicProperty { public var name:String; public var getter:Function; public var params:Array; private function DynamicProperty(_arg1:String, _arg2:Function, _arg3:Array){ this.name = _arg1; this.getter = _arg2; this.params = _arg3; } }
Section 77
//EndArrayPlugin (com.greensock.plugins.EndArrayPlugin) package com.greensock.plugins { import com.greensock.*; public class EndArrayPlugin extends TweenPlugin { protected var _a:Array; protected var _info:Array; public static const API:Number = 1; public function EndArrayPlugin(){ _info = []; super(); this.propName = "endArray"; this.overwriteProps = ["endArray"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((!((_arg1 is Array))) || (!((_arg2 is Array))))){ return (false); }; init((_arg1 as Array), _arg2); return (true); } public function init(_arg1:Array, _arg2:Array):void{ _a = _arg1; var _local3:int = _arg2.length; while (_local3--) { if (((!((_arg1[_local3] == _arg2[_local3]))) && (!((_arg1[_local3] == null))))){ _info[_info.length] = new ArrayTweenInfo(_local3, _a[_local3], (_arg2[_local3] - _a[_local3])); }; }; } override public function set changeFactor(_arg1:Number):void{ var _local3:ArrayTweenInfo; var _local4:Number; var _local2:int = _info.length; if (this.round){ while (_local2--) { _local3 = _info[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); if (_local4 > 0){ _a[_local3.index] = ((_local4 + 0.5) >> 0); } else { _a[_local3.index] = ((_local4 - 0.5) >> 0); }; }; } else { while (_local2--) { _local3 = _info[_local2]; _a[_local3.index] = (_local3.start + (_local3.change * _arg1)); }; }; } } }//package com.greensock.plugins class ArrayTweenInfo { public var index:uint; public var start:Number; public var change:Number; private function ArrayTweenInfo(_arg1:uint, _arg2:Number, _arg3:Number){ this.index = _arg1; this.start = _arg2; this.change = _arg3; } }
Section 78
//FilterPlugin (com.greensock.plugins.FilterPlugin) package com.greensock.plugins { import com.greensock.core.*; import flash.filters.*; public class FilterPlugin extends TweenPlugin { protected var _target:Object; protected var _type:Class; protected var _filter:BitmapFilter; protected var _index:int; protected var _remove:Boolean; public static const VERSION:Number = 2.03; public static const API:Number = 1; protected function initFilter(_arg1:Object, _arg2:BitmapFilter, _arg3:Array):void{ var _local5:String; var _local6:int; var _local7:HexColorsPlugin; var _local4:Array = _target.filters; var _local8:Object = ((_arg1 is BitmapFilter)) ? {} : _arg1; _index = -1; if (_local8.index != null){ _index = _local8.index; } else { _local6 = _local4.length; while (_local6--) { if ((_local4[_local6] is _type)){ _index = _local6; break; }; }; }; if ((((((_index == -1)) || ((_local4[_index] == null)))) || ((_local8.addFilter == true)))){ _index = ((_local8.index)!=null) ? _local8.index : _local4.length; _local4[_index] = _arg2; _target.filters = _local4; }; _filter = _local4[_index]; if (_local8.remove == true){ _remove = true; this.onComplete = onCompleteTween; }; _local6 = _arg3.length; while (_local6--) { _local5 = _arg3[_local6]; if ((((_local5 in _arg1)) && (!((_filter[_local5] == _arg1[_local5]))))){ if ((((((_local5 == "color")) || ((_local5 == "highlightColor")))) || ((_local5 == "shadowColor")))){ _local7 = new HexColorsPlugin(); _local7.initColor(_filter, _local5, _filter[_local5], _arg1[_local5]); _tweens[_tweens.length] = new PropTween(_local7, "changeFactor", 0, 1, _local5, false); } else { if ((((((((_local5 == "quality")) || ((_local5 == "inner")))) || ((_local5 == "knockout")))) || ((_local5 == "hideObject")))){ _filter[_local5] = _arg1[_local5]; } else { addTween(_filter, _local5, _filter[_local5], _arg1[_local5], _local5); }; }; }; }; } public function onCompleteTween():void{ var _local1:Array; var _local2:int; if (_remove){ _local1 = _target.filters; if (!(_local1[_index] is _type)){ _local2 = _local1.length; while (_local2--) { if ((_local1[_local2] is _type)){ _local1.splice(_local2, 1); break; }; }; } else { _local1.splice(_index, 1); }; _target.filters = _local1; }; } override public function set changeFactor(_arg1:Number):void{ var _local3:PropTween; var _local2:int = _tweens.length; var _local4:Array = _target.filters; while (_local2--) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; if (!(_local4[_index] is _type)){ _local2 = (_index = _local4.length); while (_local2--) { if ((_local4[_local2] is _type)){ _index = _local2; break; }; }; }; _local4[_index] = _filter; _target.filters = _local4; } } }//package com.greensock.plugins
Section 79
//FrameLabelPlugin (com.greensock.plugins.FrameLabelPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class FrameLabelPlugin extends FramePlugin { public static const API:Number = 1; public function FrameLabelPlugin(){ this.propName = "frameLabel"; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if ((!(_arg3.target) is MovieClip)){ return (false); }; _target = (_arg1 as MovieClip); this.frame = _target.currentFrame; var _local4:Array = _target.currentLabels; var _local5:String = _arg2; var _local6:int = _target.currentFrame; var _local7:int = _local4.length; while (_local7--) { if (_local4[_local7].name == _local5){ _local6 = _local4[_local7].frame; break; }; }; if (this.frame != _local6){ addTween(this, "frame", this.frame, _local6, "frame"); }; return (true); } } }//package com.greensock.plugins
Section 80
//FramePlugin (com.greensock.plugins.FramePlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; public class FramePlugin extends TweenPlugin { public var frame:int; protected var _target:MovieClip; public static const API:Number = 1; public function FramePlugin(){ this.propName = "frame"; this.overwriteProps = ["frame", "frameLabel"]; this.round = true; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((!((_arg1 is MovieClip))) || (isNaN(_arg2)))){ return (false); }; _target = (_arg1 as MovieClip); this.frame = _target.currentFrame; addTween(this, "frame", this.frame, _arg2, "frame"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _target.gotoAndStop(this.frame); } } }//package com.greensock.plugins
Section 81
//GlowFilterPlugin (com.greensock.plugins.GlowFilterPlugin) package com.greensock.plugins { import com.greensock.*; import flash.filters.*; public class GlowFilterPlugin extends FilterPlugin { public static const API:Number = 1; private static var _propNames:Array = ["color", "alpha", "blurX", "blurY", "strength", "quality", "inner", "knockout"]; public function GlowFilterPlugin(){ this.propName = "glowFilter"; this.overwriteProps = ["glowFilter"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _type = GlowFilter; initFilter(_arg2, new GlowFilter(0xFFFFFF, 0, 0, 0, ((_arg2.strength) || (1)), ((_arg2.quality) || (2)), _arg2.inner, _arg2.knockout), _propNames); return (true); } } }//package com.greensock.plugins
Section 82
//HexColorsPlugin (com.greensock.plugins.HexColorsPlugin) package com.greensock.plugins { import com.greensock.*; public class HexColorsPlugin extends TweenPlugin { protected var _colors:Array; public static const API:Number = 1; public function HexColorsPlugin(){ this.propName = "hexColors"; this.overwriteProps = []; _colors = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local4:String; for (_local4 in _arg2) { initColor(_arg1, _local4, uint(_arg1[_local4]), uint(_arg2[_local4])); }; return (true); } public function initColor(_arg1:Object, _arg2:String, _arg3:uint, _arg4:uint):void{ var _local5:Number; var _local6:Number; var _local7:Number; if (_arg3 != _arg4){ _local5 = (_arg3 >> 16); _local6 = ((_arg3 >> 8) & 0xFF); _local7 = (_arg3 & 0xFF); _colors[_colors.length] = [_arg1, _arg2, _local5, ((_arg4 >> 16) - _local5), _local6, (((_arg4 >> 8) & 0xFF) - _local6), _local7, ((_arg4 & 0xFF) - _local7)]; this.overwriteProps[this.overwriteProps.length] = _arg2; }; } override public function killProps(_arg1:Object):void{ var _local2:int = (_colors.length - 1); while (_local2 > -1) { if (_arg1[_colors[_local2][1]] != undefined){ _colors.splice(_local2, 1); }; _local2--; }; super.killProps(_arg1); } override public function set changeFactor(_arg1:Number):void{ var _local3:Array; var _local2:int = _colors.length; while (--_local2 > -1) { _local3 = _colors[_local2]; _local3[0][_local3[1]] = ((((_local3[2] + (_arg1 * _local3[3])) << 16) | ((_local3[4] + (_arg1 * _local3[5])) << 8)) | (_local3[6] + (_arg1 * _local3[7]))); }; } } }//package com.greensock.plugins
Section 83
//MotionBlurPlugin (com.greensock.plugins.MotionBlurPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.geom.*; import com.greensock.core.*; import flash.filters.*; import flash.utils.*; public class MotionBlurPlugin extends TweenPlugin { protected var _target:DisplayObject; protected var _time:Number; protected var _xCurrent:Number; protected var _yCurrent:Number; protected var _bd:BitmapData; protected var _bitmap:Bitmap; protected var _strength:Number;// = 0.05 protected var _tween:TweenLite; protected var _blur:BlurFilter; protected var _matrix:Matrix; protected var _sprite:Sprite; protected var _rect:Rectangle; protected var _angle:Number; protected var _alpha:Number; protected var _xRef:Number; protected var _yRef:Number; protected var _mask:DisplayObject; public static const API:Number = 1; private static const _DEG2RAD:Number = 0.0174532925199433; private static const _RAD2DEG:Number = 57.2957795130823; private static const _point:Point = new Point(0, 0); private static const _ct:ColorTransform = new ColorTransform(); private static var _classInitted:Boolean; private static var _isFlex:Boolean; public function MotionBlurPlugin(){ _blur = new BlurFilter(0, 0, 2); _matrix = new Matrix(); super(); this.propName = "motionBlur"; this.overwriteProps = ["motionBlur"]; this.onComplete = disable; this.onDisable = onTweenDisable; this.priority = -1; this.activeDisable = true; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var x:Number; var y:Number; var target = _arg1; var value = _arg2; var tween = _arg3; if (!(target is DisplayObject)){ throw (new Error("motionBlur tweens only work for DisplayObjects.")); }; if (value == false){ _strength = 0; } else { if (typeof(value) == "object"){ _strength = (((value.strength) || (1)) * 0.05); _blur.quality = ((int(value.quality)) || (2)); }; }; if (!_classInitted){ try { _isFlex = Boolean(getDefinitionByName("mx.managers.SystemManager")); } catch(e:Error) { _isFlex = false; }; _classInitted = true; }; _target = (target as DisplayObject); _tween = tween; _time = 0; _xCurrent = (_xRef = _target.x); _yCurrent = (_yRef = _target.y); _alpha = _target.alpha; if (((((((("x" in _tween.propTweenLookup)) && (("y" in _tween.propTweenLookup)))) && (!(_tween.propTweenLookup.x.isPlugin)))) && (!(_tween.propTweenLookup.y.isPlugin)))){ _angle = (180 - (Math.atan2(_tween.propTweenLookup.y.change, _tween.propTweenLookup.x.change) * _RAD2DEG)); } else { if (((!((_tween.vars.x == null))) || (!((_tween.vars.y == null))))){ x = ((_tween.vars.x) || (_target.x)); y = ((_tween.vars.y) || (_target.y)); _angle = (180 - (Math.atan2((y - _target.y), (x - _target.x)) * _RAD2DEG)); } else { _angle = 0; }; }; _bd = new BitmapData((_target.width + 30), (_target.height + 30), true, 0xFFFFFF); _bitmap = new Bitmap(_bd); _bitmap.smoothing = Boolean((_blur.quality > 1)); _sprite = (_isFlex) ? new (getDefinitionByName("mx.core.UIComponent")) : new Sprite(); _sprite.mouseEnabled = (_sprite.mouseChildren = false); _sprite.addChild(_bitmap); _rect = new Rectangle(0, 0, _bd.width, _bd.height); if (_target.mask){ _mask = _target.mask; }; return (true); } private function disable():void{ if (_strength != 0){ _target.alpha = _alpha; }; if (_sprite.parent){ _sprite.parent.removeChild(_sprite); }; if (_mask){ _target.mask = _mask; }; } private function onTweenDisable():void{ if (_changeFactor != 1){ disable(); }; } override public function set changeFactor(_arg1:Number):void{ var _local2:Number = (_target.x - _xCurrent); var _local3:Number = (_target.y - _yCurrent); var _local4:Number = (_target.x - _xRef); var _local5:Number = (_target.y - _yRef); _changeFactor = _arg1; if ((((((((_local4 > 2)) || ((_local5 > 2)))) || ((_local4 < -2)))) || ((_local5 < -2)))){ _angle = (180 - (Math.atan2(_local3, _local2) * _RAD2DEG)); _xRef = _target.x; _yRef = _target.y; }; var _local6:Number = (_tween.cachedTime - _time); if (_local6 < 0){ _local6 = -(_local6); }; _blur.blurX = ((Math.sqrt(((_local2 * _local2) + (_local3 * _local3))) * _strength) / _local6); _xCurrent = _target.x; _yCurrent = _target.y; _time = _tween.cachedTime; if ((((((_blur.blurX < 1)) || ((_target.parent == null)))) || ((_arg1 == 0)))){ if (((!((_sprite.parent == null))) || ((_arg1 == 0)))){ _xRef = _target.x; _yRef = _target.y; disable(); }; return; }; if (((!((_sprite.parent == _target.parent))) && (_target.parent))){ _target.parent.addChildAt(_sprite, _target.parent.getChildIndex(_target)); if (_mask){ _sprite.mask = _mask; }; }; _target.x = (_target.y = 20000); _target.rotation = (_target.rotation + _angle); var _local7:Rectangle = _target.getBounds(_target.parent); if ((_local7.width + (_blur.blurX * 2)) > 2870){ _blur.blurX = ((_local7.width)>=2870) ? 0 : ((2870 - _local7.width) * 0.5); }; if ((((_local7.height > _bd.height)) || (((_local7.width + (_blur.blurX * 2)) > _bd.width)))){ _bd = (_bitmap.bitmapData = new BitmapData(((_local7.width + (_blur.blurX * 2)) + 10), (_local7.height + 10), true, 0xFFFFFF)); _rect = new Rectangle(0, 0, _bd.width, _bd.height); _bitmap.smoothing = Boolean((_blur.quality > 1)); }; _matrix.tx = (_blur.blurX - _local7.x); _matrix.ty = -(_local7.y); _bitmap.x = ((_local7.x - _target.x) - _blur.blurX); _bitmap.y = (_local7.y - _target.y); _local7.x = (_local7.y = 0); _local7.width = (_local7.width + (_blur.blurX * 2)); if (_target.alpha == 0.00390625){ _target.alpha = _alpha; } else { _alpha = _target.alpha; }; _bd.fillRect(_rect, 0xFFFFFF); _bd.draw(_target.parent, _matrix, _ct, "normal", _local7, Boolean((_blur.quality > 1))); _bd.applyFilter(_bd, _local7, _point, _blur); _sprite.rotation = -(_angle); _target.rotation = (_target.rotation - _angle); _target.x = (_sprite.x = _xCurrent); _target.y = (_sprite.y = _yCurrent); _target.alpha = 0.00390625; } } }//package com.greensock.plugins
Section 84
//Physics2DPlugin (com.greensock.plugins.Physics2DPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import com.greensock.core.*; public class Physics2DPlugin extends TweenPlugin { protected var _tween:TweenLite; protected var _target:DisplayObject; protected var _x:Physics2DProp; protected var _y:Physics2DProp; protected var _skipX:Boolean; protected var _skipY:Boolean; protected var _friction:Number;// = 1 protected var _step:uint; protected var _stepsPerTimeUnit:uint;// = 30 public static const API:Number = 1; private static const _DEG2RAD:Number = 0.0174532925199433; public function Physics2DPlugin(){ this.propName = "physics2D"; this.overwriteProps = ["x", "y"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg1 is DisplayObject)){ trace("Tween Error: physics2D requires that the target be a DisplayObject."); return (false); }; _target = DisplayObject(_arg1); _tween = _arg3; _step = 0; var _local4:SimpleTimeline = _tween.timeline; while (_local4.timeline) { _local4 = _local4.timeline; }; if (_local4 == TweenLite.rootFramesTimeline){ _stepsPerTimeUnit = 1; }; var _local5:Number = ((Number(_arg2.angle)) || (0)); var _local6:Number = ((Number(_arg2.velocity)) || (0)); var _local7:Number = ((Number(_arg2.acceleration)) || (0)); var _local8:Number = (((_arg2.accelerationAngle) || ((_arg2.accelerationAngle == 0)))) ? Number(_arg2.accelerationAngle) : _local5; if (_arg2.gravity){ _local7 = Number(_arg2.gravity); _local8 = 90; }; _local5 = (_local5 * _DEG2RAD); _local8 = (_local8 * _DEG2RAD); if (_arg2.friction){ _friction = (1 - Number(_arg2.friction)); }; _x = new Physics2DProp(_target.x, (Math.cos(_local5) * _local6), (Math.cos(_local8) * _local7), _stepsPerTimeUnit); _y = new Physics2DProp(_target.y, (Math.sin(_local5) * _local6), (Math.sin(_local8) * _local7), _stepsPerTimeUnit); return (true); } override public function killProps(_arg1:Object):void{ if (("x" in _arg1)){ _skipX = true; }; if (("y" in _arg1)){ _skipY = true; }; super.killProps(_arg1); } override public function set changeFactor(_arg1:Number):void{ var _local3:Number; var _local4:Number; var _local5:Number; var _local6:int; var _local7:Number; var _local8:int; var _local2:Number = _tween.cachedTime; if (_friction == 1){ _local5 = ((_local2 * _local2) * 0.5); _local3 = (_x.start + ((_x.velocity * _local2) + (_x.acceleration * _local5))); _local4 = (_y.start + ((_y.velocity * _local2) + (_y.acceleration * _local5))); } else { _local6 = (int((_local2 * _stepsPerTimeUnit)) - _step); _local7 = ((_local2 * _stepsPerTimeUnit) % 1); if (_local6 >= 0){ _local8 = _local6; while (_local8--) { _x.v = (_x.v + _x.a); _y.v = (_y.v + _y.a); _x.v = (_x.v * _friction); _y.v = (_y.v * _friction); _x.value = (_x.value + _x.v); _y.value = (_y.value + _y.v); }; } else { _local8 = -(_local6); while (_local8--) { _x.value = (_x.value - _x.v); _y.value = (_y.value - _y.v); _x.v = (_x.v / _friction); _y.v = (_y.v / _friction); _x.v = (_x.v - _x.a); _y.v = (_y.v - _y.a); }; }; _local3 = (_x.value + (_x.v * _local7)); _local4 = (_y.value + (_y.v * _local7)); _step = (_step + _local6); }; if (this.round){ _local3 = ((_local3)>0) ? int((_local3 + 0.5)) : int((_local3 - 0.5)); _local4 = ((_local4)>0) ? int((_local4 + 0.5)) : int((_local4 - 0.5)); }; if (!_skipX){ _target.x = _local3; }; if (!_skipY){ _target.y = _local4; }; } } }//package com.greensock.plugins class Physics2DProp { public var start:Number; public var velocity:Number; public var v:Number; public var a:Number; public var value:Number; public var acceleration:Number; private function Physics2DProp(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:uint){ this.start = (this.value = _arg1); this.velocity = _arg2; this.v = (this.velocity / _arg4); if (((_arg3) || ((_arg3 == 0)))){ this.acceleration = _arg3; this.a = (this.acceleration / (_arg4 * _arg4)); } else { this.acceleration = (this.a = 0); }; } }
Section 85
//PhysicsPropsPlugin (com.greensock.plugins.PhysicsPropsPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class PhysicsPropsPlugin extends TweenPlugin { protected var _tween:TweenLite; protected var _target:Object; protected var _props:Array; protected var _hasFriction:Boolean; protected var _step:uint; protected var _stepsPerTimeUnit:uint;// = 30 public static const API:Number = 1; public function PhysicsPropsPlugin(){ this.propName = "physicsProps"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local5:String; var _local6:Object; _target = _arg1; _tween = _arg3; _step = 0; var _local4:SimpleTimeline = _tween.timeline; while (_local4.timeline) { _local4 = _local4.timeline; }; if (_local4 == TweenLite.rootFramesTimeline){ _stepsPerTimeUnit = 1; }; _props = []; var _local7:uint; for (_local5 in _arg2) { _local6 = _arg2[_local5]; if (((_local6.velocity) || (_local6.acceleration))){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local10 = _temp1; _props[_local10] = new PhysicsProp(_local5, Number(_arg1[_local5]), _local6.velocity, _local6.acceleration, _local6.friction, _stepsPerTimeUnit); this.overwriteProps[_local7] = _local5; if (_local6.friction){ _hasFriction = true; }; }; }; return (true); } override public function killProps(_arg1:Object):void{ var _local2:int = _props.length; while (_local2--) { if ((_props[_local2].property in _arg1)){ _props.splice(_local2, 1); }; }; super.killProps(_arg1); } override public function set changeFactor(_arg1:Number):void{ var _local5:PhysicsProp; var _local6:int; var _local7:Number; var _local8:int; var _local9:Number; var _local10:Number; var _local2:int = _props.length; var _local3:Number = _tween.cachedTime; var _local4:Array = []; if (_hasFriction){ _local6 = (int((_local3 * _stepsPerTimeUnit)) - _step); _local7 = ((_local3 * _stepsPerTimeUnit) % 1); if (_local6 >= 0){ while (_local2--) { _local5 = _props[_local2]; _local8 = _local6; while (_local8--) { _local5.v = (_local5.v + _local5.a); _local5.v = (_local5.v * _local5.friction); _local5.value = (_local5.value + _local5.v); }; _local4[_local2] = (_local5.value + (_local5.v * _local7)); }; } else { while (_local2--) { _local5 = _props[_local2]; _local8 = -(_local6); while (_local8--) { _local5.value = (_local5.value - _local5.v); _local5.v = (_local5.v / _local5.friction); _local5.v = (_local5.v - _local5.a); }; _local4[_local2] = (_local5.value + (_local5.v * _local7)); }; }; _step = (_step + _local6); } else { _local9 = ((_local3 * _local3) * 0.5); while (_local2--) { _local5 = _props[_local2]; _local4[_local2] = (_local5.start + ((_local5.velocity * _local3) + (_local5.acceleration * _local9))); }; }; _local2 = _props.length; if (!this.round){ while (_local2--) { _target[PhysicsProp(_props[_local2]).property] = Number(_local4[_local2]); }; } else { while (_local2--) { _local10 = _local4[_local2]; _target[PhysicsProp(_props[_local2]).property] = ((_local10)>0) ? int((_local10 + 0.5)) : int((_local10 - 0.5)); }; }; } } }//package com.greensock.plugins class PhysicsProp { public var property:String; public var start:Number; public var velocity:Number; public var acceleration:Number; public var friction:Number; public var v:Number; public var a:Number; public var value:Number; private function PhysicsProp(_arg1:String, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:uint){ this.property = _arg1; this.start = (this.value = _arg2); this.velocity = ((_arg3) || (0)); this.v = (this.velocity / _arg6); if (((_arg4) || ((_arg4 == 0)))){ this.acceleration = _arg4; this.a = (this.acceleration / (_arg6 * _arg6)); } else { this.acceleration = (this.a = 0); }; this.friction = (((_arg5) || ((_arg5 == 0)))) ? (1 - _arg5) : 1; } }
Section 86
//RemoveTintPlugin (com.greensock.plugins.RemoveTintPlugin) package com.greensock.plugins { public class RemoveTintPlugin extends TintPlugin { public static const API:Number = 1; public function RemoveTintPlugin(){ this.propName = "removeTint"; } } }//package com.greensock.plugins
Section 87
//RoundPropsPlugin (com.greensock.plugins.RoundPropsPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class RoundPropsPlugin extends TweenPlugin { protected var _tween:TweenLite; public static const API:Number = 1; public function RoundPropsPlugin(){ this.propName = "roundProps"; this.overwriteProps = ["roundProps"]; this.round = true; this.priority = -1; this.onInitAllProps = _initAllProps; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _tween = _arg3; this.overwriteProps = this.overwriteProps.concat((_arg2 as Array)); return (true); } protected function _initAllProps():void{ var _local1:String; var _local2:String; var _local4:PropTween; var _local3:Array = _tween.vars.roundProps; var _local5:int = _local3.length; while (--_local5 > -1) { _local1 = _local3[_local5]; _local4 = _tween.cachedPT1; while (_local4) { if (_local4.name == _local1){ if (_local4.isPlugin){ _local4.target.round = true; } else { add(_local4.target, _local1, _local4.start, _local4.change); _removePropTween(_local4); _tween.propTweenLookup[_local1] = _tween.propTweenLookup.roundProps; }; } else { if (((((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))) && (!(_local4.target.round)))){ _local2 = ((" " + _local4.target.overwriteProps.join(" ")) + " "); if (_local2.indexOf(((" " + _local1) + " ")) != -1){ _local4.target.round = true; }; }; }; _local4 = _local4.nextNode; }; }; } protected function _removePropTween(_arg1:PropTween):void{ if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_tween.cachedPT1 == _arg1){ _tween.cachedPT1 = _arg1.nextNode; }; }; if (((_arg1.isPlugin) && (_arg1.target.onDisable))){ _arg1.target.onDisable(); }; } public function add(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number):void{ addTween(_arg1, _arg2, _arg3, (_arg3 + _arg4), _arg2); this.overwriteProps[this.overwriteProps.length] = _arg2; } } }//package com.greensock.plugins
Section 88
//ShortRotationPlugin (com.greensock.plugins.ShortRotationPlugin) package com.greensock.plugins { import com.greensock.*; public class ShortRotationPlugin extends TweenPlugin { public static const API:Number = 1; public function ShortRotationPlugin(){ this.propName = "shortRotation"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ var _local5:String; if (typeof(_arg2) == "number"){ return (false); }; var _local4:Boolean = Boolean((_arg2.useRadians == true)); for (_local5 in _arg2) { if (_local5 != "useRadians"){ initRotation(_arg1, _local5, _arg1[_local5], ((typeof(_arg2[_local5]))=="number") ? Number(_arg2[_local5]) : (_arg1[_local5] + Number(_arg2[_local5])), _local4); }; }; return (true); } public function initRotation(_arg1:Object, _arg2:String, _arg3:Number, _arg4:Number, _arg5:Boolean=false):void{ var _local6:Number = (_arg5) ? (Math.PI * 2) : 360; var _local7:Number = ((_arg4 - _arg3) % _local6); if (((_arg4 - _arg3) % _local6) != (_local7 % (_local6 / 2))){ _local7 = ((_local7)<0) ? (_local7 + _local6) : (_local7 - _local6); }; addTween(_arg1, _arg2, _arg3, (_arg3 + _local7), _arg2); this.overwriteProps[this.overwriteProps.length] = _arg2; } } }//package com.greensock.plugins
Section 89
//TintPlugin (com.greensock.plugins.TintPlugin) package com.greensock.plugins { import flash.display.*; import com.greensock.*; import flash.geom.*; import com.greensock.core.*; public class TintPlugin extends TweenPlugin { protected var _transform:Transform; protected var _ct:ColorTransform; protected var _ignoreAlpha:Boolean; public static const API:Number = 1; protected static var _props:Array = ["redMultiplier", "greenMultiplier", "blueMultiplier", "alphaMultiplier", "redOffset", "greenOffset", "blueOffset", "alphaOffset"]; public function TintPlugin(){ this.propName = "tint"; this.overwriteProps = ["tint"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg1 is DisplayObject)){ return (false); }; var _local4:ColorTransform = new ColorTransform(); if (((!((_arg2 == null))) && (!((_arg3.vars.removeTint == true))))){ _local4.color = uint(_arg2); }; _ignoreAlpha = true; _transform = DisplayObject(_arg1).transform; init(_transform.colorTransform, _local4); return (true); } public function init(_arg1:ColorTransform, _arg2:ColorTransform):void{ var _local4:String; _ct = _arg1; var _local3:int = _props.length; var _local5:int = _tweens.length; while (_local3--) { _local4 = _props[_local3]; if (_ct[_local4] != _arg2[_local4]){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local6 = _temp1; _tweens[_local6] = new PropTween(_ct, _local4, _ct[_local4], (_arg2[_local4] - _ct[_local4]), "tint", false); }; }; } override public function set changeFactor(_arg1:Number):void{ var _local2:ColorTransform; updateTweens(_arg1); if (_transform){ if (_ignoreAlpha){ _local2 = _transform.colorTransform; _ct.alphaMultiplier = _local2.alphaMultiplier; _ct.alphaOffset = _local2.alphaOffset; }; _transform.colorTransform = _ct; }; } } }//package com.greensock.plugins
Section 90
//TweenPlugin (com.greensock.plugins.TweenPlugin) package com.greensock.plugins { import com.greensock.*; import com.greensock.core.*; public class TweenPlugin { public var propName:String; public var overwriteProps:Array; public var round:Boolean; public var priority:int;// = 0 public var activeDisable:Boolean; public var onInitAllProps:Function; public var onComplete:Function; public var onEnable:Function; public var onDisable:Function; protected var _tweens:Array; protected var _changeFactor:Number;// = 0 public static const VERSION:Number = 1.4; public static const API:Number = 1; public function TweenPlugin(){ _tweens = []; super(); } public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ addTween(_arg1, this.propName, _arg1[this.propName], _arg2, this.propName); return (true); } protected function addTween(_arg1:Object, _arg2:String, _arg3:Number, _arg4, _arg5:String=null):void{ var _local6:Number; if (_arg4 != null){ _local6 = ((typeof(_arg4))=="number") ? (Number(_arg4) - _arg3) : Number(_arg4); if (_local6 != 0){ _tweens[_tweens.length] = new PropTween(_arg1, _arg2, _arg3, _local6, ((_arg5) || (_arg2)), false); }; }; } protected function updateTweens(_arg1:Number):void{ var _local3:PropTween; var _local4:Number; var _local2:int = _tweens.length; if (this.round){ while (--_local2 > -1) { _local3 = _tweens[_local2]; _local4 = (_local3.start + (_local3.change * _arg1)); if (_local4 > 0){ _local3.target[_local3.property] = ((_local4 + 0.5) >> 0); } else { _local3.target[_local3.property] = ((_local4 - 0.5) >> 0); }; }; } else { while (--_local2 > -1) { _local3 = _tweens[_local2]; _local3.target[_local3.property] = (_local3.start + (_local3.change * _arg1)); }; }; } public function get changeFactor():Number{ return (_changeFactor); } public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _changeFactor = _arg1; } public function killProps(_arg1:Object):void{ var _local2:int = this.overwriteProps.length; while (--_local2 > -1) { if ((this.overwriteProps[_local2] in _arg1)){ this.overwriteProps.splice(_local2, 1); }; }; _local2 = _tweens.length; while (--_local2 > -1) { if ((PropTween(_tweens[_local2]).name in _arg1)){ _tweens.splice(_local2, 1); }; }; } private static function onTweenEvent(_arg1:String, _arg2:TweenLite):Boolean{ var _local4:Boolean; var _local5:Array; var _local6:int; var _local3:PropTween = _arg2.cachedPT1; if (_arg1 == "onInitAllProps"){ _local5 = []; _local6 = 0; while (_local3) { var _temp1 = _local6; _local6 = (_local6 + 1); var _local7 = _temp1; _local5[_local7] = _local3; _local3 = _local3.nextNode; }; _local5.sortOn("priority", (Array.NUMERIC | Array.DESCENDING)); while (--_local6 > -1) { PropTween(_local5[_local6]).nextNode = _local5[(_local6 + 1)]; PropTween(_local5[_local6]).prevNode = _local5[(_local6 - 1)]; }; _local3 = (_arg2.cachedPT1 = _local5[0]); }; while (_local3) { if (((_local3.isPlugin) && (_local3.target[_arg1]))){ if (_local3.target.activeDisable){ _local4 = true; }; _local7 = _local3.target; _local7[_arg1](); }; _local3 = _local3.nextNode; }; return (_local4); } public static function activate(_arg1:Array):Boolean{ var _local3:Object; TweenLite.onPluginEvent = TweenPlugin.onTweenEvent; var _local2:int = _arg1.length; while (_local2--) { if (_arg1[_local2].hasOwnProperty("API")){ _local3 = new ((_arg1[_local2] as Class)); TweenLite.plugins[_local3.propName] = _arg1[_local2]; }; }; return (true); } } }//package com.greensock.plugins
Section 91
//TypewriterPlugin (com.greensock.plugins.TypewriterPlugin) package com.greensock.plugins { import flash.text.*; import com.greensock.*; public class TypewriterPlugin extends TweenPlugin { protected var target:TextField; protected var newText:String; protected var newLength:int; protected var oldText:String; protected var oldLength:int; public static const API:Number = 1; public function TypewriterPlugin(){ this.propName = "typewriter"; this.overwriteProps = []; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (!(_arg1 is TextField)){ return (false); }; this.target = (_arg1 as TextField); oldText = _arg1.text; oldLength = oldText.length; newText = String(_arg2); newLength = newText.length; return (true); } override public function set changeFactor(_arg1:Number):void{ var _local2:Number = (oldLength + (-(oldLength) * _arg1)); var _local3:Number = (oldLength + ((newLength - oldLength) * _arg1)); target.text = (newText.substr(0, int(((_local3 - _local2) + 0.5))) + oldText.substr(0, int((_local2 + 0.5)))); } } }//package com.greensock.plugins
Section 92
//VisiblePlugin (com.greensock.plugins.VisiblePlugin) package com.greensock.plugins { import com.greensock.*; public class VisiblePlugin extends TweenPlugin { protected var _target:Object; protected var _tween:TweenLite; protected var _visible:Boolean; protected var _initVal:Boolean; public static const API:Number = 1; public function VisiblePlugin(){ this.propName = "visible"; this.overwriteProps = ["visible"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ _target = _arg1; _tween = _arg3; _initVal = _target.visible; _visible = Boolean(_arg2); return (true); } override public function set changeFactor(_arg1:Number):void{ if ((((_arg1 == 1)) && ((((_tween.cachedDuration == _tween.cachedTime)) || ((_tween.cachedTime == 0)))))){ _target.visible = _visible; } else { _target.visible = _initVal; }; } } }//package com.greensock.plugins
Section 93
//VolumePlugin (com.greensock.plugins.VolumePlugin) package com.greensock.plugins { import com.greensock.*; import flash.media.*; public class VolumePlugin extends TweenPlugin { protected var _target:Object; protected var _st:SoundTransform; public static const API:Number = 1; public function VolumePlugin(){ this.propName = "volume"; this.overwriteProps = ["volume"]; } override public function onInitTween(_arg1:Object, _arg2, _arg3:TweenLite):Boolean{ if (((((isNaN(_arg2)) || (_arg1.hasOwnProperty("volume")))) || (!(_arg1.hasOwnProperty("soundTransform"))))){ return (false); }; _target = _arg1; _st = _target.soundTransform; addTween(_st, "volume", _st.volume, _arg2, "volume"); return (true); } override public function set changeFactor(_arg1:Number):void{ updateTweens(_arg1); _target.soundTransform = _st; } } }//package com.greensock.plugins
Section 94
//OverwriteManager (com.greensock.OverwriteManager) package com.greensock { import com.greensock.core.*; public final class OverwriteManager { public static const version:Number = 6.1; public static const NONE:int = 0; public static const ALL_IMMEDIATE:int = 1; public static const AUTO:int = 2; public static const CONCURRENT:int = 3; public static const ALL_ONSTART:int = 4; public static const PREEXISTING:int = 5; public static var mode:int; public static var enabled:Boolean; public static function init(_arg1:int=2):int{ if (TweenLite.version < 11.6){ throw (new Error("Warning: Your TweenLite class needs to be updated to work with OverwriteManager (or you may need to clear your ASO files). Please download and install the latest version from http://www.tweenlite.com.")); }; TweenLite.overwriteManager = OverwriteManager; mode = _arg1; enabled = true; return (mode); } public static function manageOverwrites(_arg1:TweenLite, _arg2:Object, _arg3:Array, _arg4:int):Boolean{ var _local5:int; var _local6:Boolean; var _local7:TweenLite; var _local13:int; var _local14:Number; var _local15:Number; var _local16:TweenCore; var _local17:Number; var _local18:SimpleTimeline; if (_arg4 >= 4){ _local13 = _arg3.length; _local5 = 0; while (_local5 < _local13) { _local7 = _arg3[_local5]; if (_local7 != _arg1){ if (_local7.setEnabled(false, false)){ _local6 = true; }; } else { if (_arg4 == 5){ break; }; }; _local5++; }; return (_local6); }; var _local8:Number = (_arg1.cachedStartTime + 1E-10); var _local9:Array = []; var _local10:Array = []; var _local11:int; var _local12:int; _local5 = _arg3.length; while (--_local5 > -1) { _local7 = _arg3[_local5]; if ((((((_local7 == _arg1)) || (_local7.gc))) || (((!(_local7.initted)) && (((_local8 - _local7.cachedStartTime) <= 2E-10)))))){ } else { if (_local7.timeline != _arg1.timeline){ if (!getGlobalPaused(_local7)){ var _temp1 = _local11; _local11 = (_local11 + 1); var _local19 = _temp1; _local10[_local19] = _local7; }; } else { if ((((((((_local7.cachedStartTime <= _local8)) && ((((_local7.cachedStartTime + _local7.totalDuration) + 1E-10) > _local8)))) && (!(_local7.cachedPaused)))) && (!((((_arg1.cachedDuration == 0)) && (((_local8 - _local7.cachedStartTime) <= 2E-10))))))){ var _temp2 = _local12; _local12 = (_local12 + 1); _local19 = _temp2; _local9[_local19] = _local7; }; }; }; }; if (_local11 != 0){ _local14 = _arg1.cachedTimeScale; _local15 = _local8; _local18 = _arg1.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local8 = (_local14 * _local15); _local5 = _local11; while (--_local5 > -1) { _local16 = _local10[_local5]; _local14 = _local16.cachedTimeScale; _local15 = _local16.cachedStartTime; _local18 = _local16.timeline; while (_local18) { _local14 = (_local14 * _local18.cachedTimeScale); _local15 = (_local15 + _local18.cachedStartTime); _local18 = _local18.timeline; }; _local17 = (_local14 * _local15); if ((((_local17 <= _local8)) && ((((((_local17 + (_local16.totalDuration * _local14)) + 1E-10) > _local8)) || ((_local16.cachedDuration == 0)))))){ var _temp3 = _local12; _local12 = (_local12 + 1); _local19 = _temp3; _local9[_local19] = _local16; }; }; }; if (_local12 == 0){ return (_local6); }; _local5 = _local12; if (_arg4 == 2){ while (--_local5 > -1) { _local7 = _local9[_local5]; if (_local7.killVars(_arg2)){ _local6 = true; }; if ((((_local7.cachedPT1 == null)) && (_local7.initted))){ _local7.setEnabled(false, false); }; }; } else { while (--_local5 > -1) { if (TweenLite(_local9[_local5]).setEnabled(false, false)){ _local6 = true; }; }; }; return (_local6); } public static function getGlobalPaused(_arg1:TweenCore):Boolean{ var _local2:Boolean; while (_arg1) { if (_arg1.cachedPaused){ _local2 = true; break; }; _arg1 = _arg1.timeline; }; return (_local2); } } }//package com.greensock
Section 95
//TimelineLite (com.greensock.TimelineLite) package com.greensock { import com.greensock.core.*; public class TimelineLite extends SimpleTimeline { protected var _labels:Object; protected var _endCaps:Array; public static const version:Number = 1.671; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public function TimelineLite(_arg1:Object=null){ super(_arg1); _endCaps = [null, null]; _labels = {}; this.autoRemoveChildren = Boolean((this.vars.autoRemoveChildren == true)); _hasUpdate = Boolean((typeof(this.vars.onUpdate) == "function")); if ((this.vars.tweens is Array)){ this.insertMultiple(this.vars.tweens, 0, ((this.vars.align)!=null) ? this.vars.align : "normal", (this.vars.stagger) ? Number(this.vars.stagger) : 0); }; } override public function remove(_arg1:TweenCore, _arg2:Boolean=false):void{ if (_arg1.cachedOrphan){ return; }; if (!_arg2){ _arg1.setEnabled(false, true); }; var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_arg1.nextNode){ _arg1.nextNode.prevNode = _arg1.prevNode; } else { if (_local4 == _arg1){ _local4 = _arg1.prevNode; }; }; if (_arg1.prevNode){ _arg1.prevNode.nextNode = _arg1.nextNode; } else { if (_local3 == _arg1){ _local3 = _arg1.nextNode; }; }; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; _arg1.cachedOrphan = true; setDirtyCache(true); } override public function insert(_arg1:TweenCore, _arg2=0):TweenCore{ var _local5:TweenCore; var _local6:Number; var _local7:SimpleTimeline; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _arg2 = Number(_labels[_arg2]); }; if (((!(_arg1.cachedOrphan)) && (_arg1.timeline))){ _arg1.timeline.remove(_arg1, true); }; _arg1.timeline = this; _arg1.cachedStartTime = (Number(_arg2) + _arg1.delay); if (_arg1.cachedPaused){ _arg1.cachedPauseTime = (_arg1.cachedStartTime + ((this.rawTime - _arg1.cachedStartTime) / _arg1.cachedTimeScale)); }; if (_arg1.gc){ _arg1.setEnabled(true, true); }; setDirtyCache(true); var _local3:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; var _local4:TweenCore = (this.gc) ? _endCaps[1] : _lastChild; if (_local4 == null){ _local4 = _arg1; _local3 = _local4; _arg1.nextNode = (_arg1.prevNode = null); } else { _local5 = _local4; _local6 = _arg1.cachedStartTime; while (((!((_local5 == null))) && ((_local6 < _local5.cachedStartTime)))) { _local5 = _local5.prevNode; }; if (_local5 == null){ _local3.prevNode = _arg1; _arg1.nextNode = _local3; _arg1.prevNode = null; _local3 = _arg1; } else { if (_local5.nextNode){ _local5.nextNode.prevNode = _arg1; } else { if (_local5 == _local4){ _local4 = _arg1; }; }; _arg1.prevNode = _local5; _arg1.nextNode = _local5.nextNode; _local5.nextNode = _arg1; }; }; _arg1.cachedOrphan = false; if (this.gc){ _endCaps[0] = _local3; _endCaps[1] = _local4; } else { _firstChild = _local3; _lastChild = _local4; }; if (((((this.gc) && (!(this.cachedPaused)))) && (((this.cachedStartTime + ((_arg1.cachedStartTime + (_arg1.cachedTotalDuration / _arg1.cachedTimeScale)) / this.cachedTimeScale)) > this.timeline.cachedTime)))){ if ((((this.timeline == TweenLite.rootTimeline)) || ((this.timeline == TweenLite.rootFramesTimeline)))){ this.setTotalTime(this.cachedTotalTime, true); }; this.setEnabled(true, false); _local7 = this.timeline; while (((_local7.gc) && (_local7.timeline))) { if ((_local7.cachedStartTime + (_local7.totalDuration / _local7.cachedTimeScale)) > _local7.timeline.cachedTime){ _local7.setEnabled(true, false); }; _local7 = _local7.timeline; }; }; return (_arg1); } public function append(_arg1:TweenCore, _arg2:Number=0):TweenCore{ return (insert(_arg1, (this.duration + _arg2))); } public function prepend(_arg1:TweenCore, _arg2:Boolean=false):TweenCore{ shiftChildren(((_arg1.totalDuration / _arg1.cachedTimeScale) + _arg1.delay), _arg2, 0); return (insert(_arg1, 0)); } public function insertMultiple(_arg1:Array, _arg2=0, _arg3:String="normal", _arg4:Number=0):Array{ var _local5:int; var _local6:TweenCore; var _local7:Number = ((Number(_arg2)) || (0)); var _local8:int = _arg1.length; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ addLabel(_arg2, this.duration); }; _local7 = _labels[_arg2]; }; _local5 = 0; while (_local5 < _local8) { _local6 = (_arg1[_local5] as TweenCore); insert(_local6, _local7); if (_arg3 == "sequence"){ _local7 = (_local6.cachedStartTime + (_local6.totalDuration / _local6.cachedTimeScale)); } else { if (_arg3 == "start"){ _local6.cachedStartTime = (_local6.cachedStartTime - _local6.delay); }; }; _local7 = (_local7 + _arg4); _local5 = (_local5 + 1); }; return (_arg1); } public function appendMultiple(_arg1:Array, _arg2:Number=0, _arg3:String="normal", _arg4:Number=0):Array{ return (insertMultiple(_arg1, (this.duration + _arg2), _arg3, _arg4)); } public function prependMultiple(_arg1:Array, _arg2:String="normal", _arg3:Number=0, _arg4:Boolean=false):Array{ var _local5:TimelineLite = new TimelineLite({tweens:_arg1, align:_arg2, stagger:_arg3}); shiftChildren(_local5.duration, _arg4, 0); insertMultiple(_arg1, 0, _arg2, _arg3); _local5.kill(); return (_arg1); } public function addLabel(_arg1:String, _arg2:Number):void{ _labels[_arg1] = _arg2; } public function removeLabel(_arg1:String):Number{ var _local2:Number = _labels[_arg1]; delete _labels[_arg1]; return (_local2); } public function getLabelTime(_arg1:String):Number{ return (((_arg1 in _labels)) ? Number(_labels[_arg1]) : -1); } protected function parseTimeOrLabel(_arg1):Number{ if (typeof(_arg1) == "string"){ if (!(_arg1 in _labels)){ throw (new Error((("TimelineLite error: the " + _arg1) + " label was not found."))); }; return (getLabelTime(String(_arg1))); }; return (Number(_arg1)); } public function stop():void{ this.paused = true; } public function gotoAndPlay(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); play(); } public function gotoAndStop(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); this.paused = true; } public function goto(_arg1, _arg2:Boolean=true):void{ setTotalTime(parseTimeOrLabel(_arg1), _arg2); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local8:TweenCore; var _local9:Boolean; var _local10:Boolean; var _local11:TweenCore; var _local12:Number; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedStartTime; var _local7:Number = this.cachedTimeScale; var _local13:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = (this.cachedTime = _local4); forceChildrenToEnd(_local4, _arg2); _local9 = ((!(this.hasPausedChild())) && (!(this.cachedReversed))); _local10 = true; if ((((((this.cachedDuration == 0)) && (_local9))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime >= 0)))){ _arg3 = true; _local9 = true; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); _local10 = true; if (this.cachedReversed){ _local9 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (!((this.cachedTime == 0))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_local10){ } else { if ((this.cachedTime - _local5) > 0){ _local8 = _firstChild; while (_local8) { _local11 = _local8.nextNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= this.cachedTime)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; } else { _local8 = _lastChild; while (_local8) { _local11 = _local8.prevNode; if (((this.cachedPaused) && (!(_local13)))){ break; } else { if (((_local8.active) || (((((!(_local8.cachedPaused)) && ((_local8.cachedStartTime <= _local5)))) && (!(_local8.gc)))))){ if (!_local8.cachedReversed){ _local8.renderTime(((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale), _arg2, false); } else { _local12 = (_local8.cacheIsDirty) ? _local8.totalDuration : _local8.cachedTotalDuration; _local8.renderTime((_local12 - ((this.cachedTime - _local8.cachedStartTime) * _local8.cachedTimeScale)), _arg2, false); }; }; }; _local8 = _local11; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((((_local9) && ((((_local6 == this.cachedStartTime)) || (!((_local7 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } protected function forceChildrenToBeginning(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _lastChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.prevNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == 0))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == 0)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == 0)))))){ _local3.renderTime((_local3.cachedReversed) ? _local3.cachedTotalDuration : 0, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } protected function forceChildrenToEnd(_arg1:Number, _arg2:Boolean=false):Number{ var _local4:TweenCore; var _local5:Number; var _local3:TweenCore = _firstChild; var _local6:Boolean = this.cachedPaused; while (_local3) { _local4 = _local3.nextNode; if (((this.cachedPaused) && (!(_local6)))){ break; } else { if (((_local3.active) || (((((!(_local3.cachedPaused)) && (!(_local3.gc)))) && (((!((_local3.cachedTotalTime == _local3.cachedTotalDuration))) || ((_local3.cachedDuration == 0)))))))){ if ((((_arg1 == this.cachedDuration)) && (((!((_local3.cachedDuration == 0))) || ((_local3.cachedStartTime == this.cachedDuration)))))){ _local3.renderTime((_local3.cachedReversed) ? 0 : _local3.cachedTotalDuration, _arg2, false); } else { if (!_local3.cachedReversed){ _local3.renderTime(((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale), _arg2, false); } else { _local5 = (_local3.cacheIsDirty) ? _local3.totalDuration : _local3.cachedTotalDuration; _local3.renderTime((_local5 - ((_arg1 - _local3.cachedStartTime) * _local3.cachedTimeScale)), _arg2, false); }; }; }; }; _local3 = _local4; }; return (_arg1); } public function hasPausedChild():Boolean{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { if (((_local1.cachedPaused) || ((((_local1 is TimelineLite)) && ((_local1 as TimelineLite).hasPausedChild()))))){ return (true); }; _local1 = _local1.nextNode; }; return (false); } public function getChildren(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=true, _arg4:Number=-9999999999):Array{ var _local5:Array = []; var _local6:int; var _local7:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local7) { if (_local7.cachedStartTime < _arg4){ } else { if ((_local7 is TweenLite)){ if (_arg2){ var _temp1 = _local6; _local6 = (_local6 + 1); var _local8 = _temp1; _local5[_local8] = _local7; }; } else { if (_arg3){ var _temp2 = _local6; _local6 = (_local6 + 1); _local8 = _temp2; _local5[_local8] = _local7; }; if (_arg1){ _local5 = _local5.concat(TimelineLite(_local7).getChildren(true, _arg2, _arg3)); _local6 = _local5.length; }; }; }; _local7 = _local7.nextNode; }; return (_local5); } public function getTweensOf(_arg1:Object, _arg2:Boolean=true):Array{ var _local5:int; var _local3:Array = getChildren(_arg2, true, false); var _local4:Array = []; var _local6:int = _local3.length; var _local7:int; _local5 = 0; while (_local5 < _local6) { if (TweenLite(_local3[_local5]).target == _arg1){ var _temp1 = _local7; _local7 = (_local7 + 1); var _local8 = _temp1; _local4[_local8] = _local3[_local5]; }; _local5 = (_local5 + 1); }; return (_local4); } public function shiftChildren(_arg1:Number, _arg2:Boolean=false, _arg3:Number=0):void{ var _local5:String; var _local4:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local4) { if (_local4.cachedStartTime >= _arg3){ _local4.cachedStartTime = (_local4.cachedStartTime + _arg1); }; _local4 = _local4.nextNode; }; if (_arg2){ for (_local5 in _labels) { if (_labels[_local5] >= _arg3){ _labels[_local5] = (_labels[_local5] + _arg1); }; }; }; this.setDirtyCache(true); } public function killTweensOf(_arg1:Object, _arg2:Boolean=true, _arg3:Object=null):Boolean{ var _local6:TweenLite; var _local4:Array = getTweensOf(_arg1, _arg2); var _local5:int = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; return (Boolean((_local4.length > 0))); } override public function invalidate():void{ var _local1:TweenCore = (this.gc) ? _endCaps[0] : _firstChild; while (_local1) { _local1.invalidate(); _local1 = _local1.nextNode; }; } public function clear(_arg1:Array=null):void{ if (_arg1 == null){ _arg1 = getChildren(false, true, true); }; var _local2:int = _arg1.length; while (--_local2 > -1) { TweenCore(_arg1[_local2]).setEnabled(false, false); }; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:TweenCore; if (_arg1 == this.gc){ if (_arg1){ _local3 = _endCaps[0]; _firstChild = _local3; _lastChild = _endCaps[1]; _endCaps = [null, null]; } else { _local3 = _firstChild; _endCaps = [_firstChild, _lastChild]; _firstChild = (_lastChild = null); }; while (_local3) { _local3.setEnabled(_arg1, true); _local3 = _local3.nextNode; }; }; return (super.setEnabled(_arg1, _arg2)); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } public function set currentProgress(_arg1:Number):void{ setTotalTime((this.duration * _arg1), false); } override public function get duration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = this.totalDuration; }; return (this.cachedDuration); } override public function set duration(_arg1:Number):void{ if (((!((this.duration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.duration / _arg1); }; } override public function get totalDuration():Number{ var _local1:Number; var _local2:Number; var _local3:TweenCore; var _local4:Number; var _local5:TweenCore; if (this.cacheIsDirty){ _local1 = 0; _local3 = (this.gc) ? _endCaps[0] : _firstChild; _local4 = -(Infinity); while (_local3) { _local5 = _local3.nextNode; if (_local3.cachedStartTime < _local4){ this.insert(_local3, (_local3.cachedStartTime - _local3.delay)); _local4 = _local3.prevNode.cachedStartTime; } else { _local4 = _local3.cachedStartTime; }; if (_local3.cachedStartTime < 0){ _local1 = (_local1 - _local3.cachedStartTime); this.shiftChildren(-(_local3.cachedStartTime), false, -9999999999); }; _local2 = (_local3.cachedStartTime + (_local3.totalDuration / _local3.cachedTimeScale)); if (_local2 > _local1){ _local1 = _local2; }; _local3 = _local5; }; this.cachedDuration = (this.cachedTotalDuration = _local1); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } override public function set totalDuration(_arg1:Number):void{ if (((!((this.totalDuration == 0))) && (!((_arg1 == 0))))){ this.timeScale = (this.totalDuration / _arg1); }; } public function get timeScale():Number{ return (this.cachedTimeScale); } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((this.cachedPauseTime) || ((this.cachedPauseTime == 0)))) ? this.cachedPauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function get useFrames():Boolean{ var _local1:SimpleTimeline = this.timeline; while (_local1.timeline) { _local1 = _local1.timeline; }; return (Boolean((_local1 == TweenLite.rootFramesTimeline))); } override public function get rawTime():Number{ if (((!((this.cachedTotalTime == 0))) && (!((this.cachedTotalTime == this.cachedTotalDuration))))){ return (this.cachedTotalTime); }; return (((this.timeline.rawTime - this.cachedStartTime) * this.cachedTimeScale)); } } }//package com.greensock
Section 96
//TimelineMax (com.greensock.TimelineMax) package com.greensock { import flash.events.*; import com.greensock.core.*; import com.greensock.events.*; public class TimelineMax extends TimelineLite implements IEventDispatcher { protected var _repeat:int; protected var _repeatDelay:Number; protected var _cyclesComplete:int; protected var _dispatcher:EventDispatcher; protected var _hasUpdateListener:Boolean; public var yoyo:Boolean; public static const version:Number = 1.671; public function TimelineMax(_arg1:Object=null){ super(_arg1); _repeat = (this.vars.repeat) ? Number(this.vars.repeat) : 0; _repeatDelay = (this.vars.repeatDelay) ? Number(this.vars.repeatDelay) : 0; _cyclesComplete = 0; this.yoyo = Boolean((this.vars.yoyo == true)); this.cacheIsDirty = true; if (((((((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))) || (!((this.vars.onRepeatListener == null))))) || (!((this.vars.onReverseCompleteListener == null))))){ initDispatcher(); }; } public function addCallback(_arg1:Function, _arg2, _arg3:Array=null):TweenLite{ var _local4:TweenLite = new TweenLite(_arg1, 0, {onComplete:_arg1, onCompleteParams:_arg3, overwrite:0, immediateRender:false}); insert(_local4, _arg2); return (_local4); } public function removeCallback(_arg1:Function, _arg2=null):Boolean{ var _local3:Array; var _local4:Boolean; var _local5:int; if (_arg2 == null){ return (killTweensOf(_arg1, false)); }; if (typeof(_arg2) == "string"){ if (!(_arg2 in _labels)){ return (false); }; _arg2 = _labels[_arg2]; }; _local3 = getTweensOf(_arg1, false); _local5 = _local3.length; while (--_local5 > -1) { if (_local3[_local5].cachedStartTime == _arg2){ remove((_local3[_local5] as TweenCore)); _local4 = true; }; }; return (_local4); } public function tweenTo(_arg1, _arg2:Object=null):TweenLite{ var _local4:String; var _local5:TweenLite; var _local3:Object = {ease:easeNone, overwrite:2, useFrames:this.useFrames, immediateRender:false}; for (_local4 in _arg2) { _local3[_local4] = _arg2[_local4]; }; _local3.onInit = onInitTweenTo; _local3.onInitParams = [null, this, NaN]; _local3.currentTime = parseTimeOrLabel(_arg1); _local5 = new TweenLite(this, (((Math.abs((Number(_local3.currentTime) - this.cachedTime)) / this.cachedTimeScale)) || (0.001)), _local3); _local5.vars.onInitParams[0] = _local5; return (_local5); } public function tweenFromTo(_arg1, _arg2, _arg3:Object=null):TweenLite{ var _local4:TweenLite = tweenTo(_arg2, _arg3); _local4.vars.onInitParams[2] = parseTimeOrLabel(_arg1); _local4.duration = (Math.abs((Number(_local4.vars.currentTime) - _local4.vars.onInitParams[2])) / this.cachedTimeScale); return (_local4); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local9:TweenCore; var _local10:Boolean; var _local11:Boolean; var _local12:Boolean; var _local13:TweenCore; var _local14:Number; var _local16:Number; var _local17:int; var _local18:Boolean; var _local19:Boolean; var _local20:Boolean; if (this.gc){ this.setEnabled(true, false); } else { if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; }; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTime; var _local6:Number = this.cachedTotalTime; var _local7:Number = this.cachedStartTime; var _local8:Number = this.cachedTimeScale; var _local15:Boolean = this.cachedPaused; if (_arg1 >= _local4){ if ((((_rawPrevTime <= _local4)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = _local4; if (((((!(this.cachedReversed)) && (this.yoyo))) && (!(((_repeat % 2) == 0))))){ this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); } else { this.cachedTime = this.cachedDuration; forceChildrenToEnd(this.cachedDuration, _arg2); }; _local10 = ((!(this.hasPausedChild())) && (!(this.cachedReversed))); _local11 = true; if ((((((this.cachedDuration == 0)) && (_local10))) && ((((_arg1 == 0)) || ((_rawPrevTime < 0)))))){ _arg3 = true; }; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if ((((this.cachedDuration == 0)) && ((_rawPrevTime >= 0)))){ _arg3 = true; _local10 = true; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; if ((((_rawPrevTime >= 0)) && (!((_rawPrevTime == _arg1))))){ this.cachedTotalTime = 0; this.cachedTime = 0; forceChildrenToBeginning(0, _arg2); _local11 = true; if (this.cachedReversed){ _local10 = true; }; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); }; }; _rawPrevTime = _arg1; if (_repeat != 0){ _local16 = (this.cachedDuration + _repeatDelay); _local17 = _cyclesComplete; _cyclesComplete = ((this.cachedTotalTime / _local16) >> 0); if (_cyclesComplete == (this.cachedTotalTime / _local16)){ _cyclesComplete--; }; if (_local17 != _cyclesComplete){ _local12 = true; }; if (_local10){ if (((this.yoyo) && ((_repeat % 2)))){ this.cachedTime = 0; }; } else { if (_arg1 > 0){ this.cachedTime = (((this.cachedTotalTime / _local16) - _cyclesComplete) * _local16); if (((this.yoyo) && ((_cyclesComplete % 2)))){ this.cachedTime = (this.cachedDuration - this.cachedTime); } else { if (this.cachedTime >= this.cachedDuration){ this.cachedTime = this.cachedDuration; }; }; if (this.cachedTime < 0){ this.cachedTime = 0; }; } else { _cyclesComplete = 0; }; }; if (((((_local12) && (!(_local10)))) && (((!((this.cachedTime == _local5))) || (_arg3))))){ _local18 = Boolean(((!(this.yoyo)) || (((_cyclesComplete % 2) == 0)))); _local19 = Boolean(((!(this.yoyo)) || (((_local17 % 2) == 0)))); _local20 = Boolean((_local18 == _local19)); if (_local17 > _cyclesComplete){ _local19 = !(_local19); }; if (_local19){ _local5 = forceChildrenToEnd(this.cachedDuration, _arg2); if (_local20){ _local5 = forceChildrenToBeginning(0, true); }; } else { _local5 = forceChildrenToBeginning(0, _arg2); if (_local20){ _local5 = forceChildrenToEnd(this.cachedDuration, true); }; }; _local11 = false; }; }; if ((((this.cachedTotalTime == _local6)) && (!(_arg3)))){ return; }; if (!this.initted){ this.initted = true; }; if ((((((_local6 == 0)) && (!((this.cachedTotalTime == 0))))) && (!(_arg2)))){ if (this.vars.onStart){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START)); }; }; if (_local11){ } else { if ((this.cachedTime - _local5) > 0){ _local9 = _firstChild; while (_local9) { _local13 = _local9.nextNode; if (((this.cachedPaused) && (!(_local15)))){ break; } else { if (((_local9.active) || (((((!(_local9.cachedPaused)) && ((_local9.cachedStartTime <= this.cachedTime)))) && (!(_local9.gc)))))){ if (!_local9.cachedReversed){ _local9.renderTime(((this.cachedTime - _local9.cachedStartTime) * _local9.cachedTimeScale), _arg2, false); } else { _local14 = (_local9.cacheIsDirty) ? _local9.totalDuration : _local9.cachedTotalDuration; _local9.renderTime((_local14 - ((this.cachedTime - _local9.cachedStartTime) * _local9.cachedTimeScale)), _arg2, false); }; }; }; _local9 = _local13; }; } else { _local9 = _lastChild; while (_local9) { _local13 = _local9.prevNode; if (((this.cachedPaused) && (!(_local15)))){ break; } else { if (((_local9.active) || (((((!(_local9.cachedPaused)) && ((_local9.cachedStartTime <= _local5)))) && (!(_local9.gc)))))){ if (!_local9.cachedReversed){ _local9.renderTime(((this.cachedTime - _local9.cachedStartTime) * _local9.cachedTimeScale), _arg2, false); } else { _local14 = (_local9.cacheIsDirty) ? _local9.totalDuration : _local9.cachedTotalDuration; _local9.renderTime((_local14 - ((this.cachedTime - _local9.cachedStartTime) * _local9.cachedTimeScale)), _arg2, false); }; }; }; _local9 = _local13; }; }; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_hasUpdateListener) && (!(_arg2)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); }; if (((_local12) && (!(_arg2)))){ if (this.vars.onRepeat){ this.vars.onRepeat.apply(null, this.vars.onRepeatParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT)); }; }; if (((((_local10) && ((((_local7 == this.cachedStartTime)) || (!((_local8 == this.cachedTimeScale))))))) && ((((_local4 >= this.totalDuration)) || ((this.cachedTime == 0)))))){ complete(true, _arg2); }; } override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ super.complete(_arg1, _arg2); if (((_dispatcher) && (!(_arg2)))){ if (((((this.cachedReversed) && ((this.cachedTotalTime == 0)))) && (!((this.cachedDuration == 0))))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE)); } else { _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); }; }; } public function getActive(_arg1:Boolean=true, _arg2:Boolean=true, _arg3:Boolean=false):Array{ var _local6:int; var _local7:TweenCore; var _local4:Array = []; var _local5:Array = getChildren(_arg1, _arg2, _arg3); var _local8:int = _local5.length; var _local9:int; _local6 = 0; while (_local6 < _local8) { _local7 = _local5[_local6]; if (((((((!(_local7.cachedPaused)) && ((_local7.timeline.cachedTotalTime >= _local7.cachedStartTime)))) && ((_local7.timeline.cachedTotalTime < (_local7.cachedStartTime + (_local7.cachedTotalDuration / _local7.cachedTimeScale)))))) && (!(OverwriteManager.getGlobalPaused(_local7.timeline))))){ var _temp1 = _local9; _local9 = (_local9 + 1); var _local10 = _temp1; _local4[_local10] = _local5[_local6]; }; _local6 = (_local6 + 1); }; return (_local4); } override public function invalidate():void{ _repeat = (this.vars.repeat) ? Number(this.vars.repeat) : 0; _repeatDelay = (this.vars.repeatDelay) ? Number(this.vars.repeatDelay) : 0; this.yoyo = Boolean((this.vars.yoyo == true)); if (((((((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))) || (!((this.vars.onRepeatListener == null))))) || (!((this.vars.onReverseCompleteListener == null))))){ initDispatcher(); }; setDirtyCache(true); super.invalidate(); } public function getLabelAfter(_arg1:Number=NaN):String{ if (((!(_arg1)) && (!((_arg1 == 0))))){ _arg1 = this.cachedTime; }; var _local2:Array = getLabelsArray(); var _local3:int = _local2.length; var _local4:int; while (_local4 < _local3) { if (_local2[_local4].time > _arg1){ return (_local2[_local4].name); }; _local4 = (_local4 + 1); }; return (null); } public function getLabelBefore(_arg1:Number=NaN):String{ if (((!(_arg1)) && (!((_arg1 == 0))))){ _arg1 = this.cachedTime; }; var _local2:Array = getLabelsArray(); var _local3:int = _local2.length; while (--_local3 > -1) { if (_local2[_local3].time < _arg1){ return (_local2[_local3].name); }; }; return (null); } protected function getLabelsArray():Array{ var _local2:String; var _local1:Array = []; for (_local2 in _labels) { _local1[_local1.length] = {time:_labels[_local2], name:_local2}; }; _local1.sortOn("time", Array.NUMERIC); return (_local1); } protected function initDispatcher():void{ if (_dispatcher == null){ _dispatcher = new EventDispatcher(this); }; if ((this.vars.onStartListener is Function)){ _dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true); }; if ((this.vars.onUpdateListener is Function)){ _dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true); _hasUpdateListener = true; }; if ((this.vars.onCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true); }; if ((this.vars.onRepeatListener is Function)){ _dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true); }; if ((this.vars.onReverseCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true); }; } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ initDispatcher(); }; if (_arg1 == TweenEvent.UPDATE){ _hasUpdateListener = true; }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher != null){ _dispatcher.removeEventListener(_arg1, _arg2, _arg3); }; } public function hasEventListener(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1)); } public function willTrigger(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1)); } public function dispatchEvent(_arg1:Event):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1)); } public function get totalProgress():Number{ return ((this.cachedTotalTime / this.totalDuration)); } public function set totalProgress(_arg1:Number):void{ setTotalTime((this.totalDuration * _arg1), false); } override public function get totalDuration():Number{ var _local1:Number; if (this.cacheIsDirty){ _local1 = super.totalDuration; this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat)); }; return (this.cachedTotalDuration); } override public function set currentTime(_arg1:Number):void{ if (_cyclesComplete == 0){ setTotalTime(_arg1, false); } else { if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){ setTotalTime(((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay))), false); } else { setTotalTime((_arg1 + (_cyclesComplete * (this.duration + _repeatDelay))), false); }; }; } public function get repeat():int{ return (_repeat); } public function set repeat(_arg1:int):void{ _repeat = _arg1; setDirtyCache(true); } public function get repeatDelay():Number{ return (_repeatDelay); } public function set repeatDelay(_arg1:Number):void{ _repeatDelay = _arg1; setDirtyCache(true); } public function get currentLabel():String{ return (getLabelBefore((this.cachedTime + 1E-8))); } private static function onInitTweenTo(_arg1:TweenLite, _arg2:TimelineMax, _arg3:Number):void{ _arg2.paused = true; if (!isNaN(_arg3)){ _arg2.currentTime = _arg3; }; if (_arg1.vars.currentTime != _arg2.currentTime){ _arg1.duration = (Math.abs((Number(_arg1.vars.currentTime) - _arg2.currentTime)) / _arg2.cachedTimeScale); }; } private static function easeNone(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return ((_arg1 / _arg4)); } } }//package com.greensock
Section 97
//TweenLite (com.greensock.TweenLite) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; public class TweenLite extends TweenCore { public var target:Object; public var propTweenLookup:Object; public var ratio:Number;// = 0 public var cachedPT1:PropTween; protected var _ease:Function; protected var _overwrite:int; protected var _overwrittenProps:Object; protected var _hasPlugins:Boolean; protected var _notifyPluginsOfEnabled:Boolean; public static const version:Number = 11.63; public static var plugins:Object = {}; public static var fastEaseLookup:Dictionary = new Dictionary(false); public static var onPluginEvent:Function; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public static var defaultEase:Function = TweenLite.easeOut; public static var overwriteManager:Object; public static var rootFrame:Number; public static var rootTimeline:SimpleTimeline; public static var rootFramesTimeline:SimpleTimeline; public static var masterList:Dictionary = new Dictionary(false); private static var _shape:Shape = new Shape(); protected static var _reservedProps:Object = {ease:1, delay:1, overwrite:1, onComplete:1, onCompleteParams:1, useFrames:1, runBackwards:1, startAt:1, onUpdate:1, onUpdateParams:1, onStart:1, onStartParams:1, onInit:1, onInitParams:1, onReverseComplete:1, onReverseCompleteParams:1, onRepeat:1, onRepeatParams:1, proxiedEase:1, easeParams:1, yoyo:1, onCompleteListener:1, onUpdateListener:1, onStartListener:1, onReverseCompleteListener:1, onRepeatListener:1, orientToBezier:1, timeScale:1, immediateRender:1, repeat:1, repeatDelay:1, timeline:1, data:1, paused:1}; public function TweenLite(_arg1:Object, _arg2:Number, _arg3:Object){ var _local5:TweenLite; super(_arg2, _arg3); if (_arg1 == null){ throw (new Error("Cannot tween a null object.")); }; this.target = _arg1; if ((((this.target is TweenCore)) && (this.vars.timeScale))){ this.cachedTimeScale = 1; }; propTweenLookup = {}; _ease = defaultEase; _overwrite = (((!((Number(_arg3.overwrite) > -1))) || (((!(overwriteManager.enabled)) && ((_arg3.overwrite > 1)))))) ? overwriteManager.mode : int(_arg3.overwrite); var _local4:Array = masterList[_arg1]; if (!_local4){ masterList[_arg1] = [this]; } else { if (_overwrite == 1){ for each (_local5 in _local4) { if (!_local5.gc){ _local5.setEnabled(false, false); }; }; masterList[_arg1] = [this]; } else { _local4[_local4.length] = this; }; }; if (((this.active) || (this.vars.immediateRender))){ renderTime(0, false, true); }; } protected function init():void{ var _local1:String; var _local2:int; var _local3:*; var _local4:Boolean; var _local5:Array; var _local6:PropTween; if (this.vars.onInit){ this.vars.onInit.apply(null, this.vars.onInitParams); }; if (typeof(this.vars.ease) == "function"){ _ease = this.vars.ease; }; if (this.vars.easeParams){ this.vars.proxiedEase = _ease; _ease = easeProxy; }; this.cachedPT1 = null; this.propTweenLookup = {}; for (_local1 in this.vars) { if ((((_local1 in _reservedProps)) && (!((((_local1 == "timeScale")) && ((this.target is TweenCore))))))){ } else { if ((((_local1 in plugins)) && (new ((plugins[_local1] as Class)).onInitTween(this.target, this.vars[_local1], this)))){ this.cachedPT1 = new PropTween(_local3, "changeFactor", 0, 1, ((_local3.overwriteProps.length)==1) ? _local3.overwriteProps[0] : "_MULTIPLE_", true, this.cachedPT1); if (this.cachedPT1.name == "_MULTIPLE_"){ _local2 = _local3.overwriteProps.length; while (--_local2 > -1) { this.propTweenLookup[_local3.overwriteProps[_local2]] = this.cachedPT1; }; } else { this.propTweenLookup[this.cachedPT1.name] = this.cachedPT1; }; if (_local3.priority){ this.cachedPT1.priority = _local3.priority; _local4 = true; }; if (((_local3.onDisable) || (_local3.onEnable))){ _notifyPluginsOfEnabled = true; }; _hasPlugins = true; } else { this.cachedPT1 = new PropTween(this.target, _local1, Number(this.target[_local1]), ((typeof(this.vars[_local1]))=="number") ? (Number(this.vars[_local1]) - this.target[_local1]) : Number(this.vars[_local1]), _local1, false, this.cachedPT1); this.propTweenLookup[_local1] = this.cachedPT1; }; }; }; if (_local4){ onPluginEvent("onInitAllProps", this); }; if (this.vars.runBackwards){ _local6 = this.cachedPT1; while (_local6) { _local6.start = (_local6.start + _local6.change); _local6.change = -(_local6.change); _local6 = _local6.nextNode; }; }; _hasUpdate = Boolean(!((this.vars.onUpdate == null))); if (_overwrittenProps){ killVars(_overwrittenProps); if (this.cachedPT1 == null){ this.setEnabled(false, false); }; }; if ((((((((_overwrite > 1)) && (this.cachedPT1))) && (masterList[this.target]))) && ((_local5.length > 1)))){ if (overwriteManager.manageOverwrites(this, this.propTweenLookup, _local5, _overwrite)){ init(); }; }; this.initted = true; } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local4:Boolean; var _local5:Number = this.cachedTime; if (_arg1 >= this.cachedDuration){ this.cachedTotalTime = (this.cachedTime = this.cachedDuration); this.ratio = 1; _local4 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local4 = true; }; _rawPrevTime = _arg1; }; }; if (((this.cachedReversed) && (!((_local5 == 0))))){ _local4 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); this.ratio = _ease(_arg1, 0, 1, this.cachedDuration); }; }; if ((((this.cachedTime == _local5)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); if (((!(_local4)) && (this.cachedTime))){ this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if ((((((((_local5 == 0)) && (this.vars.onStart))) && (((!((this.cachedTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ this.vars.onStart.apply(null, this.vars.onStartParams); }; var _local6:PropTween = this.cachedPT1; while (_local6) { _local6.target[_local6.property] = (_local6.start + (this.ratio * _local6.change)); _local6 = _local6.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_local4) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } public function killVars(_arg1:Object, _arg2:Boolean=true):Boolean{ var _local3:String; var _local4:PropTween; var _local5:Boolean; if (_overwrittenProps == null){ _overwrittenProps = {}; }; for (_local3 in _arg1) { if ((_local3 in propTweenLookup)){ _local4 = propTweenLookup[_local3]; if (((_local4.isPlugin) && ((_local4.name == "_MULTIPLE_")))){ _local4.target.killProps(_arg1); if (_local4.target.overwriteProps.length == 0){ _local4.name = ""; }; if (((!((_local3 == _local4.target.propName))) || ((_local4.name == "")))){ delete propTweenLookup[_local3]; }; }; if (_local4.name != "_MULTIPLE_"){ if (_local4.nextNode){ _local4.nextNode.prevNode = _local4.prevNode; }; if (_local4.prevNode){ _local4.prevNode.nextNode = _local4.nextNode; } else { if (this.cachedPT1 == _local4){ this.cachedPT1 = _local4.nextNode; }; }; if (((_local4.isPlugin) && (_local4.target.onDisable))){ _local4.target.onDisable(); if (_local4.target.activeDisable){ _local5 = true; }; }; delete propTweenLookup[_local3]; }; }; if (((_arg2) && (!((_arg1 == _overwrittenProps))))){ _overwrittenProps[_local3] = 1; }; }; return (_local5); } override public function invalidate():void{ if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; this.cachedPT1 = null; _overwrittenProps = null; _hasUpdate = (this.initted = (this.active = (_notifyPluginsOfEnabled = false))); this.propTweenLookup = {}; } override public function setEnabled(_arg1:Boolean, _arg2:Boolean=false):Boolean{ var _local3:Array; if (_arg1){ _local3 = TweenLite.masterList[this.target]; if (!_local3){ TweenLite.masterList[this.target] = [this]; } else { _local3[_local3.length] = this; }; }; super.setEnabled(_arg1, _arg2); if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ return (onPluginEvent((_arg1) ? "onEnable" : "onDisable", this)); }; return (false); } protected function easeProxy(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ return (this.vars.proxiedEase.apply(null, arguments.concat(this.vars.easeParams))); } public static function initClass():void{ rootFrame = 0; rootTimeline = new SimpleTimeline(null); rootFramesTimeline = new SimpleTimeline(null); rootTimeline.cachedStartTime = (getTimer() * 0.001); rootFramesTimeline.cachedStartTime = rootFrame; rootTimeline.autoRemoveChildren = true; rootFramesTimeline.autoRemoveChildren = true; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); if (overwriteManager == null){ overwriteManager = {mode:1, enabled:false}; }; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ return (new TweenLite(_arg1, _arg2, _arg3)); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenLite{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenLite(_arg1, _arg2, _arg3)); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenLite{ return (new TweenLite(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } protected static function updateAll(_arg1:Event=null):void{ var _local2:Dictionary; var _local3:Object; var _local4:Array; var _local5:int; rootTimeline.renderTime((((getTimer() * 0.001) - rootTimeline.cachedStartTime) * rootTimeline.cachedTimeScale), false, false); rootFrame = (rootFrame + 1); rootFramesTimeline.renderTime(((rootFrame - rootFramesTimeline.cachedStartTime) * rootFramesTimeline.cachedTimeScale), false, false); if (!(rootFrame % 60)){ _local2 = masterList; for (_local3 in _local2) { _local4 = _local2[_local3]; _local5 = _local4.length; while (--_local5 > -1) { if (TweenLite(_local4[_local5]).gc){ _local4.splice(_local5, 1); }; }; if (_local4.length == 0){ delete _local2[_local3]; }; }; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false, _arg3:Object=null):void{ var _local4:Array; var _local5:int; var _local6:TweenLite; if ((_arg1 in masterList)){ _local4 = masterList[_arg1]; _local5 = _local4.length; while (--_local5 > -1) { _local6 = _local4[_local5]; if (!_local6.gc){ if (_arg2){ _local6.complete(false, false); }; if (_arg3 != null){ _local6.killVars(_arg3); }; if ((((_arg3 == null)) || ((((_local6.cachedPT1 == null)) && (_local6.initted))))){ _local6.setEnabled(false, false); }; }; }; if (_arg3 == null){ delete masterList[_arg1]; }; }; } protected static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (1 - (_arg1 / _arg4)); return ((1 - (_arg1 * _arg1))); } } }//package com.greensock
Section 98
//TweenMax (com.greensock.TweenMax) package com.greensock { import flash.display.*; import flash.events.*; import com.greensock.core.*; import flash.utils.*; import com.greensock.plugins.*; import com.greensock.events.*; public class TweenMax extends TweenLite implements IEventDispatcher { protected var _dispatcher:EventDispatcher; protected var _hasUpdateListener:Boolean; protected var _repeat:int;// = 0 protected var _repeatDelay:Number;// = 0 protected var _cyclesComplete:int;// = 0 protected var _easePower:int; protected var _easeType:int; public var yoyo:Boolean; public static const version:Number = 11.69; private static var _overwriteMode:int = (OverwriteManager.enabled) ? OverwriteManager.mode : OverwriteManager.init(2); ; public static var killTweensOf:Function = TweenLite.killTweensOf; public static var killDelayedCallsTo:Function = TweenLite.killTweensOf; public function TweenMax(_arg1:Object, _arg2:Number, _arg3:Object){ super(_arg1, _arg2, _arg3); if (TweenLite.version < 11.2){ throw (new Error("TweenMax error! Please update your TweenLite class or try deleting your ASO files. TweenMax requires a more recent version. Download updates at http://www.TweenMax.com.")); }; this.yoyo = Boolean(this.vars.yoyo); _repeat = uint(this.vars.repeat); _repeatDelay = (this.vars.repeatDelay) ? Number(this.vars.repeatDelay) : 0; this.cacheIsDirty = true; if (((((((((((this.vars.onCompleteListener) || (this.vars.onInitListener))) || (this.vars.onUpdateListener))) || (this.vars.onStartListener))) || (this.vars.onRepeatListener))) || (this.vars.onReverseCompleteListener))){ initDispatcher(); if ((((_arg2 == 0)) && ((_delay == 0)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); }; }; if (((this.vars.timeScale) && (!((this.target is TweenCore))))){ this.cachedTimeScale = this.vars.timeScale; }; } override protected function init():void{ var _local1:TweenMax; if (this.vars.startAt){ this.vars.startAt.overwrite = 0; this.vars.startAt.immediateRender = true; _local1 = new TweenMax(this.target, 0, this.vars.startAt); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.INIT)); }; super.init(); if ((_ease in fastEaseLookup)){ _easeType = fastEaseLookup[_ease][0]; _easePower = fastEaseLookup[_ease][1]; }; } override public function invalidate():void{ this.yoyo = Boolean((this.vars.yoyo == true)); _repeat = (this.vars.repeat) ? Number(this.vars.repeat) : 0; _repeatDelay = (this.vars.repeatDelay) ? Number(this.vars.repeatDelay) : 0; _hasUpdateListener = false; if (((((!((this.vars.onCompleteListener == null))) || (!((this.vars.onUpdateListener == null))))) || (!((this.vars.onStartListener == null))))){ initDispatcher(); }; setDirtyCache(true); super.invalidate(); } public function updateTo(_arg1:Object, _arg2:Boolean=false):void{ var _local4:String; var _local5:Number; var _local6:Number; var _local7:PropTween; var _local8:Number; var _local3:Number = this.ratio; if (((((_arg2) && (!((this.timeline == null))))) && ((this.cachedStartTime < this.timeline.cachedTime)))){ this.cachedStartTime = this.timeline.cachedTime; this.setDirtyCache(false); if (this.gc){ this.setEnabled(true, false); } else { this.timeline.insert(this, (this.cachedStartTime - _delay)); }; }; for (_local4 in _arg1) { this.vars[_local4] = _arg1[_local4]; }; if (this.initted){ if (_arg2){ this.initted = false; } else { if (((_notifyPluginsOfEnabled) && (this.cachedPT1))){ onPluginEvent("onDisable", this); }; if ((this.cachedTime / this.cachedDuration) > 0.998){ _local5 = this.cachedTime; this.renderTime(0, true, false); this.initted = false; this.renderTime(_local5, true, false); } else { if (this.cachedTime > 0){ this.initted = false; init(); _local6 = (1 / (1 - _local3)); _local7 = this.cachedPT1; while (_local7) { _local8 = (_local7.start + _local7.change); _local7.change = (_local7.change * _local6); _local7.start = (_local8 - _local7.change); _local7 = _local7.nextNode; }; }; }; }; }; } public function setDestination(_arg1:String, _arg2, _arg3:Boolean=true):void{ var _local4:Object = {}; _local4[_arg1] = _arg2; updateTo(_local4, !(_arg3)); } public function killProperties(_arg1:Array):void{ var _local2:Object = {}; var _local3:int = _arg1.length; while (--_local3 > -1) { _local2[_arg1[_local3]] = true; }; killVars(_local2); } override public function renderTime(_arg1:Number, _arg2:Boolean=false, _arg3:Boolean=false):void{ var _local6:Boolean; var _local7:Boolean; var _local8:Boolean; var _local10:Number; var _local11:int; var _local12:int; var _local13:Number; var _local4:Number = (this.cacheIsDirty) ? this.totalDuration : this.cachedTotalDuration; var _local5:Number = this.cachedTotalTime; if (_arg1 >= _local4){ this.cachedTotalTime = _local4; this.cachedTime = this.cachedDuration; this.ratio = 1; _local6 = true; if (this.cachedDuration == 0){ if ((((((_arg1 == 0)) || ((_rawPrevTime < 0)))) && (!((_rawPrevTime == _arg1))))){ _arg3 = true; }; _rawPrevTime = _arg1; }; } else { if (_arg1 <= 0){ if (_arg1 < 0){ this.active = false; if (this.cachedDuration == 0){ if (_rawPrevTime >= 0){ _arg3 = true; _local6 = true; }; _rawPrevTime = _arg1; }; } else { if ((((_arg1 == 0)) && (!(this.initted)))){ _arg3 = true; }; }; this.cachedTotalTime = (this.cachedTime = (this.ratio = 0)); if (((this.cachedReversed) && (!((_local5 == 0))))){ _local6 = true; }; } else { this.cachedTotalTime = (this.cachedTime = _arg1); _local8 = true; }; }; if (_repeat != 0){ _local10 = (this.cachedDuration + _repeatDelay); _local11 = _cyclesComplete; _cyclesComplete = ((this.cachedTotalTime / _local10) >> 0); if (_cyclesComplete == (this.cachedTotalTime / _local10)){ _cyclesComplete--; }; if (_local11 != _cyclesComplete){ _local7 = true; }; if (_local6){ if (((this.yoyo) && ((_repeat % 2)))){ this.cachedTime = (this.ratio = 0); }; } else { if (_arg1 > 0){ this.cachedTime = (((this.cachedTotalTime / _local10) - _cyclesComplete) * _local10); if (((this.yoyo) && ((_cyclesComplete % 2)))){ this.cachedTime = (this.cachedDuration - this.cachedTime); } else { if (this.cachedTime >= this.cachedDuration){ this.cachedTime = this.cachedDuration; this.ratio = 1; _local8 = false; }; }; if (this.cachedTime <= 0){ this.cachedTime = (this.ratio = 0); _local8 = false; }; } else { _cyclesComplete = 0; }; }; }; if ((((_local5 == this.cachedTotalTime)) && (!(_arg3)))){ return; }; if (!this.initted){ init(); }; if (((!(this.active)) && (!(this.cachedPaused)))){ this.active = true; }; if (_local8){ if (_easeType){ _local12 = _easePower; _local13 = (this.cachedTime / this.cachedDuration); if (_easeType == 2){ _local13 = (1 - _local13); this.ratio = _local13; while (--_local12 > -1) { this.ratio = (_local13 * this.ratio); }; this.ratio = (1 - this.ratio); } else { if (_easeType == 1){ this.ratio = _local13; while (--_local12 > -1) { this.ratio = (_local13 * this.ratio); }; } else { if (_local13 < 0.5){ _local13 = (_local13 * 2); this.ratio = _local13; while (--_local12 > -1) { this.ratio = (_local13 * this.ratio); }; this.ratio = (this.ratio * 0.5); } else { _local13 = ((1 - _local13) * 2); this.ratio = _local13; while (--_local12 > -1) { this.ratio = (_local13 * this.ratio); }; this.ratio = (1 - (0.5 * this.ratio)); }; }; }; } else { this.ratio = _ease(this.cachedTime, 0, 1, this.cachedDuration); }; }; if ((((((_local5 == 0)) && (((!((this.cachedTotalTime == 0))) || ((this.cachedDuration == 0)))))) && (!(_arg2)))){ if (this.vars.onStart){ this.vars.onStart.apply(null, this.vars.onStartParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.START)); }; }; var _local9:PropTween = this.cachedPT1; while (_local9) { _local9.target[_local9.property] = (_local9.start + (this.ratio * _local9.change)); _local9 = _local9.nextNode; }; if (((_hasUpdate) && (!(_arg2)))){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (((_hasUpdateListener) && (!(_arg2)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.UPDATE)); }; if (((((_local7) && (!(_arg2)))) && (!(this.gc)))){ if (this.vars.onRepeat){ this.vars.onRepeat.apply(null, this.vars.onRepeatParams); }; if (_dispatcher){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REPEAT)); }; }; if (((_local6) && (!(this.gc)))){ if (((_hasPlugins) && (this.cachedPT1))){ onPluginEvent("onComplete", this); }; complete(true, _arg2); }; } override public function complete(_arg1:Boolean=false, _arg2:Boolean=false):void{ super.complete(_arg1, _arg2); if (((!(_arg2)) && (_dispatcher))){ if ((((this.cachedTotalTime == this.cachedTotalDuration)) && (!(this.cachedReversed)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.COMPLETE)); } else { if (((this.cachedReversed) && ((this.cachedTotalTime == 0)))){ _dispatcher.dispatchEvent(new TweenEvent(TweenEvent.REVERSE_COMPLETE)); }; }; }; } protected function initDispatcher():void{ if (_dispatcher == null){ _dispatcher = new EventDispatcher(this); }; if ((this.vars.onInitListener is Function)){ _dispatcher.addEventListener(TweenEvent.INIT, this.vars.onInitListener, false, 0, true); }; if ((this.vars.onStartListener is Function)){ _dispatcher.addEventListener(TweenEvent.START, this.vars.onStartListener, false, 0, true); }; if ((this.vars.onUpdateListener is Function)){ _dispatcher.addEventListener(TweenEvent.UPDATE, this.vars.onUpdateListener, false, 0, true); _hasUpdateListener = true; }; if ((this.vars.onCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.COMPLETE, this.vars.onCompleteListener, false, 0, true); }; if ((this.vars.onRepeatListener is Function)){ _dispatcher.addEventListener(TweenEvent.REPEAT, this.vars.onRepeatListener, false, 0, true); }; if ((this.vars.onReverseCompleteListener is Function)){ _dispatcher.addEventListener(TweenEvent.REVERSE_COMPLETE, this.vars.onReverseCompleteListener, false, 0, true); }; } public function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (_dispatcher == null){ initDispatcher(); }; if (_arg1 == TweenEvent.UPDATE){ _hasUpdateListener = true; }; _dispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (_dispatcher){ _dispatcher.removeEventListener(_arg1, _arg2, _arg3); }; } public function hasEventListener(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.hasEventListener(_arg1)); } public function willTrigger(_arg1:String):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.willTrigger(_arg1)); } public function dispatchEvent(_arg1:Event):Boolean{ return (((_dispatcher)==null) ? false : _dispatcher.dispatchEvent(_arg1)); } public function get currentProgress():Number{ return ((this.cachedTime / this.duration)); } public function set currentProgress(_arg1:Number):void{ if (_cyclesComplete == 0){ setTotalTime((this.duration * _arg1), false); } else { setTotalTime(((this.duration * _arg1) + (_cyclesComplete * this.cachedDuration)), false); }; } public function get totalProgress():Number{ return ((this.cachedTotalTime / this.totalDuration)); } public function set totalProgress(_arg1:Number):void{ setTotalTime((this.totalDuration * _arg1), false); } override public function set currentTime(_arg1:Number):void{ if (_cyclesComplete == 0){ } else { if (((this.yoyo) && (((_cyclesComplete % 2) == 1)))){ _arg1 = ((this.duration - _arg1) + (_cyclesComplete * (this.cachedDuration + _repeatDelay))); } else { _arg1 = (_arg1 + (_cyclesComplete * (this.duration + _repeatDelay))); }; }; setTotalTime(_arg1, false); } override public function get totalDuration():Number{ if (this.cacheIsDirty){ this.cachedTotalDuration = ((_repeat)==-1) ? 999999999999 : ((this.cachedDuration * (_repeat + 1)) + (_repeatDelay * _repeat)); this.cacheIsDirty = false; }; return (this.cachedTotalDuration); } override public function set totalDuration(_arg1:Number):void{ if (_repeat == -1){ return; }; this.duration = ((_arg1 - (_repeat * _repeatDelay)) / (_repeat + 1)); } public function get timeScale():Number{ return (this.cachedTimeScale); } public function set timeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; var _local2:Number = (((this.cachedPauseTime) || ((this.cachedPauseTime == 0)))) ? this.cachedPauseTime : this.timeline.cachedTotalTime; this.cachedStartTime = (_local2 - (((_local2 - this.cachedStartTime) * this.cachedTimeScale) / _arg1)); this.cachedTimeScale = _arg1; setDirtyCache(false); } public function get repeat():int{ return (_repeat); } public function set repeat(_arg1:int):void{ _repeat = _arg1; setDirtyCache(true); } public function get repeatDelay():Number{ return (_repeatDelay); } public function set repeatDelay(_arg1:Number):void{ _repeatDelay = _arg1; setDirtyCache(true); } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ return (new TweenMax(_arg1, _arg2, _arg3)); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenMax{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenMax(_arg1, _arg2, _arg3)); } public static function fromTo(_arg1:Object, _arg2:Number, _arg3:Object, _arg4:Object):TweenMax{ if (_arg4.isGSVars){ _arg4 = _arg4.vars; }; if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg4.startAt = _arg3; if (_arg3.immediateRender){ _arg4.immediateRender = true; }; return (new TweenMax(_arg1, _arg2, _arg4)); } public static function allTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{ var i:int; var varsDup:Object; var p:String; var onCompleteProxy:Function; var onCompleteParamsProxy:Array; var targets = _arg1; var duration = _arg2; var vars = _arg3; var stagger = _arg4; var onCompleteAll = _arg5; var onCompleteAllParams = _arg6; var l:int = targets.length; var a:Array = []; if (vars.isGSVars){ vars = vars.vars; }; var curDelay:Number = (("delay" in vars)) ? Number(vars.delay) : 0; onCompleteProxy = vars.onComplete; onCompleteParamsProxy = vars.onCompleteParams; var lastIndex:int = (l - 1); i = 0; while (i < l) { varsDup = {}; for (p in vars) { varsDup[p] = vars[p]; }; varsDup.delay = curDelay; if ((((i == lastIndex)) && (!((onCompleteAll == null))))){ varsDup.onComplete = function ():void{ if (onCompleteProxy != null){ onCompleteProxy.apply(null, onCompleteParamsProxy); }; onCompleteAll.apply(null, onCompleteAllParams); }; }; a[i] = new TweenMax(targets[i], duration, varsDup); curDelay = (curDelay + stagger); i = (i + 1); }; return (a); } public static function allFrom(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Number=0, _arg5:Function=null, _arg6:Array=null):Array{ if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (allTo(_arg1, _arg2, _arg3, _arg4, _arg5, _arg6)); } public static function allFromTo(_arg1:Array, _arg2:Number, _arg3:Object, _arg4:Object, _arg5:Number=0, _arg6:Function=null, _arg7:Array=null):Array{ if (_arg4.isGSVars){ _arg4 = _arg4.vars; }; if (_arg3.isGSVars){ _arg3 = _arg3.vars; }; _arg4.startAt = _arg3; if (_arg3.immediateRender){ _arg4.immediateRender = true; }; return (allTo(_arg1, _arg2, _arg4, _arg5, _arg6, _arg7)); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenMax{ return (new TweenMax(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, immediateRender:false, useFrames:_arg4, overwrite:0})); } public static function getTweensOf(_arg1:Object):Array{ var _local4:int; var _local5:int; var _local2:Array = masterList[_arg1]; var _local3:Array = []; if (_local2){ _local4 = _local2.length; _local5 = 0; while (--_local4 > -1) { if (!TweenLite(_local2[_local4]).gc){ var _temp1 = _local5; _local5 = (_local5 + 1); var _local6 = _temp1; _local3[_local6] = _local2[_local4]; }; }; }; return (_local3); } public static function isTweening(_arg1:Object):Boolean{ var _local4:TweenLite; var _local2:Array = getTweensOf(_arg1); var _local3:int = _local2.length; while (--_local3 > -1) { _local4 = _local2[_local3]; if (((_local4.active) || ((((_local4.cachedStartTime == _local4.timeline.cachedTime)) && (_local4.timeline.active))))){ return (true); }; }; return (false); } public static function getAllTweens():Array{ var _local4:Array; var _local5:int; var _local1:Dictionary = masterList; var _local2:int; var _local3:Array = []; for each (_local4 in _local1) { _local5 = _local4.length; while (--_local5 > -1) { if (!TweenLite(_local4[_local5]).gc){ var _temp1 = _local2; _local2 = (_local2 + 1); var _local8 = _temp1; _local3[_local8] = _local4[_local5]; }; }; }; return (_local3); } public static function killAll(_arg1:Boolean=false, _arg2:Boolean=true, _arg3:Boolean=true):void{ var _local5:Boolean; var _local4:Array = getAllTweens(); var _local6:int = _local4.length; while (--_local6 > -1) { _local5 = (_local4[_local6].target == _local4[_local6].vars.onComplete); if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){ if (_arg1){ _local4[_local6].complete(false); } else { _local4[_local6].setEnabled(false, false); }; }; }; } public static function killChildTweensOf(_arg1:DisplayObjectContainer, _arg2:Boolean=false):void{ var _local4:Object; var _local5:DisplayObjectContainer; var _local3:Array = getAllTweens(); var _local6:int = _local3.length; while (--_local6 > -1) { _local4 = _local3[_local6].target; if ((_local4 is DisplayObject)){ _local5 = _local4.parent; while (_local5) { if (_local5 == _arg1){ if (_arg2){ _local3[_local6].complete(false); } else { _local3[_local6].setEnabled(false, false); }; }; _local5 = _local5.parent; }; }; }; } public static function pauseAll(_arg1:Boolean=true, _arg2:Boolean=true):void{ changePause(true, _arg1, _arg2); } public static function resumeAll(_arg1:Boolean=true, _arg2:Boolean=true):void{ changePause(false, _arg1, _arg2); } private static function changePause(_arg1:Boolean, _arg2:Boolean=true, _arg3:Boolean=false):void{ var _local5:Boolean; var _local4:Array = getAllTweens(); var _local6:int = _local4.length; while (--_local6 > -1) { _local5 = (TweenLite(_local4[_local6]).target == TweenLite(_local4[_local6]).vars.onComplete); if ((((_local5 == _arg3)) || (!((_local5 == _arg2))))){ TweenCore(_local4[_local6]).paused = _arg1; }; }; } public static function get globalTimeScale():Number{ return (((TweenLite.rootTimeline)==null) ? 1 : TweenLite.rootTimeline.cachedTimeScale); } public static function set globalTimeScale(_arg1:Number):void{ if (_arg1 == 0){ _arg1 = 0.0001; }; if (TweenLite.rootTimeline == null){ TweenLite.to({}, 0, {}); }; var _local2:SimpleTimeline = TweenLite.rootTimeline; var _local3:Number = (getTimer() * 0.001); _local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1)); _local2 = TweenLite.rootFramesTimeline; _local3 = TweenLite.rootFrame; _local2.cachedStartTime = (_local3 - (((_local3 - _local2.cachedStartTime) * _local2.cachedTimeScale) / _arg1)); TweenLite.rootFramesTimeline.cachedTimeScale = (TweenLite.rootTimeline.cachedTimeScale = _arg1); } TweenPlugin.activate([AutoAlphaPlugin, EndArrayPlugin, FramePlugin, RemoveTintPlugin, TintPlugin, VisiblePlugin, VolumePlugin, BevelFilterPlugin, BezierPlugin, BezierThroughPlugin, BlurFilterPlugin, ColorMatrixFilterPlugin, ColorTransformPlugin, DropShadowFilterPlugin, FrameLabelPlugin, GlowFilterPlugin, HexColorsPlugin, RoundPropsPlugin, ShortRotationPlugin, {}]); } }//package com.greensock
Section 99
//TweenNano (com.greensock.TweenNano) package com.greensock { import flash.display.*; import flash.events.*; import flash.utils.*; public class TweenNano { public var duration:Number; public var vars:Object; public var startTime:Number; public var target:Object; public var active:Boolean; public var gc:Boolean; public var useFrames:Boolean; public var ratio:Number;// = 0 protected var _ease:Function; protected var _initted:Boolean; protected var _propTweens:Array; protected static var _time:Number; protected static var _frame:uint; protected static var _masterList:Dictionary = new Dictionary(false); protected static var _shape:Shape = new Shape(); protected static var _tnInitted:Boolean; protected static var _reservedProps:Object = {ease:1, delay:1, useFrames:1, overwrite:1, onComplete:1, onCompleteParams:1, runBackwards:1, immediateRender:1, onUpdate:1, onUpdateParams:1}; public function TweenNano(_arg1:Object, _arg2:Number, _arg3:Object){ if (!_tnInitted){ _time = (getTimer() * 0.001); _frame = 0; _shape.addEventListener(Event.ENTER_FRAME, updateAll, false, 0, true); _tnInitted = true; }; this.vars = _arg3; this.duration = _arg2; this.active = Boolean((((((_arg2 == 0)) && ((this.vars.delay == 0)))) && (!((this.vars.immediateRender == false))))); this.target = _arg1; if (typeof(this.vars.ease) != "function"){ _ease = TweenNano.easeOut; } else { _ease = this.vars.ease; }; _propTweens = []; this.useFrames = Boolean((_arg3.useFrames == true)); var _local4:Number = (("delay" in this.vars)) ? Number(this.vars.delay) : 0; this.startTime = (this.useFrames) ? (_frame + _local4) : (_time + _local4); var _local5:Array = _masterList[_arg1]; if ((((((_local5 == null)) || ((int(this.vars.overwrite) == 1)))) || ((this.vars.overwrite == null)))){ _masterList[_arg1] = [this]; } else { _local5[_local5.length] = this; }; if ((((this.vars.immediateRender == true)) || (this.active))){ renderTime(0); }; } public function init():void{ var _local1:String; var _local2:Array; var _local3:int; for (_local1 in this.vars) { if (!(_local1 in _reservedProps)){ _propTweens[_propTweens.length] = [_local1, this.target[_local1], ((typeof(this.vars[_local1]))=="number") ? (this.vars[_local1] - this.target[_local1]) : Number(this.vars[_local1])]; }; }; if (this.vars.runBackwards){ _local3 = _propTweens.length; while (--_local3 > -1) { _local2 = _propTweens[_local3]; _local2[1] = (_local2[1] + _local2[2]); _local2[2] = -(_local2[2]); }; }; _initted = true; } public function renderTime(_arg1:Number):void{ var _local2:Array; if (!_initted){ init(); }; var _local3:int = _propTweens.length; if (_arg1 >= this.duration){ _arg1 = this.duration; this.ratio = 1; } else { if (_arg1 <= 0){ this.ratio = 0; } else { this.ratio = _ease(_arg1, 0, 1, this.duration); }; }; while (--_local3 > -1) { _local2 = _propTweens[_local3]; this.target[_local2[0]] = (_local2[1] + (this.ratio * _local2[2])); }; if (this.vars.onUpdate){ this.vars.onUpdate.apply(null, this.vars.onUpdateParams); }; if (_arg1 == this.duration){ complete(true); }; } public function complete(_arg1:Boolean=false):void{ if (!_arg1){ renderTime(this.duration); return; }; kill(); if (this.vars.onComplete){ this.vars.onComplete.apply(null, this.vars.onCompleteParams); }; } public function kill():void{ this.gc = true; this.active = false; } public static function to(_arg1:Object, _arg2:Number, _arg3:Object):TweenNano{ return (new TweenNano(_arg1, _arg2, _arg3)); } public static function from(_arg1:Object, _arg2:Number, _arg3:Object):TweenNano{ _arg3.runBackwards = true; if (!("immediateRender" in _arg3)){ _arg3.immediateRender = true; }; return (new TweenNano(_arg1, _arg2, _arg3)); } public static function delayedCall(_arg1:Number, _arg2:Function, _arg3:Array=null, _arg4:Boolean=false):TweenNano{ return (new TweenNano(_arg2, 0, {delay:_arg1, onComplete:_arg2, onCompleteParams:_arg3, useFrames:_arg4, overwrite:0})); } public static function updateAll(_arg1:Event=null):void{ var _local3:Array; var _local4:Object; var _local5:int; var _local6:Number; var _local7:TweenNano; _frame = (_frame + 1); _time = (getTimer() * 0.001); var _local2:Dictionary = _masterList; for (_local4 in _local2) { _local3 = _local2[_local4]; _local5 = _local3.length; while (--_local5 > -1) { _local7 = _local3[_local5]; _local6 = (_local7.useFrames) ? _frame : _time; if (((_local7.active) || (((!(_local7.gc)) && ((_local6 >= _local7.startTime)))))){ _local7.renderTime((_local6 - _local7.startTime)); } else { if (_local7.gc){ _local3.splice(_local5, 1); }; }; }; if (_local3.length == 0){ delete _local2[_local4]; }; }; } public static function killTweensOf(_arg1:Object, _arg2:Boolean=false):void{ var _local3:Array; var _local4:int; if ((_arg1 in _masterList)){ if (_arg2){ _local3 = _masterList[_arg1]; _local4 = _local3.length; while (--_local4 > -1) { if (!TweenNano(_local3[_local4]).gc){ TweenNano(_local3[_local4]).complete(false); }; }; }; delete _masterList[_arg1]; }; } private static function easeOut(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number):Number{ _arg1 = (_arg1 / _arg4); return (((-1 * _arg1) * (_arg1 - 2))); } } }//package com.greensock
Section 100
//AwardsService (com.spilgames.api.AwardsService) package com.spilgames.api { public class AwardsService { public static function submitAward(_arg1:String, _arg2:Function=null):int{ return (SpilGamesServices.getInstance().send("Awards", "submitAward", _arg2, {tag:_arg1, userName:User.getUserName(), userHash:User.getUserHash()})); } } }//package com.spilgames.api
Section 101
//ScoreService (com.spilgames.api.ScoreService) package com.spilgames.api { public class ScoreService { public static function submitScore(_arg1:int, _arg2:Function=null):int{ return (SpilGamesServices.getInstance().send("Score", "submitScore", _arg2, {score:_arg1, userName:User.getUserName(), userHash:User.getUserHash()})); } } }//package com.spilgames.api
Section 102
//SpilGamesServices (com.spilgames.api.SpilGamesServices) package com.spilgames.api { import flash.display.*; import flash.events.*; import flash.utils.*; import flash.net.*; import flash.system.*; public class SpilGamesServices extends MovieClip { private const DEFAULT_CONNECTION_LOCATION:String = "http://www8.agame.com/games/flash/services/ServicesConnection.swf"; private var _servicesConnection;// = null private var _loader:Loader; private var _connecting:Boolean;// = false private var _connected:Boolean;// = false private var _request:URLRequest; private var _numConnectionLoadTries:uint;// = 0 private var _alwaysInFront:Boolean;// = false private var currentDelay:Number;// = 0 private var previousFrameTime:Number; public static const INVALID_ID:int = -1; public static const INVALID_DOMAIN:String = "invalidDomain"; public static const CONFIGURATION_FAILED:String = "configurationFailure"; private static const MAX_CONNECTION_LOAD_RETRIES:uint = 99; private static var _instance:SpilGamesServices = null; public function SpilGamesServices(_arg1:Private=null){ if (!_arg1){ throw (new Error("Cannot instantiate this class, use SpilGamesServices.getInstance")); }; } public function get version():String{ return ("1.1"); } public function get connecting():Boolean{ return (_connecting); } public function get connection(){ return (_servicesConnection); } public function set alwaysInFront(_arg1:Boolean):void{ if (_alwaysInFront != _arg1){ _alwaysInFront = _arg1; if (_alwaysInFront){ addEventListener(Event.ENTER_FRAME, bringToFront); } else { removeEventListener(Event.ENTER_FRAME, bringToFront); }; }; } public function get alwaysInFront():Boolean{ return (_alwaysInFront); } public function connect(_arg1:DisplayObjectContainer, ... _args):void{ var _local3:String; var _local4:URLVariables; var _local5:Date; if (((!(_connecting)) && (!(_connected)))){ if (!_arg1.stage){ throw (new Error("The given clip must be present in the display list (added to stage)")); }; _connecting = true; _arg1.stage.addChild(this); addEventListener(Event.REMOVED_FROM_STAGE, handleRemovedFromStage); if (((root.loaderInfo.parameters["servicesLoc"]) && ((root.loaderInfo.parameters["servicesLoc"].length > 0)))){ _local3 = root.loaderInfo.parameters["servicesLoc"]; _request = new URLRequest(_local3); } else { _local3 = DEFAULT_CONNECTION_LOCATION; _local4 = new URLVariables(); _local5 = new Date(); _local4.nocache = ((((_local5.fullYear * 12) + (_local5.month + 1)) * 31) + _local5.day); _request = new URLRequest(_local3); _request.data = _local4; }; allowDomain(_local3); _loader = new Loader(); _loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, handleIOError); _loader.load(_request); }; } public function disconnect():void{ if (_servicesConnection){ _servicesConnection.removeEventListener(Event.COMPLETE, handleServicesReady); _servicesConnection.removeEventListener(ErrorEvent.ERROR, handleServicesFailed); _servicesConnection.removeEventListener("serviceError", handleServiceError); if (_connected){ _servicesConnection.disconnect(); }; removeChild(_servicesConnection); }; _servicesConnection = null; if (_loader){ try { _loader.close(); } catch(e:Error) { } finally { _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); }; _loader = null; }; removeEventListener(Event.ENTER_FRAME, bringToFront); removeEventListener(Event.REMOVED_FROM_STAGE, handleRemovedFromStage); if (parent){ parent.removeChild(this); }; _connected = (_connecting = false); } public function getChannelID():int{ if (_servicesConnection != null){ return (_servicesConnection.getChannelID()); }; return (INVALID_ID); } public function getSiteID():int{ if (_servicesConnection != null){ return (_servicesConnection.getSiteID()); }; return (INVALID_ID); } public function getItemID():int{ if (_servicesConnection != null){ return (_servicesConnection.getItemID()); }; return (INVALID_ID); } public function isReady():Boolean{ return (((!((_servicesConnection == null))) && (_servicesConnection.isReady()))); } public function isDomainAllowed():Boolean{ return (((!((_servicesConnection == null))) && (_servicesConnection.isDomainValid()))); } public function isServiceAvailable(_arg1:String):Boolean{ return (((isReady()) && (_servicesConnection.isServiceAvailable(_arg1)))); } public function send(_arg1:String, _arg2:String, _arg3:Function, _arg4:Object=null):int{ if (isReady()){ return (_servicesConnection.send(_arg1, _arg2, _arg3, _arg4)); }; return (INVALID_ID); } public function bringToFront(_arg1:Event=null):void{ var e = _arg1; if (parent){ try { parent.setChildIndex(this, (parent.numChildren - 1)); } catch(e:Error) { removeEventListener(Event.ENTER_FRAME, bringToFront); }; }; } public function allowDomain(_arg1:String):void{ Security.allowDomain("*"); Security.allowInsecureDomain("*"); } private function handleRemovedFromStage(_arg1:Event):void{ trace("WARNING: please do not remove SpilGamesServices from the stage"); } private function handleLoadComplete(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); _servicesConnection = LoaderInfo(_arg1.target).content; _servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady); _servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed); _servicesConnection.addEventListener("serviceError", handleServiceError); addChild(_servicesConnection); } private function handleIOError(_arg1:IOErrorEvent):void{ _numConnectionLoadTries++; if (_numConnectionLoadTries > MAX_CONNECTION_LOAD_RETRIES){ _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); _connecting = false; trace("ERROR: SpilGamesServices failed to load the connection object"); if (hasEventListener(_arg1.type)){ dispatchEvent(_arg1); }; } else { trace(("WARN: SpilGamesServices failed to load the connection object, retry #" + _numConnectionLoadTries)); previousFrameTime = getTimer(); addEventListener(Event.ENTER_FRAME, updateConnectionRetry); }; } private function updateConnectionRetry(_arg1:Event):void{ var _local2:Number = getTimer(); var _local3:Number = ((_local2 - previousFrameTime) / 1000); currentDelay = (currentDelay + _local3); if (currentDelay >= 2){ trace(("WARN: SpilGamesServices trying to reconnect after: " + currentDelay)); _loader.load(_request); removeEventListener(Event.ENTER_FRAME, updateConnectionRetry); currentDelay = 0; }; previousFrameTime = _local2; } private function handleServicesReady(_arg1:Event):void{ _loader.contentLoaderInfo.removeEventListener(Event.COMPLETE, handleLoadComplete); _loader.contentLoaderInfo.removeEventListener(IOErrorEvent.IO_ERROR, handleIOError); _connected = true; _connecting = false; dispatchEvent(new Event("servicesReady")); } private function handleServicesFailed(_arg1:ErrorEvent):void{ _servicesConnection.addEventListener(Event.COMPLETE, handleServicesReady); _servicesConnection.addEventListener(ErrorEvent.ERROR, handleServicesFailed); _servicesConnection.addEventListener("serviceError", handleServiceError); _connecting = false; if (hasEventListener("servicesFailed")){ dispatchEvent(new ErrorEvent("servicesFailed", false, false, _arg1.text)); }; } private function handleServiceError(_arg1:Event):void{ var _local2:String; if (hasEventListener("serviceError")){ _local2 = ""; if ((_arg1 is ErrorEvent)){ _local2 = ErrorEvent(_arg1).text; } else { _local2 = _arg1.toString(); }; dispatchEvent(new ErrorEvent("serviceError", false, false, _local2)); }; } public static function getInstance():SpilGamesServices{ if (!_instance){ _instance = new SpilGamesServices(new Private()); }; return (_instance); } } }//package com.spilgames.api class Private { private function Private(){ } }
Section 103
//User (com.spilgames.api.User) package com.spilgames.api { import flash.display.*; public class User { public static function isGuest():Boolean{ var _local2:DisplayObject; var _local3:Object; var _local1:* = SpilGamesServices.getInstance().connection; if (_local1 != null){ return (_local1.isGuest()); }; _local2 = SpilGamesServices.getInstance().root; if (_local2.loaderInfo != null){ _local3 = _local2.loaderInfo.parameters; return (((((((!(_local3.username)) || ((_local3.username == "")))) || (!(_local3.hash)))) || ((_local3.hash == "")))); }; return (false); } public static function getUserName():String{ var _local1:* = SpilGamesServices.getInstance().connection; if (_local1 != null){ return (_local1.getUserName()); }; return (""); } public static function getUserHash():String{ var _local1:* = SpilGamesServices.getInstance().connection; if (_local1 != null){ return (_local1.getUserHash()); }; return (""); } } }//package com.spilgames.api
Section 104
//BuyConfirm (controls.BuyConfirm) package controls { import inventory.*; import flash.display.*; import flash.events.*; import data.*; import flash.text.*; public class BuyConfirm extends MovieClip { public var icon:MovieClip; public var txtNotEnough:TextField; public var txtDescription:TextField; public var txtTitle:TextField; public var btnCancel:MovieClip; public var btnBuy1:IconButton; public var btnBuy2:IconButton; public var currentItem:uint; public var weaponInfo:WeaponDefinition; public var numButtons:uint; public var slotToEquip:InventoryWeaponSlot; public function BuyConfirm(){ addEventListener(Event.ADDED_TO_STAGE, init); } private function init(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, init); numButtons = 1; alpha = 0.93; visible = false; this["btnBuy1"].visible = false; this["btnCancel"].buttonMode = true; this["btnCancel"].useHandCursor = true; } public function activateEvents(){ numButtons = 1; this["btnBuy1"].visible = false; if ((((weaponInfo.price > 0)) && ((weaponInfo.premiumprice > 0)))){ numButtons = 2; }; this["btnBuy2"].addEventListener(MouseEvent.CLICK, onclick); if (numButtons == 2){ this["btnBuy1"].visible = true; this["btnBuy2"]["label2"].text = ((weaponInfo.premiumprice.toString() + " ") + Defines.PREMIUM_CURRENCY); this["btnBuy1"]["label2"].text = (weaponInfo.price.toString() + " crystals"); this["btnBuy2"]["premium_icon"].visible = true; this["btnBuy1"]["crystal_icon"].visible = true; if ((Defines._document.saveSlot.collectedCrystals.value - weaponInfo.price) < 0){ this["btnBuy1"]["label1"].alpha = 0.3; this["btnBuy1"]["label2"].alpha = 0.3; this["btnBuy1"]["crystal_icon"].alpha = 0.6; } else { this["btnBuy1"]["label1"].alpha = 1; this["btnBuy1"]["label2"].alpha = 1; this["btnBuy1"]["crystal_icon"].alpha = 1; this["btnBuy1"].addEventListener(MouseEvent.CLICK, onclick); }; } else { this["btnBuy2"]["label2"].text = (weaponInfo.price.toString() + " crystals"); this["btnBuy2"]["crystal_icon"].visible = true; if ((Defines._document.saveSlot.collectedCrystals.value - weaponInfo.price) < 0){ this["btnBuy2"]["label1"].alpha = 0.3; this["btnBuy2"]["label2"].alpha = 0.3; this["btnBuy2"]["crystal_icon"].alpha = 0.6; this["btnBuy2"].removeEventListener(MouseEvent.CLICK, onclick); } else { this["btnBuy2"]["label1"].alpha = 1; this["btnBuy2"]["label2"].alpha = 1; this["btnBuy2"]["crystal_icon"].alpha = 1; }; }; this["btnCancel"].addEventListener(MouseEvent.CLICK, onclick); } public function disableEvents(){ this["btnBuy2"].removeEventListener(MouseEvent.CLICK, onclick); this["btnCancel"].removeEventListener(MouseEvent.CLICK, onclick); if (numButtons == 2){ this["btnBuy1"].removeEventListener(MouseEvent.CLICK, onclick); }; } private function onclick(_arg1:MouseEvent):void{ if (_arg1.target == this["btnBuy1"]){ dispatchEvent(new Event("ON_BUY")); disableEvents(); this.visible = false; } else { if (_arg1.target == this["btnBuy2"]){ dispatchEvent(new Event("ON_BUY")); disableEvents(); this.visible = false; } else { if (_arg1.target == this["btnCancel"]){ disableEvents(); this.visible = false; } else { trace("no cacho cual boton clickeaste"); }; }; }; } public function setInfo(_arg1:WeaponDefinition){ weaponInfo = _arg1; this["txtTitle"].text = weaponInfo.itemName.toUpperCase(); this["txtDescription"].text = weaponInfo.description.toUpperCase(); this["icon"].gotoAndStop(weaponInfo.itemID); this["btnBuy1"]["premium_icon"].visible = false; this["btnBuy2"]["premium_icon"].visible = false; this["btnBuy1"]["crystal_icon"].visible = false; this["btnBuy2"]["crystal_icon"].visible = false; this["btnBuy1"]["label1"].alpha = 1; this["btnBuy1"]["label2"].alpha = 1; this["btnBuy1"]["crystal_icon"].alpha = 1; this["btnBuy2"]["label1"].alpha = 1; this["btnBuy2"]["label2"].alpha = 1; this["btnBuy2"]["crystal_icon"].alpha = 1; if ((Defines._document.saveSlot.collectedCrystals.value - weaponInfo.price) < 0){ this["txtNotEnough"].visible = true; } else { this["txtNotEnough"].visible = false; }; activateEvents(); } } }//package controls
Section 105
//GenericButton (controls.GenericButton) package controls { import flash.display.*; import flash.events.*; import flash.text.*; public class GenericButton extends MovieClip { public var label:TextField; public var lock:MovieClip; private var _Text:String;// = "Aceptar" public var locked:Boolean;// = false public function GenericButton(){ buttonMode = true; useHandCursor = true; mouseChildren = false; updateText(); addEventListener(Event.ADDED_TO_STAGE, init); } public function get text():String{ return (_Text); } public function set text(_arg1:String):void{ _Text = _arg1; updateText(); } private function init(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, init); this["lock"].visible = false; enable(); } public function enable(){ addEventListener(MouseEvent.MOUSE_OVER, over); addEventListener(MouseEvent.MOUSE_OUT, out); addEventListener(MouseEvent.MOUSE_DOWN, down); addEventListener(MouseEvent.MOUSE_UP, out); gotoAndStop(1); alpha = 1; mouseEnabled = true; } public function disable(){ removeEventListener(MouseEvent.MOUSE_OVER, over); removeEventListener(MouseEvent.MOUSE_OUT, out); removeEventListener(MouseEvent.MOUSE_DOWN, down); removeEventListener(MouseEvent.MOUSE_UP, out); alpha = 0.3; mouseEnabled = false; } private function updateText(){ if (locked){ this["lock"].visible = true; } else { this["lock"].visible = false; }; this["label"].text = text; } private function down(_arg1:MouseEvent):void{ gotoAndStop(3); updateText(); } private function over(_arg1:MouseEvent):void{ gotoAndStop(2); updateText(); } private function out(_arg1:MouseEvent):void{ gotoAndStop(1); updateText(); } } }//package controls
Section 106
//IconButton (controls.IconButton) package controls { import flash.display.*; import flash.text.*; public class IconButton extends MovieClip { public var label1:TextField; public var label2:TextField; public var premium_icon:MovieClip; public var crystal_icon:MovieClip; public function IconButton(){ mouseChildren = false; buttonMode = true; useHandCursor = true; } } }//package controls
Section 107
//WeaponInfo (controls.WeaponInfo) package controls { import flash.display.*; import flash.events.*; import data.*; import flash.text.*; import cerebral.utils.*; public class WeaponInfo extends MovieClip { public var icon:MovieClip; public var txtName:TextField; public var txtPricePremum:TextField; public var txtPrice:TextField; public var txtDescription:TextField; public var premium_icon:MovieClip; public var crystal_icon:MovieClip; public function WeaponInfo(){ addEventListener(Event.ADDED_TO_STAGE, init); } private function init(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, init); visible = false; } public function setInfo(_arg1:WeaponDefinition){ this["premium_icon"].visible = false; this["txtPricePremum"].text = ""; this["txtName"].text = _arg1.itemName; this["txtDescription"].text = _arg1.description; this["txtPrice"].text = NumberUtils.formatNumber(_arg1.price); this["icon"].gotoAndStop(_arg1.itemID); if (_arg1.premiumprice > 0){ this["txtPricePremum"].text = NumberUtils.formatNumber(_arg1.premiumprice); this["premium_icon"].visible = true; }; } } }//package controls
Section 108
//GameStats (data.GameStats) package data { import mochi.as3.*; public class GameStats { public var levelScores:Array; public var totalScores:int; public var levelTrophies:Array; public var levelBadges:Array; public var modulesOwned:Array; public var weaponsOwned:Array; public var powerupsOwned:Array; public var weaponsEquipped:Array; public var modulesEquipped:Array; public var weaponsUnlocked:Array; public var collectedCrystals:MochiDigits; public var collectedOrbs:MochiDigits; public var currentLevelNumber:MochiDigits; public var unlockedLevels:MochiDigits; public function GameStats(){ levelScores = [0, 0, 0, 0, 0]; levelTrophies = new Array(); totalScores = 0; levelBadges = new Array(); weaponsOwned = new Array(); modulesOwned = new Array(); powerupsOwned = new Array(); weaponsEquipped = new Array(); modulesEquipped = new Array(); weaponsUnlocked = new Array(); collectedCrystals = new MochiDigits(0); collectedOrbs = new MochiDigits(0); currentLevelNumber = new MochiDigits(0); unlockedLevels = new MochiDigits(0); } } }//package data
Section 109
//TEXT (data.TEXT) package data { public class TEXT { public static const textString:Object = [{ID:1, en_US:"Play more shooting games at:", en_GB:"Play more shooting games at:", nl_NL:"Speel meer schietspellen op:", fr_FR:"Jouer à plus de jeux de tir sur :", de_DE:"Spiele mehr Schießspiele auf:", es_ES:"Juega a más juegos de disparos en:", pt_BR:"Jogue mais jogos de tiro em:", pt_PT:"Joga mais jogos de tiros em:", it_IT:"Prova altri giochi di azione su:", sv_SE:"Spela fler skjutspel på:", pl_PL:"Zagraj w więcej strzelanek na:", ru_RU:"Играть в другие стрелялки на", en_ID:"Mainkan game menembak lainnya di:", ARABIC:"Play more shooting games at:", jp_JP:"Play more shooting games at:", CHINESE_CN:"Play more shooting games at:", es_MX:"Juega a más juegos de disparos en:", es_AR:"Juega a más juegos de disparos en:"}, {ID:2, en_US:"More shooting games at:", en_GB:"More shooting games at:", nl_NL:"Meer schietspellen op:", fr_FR:"Plus de jeux de tir sur :", de_DE:"Mehr Schießspiele auf:", es_ES:"Más juegos de disparos en:", pt_BR:"Mais jogos divertidos em:", pt_PT:"Mais jogos de tiros em:", it_IT:"Più giochi di azione su:", sv_SE:"Fler skjutspel på:", pl_PL:"Więcej zabawnych gier na:", ru_RU:"Другие стрелялки на", en_ID:"Game menembak lainnya di:", ARABIC:"More shooting games at:", jp_JP:"More shooting games at:", CHINESE_CN:"More shooting games at:", es_MX:"Más juegos de disparos en:", es_AR:"Más juegos de disparos en:"}, {ID:3, en_US:"Start Game", en_GB:"Start Game", nl_NL:"Spel starten", fr_FR:"Jouer", de_DE:"Spiel starten", es_ES:"Comenzar", pt_BR:"Começar", pt_PT:"Iniciar", it_IT:"Gioca", sv_SE:"Starta spel", pl_PL:"Start", ru_RU:"Начать игру", en_ID:"Mulai Game", ARABIC:"Start Game", jp_JP:"Start Game", CHINESE_CN:"Start Game", es_MX:"Comenzar", es_AR:"Comenzar"}, {ID:4, en_US:"Loading…", en_GB:"Loading…", nl_NL:"Laden...", fr_FR:"En chargement…", de_DE:"Laden...", es_ES:"Cargando...", pt_BR:"Carregando...", pt_PT:"A carregar…", it_IT:"Caricamento...", sv_SE:"Laddar ...", pl_PL:"Ładowanie...", ru_RU:"Загрузка...", en_ID:"Memuatkan", ARABIC:"Loading…", jp_JP:"Loading…", CHINESE_CN:"Loading…", es_MX:"Cargando...", es_AR:"Cargando..."}, {ID:5, en_US:"Presents", en_GB:"Presents", nl_NL:"Presenteert", fr_FR:"Présente", de_DE:"präsentiert", es_ES:"Presenta", pt_BR:"Apresenta", pt_PT:"Presentes", it_IT:"Presenta", sv_SE:"Presenterar", pl_PL:"Przedstawia", ru_RU:"представляет", en_ID:"Mempersembahkan", ARABIC:"Presents", jp_JP:"Presents", CHINESE_CN:"Presents", es_MX:"Presenta", es_AR:"Presenta"}, {ID:6, en_US:"Play", en_GB:"Play", nl_NL:"Spelen", fr_FR:"Jouer", de_DE:"Spielen", es_ES:"Jugar", pt_BR:"Jogar", pt_PT:"Jogar", it_IT:"Gioca", sv_SE:"Spela", pl_PL:"Zagraj", ru_RU:"Играть", en_ID:"Mainkan", ARABIC:"Play", jp_JP:"Play", CHINESE_CN:"Play", es_MX:"Jugar", es_AR:"Jugar"}, {ID:7, en_US:"CAMPAIGN", en_GB:"CAMPAIGN", nl_NL:"MISSIE", fr_FR:"CAMPAGNE", de_DE:"KAMPAGNE", es_ES:"CAMPAÑA", pt_BR:"CAMPANHA", pt_PT:"CAMPANHA", it_IT:"CAMPAGNA", sv_SE:"KAMPANJ", pl_PL:"KAMPANIA", ru_RU:"КАМПАНИЯ", en_ID:"PENJELAJAHAN", ARABIC:"CAMPAIGN", jp_JP:"CAMPAIGN", CHINESE_CN:"CAMPAIGN", es_MX:"CAMPAÑA", es_AR:"CAMPAÑA"}, {ID:8, en_US:"SURVIVAL", en_GB:"SURVIVAL", nl_NL:"OVERLEVEN", fr_FR:"SURVIE", de_DE:"ÜBERLEBEN", es_ES:"SUPERVIVENCIA", pt_BR:"SOBREVIVÊNCIA", pt_PT:"SOBREVIVÊNCIA", it_IT:"SOPRAVVIVI", sv_SE:"ÖVERLEVNAD", pl_PL:"SURVIVAL", ru_RU:"ВЫЖИВАНИЕ", en_ID:"BERTAHAN HIDUP", ARABIC:"SURVIVAL", jp_JP:"SURVIVAL", CHINESE_CN:"SURVIVAL", es_MX:"SUPERVIVENCIA", es_AR:"SUPERVIVENCIA"}, {ID:9, en_US:"BOSS BLITZ", en_GB:"BOSS BLITZ", nl_NL:"BAAS BOVEN BAAS", fr_FR:"BOSS ÉCLAIR", de_DE:"BOSS-BLITZ", es_ES:"ATAQUE DE JEFES", pt_BR:"BLITZ DE CHEFÕES", pt_PT:"CHEFE DA SURPRESA", it_IT:"BOSS BLITZ", sv_SE:"BOSSBLITZ", pl_PL:"ANTYBOSSOWA KRUCJATA", ru_RU:"БОССЫ", en_ID:"SERANGAN KILAT KE RAJA", ARABIC:"BOSS BLITZ", jp_JP:"BOSS BLITZ", CHINESE_CN:"BOSS BLITZ", es_MX:"ATAQUE DE JEFES", es_AR:"ATAQUE DE JEFES"}, {ID:10, en_US:"MORE GAMES", en_GB:"MORE GAMES", nl_NL:"MEER SPELLEN", fr_FR:"PLUS DE JEUX", de_DE:"MEHR SPIELE", es_ES:"MÁS JUEGOS", pt_BR:"MAIS JOGOS", pt_PT:"MAIS JOGOS", it_IT:"ALTRI GIOCHI", sv_SE:"FLER SPEL", pl_PL:"WIĘCEJ GIER", ru_RU:"ДРУГИЕ ИГРЫ", en_ID:"GAME LAINNYA", ARABIC:"MORE GAMES", jp_JP:"MORE GAMES", CHINESE_CN:"MORE GAMES", es_MX:"MÁS JUEGOS", es_AR:"MÁS JUEGOS"}, {ID:11, en_US:"Developed by Cerebral Games", en_GB:"Developed by Cerebral Games", nl_NL:"Ontwikkeld door Cerebral Games", fr_FR:"Développé par Cerebral Games", de_DE:"Entwickelt von Cerebral Games", es_ES:"Desarrollado por Cerebral Games", pt_BR:"Criado por Cerebral Games", pt_PT:"Desenvolvido por Cerebral Games", it_IT:"Sviluppato da Cerebral Games", sv_SE:"Utvecklat av Cerebral Games", pl_PL:"Stworzono przez Cerebral Games", ru_RU:"Игра от Cerebral Games", en_ID:"Dikembangkan oleh Cerebral Games", ARABIC:"Developed by Cerebral Games", jp_JP:"Developed by Cerebral Games", CHINESE_CN:"Developed by Cerebral Games", es_MX:"Desarrollado por Cerebral Games", es_AR:"Desarrollado por Cerebral Games"}, {ID:12, en_US:"The year is 2044…", en_GB:"The year is 2044…", nl_NL:"Het is het jaar 2044...", fr_FR:"Nous sommes en 2044…", de_DE:"Wir schreiben das Jahr 2044.", es_ES:"Estamos en el 2044...", pt_BR:"O ano é 2044...", pt_PT:"Estamos no ano de 2044…", it_IT:"È l'anno 2044...", sv_SE:"Året är 2044 ...", pl_PL:"Jest rok 2044...", ru_RU:"На дворе 2044 год...", en_ID:"Saat ini tahun 2044…", ARABIC:"The year is 2044…", jp_JP:"The year is 2044…", CHINESE_CN:"The year is 2044…", es_MX:"Estamos en el 2044...", es_AR:"Estamos en el 2044..."}, {ID:13, en_US:"Everything was peaceful until THEY came to destroy and kill…", en_GB:"Everything was peaceful until THEY came to destroy and kill…", nl_NL:"Overal heerste vrede, totdat ZIJ alles kwamen vernietigen...", fr_FR:"Tout était calme jusqu'à ce qu'ILS arrivent pour détruire et tuer…", de_DE:"Es herrschte Frieden, bis SIE kamen und alles töteten und zerstörten...", es_ES:"Todo estaba en paz hasta que ELLOS llegaron para destruir y matar...", pt_BR:"Tudo estava em paz, até que ELES vieram para destruir e matar...", pt_PT:"Tudo estava em paz até que ELES vieram para destruir e matar…", it_IT:"Regnava la pace, fino a quando arrivarono LORO a distruggere e uccidere...", sv_SE:"Allt var fridfullt tills DE kom med död och förintelse ...", pl_PL:"Panował spokój, dopóki ONI nie przybyli, by niszczyć i zabijać...", ru_RU:"Все было тихо и мирно, пока не явились ОНИ...", en_ID:"Segala sesuatunya tenang hingga MEREKA datang untuk menghancurkan dan membunuh…", ARABIC:"Everything was peaceful until THEY came to destroy and kill…", jp_JP:"Everything was peaceful until THEY came to destroy and kill…", CHINESE_CN:"Everything was peaceful until THEY came to destroy and kill…", es_MX:"Todo estaba en paz hasta que ELLOS llegaron para destruir y matar...", es_AR:"Todo estaba en paz hasta que ELLOS llegaron para destruir y matar..."}, {ID:14, en_US:"Get me Magnus Bullet…NOW!", en_GB:"Get me Magnus Bullet…NOW!", nl_NL:"“Geef me speciaal agent Magnus aan de lijn. NU!”", fr_FR:"Contactez le sergent Magnus… MAINTENANT !", de_DE:"„Bringt mir Magnus Bullet...SOFORT!“", es_ES:"Traedme a Magnus Bullet... ¡YA!", pt_BR:"Chamem o Magno Bullet... RÁPIDO!", pt_PT:"Obtém a Bullet Magnus… JÁ!", it_IT:"Rintracciate Magnus Bullet... SUBITO!", sv_SE:"Ring upp Magnus Kula ... NU!", pl_PL:"„Wezwać Magnusa Bulleta... NATYCHMIAST!”", ru_RU:"Свяжите меня с Иваном Крутовым! Немедленно!", en_ID:"Get me Magnus Bullet…NOW!", ARABIC:"Get me Magnus Bullet…NOW!", jp_JP:"Get me Magnus Bullet…NOW!", CHINESE_CN:"Traedme a Magnus Bullet... ¡YA!", es_MX:"Llamen a Magnus Bullet!... ¡YA!", es_AR:"Llamen a Magnus Bullet.. ¡Ahora!"}, {ID:15, en_US:"Right away, sir!", en_GB:"Right away, sir!", nl_NL:"“Ja, meneer.”", fr_FR:"Tout de suite, Monsieur !", de_DE:"„Wird erledigt, Sir!“", es_ES:"¡De inmediato, señor!", pt_BR:"Agora mesmo, senhor!", pt_PT:"Imediatamente, senhor!", it_IT:"Signorsì, signore!", sv_SE:"Genast, sir!", pl_PL:"„Tak jest, sir!”", ru_RU:"Есть, товарищ генерал!", en_ID:"Segera, pak!", ARABIC:"Right away, sir!", jp_JP:"Right away, sir!", CHINESE_CN:"Right away, sir!", es_MX:"¡De inmediato, señor!", es_AR:"¡De inmediato, señor!"}, {ID:16, en_US:"Who's this?", en_GB:"Who's this?", nl_NL:"“Wie is dit?”", fr_FR:"Qui c'est ?", de_DE:"„Wer ist da?“", es_ES:"¿Quién es?", pt_BR:"Quem é?", pt_PT:"Quem é este?", it_IT:"Chi parla?", sv_SE:"Vem där?", pl_PL:"„Kto to?”", ru_RU:"Кто это?", en_ID:"Siapa ini?", ARABIC:"Who's this?", jp_JP:"Who's this?", CHINESE_CN:"Who's this?", es_MX:"¿Quién es?", es_AR:"¿Quién es?"}, {ID:17, en_US:"It's me.", en_GB:"It's me.", nl_NL:"“Ik ben het.” ", fr_FR:"C'est moi.", de_DE:"„Ich bin’s.“", es_ES:"Soy yo.", pt_BR:"Sou eu.", pt_PT:"Sou eu.", it_IT:"Sono io.", sv_SE:"Det är jag.", pl_PL:"„To ja.”", ru_RU:"Это я.", en_ID:"Ini aku.", ARABIC:"It's me.", jp_JP:"It's me.", CHINESE_CN:"It's me.", es_MX:"Soy yo.", es_AR:"Soy yo."}, {ID:18, en_US:"Grandma?!", en_GB:"Nan?!", nl_NL:"“Oma?!”", fr_FR:"Mamie ? !", de_DE:"„Großmutter?“", es_ES:"¡¿Abuelita?!", pt_BR:"Vó?!", pt_PT:"Avó?!", it_IT:"Ah, ciao nonna!", sv_SE:"Mormor?!", pl_PL:"„Babcia?!”", ru_RU:"Бабушка?!", en_ID:"Nenek?!", ARABIC:"Grandma?!", jp_JP:"Grandma?!", CHINESE_CN:"Grandma?!", es_MX:"¡¿Abuelita?!", es_AR:"¡¿Abuelita?!"}, {ID:19, en_US:"No, you idiot! The General.", en_GB:"No, you idiot! The General.", nl_NL:"“Nee, domoor. De generaal.” ", fr_FR:"Non, idiot ! Le Général.", de_DE:"„Nein, du Idiot! Der General.“", es_ES:"¡No, idiota! El General.", pt_BR:"Não, seu idiota! O General.", pt_PT:"Não, idiota! O General.", it_IT:"Sono il Generale. Idiota!", sv_SE:"Nej, din idiot! Generalen.", pl_PL:"„Nie, ty idioto! Generał.”", ru_RU:"Нет, дурень, это генерал!", en_ID:"Bukan, goblok! Jenderal.", ARABIC:"No, you idiot! The General.", jp_JP:"No, you idiot! The General.", CHINESE_CN:"No, you idiot! The General.", es_MX:"¡No, idiota! El General.", es_AR:"¡No, idiota! El General."}, {ID:20, en_US:"Oh…what's up?", en_GB:"Oh…what's up?", nl_NL:"“Wat is er aan de hand?”", fr_FR:"Ah… Qu'est-ce qui se passe ?", de_DE:"„Oh. Was gibt’s?", es_ES:"Oh... ¿Qué pasa?", pt_BR:"Ah... e aí, o que manda?", pt_PT:"Oh… o que se passa?", it_IT:"Ah, come va?", sv_SE:"Åh... Vad har hänt?", pl_PL:"„Och... co się dzieje?”", ru_RU:"Гм. Что случилось, товарищ генерал?", en_ID:"Oh…ada apa?", ARABIC:"Oh…what's up?", jp_JP:"Oh…what's up?", CHINESE_CN:"Oh…what's up?", es_MX:"Oh... ¿Qué pasa?", es_AR:"Oh... ¿Qué pasa?"}, {ID:21, en_US:"THEY are here…", en_GB:"THEY are here…", nl_NL:"“ZIJ zijn er...”", fr_FR:"ILS sont là…", de_DE:"„SIE sind da.“", es_ES:"ELLOS han llegado...", pt_BR:"ELES estão aqui...", pt_PT:"ELES estão aqui…", it_IT:"Sono arrivati LORO...", sv_SE:"DE har kommit...", pl_PL:"„ONI tu są...”", ru_RU:"ОНИ уже здесь!", en_ID:"MEREKA di sini…", ARABIC:"THEY are here…", jp_JP:"THEY are here…", CHINESE_CN:"THEY are here…", es_MX:"ELLOS han llegado...", es_AR:"ELLOS han llegado..."}, {ID:22, en_US:"No problem…I'm on it!", en_GB:"Don't worry…I'm on it!", nl_NL:"“Geen probleem. Ik ga aan de slag!”", fr_FR:"Aucun problème…Je m'en occupe !", de_DE:"„Kein Problem, ich kümmere mich darum.“", es_ES:"No pasa nada... ¡Yo me encargo!", pt_BR:"Está bem... Deixa comigo!", pt_PT:"Não há problema… Estou a tratar disso!", it_IT:"Nessun problema... Ci penso io!", sv_SE:"Inga problem... Jag är redo!", pl_PL:"„Nie ma problemu. Biorę to na siebie!”", ru_RU:"Не вопрос! Я выхожу.", en_ID:"Tidak masalah…aku segera membereskannya!", ARABIC:"No problem…I'm on it!", jp_JP:"No problem…I'm on it!", CHINESE_CN:"No problem…I'm on it!", es_MX:"No pasa nada... ¡Yo me encargo!", es_AR:"No pasa nada... ¡Yo me encargo!"}, {ID:23, en_US:"SKIP", en_GB:"SKIP", nl_NL:"OVERSLAAN", fr_FR:"SAUTER", de_DE:"ÜBERSPRINGEN", es_ES:"SALTAR", pt_BR:"PULAR", pt_PT:"SALTAR", it_IT:"SALTA", sv_SE:"SKIPPA", pl_PL:"POMIŃ", ru_RU:"ПРОПУСТИТЬ", en_ID:"LEWATI", ARABIC:"SKIP", jp_JP:"SKIP", CHINESE_CN:"SKIP", es_MX:"SALTAR", es_AR:"SALTAR"}, {ID:24, en_US:"CONTINUE", en_GB:"CONTINUE", nl_NL:"DOORGAAN", fr_FR:"CONTINUER", de_DE:"WEITER", es_ES:"CONTINUAR", pt_BR:"CONTINUAR", pt_PT:"CONTINUAR", it_IT:"CONTINUA", sv_SE:"FORTSÄTT", pl_PL:"KONTYNUUJ", ru_RU:"ПРОДОЛЖИТЬ", en_ID:"LANJUTKAN", ARABIC:"CONTINUE", jp_JP:"CONTINUE", CHINESE_CN:"CONTINUE", es_MX:"CONTINUAR", es_AR:"CONTINUAR"}, {ID:25, en_US:"MAIN MENU", en_GB:"MAIN MENU", nl_NL:"HOOFDMENU", fr_FR:"MENU PRINCIPAL", de_DE:"HAUPTMENÜ", es_ES:"MENÚ PRINCIPAL", pt_BR:"MENU PRINCIPAL", pt_PT:"MENU PRINCIPAL", it_IT:"MENU PRINCIPALE", sv_SE:"HUVUDMENY", pl_PL:"MENU GŁÓWNE", ru_RU:"МЕНЮ", en_ID:"MENU UTAMA", ARABIC:"MAIN MENU", jp_JP:"MAIN MENU", CHINESE_CN:"MAIN MENU", es_MX:"MENÚ PRINCIPAL", es_AR:"MENÚ PRINCIPAL"}, {ID:26, en_US:"LEVEL COMPLETED!", en_GB:"LEVEL COMPLETED!", nl_NL:"LEVEL VOLTOOID!", fr_FR:"NIVEAU ATTEINT !", de_DE:"LEVEL ABGESCHLOSSEN!", es_ES:"¡NIVEL COMPLETADO!", pt_BR:"FASE CONCLUÍDA!", pt_PT:"NÍVEL TERMINADO!", it_IT:"LIVELLO COMPLETATO!", sv_SE:"NIVÅ KLARAD!", pl_PL:"POZIOM UKOŃCZONY!", ru_RU:"УРОВЕНЬ ПРОЙДЕН!", en_ID:"LEVEL SELESAI!", ARABIC:"LEVEL COMPLETED!", jp_JP:"LEVEL COMPLETED!", CHINESE_CN:"LEVEL COMPLETED!", es_MX:"¡NIVEL COMPLETADO!", es_AR:"¡NIVEL COMPLETADO!"}, {ID:27, en_US:"Level Score:", en_GB:"Level Score:", nl_NL:"Levelscore:", fr_FR:"Score du niveau :", de_DE:"Levelpunkte:", es_ES:"Puntuación del nivel:", pt_BR:"Pontuação da fase:", pt_PT:"Pontuação do nível:", it_IT:"Punteggio livello:", sv_SE:"Nivåpoäng:", pl_PL:"Wynik poziomu:", ru_RU:"Счет уровня:", en_ID:"Skor Level:", ARABIC:"Level Score:", jp_JP:"Level Score:", CHINESE_CN:"Level Score:", es_MX:"Puntuación del nivel:", es_AR:"Puntuación del nivel:"}, {ID:28, en_US:"STAGE CLEAR", en_GB:"STAGE CLEAR", nl_NL:"NIVEAU VOLTOOID!", fr_FR:"EFFACER PHASE", de_DE:"STUFE ABGESCHLOSSEN", es_ES:"FASE COMPLETADA", pt_BR:"ETAPA CONCLUÍDA", pt_PT:"ESTÁDIO LIMPO", it_IT:"FASE SUPERATA", sv_SE:"NIVÅ KLARAD", pl_PL:"ETAP UKOŃCZONY", ru_RU:"КАРТА ПРОЙДЕНА", en_ID:"TINGKAT SELESAI", ARABIC:"STAGE CLEAR", jp_JP:"STAGE CLEAR", CHINESE_CN:"STAGE CLEAR", es_MX:"FASE COMPLETADA", es_AR:"FASE COMPLETADA"}, {ID:29, en_US:"DAMAGE DONE:", en_GB:"DAMAGE DONE:", nl_NL:"SCHADE TOEGEBRACHT:", fr_FR:"DÉGÂTS EFFECTUÉS :", de_DE:"AUSGETEILTER SCHADEN:", es_ES:"DAÑO REALIZADO:", pt_BR:"DANO CAUSADO:", pt_PT:"DANOS FEITOS:", it_IT:"DANNI CAUSATI:", sv_SE:"SKADA ORSAKAD:", pl_PL:"ZADANE OBRAŻENIA:", ru_RU:"УРОН:", en_ID:"KERUSAKAN DIBERIKAN:", ARABIC:"DAMAGE DONE:", jp_JP:"DAMAGE DONE:", CHINESE_CN:"DAMAGE DONE:", es_MX:"DAÑO REALIZADO:", es_AR:"DAÑO REALIZADO:"}, {ID:30, en_US:"DAMAGE TAKEN:", en_GB:"DAMAGE TAKEN:", nl_NL:"SCHADE OPGELOPEN:", fr_FR:"DÉGÂTS SUBIS :", de_DE:"ERLITTENER SCHADEN:", es_ES:"DAÑO RECIBIDO:", pt_BR:"DANO SOFRIDO:", pt_PT:"DANOS SOFRIDOS:", it_IT:"DANNI SUBITI:", sv_SE:"SKADA ERHÅLLEN:", pl_PL:"OTRZYMANE OBRAŻENIA:", ru_RU:"РАНЫ:", en_ID:"KERUSAKAN DITERIMA:", ARABIC:"DAMAGE TAKEN:", jp_JP:"DAMAGE TAKEN:", CHINESE_CN:"DAMAGE TAKEN:", es_MX:"DAÑO RECIBIDO:", es_AR:"DAÑO RECIBIDO:"}, {ID:31, en_US:"SLOW MOTION:", en_GB:"SLOW MOTION:", nl_NL:"SLOW MOTION:", fr_FR:"RALENTI :", de_DE:"ZEITLUPE:", es_ES:"CÁMARA LENTA:", pt_BR:"CÂMERA LENTA:", pt_PT:"CÂMARA LENTA:", it_IT:"RALLENTATORE:", sv_SE:"SLOW MOTION:", pl_PL:"ZWOLNIONE TEMPO:", ru_RU:"УСКОРЕНИЕ:", en_ID:"GERAK LAMBAT:", ARABIC:"SLOW MOTION:", jp_JP:"SLOW MOTION:", CHINESE_CN:"SLOW MOTION:", es_MX:"CÁMARA LENTA:", es_AR:"CÁMARA LENTA:"}, {ID:32, en_US:"STAGE SCORE:", en_GB:"STAGE SCORE:", nl_NL:"NIVEAUSCORE:", fr_FR:"SCORE PHASE :", de_DE:"STUFENPUNKTE:", es_ES:"PUNTUACIÓN FASE:", pt_BR:"PONTUAÇÃO DA ETAPA:", pt_PT:"PONTUAÇÃO DO ESTÁDIO:", it_IT:"PUNTEGGIO FASE:", sv_SE:"NIVÅPOÄNG:", pl_PL:"WYNIK ZA ETAP:", ru_RU:"СЧЕТ ", en_ID:"SKOR TINGKAT:", ARABIC:"STAGE SCORE:", jp_JP:"STAGE SCORE:", CHINESE_CN:"STAGE SCORE:", es_MX:"PUNTUACIÓN FASE:", es_AR:"PUNTUACIÓN FASE:"}, {ID:33, en_US:"INVENTORY", en_GB:"INVENTORY", nl_NL:"INVENTARIS", fr_FR:"STOCK", de_DE:"INVENTAR", es_ES:"INVENTARIO", pt_BR:"INVENTÁRIO", pt_PT:"INVENTÁRIO", it_IT:"INVENTARIO", sv_SE:"LAGER", pl_PL:"INWENTARZ", ru_RU:"ИНВЕНТАРЬ", en_ID:"INVENTARIS", ARABIC:"INVENTORY", jp_JP:"INVENTORY", CHINESE_CN:"INVENTORY", es_MX:"INVENTARIO", es_AR:"INVENTARIO"}, {ID:34, en_US:"BEST SCORE:", en_GB:"BEST SCORE:", nl_NL:"BESTE SCORE:", fr_FR:"MEILLEUR SCORE :", de_DE:"HÖCHSTE PUNKTZAHL:", es_ES:"MEJOR PUNTUACIÓN:", pt_BR:"RECORDE:", pt_PT:"MELHOR PONTUAÇÃO:", it_IT:"PUNTEGGIO MIGLIORE:", sv_SE:"BÄSTA POÄNG:", pl_PL:"NAJLEPSZY WYNIK:", ru_RU:"РЕКОРД:", en_ID:"SKOR TERBAIK:", ARABIC:"BEST SCORE:", jp_JP:"BEST SCORE:", CHINESE_CN:"BEST SCORE:", es_MX:"MEJOR PUNTUACIÓN:", es_AR:"MEJOR PUNTUACIÓN:"}, {ID:35, en_US:"STONE TROPHY", en_GB:"STONE TROPHY", nl_NL:"STENEN TROFEE", fr_FR:"TROPHÉE PIERRE", de_DE:"STEINTROPHÄE", es_ES:"TROFEO DE PIEDRA", pt_BR:"TROFÉU DE PEDRA", pt_PT:"TROFÉU DE PEDRA", it_IT:"TROFEO DI PIETRA", sv_SE:"STENTROFÉ", pl_PL:"KAMIENNE TROFEUM", ru_RU:"КАМЕНЬ", en_ID:"PIALA BATU", ARABIC:"STONE TROPHY", jp_JP:"STONE TROPHY", CHINESE_CN:"STONE TROPHY", es_MX:"TROFEO DE PIEDRA", es_AR:"TROFEO DE PIEDRA"}, {ID:36, en_US:"BRONZE TROPHY", en_GB:"BRONZE TROPHY", nl_NL:"BRONZEN TROFEE", fr_FR:"TROPHÉE BRONZE", de_DE:"BRONZETROPHÄE", es_ES:"TROFEO DE BRONCE", pt_BR:"TROFÉU DE BRONZE", pt_PT:"TROFÉU DE BRONZE", it_IT:"TROFEO DI BRONZO", sv_SE:"BRONSTROFÉ", pl_PL:"BRĄZOWE TROFEUM", ru_RU:"БРОНЗА", en_ID:"PIALA PERUNGGU", ARABIC:"BRONZE TROPHY", jp_JP:"BRONZE TROPHY", CHINESE_CN:"BRONZE TROPHY", es_MX:"TROFEO DE BRONCE", es_AR:"TROFEO DE BRONCE"}, {ID:37, en_US:"SILVER TROPHY", en_GB:"SILVER TROPHY", nl_NL:"ZILVEREN TROFEE", fr_FR:"TROPHÉE ARGENT", de_DE:"SILBERTROPHÄE", es_ES:"TROFEO DE PLATA", pt_BR:"TROFÉU DE PRATA", pt_PT:"TROFÉU DE PRATA", it_IT:"TROFEO D'ARGENTO", sv_SE:"SILVERTROFÉ", pl_PL:"SREBRNE TROFEUM", ru_RU:"СЕРЕБРО", en_ID:"PIALA PERAK", ARABIC:"SILVER TROPHY", jp_JP:"SILVER TROPHY", CHINESE_CN:"SILVER TROPHY", es_MX:"TROFEO DE PLATA", es_AR:"TROFEO DE PLATA"}, {ID:38, en_US:"GOLD TROPHY", en_GB:"GOLD TROPHY", nl_NL:"GOUDEN TROFEE", fr_FR:"TROPHÉE OR", de_DE:"GOLDTROPHÄE", es_ES:"TROFEO DE ORO", pt_BR:"TROFÉU DE OURO", pt_PT:"TROFÉU DE OURO", it_IT:"TROFEO D'ORO", sv_SE:"GULDTROFÉ", pl_PL:"ZŁOTE TROFEUM", ru_RU:"ЗОЛОТО", en_ID:"PIALA EMAS", ARABIC:"GOLD TROPHY", jp_JP:"GOLD TROPHY", CHINESE_CN:"GOLD TROPHY", es_MX:"TROFEO DE ORO", es_AR:"TROFEO DE ORO"}, {ID:39, en_US:"PLATINUM TROPHY", en_GB:"PLATINUM TROPHY", nl_NL:"PLATINA TROFEE", fr_FR:"TROPHÉE PLATINE", de_DE:"PLATINTROPHÄE", es_ES:"TROFEO DE PLATINO", pt_BR:"TROFÉU DE PLATINA", pt_PT:"TROFÉU DE PLATINA", it_IT:"TROFEO DI PLATINO", sv_SE:"PLATINATROFÉ", pl_PL:"PLATYNOWE TROFEUM", ru_RU:"ПЛАТИНА", en_ID:"PIALA PLATINA", ARABIC:"PLATINUM TROPHY", jp_JP:"PLATINUM TROPHY", CHINESE_CN:"PLATINUM TROPHY", es_MX:"TROFEO DE PLATINO", es_AR:"TROFEO DE PLATINO"}, {ID:40, en_US:"Stone Medal", en_GB:"Stone Medal", nl_NL:"Stenen medaille", fr_FR:"Médaille de pierre", de_DE:"Steinmedaille", es_ES:"Medalla de piedra", pt_BR:"Medalha de Pedra", pt_PT:"Medalha de Pedra", it_IT:"Medaglia di pietra", sv_SE:"Stenmedalj", pl_PL:"Kamienny medal", ru_RU:"Каменная медаль", en_ID:"Medali Batu", ARABIC:"Stone Medal", jp_JP:"Stone Medal", CHINESE_CN:"Stone Medal", es_MX:"Medalla de piedra", es_AR:"Medalla de piedra"}, {ID:41, en_US:"Bronze Medal", en_GB:"Bronze Medal", nl_NL:"Bronzen medaille", fr_FR:"Médaille de bronze", de_DE:"Bronzemedaille", es_ES:"Medalla de bronce", pt_BR:"Medalha de Bronze", pt_PT:"Medalha de Bronze", it_IT:"Medaglia di bronzo", sv_SE:"Bronsmedalj", pl_PL:"Brązowy medal", ru_RU:"Бронзовая медаль", en_ID:"Medali Perunggu", ARABIC:"Bronze Medal", jp_JP:"Bronze Medal", CHINESE_CN:"Bronze Medal", es_MX:"Medalla de bronce", es_AR:"Medalla de bronce"}, {ID:42, en_US:"Silver Medal", en_GB:"Silver Medal", nl_NL:"Zilveren medaille", fr_FR:"Médaille d'argent", de_DE:"Silbermedaille", es_ES:"Medalla de plata", pt_BR:"Medalha de Prata", pt_PT:"Medalha de Prata", it_IT:"Medaglia d'argento", sv_SE:"Silvermedalj", pl_PL:"Srebrny medal", ru_RU:"Серебряная медаль", en_ID:"Medali Perak", ARABIC:"Silver Medal", jp_JP:"Silver Medal", CHINESE_CN:"Silver Medal", es_MX:"Medalla de plata", es_AR:"Medalla de plata"}, {ID:43, en_US:"Gold Medal", en_GB:"Gold Medal", nl_NL:"Gouden medaille", fr_FR:"Médaille d'or", de_DE:"Goldmedaille", es_ES:"Medalla de oro", pt_BR:"Medalha de Ouro", pt_PT:"Medalha de Ouro", it_IT:"Medaglia d'oro", sv_SE:"Guldmedalj", pl_PL:"Złoty medal", ru_RU:"Золотая медаль", en_ID:"Medali Emas", ARABIC:"Gold Medal", jp_JP:"Gold Medal", CHINESE_CN:"Gold Medal", es_MX:"Medalla de oro", es_AR:"Medalla de oro"}, {ID:44, en_US:"Platinum Medal", en_GB:"Platinum Medal", nl_NL:"Platina medaille", fr_FR:"Médaille de platine", de_DE:"Platinmedaille", es_ES:"Medalla de platino", pt_BR:"Medalha de Platina", pt_PT:"Medalha de Platina", it_IT:"Medaglia di platino", sv_SE:"Platinamedalj", pl_PL:"Platynowy medal", ru_RU:"Платиновая медаль", en_ID:"Medali Platina", ARABIC:"Platinum Medal", jp_JP:"Platinum Medal", CHINESE_CN:"Platinum Medal", es_MX:"Medalla de platino", es_AR:"Medalla de platino"}, {ID:45, en_US:"CRYSTALS", en_GB:"CRYSTALS", nl_NL:"KRISTALLEN", fr_FR:"CRISTAUX", de_DE:"KRISTALLE", es_ES:"CRISTALES", pt_BR:"[x] CRISTAIS", pt_PT:"[x] CRISTAIS", it_IT:"CRISTALLI", sv_SE:"KRISTALLER", pl_PL:"KRYSZTAŁY", ru_RU:"КРИСТАЛЛОВ", en_ID:"KRISTAL", ARABIC:"CRYSTALS", jp_JP:"CRYSTALS", CHINESE_CN:"CRYSTALS", es_MX:"CRISTALES", es_AR:"CRISTALES"}, {ID:46, en_US:"IN SURVIVAL MODE, YOU FIGHT ALIENS UNTIL YOU DIE!", en_GB:"IN SURVIVAL MODE, YOU FIGHT ALIENS UNTIL YOU DIE!", nl_NL:"IN 'OVERLEVEN' VECHT JE TEGEN ALIENS TOT JE ERBIJ NEERVALT!", fr_FR:"EN MODE SURVIE, TU TE BATS CONTRE LES EXTRATERRESTRES JUSQU'À LA MORT !", de_DE:"IM ÜBERLEBEN-MODUS KÄMPFST DU GEGEN ALIENS, BIS DU STIRBST.", es_ES:"¡EN MODO SUPERVIVENCIA LUCHAS CONTRA LOS ALIENS HASTA MORIR!", pt_BR:"NO MODO SOBREVIVÊNCIA, VOCÊ COMBATE ALIENÍGENAS ATÉ MORRER!", pt_PT:"NO MODO DE SOBREVIVÊNCIA, COMBATES OS EXTRATERRESTRES ATÉ MORRERES!", it_IT:"IN MODALITÀ SOPPRAVVIVI, DEVI COMBATTERE GLI ALIENI FINO ALLA MORTE!", sv_SE:"I ÖVERLEVNADSLÄGET SLÅSS DU MOT UTOMJORDINGAR TILLS DU DÖR!", pl_PL:"W TRYBIE SURVIVAL WALCZYSZ Z KOSMITAMI, DOPÓKI NIE ZGINIESZ!", ru_RU:"В РЕЖИМЕ ВЫЖИВАНИЯ ТЫ СРАЖАЕШЬСЯ С ПРИШЕЛЬЦАМИ ДО КОНЦА!", en_ID:"DALAM MODE BERTAHAN HIDUP, KAMU MELAWAN PARA ALIEN HINGGA KAMU MATI!", ARABIC:"IN SURVIVAL MODE, YOU FIGHT ALIENS UNTIL YOU DIE!", jp_JP:"IN SURVIVAL MODE, YOU FIGHT ALIENS UNTIL YOU DIE!", CHINESE_CN:"IN SURVIVAL MODE, YOU FIGHT ALIENS UNTIL YOU DIE!", es_MX:"¡EN MODO SUPERVIVENCIA LUCHAS CONTRA LOS ALIENS HASTA MORIR!", es_AR:"¡EN MODO SUPERVIVENCIA LUCHAS CONTRA LOS ALIENS HASTA MORIR!"}, {ID:47, en_US:"THERE ARE NO CRYSTAL REWARDS", en_GB:"THERE ARE NO CRYSTAL REWARDS", nl_NL:"JE KUNT GEEN KRISTALLEN VERDIENEN", fr_FR:"IL N'Y A PAS DE CRISTAUX COMME RÉCOMPENSE", de_DE:"ES GIBT KEINE KRISTALLPREISE", es_ES:"NO HAY RECOMPENSAS DE CRISTALES", pt_BR:"NÃO HÁ RECOMPENSAS DE CRISTAL", pt_PT:"NÃO HÁ PRÉMIOS EM CRISTAIS", it_IT:"NON TROVERAI CRISTALLI.", sv_SE:"DET FINNS INGA KRISTALLBELÖNINGAR", pl_PL:"NIE DOSTAJESZ W NAGRODĘ KRYSZTAŁÓW", ru_RU:"НАГРАДЫ В ВИДЕ КРИСТАЛЛОВ НЕТ", en_ID:"TIDAK ADA HADIAH KRISTAL", ARABIC:"THERE ARE NO CRYSTAL REWARDS", jp_JP:"THERE ARE NO CRYSTAL REWARDS", CHINESE_CN:"THERE ARE NO CRYSTAL REWARDS", es_MX:"NO HAY RECOMPENSAS DE CRISTALES", es_AR:"NO HAY RECOMPENSAS DE CRISTALES"}, {ID:48, en_US:"YOU CAN'T ACCESS INVENTORY DURING PLAY", en_GB:"YOU CAN'T ACCESS INVENTORY DURING PLAY", nl_NL:"JE KUNT JE INVENTARIS NIET GEBRUIKEN", fr_FR:"TU NE PEUX PAS ACCÉDER AU STOCK PENDANT LE JEU", de_DE:"BEIM SPIELEN KANNST DU NICHT AUFS INVENTAR ZUGREIFEN", es_ES:"NO PUEDES ACCEDER AL INVENTARIO DURANTE LA PARTIDA", pt_BR:"VOCÊ NÃO PODE ACESSAR O INVENTÁRIO DURANTE AS FASES", pt_PT:"NÃO PODES ACEDER AO INVENTÁRIO DURANTE O JOGO", it_IT:"NON POTRAI ACCEDERE ALL'INVENTARIO IN PARTITA.", sv_SE:"DU HAR INTE TILLGÅNG TILL LAGRET UNDER SPEL", pl_PL:"NIE MASZ DOSTĘPU DO INWENTARZA W TRAKCIE GRY", ru_RU:"ВО ВРЕМЯ ИГРЫ ИНВЕНТАРЬ НЕДОСТУПЕН", en_ID:"KAMU TIDAK DAPAT MENGAKSES INVENTARIS SELAMA PERMAINAN", ARABIC:"YOU CAN'T ACCESS INVENTORY DURING PLAY", jp_JP:"YOU CAN'T ACCESS INVENTORY DURING PLAY", CHINESE_CN:"YOU CAN'T ACCESS INVENTORY DURING PLAY", es_MX:"NO PUEDES ACCEDER AL INVENTARIO DURANTE LA PARTIDA", es_AR:"NO PUEDES ACCEDER AL INVENTARIO DURANTE LA PARTIDA"}, {ID:49, en_US:"WHEN YOUR ENERGY RUNS OUT, IT'S GAME OVER", en_GB:"WHEN YOUR ENERGY RUNS OUT, IT'S GAME OVER", nl_NL:"ALS JE ENERGIE OP IS, IS HET SPEL VOORBIJ", fr_FR:"SI TON ÉNERGIE EST ÉPUISÉE, LE JEU EST TERMINÉ", de_DE:"WENN DEINE ENERGIE VERBRAUCHT IST, IST DAS SPIEL ZU ENDE", es_ES:"CUANDO SE TE ACABA LA ENERGÍA, SE ACABA LA PARTIDA", pt_BR:"QUANDO SUA ENERGIA TERMINAR, O JOGO ACABA", pt_PT:"QUANDO A TUA ENERGIA ACABA, O JOGO TERMINA", it_IT:"QUANDO FINISCI L'ENERGIA, PERDERAI.", sv_SE:"NÄR DIN ENERGI TAR SLUT ÄR SPELET ÖVER", pl_PL:"KIEDY TWOJA ENERGIA SIĘ WYCZERPIE, GRA JEST SKOŃCZONA", ru_RU:"ИГРА ЗАКОНЧИТСЯ, КОГДА У ТЕБЯ ИССЯКНЕТ ЭНЕРГИЯ", en_ID:"KETIKA ENERGIMU HABIS, GAME TAMAT", ARABIC:"WHEN YOUR ENERGY RUNS OUT, IT'S GAME OVER", jp_JP:"WHEN YOUR ENERGY RUNS OUT, IT'S GAME OVER", CHINESE_CN:"WHEN YOUR ENERGY RUNS OUT, IT'S GAME OVER", es_MX:"CUANDO SE TE ACABA LA ENERGÍA, SE ACABA LA PARTIDA", es_AR:"CUANDO SE TE ACABA LA ENERGÍA, SE ACABA LA PARTIDA"}, {ID:50, en_US:"WHEN YOU DIE, YOUR SCORE IS SUBMITTED", en_GB:"WHEN YOU DIE, YOUR SCORE IS SUBMITTED", nl_NL:"ALS JE DOODGAAT, WORDT JE SCORE VERZONDEN", fr_FR:"LORSQUE TU MEURS, TON SCORE EST VALIDÉ", de_DE:"WENN DU STIRBST, WERDEN DEINE PUNKTE EINGETRAGEN", es_ES:"CUANDO MUERES, SE ENVÍA TU PUNTUACIÓN", pt_BR:"QUANDO VOCÊ MORRE, SUA PONTUAÇÃO É ENVIADA", pt_PT:"QUANDO MORRES, A TUA PONTUAÇÃO É ENCIADA", it_IT:"QUANDO MUORI, VERRÀ INVIATO IL TUO PUNTEGGIO.", sv_SE:"NÄR DU DÖR PUBLICERAS DIN POÄNG", pl_PL:"KIEDY ZGINIESZ, TWÓJ WYNIK ZOSTAJE ZAPISANY", ru_RU:"ПОСЛЕ ГИБЕЛИ ТВОЙ СЧЕТ СОХРАНЯЕТСЯ", en_ID:"KETIKA KAMU MATI, SKORMU DIKIRIMKAN", ARABIC:"WHEN YOU DIE, YOUR SCORE IS SUBMITTED", jp_JP:"WHEN YOU DIE, YOUR SCORE IS SUBMITTED", CHINESE_CN:"WHEN YOU DIE, YOUR SCORE IS SUBMITTED", es_MX:"CUANDO MUERES, SE ENVÍA TU PUNTUACIÓN", es_AR:"CUANDO MUERES, SE ENVÍA TU PUNTUACIÓN"}, {ID:51, en_US:"IN BOSS BLITZ MODE, YOU FIGHT ALL THE BOSSES!", en_GB:"IN BOSS BLITZ MODE, YOU FIGHT ALL THE BOSSES!", nl_NL:"IN 'BAAS BOVEN BAAS' VECHT JE TEGEN ALLE EINDBAZEN!", fr_FR:"EN MODE BOSS ÉCLAIR, TU TE BATS CONTRE TOUS LES BOSS !", de_DE:"IM BOSS-BLITZ-MODUS KÄMPFST DU GEGEN ALLE BOSSE!", es_ES:"EN MODO ATAQUE DE JEFES, ¡LUCHAS CONTRA TODOS LOS JEFES!", pt_BR:"NO MODO BLITZ DE CHEFÕES, VOCÊ ENFRENTA TODOS OS CHEFÕES!", pt_PT:"NO MODO DE CHEFE DA SURPRESA, COMBATES TODOS OS CHEFES!", it_IT:"IN MODALITÀ BOSS BLITZ, AFFRONTERAI TUTTI I BOSS!", sv_SE:"I BOSSBLITZ-LÄGET SLÅSS DU MOT ALLA BOSSARNA!", pl_PL:"W TRYBIE ANTYBOSSOWEJ KRUCJATY WALCZYSZ ZE WSZYSTKIMI BOSSAMI!", ru_RU:"В РЕЖИМЕ БОССОВ ТЫ СРАЖАЕШЬСЯ ТОЛЬКО С БОССАМИ!", en_ID:"DALAM MODE SERANGAN KILAT KE RAJA, KAMU MELAWAN SEMUA RAJA!", ARABIC:"IN BOSS BLITZ MODE, YOU FIGHT ALL THE BOSSES!", jp_JP:"IN BOSS BLITZ MODE, YOU FIGHT ALL THE BOSSES!", CHINESE_CN:"IN BOSS BLITZ MODE, YOU FIGHT ALL THE BOSSES!", es_MX:"EN MODO ATAQUE DE JEFES, ¡LUCHAS CONTRA TODOS LOS JEFES!", es_AR:"EN MODO ATAQUE DE JEFES, ¡LUCHAS CONTRA TODOS LOS JEFES!"}, {ID:52, en_US:"THE BOSSES ARE TOUGHER", en_GB:"THE BOSSES ARE TOUGHER", nl_NL:"DE BAZEN ZIJN STERKER", fr_FR:"LES BOSS SONT PLUS FORTS", de_DE:"DIE BOSSE SIND AM ZÄHESTEN", es_ES:"LOS JEFES SON MÁS DUROS", pt_BR:"OS CHEFÕES SÃO MAIS DIFÍCEIS", pt_PT:"OS CHEFES SÃO MAIS RESISTENTES", it_IT:"I BOSS SONO OSSI DURI.", sv_SE:"BOSSARNA ÄR TUFFARE", pl_PL:"BOSSOWIE SĄ TRUDNIEJSZYMI PRZECIWNIKAMI", ru_RU:"БОССЫ ЕЩЕ КРУЧЕ", en_ID:"PARA RAJA LEBIH KUAT", ARABIC:"THE BOSSES ARE TOUGHER", jp_JP:"THE BOSSES ARE TOUGHER", CHINESE_CN:"THE BOSSES ARE TOUGHER", es_MX:"LOS JEFES SON MÁS DUROS", es_AR:"LOS JEFES SON MÁS DUROS"}, {ID:53, en_US:"YOU CAN ACCESS INVENTORY BETWEEN BOSSES", en_GB:"YOU CAN ACCESS INVENTORY BETWEEN BOSSES", nl_NL:"JE KUNT TUSSEN ELK GEVECHT JE INVENTARIS RAADPLEGEN", fr_FR:"TU PEUX ACCÉDER AU STOCK ENTRE LES BOSS", de_DE:"DU KANNST ZWISCHEN DEN BOSSEN AUF DEIN INVENTAR ZUGREIFEN", es_ES:"PUEDES ACCEDER AL INVENTARIO ENTRE JEFE Y JEFE", pt_BR:"VOCÊ PODE ACESSAR O INVENTÁRIO ENTRE UM CHEFÃO E OUTRO", pt_PT:"PODES ACEDER AO INVENTÁRIO ENTRE CHEFES", it_IT:"POTRAI ACCEDERE ALL'INVENTARIO TRA UN BOSS E L'ALTRO.", sv_SE:"DU HAR TILLGÅNG TILL LAGRET MELLAN BOSSARNA", pl_PL:"DOSTĘP DO INWENTARZA MASZ POMIĘDZY WALKAMI Z KOLEJNYMI BOSSAMI", ru_RU:"ТЫ ПОЛУЧАЕШЬ ДОСТУП К ИНВЕНТАРЮ МЕЖДУ БОЯМИ", en_ID:"KAMU DAPAT MENGAKSES INVENTARIS DI ANTARA PARA RAJA", ARABIC:"YOU CAN ACCESS INVENTORY BETWEEN BOSSES", jp_JP:"YOU CAN ACCESS INVENTORY BETWEEN BOSSES", CHINESE_CN:"YOU CAN ACCESS INVENTORY BETWEEN BOSSES", es_MX:"PUEDES ACCEDER AL INVENTARIO ENTRE JEFE Y JEFE", es_AR:"PUEDES ACCEDER AL INVENTARIO ENTRE JEFE Y JEFE"}, {ID:54, en_US:"RESTORE HP", en_GB:"RESTORE HP", nl_NL:"HP HERSTELLEN", fr_FR:"RÉTABLIR HP", de_DE:"LP REGENERIEREN", es_ES:"RESTABLECER PV", pt_BR:"RESTAURAR HP", pt_PT:"RESTAURAR PV", it_IT:"RIPRISTINA PV", sv_SE:"ÅTERSTÄLL HP", pl_PL:"ODNÓW HP", ru_RU:"ЗАЛЕЧИТЬ РАНЫ", en_ID:"PULIHKAN HP", ARABIC:"RESTORE HP", jp_JP:"RESTORE HP", CHINESE_CN:"RESTORE HP", es_MX:"RESTABLECER PV", es_AR:"RESTABLECER PV"}, {ID:55, en_US:"SUPER SPEED", en_GB:"SUPER SPEED", nl_NL:"SUPERSNELHEID", fr_FR:"SUPER RAPIDE", de_DE:"SUPERTEMPO", es_ES:"SÚPER VELOCIDAD", pt_BR:"SUPER VELOCIDADE", pt_PT:"SUPER VELOCIDADE", it_IT:"SUPERVELOCITÀ", sv_SE:"SUPERFART", pl_PL:"SUPERPRĘDKOŚĆ", ru_RU:"СУПЕРСКОРОСТЬ", en_ID:"KECEPATAN SUPER", ARABIC:"SUPER SPEED", jp_JP:"SUPER SPEED", CHINESE_CN:"SUPER SPEED", es_MX:"SÚPER VELOCIDAD", es_AR:"SÚPER VELOCIDAD"}, {ID:56, en_US:"SUPER DAMAGE", en_GB:"SUPER DAMAGE", nl_NL:"SUPERSCHADE", fr_FR:"SUPER DÉGÂTS", de_DE:"SUPERSCHADEN", es_ES:"SÚPER DAÑO", pt_BR:"SUPER DANO", pt_PT:"SUPER DANOS", it_IT:"SUPERDANNI", sv_SE:"SUPERSKADA", pl_PL:"SUPEROBRAŻENIA", ru_RU:"СУПЕРУРОН", en_ID:"KERUSAKAN SUPER", ARABIC:"SUPER DAMAGE", jp_JP:"SUPER DAMAGE", CHINESE_CN:"SUPER DAMAGE", es_MX:"SÚPER DAÑO", es_AR:"SÚPER DAÑO"}, {ID:57, en_US:"SUPER SHIELD", en_GB:"SUPER SHIELD", nl_NL:"SUPERSCHILD", fr_FR:"SUPER BOUCLIER", de_DE:"SUPERSCHILD", es_ES:"SÚPER ESCUDO", pt_BR:"SUPER ESCUDO", pt_PT:"SUPER ESCUDO", it_IT:"SUPERSCUDO", sv_SE:"SUPERSKÖLD", pl_PL:"SUPERTARCZA", ru_RU:"СУПЕРЩИТ", en_ID:"PELINDUNG SUPER", ARABIC:"SUPER SHIELD", jp_JP:"SUPER SHIELD", CHINESE_CN:"SUPER SHIELD", es_MX:"SÚPER ESCUDO", es_AR:"SÚPER ESCUDO"}, {ID:58, en_US:"MEGA BOMB", en_GB:"MEGA BOMB", nl_NL:"MEGABOM", fr_FR:"MÉGA BOMBE", de_DE:"MEGABOMBE", es_ES:"MEGA BOMBA", pt_BR:"MEGA BOMBA", pt_PT:"MEGA BOMBA", it_IT:"MEGABOMBA", sv_SE:"MEGABOMB", pl_PL:"MEGABOMBA", ru_RU:"МЕГАБОМБА", en_ID:"BOM MEGA", ARABIC:"MEGA BOMB", jp_JP:"MEGA BOMB", CHINESE_CN:"MEGA BOMB", es_MX:"MEGA BOMBA", es_AR:"MEGA BOMBA"}, {ID:59, en_US:"OPTIONS", en_GB:"OPTIONS", nl_NL:"OPTIES", fr_FR:"OPTIONS", de_DE:"OPTIONEN", es_ES:"OPCIONES", pt_BR:"OPÇÕES", pt_PT:"OPÇÕES", it_IT:"OPZIONI", sv_SE:"ALTERNATIV", pl_PL:"OPCJE", ru_RU:"НАСТРОЙКИ", en_ID:"OPSI", ARABIC:"OPTIONS", jp_JP:"OPTIONS", CHINESE_CN:"OPTIONS", es_MX:"OPCIONES", es_AR:"OPCIONES"}, {ID:60, en_US:"EXTRA EFFECTS", en_GB:"EXTRA EFFECTS", nl_NL:"EXTRA EFFECTEN", fr_FR:"PLUS D'EFFETS", de_DE:"EXTRA-EFFEKTE", es_ES:"EFECTOS EXTRA", pt_BR:"EFEITOS EXTRAS", pt_PT:"EFEITOS EXTRA", it_IT:"EFFETTI EXTRA", sv_SE:"EXTRA EFFEKTER", pl_PL:"DODATKOWE EFEKTY", ru_RU:"СПЕЦЭФФЕКТЫ", en_ID:"EFEK EKSTRA", ARABIC:"EXTRA EFFECTS", jp_JP:"EXTRA EFFECTS", CHINESE_CN:"EXTRA EFFECTS", es_MX:"EFECTOS EXTRA", es_AR:"EFECTOS EXTRA"}, {ID:61, en_US:"QUALITY", en_GB:"QUALITY", nl_NL:"KWALITEIT", fr_FR:"QUALITÉ", de_DE:"QUALITÄT", es_ES:"CALIDAD", pt_BR:"QUALIDADE", pt_PT:"QUALIDADE", it_IT:"QUALITÀ", sv_SE:"KVALITET", pl_PL:"JAKOŚĆ", ru_RU:"КАЧЕСТВО", en_ID:"KUALITAS", ARABIC:"QUALITY", jp_JP:"QUALITY", CHINESE_CN:"QUALITY", es_MX:"CALIDAD", es_AR:"CALIDAD"}, {ID:62, en_US:"HIGH", en_GB:"HIGH", nl_NL:"HOOG", fr_FR:"ÉLEVÉE", de_DE:"HOCH", es_ES:"ALTA", pt_BR:"ALTA", pt_PT:"ELEVADA", it_IT:"ALTA", sv_SE:"HÖG", pl_PL:"WYSOKA", ru_RU:"ВЫС", en_ID:"TINGGI", ARABIC:"HIGH", jp_JP:"HIGH", CHINESE_CN:"HIGH", es_MX:"ALTA", es_AR:"ALTA"}, {ID:63, en_US:"MED", en_GB:"MED", nl_NL:"GEMIDDELD", fr_FR:"MOYENNE", de_DE:"MITTEL", es_ES:"MEDIA", pt_BR:"MÉDIA", pt_PT:"MÉD", it_IT:"MEDIA", sv_SE:"MEDEL", pl_PL:"ŚREDNIA", ru_RU:"НОРМ", en_ID:"SEDANG", ARABIC:"MED", jp_JP:"MED", CHINESE_CN:"MED", es_MX:"MEDIA", es_AR:"MEDIA"}, {ID:64, en_US:"LOW", en_GB:"LOW", nl_NL:"LAAG", fr_FR:"BASSE", de_DE:"NIEDRIG", es_ES:"BAJA", pt_BR:"BAIXA", pt_PT:"BAIXA", it_IT:"BASSA", sv_SE:"LÅG", pl_PL:"NISKA", ru_RU:"НИЗ", en_ID:"RENDAH", ARABIC:"LOW", jp_JP:"LOW", CHINESE_CN:"LOW", es_MX:"BAJA", es_AR:"BAJA"}, {ID:65, en_US:"SOUND", en_GB:"SOUND", nl_NL:"GELUID", fr_FR:"SON", de_DE:"SOUND", es_ES:"SONIDO", pt_BR:"SOM", pt_PT:"SOM", it_IT:"AUDIO", sv_SE:"LJUD", pl_PL:"DŹWIĘK", ru_RU:"ЗВУК", en_ID:"SUARA", ARABIC:"SOUND", jp_JP:"SOUND", CHINESE_CN:"SOUND", es_MX:"SONIDO", es_AR:"SONIDO"}, {ID:66, en_US:"ON ", en_GB:"ON ", nl_NL:"AAN", fr_FR:"ACTIVÉ", de_DE:"AN ", es_ES:"SÍ", pt_BR:"SIM", pt_PT:"SIM", it_IT:"ON", sv_SE:"PÅ", pl_PL:"WŁ", ru_RU:"ДА", en_ID:"ADA", ARABIC:"ON ", jp_JP:"ON ", CHINESE_CN:"ON ", es_MX:"SÍ", es_AR:"SÍ"}, {ID:67, en_US:"OFF", en_GB:"OFF", nl_NL:"UIT", fr_FR:"DÉSACTIVÉ", de_DE:"AUS", es_ES:"NO", pt_BR:"NÃO", pt_PT:"NÃO", it_IT:"OFF", sv_SE:"AV", pl_PL:"WYŁ", ru_RU:"НЕТ", en_ID:"MATI", ARABIC:"OFF", jp_JP:"OFF", CHINESE_CN:"OFF", es_MX:"NO", es_AR:"NO"}, {ID:68, en_US:"LOADING…", en_GB:"LOADING…", nl_NL:"LADEN...", fr_FR:"EN CHARGEMENT…", de_DE:"WIRD GELADEN...", es_ES:"CARGANDO...", pt_BR:"CARREGANDO...", pt_PT:"A CARREGAR…", it_IT:"CARICAMENTO...", sv_SE:"Laddar ...", pl_PL:"ŁADOWANIE...", ru_RU:"ЗАГРУЗКА...", en_ID:"MEMUATKAN…", ARABIC:"LOADING…", jp_JP:"LOADING…", CHINESE_CN:"LOADING…", es_MX:"CARGANDO...", es_AR:"CARGANDO..."}, {ID:69, en_US:"PREPARING LEVEL…", en_GB:"PREPARING LEVEL…", nl_NL:"LEVEL VOORBEREIDEN...", fr_FR:"NIVEAU EN COURS DE PRÉPARATION…", de_DE:"LEVEL VORBEREITEN...", es_ES:"PREPARANDO NIVEL...", pt_BR:"PREPARANDO FASE...", pt_PT:"A PREPARAR O NÍVEL…", it_IT:"PREPARAZIONE LIVELLO...", sv_SE:"FÖRBEREDER NIVÅ ...", pl_PL:"PRZYGOTOWYWANIE POZIOMU...", ru_RU:"ПОДГОТОВКА УРОВНЯ...", en_ID:"MENYIAPKAN LEVEL…", ARABIC:"PREPARING LEVEL…", jp_JP:"PREPARING LEVEL…", CHINESE_CN:"PREPARING LEVEL…", es_MX:"PREPARANDO NIVEL...", es_AR:"PREPARANDO NIVEL..."}, {ID:70, en_US:"MOVE WITH WASD/ARROW KEYS", en_GB:"MOVE WITH WASD/ARROW KEYS", nl_NL:"BEWEEG MET WASD/PIJLTJESTOETSEN", fr_FR:"DÉPLACE-TOI AVEC LES TOUCHES WASD/FLÉCHÉES", de_DE:"BEWEGEN MIT WASD/PFEILTASTEN", es_ES:"MOVIMIENTO CON WASD/FLECHAS", pt_BR:"MOVA-SE USANDO TECLAS WASD OU AS SETAS", pt_PT:"MOVE-TE COM WASD/TECLAS DAS SETAS", it_IT:"WASD/FRECCE DIREZIONALI PER SPOSTARTI", sv_SE:"GÅ MED WASD/PILTANGENTER", pl_PL:"STERUJ ZA POMOCĄ WASD/STRZAŁEK", ru_RU:"WASD/СТРЕЛКИ = ДВИЖЕНИЕ", en_ID:"GERAKKAN DENGAN TOMBOL WASD/PANAH", ARABIC:"MOVE WITH WASD/ARROW KEYS", jp_JP:"MOVE WITH WASD/ARROW KEYS", CHINESE_CN:"MOVE WITH WASD/ARROW KEYS", es_MX:"MOVIMIENTO CON WASD/FLECHAS", es_AR:"MOVIMIENTO CON WASD/FLECHAS"}, {ID:71, en_US:"JUMP", en_GB:"JUMP", nl_NL:"SPRINGEN", fr_FR:"SAUTER", de_DE:"SPRINGEN", es_ES:"SALTO", pt_BR:"SALTAR", pt_PT:"SALTO", it_IT:"SALTA", sv_SE:"HOPPA", pl_PL:"SKOK", ru_RU:"ПРЫЖОК", en_ID:"LOMPAT", ARABIC:"JUMP", jp_JP:"JUMP", CHINESE_CN:"JUMP", es_MX:"SALTO", es_AR:"SALTO"}, {ID:72, en_US:"ACTIVATE SLOW MOTION", en_GB:"ACTIVATE SLOW MOTION", nl_NL:"SLOW MOTION AANZETTEN", fr_FR:"ACTIVER LE RALENTI", de_DE:"ZEITLUPE AKTIVIEREN", es_ES:"ACTIVAR CÁMARA LENTA", pt_BR:"ATIVAR CÂMERA LENTA", pt_PT:"ATIVAR A CÂMARA LENTA", it_IT:"ATTIVA IL RALLENTATORE", sv_SE:"AKTIVERA SLOW MOTION", pl_PL:"AKTYWUJ ZWOLNIONE TEMPO", ru_RU:"УСКОРЕНИЕ", en_ID:"AKTIFKAN GERAK LAMBAT", ARABIC:"ACTIVATE SLOW MOTION", jp_JP:"ACTIVATE SLOW MOTION", CHINESE_CN:"ACTIVATE SLOW MOTION", es_MX:"ACTIVAR CÁMARA LENTA", es_AR:"ACTIVAR CÁMARA LENTA"}, {ID:73, en_US:"INSTANT DROP", en_GB:"INSTANT DROP", nl_NL:"SNELLE VAL", fr_FR:"BAISSE INSTANTANÉE", de_DE:"SCHNELLLANDUNG", es_ES:"CAÍDA INSTANTÁNEA", pt_BR:"QUEDA INSTANTÂNEA", pt_PT:"QUEDA INSTANTÂNEA", it_IT:"TORNA A TERRA", sv_SE:"SLÄPP GENAST", pl_PL:"INSTANT DROP", ru_RU:"ПАДЕНИЕ", en_ID:"JATUH SEKETIKA", ARABIC:"INSTANT DROP", jp_JP:"INSTANT DROP", CHINESE_CN:"INSTANT DROP", es_MX:"CAÍDA INSTANTÁNEA", es_AR:"CAÍDA INSTANTÁNEA"}, {ID:74, en_US:"LEFT/RIGHT ARROW OR A/D TWICE TO DASH", en_GB:"PRESS LEFT/RIGHT OR A/D TWICE TO DASH", nl_NL:"DRUK 2X OP DE PIJLTJES NAAR LINKS/RECHTS OF A/D OM TE SPRINTEN", fr_FR:"DEUX FOIS FLÈCHES GAUCHE/DROITE OU A/D POUR SE SAUVER", de_DE:"SPRINTEN: ZWEIMAL PFEIL LINKS/RECHTS ODER A/D", es_ES:"FLECHA IZQUIERDA/DERECHA O A/D DOS VECES PARA ESPRINTAR", pt_BR:"SETA ESQUERDA/DIREITA OU A/D 2X PARA DAR UM PIQUE", pt_PT:"SETA PARA A ESQUERDA/DIREITA OU A/D DUAS VEZES PARA INVESTIR", it_IT:"2X FRECCIA SINISTRA/DESTRA O A/D PER SCATTARE", sv_SE:"VÄNSTER/HÖGER PIL ELLER A/D 2 GGR FÖR ATT RUSA", pl_PL:"NACIŚNIJ 2X STRZAŁKĘ W LEWO/W PRAWO LUB A/D, ABY ZROBIĆ UNIK", ru_RU:"НАЖМИ СТРЕЛКУ ВЛЕВО/ВПРАВО или A/D ДВАЖДЫ ДЛЯ БРОСКА", en_ID:"PANAH KIRI/KANAN ATAU A/D DUA KALI UNTUK MENERJANG", ARABIC:"LEFT/RIGHT ARROW OR A/D TWICE TO DASH", jp_JP:"LEFT/RIGHT ARROW OR A/D TWICE TO DASH", CHINESE_CN:"LEFT/RIGHT ARROW OR A/D TWICE TO DASH", es_MX:"FLECHA IZQUIERDA/DERECHA O A/D DOS VECES PARA ESPRINTAR", es_AR:"FLECHA IZQUIERDA/DERECHA O A/D DOS VECES PARA ESPRINTAR"}, {ID:75, en_US:"PLAY", en_GB:"PLAY", nl_NL:"SPELEN", fr_FR:"JOUER", de_DE:"SPIELEN", es_ES:"JUGAR", pt_BR:"JOGAR", pt_PT:"JOGAR", it_IT:"GIOCA", sv_SE:"SPELA", pl_PL:"ZAGRAJ", ru_RU:"ИГРАТЬ", en_ID:"MAINKAN", ARABIC:"PLAY", jp_JP:"PLAY", CHINESE_CN:"PLAY", es_MX:"JUGAR", es_AR:"JUGAR"}, {ID:76, en_US:"LIFE", en_GB:"LIFE", nl_NL:"LEVENS", fr_FR:"VIE", de_DE:"LEBEN", es_ES:"VIDA", pt_BR:"VIDA", pt_PT:"VIDA", it_IT:"VITA", sv_SE:"LIV", pl_PL:"ŻYCIE", ru_RU:"ЖИЗНЬ", en_ID:"NYAWA", ARABIC:"LIFE", jp_JP:"LIFE", CHINESE_CN:"LIFE", es_MX:"VIDA", es_AR:"VIDA"}, {ID:77, en_US:"BOSS", en_GB:"BOSS", nl_NL:"BAAS", fr_FR:"BOSS", de_DE:"BOSS", es_ES:"JEFE", pt_BR:"CHEFÃO", pt_PT:"CHEFE", it_IT:"BOSS", sv_SE:"BOSS", pl_PL:"BOSS", ru_RU:"БОСС", en_ID:"RAJA", ARABIC:"BOSS", jp_JP:"BOSS", CHINESE_CN:"BOSS", es_MX:"JEFE", es_AR:"JEFE"}, {ID:78, en_US:"PAUSED", en_GB:"PAUSED", nl_NL:"PAUZE", fr_FR:"EN PAUSE", de_DE:"ANGEHALTEN", es_ES:"PAUSA", pt_BR:"PAUSADO", pt_PT:"EM PAUSA", it_IT:"PAUSA", sv_SE:"PAUSAT", pl_PL:"PAUZA", ru_RU:"ПАУЗА", en_ID:"JEDA", ARABIC:"PAUSED", jp_JP:"PAUSED", CHINESE_CN:"PAUSED", es_MX:"PAUSA", es_AR:"PAUSA"}, {ID:79, en_US:"RESUME", en_GB:"CONTINUE", nl_NL:"DOORGAAN", fr_FR:"REPRENDRE", de_DE:"WEITERSPIELEN", es_ES:"REANUDAR", pt_BR:"CONTINUAR", pt_PT:"CONTINUAR", it_IT:"RIPRENDI", sv_SE:"ÅTERGÅ", pl_PL:"KONTYNUUJ", ru_RU:"ИГРАТЬ", en_ID:"LANJUTKAN LAGI", ARABIC:"RESUME", jp_JP:"RESUME", CHINESE_CN:"RESUME", es_MX:"REANUDAR", es_AR:"REANUDAR"}, {ID:80, en_US:"QUIT", en_GB:"QUIT", nl_NL:"STOPPEN", fr_FR:"QUITTER", de_DE:"BEENDEN", es_ES:"ABANDONAR", pt_BR:"SAIR", pt_PT:"SAIR", it_IT:"ESCI", sv_SE:"AVSLUTA", pl_PL:"ZAKOŃCZ", ru_RU:"ВЫХОД", en_ID:"KELUAR", ARABIC:"QUIT", jp_JP:"QUIT", CHINESE_CN:"QUIT", es_MX:"ABANDONAR", es_AR:"ABANDONAR"}, {ID:81, en_US:"LEVEL FAILED", en_GB:"LEVEL FAILED", nl_NL:"LEVEL MISLUKT", fr_FR:"NIVEAU NON ATTEINT", de_DE:"LEVEL NICHT BESTANDEN", es_ES:"NIVEL FALLIDO", pt_BR:"FASE PERDIDA", pt_PT:"NÍVEL FALHADO", it_IT:"LIVELLO FALLITO", sv_SE:"NIVÅ EJ KLARAD", pl_PL:"POZIOM NIE ZOSTAŁ UKOŃCZONY", ru_RU:"НЕ ВЫШЛО...", en_ID:"LEVEL GAGAL", ARABIC:"LEVEL FAILED", jp_JP:"LEVEL FAILED", CHINESE_CN:"LEVEL FAILED", es_MX:"NIVEL FALLIDO", es_AR:"NIVEL FALLIDO"}, {ID:82, en_US:"RETRY", en_GB:"RETRY", nl_NL:"OPNIEUW PROBEREN", fr_FR:"ESSAYER À NOUVEAU ", de_DE:"NOCHMAL VERSUCHEN", es_ES:"REINTENTAR", pt_BR:"REPETIR", pt_PT:"REPETIR", it_IT:"RIPROVA", sv_SE:"SPELA OM", pl_PL:"SPRÓBUJ PONOWNIE", ru_RU:"ЕЩЕ РАЗ", en_ID:"COBA LAGI", ARABIC:"RETRY", jp_JP:"RETRY", CHINESE_CN:"RETRY", es_MX:"REINTENTAR", es_AR:"REINTENTAR"}, {ID:83, en_US:"EXIT", en_GB:"EXIT", nl_NL:"SLUITEN", fr_FR:"SORTIR", de_DE:"ENDE", es_ES:"SALIR", pt_BR:"SAIR", pt_PT:"SAIR", it_IT:"ESCI", sv_SE:"AVSLUTA", pl_PL:"WYJŚCIE", ru_RU:"ВЫХОД", en_ID:"KELUAR", ARABIC:"EXIT", jp_JP:"EXIT", CHINESE_CN:"EXIT", es_MX:"SALIR", es_AR:"SALIR"}, {ID:84, en_US:"Watch the intro…", en_GB:"Watch the intro…", nl_NL:"Bekijk de intro...", fr_FR:"Regarder l'intro…", de_DE:"Sieh dir das Intro an...", es_ES:"Ver la intro...", pt_BR:"Ver a introdução...", pt_PT:"Vê a introdução…", it_IT:"Guarda l'introduzione...", sv_SE:"Titta på intro ...", pl_PL:"Obejrzyj intro...", ru_RU:"Просмотр вступления...", en_ID:"Lihat intro…", ARABIC:"Watch the intro…", jp_JP:"Watch the intro…", CHINESE_CN:"Watch the intro…", es_MX:"Ver la intro...", es_AR:"Ver la intro..."}, {ID:85, en_US:"No More Aliens!", en_GB:"No More Aliens!", nl_NL:"Weg met de aliens!", fr_FR:"Plus d'extraterrestres !", de_DE:"Weg mit den Aliens!", es_ES:"¡No más Aliens!", pt_BR:"Caçador de Aliens!", pt_PT:"Não há mais Extraterrestres!", it_IT:"Addio alieni!", sv_SE:"Kriga mot aliens!", pl_PL:"Precz z Kosmitami!", ru_RU:"Вломи пришельцам!", en_ID:"Tidak ada Alien Lagi!", ARABIC:"No More Aliens!", jp_JP:"No More Aliens!", CHINESE_CN:"No More Aliens!", es_MX:"¡No más Aliens!", es_AR:"¡No más Aliens!"}, {ID:86, en_US:"Machine Gun", en_GB:"Machine Gun", nl_NL:"Machinegeweer", fr_FR:"Mitrailleuse", de_DE:"Maschinengewehr", es_ES:"Ametralladora", pt_BR:"Metralhadora", pt_PT:"Metralhadora", it_IT:"Mitragliatrice", sv_SE:"Maskingevär", pl_PL:"Karabin maszynowy", ru_RU:"Пулемет", en_ID:"Senapan Mesin", ARABIC:"Machine Gun", jp_JP:"Machine Gun", CHINESE_CN:"Machine Gun", es_MX:"Ametralladora", es_AR:"Ametralladora"}, {ID:87, en_US:"Fast, basic weapon.", en_GB:"Fast, basic weapon.", nl_NL:"Snel, normaal wapen.", fr_FR:"Arme standard rapide.", de_DE:"Schnelle Standardwaffe.", es_ES:"Arma rápida y básica.", pt_BR:"Arma básica e rápida.", pt_PT:"Arma básica, rápida.", it_IT:"Arma semplice e veloce.", sv_SE:"Snabbt, enkelt vapen.", pl_PL:"Szybka broń podstawowa.", ru_RU:"Скорострельное основное оружие.", en_ID:"Cepat, senjata dasar.", ARABIC:"Fast, basic weapon.", jp_JP:"Fast, basic weapon.", CHINESE_CN:"Fast, basic weapon.", es_MX:"Arma rápida y básica.", es_AR:"Arma rápida y básica."}, {ID:88, en_US:"Rocket Launcher", en_GB:"Rocket Launcher", nl_NL:"Raketwerper", fr_FR:"Lance-fusées", de_DE:"Raketenwerfer", es_ES:"Lanzacohetes", pt_BR:"Lançador de foguetes", pt_PT:"Lançador de foguetes", it_IT:"Lanciarazzi", sv_SE:"Raketgevär", pl_PL:"Wyrzutnia rakiet", ru_RU:"Ракетомет", en_ID:"Peluncur Roket", ARABIC:"Rocket Launcher", jp_JP:"Rocket Launcher", CHINESE_CN:"Rocket Launcher", es_MX:"Lanzacohetes", es_AR:"Lanzacohetes"}, {ID:89, en_US:"Launches rockets.", en_GB:"Launches rockets.", nl_NL:"Vuurt raketten af.", fr_FR:"Lance des fusées.", de_DE:"Verschießt Raketen.", es_ES:"Dispara cohetes.", pt_BR:"Lança foguetes.", pt_PT:"Lança foguetes.", it_IT:"Lancia i razzi.", sv_SE:"Skjuter raketer.", pl_PL:"Strzela rakietami.", ru_RU:"Стреляет ракетами.", en_ID:"Meluncurkan roket.", ARABIC:"Launches rockets.", jp_JP:"Launches rockets.", CHINESE_CN:"Launches rockets.", es_MX:"Dispara cohetes.", es_AR:"Dispara cohetes."}, {ID:90, en_US:"Shotgun", en_GB:"Shotgun", nl_NL:"Jachtgeweer", fr_FR:"Fusil", de_DE:"Schrotflinte", es_ES:"Escopeta", pt_BR:"Escopeta", pt_PT:"Espingarda", it_IT:"Fucile", sv_SE:"Hagelgevär", pl_PL:"Strzelba", ru_RU:"Дробовик", en_ID:"Senapan Laras Ganda", ARABIC:"Shotgun", jp_JP:"Shotgun", CHINESE_CN:"Shotgun", es_MX:"Escopeta", es_AR:"Escopeta"}, {ID:91, en_US:"Powerful, but slow weapon.", en_GB:"Powerful, but slow weapon.", nl_NL:"Krachtig maar langzaam wapen.", fr_FR:"Arme puissante, mais lente.", de_DE:"Starke, aber langsame Waffe.", es_ES:"Arma potente, pero lenta", pt_BR:"Arma potente, porém lenta.", pt_PT:"Arma poderosa, mas lenta.", it_IT:"Arma potente, ma lenta.", sv_SE:"Kraftfullt, men långsamt vapen.", pl_PL:"Mocna, ale wolna broń.", ru_RU:"Мощное, но медленное оружие.", en_ID:"Senjata kuat, tetapi lambat.", ARABIC:"Powerful, but slow weapon.", jp_JP:"Powerful, but slow weapon.", CHINESE_CN:"Powerful, but slow weapon.", es_MX:"Arma potente, pero lenta.", es_AR:"Arma potente, pero lenta."}, {ID:92, en_US:"Laser", en_GB:"Laser", nl_NL:"Laser", fr_FR:"Laser", de_DE:"Laser", es_ES:"Láser", pt_BR:"Laser", pt_PT:"Laser", it_IT:"Laser", sv_SE:"Laser", pl_PL:"Laser", ru_RU:"Лазер", en_ID:"Laser", ARABIC:"Laser", jp_JP:"Laser", CHINESE_CN:"Laser", es_MX:"Láser", es_AR:"Láser"}, {ID:93, en_US:"Powerful laser.", en_GB:"Powerful laser.", nl_NL:"Krachtige laser.", fr_FR:"Laser puissant.", de_DE:"Starker Laser.", es_ES:"Láser poderoso.", pt_BR:"Laser potente.", pt_PT:"Laser poderoso.", it_IT:"È un potente laser.", sv_SE:"Kraftfull laser.", pl_PL:"Potężny laser.", ru_RU:"Мощный лазер.", en_ID:"Laser yang kuat.", ARABIC:"Powerful laser.", jp_JP:"Powerful laser.", CHINESE_CN:"Powerful laser.", es_MX:"Láser poderoso.", es_AR:"Láser poderoso."}, {ID:94, en_US:"Plasma Ball", en_GB:"Plasma Ball", nl_NL:"Plasmabol", fr_FR:"Boule plasma", de_DE:"Plasmakugel", es_ES:"Bola de plasma", pt_BR:"Bola de plasma", pt_PT:"Bola de plasma", it_IT:"Sfera di plasma", sv_SE:"Plasmaboll", pl_PL:"Kula plazmy", ru_RU:"Сгусток плазмы", en_ID:"Bola Plasma", ARABIC:"Plasma Ball", jp_JP:"Plasma Ball", CHINESE_CN:"Plasma Ball", es_MX:"Bola de plasma", es_AR:"Bola de plasma"}, {ID:95, en_US:"Protective, slow-working bomb.", en_GB:"Protective, slow-working bomb.", nl_NL:"Een beschermende maar langzame bom.", fr_FR:"Bombe protectrice à action lente.", de_DE:"Langsame Schutzbombe.", es_ES:"Bomba protectora de actuación lenta.", pt_BR:"Bomba protetiva de atuação lenta.", pt_PT:"Bomba protetora de funcionamento lento.", it_IT:"Bomba lenta di difesa.", sv_SE:"Förvarsvapen, långsam bomb.", pl_PL:"Ochronna, wolno działająca bomba.", ru_RU:"Оборонительная бомба.", en_ID:"Bom pelindung, bekerja dengan lambat.", ARABIC:"Protective, slow-working bomb.", jp_JP:"Protective, slow-working bomb.", CHINESE_CN:"Protective, slow-working bomb.", es_MX:"Bomba protectora de actuación lenta.", es_AR:"Bomba protectora de actuación lenta."}, {ID:96, en_US:"Flame Thrower", en_GB:"Flame Thrower", nl_NL:"Vlammenwerper", fr_FR:"Lance-flammes", de_DE:"Flammenwerfer", es_ES:"Lanzallamas", pt_BR:"Lança-chamas", pt_PT:"Lança-chamas", it_IT:"Lanciafiamme", sv_SE:"Eldkastare", pl_PL:"Miotacz płomieni", ru_RU:"Огнемет", en_ID:"Pelontar Api", ARABIC:"Flame Thrower", jp_JP:"Flame Thrower", CHINESE_CN:"Flame Thrower", es_MX:"Lanzallamas", es_AR:"Lanzallamas"}, {ID:97, en_US:"Shoots flames.", en_GB:"Shoots flames.", nl_NL:"Vuurt vlammen af.", fr_FR:"Lance des flammes.", de_DE:"Verschießt Feuer.", es_ES:"Dispara llamas.", pt_BR:"Solta fogo.", pt_PT:"Dispara chamas.", it_IT:"Arma incendiaria.", sv_SE:"Sprutar eld.", pl_PL:"Strzela płomieniami.", ru_RU:"Извергает пламя.", en_ID:"Menembakkan api.", ARABIC:"Shoots flames.", jp_JP:"Shoots flames.", CHINESE_CN:"Shoots flames.", es_MX:"Dispara llamas.", es_AR:"Dispara llamas."}, {ID:98, en_US:"Homing Missiles", en_GB:"Homing Missiles", nl_NL:"Geleide raketten", fr_FR:"Missiles autoguidés", de_DE:"Zielsuchraketen", es_ES:"Misiles buscadores", pt_BR:"Lança-mísseis", pt_PT:"Mísseis Teleguiados", it_IT:"Missili a ricerca", sv_SE:"Målsökande missil", pl_PL:"Pociski samonaprowadzające", ru_RU:"Самонавод.ракеты", en_ID:"Rudal Pelacak", ARABIC:"Homing Missiles", jp_JP:"Homing Missiles", CHINESE_CN:"Homing Missiles", es_MX:"Misiles buscadores", es_AR:"Misiles buscadores"}, {ID:99, en_US:"Shoots guided missiles.", en_GB:"Shoots guided missiles.", nl_NL:"Vuurt geleide raketten af.", fr_FR:"Lance des missiles autoguidés.", de_DE:"Verschießt gelenkte Raketen.", es_ES:"Dispara misiles guiados.", pt_BR:"Atira mísseis teleguiados.", pt_PT:"Dispara mísseis teleguiados.", it_IT:"Spara missili a ricerca.", sv_SE:"Skjuter målsökande missiler.", pl_PL:"Wyrzuca pociski sterowane.", ru_RU:"Стреляет самонавод. ракетами.", en_ID:"Menembakkan rudal terpandu.", ARABIC:"Shoots guided missiles.", jp_JP:"Shoots guided missiles.", CHINESE_CN:"Shoots guided missiles.", es_MX:"Dispara misiles guiados.", es_AR:"Dispara misiles guiados."}, {ID:100, en_US:"Turbo Machine Gun", en_GB:"Turbo Machine Gun", nl_NL:"Turbomitrailleur", fr_FR:"Turbo mitrailleuse", de_DE:"Turbo-Maschinengewehr", es_ES:"Ametralladora turbo", pt_BR:"Turbometralhadora", pt_PT:"Metralhadora Turbo", it_IT:"Mitragliatrice turbo", sv_SE:"Turbomaskingevär", pl_PL:"Karabin maszynowy turbo", ru_RU:"Суперпулемет", en_ID:"Senapan Mesin Turbo", ARABIC:"Turbo Machine Gun", jp_JP:"Turbo Machine Gun", CHINESE_CN:"Turbo Machine Gun", es_MX:"Ametralladora turbo", es_AR:"Ametralladora turbo"}, {ID:101, en_US:"Enhanced machine gun.", en_GB:"Enhanced machine gun.", nl_NL:"Een uitgebreider machinegeweer.", fr_FR:"Mitrailleuse perfectionnée.", de_DE:"Verbessertes Maschinengewehr.", es_ES:"Ametralladora mejorada.", pt_BR:"Metralhadora aprimorada.", pt_PT:"Metralhadora melhorada.", it_IT:"Mitragliatrice potenziata.", sv_SE:"Förbättrat maskingevär.", pl_PL:"Wzmocniony karabin maszynowy.", ru_RU:"Улучшенный пулемет.", en_ID:"Senapan mesin yang ditingkatkan.", ARABIC:"Enhanced machine gun.", jp_JP:"Enhanced machine gun.", CHINESE_CN:"Enhanced machine gun.", es_MX:"Ametralladora mejorada.", es_AR:"Ametralladora mejorada."}, {ID:102, en_US:"Turbo Shotgun", en_GB:"Turbo Shotgun", nl_NL:"Turbogeweer", fr_FR:"Turbo fusil", de_DE:"Turbo-Schrotflinte", es_ES:"Escopeta turbo", pt_BR:"Escopeta Turbo", pt_PT:"Espingarda Turbo", it_IT:"Fucile turbo", sv_SE:"Turbohagelgevär", pl_PL:"Strzelba turbo", ru_RU:"Супердробовик", en_ID:"Senapan Laras Ganda Turbo", ARABIC:"Turbo Shotgun", jp_JP:"Turbo Shotgun", CHINESE_CN:"Turbo Shotgun", es_MX:"Escopeta turbo", es_AR:"Escopeta turbo"}, {ID:103, en_US:"Stronger double shot.", en_GB:"Stronger double shot.", nl_NL:"Krachtiger dubbelloops geweer.", fr_FR:"Deux coups plus puissants.", de_DE:"Stärker und doppelläufig.", es_ES:"Disparo doble más potente.", pt_BR:"Tiro duplo ainda mais potente.", pt_PT:"Duplo tiro mais forte.", it_IT:"Spara un doppio colpo.", sv_SE:"Kraftigare dubbelskott.", pl_PL:"Silniejszy podwójny strzał.", ru_RU:"Плотность огня вдвое больше.", en_ID:"Tembakan ganda yang lebih kuat.", ARABIC:"Stronger double shot.", jp_JP:"Stronger double shot.", CHINESE_CN:"Stronger double shot.", es_MX:"Disparo doble más potente.", es_AR:"Disparo doble más potente."}, {ID:104, en_US:"Big Rockets", en_GB:"Big Rockets", nl_NL:"Grote raketten", fr_FR:"Machine à grosses fusées", de_DE:"Mega-Raketen", es_ES:"Cohetes grandes", pt_BR:"Super foguetes", pt_PT:"Grandes Mísseis", it_IT:"Razzi grandi", sv_SE:"Stora raketer", pl_PL:"Wielkie rakiety", ru_RU:"Большие ракеты", en_ID:"Roket Besar", ARABIC:"Big Rockets", jp_JP:"Big Rockets", CHINESE_CN:"Big Rockets", es_MX:"Cohetes grandes", es_AR:"Cohetes grandes"}, {ID:105, en_US:"Shoots bigger rockets.", en_GB:"Shoots bigger rockets.", nl_NL:"Vuurt grotere raketten af.", fr_FR:"Lance des fusées plus grosses.", de_DE:"Verschießt größere Raketen.", es_ES:"Dispara cohetes más grandes.", pt_BR:"Lança foguetes maiores.", pt_PT:"Dispara mísseis maiores.", it_IT:"Spara razzi più grossi.", sv_SE:"Skjuter större raketer.", pl_PL:"Strzela większymi rakietami.", ru_RU:"Ракеты помощнее.", en_ID:"Menembakkan roket yang lebih besar.", ARABIC:"Shoots bigger rockets.", jp_JP:"Shoots bigger rockets.", CHINESE_CN:"Shoots bigger rockets.", es_MX:"Dispara cohetes más grandes.", es_AR:"Dispara cohetes más grandes."}, {ID:106, en_US:"Turbo Laser", en_GB:"Turbo Laser", nl_NL:"Turbolaser", fr_FR:"Turbo laser", de_DE:"Turbolaser", es_ES:"Láser turbo", pt_BR:"Turbolaser", pt_PT:"Laser Turbo", it_IT:"Laser turbo", sv_SE:"Turbolaser", pl_PL:"Laser turbo", ru_RU:"Суперлазер", en_ID:"Laser Turbo", ARABIC:"Turbo Laser", jp_JP:"Turbo Laser", CHINESE_CN:"Turbo Laser", es_MX:"Láser turbo", es_AR:"Láser turbo"}, {ID:107, en_US:"Enhanced laser.", en_GB:"Enhanced laser.", nl_NL:"Krachtigere laser.", fr_FR:"Laser perfectionné.", de_DE:"Verbesserter Laser.", es_ES:"Láser mejorado.", pt_BR:"Laser aprimorado.", pt_PT:"Laser melhorado.", it_IT:"Laser potenziato.", sv_SE:"Förbättrad laser.", pl_PL:"Wzmocniony laser.", ru_RU:"Улучшенный лазер новой модели.", en_ID:"Laser yang ditingkatkan.", ARABIC:"Enhanced laser.", jp_JP:"Enhanced laser.", CHINESE_CN:"Enhanced laser.", es_MX:"Láser mejorado.", es_AR:"Láser mejorado."}, {ID:108, en_US:"Turbo Flame Thrower", en_GB:"Turbo Flame Thrower", nl_NL:"Turbovlammen", fr_FR:"Turbo lance-flammes", de_DE:"Turbo-Flammenwerfer", es_ES:"Lanzallamas turbo", pt_BR:"Lança-chamas turbo", pt_PT:"Lança-chamas Turbo", it_IT:"Lanciafiamme turbo", sv_SE:"Turboeldkastare", pl_PL:"Miotacz płomieni turbo", ru_RU:"Крутой огнемет", en_ID:"Pelontar Api Turbo", ARABIC:"Turbo Flame Thrower", jp_JP:"Turbo Flame Thrower", CHINESE_CN:"Turbo Flame Thrower", es_MX:"Lanzallamas turbo", es_AR:"Lanzallamas turbo"}, {ID:109, en_US:"Bigger flames.", en_GB:"Bigger flames.", nl_NL:"Grotere vlammen.", fr_FR:"Flammes plus hautes.", de_DE:"Größere Flammen.", es_ES:"Llamas más grandes.", pt_BR:"Chamas maiores.", pt_PT:"Chamas maiores.", it_IT:"Ha una maggior potenza di fuoco.", sv_SE:"Större eldflammor.", pl_PL:"Większe płomienie.", ru_RU:"Пламя стало еще жарче.", en_ID:"Api yang lebih besar.", ARABIC:"Bigger flames.", jp_JP:"Bigger flames.", CHINESE_CN:"Bigger flames.", es_MX:"Llamas más grandes.", es_AR:"Llamas más grandes."}, {ID:110, en_US:"Turbo Homing Missiles", en_GB:"Turbo Homing Missiles", nl_NL:"Turboraketten", fr_FR:"Turbo missiles autoguidés", de_DE:"Turbo-Zielsuchraketen", es_ES:"Misiles buscadores turbo", pt_BR:"Lança-mísseis turbo", pt_PT:"Mísseis Teleguiado Turbo", it_IT:"Missili a ricerca turbo", sv_SE:"Målsökande turbomissil", pl_PL:"Pociski samonaprowadzające turbo", ru_RU:"Турборакетница", en_ID:"Rudal Pelacak Turbo", ARABIC:"Turbo Homing Missiles", jp_JP:"Turbo Homing Missiles", CHINESE_CN:"Turbo Homing Missiles", es_MX:"Misiles buscadores turbo", es_AR:"Misiles buscadores turbo"}, {ID:111, en_US:"Shoots missiles faster.", en_GB:"Shoots missiles faster.", nl_NL:"Vuurt raketten sneller af.", fr_FR:"Lance des missiles plus rapides .", de_DE:"Verschießt Raketen schneller.", es_ES:"Dispara misiles más rápido.", pt_BR:"Lança mísseis mais rápido.", pt_PT:"Dispara mísseis mais rapidamente.", it_IT:"Spara missili più velocemente.", sv_SE:"Skjuter missiler snabbare.", pl_PL:"Szybciej wyrzuca pociski.", ru_RU:"Стреляет самонавод. ракетами чаще.", en_ID:"Menembakkan rudal lebih cepat.", ARABIC:"Shoots missiles faster.", jp_JP:"Shoots missiles faster.", CHINESE_CN:"Shoots missiles faster.", es_MX:"Dispara misiles más rápido.", es_AR:"Dispara misiles más rápido."}, {ID:112, en_US:"B.F.G.", en_GB:"B.F.G.", nl_NL:"B.F.G.", fr_FR:"B.F.G.", de_DE:"B.F.G.", es_ES:"B.F.G.", pt_BR:"B.F.G.", pt_PT:"B.F.G.", it_IT:"B.F.G.", sv_SE:"B.F.G.", pl_PL:"B.F.G.", ru_RU:"B.F.G.", en_ID:"B.F.G.", ARABIC:"B.F.G.", jp_JP:"B.F.G.", CHINESE_CN:"B.F.G.", es_MX:"B.F.G.", es_AR:"B.F.G."}, {ID:113, en_US:"Really big gun.", en_GB:"Really big gun.", nl_NL:"Een enorm wapen.", fr_FR:"Canon vraiment gros.", de_DE:"Echt mächtige Waffe.", es_ES:"Arma realmente grande.", pt_BR:"Uma arma realmente grande.", pt_PT:"Arma mesmo grande.", it_IT:"Arma veramente grossa.", sv_SE:"Riktigt mäktigt vapen.", pl_PL:"Naprawdę wielka broń.", ru_RU:"Просто убойная пушка.", en_ID:"Senjata yang sangat besar.", ARABIC:"Really big gun.", jp_JP:"Really big gun.", CHINESE_CN:"Really big gun.", es_MX:"Arma realmente grande.", es_AR:"Arma realmente grande."}, {ID:114, en_US:"HP Recovery", en_GB:"HP Recovery", nl_NL:"HP-herstel", fr_FR:"Rétablissement HP", de_DE:"LP-Regeneration", es_ES:"Recuperación de PV", pt_BR:"Recuperador de HP", pt_PT:"Recuperação de PV", it_IT:"Kit medico", sv_SE:"Påfyllning HP", pl_PL:"Regeneracja HP", ru_RU:"Регенерация", en_ID:"Pemulihan HP", ARABIC:"HP Recovery", jp_JP:"HP Recovery", CHINESE_CN:"HP Recovery", es_MX:"Recuperación de PV", es_AR:"Recuperación de PV"}, {ID:115, en_US:"Refills HP slowly.", en_GB:"Refills HP slowly.", nl_NL:"Vult HP langzaam aan.", fr_FR:"Remplit lentement HP.", de_DE:"Lädt langsam deine LP wieder auf.", es_ES:"Rellena los PV lentamente.", pt_BR:"Recupera HP lentamente.", pt_PT:"Enche os PV lentamente.", it_IT:"Ripristina PV lentamente.", sv_SE:"Fyller HP långsamt.", pl_PL:"Powoli odnawia HP.", ru_RU:"Медленно заживляет раны.", en_ID:"Mengisi ulang HP perlahan.", ARABIC:"Refills HP slowly.", jp_JP:"Refills HP slowly.", CHINESE_CN:"Refills HP slowly.", es_MX:"Rellena los PV lentamente.", es_AR:"Rellena los PV lentamente."}, {ID:116, en_US:"Super HP Recovery", en_GB:"Super HP Recovery", nl_NL:"HP-herstel XL", fr_FR:"Rétablissement super HP", de_DE:"LP-Superregeneration", es_ES:"Súper recuperación de PV", pt_BR:"Super Recuperador de HP", pt_PT:"Super Recuperação de PV", it_IT:"Super kit medico", sv_SE:"Påfyllning super-HP", pl_PL:"Superregeneracja HP", ru_RU:"Супераптечка", en_ID:"Pemulihan HP Super", ARABIC:"Super HP Recovery", jp_JP:"Super HP Recovery", CHINESE_CN:"Super HP Recovery", es_MX:"Súper recuperación de PV", es_AR:"Súper recuperación de PV"}, {ID:117, en_US:"Auto-refills HP.", en_GB:"Auto-refills HP.", nl_NL:"Vult HP automatisch aan.", fr_FR:"Remplit automatiquement HP.", de_DE:"Füllt deine LP automatisch wieder auf.", es_ES:"Rellena los PV automáticamente.", pt_BR:"Recupera HP automaticamente.", pt_PT:"Reenche automaticamente os PV.", it_IT:"Ripristina PV automaticamente.", sv_SE:"Fyller på HP automatiskt.", pl_PL:"Automatycznie odnawia HP.", ru_RU:"Автоматически заживляет раны.", en_ID:"Mengisi ulang HP otomatis.", ARABIC:"Auto-refills HP.", jp_JP:"Auto-refills HP.", CHINESE_CN:"Auto-refills HP.", es_MX:"Rellena los PV automáticamente.", es_AR:"Rellena los PV automáticamente."}, {ID:118, en_US:"Bullet Time Recovery", en_GB:"Bullet Time Recovery", nl_NL:"Kogelherstel", fr_FR:"Rétablissement de balle", de_DE:"Zeitlupen-Aufladung", es_ES:"Recuperación de tiempo bala", pt_BR:"Recuperador de Tempo de Bala", pt_PT:"Recuperação de Tempo de Balas", it_IT:"Kit rallentatore", sv_SE:"Omladdningstid", pl_PL:"Regeracja Bullet Time", ru_RU:"Стероиды", en_ID:"Pemulihan Pelambatan Waktu", ARABIC:"Bullet Time Recovery", jp_JP:"Bullet Time Recovery", CHINESE_CN:"Bullet Time Recovery", es_MX:"Recuperación de tiempo bala", es_AR:"Recuperación de tiempo bala"}, {ID:119, en_US:"Faster recovery.", en_GB:"Faster recovery.", nl_NL:"Sneller herstellen.", fr_FR:"Rétablissement plus rapide.", de_DE:"Schnellere Aufladung.", es_ES:"Recuperación más rápida.", pt_BR:"Recuperação mais rápida.", pt_PT:"Recuperação mais rápida.", it_IT:"Ripristina il rallentatore più velocemente.", sv_SE:"Snabbare omladdning.", pl_PL:"Szybsza regeneracja.", ru_RU:"Пользуйся ускорением чаще!", en_ID:"Pemulihan lebih cepat.", ARABIC:"Faster recovery.", jp_JP:"Faster recovery.", CHINESE_CN:"Faster recovery.", es_MX:"Recuperación más rápida.", es_AR:"Recuperación más rápida."}, {ID:120, en_US:"Super BT Recovery", en_GB:"Super BT Recovery", nl_NL:"Kogelherstel XL", fr_FR:"Rétablissement de balle super", de_DE:"Zeitlupen-Superaufladung", es_ES:"Súper recuperación de tiempo bala", pt_BR:"Super Recuperador de TB", pt_PT:"Super Recuperação de Tempo de Balas", it_IT:"Super kit rallentatore", sv_SE:"Super-omladdning", pl_PL:"Superregeneracja BT", ru_RU:"Суперстероиды", en_ID:"Pemulihan Pelambatan Waktu Super", ARABIC:"Super BT Recovery", jp_JP:"Super BT Recovery", CHINESE_CN:"Super BT Recovery", es_MX:"Súper recuperación de tiempo bala", es_AR:"Súper recuperación de tiempo bala"}, {ID:121, en_US:"Even faster recovery.", en_GB:"Even faster recovery.", nl_NL:"Nog sneller herstellen.", fr_FR:"Rétablissement encore plus rapide.", de_DE:"Noch schnellere Aufladung.", es_ES:"Recuperación aún más rápida.", pt_BR:"Recuperação ainda mais rápida.", pt_PT:"Recuperação ainda mais rápida.", it_IT:"Ripristina il rallentatore ancor più velocemente.", sv_SE:"Ännu snabbare omladdning.", pl_PL:"Jeszcze szybsza regeneracja.", ru_RU:"Пользуйся ускорением еще чаще!", en_ID:"Pemulihan yang lebih cepat lagi.", ARABIC:"Even faster recovery.", jp_JP:"Even faster recovery.", CHINESE_CN:"Even faster recovery.", es_MX:"Recuperación aún más rápida.", es_AR:"Recuperación aún más rápida."}, {ID:122, en_US:"Plasma Bomber", en_GB:"Plasma Bomber", nl_NL:"Plasmakanon", fr_FR:"Bombardier plasma", de_DE:"Plasmabomber", es_ES:"Bombardero de plasma", pt_BR:"Bombardeador de plasma", pt_PT:"Bomba de Plasma", it_IT:"Lanciaplasma", sv_SE:"Plasmabombare", pl_PL:"Wyrzutnia plazmy", ru_RU:"Плазмомет", en_ID:"Pembom Plasma", ARABIC:"Plasma Bomber", jp_JP:"Plasma Bomber", CHINESE_CN:"Plasma Bomber", es_MX:"Bombardero de plasma", es_AR:"Bombardero de plasma"}, {ID:123, en_US:"Throws plasma bombs.", en_GB:"Throws plasma bombs.", nl_NL:"Vuurt plasmabommen af.", fr_FR:"Jette des bombes plasma.", de_DE:"Wirft Plasmabomben.", es_ES:"Lanza bombas de plasma.", pt_BR:"Lança bombas de plasma.", pt_PT:"Lança bombas de plasma.", it_IT:"Lancia bombe al plasma.", sv_SE:"Kastar plasmabomber.", pl_PL:"Wyrzuca bomby plazmowe.", ru_RU:"Стреляет плазменными бомбами.", en_ID:"Melontarkan bom plasma.", ARABIC:"Throws plasma bombs.", jp_JP:"Throws plasma bombs.", CHINESE_CN:"Throws plasma bombs.", es_MX:"Lanza bombas de plasma.", es_AR:"Lanza bombas de plasma."}, {ID:124, en_US:"Missile Launcher", en_GB:"Missile Launcher", nl_NL:"Raketwerper", fr_FR:"Lance-engins", de_DE:"Raketenkanone", es_ES:"Lanzamisiles", pt_BR:"Lança-mísseis", pt_PT:"Lança-mísseis", it_IT:"Lanciamissili", sv_SE:"Missilramp", pl_PL:"Wyrzutnia pocisków", ru_RU:"Ракетница", en_ID:"Peluncur Rudal", ARABIC:"Missile Launcher", jp_JP:"Missile Launcher", CHINESE_CN:"Missile Launcher", es_MX:"Lanzamisiles", es_AR:"Lanzamisiles"}, {ID:125, en_US:"Launches homing missiles.", en_GB:"Launches homing missiles.", nl_NL:"Vuurt geleide raketten af.", fr_FR:"Lance des missiles autoguidés.", de_DE:"Verschießt Zielsuchraketen.", es_ES:"Dispara misiles buscadores.", pt_BR:"Lança mísseis teleguiados.", pt_PT:"Lança mísseis teleguiados.", it_IT:"Lancia missili a ricerca.", sv_SE:"Skjuter målsökande missiler.", pl_PL:"Wyrzuca pociski samonaprowadzajace.", ru_RU:"Пускает самонавод. ракеты.", en_ID:"Meluncurkan rudal pelacak.", ARABIC:"Launches homing missiles.", jp_JP:"Launches homing missiles.", CHINESE_CN:"Launches homing missiles.", es_MX:"Dispara misiles buscadores.", es_AR:"Dispara misiles buscadores."}, {ID:126, en_US:"Crystal Magnet", en_GB:"Crystal Magnet", nl_NL:"Kristalmagneet", fr_FR:"Aimant en cristal", de_DE:"Kristallmagnet", es_ES:"Imán de cristales", pt_BR:"Ímã de cristais", pt_PT:"Magneto de Cristal", it_IT:"Magnete per cristalli", sv_SE:"Kristallmagnet", pl_PL:"Kryształowy magnes", ru_RU:"Криталломагнит", en_ID:"Magnet Kristal", ARABIC:"Crystal Magnet", jp_JP:"Crystal Magnet", CHINESE_CN:"Crystal Magnet", es_MX:"Imán de cristales", es_AR:"Imán de cristales"}, {ID:127, en_US:"Attracts crystals from further away.", en_GB:"Attracts crystals from further away.", nl_NL:"Trekt kristallen van verder weg aan.", fr_FR:"Attire les cristaux situés un peu plus loin.", de_DE:"Zieht Kristalle aus größerer Entfernung an.", es_ES:"Atrae cristales desde lejos.", pt_BR:"Atrai cristais distantes.", pt_PT:"Atrai cristais de mais longe.", it_IT:"Attira i cristalli da lontano.", sv_SE:"Drar till sig kristaller från längre avstånd.", pl_PL:"Przyciąga kryształy z daleka.", ru_RU:"Притягивает кристаллы издалека.", en_ID:"Menarik kristal dari jarak jauh.", ARABIC:"Attracts crystals from further away.", jp_JP:"Attracts crystals from further away.", CHINESE_CN:"Attracts crystals from further away.", es_MX:"Atrae cristales desde lejos.", es_AR:"Atrae cristales desde lejos."}, {ID:128, en_US:"Crystal Multiplier", en_GB:"Crystal Multiplier", nl_NL:"Kristalvermenigvuldiger", fr_FR:"Multiplicateur de cristaux", de_DE:"Kristallmultiplikator", es_ES:"Multiplicador de cristales", pt_BR:"Multiplicador de cristais", pt_PT:"Multiplicador de Cristais", it_IT:"Bonus cristalli", sv_SE:"Kristallmultiplikator", pl_PL:"Kryształowy mnożnik", ru_RU:"Умножитель", en_ID:"Pengganda Kristal", ARABIC:"Crystal Multiplier", jp_JP:"Crystal Multiplier", CHINESE_CN:"Crystal Multiplier", es_MX:"Multiplicador de cristales", es_AR:"Multiplicador de cristales"}, {ID:129, en_US:"25% more crystals.", en_GB:"25% more crystals.", nl_NL:"25% meer kristallen.", fr_FR:"25 % de cristaux en plus.", de_DE:"25% mehr Kristalle.", es_ES:"25% más de cristales.", pt_BR:"25% mais cristais.", pt_PT:"25% mais cristais.", it_IT:"Fornisce il 25% di cristalli in più.", sv_SE:"25% mer kristaller.", pl_PL:"25% więcej kryształów.", ru_RU:"На 25% больше кристаллов.", en_ID:"25% lebih banyak kristal.", ARABIC:"25% more crystals.", jp_JP:"25% more crystals.", CHINESE_CN:"25% more crystals.", es_MX:"25% más de cristales.", es_AR:"25% más de cristales."}, {ID:130, en_US:"Super Dash", en_GB:"Super Dash", nl_NL:"Supersprint", fr_FR:"Super course", de_DE:"Supersprint", es_ES:"Súper esprint", pt_BR:"Super pique", pt_PT:"Super Investida", it_IT:"Superscatto", sv_SE:"Superrusning", pl_PL:"Superunik", ru_RU:"Суперрывок", en_ID:"Terjangan Super", ARABIC:"Super Dash", jp_JP:"Super Dash", CHINESE_CN:"Super Dash", es_MX:"Súper esprint", es_AR:"Súper esprint"}, {ID:131, en_US:"Dash faster and further.", en_GB:"Dash faster and further.", nl_NL:"Om sneller en verder te sprinten.", fr_FR:"Permet de courir plus vite et plus loin.", de_DE:"Sprinte schneller und weiter.", es_ES:"Esprinta más rápido y más lejos.", pt_BR:"Dá piques mais rápidos e longos.", pt_PT:"Investe mais rápido e mais longe.", it_IT:"Scatta più rapidamente e più lontano.", sv_SE:"Rusa snabbare och längre.", pl_PL:"Szybszy unik na większą odległość.", ru_RU:"Рывок выходит быстрее и дальше.", en_ID:"Menerjang lebih cepat dan lebih jauh.", ARABIC:"Dash faster and further.", jp_JP:"Dash faster and further.", CHINESE_CN:"Dash faster and further.", es_MX:"Esprinta más rápido y más lejos.", es_AR:"Esprinta más rápido y más lejos."}, {ID:132, en_US:"COMPLETE LEVEL 1 IN CAMPAIGN MODE TO UNLOCK", en_GB:"COMPLETE LEVEL 1 IN CAMPAIGN MODE TO UNLOCK", nl_NL:"VOLTOOI LEVEL 1 IN 'MISSIE' OM DIT VRIJ TE SPELEN", fr_FR:"RÉUSSIS LE NIVEAU 1 EN MODE DE CAMPAGNE POUR DÉVERROUILLER", de_DE:"SCHLIESSE ZUM FREISCHALTEN LEVEL 1 IM KAMPAGNENMODUS AB", es_ES:"COMPLETA EL NIVEL 1 DEL MODO CAMPAÑA PARA DESBLOQUEARLO", pt_BR:"CONCLUA A FASE 1 NO MODO CAMPANHA PARA DESTRAVAR", pt_PT:"COMPLETA O NÍVEL 1 NO MODO CAMPANHA PARA DESBLOQUEARES", it_IT:"COMPLETA IL LIVELLO 1 IN MODALITÀ CAMPAGNA PER SBLOCCARE", sv_SE:"KLARA NIVÅ 1 I KAMPANJLÄGET FÖR ATT LÅSA UPP.", pl_PL:"UKOŃCZ POZIOM 1 W TRYBIE KAMPANII, ABY ODBLOKOWAĆ", ru_RU:"СНАЧАЛА ПРОЙДИ 1 УРОВЕНЬ В РЕЖИМЕ КАМПАНИИ", en_ID:"SELESAIKAN LEVEL 1 DI MODE PENJELAJAHAN UNTUK MEMBUKA", ARABIC:"COMPLETE LEVEL 1 IN CAMPAIGN MODE TO UNLOCK", jp_JP:"COMPLETE LEVEL 1 IN CAMPAIGN MODE TO UNLOCK", CHINESE_CN:"COMPLETE LEVEL 1 IN CAMPAIGN MODE TO UNLOCK", es_MX:"COMPLETA EL NIVEL 1 DEL MODO CAMPAÑA PARA DESBLOQUEARLO", es_AR:"COMPLETA EL NIVEL 1 DEL MODO CAMPAÑA PARA DESBLOQUEARLO"}, {ID:133, en_US:"COMPLETE CAMPAIGN MODE TO UNLOCK", en_GB:"COMPLETE CAMPAIGN MODE TO UNLOCK", nl_NL:"VOLTOOI SPEL IN 'MISSIE' OM DIT VRIJ TE SPELEN", fr_FR:"RÉUSSIS LE MODE DE CAMPAGNE POUR DÉVERROUILLER", de_DE:"SCHLIESSE ZUM FREISCHALTEN DEN KAMPAGNENMODUS AB", es_ES:"COMPLETA EL MODO CAMPAÑA PARA DESBLOQUEARLO", pt_BR:"CONCLUA O MODO CAMPANHA PARA DESTRAVAR", pt_PT:"COMPLETA O MODO CAMPANHA PARA DESBLOQUEARES", it_IT:"COMPLETA LA MODALITÀ CAMPAGNA PER SBLOCCARE", sv_SE:"KLARA KAMPANJLÄGET FÖR ATT LÅSA UPP.", pl_PL:"UKOŃCZ TRYB KAMPANII, ABY ODBLOKOWAĆ", ru_RU:"СНАЧАЛА ПРОЙДИ РЕЖИМ КАМПАНИИ", en_ID:"SELESAIKAN MODE PENJELAJAHAN UNTUK MEMBUKA", ARABIC:"COMPLETE CAMPAIGN MODE TO UNLOCK", jp_JP:"COMPLETE CAMPAIGN MODE TO UNLOCK", CHINESE_CN:"COMPLETE CAMPAIGN MODE TO UNLOCK", es_MX:"COMPLETA EL MODO CAMPAÑA PARA DESBLOQUEARLO", es_AR:"COMPLETA EL MODO CAMPAÑA PARA DESBLOQUEARLO"}, {ID:134, en_US:"WEAPONS", en_GB:"WEAPONS", nl_NL:"WAPENS", fr_FR:"ARMES", de_DE:"WAFFEN", es_ES:"ARMAS", pt_BR:"ARMAS", pt_PT:"ARMAS", it_IT:"ARMI", sv_SE:"VAPEN", pl_PL:"BRONIE", ru_RU:"ОРУЖИЕ", en_ID:"SENJATA", ARABIC:"WEAPONS", jp_JP:"WEAPONS", CHINESE_CN:"WEAPONS", es_MX:"ARMAS", es_AR:"ARMAS"}, {ID:135, en_US:"MODULES", en_GB:"MODULES", nl_NL:"MODULES", fr_FR:"MODULES", de_DE:"MODULE", es_ES:"MÓDULOS", pt_BR:"MÓDULOS", pt_PT:"MÓDULOS", it_IT:"MODULI", sv_SE:"MODULER", pl_PL:"MODUŁY", ru_RU:"МОДУЛИ", en_ID:"MODUL", ARABIC:"MODULES", jp_JP:"MODULES", CHINESE_CN:"MODULES", es_MX:"MÓDULOS", es_AR:"MÓDULOS"}, {ID:136, en_US:"PAUSED", en_GB:"PAUSED", nl_NL:"PAUZE", fr_FR:"EN PAUSE", de_DE:"ANGEHALTEN", es_ES:"PAUSA", pt_BR:"PAUSADO", pt_PT:"EM PAUSA", it_IT:"PAUSA", sv_SE:"PAUSAT", pl_PL:"PAUZA", ru_RU:"ПАУЗА", en_ID:"JEDA", ARABIC:"PAUSED", jp_JP:"PAUSED", CHINESE_CN:"PAUSED", es_MX:"PAUSA", es_AR:"PAUSA"}]; public static var language:String = "en-US"; public function GameText(){ } public static function $(_arg1:int):String{ var _local2 = ""; if (language == "en_us"){ _local2 = TEXT.textString[(_arg1 - 1)].en_US; } else { if (language == "en_uk"){ _local2 = TEXT.textString[(_arg1 - 1)].en_GB; } else { if (language == "in"){ _local2 = TEXT.textString[(_arg1 - 1)].en_GB; } else { if (language == "ru"){ _local2 = TEXT.textString[(_arg1 - 1)].ru_RU; } else { if (language == "es_mx"){ _local2 = TEXT.textString[(_arg1 - 1)].es_MX; } else { if (language == "nl"){ _local2 = TEXT.textString[(_arg1 - 1)].nl_NL; } else { if (language == "fr"){ _local2 = TEXT.textString[(_arg1 - 1)].fr_FR; } else { if (language == "de"){ _local2 = TEXT.textString[(_arg1 - 1)].de_DE; } else { if (language == "es"){ _local2 = TEXT.textString[(_arg1 - 1)].es_ES; } else { if (language == "br"){ _local2 = TEXT.textString[(_arg1 - 1)].pt_BR; } else { if (language == "pt"){ _local2 = TEXT.textString[(_arg1 - 1)].pt_PT; } else { if (language == "it"){ _local2 = TEXT.textString[(_arg1 - 1)].it_IT; } else { if (language == "se"){ _local2 = TEXT.textString[(_arg1 - 1)].sv_SE; } else { if (language == "pl"){ _local2 = TEXT.textString[(_arg1 - 1)].pl_PL; } else { if (language == "id"){ _local2 = TEXT.textString[(_arg1 - 1)].en_ID; } else { if (language == "ar"){ _local2 = TEXT.textString[(_arg1 - 1)].ARABIC; } else { if (language == "cn"){ _local2 = TEXT.textString[(_arg1 - 1)].en_GB; } else { if (language == "jp"){ _local2 = TEXT.textString[(_arg1 - 1)].en_GB; } else { if (language == "es_ar"){ _local2 = TEXT.textString[(_arg1 - 1)].es_AR; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; }; return (_local2); } } }//package data
Section 110
//WeaponData (data.WeaponData) package data { import mochi.as3.*; public class WeaponData { public static var machinegun:WeaponDefinition = new WeaponDefinition(1, new MochiDigits(200), new MochiDigits(0), "", TEXT.$(86), "bullets", TEXT.$(87), 16, 0.13, 15); public static var missile:WeaponDefinition = new WeaponDefinition(2, new MochiDigits(700), new MochiDigits(0), "", TEXT.$(88), "missiles", TEXT.$(89), 6, 0.75, 150); public static var doubleshot:WeaponDefinition = new WeaponDefinition(3, new MochiDigits(300), new MochiDigits(0), "", TEXT.$(90), "big bullets", TEXT.$(91), 13.5, 0.195, 25); public static var laser:WeaponDefinition = new WeaponDefinition(4, new MochiDigits(700), new MochiDigits(0), "", TEXT.$(92), "laser", TEXT.$(93), 1, 0.5, 80); public static var plasmaball:WeaponDefinition = new WeaponDefinition(5, new MochiDigits(1000), new MochiDigits(0), "", TEXT.$(94), "plasma", TEXT.$(95), 1, 2.5, 550); public static var fire:WeaponDefinition = new WeaponDefinition(6, new MochiDigits(1000), new MochiDigits(0), "", TEXT.$(96), "fire", TEXT.$(97), 5, 1.6, 60); public static var telerocket:WeaponDefinition = new WeaponDefinition(7, new MochiDigits(1000), new MochiDigits(0), "", TEXT.$(98), "telerockets", TEXT.$(99), 7, 0.9, 75); public static var magneticbomb:WeaponDefinition = new WeaponDefinition(8, new MochiDigits(1000), new MochiDigits(0), "", "Magnetic Bomb", "bullets", "", 16, 0.15, 22); public static var machinegun2:WeaponDefinition = new WeaponDefinition(9, new MochiDigits(2000), new MochiDigits(0), "", TEXT.$(100), "bullets", TEXT.$(101), 16, 0.15, 22); public static var doubleshot2:WeaponDefinition = new WeaponDefinition(10, new MochiDigits(2000), new MochiDigits(0), "", TEXT.$(102), "big bullets", TEXT.$(103), 13.5, 0.195, 35); public static var rocket2:WeaponDefinition = new WeaponDefinition(11, new MochiDigits(3000), new MochiDigits(0), "", TEXT.$(104), "big rockets", TEXT.$(105), 8.2, 1, 250); public static var laser2:WeaponDefinition = new WeaponDefinition(12, new MochiDigits(3000), new MochiDigits(0), "", TEXT.$(106), "fire", TEXT.$(107), 1, 0.3, 80); public static var fire2:WeaponDefinition = new WeaponDefinition(13, new MochiDigits(3000), new MochiDigits(0), "", TEXT.$(108), "fire", TEXT.$(109), 4.5, 1.55, 90); public static var telerocket2:WeaponDefinition = new WeaponDefinition(14, new MochiDigits(3000), new MochiDigits(0), "", TEXT.$(110), "fire", TEXT.$(111), 7, 0.5, 75); public static var magneticbomb2:WeaponDefinition = new WeaponDefinition(15, new MochiDigits(3000), new MochiDigits(0), "", "Super Magnetic Bomb", "fire", "", 5, 1.6, 60); public static var bfg:WeaponDefinition = new WeaponDefinition(16, new MochiDigits(6000), new MochiDigits(), "", TEXT.$(112), "fire", TEXT.$(113), 18, 0.25, 60); public static var smallHP:WeaponDefinition = new WeaponDefinition(31, new MochiDigits(1500), new MochiDigits(0), "", TEXT.$(114), "module", TEXT.$(115), 10, 0, 0); public static var mediumHP:WeaponDefinition = new WeaponDefinition(32, new MochiDigits(2500), new MochiDigits(0), "", TEXT.$(116), "module", TEXT.$(117), 10, 0, 0); public static var smallBullet:WeaponDefinition = new WeaponDefinition(33, new MochiDigits(1500), new MochiDigits(0), "", TEXT.$(118), "module", TEXT.$(119), 10, 0, 0); public static var mediumBullet:WeaponDefinition = new WeaponDefinition(34, new MochiDigits(2500), new MochiDigits(0), "", TEXT.$(120), "module", TEXT.$(121), 10, 0, 0); public static var bomb:WeaponDefinition = new WeaponDefinition(35, new MochiDigits(2500), new MochiDigits(0), "", TEXT.$(122), "module", TEXT.$(123), 1, 4, 550); public static var homming:WeaponDefinition = new WeaponDefinition(36, new MochiDigits(2500), new MochiDigits(0), "", TEXT.$(124), "module", TEXT.$(125), 1, 4, 550); public static var crystalmagnet:WeaponDefinition = new WeaponDefinition(37, new MochiDigits(1000), new MochiDigits(0), "", TEXT.$(126), "module", TEXT.$(127), 1, 4, 550); public static var crystalmultiplier:WeaponDefinition = new WeaponDefinition(38, new MochiDigits(1000), new MochiDigits(0), "", TEXT.$(128), "module", TEXT.$(129), 1, 4, 550); public static var superdash:WeaponDefinition = new WeaponDefinition(39, new MochiDigits(1500), new MochiDigits(0), "", TEXT.$(130), "module", TEXT.$(131), 1, 4, 550); public static function getWeaponDefinition(_arg1:uint):WeaponDefinition{ switch (_arg1){ case 1: return (WeaponData.machinegun); case 2: return (WeaponData.missile); case 3: return (WeaponData.doubleshot); case 4: return (WeaponData.laser); case 5: return (WeaponData.plasmaball); case 6: return (WeaponData.fire); case 7: return (WeaponData.telerocket); case 9: return (WeaponData.machinegun2); case 10: return (WeaponData.doubleshot2); case 11: return (WeaponData.rocket2); case 12: return (WeaponData.laser2); case 13: return (WeaponData.fire2); case 14: return (WeaponData.telerocket2); case 15: return (WeaponData.bfg); case 16: return (WeaponData.bfg); case 31: return (WeaponData.smallHP); case 32: return (WeaponData.mediumHP); case 33: return (WeaponData.smallBullet); case 34: return (WeaponData.mediumBullet); case 35: return (WeaponData.bomb); case 36: return (WeaponData.homming); case 37: return (WeaponData.crystalmagnet); case 38: return (WeaponData.crystalmultiplier); case 39: return (WeaponData.superdash); }; return (null); } } }//package data
Section 111
//WeaponDefinition (data.WeaponDefinition) package data { import mochi.as3.*; public class WeaponDefinition { private var mPrice:MochiDigits; private var mPremiumPrice:MochiDigits; public var premiumID:String;// = "" public var itemName:String;// = "" public var throws:String;// = "" public var description:String;// = "" public var category:String;// = "" public var maxQuantity:Number;// = 4 public var isPremium:Boolean;// = false public var isComsumable:Boolean;// = false public var isEquippable:Boolean;// = false public var isStackable:Boolean;// = false public var moveSpeed:Number;// = 10 public var coldDownTime:Number;// = 0.1 public var itemID:uint; public var damage:uint; public var isWeapon:Boolean;// = true public function WeaponDefinition(_arg1:uint, _arg2:MochiDigits, _arg3:MochiDigits, _arg4:String, _arg5:String, _arg6:String, _arg7:String, _arg8:Number, _arg9:Number, _arg10:uint){ mPrice = new MochiDigits(_arg2.value); mPremiumPrice = new MochiDigits(_arg3.value); premiumID = _arg4; itemName = _arg5; throws = _arg6; description = _arg7; itemID = _arg1; moveSpeed = _arg8; coldDownTime = _arg9; damage = _arg10; } public function get price():int{ return (int(mPrice.value)); } public function get premiumprice():int{ return (int(mPremiumPrice.value)); } } }//package data
Section 112
//BaseButton (fl.controls.BaseButton) package fl.controls { import flash.display.*; import flash.events.*; import fl.core.*; import flash.utils.*; import fl.events.*; public class BaseButton extends UIComponent { protected var background:DisplayObject; protected var mouseState:String; protected var _selected:Boolean;// = false protected var _autoRepeat:Boolean;// = false protected var pressTimer:Timer; private var _mouseStateLocked:Boolean;// = false private var unlockedMouseState:String; private static var defaultStyles:Object = {upSkin:"Button_upSkin", downSkin:"Button_downSkin", overSkin:"Button_overSkin", disabledSkin:"Button_disabledSkin", selectedDisabledSkin:"Button_selectedDisabledSkin", selectedUpSkin:"Button_selectedUpSkin", selectedDownSkin:"Button_selectedDownSkin", selectedOverSkin:"Button_selectedOverSkin", focusRectSkin:null, focusRectPadding:null, repeatDelay:500, repeatInterval:35}; public function BaseButton(){ buttonMode = true; mouseChildren = false; useHandCursor = false; setupMouseEvents(); setMouseState("up"); pressTimer = new Timer(1, 0); pressTimer.addEventListener(TimerEvent.TIMER, buttonDown, false, 0, true); } override public function get enabled():Boolean{ return (super.enabled); } override public function set enabled(_arg1:Boolean):void{ super.enabled = _arg1; mouseEnabled = _arg1; } public function get selected():Boolean{ return (_selected); } public function set selected(_arg1:Boolean):void{ if (_selected == _arg1){ return; }; _selected = _arg1; invalidate(InvalidationType.STATE); } public function get autoRepeat():Boolean{ return (_autoRepeat); } public function set autoRepeat(_arg1:Boolean):void{ _autoRepeat = _arg1; } public function set mouseStateLocked(_arg1:Boolean):void{ _mouseStateLocked = _arg1; if (_arg1 == false){ setMouseState(unlockedMouseState); } else { unlockedMouseState = mouseState; }; } public function setMouseState(_arg1:String):void{ if (_mouseStateLocked){ unlockedMouseState = _arg1; return; }; if (mouseState == _arg1){ return; }; mouseState = _arg1; invalidate(InvalidationType.STATE); } protected function setupMouseEvents():void{ addEventListener(MouseEvent.ROLL_OVER, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_DOWN, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.MOUSE_UP, mouseEventHandler, false, 0, true); addEventListener(MouseEvent.ROLL_OUT, mouseEventHandler, false, 0, true); } protected function mouseEventHandler(_arg1:MouseEvent):void{ if (_arg1.type == MouseEvent.MOUSE_DOWN){ setMouseState("down"); startPress(); } else { if ((((_arg1.type == MouseEvent.ROLL_OVER)) || ((_arg1.type == MouseEvent.MOUSE_UP)))){ setMouseState("over"); endPress(); } else { if (_arg1.type == MouseEvent.ROLL_OUT){ setMouseState("up"); endPress(); }; }; }; } protected function startPress():void{ if (_autoRepeat){ pressTimer.delay = Number(getStyleValue("repeatDelay")); pressTimer.start(); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function buttonDown(_arg1:TimerEvent):void{ if (!_autoRepeat){ endPress(); return; }; if (pressTimer.currentCount == 1){ pressTimer.delay = Number(getStyleValue("repeatInterval")); }; dispatchEvent(new ComponentEvent(ComponentEvent.BUTTON_DOWN, true)); } protected function endPress():void{ pressTimer.reset(); } override protected function draw():void{ if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; super.draw(); } protected function drawBackground():void{ var _local1:String = (enabled) ? mouseState : "disabled"; if (selected){ _local1 = (("selected" + _local1.substr(0, 1).toUpperCase()) + _local1.substr(1)); }; _local1 = (_local1 + "Skin"); var _local2:DisplayObject = background; background = getDisplayObjectInstance(getStyleValue(_local1)); addChildAt(background, 0); if (((!((_local2 == null))) && (!((_local2 == background))))){ removeChild(_local2); }; } protected function drawLayout():void{ background.width = width; background.height = height; } public static function getStyleDefinition():Object{ return (defaultStyles); } } }//package fl.controls
Section 113
//Button (fl.controls.Button) package fl.controls { import flash.display.*; import fl.core.*; import fl.managers.*; public class Button extends LabelButton implements IFocusManagerComponent { protected var _emphasized:Boolean;// = false protected var emphasizedBorder:DisplayObject; private static var defaultStyles:Object = {emphasizedSkin:"Button_emphasizedSkin", emphasizedPadding:2}; public static var createAccessibilityImplementation:Function; public function get emphasized():Boolean{ return (_emphasized); } public function set emphasized(_arg1:Boolean):void{ _emphasized = _arg1; invalidate(InvalidationType.STYLES); } override protected function draw():void{ if (((isInvalid(InvalidationType.STYLES)) || (isInvalid(InvalidationType.SIZE)))){ drawEmphasized(); }; super.draw(); if (emphasizedBorder != null){ setChildIndex(emphasizedBorder, (numChildren - 1)); }; } protected function drawEmphasized():void{ var _local2:Number; if (emphasizedBorder != null){ removeChild(emphasizedBorder); }; emphasizedBorder = null; if (!_emphasized){ return; }; var _local1:Object = getStyleValue("emphasizedSkin"); if (_local1 != null){ emphasizedBorder = getDisplayObjectInstance(_local1); }; if (emphasizedBorder != null){ addChildAt(emphasizedBorder, 0); _local2 = Number(getStyleValue("emphasizedPadding")); emphasizedBorder.x = (emphasizedBorder.y = -(_local2)); emphasizedBorder.width = (width + (_local2 * 2)); emphasizedBorder.height = (height + (_local2 * 2)); }; } override public function drawFocus(_arg1:Boolean):void{ var _local2:Number; var _local3:*; super.drawFocus(_arg1); if (_arg1){ _local2 = Number(getStyleValue("emphasizedPadding")); if ((((_local2 < 0)) || (!(_emphasized)))){ _local2 = 0; }; _local3 = getStyleValue("focusRectPadding"); _local3 = ((_local3)==null) ? 2 : _local3; _local3 = (_local3 + _local2); uiFocusRect.x = -(_local3); uiFocusRect.y = -(_local3); uiFocusRect.width = (width + (_local3 * 2)); uiFocusRect.height = (height + (_local3 * 2)); }; } override protected function initializeAccessibility():void{ if (Button.createAccessibilityImplementation != null){ Button.createAccessibilityImplementation(this); }; } public static function getStyleDefinition():Object{ return (UIComponent.mergeStyles(LabelButton.getStyleDefinition(), defaultStyles)); } } }//package fl.controls
Section 114
//ButtonLabelPlacement (fl.controls.ButtonLabelPlacement) package fl.controls { public class ButtonLabelPlacement { public static const BOTTOM:String = "bottom"; public static const TOP:String = "top"; public static const LEFT:String = "left"; public static const RIGHT:String = "right"; } }//package fl.controls
Section 115
//LabelButton (fl.controls.LabelButton) package fl.controls { import flash.display.*; import flash.events.*; import fl.core.*; import flash.text.*; import fl.managers.*; import fl.events.*; import flash.ui.*; public class LabelButton extends BaseButton implements IFocusManagerComponent { public var textField:TextField; protected var _labelPlacement:String;// = "right" protected var _toggle:Boolean;// = false protected var icon:DisplayObject; protected var oldMouseState:String; protected var _label:String;// = "Label" protected var mode:String;// = "center" private static var defaultStyles:Object = {icon:null, upIcon:null, downIcon:null, overIcon:null, disabledIcon:null, selectedDisabledIcon:null, selectedUpIcon:null, selectedDownIcon:null, selectedOverIcon:null, textFormat:null, disabledTextFormat:null, textPadding:5, embedFonts:false}; public static var createAccessibilityImplementation:Function; public function get label():String{ return (_label); } public function set label(_arg1:String):void{ _label = _arg1; if (textField.text != _label){ textField.text = _label; dispatchEvent(new ComponentEvent(ComponentEvent.LABEL_CHANGE)); }; invalidate(InvalidationType.SIZE); invalidate(InvalidationType.STYLES); } public function get labelPlacement():String{ return (_labelPlacement); } public function set labelPlacement(_arg1:String):void{ _labelPlacement = _arg1; invalidate(InvalidationType.SIZE); } public function get toggle():Boolean{ return (_toggle); } public function set toggle(_arg1:Boolean):void{ if (((!(_arg1)) && (super.selected))){ selected = false; }; _toggle = _arg1; if (_toggle){ addEventListener(MouseEvent.CLICK, toggleSelected, false, 0, true); } else { removeEventListener(MouseEvent.CLICK, toggleSelected); }; invalidate(InvalidationType.STATE); } protected function toggleSelected(_arg1:MouseEvent):void{ selected = !(selected); dispatchEvent(new Event(Event.CHANGE, true)); } override public function get selected():Boolean{ return ((_toggle) ? _selected : false); } override public function set selected(_arg1:Boolean):void{ _selected = _arg1; if (_toggle){ invalidate(InvalidationType.STATE); }; } override protected function configUI():void{ super.configUI(); textField = new TextField(); textField.type = TextFieldType.DYNAMIC; textField.selectable = false; addChild(textField); } override protected function draw():void{ if (textField.text != _label){ label = _label; }; if (isInvalid(InvalidationType.STYLES, InvalidationType.STATE)){ drawBackground(); drawIcon(); drawTextFormat(); invalidate(InvalidationType.SIZE, false); }; if (isInvalid(InvalidationType.SIZE)){ drawLayout(); }; if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function drawIcon():void{ var _local1:DisplayObject = icon; var _local2:String = (enabled) ? mouseState : "disabled"; if (selected){ _local2 = (("selected" + _local2.substr(0, 1).toUpperCase()) + _local2.substr(1)); }; _local2 = (_local2 + "Icon"); var _local3:Object = getStyleValue(_local2); if (_local3 == null){ _local3 = getStyleValue("icon"); }; if (_local3 != null){ icon = getDisplayObjectInstance(_local3); }; if (icon != null){ addChildAt(icon, 1); }; if (((!((_local1 == null))) && (!((_local1 == icon))))){ removeChild(_local1); }; } protected function drawTextFormat():void{ var _local1:Object = UIComponent.getStyleDefinition(); var _local2:TextFormat = (enabled) ? (_local1.defaultTextFormat as TextFormat) : (_local1.defaultDisabledTextFormat as TextFormat); textField.setTextFormat(_local2); var _local3:TextFormat = (getStyleValue((enabled) ? "textFormat" : "disabledTextFormat") as TextFormat); if (_local3 != null){ textField.setTextFormat(_local3); } else { _local3 = _local2; }; textField.defaultTextFormat = _local3; setEmbedFont(); } protected function setEmbedFont(){ var _local1:Object = getStyleValue("embedFonts"); if (_local1 != null){ textField.embedFonts = _local1; }; } override protected function drawLayout():void{ var _local7:Number; var _local8:Number; var _local1:Number = Number(getStyleValue("textPadding")); var _local2:String = ((((icon == null)) && ((mode == "center")))) ? ButtonLabelPlacement.TOP : _labelPlacement; textField.height = (textField.textHeight + 4); var _local3:Number = (textField.textWidth + 4); var _local4:Number = (textField.textHeight + 4); var _local5:Number = ((icon)==null) ? 0 : (icon.width + _local1); var _local6:Number = ((icon)==null) ? 0 : (icon.height + _local1); textField.visible = (label.length > 0); if (icon != null){ icon.x = Math.round(((width - icon.width) / 2)); icon.y = Math.round(((height - icon.height) / 2)); }; if (textField.visible == false){ textField.width = 0; textField.height = 0; } else { if ((((_local2 == ButtonLabelPlacement.BOTTOM)) || ((_local2 == ButtonLabelPlacement.TOP)))){ _local7 = Math.max(0, Math.min(_local3, (width - (2 * _local1)))); if ((height - 2) > _local4){ _local8 = _local4; } else { _local8 = (height - 2); }; _local3 = _local7; textField.width = _local3; _local4 = _local8; textField.height = _local4; textField.x = Math.round(((width - _local3) / 2)); textField.y = Math.round(((((height - textField.height) - _local6) / 2) + ((_local2)==ButtonLabelPlacement.BOTTOM) ? _local6 : 0)); if (icon != null){ icon.y = Math.round(((_local2)==ButtonLabelPlacement.BOTTOM) ? (textField.y - _local6) : ((textField.y + textField.height) + _local1)); }; } else { _local7 = Math.max(0, Math.min(_local3, ((width - _local5) - (2 * _local1)))); _local3 = _local7; textField.width = _local3; textField.x = Math.round(((((width - _local3) - _local5) / 2) + ((_local2)!=ButtonLabelPlacement.LEFT) ? _local5 : 0)); textField.y = Math.round(((height - textField.height) / 2)); if (icon != null){ icon.x = Math.round(((_local2)!=ButtonLabelPlacement.LEFT) ? (textField.x - _local5) : ((textField.x + _local3) + _local1)); }; }; }; super.drawLayout(); } override protected function keyDownHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ if (oldMouseState == null){ oldMouseState = mouseState; }; setMouseState("down"); startPress(); }; } override protected function keyUpHandler(_arg1:KeyboardEvent):void{ if (!enabled){ return; }; if (_arg1.keyCode == Keyboard.SPACE){ setMouseState(oldMouseState); oldMouseState = null; endPress(); dispatchEvent(new MouseEvent(MouseEvent.CLICK)); }; } override protected function initializeAccessibility():void{ if (LabelButton.createAccessibilityImplementation != null){ LabelButton.createAccessibilityImplementation(this); }; } public static function getStyleDefinition():Object{ return (mergeStyles(defaultStyles, BaseButton.getStyleDefinition())); } } }//package fl.controls
Section 116
//ComponentShim (fl.core.ComponentShim) package fl.core { import flash.display.*; public dynamic class ComponentShim extends MovieClip { } }//package fl.core
Section 117
//InvalidationType (fl.core.InvalidationType) package fl.core { public class InvalidationType { public static const ALL:String = "all"; public static const SIZE:String = "size"; public static const STYLES:String = "styles"; public static const RENDERER_STYLES:String = "rendererStyles"; public static const STATE:String = "state"; public static const DATA:String = "data"; public static const SCROLL:String = "scroll"; public static const SELECTED:String = "selected"; } }//package fl.core
Section 118
//UIComponent (fl.core.UIComponent) package fl.core { import flash.display.*; import flash.events.*; import flash.text.*; import fl.managers.*; import flash.utils.*; import fl.events.*; import flash.system.*; public class UIComponent extends Sprite { public const version:String = "3.0.2.3"; public var focusTarget:IFocusManagerComponent; protected var isLivePreview:Boolean;// = false private var tempText:TextField; protected var instanceStyles:Object; protected var sharedStyles:Object; protected var callLaterMethods:Dictionary; protected var invalidateFlag:Boolean;// = false protected var _enabled:Boolean;// = true protected var invalidHash:Object; protected var uiFocusRect:DisplayObject; protected var isFocused:Boolean;// = false private var _focusEnabled:Boolean;// = true private var _mouseFocusEnabled:Boolean;// = true protected var _width:Number; protected var _height:Number; protected var _x:Number; protected var _y:Number; protected var startWidth:Number; protected var startHeight:Number; protected var _imeMode:String;// = null protected var _oldIMEMode:String;// = null protected var errorCaught:Boolean;// = false protected var _inspector:Boolean;// = false public static var inCallLaterPhase:Boolean = false; private static var defaultStyles:Object = {focusRectSkin:"focusRectSkin", focusRectPadding:2, textFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), disabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultTextFormat:new TextFormat("_sans", 11, 0, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0), defaultDisabledTextFormat:new TextFormat("_sans", 11, 0x999999, false, false, false, "", "", TextFormatAlign.LEFT, 0, 0, 0, 0)}; private static var focusManagers:Dictionary = new Dictionary(true); private static var focusManagerUsers:Dictionary = new Dictionary(true); public static var createAccessibilityImplementation:Function; public function UIComponent(){ instanceStyles = {}; sharedStyles = {}; invalidHash = {}; callLaterMethods = new Dictionary(); StyleManager.registerInstance(this); configUI(); invalidate(InvalidationType.ALL); tabEnabled = (this is IFocusManagerComponent); focusRect = false; if (tabEnabled){ addEventListener(FocusEvent.FOCUS_IN, focusInHandler); addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler); addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler); addEventListener(KeyboardEvent.KEY_UP, keyUpHandler); }; initializeFocusManager(); addEventListener(Event.ENTER_FRAME, hookAccessibility, false, 0, true); } public function get componentInspectorSetting():Boolean{ return (_inspector); } public function set componentInspectorSetting(_arg1:Boolean):void{ _inspector = _arg1; if (_inspector){ beforeComponentParameters(); } else { afterComponentParameters(); }; } protected function beforeComponentParameters():void{ } protected function afterComponentParameters():void{ } public function get enabled():Boolean{ return (_enabled); } public function set enabled(_arg1:Boolean):void{ if (_arg1 == _enabled){ return; }; _enabled = _arg1; invalidate(InvalidationType.STATE); } public function setSize(_arg1:Number, _arg2:Number):void{ _width = _arg1; _height = _arg2; invalidate(InvalidationType.SIZE); dispatchEvent(new ComponentEvent(ComponentEvent.RESIZE, false)); } override public function get width():Number{ return (_width); } override public function set width(_arg1:Number):void{ if (_width == _arg1){ return; }; setSize(_arg1, height); } override public function get height():Number{ return (_height); } override public function set height(_arg1:Number):void{ if (_height == _arg1){ return; }; setSize(width, _arg1); } public function setStyle(_arg1:String, _arg2:Object):void{ if ((((instanceStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; instanceStyles[_arg1] = _arg2; invalidate(InvalidationType.STYLES); } public function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public function getStyle(_arg1:String):Object{ return (instanceStyles[_arg1]); } public function move(_arg1:Number, _arg2:Number):void{ _x = _arg1; _y = _arg2; super.x = Math.round(_arg1); super.y = Math.round(_arg2); dispatchEvent(new ComponentEvent(ComponentEvent.MOVE)); } override public function get x():Number{ return ((isNaN(_x)) ? super.x : _x); } override public function set x(_arg1:Number):void{ move(_arg1, _y); } override public function get y():Number{ return ((isNaN(_y)) ? super.y : _y); } override public function set y(_arg1:Number):void{ move(_x, _arg1); } override public function get scaleX():Number{ return ((width / startWidth)); } override public function set scaleX(_arg1:Number):void{ setSize((startWidth * _arg1), height); } override public function get scaleY():Number{ return ((height / startHeight)); } override public function set scaleY(_arg1:Number):void{ setSize(width, (startHeight * _arg1)); } protected function getScaleY():Number{ return (super.scaleY); } protected function setScaleY(_arg1:Number):void{ super.scaleY = _arg1; } protected function getScaleX():Number{ return (super.scaleX); } protected function setScaleX(_arg1:Number):void{ super.scaleX = _arg1; } override public function get visible():Boolean{ return (super.visible); } override public function set visible(_arg1:Boolean):void{ if (super.visible == _arg1){ return; }; super.visible = _arg1; var _local2:String = (_arg1) ? ComponentEvent.SHOW : ComponentEvent.HIDE; dispatchEvent(new ComponentEvent(_local2, true)); } public function validateNow():void{ invalidate(InvalidationType.ALL, false); draw(); } public function invalidate(_arg1:String="all", _arg2:Boolean=true):void{ invalidHash[_arg1] = true; if (_arg2){ this.callLater(draw); }; } public function setSharedStyle(_arg1:String, _arg2:Object):void{ if ((((sharedStyles[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; sharedStyles[_arg1] = _arg2; if (instanceStyles[_arg1] == null){ invalidate(InvalidationType.STYLES); }; } public function get focusEnabled():Boolean{ return (_focusEnabled); } public function set focusEnabled(_arg1:Boolean):void{ _focusEnabled = _arg1; } public function get mouseFocusEnabled():Boolean{ return (_mouseFocusEnabled); } public function set mouseFocusEnabled(_arg1:Boolean):void{ _mouseFocusEnabled = _arg1; } public function get focusManager():IFocusManager{ var _local1:DisplayObject = this; while (_local1) { if (UIComponent.focusManagers[_local1] != null){ return (IFocusManager(UIComponent.focusManagers[_local1])); }; _local1 = _local1.parent; }; return (null); } public function set focusManager(_arg1:IFocusManager):void{ UIComponent.focusManagers[this] = _arg1; } public function drawFocus(_arg1:Boolean):void{ var _local2:Number; isFocused = _arg1; if (((!((uiFocusRect == null))) && (contains(uiFocusRect)))){ removeChild(uiFocusRect); uiFocusRect = null; }; if (_arg1){ uiFocusRect = (getDisplayObjectInstance(getStyleValue("focusRectSkin")) as Sprite); if (uiFocusRect == null){ return; }; _local2 = Number(getStyleValue("focusRectPadding")); uiFocusRect.x = -(_local2); uiFocusRect.y = -(_local2); uiFocusRect.width = (width + (_local2 * 2)); uiFocusRect.height = (height + (_local2 * 2)); addChildAt(uiFocusRect, 0); }; } public function setFocus():void{ if (stage){ stage.focus = this; }; } public function getFocus():InteractiveObject{ if (stage){ return (stage.focus); }; return (null); } protected function setIMEMode(_arg1:Boolean){ var enabled = _arg1; if (_imeMode != null){ if (enabled){ IME.enabled = true; _oldIMEMode = IME.conversionMode; try { if (((!(errorCaught)) && (!((IME.conversionMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _imeMode; }; errorCaught = false; } catch(e:Error) { errorCaught = true; throw (new Error(("IME mode not supported: " + _imeMode))); }; } else { if (((!((IME.conversionMode == IMEConversionMode.UNKNOWN))) && (!((_oldIMEMode == IMEConversionMode.UNKNOWN))))){ IME.conversionMode = _oldIMEMode; }; IME.enabled = false; }; }; } public function drawNow():void{ draw(); } protected function configUI():void{ isLivePreview = checkLivePreview(); var _local1:Number = rotation; rotation = 0; var _local2:Number = super.width; var _local3:Number = super.height; var _local4 = 1; super.scaleY = _local4; super.scaleX = _local4; setSize(_local2, _local3); move(super.x, super.y); rotation = _local1; startWidth = _local2; startHeight = _local3; if (numChildren > 0){ removeChildAt(0); }; } protected function checkLivePreview():Boolean{ var className:String; if (parent == null){ return (false); }; try { className = getQualifiedClassName(parent); } catch(e:Error) { }; return ((className == "fl.livepreview::LivePreviewParent")); } protected function isInvalid(_arg1:String, ... _args):Boolean{ if (((invalidHash[_arg1]) || (invalidHash[InvalidationType.ALL]))){ return (true); }; while (_args.length > 0) { if (invalidHash[_args.pop()]){ return (true); }; }; return (false); } protected function validate():void{ invalidHash = {}; } protected function draw():void{ if (isInvalid(InvalidationType.SIZE, InvalidationType.STYLES)){ if (((isFocused) && (focusManager.showFocusIndicator))){ drawFocus(true); }; }; validate(); } protected function getDisplayObjectInstance(_arg1:Object):DisplayObject{ var skin = _arg1; var classDef:Object; if ((skin is Class)){ return ((new (skin) as DisplayObject)); }; if ((skin is DisplayObject)){ (skin as DisplayObject).x = 0; (skin as DisplayObject).y = 0; return ((skin as DisplayObject)); }; try { classDef = getDefinitionByName(skin.toString()); } catch(e:Error) { try { classDef = (loaderInfo.applicationDomain.getDefinition(skin.toString()) as Object); } catch(e:Error) { }; }; if (classDef == null){ return (null); }; return ((new (classDef) as DisplayObject)); } protected function getStyleValue(_arg1:String):Object{ return (((instanceStyles[_arg1])==null) ? sharedStyles[_arg1] : instanceStyles[_arg1]); } protected function copyStylesToChild(_arg1:UIComponent, _arg2:Object):void{ var _local3:String; for (_local3 in _arg2) { _arg1.setStyle(_local3, getStyleValue(_arg2[_local3])); }; } protected function callLater(_arg1:Function):void{ if (inCallLaterPhase){ return; }; callLaterMethods[_arg1] = true; if (stage != null){ stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); } else { addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); }; } private function callLaterDispatcher(_arg1:Event):void{ var _local3:Object; if (_arg1.type == Event.ADDED_TO_STAGE){ removeEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher); stage.addEventListener(Event.RENDER, callLaterDispatcher, false, 0, true); stage.invalidate(); return; }; _arg1.target.removeEventListener(Event.RENDER, callLaterDispatcher); if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, callLaterDispatcher, false, 0, true); return; }; inCallLaterPhase = true; var _local2:Dictionary = callLaterMethods; for (_local3 in _local2) { _local3(); delete _local2[_local3]; }; inCallLaterPhase = false; } private function initializeFocusManager():void{ var _local1:IFocusManager; var _local2:Dictionary; if (stage == null){ addEventListener(Event.ADDED_TO_STAGE, addedHandler, false, 0, true); } else { createFocusManager(); _local1 = focusManager; if (_local1 != null){ _local2 = focusManagerUsers[_local1]; if (_local2 == null){ _local2 = new Dictionary(true); focusManagerUsers[_local1] = _local2; }; _local2[this] = true; }; }; addEventListener(Event.REMOVED_FROM_STAGE, removedHandler); } private function addedHandler(_arg1:Event):void{ removeEventListener(Event.ADDED_TO_STAGE, addedHandler); initializeFocusManager(); } private function removedHandler(_arg1:Event):void{ var _local3:Dictionary; var _local4:Boolean; var _local5:*; var _local6:*; var _local7:IFocusManager; removeEventListener(Event.REMOVED_FROM_STAGE, removedHandler); addEventListener(Event.ADDED_TO_STAGE, addedHandler); var _local2:IFocusManager = focusManager; if (_local2 != null){ _local3 = focusManagerUsers[_local2]; if (_local3 != null){ delete _local3[this]; _local4 = true; for (_local5 in _local3) { _local4 = false; break; }; if (_local4){ delete focusManagerUsers[_local2]; _local3 = null; }; }; if (_local3 == null){ _local2.deactivate(); for (_local6 in focusManagers) { _local7 = focusManagers[_local6]; if (_local2 == _local7){ delete focusManagers[_local6]; }; }; }; }; } protected function createFocusManager():void{ if (focusManagers[stage] == null){ focusManagers[stage] = new FocusManager(stage); }; } protected function isOurFocus(_arg1:DisplayObject):Boolean{ return ((_arg1 == this)); } protected function focusInHandler(_arg1:FocusEvent):void{ var _local2:IFocusManager; if (isOurFocus((_arg1.target as DisplayObject))){ _local2 = focusManager; if (((_local2) && (_local2.showFocusIndicator))){ drawFocus(true); isFocused = true; }; }; } protected function focusOutHandler(_arg1:FocusEvent):void{ if (isOurFocus((_arg1.target as DisplayObject))){ drawFocus(false); isFocused = false; }; } protected function keyDownHandler(_arg1:KeyboardEvent):void{ } protected function keyUpHandler(_arg1:KeyboardEvent):void{ } protected function hookAccessibility(_arg1:Event):void{ removeEventListener(Event.ENTER_FRAME, hookAccessibility); initializeAccessibility(); } protected function initializeAccessibility():void{ if (UIComponent.createAccessibilityImplementation != null){ UIComponent.createAccessibilityImplementation(this); }; } public static function getStyleDefinition():Object{ return (defaultStyles); } public static function mergeStyles(... _args):Object{ var _local5:Object; var _local6:String; var _local2:Object = {}; var _local3:uint = _args.length; var _local4:uint; while (_local4 < _local3) { _local5 = _args[_local4]; for (_local6 in _local5) { if (_local2[_local6] != null){ } else { _local2[_local6] = _args[_local4][_local6]; }; }; _local4++; }; return (_local2); } } }//package fl.core
Section 119
//ComponentEvent (fl.events.ComponentEvent) package fl.events { import flash.events.*; public class ComponentEvent extends Event { public static const BUTTON_DOWN:String = "buttonDown"; public static const LABEL_CHANGE:String = "labelChange"; public static const HIDE:String = "hide"; public static const SHOW:String = "show"; public static const RESIZE:String = "resize"; public static const MOVE:String = "move"; public static const ENTER:String = "enter"; public function ComponentEvent(_arg1:String, _arg2:Boolean=false, _arg3:Boolean=false){ super(_arg1, _arg2, _arg3); } override public function toString():String{ return (formatToString("ComponentEvent", "type", "bubbles", "cancelable")); } override public function clone():Event{ return (new ComponentEvent(type, bubbles, cancelable)); } } }//package fl.events
Section 120
//FocusManager (fl.managers.FocusManager) package fl.managers { import fl.controls.*; import flash.display.*; import flash.events.*; import fl.core.*; import flash.text.*; import flash.utils.*; import flash.ui.*; public class FocusManager implements IFocusManager { private var _form:DisplayObjectContainer; private var focusableObjects:Dictionary; private var focusableCandidates:Array; private var activated:Boolean;// = false private var calculateCandidates:Boolean;// = true private var lastFocus:InteractiveObject; private var _showFocusIndicator:Boolean;// = true private var lastAction:String; private var defButton:Button; private var _defaultButton:Button; private var _defaultButtonEnabled:Boolean;// = true public function FocusManager(_arg1:DisplayObjectContainer){ focusableObjects = new Dictionary(true); if (_arg1 != null){ _form = _arg1; activate(); }; } private function addedHandler(_arg1:Event):void{ var _local2:DisplayObject = DisplayObject(_arg1.target); if (_local2.stage){ addFocusables(DisplayObject(_arg1.target)); }; } private function removedHandler(_arg1:Event):void{ var _local2:int; var _local4:InteractiveObject; var _local3:DisplayObject = DisplayObject(_arg1.target); if ((((_local3 is IFocusManagerComponent)) && ((focusableObjects[_local3] == true)))){ if (_local3 == lastFocus){ IFocusManagerComponent(lastFocus).drawFocus(false); lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false); delete focusableObjects[_local3]; calculateCandidates = true; } else { if ((((_local3 is InteractiveObject)) && ((focusableObjects[_local3] == true)))){ _local4 = (_local3 as InteractiveObject); if (_local4){ if (_local4 == lastFocus){ lastFocus = null; }; delete focusableObjects[_local4]; calculateCandidates = true; }; _local3.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false, 0, true); }; }; removeFocusables(_local3); } private function addFocusables(_arg1:DisplayObject, _arg2:Boolean=false):void{ var focusable:IFocusManagerComponent; var io:InteractiveObject; var doc:DisplayObjectContainer; var i:int; var child:DisplayObject; var o = _arg1; var skipTopLevel = _arg2; if (!skipTopLevel){ if ((o is IFocusManagerComponent)){ focusable = IFocusManagerComponent(o); if (focusable.focusEnabled){ if (((focusable.tabEnabled) && (isTabVisible(o)))){ focusableObjects[o] = true; calculateCandidates = true; }; o.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false, 0, true); o.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler, false, 0, true); }; } else { if ((o is InteractiveObject)){ io = (o as InteractiveObject); if (((((io) && (io.tabEnabled))) && ((findFocusManagerComponent(io) == io)))){ focusableObjects[io] = true; calculateCandidates = true; }; io.addEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false, 0, true); io.addEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler, false, 0, true); }; }; }; if ((o is DisplayObjectContainer)){ doc = DisplayObjectContainer(o); o.addEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler, false, 0, true); if ((((((doc is Stage)) || ((doc.parent is Stage)))) || (doc.tabChildren))){ i = 0; while (i < doc.numChildren) { try { child = doc.getChildAt(i); if (child != null){ addFocusables(doc.getChildAt(i)); }; } catch(error:SecurityError) { }; i = (i + 1); }; }; }; } private function removeFocusables(_arg1:DisplayObject):void{ var _local2:Object; var _local3:DisplayObject; if ((_arg1 is DisplayObjectContainer)){ _arg1.removeEventListener(Event.TAB_CHILDREN_CHANGE, tabChildrenChangeHandler, false); _arg1.removeEventListener(Event.TAB_INDEX_CHANGE, tabIndexChangeHandler, false); for (_local2 in focusableObjects) { _local3 = DisplayObject(_local2); if (DisplayObjectContainer(_arg1).contains(_local3)){ if (_local3 == lastFocus){ lastFocus = null; }; _local3.removeEventListener(Event.TAB_ENABLED_CHANGE, tabEnabledChangeHandler, false); delete focusableObjects[_local2]; calculateCandidates = true; }; }; }; } private function isTabVisible(_arg1:DisplayObject):Boolean{ var _local2:DisplayObjectContainer = _arg1.parent; while (((((_local2) && (!((_local2 is Stage))))) && (!(((_local2.parent) && ((_local2.parent is Stage))))))) { if (!_local2.tabChildren){ return (false); }; _local2 = _local2.parent; }; return (true); } private function isValidFocusCandidate(_arg1:DisplayObject, _arg2:String):Boolean{ var _local3:IFocusManagerGroup; if (!isEnabledAndVisible(_arg1)){ return (false); }; if ((_arg1 is IFocusManagerGroup)){ _local3 = IFocusManagerGroup(_arg1); if (_arg2 == _local3.groupName){ return (false); }; }; return (true); } private function isEnabledAndVisible(_arg1:DisplayObject):Boolean{ var _local3:TextField; var _local4:SimpleButton; var _local2:DisplayObjectContainer = DisplayObject(form).parent; while (_arg1 != _local2) { if ((_arg1 is UIComponent)){ if (!UIComponent(_arg1).enabled){ return (false); }; } else { if ((_arg1 is TextField)){ _local3 = TextField(_arg1); if ((((_local3.type == TextFieldType.DYNAMIC)) || (!(_local3.selectable)))){ return (false); }; } else { if ((_arg1 is SimpleButton)){ _local4 = SimpleButton(_arg1); if (!_local4.enabled){ return (false); }; }; }; }; if (!_arg1.visible){ return (false); }; _arg1 = _arg1.parent; }; return (true); } private function tabEnabledChangeHandler(_arg1:Event):void{ calculateCandidates = true; var _local2:InteractiveObject = InteractiveObject(_arg1.target); var _local3 = (focusableObjects[_local2] == true); if (_local2.tabEnabled){ if (((!(_local3)) && (isTabVisible(_local2)))){ if (!(_local2 is IFocusManagerComponent)){ _local2.focusRect = false; }; focusableObjects[_local2] = true; }; } else { if (_local3){ delete focusableObjects[_local2]; }; }; } private function tabIndexChangeHandler(_arg1:Event):void{ calculateCandidates = true; } private function tabChildrenChangeHandler(_arg1:Event):void{ if (_arg1.target != _arg1.currentTarget){ return; }; calculateCandidates = true; var _local2:DisplayObjectContainer = DisplayObjectContainer(_arg1.target); if (_local2.tabChildren){ addFocusables(_local2, true); } else { removeFocusables(_local2); }; } public function activate():void{ if (activated){ return; }; addFocusables(form); form.addEventListener(Event.ADDED, addedHandler, false, 0, true); form.addEventListener(Event.REMOVED, removedHandler, false, 0, true); form.stage.addEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false, 0, true); form.stage.addEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false, 0, true); form.addEventListener(FocusEvent.FOCUS_IN, focusInHandler, true, 0, true); form.addEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true, 0, true); form.stage.addEventListener(Event.ACTIVATE, activateHandler, false, 0, true); form.stage.addEventListener(Event.DEACTIVATE, deactivateHandler, false, 0, true); form.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false, 0, true); form.addEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true, 0, true); activated = true; if (lastFocus){ setFocus(lastFocus); }; } public function deactivate():void{ if (!activated){ return; }; focusableObjects = new Dictionary(true); focusableCandidates = null; lastFocus = null; defButton = null; form.removeEventListener(Event.ADDED, addedHandler, false); form.removeEventListener(Event.REMOVED, removedHandler, false); form.stage.removeEventListener(FocusEvent.MOUSE_FOCUS_CHANGE, mouseFocusChangeHandler, false); form.stage.removeEventListener(FocusEvent.KEY_FOCUS_CHANGE, keyFocusChangeHandler, false); form.removeEventListener(FocusEvent.FOCUS_IN, focusInHandler, true); form.removeEventListener(FocusEvent.FOCUS_OUT, focusOutHandler, true); form.stage.removeEventListener(Event.ACTIVATE, activateHandler, false); form.stage.removeEventListener(Event.DEACTIVATE, deactivateHandler, false); form.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler, false); form.removeEventListener(KeyboardEvent.KEY_DOWN, keyDownHandler, true); activated = false; } private function focusInHandler(_arg1:FocusEvent):void{ var _local3:Button; if (!activated){ return; }; var _local2:InteractiveObject = InteractiveObject(_arg1.target); if (form.contains(_local2)){ lastFocus = findFocusManagerComponent(InteractiveObject(_local2)); if ((lastFocus is Button)){ _local3 = Button(lastFocus); if (defButton){ defButton.emphasized = false; defButton = _local3; _local3.emphasized = true; }; } else { if (((defButton) && (!((defButton == _defaultButton))))){ defButton.emphasized = false; defButton = _defaultButton; _defaultButton.emphasized = true; }; }; }; } private function focusOutHandler(_arg1:FocusEvent):void{ if (!activated){ return; }; var _local2:InteractiveObject = (_arg1.target as InteractiveObject); } private function activateHandler(_arg1:Event):void{ if (!activated){ return; }; var _local2:InteractiveObject = InteractiveObject(_arg1.target); if (lastFocus){ if ((lastFocus is IFocusManagerComponent)){ IFocusManagerComponent(lastFocus).setFocus(); } else { form.stage.focus = lastFocus; }; }; lastAction = "ACTIVATE"; } private function deactivateHandler(_arg1:Event):void{ if (!activated){ return; }; var _local2:InteractiveObject = InteractiveObject(_arg1.target); } private function mouseFocusChangeHandler(_arg1:FocusEvent):void{ if (!activated){ return; }; if ((_arg1.relatedObject is TextField)){ return; }; _arg1.preventDefault(); } private function keyFocusChangeHandler(_arg1:FocusEvent):void{ if (!activated){ return; }; showFocusIndicator = true; if ((((((_arg1.keyCode == Keyboard.TAB)) || ((_arg1.keyCode == 0)))) && (!(_arg1.isDefaultPrevented())))){ setFocusToNextObject(_arg1); _arg1.preventDefault(); }; } private function keyDownHandler(_arg1:KeyboardEvent):void{ if (!activated){ return; }; if (_arg1.keyCode == Keyboard.TAB){ lastAction = "KEY"; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; }; if (((((((defaultButtonEnabled) && ((_arg1.keyCode == Keyboard.ENTER)))) && (defaultButton))) && (defButton.enabled))){ sendDefaultButtonEvent(); }; } private function mouseDownHandler(_arg1:MouseEvent):void{ if (!activated){ return; }; if (_arg1.isDefaultPrevented()){ return; }; var _local2:InteractiveObject = getTopLevelFocusTarget(InteractiveObject(_arg1.target)); if (!_local2){ return; }; showFocusIndicator = false; if (((((!((_local2 == lastFocus))) || ((lastAction == "ACTIVATE")))) && (!((_local2 is TextField))))){ setFocus(_local2); }; lastAction = "MOUSEDOWN"; } public function get defaultButton():Button{ return (_defaultButton); } public function set defaultButton(_arg1:Button):void{ var _local2:Button = (_arg1) ? Button(_arg1) : null; if (_local2 != _defaultButton){ if (_defaultButton){ _defaultButton.emphasized = false; }; if (defButton){ defButton.emphasized = false; }; _defaultButton = _local2; defButton = _local2; if (_local2){ _local2.emphasized = true; }; }; } public function sendDefaultButtonEvent():void{ defButton.dispatchEvent(new MouseEvent(MouseEvent.CLICK)); } private function setFocusToNextObject(_arg1:FocusEvent):void{ if (!hasFocusableObjects()){ return; }; var _local2:InteractiveObject = getNextFocusManagerComponent(_arg1.shiftKey); if (_local2){ setFocus(_local2); }; } private function hasFocusableObjects():Boolean{ var _local1:Object; for (_local1 in focusableObjects) { return (true); }; return (false); } public function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject{ var _local8:IFocusManagerGroup; if (!hasFocusableObjects()){ return (null); }; if (calculateCandidates){ sortFocusableObjects(); calculateCandidates = false; }; var _local2:DisplayObject = form.stage.focus; _local2 = DisplayObject(findFocusManagerComponent(InteractiveObject(_local2))); var _local3 = ""; if ((_local2 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local2); _local3 = _local8.groupName; }; var _local4:int = getIndexOfFocusedObject(_local2); var _local5:Boolean; var _local6:int = _local4; if (_local4 == -1){ if (_arg1){ _local4 = focusableCandidates.length; }; _local5 = true; }; var _local7:int = getIndexOfNextObject(_local4, _arg1, _local5, _local3); return (findFocusManagerComponent(focusableCandidates[_local7])); } private function getIndexOfFocusedObject(_arg1:DisplayObject):int{ var _local2:int = focusableCandidates.length; var _local3:int; _local3 = 0; while (_local3 < _local2) { if (focusableCandidates[_local3] == _arg1){ return (_local3); }; _local3++; }; return (-1); } private function getIndexOfNextObject(_arg1:int, _arg2:Boolean, _arg3:Boolean, _arg4:String):int{ var _local7:DisplayObject; var _local8:IFocusManagerGroup; var _local9:int; var _local10:DisplayObject; var _local11:IFocusManagerGroup; var _local5:int = focusableCandidates.length; var _local6:int = _arg1; while (true) { if (_arg2){ _arg1--; } else { _arg1++; }; if (_arg3){ if (((_arg2) && ((_arg1 < 0)))){ break; }; if (((!(_arg2)) && ((_arg1 == _local5)))){ break; }; } else { _arg1 = ((_arg1 + _local5) % _local5); if (_local6 == _arg1){ break; }; }; if (isValidFocusCandidate(focusableCandidates[_arg1], _arg4)){ _local7 = DisplayObject(findFocusManagerComponent(focusableCandidates[_arg1])); if ((_local7 is IFocusManagerGroup)){ _local8 = IFocusManagerGroup(_local7); _local9 = 0; while (_local9 < focusableCandidates.length) { _local10 = focusableCandidates[_local9]; if ((_local10 is IFocusManagerGroup)){ _local11 = IFocusManagerGroup(_local10); if ((((_local11.groupName == _local8.groupName)) && (_local11.selected))){ _arg1 = _local9; break; }; }; _local9++; }; }; return (_arg1); }; }; return (_arg1); } private function sortFocusableObjects():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))) && ((_local2.tabIndex > 0)))){ sortFocusableObjectsTabIndex(); return; }; focusableCandidates.push(_local2); }; focusableCandidates.sort(sortByDepth); } private function sortFocusableObjectsTabIndex():void{ var _local1:Object; var _local2:InteractiveObject; focusableCandidates = []; for (_local1 in focusableObjects) { _local2 = InteractiveObject(_local1); if (((_local2.tabIndex) && (!(isNaN(Number(_local2.tabIndex)))))){ focusableCandidates.push(_local2); }; }; focusableCandidates.sort(sortByTabIndex); } private function sortByDepth(_arg1:InteractiveObject, _arg2:InteractiveObject):Number{ var _local5:int; var _local6:String; var _local7:String; var _local3 = ""; var _local4 = ""; var _local8 = "0000"; var _local9:DisplayObject = DisplayObject(_arg1); var _local10:DisplayObject = DisplayObject(_arg2); while (((!((_local9 == DisplayObject(form)))) && (_local9.parent))) { _local5 = getChildIndex(_local9.parent, _local9); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local3 = (_local7 + _local3); _local9 = _local9.parent; }; while (((!((_local10 == DisplayObject(form)))) && (_local10.parent))) { _local5 = getChildIndex(_local10.parent, _local10); _local6 = _local5.toString(16); if (_local6.length < 4){ _local7 = (_local8.substring(0, (4 - _local6.length)) + _local6); }; _local4 = (_local7 + _local4); _local10 = _local10.parent; }; return (((_local3 > _local4)) ? 1 : ((_local3 < _local4)) ? -1 : 0); } private function getChildIndex(_arg1:DisplayObjectContainer, _arg2:DisplayObject):int{ return (_arg1.getChildIndex(_arg2)); } private function sortByTabIndex(_arg1:InteractiveObject, _arg2:InteractiveObject):int{ return (((_arg1.tabIndex > _arg2.tabIndex)) ? 1 : ((_arg1.tabIndex < _arg2.tabIndex)) ? -1 : sortByDepth(_arg1, _arg2)); } public function get defaultButtonEnabled():Boolean{ return (_defaultButtonEnabled); } public function set defaultButtonEnabled(_arg1:Boolean):void{ _defaultButtonEnabled = _arg1; } public function get nextTabIndex():int{ return (0); } public function get showFocusIndicator():Boolean{ return (_showFocusIndicator); } public function set showFocusIndicator(_arg1:Boolean):void{ _showFocusIndicator = _arg1; } public function get form():DisplayObjectContainer{ return (_form); } public function set form(_arg1:DisplayObjectContainer):void{ _form = _arg1; } public function getFocus():InteractiveObject{ var _local1:InteractiveObject = form.stage.focus; return (findFocusManagerComponent(_local1)); } public function setFocus(_arg1:InteractiveObject):void{ if ((_arg1 is IFocusManagerComponent)){ IFocusManagerComponent(_arg1).setFocus(); } else { form.stage.focus = _arg1; }; } public function showFocus():void{ } public function hideFocus():void{ } public function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject{ var _local2:InteractiveObject = _arg1; while (_arg1) { if ((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))){ return (_arg1); }; _arg1 = _arg1.parent; }; return (_local2); } private function getTopLevelFocusTarget(_arg1:InteractiveObject):InteractiveObject{ while (_arg1 != InteractiveObject(form)) { if ((((((((_arg1 is IFocusManagerComponent)) && (IFocusManagerComponent(_arg1).focusEnabled))) && (IFocusManagerComponent(_arg1).mouseFocusEnabled))) && (UIComponent(_arg1).enabled))){ return (_arg1); }; _arg1 = _arg1.parent; if (_arg1 == null){ break; }; }; return (null); } } }//package fl.managers
Section 121
//IFocusManager (fl.managers.IFocusManager) package fl.managers { import fl.controls.*; import flash.display.*; public interface IFocusManager { function get defaultButton():Button; function set defaultButton(_arg1:Button):void; function get defaultButtonEnabled():Boolean; function set defaultButtonEnabled(_arg1:Boolean):void; function get nextTabIndex():int; function get showFocusIndicator():Boolean; function set showFocusIndicator(_arg1:Boolean):void; function getFocus():InteractiveObject; function setFocus(_arg1:InteractiveObject):void; function showFocus():void; function hideFocus():void; function activate():void; function deactivate():void; function findFocusManagerComponent(_arg1:InteractiveObject):InteractiveObject; function getNextFocusManagerComponent(_arg1:Boolean=false):InteractiveObject; } }//package fl.managers
Section 122
//IFocusManagerComponent (fl.managers.IFocusManagerComponent) package fl.managers { public interface IFocusManagerComponent { function get focusEnabled():Boolean; function set focusEnabled(_arg1:Boolean):void; function get mouseFocusEnabled():Boolean; function get tabEnabled():Boolean; function get tabIndex():int; function setFocus():void; function drawFocus(_arg1:Boolean):void; } }//package fl.managers
Section 123
//IFocusManagerGroup (fl.managers.IFocusManagerGroup) package fl.managers { public interface IFocusManagerGroup { function get groupName():String; function set groupName(_arg1:String):void; function get selected():Boolean; function set selected(_arg1:Boolean):void; } }//package fl.managers
Section 124
//StyleManager (fl.managers.StyleManager) package fl.managers { import fl.core.*; import flash.text.*; import flash.utils.*; public class StyleManager { private var styleToClassesHash:Object; private var classToInstancesDict:Dictionary; private var classToStylesDict:Dictionary; private var classToDefaultStylesDict:Dictionary; private var globalStyles:Object; private static var _instance:StyleManager; public function StyleManager(){ styleToClassesHash = {}; classToInstancesDict = new Dictionary(true); classToStylesDict = new Dictionary(true); classToDefaultStylesDict = new Dictionary(true); globalStyles = UIComponent.getStyleDefinition(); } private static function getInstance(){ if (_instance == null){ _instance = new (StyleManager); }; return (_instance); } public static function registerInstance(_arg1:UIComponent):void{ var target:Class; var defaultStyles:Object; var styleToClasses:Object; var n:String; var instance = _arg1; var inst:StyleManager = getInstance(); var classDef:Class = getClassDef(instance); if (classDef == null){ return; }; if (inst.classToInstancesDict[classDef] == null){ inst.classToInstancesDict[classDef] = new Dictionary(true); target = classDef; while (defaultStyles == null) { if (target["getStyleDefinition"] != null){ defaultStyles = target["getStyleDefinition"](); break; }; try { target = (instance.loaderInfo.applicationDomain.getDefinition(getQualifiedSuperclassName(target)) as Class); } catch(err:Error) { try { target = (getDefinitionByName(getQualifiedSuperclassName(target)) as Class); } catch(e:Error) { defaultStyles = UIComponent.getStyleDefinition(); break; }; }; }; styleToClasses = inst.styleToClassesHash; for (n in defaultStyles) { if (styleToClasses[n] == null){ styleToClasses[n] = new Dictionary(true); }; styleToClasses[n][classDef] = true; }; inst.classToDefaultStylesDict[classDef] = defaultStyles; if (inst.classToStylesDict[classDef] == null){ inst.classToStylesDict[classDef] = {}; }; }; inst.classToInstancesDict[classDef][instance] = true; setSharedStyles(instance); } private static function setSharedStyles(_arg1:UIComponent):void{ var _local5:String; var _local2:StyleManager = getInstance(); var _local3:Class = getClassDef(_arg1); var _local4:Object = _local2.classToDefaultStylesDict[_local3]; for (_local5 in _local4) { _arg1.setSharedStyle(_local5, getSharedStyle(_arg1, _local5)); }; } private static function getSharedStyle(_arg1:UIComponent, _arg2:String):Object{ var _local3:Class = getClassDef(_arg1); var _local4:StyleManager = getInstance(); var _local5:Object = _local4.classToStylesDict[_local3][_arg2]; if (_local5 != null){ return (_local5); }; _local5 = _local4.globalStyles[_arg2]; if (_local5 != null){ return (_local5); }; return (_local4.classToDefaultStylesDict[_local3][_arg2]); } public static function getComponentStyle(_arg1:Object, _arg2:String):Object{ var _local3:Class = getClassDef(_arg1); var _local4:Object = getInstance().classToStylesDict[_local3]; return (((_local4)==null) ? null : _local4[_arg2]); } public static function clearComponentStyle(_arg1:Object, _arg2:String):void{ var _local3:Class = getClassDef(_arg1); var _local4:Object = getInstance().classToStylesDict[_local3]; if (((!((_local4 == null))) && (!((_local4[_arg2] == null))))){ delete _local4[_arg2]; invalidateComponentStyle(_local3, _arg2); }; } public static function setComponentStyle(_arg1:Object, _arg2:String, _arg3:Object):void{ var _local4:Class = getClassDef(_arg1); var _local5:Object = getInstance().classToStylesDict[_local4]; if (_local5 == null){ _local5 = (getInstance().classToStylesDict[_local4] = {}); }; if (_local5 == _arg3){ return; }; _local5[_arg2] = _arg3; invalidateComponentStyle(_local4, _arg2); } private static function getClassDef(_arg1:Object):Class{ var component = _arg1; if ((component is Class)){ return ((component as Class)); }; try { return ((getDefinitionByName(getQualifiedClassName(component)) as Class)); } catch(e:Error) { if ((component is UIComponent)){ try { return ((component.loaderInfo.applicationDomain.getDefinition(getQualifiedClassName(component)) as Class)); } catch(e:Error) { }; }; }; return (null); } private static function invalidateStyle(_arg1:String):void{ var _local3:Object; var _local2:Dictionary = getInstance().styleToClassesHash[_arg1]; if (_local2 == null){ return; }; for (_local3 in _local2) { invalidateComponentStyle(Class(_local3), _arg1); }; } private static function invalidateComponentStyle(_arg1:Class, _arg2:String):void{ var _local4:Object; var _local5:UIComponent; var _local3:Dictionary = getInstance().classToInstancesDict[_arg1]; if (_local3 == null){ return; }; for (_local4 in _local3) { _local5 = (_local4 as UIComponent); if (_local5 == null){ } else { _local5.setSharedStyle(_arg2, getSharedStyle(_local5, _arg2)); }; }; } public static function setStyle(_arg1:String, _arg2:Object):void{ var _local3:Object = getInstance().globalStyles; if ((((_local3[_arg1] === _arg2)) && (!((_arg2 is TextFormat))))){ return; }; _local3[_arg1] = _arg2; invalidateStyle(_arg1); } public static function clearStyle(_arg1:String):void{ setStyle(_arg1, null); } public static function getStyle(_arg1:String):Object{ return (getInstance().globalStyles[_arg1]); } } }//package fl.managers
Section 125
//Inventory (inventory.Inventory) package inventory { import flash.display.*; import flash.events.*; import data.*; import com.greensock.*; import controls.*; public class Inventory extends MovieClip { public var buyWeaponsGrid:ShopGrid; public var buyModulesGrid:ShopGrid; var ownedItemsGrid:OwnedGrid; public var cameFrom:String;// = "" public var weapons:Array; public var modules:Array; var activeGrid:ShopGrid; public function Inventory(){ weapons = [3, 2, 4, 6, 7, 9, 10, 11, 12, 13, 14, 15]; modules = [31, 33, 35, 36, 37, 38, 39]; super(); buyWeaponsGrid = new ShopGrid(5, 2, "weapons"); buyModulesGrid = new ShopGrid(5, 2, "modules"); ownedItemsGrid = new OwnedGrid(5, 3); activeGrid = buyWeaponsGrid; } public function init(_arg1=null):void{ var _local3:int; var _local4:int; var _local5:Boolean; trace("Inventory.init()", Defines._document.saveSlot.weaponsEquipped, Defines._document.saveSlot.weaponsOwned); trace("MODULES", Defines._document.saveSlot.modulesEquipped, Defines._document.saveSlot.modulesOwned); buyWeaponsGrid.elements = weapons.concat(); buyModulesGrid.elements = modules.concat(); buyWeaponsGrid.vSpace = 53; buyWeaponsGrid.hSpace = 63; buyWeaponsGrid.x = (parent["squareInventario"].x + 33); buyWeaponsGrid.y = (parent["squareInventario"].y - 128); buyModulesGrid.vSpace = buyWeaponsGrid.vSpace; buyModulesGrid.hSpace = buyWeaponsGrid.hSpace; buyModulesGrid.x = buyWeaponsGrid.x; buyModulesGrid.y = buyWeaponsGrid.y; buyWeaponsGrid.dropTargets = new Array(parent["squareInventario"], Defines._document.weaponSlotClips[0], Defines._document.weaponSlotClips[1], Defines._document.weaponSlotClips[2], Defines._document.weaponSlotClips[3]); buyModulesGrid.dropTargets = new Array(parent["squareInventario"], Defines._document.weaponSlotClips[4], Defines._document.weaponSlotClips[5], Defines._document.weaponSlotClips[6]); ownedItemsGrid.vSpace = 53; ownedItemsGrid.hSpace = 63; ownedItemsGrid.elements = new Array(); ownedItemsGrid.x = (parent["squareInventario"].x + 32); ownedItemsGrid.y = (parent["squareInventario"].y + 26); var _local2:int; trace("active grid", activeGrid.category); if (activeGrid == buyWeaponsGrid){ trace("drawing buyWeaponsGrid"); buyWeaponsGrid.drawGrid(this); buyWeaponsGrid.initializeItems(); _local2 = 0; while (_local2 < Defines._document.saveSlot.weaponsOwned.length) { ownedItemsGrid.elements.push(Defines._document.saveSlot.weaponsOwned[_local2]); _local2++; }; ownedItemsGrid.dropTargets = new Array(Defines._document.weaponSlotClips[0], Defines._document.weaponSlotClips[1], Defines._document.weaponSlotClips[2], Defines._document.weaponSlotClips[3]); buyModulesGrid.clearGrid(); } else { if (activeGrid == buyModulesGrid){ trace("drawing buyModulesGrid", modules.length, Defines._document.saveSlot.modulesOwned.length); buyModulesGrid.elements = new Array(); _local3 = 0; while (_local3 < modules.length) { _local4 = modules[_local3]; _local5 = false; _local2 = 0; while (_local2 < Defines._document.saveSlot.modulesOwned.length) { if (Defines._document.saveSlot.modulesOwned[_local2] == _local4){ _local5 = true; }; _local2++; }; if ((((((Defines._document.saveSlot.modulesEquipped[0] == _local4)) || ((Defines._document.saveSlot.modulesEquipped[1] == _local4)))) || ((Defines._document.saveSlot.modulesEquipped[2] == _local4)))){ _local5 = true; }; if (!_local5){ buyModulesGrid.elements.push(_local4); }; trace("buyModulesGrid", buyModulesGrid.elements); _local3++; }; trace("buyModulesGrid FINAL", buyModulesGrid.elements); buyModulesGrid.drawGrid(this); buyModulesGrid.initializeItems(); _local2 = 0; while (_local2 < Defines._document.saveSlot.modulesOwned.length) { ownedItemsGrid.elements.push(Defines._document.saveSlot.modulesOwned[_local2]); _local2++; }; ownedItemsGrid.dropTargets = new Array(Defines._document.weaponSlotClips[4], Defines._document.weaponSlotClips[5], Defines._document.weaponSlotClips[6]); }; }; ownedItemsGrid.drawGrid(this); ownedItemsGrid.initializeItems(); _local2 = 0; while (_local2 < 7) { Defines._document.weaponSlotClips[_local2].visible = false; _local2++; }; if (activeGrid == buyWeaponsGrid){ trace("weapons: ", Defines._document.saveSlot.weaponsEquipped); Defines._document.weaponSlotClips[0].init(Defines._document.saveSlot.weaponsEquipped[0]); Defines._document.weaponSlotClips[1].init(Defines._document.saveSlot.weaponsEquipped[1]); Defines._document.weaponSlotClips[2].init(Defines._document.saveSlot.weaponsEquipped[2]); Defines._document.weaponSlotClips[3].init(Defines._document.saveSlot.weaponsEquipped[3]); Defines._document.weaponSlotClips[0].parent.setChildIndex(Defines._document.weaponSlotClips[0], 4); Defines._document.weaponSlotClips[1].parent.setChildIndex(Defines._document.weaponSlotClips[1], 5); Defines._document.weaponSlotClips[2].parent.setChildIndex(Defines._document.weaponSlotClips[2], 6); Defines._document.weaponSlotClips[3].parent.setChildIndex(Defines._document.weaponSlotClips[3], 7); Defines._document.weaponSlotClips[0].visible = (Defines._document.weaponSlotClips[1].visible = (Defines._document.weaponSlotClips[2].visible = (Defines._document.weaponSlotClips[3].visible = true))); } else { if (activeGrid == buyModulesGrid){ trace("@@modules:", Defines._document.saveSlot.modulesEquipped); Defines._document.weaponSlotClips[4].init(Defines._document.saveSlot.modulesEquipped[0]); Defines._document.weaponSlotClips[5].init(Defines._document.saveSlot.modulesEquipped[1]); Defines._document.weaponSlotClips[6].init(Defines._document.saveSlot.modulesEquipped[2]); Defines._document.weaponSlotClips[4].parent.setChildIndex(Defines._document.weaponSlotClips[4], 7); Defines._document.weaponSlotClips[5].parent.setChildIndex(Defines._document.weaponSlotClips[5], 8); Defines._document.weaponSlotClips[6].parent.setChildIndex(Defines._document.weaponSlotClips[6], 9); Defines._document.weaponSlotClips[4].visible = (Defines._document.weaponSlotClips[5].visible = (Defines._document.weaponSlotClips[6].visible = true)); }; }; Defines._document.addChild(Defines._document.buyConfirm); if ((((((((Defines._document.saveSlot.weaponsEquipped[0] == 0)) || ((Defines._document.saveSlot.weaponsEquipped[1] == 0)))) || ((Defines._document.saveSlot.weaponsEquipped[2] == 0)))) || ((Defines._document.saveSlot.weaponsEquipped[3] == 0)))){ (Defines._document["inventoryWindow"]["btnClose"] as GenericButton).disable(); } else { (Defines._document["inventoryWindow"]["btnClose"] as GenericButton).enable(); }; } public function switchGrid(_arg1:ShopGrid){ release(); Defines._document.saver.saveData(); activeGrid = _arg1; init(); } public function confirmBuy(_arg1:uint, _arg2:InventoryWeaponSlot=null){ Defines._document.buyConfirm.visible = true; Defines._document.buyConfirm.currentItem = _arg1; Defines._document.buyConfirm.setInfo(WeaponData.getWeaponDefinition(_arg1)); Defines._document.buyConfirm.slotToEquip = _arg2; Defines._document.buyConfirm.addEventListener("ON_BUY", onBuy); } private function onBuy(_arg1:Event):void{ Defines._document.buyConfirm.removeEventListener("ON_BUY", onBuy); ownedItemsGrid.addItem(Defines._document.buyConfirm.currentItem); ownedItemsGrid.drawGrid(this); ownedItemsGrid.initializeItems(); Defines._document.substractCrystals(Defines._document.buyConfirm.weaponInfo.price); if (Defines._document.buyConfirm.slotToEquip != null){ equipItem(Defines._document.buyConfirm.weaponInfo.itemID, Defines._document.buyConfirm.slotToEquip); }; saveInventory(); TweenNano.delayedCall(0.2, init); } public function switchSlots(_arg1:InventoryWeaponSlot, _arg2:InventoryWeaponSlot){ trace("SWITCHING", _arg1.name, _arg2.name); var _local3:uint = _arg1.currentItem; var _local4:uint = _arg2.currentItem; _arg1.currentItem = 0; _arg2.currentItem = 0; _arg1.checkItem(); _arg2.checkItem(); TweenNano.delayedCall(0.1, setSlotItem, [_local4, _arg1]); TweenNano.delayedCall(0.15, setSlotItem, [_local3, _arg2]); } private function setSlotItem(_arg1:uint, _arg2:InventoryWeaponSlot){ _arg2.currentItem = _arg1; _arg2.checkItem(); } public function buyItem(_arg1:uint, _arg2:Boolean=true, _arg3:InventoryWeaponSlot=null){ var _local4:int = _arg1; if (_local4 == 16){ _local4 = 15; }; if (_arg2){ if (_arg3 == null){ confirmBuy(_local4); } else { confirmBuy(_local4, _arg3); }; } else { ownedItemsGrid.addItem(_local4); ownedItemsGrid.drawGrid(this); ownedItemsGrid.initializeItems(); }; TweenNano.delayedCall(0.1, saveInventory2); } public function equipItem(_arg1:uint, _arg2:InventoryWeaponSlot){ var _local3:uint = _arg2.currentItem; var _local4:uint = _arg1; if (_local4 == 16){ _local4 = 15; }; _arg2.currentItem = _local4; _arg2.checkItem(); if (_local3 != 0){ buyItem(_local3, false); }; ownedItemsGrid.removeItem(_local4); ownedItemsGrid.drawGrid(this); ownedItemsGrid.initializeItems(); saveInventory(); } public function saveInventory(){ trace("saving inventory", Defines._document.saveSlot.modulesEquipped, Defines._document.saveSlot.modulesOwned); TweenNano.delayedCall(0.1, saveInventory2); } public function saveInventory2(){ trace("saving inventory 2", Defines._document.saveSlot.modulesEquipped, Defines._document.weaponSlotClips[5]["icon"].currentFrame, Defines._document.weaponSlotClips[5]["icon"].visible); if (Defines._document.weaponSlotClips[0]["icon"].visible){ Defines._document.saveSlot.weaponsEquipped[0] = Defines._document.weaponSlotClips[0]["icon"].currentFrame; } else { Defines._document.saveSlot.weaponsEquipped[0] = 0; }; if (Defines._document.weaponSlotClips[1]["icon"].visible){ Defines._document.saveSlot.weaponsEquipped[1] = Defines._document.weaponSlotClips[1]["icon"].currentFrame; } else { Defines._document.saveSlot.weaponsEquipped[1] = 0; }; if (Defines._document.weaponSlotClips[2]["icon"].visible){ Defines._document.saveSlot.weaponsEquipped[2] = Defines._document.weaponSlotClips[2]["icon"].currentFrame; } else { Defines._document.saveSlot.weaponsEquipped[2] = 0; }; if (Defines._document.weaponSlotClips[3]["icon"].visible){ Defines._document.saveSlot.weaponsEquipped[3] = Defines._document.weaponSlotClips[3]["icon"].currentFrame; } else { Defines._document.saveSlot.weaponsEquipped[3] = 0; }; if (Defines._document.weaponSlotClips[4]["icon"].visible){ Defines._document.saveSlot.modulesEquipped[0] = Defines._document.weaponSlotClips[4]["icon"].currentFrame; } else { Defines._document.saveSlot.modulesEquipped[0] = 0; }; if (Defines._document.weaponSlotClips[5]["icon"].visible){ Defines._document.saveSlot.modulesEquipped[1] = Defines._document.weaponSlotClips[5]["icon"].currentFrame; } else { Defines._document.saveSlot.modulesEquipped[1] = 0; }; if (Defines._document.weaponSlotClips[6]["icon"].visible){ Defines._document.saveSlot.modulesEquipped[2] = Defines._document.weaponSlotClips[6]["icon"].currentFrame; } else { Defines._document.saveSlot.modulesEquipped[2] = 0; }; if (activeGrid.category == "weapons"){ Defines._document.saveSlot.weaponsOwned = ownedItemsGrid.elements.concat(); } else { if (activeGrid.category == "modules"){ Defines._document.saveSlot.modulesOwned = ownedItemsGrid.elements.concat(); }; }; init(); } public function release(){ saveInventory(); buyWeaponsGrid.clearGrid(); ownedItemsGrid.clearGrid(); Defines._document.removeChild(Defines._document.buyConfirm); } } }//package inventory
Section 126
//InventoryElement (inventory.InventoryElement) package inventory { import mochi.as3.*; import flash.display.*; import flash.events.*; import data.*; import flash.text.*; public class InventoryElement extends Sprite { public var priceText:TextField; public var icon:MovieClip; public var back:MovieClip; public var startX:Number; public var startY:Number; public var dropTargets:Array; public var latestTarget:DisplayObject; public var grid:InventoryGrid; public var itemID:uint; public var inited:Boolean;// = false var infoClip:MovieClip; public var weapondata:WeaponDefinition; public var price:MochiDigits; public var itemName:String;// = "" public var description:String;// = "" public var category:String;// = "" public var maxQuantity:Number;// = 0 public var isPremium:Boolean;// = false public var isComsumable:Boolean;// = false public var isEquippable:Boolean;// = false public var isStackable:Boolean;// = false public function InventoryElement(){ price = new MochiDigits(0); dropTargets = new Array(); mouseChildren = false; this.addEventListener(Event.ADDED_TO_STAGE, init); } function init(_arg1=null){ removeEventListener(Event.ADDED_TO_STAGE, init); this["icon"].stop(); this["back"].visible = false; infoClip = (parent.parent["weaponInfo"] as MovieClip); weapondata = WeaponData.getWeaponDefinition(itemID); startX = x; startY = y; if (!inited){ addEventListener(MouseEvent.MOUSE_DOWN, mousedown); addEventListener(MouseEvent.MOUSE_UP, mouseup); addEventListener(MouseEvent.MOUSE_OUT, mouseup); addEventListener(MouseEvent.MOUSE_OVER, mouseover); inited = true; }; } private function mouseover(_arg1:MouseEvent):void{ infoClip.y = this.y; infoClip.visible = true; infoClip.setInfo(weapondata); } function checkCollissions(){ var _local1:int; while (_local1 < dropTargets.length) { if (this.hitTestObject(dropTargets[_local1])){ latestTarget = (dropTargets[_local1] as DisplayObject); dispatchEvent(new Event("ON_DROP")); return; }; _local1++; }; } function mousedown(_arg1:MouseEvent){ parent.setChildIndex(this, (parent.numChildren - 1)); startDrag(); this.x = ((stage.mouseX - 10) - parent.x); this.y = ((stage.mouseY - 25) - parent.y); latestTarget = null; this["back"].visible = true; infoClip.visible = false; } function mouseup(_arg1:MouseEvent){ checkCollissions(); stopDrag(); resetPos(); this["back"].visible = false; infoClip.visible = false; } function resetPos(){ x = startX; y = startY; } } }//package inventory
Section 127
//InventoryGrid (inventory.InventoryGrid) package inventory { import data.*; public class InventoryGrid { public var cols:int;// = 7 public var rows:int;// = 2 public var x:Number;// = 0 public var y:Number;// = 0 public var hSpace:Number;// = 50 public var vSpace:Number;// = 70 public var dropTargets:Array; public var parentClip:Inventory; var timesDrawed:int;// = 0 public var elements:Array; public var itemElements:Array; public function InventoryGrid(_arg1:int, _arg2:int){ rows = _arg2; cols = _arg1; elements = new Array(); itemElements = new Array(); } public function addItem(_arg1:uint){ elements.push(_arg1); } public function drawGrid(_arg1:Inventory){ var _local2:int; var _local3:int; var _local4:int; var _local5:InventoryElement; trace("======= DRAWING GRID ======="); parentClip = _arg1; _local2 = 0; _local3 = 0; clearGrid(); itemElements = new Array(); _local4 = 0; while (_local4 < elements.length) { _local5 = new InventoryElement(); _local5.x = (x + (_local2 * hSpace)); _local5.y = (y + (_local3 * vSpace)); _local5.grid = this; _local5.itemID = elements[_local4]; _local5["icon"].gotoAndStop(_local5.itemID); _local5.weapondata = WeaponData.getWeaponDefinition(_local5.itemID); _arg1.addChild(_local5); _local5.visible = true; _local5.alpha = 1; itemElements.push(_local5); _local2++; if (_local2 > cols){ _local2 = 0; _local3++; }; _local4++; }; timesDrawed++; } public function getItemByID(_arg1:uint):InventoryElement{ var _local2:InventoryElement; var _local3:int; while (_local3 < itemElements.length) { if (_arg1 == itemElements[_local3].itemID){ _local2 = (itemElements[_local3] as InventoryElement); }; _local3++; }; return (_local2); } public function removeItem(_arg1:uint){ var _local3:InventoryElement; var _local2:int; while (_local2 < itemElements.length) { if (_arg1 == itemElements[_local2].itemID){ _local3 = getItemByID(_arg1); parentClip.removeChild(_local3); _local3 = null; elements.splice(_local2, 1); drawGrid(parentClip); return; }; _local2++; }; } public function clearGrid(){ var _local1:int; while (_local1 < itemElements.length) { if (itemElements[_local1].parent == parentClip){ parentClip.removeChild(itemElements[_local1]); }; _local1++; }; } } }//package inventory
Section 128
//InventoryWeaponSlot (inventory.InventoryWeaponSlot) package inventory { import flash.display.*; import flash.events.*; public class InventoryWeaponSlot extends Sprite { public var icon:MovieClip; public var inited:Boolean;// = false public var dropTargets:Array; public var startX:Number; public var startY:Number; public var currentItem:uint;// = 0 public var latestTarget:DisplayObject; public function InventoryWeaponSlot(){ mouseChildren = false; } public function init(_arg1:uint=0):void{ currentItem = _arg1; dropTargets = Defines._document.inv.buyWeaponsGrid.dropTargets; removeEventListener(Event.ADDED_TO_STAGE, init); checkItem(); startX = x; startY = y; if (!inited){ addEventListener(MouseEvent.MOUSE_DOWN, mousedown); inited = true; }; } public function checkItem(){ this["icon"].gotoAndStop(currentItem); if (currentItem == 0){ this["icon"].visible = false; } else { this["icon"].visible = true; }; } function checkCollissions(){ trace("InventoryWeaponSlot.checkCollissions()"); var _local1:int; while (_local1 < dropTargets.length) { if (((this.hitTestObject(dropTargets[_local1])) && (!((dropTargets[_local1] == this))))){ latestTarget = (dropTargets[_local1] as DisplayObject); if ((dropTargets[_local1] is InventoryWeaponSlot)){ Defines._document.inv.switchSlots((dropTargets[_local1] as InventoryWeaponSlot), this); } else { releaseItem(); }; return; }; _local1++; }; } public function releaseItem(){ trace("InventoryWeaponSlot.releaseItem()"); Defines._document.inv.buyItem(this.currentItem, false); this.currentItem = 0; checkItem(); } private function mouseup(_arg1:Event):void{ trace("InventoryWeaponSlot.mouseup()"); if (this.currentItem != 0){ checkCollissions(); stopDrag(); resetPos(); parent.setChildIndex(this, 4); removeEventListener(MouseEvent.MOUSE_UP, mouseup); }; } private function mousedown(_arg1:Event):void{ trace("InventoryWeaponSlot.mousedown()"); if (this.currentItem != 0){ parent.setChildIndex(this, (parent.numChildren - 1)); startDrag(); this.x = ((stage.mouseX - (this.width * 0.5)) - parent.x); this.y = ((stage.mouseY - (this.height * 0.5)) - parent.y); addEventListener(MouseEvent.MOUSE_UP, mouseup); }; latestTarget = null; } function resetPos(){ x = startX; y = startY; } } }//package inventory
Section 129
//OwnedGrid (inventory.OwnedGrid) package inventory { import flash.events.*; public class OwnedGrid extends InventoryGrid { public function OwnedGrid(_arg1:int, _arg2:int){ super(_arg1, _arg2); } function initializeItems(){ var _local2:int; var _local1:int; while (_local1 < itemElements.length) { if ((itemElements[_local1] as InventoryElement) != null){ _local2 = 0; while (_local2 < dropTargets.length) { (itemElements[_local1] as InventoryElement).dropTargets.push(dropTargets[_local2]); _local2++; }; (itemElements[_local1] as InventoryElement).addEventListener("ON_DROP", onItemDrop); }; _local1++; }; } function onItemDrop(_arg1:Event){ var _local2:InventoryElement = (_arg1.target as InventoryElement); if ((_local2.latestTarget is InventoryWeaponSlot)){ parentClip.equipItem(_local2.itemID, (_local2.latestTarget as InventoryWeaponSlot)); }; } } }//package inventory
Section 130
//ShopGrid (inventory.ShopGrid) package inventory { import flash.events.*; public class ShopGrid extends InventoryGrid { var category:String; public function ShopGrid(_arg1:int, _arg2:int, _arg3:String="weapons"){ super(_arg1, _arg2); category = _arg3; } function initializeItems(){ var _local2:int; var _local1:int; while (_local1 < itemElements.length) { if ((itemElements[_local1] as InventoryElement) != null){ _local2 = 0; while (_local2 < dropTargets.length) { (itemElements[_local1] as InventoryElement).dropTargets.push(dropTargets[_local2]); _local2++; }; (itemElements[_local1] as InventoryElement).addEventListener("ON_DROP", onItemDrop); }; _local1++; }; } function onItemDrop(_arg1:Event){ var _local2:InventoryElement = (_arg1.target as InventoryElement); if ((_local2.latestTarget is InventoryWeaponSlot)){ parentClip.buyItem(_local2["icon"].currentFrame, true, (_local2.latestTarget as InventoryWeaponSlot)); } else { parentClip.buyItem(_local2["icon"].currentFrame); }; trace("item", _local2, parentClip, (_local2.latestTarget is InventoryWeaponSlot)); } } }//package inventory
Section 131
//BossRushLevel (Levels.BossRushLevel) package Levels { import Actors.Enemies.*; public class BossRushLevel extends Level { public function BossRushLevel(){ backgroundClip = BG6; foregroundClips = [t61, t62, t63, t64, t65]; steps = [new LevelStep([[1, EllusivePlate, 1, 1], [1, EllusivePlate, 0, 1], [1, SmallPlate, 0, 1], [1, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [1, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [3, BigPlate, 0, 1], [2, SmallPlate, 1, 1], [2, SmallPlate, 0, 1], [1, SmallPlate, 0, 1], [1, EllusivePlate, 0, 1], [5, Boss1, 1, 1]]), new LevelStep([[1, SmallShip, 1, 1], [1, EllusivePlate, 0, 1], [1, BigShip, 0, 1], [1, SmallPlate, 1, 1], [0.5, SmallShip, 1, 1], [2, BigPlate, 0, 1], [2, SmallShip, 1, 1], [1, SmallShip, 0, 1], [1, EllusivePlate, 0, 1], [6, Boss2, 1, 1]]), new LevelStep([[1, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [1, SmallShip, 1, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [6, Boss3, 1, 1]]), new LevelStep([[1, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, MicroPlate, 0, 1], [1, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 0, 1], [4, Boss1, 1, 2]]), new LevelStep([[1, BigShip, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 1, 1], [2, BigShip, 0, 1], [0.5, MicroPlate, 0, 1], [1, MicroPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 0, 1], [2, Boss5, 1, 1]])]; } } }//package Levels
Section 132
//DebugLevel (Levels.DebugLevel) package Levels { import Actors.Enemies.*; public class DebugLevel extends Level { public function DebugLevel(){ backgroundClip = BG1; foregroundClips = [t11, t12, t13, t14, t15]; steps = [new LevelStep([[1, Kamikaze, 1, 1], [1, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [1, Kamikaze, 1, 1], [1, Kamikaze, 1, 1], [2, Kamikaze, 1, 1]])]; } } }//package Levels
Section 133
//Level (Levels.Level) package Levels { import Actors.Enemies.*; public class Level { public var steps:Array; public var backgroundClip:Class; public var foregroundClips:Array; public var totalEnemies:int;// = 0 public var killedEnemies:int;// = 0 public var deletedEnemies:int;// = 0 public var oldFormat:Boolean;// = false public function init(_arg1:int){ totalEnemies = steps[_arg1].enemies.length; killedEnemies = 0; deletedEnemies = 0; trace("initializing level", _arg1); } public function checkEnemies(){ traceStats(); if (deletedEnemies >= totalEnemies){ Defines._game.levelCompleted(); }; } public function traceStats(){ if (Defines.DEBUG_MODE){ trace("==============="); trace("LEVEL STATS:"); trace(("Killed Enemies: " + killedEnemies)); trace(("Deleted Enemies: " + deletedEnemies)); trace(("Total Enemies: " + totalEnemies)); trace("==============="); }; } } }//package Levels
Section 134
//Level1 (Levels.Level1) package Levels { import Actors.Enemies.*; public class Level1 extends Level { public function Level1(){ backgroundClip = BG1; foregroundClips = [t11, t12, t13, t14, t15]; oldFormat = true; steps = [new LevelStep([[1, SmallPlate, 1, 1], [4, SmallPlate, 0, 1], [5.5, SmallPlate, 1, 1], [7, SmallPlate, 1, 1], [10, MicroPlate, 1, 1], [13, MicroPlate, 0, 1], [14, MicroPlate, 1, 1], [15, MicroPlate, 0, 1], [17, MicroPlate, 1, 1], [17.3, MicroPlate, 0, 1], [17.6, MicroPlate, 1, 1], [17.9, MicroPlate, 0, 1], [20, SmallPlate, 1, 1], [22, MicroPlate, 0, 1], [22.3, MicroPlate, 1, 1], [23.5, SmallPlate, 0, 1], [25, MicroPlate, 0, 1], [25.3, MicroPlate, 1, 1], [25.6, MicroPlate, 1, 1], [27, MicroPlate, 1, 1], [27.2, MicroPlate, 1, 1], [28, MicroPlate, 1, 1], [28.2, MicroPlate, 1, 1], [30, SmallPlate, 0, 1], [31, SmallPlate, 1, 1]]), new LevelStep([[1, SmallPlate, 1, 1], [2, SmallPlate, 0, 1], [3, SmallPlate, 1, 1], [6, BigPlate, 1, 1], [10, SmallPlate, 0, 1], [11, SmallPlate, 0, 1], [12, SmallPlate, 0, 1], [14, PowerupShip, 1, 1, {type:2}], [16, MicroPlate, 0, 1], [16.4, MicroPlate, 0, 1], [16.8, MicroPlate, 0, 1], [17.2, MicroPlate, 0, 1], [17, BigPlate, 1, 1], [18.2, MicroPlate, 0, 1], [18.4, MicroPlate, 0, 1], [18.6, MicroPlate, 0, 1], [20, MicroPlate, 0, 1], [20.2, MicroPlate, 0, 1], [24, BigPlate, 0, 1], [25, SmallPlate, 0, 1], [27, BigPlate, 1, 1], [29, SmallPlate, 0, 1], [29, SmallPlate, 1, 1], [29.5, MicroPlate, 0, 1], [29.5, MicroPlate, 0, 1], [33, SmallPlate, 0, 1], [33, SmallPlate, 1, 1], [36, BigPlate, 1, 1], [38, SmallPlate, 1, 1], [38.5, SmallPlate, 0, 1]]), new LevelStep([[1, SmallPlate, 1, 1], [2, SmallPlate, 0, 1], [3, SmallPlate, 1, 1], [4, SmallPlate, 0, 1], [4, SmallPlate, 1, 1], [6, SmallPlate, 0, 1], [10, EllusivePlate, 0, 1], [15, SmallPlate, 1, 1], [17, SmallPlate, 0, 1], [18, BigPlate, 1, 1], [19, SmallPlate, 0, 1], [22, EllusivePlate, 0, 1], [24, BigPlate, 0, 1], [26, MicroPlate, 0, 1], [26.3, MicroPlate, 0, 1], [26.6, MicroPlate, 0, 1], [30, SmallPlate, 0, 1], [31, MicroPlate, 0, 1], [31.3, MicroPlate, 0, 1], [32, MicroPlate, 0, 1], [32.3, MicroPlate, 0, 1], [34, MicroPlate, 0, 1], [34.3, MicroPlate, 0, 1], [34.6, MicroPlate, 0, 1], [35, BigPlate, 0, 1], [37, MicroPlate, 0, 1], [37.3, MicroPlate, 0, 1], [37.6, MicroPlate, 0, 1], [39, MicroPlate, 0, 1], [39.3, MicroPlate, 0, 1], [39, BigPlate, 1, 1], [40, EllusivePlate, 0, 1], [43, SmallPlate, 0, 1], [46, SmallPlate, 1, 1], [47, SmallPlate, 0, 1], [48, SmallPlate, 1, 1], [49, SmallPlate, 0, 1]]), new LevelStep([[1, EllusivePlate, 1, 1], [2, EllusivePlate, 0, 1], [3, SmallPlate, 1, 1], [4, BigPlate, 0, 1], [6, BigPlate, 0, 1], [12, SmallPlate, 1, 1], [12, SmallPlate, 0, 1], [15, SmallPlate, 0, 1], [16, BigPlate, 1, 1], [20, EllusivePlate, 1, 1], [22, PowerupShip, 0, 1, {type:3}], [23, SmallPlate, 1, 1], [24, SmallPlate, 0, 1], [26, SmallPlate, 1, 1], [27, SmallPlate, 0, 1], [28, SmallPlate, 1, 1], [28.5, SmallPlate, 0, 1], [29, BigPlate, 1, 1], [31, SmallPlate, 0, 1], [31, SmallPlate, 1, 1], [32, EllusivePlate, 1, 1], [34, SmallPlate, 1, 1], [35, EllusivePlate, 0, 1], [36, SmallPlate, 0, 1], [37, SmallPlate, 1, 1], [38, SmallPlate, 0, 1], [39, BigPlate, 1, 1], [40, SmallPlate, 0, 1]]), new LevelStep([[1, EllusivePlate, 1, 1], [3, EllusivePlate, 0, 1], [2, SmallPlate, 0, 1], [3, SmallPlate, 1, 1], [4, SmallPlate, 0, 1], [5, SmallPlate, 1, 1], [8, SmallPlate, 0, 1], [8.5, SmallPlate, 1, 1], [9, BigPlate, 0, 1], [12, SmallPlate, 1, 1], [13, SmallPlate, 0, 1], [17, PowerupShip, 0, 1, {type:1}], [15, SmallPlate, 0, 1], [16, EllusivePlate, 0, 1], [25, Boss1, 1, 1]])]; } } }//package Levels
Section 135
//Level2 (Levels.Level2) package Levels { import Actors.Enemies.*; public class Level2 extends Level { public function Level2(){ backgroundClip = BG2; foregroundClips = [t21, t22, t23, t24, t25]; oldFormat = true; steps = [new LevelStep([[1, SmallShip, 1, 1], [4, SmallShip, 0, 1], [5.5, SmallShip, 1, 1], [7, SmallShip, 1, 1], [10, MicroPlate, 1, 1], [13, MicroPlate, 0, 1], [14, MicroPlate, 1, 1], [15, SmallShip, 0, 1], [17, SmallShip, 1, 1], [17.3, MicroPlate, 0, 1], [17.6, MicroPlate, 1, 1], [17.9, MicroPlate, 0, 1], [20, SmallPlate, 1, 1], [22, MicroPlate, 0, 1], [22.3, MicroPlate, 1, 1], [23.5, SmallPlate, 0, 1], [25, MicroPlate, 0, 1], [25.3, MicroPlate, 1, 1], [25.6, MicroPlate, 1, 1], [27, MicroPlate, 1, 1], [27.2, MicroPlate, 1, 1], [28, MicroPlate, 1, 1], [28.2, MicroPlate, 1, 1], [29, MicroPlate, 1, 1], [29, MicroPlate, 1, 1], [29.5, MicroPlate, 1, 1], [29.2, MicroPlate, 1, 1]]), new LevelStep([[1, SmallPlate, 1, 1], [2, SmallShip, 0, 1], [3, SmallPlate, 1, 1], [6, BigPlate, 1, 1], [10, SmallPlate, 0, 1], [11, SmallShip, 0, 1], [12, SmallPlate, 1, 1], [13, PowerupShip, 0, 1, {type:2}], [16, MicroPlate, 0, 1], [16.4, MicroPlate, 0, 1], [16.8, MicroPlate, 0, 1], [17.2, MicroPlate, 0, 1], [17, SmallShip, 1, 1], [17, SmallShip, 0, 1], [18.2, MicroPlate, 0, 1], [18.4, MicroPlate, 0, 1], [18.6, MicroPlate, 0, 1], [20, MicroPlate, 0, 1], [20.2, MicroPlate, 0, 1], [24, BigPlate, 0, 1], [25, SmallShip, 0, 1], [25, SmallShip, 1, 1], [27, BigPlate, 1, 1], [29, SmallPlate, 0, 1], [29, SmallPlate, 1, 1], [29.5, MicroPlate, 0, 1], [29.5, MicroPlate, 0, 1], [33, SmallPlate, 0, 1], [33, SmallPlate, 1, 1], [36, BigPlate, 1, 1], [38, SmallPlate, 1, 1], [38.5, SmallPlate, 0, 1]]), new LevelStep([[1, BigShip, 1, 1], [5, MicroPlate, 1, 1], [6, MicroPlate, 1, 1], [7, MicroPlate, 1, 1], [7, MicroPlate, 1, 1], [10, BigShip, 0, 1], [11, EllusivePlate, 0, 1], [15, SmallPlate, 1, 1], [17, SmallPlate, 0, 1], [18, BigPlate, 1, 1], [19, SmallPlate, 0, 1], [24, BigPlate, 0, 1], [26, MicroPlate, 0, 1], [26.3, MicroPlate, 0, 1], [26.6, MicroPlate, 0, 1], [27, PowerupShip, 0, 1, {type:1}], [30, SmallPlate, 0, 1], [31, MicroPlate, 0, 1], [31.3, MicroPlate, 0, 1], [32, SmallShip, 0, 1], [34, SmallShip, 0, 1], [34.3, SmallShip, 0, 1], [34.6, SmallShip, 0, 1], [35, BigPlate, 0, 1], [37, MicroPlate, 0, 1], [37.3, MicroPlate, 0, 1], [37.6, MicroPlate, 0, 1], [39, MicroPlate, 0, 1], [39.3, MicroPlate, 0, 1], [39, BigPlate, 1, 1], [43, EllusivePlate, 0, 1], [48, SmallPlate, 1, 1], [49, SmallPlate, 0, 1], [50, SmallPlate, 1, 1], [51, SmallPlate, 0, 1]]), new LevelStep([[1, SmallShip, 1, 1], [2, SmallShip, 0, 1], [3, SmallShip, 1, 1], [7, SmallShip, 1, 1], [8, SmallShip, 0, 1], [9, SmallShip, 1, 1], [10, SmallShip, 0, 1], [11, SmallShip, 1, 1], [15.5, BigPlate, 0, 1], [16, BigPlate, 1, 1], [16.3, MicroPlate, 0, 1], [16.4, MicroPlate, 0, 1], [16.5, MicroPlate, 0, 1], [16.8, MicroPlate, 0, 1], [16.9, MicroPlate, 0, 1], [17, MicroPlate, 0, 1], [18, PowerupShip, 0, 1, {type:4}], [21, SmallShip, 1, 1], [21, SmallShip, 0, 1], [22, SmallShip, 1, 1], [22, SmallShip, 0, 1], [23, SmallShip, 1, 1], [23, SmallShip, 0, 1], [25.3, MicroPlate, 0, 1], [25.4, MicroPlate, 0, 1], [25.5, MicroPlate, 0, 1], [25.8, MicroPlate, 0, 1], [25.9, MicroPlate, 0, 1], [28, SmallPlate, 1, 1], [29, SmallPlate, 0, 1], [30, SmallPlate, 1, 1], [31, SmallPlate, 0, 1], [32.3, MicroPlate, 0, 1], [32.4, MicroPlate, 0, 1], [32.5, MicroPlate, 0, 1], [32.8, MicroPlate, 0, 1], [33, BigPlate, 0, 1], [33, BigPlate, 1, 1], [38, EllusivePlate, 0, 1], [35, BigShip, 0, 1], [37, BigShip, 1, 1], [41, MicroPlate, 1, 1], [42, MicroPlate, 1, 1], [42, MicroPlate, 1, 1], [43, MicroPlate, 1, 1], [43, MicroPlate, 1, 1], [43, MicroPlate, 1, 1]]), new LevelStep([[1, SmallShip, 1, 1], [3, BigShip, 0, 1], [5, SmallPlate, 1, 1], [8.5, SmallShip, 1, 1], [9, BigPlate, 0, 1], [10, PowerupShip, 1, 1, {type:1}], [15, SmallShip, 0, 1], [17, EllusivePlate, 0, 1], [25, Boss2, 1, 1]])]; } } }//package Levels
Section 136
//Level3 (Levels.Level3) package Levels { import Actors.Enemies.*; public class Level3 extends Level { public function Level3(){ backgroundClip = BG3; foregroundClips = [t31, t32, t33, t34, t35]; steps = [new LevelStep([[1, MicroPlate, 1, 1], [1, MicroPlate, 0, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 2)}], [1.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [3.5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.3, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1]]), new LevelStep([[1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.5, SmallShip, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.7, BigPlate, 1, 1], [0.3, BigPlate, 0, 1], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [2.5, PowerupShip, 0, 1, {type:4}], [1.2, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1]]), new LevelStep([[1, BigShip, 1, 1], [5, PowerupShip, 0, 1, {type:3}], [2, BigPlate, 1, 1], [1, BigPlate, 0, 1], [1, BigPlate, 0, 1], [1, BigPlate, 1, 1], [0.5, BigPlate, 0, 1], [0.5, BigPlate, 0, 1], [3, BigShip, 1, 1], [2, BigShip, 0, 1], [3, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.5, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [3, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [2, PowerupShip, 1, 1, {type:1}], [1.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 2)}], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.5, SmallShip, 0, 1], [4, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [0.5, BigPlate, 0, 1], [0.5, BigPlate, 1, 1], [0.5, BigPlate, 0, 1]]), new LevelStep([[1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [1, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [4, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [4, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [2, PowerupShip, 1, 1, {type:1}], [3, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) + 100)}], [0.5, ElectricBall, 1, 1, {xtarget:(((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4) - 100)}], [1, EllusivePlate, 0, 1], [1.5, EllusivePlate, 0, 1], [1.5, EllusivePlate, 0, 1]]), new LevelStep([[1, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [1, SmallShip, 1, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [6, Boss3, 1, 1]])]; } } }//package Levels
Section 137
//Level4 (Levels.Level4) package Levels { import Actors.Enemies.*; public class Level4 extends Level { public function Level4(){ backgroundClip = BG5; foregroundClips = [t51, t52, t53, t54, t55]; steps = [new LevelStep([[1, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [4, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.6, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [2.5, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.6, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.6, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [1.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1]]), new LevelStep([[1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.6, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.7, BigPlate, 1, 1], [0.3, BigPlate, 0, 1], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [2.5, PowerupShip, 0, 1, {type:4}], [1.2, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, Kamikaze, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 0, 1], [3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1]]), new LevelStep([[1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, SmallShip, 1, 1], [2, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [3, BigShip, 1, 1], [2, BigShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [2, PowerupShip, 0, 1, {type:1}], [3, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.5, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [3, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [2, PowerupShip, 1, 1, {type:1}], [1.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 2)}], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [2.5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [2.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, BigPlate, 0, 1], [0.5, BigPlate, 1, 1], [0.5, BigPlate, 0, 1]]), new LevelStep([[1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [1, Kamikaze, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [4, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [4, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [2, PowerupShip, 1, 1, {type:2}], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [2, PowerupShip, 1, 1, {type:1}], [3, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1]]), new LevelStep([[1, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, MicroPlate, 0, 1], [1, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 0, 1], [4, Boss1, 1, 2]])]; } } }//package Levels
Section 138
//Level5 (Levels.Level5) package Levels { import Actors.Enemies.*; public class Level5 extends Level { public function Level5(){ backgroundClip = BG6; foregroundClips = [t61, t62, t63, t64, t65]; steps = [new LevelStep([[1, BigPlate, 1, 1], [1, BigPlate, 0, 1], [2, BigPlate, 0, 1], [1, BigPlate, 0, 1], [2, BigPlate, 0, 1], [5, Misil, 1, 1, {xtarget:0}], [2, Misil, 1, 1, {xtarget:0}], [2, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:0}], [2, Misil, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 8)}], [0.5, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 3)}], [0.5, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 5)}], [0.5, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 7)}], [0.8, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 2)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 4)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 6)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 8)}], [3, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}]]), new LevelStep([[1, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [1, Kamikaze, 1, 1], [2, Misil, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 8)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 3)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 5)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 7)}], [0.8, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 2)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 4)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 6)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 8)}], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.7, BigPlate, 1, 1], [0.3, BigPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [2.5, PowerupShip, 0, 1, {type:3}], [1.2, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, EllusivePlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [1, EllusivePlate, 0, 1], [1, SmallPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 0, 1]]), new LevelStep([[3, BigShip, 1, 1], [2, BigShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [1, Misil, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 8)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 3)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 5)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 7)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 2)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 4)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 6)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 8)}], [3, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.5, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [3, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [2, PowerupShip, 1, 1, {type:1}], [2.5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, SmallShip, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [2.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [4, BigPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, BigPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, BigPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [4, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.6, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1]]), new LevelStep([[0.5, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.2, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:0}], [0.2, Misil, 1, 1, {xtarget:-1}], [0.4, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:0}], [0.2, Misil, 1, 1, {xtarget:-1}], [0.2, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [4, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [4, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [2, PowerupShip, 1, 1, {type:2}], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 0, 1]]), new LevelStep([[1, BigShip, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 1, 1], [2, BigShip, 0, 1], [0.5, MicroPlate, 0, 1], [1, MicroPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 1, 1], [2, PowerupShip, 1, 1, {type:1}], [2, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 0, 1], [2, Boss5, 1, 1]])]; } } }//package Levels
Section 139
//LevelStep (Levels.LevelStep) package Levels { public class LevelStep { public var enemies:Array; public var bronze:uint; public var silver:uint; public var gold:uint; public var platinum:uint; public function LevelStep(_arg1:Array){ enemies = _arg1; } } }//package Levels
Section 140
//SurvivalLevel (Levels.SurvivalLevel) package Levels { import Actors.Enemies.*; public class SurvivalLevel extends Level { public function SurvivalLevel(){ backgroundClip = BG2; foregroundClips = [t22, t22, t23, t24, t25]; steps = [new LevelStep([[1, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [1, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [0, SmallPlate, 1, 1], [2, SmallPlate, 0, 1], [3, EllusivePlate, 0, 1], [3, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [1, BigPlate, 1, 1], [1, SmallPlate, 0, 1], [2, EllusivePlate, 0, 1], [2, BigPlate, 0, 1], [2, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [1, SmallPlate, 0, 1], [1, MicroPlate, 0, 1], [1, MicroPlate, 0, 1], [2, MicroPlate, 0, 1], [1, MicroPlate, 0, 1], [1, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [3, BigPlate, 0, 1], [2, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [3, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [2, BigPlate, 1, 1], [3, PowerupShip, 0, 1, {type:1}], [2, EllusivePlate, 0, 1], [1, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1, BigShip, 1, 1], [2, MicroPlate, 1, 1], [2, MicroPlate, 1, 1], [3, MicroPlate, 1, 1], [1, MicroPlate, 1, 1], [1, BigShip, 0, 1], [2, EllusivePlate, 0, 1], [3, SmallPlate, 1, 1], [2, SmallPlate, 0, 1], [1, BigPlate, 1, 1], [1, SmallPlate, 0, 1], [1, EllusivePlate, 0, 1], [3, BigPlate, 0, 1], [1, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [3, SmallPlate, 0, 1], [0.5, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [2, SmallShip, 0, 1], [1, SmallShip, 0, 1], [0.3, SmallShip, 0, 1], [0.6, SmallShip, 0, 1], [3, BigPlate, 0, 1], [0.4, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.4, MicroPlate, 0, 1], [0.3, MicroPlate, 0, 1], [0.3, BigPlate, 0, 1], [3, EllusivePlate, 0, 1], [2, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [1, SmallPlate, 1, 1], [1, SmallPlate, 0, 1], [3, PowerupShip, 0, 1, {type:1}], [1, MicroPlate, 1, 1], [1, MicroPlate, 0, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 2)}], [1.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [3.5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.3, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.5, SmallShip, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.7, BigPlate, 1, 1], [0.3, BigPlate, 0, 1], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [2.5, PowerupShip, 0, 1, {type:1}], [6, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [3, BigShip, 1, 1], [5, PowerupShip, 0, 1, {type:3}], [2, BigPlate, 1, 1], [1, BigPlate, 0, 1], [1, BigPlate, 1, 1], [1, BigPlate, 0, 1], [1, BigPlate, 1, 1], [0.5, BigPlate, 0, 1], [0.5, BigPlate, 1, 1], [0.5, BigPlate, 0, 1], [3, BigShip, 1, 1], [2, BigShip, 0, 1], [3, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.5, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [3, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [2, PowerupShip, 1, 1, {type:1}], [1.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 2)}], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.5, SmallShip, 0, 1], [2, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.5, SmallShip, 0, 1], [2, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, BigPlate, 0, 1], [0.5, BigPlate, 1, 1], [0.5, BigPlate, 0, 1], [9, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [1, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [4, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [4, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [3, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) + 100)}], [0.5, ElectricBall, 1, 1, {xtarget:(((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4) - 100)}], [1, EllusivePlate, 0, 1], [1.5, EllusivePlate, 0, 1], [1.5, EllusivePlate, 0, 1], [8, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [4, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.6, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [2.5, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.6, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.6, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [1.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.6, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.7, BigPlate, 1, 1], [0.3, BigPlate, 0, 1], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [2.5, PowerupShip, 0, 1, {type:4}], [1.2, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, Kamikaze, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 0, 1], [3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, SmallShip, 1, 1], [2, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [3, BigShip, 1, 1], [2, BigShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [2, PowerupShip, 0, 1, {type:1}], [3, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.5, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [3, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [2.5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, SmallShip, 0, 1], [0.5, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [2.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, BigPlate, 0, 1], [0.5, BigPlate, 1, 1], [0.5, BigPlate, 0, 1], [1, Kamikaze, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [2, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [8, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [0.3, MicroPlate, 1, 1], [3, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, BigPlate, 1, 1], [1, BigPlate, 0, 1], [2, BigPlate, 0, 1], [1, BigPlate, 0, 1], [2, BigPlate, 0, 1], [5, Misil, 1, 1, {xtarget:0}], [2, Misil, 1, 1, {xtarget:0}], [2, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:0}], [2, Misil, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 8)}], [0.5, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 3)}], [0.5, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 5)}], [0.5, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 7)}], [0.8, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 2)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 4)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 6)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 8)}], [3, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [1, Kamikaze, 1, 1], [2, Misil, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 8)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 3)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 5)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 7)}], [0.8, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 2)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 4)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 6)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 8)}], [0.3, Kamikaze, 1, 1], [0.3, Kamikaze, 1, 1], [2, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.7, BigPlate, 1, 1], [0.3, BigPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 1, 1], [0.3, SmallPlate, 0, 1], [2.5, PowerupShip, 0, 1, {type:3}], [1.2, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [1, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [0.5, EllusivePlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [1, EllusivePlate, 0, 1], [1, SmallPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 0, 1], [2, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, SmallPlate, 0, 1], [2, SmallPlate, 1, 1], [1, Misil, 1, 1, {xtarget:-1}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, SmallPlate, 0, 1], [0.3, Kamikaze, 1, 1], [3, BigShip, 1, 1], [2, BigShip, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [1, Misil, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 8)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 3)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 5)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 7)}], [0.3, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 2)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 4)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 6)}], [0, Misil, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 8) * 8)}], [3, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.5, SmallPlate, 0, 1], [0.5, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [1.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 1], [0.3, MicroPlate, 1, 1], [3, EllusivePlate, 0, 1], [1, EllusivePlate, 0, 1], [2.5, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 4)}], [2, SmallShip, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [2.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 4) * 3)}], [4, BigPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.1, EllusivePlate, 0, 1], [0.5, BigPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.5, BigPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, SmallShip, 1, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.5, SmallShip, 0, 1], [2, SmallShip, 1, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, SmallShip, 1, 1], [1, SmallShip, 0, 1], [0.1, EllusivePlate, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.1, EllusivePlate, 0, 1], [0.3, Kamikaze, 0, 1], [4, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.6, Kamikaze, 0, 1], [0.3, Kamikaze, 0, 1], [0.5, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:0}], [1, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:0}], [0.1, EllusivePlate, 0, 1], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [0.2, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:0}], [0.2, Misil, 1, 1, {xtarget:-1}], [0.4, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Misil, 1, 1, {xtarget:0}], [0.2, Misil, 1, 1, {xtarget:-1}], [0.2, Misil, 1, 1, {xtarget:0}], [0.5, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 2], [0.3, Kamikaze, 1, 2], [0.3, Kamikaze, 1, 2], [4, Kamikaze, 1, 2], [0.5, MicroPlate, 1, 1], [0.5, MicroPlate, 1, 1], [0.5, Kamikaze, 1, 2], [0.5, Kamikaze, 1, 2], [0.3, MicroPlate, 1, 1], [0.3, Kamikaze, 1, 2], [4, ElectricBall, 1, 1, {xtarget:(Defines.CHAR_LIMIT_X_RIGHT / 5)}], [0.5, ElectricBall, 1, 1, {xtarget:((Defines.CHAR_LIMIT_X_RIGHT / 5) * 4)}], [3, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.1, EllusivePlate, 0, 1], [0.5, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.1, EllusivePlate, 0, 1], [0.5, Kamikaze, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 1, 1], [0.5, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, Kamikaze, 0, 1], [0.5, Kamikaze, 0, 1], [1, Kamikaze, 1, 2], [0.1, EllusivePlate, 0, 2], [0.5, Kamikaze, 1, 2], [1, Kamikaze, 0, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 0, 2], [1, Kamikaze, 1, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 1, 2], [1, Kamikaze, 0, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 0, 2], [1, BigShip, 1, 2], [0.5, MicroPlate, 1, 1], [0.1, EllusivePlate, 0, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 1, 1], [2, BigShip, 0, 2], [0.5, MicroPlate, 0, 1], [1, MicroPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 1, 2], [3, Kamikaze, 1, 2], [0.1, EllusivePlate, 0, 2], [0.5, Kamikaze, 1, 2], [0.2, Kamikaze, 0, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 0, 2], [0.5, Kamikaze, 0, 2], [1, Kamikaze, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 1, 2], [1, Kamikaze, 0, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.5, Kamikaze, 0, 2], [2, BigShip, 1, 2], [0.5, BigShip, 0, 2], [0.5, MicroPlate, 1, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [1, SmallPlate, 1, 1], [0.3, SmallPlate, 0, 1], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Kamikaze, 1, 2], [2, BigShip, 1, 1], [1, BigShip, 0, 1], [0.1, EllusivePlate, 0, 2], [0.2, Kamikaze, 1, 2], [0.5, Kamikaze, 1, 2], [0.2, Kamikaze, 1, 2], [0.1, EllusivePlate, 0, 2], [0.1, Kamikaze, 1, 2], [0.5, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [2, BigShip, 0, 2], [0.5, MicroPlate, 0, 1], [1, MicroPlate, 1, 2], [0.1, EllusivePlate, 0, 2], [0.3, Misil, 1, 1, {xtarget:0}], [0.3, Misil, 1, 1, {xtarget:-1}], [0.3, Misil, 1, 1, {xtarget:0}], [0.1, Kamikaze, 1, 2], [0.5, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [2, BigShip, 1, 2], [1, BigShip, 0, 2], [0.1, Kamikaze, 1, 2], [0.3, Kamikaze, 1, 2], [0.5, Kamikaze, 1, 2], [0.2, Kamikaze, 1, 2], [3, EllusivePlate, 0, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [1, EllusivePlate, 0, 2], [1, EllusivePlate, 0, 2], [0.5, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [1, EllusivePlate, 0, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [3, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [1, EllusivePlate, 0, 2], [1, EllusivePlate, 0, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2], [0.1, Kamikaze, 1, 2]])]; } } }//package Levels
Section 141
//MochiDigits (mochi.as3.MochiDigits) package mochi.as3 { public final class MochiDigits { private var Fragment:Number; private var Sibling:MochiDigits; private var Encoder:Number; public function MochiDigits(_arg1:Number=0, _arg2:uint=0):void{ Encoder = 0; setValue(_arg1, _arg2); } public function get value():Number{ return (Number(this.toString())); } public function set value(_arg1:Number):void{ setValue(_arg1); } public function addValue(_arg1:Number):void{ value = (value + _arg1); } public function setValue(_arg1:Number=0, _arg2:uint=0):void{ var _local3:String = _arg1.toString(); var _temp1 = _arg2; _arg2 = (_arg2 + 1); Fragment = (_local3.charCodeAt(_temp1) ^ Encoder); if (_arg2 < _local3.length){ Sibling = new MochiDigits(_arg1, _arg2); } else { Sibling = null; }; reencode(); } public function reencode():void{ var _local1:uint = int((2147483647 * Math.random())); Fragment = (Fragment ^ (_local1 ^ Encoder)); Encoder = _local1; } public function toString():String{ var _local1:String = String.fromCharCode((Fragment ^ Encoder)); if (Sibling != null){ _local1 = (_local1 + Sibling.toString()); }; return (_local1); } } }//package mochi.as3
Section 142
//SaveManager (plugins.SaveManager) package plugins { public class SaveManager { protected var inited:Boolean;// = false public function SaveManager(){ trace("GameSaver()"); } public function init(){ trace("GameSaver.init()"); inited = true; } public function saveData(){ } public function loadData():Boolean{ return (false); } } }//package plugins
Section 143
//SharedObjectSaver (plugins.SharedObjectSaver) package plugins { import data.*; import flash.net.*; public class SharedObjectSaver extends SaveManager { var so:SharedObject; var soname:String;// = "nomorealiens" override public function init(){ trace("SharedObjectSaver.init()"); inited = true; } override public function saveData(){ var _local2:int; trace("SharedObjectSaver.saveData()"); var _local1:GameStats = Defines._document.saveSlot; trace("save slot modules saving: ", _local1.modulesEquipped); so = SharedObject.getLocal(soname); if (((!(Defines._document.savedAtLeastOnce)) && ((so.data.collectedCrystals == null)))){ initData(); }; _local2 = 0; while (_local2 < _local1.modulesEquipped.length) { if (Defines._document.inv.modules.indexOf(_local1.modulesEquipped[_local2]) == -1){ _local1.modulesEquipped[_local2] = 0; }; _local2++; }; _local2 = 0; while (_local2 < _local1.modulesOwned.length) { if (Defines._document.inv.modules.indexOf(_local1.modulesOwned[_local2]) == -1){ _local1.modulesOwned = _local1.modulesOwned.splice(_local2, 1); }; _local2++; }; _local2 = 0; while (_local2 < _local1.weaponsEquipped.length) { if (_local1.weaponsEquipped[_local2] == 16){ _local1.weaponsEquipped[_local2] = 15; }; _local2++; }; _local2 = 0; while (_local2 < _local1.weaponsOwned.length) { if (_local1.weaponsOwned[_local2] > 16){ _local1.weaponsOwned[_local2] = 1; }; _local2++; }; so.data.levelScores = _local1.levelScores.concat(); so.data.levelTrophies = _local1.levelTrophies.concat(); so.data.levelBadges = _local1.levelBadges.concat(); so.data.weaponsOwned = _local1.weaponsOwned.concat(); so.data.modulesOwned = _local1.modulesOwned.concat(); so.data.powerupsOwned = _local1.powerupsOwned.concat(); so.data.weaponsEquipped = _local1.weaponsEquipped.concat(); so.data.modulesEquipped = _local1.modulesEquipped.concat(); so.data.weaponsUnlocked = _local1.weaponsUnlocked.concat(); so.data.collectedCrystals = _local1.collectedCrystals.value; so.data.collectedOrbs = _local1.collectedOrbs.value; so.data.currentLevelNumber = _local1.currentLevelNumber.value; so.flush(); Defines._document.savedAtLeastOnce = true; trace("save slot modules saved: ", so.data.modulesEquipped); } override public function loadData():Boolean{ var _local1:*; var _local2:GameStats; var _local3:int; trace("SharedObjectSaver.loadData()"); so = SharedObject.getLocal(soname); for (_local1 in so.data) { trace(((_local1 + ": ") + so.data[_local1])); }; if (so.data.collectedCrystals == null){ return (false); }; if (((!((so.data.collectedCrystals == null))) && (!((so.data.weaponsEquipped == null))))){ _local2 = Defines._document.saveSlot; _local3 = 0; while (_local3 < so.data.weaponsEquipped.length) { if (so.data.weaponsEquipped[_local3] == 16){ so.data.weaponsEquipped[_local3] = 15; }; _local3++; }; _local3 = 0; while (_local3 < so.data.weaponsOwned.length) { if (so.data.weaponsOwned[_local3] == 16){ so.data.weaponsOwned[_local3] = 15; }; _local3++; }; _local2.levelScores = so.data.levelScores.concat(); _local2.levelTrophies = so.data.levelTrophies.concat(); _local2.levelBadges = so.data.levelBadges.concat(); _local2.weaponsOwned = so.data.weaponsOwned.concat(); _local2.modulesOwned = so.data.modulesOwned.concat(); _local2.powerupsOwned = so.data.powerupsOwned.concat(); _local2.weaponsEquipped = so.data.weaponsEquipped.concat(); _local2.modulesEquipped = so.data.modulesEquipped.concat(); _local2.weaponsUnlocked = so.data.weaponsUnlocked.concat(); _local2.collectedOrbs.setValue(so.data.collectedOrbs); _local2.collectedCrystals.setValue(so.data.collectedCrystals); _local2.currentLevelNumber.setValue(so.data.currentLevelNumber); _local3 = 0; while (_local3 < _local2.modulesEquipped.length) { if (Defines._document.inv.modules.indexOf(_local2.modulesEquipped[_local3]) == -1){ _local2.modulesEquipped[_local3] = 0; }; _local3++; }; _local3 = 0; while (_local3 < _local2.modulesOwned.length) { if (Defines._document.inv.modules.indexOf(_local2.modulesOwned[_local3]) == -1){ _local2.modulesOwned = _local2.modulesOwned.splice(_local3, 1); }; _local3++; }; Defines._document.saveSlot = _local2; }; return (true); } public function initData(){ trace("initting data"); Defines._document.saveSlot.weaponsEquipped = [1, 1, 1, 1]; Defines._document.saveSlot.modulesEquipped = [0, 0, 0]; Defines._document.saveSlot.unlockedLevels.setValue(0); Defines._document.saveSlot.collectedCrystals.setValue(0); } } }//package plugins
Section 144
//Brand (spill.localisation.Brand) package spill.localisation { import flash.xml.*; public class Brand { public var domain:String; public var site_id:uint; public var moreLink:String;// = "" public var emailLink:String;// = "game" public var emailPage:String; public var id:Number; public var name:String; public var portalGroup:uint; public var useGoogleAnalitics:Boolean;// = true public var hasSendToFriendLink:Boolean;// = true public var preferedLanguage:String;// = "" public var isExternal:Boolean;// = false public var hostingDomain:String;// = "" private static const topLevelDoubles:String = ((((((((((((((("ac.cn,ac.jp,ac.uk,ad.jp,adm.br,adv.br,agr.br," + "ah.cn,am.br,arq.br,art.br,asn.au,ato.br,av.tr,bel.tr,bio.br,biz.tr,bj.cn,bmd.br,") + "cim.br,cng.br,cnt.br,co.at,co.jp,co.uk,com.au,com.br,com.cn,com.eg,com.hk,com.mx,") + "com.ru,com.tr,com.tw,conf.au,cq.cn,csiro.au,dr.tr,ecn.br,edu.au,edu.br,edu.tr,") + "emu.id.au,eng.br,esp.br,etc.br,eti.br,eun.eg,far.br,fj.cn,fm.br,fnd.br,fot.br,") + "fst.br,g12.br,gb.com,gb.net,gd.cn,gen.tr,ggf.br,gob.mx,gov.au,gov.br,gov.cn,") + "gov.hk,gov.tr,gr.jp,gs.cn,gx.cn,gz.cn,ha.cn,hb.cn,he.cn,hi.cn,hk.cn,hl.cn,hn.cn,") + "id.au,idv.tw,imb.br,ind.br,inf.br,info.au,info.tr,jl.cn,jor.br,js.cn,jx.cn,k12.tr,") + "lel.br,ln.cn,ltd.uk,mat.br,me.uk,med.br,mil.br,mil.tr,mo.cn,mus.br,name.tr,ne.jp,") + "net.au,net.br,net.cn,net.eg,net.hk,net.lu,net.mx,net.ru,net.tr,net.tw,net.uk,") + "nm.cn,no.com,nom.br,not.br,ntr.br,nx.cn,odo.br,oop.br,or.at,or.jp,org.au,org.br,") + "org.cn,org.hk,org.lu,org.ru,org.tr,org.tw,org.uk,plc.uk,pol.tr,pp.ru,ppg.br,pro.br,") + "psc.br,psi.br,qh.cn,qsl.br,rec.br,sc.cn,sd.cn,se.com,se.net,sh.cn,slg.br,sn.cn,") + "srv.br,sx.cn,tel.tr,tj.cn,tmp.br,trd.br,tur.br,tv.br,tw.cn,uk.com,uk.net,vet.br,") + "wattle.id.au,web.tr,xj.cn,xz.cn,yn.cn,zj.cn,zlg.br,co.nr,co.nz,com.fr,com.ph,com.ar,") + "com.id,com.in"); public function getMoreGamesLink(_arg1:String, _arg2:Boolean, _arg3:String="", _arg4:String=""):String{ var _local5:String = ("http://" + domain); _local5 = (_local5 + ("/" + moreLink)); if (((useGoogleAnalitics) && (_arg2))){ _local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg2) ? "external" : "internal")); _local5 = (_local5 + ("&utm_campaign=" + _arg1)); _arg3 = stripSubDomain(_arg3); if (_arg3 == "localhost"){ _arg3 = "offline_play"; }; _local5 = (_local5 + ("&utm_source=" + _arg3)); if (((!((_arg4 == ""))) && (!((_arg4 == null))))){ _local5 = (_local5 + ("&utm_content=" + _arg4)); }; }; return (_local5); } public function getSendToFriendLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String=""):String{ if (!hasSendToFriendLink){ return (getMoreGamesLink(_arg1, _arg3)); }; var _local5:String = ("http://" + domain); _local5 = (_local5 + ((("/" + emailLink) + "/") + _arg2)); if (useGoogleAnalitics){ _local5 = (_local5 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal")); _local5 = (_local5 + ("&utm_campaign=" + _arg1)); _arg4 = stripSubDomain(_arg4); if (_arg4 == "localhost"){ _arg4 = "offline_play"; }; _local5 = (_local5 + ("&utm_source=" + _arg4)); _local5 = (_local5 + "&utm_content=send_to_friend"); }; return (_local5); } public function getPromotionLink(_arg1:String, _arg2:String, _arg3:Boolean, _arg4:String="", _arg5:String=""):String{ var _local6:String = ("http://" + domain); _local6 = (_local6 + ((("/" + emailLink) + "/") + _arg2)); if (useGoogleAnalitics){ _local6 = (_local6 + ("?utm_medium=brandedgames_" + (_arg3) ? "external" : "internal")); _local6 = (_local6 + ("&utm_campaign=" + _arg1)); _arg4 = stripSubDomain(_arg4); trace(_arg4); if (_arg4 == "localhost"){ _arg4 = "offline_play"; }; _local6 = (_local6 + ("&utm_source=" + _arg4)); if (((!((_arg5 == ""))) && (!((_arg5 == null))))){ _local6 = (_local6 + ("&utm_content=" + _arg5)); }; }; return (_local6); } public function get backgroundColor():uint{ return (PortalGroup.backgroundColors[portalGroup]); } public function exportXML():XML{ var _local3:XML; var _local1:XML = <portal/> ; _local1.@id = site_id; _local1.@language = preferedLanguage; _local1.@channel = portalGroup; var _local2:XML = <domain/> ; _local2.appendChild(new XMLNode(3, domain)); _local1.appendChild(_local2); if (moreLink){ _local3 = <more_games_path/> ; _local3.appendChild(new XMLNode(3, moreLink)); _local1.appendChild(_local3); }; _local2 = <game_path/> ; _local2.appendChild(new XMLNode(3, emailLink)); _local1.appendChild(_local2); if (!useGoogleAnalitics){ _local1.attributes.noGoogleAnalitics = true; }; if (!hasSendToFriendLink){ _local1.attributes.noSendToFriendLink = true; }; return (_local1); } public function importXML(_arg1:XMLNode):void{ } private function get utm_source():String{ return (("utm_source=brandedgames_" + (isExternal) ? "external" : "internal")); } private function get utm_term():String{ return ("utm_term="); } private function get utm_campaign():String{ if (isExternal){ return (("utm_campaign=" + hostingDomain)); }; return (""); } public static function stripSubDomain(_arg1:String):String{ if (!_arg1){ return (""); }; var _local2:Array = _arg1.split("."); if (_local2.length <= 2){ return (_arg1); }; _local2 = _local2.reverse(); if (topLevelDoubles.indexOf((((_local2[1] + ".") + _local2[0]) + ",")) > 0){ return (((((_local2[2] + ".") + _local2[1]) + ".") + _local2[0])); }; return (((_local2[1] + ".") + _local2[0])); } } }//package spill.localisation
Section 145
//BrandingLogo (spill.localisation.BrandingLogo) package spill.localisation { import flash.display.*; import flash.events.*; public class BrandingLogo extends MovieClip { public function BrandingLogo(){ addFrameScript(0, frame1); super(); stop(); mouseEnabled = false; mouseChildren = false; addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true); if (stage){ added(); }; brandingChanged(); } private function added(_arg1:Event=null):void{ SpilGame.addEventListener("brandingChanged", brandingChanged, false, 0, true); brandingChanged(); } private function removed(_arg1:Event):void{ SpilGame.removeEventListener("brandingChanged", brandingChanged); } private function brandingChanged(_arg1:Event=null):void{ if (SpilGame.currentBranding){ gotoAndStop(SpilGame.currentBranding.domain); }; } function frame1(){ stop(); } } }//package spill.localisation
Section 146
//Brandings (spill.localisation.Brandings) package spill.localisation { public class Brandings { private static var brands_by_id:Object = new Object(); private static var brands_by_domain:Object = new Object(); public static function initialize():void{ var _local1:Brand; _local1 = new Brand(); _local1.site_id = 79; _local1.domain = "www.agame.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.TEENS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 88; _local1.domain = "www.gamesgames.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.FAMILY; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 90; _local1.domain = "www.girlsgogames.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.GIRL; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 45; _local1.domain = "www.a10.com"; _local1.preferedLanguage = "en_us"; _local1.portalGroup = PortalGroup.YOUNG_ADULTS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 92; _local1.domain = "www.games.co.uk"; _local1.preferedLanguage = "en_uk"; _local1.portalGroup = PortalGroup.FAMILY; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 107; _local1.domain = "www.agame.co.uk"; _local1.preferedLanguage = "en_uk"; _local1.portalGroup = PortalGroup.TEENS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 138; _local1.domain = "www.giochi.it"; _local1.preferedLanguage = "it"; _local1.portalGroup = PortalGroup.TEENS; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 102; _local1.domain = "www.girlsgogames.co.uk"; _local1.preferedLanguage = "en_uk"; _local1.portalGroup = PortalGroup.GIRL; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 2; _local1.domain = "www.game.com.cn"; _local1.moreLink = "moregames/"; _local1.preferedLanguage = "cn"; _local1.portalGroup = PortalGroup.NONE; _local1.useGoogleAnalitics = false; _local1.hasSendToFriendLink = false; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 25; _local1.domain = "www.spel.nl"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 1; _local1.domain = "www.spelletjes.nl"; _local1.emailLink = "spel"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 93; _local1.domain = "www.girlsgogames.nl"; _local1.emailLink = "spel"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 12; _local1.domain = "www.jeu.fr"; _local1.emailLink = "jeu"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "fr"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 95; _local1.domain = "www.girlsgogames.fr"; _local1.emailLink = "jeu"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "fr"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 11; _local1.domain = "www.jeux.fr"; _local1.emailLink = "jeu"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "fr"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 26; _local1.domain = "www.spielen.com"; _local1.emailLink = "spiel"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "de"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 94; _local1.domain = "www.girlsgogames.de"; _local1.emailLink = "spiel"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "de"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 5; _local1.domain = "www.jetztspielen.de"; _local1.emailLink = "spiel"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "de"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 109; _local1.domain = "www.minigry.pl"; _local1.emailLink = "gra"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "pl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 16; _local1.domain = "www.gry.pl"; _local1.emailLink = "gra"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "pl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 98; _local1.domain = "www.girlsgogames.pl"; _local1.emailLink = "gra"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "pl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 108; _local1.domain = "www.spel.se"; _local1.emailLink = "spel_"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "se"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 100; _local1.domain = "www.girlsgogames.se"; _local1.emailLink = "spel_"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "se"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 44; _local1.domain = "www.spela.se"; _local1.emailLink = "spel_"; _local1.preferedLanguage = "se"; _local1.portalGroup = PortalGroup.FAMILY; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 106; _local1.domain = "www.giocaregratis.it"; _local1.emailLink = "gioco"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "it"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 15; _local1.domain = "www.gioco.it"; _local1.emailLink = "gioco"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "it"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 99; _local1.domain = "www.girlsgogames.it"; _local1.emailLink = "gioco"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "it"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 97; _local1.domain = "www.zapjuegos.com"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 86; _local1.domain = "www.juegos.com"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 96; _local1.domain = "www.juegosdechicas.com"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 122; _local1.domain = "www.girlsgogames.es"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 125; _local1.domain = "www.juegos.mx"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 126; _local1.domain = "www.juegosdechicas.mx"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 127; _local1.domain = "www.juegos.com.ar"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 128; _local1.domain = "www.juegosdechicas.com.ar"; _local1.emailLink = "juego"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "es"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 91; _local1.domain = "www.clickjogos.com"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "br"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 101; _local1.domain = "www.girlsgogames.com.br"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "br"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 50; _local1.domain = "www.ojogos.com.br"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "br"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 55; _local1.domain = "www.games.co.id"; _local1.emailLink = "permainanme"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "id"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 105; _local1.domain = "www.flashgames.ru"; _local1.emailLink = "igra"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "ru"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 104; _local1.domain = "www.girlsgogames.ru"; _local1.emailLink = "igra"; _local1.portalGroup = PortalGroup.GIRL; _local1.preferedLanguage = "ru"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 103; _local1.domain = "www.ourgames.ru"; _local1.emailLink = "igra"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "ru"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 24; _local1.domain = "www.game.co.in"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "in"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 87; _local1.domain = "www.ojogos.pt"; _local1.emailLink = "jogo"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "pt"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 120; _local1.domain = "www.egames.jp"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.TEENS; _local1.preferedLanguage = "jp"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 121; _local1.domain = "www.dailygame.com"; _local1.emailLink = "/game/"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "en_us"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 123; _local1.domain = "www.zapapa.com"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.ZAPAPA; _local1.preferedLanguage = "en_us"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 124; _local1.domain = "www.zapapa.nl"; _local1.emailLink = "game"; _local1.portalGroup = PortalGroup.HYVES; _local1.preferedLanguage = "nl"; addBrand(_local1); _local1 = new Brand(); _local1.site_id = 0; _local1.domain = "gamedev.dev.spilgames.com"; _local1.portalGroup = PortalGroup.FAMILY; _local1.preferedLanguage = "en_us"; addBrand(_local1); } public static function hasDomain(_arg1:String):Boolean{ return (!((brands_by_domain[_arg1] == null))); } public static function getBrandByDomain(_arg1:String):Brand{ return (brands_by_domain[_arg1]); } public static function getBrandByID(_arg1:Number):Brand{ return (brands_by_id[_arg1]); } private static function addBrand(_arg1:Brand):Brand{ if (brands_by_domain[_arg1.domain]){ trace(("ERROR: Attempting to add duplicate brand by domain: " + _arg1.domain)); } else { brands_by_domain[_arg1.domain] = _arg1; }; if (brands_by_id[_arg1.site_id]){ trace(("ERROR: Attempting to add duplicate brand by id: " + _arg1.site_id)); } else { brands_by_id[_arg1.site_id] = _arg1; }; return (_arg1); } public static function getBrandsArray():Array{ var _local2:Brand; var _local1:Array = new Array(); for each (_local2 in brands_by_domain) { _local1.push(_local2); }; return (_local1); } public static function exportXML():XML{ var _local2:Brand; var _local1:XML = <portals/> ; for each (_local2 in brands_by_domain) { _local1.appendChild(_local2.exportXML()); }; return (_local1); } } }//package spill.localisation
Section 147
//Language (spill.localisation.Language) package spill.localisation { import flash.xml.*; public class Language { public var name:String; public var dname:String; public var id:uint; public var portal_groups:Array; public var textLanguage:String; public var embedFonts:Boolean;// = true public var embedInputFonts:Boolean;// = true public var forceFont:String;// = null public var bwcId:int; public var references:Array; public var displayName:String;// = "" public function Language(_arg1:String, _arg2:String=null){ references = []; super(); name = _arg1; dname = _arg2; portal_groups = new Array(); } public function get displayAcronim():String{ return ((dname) ? dname : name); } public function set p_family(_arg1:String):void{ portal_groups[PortalGroup.FAMILY] = _arg1; } public function get p_family():String{ return (portal_groups[PortalGroup.FAMILY]); } public function set p_tween(_arg1:String):void{ portal_groups[PortalGroup.TEENS] = _arg1; } public function get p_tween():String{ return (portal_groups[PortalGroup.TEENS]); } public function set p_girl(_arg1:String):void{ portal_groups[PortalGroup.GIRL] = _arg1; } public function get p_girl():String{ trace("Language", portal_groups[PortalGroup.GIRL]); return (portal_groups[PortalGroup.GIRL]); } public function set p_teen(_arg1:String):void{ portal_groups[PortalGroup.YOUNG_ADULTS] = _arg1; } public function get p_teen():String{ return (portal_groups[PortalGroup.YOUNG_ADULTS]); } public function set p_zapapa(_arg1:String):void{ portal_groups[PortalGroup.ZAPAPA] = _arg1; } public function get p_zapapa():String{ return (portal_groups[PortalGroup.ZAPAPA]); } public function set p_hyves(_arg1:String):void{ portal_groups[PortalGroup.HYVES] = _arg1; } public function get p_hyves():String{ return (portal_groups[PortalGroup.HYVES]); } public function exportXML():XMLNode{ var _local1:XMLNode = new XMLNode(1, "language"); _local1.attributes.name = name; if (textLanguage != null){ _local1.attributes.textLanguage = textLanguage; }; if (references.length){ _local1.attributes.references = references.toString(); }; _local1.attributes.id = bwcId; var _local2:XMLNode = new XMLNode(1, "display_name"); _local2.firstChild = new XMLNode(3, displayName); _local1.appendChild(_local2); var _local3:Array = []; var _local4:Array = PortalGroup.channelNames; var _local5:int; while (_local5 < _local4.length) { _local3.push(Brandings.getBrandByDomain(portal_groups[_local5]).site_id); _local5++; }; _local1.attributes.channels = _local3.join(","); return (_local1); } } }//package spill.localisation
Section 148
//Languages (spill.localisation.Languages) package spill.localisation { import flash.xml.*; public class Languages { public static var languages:Object = new Object(); private static var _init:Boolean = false; public static function initialize():void{ var _local1:Language; if (_init){ return; }; _init = true; _local1 = new Language("nl"); _local1.displayName = "Nederlands"; _local1.p_family = "www.spelletjes.nl"; _local1.p_tween = "www.spel.nl"; _local1.p_girl = "www.girlsgogames.nl"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.p_hyves = "www.zapapa.nl"; _local1.bwcId = 3; addLanguage(_local1); _local1 = new Language("es"); _local1.displayName = "Español"; _local1.p_family = "www.juegos.com"; _local1.p_tween = "www.zapjuegos.com"; _local1.p_girl = "www.girlsgogames.es"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 9; addLanguage(_local1); _local1 = new Language("pl"); _local1.displayName = "Polski"; _local1.p_family = "www.gry.pl"; _local1.p_tween = "www.gry.pl"; _local1.p_girl = "www.girlsgogames.pl"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 6; addLanguage(_local1); _local1 = new Language("fr"); _local1.displayName = "Français"; _local1.p_family = "www.jeux.fr"; _local1.p_tween = "www.jeu.fr"; _local1.p_girl = "www.girlsgogames.fr"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 4; addLanguage(_local1); _local1 = new Language("en_us", "us"); _local1.displayName = "English"; _local1.p_family = "www.gamesgames.com"; _local1.p_tween = "www.agame.com"; _local1.p_girl = "www.girlsgogames.com"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 1; addLanguage(_local1); addReference(_local1, "en"); _local1 = new Language("id"); _local1.displayName = "Bahasa Ind."; _local1.p_family = "www.games.co.id"; _local1.p_tween = "www.games.co.id"; _local1.p_girl = "www.games.co.id"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 11; addLanguage(_local1); _local1 = new Language("ru"); _local1.displayName = "Русский"; _local1.p_family = "www.ourgames.ru"; _local1.p_tween = "www.flashgames.ru"; _local1.p_girl = "www.girlsgogames.ru"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 12; addLanguage(_local1); _local1 = new Language("se"); _local1.displayName = "Svenska"; _local1.p_family = "www.spela.se"; _local1.p_tween = "www.spel.se"; _local1.p_girl = "www.girlsgogames.se"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 7; addLanguage(_local1); addReference(_local1, "sv"); _local1 = new Language("it"); _local1.displayName = "Italiano"; _local1.p_family = "www.gioco.it"; _local1.p_girl = "www.girlsgogames.it"; _local1.p_teen = "www.a10.it"; _local1.p_tween = "www.giochi.it"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 8; addLanguage(_local1); _local1 = new Language("en_uk", "uk"); _local1.displayName = "English"; _local1.p_family = "www.games.co.uk"; _local1.p_tween = "www.agame.com"; _local1.p_girl = "www.girlsgogames.co.uk"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 13; addLanguage(_local1); _local1 = new Language("cn"); _local1.displayName = "中文"; _local1.p_family = "www.game.com.cn"; _local1.p_tween = "www.game.com.cn"; _local1.p_girl = "www.game.com.cn"; _local1.p_teen = "www.game.com.cn"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 2; _local1.embedInputFonts = false; addLanguage(_local1); addReference(_local1, "zh-CN"); addReference(_local1, "zh-TW"); _local1 = new Language("pt"); _local1.displayName = "Português"; _local1.p_family = "www.ojogos.pt"; _local1.p_tween = "www.ojogos.pt"; _local1.p_girl = "www.ojogos.pt"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 17; addLanguage(_local1); _local1 = new Language("in"); _local1.displayName = "English"; _local1.p_family = "www.game.co.in"; _local1.p_tween = "www.game.co.in"; _local1.p_girl = "www.game.co.in"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.textLanguage = "en_uk"; _local1.bwcId = 14; addLanguage(_local1); _local1 = new Language("de"); _local1.displayName = "Deutsch"; _local1.p_family = "www.jetztspielen.de"; _local1.p_tween = "www.spielen.com"; _local1.p_girl = "www.girlsgogames.de"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 5; addLanguage(_local1); _local1 = new Language("br"); _local1.displayName = "Português (BR)"; _local1.p_family = "www.ojogos.com.br"; _local1.p_tween = "www.clickjogos.com"; _local1.p_girl = "www.girlsgogames.com.br"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 10; addLanguage(_local1); _local1 = new Language("jp"); _local1.displayName = "日本語"; _local1.p_family = "www.egames.jp"; _local1.p_tween = "www.egames.jp"; _local1.p_girl = "www.egames.jp"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.embedInputFonts = false; _local1.bwcId = 19; addLanguage(_local1); addReference(_local1, "ja"); _local1 = new Language("ar"); _local1.displayName = "English"; _local1.p_family = "www.dailygame.com"; _local1.p_tween = "www.dailygame.com"; _local1.p_girl = "www.dailygame.com"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; _local1.bwcId = 20; addLanguage(_local1); addReference(_local1, "ar"); _local1 = new Language("es_mx", "mx"); _local1.displayName = "Español (mx)"; _local1.p_family = "www.juegos.mx"; _local1.p_tween = "www.juegos.mx"; _local1.p_girl = "www.juegosdechicas.mx"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; addLanguage(_local1); addReference(_local1, "mx"); _local1 = new Language("es_ar", "arg"); _local1.displayName = "Español (ar)"; _local1.p_family = "www.juegos.com.ar"; _local1.p_tween = "www.juegos.com.ar"; _local1.p_girl = "www.juegosdechicas.com.ar"; _local1.p_teen = "www.a10.com"; _local1.p_zapapa = "www.zapapa.com"; addLanguage(_local1); addReference(_local1, "arg"); } private static function addReference(_arg1:Language, _arg2:String):void{ languages[_arg2] = _arg1; _arg1.references.push(_arg2); } private static function addLanguage(_arg1:Language):void{ languages[_arg1.name] = _arg1; } public static function getLanguage(_arg1:String):Language{ return (languages[_arg1]); } public static function getLanguageByOldID(_arg1:int):Language{ var _local2:Language; for each (_local2 in languages) { if (_local2.bwcId == _arg1){ return (_local2); }; }; return (null); } public static function getLanguagesArray():Array{ var _local3:Language; var _local1:Array = new Array(); var _local2:Object = new Object(); for each (_local3 in languages) { if (!_local2[_local3.name]){ _local1.push(_local3); _local2[_local3.name] = true; }; }; return (_local1); } public static function exportXML():XMLNode{ var _local3:Language; var _local1:Array = getLanguagesArray(); var _local2:XMLNode = new XMLNode(1, "languages"); for each (_local3 in _local1) { _local2.appendChild(_local3.exportXML()); }; return (_local2); } } }//package spill.localisation
Section 149
//LanguageSelectBox (spill.localisation.LanguageSelectBox) package spill.localisation { import flash.display.*; import flash.events.*; import flash.text.*; public class LanguageSelectBox extends MovieClip { private var popup:MovieClip; private var flag:MovieClip; private var languageName_text:TextField; private var mc:MovieClip; public function LanguageSelectBox(){ trace("new langselecbox"); super(); if (numChildren > 0){ removeChildAt(0); }; addEventListener(Event.ADDED_TO_STAGE, added, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, removed, false, 0, true); addEventListener(MouseEvent.MOUSE_OVER, mouseOver, false, 0, true); addEventListener(MouseEvent.MOUSE_OUT, mouseOut, false, 0, true); Languages.initialize(); popup = new LanguageSelectPopup_mc(); x = Math.round(x); y = Math.round(y); popup.y = (-(Math.floor(popup.height)) + 1); popup.visible = false; addChild(popup); mc = new LanguageSelectBox_mc(); addChild(mc); flag = mc.flag; languageName_text = mc.languageName_text; if (stage){ added(); }; init(); languageChanged(); } public function init():void{ var _local3:MovieClip; var _local4:Language; trace("initselectbox"); var _local1:Array = new Array(popup.l_br, popup.l_de, popup.l_en_us, popup.l_fr, popup.l_in, popup.l_jp, popup.l_pt, popup.l_ru, popup.l_ar, popup.l_cn, popup.l_en_uk, popup.l_es, popup.l_id, popup.l_it, popup.l_nl, popup.l_pl, popup.l_se, popup.l_es_mx, popup.l_es_ar); var _local2:int; while (_local2 < _local1.length) { _local3 = MovieClip(_local1[_local2]); if (_local3){ _local3.addEventListener(MouseEvent.CLICK, itemClicked, true, 0, true); _local3.flag.gotoAndStop(_local3.name.substr(2)); _local3.flag.mouseEnabled = false; _local3.text.mouseEnabled = false; _local4 = Languages.getLanguage(_local3.name.substr(2)); if (_local4){ _local3.text.text = _local4.displayAcronim; } else { trace((("Error, '" + _local3.name.substr(2)) + "' language not found")); }; } else { trace((((("Error, btn number '" + _local2) + "' is not a MovieClip or there is no button '") + _local1[_local2]) + "'")); }; _local2++; }; } private function itemClicked(_arg1:MouseEvent):void{ SpilGame.changeLanguage(_arg1.currentTarget.name.substr(2)); popup.visible = false; } private function mouseOver(_arg1:MouseEvent):void{ popup.visible = true; } private function mouseOut(_arg1:MouseEvent):void{ popup.visible = false; } private function added(_arg1:Event=null):void{ SpilGame.addEventListener("languageChanged", languageChanged, false, 0, true); } private function removed(_arg1:Event):void{ SpilGame.removeEventListener("languageChanged", languageChanged); } public function languageChanged(_arg1:Event=null):void{ if (SpilGame.currentLanguage){ if ((((SpilGame.portalGroup == PortalGroup.HYVES)) && ((SpilGame.currentLanguage.name == "nl")))){ this.visible = false; return; }; this.visible = true; flag.gotoAndStop(SpilGame.currentLanguage.name); languageName_text.text = SpilGame.currentLanguage.displayName; languageName_text.embedFonts = SpilGame.currentLanguage.embedInputFonts; }; } public function set popupLocation(_arg1:String):void{ trace(("popupLocation = " + _arg1)); if (_arg1 == "bottom"){ popup.y = Math.floor(mc.height); } else { popup.y = (-(Math.floor(mc.height)) + 1); }; } } }//package spill.localisation
Section 150
//LanguageSelectBox_mc (spill.localisation.LanguageSelectBox_mc) package spill.localisation { import flash.display.*; import flash.text.*; public dynamic class LanguageSelectBox_mc extends MovieClip { public var languageName_text:TextField; public var flag:MovieClip; } }//package spill.localisation
Section 151
//LanguageSelectPopup_mc (spill.localisation.LanguageSelectPopup_mc) package spill.localisation { import flash.display.*; public dynamic class LanguageSelectPopup_mc extends MovieClip { public var l_ar:MovieClip; public var l_pt:MovieClip; public var l_en_uk:MovieClip; public var l_br:MovieClip; public var l_ru:MovieClip; public var l_se:MovieClip; public var l_in:MovieClip; public var l_es:MovieClip; public var l_fr:MovieClip; public var l_de:MovieClip; public var l_jp:MovieClip; public var l_nl:MovieClip; public var l_pl:MovieClip; public var l_es_ar:MovieClip; public var l_id:MovieClip; public var l_en_us:MovieClip; public var l_it:MovieClip; public var l_es_mx:MovieClip; public var l_cn:MovieClip; } }//package spill.localisation
Section 152
//PortalGroup (spill.localisation.PortalGroup) package spill.localisation { import flash.xml.*; public class PortalGroup { public static const FAMILY:uint = 0; public static const TEENS:uint = 1; public static const GIRL:uint = 2; public static const YOUNG_ADULTS:uint = 3; public static const ZAPAPA:uint = 4; public static const HYVES:uint = 5; public static const NONE:uint = 6; public static const channelNames:Array = ["family", "tween", "girl", "teen", "zapapa", "hyves"]; public static const backgroundColors:Array = [0xFFFFFF, 0xFFFFFF, 16742331, 0xFFFFFF, 0xFFFFFF, 0xFFFFFF]; public static function getName(_arg1:int):String{ return (channelNames[_arg1]); } public static function exportXML():XMLNode{ var _local3:XMLNode; var _local1:XMLNode = new XMLNode(1, "channels"); var _local2:int; while (_local2 < 5) { _local3 = new XMLNode(1, "channel"); _local3.attributes.name = channelNames[_local2]; _local3.attributes.id = _local2; _local1.appendChild(_local3); _local2++; }; return (_local1); } } }//package spill.localisation
Section 153
//spil_internal (spill.localisation.spil_internal) package spill.localisation { public namespace spil_internal = "spill.localisation"; }//package spill.localisation
Section 154
//SpilGame (spill.localisation.SpilGame) package spill.localisation { import flash.display.*; import flash.events.*; import flash.text.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; public class SpilGame { private static const cookiePath:String = "/"; private static const cookieName:String = "spilgames_language_v100"; private static const cookieLanguageVar:String = "savedLang"; public static const LANGUAGE_CHANGED:String = "languageChanged"; public static const BRANDING_CHANGED:String = "brandingChanged"; spil_internal static var gameName:String; public static var currentBranding:Brand; public static var currentLanguage:Language; spil_internal static var emailPage:String; spil_internal static var portalGroup:uint; private static var channelLock:Boolean = false; private static var _init:Boolean = false; private static var eventDispatcher:EventDispatcher; private static var localDomains:Object = new Object(); private static var strings:Object = new Object(); private static var contexMenuItem:ContextMenuItem; private static var stage:Sprite; spil_internal static var debugHostDomain:String = ""; spil_internal static var debugEmbedDomain:String = ""; public static function initialize(_arg1:String, _arg2:int, _arg3:String, _arg4:Sprite, _arg5:Boolean=false):void{ stage = _arg4; if (_init){ trace("ERROR: LocalisationManager already initialised"); return; }; _init = true; localDomains["localhost"] = true; localDomains["www8.agame.com"] = true; localDomains["gamedev.dev.spilgames.com"] = true; localDomains["stg.spel.nl"] = true; localDomains["stg.girlsgogames.nl"] = true; localDomains["stg.pl.spel.nl"] = true; localDomains["stg.pl.girlsgogames.nl"] = true; trace(localDomains["stg.girlsgogames.nl"]); Brandings.initialize(); Languages.initialize(); initContexMenu(_arg4); channelLock = _arg5; gameName = _arg1.replace(" ", "_"); portalGroup = _arg2; emailPage = _arg3; chooseLanguage(); chooseBranding(); if (portalGroup == PortalGroup.HYVES){ changeLanguage("nl"); }; } public static function initTextField(_arg1:TextField):void{ var _local2:TextFormat; trace(_arg1.text); _arg1.text = _arg1.text.replace(/{([^{}]*)}/g, replaceFn); trace(_arg1.text); _arg1.embedFonts = currentLanguage.embedFonts; if (currentLanguage.forceFont != ""){ _local2 = new TextFormat(); _local2.font = currentLanguage.forceFont; _arg1.setTextFormat(_local2); }; } private static function replaceFn():String{ var _local2:String = SpilGame.getString(arguments[1]); if (((!(_local2)) || ((_local2 == "")))){ return ((("{" + arguments[1]) + "}")); }; return (_local2); } public static function outputAllBrands():String{ var _local3:Brand; var _local1:Array = Brandings.getBrandsArray(); var _local2 = ""; for each (_local3 in _local1) { _local2 = (_local2 + (_local3.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain) + "\n")); }; return (_local2); } public static function traceAllBrands():void{ trace(outputAllBrands()); } public static function getMoreGamesLink(_arg1:String=""):String{ var _local2:String = (embedDomain) ? embedDomain : hostingDomain; return (currentBranding.getMoreGamesLink(gameName, isExternal, _local2, _arg1)); } public static function getSendToFriendLink():String{ return (currentBranding.getSendToFriendLink(gameName, emailPage, isExternal, embedDomain)); } public static function getPromotionLink(_arg1:String="feature_promotion"):String{ var _local2:String = (embedDomain) ? embedDomain : hostingDomain; return (currentBranding.getPromotionLink(gameName, emailPage, isExternal, _local2, _arg1)); } public static function getSpilCompanyLink():String{ var _local1 = "http://www.gameportal.net/"; if (isExternal){ _local1 = (_local1 + ("?utm_medium=brandedgames_" + (isExternal) ? "external" : "internal")); _local1 = (_local1 + ("&utm_campaign=" + gameName)); _local1 = (_local1 + ("&utm_source=" + Brand.stripSubDomain((embedDomain) ? embedDomain : hostingDomain))); _local1 = (_local1 + "&utm_content=Branding_Link"); }; return (_local1); } public static function importXML(_arg1:XML):void{ var _local2:XML; var _local3:Object; var _local4:XML; for each (_local2 in _arg1.children()) { _local3 = (strings[_local2.identifier] = new Object()); for each (_local4 in _local2.children()) { _local3[_local4.name()] = _local4.children()[0].toString(); }; }; } public static function importXMLv2(_arg1:XML):void{ var _local2:XML; var _local3:Object; var _local4:XML; for each (_local2 in _arg1.children()) { _local3 = (strings[_local2.attribute("identifier")] = new Object()); for each (_local4 in _local2.children()) { if (_local4.children().length() > 0){ _local3[_local4.name()] = _local4.children()[0].toString(); } else { _local3[_local4.name()] = ""; }; }; }; } public static function getString(_arg1:String):String{ var _local2:Object = strings[_arg1]; if (_local2){ if (currentLanguage.textLanguage){ return (_local2[currentLanguage.textLanguage]); }; if (_local2[currentLanguage.name]){ return (_local2[currentLanguage.name]); }; return (_local2["en_us"]); //unresolved jump }; return (""); } private static function initContexMenu(_arg1:Sprite):void{ contexMenuItem = new ContextMenuItem(""); _arg1.contextMenu = new ContextMenu(); _arg1.contextMenu.customItems.push(contexMenuItem); contexMenuItem.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, contexMenuClicked); } private static function contexMenuClicked(_arg1:ContextMenuEvent):void{ navigateToURL(new URLRequest(getMoreGamesLink("Contex_Menu"))); } spil_internal static function chooseLanguage():void{ currentLanguage = systemLanguage; if (isExternal){ trace("SPIL", 3); currentLanguage = systemLanguage; } else { trace("SPIL", 4); currentLanguage = portalLanguage; if (!currentLanguage){ currentLanguage = systemLanguage; }; }; trace("SPIL", 5, currentLanguage); trace("SPIL", 5, currentLanguage.name); trace("SPIL", 5, currentLanguage.textLanguage); if (!currentLanguage){ trace("Unable to determine language, using 'English US'"); currentLanguage = Languages.getLanguage("en_us"); }; TextFieldFit.embedFonts = currentLanguage.embedFonts; TextFieldFit.forceFont = currentLanguage.forceFont; dispatchEvent(new Event(LANGUAGE_CHANGED)); } spil_internal static function chooseBranding():void{ currentBranding = Brandings.getBrandByDomain(currentLanguage.portal_groups[portalGroup]); if (!(currentBranding is Brand)){ currentBranding = Brandings.getBrandByDomain("www.agame.com"); }; contexMenuItem.caption = ("More Games: " + currentBranding.domain); dispatchEvent(new Event(BRANDING_CHANGED)); } spil_internal static function changeLanguage(_arg1:String):void{ var _local2:Language = Languages.getLanguage(_arg1); if (!_local2){ trace("ERROR: Supplied language string does not have a matching language"); } else { cookieLanguage = _local2; currentLanguage = _local2; }; TextFieldFit.embedFonts = currentLanguage.embedFonts; TextFieldFit.forceFont = currentLanguage.forceFont; chooseBranding(); dispatchEvent(new Event(LANGUAGE_CHANGED)); } private static function get portalLanguage():Language{ var _local1:Brand; var _local2:String; var _local3:Language; if (isExternal){ return (null); }; if (!embedDomain){ return (null); }; _local1 = Brandings.getBrandByDomain(embedDomain); if (!_local1){ return (null); }; _local2 = _local1.preferedLanguage; if (!_local2){ return (null); }; _local3 = Languages.getLanguage(_local2); if (!_local3){ return (null); }; return (_local3); } spil_internal static function get systemLanguage():Language{ return (Languages.getLanguage(Capabilities.language)); } spil_internal static function get cookieLanguage():Language{ var _local1:SharedObject = SharedObject.getLocal(cookieName, cookiePath); var _local2:String = String(_local1.data[cookieLanguageVar]); return (Languages.getLanguage(_local2)); } spil_internal static function set cookieLanguage(_arg1:Language):void{ var _local2:SharedObject = SharedObject.getLocal(cookieName, cookiePath); if (_arg1 == null){ _local2.data[cookieLanguageVar] = null; } else { _local2.data[cookieLanguageVar] = _arg1.name; }; _local2.flush(); } public static function get isExternal():Boolean{ return (((((!(Brandings.hasDomain(embedDomain))) && (!(localDomains[embedDomain])))) && (!(isStagingDomain)))); } public static function get isStagingDomain():Boolean{ var _local1:String = ("http://" + embedDomain); return ((_local1.indexOf("http://stg.") >= 0)); } spil_internal static function get hostingDomain():String{ var _local1:LocalConnection; if (debugHostDomain != ""){ return (debugHostDomain); }; _local1 = new LocalConnection(); return (_local1.domain); } spil_internal static function get embedDomain():String{ var loc:String; if (debugEmbedDomain != ""){ return (debugEmbedDomain); }; if (ExternalInterface.available){ try { loc = ExternalInterface.call("window.location.href.toString"); if (((!((loc == ""))) && (!((loc == null))))){ trace(("embed domain = " + getDomain(loc))); return (getDomain(loc)); }; } catch(e:SecurityError) { trace(("Security Error connecting to external interface, error = " + e)); } catch(e:Error) { trace(("Error connecting to external interface, error = " + e)); }; }; return (null); } public static function addEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false, _arg4:int=0, _arg5:Boolean=false):void{ if (!eventDispatcher){ eventDispatcher = new EventDispatcher(); }; eventDispatcher.addEventListener(_arg1, _arg2, _arg3, _arg4, _arg5); } public static function removeEventListener(_arg1:String, _arg2:Function, _arg3:Boolean=false):void{ if (!eventDispatcher){ eventDispatcher = new EventDispatcher(); }; eventDispatcher.removeEventListener(_arg1, _arg2, _arg3); } spil_internal static function dispatchEvent(_arg1:Event):void{ if (!eventDispatcher){ eventDispatcher = new EventDispatcher(); }; eventDispatcher.dispatchEvent(_arg1); } public static function exportXML():XML{ var _local1:XML = <spil_games/> ; _local1.appendChild(Brandings.exportXML()); _local1.appendChild(Languages.exportXML()); _local1.appendChild(PortalGroup.exportXML()); return (_local1); } private static function getDomain(_arg1:String):String{ var _local2:String; var _local3:uint; if (_arg1.indexOf("file") == 0){ return ("offline_play"); }; _local2 = new String(); _local3 = 7; while (_local3 < _arg1.length) { if (_arg1.charAt(_local3) == "/"){ break; }; _local2 = (_local2 + _arg1.charAt(_local3)); _local3++; }; if (_local2 == "localhost"){ _local2 = "offline_play"; }; return (_local2); } } }//package spill.localisation
Section 155
//TextFieldFit (spill.localisation.TextFieldFit) package spill.localisation { import flash.display.*; import flash.events.*; import flash.text.*; import flash.filters.*; import flash.utils.*; public class TextFieldFit extends MovieClip { private var field:TextField; private var w:Number; private var h:Number; private var format:TextFormat; private var embeddedFonts:Array; private var sizeChanged:Boolean;// = true private var debugBounding:Sprite; private var valid:Boolean;// = true protected var _text:String;// = "default" protected var _textColor:uint;// = 0 protected var _textSize:Number;// = 12 protected var _multiline:Boolean;// = false protected var _disableWordwrap:Boolean;// = false protected var _hAlign:String;// = "left" protected var _vAlign:String;// = "top" protected var _bold:Boolean;// = false protected var _underline:Boolean;// = false protected var _italic:Boolean;// = false protected var _selectable:Boolean;// = false protected var _font:String;// = "" protected var _embedFonts:Boolean;// = true protected var _antiAliasType:String;// = "advanced" protected var _gridFitType:String;// = "pixel" protected var _useGlowFilter:Boolean;// = false protected var _glowBlur:Number;// = 3 protected var _glowColor:uint;// = 0 protected var _glowStrength:Number;// = 5 protected var _glowQuality:Number;// = 1 private static const gutter:Number = 2; spil_internal static var embedFonts:Boolean = true; spil_internal static var forceFont:String = null; spil_internal static var forceAAType:String = null; public static var alwaysCheckWidth:Boolean = false; public function TextFieldFit(){ var _local1:Boolean = ((!((parent == null))) && ((getQualifiedClassName(parent) == "fl.livepreview::LivePreviewParent"))); var _local2:Number = width; var _local3:Number = height; if (numChildren > 0){ removeChildAt(0); }; if (!field){ field = new TextField(); addChild(field); }; field.border = false; field.background = false; field.type = TextFieldType.DYNAMIC; mouseEnabled = false; mouseChildren = false; format = new TextFormat(); embeddedFonts = Font.enumerateFonts(false); setSize(_local2, _local3); validate(); if (stage){ addEventListener(Event.RENDER, init); stage.invalidate(); }; init(); } public function get textField():TextField{ return (field); } private function init(_arg1:Event=null):void{ removeEventListener(Event.RENDER, init); updateProperties(); layoutText(); } protected function updateProperties():void{ var _local1:Boolean; var _local2:Font; field.text = _text; field.multiline = ((((_text.indexOf(" ") < 0)) && ((_text.length < 14)))) ? false : _multiline; field.wordWrap = ((field.multiline) && (!(_disableWordwrap))); field.selectable = _selectable; field.antiAliasType = (forceAAType) ? forceAAType : _antiAliasType; field.gridFitType = _gridFitType; embeddedFonts = Font.enumerateFonts(false); if (((((_embedFonts) && (!((_font == ""))))) && (TextFieldFit.embedFonts))){ _local1 = false; for each (_local2 in embeddedFonts) { if (_font == _local2.fontName){ _local1 = true; break; }; }; field.embedFonts = _local1; if (!_local1){ trace(((("WARNING: Embedded font '" + _font) + "' not found, disabling embedding of fonts, text = ") + _text)); } else { trace((("Found Embedded font '" + _font) + "' using font")); }; } else { field.embedFonts = false; }; if (TextFieldFit.forceFont){ format.font = TextFieldFit.forceFont; } else { format.font = _font; }; if (sizeChanged){ format.size = _textSize; }; format.color = _textColor; format.align = _hAlign; format.bold = _bold; format.italic = _italic; format.underline = _underline; format.leftMargin = 0; format.rightMargin = 0; field.setTextFormat(format); if (_useGlowFilter){ filters = [new GlowFilter(_glowColor, 1, _glowBlur, _glowBlur, _glowStrength, _glowQuality)]; } else { filters = []; }; } public function setSize(_arg1:Number, _arg2:Number):void{ w = _arg1; h = _arg2; scaleX = (scaleY = 1); field.width = w; field.height = h; invalidate(); } private function layoutText():void{ resizeText(); field.height = (field.textHeight + (gutter * 2)); if (vAlign == "top"){ field.y = 0; } else { if (vAlign == "middle"){ field.y = ((h - field.height) / 2); } else { if (vAlign == "bottom"){ field.y = (h - field.height); }; }; }; } private function resizeText(_arg1:Boolean=false):void{ if (!doesTextFit()){ format.size = Object((Number(format.size) - 1)); if (format.size <= 3){ trace("WARNING: Text resised to 3px, either an error occured or the text just wont fit"); return; }; field.setTextFormat(format); resizeText(true); } else { if (_arg1 == false){ while (doesTextFit()) { if (format.size <= textSize){ format.size = Object((Number(format.size) + 1)); field.setTextFormat(format); if (!doesTextFit()){ format.size = Object((Number(format.size) - 1)); field.setTextFormat(format); break; }; } else { break; }; }; }; }; } private function doesTextFit():Boolean{ if (((((field.textHeight + (gutter * 2)) > h)) || (((((field.textWidth + (gutter * 2)) > w)) && (((!(field.multiline)) || (alwaysCheckWidth))))))){ return (false); }; return (true); } private function invalidate():void{ if (valid){ addEventListener(Event.ENTER_FRAME, validate); if (stage){ stage.invalidate(); }; valid = false; }; } private function validate(_arg1:Event=null):void{ updateProperties(); layoutText(); removeEventListener(Event.ENTER_FRAME, validate); valid = true; } public function set text(_arg1:String):void{ _text = _arg1; invalidate(); } public function get text():String{ return (_text); } public function set textColor(_arg1:uint):void{ _textColor = _arg1; invalidate(); } public function get textColor():uint{ return (_textColor); } public function set textSize(_arg1:Number):void{ _textSize = _arg1; sizeChanged = true; invalidate(); } public function get textSize():Number{ return (_textSize); } public function set multiline(_arg1:Boolean):void{ _multiline = _arg1; invalidate(); } public function get multiline():Boolean{ return (_multiline); } public function set disableWordwrap(_arg1:Boolean):void{ _disableWordwrap = _arg1; invalidate(); } public function get disableWordwrap():Boolean{ return (_disableWordwrap); } public function set hAlign(_arg1:String):void{ _hAlign = _arg1; invalidate(); } public function get hAlign():String{ return (_hAlign); } public function set vAlign(_arg1:String):void{ _vAlign = _arg1; invalidate(); } public function get vAlign():String{ return (_vAlign); } public function set bold(_arg1:Boolean):void{ _bold = _arg1; invalidate(); } public function get bold():Boolean{ return (_bold); } public function set underline(_arg1:Boolean):void{ _underline = _arg1; invalidate(); } public function get underline():Boolean{ return (_underline); } public function set italic(_arg1:Boolean):void{ _italic = _arg1; invalidate(); } public function get italic():Boolean{ return (_italic); } public function set selectable(_arg1:Boolean):void{ _selectable = _arg1; invalidate(); } public function get selectable():Boolean{ return (_selectable); } public function set font(_arg1:String):void{ _font = _arg1; invalidate(); } public function get font():String{ return (_font); } public function set embedFonts(_arg1:Boolean):void{ _embedFonts = _arg1; invalidate(); } public function get embedFonts():Boolean{ return (_embedFonts); } public function set antiAliasType(_arg1:String):void{ _antiAliasType = _arg1; invalidate(); } public function get antiAliasType():String{ return (_antiAliasType); } public function set gridFitType(_arg1:String):void{ _gridFitType = _arg1; invalidate(); } public function get gridFitType():String{ return (_gridFitType); } public function set useGlowFilter(_arg1:Boolean):void{ _useGlowFilter = _arg1; invalidate(); } public function get useGlowFilter():Boolean{ return (_useGlowFilter); } public function set glowBlur(_arg1:Number):void{ _glowBlur = _arg1; invalidate(); } public function get glowBlur():Number{ return (_glowBlur); } public function set glowColor(_arg1:uint):void{ _glowColor = _arg1; invalidate(); } public function get glowColor():uint{ return (_glowColor); } public function set glowStrength(_arg1:Number):void{ _glowStrength = _arg1; invalidate(); } public function get glowStrength():Number{ return (_glowStrength); } public function set glowQuality(_arg1:Number):void{ _glowQuality = _arg1; invalidate(); } public function get glowQuality():Number{ return (_glowQuality); } } }//package spill.localisation
Section 156
//ArrayUtils (Utils.Array.ArrayUtils) package Utils.Array { public class ArrayUtils { public static function extractIndexFromArrayByValue(_arg1:Array, _arg2):int{ var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ return (_local3); }; _local3++; }; return (-1); } } }//package Utils.Array
Section 157
//Key (Utils.Keyboard.Key) package Utils.Keyboard { import flash.display.*; import flash.events.*; public class Key { private static var initialized:Boolean = false; private static var keysDown:Object = new Object(); public static function initialize(_arg1:Stage){ if (!initialized){ _arg1.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed); _arg1.addEventListener(KeyboardEvent.KEY_UP, keyReleased); _arg1.addEventListener(Event.DEACTIVATE, clearKeys); initialized = true; }; } public static function isDown(_arg1:uint):Boolean{ if (!initialized){ throw (new Error("Key class has yet been initialized.")); }; return (Boolean((_arg1 in keysDown))); } private static function keyPressed(_arg1:KeyboardEvent):void{ keysDown[_arg1.keyCode] = true; } private static function keyReleased(_arg1:KeyboardEvent):void{ if ((_arg1.keyCode in keysDown)){ delete keysDown[_arg1.keyCode]; }; } private static function clearKeys(_arg1:Event):void{ keysDown = new Object(); } } }//package Utils.Keyboard
Section 158
//MathUtils (Utils.Math.MathUtils) package Utils.Math { import flash.display.*; import flash.geom.*; public class MathUtils { public static function GetDistance(_arg1, _arg2):Number{ if (((((((!((_arg1["x"] == null))) && (!((_arg1["y"] == null))))) && (!((_arg2["x"] == null))))) && (!((_arg2["y"] == null))))){ return (Math.sqrt((((_arg1["x"] - _arg2["x"]) * (_arg1["x"] - _arg2["x"])) + ((_arg1["y"] - _arg2["y"]) * (_arg1["y"] - _arg2["y"]))))); }; if (((!(((_arg1 as MovieClip) == null))) && (!(((_arg2 as MovieClip) == null))))){ return (Math.sqrt((((_arg1.x - _arg2.x) * (_arg1.x - _arg2.x)) + ((_arg1.y - _arg2.y) * (_arg1.y - _arg2.y))))); }; if ((((_arg1 is Vector2)) && ((_arg2 is Vector2)))){ return (Math.sqrt((((_arg1.m_x - _arg2.m_x) * (_arg1.m_x - _arg2.m_x)) + ((_arg1.m_y - _arg2.m_y) * (_arg1.m_y - _arg2.m_y))))); }; return (NaN); } public static function LimitTo(_arg1:Number, _arg2:Number, _arg3:Number):Number{ if (_arg1 < _arg2){ return (_arg2); }; if (_arg1 > _arg3){ return (_arg3); }; return (_arg1); } public static function SetLo(_arg1:Number, _arg2:Number):Number{ return (Math.max(_arg1, _arg2)); } public static function SetHi(_arg1:Number, _arg2:Number):Number{ return (Math.min(_arg1, _arg2)); } public static function DegToRad(_arg1:Number):Number{ return (((_arg1 * Math.PI) / 180)); } public static function RadToDeg(_arg1:Number):Number{ return (((_arg1 * 180) / Math.PI)); } public static function IsInside(_arg1, _arg2, _arg3):Boolean{ if ((((((((((_arg1 is Number)) || ((_arg1 is int)))) || ((_arg1 is uint)))) && ((((((_arg2 is Number)) || ((_arg2 is int)))) || ((_arg2 is uint)))))) && ((((((_arg3 is Number)) || ((_arg3 is int)))) || ((_arg3 is uint)))))){ return ((((_arg1 >= _arg2)) && ((_arg1 <= _arg3)))); }; if ((((((_arg1 is Vector2)) && ((_arg2 is Vector2)))) && ((_arg3 is Vector2)))){ return (((IsInside(_arg1.m_x, _arg2.m_x, _arg3.m_x)) && (IsInside(_arg1.m_y, _arg2.m_y, _arg3.m_y)))); }; return (false); } public static function isNumeric(_arg1){ return ((((((_arg1 is Number)) || ((_arg1 is int)))) || ((_arg1 is uint)))); } public static function GetAngleFromMovieclips(_arg1:MovieClip, _arg2:MovieClip):Number{ var _local3:Point = _arg1.localToGlobal(new Point(0, 0)); var _local4:Point = _arg2.localToGlobal(new Point(0, 0)); var _local5:Vector2 = new Vector2((_local4.x - _local3.x), (_local4.y - _local3.y)); return (_local5.GetAngle()); } public static function getRandom(_arg1:Number, _arg2:Number):Number{ var _local3:* = (_arg2 - _arg1); var _local4:* = (Math.random() * _local3); var _local5:* = Math.round(_local4); _local5 = (_local5 + _arg1); return (_local5); } public static function shuffle(_arg1:Number, _arg2:Number):Number{ var _local3:Number = (Math.round((Math.random() * 2)) - 1); return (_local3); } } }//package Utils.Math
Section 159
//Vector2 (Utils.Math.Vector2) package Utils.Math { import flash.display.*; import flash.geom.*; public class Vector2 { public var m_x:Number; public var m_y:Number; public function Vector2(_arg1=null, _arg2=null){ var _local3:Array; super(); if ((_arg1 is Vector2)){ Copy((_arg1 as Vector2)); } else { if ((_arg1 is String)){ _local3 = (_arg1 as String).split(","); m_x = Number(_local3[0]); m_y = Number(_local3[1]); } else { if ((((((((_arg1 is Number)) || ((_arg1 is int)))) || ((_arg1 is uint)))) && ((((((_arg2 is Number)) || ((_arg2 is int)))) || ((_arg2 is uint)))))){ m_x = (_arg1 as Number); m_y = (_arg2 as Number); } else { if ((_arg1 as MovieClip) != null){ m_x = (_arg1 as MovieClip).x; m_y = (_arg1 as MovieClip).y; } else { m_x = 0; m_y = 0; }; }; }; }; } public function Copy(_arg1:Vector2){ m_x = _arg1.m_x; m_y = _arg1.m_y; } public function SetZero(){ Set(0, 0); } public function Set(_arg1:Number, _arg2:Number){ m_x = _arg1; m_y = _arg2; } public function Add(_arg1, _arg2=null):Vector2{ var _local3:* = new Vector2(_arg1); var _local4:* = null; if (_arg2 != null){ _local4 = new Vector2(_arg2); return (_local3.Add(_local4)); }; m_x = (m_x + _local3.m_x); m_y = (m_y + _local3.m_y); return (this); } public function AddTo(_arg1){ var _local2:DisplayObject; var _local3:Vector2; if ((_arg1 as DisplayObject) != null){ _local2 = (_arg1 as DisplayObject); _local2.x = (_local2.x + m_x); _local2.y = (_local2.y + m_y); } else { if ((_arg1 as Vector2) != null){ _local3 = (_arg1 as Vector2); _local3.m_x = (_local3.m_x + m_x); _local3.m_y = (_local3.m_y + m_y); }; }; } public function Sub(_arg1, _arg2=null):Vector2{ var _local3:* = new Vector2(_arg1); var _local4:* = null; if (_arg2 != null){ _local4 = new Vector2(_arg2); return (_local3.Sub(_local4)); }; m_x = (m_x - _local3.m_x); m_y = (m_y - _local3.m_y); return (this); } public function SubTo(_arg1){ var _local2:DisplayObject; var _local3:Vector2; if ((_arg1 as DisplayObject) != null){ _local2 = (_arg1 as DisplayObject); _local2.x = (_local2.x - m_x); _local2.y = (_local2.y - m_y); } else { if ((_arg1 as Vector2) != null){ _local3 = (_arg1 as Vector2); _local3.m_x = (_local3.m_x - m_x); _local3.m_y = (_local3.m_y - m_y); }; }; } public function Scale(_arg1){ if ((_arg1 is Number)){ m_x = (m_x * (_arg1 as Number)); m_y = (m_y * (_arg1 as Number)); } else { if ((_arg1 as DisplayObject) != null){ (_arg1 as DisplayObject).width = int(((_arg1 as DisplayObject).width * m_x)); (_arg1 as DisplayObject).height = int(((_arg1 as DisplayObject).height * m_y)); }; }; } public function SetSize(_arg1:DisplayObject){ _arg1.width = m_x; _arg1.height = m_y; } public function Value():Number{ return (Math.sqrt(((m_x * m_x) + (m_y * m_y)))); } public function GetAngle():Number{ if ((((m_x == 0)) && ((m_y == 0)))){ return (NaN); }; if (m_x == 0){ return (((m_y)<0) ? 270 : 90); } else { if (m_x > 0){ if (m_y == 0){ return (0); }; if (m_y > 0){ return (((Math.atan((m_y / m_x)) * 180) / Math.PI)); }; return (((90 - ((Math.atan((-(m_y) / m_x)) * 180) / Math.PI)) + 270)); } else { if (m_x < 0){ if (m_y == 0){ return (180); }; if (m_y > 0){ return ((90 + ((Math.atan((-(m_x) / m_y)) * 180) / Math.PI))); }; if (m_y < 0){ return ((180 + (90 - ((Math.atan((-(m_x) / -(m_y))) * 180) / Math.PI)))); }; }; }; }; return (0); } public function Normalize(){ var _local1:Number = Value(); m_x = (m_x / _local1); m_y = (m_y / _local1); } public function Normal():Vector2{ return (new Vector2(-(m_y), m_x)); } public function toString():String{ return (new String(((("m_x=" + m_x) + ",m_y=") + m_y))); } public function DumpValues():String{ return (new String(((m_x + ",") + m_y))); } public function RotateDeg(_arg1:Number){ Rotate(MathUtils.DegToRad(_arg1)); } public function Rotate(_arg1:Number){ var _local2:Number = m_x; var _local3:Number = m_y; m_x = ((_local2 * Math.cos(_arg1)) - (_local3 * Math.sin(_arg1))); m_y = ((_local2 * Math.sin(_arg1)) + (_local3 * Math.cos(_arg1))); } public function Apply(_arg1):void{ if ((_arg1 is Point)){ (_arg1 as Point).x = m_x; (_arg1 as Point).y = m_y; } else { if ((_arg1 as MovieClip) != null){ (_arg1 as MovieClip).x = m_x; (_arg1 as MovieClip).y = m_y; }; }; } public function Equal(_arg1:Vector2):Boolean{ return ((((m_x == _arg1.m_x)) && ((m_y == _arg1.m_y)))); } public function Transform(_arg1:DisplayObject){ RotateDeg(_arg1.rotation); m_x = (m_x + _arg1.x); m_y = (m_y + _arg1.y); } public function split(_arg1:int, _arg2:int):Array{ var _local6:int; var _local7:Vector2; var _local8:Vector2; if (_arg1 <= 1){ return ([new Vector2(this)]); }; var _local3:Number = 0; if ((_arg1 % 2) == 0){ _local3 = (Number(_arg2) * 0.5); }; var _local4:int = (_arg1 / 2); var _local5:Array = new Array(); if (_local3 == 0){ _local5.push(new Vector2(this)); _local3 = (_local3 + _arg2); }; _local6 = 0; while (_local6 < _local4) { _local7 = new Vector2(this); _local8 = new Vector2(this); _local7.RotateDeg(-(_local3)); _local8.RotateDeg(_local3); _local5.push(_local7); _local5.push(_local8); _local3 = (_local3 + _arg2); _local6++; }; return (_local5); } public static function GetVectorFromTo(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number){ return (new Vector2((_arg3 - _arg1), (_arg4 - _arg2))); } } }//package Utils.Math
Section 160
//HitTest (Utils.MovieClips.HitTest) package Utils.MovieClips { import flash.display.*; import flash.geom.*; public class HitTest { public static function complexHitTestObject(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Boolean{ return (!((complexIntersectionRectangle(_arg1, _arg2, _arg3).width == 0))); } public static function intersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject):Rectangle{ if (((((!(_arg1.root)) || (!(_arg2.root)))) || (!(_arg1.hitTestObject(_arg2))))){ return (new Rectangle()); }; var _local3:Rectangle = _arg1.getBounds(_arg1.root); var _local4:Rectangle = _arg2.getBounds(_arg2.root); var _local5:Rectangle = new Rectangle(); _local5.x = Math.max(_local3.x, _local4.x); _local5.y = Math.max(_local3.y, _local4.y); _local5.width = Math.min(((_local3.x + _local3.width) - _local5.x), ((_local4.x + _local4.width) - _local5.x)); _local5.height = Math.min(((_local3.y + _local3.height) - _local5.y), ((_local4.y + _local4.height) - _local5.y)); return (_local5); } public static function complexIntersectionRectangle(_arg1:DisplayObject, _arg2:DisplayObject, _arg3:Number=1):Rectangle{ if (_arg3 <= 0){ throw (new Error("ArgumentError: Error #5001: Invalid value for accurracy", 5001)); }; if (!_arg1.hitTestObject(_arg2)){ return (new Rectangle()); }; var _local4:Rectangle = intersectionRectangle(_arg1, _arg2); if (((((_local4.width * _arg3) < 1)) || (((_local4.height * _arg3) < 1)))){ return (new Rectangle()); }; var _local5:BitmapData = new BitmapData((_local4.width * _arg3), (_local4.height * _arg3), false, 0); _local5.draw(_arg1, HitTest.getDrawMatrix(_arg1, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, -255, -255, 0xFF)); _local5.draw(_arg2, HitTest.getDrawMatrix(_arg2, _local4, _arg3), new ColorTransform(1, 1, 1, 1, 0xFF, 0xFF, 0xFF, 0xFF), BlendMode.DIFFERENCE); var _local6:Rectangle = _local5.getColorBoundsRect(4294967295, 4278255615); _local5.dispose(); if (_arg3 != 1){ _local6.x = (_local6.x / _arg3); _local6.y = (_local6.y / _arg3); _local6.width = (_local6.width / _arg3); _local6.height = (_local6.height / _arg3); }; _local6.x = (_local6.x + _local4.x); _local6.y = (_local6.y + _local4.y); return (_local6); } protected static function getDrawMatrix(_arg1:DisplayObject, _arg2:Rectangle, _arg3:Number):Matrix{ var _local4:Point; var _local5:Matrix; var _local6:Matrix = _arg1.root.transform.concatenatedMatrix; _local4 = _arg1.localToGlobal(new Point()); _local5 = _arg1.transform.concatenatedMatrix; _local5.tx = (_local4.x - _arg2.x); _local5.ty = (_local4.y - _arg2.y); _local5.a = (_local5.a / _local6.a); _local5.d = (_local5.d / _local6.d); if (_arg3 != 1){ _local5.scale(_arg3, _arg3); }; return (_local5); } } }//package Utils.MovieClips
Section 161
//MovieClipUtils (Utils.MovieClips.MovieClipUtils) package Utils.MovieClips { import flash.display.*; import flash.utils.*; public class MovieClipUtils { public static function setOnTopIfNotNull(_arg1:MovieClip):Boolean{ if (_arg1 == null){ return (false); }; return (setOnTop(_arg1)); } public static function setOnTop(_arg1:MovieClip):Boolean{ if ((((_arg1 == null)) || ((_arg1.parent == null)))){ trace("fatal error movieclip is null or is not attached to any parent"); return (false); }; _arg1.parent.setChildIndex(_arg1, (_arg1.parent.numChildren - 1)); return (true); } public static function setVisible(_arg1:MovieClip, _arg2:Boolean){ _arg1.visible = _arg2; } public static function setOnTopArrayIfNotNull(_arg1:Array){ if (_arg1 == null){ return; }; var _local2:int; while (_local2 < _arg1.length) { setOnTopIfNotNull(_arg1[_local2]); _local2++; }; } public static function clone(_arg1:DisplayObject, _arg2:Boolean=true){ var _local3:Class = (getDefinitionByName(getQualifiedClassName(_arg1)) as Class); var _local4:DisplayObject = new (_local3); return (_local4); } public static function createOn(_arg1, _arg2:MovieClip):DisplayObject{ var _local3:Class; var _local4:DisplayObject; if ((_arg1 is Class)){ _local3 = (_arg1 as Class); _local4 = new (_local3); _arg2.addChild(_local4); return (_local4); }; return (null); } public static function clipExists(_arg1:String){ var clipName = _arg1; try { getDefinitionByName(clipName); } catch(error:Error) { return (false); }; return (true); } public static function getSymbolName(_arg1:MovieClip){ var _local2:String = getQualifiedClassName(_arg1); var _local3:Array = _local2.split("::"); return (String(_local3[(_local3.length - 1)])); } public static function Apply(_arg1:Object, _arg2:Object){ var _local3:Array; var _local4:Array; var _local5:int; var _local6:int; var _local7:String; if ((((_arg1 is Array)) && ((_arg2 is Array)))){ _local3 = (_arg2 as Array); _local4 = (_arg1 as Array); _local5 = Math.min(_local3.length, _local4.length); _local6 = 0; while (_local6 < _local5) { Apply(_local4[_local6], _local3[_local6]); _local6++; }; } else { for (_local7 in _arg2) { if (_arg1[_local7] != null){ _arg1[_local7] = _arg2[_local7]; }; }; }; } } }//package Utils.MovieClips
Section 162
//BG1 (BG1) package { import flash.display.*; public dynamic class BG1 extends Sprite { } }//package
Section 163
//BG2 (BG2) package { import flash.display.*; public dynamic class BG2 extends Sprite { } }//package
Section 164
//BG3 (BG3) package { import flash.display.*; public dynamic class BG3 extends Sprite { } }//package
Section 165
//BG5 (BG5) package { import flash.display.*; public dynamic class BG5 extends MovieClip { } }//package
Section 166
//BG6 (BG6) package { import flash.display.*; public dynamic class BG6 extends Sprite { } }//package
Section 167
//BoltExplosion (BoltExplosion) package { import flash.display.*; public dynamic class BoltExplosion extends MovieClip { } }//package
Section 168
//Boss1Ray (Boss1Ray) package { import flash.display.*; public dynamic class Boss1Ray extends MovieClip { } }//package
Section 169
//BossMusic (BossMusic) package { import flash.media.*; public dynamic class BossMusic extends Sound { } }//package
Section 170
//BulletTimeSound (BulletTimeSound) package { import flash.media.*; public dynamic class BulletTimeSound extends Sound { } }//package
Section 171
//Button_disabledSkin (Button_disabledSkin) package { import flash.display.*; public dynamic class Button_disabledSkin extends MovieClip { } }//package
Section 172
//Button_downSkin (Button_downSkin) package { import flash.display.*; public dynamic class Button_downSkin extends MovieClip { } }//package
Section 173
//Button_emphasizedSkin (Button_emphasizedSkin) package { import flash.display.*; public dynamic class Button_emphasizedSkin extends MovieClip { } }//package
Section 174
//Button_overSkin (Button_overSkin) package { import flash.display.*; public dynamic class Button_overSkin extends MovieClip { } }//package
Section 175
//Button_selectedDisabledSkin (Button_selectedDisabledSkin) package { import flash.display.*; public dynamic class Button_selectedDisabledSkin extends MovieClip { } }//package
Section 176
//Button_selectedDownSkin (Button_selectedDownSkin) package { import flash.display.*; public dynamic class Button_selectedDownSkin extends MovieClip { } }//package
Section 177
//Button_selectedOverSkin (Button_selectedOverSkin) package { import flash.display.*; public dynamic class Button_selectedOverSkin extends MovieClip { } }//package
Section 178
//Button_selectedUpSkin (Button_selectedUpSkin) package { import flash.display.*; public dynamic class Button_selectedUpSkin extends MovieClip { } }//package
Section 179
//Button_upSkin (Button_upSkin) package { import flash.display.*; public dynamic class Button_upSkin extends MovieClip { } }//package
Section 180
//DeadEnemiesMask (DeadEnemiesMask) package { import flash.display.*; public dynamic class DeadEnemiesMask extends Sprite { } }//package
Section 181
//DefaultShadow (DefaultShadow) package { import flash.display.*; public dynamic class DefaultShadow extends MovieClip { } }//package
Section 182
//Defines (Defines) package { import data.*; public class Defines { public static var _game:Game = null; public static var _document:Document = null; public static var GAME_Y:Number = 30; public static var BACKGROUND2_DEFAULT_Y:Number = 30; public static var DEBUG_MODE:Boolean = false; public static var SHOW_EFFECTS:Boolean = true; public static var MOTION_BLUR:Object = {strength:0.5, quality:1}; public static var MOTION_BLUR2:Object = {strength:0.3, quality:1}; public static var GAME_QUALITY:int = 2; public static var GAME_QUALITIES:Array = ["HIGH", "MEDIUM", "LOW"]; public static var TWEEN_BULLETS:Boolean = false; public static var DEFAULT_CHAR_SPEED:Number = 5; public static var DEFAULT_CHAR_HP:int = 400; public static var DEFAULT_CHAR_Y:int = 450; public static var MAX_LEVEL:int = 4; public static var CHAR_LIMIT_X_LEFT:int = 20; public static var CHAR_LIMIT_X_RIGHT:int = 800; public static var CHAR_JUMP_HEIGHT:int = 120; public static var CHAR_JUMP_DURATION:Number = 1; public static var CHAR_DASH_DISTANCE:Number = 200; public static var CHAR_DASH_DURATION:Number = 0.3; public static var CHAR_DASH_DELAY:Number = 0.2; public static var POWERUP_DURATION:Number = 15; public static var PW_SUPERSPEED_FACTOR:Number = 2; public static var PW_SUPERSHIELD_FACTOR:Number = 0.5; public static var PW_SUPERDAMAGE_FACTOR:Number = 2; public static var WEAPON_NAMES:Array = ["Bolt Gun", "Missile"]; public static var WEAPON_MOVE_SPEED:Array = [20, 15]; public static var WEAPON_COLDDOWN:Array = [0.13, 0.7]; public static var QUAKE_DEFAULT_STRENGTH:Number = 20; public static var SLOW_MOTION_SPEED:Number = 0.2; public static var FINISH_LEVEL_TIME:Number = 5; public static var PREMIUM_CURRENCY:String = "GamerGold"; public static var AWARD_NAMES:Array = [TEXT.$(40), TEXT.$(41), TEXT.$(42), TEXT.$(43), TEXT.$(44)]; public static var AWARD_PRIZES:Array = [0, 40, 90, 150, 220]; public static var TROPHY_PRIZES:Array = [50, 150, 250, 420, 650]; public static var AWARD_REQUERIMENTS:Array = [92, 84, 72, 60]; public static var radiansToDegrees:Number = 57.2957795130823; public static var degreesToRadians:Number = 0.0174532925199433; public static var CPMSTAR_Preloader_ID:String = "772Q2FD9F961"; public static var CPMSTAR_Interlevel_ID:String = "773Q728610FC"; } }//package
Section 183
//Document (Document) package { import mochi.as3.*; import inventory.*; import flash.display.*; import flash.events.*; import data.*; import flash.text.*; import spill.localisation.*; import com.greensock.*; import com.spilgames.api.*; import plugins.*; import com.greensock.easing.*; import cerebral.utils.*; import Utils.MovieClips.*; import com.greensock.plugins.*; import flash.net.*; import controls.*; public dynamic class Document extends MovieClip { public var btnMenu4:smallButton; public var survival5:TextField; public var btnPlay3:smallButton; public var txtScore1:TextField; public var trophy:TrophyIcon; public var txtScore:TextField; public var gui:MovieClip; public var btnBossRush:smallButton; public var levelFailedGUI:MovieClip; public var powerupsClip:MovieClip; public var btnCampaign:smallButton; public var titleCampaign:TextField; public var txtLock:TextField; public var btnMenu3:smallButton; public var btn_moregamesat4:BrandingLogo; public var btnLang:smallButton; public var blackLayer:MovieClip; public var gameLogo:MovieClip; public var survival1:TextField; public var survival2:TextField; public var optionsGUI:MovieClip; public var btnMore:smallButton; public var survival3:TextField; public var equals:MovieClip; public var crystalIcon:MovieClip; public var lang_en:SimpleButton; public var btnInventory4:smallButton; public var pauseMenu:MovieClip; public var btnSurvival:smallButton; public var logoCerebral:MovieClip; public var btnStart:smallButton; public var txtCrystals:TextField; public var collectedCrystals:MovieClip; public var btn_moregamesat3:BrandingLogo; public var menuChar:MovieClip; public var langs:LanguageSelectBox; public var bossrush1:TextField; public var btnInventory2:smallButton; public var levelComplete:levelCompleteGUI; public var btn_moregamesat2:BrandingLogo; public var bossrush2:TextField; public var btnInventory3:smallButton; public var levels:MovieClip; public var scene:MovieClip; public var bossrush3:TextField; public var txtBonus2:TextField; public var bgEnd:MovieClip; public var preparing:MovieClip; public var inventoryWindow:MovieClip; public var btnMenu:smallButton; public var txtBonus1:TextField; public var btn_moregamesat:BrandingLogo; public var bandera:LangSelect; public var lang_es:SimpleButton; public var btnPlay4:smallButton; public var intro:MovieClip; public var soundButton:muteButton; public var loading:MovieClip; public var btnPlay:SimpleButton; public var survival4:TextField; public var btnPlay2:smallButton; public var txtScore2:TextField; public var equals2:MovieClip; public var hurtMC:MovieClip; public var largo:int; public var alto:int; public var banderas:Array; public var k:int; public var languaj:MovieClip; public var badges:Array; public var medals:Array; public var i:int; public var medal:MovieClip; public var stats:Stats; public var saveSlot:GameStats; public var weaponSlotClips:Array; public var mainMusic:ESound; public var bulletTimeSound:ESound; public var savedAtLeastOnce:Boolean;// = false public var buyConfirm:BuyConfirm; public var crystalsControl:MovieClip; public var inv:Inventory; public var tempClip:MovieClip; public var tempNumber:int; var levelCompleteWindow:MovieClip; public var saver:SaveManager; var ad:DisplayObject; public var language:String;// = "es-MX" var _spilGamesServices:SpilGamesServices; public function Document(){ var _local1:InventoryWeaponSlot; inv = new Inventory(); super(); addFrameScript(0, frame1, 8, frame9, 19, frame20, 29, frame30, 39, frame40, 49, frame50, 59, frame60, 70, frame71, 83, frame84, 94, frame95, 104, frame105, 114, frame115); Defines._document = this; tabChildren = false; tabEnabled = false; TweenPlugin.activate([FrameLabelPlugin, VisiblePlugin, EndArrayPlugin, VolumePlugin, MotionBlurPlugin, TintPlugin, ColorMatrixFilterPlugin, BezierThroughPlugin, FramePlugin, Physics2DPlugin, DynamicPropsPlugin, GlowFilterPlugin, BezierPlugin, AutoAlphaPlugin, PhysicsPropsPlugin, RemoveTintPlugin, BlurFilterPlugin, TypewriterPlugin]); addEventListener(Event.ADDED_TO_STAGE, init); saveSlot = new GameStats(); saver = new SharedObjectSaver(); (saver as SharedObjectSaver).initData(); saver.init(); saver.loadData(); weaponSlotClips = new Array(); _local1 = new InventoryWeaponSlot(); _local1.x = 32; _local1.y = 288; _local1.name = "weapon1"; weaponSlotClips.push(_local1); _local1 = new InventoryWeaponSlot(); _local1.x = 180; _local1.y = 288; _local1.name = "weapon2"; weaponSlotClips.push(_local1); _local1 = new InventoryWeaponSlot(); _local1.x = 82; _local1.y = 95; _local1.name = "weapon3"; weaponSlotClips.push(_local1); _local1 = new InventoryWeaponSlot(); _local1.x = 220; _local1.y = 94; _local1.name = "weapon4"; weaponSlotClips.push(_local1); _local1 = new InventoryWeaponSlot(); _local1.x = 83; _local1.y = 110; _local1.name = "module5"; weaponSlotClips.push(_local1); _local1 = new InventoryWeaponSlot(); _local1.x = 237; _local1.y = 113; _local1.name = "module6"; weaponSlotClips.push(_local1); _local1 = new InventoryWeaponSlot(); _local1.x = 156; _local1.y = 1171; _local1.name = "module7"; weaponSlotClips.push(_local1); buyConfirm = new BuyConfirm(); stage.showDefaultContextMenu = false; _spilGamesServices = SpilGamesServices.getInstance(); _spilGamesServices.addEventListener("servicesReady", onServicesReady); _spilGamesServices.addEventListener("servicesFailed", onServicesFailed); _spilGamesServices.connect(this, "9dcbd33cfd5b1719f873c43f92df4d35"); } public function PL_LOADING(_arg1:ProgressEvent):void{ var _local2:Number = ((_arg1.bytesLoaded / _arg1.bytesTotal) * 100); loading.bar.scaleX = (_local2 / 100); if (_local2 >= 100){ exitLoader(); }; } public function exitLoader(){ TweenLite.to(gameLogo, 1, {alpha:1, onComplete:gotoLang, delay:0.3}); TweenLite.to(loading, 1, {alpha:0}); } public function gotoGame(_arg1=null){ gotoAndPlay("game"); } public function gotoCampaign(_arg1=null){ if (Defines._document.saveSlot.levelScores[0] <= 0){ gotoAndStop("intro"); } else { gotoAndStop("levelSelect"); }; } public function gotoLevels(_arg1=null){ gotoAndStop("levelSelect"); } public function gotoInventory(_arg1=null){ gotoAndStop("inventory"); } public function gotoLang(_arg1=null){ gotoAndStop("language"); } public function gotoSurvival(_arg1=null){ gotoAndStop("survivalIntro"); } public function gotoRush(_arg1=null){ gotoAndStop("bossrushIntro"); } public function gotoDebugLevel(_arg1=null){ Defines._document.saveSlot.currentLevelNumber.setValue(-5); gotoAndStop("game"); } public function gotoMain(_arg1=null){ gotoAndPlay("mainMenu"); } public function handle_btnMoreGames(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); } public function langClicked(_arg1:MouseEvent){ var _local2:MovieClip = (_arg1.target as MovieClip); setLanguage(_local2.language); _local2["fondo"].visible = true; } public function setLanguage(_arg1:String){ var _local2:int; while (_local2 < (bandera.totalFrames - 1)) { banderas[_local2]["fondo"].visible = false; _local2++; }; TEXT.language = _arg1; btnLang.text = TEXT.$(24); } public function exitLangs(_arg1:MouseEvent){ var _local2:int; while (_local2 < (bandera.totalFrames - 1)) { removeChild(banderas[_local2]); _local2++; }; TweenLite.killDelayedCallsTo(checkLanguage); gotoMain(); } public function checkLanguage(_arg1=null){ if (SpilGame.currentLanguage.name != null){ setLanguage(SpilGame.currentLanguage.name); }; TweenLite.delayedCall(0.3, checkLanguage); } public function handle_btnMoreGames3(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); } public function exitInventory(_arg1:MouseEvent){ btnPlay.visible = false; gotoLevels(); } public function handle_btnMoreGames2(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); } public function clearScreen(_arg1=null){ var _local2:* = 0; while (_local2 < badges.length) { removeChild(medals[_local2]); _local2++; }; if (saveSlot.currentLevelNumber.value < 4){ saveSlot.currentLevelNumber.addValue(1); }; TweenMax.killAll(false, true, true); gotoLevels(); } public function clearScreen2(_arg1=null){ killTweensLoco(); gotoSurvival(); } public function killTweensLoco(){ TweenMax.killAll(false, true, true); } public function handle_btnMoreGames4(_arg1:MouseEvent):void{ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); } public function exitLevelSelector(_arg1:MouseEvent){ levels.removeEventListener(Event.ENTER_FRAME, scrollLevels); btnInventory2.removeEventListener(Event.ENTER_FRAME, exitLevelSelector); btnStart.removeEventListener(Event.ENTER_FRAME, exitLevelSelector); btnMenu.removeEventListener(Event.ENTER_FRAME, exitLevelSelector); btnStart.visible = false; btnInventory2.visible = false; btnMenu.visible = false; if (_arg1.target.name == "btnStart"){ TweenLite.delayedCall(0.1, gotoGame); } else { if (_arg1.target.name == "btnInventory2"){ TweenLite.delayedCall(0.1, gotoInventory); } else { if (_arg1.target.name == "btnMenu"){ TweenLite.delayedCall(0.1, gotoMain); }; }; }; } public function scrollLevels(_arg1:Event){ var _local2:Number; if ((((stage.mouseY > 100)) && ((stage.mouseY < 345)))){ _local2 = ((-(stage.mouseX) * 1.5) + 100); if (_local2 > -95){ _local2 = 50; } else { if (_local2 < -780){ _local2 = -780; }; }; TweenLite.to(levels, 0.5, {x:_local2}); }; } public function exitSurvivalIntro(_arg1:MouseEvent){ btnPlay3.removeEventListener(Event.ENTER_FRAME, exitSurvivalIntro); btnInventory3.removeEventListener(Event.ENTER_FRAME, exitSurvivalIntro); btnMenu3.removeEventListener(Event.ENTER_FRAME, exitSurvivalIntro); btnPlay3.visible = false; btnInventory3.visible = false; btnMenu3.visible = false; if (_arg1.target.name == "btnPlay3"){ Defines._document.saveSlot.currentLevelNumber.setValue(-1); TweenLite.delayedCall(0.1, gotoGame); } else { if (_arg1.target.name == "btnInventory3"){ TweenLite.delayedCall(0.1, gotoInventory); } else { if (_arg1.target.name == "btnMenu3"){ TweenLite.delayedCall(0.1, gotoMain); }; }; }; } public function exitBossrushIntro(_arg1:MouseEvent){ btnPlay4.removeEventListener(Event.ENTER_FRAME, exitBossrushIntro); btnInventory4.removeEventListener(Event.ENTER_FRAME, exitBossrushIntro); btnMenu4.removeEventListener(Event.ENTER_FRAME, exitBossrushIntro); btnPlay4.visible = false; btnInventory4.visible = false; btnMenu4.visible = false; if (_arg1.target.name == "btnPlay4"){ Defines._document.saveSlot.currentLevelNumber.setValue(-2); TweenLite.delayedCall(0.1, gotoGame); } else { if (_arg1.target.name == "btnInventory4"){ TweenLite.delayedCall(0.1, gotoInventory); } else { if (_arg1.target.name == "btnMenu4"){ TweenLite.delayedCall(0.1, gotoMain); }; }; }; } function onServicesReady(_arg1:Event):void{ trace("SERVICES READY"); trace(_spilGamesServices.isDomainAllowed()); } function onServicesFailed(_arg1:Event):void{ trace("Submitter failed to load"); trace(_spilGamesServices.isDomainAllowed()); } public function createWeaponSlots(_arg1:MovieClip){ _arg1.addChild(weaponSlotClips[0]); _arg1.addChild(weaponSlotClips[1]); _arg1.addChild(weaponSlotClips[2]); _arg1.addChild(weaponSlotClips[3]); _arg1.addChild(weaponSlotClips[4]); _arg1.addChild(weaponSlotClips[5]); _arg1.addChild(weaponSlotClips[6]); } public function clearWeaponSlots(){ weaponSlotClips[0].parent.removeChild(weaponSlotClips[0]); weaponSlotClips[1].parent.removeChild(weaponSlotClips[1]); weaponSlotClips[2].parent.removeChild(weaponSlotClips[2]); weaponSlotClips[3].parent.removeChild(weaponSlotClips[3]); weaponSlotClips[4].parent.removeChild(weaponSlotClips[4]); weaponSlotClips[5].parent.removeChild(weaponSlotClips[5]); weaponSlotClips[6].parent.removeChild(weaponSlotClips[6]); } public function playMusic(_arg1:Class, _arg2:Number=1, _arg3:int=100, _arg4:Boolean=false){ if (mainMusic != null){ ESound.RemoveSound(mainMusic); mainMusic = null; }; if (!_arg4){ mainMusic = ESound.NewESound(_arg1, _arg2, 0, _arg3); } else { mainMusic = ESound.NewESound(_arg1, 0, 0, _arg3); }; mainMusic.StartSound(); if (_arg4){ TweenLite.to(mainMusic.m_SoundChannel, 1, {volume:_arg2}); }; } public function playBulletTimeSound(){ if (mainMusic != null){ TweenLite.to(mainMusic.m_SoundChannel, 0.1, {volume:0.2}); }; bulletTimeSound = ESound.NewESound(BulletTimeSound, 1.3); bulletTimeSound.StartSound(); } public function stopBulletTimeSound(){ if (mainMusic != null){ TweenLite.to(mainMusic.m_SoundChannel, 1, {volume:1}); }; if (bulletTimeSound != null){ ESound.RemoveSound(bulletTimeSound); bulletTimeSound = null; }; } public function substractCrystals(_arg1:int):Boolean{ var amount = _arg1; if ((saveSlot.collectedCrystals.value - amount) < 0){ return (false); }; saveSlot.collectedCrystals.addValue(-(amount)); try { updateCrystals(); } catch(err:Error) { trace("can't update crystals"); }; return (true); } public function giveCrystals(_arg1:uint){ saveSlot.collectedCrystals.addValue(_arg1); updateCrystals(); } public function updateCrystals(){ numStepper.setNumber(crystalsControl["txtCrystals"], NumberUtils.unformatNumber(crystalsControl["txtCrystals"].text), saveSlot.collectedCrystals.value, 1, 0, true); } public function showCrystals(){ if (crystalsControl != null){ crystalsControl["txtCrystals"].text = NumberUtils.formatNumber(saveSlot.collectedCrystals.value); }; } public function playSound(_arg1:Class, _arg2:Number=1){ var _local3:ESound = ESound.NewESound(_arg1, _arg2); _local3.StartSound(); } public function stopMusic(){ if (mainMusic != null){ ESound.RemoveSound(mainMusic); mainMusic = null; }; } function init(_arg1=null){ removeEventListener(Event.ADDED_TO_STAGE, init); } public function showGameGUI(){ TweenLite.to(this["gui"], 1.5, {y:94, easing:Strong.easeOut}); } public function hideGameGUI(){ TweenLite.to(this["gui"], 1.5, {y:200, easing:Strong.easeIn}); } public function showLevelCompleteGUI(_arg1:int, _arg2:int, _arg3:int, _arg4:uint){ levelCompleteWindow = (MovieClipUtils.createOn(levelCompleteGUI, this) as MovieClip); levelCompleteWindow.x = -800; levelCompleteWindow.y = 27; levelCompleteWindow.name = "levelComplete"; setChildIndex(this["inventoryWindow"], (numChildren - 1)); TweenLite.to(levelCompleteWindow, 0.5, {x:40, easing:Strong.easeOut}); levelCompleteWindow.visible = true; levelCompleteWindow["btnContinue"].visible = false; levelCompleteWindow["btnInventory"].visible = false; levelCompleteWindow["txtAward"].text = ""; levelCompleteWindow["txtCrystals"].text = ""; levelCompleteWindow["txtDamageMade"].text = "0"; levelCompleteWindow["txtDamageTaken"].text = "0"; levelCompleteWindow["txtBulletTime"].text = "0"; levelCompleteWindow["txtStageScore"].text = "0"; var _local5 = 3; if (_arg2 > 0){ _local5++; }; if (_arg3 > 0){ _local5++; }; var _local6:int = ((_arg1 - _arg2) - _arg3); if (_local6 < 0){ _local6 = 0; }; numStepper.setNumber(levelCompleteWindow["txtDamageMade"], 0, _arg1, 1, 1, true); numStepper.setNumber(levelCompleteWindow["txtDamageTaken"], 0, -(_arg2), 1, 2, true); numStepper.setNumber(levelCompleteWindow["txtBulletTime"], 0, -(_arg3), 1, ((_local5)==3) ? 2 : 3, true); numStepper.setNumber(levelCompleteWindow["txtStageScore"], 0, _local6, 1, (_local5 - 1), true); levelCompleteWindow["badge"].visible = false; TweenLite.delayedCall((_local5 + 1), showPrizeBadge, [_arg4, levelCompleteWindow]); playMusic(MusicEndLevel, 1, 0); TweenLite.delayedCall(5, playMusic, [MusicMenu, 1, 100, true]); } public function showPrizeBadge(_arg1:uint, _arg2:MovieClip){ _arg2["badge"].visible = true; _arg2["badge"].scaleX = (_arg2["badge"].scaleY = 1.5); _arg2["badge"].gotoAndStop(_arg1); TweenLite.to(_arg2["badge"], 0.3, {scaleX:1, scaleY:1}); TweenLite.delayedCall(0.2, setTextFieldValue, [_arg2["txtAward"], (Defines.AWARD_NAMES[(_arg1 - 1)] as String).toUpperCase()]); trace("MEDAL ", Defines.AWARD_NAMES[(_arg1 - 1)]); if (_arg1 > 1){ TweenLite.delayedCall(1, setTextFieldValue, [_arg2["txtCrystals"], ((NumberUtils.formatNumber(Defines.AWARD_PRIZES[(_arg1 - 1)]) + " ") + TEXT.$(45))]); TweenLite.delayedCall(1, Defines._game.giveCrystals, [Defines.AWARD_PRIZES[(_arg1 - 1)]]); }; } public function setTextFieldValue(_arg1:TextField, _arg2:String){ _arg1.text = _arg2; } public function hideLevelCompleteGUI(){ TweenLite.to(levelCompleteWindow, 0.5, {x:-700, easing:Strong.easeIn, onComplete:removeLevelCompleteGUI}); } public function removeLevelCompleteGUI(){ removeChild(levelCompleteWindow); levelCompleteWindow = null; } public function showContinueButton(){ levelCompleteWindow["btnContinue"].visible = true; levelCompleteWindow["btnInventory"].visible = true; } public function showPauseMenu(){ TweenLite.to(this["pauseMenu"], 0.1, {autoAlpha:1}); } public function hidePauseMenu(){ this["pauseMenu"].visible = false; this["pauseMenu"].alpha = 0; } public function showOptions(){ this["optionsGUI"].visible = true; } public function hideOptions(_arg1=null){ this["optionsGUI"].visible = false; } function frame1(){ Languages.initialize(); SpilGame.initialize("no_more_aliens", PortalGroup.TEENS, "no_more_aliens.html", this, true); blackLayer.visible = false; blackLayer.alpha = 0; this.loaderInfo.addEventListener(ProgressEvent.PROGRESS, PL_LOADING); loading.bar.scaleX = 0; stop(); } function frame9(){ gotoLang(); } function frame20(){ btn_moregamesat.buttonMode = true; btn_moregamesat.mouseEnabled = true; btn_moregamesat.addEventListener(MouseEvent.CLICK, handle_btnMoreGames); btnLang.addEventListener(MouseEvent.CLICK, exitLangs); largo = 0; alto = 0; banderas = new Array(); k = 0; while (k < (bandera.totalFrames - 1)) { languaj = (MovieClipUtils.createOn(LangSelect, this) as MovieClip); languaj.y = (150 + (alto * 50)); languaj.x = (-1000 + (largo * 40)); languaj.gotoAndStop((k + 1)); languaj["fondo"].visible = false; languaj.buttonMode = true; languaj.mouseChildren = false; languaj.addEventListener(MouseEvent.CLICK, langClicked); banderas.push(languaj); largo++; if (largo > 3){ largo = 0; alto++; }; k++; }; setLanguage("en-US"); banderas[0]["fondo"].visible = true; stop(); checkLanguage(); } function frame30(){ stop(); if (Defines._document.saveSlot.levelScores[0] <= 0){ btnSurvival.locked = true; }; if (Defines._document.saveSlot.levelScores[4] <= 0){ btnBossRush.locked = true; }; btnCampaign.text = TEXT.$(7); btnSurvival.text = TEXT.$(8); btnBossRush.text = TEXT.$(9); btnMore.text = TEXT.$(10); blackLayer.visible = false; btnCampaign.addEventListener(MouseEvent.CLICK, gotoCampaign); btnSurvival.addEventListener(MouseEvent.CLICK, gotoSurvival); btnBossRush.addEventListener(MouseEvent.CLICK, gotoRush); btnMore.addEventListener(MouseEvent.CLICK, function (_arg1=null){ navigateToURL(new URLRequest(SpilGame.getMoreGamesLink("Mainscreen")), "_blank"); }); logoCerebral.addEventListener(MouseEvent.CLICK, function (_arg1=null){ navigateToURL(new URLRequest("http://cerebralgames.com/?from=nma"), "_blank"); }); logoCerebral.buttonMode = true; logoCerebral.mouseEnabled = true; btn_moregamesat3.buttonMode = true; btn_moregamesat3.mouseEnabled = true; btn_moregamesat3.addEventListener(MouseEvent.CLICK, handle_btnMoreGames3); playMusic(MusicMenu); inventoryWindow.visible = false; TweenLite.from(btnCampaign, 0.8, {x:850, delay:0.3, ease:Strong.easeOut}); TweenLite.from(btnSurvival, 0.8, {x:850, delay:0.4, ease:Strong.easeOut}); TweenLite.from(btnBossRush, 0.8, {x:850, delay:0.5, ease:Strong.easeOut}); TweenLite.from(btnMore, 0.8, {x:850, delay:0.6, ease:Strong.easeOut}); TweenLite.from(menuChar, 1, {x:-500, delay:0.2}); trace("AWARDS!", TEXT.$(40), TEXT.$(41), TEXT.$(42), TEXT.$(43), TEXT.$(44)); Defines.AWARD_NAMES = [TEXT.$(40), TEXT.$(41), TEXT.$(42), TEXT.$(43), TEXT.$(44)]; } function frame40(){ stop(); playMusic(IntroMusic); } function frame50(){ stop(); btnPlay.addEventListener(MouseEvent.CLICK, exitInventory); btnPlay.visible = true; blackLayer.visible = false; crystalsControl = collectedCrystals; showCrystals(); inventoryWindow.visible = true; inventoryWindow.showInventory(); } function frame60(){ stop(); gui.hpbar.setTint(0xCC00); gui.hpbar["txtName"].text = TEXT.$(76).toUpperCase(); gui.bulletbar.setTint(0xFFFF); gui.bulletbar["txtName"].text = TEXT.$(31).toUpperCase().substr(0, (TEXT.$(31).length - 1)); gui.bossbar.setTint(0xCC0000); gui.bossbar.visible = false; gui.bossbar.alpha = 0.7; gui.bossbar["txtName"].text = TEXT.$(77).toUpperCase(); hurtMC.alpha = 0; hurtMC.mouseEnabled = false; hurtMC.mouseChildren = false; hidePauseMenu(); hideOptions(); levelFailedGUI.visible = false; inventoryWindow.visible = false; blackLayer.visible = false; txtScore.visible = false; Defines._document.inv.cameFrom = ""; } function frame71(){ btn_moregamesat2.buttonMode = true; btn_moregamesat2.mouseEnabled = true; btn_moregamesat2.addEventListener(MouseEvent.CLICK, handle_btnMoreGames2); btnPlay2.text = TEXT.$(24); stop(); if (saveSlot.currentLevelNumber.value == 0){ AwardsService.submitAward("award1"); } else { if (saveSlot.currentLevelNumber.value == 4){ AwardsService.submitAward("award3"); }; }; trace("----TROPHY----", saveSlot.levelTrophies[saveSlot.currentLevelNumber.value]); if (saveSlot.levelTrophies[saveSlot.currentLevelNumber.value] == 5){ trace("----AWARD 2!!!!----"); AwardsService.submitAward("award2"); }; if ((((((((((saveSlot.levelTrophies[0] == 4)) && ((saveSlot.levelTrophies[1] == 4)))) && ((saveSlot.levelTrophies[2] == 4)))) && ((saveSlot.levelTrophies[3] == 4)))) && ((saveSlot.levelTrophies[4] == 4)))){ AwardsService.submitAward("award5"); }; btnPlay2.addEventListener(MouseEvent.CLICK, clearScreen); TweenLite.from(btnPlay2, 1, {autoAlpha:0, delay:10}); TweenLite.from(bgEnd, 0.5, {x:800, delay:1}); trace(("scores " + saveSlot.levelScores)); trace(("trophy " + saveSlot.levelTrophies)); trace(("badges " + saveSlot.levelBadges[saveSlot.currentLevelNumber.value])); badges = saveSlot.levelBadges[saveSlot.currentLevelNumber.value]; medals = new Array(); levelComplete.visible = false; trophy.visible = false; equals.visible = false; equals2.visible = false; txtBonus1.visible = false; txtBonus2.visible = false; txtScore1.visible = false; txtScore2.visible = false; trophy.alpha = 0; equals.alpha = 0; Defines._game.giveCrystals(0); i = 0; i = 0; while (i < badges.length) { medal = (MovieClipUtils.createOn(MedalIcon, this) as MovieClip); medal.y = 190; medal.x = ((i * 70) + 70); medal.visible = false; medal.gotoAndStop(badges[i]); TweenLite.to(medal, 0.1, {autoAlpha:1, delay:((i * 0.6) + 2)}); medals.push(medal); i++; }; equals.x = ((i * 70) + 40); trophy.x = ((i * 70) + 140); equals2.x = ((i * 70) + 200); txtBonus1.x = (txtBonus2.x = ((i * 70) + 200)); trophy.gotoAndStop(saveSlot.levelTrophies[saveSlot.currentLevelNumber.value]); txtBonus1.text = Defines.TROPHY_PRIZES[(saveSlot.levelTrophies[saveSlot.currentLevelNumber.value] - 1)]; TweenLite.to(equals, 0.1, {autoAlpha:1, delay:((i * 0.5) + 2.5)}); TweenLite.to(trophy, 0.1, {autoAlpha:1, delay:((i * 0.5) + 5)}); TweenMax.allTo([equals2, txtBonus1, txtBonus2], 0.1, {autoAlpha:1, delay:((i * 0.5) + 6)}); TweenLite.delayedCall(((i * 0.5) + 6), Defines._game.giveCrystals, [Defines.TROPHY_PRIZES[(saveSlot.levelTrophies[saveSlot.currentLevelNumber.value] - 1)]]); TweenMax.allTo([txtScore1, txtScore2], 0.1, {autoAlpha:1, delay:((i * 0.5) + 7)}); numStepper.setNumber(txtScore2, 0, saveSlot.levelScores[saveSlot.currentLevelNumber.value], 2, ((i * 0.5) + 7), true); saveSlot.totalScores = ((((saveSlot.levelScores[0] + saveSlot.levelScores[1]) + saveSlot.levelScores[2]) + saveSlot.levelScores[3]) + saveSlot.levelScores[4]); ScoreService.submitScore(saveSlot.totalScores); } function frame84(){ stop(); btnPlay2.addEventListener(MouseEvent.CLICK, clearScreen2); btnPlay2.text = TEXT.$(24); if (Defines._document.tempNumber >= 300000){ AwardsService.submitAward("award4"); }; TweenLite.from(btnPlay2, 1, {autoAlpha:0, delay:4}); TweenLite.from(bgEnd, 0.5, {x:800, delay:1}); levelComplete.visible = false; txtScore1.visible = false; txtScore2.visible = false; TweenMax.allTo([txtScore1, txtScore2], 0.1, {autoAlpha:1, delay:0.5}); numStepper.setNumber(txtScore2, 0, Defines._document.tempNumber, 2, 1, true); } function frame95(){ TweenMax.killAll(false, true, true); titleCampaign.text = TEXT.$(7); btnStart.text = TEXT.$(3).toUpperCase(); btnInventory2.text = TEXT.$(33).toUpperCase(); btnMenu.text = TEXT.$(25).toUpperCase(); btnStart.addEventListener(MouseEvent.CLICK, exitLevelSelector); btnInventory2.addEventListener(MouseEvent.CLICK, exitLevelSelector); btnMenu.addEventListener(MouseEvent.CLICK, exitLevelSelector); btn_moregamesat4.buttonMode = true; btn_moregamesat4.mouseEnabled = true; btn_moregamesat4.addEventListener(MouseEvent.CLICK, handle_btnMoreGames4); playMusic(MusicMenu); Defines._document.inv.cameFrom = "levelSelect"; if (Defines._document.saveSlot.levelScores[1] > 0){ levels.addEventListener(Event.ENTER_FRAME, scrollLevels); }; } function frame105(){ btnPlay3.addEventListener(MouseEvent.CLICK, exitSurvivalIntro); btnInventory3.addEventListener(MouseEvent.CLICK, exitSurvivalIntro); btnMenu3.addEventListener(MouseEvent.CLICK, exitSurvivalIntro); if (Defines._document.saveSlot.levelScores[0] <= 0){ btnPlay3.locked = true; btnPlay3.disable(); txtLock.text = TEXT.$(132).toUpperCase(); }; titleCampaign.text = TEXT.$(8).toUpperCase(); survival1.text = TEXT.$(46).toUpperCase(); survival2.text = TEXT.$(47).toUpperCase(); survival3.text = TEXT.$(48).toUpperCase(); survival4.text = TEXT.$(49).toUpperCase(); survival5.text = TEXT.$(50).toUpperCase(); Defines._document.inv.cameFrom = "survivalIntro"; btnPlay3.text = TEXT.$(3).toUpperCase(); btnInventory3.text = TEXT.$(33).toUpperCase(); btnMenu3.text = TEXT.$(25).toUpperCase(); } function frame115(){ btnPlay4.addEventListener(MouseEvent.CLICK, exitBossrushIntro); btnInventory4.addEventListener(MouseEvent.CLICK, exitBossrushIntro); btnMenu4.addEventListener(MouseEvent.CLICK, exitBossrushIntro); if (Defines._document.saveSlot.levelScores[4] <= 0){ btnPlay4.locked = true; btnPlay4.disable(); txtLock.text = TEXT.$(133).toUpperCase(); } else { btnPlay4.locked = false; txtLock.text = ""; }; Defines._document.inv.cameFrom = "bossrushIntro"; btnPlay4.text = TEXT.$(3).toUpperCase(); btnInventory4.text = TEXT.$(33).toUpperCase(); btnMenu4.text = TEXT.$(25).toUpperCase(); titleCampaign.text = TEXT.$(9).toUpperCase(); bossrush1.text = TEXT.$(51).toUpperCase(); bossrush2.text = TEXT.$(52).toUpperCase(); bossrush3.text = TEXT.$(53).toUpperCase(); } } }//package
Section 184
//ESound (ESound) package { import flash.events.*; import flash.media.*; public class ESound { public var m_Sound:Sound; public var m_SoundChannel:SoundChannel; public var m_volume:Number; public var m_StartTime:Number; public var m_Times:Number; public var m_Persistent:Boolean; public var m_SoundClass:Class; public static var _game:Game; public static var m_soundList:Array = new Array(); public static var m_muteVolumeFactor:Number = 1; public static var m_soundVol:SoundTransform = new SoundTransform(); public static var muted:Boolean = false; public function ESound(_arg1:Class, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean){ m_SoundClass = _arg1; m_Sound = new (_arg1); m_volume = _arg2; m_StartTime = _arg3; m_Times = _arg4; m_Persistent = _arg5; } public function StartSound(){ var Trans:SoundTransform = new SoundTransform(m_volume); m_SoundChannel = m_Sound.play(m_StartTime, m_Times); m_SoundChannel.soundTransform = Trans; if (!m_Persistent){ with ({}) { with ({}) { !ERROR!.Remove = function (_arg1:Event=null){ ESound.RemoveSound(m_SoundChannel); }; }; m_SoundChannel.addEventListener(Event.SOUND_COMPLETE, function (_arg1:Event=null){ ESound.RemoveSound(m_SoundChannel); }); }; } public static function NewESound(_arg1:Class, _arg2:Number=1, _arg3:Number=0, _arg4:Number=0, _arg5:Boolean=false):ESound{ var _local6:ESound; if (_arg1 != null){ _local6 = new ESound(_arg1, _arg2, _arg3, _arg4, _arg5); m_soundList.push(_local6); return (_local6); }; return (null); } public static function RemoveSound(_arg1){ var _local2:int; var _local3:SoundChannel; var _local4:ESound; if ((_arg1 is SoundChannel)){ _local3 = (_arg1 as SoundChannel); _local2 = 0; while (_local2 < m_soundList.length) { if (m_soundList[_local2].m_SoundChannel == _local3){ m_soundList[_local2].m_SoundChannel.stop(); m_soundList.splice(_local2, 1); return; }; _local2++; }; } else { if ((_arg1 is ESound)){ _local4 = (_arg1 as ESound); _local2 = 0; while (_local2 < m_soundList.length) { if (m_soundList[_local2] == _local4){ m_soundList[_local2].m_SoundChannel.stop(); m_soundList.splice(_local2, 1); return; }; _local2++; }; }; }; } public static function Mute(_arg1:Event=null){ ESound.muted = true; m_muteVolumeFactor = ((m_muteVolumeFactor)==1) ? 0 : 1; m_soundVol.volume = m_muteVolumeFactor; SoundMixer.soundTransform = m_soundVol; if (m_muteVolumeFactor == 1){ ESound.muted = false; }; } } }//package
Section 185
//Explosion (Explosion) package { import flash.display.*; public dynamic class Explosion extends MovieClip { } }//package
Section 186
//focusRectSkin (focusRectSkin) package { import flash.display.*; public dynamic class focusRectSkin extends MovieClip { } }//package
Section 187
//Game (Game) package { import mochi.as3.*; import flash.display.*; import flash.events.*; import data.*; import Utils.Math.*; import com.greensock.*; import Actors.Projectiles.*; import Actors.Enemies.*; import cerebral.basicparticles2.*; import Actors.*; import Levels.*; import com.greensock.easing.*; import flash.utils.*; import cerebral.utils.*; import Utils.MovieClips.*; import Utils.Keyboard.*; import Utils.Array.*; import flash.ui.*; public class Game extends MovieClip { public var background:MovieClip; public var miraMC:MovieClip; public var dummytarget1:MovieClip; public var dummytarget0:MovieClip; public var dummytarget3:MovieClip; public var dummytarget2:MovieClip; public var heroMC:Character; public var hero:Character; public var mira:MovieClip; public var isPlaying:Boolean;// = true public var isPaused:Boolean;// = false public var levelInProgress:Boolean;// = false public var slowMotion:Boolean;// = false public var mouseIsDown:Boolean;// = false public var keyIsDown:Boolean;// = false public var spreadShot:Boolean;// = false public var bullets:Array; public var enemies:Array; public var deadEnemies:Array; public var enemyBullets:Array; public var bulletMaxCredit:Number;// = 1000 public var bulletCredit:Number; public var keyDashTween:TweenMax; public var pauseTween1:TweenMax; public var pauseTween2:TweenMax; public var bulletTween:TweenMax; public var keyTimePressed:Number;// = 1 public var keyTimeTween:TweenMax; public var enableDashTween:TweenMax; public var recoverHPTween:TweenLite; public var lastPressedkey:int;// = 0 public var quaking:Boolean;// = false public var quakeDist:Number; public var quakeTween:TweenMax; public var currentLevel:Level; public var currentLevelNumber:int; public var currentLevelStep:int;// = 0 public var survivalMode:Boolean;// = false public var bossRushMode:Boolean;// = false public var background2:Sprite; public var deadsMask:Sprite; public var frameCount:int;// = 0 public var timePassed:int;// = 0 public var lastTime:int; public var tmpBulletTime:int;// = 0 public var levelDamageMade:MochiDigits; public var levelDamageTaken:MochiDigits; public var levelBulletUsed:MochiDigits; public var levelEnemiesHP:MochiDigits; public var levelCrystals:MochiDigits; public var levelScore:MochiDigits; public var levelTempScore:MochiDigits; public var levelBadges:Array; public var _mochiads_game_id:String;// = "2986304b1ef8f8d7" public var lastShotTime:int;// = 0 var shotSound:ESound; var gameTimer:Timer; public function Game(){ Defines._game = this; tabChildren = false; tabEnabled = false; parent.tabChildren = false; this.addEventListener(Event.ADDED_TO_STAGE, init); if (!Defines.SHOW_EFFECTS){ Defines.MOTION_BLUR = (Defines.MOTION_BLUR2 = false); }; currentLevelNumber = Defines._document.saveSlot.currentLevelNumber.value; levelDamageMade = new MochiDigits(0); levelDamageTaken = new MochiDigits(0); levelBulletUsed = new MochiDigits(0); levelEnemiesHP = new MochiDigits(0); levelCrystals = new MochiDigits(0); levelScore = new MochiDigits(0); levelTempScore = new MochiDigits(0); levelBadges = new Array(); var _local1:ESound = ESound.NewESound(SndShotSmall, 1); gameTimer = new Timer(15, 0); gameTimer.addEventListener(TimerEvent.TIMER, update); } function init(_arg1=null){ Key.initialize(stage); y = Defines.GAME_Y; bulletCredit = bulletMaxCredit; enemies = new Array(); deadEnemies = new Array(); bullets = new Array(); enemyBullets = new Array(); quaking = false; hero = (this["heroMC"] as Character); mira = (this["miraMC"] as MovieClip); background2 = (parent["background2"] as MovieClip); hero.init(); deadsMask = (MovieClipUtils.createOn(DeadEnemiesMask, this) as Sprite); deadsMask.y = 99; deadsMask.alpha = 0; if (Defines.DEBUG_MODE){ Defines._document.addChild(new Stats()); }; if (Defines._document.saveSlot.currentLevelNumber.value == 0){ currentLevel = new Level1(); } else { if (Defines._document.saveSlot.currentLevelNumber.value == 1){ currentLevel = new Level2(); } else { if (Defines._document.saveSlot.currentLevelNumber.value == 2){ currentLevel = new Level3(); } else { if (Defines._document.saveSlot.currentLevelNumber.value == 3){ currentLevel = new Level4(); } else { if (Defines._document.saveSlot.currentLevelNumber.value == 4){ currentLevel = new Level5(); } else { if (Defines._document.saveSlot.currentLevelNumber.value == -1){ currentLevel = new SurvivalLevel(); survivalMode = true; } else { if (Defines._document.saveSlot.currentLevelNumber.value == -2){ currentLevel = new BossRushLevel(); bossRushMode = true; } else { currentLevel = new DebugLevel(); }; }; }; }; }; }; }; TweenNano.delayedCall(0.1, levelReady); currentLevelStep = 0; trace("Game.init() B"); } public function levelReady(){ var _local1:DisplayObject; if (currentLevelStep == 0){ MovieClipUtils.createOn(currentLevel.backgroundClip, Defines._document["scene"]["background2"]); _local1 = MovieClipUtils.createOn(currentLevel.foregroundClips[currentLevelStep], this["background"]); _local1.y = ((stage.stageHeight - _local1.height) - 40); _local1.name = "bg-0"; }; TweenNano.delayedCall(2, showLevelReady); } public function showLevelReady(){ Defines._document["preparing"]["btnStart"].visible = true; } public function startLevel(){ var _local1:DisplayObject; var _local4:LevelStep; Defines._document["preparing"].visible = false; updateGUI(); if (survivalMode){ Defines._document["txtScore"].visible = true; }; currentLevel.init(currentLevelStep); hero.init(); var _local2:Number = 0; var _local3:int; while (_local3 < currentLevel.totalEnemies) { _local4 = (currentLevel.steps[currentLevelStep] as LevelStep); if (currentLevel.oldFormat){ _local2 = _local4.enemies[_local3][0]; } else { _local2 = (_local2 + _local4.enemies[_local3][0]); }; if (_local4.enemies[_local3][4] == null){ TweenMax.delayedCall(_local2, addEnemy, [_local4.enemies[_local3][1], _local4.enemies[_local3][2], _local4.enemies[_local3][3]]); } else { TweenMax.delayedCall(_local2, addEnemy, [_local4.enemies[_local3][1], _local4.enemies[_local3][2], _local4.enemies[_local3][3], _local4.enemies[_local3][4]]); }; _local3++; }; deadsMask.x = 0; addEvents(); enemies = new Array(); bullets = new Array(); isPlaying = true; levelInProgress = true; hero.shotPosition(); hero.isEnabled = true; Mouse.hide(); stage.quality = Defines.GAME_QUALITIES[(Defines.GAME_QUALITY - 1)]; frameCount = 0; timePassed = 0; levelDamageMade.setValue(0); levelDamageTaken.setValue(0); levelBulletUsed.setValue(0); levelEnemiesHP.setValue(0); if (currentLevelStep > 0){ _local1 = (this["background"] as MovieClip).removeChild((this["background"] as MovieClip).getChildByName(("bg-" + (currentLevelStep - 1)))); _local1.y = ((stage.stageHeight - _local1.height) - 40); trace("AJUSTANDO FONDO", _local1.height, _local1.y); }; stage.focus = this; Defines._document.playMusic(MusicIngame, 0.5); trace("Game.startLevel() B"); } function recoverHP(){ if (hero.hpRecovery == 1){ hero.recoverHP(3); } else { if (hero.hpRecovery == 2){ hero.recoverHP(5); }; }; recoverHPTween = TweenLite.delayedCall(1, recoverHP); } public function levelCompleted(){ if (hero.hp > 0){ if (slowMotion){ bulletTime(); }; levelInProgress = false; TweenMax.delayedCall(Defines.FINISH_LEVEL_TIME, finishLevel); TweenMax.delayedCall((Defines.FINISH_LEVEL_TIME - 1), hero.dance); if (recoverHPTween != null){ recoverHPTween.kill(); }; removeBullets(); mouseIsDown = false; this.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown); }; } public function finishLevel(){ var _local3:DisplayObject; Defines._document.hideGameGUI(); levelTempScore.setValue(((levelDamageMade.value - (levelDamageTaken.value * 10)) - (levelBulletUsed.value * 3))); var _local1:Number = ((levelTempScore.value * 100) / levelEnemiesHP.value); var _local2:Number = 1; if (_local1 > Defines.AWARD_REQUERIMENTS[0]){ _local2 = 5; } else { if (_local1 > Defines.AWARD_REQUERIMENTS[1]){ _local2 = 4; } else { if (_local1 > Defines.AWARD_REQUERIMENTS[2]){ _local2 = 3; } else { if (_local1 > Defines.AWARD_REQUERIMENTS[3]){ _local2 = 2; }; }; }; }; if (Defines.DEBUG_MODE){ trace("PRIZE: ", ((levelEnemiesHP.value + " of ") + levelDamageMade.value), (_local1 + "%"), _local2); }; levelBadges.push(_local2); levelScore.addValue(levelTempScore.value); TweenMax.delayedCall(0.5, Defines._document.showLevelCompleteGUI, [levelDamageMade.value, (levelDamageTaken.value * 10), (levelBulletUsed.value * 3), _local2]); isPlaying = false; removeEvents(); Mouse.show(); stage.quality = "HIGH"; if ((currentLevelStep + 1) < currentLevel.steps.length){ _local3 = MovieClipUtils.createOn(currentLevel.foregroundClips[(currentLevelStep + 1)], this["background"]); _local3.x = (((currentLevelStep + 1) * 800) - 20); _local3.y = ((stage.stageHeight - _local3.height) - 40); _local3.name = ("bg-" + (currentLevelStep + 1)); TweenMax.to(this["background"], 8, {x:"-800", ease:Linear.easeInOut}); TweenMax.allTo(deadEnemies, 8, {x:"-800", ease:Linear.easeInOut}); TweenMax.to(deadsMask, 8, {x:"-800", ease:Linear.easeInOut}); }; Defines._document.saver.saveData(); TweenMax.delayedCall(8, Defines._document.showContinueButton); } public function continueToFinish(){ var _local1:Number; var _local2:int; if (!survivalMode){ Defines._document.saveSlot.levelScores[currentLevelNumber] = levelScore.value; _local1 = 0; _local2 = 0; while (_local2 < levelBadges.length) { _local1 = (_local1 + levelBadges[_local2]); _local2++; }; Defines._document.saveSlot.levelTrophies[currentLevelNumber] = Math.floor((_local1 / levelBadges.length)); Defines._document.saveSlot.levelBadges[currentLevelNumber] = levelBadges; Defines._document.hideLevelCompleteGUI(); TweenMax.delayedCall(1, Defines._document.gotoAndPlay, ["levelCompleted"]); } else { Mouse.show(); Defines._document.tempNumber = levelDamageMade.value; Defines._document["blackLayer"].alpha = 0; TweenMax.to(Defines._document["blackLayer"], 1, {autoAlpha:1}); TweenMax.to(Defines._document["blackLayer"], 1, {autoAlpha:0, overwrite:false, delay:1.1}); TweenMax.delayedCall(1, Defines._document.gotoAndPlay, ["survivalComplete"]); }; } public function exitFailedGame(_arg1=null){ Defines._document["blackLayer"].alpha = 0; TweenMax.killAll(false, true, true); TweenMax.to(Defines._document["blackLayer"], 1, {autoAlpha:1}); TweenMax.delayedCall(1, Defines._document.gotoAndPlay, ["mainMenu"]); } public function failLevel(){ if (slowMotion){ bulletTime(); }; mouseIsDown = false; levelInProgress = false; removeEvents(); TweenMax.killDelayedCallsTo(addEnemy); if (!survivalMode){ TweenMax.delayedCall(3.5, showFailedGUI); } else { TweenMax.delayedCall(3.5, continueToFinish); }; } public function showFailedGUI(){ Defines._document["levelFailedGUI"].visible = true; Mouse.show(); } public function retryLevel(){ removeEnemiesAndBullets(); Defines._document["levelFailedGUI"].visible = false; hero.hp = Defines.DEFAULT_CHAR_HP; Defines._document["gui"]["hpbar"].setProgress(hero.maxHp, hero.hp); Defines._document.playMusic(MusicIngame, 0.5); startLevel(); } public function removeEnemiesAndBullets(){ TweenMax.killDelayedCallsTo(addEnemy); var _local1:int; while (_local1 < enemies.length) { if (enemies[_local1] != null){ (enemies[_local1] as Enemy).destroy(); (enemies[_local1] as Enemy).totallyDelete(); }; _local1++; }; _local1 = 0; while (_local1 < deadEnemies.length) { if (deadEnemies[_local1] != null){ (deadEnemies[_local1] as Enemy).destroy(); (deadEnemies[_local1] as Enemy).totallyDelete(); }; _local1++; }; enemies = new Array(); deadEnemies = new Array(); removeBullets(); } public function removeBullets(){ var _local1:int; while (_local1 < enemyBullets.length) { if (enemyBullets[_local1] != null){ if ((enemyBullets[_local1] is EnemyBomb)){ (enemyBullets[_local1] as EnemyBomb).notifyDie(true); (enemyBullets[_local1] as EnemyBomb).remove(); }; try { (enemyBullets[_local1] as EnemyBomb).parent.removeChild(enemyBullets[_local1]); enemyBullets[_local1] = null; } catch(e:Error) { }; }; _local1++; }; _local1 = 0; while (_local1 < bullets.length) { if (bullets[_local1] != null){ try { removeChild(bullets[_local1]); bullets[_local1] = null; delete bullets[_local1]; } catch(e:Error) { }; }; _local1++; }; bullets = new Array(); enemyBullets = new Array(); } public function nextLevel(){ if (currentLevelStep < (currentLevel.steps.length - 1)){ currentLevelStep++; }; Defines._document.hideLevelCompleteGUI(); TweenMax.delayedCall(0.5, Defines._document.showGameGUI); TweenMax.delayedCall(1, startLevel); } function addEvents(){ stage.addEventListener(KeyboardEvent.KEY_DOWN, keyDown); stage.addEventListener(KeyboardEvent.KEY_UP, keyUp); this.addEventListener(MouseEvent.MOUSE_DOWN, mouseDown); this.addEventListener(MouseEvent.MOUSE_UP, mouseUp); gameTimer.start(); } function removeEvents(){ stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyDown); this.removeEventListener(MouseEvent.MOUSE_DOWN, mouseDown); this.removeEventListener(MouseEvent.MOUSE_UP, mouseUp); removeEventListener(Event.ENTER_FRAME, update); } public function addEnemy(_arg1:Class, _arg2:int=1, _arg3:int=1, _arg4:Object=null){ var _local5:* = MovieClipUtils.createOn(_arg1, this); setChildIndex(hero, (numChildren - 1)); _local5.direction = _arg2; _local5.level = _arg3; _local5.props = _arg4; _local5.initPosition(); _local5.init(); levelEnemiesHP.addValue(_local5.hp); if ((_local5 as Enemy).isBoss){ Defines._document.stopMusic(); TweenNano.delayedCall(0.5, Defines._document.playSound, [SndAlarm, 0.3]); TweenNano.delayedCall(0.5, Defines._document.playMusic, [BossMusic, 0.5]); }; enemies.push(_local5); } public function removeEnemy(_arg1:Enemy){ enemies.slice(ArrayUtils.extractIndexFromArrayByValue(enemies, _arg1), 1); _arg1.destroy(); removeChild(_arg1); currentLevel.deletedEnemies++; currentLevel.checkEnemies(); } public function addPowerup(_arg1:int, _arg2:int, _arg3:int){ var _local4:* = (MovieClipUtils.createOn(Powerup, this) as MovieClip); _local4.type = _arg1; _local4.x = _arg2; _local4.y = _arg3; _local4.init(); } public function addDeadMask(){ var _local1:Sprite = (MovieClipUtils.createOn(DeadEnemiesMask, this) as Sprite); _local1.y = 99; _local1.alpha = 0; return (_local1); } public function addExplosion(_arg1:Number, _arg2:Number, _arg3:Number=0.7){ var _local4:MovieClip = (MovieClipUtils.createOn(Explosion, this) as MovieClip); TweenMax.to(_local4, 0.4, {frame:_local4.totalFrames, ease:Linear.easeNone, onComplete:removeExplosion, onCompleteParams:[_local4]}); _local4.x = _arg1; _local4.y = _arg2; _local4.scaleX = _arg3; _local4.scaleY = _arg3; MovieClipUtils.setOnTop(hero); var _local5:ESound = ESound.NewESound(SndExplosionSmall, 1); _local5.StartSound(); } public function addBoltExplosion(_arg1:Number, _arg2:Number, _arg3:Number=0.3){ var _local4:MovieClip = (MovieClipUtils.createOn(BoltExplosion, this) as MovieClip); TweenMax.to(_local4, 0.3, {scaleX:(_arg3 * 3), scaleY:(_arg3 * 3), alpha:0, onComplete:removeExplosion, onCompleteParams:[_local4]}); _local4.x = _arg1; _local4.y = _arg2; _local4.scaleX = 0; _local4.scaleY = 0; } public function addRedExplosion(_arg1:Number, _arg2:Number, _arg3:Number=0.3){ var _local4:MovieClip = (MovieClipUtils.createOn(RedExplosion, this) as MovieClip); TweenMax.to(_local4, 0.2, {scaleX:(_arg3 * 3), scaleY:(_arg3 * 3), alpha:0.3, onComplete:removeExplosion, onCompleteParams:[_local4], ease:Back.easeOut}); _local4.x = _arg1; _local4.y = _arg2; _local4.scaleX = 0; _local4.scaleY = 0; } public function addSmoke(_arg1:Number=0, _arg2:Number=0, _arg3:Number=0.3){ var _local4:MovieClip; if (Defines.SHOW_EFFECTS){ _local4 = (MovieClipUtils.createOn(SmokeParticle, this) as MovieClip); Defines._game.addChild(_local4); _local4.x = _arg1; _local4.y = _arg2; _local4.scaleX = _arg3; _local4.scaleY = _arg3; _local4.alpha = 0.5; _local4.rotation = (Math.random() * 360); TweenMax.to(_local4, 0.4, {alpha:0, scaleX:(_arg3 * 3), scaleY:(_arg3 * 3), onComplete:removeExplosion, onCompleteParams:[_local4]}); }; } public function addCrystal(_arg1:Number, _arg2:Number, _arg3:uint=1){ var _local4:MovieClip; if (!survivalMode){ _local4 = (MovieClipUtils.createOn(Crystal, this) as MovieClip); _local4.x = _arg1; _local4.y = _arg2; addChild(_local4); _local4.init(_arg3); }; } public function burstSmoke(_arg1:Number=300, _arg2:Number=350, _arg3:Number=0.4, _arg4:Number=0.6, _arg5:Number=100, _arg6:int=8){ var _local7:*; if (Defines.SHOW_EFFECTS){ _local7 = new Burster(); _local7.clipClass = SmokeParticle; _local7.x = _arg1; _local7.y = _arg2; _local7.minScale = _arg3; _local7.maxScale = _arg4; _local7.xRadius = 10; _local7.xRandom = _arg5; _local7.yRadius = 5; _local7.yRandom = 15; _local7.startScale = 0.25; _local7.particleLife = 1; _local7.particleCount = _arg6; _local7.finalAlpha = 0; addChild(_local7); _local7.burst(); TweenMax.delayedCall((_local7.particleLife + 10), removeBurster, [_local7]); }; } function removeBurster(_arg1:Burster){ removeChild(_arg1); _arg1 = null; } public function removeExplosion(_arg1:MovieClip){ removeChild(_arg1); _arg1 = null; } public function showDamage(_arg1:Number=0.5){ Defines._document["hurtMC"].alpha = _arg1; TweenMax.to(Defines._document["hurtMC"], (0.3 + _arg1), {alpha:0}); var _local2:ESound = ESound.NewESound(SndHurt, 1); _local2.StartSound(); } function update(_arg1=null){ var speedMultiplier:Number; var angle:Number; var angle2:int; var dir:String; var numBullets:int; var numEnemies:int; var i:int; var numEnemyBullets:int; var bangle:Number; var b:MovieClip; var j:int; var collides:Boolean; var hitSound:ESound; var ev = _arg1; try { frameCount++; keyIsDown = false; hero.walking = false; speedMultiplier = 1; timePassed = (getTimer() - lastTime); lastTime = (lastTime + timePassed); if (slowMotion){ speedMultiplier = (Defines.SLOW_MOTION_SPEED * 2); }; if (hero.superSpeed){ speedMultiplier = (speedMultiplier * Defines.PW_SUPERSPEED_FACTOR); }; if (((((((((Key.isDown(Keyboard.LEFT)) || (Key.isDown(65)))) && (isPlaying))) && (!(isPaused)))) && (hero.isEnabled))){ hero.x = (hero.x - (Defines.DEFAULT_CHAR_SPEED * speedMultiplier)); hero.walking = true; }; if (((((((((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(68)))) && (isPlaying))) && (!(isPaused)))) && (hero.isEnabled))){ hero.x = (hero.x + (Defines.DEFAULT_CHAR_SPEED * speedMultiplier)); hero.walking = true; }; if (hero.x > Defines.CHAR_LIMIT_X_RIGHT){ hero.x = Defines.CHAR_LIMIT_X_RIGHT; }; if (hero.x < Defines.CHAR_LIMIT_X_LEFT){ hero.x = Defines.CHAR_LIMIT_X_LEFT; }; if (((((((Key.isDown(Keyboard.RIGHT)) || (Key.isDown(68)))) || (Key.isDown(Keyboard.LEFT)))) || (Key.isDown(65)))){ keyIsDown = true; }; angle = Math.atan2(((mouseY - hero.y) + 40), (mouseX - hero.x)); angle = (angle * Defines.radiansToDegrees); if (hero.isEnabled){ hero["slot0"].rotation = (angle + 90); hero["slot1"].rotation = (angle + 90); hero["slot2"].rotation = (angle + 90); hero["slot3"].rotation = (angle + 90); }; angle2 = (int((angle / 45)) + 4); dir = "U"; if (angle2 == 1){ dir = "UL"; } else { if (angle2 == 2){ dir = "U"; } else { if (angle2 == 3){ dir = "UR"; } else { if (angle2 == 4){ dir = "R"; } else { if (angle2 == 5){ dir = "BR"; } else { if (angle2 == 6){ dir = "B"; } else { if (angle2 == 7){ dir = "BL"; } else { if ((((angle2 == 0)) || ((angle2 == 8)))){ dir = "L"; }; }; }; }; }; }; }; }; try { hero["clip"]["legs"].scaleX = 1; if ((((((dir == "UL")) || ((dir == "L")))) || ((dir == "BL")))){ hero["clip"]["torso"].scaleX = -1; } else { hero["clip"]["torso"].scaleX = 1; }; if ((((dir == "UL")) || ((dir == "UR")))){ hero["clip"]["torso"].gotoAndStop(2); } else { if ((((dir == "L")) || ((dir == "R")))){ hero["clip"]["torso"].gotoAndStop(3); } else { if ((((dir == "BL")) || ((dir == "BR")))){ hero["clip"]["torso"].gotoAndStop(4); } else { if (dir == "B"){ hero["clip"]["torso"].gotoAndStop(5); } else { hero["clip"]["torso"].gotoAndStop(1); }; }; }; }; if (hero.jumping){ hero["clip"]["legs"].gotoAndStop(2); hero.legsPos = "jump"; } else { if (hero.walking){ if (hero.legsPos != "walk"){ hero["clip"]["legs"].gotoAndStop(3); hero.legsPos = "walk"; }; if (((Key.isDown(Keyboard.LEFT)) || (Key.isDown(65)))){ hero["clip"]["legs"].scaleX = -1; }; } else { hero["clip"]["legs"].gotoAndStop(1); hero.legsPos = "stand"; }; }; } catch(e:Error) { }; if (hero.jumping){ }; numBullets = bullets.length; numEnemies = enemies.length; i = 0; while (i < numBullets) { if (bullets[i] != null){ if (!Defines.TWEEN_BULLETS){ if ((bullets[i] is Telerocket)){ try { if ((((((bullets[i].target == null)) || ((bullets[i].target.hp <= 0)))) || (bullets[i].target.death))){ bullets[i].target = this[("dummytarget" + Math.round((Math.random() * 3)))]; } else { bullets[i].timesLost++; if ((((bullets[i].timesLost >= 150)) && ((((((((bullets[i].x < 0)) || ((bullets[i].x > stage.stageWidth)))) || ((bullets[i].y < 0)))) || ((bullets[i].y > (Defines.DEFAULT_CHAR_Y + 20))))))){ try { removeChild(bullets[i]); bullets.splice(i, 1); } catch(err:Error) { trace("can't remove telerocket"); }; }; }; if (bullets[i] != null){ if (((!((bullets[i].target == null))) && ((bullets[i].timesLost > 2)))){ bangle = Math.atan2((bullets[i].y - bullets[i].target.y), (bullets[i].x - bullets[i].target.x)); bullets[i].rotation = (((bangle * Defines.radiansToDegrees) - 90) * 5); bullets[i].speedX = (Math.cos((bullets[i].rotation * Defines.degreesToRadians)) * bullets[i].speed); bullets[i].speedY = (Math.sin((bullets[i].rotation * Defines.degreesToRadians)) * bullets[i].speed); }; }; } catch(err:Error) { trace(err.message); }; }; if (bullets[i] != null){ bullets[i].x = (bullets[i].x + bullets[i].speedX); bullets[i].y = (bullets[i].y + bullets[i].speedY); }; }; if ((bullets[i] is Telerocket) == false){ if ((((((((bullets[i].y >= Defines.DEFAULT_CHAR_Y)) || ((bullets[i].y < -50)))) || ((bullets[i].x < (Defines.CHAR_LIMIT_X_LEFT - 50))))) || ((bullets[i].x > (Defines.CHAR_LIMIT_X_RIGHT + 50))))){ b = (bullets[i] as MovieClip); if (bullets[i] != null){ removeChild(bullets[i]); bullets.splice(i, 1); }; }; }; if (((!((bullets[i] == null))) && (((frameCount % 1) == 0)))){ j = 0; while (j < numEnemies) { try { if (NumberUtils.getDistanceClips(enemies[j], bullets[i]) < 150){ collides = false; if (!enemies[j].pixelCollision){ collides = bullets[i].hitTestObject(enemies[j]); } else { collides = HitTest.complexHitTestObject(bullets[i], enemies[j]); }; if (collides){ if (bullets[i].type == "bullet"){ addBoltExplosion(bullets[i].x, bullets[i].y, 0.3); } else { if (bullets[i].type == "missile"){ addExplosion(bullets[i].x, bullets[i].y, 0.4); }; }; enemies[j].damage((bullets[i].damage * hero.damageMultiplier)); hitSound = ESound.NewESound(SndHitSmall, 1); hitSound.StartSound(); removeChild(bullets[i]); bullets[i] = null; bullets.splice(i, 1); if (enemies[j].hp <= 0){ if (enemies[j].type == "bomb"){ enemies[j].showBoltExplosion(); }; removeEnemyFromArray(j); }; }; }; } catch(e:Error) { }; j = (j + 1); }; }; }; i = (i + 1); }; numEnemyBullets = enemyBullets.length; if (((hero.isEnabled) && (((frameCount % 1) == 0)))){ i = 0; while (i < numEnemyBullets) { if (enemyBullets[i] != null){ if (NumberUtils.getDistanceClips((enemyBullets[i] as DisplayObject), hero) < 100){ try { if (HitTest.complexHitTestObject(enemyBullets[i], hero["collision"])){ enemyBullets[i].visible = false; hero.damage(enemyBullets[i].power); if (enemyBullets[i].type == "bomb"){ enemyBullets[i].showExplosion(); } else { addRedExplosion(enemyBullets[i].x, enemyBullets[i].y, (enemyBullets[i].scaleX * 0.2)); }; enemyBullets.splice(i, 1); }; } catch(e:Error) { }; }; }; i = (i + 1); }; }; if (!isPaused){ mira.x = mouseX; mira.y = mouseY; setChildIndex(mira, (numChildren - 1)); }; try { hero["clip"]["torso"]["splash"].visible = false; if (((mouseIsDown) && (((frameCount % 7) == 0)))){ if (hero["clip"]["torso"].y == -76.2){ hero["clip"]["torso"].y = -74.2; } else { hero["clip"]["torso"].y = -76.2; }; } else { hero["clip"]["torso"].y = -76.2; }; } catch(e:Error) { }; } catch(err:Error) { }; if (isPlaying){ this.x = (120 + (hero.x * -0.1)); }; background2.y = (-35 + ((Defines.DEFAULT_CHAR_Y - hero.y) * 0.1)); this.y = (30 + ((Defines.DEFAULT_CHAR_Y - hero.y) * 0.2)); background2.x = ((100 + (this["background"].x * 0.1)) + (hero.x * -0.05)); } function removeEnemyFromArray(_arg1:int){ if (enemies[_arg1] != null){ enemies.splice(_arg1, 1); }; } public function removeEnemyByValue(_arg1:DisplayObject){ var _local2:Number = ArrayUtils.extractIndexFromArrayByValue(enemies, _arg1); if (_local2 > -1){ enemies.splice(_local2, 1); }; } public function giveCrystals(_arg1:uint){ Defines._document.saveSlot.collectedCrystals.addValue(_arg1); levelCrystals.addValue(_arg1); Defines._document["crystalIcon"].scaleX = (Defines._document["crystalIcon"].scaleY = 1.5); TweenMax.to(Defines._document["crystalIcon"], 0.5, {scaleX:0.8, scaleY:0.8}); var _local2:ESound = ESound.NewESound(SndCrystal, 1); _local2.StartSound(); updateGUI(); } public function updateGUI(){ if (Defines._document["txtCrystals"] != null){ Defines._document["txtCrystals"].text = NumberUtils.formatNumber(Defines._document.saveSlot.collectedCrystals.value); }; if (Defines._document["txtScore"] != null){ Defines._document["txtScore"].text = NumberUtils.formatNumber(levelDamageMade.value); }; } public function removeEnemyBulletByValue(_arg1:DisplayObject){ var _local2:Number = ArrayUtils.extractIndexFromArrayByValue(enemyBullets, _arg1); if (_local2 > -1){ enemyBullets.splice(_local2, 1); }; } function shot(_arg1:WeaponSlot=null){ var _local2:Array; var _local3:int; var _local4:Number; var _local5:int; var _local6:WeaponSlot; var _local7:Number; var _local8:Number; var _local9:Date; if (hero.isEnabled){ _local2 = hero.slots; _local3 = _local2.length; _local4 = 1; if (_arg1 != null){ _local2 = [_arg1]; }; _local5 = 0; while (_local5 < _local3) { _local6 = (hero.slots[_local5] as WeaponSlot); if (_local6 != null){ if (_local6.enabled){ _local7 = 1; _local8 = 1; if (slowMotion){ _local7 = (Defines.SLOW_MOTION_SPEED * 1.5); _local8 = 1.5; }; if (spreadShot){ _local4 = 3.5; } else { spreadShot; }; _local4 = 2; if ((((((((((((_local6.weaponDefinition == WeaponData.machinegun)) || ((_local6.weaponDefinition == WeaponData.doubleshot)))) || ((_local6.weaponDefinition == WeaponData.machinegun2)))) || ((_local6.weaponDefinition == WeaponData.doubleshot2)))) || ((_local6.weaponDefinition == WeaponData.plasmaball)))) || ((_local6.weaponDefinition == WeaponData.bfg)))){ createBullet(_local6.weaponDefinition, ((hero.x + _local6.x) + (_local6.radius * Math.cos(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero.y + _local6.y) + (_local6.radius * Math.sin(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero[("slot" + _local6.id)].rotation - 90) + (_local6.spread * _local4)), (_local6.weaponDefinition.moveSpeed * _local8), _local6.isBehind); _local6.enabled = false; TweenMax.delayedCall((_local6.weaponDefinition.coldDownTime * _local7), enableSlot, [_local6]); _local9 = new Date(); if (lastShotTime != _local9.getMilliseconds()){ shotSound = ESound.NewESound(SndShotSmall, 1); shotSound.StartSound(); lastShotTime = _local9.getMilliseconds(); }; } else { if ((((_local6.weaponDefinition == WeaponData.missile)) || ((_local6.weaponDefinition == WeaponData.rocket2)))){ createDirectMissile(((hero.x + _local6.x) + (_local6.radius * Math.cos(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero.y + _local6.y) + (_local6.radius * Math.sin(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero[("slot" + _local6.id)].rotation - 90) + (_local6.spread * _local4)), (_local6.weaponDefinition.moveSpeed * _local8), _local6.isBehind, _local6.weaponDefinition); _local6.enabled = false; TweenMax.delayedCall((WeaponData.missile.coldDownTime * _local7), enableSlot, [_local6]); } else { if ((((_local6.weaponDefinition == WeaponData.telerocket)) || ((_local6.weaponDefinition == WeaponData.telerocket2)))){ createTelerocket(((hero.x + _local6.x) + (_local6.radius * Math.cos(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero.y + _local6.y) + (_local6.radius * Math.sin(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero[("slot" + _local6.id)].rotation - 90) + (_local6.spread * _local4)), (_local6.weaponDefinition.moveSpeed * _local8), _local6.isBehind); _local6.enabled = false; TweenMax.delayedCall((_local6.weaponDefinition.coldDownTime * _local7), enableSlot, [_local6]); } else { if (_local6.weaponDefinition == WeaponData.fire){ createFireballs(((hero.x + _local6.x) + (_local6.radius * Math.cos(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero.y + _local6.y) + (_local6.radius * Math.sin(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero[("slot" + _local6.id)].rotation - 90) + (_local6.spread * _local4)), (_local6.weaponDefinition.moveSpeed * _local8), _local6.isBehind); _local6.enabled = false; TweenMax.delayedCall((WeaponData.fire.coldDownTime * _local7), enableSlot, [_local6]); } else { if (_local6.weaponDefinition == WeaponData.fire2){ createFireballs(((hero.x + _local6.x) + (_local6.radius * Math.cos(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero.y + _local6.y) + (_local6.radius * Math.sin(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero[("slot" + _local6.id)].rotation - 90) + (_local6.spread * _local4)), (_local6.weaponDefinition.moveSpeed * _local8), _local6.isBehind, 8); _local6.enabled = false; TweenMax.delayedCall((WeaponData.fire.coldDownTime * _local7), enableSlot, [_local6]); } else { if ((((_local6.weaponDefinition == WeaponData.laser)) || ((_local6.weaponDefinition == WeaponData.laser2)))){ createLasser(((hero.x + _local6.x) + (_local6.radius * Math.cos(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), ((hero.y + _local6.y) + (_local6.radius * Math.sin(((hero[("slot" + _local6.id)].rotation - 90) * Defines.degreesToRadians)))), (hero[("slot" + _local6.id)].rotation - 90), (_local6.weaponDefinition.moveSpeed * _local8), _local6.isBehind); _local6.enabled = false; TweenMax.delayedCall((_local6.weaponDefinition.coldDownTime * _local7), enableSlot, [_local6]); }; }; }; }; }; }; try { hero["clip"]["torso"]["splash"].visible = true; } catch(e:Error) { }; }; }; _local5++; }; }; } function enableSlot(_arg1:WeaponSlot){ _arg1.enabled = true; if (mouseIsDown){ shot(); }; } function createBullet(_arg1:WeaponDefinition, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Number, _arg6:Boolean=false){ var _local7:Bullet; var _local8:Vector2; var _local9:Vector2; if (_arg1 == WeaponData.machinegun){ _local7 = new SmallBullet(_arg2, _arg3, _arg4, _arg1.damage); }; if (_arg1 == WeaponData.machinegun2){ _local7 = new MediumBullet(_arg2, _arg3, _arg4, _arg1.damage); } else { if (_arg1 == WeaponData.doubleshot){ _local7 = new DoubleShot(_arg2, _arg3, _arg4, _arg1.damage); } else { if (_arg1 == WeaponData.doubleshot2){ _local7 = new DoubleShot2(_arg2, _arg3, _arg4, _arg1.damage); } else { if (_arg1 == WeaponData.plasmaball){ _local7 = new PlasmaBall(_arg2, _arg3, _arg4, _arg1.damage); } else { if (_arg1 == WeaponData.bfg){ _local7 = new Bfg(_arg2, _arg3, _arg4, _arg1.damage); }; }; }; }; }; _local7.speed = _arg1.moveSpeed; addChild(_local7); bullets.push(_local7); _local7.speedX = (Math.cos((_local7.rotation * Defines.degreesToRadians)) * _arg1.moveSpeed); _local7.speedY = (Math.sin((_local7.rotation * Defines.degreesToRadians)) * _arg1.moveSpeed); if (Defines.TWEEN_BULLETS){ _local8 = new Vector2(_arg2, _arg3); _local9 = new Vector2(_local7.speedX, _local7.speedY); _local9.Scale(1000); _local9.Add(_local8); TweenMax.to(_local7, (1000 / _local7.speed), {x:_local9.m_x, y:_local9.m_y}); }; } private function createFireballs(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean=false, _arg6:int=6){ var _local7:Fireball; var _local9:Number; var _local10:Number; var _local11:Vector2; var _local12:Vector2; var _local8 = 1; while (_local8 < _arg6) { _local9 = (Math.cos((_arg3 * Defines.degreesToRadians)) * _arg4); _local10 = (Math.sin((_arg3 * Defines.degreesToRadians)) * _arg4); _local11 = new Vector2(_arg1, (_arg2 + 20)); _local12 = new Vector2(_local9, _local10); _local12.Scale((3 * _local8)); _local12.Add(_local11); _local7 = new Fireball(_local12.m_x, _local12.m_y, _arg3, WeaponData.fire.damage); _local7.speed = _arg4; _local7.speedX = _local9; _local7.speedY = _local10; _local7.scaleX = (_local7.scaleY = (0.6 + (_local8 * 0.1))); _local7["clip"].gotoAndPlay((_local8 * 2)); addChild(_local7); bullets.push(_local7); if (Defines.TWEEN_BULLETS){ _local12 = new Vector2(_local7.speedX, _local7.speedY); _local12.Scale(1000); _local12.Add(_local11); TweenMax.to(_local7, (1000 / _local7.speed), {x:_local12.m_x, y:_local12.m_y}); }; _local8++; }; } private function createLasser(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean=false){ var _local6:Number = (Math.cos((_arg3 * Defines.degreesToRadians)) * _arg4); var _local7:Number = (Math.sin((_arg3 * Defines.degreesToRadians)) * _arg4); var _local8:Vector2 = new Vector2(_arg1, _arg2); var _local9:Vector2 = new Vector2(_local6, _local7); _local9.Scale(1000); _local9.Add(_local8); var _local10:Sprite = new Sprite(); this.addChild(_local10); _local10.graphics.lineStyle(1, 0xFF0000); _local10.graphics.moveTo((_arg1 + 2), _arg2); _local10.graphics.lineTo((_local9.m_x + 2), _local9.m_y); _local10.graphics.lineStyle(1, 0xFF0000); _local10.graphics.moveTo((_arg1 - 2), _arg2); _local10.graphics.lineTo((_local9.m_x - 2), _local9.m_y); _local10.graphics.lineStyle(2, 0xFFFFFF); _local10.graphics.moveTo(_arg1, _arg2); _local10.graphics.lineTo(_local9.m_x, _local9.m_y); var _local11:int = enemies.length; var _local12:Boolean; var _local13:int; while (_local13 < _local11) { if (enemies[_local13] != null){ _local12 = HitTest.complexHitTestObject(_local10, enemies[_local13]); if (_local12){ try { enemies[_local13].damage((WeaponData.laser.damage * hero.damageMultiplier)); } catch(e:Error) { }; }; }; _local13++; }; TweenNano.to(_local10, 0.15, {alpha:0, onComplete:clearLaser, onCompleteParams:[_local10], delay:0.05}); } function clearLaser(_arg1:Sprite){ _arg1.graphics.clear(); removeChild(_arg1); } function createDirectMissile(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean=false, _arg6:WeaponDefinition=null){ var _local7:DirectMissile; var _local8:Vector2; var _local9:Vector2; if (_arg6 == WeaponData.missile){ _local7 = new DirectMissile(_arg1, _arg2, _arg3, WeaponData.missile.damage); } else { _local7 = new DirectMissile2(_arg1, _arg2, _arg3, WeaponData.rocket2.damage); }; _local7.speed = _arg4; addChild(_local7); bullets.push(_local7); _local7.speedX = (Math.cos((_local7.rotation * Defines.degreesToRadians)) * _local7.speed); _local7.speedY = (Math.sin((_local7.rotation * Defines.degreesToRadians)) * _local7.speed); if (Defines.TWEEN_BULLETS){ _local8 = new Vector2(_arg1, _arg2); _local9 = new Vector2(_local7.speedX, _local7.speedY); _local9.Scale(1000); _local9.Add(_local8); TweenMax.to(_local7, (1000 / _local7.speed), {x:_local9.m_x, y:_local9.m_y}); }; } function createTelerocket(_arg1:Number, _arg2:Number, _arg3:Number, _arg4:Number, _arg5:Boolean=false){ var _local7:Telerocket; var _local6:DisplayObject = findTargetForBullet(); if (_local6 != null){ _local7 = new Telerocket(_arg1, _arg2, _arg3, WeaponData.telerocket.damage, _local6); _local7.speed = _arg4; addChild(_local7); bullets.push(_local7); _local7.speedX = (Math.cos((_local7.rotation * Defines.degreesToRadians)) * _local7.speed); _local7.speedY = (Math.sin((_local7.rotation * Defines.degreesToRadians)) * _local7.speed); }; } function findTargetForBullet():DisplayObject{ var _local2:DisplayObject; var _local4:DisplayObject; var _local5:DisplayObject; var _local1:Array = new Array(); var _local3:int; _local3 = 0; while (_local3 < enemies.length) { _local4 = (enemies[_local3] as DisplayObject); if (_local4 != null){ if ((_local4 is Enemy)){ if (((!((_local4 as Enemy).death)) && (isOnScreen(_local4.x, _local4.y)))){ _local1.push(_local4); }; }; }; _local3++; }; _local3 = 0; while (_local3 < enemyBullets.length) { _local5 = (enemyBullets[_local3] as DisplayObject); if (_local5 != null){ if ((_local5 is EnemyBomb)){ if (!(_local5 as EnemyBomb).death){ _local1.push(_local5); }; }; }; _local3++; }; if (_local1.length > 0){ _local2 = _local1[Math.round((Math.random() * _local1.length))]; if (_local2 != null){ if ((((((_local2.y < Defines.DEFAULT_CHAR_Y)) && ((_local2.x > Defines.CHAR_LIMIT_X_LEFT)))) && ((_local2.x < Defines.CHAR_LIMIT_X_RIGHT)))){ return (_local2); }; } else { return (this[("dummytarget" + Math.round((Math.random() * 3)))]); }; } else { return (this[("dummytarget" + Math.round((Math.random() * 3)))]); }; return (_local2); } function cancelDash(){ hero.canDash = false; keyDashTween.kill(); } function enableDash(){ hero.dashEnabled = true; (lastPressedkey == 0); } public function quake(_arg1:Number=10, _arg2:Number=0.05, _arg3:Boolean=false){ if (Defines.SHOW_EFFECTS){ if (((!(quaking)) || (_arg3))){ quakeDist = _arg1; quakeTween = TweenMax.to(Defines._document["scene"], _arg2, {y:quakeDist, ease:Linear.easeNone, onComplete:quake}); quaking = true; } else { quakeDist = (quakeDist * -0.8); if (Math.abs(quakeDist) > 0.03){ quakeTween = TweenMax.to(Defines._document["scene"], _arg2, {y:quakeDist, ease:Linear.easeNone, onComplete:quake}); } else { quaking = false; TweenMax.to(Defines._document["scene"], 1, {y:0}); }; }; }; } public function pause(){ var _local1:int; if (!isPaused){ removeEvents(); gameTimer.removeEventListener(TimerEvent.TIMER, update); TweenMax.pauseAll(true, true); Mouse.show(); isPaused = true; pauseTween1 = TweenMax.to(Defines._document["scene"], 0.05, {colorMatrixFilter:{colorize:0, amount:0.5}}); Defines._document.showPauseMenu(); } else { gameTimer.addEventListener(TimerEvent.TIMER, update); TweenMax.resumeAll(true, true); Mouse.hide(); stage.focus = this; pauseTween1.kill(); TweenMax.to(Defines._document["scene"], 0.05, {colorMatrixFilter:{remove:true}}); TweenLite.delayedCall(1, enablePauseAgain); _local1 = 0; while (_local1 < 12) { TweenLite.delayedCall((0.03 * _local1), Defines._document.hidePauseMenu); _local1++; }; addEvents(); }; } function enablePauseAgain(){ isPaused = false; Defines._document.hidePauseMenu(); } function bulletTime(){ var _local1:Number; if (!slowMotion){ if ((((Defines._document["gui"]["bulletbar"]["bar"].scaleX > 0)) && (levelInProgress))){ tmpBulletTime = (Defines._document["gui"]["bulletbar"]["bar"].scaleX * 100); if (Defines._document["gui"]["bulletbar"]["bar"].scaleX == 0){ bulletCredit = 0; } else { bulletCredit = (bulletMaxCredit * Defines._document["gui"]["bulletbar"]["bar"].scaleX); }; TweenMax.globalTimeScale = Defines.SLOW_MOTION_SPEED; TweenMax.to(this["background"], 0.1, {colorMatrixFilter:{colorize:0, amount:0.2, brightness:1, saturation:0.3}}); TweenMax.to(background2, 0.1, {colorMatrixFilter:{colorize:0, amount:0.2, brightness:1, saturation:0.3}}); if (bulletTween != null){ bulletTween.kill(); }; bulletTween = TweenMax.to(Defines._document["gui"]["bulletbar"]["bar"], (bulletCredit / 800), {scaleX:0, onComplete:bulletTime, ease:Linear.easeNone}); slowMotion = true; Defines._document.playBulletTimeSound(); }; } else { _local1 = 0; tmpBulletTime = (tmpBulletTime - (Defines._document["gui"]["bulletbar"]["bar"].scaleX * 100)); levelBulletUsed.addValue(tmpBulletTime); tmpBulletTime = 0; if (Defines._document["gui"]["bulletbar"]["bar"].scaleX == 0){ bulletCredit = 0; } else { bulletCredit = (bulletMaxCredit * Defines._document["gui"]["bulletbar"]["bar"].scaleX); }; _local1 = (bulletMaxCredit - (bulletCredit * Defines._document["gui"]["bulletbar"]["bar"].scaleX)); TweenMax.globalTimeScale = 1; TweenMax.to(background2, 0.3, {colorMatrixFilter:{}}); TweenMax.to(this["background"], 0.3, {colorMatrixFilter:{}}); slowMotion = false; if (bulletTween != null){ bulletTween.kill(); }; trace("STARTING BT RECOVERY", hero.btRecovery); if (hero.btRecovery == 0){ bulletTween = TweenMax.to(Defines._document["gui"]["bulletbar"]["bar"], (_local1 / 40), {scaleX:1, ease:Linear.easeNone, delay:5}); } else { if (hero.btRecovery == 1){ bulletTween = TweenMax.to(Defines._document["gui"]["bulletbar"]["bar"], (_local1 / 80), {scaleX:1, ease:Linear.easeNone, delay:3}); } else { if (hero.btRecovery == 2){ bulletTween = TweenMax.to(Defines._document["gui"]["bulletbar"]["bar"], (_local1 / 120), {scaleX:1, ease:Linear.easeNone, delay:2}); }; }; }; Defines._document.stopBulletTimeSound(); }; } function mouseDown(_arg1:MouseEvent){ shot(); mouseIsDown = true; } function mouseUp(_arg1:MouseEvent){ mouseIsDown = false; } function countTime(){ keyTimePressed = (keyTimePressed + 0.02); if (keyTimePressed < 0.03){ keyTimeTween = TweenMax.delayedCall((0.02 * TweenMax.globalTimeScale), countTime); }; } function keyUp(_arg1:KeyboardEvent){ if (((!(isPaused)) && (hero.enabled))){ if ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))){ if (((((!(hero.dashing)) && (!(hero.jumping)))) && (hero.dashEnabled))){ if (!hero.canDash){ hero.canDash = true; keyDashTween = TweenMax.delayedCall((0.1 * TweenMax.globalTimeScale), cancelDash); if (hero.x < mouseX){ hero["clip"].scaleX = 1; }; }; }; } else { if ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))){ if (((((!(hero.dashing)) && (!(hero.jumping)))) && (hero.dashEnabled))){ if (!hero.canDash){ hero.canDash = true; keyDashTween = TweenMax.delayedCall((0.1 * TweenMax.globalTimeScale), cancelDash); }; }; } else { if (_arg1.keyCode == Keyboard.SPACE){ bulletTime(); } else { if (_arg1.keyCode == Keyboard.BACKSPACE){ Defines.TWEEN_BULLETS = !(Defines.TWEEN_BULLETS); } else { if ((((_arg1.keyCode > 48)) && ((_arg1.keyCode < 54)))){ powerUp((_arg1.keyCode - 48)); }; }; }; }; }; if ((((((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))) || ((_arg1.keyCode == Keyboard.LEFT)))) || ((_arg1.keyCode == 65)))){ keyTimeTween.kill(); if ((((keyTimePressed < 0.25)) && (!((keyTimePressed == 0))))){ lastPressedkey = _arg1.keyCode; } else { lastPressedkey = 0; }; keyTimePressed = 0; }; }; if ((((_arg1.keyCode == 27)) || ((_arg1.keyCode == 88)))){ if (!isPaused){ pause(); }; }; if (_arg1.keyCode == Keyboard.HOME){ giveCrystals(10000); }; } public function powerUp(_arg1:int){ var _local2:int; var _local3:Enemy; if (_arg1 == 1){ hero.recoverHP(220); } else { if (_arg1 == 2){ hero.startSuperSpeed(); } else { if (_arg1 == 3){ hero.startSuperDamage(); } else { if (_arg1 == 4){ hero.startSuperShield(); } else { if (_arg1 == 5){ _local2 = 0; while (_local2 < enemies.length) { _local3 = (enemies[_local2] as Enemy); if (_local3 != null){ _local3.damage(900); }; _local2++; }; }; }; }; }; }; Defines._document["powerupsClip"].y = Defines.DEFAULT_CHAR_Y; Defines._document["powerupsClip"].x = hero.x; Defines._document["powerupsClip"].gotoAndStop(_arg1); Defines._document["powerupsClip"].visible = true; Defines._document["powerupsClip"].alpha = 1; if (Defines._document["powerupsClip"].x < 120){ Defines._document["powerupsClip"].x = 120; } else { if (Defines._document["powerupsClip"].x > 745){ Defines._document["powerupsClip"].x = 745; }; }; TweenLite.to(Defines._document["powerupsClip"], 3, {autoAlpha:0, y:(Defines.DEFAULT_CHAR_Y - 100), ease:Strong.easeOut}); } function keyDown(_arg1:KeyboardEvent){ if ((((((_arg1.keyCode == 87)) || ((_arg1.keyCode == Keyboard.UP)))) && (hero.isEnabled))){ hero.jump(); }; if ((((((_arg1.keyCode == 83)) || ((_arg1.keyCode == Keyboard.DOWN)))) && (hero.isEnabled))){ hero.pushDown(); }; if ((((((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))) || ((_arg1.keyCode == Keyboard.LEFT)))) || ((_arg1.keyCode == 65)))){ if (keyTimeTween != null){ keyTimeTween.kill(); }; keyTimePressed = 0; keyTimeTween = TweenMax.delayedCall((0.05 * TweenMax.globalTimeScale), countTime); }; if (((((((((((hero.canDash) && (hero.dashEnabled))) && (!(hero.jumping)))) && (!(hero.dashing)))) && ((((_arg1.keyCode == Keyboard.LEFT)) || ((_arg1.keyCode == 65)))))) && (hero.isEnabled))){ if (lastPressedkey == _arg1.keyCode){ hero.dash("L"); cancelDash(); hero.dashEnabled = false; enableDashTween = TweenMax.delayedCall((Defines.CHAR_DASH_DELAY * TweenMax.globalTimeScale), enableDash); }; } else { if (((((((((((hero.canDash) && (hero.dashEnabled))) && (!(hero.jumping)))) && (!(hero.dashing)))) && ((((_arg1.keyCode == Keyboard.RIGHT)) || ((_arg1.keyCode == 68)))))) && (hero.isEnabled))){ if (lastPressedkey == _arg1.keyCode){ hero.dash(); cancelDash(); hero.dashEnabled = false; enableDashTween = TweenMax.delayedCall((Defines.CHAR_DASH_DELAY * TweenMax.globalTimeScale), enableDash); }; }; }; } function isOnScreen(_arg1:Number, _arg2:Number):Boolean{ if ((((((((_arg1 < 0)) || ((_arg1 > 760)))) || ((_arg2 < 0)))) || ((_arg2 > Defines.DEFAULT_CHAR_Y)))){ return (false); }; return (true); } } }//package
Section 188
//IntroMusic (IntroMusic) package { import flash.media.*; public dynamic class IntroMusic extends Sound { } }//package
Section 189
//LangSelect (LangSelect) package { import flash.display.*; public dynamic class LangSelect extends MovieClip { public var fondo:MovieClip; public var lang:int; public var language:String; public var spilnetwerk:String; public var gamename:String; public var hostingdomain:String; public var usource:String; public var localization_url1:String; public var localization_language_nr:int; public var localization_branding_nr:int; public var localization_portal:String; public function LangSelect(){ addFrameScript(0, frame1, 1, frame2, 2, frame3, 3, frame4, 4, frame5, 5, frame6, 6, frame7, 7, frame8, 8, frame9, 9, frame10, 10, frame11, 11, frame12, 12, frame13, 13, frame14, 14, frame15, 15, frame16, 16, frame17, 17, frame18, 18, frame19); } function frame1(){ stop(); lang = 1; language = "en"; spilnetwerk = "TEST!!!"; gamename = "no_more_aliens"; hostingdomain = "www.hostingdomain.com"; usource = "USOURCE"; localization_url1 = ((((("http://www.gamesgames.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 1; localization_branding_nr = 17; localization_portal = "family"; } function frame2(){ stop(); language = "es"; lang = 2; localization_url1 = ((((("http://www.juegos.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 9; localization_branding_nr = 24; localization_portal = "family"; } function frame3(){ stop(); lang = 3; localization_url1 = ((((("http://www.jetztspielen.de/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 5; localization_branding_nr = 20; localization_portal = "family"; language = "de"; } function frame4(){ stop(); lang = 4; localization_url1 = ((((("http://www.ojogos.com.br/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 11; localization_branding_nr = 27; localization_portal = "family"; language = "pt-BR"; } function frame5(){ stop(); lang = 5; localization_url1 = ((((("http://www.jeux.fr/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 4; localization_branding_nr = 19; localization_portal = "family"; language = "fr-FR"; } function frame6(){ stop(); lang = 7; localization_url1 = ((((("http://www.gioco.it/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 8; localization_branding_nr = 23; localization_portal = "family"; language = "it-IT"; } function frame7(){ stop(); lang = 8; localization_url1 = ((((("http://www.spelletjes.nl/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 3; localization_branding_nr = 18; localization_portal = "family"; language = "nl-NL"; } function frame8(){ stop(); lang = 9; localization_url1 = ((((("http://www.gry.pl/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 6; localization_branding_nr = 21; localization_portal = "family"; language = "pl-PL"; } function frame9(){ stop(); lang = 10; localization_url1 = ((((("http://www.ojogos.pt/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 10; localization_branding_nr = 47; localization_portal = "family"; language = "pt-PT"; } function frame10(){ stop(); lang = 11; localization_url1 = ((((("http://www.ourgames.ru/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 12; localization_branding_nr = 28; localization_portal = "family"; language = "ru-RU"; } function frame11(){ stop(); lang = 12; localization_url1 = ((((("http://www.spela.se/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 7; localization_branding_nr = 22; localization_portal = "family"; language = "sv-SE"; } function frame12(){ stop(); lang = 13; localization_url1 = ((((("http://www.games.co.uk/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 1; localization_branding_nr = 29; localization_portal = "family"; language = "en-GB"; } function frame13(){ localization_url1 = ((((("http://www.juegos.com.ar/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 9; localization_branding_nr = 26; localization_portal = "family"; stop(); lang = 14; language = "es-AR"; } function frame14(){ localization_url1 = ((((("http://www.juegos.mx/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 9; localization_branding_nr = 25; localization_portal = "family"; stop(); lang = 15; language = "es-MX"; } function frame15(){ localization_url1 = ((((("http://www.dailygame.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 1; localization_branding_nr = 51; localization_portal = "family"; stop(); lang = 16; language = "ARABIC"; } function frame16(){ localization_url1 = "http://www.game.com.cn/"; localization_language_nr = 2; localization_branding_nr = 2; localization_portal = "game_com_cn"; stop(); lang = 17; language = "CHINESE-CN"; } function frame17(){ localization_url1 = ((((("http://www.egames.jp/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 17; localization_branding_nr = 49; localization_portal = "egames_jp"; stop(); lang = 18; language = "jp-JP"; } function frame18(){ localization_url1 = ((((("http://www.game.co.in/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + usource); localization_language_nr = 1; localization_branding_nr = 12; localization_portal = "teens"; stop(); lang = 19; language = "en-ID"; } function frame19(){ stop(); lang = 1; localization_url1 = ((((("http://www.gamesgames.com/?utm_medium=brandedgames_" + spilnetwerk) + "&utm_campaign=") + gamename) + "&utm_source=") + hostingdomain); localization_language_nr = 1; localization_branding_nr = 17; localization_portal = "family"; language = "en-US"; } } }//package
Section 190
//levelCompleteGUI (levelCompleteGUI) package { import flash.display.*; import flash.events.*; import data.*; import flash.xml.*; import flash.text.*; import flash.geom.*; import flash.filters.*; import flash.media.*; import flash.utils.*; import flash.net.*; import flash.ui.*; import flash.system.*; import flash.external.*; import adobe.utils.*; import flash.accessibility.*; import flash.errors.*; import flash.printing.*; import flash.profiler.*; import flash.sampler.*; public dynamic class levelCompleteGUI extends MovieClip { public var btnContinue:smallButton; public var txtStageScore:TextField; public var txtBulletTime:TextField; public var btnInventory:smallButton; public var txtAward:TextField; public var adBox:MovieClip; public var txtDamageTaken:TextField; public var txtCrystals:TextField; public var txtDamageMade:TextField; public var tTaken:TextField; public var tTitle:TextField; public var tBullet:TextField; public var badge:MedalIcon; public var tDone:TextField; public var tScore:TextField; public function levelCompleteGUI(){ addFrameScript(0, frame1); } public function continueClick(_arg1:MouseEvent){ btnContinue.visible = false; btnInventory.visible = false; Defines._document["inventoryWindow"].visible = false; Defines._document["inventoryWindow"].exitInventory(); if ((Defines._game.currentLevelStep + 1) < Defines._game.currentLevel.steps.length){ Defines._game.nextLevel(); } else { Defines._game.continueToFinish(); }; } public function inventoryClick(_arg1:MouseEvent){ Defines._document["inventoryWindow"].visible = true; Defines._document["inventoryWindow"].showInventory(true); } function frame1(){ tTitle.text = TEXT.$(28); tDone.text = TEXT.$(29); tTaken.text = TEXT.$(30); tBullet.text = TEXT.$(32); btnContinue.text = TEXT.$(24); btnInventory.text = TEXT.$(33); btnContinue.addEventListener(MouseEvent.CLICK, continueClick); btnInventory.addEventListener(MouseEvent.CLICK, inventoryClick); trace(); } } }//package
Section 191
//MedalIcon (MedalIcon) package { import flash.display.*; public dynamic class MedalIcon extends MovieClip { } }//package
Section 192
//MusicEndLevel (MusicEndLevel) package { import flash.media.*; public dynamic class MusicEndLevel extends Sound { } }//package
Section 193
//MusicIngame (MusicIngame) package { import flash.media.*; public dynamic class MusicIngame extends Sound { } }//package
Section 194
//MusicMenu (MusicMenu) package { import flash.media.*; public dynamic class MusicMenu extends Sound { } }//package
Section 195
//muteButton (muteButton) package { import flash.display.*; import flash.events.*; public dynamic class muteButton extends MovieClip { public function muteButton(){ addFrameScript(0, frame1, 1, frame2); } public function clickBtn(_arg1:MouseEvent){ ESound.Mute(); play(); } function frame1(){ stop(); this.buttonMode = true; this.useHandCursor = true; this.addEventListener(MouseEvent.CLICK, clickBtn); } function frame2(){ stop(); } } }//package
Section 196
//RedExplosion (RedExplosion) package { import flash.display.*; public dynamic class RedExplosion extends MovieClip { } }//package
Section 197
//smallButton (smallButton) package { import controls.*; public dynamic class smallButton extends GenericButton { } }//package
Section 198
//SmokeParticle (SmokeParticle) package { import flash.display.*; public dynamic class SmokeParticle extends MovieClip { } }//package
Section 199
//SndAlarm (SndAlarm) package { import flash.media.*; public dynamic class SndAlarm extends Sound { } }//package
Section 200
//SndCrystal (SndCrystal) package { import flash.media.*; public dynamic class SndCrystal extends Sound { } }//package
Section 201
//SndDash (SndDash) package { import flash.media.*; public dynamic class SndDash extends Sound { } }//package
Section 202
//SndDie (SndDie) package { import flash.media.*; public dynamic class SndDie extends Sound { } }//package
Section 203
//SndExplosionSmall (SndExplosionSmall) package { import flash.media.*; public dynamic class SndExplosionSmall extends Sound { } }//package
Section 204
//SndHitSmall (SndHitSmall) package { import flash.media.*; public dynamic class SndHitSmall extends Sound { } }//package
Section 205
//SndHurt (SndHurt) package { import flash.media.*; public dynamic class SndHurt extends Sound { } }//package
Section 206
//SndPush (SndPush) package { import flash.media.*; public dynamic class SndPush extends Sound { } }//package
Section 207
//SndShotSmall (SndShotSmall) package { import flash.media.*; public dynamic class SndShotSmall extends Sound { } }//package
Section 208
//SndStomp (SndStomp) package { import flash.media.*; public dynamic class SndStomp extends Sound { } }//package
Section 209
//SndTouchCrystal (SndTouchCrystal) package { import flash.media.*; public dynamic class SndTouchCrystal extends Sound { } }//package
Section 210
//Stats (Stats) package { import flash.display.*; import flash.events.*; import flash.text.*; import flash.geom.*; import flash.utils.*; import flash.system.*; public class Stats extends Sprite { protected const WIDTH:uint = 70; protected const HEIGHT:uint = 100; protected var xml:XML; protected var text:TextField; protected var style:StyleSheet; protected var timer:uint; protected var fps:uint; protected var ms:uint; protected var ms_prev:uint; protected var mem:Number; protected var mem_max:Number; protected var graph:Bitmap; protected var rectangle:Rectangle; protected var fps_graph:uint; protected var mem_graph:uint; protected var mem_max_graph:uint; protected var theme:Object; public function Stats(_arg1:Object=null):void{ theme = {bg:51, fps:0xFFFF00, ms:0xFF00, mem:0xFFFF, memmax:0xFF0070}; super(); if (_arg1){ if (_arg1.bg != null){ theme.bg = _arg1.bg; }; if (_arg1.fps != null){ theme.fps = _arg1.fps; }; if (_arg1.ms != null){ theme.ms = _arg1.ms; }; if (_arg1.mem != null){ theme.mem = _arg1.mem; }; if (_arg1.memmax != null){ theme.memmax = _arg1.memmax; }; }; mem_max = 0; xml = <xml><fps>FPS:</fps><ms>MS:</ms><mem>MEM:</mem><memMax>MAX:</memMax></xml> ; style = new StyleSheet(); style.setStyle("xml", {fontSize:"9px", fontFamily:"_sans", leading:"-2px"}); style.setStyle("fps", {color:hex2css(theme.fps)}); style.setStyle("ms", {color:hex2css(theme.ms)}); style.setStyle("mem", {color:hex2css(theme.mem)}); style.setStyle("memMax", {color:hex2css(theme.memmax)}); text = new TextField(); text.width = WIDTH; text.height = 50; text.styleSheet = style; text.condenseWhite = true; text.selectable = false; text.mouseEnabled = false; graph = new Bitmap(); graph.y = 50; rectangle = new Rectangle((WIDTH - 1), 0, 1, (HEIGHT - 50)); addEventListener(Event.ADDED_TO_STAGE, init, false, 0, true); addEventListener(Event.REMOVED_FROM_STAGE, destroy, false, 0, true); } private function init(_arg1:Event):void{ graphics.beginFill(theme.bg); graphics.drawRect(0, 0, WIDTH, HEIGHT); graphics.endFill(); addChild(text); graph.bitmapData = new BitmapData(WIDTH, (HEIGHT - 50), false, theme.bg); addChild(graph); addEventListener(MouseEvent.CLICK, onClick); addEventListener(Event.ENTER_FRAME, update); } private function destroy(_arg1:Event):void{ graphics.clear(); while (numChildren > 0) { removeChildAt(0); }; graph.bitmapData.dispose(); removeEventListener(MouseEvent.CLICK, onClick); removeEventListener(Event.ENTER_FRAME, update); } private function update(_arg1:Event):void{ timer = getTimer(); if ((timer - 1000) > ms_prev){ ms_prev = timer; mem = Number((System.totalMemory * 9.54E-7).toFixed(3)); mem_max = ((mem_max > mem)) ? mem_max : mem; fps_graph = Math.min(graph.height, ((fps / stage.frameRate) * graph.height)); mem_graph = (Math.min(graph.height, Math.sqrt(Math.sqrt((mem * 5000)))) - 2); mem_max_graph = (Math.min(graph.height, Math.sqrt(Math.sqrt((mem_max * 5000)))) - 2); graph.bitmapData.scroll(-1, 0); graph.bitmapData.fillRect(rectangle, theme.bg); graph.bitmapData.setPixel((graph.width - 1), (graph.height - fps_graph), theme.fps); graph.bitmapData.setPixel((graph.width - 1), (graph.height - ((timer - ms) >> 1)), theme.ms); graph.bitmapData.setPixel((graph.width - 1), (graph.height - mem_graph), theme.mem); graph.bitmapData.setPixel((graph.width - 1), (graph.height - mem_max_graph), theme.memmax); xml.fps = ((("FPS: " + fps) + " / ") + stage.frameRate); xml.mem = ("MEM: " + mem); xml.memMax = ("MAX: " + mem_max); fps = 0; }; fps++; xml.ms = ("MS: " + (timer - ms)); ms = timer; text.htmlText = xml; } private function onClick(_arg1:MouseEvent):void{ if (((mouseY / height) > 0.5)){ stage.frameRate--; } else { stage.frameRate++; }; xml.fps = ((("FPS: " + fps) + " / ") + stage.frameRate); text.htmlText = xml; } private function hex2css(_arg1:int):String{ return (("#" + _arg1.toString(16))); } } }//package
Section 211
//t11 (t11) package { import flash.display.*; public dynamic class t11 extends Sprite { } }//package
Section 212
//t12 (t12) package { import flash.display.*; public dynamic class t12 extends Sprite { } }//package
Section 213
//t13 (t13) package { import flash.display.*; public dynamic class t13 extends Sprite { } }//package
Section 214
//t14 (t14) package { import flash.display.*; public dynamic class t14 extends Sprite { } }//package
Section 215
//t15 (t15) package { import flash.display.*; public dynamic class t15 extends MovieClip { } }//package
Section 216
//t21 (t21) package { import flash.display.*; public dynamic class t21 extends Sprite { } }//package
Section 217
//t22 (t22) package { import flash.display.*; public dynamic class t22 extends Sprite { } }//package
Section 218
//t23 (t23) package { import flash.display.*; public dynamic class t23 extends Sprite { } }//package
Section 219
//t24 (t24) package { import flash.display.*; public dynamic class t24 extends Sprite { } }//package
Section 220
//t25 (t25) package { import flash.display.*; public dynamic class t25 extends Sprite { } }//package
Section 221
//t31 (t31) package { import flash.display.*; public dynamic class t31 extends Sprite { } }//package
Section 222
//t32 (t32) package { import flash.display.*; public dynamic class t32 extends Sprite { } }//package
Section 223
//t33 (t33) package { import flash.display.*; public dynamic class t33 extends Sprite { } }//package
Section 224
//t34 (t34) package { import flash.display.*; public dynamic class t34 extends Sprite { } }//package
Section 225
//t35 (t35) package { import flash.display.*; public dynamic class t35 extends Sprite { public var boss:MovieClip; } }//package
Section 226
//t51 (t51) package { import flash.display.*; public dynamic class t51 extends MovieClip { } }//package
Section 227
//t52 (t52) package { import flash.display.*; public dynamic class t52 extends MovieClip { } }//package
Section 228
//t53 (t53) package { import flash.display.*; public dynamic class t53 extends MovieClip { } }//package
Section 229
//t54 (t54) package { import flash.display.*; public dynamic class t54 extends MovieClip { } }//package
Section 230
//t55 (t55) package { import flash.display.*; public dynamic class t55 extends MovieClip { } }//package
Section 231
//t61 (t61) package { import flash.display.*; public dynamic class t61 extends MovieClip { } }//package
Section 232
//t62 (t62) package { import flash.display.*; public dynamic class t62 extends MovieClip { } }//package
Section 233
//t63 (t63) package { import flash.display.*; public dynamic class t63 extends MovieClip { } }//package
Section 234
//t64 (t64) package { import flash.display.*; public dynamic class t64 extends MovieClip { } }//package
Section 235
//t65 (t65) package { import flash.display.*; public dynamic class t65 extends MovieClip { } }//package
Section 236
//TrophyIcon (TrophyIcon) package { import flash.display.*; public dynamic class TrophyIcon extends MovieClip { public var shine:MovieClip; } }//package

Library Items

Symbol 1 Sound {SndAlarm}
Symbol 2 Sound {MusicEndLevel}
Symbol 3 Sound {SndTouchCrystal}Used by:780
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 ButtonUses:4 5 6Used by:36
Symbol 8 GraphicUsed by:36 43 382  Timeline
Symbol 9 GraphicUsed by:33
Symbol 10 GraphicUsed by:33 825
Symbol 11 GraphicUsed by:33 825
Symbol 12 GraphicUsed by:33 825
Symbol 13 GraphicUsed by:33
Symbol 14 GraphicUsed by:33 825
Symbol 15 GraphicUsed by:33
Symbol 16 GraphicUsed by:33
Symbol 17 GraphicUsed by:33
Symbol 18 GraphicUsed by:33
Symbol 19 GraphicUsed by:33
Symbol 20 GraphicUsed by:33
Symbol 21 GraphicUsed by:33
Symbol 22 GraphicUsed by:33
Symbol 23 GraphicUsed by:33 825
Symbol 24 GraphicUsed by:33
Symbol 25 GraphicUsed by:33
Symbol 26 GraphicUsed by:33 825
Symbol 27 GraphicUsed by:33 825
Symbol 28 GraphicUsed by:33
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
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Instance Names

"loading"Frame 1Symbol 378 MovieClip
"gameLogo"Frame 1Symbol 381 MovieClip
"blackLayer"Frame 1Symbol 382 MovieClip
"soundButton"Frame 1Symbol 371 MovieClip {muteButton}
"titleCampaign"Frame 20Symbol 781 EditableText
"lang_en"Frame 20Symbol 785 Button
"lang_es"Frame 20Symbol 789 Button
"btnLang"Frame 20Symbol 752 MovieClip {smallButton}
"bandera"Frame 20Symbol 825 MovieClip {LangSelect}
"btn_moregamesat"Frame 20Symbol 332 MovieClip {spill.localisation.BrandingLogo}
"langs"Frame 20Symbol 197 MovieClip {spill.localisation.LanguageSelectBox}
"menuChar"Frame 30Symbol 828 MovieClip
"inventoryWindow"Frame 30Symbol 843 MovieClip {aliens_fla.inventoryWindow_195}
"logoCerebral"Frame 30Symbol 858 MovieClip
"btnCampaign"Frame 30Symbol 752 MovieClip {smallButton}
"btnSurvival"Frame 30Symbol 752 MovieClip {smallButton}
"btnBossRush"Frame 30Symbol 752 MovieClip {smallButton}
"btnMore"Frame 30Symbol 752 MovieClip {smallButton}
"btn_moregamesat3"Frame 30Symbol 332 MovieClip {spill.localisation.BrandingLogo}
"intro"Frame 40Symbol 879 MovieClip {aliens_fla.intro_209}
"btnPlay"Frame 50Symbol 883 Button
"collectedCrystals"Frame 50Symbol 885 MovieClip
"scene"Frame 60Symbol 888 MovieClip
"powerupsClip"Frame 60Symbol 894 MovieClip {aliens_fla.powerupsClip_221}
"hurtMC"Frame 60Symbol 896 MovieClip
"gui"Frame 60Symbol 897 MovieClip
"levelFailedGUI"Frame 60Symbol 900 MovieClip {aliens_fla.levelFailedGUI_226}
"crystalIcon"Frame 60Symbol 133 MovieClip
"txtCrystals"Frame 60Symbol 901 EditableText
"pauseMenu"Frame 60Symbol 903 MovieClip {aliens_fla.pauseMenu_227}
"optionsGUI"Frame 60Symbol 919 MovieClip {aliens_fla.optionsGUI_228}
"txtScore"Frame 60Symbol 920 EditableText
"preparing"Frame 60Symbol 949 MovieClip {aliens_fla.preparing_232}
"bgEnd"Frame 71Symbol 953 MovieClip
"trophy"Frame 71Symbol 775 MovieClip {TrophyIcon}
"equals"Frame 71Symbol 956 MovieClip
"equals2"Frame 71Symbol 956 MovieClip
"btn_moregamesat2"Frame 71Symbol 332 MovieClip {spill.localisation.BrandingLogo}
"levelComplete"Frame 71Symbol 753 MovieClip {levelCompleteGUI}
"txtCrystals"Frame 71Symbol 957 EditableText
"txtBonus1"Frame 71Symbol 958 EditableText
"txtBonus2"Frame 71Symbol 959 EditableText
"txtScore2"Frame 71Symbol 960 EditableText
"txtScore1"Frame 71Symbol 961 EditableText
"btnPlay2"Frame 71Symbol 752 MovieClip {smallButton}
"btnPlay2"Frame 84Symbol 752 MovieClip {smallButton}
"txtScore2"Frame 84Symbol 963 EditableText
"txtScore1"Frame 84Symbol 964 EditableText
"levels"Frame 95Symbol 995 MovieClip {aliens_fla.campaignLevels_238}
"titleCampaign"Frame 95Symbol 996 EditableText
"btnInventory2"Frame 95Symbol 752 MovieClip {smallButton}
"btnStart"Frame 95Symbol 752 MovieClip {smallButton}
"btnMenu"Frame 95Symbol 752 MovieClip {smallButton}
"btn_moregamesat4"Frame 95Symbol 332 MovieClip {spill.localisation.BrandingLogo}
"titleCampaign"Frame 105Symbol 997 EditableText
"survival1"Frame 105Symbol 999 EditableText
"btnInventory3"Frame 105Symbol 752 MovieClip {smallButton}
"btnPlay3"Frame 105Symbol 752 MovieClip {smallButton}
"btnMenu3"Frame 105Symbol 752 MovieClip {smallButton}
"survival2"Frame 105Symbol 1000 EditableText
"survival3"Frame 105Symbol 1001 EditableText
"survival4"Frame 105Symbol 1002 EditableText
"survival5"Frame 105Symbol 1006 EditableText
"txtLock"Frame 105Symbol 1008 EditableText
"titleCampaign"Frame 115Symbol 1009 EditableText
"bossrush1"Frame 115Symbol 1010 EditableText
"btnInventory4"Frame 115Symbol 752 MovieClip {smallButton}
"btnPlay4"Frame 115Symbol 752 MovieClip {smallButton}
"btnMenu4"Frame 115Symbol 752 MovieClip {smallButton}
"bossrush2"Frame 115Symbol 1011 EditableText
"bossrush3"Frame 115Symbol 1012 EditableText
"txtLock"Frame 115Symbol 1015 EditableText
"flag"Symbol 36 MovieClip Frame 1Symbol 33 MovieClip {aliens_fla.flag_icon_279}
"text"Symbol 36 MovieClip Frame 1Symbol 35 EditableText
"l_de"Symbol 39 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 36 MovieClip
"l_en_us"Symbol 39 MovieClip {spill.localisation.LanguageSelectPopup_mc} Frame 1Symbol 36 MovieClip
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"clip"Symbol 158 MovieClip {Actors.Projectiles.Fireball} Frame 1Symbol 157 MovieClip
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"label2"Symbol 337 MovieClip {controls.IconButton} Frame 1Symbol 336 EditableText
"premium_icon"Symbol 337 MovieClip {controls.IconButton} Frame 1Symbol 193 MovieClip
"btnBuy1"Symbol 346 MovieClip {controls.BuyConfirm} Frame 1Symbol 337 MovieClip {controls.IconButton}
"btnBuy2"Symbol 346 MovieClip {controls.BuyConfirm} Frame 1Symbol 337 MovieClip {controls.IconButton}
"btnCancel"Symbol 346 MovieClip {controls.BuyConfirm} Frame 1Symbol 342 MovieClip
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"icon"Symbol 346 MovieClip {controls.BuyConfirm} Frame 1Symbol 128 MovieClip
"shell"Symbol 353 MovieClip Frame 1Symbol 349 MovieClip
"cannon"Symbol 353 MovieClip Frame 1Symbol 352 MovieClip
"clip"Symbol 355 MovieClip {Actors.Enemies.Boss5} Frame 1Symbol 353 MovieClip
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"hpText"Symbol 361 MovieClip {Actors.Enemies.BigShip} Frame 1Symbol 360 EditableText
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"hpText"Symbol 366 MovieClip {Actors.Enemies.BigPlate} Frame 1Symbol 365 EditableText
"bar"Symbol 378 MovieClip Frame 1Symbol 376 MovieClip
"boss"Symbol 457 MovieClip {t35} Frame 1Symbol 456 MovieClip {aliens_fla.boss3temp_27}
"clip"Symbol 514 MovieClip {Actors.Enemies.ElectricBall} Frame 1Symbol 512 MovieClip
"hpText"Symbol 514 MovieClip {Actors.Enemies.ElectricBall} Frame 1Symbol 513 EditableText
"clip"Symbol 521 MovieClip Frame 1Symbol 518 MovieClip
"hpText"Symbol 522 MovieClip {Actors.Enemies.EllusivePlate} Frame 1Symbol 515 EditableText
"clip"Symbol 522 MovieClip {Actors.Enemies.EllusivePlate} Frame 1Symbol 521 MovieClip
"clip"Symbol 526 MovieClip {Actors.Enemies.Kamikaze} Frame 1Symbol 525 MovieClip
"clip"Symbol 531 MovieClip {Actors.Enemies.MicroPlate} Frame 1Symbol 529 MovieClip
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"clip"Symbol 536 MovieClip {Actors.Enemies.Misil} Frame 1Symbol 534 MovieClip
"hpText"Symbol 536 MovieClip {Actors.Enemies.Misil} Frame 1Symbol 535 EditableText
"clip"Symbol 541 MovieClip {Actors.Enemies.PowerupShip} Frame 1Symbol 539 MovieClip
"hpText"Symbol 541 MovieClip {Actors.Enemies.PowerupShip} Frame 1Symbol 540 EditableText
"clip"Symbol 546 MovieClip {Actors.Enemies.SmallPlate} Frame 1Symbol 544 MovieClip
"hpText"Symbol 546 MovieClip {Actors.Enemies.SmallPlate} Frame 1Symbol 545 EditableText
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"hpText"Symbol 551 MovieClip {Actors.Enemies.SmallShip} Frame 1Symbol 550 EditableText
"base"Symbol 558 MovieClip {aliens_fla.boss1clip_65} Frame 1Symbol 554 MovieClip
"shell"Symbol 558 MovieClip {aliens_fla.boss1clip_65} Frame 1Symbol 557 MovieClip
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"tubes"Symbol 582 MovieClip {aliens_fla.boss2clip_69} Frame 1Symbol 566 MovieClip
"r_leg"Symbol 582 MovieClip {aliens_fla.boss2clip_69} Frame 1Symbol 569 MovieClip
"l_leg"Symbol 582 MovieClip {aliens_fla.boss2clip_69} Frame 1Symbol 572 MovieClip
"r_arm"Symbol 582 MovieClip {aliens_fla.boss2clip_69} Frame 1Symbol 575 MovieClip
"l_arm"Symbol 582 MovieClip {aliens_fla.boss2clip_69} Frame 1Symbol 578 MovieClip
"head"Symbol 582 MovieClip {aliens_fla.boss2clip_69} Frame 1Symbol 581 MovieClip
"clip"Symbol 584 MovieClip {Actors.Enemies.Boss2} Frame 1Symbol 582 MovieClip {aliens_fla.boss2clip_69}
"hpText"Symbol 584 MovieClip {Actors.Enemies.Boss2} Frame 1Symbol 583 EditableText
"lantenna"Symbol 594 MovieClip Frame 1Symbol 587 MovieClip
"rantenna"Symbol 594 MovieClip Frame 1Symbol 587 MovieClip
"casco"Symbol 594 MovieClip Frame 1Symbol 590 MovieClip
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"clip"Symbol 596 MovieClip {Actors.Enemies.Boss3} Frame 1Symbol 594 MovieClip
"hpText"Symbol 596 MovieClip {Actors.Enemies.Boss3} Frame 1Symbol 595 EditableText
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"splash"Symbol 635 MovieClip {aliens_fla.char_torso_91} Frame 3Symbol 624 MovieClip
"splash"Symbol 635 MovieClip {aliens_fla.char_torso_91} Frame 4Symbol 629 MovieClip
"splash"Symbol 635 MovieClip {aliens_fla.char_torso_91} Frame 5Symbol 634 MovieClip
"torso"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 1Symbol 635 MovieClip {aliens_fla.char_torso_91}
"legs"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 1Symbol 649 MovieClip {aliens_fla.char_legs_97}
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"background"Symbol 779 MovieClip {Game} Frame 1Symbol 776 MovieClip
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Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS3.

Labels

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"intro"Frame 40
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"roll"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 11
"roll2"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 32
"dance"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 52
"die"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 60
"push"Symbol 707 MovieClip {aliens_fla.character_clip_90} Frame 65




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Created: 19/2 -2019 06:54:36 Last modified: 19/2 -2019 06:54:36 Server time: 02/05 -2024 23:41:07