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228091
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/38869372?noj=FRM38869372-5DC" width="1" height="1"></div>

Squirt Man.swf

This is the info page for
Flash #132567

(Click the ID number above for more basic data on this flash file.)


Text
TXT

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<p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">THIS GAME IS CURRENTLY NOT <sbr />AVAILABLE FOR DISTRIBUTION. &nbsp;</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">If you would like to play, please visit :</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffff00" letterSpacing="0.000000" kerning="1"><a href="http://www.freeworldgroup.com" target = "_blank">www.freeworldgroup.com</a></font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">For licensing information please contact us <sbr />via the freeworldgroup.com <font color="#ffff00"><a href="http://www.freeworldgroup.com/emailform.html" target = "_blank">contact form</a></font>.</font></p><p align="left"></p><p align="left"><font face="Times New Roman" size="20" color="#ffffff" letterSpacing="0.000000" kerning="1">Thanks!</font></p><p align="left"></p>

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TXT

A  nuclear  war  has  devastated  your  once  beautiful
planet . The  world  has  gone  to  hell,
as  have  all  life-forms.

Everyone  and  everything  has  mutated  into  horrible
horrible creatures.

You  too  have  been  turned  into  a mutant,
but  with  one  notable difference -
you  have  big  guns and  a  funky
slime  powered  jet  pack  unit !

It's  a  battle  for  survival .  You  need  food ,  the  other
mutants  need  food ,  it's  either  you  or  them .
Kill  anything  and  everything  that
gets  in  your  way  and  maybe ,
just  maybe  you'll  get  through
the  nuclear  holocaust  alive .

Choose  from  your  stash  of  weapons  to  kill  the
mutants .  Each  weapon  gains  XP  points  the  more
enemy  you  kill .  Look  out  for power-ups  after  you
kill  the  enemy,  you're  going  to  need 'em.  Good  luck !

aim  and  shoot

change  weapons

Movement

Double  click  and  hold
to  activate  side  rockets.

D

W

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A

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<p align="left"><font face="_sans" size="14" color="#000000" letterSpacing="0.000000" kerning="0">hjw<font face="_sans">工具提示组件制台</font></font></p>

ActionScript [AS1/AS2]

Frame 1
MochiAd.showPreGameAd({id:"87f2d4ae29a29814", res:"650x400", background:6845841, color:788068, outline:12695210, no_bg:false});
Instance of Symbol 10 MovieClip in Frame 2
//component parameters onClipEvent (construct) { bOpen = true; }
Instance of Symbol 32 MovieClip in Frame 3
//component parameters onClipEvent (construct) { bOpen = true; }
Symbol 5 MovieClip Frame 1
onPress = function () { Global.FWGURL(); }; this.cacheAsBitmap = true;
Symbol 7 MovieClip Frame 1
function flash_loading(x, T, A) { var _local1 = (Math.PI / T) * x; return(A * Math.sin(_local1)); } _level0.reserved.swapDepths(100); _root.stop(); var my_cm = new ContextMenu(); my_cm.hideBuiltInItems(); _root.menu = my_cm; _x = (Stage.width / 2); _y = ((Stage.height / 2) - 30); mLogo._alpha = 0; mLoading._alpha = 0; var sDownload = ""; onEnterFrame = function () { var _local2 = int((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); if (_local2 == 100) { if ((_root._mochiad instanceof MovieClip) != true) { _root.play(); } } if (mLogo._alpha < 100) { mLogo._alpha = mLogo._alpha + 5; } else { mLogo._alpha = 100; sDownload = _local2 + " %"; mLoading._alpha = Math.abs(flash_loading(getTimer(), 800, 100)); } };
Symbol 807 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.3"); } static function showPreGameAd(options) { var _local27 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local27); if ("5cc6f7dfb67f2f08341c831480f7c2a7".length == 0) { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local23 = 11000; var _local26 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; options.ad_failed(); options.ad_finished(); return(undefined); options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local7 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local7._x = 10; _local7._y = _local13 - 20; var _local22 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local24 = options.outline; delete options.outline; var _local5 = _local7.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local7.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local22); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local6 = _local7.createEmptyMovieClip("_outline", 3); _local6.lineStyle(0, _local24, 100); _local6.moveTo(0, 0); _local6.lineTo(_local4 - 20, 0); _local6.lineTo(_local4 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); chk.ad_msec = _local23; chk.ad_timeout = _local26; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { trace("[MochAd] Couldn't load an ad, make sure that your game's local security sandbox is configured for Access Network Only and that you are not using ad blocking software"); }, ad_loaded:function (width, height) { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; options.ad_failed(); options.ad_finished(); return(undefined); options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showTimedAd(options) { trace("[MochiAd] DEPRECATED: showTimedAd was renamed to showInterLevelAd in 2.0"); showInterLevelAd(options); } static function showPreloaderAd(options) { trace("[MochiAd] DEPRECATED: showPreloaderAd was renamed to showPreGameAd in 2.0"); showPreGameAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security; System.security; } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local26 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local26); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local25 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local25); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb_arg) { var _local8 = parseInt(cb_arg); var _local4 = this._callbacks[_local8]; if (!_local4) { return(undefined); } delete this._callbacks[_local8]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { trace("[MochiAd] WARNING: Using the MochiAds test identifier, make sure to use the code from your dashboard, not this example!"); } return(_local4); } }
Symbol 808 MovieClip [__Packages.Global] Frame 0
class Global { function Global () { } static function playSound(_s) { SOUND.attachSound(_s); SOUND.start(); } static function playMusic(_s, _n1, _n2) { MUSIC.stop(); MUSIC.attachSound(_s); MUSIC.start(_n1, _n2); } static function volumeMusic(_b) { if (MUSIC.getVolume() != 100) { _b && (MUSIC.setVolume(100)); return(true); } _b && (MUSIC.setVolume(0)); return(false); } static function volumeSound(_b) { if (SOUND.getVolume() != 100) { _b && (SOUND.setVolume(100)); return(true); } _b && (SOUND.setVolume(0)); return(false); } static function SUBMIT(_s, _n) { if (_s.length > 0) { var _local1 = new LoadVars(); var _local2 = new LoadVars(); _local1.game = GAMENAME; trace((("\u7528\u6237\uFF1A" + _s) + " \u4E0A\u4F20\u5206\u6570\uFF1A") + _n); _local1.score = _n; _local1.name = _s; _local2.onLoad = function () { Global.SUBMITEND(); }; return(true); } return(false); } static function SUBMITEND() { } static function SAVE(_ob, _s) { var _local1 = SharedObject.getLocal(GAMENAME + "_data", "/"); if (_s.length > 0) { _local1.data[_s] = _ob; } else { _local1.data.game = _ob; } _local1.flush(); } static function LOAD(_s) { var _local2 = SharedObject.getLocal(GAMENAME + "_data", "/"); if (_local2.data.VISON != _global.VISON) { DEL(); _local2.data.VISON = _global.VISON; } if (_s.length > 0) { return(_local2.data[_s]); } return(_local2.data.game); } static function DEL() { var _local1 = SharedObject.getLocal(GAMENAME + "_data", "/"); _local1.clear(); } static function VIEWSCORE() { "http://www.freeworldgroup.com/score/index.asp?game=" + GAMENAME; } static function FWGURL() { } static function ADDGAME() { } static function DOWNLOAD() { } static var MUSIC = new Sound(); static var SOUND = new Sound(); static var obTemp = new Object(); static var GAMENAME = "squirt_man"; static var WIDTH = Stage.width; static var HEIGHT = Stage.height; }
Symbol 809 MovieClip [__Packages.Common] Frame 0
class Common { function Common () { } static function enabledFor(_b, _m, _mHit, _nDepth) { (_m == undefined) && (_m = _root); (_mHit == undefined) && (_mHit = _root); (_nDepth == undefined) && (_nDepth = _m.getNextHighestDepth()); if (_b) { _m.createEmptyMovieClip("_mEnabled", _nDepth); _m._mEnabled.enabled = false; _m._mEnabled.hitArea = _mHit; _m._mEnabled.onPress = null; } else { _m._mEnabled.removeMovieClip(); } updateAfterEvent(); } static function changeQ() { switch (_root._quality) { case "LOW" : _root._quality = "MEDIUM"; return("MED"); case "MEDIUM" : _root._quality = "HIGH"; break; case "HIGH" : _root._quality = "BEST"; break; case "BEST" : _root._quality = "LOW"; } return(_root._quality); } static function getBmdHitRect(bg, obj) { var _local2 = getContainBmd(bg, obj, 10, 10); _root.attachBitmap(_local2, 0); return(_local2.getColorBoundsRect(4294967295, 4278190080)); } static function getContainBmd(bg, obj, bm1, bm2) { var _local1 = obj.getBounds(obj); var _local3 = new flash.geom.Rectangle(_local1.xMin, _local1.yMin, _local1.xMax - _local1.xMin, _local1.yMax - _local1.yMin); var _local4 = new flash.display.BitmapData(_local3.width, _local3.height, true, 0); var _local6 = bg.transform.concatenatedMatrix; var _local2 = new flash.geom.Matrix(1, 0, 0, 1, -_local3.x, -_local3.y); _local4.draw(obj, _local2, null, bm1); _local2.tx = _local2.tx * -1; _local2.ty = _local2.ty * -1; var _local7 = obj.transform.concatenatedMatrix; _local2.concat(_local7); _local2.invert(); _local6.concat(_local2); _local4.draw(bg, _local6, null, bm2); return(_local4); } static function wink(_m, _T, _n) { _m.nTemp_time = 0; (_m.nT = _T); (_m.nN = _n); _m.onEnterFrame = function () { this.nTemp_time++; this._alpha = 100 - Common.trigonometric(this.nTemp_time, this.nT, 100); if (this.nTemp_time >= (this.nN * this.nT)) { this.winkEnd(); this._alpha = 100; delete this.onEnterFrame; delete this.nTemp_time; delete this.nN; delete this.nT; } }; } static function addClip(_sId, _sName, _m, oBject, _nDepth) { (_nDepth == undefined) && (_nDepth = _m.getNextHighestDepth()); (_sName == undefined) && (_sName = _sId); return(_m.attachMovie(_sId, _sName + _nDepth, _nDepth, oBject)); } static function clearAllClip(_m, _bAll) { for (var _local3 in _m) { if (_bAll) { _m[_local3].swapDepths(0); } _m[_local3].removeMovieClip(); } } static function removeFixMc(mc) { mc.swapDepths(mc._parent.getNextHighestDepth()); mc.removeMovieClip(); } static function localToLocal(p, mc1, mc2) { mc1.localToGlobal(p); mc2.globalToLocal(p); } static function np(_n) { (_n == undefined) && (_n = 1); return(((random(2) > 0) ? (_n) : (-_n))); } static function rdm_2(a, b) { return((Math.random() * (b - a)) + a); } static function rdm_0(a, l) { return((a - (Math.random() * l)) + (l / 2)); } static function rdm_a(a1, a2, A) { var _local3 = 0; var _local5 = Math.random(); var _local4 = 0; var _local2 = A.concat(); for (var _local6 in _local2) { var _local1 = 0; while (_local1 < Number(_local6)) { _local2[_local6] = _local2[_local6] + _local2[_local1]; _local1++; } (_local3 < _local2[_local6]) && (_local3 = _local2[_local6]); _local2[_local6] = _local2[_local6] / _local3; if (_local5 >= _local2[_local6]) { _local4 = Number(_local6) + 1; break; } } return(a1 + ((_local4 * (a2 - a1)) / (_local2.length - 1))); } static function formatNumber(_n, _nMin, _nMax) { if (_n < _nMin) { _n = _nMin; } else if (_n > _nMax) { _n = _nMax; } return(_n); } static function randomFrame(_m) { _m.gotoAndStop(random(_m._totalframes) + 1); } static function disorder(arr) { var _local5 = arr.length; var _local1 = 0; while (_local1 < _local5) { var _local3 = random(_local5); var _local4 = arr[_local1]; arr[_local1] = arr[_local3]; arr[_local3] = _local4; _local1++; } } static function removeArray(_a, _ai) { for (var _local2 in _a) { if (_a[_local2] == _ai) { _a.splice(int(_local2), 1); return(-1); } } return(((_local2 == undefined) ? 0 : 1)); } static function forIn(_a, _s, _b, _ob) { var _local2 = []; for (var _local5 in _a) { if (((_a[_local5] == undefined) || (!_a[_local5][_s](_ob))) && (_b)) { _local2.push(_local5); } } if (_b) { for (var _local5 in _local2) { _a.splice(int(_local2[_local5]), 1); } } } static function distance(x0, y0, xt, yt) { return(Math.sqrt(Math.pow(xt - x0, 2) + Math.pow(yt - y0, 2))); } static function side_min(x0, y0, xt, yt) { return(Math.min(Math.abs(xt - x0), Math.abs(yt - y0))); } static function side_max(x0, y0, xt, yt) { return(Math.max(Math.abs(xt - x0), Math.abs(yt - y0))); } static function rFloor(r) { if (r >= Math.PI) { r = r - (Math.PI*2); } if (r <= -3.14159265358979) { r = r + (Math.PI*2); } return(r); } static function rFloor_n(r) { if (r >= 180) { r = r - 360; } if (r <= -180) { r = r + 360; } return(r); } static function s_b(n, a, b) { if ((a < n) && (n < b)) { return(0); } if (n <= a) { return(-1); } return(1); } static function vpNum(_n, _t) { (_t == undefined) && (_t = 1); if (_n == 0) { return(0); } if (_n > 0) { return(_t); } return(-_t); } static function formatTime(_n) { var _local3; var _local4; var _local2; if (_n < 60) { _local3 = 0; _local4 = _local3; _local2 = _n; } else if (_n < 3600) { _local3 = 0; _local4 = Math.floor(_n / 60); _local2 = _n % 60; } else { _local3 = Math.floor(_n / 3600); _local4 = Math.floor(_n / 60) % 60; _local2 = _n % 60; } var _local5 = ((_local3 < 10) ? ("0" + _local3) : (_local3)); var _local7 = ((_local4 < 10) ? ("0" + _local4) : (_local4)); var _local6 = ((_local2 < 10) ? ("0" + _local2) : (_local2)); return((((_local5 + ":") + _local7) + ":") + _local6); } static function trigonometric(x, T, A) { var _local1 = (Math.PI / T) * x; return(A * Math.sin(_local1)); } static function unlinearCycle(x, T, r) { var _local1 = T / 2; x = x % T; return(r - ((r / (_local1 * _local1)) * Math.pow(x - _local1, 2))); } static function linearCycle(x, T, r) { var _local1 = T / 2; x = x % T; if (x > _local1) { return((1 - ((x % _local1) / _local1)) * r); } if (x < _local1) { return(((x % _local1) / _local1) * r); } return(r); } static function linearCycle_c(x, T, r) { var _local1 = T / 2; x = x % T; if (x > _local1) { return(r - ((r / (_local1 * _local1)) * Math.pow(x - _local1, 2))); } x = x + _local1; return((r / (_local1 * _local1)) * Math.pow(x - _local1, 2)); } static function getRadian(_m1, _m2) { if (_m1._parent == _m2._parent) { return(Math.atan2(_m1._y - _m2._y, _m1._x - _m2._x)); } } static function parabolaSpeed(x0, y0, xt, yt, nR, nG) { var _local1 = xt - x0; var _local2 = yt - y0; return(Math.sqrt((((nG * _local1) / (Math.tan(nR) - (_local2 / _local1))) / Math.pow(Math.cos(nR), 2)) / 2)); } static function parabolaRot(x0, y0, xt, yt, nV, nG) { var _local5 = xt - x0; var _local7 = yt - y0; var _local2 = ((nG * _local5) * _local5) / ((2 * nV) * nV); var _local1 = _local5; var _local6 = _local2 - _local7; var _local4 = (_local1 * _local1) - ((4 * _local2) * _local6); if (_local4 < 0) { trace("\u56E0\u4E3A\u76EE\u6807\u592A\u9AD8\u6216\u592A\u8FDC\u65E0\u6CD5\u6253\u5230"); return(undefined); } var _local3 = new Object(); if (_local5 > 0) { _local3.x2 = Math.atan(((-_local1) - Math.sqrt(_local4)) / (2 * _local2)); _local3.x1 = Math.atan(((-_local1) + Math.sqrt(_local4)) / (2 * _local2)); } else { _local3.x1 = Math.atan(((-_local1) - Math.sqrt(_local4)) / (2 * _local2)) - Math.PI; _local3.x2 = Math.atan(((-_local1) + Math.sqrt(_local4)) / (2 * _local2)) - Math.PI; } return(_local3); } static function crossPoint(x0, y0, xt, yt, _mHit, _nMin) { isNaN(_nMin) && (_nMin = 1); var _local3 = false; var _local4 = int(distance(x0, y0, xt, yt)); var _local12; var _local11; _local12 = ((xt - x0) / _local4) * _nMin; _local11 = ((yt - y0) / _local4) * _nMin; xt = x0; yt = y0; var _local5 = 0; while ((!_local3) && ((_local5++) < _local4)) { x0 = x0 + _local12; y0 = y0 + _local11; _local3 = _mHit.hitTest(x0, y0, true); } (!_local3) && (x0 = xty0 = yt); return({x:x0, y:y0, bHit:_local3}); } static function crossPoint_tf(x0, y0, xt, yt, _mHit, _ob) { var _local12 = 5; var _local1 = false; var _local5 = int(distance(x0, y0, xt, yt)); var _local10; var _local9; _local10 = ((xt - x0) / _local5) * _local12; _local9 = ((yt - y0) / _local5) * _local12; xt = x0; yt = y0; var _local8 = 0; while ((!_local1) && ((_local8++) < _local5)) { x0 = x0 + _local10; y0 = y0 + _local9; _local1 = _mHit.hitTest(x0, y0, true); if (_local1) { (_ob.x = xt - x0); (_ob.y = yt - y0); (_ob.bHit = _local1); } } } static function closePoint(x0, y0, xt, yt, _mHit, _nMin) { isNaN(_nMin) && (_nMin = 2); var _local6 = false; var _local5 = 1; var _local12; var _local11; var _local8 = 0; while ((side_max(x0, y0, xt, yt) > _nMin) && ((_local8++) < 100)) { _local12 = (x0 + xt) / 2; _local11 = (y0 + yt) / 2; _local5 = (_mHit.hitTest(_local12, _local11, true) ? (_local6 = true-1) : 1); if (_local5 > 0) { x0 = _local12; y0 = _local11; } else { xt = _local12; yt = _local11; } } return({x:x0, y:y0, bHit:_local6}); } static function deepObjectCopy(obj) { if ((((typeof(obj) != "object") || (obj instanceof Button)) || (obj instanceof TextField)) || (obj instanceof MovieClip)) { return(obj); } var _local3; if (obj instanceof Boolean) { _local3 = new Boolean(Boolean.prototype.valueOf.call(obj)); } else if (obj instanceof Number) { _local3 = new Number(Number.prototype.valueOf.call(obj)); } else if (obj instanceof String) { _local3 = new String(String.prototype.valueOf.call(obj)); } else if (obj.__constructor__) { if (typeof(obj.clone) == "function") { _local3 = obj.clone(); if (_local3.__proto__ == obj.__proto__) { return(_local3); } } _local3 = new obj.__constructor__(); } else if (obj instanceof Array) { _local3 = []; } else { _local3 = {}; } for (var _local4 in obj) { if (obj.hasOwnProperty(_local4)) { _local3[_local4] = arguments.callee(obj[_local4]); } } return(_local3); } static var a2r = 57.2957795130823; }
Symbol 810 MovieClip [__Packages.clipgame.obj.Obj] Frame 0
class clipgame.obj.Obj extends MovieClip { var pt_temp, speed, speed_a, curr, _x, _y, game, _xscale, xp, yp, speed_rx, speed_ry, stoped, falling, fallend, swapDepths, _parent, removeMovieClip; function Obj () { super(); pt_temp = {}; speed = new clipgame.util.Vector(); speed_a = new clipgame.util.Vector(); curr = new clipgame.util.Vector(_x, _y); game = _global.mygame; } function init() { setCorners(); } function get nDir() { return(__nDir); } function set nDir(_nDir) { if (__nDir != _nDir) { __nDir = _nDir; _xscale = __nDir * 100; } //return(nDir); } function setCorners() { xp = new Array(); var _local3 = Math.ceil((2 * W) / clipgame.tiles.Tile.W); var _local2 = 0; while (_local2 < (_local3 + 1)) { xp[_local2] = (2 * W) * ((_local2 / _local3) - 0.5); _local2++; } xp[xp.length - 1]--; yp = new Array(); var _local4 = Math.ceil((2 * H) / clipgame.tiles.Tile.H); _local2 = 0; while (_local2 < (_local4 + 1)) { yp[_local2] = (2 * H) * ((_local2 / _local4) - 0.5); _local2++; } yp[yp.length - 1]--; } function getCorners_2(x, y) { var _local3 = Math.floor(x / clipgame.tiles.Tile.W); var _local2 = Math.floor(y / clipgame.tiles.Tile.H); if (game[(("t_" + _local2) + "_") + _local3].walkable) { return(true); } return(false); } function getCorners(x, y) { var _local3 = Math.floor(x / clipgame.tiles.Tile.W); var _local2 = Math.floor(y / clipgame.tiles.Tile.H); if (game[(("t_" + _local2) + "_") + _local3].walkvy == 0) { return(true); } return(false); } function getxCorners() { var _local5 = Msf.dnum(speed_rx); var _local4 = Math.floor(((curr.x + (_local5 * W)) + speed_rx) / clipgame.tiles.Tile.W); var _local2 = 0; while (_local2 < yp.length) { var _local3 = Math.floor((curr.y + yp[_local2]) / clipgame.tiles.Tile.H); if (game[(("t_" + _local3) + "_") + _local4].walkvx == undefined) { return(false); } if ((_local5 + game[(("t_" + _local3) + "_") + _local4].walkvx) == 0) { if (_local4 == Math.floor((curr.x + (_local5 * (W - 1))) / clipgame.tiles.Tile.W)) { return(true); } return(false); } _local2++; } return(true); } function getyCorners() { var _local5 = Msf.dnum(speed_ry); var _local4 = Math.floor(((curr.y + (_local5 * H)) + speed_ry) / clipgame.tiles.Tile.H); var _local2 = 0; while (_local2 < xp.length) { var _local3 = Math.floor((curr.x + xp[_local2]) / clipgame.tiles.Tile.W); if (game[(("t_" + _local4) + "_") + _local3].walkvx == undefined) { return(false); } if ((_local5 + game[(("t_" + _local4) + "_") + _local3].walkvy) == 0) { if (_local4 == Math.floor((curr.y + (_local5 * (H - 1))) / clipgame.tiles.Tile.H)) { return(true); } return(false); } _local2++; } return(true); } function move() { speed_a.y = speed_a.y + game.a_gravity; speed_a.x = speed_a.x - Msf.dnum(speed_a.x); speed_rx = speed.x + speed_a.x; speed_ry = speed.y + speed_a.y; if (speed_rx != 0) { if (getxCorners()) { curr.x = curr.x + speed_rx; } else if (speed_rx > 0) { curr.x = (Math.ceil(curr.x / clipgame.tiles.Tile.W) * clipgame.tiles.Tile.W) - (W % clipgame.tiles.Tile.W); stoped(1); } else { curr.x = (Math.floor(curr.x / clipgame.tiles.Tile.W) * clipgame.tiles.Tile.W) + (W % clipgame.tiles.Tile.W); stoped(-1); } } if (getyCorners()) { curr.y = curr.y + speed_ry; falling(); onground = 0; } else { if (speed_ry > 0) { curr.y = (Math.ceil(curr.y / clipgame.tiles.Tile.H) * clipgame.tiles.Tile.H) - (H % clipgame.tiles.Tile.H); fallend(1); if (onground == 0) { onground = 1; } } else { fallend(-1); curr.y = (Math.floor(curr.y / clipgame.tiles.Tile.H) * clipgame.tiles.Tile.H) + (H % clipgame.tiles.Tile.H); } speed_a.y = 0; } moveclip(); } function moveclip() { _x = curr.x; _y = curr.y; } function remove() { swapDepths(_parent.getNextHighestDepth()); removeMovieClip(); } var W = 10; var H = 10; var onground = 0; var __nDir = 1; }
Symbol 811 MovieClip [__Packages.clipgame.util.Vector] Frame 0
class clipgame.util.Vector { var x, y; function Vector (px, py) { x = ((px != undefined) ? (px) : 0); y = ((py != undefined) ? (py) : 0); } static function polar(l, r) { var _local1 = new clipgame.util.Vector(); _local1.x = l * Math.cos(r); _local1.y = l * Math.sin(r); return(_local1); } function setTo(px, py) { x = px; y = py; } function copy(v) { x = v.x; y = v.y; } function dot(v) { return((x * v.x) + (y * v.y)); } function cross(v) { return((x * v.y) - (y * v.x)); } function plus(v) { x = x + v.x; y = y + v.y; return(this); } function plusNew(v) { return(new clipgame.util.Vector(x + v.x, y + v.y)); } function minus(v) { x = x - v.x; y = y - v.y; return(this); } function minusNew(v) { return(new clipgame.util.Vector(x - v.x, y - v.y)); } function mult(s) { x = x * s; y = y * s; return(this); } function multNew(s) { return(new clipgame.util.Vector(x * s, y * s)); } function distance(v) { var _local3 = x - v.x; var _local2 = y - v.y; return(Math.sqrt((_local3 * _local3) + (_local2 * _local2))); } function magnitude() { return(Math.sqrt((x * x) + (y * y))); } function normalize(n) { var _local2 = Math.sqrt((x * x) + (y * y)); x = x * ((x != 0) ? (n / _local2) : 0); y = y * ((y != 0) ? (n / _local2) : 0); return(this); } function vertical(n) { if (n > 0) { var _local2 = new clipgame.util.Vector(-y, x); } else { var _local2 = new clipgame.util.Vector(y, -x); } return(_local2.normalize(Math.abs(n))); } function unzero() { if ((x != 0) && (y != 0)) { return(true); } return(false); } function project(b) { var _local5 = dot(b); var _local4 = (b.x * b.x) + (b.y * b.y); var _local3 = new clipgame.util.Vector(0, 0); _local3.x = (_local5 / _local4) * b.x; _local3.y = (_local5 / _local4) * b.y; return(_local3); } function toString(b) { var _local2 = ((("(x=" + x) + ",y=") + y) + ")"; b && (trace(_local2)); return(_local2); } }
Symbol 812 MovieClip [__Packages.clipgame.Gamess] Frame 0
class clipgame.Gamess extends MovieClip { var vx, vy, halfvx, halfvy, centerx, centery, obj1, obj2, obj3, camera, map, mapw, maph, _parent, gotoAndStop, nextFrame, getNextHighestDepth, attachMovie, _x, _y, onEnterFrame; function Gamess () { super(); vx = 6; vy = 6; halfvx = Math.floor(vx); halfvy = Math.floor(vy); centerx = Global.WIDTH / 2; centery = Global.HEIGHT / 2; obj1 = new Array(); obj2 = new Array(); obj3 = new Array(); camera = new clipgame.util.Vector(); _global.mygame = this; } function mapping(_map) { pause(); map = _map; mapw = map[0].length; maph = map.length; var _local4 = 0; while (_local4 < maph) { var _local2 = 0; while (_local2 < mapw) { var _local5 = (("t_" + _local4) + "_") + _local2; var _local3 = map[_local4][_local2]; this[_local5] = new clipgame.tiles.Tile(walkary[_local3][0], walkary[_local3][1]); _local2++; } _local4++; } run(); } function bulidmapary(mc) { var _local9 = mc.getRect(mc); var _local6 = int(_local9.xMax / 48); var _local7 = int(_local9.yMax / 48); for (var _local8 in mc) { (mc[_local8].walknId != undefined) && ((mc[_local8]._name = (("t_" + Math.round(mc[_local8]._y / 48)) + "_") + Math.round(mc[_local8]._x / 48))); } var _local5 = []; var _local2 = 0; while (_local2 < _local7) { _local5[_local2] = []; var _local1 = 0; while (_local1 < _local6) { var _local3 = mc[(("t_" + _local2) + "_") + _local1]; if (_local3 == undefined) { _local5[_local2][_local1] = 10; } else { _local5[_local2][_local1] = _local3.walknId; } _local3.endBuild(); _local1++; } _local2++; } return(_local5); } function changeMap(_n) { unInstall(); if (_n != undefined) { _parent.mBack.gotoAndStop(_n); _parent.mMid.gotoAndStop(_n); _parent.mMid_2.gotoAndStop(_n); gotoAndStop(_n); } else { nextFrame(); _parent.mBack.nextFrame(); _parent.mMid.nextFrame(); _parent.mMid_2.nextFrame(); } } function unInstall() { for (var _local5 in this) { this[_local5].remove(); } var _local4 = 0; while (_local4 < maph) { var _local2 = 0; while (_local2 < mapw) { var _local3 = (("t_" + _local4) + "_") + _local2; delete this[_local3]; _local2++; } _local4++; } obj1.splice(0); obj2.splice(0); obj3.splice(0); } function addEnemy(_s, x, y) { var _local2 = getNextHighestDepth(); attachMovie(_s, "__Enemy" + _local2, _local2, {_x:x, _y:y, nAction:2}); } function add_obj1(ob) { obj1.push(ob); } function add_obj2(ob) { obj2.push(ob); } function add_obj3(ob) { obj3.push(ob); } function move_obj() { for (var _local2 in obj1) { obj1[_local2].move(); } for (var _local2 in obj2) { obj2[_local2].move(); } for (var _local2 in obj3) { obj3[_local2].move(); } } function move_clip() { var _local6 = (Global.WIDTH - _root._xmouse) - centerx; var _local5 = (Global.HEIGHT - _root._ymouse) - centery; if (Math.abs(_local6) > 2) { _local6 = SFM.vpNum(_local6, 2); centerx = centerx + _local6; } if (Math.abs(_local5) > 2) { _local5 = SFM.vpNum(_local5, 2); centery = centery + _local5; } var _local4 = centerx - camera.x; var _local3 = centery - camera.y; if (_local4 > 0) { _local4 = 0; } else if ((-_local4) > ((mapw * clipgame.tiles.Tile.W) - Global.WIDTH)) { _local4 = Global.WIDTH - (mapw * clipgame.tiles.Tile.W); } if (_local3 > 0) { _local3 = 0; } else if ((-_local3) > ((maph * clipgame.tiles.Tile.H) - Global.HEIGHT)) { _local3 = Global.HEIGHT - (maph * clipgame.tiles.Tile.H); } _x = _local4; _y = _local3; _parent.mMid._x = _x / 6; _parent.mMid._y = _y / 6; _parent.mMid_2._x = _x * 0.5; _parent.mMid_2._y = _y * 0.5; } function run() { onEnterFrame = function () { this.stepper(); }; } function pause() { delete onEnterFrame; } function stepper() { if (Global.GAME.mPage.bPause) { return(undefined); } move_obj(); move_clip(); } static var walkary = [[undefined, undefined], [undefined, -1], [undefined, 0], [undefined, 1], [-1, undefined], [-1, -1], [-1, 0], [-1, 1], [0, undefined], [0, -1], [0, 0], [0, 1], [1, undefined], [1, -1], [1, 0], [1, 1]]; var a_gravity = 1.5; }
Symbol 813 MovieClip [__Packages.clipgame.tiles.Tile] Frame 0
class clipgame.tiles.Tile { var walkvx, walkvy, walkable; function Tile (vx, vy) { setwalkable(vx, vy); } function setwalkable(vx, vy) { walkvx = vx; walkvy = vy; walkable = (walkvx != undefined) || (walkvy != undefined); } static var W = 48; static var H = 48; }
Symbol 814 MovieClip [__Packages.SFM] Frame 0
class SFM { function SFM () { } static function rdm_2(a, b) { return((Math.random() * (b - a)) + a); } static function rdm_0(a, l) { return(Math.round((a - (Math.random() * l)) + (l / 2))); } static function rdm_a(a1, a2, A) { var _local3 = 0; var _local5 = Math.random(); var _local4 = 0; var _local2 = A.concat(); for (var _local6 in _local2) { var _local1 = 0; while (_local1 < Number(_local6)) { _local2[_local6] = _local2[_local6] + _local2[_local1]; _local1++; } (_local3 < _local2[_local6]) && (_local3 = _local2[_local6]); _local2[_local6] = _local2[_local6] / _local3; if (_local5 >= _local2[_local6]) { _local4 = Number(_local6) + 1; break; } } return(a1 + ((_local4 * (a2 - a1)) / (_local2.length - 1))); } static function formatNumber(_n, _d, _nMin, _nMax) { _n = _n + _d; if (_n < _nMin) { _n = _nMin; } else if (_n > _nMax) { _n = _nMax; } return(_n); } static function distance(x0, y0, xt, yt) { return(Math.sqrt(Math.pow(xt - x0, 2) + Math.pow(yt - y0, 2))); } static function side_min(x0, y0, xt, yt) { return(Math.min(Math.abs(xt - x0), Math.abs(yt - y0))); } static function side_max(x0, y0, xt, yt) { return(Math.max(Math.abs(xt - x0), Math.abs(yt - y0))); } static function Rfloor(r) { if (r >= Math.PI) { r = r - (Math.PI*2); } if (r <= -3.14159265358979) { r = r + (Math.PI*2); } return(r); } static function Rfloor_n(r) { if (r >= 180) { r = r - 360; } if (r <= -180) { r = r + 360; } return(r); } static function s_b(n, a, b) { if ((a < n) && (n < b)) { return(0); } if (n <= a) { return(-1); } return(1); } static function vpNum(n, t) { if (n == 0) { return(0); } if (n > 0) { return(((t != undefined) ? (t) : 1)); } return(((t != undefined) ? (-t) : -1)); } static function formatTime(n) { var _local3; var _local4; var _local2; if (n < 60) { _local3 = 0; _local4 = _local3; _local2 = n; } else if (n < 3600) { _local3 = 0; _local4 = Math.floor(n / 60); _local2 = n % 60; } else { _local3 = Math.floor(n / 3600); _local4 = Math.floor(n / 60) % 60; _local2 = n % 60; } var _local7 = ((_local3 < 10) ? ("0" + _local3) : (_local3)); var _local6 = ((_local4 < 10) ? ("0" + _local4) : (_local4)); var _local5 = ((_local2 < 10) ? ("0" + _local2) : (_local2)); return((((_local7 + ":") + _local6) + ":") + _local5); } static function format_n(n, l) { var _local1; var _local3; if (l != 0) { if (l > 0) { } } return(_local1); } static function nolinearCycle(x, T, r) { var _local1 = T / 2; var _local2 = (-r) / (_local1 * _local1); return((_local2 * Math.pow((x % T) - _local1, 2)) + r); } static function linearCycle(x, T, r) { var _local1 = T / 2; if ((x % T) > _local1) { return((1 - ((x % _local1) / _local1)) * r); } if ((x % T) < _local1) { return(((x % _local1) / _local1) * r); } return(r); } static function coordinateConvert(mc1, mc2, x, y) { var _local2 = new Object({x:((x != undefined) ? (x) : 0), y:((y != undefined) ? (y) : 0)}); mc1.localToGlobal(_local2); if ((mc2 != undefined) && (mc2 != _root)) { mc2.globalToLocal(_local2); } return(_local2); } static function addClip(sId, mC, oBject, nDepth) { if (nDepth == undefined) { nDepth = mC.getNextHighestDepth(); } return(mC.attachMovie(sId, sId + nDepth, nDepth, oBject)); } static function shield(_b, _m) { if (_b) { _m.createEmptyMovieClip("mEnabled", _m.getNextHighestDepth()); _m.mEnabled.hitArea = _root; _m.mEnabled.enabled = false; _m.mEnabled.onPress = function () { }; } else { delete _m.mEnabled.onPress; _m.mEnabled.removeMovieClip(); } updateAfterEvent(); } static function parabolaRot(x0, y0, xt, yt, nV, nG) { var _local5 = xt - x0; var _local7 = yt - y0; var _local2 = ((nG * _local5) * _local5) / ((2 * nV) * nV); var _local1 = _local5; var _local6 = _local2 - _local7; var _local4 = (_local1 * _local1) - ((4 * _local2) * _local6); if (_local4 < 0) { return(undefined); } var _local3 = new Object(); if (_local5 > 0) { _local3.x1 = Math.atan(((-_local1) - Math.sqrt(_local4)) / (2 * _local2)); _local3.x2 = Math.atan(((-_local1) + Math.sqrt(_local4)) / (2 * _local2)); } else { _local3.x1 = Math.atan(((-_local1) - Math.sqrt(_local4)) / (2 * _local2)) - Math.PI; _local3.x2 = Math.atan(((-_local1) + Math.sqrt(_local4)) / (2 * _local2)) - Math.PI; } return(_local3); } static function deepObjectCopy(obj) { if ((((typeof(obj) != "object") || (obj instanceof Button)) || (obj instanceof TextField)) || (obj instanceof MovieClip)) { return(obj); } var _local3; if (obj instanceof Boolean) { _local3 = new Boolean(Boolean.prototype.valueOf.call(obj)); } else if (obj instanceof Number) { _local3 = new Number(Number.prototype.valueOf.call(obj)); } else if (obj instanceof String) { _local3 = new String(String.prototype.valueOf.call(obj)); } else if (obj.__constructor__) { if (typeof(obj.clone) == "function") { _local3 = obj.clone(); if (_local3.__proto__ == obj.__proto__) { return(_local3); } } _local3 = new obj.__constructor__(); } else if (obj instanceof Array) { _local3 = []; } else { _local3 = {}; } for (var _local4 in obj) { if (obj.hasOwnProperty(_local4)) { _local3[_local4] = arguments.callee(obj[_local4]); } } return(_local3); } static var R_PI = 57.2957795130823; }
Symbol 815 MovieClip [__Packages.Msf] Frame 0
class Msf { function Msf () { } static function rdm_2(a, b) { return(Math.round((Math.random() * (b - a)) + a)); } static function rdm_0(a, l) { return(Math.round((a - (Math.random() * l)) + (l / 2))); } static function s_b_in(n, s, b) { if ((s < n) && (n < b)) { return(true); } return(false); } static function s_b_out(n, s, b) { if ((n < s) || (b < n)) { return(true); } return(false); } static function dnum(n, t) { if (n == 0) { return(0); } if (n > 0) { return(((t != undefined) ? (t) : 1)); } return(((t != undefined) ? (-t) : -1)); } static function coordinateConvert(mc1, mc2, x, y) { var _local1 = new Object({x:((x != undefined) ? (x) : 0), y:((y != undefined) ? (y) : 0)}); mc1.localToGlobal(_local1); mc2.globalToLocal(_local1); return(new Array(_local1.x, _local1.y)); } static function format_time(n, l) { var _local3; var _local4; var _local2; if (n < 60) { _local3 = 0; _local4 = _local3; _local2 = n; } else if (n < 3600) { _local3 = 0; _local4 = Math.floor(n / 60); _local2 = n % 60; } else { _local3 = Math.floor(n / 3600); _local4 = Math.floor(n / 60) % 60; _local2 = n % 60; } var _local7 = ((_local3 < 10) ? ("0" + _local3) : (_local3)); var _local6 = ((_local4 < 10) ? ("0" + _local4) : (_local4)); var _local5 = ((_local2 < 10) ? ("0" + _local2) : (_local2)); return((((_local7 + ":") + _local6) + ":") + _local5); } static function format_n(n, l) { var _local1; var _local3; if (l != 0) { if (l > 0) { } } return(_local1); } static var R_PI = 57.3; }
Symbol 816 MovieClip [__Packages.clipgame.obj.Player] Frame 0
class clipgame.obj.Player extends clipgame.obj.Obj { var W, H, run, squat, gun_trigger, aLevel, nWeapon, gun_ary, aLevel_exp, onMouseDown, onMouseUp, up, down, left, right, en, qp, game, curr, mClip, mBody, __nHealth, __nEnergy, onground, fly, speed, speed_a, gotoAndStop, __get__nDir, mBody_down, mWeapon, pt_temp, getCorners_2, __set__nDir, nBody_y, _ymouse, _xmouse, onEnterFrame; function Player (px, py, _clip) { super(); W = 15; H = 48; run = false; squat = false; gun_trigger = false; aLevel = Global.GAME.aLevel.concat(); if (Global.GAME.nDif != undefined) { nDif = Global.GAME.nDif; } nWeapon = aLevel[0]; gun_ary = []; gun_ary[1] = [67, -9, 10, 20, 10, 0, -20, 0.5, 2, 0, 0, 0]; gun_ary[2] = [38, 11, 6, 12, 3, 0, -2, 0.5, 5, 0, 0, 0]; gun_ary[3] = [62, 13, 30, 50, 10, 0, -20, 0.6, 10, 0, 0, 0]; gun_ary[4] = [81, -1, 25, 20, 8, 0, -20, 0.7, 70, 0, 0, 0]; gun_ary[5] = [81, -2, 5, 20, 10, 0, -3, 0.6, 6, 0, 0, 0]; gun_ary[6] = [83, -5, 50, 50, 12, 0, -50, 0.8, 60, 0, 0, 0]; aLevel_exp = []; aLevel_exp[0] = [null, 200, 270, 260, 280, 300, 300]; aLevel_exp[1] = [null, 450, 470, 450, 480, 600, 500]; onMouseDown = function () { this.gun_trigger = true; }; onMouseUp = function () { this.gun_trigger = false; }; up = new Mkey(key_ary[0]); down = new Mkey(key_ary[1]); left = new Mkey(key_ary[2]); right = new Mkey(key_ary[3]); en = new Mkey(key_ary[4]); qp = new Mkey(key_ary[5]); game.add_obj1(this); game.camera = curr; game.hero = this; } function init() { super.init(); Global.GAME.mPage.mNow.gotoAndStop(nWeapon + 1); nHealth = (nHealth_max * nDif); nEnergy = (nEnergy_max * nDif); resetTxt_weapon(nWeapon); mClip = mBody; Global.GAME.mPage.mScore.sTxt = "SCORE: " + Global.GAME.nScore; Global.GAME.mPage.mNow.onPress = function () { _global.mygame.hero.changeWeapon(1); }; } function get nHealth() { return(__nHealth); } function set nHealth(_nHealth) { __nHealth = Common.formatNumber(_nHealth, 0, nHealth_max); Global.GAME.mPage.mHealth.mClip._yscale = (__nHealth / nHealth_max) * 100; //return(nHealth); } function get nEnergy() { return(__nEnergy); } function set nEnergy(_nEnergy) { __nEnergy = Common.formatNumber(_nEnergy, 0, nEnergy_max); Global.GAME.mPage.mEnergy.mClip._yscale = (__nEnergy / nEnergy_max) * 100; //return(nEnergy); } function moveclip() { super.moveclip(); nTime++; nTime_power--; var _local7 = qp.stepRun(); var _local5 = en.stepRun(); if ((_local7 > 0) && (_local7 < 3)) { changeWeapon(-1); } else if ((_local5 > 0) && (_local5 < 3)) { changeWeapon(1); } if (onground == 2) { fly = false; if (down.stepRun() > 0) { squat = true; run = false; speed.x = 0; nRadian_rocket = undefined; } else { squat = false; var _local3 = right.stepRun(); var _local4 = left.stepRun(); if (_local3 > 0) { run = ((_local3 == 4) ? true : false); speed.x = (run ? (2 * keyspeed) : (keyspeed)); } else if (_local4 > 0) { run = ((_local4 == 4) ? true : false); speed.x = (run ? (-2 * keyspeed) : (-keyspeed)); } else { run = false; speed.x = 0; } } if (up.stepRun() > 0) { speed_a.y = -22; } } else if (onground == 0) { squat = false; var _local6 = up.stepRun(); var _local3 = right.stepRun(); var _local4 = left.stepRun(); if (fly) { run = false; if (_local3 > 0) { speed.x = 1.5 * keyspeed; } else if (_local4 > 0) { speed.x = -1.5 * keyspeed; } else { speed.x = 0; } if (_local6 > 0) { speed_a.y = -7.5; } } else { if (_local3 > 0) { run = ((_local3 == 4) ? true : false); speed.x = (run ? (2 * keyspeed) : (keyspeed)); } else if (_local4 > 0) { run = ((_local4 == 4) ? true : false); speed.x = (run ? (-2 * keyspeed) : (-keyspeed)); } else { run = false; speed.x = 0; } if ((_local6 > 0) && (speed_a.y > -2)) { fly = true; } } } if (onground == 2) { if (run) { gotoAndStop(9 - Msf.dnum(speed.x, __get__nDir())); } else if (squat) { gotoAndStop(9); } else { gotoAndStop(3 - Msf.dnum(speed.x, __get__nDir())); } } else if (onground == 0) { gotoAndStop(6 + Msf.dnum(speed_a.y)); } else { if (mBody_down._currentframe == 6) { onground = 2; nTime = 0; (nTime_power < 0) && ((nTime_power = 0)); } else { gotoAndStop(6); } speed.x = 0; } recover(); setBody(); rocket(); fire(); } function recover() { if ((nTime % 30) == 0) { nHealth = nHealth + 5; nEnergy = nEnergy + 10; } } function changeWeapon(_n, _n2) { do { nWeapon = nWeapon + _n; if (nWeapon < 1) { nWeapon = 6; } else if (nWeapon > 6) { nWeapon = 1; } } while (!aLevel[nWeapon + 6]); aLevel[0] = nWeapon; mWeapon.gotoAndStop("end_" + nWeapon); Global.GAME.mPage.mNow.gotoAndStop(nWeapon + 1); resetTxt_weapon(nWeapon); } function resetTxt_weapon(_n) { var _local2; if (aLevel[_n] == 2) { _local2 = "MAX"; } else { _local2 = (((int(aLevel[_n + 12]) + "/") + aLevel_exp[aLevel[nWeapon]][nWeapon]) + " XPL: ") + (aLevel[nWeapon] + 1); } Global.GAME.mPage.mLevel_weapon.sTxt = "EXP: " + _local2; } function getExp(_n) { if (aLevel[nWeapon] == 2) { return(undefined); } aLevel[nWeapon + 12] = aLevel[nWeapon + 12] + _n; aLevel[nWeapon + 12] = int(aLevel[nWeapon + 12]); if (aLevel[nWeapon + 12] >= aLevel_exp[aLevel[nWeapon]][nWeapon]) { aLevel[nWeapon]++; } Global.GAME.nScore = Global.GAME.nScore + _n; Global.GAME.mPage.mScore.sTxt = "SCORE: " + Global.GAME.nScore; resetTxt_weapon(nWeapon); } function fire() { if (gun_ary[nWeapon][5] != 0) { gun_ary[nWeapon][5] = gun_ary[nWeapon][5] - 1; } else if (gun_trigger) { (pt_temp.x = gun_ary[nWeapon][0]); (pt_temp.y = gun_ary[nWeapon][1]); Common.localToLocal(pt_temp, mWeapon, game); var _local3 = (pt_temp.x - curr.x) / 2; var _local2 = (pt_temp.y - curr.y) / 2; if ((nEnergy > gun_ary[nWeapon][8]) && (getCorners_2(pt_temp.x - _local3, pt_temp.y - _local2))) { addBullet(pt_temp.x, pt_temp.y, nWeapon); nRatian_fire_offset = nRatian_fire_offset + gun_ary[nWeapon][6]; gun_ary[nWeapon][5] = gun_ary[nWeapon][5] + (gun_ary[nWeapon][2] - aLevel[nWeapon]); nEnergy = nEnergy - gun_ary[nWeapon][8]; mWeapon.gotoAndPlay("fire_" + nWeapon); } } } function addFire(x, y, r) { return(Common.addClip("mFire", null, game, {_x:x, _y:y, _rotation:r})); } function addBullet(x, y, _n) { var _local2 = ((__get__nDir() > 0) ? (mWeapon._rotation) : (180 - mWeapon._rotation)); switch (_n) { case 1 : var _local6 = Common.addClip("clipgame.obj.Bullet_1", "Bullet_1", game, {_x:x, _y:y, _rotation:_local2}); break; case 2 : _local6 = Common.addClip("clipgame.obj.Bullet_2", "Bullet_2", game, {nSpeed:15 + random(5), _x:x, _y:y, _rotation:_local2 + random(8)}); var _local5 = Common.addClip("clipgame.obj.Bullet_2", "Bullet_2", game, {nSpeed:15 + random(5), _x:x, _y:y, _rotation:_local2 - random(8)}); _local5.aTarget = game.obj2; _local5.nPower = (gun_ary[nWeapon][3] + (aLevel[nWeapon] * gun_ary[nWeapon][4])) * nDif; break; case 3 : _local6 = Common.addClip("clipgame.obj.Bullet_3", "Bullet_3", game, {nSpeed:15, _x:x, _y:y, _rotation:_local2}); break; case 4 : _local6 = Common.addClip("clipgame.obj.Bullet_4", "Bullet_4", game, {_x:x, _y:y, _rotation:_local2}); break; case 5 : _local6 = Common.addClip("clipgame.obj.Bullet_5", "Bullet_5", game, {_x:x, _y:y, _rotation:(_local2 + random(4)) - 3}); break; case 6 : _local6 = Common.addClip("clipgame.obj.Bullet_6", "Bullet_6", game, {_x:x, _y:y, _rotation:_local2}); } _local6.aTarget = game.obj2; _local6.nPower = (gun_ary[nWeapon][3] + (aLevel[nWeapon] * gun_ary[nWeapon][4])) * nDif; if (nTime_power > 0) { _local6.nPower = _local6.nPower * 2; _local5.nPower = _local5.nPower * 2; } addFire(x, y, _local2); Global.playSound("sdShoot_" + _n); } function rocket() { if ((speed_a.y < 0) || (Math.abs(speed.x) > keyspeed)) { var _local2; if (speed_a.y > 0) { _local2 = 2; } else { _local2 = -speed_a.y; } nRadian_rocket = Math.atan2(_local2, (-__get__nDir()) * speed.x) * Msf.R_PI; mBody.mRocket._rotation = mBody.mRocket._rotation + (((nRadian_rocket - mBody._rotation) - mBody.mRocket._rotation) * 0.5); mBody.mRocket.mFire.play(); } else if (Math.abs(mBody.mRocket._rotation - 90) > 5) { mBody.mRocket._rotation = mBody.mRocket._rotation + ((90 - mBody.mRocket._rotation) * 0.5); } } function setBody() { if (curr.x > game._xmouse) { __set__nDir(-1); } else { __set__nDir(1); } (pt_temp.x = nBody_x); (pt_temp.y = nBody_y); Common.localToLocal(pt_temp, mBody_down, this); (mBody._x = pt_temp.x); (mBody._y = pt_temp.y); if ((run || (squat)) && (onground == 2)) { nRadian_body_offset = (((speed.x / __get__nDir()) < 0) ? -45 : 45); } else { nRadian_body_offset = 0; } var _local2 = Math.atan2(_ymouse - mBody._y, _xmouse - mBody._x); mBody._rotation = ((_local2 * Msf.R_PI) * 0.5) + nRadian_body_offset; mBody.mClip._rotation = (mBody._rotation * 0.5) - nRadian_body_offset; (pt_temp.x = -2); (pt_temp.y = -30); Common.localToLocal(pt_temp, mBody, this); (mWeapon._x = pt_temp.x); (mWeapon._y = pt_temp.y); nRatian_fire = Math.atan2(_ymouse - mWeapon._y, _xmouse - mWeapon._x); mWeapon._rotation = (Msf.R_PI * nRatian_fire) + nRatian_fire_offset; if (Math.abs(nRatian_fire_offset) > 1) { nRatian_fire_offset = nRatian_fire_offset * gun_ary[nWeapon][7]; } else { nRatian_fire_offset = 0; } } function beHit(_m) { (pt_temp.x = _m.curr.x); (pt_temp.y = _m.curr.y); Common.localToLocal(pt_temp, _m._parent, this); addBlood(pt_temp.x, pt_temp.y, ((__get__nDir() > 0) ? (_m._rotation + 180) : (-_m._rotation))); nHealth = nHealth - _m.nPower; if (nHealth <= 0) { Common.removeArray(game.obj1, this); onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.remove(); } }; } } function powerUp(_m) { switch (_m.nType) { case 0 : nEnergy = nEnergy + (random(50 + (Global.GAME.nLevel * 5)) + 20); Common.addClip("mCombo", null, Global.GAME.mPage, {_x:10, _y:70, sTxt:"Energy bonus!"}); break; case 1 : if (_m.nValue == undefined) { nHealth = nHealth + (random(50 + (Global.GAME.nLevel * 5)) + 20); } else { nHealth = nHealth + _m.nValue; } Common.addClip("mCombo", null, Global.GAME.mPage, {_x:10, _y:70, sTxt:"Hit point bonus!"}); break; case 2 : getExp(random(20) + 5); Common.addClip("mCombo", null, Global.GAME.mPage, {_x:10, _y:70, sTxt:"Exp bonus!"}); break; case 3 : nTime_power = random(60) + 90; Common.addClip("mCombo", null, Global.GAME.mPage, {_x:10, _y:70, sTxt:"Power x2!"}); } } function addBlood(x, y, r) { Common.addClip("mBlood", null, this, {_x:x, _y:y, _rotation:r}); } function remove() { Global.GAME.mPage.mDelay.play(); } static var key_ary = [87, 83, 65, 68, 69, 81]; var nBody_x = 0; var keyspeed = 6; var nRadian_rocket = 0; var nRadian_body_offset = 0; var nRatian_fire = 0; var nRatian_fire_offset = 0; var nHealth_max = 500; var nEnergy_max = 500; var nTime = 0; var nTime_power = 0; var nDif = 1; }
Symbol 817 MovieClip [__Packages.Mkey] Frame 0
class Mkey { var owner, nTime, nDelay, bHold, bDouble, nKey, sKey; function Mkey (_nKey, _o) { owner = _o; nTime = 0; nDelay = 400; bHold = false; bDouble = false; nKey = _nKey; sKey = String.fromCharCode(nKey).toUpperCase(); } function up() { } function down() { } function hold() { } function unHold() { } function double() { } function stepRun() { if (Key.isDown(nKey)) { if (bHold) { hold(bDouble); if (bDouble) { return(4); } return(3); } bHold = true; down(); if ((getTimer() - nTime) < nDelay) { double(); bDouble = true; return(2); } nTime = getTimer(); return(1); } if (bHold) { bHold = false; up(bDouble); if (bDouble) { nTime = 0; bDouble = false; return(-2); } return(-1); } unHold(); return(0); } }
Symbol 818 MovieClip [__Packages.Fade] Frame 0
class Fade { function Fade () { } static function start(_ob) { var _local11 = false; var _local9 = Stage.width; var _local10 = Stage.height; var _local13 = 0; var _local12 = 0; for (var _local6 in _ob) { Fade[_local6] = _ob[_local6]; } var _local7 = new flash.display.BitmapData(_local9, _local10, false, nColor); _local7.draw(_root); var _local3 = _root.createEmptyMovieClip("mClip_root" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); var _local4 = _local3.createEmptyMovieClip("mClip_mask", 0); var _local8 = _local3.createEmptyMovieClip("mClip_bmp", 1); _local8.attachBitmap(_local7, 0); _local3.nT = nInterval; _local11 && (disableBtn(_local3)); _local3.bmpRoot = _local7; _local3.nTime = 0; _local3.finish = function () { this.bmpRoot.dispose(); this.removeMovieClip(); }; _local3.switchDepth = function () { if (this.getDepth() != (_root.getNextHighestDepth() - 1)) { this.swapDepths(_root.getNextHighestDepth() - 1); } }; switch (random(4)) { case 0 : _local3.nRdm = random(2); _local3.m_0 = createClip("m_", _local4, 0, 0); _local3.m_1 = createClip("m_", _local4, 0, 1, {_x:10, _y:10, _rotation:180}); _local3.onEnterFrame = function () { this.nTime++; this.nTemp = 50 - Fade.trigonometric(this.nTime, this.nT, 50); if (this.nRdm > 0) { this.m_0._yscale = (this.m_1._yscale = this.nTemp); } else { this.m_0._xscale = (this.m_1._xscale = this.nTemp); } if (this.nTime == (this.nT / 2)) { this.finish(); } this.switchDepth(); }; break; case 1 : _local3.nRdm = random(3); _local3.nRdm_2 = random(4); _local3.m_0 = createClip("m_", _local4, 1, 0, {_x:5, _y:5}); _local3.onEnterFrame = function () { this.nTime++; this.nTemp = 100 - Fade.trigonometric(this.nTime, this.nT, 100); switch (this.nRdm) { case 0 : (this.m_0._xscale = 150); (this.m_0._yscale = this.nTemp); break; case 1 : (this.m_0._xscale = this.nTemp); (this.m_0._yscale = 150); break; case 2 : this.m_0._xscale = (this.m_0._yscale = this.nTemp); } if (this.nRdm_2 == 3) { this.m_0._rotation = 180 - Fade.trigonometric(this.nTime, this.nT, 180); } else if (this.nRdm_2 == 2) { this.m_0._rotation = Fade.trigonometric(this.nTime, this.nT, 180); } if (this.nTime == (this.nT / 2)) { this.finish(); } this.switchDepth(); }; break; case 2 : _local3.nRdm = random(5); _local3.m_0 = createClip("m_", _local4, 2, 0); _local3.m_1 = createClip("m_", _local4, 2, 1, {_x:10, _y:10, _rotation:180}); _local3.onEnterFrame = function () { this.nTime++; this.nTemp = 100 - Fade.trigonometric(this.nTime, this.nT, 100); switch (this.nRdm) { case 0 : this.m_0._yscale = (this.m_1._yscale = this.nTemp); break; case 1 : this.m_0._xscale = (this.m_1._yscale = this.nTemp); break; case 2 : this.m_0._yscale = (this.m_1._xscale = this.nTemp); break; case 3 : this.m_0._xscale = (this.m_1._xscale = this.nTemp); break; case 4 : this.m_0._xscale = (this.m_1._xscale = this.nTemp); this.m_0._yscale = (this.m_1._yscale = this.nTemp); } if (this.nTime == (this.nT / 2)) { this.finish(); } this.switchDepth(); }; break; case 3 : _local3.nRdm = random(2); _local3.m_0 = createClip("m_", _local4, 2, 0); _local3.m_1 = createClip("m_", _local4, 2, 1, {_x:10, _y:10, _rotation:180}); _local3.m_2 = createClip("m_", _local4, 2, 2, {_x:0, _y:10, _rotation:-90}); _local3.m_3 = createClip("m_", _local4, 2, 3, {_x:10, _y:0, _rotation:90}); _local3.onEnterFrame = function () { this.nTime++; this.nTemp = 100 - Fade.trigonometric(this.nTime, this.nT, 100); if (this.nRdm > 0) { this.m_0._yscale = (this.m_1._yscale = (this.m_2._yscale = (this.m_3._yscale = this.nTemp))); } else { this.m_0._xscale = (this.m_1._xscale = (this.m_2._xscale = (this.m_3._xscale = this.nTemp))); } if (this.nTime == (this.nT / 2)) { this.finish(); } this.switchDepth(); }; break; } (_local4._width = _local9); (_local4._height = _local10); (_local4._x = _local13); (_local4._y = _local12); _local8.setMask(_local4); } static function disableBtn(_m) { _m.onPress = null; _m.enabled = false; _m.hitArea = _root; } static function trigonometric(x, T, A, P) { var _local2 = 0; var _local1 = (Math.PI / T) * x; if (!isNaN(P)) { _local2 = P - _local1; } return(A * Math.sin(_local1 + _local2)); } static function createClip(_s, _m, _nType, _nDepth, _ob) { isNaN(_nDepth) && (_nDepth = _m.getNextHighestDepth()); isNaN(_nType) && (_nType = 0); _m.createEmptyMovieClip(_s + _nDepth, _nDepth); _m[_s + _nDepth].beginFill(0); switch (_nType) { case 0 : _m[_s + _nDepth].lineTo(10, 0); _m[_s + _nDepth].lineTo(10, 10); _m[_s + _nDepth].lineTo(0, 10); _m[_s + _nDepth].lineTo(0, 0); break; case 1 : _m[_s + _nDepth].moveTo(-5, -5); _m[_s + _nDepth].lineTo(-5, 5); _m[_s + _nDepth].lineTo(5, 5); _m[_s + _nDepth].lineTo(5, -5); _m[_s + _nDepth].lineTo(-5, -5); break; case 2 : _m[_s + _nDepth].lineTo(10, 0); _m[_s + _nDepth].lineTo(0, 10); _m[_s + _nDepth].lineTo(0, 0); break; } _m[_s + _nDepth].endFill(); for (var _local5 in _ob) { _m[_s + _nDepth][_local5] = _ob[_local5]; } return(_m[_s + _nDepth]); } static var nColor = 0; static var nInterval = 20; }
Symbol 819 MovieClip [__Packages.clipgame.tiles.TileModel_0] Frame 0
class clipgame.tiles.TileModel_0 extends MovieClip { var swapDepths, removeMovieClip; function TileModel_0 () { super(); } function endBuild() { swapDepths(0); removeMovieClip(); } var walknId = 0; }
Symbol 820 MovieClip [__Packages.clipgame.obj.Obj_fly] Frame 0
class clipgame.obj.Obj_fly extends MovieClip { var pt_temp, curr, _x, _y, hitdir, speed, game, onHitGround, swapDepths, _parent, removeMovieClip; function Obj_fly () { super(); pt_temp = {}; curr = new clipgame.util.Vector(_x, _y); hitdir = new clipgame.util.Vector(); speed = new clipgame.util.Vector(); game = _global.mygame; } function setSpeed(_n, _r) { speed.x = Math.cos(_r) * _n; speed.y = Math.sin(_r) * _n; } function getCorners(x, y) { var _local3 = Math.floor(x / clipgame.tiles.Tile.W); var _local2 = Math.floor(y / clipgame.tiles.Tile.H); if (game[(("t_" + _local2) + "_") + _local3].walkable) { return(true); } gethitdir(_local3, _local2); return(false); } function isHitEnemy() { return(false); } function isHitGround() { if (getCorners(curr.x + speed.x, curr.y + speed.y)) { curr.x = curr.x + speed.x; curr.y = curr.y + speed.y; return(false); } if (hitdir.x != 0) { var _local2 = curr.x; if (hitdir.x > 0) { curr.x = Math.ceil(curr.x / clipgame.tiles.Tile.W) * clipgame.tiles.Tile.W; } else { curr.x = Math.floor(curr.x / clipgame.tiles.Tile.W) * clipgame.tiles.Tile.W; } curr.y = curr.y + (((curr.x - _local2) / speed.x) * speed.y); } else { var _local3 = curr.y; if (hitdir.y > 0) { curr.y = Math.ceil(curr.y / clipgame.tiles.Tile.H) * clipgame.tiles.Tile.H; } else { curr.y = Math.floor(curr.y / clipgame.tiles.Tile.H) * clipgame.tiles.Tile.H; } curr.x = curr.x + (((curr.y - _local3) / speed.y) * speed.x); } onHitGround(); return(true); } function moveclip() { _x = curr.x; _y = curr.y; } function gethitdir(x, y) { x = x * clipgame.tiles.Tile.W; y = y * clipgame.tiles.Tile.H; var _local3 = Msf.dnum(speed.x); var _local2 = Msf.dnum(speed.y); if (_local3 != 0) { var _local9 = x + ((_local3 < 0) * clipgame.tiles.Tile.W); var _local4 = (((speed.y / speed.x) * (_local9 - curr.x)) + curr.y) - y; if ((_local4 > 0) && (_local4 < clipgame.tiles.Tile.H)) { hitdir.x = _local3; } else { hitdir.x = 0; } } else { hitdir.x = 0; } if (_local2 != 0) { var _local8 = y + ((_local2 < 0) * clipgame.tiles.Tile.H); var _local5 = (((speed.x / speed.y) * (_local8 - curr.y)) + curr.x) - x; if ((_local5 > 0) && (_local5 < clipgame.tiles.Tile.W)) { hitdir.y = _local2; } else { hitdir.y = 0; } } else { hitdir.y = 0; } } function remove() { swapDepths(_parent.getNextHighestDepth()); removeMovieClip(); } var W = 10; var H = 10; var nSpeed = 5; }
Symbol 821 MovieClip [__Packages.clipgame.obj.PowerUp] Frame 0
class clipgame.obj.PowerUp extends clipgame.obj.Obj_fly { var nType, game, gotoAndStop, speed, isHitGround, moveclip, remove; function PowerUp () { super(); if (nType == undefined) { nType = random(4); } game.add_obj3(this); gotoAndStop(nType + 1); } function move() { speed.y = speed.y + game.a_gravity; if (isHitGround()) { move = ckHit; } ckHit(); moveclip(); } function ckHit() { if (game.hero.mClip.hitTest(this)) { game.hero.powerUp(this); Global.playSound("sdPowerup"); remove(); } } }
Symbol 822 MovieClip [__Packages.clipgame.tiles.TileModel_9] Frame 0
class clipgame.tiles.TileModel_9 extends MovieClip { var swapDepths, removeMovieClip; function TileModel_9 () { super(); } function endBuild() { swapDepths(0); removeMovieClip(); } var walknId = 9; }
Symbol 823 MovieClip [__Packages.clipgame.obj.Bullet] Frame 0
class clipgame.obj.Bullet extends clipgame.obj.Obj_fly { var pt_prev, game, isHitGround, bEnemy, moveclip, curr, pt_temp, _parent, aTarget, onHitEnemy, nSpeed, mClip, removeMovieClip; function Bullet () { super(); pt_prev = {}; game.add_obj3(this); } function step() { var _local2; if (isHitGround()) { _local2 = true; addSpark(bEnemy); } else { var _local3 = hitEnemy(); if (_local3 != undefined) { _local2 = true; addSpark(bEnemy); _local3.beHit(this); } } moveclip(); _local2 && (remove()); } function hitEnemy() { (pt_temp.x = curr.x); (pt_temp.y = curr.y); _parent.localToGlobal(pt_temp); for (var _local2 in aTarget) { if (aTarget[_local2].mClip.hitTest(pt_temp.x, pt_temp.y, true)) { onHitEnemy(aTarget[_local2]); return(aTarget[_local2]); } } return(undefined); } function remove() { Common.removeArray(game.obj3, this); super.remove(); } function stepView(_n) { if (_n < 0) { mClip._width = mClip._width + (_n * nSpeed); if (mClip._width <= ((-_n) * nSpeed)) { removeMovieClip(); } } else if (mClip._width < (_n * nSpeed)) { mClip._width = mClip._width + nSpeed; } } function addSpark(_b) { var _local3 = _parent.getNextHighestDepth(); var _local2 = _parent.createEmptyMovieClip("Spark" + _local3, _local3); (_local2._x = curr.x); (_local2._y = curr.y); new Exp_2(_local2, _b); } }
Symbol 824 MovieClip [__Packages.Exp_2] Frame 0
class Exp_2 { var mc, nRadian, nPower, totalPiece, onFinish; function Exp_2 (_mc, _b) { mc = _mc; nRadian = (mc._rotation / Common.a2r) + 180; nPower = random(10) + 5; mc.filters = null; mc.exp = this; mc._rotation = 0; totalPiece = 0; mc.stop(); var _local3 = (_b ? "mSpark_2" : "mSpark"); var _local2 = 0; while (_local2 < 3) { mc.attachMovie(_local3, _local3 + _local2, _local2); _local2++; } mc.onEnterFrame = function () { delete this.onEnterFrame; this.exp.init(); }; } function init(Void) { var _local2; var _local3 = 1; for (var _local4 in mc) { _local2 = mc[_local4]; if (_local2._parent != mc) { continue; } totalPiece++; _local2.swapDepths(_local3++); _local2.nPower = nPower * (Math.random() + 0.2); _local2.vx = _local2.nPower * Math.cos((nRadian + Math.random()) - 0.5); _local2.vy = _local2.nPower * Math.sin((nRadian + Math.random()) - 0.5); _local2.va = 10 - (Math.random() * 21); _local2.onEnterFrame = function () { this._rotation = Math.atan2(this.vy, this.vx) * Common.a2r; this.mClip._xscale = Math.sqrt((this.vy * this.vy) + (this.vx * this.vx)) * 10; this.vy = this.vy + 1.5; this._x = this._x + this.vx; this._y = this._y + this.vy; }; } } function delPiece(Void) { if ((--totalPiece) <= 0) { mc.removeMovieClip(); onFinish(); } } }
Symbol 825 MovieClip [__Packages.clipgame.obj.Bullet_3] Frame 0
class clipgame.obj.Bullet_3 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, stepView, step, game, aTarget, curr, nPower; function Bullet_3 () { super(); setSpeed(nSpeed, _rotation / Common.a2r); } function move() { stepView(3); step(); } function addBullet() { var _local5 = 8; var _local2 = 0; while (_local2 < _local5) { var _local4 = 6 * (_local2 - (_local5 / 2)); var _local3 = 22 - (Math.random() * 4); Common.addClip("clipgame.obj.Bullet_2", "Bullet_2", game, {nPower:nPower / 5, nSpeed:_local3, _x:curr.x, _y:curr.y, _rotation:_rotation + _local4, aTarget:aTarget}); _local2++; } } }
Symbol 826 MovieClip [__Packages.clipgame.obj.Enemy_ground] Frame 0
class clipgame.obj.Enemy_ground extends clipgame.obj.Obj { var vDis, game, __nHealth, mBar, target, curr, __set__nDir, self, speed, __get__nDir, gotoAndStop, fire, movement, getCorners, H, onground, pt_temp, onEnterFrame, _y, _x; function Enemy_ground () { super(); vDis = new clipgame.util.Vector(); nTime = random(200); game.add_obj2(this); } function get nHealth() { return(__nHealth); } function set nHealth(_nHealth) { __nHealth = _nHealth; if (mBar != undefined) { mBar.mClip._xscale = (__nHealth / nHealth_max) * 100; mBar.nTime = 30; mBar._visible = true; mBar.onEnterFrame = function () { this.nTime--; if (this.nTime < 0) { this._visible = false; delete this.onEnterFrame; } }; } //return(nHealth); } function init() { super.init(); target = game.hero; nHealth = (nHealth_max); } function moveclip() { super.moveclip(); nTime++; (vDis.x = target.curr.x - curr.x); (vDis.y = target.curr.y - curr.y); __set__nDir(((vDis.x > 0) ? 1 : -1)); action(); self(); } function action() { nRadian_target = setRadian_target(target.curr.x, target.curr.y); var _local3 = hide(); var _local2; switch (nAction) { case -1 : speed.x = 0; speed.y = 0; if (!_local3) { nAction = 2; } break; case 0 : speed.x = 0; _local2 = 0; break; case 1 : _local2 = (((speed.x / __get__nDir()) > 0) ? 1 : -1); if (getway()) { speed.x = -speed.x; } break; case 2 : if (Math.abs(vDis.x) > nRange) { speed.x = __get__nDir() * nSpeed; } _local2 = (((speed.x / __get__nDir()) > 0) ? 1 : -1); } if (_local3) { gotoAndStop(3); } else { gotoAndStop(2); fire(); movement(_local2); } } function setRadian_target(_nx, _ny) { return(Math.atan2(_ny - curr.y, _nx - curr.x)); } function getway() { if (getCorners(curr.x + speed.x, curr.y + H) && (onground == 1)) { return(true); } return(false); } function hide() { if (((((curr.x + game._x) < (Global.WIDTH + 80)) && (((-curr.x) - game._x) < 80)) && ((curr.y + game._y) < (Global.HEIGHT + 50))) && (((-curr.y) - game._y) < 50)) { return(false); } return(true); } function arrived(x, y, _n) { return(Math.max(Math.abs(x), Math.abs(y)) < _n); } function addFire(x, y, r) { return(Common.addClip("mFire_e", null, game, {_x:x, _y:y, _rotation:r})); } function beHit(_m) { (pt_temp.x = _m.curr.x); (pt_temp.y = _m.curr.y); Common.localToLocal(pt_temp, _m._parent, this); addBlood(pt_temp.x, pt_temp.y, ((__get__nDir() > 0) ? (_m._rotation + 180) : (-_m._rotation))); nHealth = nHealth - _m.nPower; if (nHealth <= 0) { death(); onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.remove(); } }; } } function stoped(_n) { speed.x = (-_n) * nSpeed; } function addBlood(x, y, r) { Common.addClip("mBlood_2", null, this, {_x:x, _y:y, _rotation:r}); } function death() { nHealth = (0); Common.removeArray(game.obj2, this); if (game.obj2.length <= 0) { Global.GAME.mPage.mDelay.play(); } if (random(100) > 84) { Common.addClip("clipgame.obj.PowerUp", "PowerUp", game, {_x:_x, _y:_y}); } game.hero.getExp(nExp); } function remove() { Global.GAME.mPage.nKill++; Common.removeArray(game.obj2, this); super.remove(); } var nSpeed = 5; var nRadian_target = 0; var nAction = 0; var nRange = 150; var nTime = 0; var nHealth_max = 100; var nPower = 10; var nExp = 2; }
Symbol 827 MovieClip [__Packages.clipgame.obj.Enemy_g0] Frame 0
class clipgame.obj.Enemy_g0 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, __set__nDir, __get__nDir, speed, nHealth_max, nPower, nExp, nTime, mClip, nRadian_target, arrived, vDis, target, game, _y, _x, death, remove; function Enemy_g0 () { super(); W = 15; H = 27; nSpeed = 5; __set__nDir(((random(2) > 0) ? 1 : -1)); speed.x = __get__nDir() * nSpeed; nHealth_max = 50; nPower = 50; nExp = 2; } function self() { } function movement(_n) { if (_n == 0) { mClip.mBody._rotation = Common.linearCycle(nTime, 16, 15); mClip.mBody.mArm_0._rotation = Common.trigonometric(nTime, 16, 30); mClip.mBody.mArm_1._rotation = Common.trigonometric(nTime + 16, 16, 30); } else { mClip.mLeg_0._rotation = Common.trigonometric((_n * nTime) - 6, 12, 60); mClip.mLeg_1._rotation = Common.trigonometric((_n * nTime) + 6, 12, 60); mClip.mLeg_0.mClip._rotation = Common.trigonometric((_n * nTime) + 9, 12, 30) + 45; mClip.mLeg_1.mClip._rotation = Common.trigonometric((_n * nTime) - 3, 12, 30) + 45; mClip.mBody._rotation = Common.linearCycle(nTime, 12, 15); mClip.mBody.mArm_0._rotation = Common.trigonometric(_n * nTime, 12, 30); mClip.mBody.mArm_1._rotation = Common.trigonometric((_n * nTime) + 12, 12, 30); mClip._y = -Common.unlinearCycle(nTime + 6, 12, 4); } mClip.mBody.mHead._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { if (arrived(vDis.x, vDis.y, target.W + W)) { Common.addClip("mExp_0", null, game, {nPower:nPower, _x:_x, _y:_y, _xscale:50, _yscale:50, aTarget:game.obj1}); death(); remove(); } } }
Symbol 828 MovieClip [__Packages.clipgame.obj.Enemy_g3] Frame 0
class clipgame.obj.Enemy_g3 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_g3 () { super(); (W = 15); (H = 20); nSpeed = 6; speed.x = nSpeed; nHealth_max = 70; nPower = 10; nExp = 5; } function self() { } function movement(_n) { if (_n == 0) { mClip.mArm_1._rotation = -Common.linearCycle(nTime, 36, 45); mClip.mArm_0._rotation = -Common.linearCycle(nTime + 12, 36, 45); } else { mClip.mArm_1._rotation = Common.trigonometric(nTime, 18, 60); mClip.mArm_0._rotation = Common.trigonometric(nTime + 6, 18, 60); } mClip.mGun._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 40; if ((_local2 == 0) || (_local2 == 10)) { addBullet(); } } function addBullet() { (pt_temp.x = 16); (pt_temp.y = -9); Common.localToLocal(pt_temp, mClip.mGun, game); var _local2 = Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:nRadian_target * Common.a2r, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2._rotation); } }
Symbol 829 MovieClip [__Packages.clipgame.obj.Enemy_fly] Frame 0
class clipgame.obj.Enemy_fly extends clipgame.obj.Obj_fly { var speed_a, vDis, game, pt_target, curr, pt_0, target, _xscale, __nHealth, mBar, self, speed, moveclip, setSpeed, nSpeed, gotoAndStop, movement, fire, pt_temp, onEnterFrame, _y, _x; function Enemy_fly () { super(); speed_a = new clipgame.util.Vector(); vDis = new clipgame.util.Vector(); game.add_obj2(this); pt_target = new clipgame.util.Vector(curr.x, curr.y); pt_0 = new clipgame.util.Vector(curr.x, curr.y); nTime = random(200); } function init() { target = game.hero; nHealth = (nHealth_max); } function get nDir() { return(__nDir); } function set nDir(_nDir) { if (__nDir != _nDir) { __nDir = _nDir; _xscale = __nDir * 100; } //return(nDir); } function get nHealth() { return(__nHealth); } function set nHealth(_nHealth) { __nHealth = _nHealth; if (mBar != undefined) { mBar.mClip._xscale = (__nHealth / nHealth_max) * 100; mBar.nTime = 30; mBar._visible = true; mBar.onEnterFrame = function () { this.nTime--; if (this.nTime < 0) { this._visible = false; delete this.onEnterFrame; } }; } //return(nHealth); } function move() { nTime++; (vDis.x = target.curr.x - curr.x); (vDis.y = target.curr.y - curr.y); nDir = (((vDis.x > 0) ? 1 : -1)); action(); self(); speed_a.y = speed_a.y - Msf.dnum(speed_a.y); speed_a.x = speed_a.x - Msf.dnum(speed_a.x); curr.x = curr.x + (speed.x + speed_a.x); curr.y = curr.y + (speed.y + speed_a.y); moveclip(); } function action() { nRadian_target = setRadian_target(target.curr.x, target.curr.y); var _local2 = hide(); switch (nAction) { case -1 : speed.x = 0; speed.y = 0; if (!_local2) { if (this instanceof clipgame.obj.Enemy_f0) { nAction = 3; } else { nAction = 2; } } break; case 0 : speed.x = 0; speed.y = 0; break; case 1 : setSpeed(nSpeed, setRadian_target(pt_target.x, pt_target.y)); if (arrived(pt_target.x - curr.x, pt_target.y - curr.y, nSpeed)) { changePt(pt_0); } break; case 2 : setSpeed(nSpeed, setRadian_target(pt_target.x, pt_target.y)); if (arrived(pt_target.x - curr.x, pt_target.y - curr.y, nSpeed)) { changePt(target.curr); } if (this instanceof clipgame.obj.Enemy_f0) { nAction = 3; } break; case 3 : setSpeed(nSpeed, nRadian_target); } if (_local2) { gotoAndStop(3); } else { gotoAndStop(2); movement(); fire(); } } function addFire(x, y, r) { return(Common.addClip("mFire_e", null, game, {_x:x, _y:y, _rotation:r})); } function beHit(_m) { (pt_temp.x = _m.curr.x); (pt_temp.y = _m.curr.y); Common.localToLocal(pt_temp, _m._parent, this); addBlood(pt_temp.x, pt_temp.y, ((nDir > 0) ? (_m._rotation + 180) : (-_m._rotation))); nHealth = nHealth - _m.nPower; if (nHealth <= 0) { death(); onEnterFrame = function () { this.speed.y = this.speed.y + this.game.a_gravity; var _local2; _local2 = this.isHitGround(); this.moveclip(); if (_local2) { this.onEnterFrame = function () { this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.remove(); } }; } }; } } function hide() { if (((((curr.x + game._x) < (Global.WIDTH + 80)) && (((-curr.x) - game._x) < 80)) && ((curr.y + game._y) < (Global.HEIGHT + 50))) && (((-curr.y) - game._y) < 50)) { return(false); } return(true); } function setRadian_target(_nx, _ny) { return(Math.atan2(_ny - curr.y, _nx - curr.x)); } function arrived(x, y, _n) { return(Math.max(Math.abs(x), Math.abs(y)) < _n); } function addBlood(x, y, r) { Common.addClip("mBlood_2", null, this, {_x:x, _y:y, _rotation:r}); } function changePt(_v, _n) { (_n == undefined) && (_n = nRange); pt_target.x = (random(_n * 2) - _n) + int(_v.x); pt_target.y = (-random(_n * 0.5)) + int(_v.y); } function death() { Common.removeArray(game.obj2, this); if (game.obj2.length <= 0) { Global.GAME.mPage.mDelay.play(); } if (random(100) > 90) { Common.addClip("clipgame.obj.PowerUp", "PowerUp", game, {_x:_x, _y:_y}); } game.hero.getExp(nExp); } function remove() { Global.GAME.mPage.nKill++; Common.removeArray(game.obj2, this); super.remove(); } var nAction = 0; var nRange = 200; var nRange_arrived = 10; var nTime = 0; var __nDir = 1; var nRadian_target = 0; var nHealth_max = 100; var nExp = 2; }
Symbol 830 MovieClip [__Packages.clipgame.obj.Enemy_f0] Frame 0
class clipgame.obj.Enemy_f0 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, arrived, vDis, target, game, _y, _x, death, remove; function Enemy_f0 () { super(); W = 20; H = 30; nSpeed = 8; speed.y = 1; nHealth_max = 50; nPower = 60; nExp = 2; } function self() { } function movement() { mClip._y = Common.linearCycle(nTime, 24, 20); mClip._rotation = -Common.linearCycle(nTime + 4, 24, 30); mClip.mWing._rotation = Common.trigonometric(nTime, 12, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 12, 100); mClip.mHead._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { if (arrived(vDis.x, vDis.y, target.W + W)) { Common.addClip("mExp_0", null, game, {nPower:nPower, _x:_x, _y:_y, _xscale:50, _yscale:50, aTarget:game.obj1}); death(); remove(); } } }
Symbol 831 MovieClip [__Packages.clipgame.obj.Enemy_f1] Frame 0
class clipgame.obj.Enemy_f1 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_f1 () { super(); W = 20; H = 30; nSpeed = 6; speed.y = 1; nHealth_max = 60; nPower = 15; nExp = 4; } function self() { } function movement() { mClip._y = Common.linearCycle(nTime, 36, 20); mClip._rotation = -Common.linearCycle(nTime + 6, 36, 30); mClip.mWing._rotation = Common.trigonometric(nTime, 18, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 18, 80) + 50; mClip.mHead._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 30; if (_local2 == 0) { addBullet(); } } function addBullet() { (pt_temp.x = 37); (pt_temp.y = 0); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:nRadian_target * Common.a2r, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2._rotation); } }
Symbol 832 MovieClip [__Packages.clipgame.obj.Enemy_boss0] Frame 0
class clipgame.obj.Enemy_boss0 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_boss0 () { super(); W = 20; H = 30; nSpeed = 6; speed.y = 1; nHealth_max = 500; nPower = 10; nExp = 35; } function self() { fire(); } function movement() { mClip._y = Common.linearCycle(nTime, 24, 20); mClip._rotation = -Common.linearCycle(nTime + 4, 24, 30); mClip.mWing._rotation = Common.trigonometric(nTime, 12, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 12, 100); mClip.mHead._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 120; if ((_local2 < 16) && ((_local2 % 4) == 0)) { addBullet(0); } else if (((_local2 > 40) && (_local2 < 60)) && ((_local2 % 2) == 0)) { addBullet(((_local2 - 60) * __get__nDir()) * 2); } } function addBullet(_n) { (pt_temp.x = 72); (pt_temp.y = 12); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2); } }
Symbol 833 MovieClip [__Packages.clipgame.obj.Enemy_g4] Frame 0
class clipgame.obj.Enemy_g4 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, speed, nHealth_max, nPower, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_g4 () { super(); (W = 15); (H = 24); nSpeed = 4; speed.x = nSpeed; nHealth_max = 120; nPower = 6; } function self() { } function movement(_n) { if (_n == 0) { mClip.mArm_0._rotation = -Common.linearCycle(nTime, 36, 45); } else { mClip.mArm_0._rotation = Common.trigonometric(nTime, 18, 60); } mClip.mGun._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 70; if ((_local2 == 6) || (_local2 == 18)) { addBullet(_local2 - 12); } } function addBullet(_n) { (pt_temp.x = 31); (pt_temp.y = -3); Common.localToLocal(pt_temp, mClip.mGun, game); var _local3 = nRadian_target * Common.a2r; var _local2 = {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local3 + _n, aTarget:game.obj1}; Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, _local2); _local2._rotation = _local2._rotation - (2 * _n); Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, _local2); addFire(pt_temp.x, pt_temp.y, _local3)._xscale = 150; } }
Symbol 834 MovieClip [__Packages.clipgame.obj.Enemy_boss1] Frame 0
class clipgame.obj.Enemy_boss1 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, nRadian_target, __get__nDir, pt_temp, game, addFire; function Enemy_boss1 () { super(); (W = 15); (H = 70); nSpeed = 6; speed.x = nSpeed; nHealth_max = 1400; nPower = 10; nExp = 60; } function self() { } function movement(_n) { if (_n == 0) { } else { mClip.mLeg_0._rotation = Common.trigonometric((_n * nTime) - 8, 16, 45); mClip.mLeg_1._rotation = Common.trigonometric((_n * nTime) + 8, 16, 45); mClip.mLeg_0.mClip._rotation = Common.trigonometric((_n * nTime) + 12, 16, 30) + 45; mClip.mLeg_1.mClip._rotation = Common.trigonometric((_n * nTime) - 4, 16, 30) + 45; mClip._y = -Common.unlinearCycle(nTime + 8, 16, 16); } var _local3 = nRadian_target * Common.a2r; mClip.mBody._rotation = ((__get__nDir() > 0) ? (_local3) : (Common.rFloor_n(180 - _local3) / 2)); (pt_temp.x = -5); (pt_temp.y = -60); Common.localToLocal(pt_temp, mClip.mBody, mClip); (mClip.mArm._x = pt_temp.x); (mClip.mArm._y = pt_temp.y); } function fire() { var _local2 = nTime % 100; if (((_local2 % 2) == 0) && (_local2 < 12)) { addBullet((_local2 * 3) * __get__nDir()); } else if (_local2 == 40) { mClip.mArm.play(); } } function startAtk() { mClip.mArm.onEnterFrame = function () { (this._parent._parent.pt_temp.x = 36); (this._parent._parent.pt_temp.y = 90); Common.localToLocal(this._parent._parent.pt_temp, this.mClip, this._parent._parent.game); var _local2 = Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", this._parent._parent.game, {nSpeed:10, nPower:this._parent._parent.nPower, _x:this._parent._parent.pt_temp.x, _y:this._parent._parent.pt_temp.y, _rotation:this._parent._parent.nRadian_target * Common.a2r, aTarget:this._parent._parent.game.obj1}); this._parent._parent.addFire(this._parent._parent.pt_temp.x, this._parent._parent.pt_temp.y, _local2._rotation)._xscale = 200; }; } function endAtk() { mClip.mArm.onEnterFrame = null; } function addBullet(_n) { (pt_temp.x = 90); (pt_temp.y = -38); Common.localToLocal(pt_temp, mClip.mBody, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nSpeed:10, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2)._xscale = 200; } }
Symbol 835 MovieClip [__Packages.clipgame.obj.Enemy_g1] Frame 0
class clipgame.obj.Enemy_g1 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_g1 () { super(); W = 15; H = 37; nSpeed = 5; speed.x = nSpeed; nHealth_max = 150; nPower = 15; nExp = 15; } function self() { } function movement(_n) { if (_n == 0) { mClip.mLeg_0._yscale = 100 - Common.linearCycle(nTime, 24, 20); mClip.mLeg_2._yscale = 100 - Common.linearCycle(nTime, 24, 20); mClip.mLeg_1._yscale = 100 - Common.linearCycle(nTime, 24, 20); mClip.mLeg_3._yscale = 100 - Common.linearCycle(nTime, 24, 20); mClip.mLeg_0._rotation = -6; mClip.mLeg_2._rotation = 6; mClip.mLeg_1._rotation = 6; mClip.mLeg_3._rotation = -6; mClip.mTail._rotation = Common.linearCycle(nTime, 24, 15); mClip._y = Common.linearCycle(nTime, 24, 6); } else { mClip.mLeg_0._xscale = 100 - Common.trigonometric((_n * nTime) - 6, 12, 45); mClip.mLeg_2._xscale = 100 - Common.trigonometric((_n * nTime) - 6, 12, 45); mClip.mLeg_1._xscale = 100 - Common.trigonometric((_n * nTime) + 6, 12, 45); mClip.mLeg_3._xscale = 100 - Common.trigonometric((_n * nTime) + 6, 12, 45); mClip.mLeg_0._rotation = Common.trigonometric((_n * nTime) - 6, 12, 15); mClip.mLeg_2._rotation = Common.trigonometric(_n * nTime, 12, 15); mClip.mLeg_1._rotation = Common.trigonometric((_n * nTime) + 6, 12, 15); mClip.mLeg_3._rotation = Common.trigonometric((_n * nTime) + 12, 12, 15); mClip.mTail._rotation = Common.linearCycle(nTime, 12, 15); mClip._y = -Common.unlinearCycle(nTime + 6, 12, 4); } mClip.mHead._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 80; if ((((_local2 == 0) || (_local2 == 4)) || (_local2 == 8)) || (_local2 == 12)) { addBullet(); } } function addBullet() { (pt_temp.x = 34); (pt_temp.y = -7); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = nRadian_target * Common.a2r; Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nPower:nPower, nSpeed:10, _x:pt_temp.x, _y:pt_temp.y, _rotation:(_local2 + random(13)) - 6, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2)._xscale = 250; } }
Symbol 836 MovieClip [__Packages.clipgame.obj.Enemy_f2] Frame 0
class clipgame.obj.Enemy_f2 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_f2 () { super(); W = 20; H = 30; nSpeed = 5; speed.y = 1; nHealth_max = 130; nPower = 20; nExp = 5; } function self() { } function movement() { mClip._y = Common.linearCycle(nTime, 36, 20); mClip.mHead._rotation = -Common.linearCycle(nTime + 6, 36, 30); mClip.mWing._rotation = Common.trigonometric(nTime, 18, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 18, 100); mClip._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 80; if (((_local2 == 0) || (_local2 == 3)) || (_local2 == 6)) { addBullet(); } } function addBullet() { (pt_temp.x = 46); (pt_temp.y = 1); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:(_local2 + random(9)) - 4, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2); } }
Symbol 837 MovieClip [__Packages.clipgame.obj.Enemy_f3] Frame 0
class clipgame.obj.Enemy_f3 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_f3 () { super(); W = 20; H = 30; nSpeed = 5; speed.y = 1; nHealth_max = 180; nPower = 15; nExp = 8; } function self() { } function movement() { mClip._y = Common.linearCycle(nTime, 36, 20); mClip.mHead._rotation = Common.linearCycle(nTime + 6, 36, 30); mClip.mWing._rotation = Common.trigonometric(nTime, 18, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 18, 100); mClip._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 60; if (((_local2 % 2) == 0) && (_local2 < 12)) { addBullet(_local2); } } function addBullet(_n) { (pt_temp.x = 24); (pt_temp.y = -6); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2); } }
Symbol 838 MovieClip [__Packages.clipgame.obj.Enemy_boss2] Frame 0
class clipgame.obj.Enemy_boss2 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, _currentframe, pt_temp, game, addFire; function Enemy_boss2 () { super(); W = 20; H = 30; nSpeed = 6; speed.y = 1; nHealth_max = 2000; nPower = 10; nExp = 50; } function self() { fire(); } function movement() { mClip._y = Common.linearCycle(nTime, 24, 20); mClip.mWing._rotation = Common.trigonometric(nTime, 12, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 12, 100); mClip.mHead._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { if (_currentframe == 2) { var _local2 = nTime % 80; if (((_local2 % 2) == 0) && (_local2 < 14)) { addBullet((_local2 + random(15)) - 7); } } } function addBullet(_n) { (pt_temp.x = 107); (pt_temp.y = 47); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nSpeed:10, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2)._xscale = 200; } }
Symbol 839 MovieClip [__Packages.clipgame.obj.Enemy_g2] Frame 0
class clipgame.obj.Enemy_g2 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_g2 () { super(); (W = 15); (H = 48); nSpeed = 5; speed.x = nSpeed; nHealth_max = 300; nPower = 25; nExp = 10; } function self() { } function movement(_n) { if (_n == 0) { mClip.mBody.mArm_1._rotation = -Common.linearCycle(nTime, 48, 45); mClip.mLeg_0._rotation = 10 - Common.linearCycle(nTime, 48, 15); mClip.mLeg_1._rotation = -Common.linearCycle(nTime, 48, 15); mClip.mLeg_0.mClip._rotation = Common.linearCycle(nTime, 48, 15); mClip.mLeg_1.mClip._rotation = Common.linearCycle(nTime, 48, 15); mClip._y = -Common.linearCycle(nTime, 48, 10); } else { mClip.mLeg_0._rotation = Common.trigonometric(((-_n) * nTime) - 8, 16, 45) + 30; mClip.mLeg_1._rotation = Common.trigonometric(((-_n) * nTime) + 8, 16, 45) + 30; mClip.mLeg_0.mClip._rotation = Common.trigonometric(((-_n) * nTime) + 12, 16, 30); mClip.mLeg_1.mClip._rotation = Common.trigonometric(((-_n) * nTime) - 4, 16, 30); mClip.mBody.mArm_1._rotation = Common.trigonometric(-nTime, 16, 45); mClip._y = -Common.unlinearCycle(nTime, 16, 16); } var _local3 = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); mClip.mBody._rotation = Common.rFloor_n(_local3) / 2; mClip.mBody.mArm_0._rotation = mClip.mBody._rotation; } function fire() { var _local2 = nTime % 100; if ((_local2 < 16) && ((_local2 % 3) == 0)) { addBullet(); } } function addBullet() { (pt_temp.x = 114); (pt_temp.y = 34); Common.localToLocal(pt_temp, mClip.mBody.mArm_0, game); var _local2 = nRadian_target * Common.a2r; Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nPower:nPower, nSpeed:10, _x:pt_temp.x, _y:pt_temp.y, _rotation:(_local2 + random(13)) - 6, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2)._xscale = 250; } }
Symbol 840 MovieClip [__Packages.clipgame.obj.Enemy_f4] Frame 0
class clipgame.obj.Enemy_f4 extends clipgame.obj.Enemy_fly { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, mClip, __get__nDir, nRadian_target, pt_temp, game, addFire; function Enemy_f4 () { super(); W = 20; H = 30; nSpeed = 6; speed.y = 1; nHealth_max = 230; nPower = 15; nExp = 10; } function self() { } function movement() { mClip._y = Common.linearCycle(nTime, 36, 20); mClip.mHead._rotation = -Common.linearCycle(nTime + 6, 36, 60); mClip.mWing._rotation = Common.trigonometric(nTime, 18, 30); mClip.mWing._yscale = Common.trigonometric(nTime, 18, 100); mClip._rotation = ((__get__nDir() > 0) ? (nRadian_target * Common.a2r) : (180 - (nRadian_target * Common.a2r))); } function fire() { var _local2 = nTime % 80; if (((_local2 % 2) == 0) && (_local2 < 8)) { addBullet(_local2); } } function addBullet(_n) { (pt_temp.x = 33); (pt_temp.y = 9); Common.localToLocal(pt_temp, mClip.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nSpeed:10, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2); } }
Symbol 841 MovieClip [__Packages.clipgame.obj.Enemy_boss3] Frame 0
class clipgame.obj.Enemy_boss3 extends clipgame.obj.Enemy_ground { var W, H, nSpeed, speed, nHealth_max, nPower, nExp, nTime, pt_temp, mClip, game, nRadian_target, addFire; function Enemy_boss3 () { super(); (W = 56); (H = 96); nSpeed = 7; speed.x = nSpeed; nHealth_max = 4000; nPower = 10; nExp = 60; } function movement(_n) { } function fire() { var _local3 = nTime % 200; if (_local3 < 60) { if ((_local3 % 3) == 0) { addBullet(random(25) - 12); } } else if ((_local3 % 40) == 0) { var _local2 = 0; while (_local2 < 11) { addBullet_2(33 - (_local2 * 6)); _local2++; } } } function hide() { return(false); } function addBullet(_n) { (pt_temp.x = -50); (pt_temp.y = 25); Common.localToLocal(pt_temp, mClip.mBody.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nSpeed:10, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2)._xscale = 200; } function addBullet_2(_n) { (pt_temp.x = -50); (pt_temp.y = 25); Common.localToLocal(pt_temp, mClip.mBody.mHead, game); var _local2 = nRadian_target * Common.a2r; var _local9 = Common.addClip("clipgame.obj.Bullet_e0", "Bullet_e0", game, {nSpeed:15, nPower:nPower, _x:pt_temp.x, _y:pt_temp.y, _rotation:_local2 + _n, aTarget:game.obj1}); addFire(pt_temp.x, pt_temp.y, _local2)._xscale = 200; } }
Symbol 842 MovieClip [__Packages.common.PopUp] Frame 0
class common.PopUp extends MovieClip { var sGameName, _visible, sFrame, attachMovie, aSt, nextFrame, nWidth, bt_N, bt_Y, tT_0, nHeight, tT_2, tT_1, _x, _y, stop, swapDepths, _parent, removeMovieClip, bt_X, mBar, createEmptyMovieClip; function PopUp () { super(); sGameName = Global.GAMENAME; _visible = false; } function init() { switch (sFrame) { case "y_n" : attachMovie("common.Btn", "bt_X", 10, {sTxt:"X", sAutoSize:"right"}); attachMovie("common.Btn", "bt_Y", 9, {sTxt:((aSt[1] == undefined) ? "YES" : (aSt[1]))}); attachMovie("common.Btn", "bt_N", 8, {sTxt:((aSt[2] == undefined) ? "NO" : (aSt[2])), sAutoSize:"right"}); attachMovie("common.Txt", "tT_0", 7, {sTxt:((aSt[0] == undefined) ? "TXT" : (aSt[0])), obCustom:{bCustom:true, multiline:true, wordWrap:true}}); break; case "ok" : attachMovie("common.Btn", "bt_X", 10, {sTxt:"X", sAutoSize:"right"}); attachMovie("common.Btn", "bt_Y", 9, {sTxt:((aSt[1] == undefined) ? "OK" : (aSt[1])), sAutoSize:"center"}); attachMovie("common.Txt", "tT_0", 7, {sTxt:((aSt[0] == undefined) ? "TXT" : (aSt[0])), obCustom:{bCustom:true, multiline:true, wordWrap:true}}); break; case "submit" : attachMovie("common.Btn", "bt_X", 10, {sTxt:"X", sAutoSize:"right"}); attachMovie("common.Btn", "bt_Y", 9, {sTxt:"SUBMIT", sAutoSize:"center"}); attachMovie("common.Txt", "tT_0", 8, {sTxt:"NAME:"}); attachMovie("common.Txt", "tT_1", 7, {sTxt:"SCORE: " + ((aSt[1] == undefined) ? 0 : (int(aSt[1])))}); attachMovie("common.Txt", "tT_2", 6, {sTxt:((aSt[0] == undefined) ? "YOUR NAME" : (aSt[0])), obCustom:{bCustom:true, type:"input", selectable:true, maxChars:9, restrict:"^ ", border:true, borderColor:16777215}}); break; case "message" : attachMovie("common.Txt", "tT_0", 10, {sTxt:((aSt[0] == undefined) ? "TXT" : (aSt[0])), _obFormat:{align:"center"}}); break; default : remove(); } nextFrame(); } function inShow() { switch (sFrame) { case "y_n" : nWidth = int(Math.max(nWidth_max, (bt_Y._width + bt_N._width) + (nOffset_x * 3))); bt_Y._x = int((((-nWidth) / 2) + nOffset_x) + nBorder); bt_N._x = int(((nWidth / 2) - nOffset_x) - nBorder); tT_0.tTxt._width = nWidth - nOffset_x; tT_0.replace(); tT_0._x = (-tT_0.tTxt.textWidth) / 2; nHeight = int(Math.max(nHeight_max, tT_0.tTxt.textHeight + (nOffset_x * 3))); bt_Y._y = (bt_N._y = int(((nHeight / 2) - nOffset_x) - nBorder)); tT_0._y = -int((nOffset_x / 2) + (tT_0.tTxt.textHeight / 2)); bt_Y.press = function () { if (this._parent.callBack(true)) { this._parent.remove(); } }; bt_N.press = function () { this._parent.callBack(false); this._parent.remove(); }; break; case "ok" : nWidth = nWidth_max; tT_0.tTxt._width = nWidth - nOffset_x; tT_0.replace(); tT_0._x = (-tT_0.tTxt.textWidth) / 2; nHeight = int(Math.max(nHeight_max, tT_0.tTxt.textHeight + (nOffset_x * 3))); bt_Y._y = int(((nHeight / 2) - nOffset_x) - nBorder); tT_0._y = -int((nOffset_x / 2) + (tT_0.tTxt.textHeight / 2)); bt_Y.press = function () { this._parent.callBack(true); this._parent.remove(); }; break; case "submit" : nWidth = int(Math.max(nWidth_max, (tT_1.tTxt.textWidth + tT_2.tTxt.textWidth) + (nOffset_x * 2))); tT_0._x = (tT_1._x = int(((-nWidth) / 2) + nOffset_x)); tT_2._x = (tT_0._x + tT_0.tTxt.textWidth) + 15; nHeight = int(nOffset_x * 5); bt_Y._y = int(((-nHeight) / 2) + (nOffset_x * 3)); tT_0._y = int(((-nHeight) / 2) + nOffset_x); tT_1._y = int(((-nHeight) / 2) + (nOffset_x * 2)); tT_2._y = int(((-nHeight) / 2) + nOffset_x); bt_Y.press = function () { this._parent.SUBMIT(this._parent.tT_2.tTxt.text, int(this._parent.aSt[1])); }; break; case "message" : nWidth = nWidth_max; tT_0.tTxt._width = nWidth - nOffset_x; tT_0.replace(); nHeight = int(Math.max(nHeight_max, tT_0.tTxt.textHeight + (nOffset_x * 2))); tT_0._y = -int((nOffset_x / 2) + (tT_0.tTxt.textHeight / 2)); } if (_x == 0) { (_x = Stage.width / 2); (_y = Stage.height / 2); } x_btn(nWidth, nHeight); setBar(nWidth, nHeight, bDrag); enabledFor(bScreen); stop(); _visible = true; } function callBack() { return(true); } function remove() { swapDepths(_parent.getNextHighestDepth()); removeMovieClip(); } function x_btn(_nW, _nH) { bt_X._x = (int(_nW / 2) - common.Btn.nBorder) - nBorder; bt_X._y = int((-_nH) / 2) + nBorder; bt_X.press = function () { this._parent.callBack(false); this._parent.remove(); }; } function setBar(_nW, _nH, _b) { mBar._x = (-_nW) / 2; mBar._y = (-_nH) / 2; mBar._width = _nW; mBar._height = _nH; if (_b) { mBar.useHandCursor = false; mBar.onPress = function () { this._parent.startDrag(false, this._width / 2, this._height / 2, Stage.width - (this._width / 2), Stage.height - (this._height / 2)); }; mBar.onRelease = (mBar.onReleaseOutside = function () { this._parent.stopDrag(); }); } } function enabledFor(_b) { if (_b) { var _local3 = createEmptyMovieClip("_mEnabled", -16384); _local3.enabled = false; _local3.hitArea = _root; _local3.onPress = null; updateAfterEvent(); } } function SUBMIT(_s, _n) { var _local3 = _parent.getNextHighestDepth(); if (_s.length > 0) { var _local4 = new LoadVars(); var _local5 = new LoadVars(); _local4.game = sGameName; trace((((("\u4E0A\u4F20 \u6E38\u620F\u540D\uFF1A" + sGameName) + " \u7528\u6237\u540D\uFF1A") + _s) + " \u5206\u6570\uFF1A") + _n); _local4.score = _n; _local4.name = _s; _local5.onLoad = function () { common.PopUp.SUBMITEND(); }; _global._mSending = _parent.attachMovie("common.PopUp", "PopUp" + _local3, _local3, {sFrame:"message", aSt:["SENDING..."]}); remove(); } else { _parent.attachMovie("common.PopUp", "PopUp" + _local3, _local3, {sFrame:"ok", aSt:["ENTER A NAME PLEASE!"]}); } } static function SUBMITEND() { var _local4 = _global._mSending._parent; _global._mSending.remove(); var _local3 = _local4.getNextHighestDepth(); _local4.attachMovie("common.PopUp", "PopUp" + _local3, _local3, {sFrame:"ok", aSt:["VIEW HIGHSCORE?"], callBack:function (_b) { if (_b) { "http://www.freeworldgroup.com/score/index.asp?game=" + this.sGameName; } return(true); }}); } static var nOffset_x = 40; static var nWidth_max = 320; static var nHeight_max = 100; static var nBorder = 10; var bScreen = true; var bDrag = true; }
Symbol 843 MovieClip [__Packages.common.Btn] Frame 0
class common.Btn extends MovieClip { static var nDw; var onRollOver, onDragOut, onRollOut, onPress, onReleaseOutside, onRelease, __bGray, __bIn, __bDown, gotoAndStop, tTxt, mBar, hitArea, nWidth; function Btn () { super(); onRollOver = function () { this.bIn = true; }; onDragOut = (onRollOut = function () { this.bIn = false; }); onPress = function () { this.bDown = true; }; onReleaseOutside = (onRelease = function () { this.bDown = false; }); } function get bGray() { return(__bGray); } function set bGray(_bGray) { if (__bGray != _bGray) { __bGray = _bGray; gray(this, __bGray); } //return(bGray); } function get sAutoSize() { return(__sAutoSize); } function set sAutoSize(_sAutoSize) { __sAutoSize = _sAutoSize; replace(); //return(sAutoSize); } function get sTxt() { return(__sTxt); } function set sTxt(_sTxt) { __sTxt = _sTxt; replace(); //return(sTxt); } function get bIn() { return(__bIn); } function set bIn(_bIn) { if (__bIn != _bIn) { (__bIn ? (rollOut(bGray)) : (rollOver(bGray))); __bIn = _bIn; replace(); } //return(bIn); } function get bDown() { return(__bDown); } function set bDown(_bDown) { if (__bDown != _bDown) { (__bDown ? (release(bGray)) : (press(bGray))); __bDown = _bDown; replace(); } //return(bDown); } function init() { sTxt = (sTxt); } function replace() { bGray = (bGray); var _local2; if (bIn && (bDown)) { _local2 = "down"; } else if (bIn || (bDown)) { _local2 = "over"; } else { _local2 = "up"; } gotoAndStop(_local2); tTxt.autoSize = true; if (__sAutoSize == "right") { tTxt._x = -int(tTxt._width); } else if (__sAutoSize == "center") { tTxt._x = -int(tTxt._width / 2); } else { tTxt._x = 0; } if ((!bBar) || (mBar == undefined)) { hitArea = tTxt; mBar._visible = false; } else { mBar.gotoAndStop(_local2); if (nWidth > 0) { mBar._height = int(tTxt._height); mBar._width = nWidth; mBar._x = ((-nWidth) / 2) + 2; } else { if (isNaN(nDw)) { nDw = int(tTxt._width - tTxt.textWidth); } mBar._width = tTxt.textWidth + (nBorder * 2); mBar._x = (tTxt._x + nDw) - nBorder; if (bMask) { mBar._height = int(tTxt.textHeight); hitArea = tTxt; mBar.setMask(tTxt); } else { mBar._height = int(tTxt._height); hitArea = mBar; } } } } static function gray(_m, _b) { if (_b) { _m.filters = [new flash.filters.ColorMatrixFilter([0.308600038290024, 0.609399974346161, 0.0820000022649765, 0, 0, 0.308600008487701, 0.609399974346161, 0.0820000022649765, 0, 0, 0.308600008487701, 0.609399974346161, 0.0820000246167183, 0, 0, 0, 0, 0, 1, 0])]; } else { _m.filters = []; } } function press(_b) { } function release(_b) { } function rollOver(_b) { } function rollOut(_b) { } static var nBorder = 10; var __sAutoSize = "left"; var bBar = true; var bMask = false; var __sTxt = "BUTTON"; }
Symbol 844 MovieClip [__Packages.game.Page] Frame 0
class game.Page extends MovieClip { var swapDepths, _parent, removeMovieClip, attachMovie, getNextHighestDepth; function Page () { super(); } function init() { } function remove() { swapDepths(_parent.getNextHighestDepth()); removeMovieClip(); } function addMenu_btn() { attachMovie("common.Btn", "btMenu", getNextHighestDepth(), {_x:Global.WIDTH - 10, _y:Global.HEIGHT - 50, sTxt:"MENU", sAutoSize:"right"}); } }
Symbol 845 MovieClip [__Packages.game.Page_menu] Frame 0
class game.Page_menu extends game.Page { var attachMovie, getNextHighestDepth, btPlay, btLoad, btHelp, btHighScore, btDownload, btMoreGame, btAddGame, btCopyright, btCredits; function Page_menu () { super(); setUp(); } function setUp() { var _local3 = new Array("btPlay", "btLoad", "btHelp", "btHighScore", "btDownload", "btMoreGame", "btAddGame"); var _local4 = "left"; var _local5 = 30; var _local7 = 20; var _local6 = 150; var _local2 = 0; while (_local2 < _local3.length) { attachMovie("common.Btn", _local3[_local2], getNextHighestDepth(), {sTxt:aButtons_label[_local2], sAutoSize:_local4, _x:_local7, _y:_local6 + (_local2 * _local5)}); _local2++; } attachMovie("common.Btn_c&c&v", "btCredits", getNextHighestDepth(), {sTxt:"Credits", sAutoSize:"right", _x:Global.WIDTH, _y:Global.HEIGHT - 20}); attachMovie("common.Btn_c&c&v", "btCopyright", getNextHighestDepth(), {sTxt:sCopyright, sAutoSize:"left", _y:Global.HEIGHT - 20}); attachMovie("common.Btn_c&c&v", "btVersion", getNextHighestDepth(), {sTxt:sVersion, sAutoSize:"left"}); } function init() { btPlay.press = function () { if (Global.LOAD("bFirst") != undefined) { Global.GAME.goto("dif"); } else { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"message", aSt:["Loading"], _nTime:30, onEnterFrame:function () { this._nTime--; if (this._nTime <= 0) { Global.SAVE(true, "bFirst"); this.remove(); Global.GAME.goto("help"); } }}); } }; btLoad.press = function () { var _local1 = Global.LOAD("leveldata"); if (_local1.nLevel != undefined) { Global.GAME.loadGame(_local1.nLevel, _local1.aLevel, _local1.nScore, _local1.nDif); Global.GAME.goto("loading"); } else { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"ok", aSt:["NO DATA!"]}); } }; btHelp.press = function () { Global.GAME.goto("help"); }; btHighScore.press = function () { Global.VIEWSCORE(); }; btDownload.press = function () { Global.DOWNLOAD(); }; btMoreGame.press = function () { Global.FWGURL(); }; btAddGame.press = function () { Global.ADDGAME(); }; btCopyright.press = function () { Global.FWGURL(); }; btCredits.press = function () { Global.GAME.goto("credits"); }; } var sVersion = "V 1.0"; var sCopyright = "Copyright 2008 freeworldgroup.com"; static var aButtons_label = new Array("PLAY GAME", "LOAD GAME", "INSTRUCTIONS", "VIEW HIGHSCORES", "DOWNLOAD GAMES", "MORE ONLINE GAMES", "ADD GAMES TO YOUR SITE"); }
Symbol 846 MovieClip [__Packages.game.Page_ani] Frame 0
class game.Page_ani extends game.Page { function Page_ani () { super(); Global.GAME.mLogo._xscale = (Global.GAME.mLogo._yscale = 80); Global.GAME.mLogo._x = (Global.WIDTH - Global.GAME.mLogo._width) - 10; Global.GAME.mLogo._y = 10; } }
Symbol 847 MovieClip [__Packages.game.Page_setting] Frame 0
class game.Page_setting extends game.Page { var tTitle, addMenu_btn, btMenu; function Page_setting () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:"KEY SETTINGS", sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); addMenu_btn(); } function init() { btMenu.press = function () { Global.GAME.goto("menu"); }; } }
Symbol 848 MovieClip [__Packages.game.Page_dif] Frame 0
class game.Page_dif extends game.Page { var tTitle, addMenu_btn, btMenu; function Page_dif () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:"DIFFICULTY", sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); addMenu_btn(); } function init() { btMenu.press = function () { Global.GAME.goto("menu"); }; } }
Symbol 849 MovieClip [__Packages.common.Txt] Frame 0
class common.Txt extends MovieClip { var obFormat, filters, tTxt, obCustom, sVariable, __sTxt, _obFormat; function Txt () { super(); obFormat = new TextFormat(); obFormat.align = "left"; } function init(_sTxt) { if (_sTxt != "undefined") { sTxt = (_sTxt); } filters = tTxt.filters.slice(); tTxt.filters = null; if (obCustom.bCustom) { for (var _local2 in obCustom) { if ((_local2 != "bCustom") && (obCustom[_local2] != undefined)) { tTxt[_local2] = obCustom[_local2]; } } if (tTxt.type == "input") { Selection.setFocus(tTxt); tTxt.owner = this; tTxt.onChanged = function () { this.owner.sTxt = this.text; }; } } (sVariable.length > 0) && ((tTxt.variable = sVariable)); replace(); } function get sTxt() { return(__sTxt); } function set sTxt(_sTxt) { __sTxt = _sTxt; tTxt.text = __sTxt; replace(); //return(sTxt); } function replace() { for (var _local2 in _obFormat) { obFormat[_local2] = _obFormat[_local2]; } if (obCustom._height <= 0) { tTxt.autoSize = obFormat.align; } if (obFormat.align == "right") { tTxt._x = -Math.floor(tTxt._width); } else if (obFormat.align == "center") { tTxt._x = -Math.floor(tTxt._width / 2); } else { tTxt._x = 0; } tTxt.setTextFormat(obFormat); } }
Symbol 850 MovieClip [__Packages.game.Page_playing] Frame 0
class game.Page_playing extends game.Page { var nTime, _sLevel, btQ, btM, btS, btMenu, mDelay, mEnemy, _bK, bPause; function Page_playing () { super(); setUp(); nTime = 0; _sLevel = "LEVEL: " + (Global.GAME.nLevel + 1); switch (Global.GAME.nLevel) { case 3 : nKill_max = 30; break; case 9 : nKill_max = 35; break; case 12 : nKill_max = 50; } } function setUp() { } function init() { btQ.press = function () { this.toolTip = "Quality: " + Common.changeQ(); }; btM.press = function () { this.bGray = !Global.volumeMusic(true); if (this.bGray) { this.toolTip = "Music: Off"; } else { this.toolTip = "Music: On"; } }; btS.press = function () { this.bGray = !Global.volumeSound(true); if (this.bGray) { this.toolTip = "Sound: Off"; } else { this.toolTip = "Sound: On"; } }; btMenu.toolTip = "Quit to menu"; btMenu.press = function () { Global.GAME.mPage.bPause = true; _global.mMenu = Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"y_n", aSt:["QUIT TO MENU?"], callBack:function (_b) { if (_b) { Global.GAME.goto("menu"); } else { Global.GAME.mPage.bPause = false; } return(true); }}); }; getEnemy_num(); Global.GAME.mLogo.enabled = false; } function get nKill() { return(__nKill); } function set nKill(_nKill) { __nKill = _nKill; if (((Global.GAME.nLevel == 3) || (Global.GAME.nLevel == 12)) || (Global.GAME.nLevel == 9)) { if (__nKill >= nKill_max) { mDelay.play(); } } getEnemy_num(); //return(nKill); } function getEnemy_num() { if (((Global.GAME.nLevel == 3) || (Global.GAME.nLevel == 12)) || (Global.GAME.nLevel == 9)) { mEnemy.sTxt = "Enemy remaining: " + (nKill_max - nKill); } else { mEnemy.sTxt = "Enemy remaining: " + _global.mygame.obj2.length; } } function onEnterFrame() { if (Key.isDown(80)) { if (!_bK) { _bK = true; if (Global.GAME.mPage.bPause) { _global.mMenu.callBack(false); _global.mMenu.remove(); } else { Global.GAME.mPage.bPause = true; _global.mMenu = Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"y_n", aSt:["QUIT TO MENU?"], callBack:function (_b) { if (_b) { Global.GAME.goto("menu"); } else { Global.GAME.mPage.bPause = false; } return(true); }}); } } } else { _bK = false; } if (!bPause) { ((nTime < 10000) ? (nTime++) : ((nTime = 0))); if ((_global.mygame.obj2.length > 5) || ((nTime % 30) != 0)) { return(undefined); } nTime_th++; switch (Global.GAME.nLevel) { case 3 : _global.mygame.addEnemy("clipgame.obj.Enemy_" + aEnemy_name[random(3)], 355, 204); break; case 9 : _global.mygame.addEnemy("clipgame.obj.Enemy_" + aEnemy_name[random(6)], 100, 100); break; case 12 : _global.mygame.addEnemy("clipgame.obj.Enemy_" + aEnemy_name[random(9)], 100, 100); } } } function endGame() { if (_global.mygame.hero._alpha < 99) { Global.GAME.goto("gameover"); } else if (Global.GAME.nLevel == 14) { Global.GAME.goto("gamewin"); } else { Global.GAME.aLevel = _global.mygame.hero.aLevel.concat(); Global.GAME.nScore = Global.GAME.nScore + ((((Global.GAME.nLevel + 1) * 6000) / nTime_th) / Global.GAME.nDif); Global.GAME.goto("nextlevel"); } } var aEnemy_name = ["g3", "f0", "f1", "g4", "g1", "f2", "f3", "g2", "f4"]; var __nKill = 0; var nKill_max = 30; var nTime_th = 0; }
Symbol 851 MovieClip [__Packages.game.Page_nextLevel] Frame 0
class game.Page_nextLevel extends game.Page { var tTitle, tScore, btSubmit, btPlay, btSave, addMenu_btn, btMenu; function Page_nextLevel () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:"LEVEL COMPLETE", sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); tScore = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:100, sTxt:"SCORE: " + Global.GAME.nScore, sAutoSize:"center", _xscale:150, _yscale:150, enabled:false}); btSubmit = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:150, sTxt:"SUBMIT SCORE", sAutoSize:"center"}); btPlay = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:200, sTxt:"CONTINUE", sAutoSize:"center"}); btSave = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:250, sTxt:"SAVE GAME", sAutoSize:"center"}); addMenu_btn(); } function init() { btSubmit.press = function () { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"submit", aSt:["", Global.GAME.nScore]}); this._visible = false; }; btPlay.press = function () { Global.GAME.nextLevel(); Global.GAME.goto("loading"); }; btSave.press = function () { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"message", aSt:["Saving game..."], _nTime:30, onEnterFrame:function () { this._nTime--; if (this._nTime <= 0) { Global.SAVE({nLevel:Global.GAME.nLevel + 1, aLevel:Global.GAME.aLevel.concat(), nScore:Global.GAME.nScore, nDif:Global.GAME.nDif}, "leveldata"); this.remove(); } }}); }; btMenu.press = function () { Global.GAME.goto("menu"); }; } }
Symbol 852 MovieClip [__Packages.game.Page_gameOver] Frame 0
class game.Page_gameOver extends game.Page { var tTitle, tScore, btSubmit, btPlay, btSave, btDownload, btMoreGame, btAddGame, addMenu_btn, btMenu; function Page_gameOver () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:"GAME OVER!", sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); tScore = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:100, sTxt:"SCORE: " + Global.GAME.nScore, sAutoSize:"center", _xscale:150, _yscale:150, enabled:false}); btSubmit = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:150, sTxt:"SUBMIT SCORE", sAutoSize:"center"}); btPlay = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:200, sTxt:"CONTINUE", sAutoSize:"center"}); btSave = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:250, sTxt:"SAVE GAME", sAutoSize:"center"}); btDownload = Common.addClip("common.Btn", "Btn", this, {_x:50, _y:270, sTxt:game.Page_menu.aButtons_label[4], sAutoSize:"left", _xscale:90, _yscale:90}); btMoreGame = Common.addClip("common.Btn", "Btn", this, {_x:50, _y:310, sTxt:game.Page_menu.aButtons_label[5], sAutoSize:"left", _xscale:90, _yscale:90}); btAddGame = Common.addClip("common.Btn", "Btn", this, {_x:50, _y:350, sTxt:game.Page_menu.aButtons_label[6], sAutoSize:"left", _xscale:90, _yscale:90}); addMenu_btn(); } function init() { btSubmit.press = function () { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"submit", aSt:["", Global.GAME.nScore]}); this._visible = false; }; btPlay.press = function () { Global.GAME.tryAgain(); Global.GAME.goto("loading"); }; btSave.press = function () { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"message", aSt:["Saving game..."], _nTime:30, onEnterFrame:function () { this._nTime--; if (this._nTime <= 0) { Global.SAVE({nLevel:Global.GAME.nLevel + 1, aLevel:Global.GAME.aLevel.concat(), nScore:Global.GAME.nScore, nDif:Global.GAME.nDif}, "leveldata"); this.remove(); } }}); }; btMenu.press = function () { Global.GAME.goto("menu"); }; btDownload.press = function () { Global.DOWNLOAD(); }; btMoreGame.press = function () { Global.FWGURL(); }; btAddGame.press = function () { Global.ADDGAME(); }; } }
Symbol 853 MovieClip [__Packages.game.Page_gameWin] Frame 0
class game.Page_gameWin extends game.Page { var tTitle, tScore, btSubmit, btDownload, btMoreGame, btAddGame, addMenu_btn, btMenu; function Page_gameWin () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:"YOU WIN!", sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); tScore = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:100, sTxt:"SCORE: " + Global.GAME.nScore, sAutoSize:"center", _xscale:150, _yscale:150, enabled:false}); btSubmit = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:150, sTxt:"SUBMIT SCORE", sAutoSize:"center"}); btDownload = Common.addClip("common.Btn", "Btn", this, {_x:50, _y:270, sTxt:game.Page_menu.aButtons_label[4], sAutoSize:"left"}); btMoreGame = Common.addClip("common.Btn", "Btn", this, {_x:50, _y:320, sTxt:game.Page_menu.aButtons_label[5], sAutoSize:"left"}); btAddGame = Common.addClip("common.Btn", "Btn", this, {_x:50, _y:370, sTxt:game.Page_menu.aButtons_label[6], sAutoSize:"left"}); addMenu_btn(); } function init() { btSubmit.press = function () { Common.addClip("common.PopUp", "PopUp", Global.GAME.mPage, {sFrame:"submit", aSt:["", Global.GAME.nScore]}); this._visible = false; }; btMenu.press = function () { Global.GAME.goto("menu"); }; btDownload.press = function () { Global.DOWNLOAD(); }; btMoreGame.press = function () { Global.FWGURL(); }; btAddGame.press = function () { Global.ADDGAME(); }; } }
Symbol 854 MovieClip [__Packages.game.Page_loading] Frame 0
class game.Page_loading extends game.Page { function Page_loading () { super(); } function init() { Global.GAME.goto("playing"); } }
Symbol 855 MovieClip [__Packages.game.Page_help] Frame 0
class game.Page_help extends game.Page { var tTitle, addMenu_btn, btBack, btNext, btPlay, btMenu; function Page_help () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:game.Page_menu.aButtons_label[2], sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); addMenu_btn(); } function init() { btBack.press = function () { }; btNext.press = function () { }; btPlay.press = function () { Global.GAME.newGame(); Global.GAME.goto("loading"); }; btMenu.press = function () { Global.GAME.goto("menu"); }; } }
Symbol 856 MovieClip [__Packages.game.Page_credits] Frame 0
class game.Page_credits extends game.Page { var tTitle, addMenu_btn, btMenu; function Page_credits () { super(); setUp(); } function setUp() { tTitle = Common.addClip("common.Btn", "Btn", this, {_x:Global.WIDTH / 2, _y:50, sTxt:"MUSIC CREDITS", sAutoSize:"center", _xscale:200, _yscale:200, enabled:false}); addMenu_btn(); } function init() { btMenu.press = function () { Global.GAME.goto("menu"); }; } }
Symbol 857 MovieClip [__Packages.game.Game] Frame 0
class game.Game extends MovieClip { var _x, _y, _visible, mPage, attachMovie, getNextHighestDepth, mLogo, nLevel, aLevel; function Game () { super(); } function get nScore() { return(__nScore); } function set nScore(_nScore) { __nScore = int(_nScore); (__nScore < 0) && ((__nScore = 0)); //return(nScore); } function init() { _root.stop(); stopAllSounds(); _x = (_y = 0); _visible = false; clearAllMc(_root); clearAllMc(this); Global.GAME = this; Global.SOUND = new Sound(this); Global.MUSIC = new Sound(_root.createEmptyMovieClip("mMusic", _root.getNextHighestDepth())); Global.playMusic("sdMusic", 0, 99999); goto("ani"); _visible = true; } function goto(_s) { if (_s == "loading") { _root._quality = "MEDIUM"; } else { _root._quality = "HIGH"; } Fade.start(); mPage.remove(); mPage = attachMovie("game.Page_" + _s, _s, getNextHighestDepth()); mLogo.swapDepths(getNextHighestDepth()); } function clearAllMc(_m) { for (var _local2 in _m) { _m[_local2].removeMovieClip(); } } function newGame() { nLevel = 0; aLevel = [1, 0, 0, 0, 0, 0, 0, true, true, true, true, true, true, 0, 0, 0, 0, 0, 0]; nScore = (0); } function loadGame(_nLevel, _aLevel, _nScore, _nDif) { nLevel = _nLevel; aLevel = _aLevel.concat(); nScore = (_nScore); nDif = _nDif; } function nextLevel() { nLevel++; } function tryAgain() { nScore = nScore * 0.7; } var __nScore = 0; var nDif = 1; }
Symbol 858 MovieClip [__Packages.clipgame.obj.Bullet_5] Frame 0
class clipgame.obj.Bullet_5 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, stepView, step, game, onEnterFrame; function Bullet_5 () { super(); setSpeed((nSpeed = 15), _rotation / Common.a2r); } function move() { stepView(6); stepView(6); stepView(6); step(); step(); step(); } function remove() { step = undefined; move = undefined; Common.removeArray(game.obj3, this); onEnterFrame = function () { this.stepView(-4); }; } }
Symbol 859 MovieClip [__Packages.clipgame.obj.Bullet_2] Frame 0
class clipgame.obj.Bullet_2 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, stepView, step, game, onEnterFrame; function Bullet_2 () { super(); setSpeed(nSpeed, _rotation / Common.a2r); } function move() { stepView(3); step(); } function remove() { Common.removeArray(game.obj3, this); onEnterFrame = function () { this.stepView(-2); }; } }
Symbol 860 MovieClip [__Packages.clipgame.obj.Bullet_4] Frame 0
class clipgame.obj.Bullet_4 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, stepView, isHitGround, addSpark, hitEnemy, moveclip, game, onEnterFrame, hitdir, speed, _y, _x, aTarget, nPower; function Bullet_4 () { super(); setSpeed((nSpeed = 15), _rotation / Common.a2r); } function move() { stepView(10); stepView(10); stepView(10); stepView(10); step(); step(); step(); step(); } function step() { var _local3; if (isHitGround()) { _local3 = true; addSpark(); } else { var _local2 = hitEnemy(); if (_local2 != undefined) { _local2.beHit(this); } } moveclip(); _local3 && (remove()); } function remove() { step = undefined; move = undefined; Common.removeArray(game.obj3, this); onEnterFrame = function () { this.stepView(-4); }; } function onHitGround() { nTime_hit--; if (nTime_hit != 0) { if (hitdir.x != 0) { speed.x = -speed.x; } else { speed.y = -speed.y; } Common.addClip("clipgame.obj.Bullet_4", "Bullet_4", game, {nPower:nPower, aTarget:aTarget, nTime_hit:nTime_hit, _x:_x, _y:_y, _rotation:Math.atan2(speed.y, speed.x) * Common.a2r}); } } var nTime_hit = 4; }
Symbol 861 MovieClip [__Packages.clipgame.obj.Bullet_1] Frame 0
class clipgame.obj.Bullet_1 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, stepView, step, game, onEnterFrame, hitdir, speed, _y, _x, aTarget, nPower; function Bullet_1 () { super(); setSpeed((nSpeed = 13), _rotation / Common.a2r); } function move() { stepView(6); stepView(6); step(); step(); } function remove() { step = undefined; move = undefined; Common.removeArray(game.obj3, this); onEnterFrame = function () { this.stepView(-2); }; } function onHitGround() { nTime_hit--; if (nTime_hit != 0) { if (hitdir.x != 0) { speed.x = -speed.x; } else { speed.y = -speed.y; } Common.addClip("clipgame.obj.Bullet_1", "Bullet_1", game, {nPower:nPower, aTarget:aTarget, nTime_hit:nTime_hit, _x:_x, _y:_y, _rotation:Math.atan2(speed.y, speed.x) * Common.a2r}); } } var nTime_hit = 2; }
Symbol 862 MovieClip [__Packages.clipgame.obj.Bullet_e0] Frame 0
class clipgame.obj.Bullet_e0 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, bEnemy, stepView, step, game, onEnterFrame; function Bullet_e0 () { super(); setSpeed(nSpeed, _rotation / Common.a2r); bEnemy = true; } function move() { stepView(2); step(); } function remove() { Common.removeArray(game.obj3, this); onEnterFrame = function () { this.stepView(-2); }; } }
Symbol 863 MovieClip [__Packages.clipgame.obj.Bullet_e1] Frame 0
class clipgame.obj.Bullet_e1 extends clipgame.obj.Bullet { var setSpeed, nSpeed, _rotation, bEnemy, stepView, step, game, onEnterFrame, hitdir, speed, _y, _x, aTarget, nPower; function Bullet_e1 () { super(); setSpeed(nSpeed, _rotation / Common.a2r); bEnemy = true; } function move() { stepView(8); stepView(8); step(); step(); } function remove() { step = undefined; move = undefined; Common.removeArray(game.obj3, this); onEnterFrame = function () { this.stepView(-2); }; } function onHitGround() { nTime_hit--; if (nTime_hit != 0) { if (hitdir.x != 0) { speed.x = -speed.x; } else { speed.y = -speed.y; } Common.addClip("clipgame.obj.Bullet_e1", "Bullet_e1", game, {nPower:nPower, nSpeed:nSpeed, aTarget:aTarget, nTime_hit:nTime_hit, _x:_x, _y:_y, _rotation:Math.atan2(speed.y, speed.x) * Common.a2r}); } } var nTime_hit = 2; }
Symbol 864 MovieClip [__Packages.clipgame.obj.Exp] Frame 0
class clipgame.obj.Exp extends MovieClip { var aTarget, removeMovieClip; function Exp () { super(); fire(); } function fire() { for (var _local2 in aTarget) { if (aTarget[_local2].mClip.hitTest(this)) { aTarget[_local2].beHit(this); } } } function remove() { removeMovieClip(); } }
Symbol 865 MovieClip [__Packages.clipgame.obj.Bullet_6] Frame 0
class clipgame.obj.Bullet_6 extends clipgame.obj.Bullet { var setSpeed, _rotation, step, _parent, _y, _x, nPower, aTarget; function Bullet_6 () { super(); setSpeed(20, _rotation / Common.a2r); } function move() { step(); Common.addClip("mSmock", null, _parent, {_x:_x, _y:_y, _rotation:random(360)}); } function remove() { Common.addClip("mExp_0", null, _parent, {aTarget:aTarget, _x:_x, _y:_y, _xscale:50, _yscale:50, nPower:nPower}); super.remove(); } }
Symbol 791 MovieClip [__Packages.hjw.view.controls.ToolTipControl] Frame 0
!!!ERROR
Symbol 796 MovieClip [__Packages.hjw.lang.Runnable] Frame 0
!!!ERROR
Symbol 797 MovieClip [__Packages.hjw.lang.Thread] Frame 0
!!!ERROR
Symbol 798 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
!!!ERROR
Symbol 799 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
!!!ERROR
Symbol 800 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
!!!ERROR
Symbol 801 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
!!!ERROR
Symbol 802 MovieClip [__Packages.mx.core.UIObject] Frame 0
!!!ERROR
Symbol 803 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
!!!ERROR
Symbol 804 MovieClip [__Packages.hjw.view.controls.ToolTip] Frame 0
!!!ERROR
Symbol 805 MovieClip [__Packages.hjw.view.controls.ToolTipManager] Frame 0
!!!ERROR
Symbol 10 MovieClip Frame 1
function isIn(domainName) { return(((isInUrlFront(domainName) || (isInUrlFront("http://" + domainName))) || (isInUrlFront("http://www." + domainName))) || (isInUrlFront("www." + domainName))); } function isInUrlFront(str) { var _local1 = _url; _local1.toLowerCase(); str.toLowerCase(); return(_local1.indexOf(str) == 0); } _x = (Stage.width / 2); _y = (Stage.height / 2); this._visible = false; if (((!bOpen) || (isIn(""))) || (isIn(""))) { _root.play(); } else { this._visible = true; _root.stop(); }
Symbol 32 MovieClip Frame 1
_x = (Stage.width / 2); _y = (Stage.height / 2); if (bOpen) { _root.stop(); onPress = function () { Global.FWGURL(); }; } else { this._visible = false; }
Symbol 32 MovieClip Frame 114
stop(); onEnterFrame = function () { if (_alpha <= 0) { _parent.play(); delete onEnterFrame; } else { _alpha = (_alpha - 5); } };
Symbol 34 MovieClip [clipgame.obj.Bullet_6] Frame 1
#initclip 115 Object.registerClass("clipgame.obj.Bullet_6", clipgame.obj.Bullet_6); #endinitclip
Symbol 36 MovieClip [clipgame.tiles.TileModel_0] Frame 1
#initclip 72 Object.registerClass("clipgame.tiles.TileModel_0", clipgame.tiles.TileModel_0); #endinitclip walknId = 0;
Symbol 41 MovieClip [clipgame.obj.PowerUp] Frame 1
#initclip 73 Object.registerClass("clipgame.obj.PowerUp", clipgame.obj.PowerUp); #endinitclip this.init();
Symbol 43 MovieClip [clipgame.tiles.TileModel_9] Frame 1
#initclip 74 Object.registerClass("clipgame.tiles.TileModel_9", clipgame.tiles.TileModel_9); #endinitclip walknId = 9;
Symbol 48 MovieClip [clipgame.obj.Bullet_3] Frame 1
#initclip 75 Object.registerClass("clipgame.obj.Bullet_3", clipgame.obj.Bullet_3); #endinitclip
Symbol 48 MovieClip [clipgame.obj.Bullet_3] Frame 4
this.addBullet(); this.remove();
Instance of Symbol 51 MovieClip in Symbol 52 MovieClip [mFire] Frame 1
onClipEvent (load) { if (random(2) > 0) { _xscale = (-_xscale); } gotoAndStop(random(this._totalframes) + 1); }
Symbol 52 MovieClip [mFire] Frame 4
this.removeMovieClip();
Symbol 58 MovieClip Frame 1
Common.randomFrame(this);
Symbol 70 MovieClip Frame 1
onEnterFrame = function () { _parent._parent.nBody_y = _y; _parent._parent.nBody_x = _x; };
Symbol 79 MovieClip Frame 1
stop();
Symbol 94 MovieClip Frame 6
gotoAndStop("end_" + _parent.nWeapon);
Symbol 94 MovieClip Frame 12
gotoAndStop("end_" + _parent.nWeapon);
Symbol 94 MovieClip Frame 18
gotoAndStop("end_" + _parent.nWeapon);
Symbol 94 MovieClip Frame 24
gotoAndStop("end_" + _parent.nWeapon);
Symbol 94 MovieClip Frame 29
gotoAndStop("end_" + _parent.nWeapon);
Symbol 94 MovieClip Frame 60
gotoAndStop("end_" + _parent.nWeapon);
Symbol 101 MovieClip Frame 1
var nTime = 0; var _nY = _y; onEnterFrame = function () { nTime++; this.mLeg_0._rotation = Common.trigonometric(nTime - 6, 12, 75) - 15; this.mLeg_1._rotation = Common.trigonometric(nTime + 6, 12, 75) - 15; this.mLeg_0.mClip._rotation = Common.trigonometric(nTime + 9, 12, 60) + 45; this.mLeg_1.mClip._rotation = Common.trigonometric(nTime - 3, 12, 60) + 45; this._y = (-Common.unlinearCycle(nTime + 6, 12, 10)) + _nY; };
Symbol 102 MovieClip Frame 1
var nTime = 0; var _nY = _y; onEnterFrame = function () { nTime--; this.mLeg_0._rotation = Common.trigonometric(nTime - 6, 12, 75) - 15; this.mLeg_1._rotation = Common.trigonometric(nTime + 6, 12, 75) - 15; this.mLeg_0.mClip._rotation = Common.trigonometric(nTime + 9, 12, 60) + 45; this.mLeg_1.mClip._rotation = Common.trigonometric(nTime - 3, 12, 60) + 45; this._y = (-Common.unlinearCycle((-nTime) + 6, 12, 10)) + _nY; };
Symbol 103 MovieClip Frame 5
stop();
Symbol 104 MovieClip Frame 6
stop();
Symbol 105 MovieClip Frame 5
stop();
Symbol 106 MovieClip Frame 5
stop();
Symbol 107 MovieClip Frame 5
stop();
Symbol 108 MovieClip Frame 5
stop();
Symbol 109 MovieClip [clipgame.obj.Player] Frame 1
#initclip 76 Object.registerClass("clipgame.obj.Player", clipgame.obj.Player); #endinitclip this.init();
Symbol 109 MovieClip [clipgame.obj.Player] Frame 3
stop();
Symbol 111 MovieClip Frame 1
this._visible = false;
Symbol 127 MovieClip [clipgame.obj.Enemy_g0] Frame 1
#initclip 77 Object.registerClass("clipgame.obj.Enemy_g0", clipgame.obj.Enemy_g0); #endinitclip this.init();
Symbol 127 MovieClip [clipgame.obj.Enemy_g0] Frame 2
stop();
Symbol 137 MovieClip [clipgame.obj.Enemy_g3] Frame 1
#initclip 78 Object.registerClass("clipgame.obj.Enemy_g3", clipgame.obj.Enemy_g3); #endinitclip this.init();
Symbol 137 MovieClip [clipgame.obj.Enemy_g3] Frame 2
stop();
Symbol 147 MovieClip [clipgame.obj.Enemy_f1] Frame 1
#initclip 79 Object.registerClass("clipgame.obj.Enemy_f1", clipgame.obj.Enemy_f1); #endinitclip this.init();
Symbol 147 MovieClip [clipgame.obj.Enemy_f1] Frame 2
stop();
Symbol 153 MovieClip [clipgame.obj.Enemy_f0] Frame 1
#initclip 80 Object.registerClass("clipgame.obj.Enemy_f0", clipgame.obj.Enemy_f0); #endinitclip this.init();
Symbol 153 MovieClip [clipgame.obj.Enemy_f0] Frame 2
stop();
Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] Frame 1
#initclip 81 Object.registerClass("clipgame.obj.Enemy_boss0", clipgame.obj.Enemy_boss0); #endinitclip this.init();
Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] Frame 2
stop();
Symbol 169 MovieClip Frame 1
Common.randomFrame(this);
Symbol 184 MovieClip [clipgame.obj.Enemy_g4] Frame 1
#initclip 82 Object.registerClass("clipgame.obj.Enemy_g4", clipgame.obj.Enemy_g4); #endinitclip this.init();
Symbol 184 MovieClip [clipgame.obj.Enemy_g4] Frame 2
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 7
_parent._parent.startAtk();
Symbol 195 MovieClip Frame 19
_parent._parent.endAtk();
Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] Frame 1
#initclip 83 Object.registerClass("clipgame.obj.Enemy_boss1", clipgame.obj.Enemy_boss1); #endinitclip this.init();
Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] Frame 2
stop();
Symbol 202 MovieClip Frame 1
Common.randomFrame(this);
Symbol 220 MovieClip [clipgame.obj.Enemy_g1] Frame 1
#initclip 84 Object.registerClass("clipgame.obj.Enemy_g1", clipgame.obj.Enemy_g1); #endinitclip this.init();
Symbol 220 MovieClip [clipgame.obj.Enemy_g1] Frame 2
stop();
Symbol 227 MovieClip [clipgame.obj.Enemy_f2] Frame 1
#initclip 85 Object.registerClass("clipgame.obj.Enemy_f2", clipgame.obj.Enemy_f2); #endinitclip this.init();
Symbol 227 MovieClip [clipgame.obj.Enemy_f2] Frame 2
stop();
Symbol 239 MovieClip [clipgame.obj.Enemy_f3] Frame 1
#initclip 86 Object.registerClass("clipgame.obj.Enemy_f3", clipgame.obj.Enemy_f3); #endinitclip this.init();
Symbol 239 MovieClip [clipgame.obj.Enemy_f3] Frame 2
stop();
Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] Frame 1
#initclip 87 Object.registerClass("clipgame.obj.Enemy_boss2", clipgame.obj.Enemy_boss2); #endinitclip this.init();
Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] Frame 2
stop();
Symbol 252 MovieClip Frame 1
Common.randomFrame(this);
Symbol 269 MovieClip [clipgame.obj.Enemy_g2] Frame 1
#initclip 88 Object.registerClass("clipgame.obj.Enemy_g2", clipgame.obj.Enemy_g2); #endinitclip this.init();
Symbol 269 MovieClip [clipgame.obj.Enemy_g2] Frame 2
stop();
Symbol 282 MovieClip Frame 1
Common.randomFrame(this);
Symbol 292 MovieClip [clipgame.obj.Enemy_f4] Frame 1
#initclip 89 Object.registerClass("clipgame.obj.Enemy_f4", clipgame.obj.Enemy_f4); #endinitclip this.init();
Symbol 292 MovieClip [clipgame.obj.Enemy_f4] Frame 2
stop();
Symbol 315 MovieClip [clipgame.obj.Enemy_boss3] Frame 1
#initclip 90 Object.registerClass("clipgame.obj.Enemy_boss3", clipgame.obj.Enemy_boss3); #endinitclip this.init();
Symbol 315 MovieClip [clipgame.obj.Enemy_boss3] Frame 2
stop();
Symbol 317 MovieClip [clipgame.Gamess] Frame 1
#initclip 91 Object.registerClass("clipgame.Gamess", clipgame.Gamess); #endinitclip stop(); this.changeMap(Global.GAME.nLevel + 2);
Symbol 317 MovieClip [clipgame.Gamess] Frame 2
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 2
//component parameters onClipEvent (construct) { nAction = 0; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 3
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; nRange = 150; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; nRange = 120; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; nRange = 150; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; nRange = 50; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 3
//component parameters onClipEvent (construct) { nAction = 1; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 4
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 4
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 4
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 4
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 4
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 4
//component parameters onClipEvent (construct) { nAction = 1; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 5
this.mapping(mygame.bulidmapary(this));
Symbol 317 MovieClip [clipgame.Gamess] Frame 6
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; nRange = 150; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 6
//component parameters onClipEvent (construct) { nAction = -1; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 7
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 7
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 7
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 7
//component parameters onClipEvent (construct) { nAction = 2; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 8
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 8
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 9
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 150; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 150; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 150; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 100; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = -1; nRange = 150; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 9
//component parameters onClipEvent (construct) { nAction = 1; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 10
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 10
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 10
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 10
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 10
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 10
//component parameters onClipEvent (construct) { nAction = 0; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 11
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 11
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 11
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 11
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 11
//component parameters onClipEvent (construct) { nAction = 0; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 12
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = -1; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 80; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 12
//component parameters onClipEvent (construct) { nAction = 1; nRange = 100; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 13
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] in Symbol 317 MovieClip [clipgame.Gamess] Frame 13
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 13
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 13
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 13
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 13
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 13
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 14
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 14
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 14
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 14
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 15
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 2; nRange = 100; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 292 MovieClip [clipgame.obj.Enemy_f4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 292 MovieClip [clipgame.obj.Enemy_f4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 292 MovieClip [clipgame.obj.Enemy_f4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Instance of Symbol 292 MovieClip [clipgame.obj.Enemy_f4] in Symbol 317 MovieClip [clipgame.Gamess] Frame 15
//component parameters onClipEvent (construct) { nAction = -1; nRange = 200; }
Symbol 317 MovieClip [clipgame.Gamess] Frame 16
this.mapping(mygame.bulidmapary(this));
Instance of Symbol 315 MovieClip [clipgame.obj.Enemy_boss3] in Symbol 317 MovieClip [clipgame.Gamess] Frame 16
//component parameters onClipEvent (construct) { nAction = 2; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 16
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 317 MovieClip [clipgame.Gamess] Frame 16
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 317 MovieClip [clipgame.Gamess] Frame 16
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] in Symbol 317 MovieClip [clipgame.Gamess] Frame 16
//component parameters onClipEvent (construct) { nAction = 2; }
Symbol 320 MovieClip [mFire_e] Frame 5
this.removeMovieClip();
Symbol 323 MovieClip [common.PopUp] Frame 1
#initclip 92 Object.registerClass("common.PopUp", common.PopUp); #endinitclip this.init();
Symbol 323 MovieClip [common.PopUp] Frame 2
this.inShow();
Symbol 326 MovieClip [common.Btn_c&c&v] Frame 1
#initclip 93 Object.registerClass("common.Btn_c&c&v", common.Btn); #endinitclip var sTemp = typeof(eval (_sTxt)); if (sTemp == "function") { _sTxt = eval (_sTxt)(); } else if ((sTemp == "string") || (sTemp == "number")) { _sTxt = eval (_sTxt); } else { _sTxt = String(_sTxt); } delete sTemp; this.init(_sTxt);
Symbol 331 MovieClip [game.Page_menu] Frame 1
#initclip 94 Object.registerClass("game.Page_menu", game.Page_menu); #endinitclip this.init();
Symbol 358 MovieClip Frame 80
stop(); Global.GAME.goto("menu");
Symbol 359 MovieClip [game.Page_ani] Frame 1
#initclip 95 Object.registerClass("game.Page_ani", game.Page_ani); #endinitclip this.init();
Symbol 367 MovieClip [common.Btn] Frame 1
#initclip 96 Object.registerClass("common.Btn", common.Btn); #endinitclip this.init();
Symbol 371 MovieClip Frame 1
gotoAndStop(_parent.nRd);
Symbol 372 MovieClip Frame 1
stop(); if (nRd == undefined) { nRd = random(3) + 1; }
Symbol 420 MovieClip Frame 1
function movTo(mc) { this._x = mc._x + 10; this.clear(); this.lineStyle(1, 16777215); this.moveTo(0, 0); this.lineTo(0, mc._y - this._y); }
Symbol 421 MovieClip Frame 1
function getCode(id) { return(keyCodeArr[id]); } function setKey(key_mc) { key_mc.isUsed = true; key_mc.info = currentKey.info; currentKey.prevFrame(); key_mc.nextFrame(); popup_mc.movTo(key_mc); popup_mc.txt = key_mc.info; save(currentKey.code, key_mc.code); var _local2 = 0; while (_local2 < 256) { key_mc = keyBoard["key_mc" + _local2]; if (typeof(key_mc) == "movieclip") { key_mc.enabled = key_mc.isUsed; if (!key_mc.enabled) { key_mc.prevFrame(); } } _local2++; } } function save(oldCode, newCode) { var _local1 = 0; while (_local1 < 11) { if (keyCodeArr[_local1] == oldCode) { keyCodeArr[_local1] = newCode; clipgame.obj.Player.key_ary[_local1] = newCode; } _local1++; } } _global.getCodev = function (code) { return(eval ("key_mc" + code).str); }; key_mc27.str = "Esc"; key_mc32.str = "Sp"; key_mc37.str = "\u2190"; key_mc38.str = "\u2191"; key_mc39.str = "\u2192"; key_mc40.str = "\u2193"; key_mc47.str = ""; key_mc48.str = "0"; key_mc49.str = "1"; key_mc50.str = "2"; key_mc51.str = "3"; key_mc52.str = "4"; key_mc53.str = "5"; key_mc54.str = "6"; key_mc55.str = "7"; key_mc56.str = "8"; key_mc57.str = "9"; key_mc65.str = "A"; key_mc66.str = "B"; key_mc67.str = "C"; key_mc68.str = "D"; key_mc69.str = "E"; key_mc70.str = "F"; key_mc71.str = "G"; key_mc72.str = "H"; key_mc73.str = "I"; key_mc74.str = "J"; key_mc75.str = "K"; key_mc76.str = "L"; key_mc77.str = "M"; key_mc78.str = "N"; key_mc79.str = "O"; key_mc80.str = "P"; key_mc81.str = "Q"; key_mc82.str = "R"; key_mc83.str = "S"; key_mc84.str = "T"; key_mc85.str = "U"; key_mc86.str = "V"; key_mc87.str = "W"; key_mc88.str = "X"; key_mc89.str = "Y"; key_mc90.str = "Z"; key_mc96.str = "N0"; key_mc97.str = "N1"; key_mc98.str = "N2"; key_mc99.str = "N3"; key_mc100.str = "N4"; key_mc101.str = "N5"; key_mc102.str = "N6"; key_mc103.str = "N7"; key_mc104.str = "N"; key_mc105.str = "N9"; key_mc106.str = "*"; key_mc107.str = "+"; key_mc108.str = ""; key_mc109.str = "-"; key_mc110.str = "."; key_mc111.str = "/"; key_mc112.str = "F1"; key_mc113.str = "F2"; key_mc114.str = "F3"; key_mc115.str = "F4"; key_mc116.str = "F5"; key_mc117.str = "F6"; key_mc118.str = "F7"; key_mc119.str = "F8"; key_mc120.str = "F9"; key_mc122.str = "F11"; key_mc123.str = "F12"; key_mc186.str = ";"; key_mc187.str = "="; key_mc188.str = ","; key_mc189.str = "-"; key_mc190.str = "."; key_mc191.str = "/"; key_mc192.str = "`"; key_mc219.str = "["; key_mc220.str = "\\"; key_mc221.str = "]"; key_mc222.str = "'"; var keyCodeArr = new Array(); keyCodeArr = clipgame.obj.Player.key_ary; var keyArr = [[getCode(0), "JUMP(FLY)"], [getCode(1), "SQUAT"], [getCode(2), "LEFT"], [getCode(3), "RIGHT"], [getCode(4), "PREV WEAPON"], [getCode(5), "NEXT WEAPON"]]; var totalCtrl = keyArr.length; var keyBoard = this; var currentKey; popup_mc._visible = false; var i = 0; while (i < 256) { var key_mc = this["key_mc" + i]; if (typeof(key_mc) == "movieclip") { key_mc.gotoAndStop(1); key_mc.code = i; key_mc.isUsed = false; key_mc.enabled = false; key_mc.onRollOver = function () { this.nextFrame(); if (this.isUsed) { popup_mc.movTo(this); popup_mc._visible = true; popup_mc.txt = this.info; } _root.userMouse.rollOver(); }; key_mc.onRollOut = function () { if (this.isUsed) { popup_mc._visible = false; } else { this.prevFrame(); } _root.userMouse.rollOut(); }; key_mc.onPress = function () { if (this.isUsed) { currentKey = this; currentKey.isUsed = false; popup_mc.txt = "Select Any Key To Change"; var _local2 = 0; while (_local2 < 256) { var _local3 = keyBoard["key_mc" + _local2]; if (typeof(_local3) == "movieclip") { _local3.enabled = !_local3.isUsed; } _local2++; } } else { setKey(this); } }; } i++; } var i = 0; while (i < totalCtrl) { var key_mc = keyBoard["key_mc" + keyArr[i][0]]; key_mc.info = keyArr[i][1]; key_mc.isUsed = true; key_mc.enabled = true; key_mc.nextFrame(); i++; }
Symbol 421 MovieClip Frame 2
stop();
Symbol 422 MovieClip [game.Page_setting] Frame 1
#initclip 97 Object.registerClass("game.Page_setting", game.Page_setting); #endinitclip this.init();
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 422 MovieClip [game.Page_setting] Frame 1
//component parameters onClipEvent (construct) { sTxt = "BACK"; sAutoSize = "left"; nWidth = 0; } on (press) { Global.GAME.goto("help"); }
Symbol 423 MovieClip [game.Page_dif] Frame 1
#initclip 98 Object.registerClass("game.Page_dif", game.Page_dif); #endinitclip this.init();
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 423 MovieClip [game.Page_dif] Frame 1
//component parameters onClipEvent (construct) { sTxt = "NORMAL"; sAutoSize = "center"; nWidth = 0; } on (press) { Global.GAME.newGame(); Global.GAME.goto("loading"); }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 423 MovieClip [game.Page_dif] Frame 1
//component parameters onClipEvent (construct) { sTxt = "EASY"; sAutoSize = "center"; nWidth = 0; } on (press) { Global.GAME.nDif = 1.3; Global.GAME.newGame(); Global.GAME.goto("loading"); }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 423 MovieClip [game.Page_dif] Frame 1
//component parameters onClipEvent (construct) { sTxt = "HARD"; sAutoSize = "center"; nWidth = 0; } on (press) { Global.GAME.nDif = 0.7; Global.GAME.newGame(); Global.GAME.goto("loading"); }
Symbol 429 MovieClip Frame 1
stop();
Symbol 442 MovieClip Frame 2
stop();
Symbol 456 MovieClip Frame 2
stop();
Symbol 464 MovieClip Frame 1
stop();
Symbol 464 MovieClip Frame 40
_parent.endGame();
Symbol 468 MovieClip [common.Txt] Frame 1
#initclip 99 Object.registerClass("common.Txt", common.Txt); #endinitclip var sTemp = typeof(eval (_sTxt)); if (sTemp == "function") { _sTxt = eval (_sTxt)(); } else if ((sTemp == "string") || (sTemp == "number")) { _sTxt = eval (_sTxt); } else { _sTxt = String(_sTxt); } delete sTemp; this.init(_sTxt);
Symbol 475 MovieClip Frame 2
stop();
Symbol 481 MovieClip Frame 10
stop(); nTime = random(100) + 30; onEnterFrame = function () { nTime--; if (nTime < 0) { play(); delete this.onEnterFrame; } };
Symbol 482 MovieClip [game.Page_playing] Frame 1
#initclip 100 Object.registerClass("game.Page_playing", game.Page_playing); #endinitclip this.init();
Instance of Symbol 468 MovieClip [common.Txt] "mEnemy" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { _sTxt = ""; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 20; _obFormat.color = "0xffffff"; }
Instance of Symbol 367 MovieClip [common.Btn] "btMenu" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { sTxt = "MENU"; sAutoSize = "left"; nWidth = 0; }
Instance of Symbol 468 MovieClip [common.Txt] in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { _sTxt = ""; sVariable = "_parent._sLevel"; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 20; _obFormat.color = "0xffffff"; }
Instance of Symbol 367 MovieClip [common.Btn] "btQ" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { sTxt = "Q"; sAutoSize = "left"; nWidth = 0; } onClipEvent (load) { this.toolTip = "Quality: " + _root._quality; }
Instance of Symbol 367 MovieClip [common.Btn] "btM" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { sTxt = "M"; sAutoSize = "left"; nWidth = 0; } onClipEvent (load) { this.bGray = Global.volumeMusic(); if (this.bGray) { this.toolTip = "Music: Off"; } else { this.toolTip = "Music: On"; } }
Instance of Symbol 367 MovieClip [common.Btn] "btS" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { sTxt = "S"; sAutoSize = "left"; nWidth = 0; } onClipEvent (load) { this.bGray = Global.volumeSound(); if (this.bGray) { this.toolTip = "Sound: Off"; } else { this.toolTip = "Sound: On"; } }
Instance of Symbol 468 MovieClip [common.Txt] "mLevel_weapon" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { _sTxt = "TXT"; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 15; _obFormat.color = "0xffffff"; }
Instance of Symbol 468 MovieClip [common.Txt] "mScore" in Symbol 482 MovieClip [game.Page_playing] Frame 1
//component parameters onClipEvent (construct) { _sTxt = ""; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 20; _obFormat.color = "0xffffff"; }
Symbol 483 MovieClip [game.Page_nextLevel] Frame 1
#initclip 101 Object.registerClass("game.Page_nextLevel", game.Page_nextLevel); #endinitclip this.init();
Symbol 506 MovieClip Frame 85
stop();
Symbol 508 MovieClip Frame 70
stop();
Symbol 509 MovieClip [game.Page_gameOver] Frame 1
#initclip 102 Object.registerClass("game.Page_gameOver", game.Page_gameOver); #endinitclip this.init();
Symbol 575 MovieClip Frame 180
stop();
Symbol 576 MovieClip [game.Page_gameWin] Frame 1
#initclip 103 Object.registerClass("game.Page_gameWin", game.Page_gameWin); #endinitclip this.init();
Symbol 577 MovieClip [game.Page_loading] Frame 1
#initclip 104 Object.registerClass("game.Page_loading", game.Page_loading); #endinitclip this.init();
Symbol 615 MovieClip Frame 1
stop();
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 615 MovieClip Frame 1
//component parameters onClipEvent (construct) { sTxt = "NEXT"; sAutoSize = "left"; nWidth = 0; } on (press) { Fade.start(); _parent.nextFrame(); }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 615 MovieClip Frame 1
//component parameters onClipEvent (construct) { sTxt = "SKIP"; sAutoSize = "left"; nWidth = 0; } on (press) { Global.GAME.goto("dif"); }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 615 MovieClip Frame 2
//component parameters onClipEvent (construct) { sTxt = "BACK"; sAutoSize = "left"; nWidth = 0; } on (press) { Fade.start(); _parent.prevFrame(); }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 615 MovieClip Frame 6
//component parameters onClipEvent (construct) { sTxt = "PLAY"; sAutoSize = "left"; nWidth = 0; } on (press) { Global.GAME.goto("dif"); }
Symbol 616 MovieClip [game.Page_help] Frame 1
#initclip 105 Object.registerClass("game.Page_help", game.Page_help); #endinitclip this.init();
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 616 MovieClip [game.Page_help] Frame 1
//component parameters onClipEvent (construct) { sTxt = "KEY SETTINGS"; sAutoSize = "left"; nWidth = 0; } on (press) { Global.GAME.goto("setting"); }
Symbol 617 MovieClip [game.Page_credits] Frame 1
#initclip 106 Object.registerClass("game.Page_credits", game.Page_credits); #endinitclip this.init();
Instance of Symbol 468 MovieClip [common.Txt] in Symbol 617 MovieClip [game.Page_credits] Frame 1
//component parameters onClipEvent (construct) { _sTxt = "~EnV~Heaven Rd. 2"; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "center"; _obFormat.size = 30; _obFormat.color = "0xffffff"; }
Instance of Symbol 468 MovieClip [common.Txt] in Symbol 617 MovieClip [game.Page_credits] Frame 1
//component parameters onClipEvent (construct) { _sTxt = "By Envy"; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "center"; _obFormat.size = 30; _obFormat.color = "0xffffff"; }
Symbol 618 MovieClip [game.Game] Frame 1
#initclip 107 Object.registerClass("game.Game", game.Game); #endinitclip this.init();
Symbol 619 MovieClip [clipgame.obj.Bullet_5] Frame 1
#initclip 108 Object.registerClass("clipgame.obj.Bullet_5", clipgame.obj.Bullet_5); #endinitclip this.init();
Symbol 620 MovieClip [clipgame.obj.Bullet_2] Frame 1
#initclip 109 Object.registerClass("clipgame.obj.Bullet_2", clipgame.obj.Bullet_2); #endinitclip this.init();
Symbol 621 MovieClip [clipgame.obj.Bullet_4] Frame 1
#initclip 110 Object.registerClass("clipgame.obj.Bullet_4", clipgame.obj.Bullet_4); #endinitclip this.init();
Symbol 622 MovieClip [clipgame.obj.Bullet_1] Frame 1
#initclip 111 Object.registerClass("clipgame.obj.Bullet_1", clipgame.obj.Bullet_1); #endinitclip this.init();
Symbol 626 MovieClip [clipgame.obj.Bullet_e0] Frame 1
#initclip 112 Object.registerClass("clipgame.obj.Bullet_e0", clipgame.obj.Bullet_e0); #endinitclip this.init();
Symbol 628 MovieClip [clipgame.obj.Bullet_e1] Frame 1
#initclip 113 Object.registerClass("clipgame.obj.Bullet_e1", clipgame.obj.Bullet_e1); #endinitclip this.init();
Symbol 632 MovieClip Frame 18
_parent.end();
Symbol 633 MovieClip [mSpark] Frame 1
function end() { _parent.exp.delPiece(); this.removeMovieClip(); }
Symbol 634 MovieClip [mSpark_2] Frame 1
function end() { _parent.exp.delPiece(); this.removeMovieClip(); }
Symbol 654 MovieClip [mBlood] Frame 1
gotoAndPlay("blood_" + random(3));
Symbol 654 MovieClip [mBlood] Frame 11
this.removeMovieClip();
Symbol 654 MovieClip [mBlood] Frame 25
this.removeMovieClip();
Symbol 654 MovieClip [mBlood] Frame 39
this.removeMovieClip();
Symbol 674 MovieClip [mBlood_2] Frame 1
gotoAndPlay("blood_" + random(3));
Symbol 674 MovieClip [mBlood_2] Frame 11
this.removeMovieClip();
Symbol 674 MovieClip [mBlood_2] Frame 25
this.removeMovieClip();
Symbol 674 MovieClip [mBlood_2] Frame 39
this.removeMovieClip();
Symbol 717 MovieClip [mSmock] Frame 25
this.removeMovieClip();
Symbol 780 MovieClip [mExp_0] Frame 1
#initclip 114 Object.registerClass("mExp_0", clipgame.obj.Exp); #endinitclip
Symbol 780 MovieClip [mExp_0] Frame 32
this.removeMovieClip();
Symbol 781 MovieClip [mCombo] Frame 1
var sTxt; var nTime; if (nTime == undefined) { nTime = 60; } onEnterFrame = function () { if (nTime == 0) { play(); delete onEnterFrame; } else { nTime--; } };
Instance of Symbol 468 MovieClip [common.Txt] in Symbol 781 MovieClip [mCombo] Frame 1
//component parameters onClipEvent (construct) { _sTxt = ""; sVariable = "_parent.sTxt"; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 30; _obFormat.color = "0xff9900"; }
Symbol 781 MovieClip [mCombo] Frame 7
stop();
Symbol 781 MovieClip [mCombo] Frame 10
rtFun(); this.removeMovieClip();
Symbol 795 MovieClip [ToolTipControl] Frame 1
!!!ERROR
Symbol 806 MovieClip Frame 1
stop();
Instance of Symbol 41 MovieClip [clipgame.obj.PowerUp] in Symbol 806 MovieClip Frame 3
//component parameters onClipEvent (construct) { nType = 1; nValue = 300; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 806 MovieClip Frame 12
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 806 MovieClip Frame 13
//component parameters onClipEvent (construct) { nAction = 0; nRange = 200; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 806 MovieClip Frame 14
//component parameters onClipEvent (construct) { nAction = 0; nRange = 200; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 806 MovieClip Frame 15
//component parameters onClipEvent (construct) { nAction = 0; nRange = 150; }
Instance of Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] in Symbol 806 MovieClip Frame 16
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] in Symbol 806 MovieClip Frame 17
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 292 MovieClip [clipgame.obj.Enemy_f4] in Symbol 806 MovieClip Frame 18
//component parameters onClipEvent (construct) { nAction = 0; nRange = 200; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 806 MovieClip Frame 19
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 806 MovieClip Frame 20
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 806 MovieClip Frame 21
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] in Symbol 806 MovieClip Frame 22
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 315 MovieClip [clipgame.obj.Enemy_boss3] in Symbol 806 MovieClip Frame 23
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 806 MovieClip Frame 24
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 806 MovieClip Frame 25
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 323 MovieClip [common.PopUp] in Symbol 806 MovieClip Frame 26
//component parameters onClipEvent (construct) { sFrame = "ok"; aSt = []; aSt[0] = "WHAT YOU WANT?"; aSt[1] = "OK"; aSt[2] = "CANCEL"; }
Instance of Symbol 326 MovieClip [common.Btn_c&c&v] in Symbol 806 MovieClip Frame 27
//component parameters onClipEvent (construct) { sTxt = "BUTTON"; sAutoSize = "left"; nWidth = 0; }
Instance of Symbol 153 MovieClip [clipgame.obj.Enemy_f0] in Symbol 806 MovieClip Frame 30
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 147 MovieClip [clipgame.obj.Enemy_f1] in Symbol 806 MovieClip Frame 31
//component parameters onClipEvent (construct) { nAction = 0; nRange = 200; }
Instance of Symbol 227 MovieClip [clipgame.obj.Enemy_f2] in Symbol 806 MovieClip Frame 32
//component parameters onClipEvent (construct) { nAction = 0; nRange = 200; }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 806 MovieClip Frame 32
//component parameters onClipEvent (construct) { sTxt = "BUTTON"; sAutoSize = "left"; nWidth = 0; }
Instance of Symbol 239 MovieClip [clipgame.obj.Enemy_f3] in Symbol 806 MovieClip Frame 33
//component parameters onClipEvent (construct) { nAction = 0; nRange = 150; }
Instance of Symbol 292 MovieClip [clipgame.obj.Enemy_f4] in Symbol 806 MovieClip Frame 34
//component parameters onClipEvent (construct) { nAction = 0; nRange = 200; }
Instance of Symbol 269 MovieClip [clipgame.obj.Enemy_g2] in Symbol 806 MovieClip Frame 35
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 137 MovieClip [clipgame.obj.Enemy_g3] in Symbol 806 MovieClip Frame 36
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 184 MovieClip [clipgame.obj.Enemy_g4] in Symbol 806 MovieClip Frame 37
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] in Symbol 806 MovieClip Frame 38
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 220 MovieClip [clipgame.obj.Enemy_g1] in Symbol 806 MovieClip Frame 39
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 468 MovieClip [common.Txt] in Symbol 806 MovieClip Frame 39
//component parameters onClipEvent (construct) { _sTxt = "TXT"; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 30; _obFormat.color = "0xffffff"; }
Instance of Symbol 127 MovieClip [clipgame.obj.Enemy_g0] in Symbol 806 MovieClip Frame 40
//component parameters onClipEvent (construct) { nAction = 0; }
Instance of Symbol 323 MovieClip [common.PopUp] in Symbol 806 MovieClip Frame 41
//component parameters onClipEvent (construct) { sFrame = "ok"; aSt = []; aSt[0] = "WHAT YOU WANT?"; aSt[1] = "OK"; aSt[2] = "CANCEL"; }
Instance of Symbol 326 MovieClip [common.Btn_c&c&v] in Symbol 806 MovieClip Frame 42
//component parameters onClipEvent (construct) { sTxt = "BUTTON"; sAutoSize = "left"; nWidth = 0; }
Instance of Symbol 367 MovieClip [common.Btn] in Symbol 806 MovieClip Frame 45
//component parameters onClipEvent (construct) { sTxt = "BUTTON"; sAutoSize = "left"; nWidth = 0; }
Instance of Symbol 468 MovieClip [common.Txt] in Symbol 806 MovieClip Frame 52
//component parameters onClipEvent (construct) { _sTxt = "TXT"; sVariable = ""; obCustom = {}; obCustom.bCustom = false; obCustom._width = 100; obCustom._height = 0; obCustom.multiline = false; obCustom.wordWrap = false; obCustom.type = "input"; obCustom.maxChars = 6; obCustom.restrict = "^ "; obCustom.selectable = true; obCustom.border = true; obCustom.borderColor = "0xffffff"; obCustom.background = true; obCustom.backgroundColor = "0x000000"; obCustom.html = false; _obFormat = {}; _obFormat.align = "left"; _obFormat.size = 30; _obFormat.color = "0xffffff"; }
Instance of Symbol 795 MovieClip [ToolTipControl] in Symbol 806 MovieClip Frame 65
//component parameters onClipEvent (construct) { alpha = 100; backgroudColor = 16777166 /* 0xFFFFCE */; borderColor = 16777166 /* 0xFFFFCE */; borderSize = 0; color = 3355443 /* 0x333333 */; curve = 4; enabled = true; errBackgroundColor = 13315630 /* 0xCB2E2E */; errBorderColor = 13315630 /* 0xCB2E2E */; errColor = 16777215 /* 0xFFFFFF */; errFontSize = 12; fontSize = 12; isFollow = true; isHtml = false; isMouseDrag = false; paddingBottom = 2; paddingLeft = 5; paddingRight = 5; paddingTop = 2; parent = "root"; shadowAlpha = 0.5; shadowAngle = 80; shadowBlurX = 7; shadowBlurY = 5; shadowColor = 3355443 /* 0x333333 */; shadowDistance = 3; shadowStrength = 1; showTime = 0; }

Library Items

Symbol 2 FontUsed by:3 6 324 325
Symbol 3 EditableTextUses:2Used by:7
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:7 618
Symbol 6 EditableTextUses:2Used by:7
Symbol 7 MovieClipUses:3 5 6Used by:Timeline
Symbol 1 Sound [sdPowerup]Used by:806
Symbol 807 MovieClip [__Packages.MochiAd]
Symbol 808 MovieClip [__Packages.Global]
Symbol 809 MovieClip [__Packages.Common]
Symbol 810 MovieClip [__Packages.clipgame.obj.Obj]
Symbol 811 MovieClip [__Packages.clipgame.util.Vector]
Symbol 812 MovieClip [__Packages.clipgame.Gamess]
Symbol 813 MovieClip [__Packages.clipgame.tiles.Tile]
Symbol 814 MovieClip [__Packages.SFM]
Symbol 815 MovieClip [__Packages.Msf]
Symbol 816 MovieClip [__Packages.clipgame.obj.Player]
Symbol 817 MovieClip [__Packages.Mkey]
Symbol 818 MovieClip [__Packages.Fade]
Symbol 819 MovieClip [__Packages.clipgame.tiles.TileModel_0]
Symbol 820 MovieClip [__Packages.clipgame.obj.Obj_fly]
Symbol 821 MovieClip [__Packages.clipgame.obj.PowerUp]
Symbol 822 MovieClip [__Packages.clipgame.tiles.TileModel_9]
Symbol 823 MovieClip [__Packages.clipgame.obj.Bullet]
Symbol 824 MovieClip [__Packages.Exp_2]
Symbol 825 MovieClip [__Packages.clipgame.obj.Bullet_3]
Symbol 826 MovieClip [__Packages.clipgame.obj.Enemy_ground]
Symbol 827 MovieClip [__Packages.clipgame.obj.Enemy_g0]
Symbol 828 MovieClip [__Packages.clipgame.obj.Enemy_g3]
Symbol 829 MovieClip [__Packages.clipgame.obj.Enemy_fly]
Symbol 830 MovieClip [__Packages.clipgame.obj.Enemy_f0]
Symbol 831 MovieClip [__Packages.clipgame.obj.Enemy_f1]
Symbol 832 MovieClip [__Packages.clipgame.obj.Enemy_boss0]
Symbol 833 MovieClip [__Packages.clipgame.obj.Enemy_g4]
Symbol 834 MovieClip [__Packages.clipgame.obj.Enemy_boss1]
Symbol 835 MovieClip [__Packages.clipgame.obj.Enemy_g1]
Symbol 836 MovieClip [__Packages.clipgame.obj.Enemy_f2]
Symbol 837 MovieClip [__Packages.clipgame.obj.Enemy_f3]
Symbol 838 MovieClip [__Packages.clipgame.obj.Enemy_boss2]
Symbol 839 MovieClip [__Packages.clipgame.obj.Enemy_g2]
Symbol 840 MovieClip [__Packages.clipgame.obj.Enemy_f4]
Symbol 841 MovieClip [__Packages.clipgame.obj.Enemy_boss3]
Symbol 842 MovieClip [__Packages.common.PopUp]
Symbol 843 MovieClip [__Packages.common.Btn]
Symbol 844 MovieClip [__Packages.game.Page]
Symbol 845 MovieClip [__Packages.game.Page_menu]
Symbol 846 MovieClip [__Packages.game.Page_ani]
Symbol 847 MovieClip [__Packages.game.Page_setting]
Symbol 848 MovieClip [__Packages.game.Page_dif]
Symbol 849 MovieClip [__Packages.common.Txt]
Symbol 850 MovieClip [__Packages.game.Page_playing]
Symbol 851 MovieClip [__Packages.game.Page_nextLevel]
Symbol 852 MovieClip [__Packages.game.Page_gameOver]
Symbol 853 MovieClip [__Packages.game.Page_gameWin]
Symbol 854 MovieClip [__Packages.game.Page_loading]
Symbol 855 MovieClip [__Packages.game.Page_help]
Symbol 856 MovieClip [__Packages.game.Page_credits]
Symbol 857 MovieClip [__Packages.game.Game]
Symbol 858 MovieClip [__Packages.clipgame.obj.Bullet_5]
Symbol 859 MovieClip [__Packages.clipgame.obj.Bullet_2]
Symbol 860 MovieClip [__Packages.clipgame.obj.Bullet_4]
Symbol 861 MovieClip [__Packages.clipgame.obj.Bullet_1]
Symbol 862 MovieClip [__Packages.clipgame.obj.Bullet_e0]
Symbol 863 MovieClip [__Packages.clipgame.obj.Bullet_e1]
Symbol 864 MovieClip [__Packages.clipgame.obj.Exp]
Symbol 865 MovieClip [__Packages.clipgame.obj.Bullet_6]
Symbol 791 MovieClip [__Packages.hjw.view.controls.ToolTipControl]
Symbol 796 MovieClip [__Packages.hjw.lang.Runnable]
Symbol 797 MovieClip [__Packages.hjw.lang.Thread]
Symbol 798 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 799 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 800 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 801 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 802 MovieClip [__Packages.mx.core.UIObject]
Symbol 803 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 804 MovieClip [__Packages.hjw.view.controls.ToolTip]
Symbol 805 MovieClip [__Packages.hjw.view.controls.ToolTipManager]
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:Timeline
Symbol 11 GraphicUsed by:32
Symbol 12 GraphicUsed by:32
Symbol 13 GraphicUsed by:32
Symbol 14 GraphicUsed by:32
Symbol 15 GraphicUsed by:32
Symbol 16 GraphicUsed by:32
Symbol 17 GraphicUsed by:32
Symbol 18 GraphicUsed by:32
Symbol 19 GraphicUsed by:32
Symbol 20 GraphicUsed by:32
Symbol 21 GraphicUsed by:32
Symbol 22 GraphicUsed by:32
Symbol 23 GraphicUsed by:32
Symbol 24 GraphicUsed by:32
Symbol 25 GraphicUsed by:32
Symbol 26 GraphicUsed by:32
Symbol 27 GraphicUsed by:32
Symbol 28 GraphicUsed by:32
Symbol 29 GraphicUsed by:32
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31Used by:Timeline
Symbol 33 GraphicUsed by:34 94
Symbol 34 MovieClip [clipgame.obj.Bullet_6]Uses:33Used by:806
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClip [clipgame.tiles.TileModel_0]Uses:35Used by:317 806
Symbol 37 GraphicUsed by:41
Symbol 38 GraphicUsed by:41
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [clipgame.obj.PowerUp]Uses:37 38 39 40Used by:317 806
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [clipgame.tiles.TileModel_9]Uses:42Used by:317 806
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:48 619 620 621 622
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClip [clipgame.obj.Bullet_3]Uses:45 46 47Used by:806
Symbol 49 GraphicUsed by:51 79
Symbol 50 GraphicUsed by:51 79
Symbol 51 MovieClipUses:49 50Used by:52
Symbol 52 MovieClip [mFire]Uses:51Used by:806
Symbol 53 GraphicUsed by:64 140 155
Symbol 54 GraphicUsed by:58
Symbol 55 GraphicUsed by:58
Symbol 56 GraphicUsed by:58
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:54 55 56 57Used by:64 140 155 284 286 294
Symbol 59 GraphicUsed by:64 140 155
Symbol 60 GraphicUsed by:64 140 155 174 176 186 208 231 241 257 271 273 284 286 294
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Symbol 781 MovieClip [mCombo]Uses:468Used by:806
Symbol 782 Sound [sdMusic]Used by:806
Symbol 783 Sound [sdRic_0]Used by:806
Symbol 784 Sound [sdRic_1]Used by:806
Symbol 785 Sound [sdShoot_1]Used by:806
Symbol 786 Sound [sdShoot_2]Used by:806
Symbol 787 Sound [sdShoot_3]Used by:806
Symbol 788 Sound [sdShoot_4]Used by:806
Symbol 789 Sound [sdShoot_5]Used by:806
Symbol 790 Sound [sdShoot_6]Used by:806
Symbol 792 GraphicUsed by:795
Symbol 793 FontUsed by:794
Symbol 794 EditableTextUses:793Used by:795
Symbol 795 MovieClip [ToolTipControl]Uses:792 794Used by:806
Symbol 806 MovieClipUses:34 36 41 43 48 52 317 320 109 153 147 227 239 164 247 292 269 137 184 197 315 220 127 323 326 331 359 422 423 367 482 483 509 576 577 616 468 617 618 619 620 621 622 626 628 633 634 654 674 717 780 781 782 783 784 785 786 787 788 789 790 1 795Used by:Timeline

Instance Names

"tTxt"Symbol 7 MovieClip Frame 1Symbol 3 EditableText
"mLogo"Symbol 7 MovieClip Frame 1Symbol 5 MovieClip
"mLoading"Symbol 7 MovieClip Frame 1Symbol 6 EditableText
"mClip"Symbol 48 MovieClip [clipgame.obj.Bullet_3] Frame 1Symbol 45 MovieClip
"mClip"Symbol 71 MovieClip Frame 1Symbol 70 MovieClip
"mFire"Symbol 82 MovieClip Frame 1Symbol 79 MovieClip
"mClip"Symbol 83 MovieClip Frame 1Symbol 77 MovieClip
"mRocket"Symbol 83 MovieClip Frame 1Symbol 82 MovieClip
"mClip"Symbol 96 MovieClip Frame 1Symbol 95 MovieClip
"mClip"Symbol 97 MovieClip Frame 1Symbol 96 MovieClip
"mClip"Symbol 99 MovieClip Frame 1Symbol 98 MovieClip
"mClip"Symbol 100 MovieClip Frame 1Symbol 99 MovieClip
"mLeg_1"Symbol 101 MovieClip Frame 1Symbol 97 MovieClip
"mLeg_0"Symbol 101 MovieClip Frame 1Symbol 100 MovieClip
"mClip"Symbol 101 MovieClip Frame 1Symbol 70 MovieClip
"mLeg_1"Symbol 102 MovieClip Frame 1Symbol 97 MovieClip
"mLeg_0"Symbol 102 MovieClip Frame 1Symbol 100 MovieClip
"mClip"Symbol 102 MovieClip Frame 1Symbol 70 MovieClip
"mClip"Symbol 103 MovieClip Frame 1Symbol 70 MovieClip
"mClip"Symbol 103 MovieClip Frame 3Symbol 95 MovieClip
"mClip"Symbol 103 MovieClip Frame 3Symbol 98 MovieClip
"mClip"Symbol 104 MovieClip Frame 1Symbol 70 MovieClip
"mClip"Symbol 105 MovieClip Frame 1Symbol 70 MovieClip
"mClip"Symbol 106 MovieClip Frame 1Symbol 70 MovieClip
"mClip"Symbol 107 MovieClip Frame 1Symbol 70 MovieClip
"mClip"Symbol 108 MovieClip Frame 1Symbol 70 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 1Symbol 71 MovieClip
"mBody"Symbol 109 MovieClip [clipgame.obj.Player] Frame 1Symbol 83 MovieClip
"mWeapon"Symbol 109 MovieClip [clipgame.obj.Player] Frame 1Symbol 94 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 2Symbol 101 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 3Symbol 71 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 4Symbol 102 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 5Symbol 103 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 6Symbol 104 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 7Symbol 105 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 8Symbol 106 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 9Symbol 107 MovieClip
"mBody_down"Symbol 109 MovieClip [clipgame.obj.Player] Frame 10Symbol 108 MovieClip
"mClip"Symbol 115 MovieClip Frame 1Symbol 114 MovieClip
"mClip"Symbol 119 MovieClip Frame 1Symbol 118 MovieClip
"mHead"Symbol 125 MovieClip Frame 1Symbol 121 MovieClip
"mArm_1"Symbol 125 MovieClip Frame 1Symbol 123 MovieClip
"mArm_0"Symbol 125 MovieClip Frame 1Symbol 123 MovieClip
"mLeg_1"Symbol 126 MovieClip Frame 1Symbol 115 MovieClip
"mLeg_0"Symbol 126 MovieClip Frame 1Symbol 119 MovieClip
"mBody"Symbol 126 MovieClip Frame 1Symbol 125 MovieClip
"mClip"Symbol 127 MovieClip [clipgame.obj.Enemy_g0] Frame 1Symbol 126 MovieClip
"mArm_0"Symbol 136 MovieClip Frame 1Symbol 129 MovieClip
"mArm_1"Symbol 136 MovieClip Frame 1Symbol 131 MovieClip
"mGun"Symbol 136 MovieClip Frame 1Symbol 133 MovieClip
"mBody"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip
"mClip"Symbol 137 MovieClip [clipgame.obj.Enemy_g3] Frame 1Symbol 136 MovieClip
"mHead"Symbol 146 MovieClip Frame 1Symbol 143 MovieClip
"mWing"Symbol 146 MovieClip Frame 1Symbol 145 MovieClip
"mClip"Symbol 147 MovieClip [clipgame.obj.Enemy_f1] Frame 1Symbol 146 MovieClip
"mHead"Symbol 152 MovieClip Frame 1Symbol 149 MovieClip
"mWing"Symbol 152 MovieClip Frame 1Symbol 151 MovieClip
"mClip"Symbol 153 MovieClip [clipgame.obj.Enemy_f0] Frame 1Symbol 152 MovieClip
"mHead"Symbol 160 MovieClip Frame 1Symbol 157 MovieClip
"mWing"Symbol 160 MovieClip Frame 1Symbol 159 MovieClip
"mClip"Symbol 163 MovieClip Frame 1Symbol 162 MovieClip
"mClip"Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] Frame 1Symbol 160 MovieClip
"mBar"Symbol 164 MovieClip [clipgame.obj.Enemy_boss0] Frame 1Symbol 163 MovieClip
"mArm_0"Symbol 183 MovieClip Frame 1Symbol 178 MovieClip
"mGun"Symbol 183 MovieClip Frame 1Symbol 180 MovieClip
"mBody"Symbol 183 MovieClip Frame 1Symbol 182 MovieClip
"mClip"Symbol 184 MovieClip [clipgame.obj.Enemy_g4] Frame 1Symbol 183 MovieClip
"mClip"Symbol 190 MovieClip Frame 1Symbol 189 MovieClip
"mClip"Symbol 195 MovieClip Frame 1Symbol 194 MovieClip
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"mBody"Symbol 196 MovieClip Frame 1Symbol 192 MovieClip
"mLeg_0"Symbol 196 MovieClip Frame 1Symbol 190 MovieClip
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"mClip"Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] Frame 1Symbol 196 MovieClip
"mBar"Symbol 197 MovieClip [clipgame.obj.Enemy_boss1] Frame 1Symbol 163 MovieClip
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"mClip"Symbol 239 MovieClip [clipgame.obj.Enemy_f3] Frame 1Symbol 238 MovieClip
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"mClip"Symbol 247 MovieClip [clipgame.obj.Enemy_boss2] Frame 1Symbol 246 MovieClip
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"mClip"Symbol 261 MovieClip Frame 1Symbol 260 MovieClip
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"mBody"Symbol 268 MovieClip Frame 1Symbol 267 MovieClip
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"mClip"Symbol 269 MovieClip [clipgame.obj.Enemy_g2] Frame 1Symbol 268 MovieClip
"mHead"Symbol 291 MovieClip Frame 1Symbol 288 MovieClip
"mWing"Symbol 291 MovieClip Frame 1Symbol 290 MovieClip
"mClip"Symbol 292 MovieClip [clipgame.obj.Enemy_f4] Frame 1Symbol 291 MovieClip
"mHead"Symbol 313 MovieClip Frame 1Symbol 304 MovieClip
"mBody"Symbol 314 MovieClip Frame 1Symbol 313 MovieClip
"mClip"Symbol 315 MovieClip [clipgame.obj.Enemy_boss3] Frame 1Symbol 314 MovieClip
"mBar"Symbol 315 MovieClip [clipgame.obj.Enemy_boss3] Frame 1Symbol 163 MovieClip
"mBar"Symbol 323 MovieClip [common.PopUp] Frame 1Symbol 322 MovieClip
"tTxt"Symbol 326 MovieClip [common.Btn_c&c&v] Frame 1Symbol 324 EditableText
"tTxt"Symbol 326 MovieClip [common.Btn_c&c&v] Frame 7Symbol 325 EditableText
"tTxt"Symbol 367 MovieClip [common.Btn] Frame 1Symbol 365 EditableText
"tTxt"Symbol 367 MovieClip [common.Btn] Frame 7Symbol 366 EditableText
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"key_mc187"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc48"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc54"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc52"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc85"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc82"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc87"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc70"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc83"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc65"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc66"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc86"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc67"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc102"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
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"key_mc100"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc99"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc98"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc97"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc110"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc96"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc38"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc39"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc40"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"key_mc37"Symbol 421 MovieClip Frame 1Symbol 372 MovieClip
"popup_mc"Symbol 421 MovieClip Frame 1Symbol 420 MovieClip
"mClip"Symbol 460 MovieClip Frame 1Symbol 459 MovieClip
"mClip"Symbol 462 MovieClip Frame 1Symbol 459 MovieClip
"tTxt"Symbol 468 MovieClip [common.Txt] Frame 1Symbol 467 EditableText
"mBack"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 429 MovieClip
"mMid"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 442 MovieClip
"mMid_2"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 456 MovieClip
"mHealth"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 460 MovieClip
"mEnergy"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 462 MovieClip
"mDelay"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 464 MovieClip
"mEnemy"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 468 MovieClip [common.Txt]
"mNow"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 475 MovieClip
"btMenu"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 367 MovieClip [common.Btn]
"btQ"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 367 MovieClip [common.Btn]
"btM"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 367 MovieClip [common.Btn]
"btS"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 367 MovieClip [common.Btn]
"mLevel_weapon"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 468 MovieClip [common.Txt]
"mScore"Symbol 482 MovieClip [game.Page_playing] Frame 1Symbol 468 MovieClip [common.Txt]
"mClip"Symbol 587 MovieClip Frame 1Symbol 584 MovieClip
"mClip"Symbol 587 MovieClip Frame 1Symbol 584 MovieClip
"mLogo"Symbol 618 MovieClip [game.Game] Frame 1Symbol 5 MovieClip
"mClip"Symbol 619 MovieClip [clipgame.obj.Bullet_5] Frame 1Symbol 45 MovieClip
"mClip"Symbol 620 MovieClip [clipgame.obj.Bullet_2] Frame 1Symbol 45 MovieClip
"mClip"Symbol 621 MovieClip [clipgame.obj.Bullet_4] Frame 1Symbol 45 MovieClip
"mClip"Symbol 622 MovieClip [clipgame.obj.Bullet_1] Frame 1Symbol 45 MovieClip
"mClip"Symbol 626 MovieClip [clipgame.obj.Bullet_e0] Frame 1Symbol 624 MovieClip
"mClip"Symbol 628 MovieClip [clipgame.obj.Bullet_e1] Frame 1Symbol 624 MovieClip
"mClip"Symbol 633 MovieClip [mSpark] Frame 1Symbol 632 MovieClip
"mClip"Symbol 634 MovieClip [mSpark_2] Frame 1Symbol 632 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
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ExportAssets (56)Timeline Frame 1Symbol 820 as "__Packages.clipgame.obj.Obj_fly"
ExportAssets (56)Timeline Frame 1Symbol 821 as "__Packages.clipgame.obj.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 822 as "__Packages.clipgame.tiles.TileModel_9"
ExportAssets (56)Timeline Frame 1Symbol 823 as "__Packages.clipgame.obj.Bullet"
ExportAssets (56)Timeline Frame 1Symbol 824 as "__Packages.Exp_2"
ExportAssets (56)Timeline Frame 1Symbol 825 as "__Packages.clipgame.obj.Bullet_3"
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ExportAssets (56)Timeline Frame 1Symbol 828 as "__Packages.clipgame.obj.Enemy_g3"
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ExportAssets (56)Timeline Frame 1Symbol 830 as "__Packages.clipgame.obj.Enemy_f0"
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ExportAssets (56)Timeline Frame 1Symbol 833 as "__Packages.clipgame.obj.Enemy_g4"
ExportAssets (56)Timeline Frame 1Symbol 834 as "__Packages.clipgame.obj.Enemy_boss1"
ExportAssets (56)Timeline Frame 1Symbol 835 as "__Packages.clipgame.obj.Enemy_g1"
ExportAssets (56)Timeline Frame 1Symbol 836 as "__Packages.clipgame.obj.Enemy_f2"
ExportAssets (56)Timeline Frame 1Symbol 837 as "__Packages.clipgame.obj.Enemy_f3"
ExportAssets (56)Timeline Frame 1Symbol 838 as "__Packages.clipgame.obj.Enemy_boss2"
ExportAssets (56)Timeline Frame 1Symbol 839 as "__Packages.clipgame.obj.Enemy_g2"
ExportAssets (56)Timeline Frame 1Symbol 840 as "__Packages.clipgame.obj.Enemy_f4"
ExportAssets (56)Timeline Frame 1Symbol 841 as "__Packages.clipgame.obj.Enemy_boss3"
ExportAssets (56)Timeline Frame 1Symbol 842 as "__Packages.common.PopUp"
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ExportAssets (56)Timeline Frame 1Symbol 849 as "__Packages.common.Txt"
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ExportAssets (56)Timeline Frame 1Symbol 851 as "__Packages.game.Page_nextLevel"
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ExportAssets (56)Timeline Frame 1Symbol 861 as "__Packages.clipgame.obj.Bullet_1"
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ExportAssets (56)Timeline Frame 1Symbol 863 as "__Packages.clipgame.obj.Bullet_e1"
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ExportAssets (56)Timeline Frame 1Symbol 802 as "__Packages.mx.core.UIObject"
ExportAssets (56)Timeline Frame 1Symbol 803 as "__Packages.mx.managers.DepthManager"
ExportAssets (56)Timeline Frame 1Symbol 804 as "__Packages.hjw.view.controls.ToolTip"
ExportAssets (56)Timeline Frame 1Symbol 805 as "__Packages.hjw.view.controls.ToolTipManager"
ExportAssets (56)Timeline Frame 3Symbol 34 as "clipgame.obj.Bullet_6"
ExportAssets (56)Timeline Frame 3Symbol 36 as "clipgame.tiles.TileModel_0"
ExportAssets (56)Timeline Frame 3Symbol 41 as "clipgame.obj.PowerUp"
ExportAssets (56)Timeline Frame 3Symbol 43 as "clipgame.tiles.TileModel_9"
ExportAssets (56)Timeline Frame 3Symbol 48 as "clipgame.obj.Bullet_3"
ExportAssets (56)Timeline Frame 3Symbol 52 as "mFire"
ExportAssets (56)Timeline Frame 3Symbol 109 as "clipgame.obj.Player"
ExportAssets (56)Timeline Frame 3Symbol 127 as "clipgame.obj.Enemy_g0"
ExportAssets (56)Timeline Frame 3Symbol 137 as "clipgame.obj.Enemy_g3"
ExportAssets (56)Timeline Frame 3Symbol 147 as "clipgame.obj.Enemy_f1"
ExportAssets (56)Timeline Frame 3Symbol 153 as "clipgame.obj.Enemy_f0"
ExportAssets (56)Timeline Frame 3Symbol 164 as "clipgame.obj.Enemy_boss0"
ExportAssets (56)Timeline Frame 3Symbol 184 as "clipgame.obj.Enemy_g4"
ExportAssets (56)Timeline Frame 3Symbol 197 as "clipgame.obj.Enemy_boss1"
ExportAssets (56)Timeline Frame 3Symbol 220 as "clipgame.obj.Enemy_g1"
ExportAssets (56)Timeline Frame 3Symbol 227 as "clipgame.obj.Enemy_f2"
ExportAssets (56)Timeline Frame 3Symbol 239 as "clipgame.obj.Enemy_f3"
ExportAssets (56)Timeline Frame 3Symbol 247 as "clipgame.obj.Enemy_boss2"
ExportAssets (56)Timeline Frame 3Symbol 269 as "clipgame.obj.Enemy_g2"
ExportAssets (56)Timeline Frame 3Symbol 292 as "clipgame.obj.Enemy_f4"
ExportAssets (56)Timeline Frame 3Symbol 315 as "clipgame.obj.Enemy_boss3"
ExportAssets (56)Timeline Frame 3Symbol 317 as "clipgame.Gamess"
ExportAssets (56)Timeline Frame 3Symbol 320 as "mFire_e"
ExportAssets (56)Timeline Frame 3Symbol 323 as "common.PopUp"
ExportAssets (56)Timeline Frame 3Symbol 326 as "common.Btn_c&c&v"
ExportAssets (56)Timeline Frame 3Symbol 331 as "game.Page_menu"
ExportAssets (56)Timeline Frame 3Symbol 359 as "game.Page_ani"
ExportAssets (56)Timeline Frame 3Symbol 367 as "common.Btn"
ExportAssets (56)Timeline Frame 3Symbol 422 as "game.Page_setting"
ExportAssets (56)Timeline Frame 3Symbol 423 as "game.Page_dif"
ExportAssets (56)Timeline Frame 3Symbol 468 as "common.Txt"
ExportAssets (56)Timeline Frame 3Symbol 482 as "game.Page_playing"
ExportAssets (56)Timeline Frame 3Symbol 483 as "game.Page_nextLevel"
ExportAssets (56)Timeline Frame 3Symbol 509 as "game.Page_gameOver"
ExportAssets (56)Timeline Frame 3Symbol 576 as "game.Page_gameWin"
ExportAssets (56)Timeline Frame 3Symbol 577 as "game.Page_loading"
ExportAssets (56)Timeline Frame 3Symbol 616 as "game.Page_help"
ExportAssets (56)Timeline Frame 3Symbol 617 as "game.Page_credits"
ExportAssets (56)Timeline Frame 3Symbol 618 as "game.Game"
ExportAssets (56)Timeline Frame 3Symbol 619 as "clipgame.obj.Bullet_5"
ExportAssets (56)Timeline Frame 3Symbol 620 as "clipgame.obj.Bullet_2"
ExportAssets (56)Timeline Frame 3Symbol 621 as "clipgame.obj.Bullet_4"
ExportAssets (56)Timeline Frame 3Symbol 622 as "clipgame.obj.Bullet_1"
ExportAssets (56)Timeline Frame 3Symbol 626 as "clipgame.obj.Bullet_e0"
ExportAssets (56)Timeline Frame 3Symbol 628 as "clipgame.obj.Bullet_e1"
ExportAssets (56)Timeline Frame 3Symbol 633 as "mSpark"
ExportAssets (56)Timeline Frame 3Symbol 634 as "mSpark_2"
ExportAssets (56)Timeline Frame 3Symbol 654 as "mBlood"
ExportAssets (56)Timeline Frame 3Symbol 674 as "mBlood_2"
ExportAssets (56)Timeline Frame 3Symbol 717 as "mSmock"
ExportAssets (56)Timeline Frame 3Symbol 780 as "mExp_0"
ExportAssets (56)Timeline Frame 3Symbol 781 as "mCombo"
ExportAssets (56)Timeline Frame 3Symbol 782 as "sdMusic"
ExportAssets (56)Timeline Frame 3Symbol 783 as "sdRic_0"
ExportAssets (56)Timeline Frame 3Symbol 784 as "sdRic_1"
ExportAssets (56)Timeline Frame 3Symbol 785 as "sdShoot_1"
ExportAssets (56)Timeline Frame 3Symbol 786 as "sdShoot_2"
ExportAssets (56)Timeline Frame 3Symbol 787 as "sdShoot_3"
ExportAssets (56)Timeline Frame 3Symbol 788 as "sdShoot_4"
ExportAssets (56)Timeline Frame 3Symbol 789 as "sdShoot_5"
ExportAssets (56)Timeline Frame 3Symbol 790 as "sdShoot_6"
ExportAssets (56)Timeline Frame 3Symbol 795 as "ToolTipControl"

Labels

"end_1"Symbol 94 MovieClip Frame 1
"fire_1"Symbol 94 MovieClip Frame 2
"end_2"Symbol 94 MovieClip Frame 7
"fire_2"Symbol 94 MovieClip Frame 8
"end_3"Symbol 94 MovieClip Frame 13
"fire_3"Symbol 94 MovieClip Frame 14
"end_4"Symbol 94 MovieClip Frame 19
"fire_4"Symbol 94 MovieClip Frame 20
"end_5"Symbol 94 MovieClip Frame 25
"fire_5"Symbol 94 MovieClip Frame 26
"end_6"Symbol 94 MovieClip Frame 30
"fire_6"Symbol 94 MovieClip Frame 31
"up"Symbol 326 MovieClip [common.Btn_c&c&v] Frame 2
"over"Symbol 326 MovieClip [common.Btn_c&c&v] Frame 7
"down"Symbol 326 MovieClip [common.Btn_c&c&v] Frame 12
"up"Symbol 367 MovieClip [common.Btn] Frame 2
"over"Symbol 367 MovieClip [common.Btn] Frame 7
"down"Symbol 367 MovieClip [common.Btn] Frame 12
"blood_0"Symbol 654 MovieClip [mBlood] Frame 2
"blood_1"Symbol 654 MovieClip [mBlood] Frame 12
"blood_2"Symbol 654 MovieClip [mBlood] Frame 26
"blood_0"Symbol 674 MovieClip [mBlood_2] Frame 2
"blood_1"Symbol 674 MovieClip [mBlood_2] Frame 12
"blood_2"Symbol 674 MovieClip [mBlood_2] Frame 26

Dynamic Text Variables

sDownloadSymbol 3 EditableText"TXT"
__sTxtSymbol 324 EditableText"BUTTON"
__sTxtSymbol 325 EditableText"BUTTON"
sTxtSymbol 365 EditableText"BTN"
sTxtSymbol 366 EditableText"BTN"
txtSymbol 419 EditableText""
__sTxtSymbol 467 EditableText"TXT"




http://swfchan.com/27/132567/info.shtml
Created: 18/2 -2019 17:34:28 Last modified: 18/2 -2019 17:34:28 Server time: 05/05 -2024 00:31:45