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dragon_bride.swf

This is the info page for
Flash #132905

(Click the ID number above for more basic data on this flash file.)


ActionScript [AS1/AS2]
Combined Code
frame 1 { L0_F_MOVIE_PLAY_OK = 1; L0_LOAD_SWF = ''; L0_QUALITY = 'medium'; L0_LOAD_EXE_SWF = 'data/'; L0_F_BGM_ONOFF = 0; L0_F_SE_ONOFF = 0; L0_F_BGM_STATE = false; L0_PLAY_BGM = ''; L0_C_BGM_VOLUME = 25; L0_C_SE_VOLUME = 25; L0_SAVE_DATA = SharedObject.getLocal('db_data', '/'); if (L0_SAVE_DATA.data.first_time == undefined) { L0_SAVE_DATA.data.first_time = 1; L0_SAVE_DATA.data.flag_taiken = false; L0_SAVE_DATA.data.f_underhair_onoff = false; L0_SAVE_DATA.data.control_mode = 0; L0_SAVE_DATA.data.game_level = 0; L0_SAVE_DATA.data.progress_parent = 0; L0_SAVE_DATA.data.progress_child = 0; L0_SAVE_DATA.data.hp_lv = 0; L0_SAVE_DATA.data.mp_lv = 0; L0_SAVE_DATA.data.magical_lv = 0; L0_SAVE_DATA.data.futanari_lv = 0; L0_SAVE_DATA.data.futanari_exp = 0; L0_SAVE_DATA.data.desire_keep = 0; L0_SAVE_DATA.data.speed_lv = 0; L0_SAVE_DATA.data.dragon_bust_size = 0; L0_SAVE_DATA.data.stack_semen = 0; L0_SAVE_DATA.data.lv_mera = 0; L0_SAVE_DATA.data.lv_hyado = 0; L0_SAVE_DATA.data.lv_gira = 0; L0_SAVE_DATA.data.lv_io = 0; L0_SAVE_DATA.data.princess_love = 0; L0_SAVE_DATA.data.princess_lewdness = 0; L0_SAVE_DATA.data.princess_enhance_f = 0; L0_SAVE_DATA.data.princess_enhance_b = 0; L0_SAVE_DATA.data.princess_bust_size = 0; L0_SAVE_DATA.data.g_mage_state = 0; L0_SAVE_DATA.data.gold = 0; L0_SAVE_DATA.data.keep_item01 = 0; L0_SAVE_DATA.data.keep_item02 = 0; L0_SAVE_DATA.data.princess_keep_cloth = 0; L0_SAVE_DATA.data.princess_eq_cloth = 0; L0_SAVE_DATA.data.keep_wepon = 0; L0_SAVE_DATA.data.keep_armor = 1; L0_SAVE_DATA.data.eq_wepon = 0; L0_SAVE_DATA.data.eq_armor = 1; L0_SAVE_DATA.data.gallary01 = 0; L0_SAVE_DATA.data.gallary02 = 0; L0_SAVE_DATA.data.gallary03 = 0; L0_SAVE_DATA.data.score_stage00 = 0; L0_SAVE_DATA.data.score_stage01 = 0; L0_SAVE_DATA.data.score_stage02 = 0; L0_SAVE_DATA.data.score_stage03 = 0; L0_SAVE_DATA.data.score_stage04 = 0; L0_SAVE_DATA.data.score_stage05 = 0; L0_SAVE_DATA.data.score_stage06 = 0; L0_SAVE_DATA.data.score_stage07 = 0; L0_SAVE_DATA.data.score_stage08 = 0; L0_SAVE_DATA.flush(); } L0_F_UNDERHAIR_ONOFF = L0_SAVE_DATA.data.f_underhair_onoff; L0_CONTROL_MODE = L0_SAVE_DATA.data.control_mode; L0_GAME_LEVEL = L0_SAVE_DATA.data.game_level; L0_PROGRESS_PARENT = L0_SAVE_DATA.data.progress_parent; L0_PROGRESS_CHILD = L0_SAVE_DATA.data.progress_child; L0_HP_LV = L0_SAVE_DATA.data.hp_lv; L0_MP_LV = L0_SAVE_DATA.data.mp_lv; L0_MAGICAL_LV = L0_SAVE_DATA.data.magical_lv; L0_FUTANARI_LV = L0_SAVE_DATA.data.futanari_lv; L0_FUTANARI_EXP = L0_SAVE_DATA.data.futanari_exp; L0_DESIRE_KEEP = L0_SAVE_DATA.data.desire_keep; L0_SPEED_LV = L0_SAVE_DATA.data.speed_lv; L0_DRAGON_BUST_SIZE = L0_SAVE_DATA.data.dragon_bust_size; L0_STACK_SEMEN = L0_SAVE_DATA.data.stack_semen; L0_LV_MERA = L0_SAVE_DATA.data.lv_mera; L0_LV_HYADO = L0_SAVE_DATA.data.lv_hyado; L0_LV_GIRA = L0_SAVE_DATA.data.lv_gira; L0_LV_IO = L0_SAVE_DATA.data.lv_io; L0_PRINCESS_LOVE = L0_SAVE_DATA.data.princess_love; L0_PRINCESS_LEWDNESS = L0_SAVE_DATA.data.princess_lewdness; L0_PRINCESS_ENHANCE_F = L0_SAVE_DATA.data.princess_enhance_f; L0_PRINCESS_ENHANCE_B = L0_SAVE_DATA.data.princess_enhance_b; L0_PRINCESS_BUST_SIZE = L0_SAVE_DATA.data.princess_bust_size; L0_G_MAGE_STATE = L0_SAVE_DATA.data.g_mage_state; L0_GOLD = L0_SAVE_DATA.data.gold; L0_KEEP_ITEM01 = L0_SAVE_DATA.data.keep_item01; L0_KEEP_ITEM02 = L0_SAVE_DATA.data.keep_item02; L0_PRINCESS_KEEP_CLOTH = L0_SAVE_DATA.data.princess_keep_cloth; L0_PRINCESS_EQ_CLOTH = L0_SAVE_DATA.data.princess_eq_cloth; L0_KEEP_WEPON = L0_SAVE_DATA.data.keep_wepon; L0_KEEP_ARMOR = L0_SAVE_DATA.data.keep_armor; L0_EQ_WEPON = L0_SAVE_DATA.data.eq_wepon; L0_EQ_ARMOR = L0_SAVE_DATA.data.eq_armor; L0_GALLARY01 = L0_SAVE_DATA.data.gallary01; L0_GALLARY02 = L0_SAVE_DATA.data.gallary02; L0_GALLARY03 = L0_SAVE_DATA.data.gallary03; L0_SCORE_STAGE00 = L0_SAVE_DATA.data.score_stage00; L0_SCORE_STAGE01 = L0_SAVE_DATA.data.score_stage01; L0_SCORE_STAGE02 = L0_SAVE_DATA.data.score_stage02; L0_SCORE_STAGE03 = L0_SAVE_DATA.data.score_stage03; L0_SCORE_STAGE04 = L0_SAVE_DATA.data.score_stage04; L0_SCORE_STAGE05 = L0_SAVE_DATA.data.score_stage05; L0_SCORE_STAGE06 = L0_SAVE_DATA.data.score_stage06; L0_SCORE_STAGE07 = L0_SAVE_DATA.data.score_stage07; L0_SCORE_STAGE08 = L0_SAVE_DATA.data.score_stage08; L0_F_MODE_SET = 0; L0_F_MENU_SET = false; L0_C_MENU_TARGET = 0; L0_F_BED_SET = false; L0_F_SHOP_SET = false; L0_F_MAP_SET = false; L0_F_OPTION_SET = false; L0_T_TARGET_STAGE = ''; L0_DRAGON_HP_MAX = (L0_HP_LV + 1) * 200; L0_DRAGON_HP = L0_DRAGON_HP_MAX; L0_DRAGON_MP_MAX = L0_MP_LV * 50 + 100; L0_DRAGON_MP = L0_DRAGON_MP_MAX; L0_SCORE_BASE = 0; L0_C_SCORE = 0; L0_C_SCORE_TOP = 0; L0_F_BATTLE_END = false; L0_H_CUT_MODE = 0; L0_F_H_CUT_SKIP = false; L0_F_H_CUT_END = 0; L0_C_H_CUT_TIME = 0; L0_C_PARTS_SEL_NUM = 0; L0_C_PARTS_SEL_HAIR = 0; L0_C_PARTS_SEL_PUPIL = 0; L0_C_PARTS_SEL_EYE = 0; L0_C_PARTS_SEL_SKIN = 0; L0_C_PARTS_SEL_BUST = 0; L0_C_PARTS_SEL_ACCE = 0; L0_F_END = 0; L0_F_EXTRA_END = 0; L0_C_EX_CHAR = 0; Data_Stage_None = ''; Data_Stage00 = 'stage00_01'; Data_Stage01 = 'stage01_01'; Data_Stage02 = 'stage02_01'; Data_Stage03 = 'stage03_01'; Data_Stage04 = 'stage04_01'; Data_Stage05 = 'stage05_01'; Data_Stage06 = 'stage06_01'; Data_Stage07 = 'stage07_01'; Data_Desire_Max = 1000; Data_Progress_P_Open = 0; Data_Progress_C_Open01 = 0; Data_Progress_C_Open02 = 1; Data_Progress_P_Phase01 = 10; Data_Progress_C_Phase01_01 = 0; Data_Progress_C_Phase01_02 = 1; Data_Progress_P_Phase02 = 20; Data_Progress_C_Phase02_01 = 0; Data_Progress_C_Phase02_02 = 1; Data_Progress_P_Phase03 = 30; Data_Progress_C_Phase03_01 = 0; Data_Progress_C_Phase03_02 = 1; Data_Progress_P_Phase04 = 40; Data_Progress_C_Phase04_01 = 0; Data_Progress_C_Phase04_02 = 1; Data_Progress_P_Phase05 = 50; Data_Progress_C_Phase05_01 = 0; Data_Progress_C_Phase05_02 = 1; Data_Progress_P_Phase06 = 60; Data_Progress_C_Phase06_01 = 0; Data_Progress_C_Phase06_02 = 1; Data_Progress_P_Phase07 = 70; Data_Progress_C_Phase07_01 = 0; Data_Progress_C_None = 0; L0_Data_Menu_None = 0; L0_Data_Menu_Map = 1; L0_Data_Menu_Bed = 2; L0_Data_Menu_Shop = 3; L0_Data_Menu_Option = 4; L0_Data_Wepon_DragonTail = 128; L0_Data_Wepon_ThornWhip = 64; L0_Data_Wepon_LeatherWhip = 32; L0_Data_Wepon_Esukari = 16; L0_Data_Wepon_NailBat = 8; L0_Data_Wepon_Club = 4; L0_Data_Wepon_DragonStaff = 2; L0_Data_Wepon_ForceStaff = 1; L0_Data_Wepon_MageStaff = 0; L0_Data_Armor_King = 128; L0_Data_Armor_Under = 64; L0_Data_Armor_Danger = 32; L0_Data_Armor_Swim = 16; L0_Data_Armor_Queen = 8; L0_Data_Armor_Dragon = 4; L0_Data_Armor_Flee = 2; L0_Data_Armor_Cloth = 1; L0_Data_Item_keep_Mantle = 4096; L0_Data_Item_keep_Shoes = 8192; L0_Data_Item_keep_Glass = 256; L0_Data_Item_eq_Mantle = 16384; L0_Data_Item_eq_Shoes = 32768; L0_Data_Item_eq_Glass = 512; L0_Data_Garally_Soldier01 = 2; L0_Data_Garally_Soldier02 = 4; L0_Data_Garally_Soldier03 = 8; L0_Data_Garally_Spear01 = 32; L0_Data_Garally_Spear02 = 64; L0_Data_Garally_Spear03 = 128; L0_Data_Garally_Archer01 = 512; L0_Data_Garally_Archer02 = 1024; L0_Data_Garally_Archer03 = 2048; L0_Data_Garally_Monk01 = 8192; L0_Data_Garally_Monk02 = 16384; L0_Data_Garally_Monk03 = 32768; L0_Data_Garally_Witch01 = 2; L0_Data_Garally_Witch02 = 4; L0_Data_Garally_Witch03 = 8; L0_Data_Garally_Catgirl01 = 32; L0_Data_Garally_Catgirl02 = 64; L0_Data_Garally_Catgirl03 = 128; L0_Data_Garally_TownGirl = 256; L0_Data_Garally_Pupil01 = 512; L0_Data_Garally_Pupil02 = 1024; L0_Data_Garally_Pupil03 = 2048; L0_Data_Garally_Fighter01 = 4096; L0_Data_Garally_Cleric01 = 8192; L0_Data_Garally_Mage01 = 16384; L0_Data_Garally_Martial = 32768; L0_Data_Garally_Bitch = 16; L0_Data_Garally_Sage = 32; } frame 1 { _quality = 'medium'; this.tabEnabled = fales; this.stop(); } movieClip 89 { } movieClip 92 { } button 94 { on (press) { getURL('http://www.rengoku-teien.com/kiyaku_flame.html', '_blank'); } } button 96 { on (press) { getURL('http://www.yonao.com/asobeat/', '_blank'); } } movieClip 98 { } movieClip 100 { instance m_button_logo_back of movieClip 89 { onClipEvent (press) { this._parent._parent.gotoAndStop(2); } } instance m_button_pubis of movieClip 92 { onClipEvent (press) { getURL('http://pubis.x.fc2.com/', '_blank'); } } instance m_button_make of movieClip 98 { onClipEvent (press) { getURL('http://osabisi.sakura.ne.jp/m2/', '_blank'); } } frame 120 { this._parent.gotoAndStop(2); } } movieClip 101 { frame 1 { this.onEnterFrame = function () { myModeSetJudg(); }; } } movieClip 102 { } movieClip 118 { frame 1 { this.stop(); } } movieClip 119 { frame 1 { } } movieClip 126 { frame 30 { this.gotoAndPlay('active'); } } button 131 { on (press) { this.gotoAndPlay('result_end'); } } movieClip 133 { frame 1 { this.stop(); } instance m_topscore of movieClip 119 { onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; switch (_level0.L0_T_TARGET_STAGE) { case _level0.Data_Stage00: TEMP_NUMBER = _level0.L0_SCORE_STAGE00; break; case _level0.Data_Stage01: TEMP_NUMBER = _level0.L0_SCORE_STAGE01; break; case _level0.Data_Stage02: TEMP_NUMBER = _level0.L0_SCORE_STAGE02; break; case _level0.Data_Stage03: TEMP_NUMBER = _level0.L0_SCORE_STAGE03; break; case _level0.Data_Stage04: TEMP_NUMBER = _level0.L0_SCORE_STAGE04; break; case _level0.Data_Stage05: TEMP_NUMBER = _level0.L0_SCORE_STAGE05; break; case _level0.Data_Stage06: TEMP_NUMBER = _level0.L0_SCORE_STAGE06; break; case _level0.Data_Stage07: TEMP_NUMBER = _level0.L0_SCORE_STAGE07; break; case _level0.Data_Stage08: TEMP_NUMBER = _level0.L0_SCORE_STAGE08; } TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL *= 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL *= 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10) { TEMP_CAL = Math.floor(TEMP_CAL / 10); } else { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL *= 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 100) { TEMP_CAL = Math.floor(TEMP_CAL / 100); } else { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL *= 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 1000) { TEMP_CAL = Math.floor(TEMP_CAL / 1000); } else { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL *= 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10000) { TEMP_CAL = Math.floor(TEMP_CAL / 10000); } else { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); this.m_number_100000.gotoAndStop(TEMP_CAL + 1); _level0.m_all.m_sound_se.mySartSE_CursorPush(); } } instance m_score_count of movieClip 119 { onClipEvent (load) { var TEMP_NUMBER = 0; var TEMP_CAL = 0; var TEMP_CAL_000001 = 0; var TEMP_CAL_000010 = 0; var TEMP_CAL_000100 = 0; var TEMP_CAL_001000 = 0; var TEMP_CAL_010000 = 0; var TEMP_CAL_100000 = 0; var STEP_CAL = 1; TEMP_NUMBER = _level0.L0_C_SCORE; TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL *= 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL *= 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10) { TEMP_CAL = Math.floor(TEMP_CAL / 10); } else { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL *= 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 100) { TEMP_CAL = Math.floor(TEMP_CAL / 100); } else { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL *= 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 1000) { TEMP_CAL = Math.floor(TEMP_CAL / 1000); } else { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL *= 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10000) { TEMP_CAL = Math.floor(TEMP_CAL / 10000); } else { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); this.m_number_100000.gotoAndStop(TEMP_CAL + 1); _level0.m_all.m_sound_se.mySartSE_CursorPush(); } } instance m_bonus_count of movieClip 119 { onClipEvent (load) { _level0.m_all.m_sound_se.mySartSE_Buy(); var TEMP_NUMBER; var TEMP_CAL; TEMP_NUMBER = Math.floor(_level0.L0_C_SCORE / (10 - Math.floor((_level0.L0_PROGRESS_PARENT + 1) / 10))); TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL *= 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL *= 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10) { TEMP_CAL = Math.floor(TEMP_CAL / 10); this.m_number_000010.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL *= 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 100) { TEMP_CAL = Math.floor(TEMP_CAL / 100); this.m_number_000100.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL *= 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 1000) { TEMP_CAL = Math.floor(TEMP_CAL / 1000); this.m_number_001000.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL *= 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10000) { TEMP_CAL = Math.floor(TEMP_CAL / 10000); this.m_number_010000.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); this.m_number_100000.gotoAndStop(TEMP_CAL + 1); } } instance m_gold_count of movieClip 119 { onClipEvent (load) { _level0.m_all.m_sound_se.mySartSE_Buy(); var TEMP_NUMBER; var TEMP_CAL; TEMP_NUMBER = _level0.L0_GOLD; if (TEMP_NUMBER > 0) { TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL *= 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL *= 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL > 10) { TEMP_CAL = Math.floor(TEMP_CAL / 10); this.m_number_000010.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL *= 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL > 100) { TEMP_CAL = Math.floor(TEMP_CAL / 100); this.m_number_000100.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL *= 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL > 1000) { TEMP_CAL = Math.floor(TEMP_CAL / 1000); this.m_number_001000.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL *= 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL > 10000) { TEMP_CAL = Math.floor(TEMP_CAL / 10000); this.m_number_010000.gotoAndStop(TEMP_CAL + 1); } TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); this.m_number_100000.gotoAndStop(TEMP_CAL + 1); } else { this.m_number_000001.gotoAndStop(1); this.m_number_000010.gotoAndStop(1); this.m_number_000100.gotoAndStop(1); this.m_number_001000.gotoAndStop(1); this.m_number_010000.gotoAndStop(1); this.m_number_100000.gotoAndStop(1); } } } instance m_bonus of movieClip 119 { onClipEvent (load) { this.m_number_000001.gotoAndStop(1); this.m_number_000010.gotoAndStop(1); this.m_number_000100.gotoAndStop(1); this.m_number_001000.gotoAndStop(1); this.m_number_010000.gotoAndStop(1); this.m_number_100000.gotoAndStop(1); } } instance m_gold_count of movieClip 119 { onClipEvent (load) { _level0.m_all.m_sound_se.mySartSE_Buy(); _level0.L0_GOLD += Math.floor(_level0.L0_C_SCORE / (10 - Math.floor((_level0.L0_PROGRESS_PARENT + 1) / 10))); if (_level0._level0.L0_GOLD >= 999999) { _level0._level0.L0_GOLD = 999999; } TEMP_NUMBER = _level0.L0_GOLD; TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL *= 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL *= 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL *= 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 100); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL *= 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 1000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL *= 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; TEMP_CAL = Math.floor(TEMP_CAL / 10000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); if (TEMP_CAL <= 0) { TEMP_CAL = 0; } this.m_number_100000.gotoAndStop(TEMP_CAL + 1); } } frame 216 { switch (_level0.L0_T_TARGET_STAGE) { case _level0.Data_Stage00: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Open) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Open02; } break; case _level0.Data_Stage01: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase01) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase01_02; } break; case _level0.Data_Stage02: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase02) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase02_02; } break; case _level0.Data_Stage03: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase03) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase03_02; } break; case _level0.Data_Stage04: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase04) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase04_02; } break; case _level0.Data_Stage05: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase05) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase05_02; } break; case _level0.Data_Stage06: if (_level0.L0_PROGRESS_PARENT == _level0.Data_Progress_P_Phase06) { _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase06_02; } break; case _level0.Data_Stage07: } this.stop(); } instance m_topscore of movieClip 119 { onClipEvent (load) { var TEMP_NUMBER; var TEMP_CAL; switch (_level0.L0_T_TARGET_STAGE) { case _level0.Data_Stage00: TEMP_NUMBER = _level0.L0_SCORE_STAGE00; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE00 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage01: TEMP_NUMBER = _level0.L0_SCORE_STAGE01; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE01 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage02: TEMP_NUMBER = _level0.L0_SCORE_STAGE02; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE02 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage03: TEMP_NUMBER = _level0.L0_SCORE_STAGE03; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE03 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage04: TEMP_NUMBER = _level0.L0_SCORE_STAGE04; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE04 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage05: TEMP_NUMBER = _level0.L0_SCORE_STAGE05; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE05 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage06: TEMP_NUMBER = _level0.L0_SCORE_STAGE06; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE06 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage07: TEMP_NUMBER = _level0.L0_SCORE_STAGE07; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE07 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } break; case _level0.Data_Stage08: TEMP_NUMBER = _level0.L0_SCORE_STAGE08; if (TEMP_NUMBER <= _level0.L0_C_SCORE) { TEMP_NUMBER = _level0.L0_C_SCORE; _level0.L0_SCORE_STAGE08 = _level0.L0_C_SCORE; this._parent.m_record.gotoAndPlay('active'); } else { this._parent.m_record.gotoAndStop('passive'); } } TEMP_CAL = Math.floor(TEMP_NUMBER / 10); TEMP_CAL *= 10; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; this.m_number_000001.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100); TEMP_CAL *= 100; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10) { TEMP_CAL = Math.floor(TEMP_CAL / 10); } else { TEMP_CAL = 0; } this.m_number_000010.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 1000); TEMP_CAL *= 1000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 100) { TEMP_CAL = Math.floor(TEMP_CAL / 100); } else { TEMP_CAL = 0; } this.m_number_000100.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 10000); TEMP_CAL *= 10000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 1000) { TEMP_CAL = Math.floor(TEMP_CAL / 1000); } else { TEMP_CAL = 0; } this.m_number_001000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); TEMP_CAL *= 100000; TEMP_CAL = TEMP_NUMBER - TEMP_CAL; if (TEMP_CAL >= 10000) { TEMP_CAL = Math.floor(TEMP_CAL / 10000); } else { TEMP_CAL = 0; } this.m_number_010000.gotoAndStop(TEMP_CAL + 1); TEMP_CAL = Math.floor(TEMP_NUMBER / 100000); this.m_number_100000.gotoAndStop(TEMP_CAL + 1); } } frame 246 { this._parent.gotoAndStop('talk'); this.stop(); } frame 366 { this._parent.gotoAndStop('talk'); this.stop(); } } movieClip 134 { frame 1 { this.stop(); } instance m_sound_se of movieClip 101 { onClipEvent (load) { function myChangeVolSE() { SE_cursor_sel_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_cursor_push_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_message_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_buy_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_gold_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_enchant_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_magic_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_swing_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hit01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hit02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hit03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_mera_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merami_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merazoma_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_mera_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merami_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_merazoma_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_gira_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_gira_hit_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hyado01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hyado02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io02_io_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io02_iora_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_io02_ionazun_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_magic_ng_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_guard_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_flee_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_flee_ok_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_dash_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_knockback_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_dead_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_arrow01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_arrow02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_arrow03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_bow_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_danger_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_charge_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_bagi01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_bagi02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_swing02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_nude_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_jump_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_down_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H04_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H05_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H06_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H07_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H08_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H09_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_H10_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire01_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire02_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire03_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire04_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire05_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire06_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire07_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire08_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire09_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire10_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_Fire11_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_warp_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_step_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_sha_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_hoimi_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_power_up_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_power_down_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_ouen_sound.setVolume(_level0.L0_C_SE_VOLUME); SE_dance_sound.setVolume(_level0.L0_C_SE_VOLUME); } function mySartSE_CursorSel() { if (_level0.L0_F_SE_ONOFF == 0) { SE_cursor_sel_sound.start(); } } function mySartSE_CursorPush() { if (_level0.L0_F_SE_ONOFF == 0) { SE_cursor_push_sound.start(); } } function mySartSE_Message() { if (_level0.L0_F_SE_ONOFF == 0) { SE_message_sound.start(); } } function mySartSE_Buy() { if (_level0.L0_F_SE_ONOFF == 0) { SE_buy_sound.start(); } } function mySartSE_Gold() { if (_level0.L0_F_SE_ONOFF == 0) { SE_gold_sound.start(); } } function mySartSE_Enchant() { if (_level0.L0_F_SE_ONOFF == 0) { SE_enchant_sound.start(); } } function mySartSE_Magic() { if (_level0.L0_F_SE_ONOFF == 0) { SE_magic_sound.start(); } } function mySartSE_Swing() { if (_level0.L0_F_SE_ONOFF == 0) { SE_swing_sound.start(); } } function mySartSE_Swing() { if (_level0.L0_F_SE_ONOFF == 0) { SE_swing_sound.start(); } } function mySartSE_Hit01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hit01_sound.start(); } } function mySartSE_Hit02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hit02_sound.start(); } } function mySartSE_Hit03() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hit03_sound.start(); } } function mySartSE_Mera() { if (_level0.L0_F_SE_ONOFF == 0) { SE_mera_sound.start(); } } function mySartSE_Merami() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merami_sound.start(); } } function mySartSE_Merazoma() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merazoma_sound.start(); } } function mySartSE_Mera_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_mera_hit_sound.start(); } } function mySartSE_Merami_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merami_hit_sound.start(); } } function mySartSE_Merazoma_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_merazoma_hit_sound.start(); } } function mySartSE_Gira() { if (_level0.L0_F_SE_ONOFF == 0) { SE_gira_sound.start(); } } function mySartSE_Gira_Hit() { if (_level0.L0_F_SE_ONOFF == 0) { SE_gira_hit_sound.start(); } } function mySartSE_Hyado01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hyado01_sound.start(); } } function mySartSE_Hyado02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hyado02_sound.start(); } } function mySartSE_Io01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io01_sound.start(); } } function mySartSE_Io02_Io() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io02_io_sound.start(); } } function mySartSE_Io02_Iora() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io02_iora_sound.start(); } } function mySartSE_Io02_Ionazun() { if (_level0.L0_F_SE_ONOFF == 0) { SE_io02_ionazun_sound.start(); } } function mySartSE_Magic_Ng() { if (_level0.L0_F_SE_ONOFF == 0) { SE_magic_ng_sound.start(); } } function mySartSE_Guard() { if (_level0.L0_F_SE_ONOFF == 0) { SE_guard_sound.start(); } } function mySartSE_Flee() { if (_level0.L0_F_SE_ONOFF == 0) { SE_flee_sound.start(); } } function mySartSE_Flee_Ok() { if (_level0.L0_F_SE_ONOFF == 0) { SE_flee_ok_sound.start(); } } function mySartSE_Dash() { if (_level0.L0_F_SE_ONOFF == 0) { SE_dash_sound.start(); } } function mySartSE_Knockback() { if (_level0.L0_F_SE_ONOFF == 0) { SE_knockback_sound.start(); } } function mySartSE_Dead() { if (_level0.L0_F_SE_ONOFF == 0) { SE_dead_sound.start(); } } function mySartSE_Arrow01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_arrow01_sound.start(); } } function mySartSE_Arrow02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_arrow02_sound.start(); } } function mySartSE_Arrow03() { if (_level0.L0_F_SE_ONOFF == 0) { SE_arrow03_sound.start(); } } function mySartSE_Bow() { if (_level0.L0_F_SE_ONOFF == 0) { SE_bow_sound.start(); } } function mySartSE_Danger() { if (_level0.L0_F_SE_ONOFF == 0) { SE_danger_sound.start(); } } function mySartSE_Charge() { if (_level0.L0_F_SE_ONOFF == 0) { SE_charge_sound.start(); } } function mySartSE_Bagi01() { if (_level0.L0_F_SE_ONOFF == 0) { SE_bagi01_sound.start(); } } function mySartSE_Bagi02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_bagi02_sound.start(); } } function mySartSE_Swing02() { if (_level0.L0_F_SE_ONOFF == 0) { SE_swing02_sound.start(); } } function mySartSE_Nude() { if (_level0.L0_F_SE_ONOFF == 0) { SE_nude_sound.start(); } } function mySartSE_Jump() { if (_level0.L0_F_SE_ONOFF == 0) { SE_jump_sound.start(); } } function mySartSE_Down() { if (_level0.L0_F_SE_ONOFF == 0) { SE_down_sound.start(); } } function mySartSE_H01() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H01 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H01 == 0) { SE_H01_sound.start(); } else { if (TEMP_RANDOM_H01 == 1) { SE_H02_sound.start(); } else { if (TEMP_RANDOM_H01 == 2) { SE_H03_sound.start(); } else { SE_H04_sound.start(); } } } } } function mySartSE_H02() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H02 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H02 == 0) { SE_H03_sound.start(); } else { if (TEMP_RANDOM_H02 == 1) { SE_H04_sound.start(); } else { if (TEMP_RANDOM_H02 == 2) { SE_H05_sound.start(); } else { SE_H06_sound.start(); } } } } } function mySartSE_H03() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H03 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H03 == 0) { SE_H05_sound.start(); } else { if (TEMP_RANDOM_H03 == 1) { SE_H06_sound.start(); } else { if (TEMP_RANDOM_H03 == 2) { SE_H07_sound.start(); } else { SE_H08_sound.start(); } } } } } function mySartSE_H04() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_H04 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_H04 == 0) { SE_H07_sound.start(); } else { if (TEMP_RANDOM_H04 == 1) { SE_H08_sound.start(); } else { if (TEMP_RANDOM_H04 == 2) { SE_H09_sound.start(); } else { SE_H10_sound.start(); } } } } } function mySartSE_Fire01() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_FIRE01 = Math.floor(Math.random() * 3); if (TEMP_RANDOM_FIRE01 == 0) { SE_Fire01_sound.start(); } else { if (TEMP_RANDOM_FIRE01 == 1) { SE_Fire02_sound.start(); } else { SE_Fire03_sound.start(); } } } } function mySartSE_Fire02() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_FIRE02 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_FIRE02 == 0) { SE_Fire04_sound.start(); } else { if (TEMP_RANDOM_FIRE02 == 1) { SE_Fire05_sound.start(); } else { if (TEMP_RANDOM_FIRE02 == 2) { SE_Fire06_sound.start(); } else { SE_Fire07_sound.start(); } } } } } function mySartSE_Fire03() { if (_level0.L0_F_SE_ONOFF == 0) { var TEMP_RANDOM_FIRE03 = Math.floor(Math.random() * 4); if (TEMP_RANDOM_FIRE03 == 0) { SE_Fire08_sound.start(); } else { if (TEMP_RANDOM_FIRE03 == 1) { SE_Fire09_sound.start(); } else { if (TEMP_RANDOM_FIRE03 == 2) { SE_Fire10_sound.start(); } else { SE_Fire11_sound.start(); } } } } } function mySartSE_Warp() { if (_level0.L0_F_SE_ONOFF == 0) { SE_warp_sound.start(); } } function mySartSE_Step() { if (_level0.L0_F_SE_ONOFF == 0) { SE_step_sound.start(); } } function mySartSE_Sha() { if (_level0.L0_F_SE_ONOFF == 0) { SE_sha_sound.start(); } } function mySartSE_Hoimi() { if (_level0.L0_F_SE_ONOFF == 0) { SE_hoimi_sound.start(); } } function mySartSE_PowerUp() { if (_level0.L0_F_SE_ONOFF == 0) { SE_power_up_sound.start(); } } function mySartSE_PowerDown() { if (_level0.L0_F_SE_ONOFF == 0) { SE_power_down_sound.start(); } } function mySartSE_Lick() { if (_level0.L0_F_SE_ONOFF == 0) { SE_H03_sound.start(); } } function mySartSE_Drink() { if (_level0.L0_F_SE_ONOFF == 0) { SE_Fire02_sound.start(); } } function mySartSE_Ouen() { if (_level0.L0_F_SE_ONOFF == 0) { SE_ouen_sound.start(); } } function mySartSE_Dance() { if (_level0.L0_F_SE_ONOFF == 0) { SE_dance_sound.start(); } } SE_cursor_sel_sound = new Sound(this); SE_cursor_sel_sound.attachSound('cursor31.wav'); SE_cursor_push_sound = new Sound(this); SE_cursor_push_sound.attachSound('cursor32.wav'); SE_message_sound = new Sound(this); SE_message_sound.attachSound('pi73.wav'); SE_buy_sound = new Sound(this); SE_buy_sound.attachSound('coin05.wav'); SE_gold_sound = new Sound(this); SE_gold_sound.attachSound('coin03.wav'); SE_enchant_sound = new Sound(this); SE_enchant_sound.attachSound('mecha20.wav'); SE_magic_sound = new Sound(this); SE_magic_sound.attachSound('eco03.wav'); SE_swing_sound = new Sound(this); SE_swing_sound.attachSound('swing25_a.wav'); SE_hit01_sound = new Sound(this); SE_hit01_sound.attachSound('hit70.wav'); SE_hit02_sound = new Sound(this); SE_hit02_sound.attachSound('hit09.wav'); SE_hit03_sound = new Sound(this); SE_hit03_sound.attachSound('hit_p13_b.wav'); SE_mera_sound = new Sound(this); SE_mera_sound.attachSound('don20.wav'); SE_merami_sound = new Sound(this); SE_merami_sound.attachSound('don21.wav'); SE_merazoma_sound = new Sound(this); SE_merazoma_sound.attachSound('don22.wav'); SE_mera_hit_sound = new Sound(this); SE_mera_hit_sound.attachSound('gun01.wav'); SE_merami_hit_sound = new Sound(this); SE_merami_hit_sound.attachSound('gun01.wav'); SE_merazoma_hit_sound = new Sound(this); SE_merazoma_hit_sound.attachSound('gun01.wav'); SE_gira_sound = new Sound(this); SE_gira_sound.attachSound('fire02.wav'); SE_gira_hit_sound = new Sound(this); SE_gira_hit_sound.attachSound('fire01.wav'); SE_hyado01_sound = new Sound(this); SE_hyado01_sound.attachSound('freeze01.wav'); SE_hyado02_sound = new Sound(this); SE_hyado02_sound.attachSound('freeze10.wav'); SE_io01_sound = new Sound(this); SE_io01_sound.attachSound('eco00_r.wav'); SE_io02_io_sound = new Sound(this); SE_io02_io_sound.attachSound('bom20_a.wav'); SE_io02_iora_sound = new Sound(this); SE_io02_iora_sound.attachSound('bom20_b.wav'); SE_io02_ionazun_sound = new Sound(this); SE_io02_ionazun_sound.attachSound('bom20_c.wav'); SE_magic_ng_sound = new Sound(this); SE_magic_ng_sound.attachSound('smoke03.wav'); SE_guard_sound = new Sound(this); SE_guard_sound.attachSound('bosu32.wav'); SE_flee_sound = new Sound(this); SE_flee_sound.attachSound('swing06_h.wav'); SE_flee_ok_sound = new Sound(this); SE_flee_ok_sound.attachSound('fm015_a.wav'); SE_dash_sound = new Sound(this); SE_dash_sound.attachSound('warp02.wav'); SE_knockback_sound = new Sound(this); SE_knockback_sound.attachSound('fm000.wav'); SE_dead_sound = new Sound(this); SE_dead_sound.attachSound('fm003.wav'); SE_arrow01_sound = new Sound(this); SE_arrow01_sound.attachSound('arrow01.wav'); SE_arrow02_sound = new Sound(this); SE_arrow02_sound.attachSound('arrow02.wav'); SE_arrow03_sound = new Sound(this); SE_arrow03_sound.attachSound('swing39.wav'); SE_bow_sound = new Sound(this); SE_bow_sound.attachSound('noise07_02.wav'); SE_danger_sound = new Sound(this); SE_danger_sound.attachSound('mecha02.wav'); SE_charge_sound = new Sound(this); SE_charge_sound.attachSound('power36.wav'); SE_bagi01_sound = new Sound(this); SE_bagi01_sound.attachSound('eco01.wav'); SE_bagi02_sound = new Sound(this); SE_bagi02_sound.attachSound('byoro01_b.wav'); SE_swing02_sound = new Sound(this); SE_swing02_sound.attachSound('swing37_a.wav'); SE_warp_sound = new Sound(this); SE_warp_sound.attachSound('warp01.wav'); SE_step_sound = new Sound(this); SE_step_sound.attachSound('step04.wav'); SE_sha_sound = new Sound(this); SE_sha_sound.attachSound('sha03.wav'); SE_hoimi_sound = new Sound(this); SE_hoimi_sound.attachSound('power14.wav'); SE_power_up_sound = new Sound(this); SE_power_up_sound.attachSound('power11.wav'); SE_power_down_sound = new Sound(this); SE_power_down_sound.attachSound('puu15.wav'); SE_ouen_sound = new Sound(this); SE_ouen_sound.attachSound('ouen.wav'); SE_dance_sound = new Sound(this); SE_dance_sound.attachSound('beat0004a.wav'); SE_nude_sound = new Sound(this); SE_nude_sound.attachSound('power37.wav'); SE_jump_sound = new Sound(this); SE_jump_sound.attachSound('jump00.wav'); SE_down_sound = new Sound(this); SE_down_sound.attachSound('hit76_a.wav'); SE_H01_sound = new Sound(this); SE_H01_sound.attachSound('se_04_08_2.wav'); SE_H02_sound = new Sound(this); SE_H02_sound.attachSound('se_04_09_2.wav'); SE_H03_sound = new Sound(this); SE_H03_sound.attachSound('se_04_08.wav'); SE_H04_sound = new Sound(this); SE_H04_sound.attachSound('se_04_09.wav'); SE_H05_sound = new Sound(this); SE_H05_sound.attachSound('se_04_15_2.wav'); SE_H06_sound = new Sound(this); SE_H06_sound.attachSound('se_04_15_3.wav'); SE_H07_sound = new Sound(this); SE_H07_sound.attachSound('se_04_14.wav'); SE_H08_sound = new Sound(this); SE_H08_sound.attachSound('se_04_15.wav'); SE_H09_sound = new Sound(this); SE_H09_sound.attachSound('se_04_16.wav'); SE_H10_sound = new Sound(this); SE_H10_sound.attachSound('se_04_17.wav'); SE_Fire01_sound = new Sound(this); SE_Fire01_sound.attachSound('se_03_01.wav'); SE_Fire02_sound = new Sound(this); SE_Fire02_sound.attachSound('se_03_01_02.wav'); SE_Fire03_sound = new Sound(this); SE_Fire03_sound.attachSound('se_03_02.wav'); SE_Fire04_sound = new Sound(this); SE_Fire04_sound.attachSound('se_03_03.wav'); SE_Fire05_sound = new Sound(this); SE_Fire05_sound.attachSound('se_03_06.wav'); SE_Fire06_sound = new Sound(this); SE_Fire06_sound.attachSound('se_03_09.wav'); SE_Fire07_sound = new Sound(this); SE_Fire07_sound.attachSound('se_03_10.wav'); SE_Fire08_sound = new Sound(this); SE_Fire08_sound.attachSound('se_03_04.wav'); SE_Fire09_sound = new Sound(this); SE_Fire09_sound.attachSound('se_03_05.wav'); SE_Fire10_sound = new Sound(this); SE_Fire10_sound.attachSound('se_03_11.wav'); SE_Fire11_sound = new Sound(this); SE_Fire11_sound.attachSound('se_03_12.wav'); myChangeVolSE(); } } instance m_sound_bgm of movieClip 102 { onClipEvent (load) { function myChangeVolBGM() { BGM_title_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_opening_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_main_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_bed_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_shop_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_battle01_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_battle02_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_battle03_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_boss_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_win_sound.setVolume(_level0.L0_C_BGM_VOLUME); BGM_lose_sound.setVolume(_level0.L0_C_BGM_VOLUME); } function mySetBGM(INPUT_TARGET) { myStopBGM(); _level0.L0_PLAY_BGM = INPUT_TARGET; myStartBGM(); } function myStartBGM() { if (_level0.L0_F_BGM_ONOFF == 0 && _level0.L0_F_BGM_STATE == false) { _level0.L0_F_BGM_STATE = true; _level0.L0_PLAY_BGM.start(); } } function myStopBGM() { _level0.L0_F_BGM_STATE = false; _level0.L0_PLAY_BGM.stop(); } BGM_title_sound = new Sound(this); BGM_title_sound.attachSound('bgm_title.mp3'); BGM_title_sound.onSoundComplete = function () { BGM_title_sound.start(); }; BGM_opening_sound = new Sound(this); BGM_opening_sound.attachSound('bgm_opening.mp3'); BGM_opening_sound.onSoundComplete = function () { BGM_opening_sound.start(); }; BGM_main_sound = new Sound(this); BGM_main_sound.attachSound('bgm_main.mp3'); BGM_main_sound.onSoundComplete = function () { BGM_main_sound.start(); }; BGM_bed_sound = new Sound(this); BGM_bed_sound.attachSound('bgm_bed.mp3'); BGM_bed_sound.onSoundComplete = function () { BGM_bed_sound.start(); }; BGM_shop_sound = new Sound(this); BGM_shop_sound.attachSound('bgm_shop.mp3'); BGM_shop_sound.onSoundComplete = function () { BGM_shop_sound.start(); }; BGM_battle01_sound = new Sound(this); BGM_battle01_sound.attachSound('bgm_battle01.mp3'); BGM_battle01_sound.onSoundComplete = function () { BGM_battle01_sound.start(); }; BGM_battle02_sound = new Sound(this); BGM_battle02_sound.attachSound('bgm_battle02.mp3'); BGM_battle02_sound.onSoundComplete = function () { BGM_battle02_sound.start(); }; BGM_battle03_sound = new Sound(this); BGM_battle03_sound.attachSound('bgm_battle03.mp3'); BGM_battle03_sound.onSoundComplete = function () { BGM_battle03_sound.start(); }; BGM_boss_sound = new Sound(this); BGM_boss_sound.attachSound('bgm_boss.mp3'); BGM_boss_sound.onSoundComplete = function () { BGM_boss_sound.start(); }; BGM_win_sound = new Sound(this); BGM_win_sound.attachSound('bgm_win.mp3'); BGM_lose_sound = new Sound(this); BGM_lose_sound.attachSound('bgm_lose.mp3'); myChangeVolBGM(); } } frame 2 { function myModeSetJudg() { if (_level0.L0_F_MODE_SET == 1) { _level0.L0_F_MODE_SET = 0; this.onEnterFrame = undefined; this.gotoAndStop('talk'); } } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'title.swf', 1); this.onEnterFrame = function () { myModeSetJudg(); }; this.stop(); } frame 3 { function myModeSetJudg() { if (_level0.L0_F_MODE_SET == 1) { loadMovieNum('', 1); _level0.L0_F_MODE_SET = 0; switch (_level0.L0_PROGRESS_PARENT) { case _level0.Data_Progress_P_Open: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Open01) { _level0.L0_T_TARGET_STAGE = _level0.Data_Stage00; this.onEnterFrame = undefined; this.gotoAndStop('battle'); } else { if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Open02) { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase01; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase01_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } } break; case _level0.Data_Progress_P_Phase01: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase01_01) { this.onEnterFrame = undefined; this.gotoAndStop('main'); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase02; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase02_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } break; case _level0.Data_Progress_P_Phase02: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase02_01) { this.onEnterFrame = undefined; this.gotoAndStop('main'); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase03; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase03_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } break; case _level0.Data_Progress_P_Phase03: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase03_01) { this.onEnterFrame = undefined; this.gotoAndStop('main'); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase04; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase04_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } break; case _level0.Data_Progress_P_Phase04: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase04_01) { this.onEnterFrame = undefined; this.gotoAndStop('main'); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase05; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase05_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } break; case _level0.Data_Progress_P_Phase05: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase05_01) { this.onEnterFrame = undefined; this.gotoAndStop('main'); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase06; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase06_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } break; case _level0.Data_Progress_P_Phase06: if (_level0.L0_PROGRESS_CHILD == _level0.Data_Progress_C_Phase06_01) { this.onEnterFrame = undefined; this.gotoAndStop('main'); } else { _level0.L0_PROGRESS_PARENT = _level0.Data_Progress_P_Phase07; _level0.L0_PROGRESS_CHILD = _level0.Data_Progress_C_Phase07_01; loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); } break; case _level0.Data_Progress_P_Phase07: this.onEnterFrame = undefined; this.gotoAndStop('main'); break; default: this.onEnterFrame = undefined; this.gotoAndStop('main'); } } } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'talk_part.swf', 1); this.onEnterFrame = function () { myModeSetJudg(); }; this.stop(); } frame 4 { function myMenuSetJudg() { if (_level0.L0_F_MENU_SET == true) { loadMovieNum('', 1); _level0.L0_F_MENU_SET = false; this.onEnterFrame = undefined; switch (_level0.L0_C_MENU_TARGET) { case _level0.L0_Data_Menu_Map: _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop('battle_ready'); break; case _level0.L0_Data_Menu_Bed: _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop('bed_room'); break; case _level0.L0_Data_Menu_Shop: _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop('shop'); break; case _level0.L0_Data_Menu_Option: _level0.L0_C_MENU_TARGET = _level0.L0_Data_Menu_None; this.gotoAndStop('option'); } } } if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_main_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_main_sound); } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'menu.swf', 1); this.onEnterFrame = function () { myMenuSetJudg(); }; this.stop(); } frame 5 { function myShopSetJudg() { if (_level0.L0_F_SHOP_SET == true) { loadMovieNum('', 1); _level0.L0_F_SHOP_SET = false; this.onEnterFrame = undefined; this.gotoAndStop('main'); } } if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_shop_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_shop_sound); } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'shop.swf', 1); this.onEnterFrame = function () { myShopSetJudg(); }; this.stop(); } frame 6 { function myBedSetJudg() { if (_level0.L0_F_BED_SET == true) { loadMovieNum('', 1); _level0.L0_F_BED_SET = false; this.onEnterFrame = undefined; this.gotoAndStop('main'); } } if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_bed_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_bed_sound); } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'bed.swf', 1); this.onEnterFrame = function () { myBedSetJudg(); }; this.stop(); } frame 7 { function myGameOptionSetJudg() { if (_level0.L0_F_OPTION_SET == true) { loadMovieNum('', 1); _level0.L0_F_OPTION_SET = false; this.onEnterFrame = undefined; this.gotoAndStop('main'); } } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'option_game.swf', 1); this.onEnterFrame = function () { myGameOptionSetJudg(); }; this.stop(); } frame 8 { function myMapSetJudg() { if (_level0.L0_F_MAP_SET == true) { loadMovieNum('', 1); _level0.L0_F_MAP_SET = false; this.onEnterFrame = undefined; if (_level0.L0_T_TARGET_STAGE == _level0.Data_Stage_None) { this.gotoAndStop('main'); } else { this.gotoAndStop('battle'); } } } loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'map.swf', 1); this.onEnterFrame = function () { myMapSetJudg(); }; this.stop(); } frame 9 { function myBattleEndJudg() { if (_level0.L0_F_BATTLE_END == true) { loadMovieNum('', 1); _level0.L0_F_BATTLE_END = false; this.onEnterFrame = undefined; if (_level0.L0_DRAGON_HP != 0) { if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_win_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_win_sound); } this.m_battle_result.play(); } else { if (_level0.L0_PLAY_BGM != this.m_sound_bgm.BGM_lose_sound) { this.m_sound_bgm.mySetBGM(this.m_sound_bgm.BGM_lose_sound); } this.m_battle_result.gotoAndPlay('retry'); } } } _level0.L0_DRAGON_HP = _level0.L0_DRAGON_HP_MAX; _level0.L0_DRAGON_MP = _level0.L0_DRAGON_MP_MAX; _level0.L0_C_SCORE = 0; _level0.L0_F_BATTLE_END = false; loadMovieNum('', 1); loadMovieNum(_level0.L0_LOAD_EXE_SWF + 'battle.swf', 1); this.onEnterFrame = function () { myBattleEndJudg(); }; this.stop(); } }




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Created: 8/11 -2018 01:43:17 Last modified: 8/11 -2018 01:43:17 Server time: 27/04 -2024 23:56:11