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Archived flashes:
228141
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5122

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/74112579?noj=FRM74112579-19DC" width="1" height="1"></div>

Run 2 Live - Run as far as possible in this addictive upgrade game!.swf

This is the info page for
Flash #133002

(Click the ID number above for more basic data on this flash file.)


Text
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Hi

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Change user

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Quality

HIGH

HIGH

MEDIUM

MEDIUM

LOW

LOW

walkthrough

walkthrough

0000000000

scores

my play yard

click  anywhere to start

Stolen Stolen Stolen Stolen Stolen Stolen Stolen

GAME IS STOLEN

MY Play yard

F*@^^!!

NEW GAME

NEW GAME

MORE GAMES

MORE GAMES

Level Select

level select

OPTIONS

Quality :

LOW

MEDIUM

HIGH

BEST

Quality corrects automatically

<p align="left"></p>

Volume :

Use the "left mouse" button

to JuMp

Use "SPACE" button - to ROLL

Acceleration:

+ 75 %

+ 30 %

+ 50 %

For every 3 second-run you can accelerate
to the maximum 140% of your initial speed.
For every level of this skill

Cost : 2 Points

you gain extra %
to your acceleration and extra score.

Jumping ...

x1

x2

x3

x4

x5...

Exp

x1

x2

x3

Combo Jump :
TO JUMP MORE THAN ONCE, UPGRADE YOUR JUMPING
SKILL, AND PRESS LEFT MOUSE BUTTON TWICE OR MORE

Nom Nom Nom...

CAUTION! Dangerous side effects.

each new level of this
will make you FASTER

And you gain extra score.

"Level Select"

1

2

3

4

5

6

7

8

9

10

11

12

13

14

15

No Ranking for lazy !

+ 20p

+ 5p

+ 10p

+ 4p

+ 5p

for each complete level
you will get points.
use your points to
upgrade your skills

Level 2

EARN POINTS:

Christmas Runner
Save Santa !

Once, Christmas day become difficult as hell...
Santa was kidnapped by moster-bird.

And Remember !!!

to JuMp

to ROLL

Cost : 5 Points

Cost : 3 Points

0

0

Upgrades Menu

Level

Points

MAX

upgrade  your skills to continue

Each new level of this will
let you jump further every
time you jump

each new level of this
will make you FASTER

For every 3 second-run you can
accelerate to the maximum
140% of your initial speed.
For every level of this skill
you gain extra % to your
acceleration.

Combo Jump :
TO JUMP MORE THAN ONCE,
UPGRADE YOUR JUMPING SKILL

+1 skill-point

LOADING

Level 2

Difficulty : Easy

0

0

submit scores

submit scores

SPONSOR LOGO

GAME IS AWESOME GAME IS AWESOME GAME IS AWESOME

Each level has a special structure.
Therefore, for some levels you need more
speed & accelerate, or more jumps, or lower
gravity. So experiment with your skills !

0

0

Level 4

Difficulty : Middle

0

0

Level 5

0

0

Level 6

0

0

Level 7

0

0

Level 8

0

0

Level 9

0

0

Level 10

Difficulty : HARD

0

0

Level 11

0

0

Level 12

0

0

Level 13

0

0

Level 14

0

0

Level 15

0

0

programming : mr.fuby

Design : mr.fuby

Music : mr.fuby

credits

0

0

ActionScript [AS1/AS2]

Symbol 21 MovieClip Frame 1
stop();
Symbol 21 MovieClip Frame 8
stop();
Symbol 54 MovieClip Frame 31
gotoAndPlay ("loop");
Symbol 87 MovieClip Frame 1
stop();
Symbol 87 MovieClip Frame 2
stop();
Symbol 92 MovieClip [HighScoreDialogue] Frame 1
function rgb2hex(r, g, b) { return(((r << 16) | (g << 8)) | b); } function ViewTopScores(serverResponse) { var _local1 = 1; while (_local1 <= 5) { if (typeof(serverResponse["user" + _local1]) == "undefined") { return(undefined); } log((((("postion " + _local1) + ":") + serverResponse["user" + _local1]) + "\t\t") + serverResponse["score" + _local1]); _local1++; } } function ValidateConfig() { if (isNaN(gameId)) { log("bad gameId value"); } } function TogglePreloader(toShow) { if (toShow) { preloader._visible = true; } else { preloader._visible = false; } } function NotifyEvent(eventName, args) { log("NotifyEvent called:" + eventName); var _local1 = -1; switch (eventName) { case "game_init" : _local1 = 1; break; case "round_init" : _local1 = 2; break; case "game_over" : _local1 = 10; break; case "post_on_wall" : _local1 = 100; break; } ExternalInterface.call("FlashEvent", _local1, args); } function DisplayError(oResponse, textbox) { log(oResponse); if ((typeof(oResponse.error) != "undefined") && (oResponse.error != "")) { log("error:" + oResponse.error); textbox.text = oResponse.error; } } function forgot_sent(serverResponse) { DisplayError(serverResponse, ForgotPanel.txtForgotMessage); if ((typeof(serverResponse.sent) != "undefined") && (serverResponse.sent == "yes")) { ForgotPanel.txtForgotMessage.text = "Please check your inbox in the next minutes..."; } else if (typeof(serverResponse.error) != "undefined") { ForgotPanel.txtForgotMessage.text = serverResponse.error; } } function logged_before_and_saved(serverResponse) { dump(serverResponse); log("logged_before_and_saved"); DisplayError(serverResponse, LoggedInPanel.txtLoggedMessage); if (serverResponse.saved == "yes") { if (typeof(serverResponse.toplist_position) != "undefined") { LoggedInPanel.txtLoggedMessage.text = ("You are number " + serverResponse.toplist_position) + " in this game!"; } else { LoggedInPanel.txtLoggedMessage.text = "Your score was saved!"; } LoggedInPanel.mcSavedMsg._visible = true; DisableSaveButtons(); } else { LoggedInPanel.txtLoggedMessage.text = serverResponse.error; } } function logged_and_saved(serverResponse) { dump(serverResponse); DisplayError(serverResponse, LoginPanel.txtLoginMessage); if (typeof(serverResponse.userId) != "undefined") { loggedUserId = serverResponse.userId; if (loggedUserId > 0) { loggedUsername = LoginPanel.txtLoginUsername.text; log((("logged_and_saved() - loggedUserId:" + loggedUserId) + " , loggedUsername:") + loggedUsername); SetCookieValue("userId", loggedUserId, 1); SetCookieValue("username", loggedUsername, 1); } } if ((typeof(serverResponse.saved) != "undefined") && (serverResponse.saved == "yes")) { if ((LoginPanel.txtGuestName.text != "") && (LoginPanel.txtLoginPassword.text == "")) { if (typeof(serverResponse.toplist_position) != "undefined") { LoginPanel.txtLoginMessage.text = ("Saved! You are number " + serverResponse.toplist_position) + " in this game!"; } else { LoginPanel.txtLoginMessage.text = "Your score was saved!"; } } else if (typeof(serverResponse.toplist_position) != "undefined") { LoginPanel.txtLoginMessage.text = ((("Welcome back " + loggedUsername) + "! You are number ") + serverResponse.toplist_position) + " in this game!"; } else { LoginPanel.txtLoginMessage.text = ("Welcome back " + loggedUsername) + "! Your score was saved!"; } LoginPanel.mcSavedMsg._visible = true; DisableSaveButtons(); } else if (typeof(serverResponse.error) != "undefined") { LoginPanel.txtLoginMessage.text = serverResponse.error; } else { LoginPanel.txtLoginMessage.text = "error occured"; } } function registered_and_saved(serverResponse) { dump(serverResponse); DisplayError(serverResponse, RegisterPanel.txtRegisterMessage); if (typeof(serverResponse.userId) != "undefined") { loggedUserId = parseInt(serverResponse.userId); if (loggedUserId > 0) { loggedUsername = RegisterPanel.txtRegisterUsername.text; SetCookieValue("userId", loggedUserId, 1); SetCookieValue("username", loggedUsername, 1); InitLoggedInPanel(); } } if ((typeof(serverResponse.saved) != "undefined") && (serverResponse.saved == "yes")) { if (typeof(serverResponse.toplist_position) != "undefined") { RegisterPanel.txtRegisterMessage.text = ((("Welcome " + loggedUsername) + "! You are number ") + serverResponse.toplist_position) + " in this game!"; } else { RegisterPanel.txtRegisterMessage.text = ("Welcome " + loggedUsername) + "! Your score was saved!"; } RegisterPanel.mcSavedMsg._visible = true; DisableSaveButtons(); } else if (typeof(serverResponse.error) != "undefined") { RegisterPanel.txtRegisterMessage.text = serverResponse.error; } else { RegisterPanel.txtRegisterMessage.text = "error occured"; } } function ResetFieldValidation(oField) { var _local2 = ""; var _local3 = ""; if (typeof(oField._name) == "undefined") { return(undefined); } if (oField._name.indexOf("txt") == 0) { _local2 = "bg" + oField._name.substr(3); _local3 = "alert" + oField._name.substr(3); } if ((_local2 != "") && (typeof(oField._parent[_local2]) != "undefined")) { log("ResetFieldValidation"); Colorize(oField._parent[_local2], validationOkBg); } if ((_local3 != "") && (oField._parent[_local3] != null)) { ToggleAlert(oField._parent[_local3], false); } } function ValidateFieldWithTemplate(oField, template) { var _local4 = oField.text; var _local2 = ""; var _local3 = ""; if (oField._name.indexOf("txt") == 0) { _local2 = "bg" + oField._name.substr(3); _local3 = "alert" + oField._name.substr(3); } if (_local4 == "") { if ((_local2 != "") && (typeof(oField._parent[_local2]) != "undefined")) { log("ValidateFieldWithTemplate1"); Colorize(oField._parent[_local2], validationErrorBg); } if ((_local3 != "") && (typeof(oField._parent[_local3]) != "undefined")) { ToggleAlert(oField._parent[_local3], true); } return(1); } if ((typeof(template) != "undefined") && (template == "email")) { if ((_local4.indexOf("@") < 1) || (_local4.lastIndexOf(".") < _local4.indexOf("@"))) { if ((_local2 != "") && (typeof(oField._parent[_local2]) != "undefined")) { log("ValidateFieldWithTemplate2"); Colorize(oField._parent[_local2], validationErrorBg); } if ((_local3 != "") && (typeof(oField._parent[_local3]) != "undefined")) { ToggleAlert(oField._parent[_local3], true); } return(1); } } ResetFieldValidation(oField); return(0); } function ValidateField(oField) { var _local4 = oField.text; var _local2 = ""; var _local3 = ""; if (oField._name.indexOf("txt") == 0) { _local2 = "bg" + oField._name.substr(3); _local3 = "alert" + oField._name.substr(3); } if (_local4 == "") { Colorize(oField._parent[_local2], validationErrorBg); ToggleAlert(oField._parent[_local3], true); return(1); } ResetFieldValidation(oField); return(0); } function ToggleAlert(mc, toShow) { if ((typeof(mc) == "undefined") || (mc == null)) { return(undefined); } if (toShow) { mc.gotoAndPlay(2); } else { mc.gotoAndStop(1); } } function Colorize(mc, color) { if ((typeof(mc) == "undefined") || (mc == null)) { return(undefined); } var _local2 = mc.transform.colorTransform; _local2.rgb = sHex; mc.transform.colorTransform = _local2; } function ValidateRegister() { var _local1 = 0; _local1 = _local1 + ValidateField(RegisterPanel.txtRegisterUsername); _local1 = _local1 + ValidateField(RegisterPanel.txtRegisterPassword); _local1 = _local1 + ValidateField(RegisterPanel.txtRegisterPassword2); _local1 = _local1 + ValidateFieldWithTemplate(RegisterPanel.txtRegisterEmail, "email"); if (_local1 == 0) { if (RegisterPanel.txtRegisterPassword.text != RegisterPanel.txtRegisterPassword2.text) { _local1++; RegisterPanel.txtRegisterMessage.text = "Your passwords don't match."; if (typeof(RegisterPanel.bgRegisterPassword2) != "undefined") { log("ValidateRegister"); Colorize(RegisterPanel.bgRegisterPassword2, validationErrorBg); } if (typeof(RegisterPanel.alertRegisterPassword) != "undefined") { ToggleAlert(RegisterPanel.alertRegisterPassword, true); } } else { if (typeof(RegisterPanel.bgRegisterPassword2) != "undefined") { ResetFieldValidation(RegisterPanel.bgRegisterPassword2); } if (typeof(RegisterPanel.alertRegisterPassword) != "undefined") { ToggleAlert(RegisterPanel.alertRegisterPassword, false); } } } if (_local1 == 0) { return(true); } return(false); } function ValidateForgot() { var _local1 = 0; _local1 = _local1 + ValidateField(ForgotPanel.txtForgotUsername); if (_local1 == 0) { return(true); } return(false); } function ValidateLogin() { var _local1 = 0; if (LoginPanel.txtGuestName.text != "") { ResetFieldValidation(LoginPanel.txtLoginUsername); ResetFieldValidation(LoginPanel.txtLoginPassword); _local1 = _local1 + ValidateField(LoginPanel.txtGuestName); } else { ResetFieldValidation(LoginPanel.txtGuestName); _local1 = _local1 + ValidateField(LoginPanel.txtLoginUsername); _local1 = _local1 + ValidateField(LoginPanel.txtLoginPassword); } if (_local1 == 0) { return(true); } return(false); } function LoggedUserSubmit(event) { LoggedInPanel.txtLoggedMessage.text = ""; SendData({action:"logged_save", gameId:gameId, score:scoreToSave, userId:loggedUserId, username:loggedUsername}, logged_before_and_saved, NotifySendFailure); } function LogOut(event) { DeleteCookie("userId"); DeleteCookie("username"); loggedUserId = 0; loggedUsername = ""; LoginPanel.txtLoginUsername.text = ""; LoginPanel.txtLoginPassword.text = ""; AnimateIn(LoginPanel); } function LoginSubmit(event) { log("LoginSubmit clicked"); if (ValidateLogin()) { LoginPanel.txtLoginMessage.text = ""; SendData({action:"login_and_save", gameId:gameId, score:scoreToSave, username:LoginPanel.txtLoginUsername.text, guestName:LoginPanel.txtGuestName.text, userpass:LoginPanel.txtLoginPassword.text}, logged_and_saved, NotifySendFailure); } } function ForgotSubmit(event) { if (ValidateForgot()) { ForgotPanel.txtForgotMessage.text = ""; SendData({action:"forgot_pass", username:ForgotPanel.txtForgotUsername.text}, forgot_sent, NotifySendFailure); } } function RegisterSubmit(event) { if (ValidateRegister()) { RegisterPanel.txtRegisterMessage.text = ""; SendData({action:"register", gameId:gameId, score:scoreToSave, username:RegisterPanel.txtRegisterUsername.text, userpass:RegisterPanel.txtRegisterPassword.text, email:RegisterPanel.txtRegisterEmail.text}, registered_and_saved, NotifySendFailure); } } function LoadTopUsers() { SendData({action:"get_top_users", gameId:gameId}, BuildTopUsers, NotifySendFailure); } function BuildTopUsers(serverResponse) { if (topUserRows.length > 0) { var _local3 = 0; while (_local3 <= topUserRows.length) { if (topUserRows[_local3] != null) { TopUsersPanel.removeChild(topUserRows[_local3]); } _local3++; } topUserRows = []; } var _local1 = 1; while (_local1 <= 10) { if (typeof(serverResponse["toplist_user" + _local1]) != "undefined") { TopUsersPanel.attachMovie("highscores_top_row", "row" + _local1, 1000 + _local1); var _local2 = TopUsersPanel["row" + _local1]; _local2._name = "row" + _local1; _local2._x = 90; _local2._y = 16 + (_local1 * 19); _local2.txtName.text = serverResponse["toplist_user" + _local1]; _local2.txtScore.text = serverResponse["toplist_score" + _local1]; topUserRows.push(_local2); } _local1++; } } function NotifySendFailure(e) { log("sending data failed.error:" + e); } function GetStoredUserId() { var _local1 = GetCookieValue("userId"); if ((_local1 == null) || (_local1 == "")) { _local1 = 0; } return(parseInt(_local1)); } function InitCookie(value, expires) { _cookie = SharedObject.getLocal("user_data", "/"); } function DeleteCookie(name) { log("deleting cookie " + name); SetCookieValue(name, null, -1); } function SetCookieValue(name, value, hoursToExpire) { var _local1 = new Date(); _local1.setHours(_local1.getHours() + hoursToExpire); log((((("setting cookie: " + name) + "=") + value) + " until ") + _local1.toString()); _cookie.data[name] = value; _cookie.data[name + "_expire"] = _local1; _cookie.flush(); } function GetCookieValue(name) { _cookie = SharedObject.getLocal("user_data"); var _local1 = _cookie.data[name]; var _local2 = _cookie.data[name + "_expire"]; if (_local2 && (_local2 < new Date())) { _local1 = null; SetCookieValue(name, _local1, -1); } return(_local1); } function SendData(dataToSend, onSuccess, onFailure) { if ((typeof(onFailure) == "undefined") || (onFailure == null)) { onFailure = NotifySendFailure; } var _local5 = new LoadVars(); _local5.onLoad = function (success) { TogglePreloader(false); if (success) { onSuccess(this); } else { onFailure(); } log(unescape(this)); }; var _local3 = new LoadVars(); for (var _local4 in dataToSend) { _local3[_local4] = dataToSend[_local4]; } _local3.random = new Date(); TogglePreloader(true); _local3.sendAndLoad(SAVE_URL, _local5, "post"); } function CheckUserState() { var _local1 = GetStoredUserId(); log("found user:" + _local1); if (_local1 > 0) { AnimateIn(LoggedInPanel); InitLoggedInPanel(); } else { AnimateIn(LoginPanel); } } function AnimateOut() { currentPanel._x = -2000; } function AnimateIn(mc) { if (currentPanel != null) { AnimateOut(); } currentPanel = mc; currentPanel._x = 0; } function InitDialogs() { LoginPanel._x = -2000; LoggedInPanel._x = -2000; ForgotPanel._x = -2000; RegisterPanel._x = -2000; TopUsersPanel._x = -2000; var _local2 = 50; LoginPanel._y = _local2; LoggedInPanel._y = _local2; ForgotPanel._y = _local2; RegisterPanel._y = _local2; TopUsersPanel._y = _local2; LoginPanel.mcSavedMsg._visible = false; LoggedInPanel.mcSavedMsg._visible = false; RegisterPanel.mcSavedMsg._visible = false; containerMc = this; this._visible = false; InitButtons(); highscoresDialogReady = true; tab_cover._visible = false; } function InitButtons() { LoginPanel.btLoginSubmit.onRelease = LoginSubmit; LoggedInPanel.btLogout.onRelease = LogOut; LoggedInPanel.btLoggedSubmit.onRelease = LoggedUserSubmit; ForgotPanel.btForgotSubmit.onRelease = ForgotSubmit; RegisterPanel.btRegisterSubmit.onRelease = RegisterSubmit; TopUsersPanel.btViewAll.onRelease = function (event) { getURL ("http://myplayyard.com/index.php?a=page&id=15&gameId=" + gameId); }; LoginPanel.btGotoForgot.onRelease = function (event) { AnimateIn(ForgotPanel); }; LoginPanel.btGotoRegister.onRelease = function (event) { AnimateIn(RegisterPanel); }; RegisterPanel.btGotoLogin.onRelease = function (event) { AnimateIn(LoginPanel); }; ForgotPanel.btGotoLogin.onRelease = function (event) { AnimateIn(LoginPanel); }; btCloseDialog.onRelease = function (event) { containerMc._visible = false; if (typeof(onClosedFunc) == "function") { onClosedFunc(); } }; btTabSave.onRelease = function (event) { ShowTab(1); if (loggedUserId > 0) { InitLoggedInPanel(); AnimateIn(LoggedInPanel); } else { AnimateIn(LoginPanel); } }; btTabTop10.onRelease = function (event) { ShowTab(2); LoadTopUsers(); AnimateIn(TopUsersPanel); }; } function ShowTab(iTabNumber) { mcTabs.gotoAndStop(iTabNumber); } function InitLoggedInPanel() { loggedUserId = parseInt(GetCookieValue("userId")); loggedUsername = GetCookieValue("username"); log("loggedUserId:" + loggedUserId); log("loggedUsername:" + loggedUsername); LoggedInPanel.txtLoggedUsername.text = loggedUsername; } function ResetMessages() { ForgotPanel.txtForgotMessage.text = ""; LoggedInPanel.txtLoggedMessage.text = ""; LoginPanel.txtLoginMessage.text = ""; RegisterPanel.txtRegisterMessage.text = ""; } function EnableSaveButtons() { LoggedInPanel.btLoggedSubmit.enabled = true; LoginPanel.btLoginSubmit.enabled = true; RegisterPanel.btRegisterSubmit.enabled = true; log("EnableSaveButtons"); Colorize(LoggedInPanel.btLoggedSubmit, enabledHex); Colorize(LoginPanel.btLoginSubmit, enabledHex); Colorize(RegisterPanel.btRegisterSubmit, enabledHex); } function DisableSaveButtons() { LoggedInPanel.btLoggedSubmit.enabled = false; LoginPanel.btLoginSubmit.enabled = false; RegisterPanel.btRegisterSubmit.enabled = false; log("DisableSaveButtons"); Colorize(LoggedInPanel.btLoggedSubmit, disabledHex); Colorize(LoginPanel.btLoginSubmit, disabledHex); Colorize(RegisterPanel.btRegisterSubmit, disabledHex); } function HideSaveTab() { btTabSave._visible = false; txtScoreTitle._visible = false; tab_cover._visible = true; } function SetTitle(sTitle) { txtDialogTitle.text = sTitle; } function SetScoreTitle(sTitle, score) { if (sTitle == "") { sTitle = ""; } txtScoreTitle.text = scoreToSave.toString(); } function dump(o) { for (var _local2 in o) { trace((_local2 + "=") + o[_local2]); } } function log(s) { trace(s); } function ShowScoreDialog(oOptions) { SAVE_URL = "http://www.myplayyard.com/user_actions_flash.php"; TogglePreloader(false); gameId = oOptions.gameId; scoreToSave = oOptions.playerScore; topUsersOnly = oOptions.topUsersOnly; if (typeof(topUsersOnly) == "undefined") { topUsersOnly = false; } if (typeof(oOptions.onClosed) == "function") { onClosedFunc = oOptions.onClosed; } SetTitle(oOptions.dialogTitle); SetScoreTitle(oOptions.scoreTitle, scoreToSave); ValidateConfig(); EnableSaveButtons(); ResetMessages(); log(containerMc); containerMc._visible = true; containerMc.swapDepths(10000); if (topUsersOnly) { HideSaveTab(); LoadTopUsers(); AnimateIn(TopUsersPanel); } else { CheckUserState(); } } var SAVE_URL; var validationErrorBg = "0xff6666"; var validationOkBg = rgb2hex(255, 255, 255); var disabledHex = rgb2hex(200, 200, 200); var enabledHex = "0x000000"; var loggedUserId = 0; var loggedUsername = ""; var scoreToSave; var gameId; var topUsersOnly; var onClosedFunc; var containerMc = this; var currentPanel; var _cookie; _root.highscoresDialogReady = false; var topUserRows = []; InitDialogs();
Symbol 105 Button
on (press) { _root.hero.gameZone.mus.setVolume(0); }
Symbol 108 Button
on (press) { _root.hero.gameZone.mus.setVolume(100); }
Symbol 109 Button
on (press) { _root.hero.gameZone.mus.setVolume(75); }
Symbol 110 Button
on (press) { _root.hero.gameZone.mus.setVolume(50); }
Symbol 111 Button
on (press) { _root.hero.gameZone.mus.setVolume(25); }
Symbol 116 Button
on (press) { _quality = "HIGH"; }
Symbol 119 Button
on (press) { _quality = "MEDIUM"; }
Symbol 122 Button
on (press) { _quality = "LOW"; }
Symbol 125 Button
on (release) { getURL ("http://www.myplayyard.com/index.php?a=page&id=24", "_blank"); }
Symbol 134 Button
on (press) { _root.hero.gameZone.prevFrame(); }
Symbol 135 Button
on (press) { _root.hero.gameZone.nextFrame(); }
Symbol 140 Button
on (release) { getURL ("http://www.myplayyard.com", "_blank"); }
Symbol 141 MovieClip Frame 1
var o4ki_text; onEnterFrame = function () { if (_root.hero.gameZone.my_game_data.data.GameRunScores < 1) { scoresvisible.text = String("No ranking for lazy"); } else { scoresvisible.text = int; o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; } }; stop();
Symbol 141 MovieClip Frame 2
var o4ki_text; onEnterFrame = function () { if (_root.hero.gameZone.my_game_data.data.GameRunScores < 1) { scoresvisible.text = String("No ranking for lazy"); } else { scoresvisible.text = int; o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; } }; stop();
Symbol 142 MovieClip [camera] Frame 1
function init() { var _local1 = Stage.scaleMode; Stage.scaleMode = "exactFit"; w = Stage.width; h = Stage.height; Stage.scaleMode = _local1; recalcParentMatrix(); cameraStep(); onEnterFrame = cameraStep; onUnload = resetStage; } function recalcParentMatrix() { mc = _parent; if (level) { var _local5 = level - 1; } else { var _local5 = 1000; } while (((_local5--) && (mc)) && (mc != _root)) { var _local4 = new flash.geom.Transform(mc); if (!parentM) { parentM = _local4.matrix; } else { parentM.concat(_local4.matrix); } mc = mc._parent; } cameraTrans = new flash.geom.Transform(this); topLevelTrans = new flash.geom.Transform(mc); resetM = topLevelTrans.matrix; resetTopLevelColor = topLevelTrans.colorTransform; } function cameraStep() { topLevelTrans.colorTransform = cameraTrans.colorTransform; curM = cameraTrans.matrix; if (parentM) { curM.concat(parentM); } curM.invert(); curM.translate(w / 2, h / 2); topLevelTrans.matrix = curM; } function resetStage() { topLevelTrans.matrix = resetM; topLevelTrans.colorTransform = resetTopLevelColor; } var level = 0; cameraFrame._visible = false; init();
Instance of Symbol 141 MovieClip "CameraMenu" in Symbol 142 MovieClip [camera] Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.CameraMenuOn < 1) { this.gotoAndStop(1); } if (_root.hero.gameZone.CameraMenuOn > 0) { this.gotoAndStop(2); } }
Symbol 144 MovieClip [p5] Frame 1
_visible = false;
Symbol 158 Button
on (press) { _root.hero.gameZone.nextFrame(); }
Symbol 159 MovieClip Frame 46
stop();
Symbol 160 MovieClip Frame 34
stop();
Symbol 193 Button
on (press) { _root.hero.gameZone.gotoAndStop(5); }
Symbol 194 MovieClip Frame 19
stop();
Symbol 195 MovieClip Frame 75
MovieClip(this).stop(); dispatchEvent(new Event("show-play-button", true));
Symbol 196 MovieClip Frame 1
Symbol 196 MovieClip Frame 45
MovieClip(this).stop();
Symbol 196 MovieClip Frame 55
dispatchEvent(new Event("reset-frameRate", true));
Symbol 198 Button
on (release) { getURL ("http://www.myplayyard.com/", "_blank"); }
Symbol 199 MovieClip Frame 16
stop();
Symbol 213 MovieClip Frame 30
stop();
Symbol 214 MovieClip Frame 30
stop();
Instance of Symbol 226 MovieClip in Symbol 234 MovieClip Frame 1
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 234 MovieClip in Symbol 235 MovieClip Frame 1
onClipEvent (enterFrame) { this._rotation = this._rotation - 9; }
Instance of Symbol 241 MovieClip in Symbol 248 MovieClip Frame 1
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 250 MovieClip Frame 1
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Symbol 274 MovieClip Frame 116
stop();
Symbol 313 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 2
stop();
Symbol 313 MovieClip Frame 3
stop();
Symbol 313 MovieClip Frame 4
stop();
Symbol 313 MovieClip Frame 5
stop();
Symbol 313 MovieClip Frame 6
stop();
Instance of Symbol 278 MovieClip in Symbol 313 MovieClip Frame 6
onClipEvent (enterFrame) { this._rotation = this._rotation - 17; }
Symbol 313 MovieClip Frame 7
stop();
Symbol 313 MovieClip Frame 8
stop();
Symbol 313 MovieClip Frame 9
stop();
Symbol 313 MovieClip Frame 10
stop();
Symbol 313 MovieClip Frame 11
stop();
Symbol 313 MovieClip Frame 12
stop();
Symbol 313 MovieClip Frame 13
stop();
Symbol 313 MovieClip Frame 14
stop();
Symbol 313 MovieClip Frame 15
stop();
Symbol 313 MovieClip Frame 16
stop();
Symbol 313 MovieClip Frame 17
stop();
Symbol 313 MovieClip Frame 18
stop();
Symbol 337 MovieClip Frame 1
_root.hero.gameZone.hero.simbol1.simbol16.mutatoin_outside.mutatoin.super_eye.gotoAndStop(int((Math.random() * _root.hero.gameZone.hero.simbol1.simbol16.mutatoin_outside.mutatoin.super_eye._totalframes) + 1));
Symbol 376 MovieClip Frame 1
_root.hero.gameZone.hero.simbol1.simbol16.mutatoin_outside.mutatoin.super_eye.gotoAndStop(int((Math.random() * _root.hero.gameZone.hero.simbol1.simbol16.mutatoin_outside.mutatoin.super_eye._totalframes) + 1)); stop();
Instance of Symbol 250 MovieClip in Symbol 376 MovieClip Frame 1
onClipEvent (enterFrame) { var speedAaa = -1; if (speedAaa > -3) { speedAaa = speedAaa - 0.05; } this._rotation = this._rotation + speedAaa; }
Symbol 376 MovieClip Frame 2
stop();
Instance of Symbol 357 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 25; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 27; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 20; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 30; }
Instance of Symbol 366 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 23; }
Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 22; }
Instance of Symbol 375 MovieClip in Symbol 376 MovieClip Frame 2
onClipEvent (enterFrame) { this._x = this._x - 26; }
Symbol 382 Button
on (release) { getURL ("http://www.myplayyard.com/puzzle/play-you-are-a-box", "_blank"); }
Symbol 386 Button
on (release) { getURL ("http://www.myplayyard.com/adventure-games/play-pick-and-dig-3", "_blank"); }
Symbol 389 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 1; _root.hero.gameZone.my_game_data.data.pointlvl = 10; _root.hero.gameZone.gotoAndStop(8); }
Symbol 392 Button
on (release) { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain != "co.il") { getURL ("http://www.myplayyard.com/adventure-games", "_blank"); } else { getURL ("http://www.habatata.co.il", "_blank"); } }
Symbol 395 Button
on (press) { _root.hero.gameZone.gotoAndStop(12); }
Symbol 396 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 5; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 1; _root.hero.gameZone.my_game_data.data.pointlvl = 10; _root.hero.gameZone.gotoAndStop(8); }
Symbol 397 MovieClip Frame 90
stop();
Symbol 400 MovieClip Frame 65
stop();
Instance of Symbol 399 MovieClip in Symbol 400 MovieClip Frame 65
onClipEvent (enterFrame) { this._alpha = this._alpha + 1; if (this._alpha > 95) { this._alpha = this._alpha + 0; } }
Symbol 404 Button
on (press) { _root.hero.gameZone._quality = "LOW"; }
Symbol 406 Button
on (press) { _root.hero.gameZone._quality = "MEDIUM"; }
Symbol 408 Button
on (press) { _root.hero.gameZone._quality = "HIGH"; }
Symbol 410 Button
on (press) { _root.hero.gameZone._quality = "BEST"; }
Symbol 413 Button
on (press) { _root.hero.gameZone.mus.setVolume(35); }
Symbol 418 Button
on (press) { _root.hero.gameZone.prevFrame(); }
Symbol 434 MovieClip Frame 11
stop();
Symbol 436 Button
on (press) { _root.hero.gameZone.gotoAndStop(16); }
Symbol 459 MovieClip Frame 10
stop();
Symbol 460 Button
on (press) { _root.hero.gameZone.gotoAndStop(12); }
Symbol 487 MovieClip Frame 10
stop();
Symbol 501 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 1; _root.hero.gameZone.my_game_data.data.pointlvl = 10; _root.hero.gameZone.gotoAndStop(8); }
Symbol 503 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.prlvlscore = "No ranking for lazy"; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 2; _root.hero.gameZone.my_game_data.data.pointlvl = 17; _root.hero.gameZone.gotoAndStop(20); }
Symbol 505 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.prlvlscore = "No ranking for lazy"; _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 3; _root.hero.gameZone.my_game_data.data.pointlvl = 19; _root.hero.gameZone.gotoAndStop(24); }
Symbol 507 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.prlvlscore = "No ranking for lazy"; _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 4; _root.hero.gameZone.my_game_data.data.pointlvl = 23; _root.hero.gameZone.gotoAndStop(28); }
Symbol 509 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 5; _root.hero.gameZone.my_game_data.data.pointlvl = 30; _root.hero.gameZone.gotoAndStop(32); }
Symbol 511 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 6; _root.hero.gameZone.my_game_data.data.pointlvl = 32; _root.hero.gameZone.gotoAndStop(36); }
Symbol 513 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 7; _root.hero.gameZone.my_game_data.data.pointlvl = 34; _root.hero.gameZone.gotoAndStop(40); }
Symbol 515 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 8; _root.hero.gameZone.my_game_data.data.pointlvl = 36; _root.hero.gameZone.gotoAndStop(44); }
Symbol 517 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 9; _root.hero.gameZone.my_game_data.data.pointlvl = 38; _root.hero.gameZone.gotoAndStop(48); }
Symbol 519 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 10; _root.hero.gameZone.my_game_data.data.pointlvl = 40; _root.hero.gameZone.gotoAndStop(52); }
Symbol 521 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 11; _root.hero.gameZone.my_game_data.data.pointlvl = 42; _root.hero.gameZone.gotoAndStop(56); }
Symbol 523 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 12; _root.hero.gameZone.my_game_data.data.pointlvl = 45; _root.hero.gameZone.gotoAndStop(60); }
Symbol 525 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 13; _root.hero.gameZone.my_game_data.data.pointlvl = 47; _root.hero.gameZone.gotoAndStop(64); }
Symbol 527 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 14; _root.hero.gameZone.my_game_data.data.pointlvl = 50; _root.hero.gameZone.gotoAndStop(68); }
Symbol 529 Button
on (press) { _root.hero.gameZone.my_so.clear(); _root.hero.gameZone.my_game_data.data.GameRunScores = 0; _root.hero.gameZone.my_game_data.data.skill_1 = 1; _root.hero.gameZone.my_game_data.data.skill_2 = 5; _root.hero.gameZone.my_game_data.data.skill_3 = 1; _root.hero.gameZone.my_game_data.data.skill_4 = 1.3; _root.hero.gameZone.my_game_data.data.gamelvl = 15; _root.hero.gameZone.my_game_data.data.pointlvl = 55; _root.hero.gameZone.gotoAndStop(72); }
Symbol 531 Button
on (press) { _root.hero.gameZone.gotoAndStop(6); }
Symbol 568 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_3 = _root.hero.gameZone.my_game_data.data.skill_3 + 1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 5; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 571 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_3 = _root.hero.gameZone.my_game_data.data.skill_3 - 1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 5; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 573 MovieClip Frame 1
stop();
Symbol 573 MovieClip Frame 2
stop();
Symbol 578 MovieClip Frame 1
stop();
Instance of Symbol 573 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 == 1) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 578 MovieClip Frame 2
stop();
Symbol 578 MovieClip Frame 3
stop();
Symbol 579 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_2 = _root.hero.gameZone.my_game_data.data.skill_2 + 0.2; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 2; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 580 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_2 = _root.hero.gameZone.my_game_data.data.skill_2 - 0.2; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 2; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 581 MovieClip Frame 1
stop();
Symbol 581 MovieClip Frame 2
stop();
Symbol 582 MovieClip Frame 1
stop();
Instance of Symbol 581 MovieClip in Symbol 582 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 == 5) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } trace(_root.hero.gameZone.my_game_data.data.skill_2); }
Symbol 582 MovieClip Frame 2
stop();
Symbol 582 MovieClip Frame 3
stop();
Symbol 583 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_1 = _root.hero.gameZone.my_game_data.data.skill_1 - 0.1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 3; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 584 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_1 = _root.hero.gameZone.my_game_data.data.skill_1 + 0.1; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 3; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 585 MovieClip Frame 1
stop();
Symbol 585 MovieClip Frame 2
stop();
Symbol 586 MovieClip Frame 1
stop();
Instance of Symbol 585 MovieClip in Symbol 586 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 > 0.9) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 586 MovieClip Frame 2
stop();
Symbol 586 MovieClip Frame 3
stop();
Symbol 587 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_4 = _root.hero.gameZone.my_game_data.data.skill_4 + 0.4; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl - 2; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 588 Button
on (press) { _root.hero.gameZone.my_game_data.data.skill_4 = _root.hero.gameZone.my_game_data.data.skill_4 - 0.4; _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 2; _root.hero.gameZone.pointcount.text = _root.hero.gameZone.my_game_data.data.pointlvl; }
Symbol 589 MovieClip Frame 1
stop();
Symbol 589 MovieClip Frame 2
stop();
Symbol 590 MovieClip Frame 1
stop();
Instance of Symbol 589 MovieClip in Symbol 590 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 < 1.4) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } }
Symbol 590 MovieClip Frame 2
stop();
Symbol 590 MovieClip Frame 3
stop();
Symbol 601 MovieClip Frame 1
stop();
Symbol 601 MovieClip Frame 2
stop();
Symbol 601 MovieClip Frame 3
stop();
Symbol 601 MovieClip Frame 4
stop();
Symbol 601 MovieClip Frame 5
stop();
Symbol 601 MovieClip Frame 6
stop();
Symbol 601 MovieClip Frame 7
stop();
Symbol 601 MovieClip Frame 8
stop();
Symbol 601 MovieClip Frame 9
stop();
Symbol 601 MovieClip Frame 10
stop();
Symbol 601 MovieClip Frame 11
stop();
Symbol 601 MovieClip Frame 12
stop();
Symbol 601 MovieClip Frame 13
stop();
Symbol 601 MovieClip Frame 14
stop();
Symbol 601 MovieClip Frame 15
stop();
Symbol 601 MovieClip Frame 16
stop();
Symbol 601 MovieClip Frame 17
stop();
Symbol 601 MovieClip Frame 18
stop();
Symbol 601 MovieClip Frame 19
stop();
Symbol 601 MovieClip Frame 20
stop();
Symbol 601 MovieClip Frame 21
stop();
Symbol 601 MovieClip Frame 22
stop();
Symbol 601 MovieClip Frame 23
stop();
Symbol 601 MovieClip Frame 24
stop();
Symbol 601 MovieClip Frame 25
stop();
Symbol 601 MovieClip Frame 26
stop();
Symbol 601 MovieClip Frame 27
stop();
Symbol 601 MovieClip Frame 28
stop();
Symbol 601 MovieClip Frame 29
stop();
Symbol 601 MovieClip Frame 30
stop();
Symbol 601 MovieClip Frame 31
stop();
Symbol 601 MovieClip Frame 32
stop();
Symbol 601 MovieClip Frame 33
stop();
Symbol 601 MovieClip Frame 34
stop();
Symbol 601 MovieClip Frame 35
stop();
Symbol 601 MovieClip Frame 36
stop();
Symbol 601 MovieClip Frame 37
stop();
Symbol 601 MovieClip Frame 38
stop();
Symbol 601 MovieClip Frame 39
stop();
Symbol 601 MovieClip Frame 40
stop();
Symbol 601 MovieClip Frame 41
stop();
Symbol 601 MovieClip Frame 42
stop();
Symbol 601 MovieClip Frame 43
stop();
Symbol 601 MovieClip Frame 44
stop();
Symbol 601 MovieClip Frame 45
stop();
Symbol 601 MovieClip Frame 46
stop();
Symbol 601 MovieClip Frame 47
stop();
Symbol 601 MovieClip Frame 48
stop();
Symbol 601 MovieClip Frame 49
stop();
Symbol 601 MovieClip Frame 50
stop();
Symbol 601 MovieClip Frame 51
stop();
Symbol 601 MovieClip Frame 52
stop();
Symbol 601 MovieClip Frame 53
stop();
Symbol 601 MovieClip Frame 54
stop();
Symbol 601 MovieClip Frame 55
stop();
Symbol 601 MovieClip Frame 56
stop();
Symbol 601 MovieClip Frame 57
stop();
Symbol 601 MovieClip Frame 58
stop();
Symbol 601 MovieClip Frame 59
stop();
Symbol 601 MovieClip Frame 60
stop();
Symbol 606 Button
on (release) { urlStart = _url.indexOf("://") + 3; urlEnd = _url.indexOf("/", urlStart); domain = _url.substring(urlStart, urlEnd); LastDot = domain.lastIndexOf(".") - 1; domEnd = domain.lastIndexOf(".", LastDot) + 1; domain = domain.substring(domEnd, domain.length); if (domain != "co.il") { getURL ("http://www.myplayyard.com/adventure-games", "_blank"); } else { getURL ("http://www.habatata.co.il", "_blank"); } }
Symbol 610 MovieClip Frame 15
stop();
Symbol 611 MovieClip Frame 1
stop();
Symbol 611 MovieClip Frame 2
stop();
Symbol 615 MovieClip Frame 15
stop();
Symbol 616 MovieClip Frame 1
stop();
Symbol 616 MovieClip Frame 2
stop();
Symbol 620 MovieClip Frame 15
stop();
Symbol 621 MovieClip Frame 1
stop();
Symbol 621 MovieClip Frame 2
stop();
Symbol 625 MovieClip Frame 15
stop();
Symbol 627 MovieClip Frame 1
stop(); stop();
Symbol 627 MovieClip Frame 2
stop();
Symbol 628 Button
on (press) { _root.hero.gameZone.nextFrame(); }
Symbol 656 MovieClip Frame 1
_parent.addBox(this);
Symbol 664 MovieClip Frame 1
stop();
Symbol 664 MovieClip Frame 2
stop();
Symbol 667 MovieClip Frame 46
stop();
Symbol 668 MovieClip Frame 1
stop();
Symbol 668 MovieClip Frame 2
stop(); _root.hero.gameZone.my_game_data.data.pointlvl = _root.hero.gameZone.my_game_data.data.pointlvl + 1;
Symbol 688 MovieClip Frame 1
_visible = false;
Symbol 691 MovieClip Frame 1
stop();
Symbol 691 MovieClip Frame 2
stop();
Symbol 691 MovieClip Frame 3
stop();
Symbol 691 MovieClip Frame 4
stop();
Instance of Symbol 691 MovieClip "mutatoin_outside" in Symbol 692 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 6) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.skill_2 > 6.6) { this.gotoAndStop(3); } if (_root.hero.gameZone.my_game_data.data.skill_2 > 7.2) { this.gotoAndStop(4); } }
Symbol 693 MovieClip Frame 1
onEnterFrame = function () { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 1; _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; };
Symbol 693 MovieClip Frame 19
onEnterFrame = function () { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 2; Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4 - (_root.hero.gameZone.my_game_data.data.skill_4 / 4); _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; };
Symbol 693 MovieClip Frame 34
onEnterFrame = function () { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4 - (_root.hero.gameZone.my_game_data.data.skill_4 / 3); _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; };
Symbol 693 MovieClip Frame 43
onEnterFrame = function () { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 4; Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4 - (_root.hero.gameZone.my_game_data.data.skill_4 / 2); _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; };
Symbol 693 MovieClip Frame 53
onEnterFrame = function () { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; Uskorenie = _root.hero.gameZone.my_game_data.data.skill_4; _root.hero.gameZone.Runspeed = _root.hero.gameZone.my_game_data.data.skill_2 + Uskorenie; }; stop();
Symbol 696 MovieClip Frame 1
var speedscore = int(_root.hero.gameZone.my_game_data.data.skill_2); onEnterFrame = function () { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + speedscore; };
Symbol 696 MovieClip Frame 3
_root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores - 1;
Symbol 705 Button
on (release) { var scoreToSave = _root.hero.gameZone.my_game_data.data.GameRunScores; attachMovie("HighScoreDialogue", "HighScoreDialogue", 200); setTimeout(function () { HighScoreDialogue.ShowScoreDialog({gameId:122, playerScore:scoreToSave, dialogTitle:"R2L Great Escape", scoreTitle:"Your score is:", onClosed:function () { trace("the highscores dialog was closed"); }}); }, 100); }
Symbol 774 MovieClip Frame 1
stop();
Symbol 774 MovieClip Frame 2
stop();
Symbol 903 MovieClip Frame 1
Playtomic.Log.View(6367, "b510b5a6fc84408d", _root._url); function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("bbe49a56", this, 10301, true); stop(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Created by MrFuby", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var CameraMenuOn; CameraMenuOn = 0;
Symbol 903 MovieClip Frame 2
play();
Symbol 903 MovieClip Frame 3
play(); stop(); stop(); stop();
Symbol 903 MovieClip Frame 4
play();
Symbol 903 MovieClip Frame 5
play(); fscommand ("allowscale", "false"); mus = new Sound(); mus.attachSound("music1"); mus.start(0, 1000); play(); CameraMenuOn = 0; var my_game_data = SharedObject.getLocal("nameSharedObject"); my_game_data.data.skill_1 = 1; my_game_data.data.skill_2 = 5; my_game_data.data.skill_3 = 1; my_game_data.data.skill_4 = 1.3; my_game_data.data.gamelvl = 1; my_game_data.data.pointlvl = 10; my_game_data.data.GameRunScores = 5;
Symbol 903 MovieClip Frame 6
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop();
Instance of Symbol 378 MovieClip in Symbol 903 MovieClip Frame 6
on (release) { getURL ("http://www.myplayyard.com", "_blank"); }
Symbol 903 MovieClip Frame 7
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 7
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 8
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var my_game_data = SharedObject.getLocal("nameSharedObject"); my_game_data.data.skill_1 = 1; my_game_data.data.skill_2 = 5; my_game_data.data.skill_3 = 1; my_game_data.data.skill_4 = 1.3; my_game_data.data.gamelvl = 1; my_game_data.data.pointlvl = 10; my_game_data.data.GameRunScores = 5;
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 8
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 438 MovieClip in Symbol 903 MovieClip Frame 8
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 903 MovieClip Frame 9
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 9
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 10
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Symbol 903 MovieClip Frame 11
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 11
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 12
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; stop();
Symbol 903 MovieClip Frame 13
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 13
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 14
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 14
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 15
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); };
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 15
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 16
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; maxscores = 5000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 16
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 16
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 9) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 17
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = 5;
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 17
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 18
var GameScoreArr = []; GameScoreArr = [length]; GameScoreArr = []; onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { updateCamera(); var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; stop(); my_game_data.data.GameRunScores = 5; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 639 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 5); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 656 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 664 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 664 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this.gotoAndStop(2); } else { this.gotoAndStop(1); } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 668 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero)) { this.gotoAndStop(2); } }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 18
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Symbol 903 MovieClip Frame 19
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 2; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (25 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play();
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 19
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 20
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.prlvlscore; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 20
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 21
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 5000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 21
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 21
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 6) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 22
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 22
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Symbol 903 MovieClip Frame 23
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 3; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (70 + random(10)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Instance of Symbol 438 MovieClip in Symbol 903 MovieClip Frame 23
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 903 MovieClip Frame 24
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.prlvlscore; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 24
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 25
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 10000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 25
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 25
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 11) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 26
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 656 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 668 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero)) { this.gotoAndStop(2); } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 746 MovieClip in Symbol 903 MovieClip Frame 26
onClipEvent (enterFrame) { this._x = this._x - 2; }
Symbol 903 MovieClip Frame 27
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 4; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 4; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Symbol 903 MovieClip Frame 28
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.prlvlscore; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 28
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 29
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 15000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 29
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 29
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 3) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 30
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = [];
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 656 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 668 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero)) { this.gotoAndStop(2); } }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 30
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Symbol 903 MovieClip Frame 31
play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 5; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (25 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play();
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 31
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 32
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 32
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 33
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 20000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 33
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 33
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 34
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = this._x + 8; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = this._x + 14; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3.4; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 1; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2.5; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 1; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2.5; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3.4; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2.5; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 34
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 35
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 6; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (70 + random(10)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Instance of Symbol 764 MovieClip in Symbol 903 MovieClip Frame 35
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 5); }
Instance of Symbol 438 MovieClip in Symbol 903 MovieClip Frame 35
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 903 MovieClip Frame 36
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 36
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 37
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 25000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 37
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 37
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 38
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 639 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 5); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = this._x - 5; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3.7; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 1; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2.5; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 1; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 3; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2.5; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 38
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Symbol 903 MovieClip Frame 39
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 7; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Symbol 903 MovieClip Frame 40
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 40
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 41
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 30000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 774 MovieClip in Symbol 903 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 41
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 41
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 42
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 656 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { if (this.hitTest(_root.hero.gameZone.hero.p2)) { this._alpha = this._alpha - 10; } if (this._alpha < 10) { this._x = -2000; } }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = this._x + 9; _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { _root.hero.gameZone.EnemyArr.push(this); rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 2; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 2; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 2; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 2; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 42
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Symbol 903 MovieClip Frame 43
play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 8; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (70 + random(10)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Symbol 903 MovieClip Frame 44
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 44
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 45
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 35000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 45
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 45
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 46
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 400) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 400) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 400) { this._x = this._x - 5; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 3; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 46
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 3; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 47
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 9; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Symbol 903 MovieClip Frame 48
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 48
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 49
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 40000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 49
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 49
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 50
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 760 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 5; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x + 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x + 6; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 750) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 2; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 50
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 1050) { this._x = this._x - 2; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 51
play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 10; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (25 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play();
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 51
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 52
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 52
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 53
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 45000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 53
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 53
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 54
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 9; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 9; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 9; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 230) { this._x = this._x + 8; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 230) { this._x = this._x + 9; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2.7; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 3; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 2; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 1.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 2.5; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 54
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y - 3; } else { this._y = this._y - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 55
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("bbe49a56", this, 10301, true); play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 11; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Instance of Symbol 438 MovieClip in Symbol 903 MovieClip Frame 55
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 903 MovieClip Frame 56
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 56
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 57
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 50000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 57
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 57
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 58
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 30) { this._y = this._y + 20; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 30) { this._y = this._y + 20; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 230) { this._x = this._x + 8; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 30) { this._y = this._y + 20; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 30) { this._y = this._y + 20; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 230) { this._x = this._x - 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 58
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Symbol 903 MovieClip Frame 59
play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 12; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (25 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play();
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 59
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 60
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 60
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 61
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 55000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 61
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 61
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 62
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 62
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 63
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("bbe49a56", this, 10301, true); play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 13; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Instance of Symbol 438 MovieClip in Symbol 903 MovieClip Frame 63
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 903 MovieClip Frame 64
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 64
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 65
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 60000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 65
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 65
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 66
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 685 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 350) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x + 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x + 6; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 750) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 2; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 66
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 1050) { this._x = this._x - 2; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 67
play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 14; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (25 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play();
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 67
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 68
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 68
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 69
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 65000; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 69
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 69
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 70
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 235 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 70
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 71
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; var pv; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } pv = ((fv == 5) ? (getVersion()) : (System.capabilities.version)); u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=8&fv=") + fv) + "&v=") + escape(pv)) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } __com_mochibot__("bbe49a56", this, 10301, true); play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; CameraMenuOn = 0; play(); _x = 0; _y = 133; updateCamera(); play(); onEnterFrame = function () { my_game_data.data.gamelvl = 15; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 2; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (30 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play(); };
Instance of Symbol 438 MovieClip in Symbol 903 MovieClip Frame 71
onClipEvent (enterFrame) { if (Key.isDown(27)) { _root.hero.gameZone.gotoAndStop(6); } }
Symbol 903 MovieClip Frame 72
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 72
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 73
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; maxscores = 70000 /* 0x011170 */; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 73
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 73
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 74
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length; trace(q);
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 248 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (load) { _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); _root.hero.gameZone.my_game_data.data.GameRunScores - 2500; } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x + 4; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 550) { this._x = this._x + 7; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 450) { this._x = this._x + 6; } else { this._x = this._x + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 1050) { this._x = this._x - 2; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 750) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 750) { this._x = this._x - 4; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 741 MovieClip in Symbol 903 MovieClip Frame 74
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._x = this._x - 7; } else { this._x = this._x - 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 903 MovieClip Frame 75
play(); onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; function mailTo() { getURL ("mailto:mrfuby@gmail.com"); } function link() { getURL ("http://halyal.com/", "_self"); } var myMenu = new ContextMenu(); var myItem1 = new ContextMenuItem("\u041D\u0430\u0448 \u0441\u0430\u0439\u0442", link); var myItem2 = new ContextMenuItem("\u041D\u0430\u043F\u0438\u0448\u0438\u0442\u0435 \u043F\u0438\u0441\u044C\u043C\u043E", mailTo, true); var myItem3 = new ContextMenuItem("Run 2 Live", function () { }, true, false); myMenu.customItems.push(myItem3); myMenu.hideBuiltInItems(); _root.menu = myMenu; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 0; play(); my_game_data.data.gamelvl = 15; my_game_data.data.pointlvl = my_game_data.data.pointlvl + 7; my_game_data.data.GameRunScores = my_game_data.data.GameRunScores + (25 + random(20)); prlvlscore = my_game_data.data.GameRunScores; play();
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 75
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Symbol 903 MovieClip Frame 76
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; stop(); onEnterFrame = function () { o4ki_text = _root.hero.gameZone.my_game_data.data.GameRunScores; scoresvisible.text = o4ki_text; };
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 76
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > 3000) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 76
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > 3500) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 76
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > 4000) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 76
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > 4500) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 76
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > 5000) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 199 MovieClip in Symbol 903 MovieClip Frame 76
onClipEvent (enterFrame) { _root.hero.gameZone.fadeff.gotoAndPlay(1); }
Symbol 903 MovieClip Frame 77
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; CameraMenuOn = 0; my_game_data.data.GameRunScores = prlvlscore; levelcount.text = my_game_data.data.gamelvl; pointcount.text = my_game_data.data.pointlvl;
Instance of Symbol 578 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_3 > 5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 5) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 4) { this.gotoAndStop(1); } } }
Instance of Symbol 582 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_2 > 8) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 586 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_1 < 0.5) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 3) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 2) { this.gotoAndStop(1); } } }
Instance of Symbol 590 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.skill_4 > 4) { this.gotoAndStop(3); } else { if (_root.hero.gameZone.my_game_data.data.pointlvl < 2) { this.gotoAndStop(2); } if (_root.hero.gameZone.my_game_data.data.pointlvl > 1) { this.gotoAndStop(1); } } }
Instance of Symbol 601 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { this.gotoAndStop(_root.hero.gameZone.my_game_data.data.gamelvl); }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 5)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 4)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 3)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > (_root.hero.gameZone.maxscores / 2)) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 605 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.GameRunScores > _root.hero.gameZone.maxscores) { this._alpha = 100; } else { this._alpha = 10; } }
Instance of Symbol 611 MovieClip in Symbol 903 MovieClip Frame 77
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 616 MovieClip in Symbol 903 MovieClip Frame 77
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 621 MovieClip in Symbol 903 MovieClip Frame 77
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 627 MovieClip in Symbol 903 MovieClip Frame 77
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); }
Instance of Symbol 199 MovieClip "fadeff" in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { updateAfterEvent(); this.gotoAndPlay.nextFrame(); }
Instance of Symbol 629 MovieClip in Symbol 903 MovieClip Frame 77
onClipEvent (enterFrame) { if (_root.hero.gameZone.my_game_data.data.pointlvl > 5) { this._visible = false; } else { this._visible = true; } }
Symbol 903 MovieClip Frame 78
onEnterFrame = function () { _x = 0; _y = 133; updateCamera(); }; var Runspeed = _root.hero.gameZone.my_game_data.data.skill_2; var Level_Jump_Count = _root.hero.gameZone.my_game_data.data.skill_3; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; onMouseDown = function () { Jump_Count--; if (Jump_Count < 0) { jump = false; _root.hero.gameZone.hero.jump_count_text.text = 0; } else { jump = true; speedY = jumpSpeed; _root.hero.gameZone.hero.jump_count_text.text = Level_Jump_Count; } }; CameraMenuOn = 1; _x = 3500; _y = 700; function addBox(obj) { boxes.push(obj); } function stepHero() { if (!shoot) { if (Key.isDown(32)) { Jump_Count = 0; jump = false; jumpSpeed = 0; _root.hero.gameZone.hero.gotoAndPlay(4); } else { jumpSpeed = -11; } } speedY = speedY + grav; speedY = ((speedY > maxSpeedY) ? (maxSpeedY) : (speedY)); hero._y = hero._y + speedY; checkHitPlatform(); jump = (((speedY < 5) && (speedY > 1)) ? true : (jump)); if ((!shoot) && (hero._currentframe < 4)) { if (jump) { hero.gotoAndStop(3); } else if (oldX != hero._x) { hero.gotoAndStop(2); BG_1 = 1; BG_2 = 2; BG_3 = 3; BG_4 = 4; } else if (hero._currentframe < 4) { hero.gotoAndStop(1); BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; } } oldX = hero._x; } function checkHitPlatform() { var _local3 = boxes.length; while (_local3--) { var _local2 = boxes[_local3]; if (_local2.hitTest(hero.p1)) { BG_1 = 0; BG_2 = 0; BG_3 = 0; BG_4 = 0; if (hero._xscale > 0) { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } else { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } } else if (_local2.hitTest(hero.p2)) { jump = false; speedY = 0; hero._y = (_local2._y - (_local2._height / 2)) - hhy; Jump_Count = Level_Jump_Count; _root.hero.gameZone.hero.jump_count_text.text = 1; } else if (_local2.hitTest(hero.p3)) { if (hero._xscale > 0) { hero._x = (_local2._x + (_local2._width / 2)) + hhx; } else { hero._x = (_local2._x - (_local2._width / 2)) - hhx; } } else if (_local2.hitTest(hero.p4)) { speedY = 0; hero._y = (_local2._y + (_local2._height / 2)) + hhy; if (_local2.speed > 0) { hero._y = hero._y + _local2.speed; } } } } function checkHeroHit(tgt) { var _local2 = enemies.length; while (_local2--) { var _local1 = enemies[_local2]; if (_local1.man.head.hitTest(tgt)) { _local1.gotoAndStop(3); } } } function updateCamera() { var _local2 = 2300; var _local4 = -1700; var _local1 = 700; var _local3 = 73; var _local5 = 296.666666666667; var _local6 = 200; _x = ((-hero._x) + _local5); _y = ((-hero._y) + _local6); _x = ((_x > _local2) ? (_local2) : (((_x < _local4) ? (_local4) : (_x)))); _y = ((_y > _local1) ? (_local1) : (((_y < _local3) ? (_local3) : (_y)))); } var boxes = []; Jump_Count = Level_Jump_Count; var grav = _root.hero.gameZone.my_game_data.data.skill_1; var jumpSpeed = -11; var speedX = 5; var speedY = 0; var maxSpeedY = 14; var hhx = ((((hero.p1._x - hero.p3._x) + (hero.p1._width / 2)) + (hero.p3._width / 2)) / 2); var hhy = ((((hero.p2._y - hero.p4._y) + (hero.p2._height / 2)) + (hero.p4._height / 2)) / 2); var jump = false; var BG_1 = 1; var BG_2 = 2; var BG_3 = 3; var BG_4 = 4; Key.addListener(this); if ((Key.isDown(38) && (!jump)) && (!shoot)) { jump = true; speedY = jumpSpeed; } onEnterFrame = function () { var _local2 = lifts.length; while (_local2--) { var _local5 = lifts[_local2]; _local5.step(); } _local2 = enemies.length; while (_local2--) { var _local6 = enemies[_local2]; _local6.step(); } stepHero(); _local2 = bonuses.length; while (_local2--) { var _local1 = bonuses[_local2]; var _local4 = hero._x - _local1._x; var _local3 = hero._y - _local1._y; if ((Math.abs(_local4) < 40) && (Math.abs(_local3) < 40)) { bonuses.splice(_local2, 1); _local1.play(); } } updateCamera(); }; var EnemyArr = []; EnemyArr = [length]; EnemyArr = []; q = EnemyArr.length;
Instance of Symbol 637 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - (_root.hero.gameZone.hero._x / 20); }
Instance of Symbol 641 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { this._x = (100 + _root.hero.gameZone.hero._x) - (_root.hero.gameZone.hero._x / 2); }
Instance of Symbol 643 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - _root.hero.gameZone.hero._x; }
Instance of Symbol 696 MovieClip "hero" in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { updateCamera(); if (_root.hero.gameZone.my_game_data.data.skill_4 > 1.3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 3; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 2) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 5; } else if (_root.hero.gameZone.my_game_data.data.skill_4 > 3) { _root.hero.gameZone.my_game_data.data.GameRunScores = _root.hero.gameZone.my_game_data.data.GameRunScores + 7; } this._x = this._x + _root.hero.gameZone.Runspeed; if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.exit_door)) { _root.hero.gameZone.nextFrame(); updateCamera(); } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.zombie_atack)) { _root.hero.gameZone.prevFrame(); } if (Key.isDown(32)) { if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p2.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } else { if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[0])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[1])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[2])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[3])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[4])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[5])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[6])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[7])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[8])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[9])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[10])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[11])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[12])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[13])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[14])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[15])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[16])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[17])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[18])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[19])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[20])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[21])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[22])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[23])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[24])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[25])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[26])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[27])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[28])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[29])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[30])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[31])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[32])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[33])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[34])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[35])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[36])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[37])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[38])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[39])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[40])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[41])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[42])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[43])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[44])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[45])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[46])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[47])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[48])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[49])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[50])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[51])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[52])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[53])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[54])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[55])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[56])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[57])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[58])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[59])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[60])) { _root.hero.gameZone.prevFrame(); } if (_root.hero.gameZone.hero.p5.hitTest(_root.hero.gameZone.EnemyArr[61])) { _root.hero.gameZone.prevFrame(); } } if (_root.hero.gameZone.hero.p1.hitTest(_root.hero.gameZone.uskoritelj)) { this._y = this._y - 50; } }
Instance of Symbol 597 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { this._x = _root.hero.gameZone.hero._x - 5; this._y = _root.hero.gameZone.hero._y + 5; if (Key.isDown(32)) { this._visible = true; } else { this._visible = false; } }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Instance of Symbol 663 MovieClip in Symbol 903 MovieClip Frame 78
onClipEvent (enterFrame) { rasstojanie = _root.hero.gameZone.hero._x - this._x; if (rasstojanie < 0) { rasstojanie = rasstojanie * -1; } if (rasstojanie < 250) { this._y = this._y + 2; } else { this._y = this._y + 0; } _root.hero.gameZone.EnemyArr.push(this); }
Symbol 905 MovieClip [__Packages.Playtomic.LogRequest] Frame 0
class Playtomic.LogRequest { var Pieces; function LogRequest () { } function Queue(data) { Pieces++; Data = Data + (((Data == "") ? "" : "~") + data); if ((Pieces == 8) || (Data.length > 300)) { Pieces = 0; Ready = true; } } function Send() { var _local3 = function (success) { if ((this.Data.indexOf("v/") == 0) || (this.Data.indexOf("~v/") > -1)) { Playtomic.Log.IncreaseViews(); } if ((this.Data.indexOf("p/") == 0) || (this.Data.indexOf("~p/") > -1)) { Playtomic.Log.IncreasePlays(); } }; var _local2 = new LoadVars(); _local2.sendAndLoad(((((((((("http://g" + Playtomic.Log.GUID) + ".api.playtomic.com/Tracker/q.aspx?swfid=") + Playtomic.Log.SWFID) + "&q=") + Data) + "&url=") + Playtomic.Log.SourceUrl) + "&") + Math.random()) + "z", _local3, "POST"); } var Data = ""; var Ready = false; }
Symbol 906 MovieClip [__Packages.Playtomic.Log] Frame 0
class Playtomic.Log { static var SourceUrl, Cookie; function Log () { } static function View(swfid, guid, defaulturl) { if (swfid == undefined) { swfid = 0; } if (guid == undefined) { guid = ""; } if (defaulturl == undefined) { defaulturl = ""; } if (SWFID > 0) { return(undefined); } SWFID = swfid; GUID = guid; Enabled = true; if ((SWFID == 0) || (GUID == "")) { Enabled = false; return(undefined); } if (defaulturl.indexOf("http://") != 0) { Enabled = false; return(undefined); } SourceUrl = defaulturl; if (((SourceUrl == null) || (SourceUrl == "")) || (SourceUrl.indexOf("https://") == 0)) { Enabled = false; return(undefined); } Cookie = SharedObject.getLocal("playtomic"); var _local5 = GetCookie("views"); Send("v/" + _local5, true); _global.setTimeout(PingServer, 60000); } static function ForceSend() { if (Request == null) { return(undefined); } Request.Send(); Request = new Playtomic.LogRequest(); } static function Play() { if (!Enabled) { return(undefined); } LevelCounters = new Array(); LevelAverages = new Array(); LevelRangeds = new Array(); Send("p/" + (Plays + 1), true); } static function CustomMetric(name, group, unique) { if (!Enabled) { return(undefined); } if ((group == null) || (group == undefined)) { group = ""; } if ((unique == null) || (unique == undefined)) { unique = false; } if (unique) { if (Contains(Customs, name)) { return(undefined); } Customs.push(name); } Send((("c/" + Clean(name)) + "/") + Clean(group)); } static function Link(url, name, group, unique, total, fail) { if (!Enabled) { return(undefined); } Send((((((((((("l/" + Clean(name)) + "/") + Clean(group)) + "/") + Clean(url)) + "/") + unique) + "/") + total) + "/") + fail); } static function LevelCounterMetric(name, level, unique) { if (!Enabled) { return(undefined); } if (unique) { var _local1 = (name + ".") + level.toString(); if (Contains(LevelCounters, _local1)) { return(undefined); } LevelCounters.push(_local1); } Send((("lc/" + Clean(name)) + "/") + Clean(level)); } static function LevelRangedMetric(name, level, value, unique) { if (!Enabled) { return(undefined); } if (unique) { var _local1 = (name + ".") + level.toString(); if (Contains(LevelRangeds, _local1)) { return(undefined); } LevelRangeds.push(_local1); SaveCookie("lr_" + name, 1); } Send((((("lr/" + Clean(name)) + "/") + Clean(level)) + "/") + value); } static function LevelAverageMetric(name, level, value, unique) { if (!Enabled) { return(undefined); } if (unique) { var _local1 = (name + ".") + level.toString(); if (Contains(LevelAverages, _local1)) { return(undefined); } LevelAverages.push(_local1); } Send((((("la/" + Clean(name)) + "/") + Clean(level)) + "/") + value); } static function Contains(arr, key) { var _local1 = arr.length - 1; while (_local1 > -1) { if (arr[_local1] == key) { return(true); } _local1--; } return(false); } static function Heatmap(metric, heatmap, x, y) { if (!Enabled) { return(undefined); } Send((((((("h/" + Clean(metric)) + "/") + Clean(heatmap)) + "/") + x) + "/") + y); } static function Funnel(name, step, stepnum) { if (!Enabled) { return(undefined); } Send((((("f/" + Clean(name)) + "/") + Clean(step)) + "/") + stepnum); } static function PlayerLevelStart(levelid) { if (!Enabled) { return(undefined); } Send("pls/" + levelid); } static function PlayerLevelWin(levelid) { if (!Enabled) { return(undefined); } Send("plw/" + levelid); } static function PlayerLevelQuit(levelid) { if (!Enabled) { return(undefined); } Send("plq/" + levelid); } static function PlayerLevelRetry(levelid) { if (!Enabled) { return(undefined); } Send("plr/" + levelid); } static function PlayerLevelFlag(levelid) { if (!Enabled) { return(undefined); } Send("plf/" + levelid); } static function PingServer() { if (!Enabled) { return(undefined); } Pings++; Send((("t/" + (FirstPing ? "y" : "n")) + "/") + Pings, true); if (FirstPing) { FirstPing = false; setInterval(PingServer, 60000); } } static function Send(s, view) { if (view == undefined) { view = false; } Request.Queue(s); if ((Request.Ready || (view)) || (!Queue)) { Request.Send(); Request = new Playtomic.LogRequest(); } } static function GetCookie(n) { if (Cookie.data[n] == undefined) { return(0); } return(parseInt(Cookie.data[n])); } static function SaveCookie(n, v) { Cookie.data[n] = v.toString(); Cookie.flush(); } static function Clean(s) { while (s.indexOf("/") > -1) { s = Replace(s, "/", "\\"); } while (s.indexOf("~") > -1) { s = Replace(s, "~", "-"); } return(escape(s)); } static function Replace(str, find, replace) { return(str.split(find).join(replace)); } static function IncreaseViews() { var _local1 = GetCookie("views"); _local1++; SaveCookie("views", _local1); } static function IncreasePlays() { Plays++; } static var Enabled = false; static var Queue = true; static var SWFID = 0; static var GUID = ""; static var Request = new Playtomic.LogRequest(); static var FirstPing = true; static var Pings = 0; static var Plays = 0; static var HighestGoal = 0; static var Customs = new Array(); static var LevelCounters = new Array(); static var LevelAverages = new Array(); static var LevelRangeds = new Array(); }

Library Items

Symbol 1 Sound [music1]
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Symbol 3 EditableTextUses:2Used by:5
Symbol 4 EditableTextUses:2Used by:5
Symbol 5 MovieClip [highscores_top_row]Uses:3 4
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:92
Symbol 9 EditableTextUses:2Used by:92
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:27 62
Symbol 12 EditableTextUses:2Used by:27
Symbol 13 EditableTextUses:2Used by:27
Symbol 14 EditableTextUses:2Used by:27
Symbol 15 EditableTextUses:2Used by:27
Symbol 16 GraphicUsed by:17
Symbol 17 ButtonUses:16Used by:27 62 71 82
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:27 71 82
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClipUses:23Used by:27 62 82
Symbol 25 GraphicUsed by:26 65
Symbol 26 ButtonUses:25Used by:27 62 71 82
Symbol 27 MovieClipUses:11 12 13 14 15 17 21 24 26Used by:92
Symbol 28 EditableTextUses:2Used by:92
Symbol 29 GraphicUsed by:54
Symbol 30 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:30 31Used by:54
Symbol 33 GraphicUsed by:35
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClipUses:33 34Used by:54
Symbol 36 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:36 37Used by:54
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:54
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:42 43Used by:54
Symbol 45 GraphicUsed by:47
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:45 46Used by:54
Symbol 48 GraphicUsed by:50
Symbol 49 GraphicUsed by:50
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Symbol 51 GraphicUsed by:53
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:51 52Used by:54
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Symbol 55 GraphicUsed by:62
Symbol 56 GraphicUsed by:57 145
Symbol 57 MovieClipUses:56Used by:62
Symbol 58 TextUses:2Used by:62
Symbol 59 EditableTextUses:2Used by:62
Symbol 60 TextUses:2Used by:62
Symbol 61 EditableTextUses:2Used by:62
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Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:66
Symbol 65 ButtonUses:25Used by:66
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Symbol 67 BitmapUsed by:68
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Symbol 69 EditableTextUses:2Used by:71
Symbol 70 EditableTextUses:2Used by:71
Symbol 71 MovieClipUses:68 21 69 70 17 26Used by:92
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 ButtonUses:73Used by:92
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:82
Symbol 77 EditableTextUses:2Used by:82
Symbol 78 EditableTextUses:2Used by:82
Symbol 79 EditableTextUses:2Used by:82
Symbol 80 EditableTextUses:2Used by:82
Symbol 81 EditableTextUses:2Used by:82
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Symbol 83 BitmapUsed by:84
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Symbol 85 BitmapUsed by:86
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Symbol 87 MovieClipUses:84 86Used by:92
Symbol 88 GraphicUsed by:89
Symbol 89 ButtonUses:88Used by:92
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:92
Symbol 92 MovieClip [HighScoreDialogue]Uses:8 9 27 28 54 62 66 71 74 82 87 89 91
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClip [snow]Uses:93
Symbol 95 FontUsed by:96 112 114 115 117 118 120 121 123 124 161 310 401 402 403 405 407 409 411 412 414 424 425 432 439 451 452 453 455 456 457 461 463 464 467 468 469 474 480 481 482 485 488 493 494 495 497 500 502 504 506 508 510 512 514 516 518 520 522 524 526 528 530 532 533 534 535 536 537 541 542 543 544 545 546 549 550 551 552 553 559 563 564 577 602 608 613 618 623 665 697 698 699 700 701 703 704 720 721 732 736 737 747 748 749 750 753 755 756 765 766 767 770 771 772 776 777 778 782 783 784 797 798 799 800 814 815 816 829 830 831 845 846 847 860 861 862 876 877 878 891 892 893 898 899 900
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Symbol 97 MovieClip [fps_counter]Uses:96
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClip [p6]Uses:98
Symbol 100 GraphicUsed by:142
Symbol 101 GraphicUsed by:141
Symbol 102 GraphicUsed by:105
Symbol 103 GraphicUsed by:105 108 109 110 111 125 389 392 395 396 397 404 406 408 410 413 418 436 460 531 606 611 616 621 626 627 628 774
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Symbol 140 ButtonUses:139 136 138Used by:141
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Symbol 142 MovieClip [camera]Uses:100 141Used by:Timeline
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClip [p5]Uses:143Used by:696
Symbol 145 MovieClip [zombies ubivajut]Uses:56Used by:903
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Symbol 153 GraphicUsed by:160
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Symbol 903 MovieClipUses:147 150 151 152 160 161 163 165 198 199 376 378 397 105 108 109 110 111 112 116 119 122 400 401 402 404 406 408 410 411 412 413 414 415 418 434 435 436 438 459 460 487 488 444 492 493 456 494 495 496 248 204 205 206 497 501 503 505 507 509 511 513 515 517 519 521 523 525 527 529 530 531 532 533 534 535 536 537 540 541 542 543 544 545 546 429 548 549 550 551 552 553 554 557 558 559 562 563 564 578 582 586 448 590 592 477 597 601 602 603 605 606 611 616 621 626 627 629 632 633 628 634 637 639 641 643 202 650 651 217 655 656 657 659 210 660 661 145 663 664 668 222 669 676 677 678 685 686 696 430 433 166 697 698 699 700 701 702 706 207 708 709 722 711 730 235 735 736 737 738 739 741 743 746 747 748 749 750 751 752 753 754 755 756 757 758 760 761 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 392 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 895 897 898 395 899 900 901 902Used by:904
Symbol 904 MovieClipUses:903Used by:Timeline
Symbol 905 MovieClip [__Packages.Playtomic.LogRequest]
Symbol 906 MovieClip [__Packages.Playtomic.Log]

Instance Names

"hero"Frame 1Symbol 904 MovieClip
"MenuCameraInside"Frame 1Symbol 142 MovieClip [camera]
"txtName"Symbol 5 MovieClip [highscores_top_row] Frame 1Symbol 3 EditableText
"txtScore"Symbol 5 MovieClip [highscores_top_row] Frame 1Symbol 4 EditableText
"txtLoginUsername"Symbol 27 MovieClip Frame 1Symbol 12 EditableText
"txtLoginPassword"Symbol 27 MovieClip Frame 1Symbol 13 EditableText
"txtLoginMessage"Symbol 27 MovieClip Frame 1Symbol 14 EditableText
"txtGuestName"Symbol 27 MovieClip Frame 1Symbol 15 EditableText
"btLoginSubmit"Symbol 27 MovieClip Frame 1Symbol 17 Button
"alertLoginUsername"Symbol 27 MovieClip Frame 1Symbol 21 MovieClip
"alertLoginPassword"Symbol 27 MovieClip Frame 1Symbol 21 MovieClip
"mcSavedMsg"Symbol 27 MovieClip Frame 1Symbol 24 MovieClip
"btGotoRegister"Symbol 27 MovieClip Frame 1Symbol 26 Button
"btGotoForgot"Symbol 27 MovieClip Frame 1Symbol 26 Button
"btLoggedSubmit"Symbol 62 MovieClip Frame 1Symbol 17 Button
"mcSavedMsg"Symbol 62 MovieClip Frame 1Symbol 24 MovieClip
"txtLoggedUsername"Symbol 62 MovieClip Frame 1Symbol 59 EditableText
"btLogout"Symbol 62 MovieClip Frame 1Symbol 26 Button
"txtLoggedMessage"Symbol 62 MovieClip Frame 1Symbol 61 EditableText
"btViewAll"Symbol 66 MovieClip Frame 1Symbol 65 Button
"alertForgotUsername"Symbol 71 MovieClip Frame 1Symbol 21 MovieClip
"txtForgotUsername"Symbol 71 MovieClip Frame 1Symbol 69 EditableText
"txtForgotMessage"Symbol 71 MovieClip Frame 1Symbol 70 EditableText
"btForgotSubmit"Symbol 71 MovieClip Frame 1Symbol 17 Button
"btGotoLogin"Symbol 71 MovieClip Frame 1Symbol 26 Button
"alertRegisterUsername"Symbol 82 MovieClip Frame 1Symbol 21 MovieClip
"alertRegisterPassword"Symbol 82 MovieClip Frame 1Symbol 21 MovieClip
"alertRegisterPassword2"Symbol 82 MovieClip Frame 1Symbol 21 MovieClip
"alertRegisterEmail"Symbol 82 MovieClip Frame 1Symbol 21 MovieClip
"txtRegisterUsername"Symbol 82 MovieClip Frame 1Symbol 77 EditableText
"txtRegisterPassword"Symbol 82 MovieClip Frame 1Symbol 78 EditableText
"txtRegisterEmail"Symbol 82 MovieClip Frame 1Symbol 79 EditableText
"txtRegisterMessage"Symbol 82 MovieClip Frame 1Symbol 80 EditableText
"btGotoLogin"Symbol 82 MovieClip Frame 1Symbol 26 Button
"btRegisterSubmit"Symbol 82 MovieClip Frame 1Symbol 17 Button
"txtRegisterPassword2"Symbol 82 MovieClip Frame 1Symbol 81 EditableText
"mcSavedMsg"Symbol 82 MovieClip Frame 1Symbol 24 MovieClip
"bg"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 8 MovieClip
"txtDialogTitle"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 9 EditableText
"LoginPanel"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 27 MovieClip
"txtScoreTitle"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 28 EditableText
"preloader"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 54 MovieClip
"LoggedInPanel"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 62 MovieClip
"TopUsersPanel"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 66 MovieClip
"ForgotPanel"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 71 MovieClip
"btCloseDialog"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 74 Button
"RegisterPanel"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 82 MovieClip
"mcTabs"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 87 MovieClip
"btTabTop10"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 89 Button
"btTabSave"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 89 Button
"tab_cover"Symbol 92 MovieClip [HighScoreDialogue] Frame 1Symbol 91 MovieClip
"desplay"Symbol 97 MovieClip [fps_counter] Frame 1Symbol 96 EditableText
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Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "music1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "highscores_top_row"
ExportAssets (56)Timeline Frame 1Symbol 92 as "HighScoreDialogue"
ExportAssets (56)Timeline Frame 1Symbol 94 as "snow"
ExportAssets (56)Timeline Frame 1Symbol 97 as "fps_counter"
ExportAssets (56)Timeline Frame 1Symbol 99 as "p6"
ExportAssets (56)Timeline Frame 1Symbol 142 as "camera"
ExportAssets (56)Timeline Frame 1Symbol 144 as "p5"
ExportAssets (56)Timeline Frame 1Symbol 145 as "zombies ubivajut"
ExportAssets (56)Timeline Frame 1Symbol 905 as "__Packages.Playtomic.LogRequest"
ExportAssets (56)Timeline Frame 1Symbol 906 as "__Packages.Playtomic.Log"

Labels

"loop"Symbol 54 MovieClip Frame 17
"Q"Symbol 903 MovieClip Frame 7
"Tutorial\"Symbol 903 MovieClip Frame 8
"1"Symbol 903 MovieClip Frame 15
"2"Symbol 903 MovieClip Frame 19
"3"Symbol 903 MovieClip Frame 23
"4"Symbol 903 MovieClip Frame 27
"5"Symbol 903 MovieClip Frame 31
"6"Symbol 903 MovieClip Frame 35
"7"Symbol 903 MovieClip Frame 39
"8"Symbol 903 MovieClip Frame 43
"9"Symbol 903 MovieClip Frame 47
"10"Symbol 903 MovieClip Frame 51
"11"Symbol 903 MovieClip Frame 55
"12"Symbol 903 MovieClip Frame 59
"13"Symbol 903 MovieClip Frame 63
"14"Symbol 903 MovieClip Frame 67
"15"Symbol 903 MovieClip Frame 71
"END"Symbol 903 MovieClip Frame 75




http://swfchan.com/27/133002/info.shtml
Created: 17/2 -2019 00:18:19 Last modified: 17/2 -2019 00:18:19 Server time: 19/05 -2024 20:06:12