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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/10444517?noj=FRM10444517-9DC" width="1" height="1"></div>

Scrambled Legs!.swf

This is the info page for
Flash #133409

(Click the ID number above for more basic data on this flash file.)


Text
Shake

Beans

<p align="left"></p><p align="left"></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><b>Use arrow keys to scramble for a touchdown.</b></font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><b>Do your best to shake off would be tacklers by rapidly hitting the spacebar.</b></font></p><p align="left"></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><b>Collect </b><font face="Arial Black" size="18"><b>power ups</b></font><b> &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</b></font></p><p align="left"></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><b>Use select power ups by hitting &nbsp;&quot;</b><font face="Arial Black" size="18"><b>Z</b></font><b>&quot; and &quot;</b><font face="Arial Black" size="18"><b>X</b></font><b>&quot;.</b></font></p><p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="0"><b> </b></font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><b>Earn bonus points by scoring touchdowns as quickly as possible.</b></font></p><p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="0"><b>You have 98 yards to go, it&apos;s muddy, and you have 3 blockers to protect you!</b></font></p><p align="left"><font face="Arial" size="20" color="#000000" letterSpacing="0.000000" kerning="0"><b> </b></font></p><p align="left"></p>

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Score

Level

ActionScript [AS1/AS2]

Frame 1
function preloaderProgress() { preloaderBytesTotal = _root.getBytesTotal(); preloaderBytesLoaded = _root.getBytesLoaded(); txt_preloader.text = Math.round((preloaderBytesLoaded / preloaderBytesTotal) * 100) + "% Loaded"; if ((preloaderBytesLoaded == preloaderBytesTotal) and (preloaderBytesLoaded > 0)) { clearInterval(preloaderIntervalId); gotoAndStop ("fra_main"); } } this._lockroot = true; stop(); var preloaderIntervalId; preloaderIntervalId = setInterval(this, "preloaderProgress", 1);
Frame 3
function attachIntro() { var _local2 = _root.attachMovie("mc_intro", "mc_intro", _root.getNextHighestDepth()); _local2._x = 0.5 * Stage.width; _local2._y = 0.5 * Stage.height; } function createNewGame(currentLevel, score) { game = new Game(currentLevel, score); mc_intro.swapDepths(_root.getNextHighestDepth()); game.field.setStageFocus(500, 1300); game.field.focusStage(); game.field.focusField(); mcFootball = game.field.mc.attachMovie("mc_football", "mc_football", game.field.mc.getNextHighestDepth()); mcFootball._x = -170; mcFootball._y = -1280; mcFootball._xscale = (mcFootball._yscale = 86); game.field.offense.runningBack.mc.swapDepths(game.field.mc.getNextHighestDepth()); var _local2 = 96; var _local4 = (-game.field.offense.runningBack.mc._x) + (0.5 * Stage.width); var _local3 = ((-game.field.offense.runningBack.mc._y) + (0.5 * Stage.height)) + game.field.stageFocusYOffset; var _local5 = new mx.transitions.Tween(game.field.mc, "_x", mx.transitions.easing.None.easeOut, game.field.mc._x, _local4, _local2, false); var _local8 = new mx.transitions.Tween(game.field.mc, "_y", mx.transitions.easing.None.easeOut, game.field.mc._y, _local3, _local2, false); var _local7 = new mx.transitions.Tween(game.field.mcActualField.mc_field, "_x", mx.transitions.easing.None.easeOut, game.field.mcActualField.mc_field._x, _local4, _local2, false); var _local6 = new mx.transitions.Tween(game.field.mcActualField.mc_field, "_y", mx.transitions.easing.None.easeOut, game.field.mcActualField.mc_field._y, _local3, _local2, false); var _local10 = new mx.transitions.Tween(game.field.mc.mc_football, "_x", mx.transitions.easing.None.easeOut, game.field.mc.mc_football._x, game.field.offense.runningBack.mc._x + 8, _local2 - 2, false); var _local9 = new mx.transitions.Tween(game.field.mc.mc_football, "_y", mx.transitions.easing.None.easeOut, game.field.mc.mc_football._y, game.field.offense.runningBack.mc._y - 30, _local2 - 2, false); _local5.onMotionFinished = function () { game.field.mcActualField.mc_field.mc_tempbg._visible = false; game.field.offense.runningBack.catchBall(); game.field.mc.mc_football.removeMovieClip(); }; } function turboIntervalFunction() { PowerUp.turboEnabled = false; stopTurboInterval(); } function stopTurboInterval() { clearInterval(PowerUp.turboIntervalId); } function springIntervalFunction() { var _local4 = 2.5; if (PowerUp.springCount < PowerUp.springJump) { } else if (PowerUp.springCount < (2 * PowerUp.springJump)) { _local4 = _local4 * -1; } else { stopSpringInterval(); PowerUp.springEnabled = false; game.field.offense.runningBack.mc.play(); var _local2 = 0; while (_local2 < _root.game.field.offense.numBlockers) { game.field.offense.blocker[_local2].mc.play(); _local2++; } } game.field.offense.runningBack.mc._xscale = game.field.offense.runningBack.mc._xscale + _local4; game.field.offense.runningBack.mc._yscale = game.field.offense.runningBack.mc._yscale + _local4; game.field.offense.runningBack.coordinateMove(_root.game.field.offense.runningBack.currentDirection); game.field.offense.runningBack.bringToFront(); var _local2 = 0; while (_local2 < game.field.offense.numBlockers) { game.field.offense.blocker[_local2].mc._xscale = game.field.offense.blocker[_local2].mc._xscale + _local4; game.field.offense.blocker[_local2].mc._yscale = game.field.offense.blocker[_local2].mc._yscale + _local4; game.field.offense.blocker[_local2].coordinateMove(game.field.offense.runningBack.currentDirection); game.field.offense.blocker[_local2].mc.swapDepths(game.field.mc.getNextHighestDepth()); _local2++; } _local2 = 0; while (_local2 < game.field.offense.runningBack.draggingTacklers.length) { var _local3 = game.field.offense.runningBack.draggingTacklers[_local2]; game.field.defense.tackler[_local3].mc.swapDepths(game.field.mc.getNextHighestDepth()); _local2++; } PowerUp.springCount++; } function stopSpringInterval() { clearInterval(PowerUp.springIntervalId); } function tornadoIntervalFunction() { if (PowerUp.tornadoEnabled) { PowerUp.tornadoEnabled = false; stopTornadoInterval(); game.field.offense.runningBack.forceOrient(game.field.offense.runningBack.currentDirection); PowerUp.tornadoDizzynessEnabled = true; PowerUp.tornadoIntervalId = setInterval(_root, "tornadoIntervalFunction", 2300); } else { PowerUp.tornadoDizzynessEnabled = false; stopTornadoInterval(); } } function stopTornadoInterval() { clearInterval(PowerUp.tornadoIntervalId); } function quakeIntervalFunction() { if (PowerUp.quakeEnabled) { if (PowerUp.quakeCount < PowerUp.quakeJump) { _root.game.field.offense.runningBack.mc._xscale = _root.game.field.offense.runningBack.mc._xscale + 5.2; _root.game.field.offense.runningBack.mc._yscale = _root.game.field.offense.runningBack.mc._yscale + 5.2; } else if (PowerUp.quakeCount < (2 * PowerUp.quakeJump)) { _root.game.field.offense.runningBack.mc._xscale = _root.game.field.offense.runningBack.mc._xscale - 5.2; _root.game.field.offense.runningBack.mc._yscale = _root.game.field.offense.runningBack.mc._yscale - 5.2; } else { stopQuakeInterval(); PowerUp.quakeEnabled = false; PowerUp.quakeDazeEnabled = true; _root.game.field.offense.runningBack.mc.play(); var _local2 = 0; while (_local2 < _root.game.field.offense.numBlockers) { _root.game.field.offense.blocker[_local2].mc.play(); _local2++; } var _local5 = _root.game.field.offense.runningBack.mc; _local2 = 0; while (_local2 < _root.game.field.defense.numTacklers) { var _local3 = _root.game.field.defense.tackler[_local2].mc; if (Math.abs(_local5._y - _local3._y) < ((0.5 * Stage.height) + 100)) { _root.game.field.defense.tackler[_local2].cloudAndSit(_local3); _root.game.field.defense.tackler[_local2].dragging = false; } _local2++; } while (_root.game.field.offense.runningBack.draggingTacklers.length > 0) { var _local4 = _root.game.field.offense.runningBack.draggingTacklers.pop(); _root.game.field.offense.runningBack.draggingWeight = _root.game.field.offense.runningBack.draggingWeight - _root.game.field.defense.tackler[_local4].weight; } PowerUp.quakeIntervalId = setInterval(_root, "quakeIntervalFunction", 1100); } } else { PowerUp.quakeDazeEnabled = false; stopQuakeInterval(); } PowerUp.quakeCount++; } function stopQuakeInterval() { clearInterval(PowerUp.quakeIntervalId); } var swfFPS = 24; mc = _root.createEmptyMovieClip("mc_sndHit1", _root.getNextHighestDepth()); var sndHit1 = new Sound(mc); sndHit1.attachSound("sndHit1"); sndHit1.setVolume(60); mc = _root.createEmptyMovieClip("mc_sndHit2", _root.getNextHighestDepth()); var sndHit2 = new Sound(mc); sndHit2.attachSound("sndHit2"); sndHit2.setVolume(60); mc = _root.createEmptyMovieClip("mc_sndHit3", _root.getNextHighestDepth()); var sndHit3 = new Sound(mc); sndHit3.attachSound("sndHit3"); sndHit3.setVolume(60); mc = _root.createEmptyMovieClip("mc_sndHit4", _root.getNextHighestDepth()); var sndHit4 = new Sound(mc); sndHit4.attachSound("sndHit4"); sndHit4.setVolume(60); mc = _root.createEmptyMovieClip("mc_sndKickOff1", _root.getNextHighestDepth()); var sndKickOff1 = new Sound(mc); sndKickOff1.attachSound("sndKickOff1"); sndKickOff1.setVolume(35); mc = _root.createEmptyMovieClip("mc_sndMusicLoop1", _root.getNextHighestDepth()); var sndMusicLoop1 = new Sound(mc); sndMusicLoop1.attachSound("sndMusicLoop1"); sndMusicLoop1.setVolume(60); mc = _root.createEmptyMovieClip("mc_sndPickUpPowerUp1", _root.getNextHighestDepth()); var sndPickUpPowerUp1 = new Sound(mc); sndPickUpPowerUp1.attachSound("sndPickUpPowerUp1"); sndPickUpPowerUp1.setVolume(100); mc = _root.createEmptyMovieClip("mc_sndShakeItOff1", _root.getNextHighestDepth()); var sndShakeItOff1 = new Sound(mc); sndShakeItOff1.attachSound("sndShakeItOff1"); sndShakeItOff1.setVolume(100); mc = _root.createEmptyMovieClip("mc_sndTackled1", _root.getNextHighestDepth()); var sndTackled1 = new Sound(mc); sndTackled1.attachSound("sndTackled1"); sndTackled1.setVolume(100); mc = _root.createEmptyMovieClip("mc_sndTornado1", _root.getNextHighestDepth()); var sndTornado1 = new Sound(mc); sndTornado1.attachSound("sndTornado1"); sndTornado1.setVolume(100); mc = _root.createEmptyMovieClip("mc_sndTouchdown1", _root.getNextHighestDepth()); var sndTouchdown1 = new Sound(mc); sndTouchdown1.attachSound("sndTouchdown1"); sndTouchdown1.setVolume(100); mc = _root.createEmptyMovieClip("mc_sndTrophy1", _root.getNextHighestDepth()); var sndTrophy1 = new Sound(mc); sndTrophy1.attachSound("sndTrophy1"); sndTrophy1.setVolume(40); mc = _root.createEmptyMovieClip("mc_sndTurbo1", _root.getNextHighestDepth()); var sndTurbo1 = new Sound(mc); sndTurbo1.attachSound("sndTurbo1"); sndTurbo1.setVolume(70); stop(); var game; attachIntro();
Symbol 412 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
class mx.transitions.OnEnterFrameBeacon { function OnEnterFrameBeacon () { } static function init() { var _local4 = _global.MovieClip; if (!_root.__OnEnterFrameBeacon) { mx.transitions.BroadcasterMX.initialize(_local4); var _local3 = _root.createEmptyMovieClip("__OnEnterFrameBeacon", 9876); _local3.onEnterFrame = function () { _global.MovieClip.broadcastMessage("onEnterFrame"); }; } } static var version = "1.1.0.52"; }
Symbol 413 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
class mx.transitions.BroadcasterMX { var _listeners; function BroadcasterMX () { } static function initialize(o, dontCreateArray) { if (o.broadcastMessage != undefined) { delete o.broadcastMessage; } o.addListener = mx.transitions.BroadcasterMX.prototype.addListener; o.removeListener = mx.transitions.BroadcasterMX.prototype.removeListener; if (!dontCreateArray) { o._listeners = new Array(); } } function addListener(o) { removeListener(o); if (broadcastMessage == undefined) { broadcastMessage = mx.transitions.BroadcasterMX.prototype.broadcastMessage; } return(_listeners.push(o)); } function removeListener(o) { var _local2 = _listeners; var _local3 = _local2.length; while (_local3--) { if (_local2[_local3] == o) { _local2.splice(_local3, 1); if (!_local2.length) { broadcastMessage = undefined; } return(true); } } return(false); } function broadcastMessage() { var _local5 = String(arguments.shift()); var _local4 = _listeners.concat(); var _local6 = _local4.length; var _local3 = 0; while (_local3 < _local6) { _local4[_local3][_local5].apply(_local4[_local3], arguments); _local3++; } } static var version = "1.1.0.52"; }
Symbol 414 MovieClip [__Packages.mx.transitions.Tween] Frame 0
class mx.transitions.Tween { var obj, prop, begin, useSeconds, _listeners, addListener, prevTime, _time, looping, _duration, broadcastMessage, isPlaying, _fps, prevPos, _pos, change, _intervalID, _startTime; function Tween (obj, prop, func, begin, finish, duration, useSeconds) { mx.transitions.OnEnterFrameBeacon.init(); if (!arguments.length) { return; } this.obj = obj; this.prop = prop; this.begin = begin; position = (begin); this.duration = (duration); this.useSeconds = useSeconds; if (func) { this.func = func; } this.finish = (finish); _listeners = []; addListener(this); start(); } function set time(t) { prevTime = _time; if (t > duration) { if (looping) { rewind(t - _duration); update(); broadcastMessage("onMotionLooped", this); } else { if (useSeconds) { _time = _duration; update(); } stop(); broadcastMessage("onMotionFinished", this); } } else if (t < 0) { rewind(); update(); } else { _time = t; update(); } //return(time); } function get time() { return(_time); } function set duration(d) { _duration = (((d == null) || (d <= 0)) ? (_global.Infinity) : (d)); //return(duration); } function get duration() { return(_duration); } function set FPS(fps) { var _local2 = isPlaying; stopEnterFrame(); _fps = fps; if (_local2) { startEnterFrame(); } //return(FPS); } function get FPS() { return(_fps); } function set position(p) { setPosition(p); //return(position); } function setPosition(p) { prevPos = _pos; obj[prop] = (_pos = p); broadcastMessage("onMotionChanged", this, _pos); updateAfterEvent(); } function get position() { return(getPosition()); } function getPosition(t) { if (t == undefined) { t = _time; } return(func(t, begin, change, _duration)); } function set finish(f) { change = f - begin; //return(finish); } function get finish() { return(begin + change); } function continueTo(finish, duration) { begin = position; this.finish = (finish); if (duration != undefined) { this.duration = (duration); } start(); } function yoyo() { continueTo(begin, time); } function startEnterFrame() { if (_fps == undefined) { _global.MovieClip.addListener(this); } else { _intervalID = setInterval(this, "onEnterFrame", 1000 / _fps); } isPlaying = true; } function stopEnterFrame() { if (_fps == undefined) { _global.MovieClip.removeListener(this); } else { clearInterval(_intervalID); } isPlaying = false; } function start() { rewind(); startEnterFrame(); broadcastMessage("onMotionStarted", this); } function stop() { stopEnterFrame(); broadcastMessage("onMotionStopped", this); } function resume() { fixTime(); startEnterFrame(); broadcastMessage("onMotionResumed", this); } function rewind(t) { _time = ((t == undefined) ? 0 : (t)); fixTime(); update(); } function fforward() { time = (_duration); fixTime(); } function nextFrame() { if (useSeconds) { time = ((getTimer() - _startTime) / 1000); } else { time = (_time + 1); } } function onEnterFrame() { nextFrame(); } function prevFrame() { if (!useSeconds) { time = (_time - 1); } } function toString() { return("[Tween]"); } function fixTime() { if (useSeconds) { _startTime = getTimer() - (_time * 1000); } } function update() { position = (getPosition(_time)); } static var version = "1.1.0.52"; static var __initBeacon = mx.transitions.OnEnterFrameBeacon.init(); static var __initBroadcaster = mx.transitions.BroadcasterMX.initialize(mx.transitions.Tween.prototype, true); function func(t, b, c, d) { return(((c * t) / d) + b); } }
Symbol 415 MovieClip [__Packages.Game] Frame 0
class Game { var currentLevel, inProgress, mc, field, powerUp, score, time, controls, timeIntervalId; function Game (iCurrentLevel, iScore) { currentLevel = iCurrentLevel; _root.mc_intro.mc_panel.txt_level.text = currentLevel; inProgress = false; mc = _root.createEmptyMovieClip("mc_game", _root.getNextHighestDepth()); _root.createEmptyMovieClip("mc_tweenwatcher", _root.getNextHighestDepth()); _root.mc_tweenwatcher.tweenCount = 0; mc.scrollRect = new flash.geom.Rectangle(0, 0, Stage.width, Stage.height); field = new Field(this); powerUp = new Array(PowerUp.numPowerUps); createPowerUps(); placePlayers(); score = iScore; updateScoreDisplay(); time = 0; updateTimeDisplay(); controls = new Controls(this); if (currentLevel == 1) { _root.sndMusicLoop1.stop(); _root.sndMusicLoop1.start(0, 99999); } _root.sndKickOff1.start(0.5); } function placePlayers() { field.offense.runningBack.initialAttach(); var _local2 = 0; while (_local2 < field.offense.numBlockers) { field.offense.blocker[_local2].initialAttach(); _local2++; } _local2 = 0; while (_local2 < field.defense.numTacklers) { field.defense.tackler[_local2].initialAttach(); _local2++; } field.offense.runningBack.bringToFront(); } function createPowerUps() { _root.mc_intro.mc_panel.createEmptyMovieClip("mc_powerups", _root.mc_intro.mc_panel.getNextHighestDepth()); PowerUp.panelSlot1Taken = false; PowerUp.panelSlot2Taken = false; PowerUp.turboEnabled = false; PowerUp.springEnabled = false; PowerUp.trophyEnabled = false; PowerUp.tornadoEnabled = false; PowerUp.tornadoDizzynessEnabled = false; PowerUp.quakeEnabled = false; PowerUp.quakeDazeEnabled = false; var _local7 = new Array(PowerUp.numPowerUps); var _local5; var _local4; var _local6 = 0; while (_local6 < PowerUp.numPowerUps) { do { _local5 = getRand(0, PowerUp.numPowerUpTypes); _local4 = false; var _local3 = 0; while (_local3 < _local6) { if (_local7[_local3] == _local5) { _local4 = true; } _local3++; } } while (_local4); _local7[_local6] = _local5; _local6++; } _local6 = 0; while (_local6 < PowerUp.numPowerUps) { powerUp.push(new PowerUp(this, _local7[_local6], _local6)); _local6++; } PowerUp.turboEnabled = false; } function startGame() { inProgress = true; var _local3 = 0; while (_local3 < _root.game.field.defense.numTacklers) { _root.game.field.defense.tackler[_local3].startInterval(); _local3++; } _local3 = 0; while (_local3 < powerUp.length) { powerUp[_local3].startInterval(); _local3++; } controls.startInterval(); startTimeInterval(); } function checkForGameOver() { if (field.offense.runningBack.draggingWeight > 700) { _root.sndTackled1.start(); gameOver(); } else { _root["sndHit" + getRand(1, 4)].start(0.1); } } function gameOver() { if (inProgress) { inProgress = false; stopTimeInterval(); stopIntervals(); updateScore(false); updateScoreDisplay(); removeAllPlayers(); _root.mc_intro.currentLevel = 1; _root.mc_intro.score = 0; displayGameOverGraphic(); } } function gameWon() { if (inProgress) { inProgress = false; stopTimeInterval(); stopIntervals(); displayYouWinGraphic(); updateScore(true); updateScoreDisplay(); removeAllPlayers(); _root.mc_intro.currentLevel = currentLevel + 1; _root.mc_intro.score = score; _root.sndTouchdown1.start(); } } function destroyGame() { mc.removeMovieClip(); _root.mc_intro.mc_panel.mc_powerups.removeMovieClip(); _root.mc_tweenwatcher.removeMovieClip(); } function stopIntervals() { controls.stopInterval(); controls.keyListener.onKeyUp = null; var _local3 = 0; while (_local3 < field.defense.numTacklers) { field.defense.tackler[_local3].stopInterval(); _local3++; } _local3 = 0; while (_local3 < powerUp.length) { powerUp[_local3].stopInterval(); _local3++; } stopTimeInterval(); if (PowerUp.turboEnabled) { _root.stopTurboInterval(); } if (PowerUp.springEnabled) { _root.stopSpringInterval(); } } function displayGameOverGraphic() { var _local3 = mc.attachMovie("mc_gameover", "mc_gameover", _root.getNextHighestDepth()); _root.mc_intro.swapDepths(-100); _local3._x = 0.5 * Stage.width; _local3._y = 0.5 * Stage.height; } function displayYouWinGraphic() { var _local2 = mc.attachMovie("mc_youwin", "mc_youwin", mc.getNextHighestDepth()); _local2._x = 0.5 * Stage.width; _local2._y = 0.5 * Stage.height; displayNextLevel((_local2._y + (0.5 * _local2._height)) - 24); } function displayPlayAgain(yRef) { var _local3 = mc.attachMovie("mc_playagain", "mc_playagain", mc.getNextHighestDepth()); _local3._x = 0.5 * Stage.width; _local3._y = yRef + 40; _local3.bt_playagain.onPress = function () { this.onPress = null; this._parent.removeMovieClip(); _root.game.destroyGame(); _root.mc_intro.gotoAndPlay("fra_makeanothergame"); }; } function displayNextLevel(yRef) { var _local3 = mc.attachMovie("mc_nextlevel", "mc_playagain", mc.getNextHighestDepth()); _local3._x = 0.5 * Stage.width; _local3._y = yRef + 32; _local3.bt_playagain.onPress = function () { this.onPress = null; this._parent.removeMovieClip(); _root.game.destroyGame(); _root.mc_intro.gotoAndPlay("fra_makeanothergame"); }; } function removeAllPlayers() { var _local2 = 0; while (_local2 < field.defense.numTacklers) { field.defense.tackler[_local2].mc.removeMovieClip(); _local2++; } _local2 = 0; while (_local2 < field.offense.numBlockers) { field.offense.blocker[_local2].mc.removeMovieClip(); _local2++; } field.offense.runningBack.mc.removeMovieClip(); } function startTimeInterval() { timeIntervalId = setInterval(this, "timeIntervalFunction", 1000); } function stopTimeInterval() { clearInterval(timeIntervalId); } function timeIntervalFunction() { if (time < 999) { time++; } updateTimeDisplay(); } function updateTimeDisplay() { _root.mc_intro.mc_panel.txt_time.text = time; } function getRand(min, max) { return(Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5))); } function updateScore(levelCleared) { var _local2; if (levelCleared) { _local2 = Math.round((999 / time) * 3); } else { var _local3 = 1 - ((field.offense.runningBack.mc._y + (0.5 * field.mcActualField._height)) / field.mcActualField._height); _local2 = Math.round(100 * _local3); } score = score + _local2; } function updateScoreDisplay() { _root.mc_intro.mc_panel.txt_score.text = score; } }
Symbol 416 MovieClip [__Packages.Controls] Frame 0
class Controls { var game, intervalDuration, prevMouseX, prevMouseDiff, minMouseDiff, mouseInMotion, mouseMotionCount, mouseMotionKnockOff, mouseIntervalCount, mouseIntervalMod, upTheShaker, intervalId, keyListener; function Controls (iGame) { game = iGame; intervalDuration = 1000 / _root.swfFPS; prevMouseX = getMouseX(); prevMouseDiff = 0; minMouseDiff = 35; mouseInMotion = false; mouseMotionCount = 0; mouseMotionKnockOff = 17; mouseIntervalCount = 0; mouseIntervalMod = 3; upTheShaker = false; updateShakeMeter(); } function startInterval() { intervalId = setInterval(this, "intervalFunction", intervalDuration); keyListener = new Object(); keyListener.onKeyUp = function () { if (Key.getCode() == 32) { _root.game.controls.mouseMotionCount = _root.game.controls.mouseMotionCount + 7; _root.game.controls.evalMouseMotionCount(); } }; Key.addListener(keyListener); } function stopInterval() { clearInterval(intervalId); } function intervalFunction() { if ((!PowerUp.springEnabled) and (!PowerUp.quakeEnabled)) { var _local4 = ""; var _local9 = Key.isDown(37) or Key.isDown(65); var _local7 = Key.isDown(39) or Key.isDown(68); var _local8 = Key.isDown(38) or Key.isDown(87); var _local6 = Key.isDown(40) or Key.isDown(83); if (!PowerUp.tornadoDizzynessEnabled) { if (_local9 and _local8) { _local4 = "nw"; } else if (_local9 and _local6) { _local4 = "sw"; } else if (_local7 and _local8) { _local4 = "ne"; } else if (_local7 and _local6) { _local4 = "se"; } else if (_local9) { _local4 = "w"; } else if (_local7) { _local4 = "e"; } else if (_local8) { _local4 = "n"; } else if (_local6) { _local4 = "s"; } } else if (_local9 and _local8) { _local4 = "se"; } else if (_local9 and _local6) { _local4 = "ne"; } else if (_local7 and _local8) { _local4 = "sw"; } else if (_local7 and _local6) { _local4 = "nw"; } else if (_local9) { _local4 = "e"; } else if (_local7) { _local4 = "w"; } else if (_local8) { _local4 = "s"; } else if (_local6) { _local4 = "n"; } if (Key.isDown(90) or Key.isDown(189)) { PowerUp.activatePowerUp(_root.mc_intro.mc_panel.mc_powerups.mc_panelpu1); } if (Key.isDown(88) or Key.isDown(187)) { PowerUp.activatePowerUp(_root.mc_intro.mc_panel.mc_powerups.mc_panelpu2); } if (_local4 != "") { game.field.offense.runningBack.coordinateMove(_local4); var _local3 = 0; while (_local3 < game.field.offense.numBlockers) { game.field.offense.blocker[_local3].coordinateMove(_local4); _local3++; } _local3 = 0; while (_local3 < game.field.offense.runningBack.draggingTacklers.length) { var _local5 = game.field.offense.runningBack.draggingTacklers[_local3]; game.field.defense.tackler[_local5].mc.swapDepths(game.field.mc.getNextHighestDepth()); _local3++; } } if ((mouseIntervalCount % mouseIntervalMod) == 0) { mouseIntervalCount = 0; var _local10 = getMouseX(); var _local11 = Math.abs(_local10 - prevMouseX); if (((_local11 + prevMouseDiff) * 0.5) < minMouseDiff) { if (mouseMotionCount > 0) { mouseMotionCount--; } } else { mouseMotionCount++; } } prevMouseX = _local10; prevMouseDiff = _local11; evalMouseMotionCount(); updateShakeMeter(); } } function evalMouseMotionCount() { if (mouseMotionCount > mouseMotionKnockOff) { mouseMotionCount = mouseMotionKnockOff; if (game.field.offense.runningBack.draggingTacklers.length > 0) { mouseMotionCount = 0; game.field.offense.runningBack.knockOffTackler(); } } } function getMouseX() { return(_root._xmouse); } function updateShakeMeter() { var _local3 = _root.mc_intro.mc_panel.mc_shakemeter; _local3.mc_shakemeter.mc_mask._y = (1 - (mouseMotionCount / mouseMotionKnockOff)) * _local3.mc_shakemeter.mc_fill._height; } }
Symbol 417 MovieClip [__Packages.PowerUp] Frame 0
class PowerUp { static var panelSlot1Taken, panelSlot2Taken, springEnabled, tornadoEnabled, turboEnabled, turboIntervalId, trophyEnabled, springCount, springIntervalId, tornadoIntervalId, quakeEnabled, quakeCount, quakeIntervalId; var game, type, instant, xScale, yScale, row, fieldXMin, fieldXMax, startingRowY, rowSpacing, intervalDuration, mc, intervalId; function PowerUp (iGame, typeNum, iRow) { game = iGame; switch (typeNum) { case 0 : type = "quake"; instant = true; xScale = 120; yScale = 120; break; case 1 : type = "tornado"; instant = true; xScale = 116; yScale = 116; break; case 2 : type = "turbo"; instant = false; xScale = 150; yScale = 150; break; case 3 : type = "trophy"; instant = true; xScale = 130; yScale = 130; break; case 4 : type = "spring"; instant = false; xScale = 128; yScale = 128; break; default : trace("PowerUp type does not exist."); } row = iRow; fieldXMin = -370; fieldXMax = 370; startingRowY = -200; rowSpacing = 350; intervalDuration = 1000 / _root.swfFPS; attach(); } function attach() { mc = game.field.mc.attachMovie("mc_pu_" + type, "mc_pu_" + type, game.field.mc.getNextHighestDepth()); mc.cacheAsBitmap = true; hideHitArea(); mc._xscale = xScale; mc._yscale = yScale; placeOnField(); } function attachToPanel() { var _local3; if (!panelSlot1Taken) { panelSlot1Taken = true; mc = _root.mc_intro.mc_panel.mc_powerups.attachMovie("mc_pu_" + type, "mc_panelpu1", _root.mc_intro.mc_panel.mc_powerups.getNextHighestDepth()); mc.slotPosition = 1; _local3 = 192; } else { panelSlot2Taken = true; mc = _root.mc_intro.mc_panel.mc_powerups.attachMovie("mc_pu_" + type, "mc_panelpu2", _root.mc_intro.mc_panel.mc_powerups.getNextHighestDepth()); mc.slotPosition = 2; _local3 = 252; } hideHitArea(); mc.cacheAsBitmap = true; mc._xscale = xScale; mc._yscale = yScale; mc._x = _local3; mc._y = -157; mc.powerUpType = type; mc.onPress = function () { PowerUp.activatePowerUp(this); }; } function hideHitArea() { mc.mc_hitarea._visible = false; } function placeOnField() { mc._x = getRand(fieldXMin, fieldXMax); mc._y = startingRowY + (row * rowSpacing); } function startInterval() { intervalId = setInterval(this, "intervalFunction", intervalDuration); } function stopInterval() { clearInterval(intervalId); } function intervalFunction() { if (mc.mc_hitarea.hitTest(game.field.offense.runningBack.mc.mc_hitarea)) { if (!springEnabled) { collision(); } } } function collision() { if (instant) { if (!tornadoEnabled) { stopInterval(); mc.removeMovieClip(); switch (type) { case "quake" : activateQuake(); break; case "tornado" : activateTornado(); break; case "trophy" : activateTrophy(); break; } } } else { _root.sndPickUpPowerUp1.start(); if (panelSlot1Taken and panelSlot2Taken) { } else { stopInterval(); mc.powerUp = this; mc.play(); mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { var _local2 = this.powerUp; this.removeMovieClip(); this.onEnterFrame = null; _local2.attachToPanel(); } }; } } } function getRand(min, max) { return(Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5))); } static function activatePowerUp(panelMc) { if (panelMc.slotPosition == 1) { panelSlot1Taken = false; } else { panelSlot2Taken = false; } switch (panelMc.powerUpType) { case "turbo" : activateTurbo(); break; case "spring" : activateSpring(); } panelMc.removeMovieClip(); } static function activateTurbo() { turboEnabled = true; turboIntervalId = setInterval(_root, "turboIntervalFunction", 3500); _root.sndTurbo1.start(); } static function activateTrophy() { trophyEnabled = true; _root.sndTrophy1.start(); } static function activateSpring() { springEnabled = true; springCount = 0; _root.game.field.offense.runningBack.mc.stop(); var _local2 = 0; while (_local2 < _root.game.field.offense.numBlockers) { _root.game.field.offense.blocker[_local2].mc.stop(); _local2++; } springIntervalId = setInterval(_root, "springIntervalFunction", 1000 / _root.swfFPS); } static function activateTornado() { tornadoEnabled = true; _root.game.field.offense.runningBack.attachTornado(); while (_root.game.field.offense.runningBack.draggingTacklers.length > 0) { var _local2 = _root.game.field.offense.runningBack.draggingTacklers.pop(); _root.game.field.offense.runningBack.draggingWeight = _root.game.field.offense.runningBack.draggingWeight - _root.game.field.defense.tackler[_local2].weight; _root.game.field.defense.tackler[_local2].tornadoFling(); } tornadoIntervalId = setInterval(_root, "tornadoIntervalFunction", 4000); _root.sndTornado1.start(0.2); } static function activateQuake() { quakeEnabled = true; quakeCount = 0; _root.game.field.offense.runningBack.mc.stop(); var _local2 = 0; while (_local2 < _root.game.field.offense.numBlockers) { _root.game.field.offense.blocker[_local2].mc.stop(); _local2++; } _root.game.field.offense.runningBack.bringToFront(); quakeIntervalId = setInterval(_root, "quakeIntervalFunction", 1000 / _root.swfFPS); } static var numPowerUps = 3; static var numPowerUpTypes = 4; static var springJump = 16; static var quakeJump = 11; }
Symbol 418 MovieClip [__Packages.Field] Frame 0
class Field { var game, mcActualField, mc, playableTopConstant, playableBottomConstant, playableLeftConstant, playableRightConstant, playableLeftOffset, playableRightOffset, touchDownY, stageFocusYOffset, defense, offense, stageFocusX, stageFocusY; function Field (iGame) { game = iGame; mcActualField = game.mc.createEmptyMovieClip("mc_actualfield", game.mc.getNextHighestDepth()); mcActualField.attachMovie("mc_field", "mc_field", mcActualField.getNextHighestDepth()); mcActualField.mc_field.cacheAsBitmap = true; mc = game.mc.createEmptyMovieClip("mc_field", game.mc.getNextHighestDepth()); var _local2 = -457; var _local6 = -738; var _local4 = -704; var _local8 = 908; var _local3 = 444; var _local7 = -738; var _local5 = 702; var _local9 = 908; playableTopConstant = -870; playableBottomConstant = 1108; playableLeftConstant = (_local2 - _local4) / (_local6 - _local8); playableRightConstant = (_local3 - _local5) / (_local7 - _local9); playableLeftOffset = ((_local2 + _local4) / 2) + 16; playableRightOffset = ((_local3 + _local5) / 2) - 16; touchDownY = -728; stageFocusYOffset = 125; defense = new Defense(game); offense = new Offense(game); } function setStageFocus(tempX, tempY) { stageFocusX = tempX; stageFocusY = tempY; } function focusStage() { mc._x = stageFocusX; mc._y = stageFocusY; } function focusField() { mcActualField.mc_field._x = stageFocusX; mcActualField.mc_field._y = stageFocusY; } }
Symbol 419 MovieClip [__Packages.Offense] Frame 0
class Offense { var game, runningBack, blocker, numBlockers; function Offense (iGame) { game = iGame; runningBack = new RunningBack(game); blocker = new Array(); numBlockers = 3; var _local2 = 0; while (_local2 < numBlockers) { blocker[_local2] = new Blocker(game, _local2); _local2++; } } }
Symbol 420 MovieClip [__Packages.RunningBack] Frame 0
class RunningBack { var game, leftRightSpeed, upDownSpeed, diagonalSpeed, startingX, startingY, playerScale, currentDirection, movable, draggingWeight, draggingTacklers, mc; function RunningBack (iGame) { game = iGame; leftRightSpeed = 11.3; upDownSpeed = 7.6; diagonalSpeed = 6; startingX = 205; startingY = 890; playerScale = 60; currentDirection = "n"; movable = false; draggingWeight = 0; draggingTacklers = new Array(); } function initialAttach() { mc = game.field.mc.attachMovie("mc_runningback_catch", "mc_runningback", game.field.mc.getNextHighestDepth()); scalePlayer(); mc._xscale = -mc._xscale; hideHitAreas(); initialActuallyMove(startingX, startingY); readyToGo = false; mc.stop(); } function catchBall() { mc.play(); mc.onEnterFrame = function () { if (this._currentframe == this._totalframes) { _root.game.field.offense.runningBack.movable = true; _root.game.field.offense.runningBack.detach(); _root.game.field.offense.runningBack.attach(_root.game.field.offense.runningBack.currentDirection); _root.game.field.offense.runningBack.actuallyMove(_root.game.field.offense.runningBack.startingX, _root.game.field.offense.runningBack.startingY); _root.game.field.offense.runningBack.readyToGo = true; _root.game.startGame(); } }; } function attach(dir) { mc = game.field.mc.attachMovie("mc_runningback_" + dir, "mc_runningback", game.field.mc.getNextHighestDepth()); scalePlayer(); hideHitAreas(); } function attachTornado() { var _local3 = mc._x; var _local2 = mc._y; detach(); mc = game.field.mc.attachMovie("mc_tornado", "mc_runningback", game.field.mc.getNextHighestDepth()); mc.mc_hitarea._visible = false; mc.mc_hitarea_big._visible = false; mc._x = _local3; mc._y = _local2; mc._xscale = (mc._yscale = 100); } function detach() { mc.removeMovieClip(); } function orient(dir) { if (dir != currentDirection) { var _local3 = mc._x; var _local2 = mc._y; detach(); attach(dir); mc._x = _local3; mc._y = _local2; currentDirection = dir; } } function forceOrient(dir) { var _local3 = mc._x; var _local2 = mc._y; detach(); attach(dir); mc._x = _local3; mc._y = _local2; currentDirection = dir; } function coordinateMove(dir) { if (game.inProgress) { if (movable) { var _local4 = mc._x; var _local3 = mc._y; var _local2; if (draggingWeight > 500) { _local2 = 0.5; } else if (draggingWeight > 200) { _local2 = 0.75; } else { _local2 = 1; } if (PowerUp.turboEnabled) { _local2 = _local2 * 1.5; } if (dir == "n") { _local3 = _local3 - (upDownSpeed * _local2); } else if (dir == "e") { _local4 = _local4 + (leftRightSpeed * _local2); } else if (dir == "s") { _local3 = _local3 + (upDownSpeed * _local2); } else if (dir == "w") { _local4 = _local4 - (leftRightSpeed * _local2); } else if (dir == "ne") { _local4 = _local4 + (diagonalSpeed * _local2); _local3 = _local3 - (diagonalSpeed * _local2); } else if (dir == "se") { _local4 = _local4 + (diagonalSpeed * _local2); _local3 = _local3 + (diagonalSpeed * _local2); } else if (dir == "sw") { _local4 = _local4 - (diagonalSpeed * _local2); _local3 = _local3 + (diagonalSpeed * _local2); } else if (dir == "nw") { _local4 = _local4 - (diagonalSpeed * _local2); _local3 = _local3 - (diagonalSpeed * _local2); } if (_local4 < 0) { _local4 = leftBoundaryCheck(_local4, _local3); } else { _local4 = rightBoundaryCheck(_local4, _local3); } if (_local3 < 0) { if (_local3 < game.field.touchDownY) { game.gameWon(); } } else if (_local3 > game.field.playableBottomConstant) { _local3 = game.field.playableBottomConstant; } if (PowerUp.tornadoEnabled) { actuallyMove(_local4, _local3); } else if (PowerUp.quakeDazeEnabled) { } else { orient(dir); actuallyMove(_local4, _local3); adjustDraggingTacklerDepths(); } } } } function leftBoundaryCheck(destX, destY) { if (destX < ((destY * game.field.playableLeftConstant) + game.field.playableLeftOffset)) { destX = (destY * game.field.playableLeftConstant) + game.field.playableLeftOffset; } return(destX); } function rightBoundaryCheck(destX, destY) { if (destX > ((destY * game.field.playableRightConstant) + game.field.playableRightOffset)) { destX = (destY * game.field.playableRightConstant) + game.field.playableRightOffset; } return(destX); } function initialActuallyMove(destX, destY) { mc._x = destX; mc._y = destY; } function actuallyMove(destX, destY) { mc._x = destX; mc._y = destY; if (PowerUp.springEnabled) { mc.swapDepths(mc._parent.getNextHighestDepth()); } game.field.setStageFocus((-destX) + (0.5 * Stage.width), ((-destY) + (0.5 * Stage.height)) + game.field.stageFocusYOffset); game.field.focusStage(); game.field.focusField(); } function bringToFront() { mc.swapDepths(mc._parent.getNextHighestDepth()); } function hideHitAreas() { mc.mc_hitarea._visible = false; mc.mc_hitarea_big._visible = false; } function scalePlayer() { mc._xscale = (mc._yscale = playerScale); } function knockOffTackler() { var _local3 = Number(draggingTacklers.pop()); draggingWeight = draggingWeight - game.field.defense.tackler[_local3].weight; game.field.defense.tackler[_local3].attachSitting(); game.field.defense.tackler[_local3].dragging = false; game.field.defense.tackler[_local3].engagedInBlock = true; _root.sndShakeItOff1.start(0.2); } function adjustDraggingTacklerDepths() { var _local2 = 0; while (_local2 < draggingTacklers.length) { game.field.defense.tackler[_local2].mc.swapDepths(game.field.mc.getNextHighestDepth()); _local2++; } } var readyToGo = false; }
Symbol 421 MovieClip [__Packages.Blocker] Frame 0
class Blocker { var game, blockerNum, currentDirection, playerScale, movable, xOffset, yOffset, upDownSpeed, leftRightSpeed, diagonalSpeed, mc; function Blocker (iGame, iBlockerNum) { game = iGame; blockerNum = iBlockerNum; currentDirection = "n"; playerScale = 60; movable = true; switch (blockerNum) { case 0 : xOffset = 3; yOffset = -75; break; case 1 : xOffset = -70; yOffset = -40; break; case 2 : xOffset = 70; yOffset = -40; break; } } function initialAttach() { upDownSpeed = game.field.offense.runningBack.upDownSpeed; leftRightSpeed = game.field.offense.runningBack.leftRightSpeed; diagonalSpeed = game.field.offense.runningBack.diagonalSpeed; attach(currentDirection); scalePlayer(); actuallyMove(game.field.offense.runningBack.mc._x + xOffset, game.field.offense.runningBack.mc._y + yOffset); } function attach(dir) { mc = game.field.mc.attachMovie((("mc_blocker" + blockerNum) + "_") + dir, "mc_blocker" + blockerNum, game.field.mc.getNextHighestDepth()); scalePlayer(); hideHitArea(); } function detach() { mc.removeMovieClip(); } function coordinateMove(dir) { if (game.inProgress) { if (movable) { var _local3 = game.field.offense.runningBack.mc._x + xOffset; var _local2 = game.field.offense.runningBack.mc._y + yOffset; if (_local3 < 0) { _local3 = leftBoundaryCheck(_local3, _local2); } else { _local3 = rightBoundaryCheck(_local3, _local2); } if (_local2 < 0) { if (_local2 < game.field.playableTopConstant) { _local2 = game.field.playableTopConstant; } } else if (_local2 > game.field.playableBottomConstant) { _local2 = game.field.playableBottomConstant; } orient(dir); actuallyMove(_local3, _local2); } } } function leftBoundaryCheck(destX, destY) { if (destX < ((destY * game.field.playableLeftConstant) + game.field.playableLeftOffset)) { destX = (destY * game.field.playableLeftConstant) + game.field.playableLeftOffset; } return(destX); } function rightBoundaryCheck(destX, destY) { if (destX > ((destY * game.field.playableRightConstant) + game.field.playableRightOffset)) { destX = (destY * game.field.playableRightConstant) + game.field.playableRightOffset; } return(destX); } function orient(dir) { if (dir != currentDirection) { var _local3 = mc._x; var _local2 = mc._y; detach(); attach(dir); mc._x = _local3; mc._y = _local2; currentDirection = dir; } } function actuallyMove(destX, destY) { mc._x = destX; mc._y = destY; } function hideHitArea() { mc.mc_hitarea._visible = false; } function scalePlayer() { mc._xscale = (mc._yscale = playerScale); } }
Symbol 422 MovieClip [__Packages.Defense] Frame 0
class Defense { var game, tackler, numTacklers; function Defense (iGame) { game = iGame; tackler = new Array(); switch (game.currentLevel) { case 1 : numTacklers = 9; break; case 2 : numTacklers = 10; break; case 3 : numTacklers = 11; break; case 4 : numTacklers = 12; break; case 5 : numTacklers = 13; break; case 6 : numTacklers = 14; break; case 7 : numTacklers = 14; break; case 8 : numTacklers = 14; break; default : numTacklers = 14; } var _local2 = 0; while (_local2 < numTacklers) { tackler[_local2] = new Tackler(game, _local2); _local2++; } } }
Symbol 423 MovieClip [__Packages.Tackler] Frame 0
class Tackler { var game, tacklerNum, fieldXMin, fieldXMax, playerScale, weight, maxMovementRatio, movementDist, movementRandomFactor, recentXMovement, recentYMovement, farEnoughBehindPlayerDist, intervalDuration, active, activeDistance, passedRunningBack, engagedInBlock, dragging, dragNum, cloudScale, startingX, startingY, mc, intervalId, beingThrown; function Tackler (iGame, iTacklerNum) { game = iGame; tacklerNum = iTacklerNum; fieldXMin = -370; fieldXMax = 370; playerScale = 60; weight = getRand(180, 250); maxMovementRatio = 0.95; switch (game.currentLevel) { case 1 : movementDist = 4; movementRandomFactor = 2; break; case 2 : movementDist = 5; movementRandomFactor = 2; break; case 3 : movementDist = 7; movementRandomFactor = 2; break; case 4 : movementDist = 8; movementRandomFactor = 2; break; case 5 : movementDist = 9; movementRandomFactor = 2; break; case 6 : movementDist = 10; movementRandomFactor = 2; break; case 7 : movementDist = 11; movementRandomFactor = 2; break; case 8 : movementDist = 12; movementRandomFactor = 2; break; default : movementDist = 13; movementRandomFactor = 2; } recentXMovement = 0; recentYMovement = 0; farEnoughBehindPlayerDist = 190; intervalDuration = 1000 / _root.swfFPS; active = false; activeDistance = 480; passedRunningBack = false; engagedInBlock = false; dragging = false; dragNum = -1; cloudScale = 130; switch (tacklerNum) { case 13 : startingX = getFieldX(); startingY = -700; break; case 12 : startingX = getFieldX(); startingY = -600; break; case 11 : startingX = getFieldX(); startingY = -500; break; case 10 : startingX = getFieldX(); startingY = -400; break; case 9 : startingX = getFieldX(); startingY = -300; break; case 8 : startingX = getFieldX(); startingY = -200; break; case 7 : startingX = getFieldX(); startingY = -100; break; case 6 : startingX = getFieldX(); startingY = 0; break; case 5 : startingX = getFieldX(); startingY = 100; break; case 4 : startingX = getFieldX(); startingY = 200; break; case 3 : startingX = getFieldX(); startingY = 300; break; case 2 : startingX = getFieldX(); startingY = 400; break; case 1 : startingX = getFieldX(); startingY = 500; break; case 0 : startingX = getFieldX(); startingY = 600; break; default : trace("Need to provide more startingX and startingY values in Tackler.as"); } } function initialAttach() { attach(); actuallyMove(startingX, startingY); mc.cacheAsBitmap = true; } function attach() { mc = game.field.mc.attachMovie("mc_tackler", "mc_tackler_" + tacklerNum, game.field.mc.getNextHighestDepth()); scalePlayer(); hideHitAreas(); } function attachSitting() { var _local5 = mc._x; var _local4 = mc._y; var _local3 = mc.getDepth(); detach(); var _local2; switch (getRand(0, 7)) { case 0 : _local2 = "n"; break; case 1 : _local2 = "ne"; break; case 2 : _local2 = "e"; break; case 3 : _local2 = "se"; break; case 4 : _local2 = "s"; break; case 5 : _local2 = "sw"; break; case 6 : _local2 = "w"; break; case 7 : _local2 = "nw"; break; default : _local2 = "s"; } mc = game.field.mc.attachMovie("mc_tackler_sitting_" + _local2, "mc_tackler_" + tacklerNum, _local3); mc._x = _local5; mc._y = _local4; scalePlayer(); hideHitAreas(); } function detach() { mc.removeMovieClip(); } function getFieldX() { return(getRand(fieldXMin, fieldXMax)); } function getRand(min, max) { return(Math.round((Math.random() * ((max - min) + 1)) + (min - 0.5))); } function actuallyMove(destX, destY) { mc._x = destX; mc._y = destY; } function startInterval() { intervalId = setInterval(this, "intervalFunction", intervalDuration); } function intervalFunction() { if (!PowerUp.quakeEnabled) { if (active) { if (dragging) { coordinateMoveDragging(); } else { checkDepthAgainstOffense(); if (engagedInBlock) { if (!beingThrown) { respawnCheck(); } } else if (!(blockerHitTest() or runningBackBigHitTest())) { coordinateMove(); } } } else { checkForActive(); } } } function stopInterval() { clearInterval(intervalId); } function checkForActive() { if ((game.field.offense.runningBack.mc._y - mc._y) < activeDistance) { active = true; mc.cacheAsBitmap = false; } } function checkDepthAgainstOffense() { var _local2 = 0; while (_local2 < 3) { depthAdjustment(mc, game.field.offense.blocker[_local2].mc); _local2++; } if (!PowerUp.springEnabled) { depthAdjustment(mc, game.field.offense.runningBack.mc); } } function depthAdjustment(mc1, mc2) { if ((mc1._y + mc1.mc_hitarea._y) > (mc2._y + mc2.mc_hitarea._y)) { if (mc1.getDepth() < mc2.getDepth()) { mc1.swapDepths(mc2); } } else if (mc1.getDepth() > mc2.getDepth()) { mc1.swapDepths(mc2); } } function blockerHitTest() { if (!PowerUp.springEnabled) { var _local2 = 0; while (_local2 < game.field.offense.numBlockers) { if (game.field.offense.blocker[_local2].movable) { if (mc.mc_hitarea.hitTest(game.field.offense.blocker[_local2].mc.mc_hitarea)) { blockerCollision(_local2); return(true); } } _local2++; } } return(false); } function runningBackBigHitTest() { if (mc.mc_hitarea.hitTest(game.field.offense.runningBack.mc.mc_hitarea_big) and (!PowerUp.springEnabled)) { runningBackCollision(); return(true); } return(false); } function hideHitAreas() { mc.mc_hitarea._visible = false; } function scalePlayer() { mc._xscale = (mc._yscale = playerScale); } function blockerCollision(blockerNum) { game.field.offense.blocker[blockerNum].movable = false; game.field.offense.blocker[blockerNum].mc._visible = false; engagedInBlock = true; attachSitting(); attachCloud(game.field.offense.blocker[blockerNum].mc); _root["sndHit" + getRand(1, 4)].start(0.1); } function attachCloud(opponentMc) { var _local2 = game.field.mc.attachMovie("mc_cloud", "mc_cloud", game.field.mc.getNextHighestDepth()); _local2._xscale = (_local2._yscale = cloudScale); _local2._x = (mc._x + opponentMc._x) / 2; _local2._y = ((mc._y + opponentMc._y) / 2) - (0.5 * mc._height); _local2.onEnterFrame = function () { if (this._currentframe == this._totalframes) { this.removeMovieClip(); } }; } function runningBackCollision() { if (PowerUp.tornadoEnabled) { tornadoFling(); } else if (PowerUp.trophyEnabled) { PowerUp.trophyEnabled = false; cloudAndSit(game.field.offense.runningBack.mc); } else { dragging = true; detach(); mc = game.field.mc.attachMovie("mc_tackler_diving_n", "mc_tackler_" + tacklerNum, game.field.mc.getNextHighestDepth()); mc.cacheAsBitmap = true; mc.swapDepths(game.field.mc.getNextHighestDepth()); dragNum = game.field.offense.runningBack.draggingTacklers.push(tacklerNum); game.controls.mouseMotionCount = 0; game.field.offense.runningBack.draggingWeight = game.field.offense.runningBack.draggingWeight + weight; coordinateMoveDragging(); scalePlayer(); hideHitAreas(); game.checkForGameOver(); } } function cloudAndSit(opponentMc) { engagedInBlock = true; attachSitting(); attachCloud(opponentMc); } function coordinateMove() { var _local9 = game.field.offense.runningBack.mc._x - mc._x; var _local7 = game.field.offense.runningBack.mc._y - mc._y; if (_local7 < 0) { passedRunningBack = true; } var _local2; var _local3; if (passedRunningBack) { respawnCheck(); } else { var _local10 = Math.abs(_local9) + Math.abs(_local7); var _local5 = _local9 / _local10; var _local8 = _local7 / _local10; if (_local5 > maxMovementRatio) { _local5 = maxMovementRatio; _local8 = 1 - maxMovementRatio; } recentXMovement = _local5 * movementDist; recentYMovement = _local8 * movementDist; } _local2 = mc._x + recentXMovement; _local3 = mc._y + recentYMovement; var _local4 = (_local3 * game.field.playableLeftConstant) + game.field.playableLeftOffset; var _local6 = (_local3 * game.field.playableRightConstant) + game.field.playableRightOffset; if (_local2 < _local4) { _local3 = _local3 + (_local4 - _local2); _local2 = _local4; recentXMovement = 0; recentYMovement = movementDist; } else if (_local2 > _local6) { _local3 = _local3 + (_local2 - _local6); _local2 = _local6; recentXMovement = 0; recentYMovement = movementDist; } actuallyMove(_local2 + getRand(-movementRandomFactor, movementRandomFactor), _local3 + getRand(-movementRandomFactor, movementRandomFactor)); } function coordinateMoveDragging() { var _local2; if (dragNum == 0) { _local2 = 30; } else { _local2 = 40; } actuallyMove(game.field.offense.runningBack.mc._x, game.field.offense.runningBack.mc._y + (_local2 * dragNum)); } function respawnCheck() { var _local2 = game.field.offense.runningBack.mc._y - mc._y; if (_local2 < (-farEnoughBehindPlayerDist)) { if ((game.field.offense.runningBack.mc._y - game.field.touchDownY) > ((Stage.height - game.field.stageFocusYOffset) + 100)) { respawn(); } else { deactivate(); } } } function respawn() { passedRunningBack = false; active = true; dragging = false; engagedInBlock = false; detach(); attach(); mc._rotation = 0; mc._visible = true; var _local3 = game.field.offense.runningBack.mc._x + getRand(fieldXMin, fieldXMax); var _local2 = getRand(game.field.touchDownY - 150, game.field.offense.runningBack.mc._y - 480); actuallyMove(_local3, _local2); } function deactivate() { active = false; mc._visible = false; mc._y = game.field.playableBottomConstant + 300; recentXMovement = 0; recentYMovement = 0; } function tornadoFling() { engagedInBlock = true; dragging = false; beingThrown = true; var xOffset = getRand(1300, 1500); var yOffset = getRand(1300, 1500); var rOffset = getRand(600, 700); if (getRand(0, 1)) { xOffset = xOffset * -1; } if (getRand(0, 1)) { yOffset = yOffset * -1; } var _local4 = _root.mc_tweenwatcher.tweenCount++; var _local3 = _root.mc_tweenwatcher.createEmptyMovieClip("mc_t" + _local4, _root.mc_tweenwatcher.getNextHighestDepth()); _local3.tacklerNum = tacklerNum; _local3.mc = mc; _local3.count = 0; _local3.countEnd = 100; _local3.xOffset = xOffset / _local3.countEnd; _local3.yOffset = yOffset / _local3.countEnd; _local3.rOffset = rOffset / _local3.countEnd; _local3.onEnterFrame = function () { this.mc._x = this.mc._x + this.xOffset; this.mc._y = this.mc._y + this.yOffset; this.mc._rotation = this.mc._rotation + this.rOffset; this.count++; if (this.count > this.countEnd) { _root.game.field.defense.tackler[this.tacklerNum].beingThrown = false; this.mc._visible = false; this.onEnterFrame = null; } }; } }
Symbol 424 MovieClip [__Packages.mx.transitions.easing.None] Frame 0
class mx.transitions.easing.None { function None () { } static function easeNone(t, b, c, d) { return(((c * t) / d) + b); } static function easeIn(t, b, c, d) { return(((c * t) / d) + b); } static function easeOut(t, b, c, d) { return(((c * t) / d) + b); } static function easeInOut(t, b, c, d) { return(((c * t) / d) + b); } static var version = "1.1.0.52"; }
Symbol 322 MovieClip [mc_football] Frame 8
gotoAndPlay (1);
Symbol 329 MovieClip [mc_pu_quake] Frame 1
stop();
Symbol 333 MovieClip [mc_pu_spring] Frame 1
stop();
Symbol 336 MovieClip [mc_pu_tornado] Frame 1
stop();
Symbol 339 MovieClip [mc_pu_trophy] Frame 1
stop();
Symbol 356 MovieClip [mc_pu_turbo] Frame 1
stop();
Symbol 364 MovieClip [mc_tornado] Frame 7
gotoAndPlay (1);
Symbol 388 MovieClip Frame 1
stop();
Symbol 389 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 409 MovieClip [mc_intro] Frame 1
stop(); var stopAtInstructions; bt_instructions._visible = true; bt_playnow._visible = true; mc_x._visible = true; bt_instructions.onPress = function () { this.onPress = null; stopAtInstructions = true; play(); }; bt_playnow.onPress = function () { this.onPress = null; stopAtInstructions = false; mc_x._visible = false; this._visible = false; play(); };
Symbol 409 MovieClip [mc_intro] Frame 7
if (stopAtInstructions) { bt_instructions._visible = true; } else { bt_instructions._visible = false; }
Symbol 409 MovieClip [mc_intro] Frame 11
if (stopAtInstructions) { stop(); mc_instructions._visible = true; mc_instructionstext._visible = true; } else { mc_instructions._visible = false; mc_instructionstext._visible = false; }
Symbol 409 MovieClip [mc_intro] Frame 19
var currentLevel = 1; var score = 0; _root.createNewGame(currentLevel, score);
Symbol 409 MovieClip [mc_intro] Frame 22
stop();
Symbol 409 MovieClip [mc_intro] Frame 24
stop(); _root.createNewGame(currentLevel, score);
Symbol 411 MovieClip [mc_gameover] Frame 1
nflrz.onRelease = function () { trace("now clicked"); if (clickTag == undefined) { getURL ("http://nflrz.nflrush.com", "_blank"); } else { getURL (clickTag, "_blank"); } };

Library Items

Symbol 1 Sound [sndTurbo1]
Symbol 2 Sound [sndTrophy1]
Symbol 3 Sound [sndTouchdown1]
Symbol 4 Sound [sndTornado1]
Symbol 5 Sound [sndTackled1]
Symbol 6 Sound [sndShakeItOff1]
Symbol 7 Sound [sndPickUpPowerUp1]
Symbol 8 Sound [sndMusicLoop1]
Symbol 9 Sound [sndKickOff1]
Symbol 10 Sound [sndHit4]
Symbol 11 Sound [sndHit3]
Symbol 12 Sound [sndHit2]
Symbol 13 Sound [sndHit1]
Symbol 14 FontUsed by:15 384 406 407
Symbol 15 EditableTextUses:14Used by:16
Symbol 16 MovieClip [mc_framerate]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:20
Symbol 19 GraphicUsed by:20
Symbol 20 Button [Symbol 1]Uses:18 19Used by:411
Symbol 21 GraphicUsed by:Timeline
Symbol 22 FontUsed by:23
Symbol 23 EditableTextUses:22Used by:Timeline
Symbol 412 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
Symbol 413 MovieClip [__Packages.mx.transitions.BroadcasterMX]
Symbol 414 MovieClip [__Packages.mx.transitions.Tween]
Symbol 415 MovieClip [__Packages.Game]
Symbol 416 MovieClip [__Packages.Controls]
Symbol 417 MovieClip [__Packages.PowerUp]
Symbol 418 MovieClip [__Packages.Field]
Symbol 419 MovieClip [__Packages.Offense]
Symbol 420 MovieClip [__Packages.RunningBack]
Symbol 421 MovieClip [__Packages.Blocker]
Symbol 422 MovieClip [__Packages.Defense]
Symbol 423 MovieClip [__Packages.Tackler]
Symbol 424 MovieClip [__Packages.mx.transitions.easing.None]
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 GraphicUsed by:27 409
Symbol 27 MovieClipUses:26Used by:31
Symbol 28 GraphicUsed by:31
Symbol 29 GraphicUsed by:31
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClip [mc_field]Uses:27 28 29 30Used by:Timeline
Symbol 32 GraphicUsed by:33 80
Symbol 33 MovieClipUses:32Used by:35 37 39 41 43 45 47 61 163 173 183 189 196 200 201 205 211 217 223 229 233 236 238 242 248 254 260 265 269 273 274 277 288 326 329 333 336 339 356
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [mc_tackler_sitting_e]Uses:33 34Used by:Timeline
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [mc_tackler_sitting_n]Uses:33 36Used by:Timeline
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClip [mc_tackler_sitting_ne]Uses:33 38Used by:Timeline
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClip [mc_tackler_sitting_nw]Uses:33 40Used by:Timeline
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [mc_tackler_sitting_s]Uses:33 42Used by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClip [mc_tackler_sitting_se]Uses:33 44Used by:Timeline
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClip [mc_tackler_sitting_sw]Uses:33 46Used by:Timeline
Symbol 48 GraphicUsed by:61
Symbol 49 GraphicUsed by:61 163 196 200 201 205
Symbol 50 GraphicUsed by:61
Symbol 51 GraphicUsed by:61 163 173 183 189 196 200 201 205
Symbol 52 GraphicUsed by:61
Symbol 53 GraphicUsed by:61
Symbol 54 GraphicUsed by:61
Symbol 55 GraphicUsed by:61
Symbol 56 GraphicUsed by:61
Symbol 57 GraphicUsed by:61
Symbol 58 GraphicUsed by:61
Symbol 59 GraphicUsed by:61
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClip [mc_tackler]Uses:33 48 49 50 51 52 53 54 55 56 57 58 59 60Used by:Timeline
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClip [mc_tackler_diving_e]Uses:62Used by:Timeline
Symbol 64 GraphicUsed by:65
Symbol 65 MovieClip [mc_tackler_diving_n]Uses:64Used by:Timeline
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [mc_tackler_diving_ne]Uses:66Used by:Timeline
Symbol 68 GraphicUsed by:69
Symbol 69 MovieClip [mc_tackler_diving_nw]Uses:68Used by:Timeline
Symbol 70 GraphicUsed by:71
Symbol 71 MovieClip [mc_tackler_diving_s]Uses:70Used by:Timeline
Symbol 72 GraphicUsed by:73
Symbol 73 MovieClip [mc_tackler_diving_se]Uses:72Used by:Timeline
Symbol 74 GraphicUsed by:75
Symbol 75 MovieClip [mc_tackler_diving_sw]Uses:74Used by:Timeline
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClip [mc_tackler_diving_w]Uses:76Used by:Timeline
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:88 103 115 125 131 141 151 152 154
Symbol 80 MovieClipUses:32Used by:88 103 115 125 131 141 151 152 154 364
Symbol 81 GraphicUsed by:88 103 115 125 131 141 151 152 154 211 217 223 229 233 236 238 242 248 254 260 265 269 273 274 277
Symbol 82 GraphicUsed by:88 115 125 131 217 223 229
Symbol 83 GraphicUsed by:88 103 115 125 131 141 151 152 211 217 223 229 233 236 238 242 248 254 260 265 269 273 274 277
Symbol 84 GraphicUsed by:88
Symbol 85 GraphicUsed by:88 125 131 223 229
Symbol 86 GraphicUsed by:88 131
Symbol 87 GraphicUsed by:88 115 125 131 141 151 152 173 183 189 196 200 201 217 223 229 233 236 238 254 260 265 269 273 274
Symbol 88 MovieClip [mc_runningback_catch]Uses:79 80 81 82 83 84 85 86 87Used by:Timeline
Symbol 89 GraphicUsed by:103 154 163 205 211 242 248 277
Symbol 90 GraphicUsed by:91
Symbol 91 MovieClipUses:90Used by:103 151 152 154
Symbol 92 GraphicUsed by:103 154
Symbol 93 GraphicUsed by:103 154 163 205 211 242 248 277
Symbol 94 GraphicUsed by:103 154 242
Symbol 95 GraphicUsed by:103 151 152 154 163 200 201 205 211 236 238 242 248 273 274 277
Symbol 96 GraphicUsed by:103 141 151 152 154 211 233 236 238 242
Symbol 97 GraphicUsed by:103 154
Symbol 98 GraphicUsed by:103 154 163 205 211 242 248 277
Symbol 99 GraphicUsed by:103 154 163 205 211 242 248 277
Symbol 100 GraphicUsed by:103 154 163 205 211 242 248 277
Symbol 101 GraphicUsed by:103 154
Symbol 102 GraphicUsed by:103 154
Symbol 103 MovieClip [mc_runningback_e]Uses:79 80 89 91 92 93 94 95 96 83 81 97 98 99 100 101 102Used by:Timeline
Symbol 104 GraphicUsed by:115
Symbol 105 GraphicUsed by:115 217
Symbol 106 GraphicUsed by:115 125 131 141 151 152 154 322
Symbol 107 GraphicUsed by:115 141 151 152 217 233 236 254 269 273
Symbol 108 GraphicUsed by:115 173 217 254
Symbol 109 GraphicUsed by:115 173 217 254
Symbol 110 GraphicUsed by:115 254
Symbol 111 GraphicUsed by:115
Symbol 112 GraphicUsed by:115 254
Symbol 113 GraphicUsed by:115 173 217 254
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [mc_runningback_n]Uses:79 80 104 105 81 82 83 106 107 87 108 109 110 111 112 113 114Used by:Timeline
Symbol 116 GraphicUsed by:125
Symbol 117 GraphicUsed by:125
Symbol 118 GraphicUsed by:125 131
Symbol 119 GraphicUsed by:125
Symbol 120 GraphicUsed by:125
Symbol 121 GraphicUsed by:125
Symbol 122 GraphicUsed by:125 131
Symbol 123 GraphicUsed by:125 131
Symbol 124 GraphicUsed by:125
Symbol 125 MovieClip [mc_runningback_ne]Uses:79 80 106 81 82 83 116 85 117 87 118 119 120 121 122 123 124Used by:Timeline
Symbol 126 GraphicUsed by:131
Symbol 127 GraphicUsed by:131
Symbol 128 GraphicUsed by:131
Symbol 129 GraphicUsed by:131
Symbol 130 GraphicUsed by:131
Symbol 131 MovieClip [mc_runningback_nw]Uses:79 80 81 82 83 126 85 106 86 87 118 127 128 129 122 123 130Used by:Timeline
Symbol 132 GraphicUsed by:141
Symbol 133 GraphicUsed by:141
Symbol 134 GraphicUsed by:141 196 233 269
Symbol 135 GraphicUsed by:141
Symbol 136 GraphicUsed by:141
Symbol 137 GraphicUsed by:141
Symbol 138 GraphicUsed by:141 196 233 269
Symbol 139 GraphicUsed by:141 196 233 269
Symbol 140 GraphicUsed by:141
Symbol 141 MovieClip [mc_runningback_s]Uses:79 80 132 107 87 96 83 106 81 133 134 135 136 137 138 139 140Used by:Timeline
Symbol 142 GraphicUsed by:151 152 200 201 236 238 273 274
Symbol 143 GraphicUsed by:151 152 236 238
Symbol 144 GraphicUsed by:151 152
Symbol 145 GraphicUsed by:151 152
Symbol 146 GraphicUsed by:151 152 200 201 236 238 273 274
Symbol 147 GraphicUsed by:151 152 200 201 236 238 273 274
Symbol 148 GraphicUsed by:151 152 200 201 236 238 273 274
Symbol 149 GraphicUsed by:151 152 200 201 236 238 273 274
Symbol 150 GraphicUsed by:151 152 200 201 236 238 273 274
Symbol 151 MovieClip [mc_runningback_se]Uses:79 80 142 91 143 83 106 81 96 107 87 144 95 145 146 147 148 149 150Used by:Timeline
Symbol 152 MovieClip [mc_runningback_sw]Uses:79 80 142 91 143 81 83 107 87 144 96 106 95 145 146 147 148 149 150Used by:Timeline
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClip [mc_runningback_w]Uses:79 80 89 91 92 93 94 95 96 153 106 81 97 98 99 100 101 102Used by:Timeline
Symbol 155 GraphicUsed by:156 206 243
Symbol 156 MovieClipUses:155Used by:163 200 201 205
Symbol 157 GraphicUsed by:163 205
Symbol 158 GraphicUsed by:163
Symbol 159 GraphicUsed by:163 200 201 205
Symbol 160 GraphicUsed by:163
Symbol 161 GraphicUsed by:163
Symbol 162 GraphicUsed by:163 205 211 242 248 277
Symbol 163 MovieClip [mc_blocker1_e]Uses:33 89 156 157 93 158 49 159 51 95 160 98 99 100 161 162Used by:Timeline
Symbol 164 GraphicUsed by:173
Symbol 165 GraphicUsed by:173
Symbol 166 GraphicUsed by:173 183 189
Symbol 167 GraphicUsed by:173 183 189 196 200 201
Symbol 168 GraphicUsed by:173 183 189 196 200 201
Symbol 169 GraphicUsed by:173
Symbol 170 GraphicUsed by:173
Symbol 171 GraphicUsed by:173
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [mc_blocker1_n]Uses:33 164 165 51 166 167 168 87 108 109 169 170 171 113 172Used by:Timeline
Symbol 174 GraphicUsed by:183
Symbol 175 GraphicUsed by:183 189
Symbol 176 GraphicUsed by:183 189 223 229 260 265
Symbol 177 GraphicUsed by:183
Symbol 178 GraphicUsed by:183 189 223 229 260 265
Symbol 179 GraphicUsed by:183
Symbol 180 GraphicUsed by:183 189 223 229 260 265
Symbol 181 GraphicUsed by:183 223 229 260 265
Symbol 182 GraphicUsed by:183
Symbol 183 MovieClip [mc_blocker1_ne]Uses:33 51 166 167 174 175 168 87 176 177 178 179 180 181 182Used by:Timeline
Symbol 184 GraphicUsed by:189
Symbol 185 GraphicUsed by:189
Symbol 186 GraphicUsed by:189
Symbol 187 GraphicUsed by:189
Symbol 188 GraphicUsed by:189
Symbol 189 MovieClip [mc_blocker1_nw]Uses:33 51 166 167 184 175 168 87 176 185 178 186 180 187 188Used by:Timeline
Symbol 190 GraphicUsed by:196
Symbol 191 GraphicUsed by:196
Symbol 192 GraphicUsed by:196 233 269
Symbol 193 GraphicUsed by:196 233 269
Symbol 194 GraphicUsed by:196
Symbol 195 GraphicUsed by:196 233 269
Symbol 196 MovieClip [mc_blocker1_s]Uses:33 190 49 167 51 168 87 191 134 192 193 194 138 139 195Used by:Timeline
Symbol 197 GraphicUsed by:200 201
Symbol 198 GraphicUsed by:200 201
Symbol 199 GraphicUsed by:200 201
Symbol 200 MovieClip [mc_blocker1_se]Uses:33 142 156 197 51 167 168 87 198 49 159 95 199 146 147 148 149 150Used by:Timeline
Symbol 201 MovieClip [mc_blocker1_sw]Uses:33 142 156 197 51 167 168 87 198 49 159 95 199 146 147 148 149 150Used by:Timeline
Symbol 202 GraphicUsed by:205
Symbol 203 GraphicUsed by:205
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClip [mc_blocker1_w]Uses:33 89 156 157 93 202 49 159 51 95 203 98 99 100 204 162Used by:Timeline
Symbol 206 MovieClipUses:155Used by:211 236 238 242
Symbol 207 GraphicUsed by:211 248
Symbol 208 GraphicUsed by:211
Symbol 209 GraphicUsed by:211
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [mc_blocker2_e]Uses:33 89 206 207 93 208 96 83 81 95 209 98 99 100 210 162Used by:Timeline
Symbol 212 GraphicUsed by:217
Symbol 213 GraphicUsed by:217
Symbol 214 GraphicUsed by:217
Symbol 215 GraphicUsed by:217
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClip [mc_blocker2_n]Uses:33 212 105 81 82 83 107 87 108 109 213 214 215 113 216Used by:Timeline
Symbol 218 GraphicUsed by:223
Symbol 219 GraphicUsed by:223 260
Symbol 220 GraphicUsed by:223
Symbol 221 GraphicUsed by:223
Symbol 222 GraphicUsed by:223
Symbol 223 MovieClip [mc_blocker2_ne]Uses:33 81 82 83 218 85 219 87 176 220 178 221 180 181 222Used by:Timeline
Symbol 224 GraphicUsed by:229
Symbol 225 GraphicUsed by:229 265
Symbol 226 GraphicUsed by:229
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClip [mc_blocker2_nw]Uses:33 81 82 83 224 85 225 87 176 226 178 227 180 181 228Used by:Timeline
Symbol 230 GraphicUsed by:233
Symbol 231 GraphicUsed by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClip [mc_blocker2_s]Uses:33 230 96 83 81 107 87 231 134 192 193 232 138 139 195Used by:Timeline
Symbol 234 GraphicUsed by:236 238
Symbol 235 GraphicUsed by:236 238
Symbol 236 MovieClip [mc_blocker2_se]Uses:33 142 206 143 81 83 96 107 87 234 95 235 146 147 148 149 150Used by:Timeline
Symbol 237 GraphicUsed by:238 274
Symbol 238 MovieClip [mc_blocker2_sw]Uses:33 142 206 143 81 83 96 237 87 234 95 235 146 147 148 149 150Used by:Timeline
Symbol 239 GraphicUsed by:242 277
Symbol 240 GraphicUsed by:242
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClip [mc_blocker2_w]Uses:33 89 206 239 93 94 96 83 81 95 240 98 99 100 241 162Used by:Timeline
Symbol 243 MovieClipUses:155Used by:248 273 274 277
Symbol 244 GraphicUsed by:248 277
Symbol 245 GraphicUsed by:248 269 273 274 277
Symbol 246 GraphicUsed by:248
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClip [mc_blocker0_e]Uses:33 89 243 207 93 244 245 83 81 95 246 98 99 100 247 162Used by:Timeline
Symbol 249 GraphicUsed by:254
Symbol 250 GraphicUsed by:254
Symbol 251 GraphicUsed by:254 260 265
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClip [mc_blocker0_n]Uses:33 249 250 81 251 83 107 87 108 109 110 252 112 113 253Used by:Timeline
Symbol 255 GraphicUsed by:260
Symbol 256 GraphicUsed by:260 265
Symbol 257 GraphicUsed by:260
Symbol 258 GraphicUsed by:260
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [mc_blocker0_ne]Uses:33 81 251 83 255 256 219 87 176 257 178 258 180 181 259Used by:Timeline
Symbol 261 GraphicUsed by:265
Symbol 262 GraphicUsed by:265
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClip [mc_blocker0_nw]Uses:33 81 251 83 261 256 225 87 176 262 178 263 180 181 264Used by:Timeline
Symbol 266 GraphicUsed by:269
Symbol 267 GraphicUsed by:269
Symbol 268 GraphicUsed by:269
Symbol 269 MovieClip [mc_blocker0_s]Uses:33 266 245 83 81 107 87 267 134 192 193 268 138 139 195Used by:Timeline
Symbol 270 GraphicUsed by:273 274
Symbol 271 GraphicUsed by:273 274
Symbol 272 GraphicUsed by:273 274
Symbol 273 MovieClip [mc_blocker0_se]Uses:33 142 243 270 81 83 245 107 87 271 95 272 146 147 148 149 150Used by:Timeline
Symbol 274 MovieClip [mc_blocker0_sw]Uses:33 142 243 270 81 83 245 237 87 271 95 272 146 147 148 149 150Used by:Timeline
Symbol 275 GraphicUsed by:277
Symbol 276 GraphicUsed by:277
Symbol 277 MovieClip [mc_blocker0_w]Uses:33 89 243 239 93 244 245 83 81 95 275 98 99 100 276 162Used by:Timeline
Symbol 278 GraphicUsed by:286
Symbol 279 GraphicUsed by:286
Symbol 280 GraphicUsed by:286
Symbol 281 GraphicUsed by:286
Symbol 282 GraphicUsed by:286
Symbol 283 GraphicUsed by:286
Symbol 284 GraphicUsed by:286
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClip [mc_cloud]Uses:278 279 280 281 282 283 284 285Used by:Timeline
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClip [mc_tackler_sitting_w]Uses:33 287Used by:Timeline
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:295
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:295
Symbol 293 GraphicUsed by:294
Symbol 294 MovieClipUses:293Used by:295
Symbol 295 MovieClipUses:290 292 294Used by:298
Symbol 296 FontUsed by:297 384
Symbol 297 TextUses:296Used by:298
Symbol 298 MovieClip [mc_shakemeter]Uses:295 297Used by:408  Timeline
Symbol 299 GraphicUsed by:302
Symbol 300 GraphicUsed by:302
Symbol 301 GraphicUsed by:302 367
Symbol 302 ButtonUses:299 300 301Used by:323  Timeline
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:321
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:321
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:321
Symbol 309 GraphicUsed by:321
Symbol 310 GraphicUsed by:321
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:311Used by:321
Symbol 313 GraphicUsed by:321
Symbol 314 GraphicUsed by:321
Symbol 315 GraphicUsed by:321
Symbol 316 GraphicUsed by:321
Symbol 317 GraphicUsed by:321
Symbol 318 GraphicUsed by:321
Symbol 319 GraphicUsed by:321
Symbol 320 GraphicUsed by:321
Symbol 321 MovieClip [mc_youwin]Uses:304 306 308 309 310 312 313 314 315 316 317 318 319 320Used by:Timeline
Symbol 322 MovieClip [mc_football]Uses:106Used by:Timeline
Symbol 323 MovieClip [mc_playagain]Uses:302Used by:Timeline
Symbol 324 FontUsed by:325
Symbol 325 TextUses:324Used by:326
Symbol 326 MovieClip [mc_pu_beans]Uses:33 325Used by:Timeline
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:327Used by:329 393
Symbol 329 MovieClip [mc_pu_quake]Uses:33 328Used by:Timeline
Symbol 330 GraphicUsed by:332 333 391
Symbol 331 GraphicUsed by:332 333 391
Symbol 332 MovieClipUses:330 331Used by:333 391
Symbol 333 MovieClip [mc_pu_spring]Uses:33 332 330 331Used by:Timeline
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:334Used by:336 390
Symbol 336 MovieClip [mc_pu_tornado]Uses:33 335Used by:Timeline
Symbol 337 GraphicUsed by:338
Symbol 338 MovieClipUses:337Used by:339 389
Symbol 339 MovieClip [mc_pu_trophy]Uses:33 338Used by:Timeline
Symbol 340 GraphicUsed by:341
Symbol 341 MovieClipUses:340Used by:356 388
Symbol 342 GraphicUsed by:351
Symbol 343 GraphicUsed by:351
Symbol 344 GraphicUsed by:351
Symbol 345 GraphicUsed by:351
Symbol 346 GraphicUsed by:351
Symbol 347 GraphicUsed by:351
Symbol 348 GraphicUsed by:351
Symbol 349 GraphicUsed by:351
Symbol 350 GraphicUsed by:351
Symbol 351 MovieClipUses:342 343 344 345 346 347 348 349 350Used by:356 388
Symbol 352 GraphicUsed by:356
Symbol 353 GraphicUsed by:354
Symbol 354 MovieClipUses:353Used by:356 388
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClip [mc_pu_turbo]Uses:33 341 351 352 354 355Used by:Timeline
Symbol 357 GraphicUsed by:364
Symbol 358 GraphicUsed by:364
Symbol 359 GraphicUsed by:364
Symbol 360 GraphicUsed by:364
Symbol 361 GraphicUsed by:364
Symbol 362 GraphicUsed by:364
Symbol 363 GraphicUsed by:364
Symbol 364 MovieClip [mc_tornado]Uses:80 357 358 359 360 361 362 363Used by:Timeline
Symbol 365 GraphicUsed by:367
Symbol 366 GraphicUsed by:367
Symbol 367 ButtonUses:365 366 301Used by:368
Symbol 368 MovieClip [mc_nextlevel]Uses:367Used by:Timeline
Symbol 369 GraphicUsed by:409
Symbol 370 GraphicUsed by:371
Symbol 371 MovieClipUses:370Used by:409
Symbol 372 GraphicUsed by:409 411
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:398 409
Symbol 375 GraphicUsed by:378
Symbol 376 GraphicUsed by:378
Symbol 377 GraphicUsed by:378 381
Symbol 378 ButtonUses:375 376 377Used by:409
Symbol 379 GraphicUsed by:381
Symbol 380 GraphicUsed by:381
Symbol 381 ButtonUses:379 380 377Used by:409
Symbol 382 GraphicUsed by:394
Symbol 383 FontUsed by:384
Symbol 384 EditableTextUses:14 296 383Used by:394
Symbol 385 GraphicUsed by:394
Symbol 386 GraphicUsed by:388
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:341 351 386 354 387Used by:394
Symbol 389 MovieClipUses:338Used by:394
Symbol 390 MovieClipUses:335Used by:394
Symbol 391 MovieClipUses:332 330 331Used by:394
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392 328Used by:394
Symbol 394 MovieClipUses:382 384 385 388 389 390 391 393Used by:409
Symbol 395 GraphicUsed by:398
Symbol 396 GraphicUsed by:397
Symbol 397 MovieClipUses:396Used by:398
Symbol 398 MovieClipUses:395 374 397Used by:408
Symbol 399 GraphicUsed by:400
Symbol 400 MovieClipUses:399Used by:408
Symbol 401 FontUsed by:402 403 404
Symbol 402 EditableTextUses:401Used by:408
Symbol 403 EditableTextUses:401Used by:408
Symbol 404 EditableTextUses:401Used by:408
Symbol 405 GraphicUsed by:408
Symbol 406 TextUses:14Used by:408
Symbol 407 TextUses:14Used by:408
Symbol 408 MovieClipUses:398 400 402 403 404 405 406 407 298Used by:409
Symbol 409 MovieClip [mc_intro]Uses:26 369 371 372 374 378 381 394 408Used by:Timeline
Symbol 410 GraphicUsed by:411
Symbol 411 MovieClip [mc_gameover]Uses:410 372 20Used by:Timeline

Instance Names

"txt_preloader"Frame 1Symbol 23 EditableText
"mc_fieldmask"Frame 2Symbol 25 MovieClip
"mc_gameover"Frame 2Symbol 411 MovieClip [mc_gameover]
"txt_framerate"Symbol 16 MovieClip [mc_framerate] Frame 1Symbol 15 EditableText
"mc_tempbg"Symbol 31 MovieClip [mc_field] Frame 1Symbol 27 MovieClip
"mc_hitarea"Symbol 35 MovieClip [mc_tackler_sitting_e] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 37 MovieClip [mc_tackler_sitting_n] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 39 MovieClip [mc_tackler_sitting_ne] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 41 MovieClip [mc_tackler_sitting_nw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 43 MovieClip [mc_tackler_sitting_s] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 45 MovieClip [mc_tackler_sitting_se] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 47 MovieClip [mc_tackler_sitting_sw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 61 MovieClip [mc_tackler] Frame 1Symbol 33 MovieClip
"mc_hitarea_big"Symbol 88 MovieClip [mc_runningback_catch] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 88 MovieClip [mc_runningback_catch] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 103 MovieClip [mc_runningback_e] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 103 MovieClip [mc_runningback_e] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 115 MovieClip [mc_runningback_n] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 115 MovieClip [mc_runningback_n] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 125 MovieClip [mc_runningback_ne] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 125 MovieClip [mc_runningback_ne] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 131 MovieClip [mc_runningback_nw] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 131 MovieClip [mc_runningback_nw] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 141 MovieClip [mc_runningback_s] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 141 MovieClip [mc_runningback_s] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 151 MovieClip [mc_runningback_se] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 151 MovieClip [mc_runningback_se] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 152 MovieClip [mc_runningback_sw] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 152 MovieClip [mc_runningback_sw] Frame 1Symbol 80 MovieClip
"mc_hitarea_big"Symbol 154 MovieClip [mc_runningback_w] Frame 1Symbol 79 MovieClip
"mc_hitarea"Symbol 154 MovieClip [mc_runningback_w] Frame 1Symbol 80 MovieClip
"mc_hitarea"Symbol 163 MovieClip [mc_blocker1_e] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 173 MovieClip [mc_blocker1_n] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 183 MovieClip [mc_blocker1_ne] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 189 MovieClip [mc_blocker1_nw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 196 MovieClip [mc_blocker1_s] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 200 MovieClip [mc_blocker1_se] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 201 MovieClip [mc_blocker1_sw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 205 MovieClip [mc_blocker1_w] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 211 MovieClip [mc_blocker2_e] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 217 MovieClip [mc_blocker2_n] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 223 MovieClip [mc_blocker2_ne] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 229 MovieClip [mc_blocker2_nw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 233 MovieClip [mc_blocker2_s] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 236 MovieClip [mc_blocker2_se] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 238 MovieClip [mc_blocker2_sw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 242 MovieClip [mc_blocker2_w] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 248 MovieClip [mc_blocker0_e] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 254 MovieClip [mc_blocker0_n] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 260 MovieClip [mc_blocker0_ne] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 265 MovieClip [mc_blocker0_nw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 269 MovieClip [mc_blocker0_s] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 273 MovieClip [mc_blocker0_se] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 274 MovieClip [mc_blocker0_sw] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 277 MovieClip [mc_blocker0_w] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 288 MovieClip [mc_tackler_sitting_w] Frame 1Symbol 33 MovieClip
"mc_total"Symbol 295 MovieClip Frame 1Symbol 290 MovieClip
"mc_mask"Symbol 295 MovieClip Frame 1Symbol 292 MovieClip
"mc_fill"Symbol 295 MovieClip Frame 1Symbol 294 MovieClip
"mc_shakemeter"Symbol 298 MovieClip [mc_shakemeter] Frame 1Symbol 295 MovieClip
"bt_playagain"Symbol 323 MovieClip [mc_playagain] Frame 1Symbol 302 Button
"mc_hitarea"Symbol 326 MovieClip [mc_pu_beans] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 329 MovieClip [mc_pu_quake] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 333 MovieClip [mc_pu_spring] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 336 MovieClip [mc_pu_tornado] Frame 1Symbol 33 MovieClip
"mc_tornado"Symbol 336 MovieClip [mc_pu_tornado] Frame 1Symbol 335 MovieClip
"mc_hitarea"Symbol 339 MovieClip [mc_pu_trophy] Frame 1Symbol 33 MovieClip
"mc_hitarea"Symbol 356 MovieClip [mc_pu_turbo] Frame 1Symbol 33 MovieClip
"mc_hitarea_big"Symbol 364 MovieClip [mc_tornado] Frame 1Symbol 80 MovieClip
"mc_hitarea"Symbol 364 MovieClip [mc_tornado] Frame 1Symbol 80 MovieClip
"bt_playagain"Symbol 368 MovieClip [mc_nextlevel] Frame 1Symbol 367 Button
"mc_tornado"Symbol 390 MovieClip Frame 1Symbol 335 MovieClip
"txt_time"Symbol 408 MovieClip Frame 1Symbol 402 EditableText
"txt_score"Symbol 408 MovieClip Frame 1Symbol 403 EditableText
"txt_level"Symbol 408 MovieClip Frame 1Symbol 404 EditableText
"mc_shakemeter"Symbol 408 MovieClip Frame 1Symbol 298 MovieClip [mc_shakemeter]
"mc_x"Symbol 409 MovieClip [mc_intro] Frame 1Symbol 371 MovieClip
"bt_instructions"Symbol 409 MovieClip [mc_intro] Frame 1Symbol 378 Button
"bt_playnow"Symbol 409 MovieClip [mc_intro] Frame 1Symbol 381 Button
"bt_instructions"Symbol 409 MovieClip [mc_intro] Frame 7Symbol 378 Button
"mc_instructionstext"Symbol 409 MovieClip [mc_intro] Frame 11Symbol 394 MovieClip
"mc_panel"Symbol 409 MovieClip [mc_intro] Frame 17Symbol 408 MovieClip
"nflrz"Symbol 411 MovieClip [mc_gameover] Frame 1Symbol 20 Button [Symbol 1]

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "sndTurbo1"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndTrophy1"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndTouchdown1"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sndTornado1"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sndTackled1"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sndShakeItOff1"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sndPickUpPowerUp1"
ExportAssets (56)Timeline Frame 1Symbol 8 as "sndMusicLoop1"
ExportAssets (56)Timeline Frame 1Symbol 9 as "sndKickOff1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "sndHit4"
ExportAssets (56)Timeline Frame 1Symbol 11 as "sndHit3"
ExportAssets (56)Timeline Frame 1Symbol 12 as "sndHit2"
ExportAssets (56)Timeline Frame 1Symbol 13 as "sndHit1"
ExportAssets (56)Timeline Frame 1Symbol 16 as "mc_framerate"
ExportAssets (56)Timeline Frame 1Symbol 20 as "Symbol 1"
ExportAssets (56)Timeline Frame 1Symbol 412 as "__Packages.mx.transitions.OnEnterFrameBeacon"
ExportAssets (56)Timeline Frame 1Symbol 413 as "__Packages.mx.transitions.BroadcasterMX"
ExportAssets (56)Timeline Frame 1Symbol 414 as "__Packages.mx.transitions.Tween"
ExportAssets (56)Timeline Frame 1Symbol 415 as "__Packages.Game"
ExportAssets (56)Timeline Frame 1Symbol 416 as "__Packages.Controls"
ExportAssets (56)Timeline Frame 1Symbol 417 as "__Packages.PowerUp"
ExportAssets (56)Timeline Frame 1Symbol 418 as "__Packages.Field"
ExportAssets (56)Timeline Frame 1Symbol 419 as "__Packages.Offense"
ExportAssets (56)Timeline Frame 1Symbol 420 as "__Packages.RunningBack"
ExportAssets (56)Timeline Frame 1Symbol 421 as "__Packages.Blocker"
ExportAssets (56)Timeline Frame 1Symbol 422 as "__Packages.Defense"
ExportAssets (56)Timeline Frame 1Symbol 423 as "__Packages.Tackler"
ExportAssets (56)Timeline Frame 1Symbol 424 as "__Packages.mx.transitions.easing.None"
ExportAssets (56)Timeline Frame 2Symbol 31 as "mc_field"
ExportAssets (56)Timeline Frame 2Symbol 35 as "mc_tackler_sitting_e"
ExportAssets (56)Timeline Frame 2Symbol 37 as "mc_tackler_sitting_n"
ExportAssets (56)Timeline Frame 2Symbol 39 as "mc_tackler_sitting_ne"
ExportAssets (56)Timeline Frame 2Symbol 41 as "mc_tackler_sitting_nw"
ExportAssets (56)Timeline Frame 2Symbol 43 as "mc_tackler_sitting_s"
ExportAssets (56)Timeline Frame 2Symbol 45 as "mc_tackler_sitting_se"
ExportAssets (56)Timeline Frame 2Symbol 47 as "mc_tackler_sitting_sw"
ExportAssets (56)Timeline Frame 2Symbol 61 as "mc_tackler"
ExportAssets (56)Timeline Frame 2Symbol 63 as "mc_tackler_diving_e"
ExportAssets (56)Timeline Frame 2Symbol 65 as "mc_tackler_diving_n"
ExportAssets (56)Timeline Frame 2Symbol 67 as "mc_tackler_diving_ne"
ExportAssets (56)Timeline Frame 2Symbol 69 as "mc_tackler_diving_nw"
ExportAssets (56)Timeline Frame 2Symbol 71 as "mc_tackler_diving_s"
ExportAssets (56)Timeline Frame 2Symbol 73 as "mc_tackler_diving_se"
ExportAssets (56)Timeline Frame 2Symbol 75 as "mc_tackler_diving_sw"
ExportAssets (56)Timeline Frame 2Symbol 77 as "mc_tackler_diving_w"
ExportAssets (56)Timeline Frame 2Symbol 88 as "mc_runningback_catch"
ExportAssets (56)Timeline Frame 2Symbol 103 as "mc_runningback_e"
ExportAssets (56)Timeline Frame 2Symbol 115 as "mc_runningback_n"
ExportAssets (56)Timeline Frame 2Symbol 125 as "mc_runningback_ne"
ExportAssets (56)Timeline Frame 2Symbol 131 as "mc_runningback_nw"
ExportAssets (56)Timeline Frame 2Symbol 141 as "mc_runningback_s"
ExportAssets (56)Timeline Frame 2Symbol 151 as "mc_runningback_se"
ExportAssets (56)Timeline Frame 2Symbol 152 as "mc_runningback_sw"
ExportAssets (56)Timeline Frame 2Symbol 154 as "mc_runningback_w"
ExportAssets (56)Timeline Frame 2Symbol 163 as "mc_blocker1_e"
ExportAssets (56)Timeline Frame 2Symbol 173 as "mc_blocker1_n"
ExportAssets (56)Timeline Frame 2Symbol 183 as "mc_blocker1_ne"
ExportAssets (56)Timeline Frame 2Symbol 189 as "mc_blocker1_nw"
ExportAssets (56)Timeline Frame 2Symbol 196 as "mc_blocker1_s"
ExportAssets (56)Timeline Frame 2Symbol 200 as "mc_blocker1_se"
ExportAssets (56)Timeline Frame 2Symbol 201 as "mc_blocker1_sw"
ExportAssets (56)Timeline Frame 2Symbol 205 as "mc_blocker1_w"
ExportAssets (56)Timeline Frame 2Symbol 211 as "mc_blocker2_e"
ExportAssets (56)Timeline Frame 2Symbol 217 as "mc_blocker2_n"
ExportAssets (56)Timeline Frame 2Symbol 223 as "mc_blocker2_ne"
ExportAssets (56)Timeline Frame 2Symbol 229 as "mc_blocker2_nw"
ExportAssets (56)Timeline Frame 2Symbol 233 as "mc_blocker2_s"
ExportAssets (56)Timeline Frame 2Symbol 236 as "mc_blocker2_se"
ExportAssets (56)Timeline Frame 2Symbol 238 as "mc_blocker2_sw"
ExportAssets (56)Timeline Frame 2Symbol 242 as "mc_blocker2_w"
ExportAssets (56)Timeline Frame 2Symbol 248 as "mc_blocker0_e"
ExportAssets (56)Timeline Frame 2Symbol 254 as "mc_blocker0_n"
ExportAssets (56)Timeline Frame 2Symbol 260 as "mc_blocker0_ne"
ExportAssets (56)Timeline Frame 2Symbol 265 as "mc_blocker0_nw"
ExportAssets (56)Timeline Frame 2Symbol 269 as "mc_blocker0_s"
ExportAssets (56)Timeline Frame 2Symbol 273 as "mc_blocker0_se"
ExportAssets (56)Timeline Frame 2Symbol 274 as "mc_blocker0_sw"
ExportAssets (56)Timeline Frame 2Symbol 277 as "mc_blocker0_w"
ExportAssets (56)Timeline Frame 2Symbol 286 as "mc_cloud"
ExportAssets (56)Timeline Frame 2Symbol 288 as "mc_tackler_sitting_w"
ExportAssets (56)Timeline Frame 2Symbol 298 as "mc_shakemeter"
ExportAssets (56)Timeline Frame 2Symbol 321 as "mc_youwin"
ExportAssets (56)Timeline Frame 2Symbol 322 as "mc_football"
ExportAssets (56)Timeline Frame 2Symbol 323 as "mc_playagain"
ExportAssets (56)Timeline Frame 2Symbol 326 as "mc_pu_beans"
ExportAssets (56)Timeline Frame 2Symbol 329 as "mc_pu_quake"
ExportAssets (56)Timeline Frame 2Symbol 333 as "mc_pu_spring"
ExportAssets (56)Timeline Frame 2Symbol 336 as "mc_pu_tornado"
ExportAssets (56)Timeline Frame 2Symbol 339 as "mc_pu_trophy"
ExportAssets (56)Timeline Frame 2Symbol 356 as "mc_pu_turbo"
ExportAssets (56)Timeline Frame 2Symbol 364 as "mc_tornado"
ExportAssets (56)Timeline Frame 2Symbol 368 as "mc_nextlevel"
ExportAssets (56)Timeline Frame 2Symbol 409 as "mc_intro"
ExportAssets (56)Timeline Frame 2Symbol 411 as "mc_gameover"

Labels

"fra_main"Frame 3
"fra_makeanothergame"Symbol 409 MovieClip [mc_intro] Frame 23




http://swfchan.com/27/133409/info.shtml
Created: 14/2 -2019 03:52:17 Last modified: 14/2 -2019 03:52:17 Server time: 09/05 -2024 09:49:37