STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228096
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34886318?noj=FRM34886318-6DC" width="1" height="1"></div>

Magic Blast Spades.swf

This is the info page for
Flash #133637

(Click the ID number above for more basic data on this flash file.)


Text
Player Results

Computer Results

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Round Score: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Round Bags: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Total Score: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Total Bags: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Round Score: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Round Bags: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Total Score: 0</b></font></p>

<p align="left"><font face="Verdana" size="16" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Total Bags: 0</b></font></p>

Nil Bid Bonus +100

Nil Bid Failed -100

Next Round

Next Round

Next Round

<p align="left"><font face="Verdana_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Player Score: 0</b></font></p>

<p align="left"><font face="Verdana_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Player Bags: 0</b></font></p>

<p align="left"><font face="Verdana_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Computer Score: 0</b></font></p>

<p align="left"><font face="Verdana_12pt_st" size="12" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Computer Bags: 0</b></font></p>

LOADING

LOADED

BATTLELINE GAMES LLC.

HOW TO PLAY

HOW TO PLAY

YOUR TURN

2

3

4

5

6

7

8

9

10

10

J

Q

K

A

2

3

4

5

6

7

8

9

10

10

J

Q

K

A

Dealer

<p align="left"><font face="Verdana_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Bid: 0</b></font></p>

<p align="left"><font face="Verdana_14pt_st" size="14" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Taken: 0</b></font></p>

1

2

3

4

5

6

7

8

9

10

11

12

13

Bid Nil

Pick Bid Amount

PLAY AGAIN

PLAY AGAIN

PLAY AGAIN

PLAYER WINS

PLAYER LOSES

ActionScript [AS3]

Section 1
//Card (BlackJack.Card) package BlackJack { import flash.display.*; public dynamic class Card extends MovieClip { public var spade_mc:MovieClip; public var ic1_mc:MovieClip; public function Card(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package BlackJack
Section 2
//GameStats (game.GameStats) package game { import flash.display.*; import flash.text.*; public class GameStats extends MovieClip { public var computer_bags_txt:TextField; public var player_score_txt:TextField; public var player_bags_txt:TextField; public var computer_score_txt:TextField; public function set PlayerScore(_arg1:int):void{ player_score_txt.text = ("Player Score: " + _arg1); } public function set ComputerBags(_arg1:int):void{ computer_bags_txt.text = ("Computer Bags: " + _arg1); } public function set ComputerScore(_arg1:int):void{ computer_score_txt.text = ("Computer Score: " + _arg1); } public function set PlayerBags(_arg1:int):void{ player_bags_txt.text = ("Player Bags: " + _arg1); } } }//package game
Section 3
//MovingCard (game.MovingCard) package game { import BlackJack.*; import flash.display.*; public class MovingCard extends MovieClip { private var spades_game:Spades; public var npc2_card:Card; public var player_card:Card; public var npc3_card:Card; public var npc1_card:Card; public function MovingCard(){ addFrameScript(0, frame1, 1, frame2, 20, frame21, 21, frame22, 40, frame41, 41, frame42, 60, frame61, 61, frame62, 80, frame81); super(); } function frame1(){ stop(); } public function WinCards(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int):void{ spades_game.HideCards(); visible = true; player_card.gotoAndStop(_arg1); npc1_card.gotoAndStop(_arg2); npc2_card.gotoAndStop(_arg3); npc3_card.gotoAndStop(_arg4); if (_arg5 == 0){ gotoAndPlay("player wins"); } else { if (_arg5 == 1){ gotoAndPlay("npc 1 wins"); } else { if (_arg5 == 2){ gotoAndPlay("npc 2 wins"); } else { gotoAndPlay("npc 3 wins"); }; }; }; player_card.gotoAndStop(_arg1); npc1_card.gotoAndStop(_arg2); npc2_card.gotoAndStop(_arg3); npc3_card.gotoAndStop(_arg4); } function frame61(){ stop(); } function frame62(){ play(); } function frame41(){ stop(); } function frame2(){ play(); } function frame22(){ play(); } function frame42(){ play(); } public function SetGame(_arg1:Spades):void{ spades_game = _arg1; } function frame81(){ stop(); } function frame21(){ stop(); } } }//package game
Section 4
//PickBidAmount (game.PickBidAmount) package game { import flash.events.*; import flash.media.*; import flash.display.*; public class PickBidAmount extends MovieClip { public var bid_12_btn:SimpleButton; public var bid_13_btn:SimpleButton; public var bid_1_btn:SimpleButton; public var bid_2_btn:SimpleButton; public var bid_3_btn:SimpleButton; public var bid_4_btn:SimpleButton; public var bid_5_btn:SimpleButton; public var bid_6_btn:SimpleButton; public var bid_7_btn:SimpleButton; public var bid_8_btn:SimpleButton; public var bid_9_btn:SimpleButton; private var spades_game:Spades; public var bid_nil_btn:SimpleButton; private var click_snd:Sound; public var bid_10_btn:SimpleButton; public var bid_11_btn:SimpleButton; public function Bid9(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(9); visible = false; } public function Bid8(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(8); visible = false; } public function Bid10(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(10); visible = false; } public function Bid12(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(12); visible = false; } public function ShowPickBid():void{ visible = true; } public function Bid13(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(13); visible = false; } public function SetSpadesGame(_arg1:Spades):void{ spades_game = _arg1; click_snd = new Click(); bid_1_btn.addEventListener(MouseEvent.CLICK, Bid1); bid_2_btn.addEventListener(MouseEvent.CLICK, Bid2); bid_3_btn.addEventListener(MouseEvent.CLICK, Bid3); bid_4_btn.addEventListener(MouseEvent.CLICK, Bid4); bid_5_btn.addEventListener(MouseEvent.CLICK, Bid5); bid_6_btn.addEventListener(MouseEvent.CLICK, Bid6); bid_7_btn.addEventListener(MouseEvent.CLICK, Bid7); bid_8_btn.addEventListener(MouseEvent.CLICK, Bid8); bid_9_btn.addEventListener(MouseEvent.CLICK, Bid9); bid_10_btn.addEventListener(MouseEvent.CLICK, Bid10); bid_11_btn.addEventListener(MouseEvent.CLICK, Bid11); bid_12_btn.addEventListener(MouseEvent.CLICK, Bid12); bid_13_btn.addEventListener(MouseEvent.CLICK, Bid13); bid_nil_btn.addEventListener(MouseEvent.CLICK, BidNil); } public function BidNil(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(0); visible = false; } public function Bid2(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(2); visible = false; } public function Bid3(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(3); visible = false; } public function Bid4(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(4); visible = false; } public function Bid5(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(5); visible = false; } public function Bid6(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(6); visible = false; } public function Bid7(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(7); visible = false; } public function Bid1(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(1); visible = false; } public function Bid11(_arg1:MouseEvent):void{ click_snd.play(0, 1); spades_game.SetBidAmt(11); visible = false; } } }//package game
Section 5
//RoundResults (game.RoundResults) package game { import flash.events.*; import flash.display.*; import flash.text.*; public class RoundResults extends MovieClip { public var player_round_bags_txt:TextField; public var computer_round_bags_txt:TextField; public var player_total_bags_txt:TextField; public var computer_total_bags_txt:TextField; public var next_round_btn:SimpleButton; private var spades_game:Spades; public var computer_total_score_txt:TextField; public var computer_round_score_txt:TextField; public var player_null_mc:MovieClip; public var player_total_score_txt:TextField; public var player_round_score_txt:TextField; public function RoundResults(){ this.visible = false; next_round_btn.addEventListener(MouseEvent.CLICK, NextRound); player_null_mc.visible = false; } public function NextRound(_arg1:MouseEvent):void{ visible = false; spades_game.CallStartRound(); } public function set Game(_arg1:Spades):void{ spades_game = _arg1; } public function DisplayResults(_arg1:int, _arg2:int, _arg3:int, _arg4:int, _arg5:int, _arg6:int, _arg7:int, _arg8:int, _arg9:Boolean, _arg10:int=1):void{ visible = true; player_round_score_txt.text = ("Round Score: " + _arg1); player_round_bags_txt.text = ("Round Bags: " + _arg2); player_total_score_txt.text = ("Total Score: " + _arg3); player_total_bags_txt.text = ("Total Bags: " + _arg4); computer_round_score_txt.text = ("Round Score: " + _arg5); computer_round_bags_txt.text = ("Round Bags: " + _arg6); computer_total_score_txt.text = ("Total Score: " + _arg7); computer_total_bags_txt.text = ("Total Bags: " + _arg8); if (_arg9 == true){ player_null_mc.gotoAndStop(_arg10); player_null_mc.visible = true; } else { player_null_mc.visible = false; }; } } }//package game
Section 6
//Spades (game.Spades) package game { import flash.events.*; import flash.media.*; import BlackJack.*; import flash.display.*; import flash.net.*; import flash.utils.*; public class Spades extends MovieClip { public var npc2_cards_mc:MovieClip; public var player_card_13_mc:Card; public var battleline_games_mc:MovieClip; private var player_bags:int;// = 0 private var computer_bags:int;// = 0 public var player_card_3_mc:Card; public var broken_spade_mc:MovieClip; public var npc3_cards_mc:MovieClip; private var tone_snd:Sound; public var npc1_stats_mc:StatBox; private var current_suit:int; public var player_card_6_mc:Card; public var moving_cards:MovingCard; private var bell_snd:Sound; public var play_game_btn:SimpleButton; private var deck_array:Array; public var player_card_11_mc:Card; private var characters_played:int;// = 0 public var npc2_stats_mc:StatBox; public var player_card_9_mc:Card; private var spades_played:Boolean;// = false public var player_card_1_mc:Card; public var npc1_card_mc:Card; public var npc2_card_mc:Card; public var npc3_card_mc:Card; private var npc3_card_array:Array; public var npc3_stats_mc:StatBox; private var dealer_num:int;// = -1 private var computer_score:int;// = 0 private var tricks_played:int;// = 0 private var spades_broken:Boolean;// = false private var current_player:int;// = 0 public var player_card_4_mc:Card; private var card_shuffle_snd:Sound; private var total_bid:int;// = 0 public var your_turn_mc:MovieClip; public var player_card_7_mc:Card; private var thump_snd:Sound; private var npc1_card_array:Array; public var win_lose_mc:WinnerScreen; public var player_card_12_mc:Card; public var how_to_play_btn:SimpleButton; public var loadbar_mc:MovieClip; public var player_card_2_mc:Card; private var characters_bid:int;// = 0 private var player_score:int;// = 0 private var player_card_array:Array; public var player_card_mc:Card; public var round_results_mc:RoundResults; public var player_card_5_mc:Card; public var player_stats_mc:StatBox; public var npc1_cards_mc:MovieClip; public var pick_bet_mc:PickBidAmount; public var player_card_10_mc:Card; private var card_flip_snd:Sound; public var game_stats_mc:GameStats; public var player_card_8_mc:Card; private var players_turn:Boolean;// = false private var npc2_card_array:Array; static var CLUBS:int = 3; static var HEARTS:int = 2; static var SPADES:int = 1; static var DIAMONDS:int = 4; public function Spades(){ deck_array = new Array(); player_card_array = new Array(); npc1_card_array = new Array(); npc2_card_array = new Array(); npc3_card_array = new Array(); current_suit = HEARTS; super(); addFrameScript(0, frame1, 1, frame2, 23, frame24, 24, frame25); } public function DealToAll():void{ while (deck_array.length >= 4) { AddPlayerCard(); AddNPC1Card(); AddNPC2Card(); AddNPC3Card(); }; } public function ClickPlayerCard13(_arg1:MouseEvent):void{ trace("ClickPlayerCard13"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_13_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_13_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_13_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } public function NPC1PlayCard():void{ trace("NPC1PlayCard"); var _local1:Boolean; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; npc1_card_mc.visible = true; card_flip_snd.play(0, 1); if (characters_played == 0){ _local10 = GetLead(npc1_card_array); current_suit = GetSuit(_local10); RemoveCard(npc1_card_array, _local10); npc1_card_mc.gotoAndStop(_local10); if (npc1_card_array.length > 0){ npc1_cards_mc.gotoAndStop(npc1_card_array.length); } else { npc1_cards_mc.visible = false; }; return; }; _local2 = GetSuitCount(npc1_card_array, current_suit); _local4 = GetSuitCount(npc3_card_array, current_suit); _local6 = GetHighCard(npc1_card_array, current_suit); if (_local6 == -1){ _local1 = false; }; if (player_card_mc.visible == true){ _local9 = player_card_mc.currentFrame; } else { _local9 = GetHighCard(player_card_array, current_suit); }; if (GetCardValue(_local9) > GetCardValue(_local6)){ _local1 = false; }; if (npc2_card_mc.visible == true){ _local7 = npc2_card_mc.currentFrame; } else { _local7 = GetHighCard(npc2_card_array, current_suit); }; if (GetCardValue(_local7) > GetCardValue(_local6)){ _local1 = false; }; if (npc3_card_mc.visible == true){ _local8 = npc3_card_mc.currentFrame; } else { _local8 = GetHighCard(npc3_card_array, current_suit); }; if (GetCardValue(_local8) > GetCardValue(_local6)){ _local1 = false; }; if (((_local1) && (!((_local6 == -1))))){ _local10 = _local6; RemoveCard(npc1_card_array, _local10); npc1_card_mc.gotoAndStop(_local10); } else { _local10 = GetLowCard(npc1_card_array, current_suit); RemoveCard(npc1_card_array, _local10); npc1_card_mc.gotoAndStop(_local10); }; if (GetSuit(_local10) == Spades.SPADES){ BreakSpades(); }; if (npc1_card_array.length > 0){ npc1_cards_mc.gotoAndStop(npc1_card_array.length); } else { npc1_cards_mc.visible = false; }; } public function NPC2PlayCard():void{ trace("NPC2PlayCard"); var _local1:Boolean; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; npc2_card_mc.visible = true; card_flip_snd.play(0, 1); if (characters_played == 0){ _local10 = GetLead(npc2_card_array); current_suit = GetSuit(_local10); RemoveCard(npc2_card_array, _local10); npc2_card_mc.gotoAndStop(_local10); if (npc2_card_array.length > 0){ npc2_cards_mc.gotoAndStop(npc2_card_array.length); } else { npc2_cards_mc.visible = false; }; return; }; _local2 = GetSuitCount(npc1_card_array, current_suit); _local3 = GetSuitCount(npc1_card_array, current_suit); _local4 = GetSuitCount(npc3_card_array, current_suit); _local7 = GetHighCard(npc2_card_array, current_suit); if (_local7 == -1){ _local1 = false; }; if (player_card_mc.visible == true){ _local9 = player_card_mc.currentFrame; } else { _local9 = GetHighCard(player_card_array, current_suit); }; if (GetCardValue(_local9) > GetCardValue(_local7)){ _local1 = false; }; if (npc1_card_mc.visible == true){ _local6 = npc1_card_mc.currentFrame; } else { _local6 = GetHighCard(npc1_card_array, current_suit); }; if (GetCardValue(_local6) > GetCardValue(_local7)){ _local1 = false; }; if (npc3_card_mc.visible == true){ _local8 = npc3_card_mc.currentFrame; } else { _local8 = GetHighCard(npc3_card_array, current_suit); }; if (GetCardValue(_local8) > GetCardValue(_local7)){ _local1 = false; }; if (((_local1) && (!((_local7 == -1))))){ _local10 = _local7; RemoveCard(npc2_card_array, _local10); npc2_card_mc.gotoAndStop(_local10); } else { _local10 = GetLowCard(npc2_card_array, current_suit); RemoveCard(npc2_card_array, _local10); npc2_card_mc.gotoAndStop(_local10); }; if (GetSuit(_local10) == Spades.SPADES){ BreakSpades(); }; if (npc2_card_array.length > 0){ npc2_cards_mc.gotoAndStop(npc2_card_array.length); } else { npc2_cards_mc.visible = false; }; } public function NPC3PlayCard():void{ trace("NPC3PlayCard"); var _local1:Boolean; var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int; var _local7:int; var _local8:int; var _local9:int; var _local10:int; npc3_card_mc.visible = true; card_flip_snd.play(0, 1); if (characters_played == 0){ _local10 = GetLead(npc3_card_array); current_suit = GetSuit(_local10); RemoveCard(npc3_card_array, _local10); npc3_card_mc.gotoAndStop(_local10); if (npc3_card_array.length > 0){ npc3_cards_mc.gotoAndStop(npc3_card_array.length); } else { npc3_cards_mc.visible = false; }; return; }; _local2 = GetSuitCount(npc1_card_array, current_suit); _local3 = GetSuitCount(npc1_card_array, current_suit); _local4 = GetSuitCount(npc3_card_array, current_suit); _local8 = GetHighCard(npc3_card_array, current_suit); if (_local8 == -1){ _local1 = false; }; if (player_card_mc.visible == true){ _local9 = player_card_mc.currentFrame; } else { _local9 = GetHighCard(player_card_array, current_suit); }; if (GetCardValue(_local9) > GetCardValue(_local8)){ _local1 = false; }; if (npc1_card_mc.visible == true){ _local6 = npc1_card_mc.currentFrame; } else { _local6 = GetHighCard(npc1_card_array, current_suit); }; if (GetCardValue(_local6) > GetCardValue(_local8)){ _local1 = false; }; if (npc2_card_mc.visible == true){ _local7 = npc2_card_mc.currentFrame; } else { _local7 = GetHighCard(npc2_card_array, current_suit); }; if (GetCardValue(_local7) > GetCardValue(_local8)){ _local1 = false; }; if (((_local1) && (!((_local8 == -1))))){ _local10 = _local8; RemoveCard(npc3_card_array, _local10); npc3_card_mc.gotoAndStop(_local10); } else { _local10 = GetLowCard(npc3_card_array, current_suit); RemoveCard(npc3_card_array, _local10); npc3_card_mc.gotoAndStop(_local10); }; if (GetSuit(_local10) == Spades.SPADES){ BreakSpades(); }; if (npc3_card_array.length > 0){ npc3_cards_mc.gotoAndStop(npc3_card_array.length); } else { npc3_cards_mc.visible = false; }; } public function HideCards():void{ player_card_mc.visible = false; npc1_card_mc.visible = false; npc2_card_mc.visible = false; npc3_card_mc.visible = false; } public function WhoWon():int{ var _local1:int = player_card_mc.currentFrame; var _local2:int = npc1_card_mc.currentFrame; var _local3:int = npc2_card_mc.currentFrame; var _local4:int = npc3_card_mc.currentFrame; if ((((((GetCardValue(_local1) > GetCardValue(_local2))) && ((GetCardValue(_local1) > GetCardValue(_local3))))) && ((GetCardValue(_local1) > GetCardValue(_local4))))){ return (0); }; if ((((((GetCardValue(_local2) > GetCardValue(_local1))) && ((GetCardValue(_local2) > GetCardValue(_local3))))) && ((GetCardValue(_local2) > GetCardValue(_local4))))){ return (1); }; if ((((((GetCardValue(_local3) > GetCardValue(_local1))) && ((GetCardValue(_local3) > GetCardValue(_local2))))) && ((GetCardValue(_local3) > GetCardValue(_local4))))){ return (2); }; return (3); } public function GetHighCard(_arg1:Array, _arg2:int):int{ var _local3:int = GetSuitCount(_arg1, _arg2); var _local4:int; var _local5:int; if (_local3 > 0){ trace(("suit_count=" + _local3)); _local4 = 0; while (_local4 < _arg1.length) { if (GetSuit(_arg1[_local4]) == _arg2){ if (_arg1[_local4] > _local5){ _local5 = _arg1[_local4]; }; }; _local4++; }; trace(("high_card=" + _local5)); return (_local5); //unresolved jump }; trace("suit count is 0"); trace(("cards=" + _arg1)); _local3 = GetSuitCount(_arg1, SPADES); if (_local3 > 0){ _local4 = 0; while (_local4 < _arg1.length) { if (GetSuit(_arg1[_local4]) == SPADES){ if (((_arg1[_local4] - 1) % 13) > ((_local5 - 1) % 13)){ _local5 = _arg1[_local4]; }; }; _local4++; }; return (_local5); //unresolved jump }; return (-1); } public function StartTrick(_arg1:TimerEvent):void{ trace("StartTrick"); characters_played = 0; trace("call 6"); CallDelay(NextCharacter, 1000); } public function ClickPlayerCard4(_arg1:MouseEvent):void{ trace("ClickPlayerCard4"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_4_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_4_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_4_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_4_mc.currentFrame); if (player_card_5_mc.visible == true){ player_card_4_mc.gotoAndStop(player_card_5_mc.currentFrame); if (player_card_6_mc.visible == true){ player_card_5_mc.gotoAndStop(player_card_6_mc.currentFrame); if (player_card_7_mc.visible == true){ player_card_6_mc.gotoAndStop(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } else { player_card_6_mc.visible = false; }; } else { player_card_5_mc.visible = false; }; } else { player_card_4_mc.visible = false; }; } public function ClickPlayerCard6(_arg1:MouseEvent):void{ trace("ClickPlayerCard6"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_6_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_6_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_6_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_6_mc.currentFrame); if (player_card_7_mc.visible == true){ player_card_6_mc.gotoAndStop(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } else { player_card_6_mc.visible = false; }; } public function ClickPlayerCard1(_arg1:MouseEvent):void{ trace("ClickPlayerCard1"); if (players_turn != true){ trace("players_turn is false"); return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_1_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("current_suit=" + current_suit)); trace(("PlaySuit=" + GetSuit(player_card_1_mc.currentFrame))); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_1_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_1_mc.currentFrame); if (player_card_2_mc.visible == true){ player_card_1_mc.gotoAndStop(player_card_2_mc.currentFrame); if (player_card_3_mc.visible == true){ player_card_2_mc.gotoAndStop(player_card_3_mc.currentFrame); if (player_card_4_mc.visible == true){ player_card_3_mc.gotoAndStop(player_card_4_mc.currentFrame); if (player_card_5_mc.visible == true){ player_card_4_mc.gotoAndStop(player_card_5_mc.currentFrame); if (player_card_6_mc.visible == true){ player_card_5_mc.gotoAndStop(player_card_6_mc.currentFrame); if (player_card_7_mc.visible == true){ player_card_6_mc.gotoAndStop(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } else { player_card_6_mc.visible = false; }; } else { player_card_5_mc.visible = false; }; } else { player_card_4_mc.visible = false; }; } else { player_card_3_mc.visible = false; }; } else { player_card_2_mc.visible = false; }; } else { player_card_1_mc.visible = false; }; } public function ClickPlayerCard2(_arg1:MouseEvent):void{ trace("ClickPlayerCard2"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_2_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("current_suit=" + current_suit)); trace(("PlaySuit=" + GetSuit(player_card_2_mc.currentFrame))); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_2_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_2_mc.currentFrame); if (player_card_3_mc.visible == true){ player_card_2_mc.gotoAndStop(player_card_3_mc.currentFrame); if (player_card_4_mc.visible == true){ player_card_3_mc.gotoAndStop(player_card_4_mc.currentFrame); if (player_card_5_mc.visible == true){ player_card_4_mc.gotoAndStop(player_card_5_mc.currentFrame); if (player_card_6_mc.visible == true){ player_card_5_mc.gotoAndStop(player_card_6_mc.currentFrame); if (player_card_7_mc.visible == true){ player_card_6_mc.gotoAndStop(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } else { player_card_6_mc.visible = false; }; } else { player_card_5_mc.visible = false; }; } else { player_card_4_mc.visible = false; }; } else { player_card_3_mc.visible = false; }; } else { player_card_2_mc.visible = false; }; } public function InitGame():void{ card_shuffle_snd = new CardShuffle(); card_flip_snd = new CardFlip(); bell_snd = new Bell(); thump_snd = new Thump(); tone_snd = new Tone(); moving_cards.visible = false; moving_cards.SetGame(this); npc1_cards_mc.gotoAndStop(13); npc2_cards_mc.gotoAndStop(13); npc3_cards_mc.gotoAndStop(13); npc1_card_mc.visible = false; npc2_card_mc.visible = false; npc3_card_mc.visible = false; player_card_mc.visible = false; ResetDeck(); DealToAll(); pick_bet_mc.SetSpadesGame(this); round_results_mc.Game = this; win_lose_mc.Game = this; pick_bet_mc.visible = false; player_stats_mc.Dealer(); player_card_1_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard1); player_card_2_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard2); player_card_3_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard3); player_card_4_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard4); player_card_5_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard5); player_card_6_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard6); player_card_7_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard7); player_card_8_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard8); player_card_9_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard9); player_card_10_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard10); player_card_11_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard11); player_card_12_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard12); player_card_13_mc.addEventListener(MouseEvent.CLICK, ClickPlayerCard13); how_to_play_btn.addEventListener(MouseEvent.CLICK, HowToPlay); trace("call 5"); StartRound(null); } public function ClickPlayerCard7(_arg1:MouseEvent):void{ trace("ClickPlayerCard7"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_7_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_7_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_7_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } public function ClickPlayerCard9(_arg1:MouseEvent):void{ trace("ClickPlayerCard9"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_9_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_9_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_9_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } public function ClickPlayerCard3(_arg1:MouseEvent):void{ trace("ClickPlayerCard3"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_3_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("current_suit=" + current_suit)); trace(("PlaySuit=" + GetSuit(player_card_3_mc.currentFrame))); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_3_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_3_mc.currentFrame); if (player_card_4_mc.visible == true){ player_card_3_mc.gotoAndStop(player_card_4_mc.currentFrame); if (player_card_5_mc.visible == true){ player_card_4_mc.gotoAndStop(player_card_5_mc.currentFrame); if (player_card_6_mc.visible == true){ player_card_5_mc.gotoAndStop(player_card_6_mc.currentFrame); if (player_card_7_mc.visible == true){ player_card_6_mc.gotoAndStop(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } else { player_card_6_mc.visible = false; }; } else { player_card_5_mc.visible = false; }; } else { player_card_4_mc.visible = false; }; } else { player_card_3_mc.visible = false; }; } public function ClickPlayerCard8(_arg1:MouseEvent):void{ trace("ClickPlayerCard8"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_8_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_8_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_8_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } public function FixSpades():void{ spades_broken = false; broken_spade_mc.gotoAndStop(1); } public function ClickPlayerCard5(_arg1:MouseEvent):void{ trace("ClickPlayerCard5"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_5_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_5_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_5_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_5_mc.currentFrame); if (player_card_6_mc.visible == true){ player_card_5_mc.gotoAndStop(player_card_6_mc.currentFrame); if (player_card_7_mc.visible == true){ player_card_6_mc.gotoAndStop(player_card_7_mc.currentFrame); if (player_card_8_mc.visible == true){ player_card_7_mc.gotoAndStop(player_card_8_mc.currentFrame); if (player_card_9_mc.visible == true){ player_card_8_mc.gotoAndStop(player_card_9_mc.currentFrame); if (player_card_10_mc.visible == true){ player_card_9_mc.gotoAndStop(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } else { player_card_9_mc.visible = false; }; } else { player_card_8_mc.visible = false; }; } else { player_card_7_mc.visible = false; }; } else { player_card_6_mc.visible = false; }; } else { player_card_5_mc.visible = false; }; } public function AddNPC1Card():void{ npc1_card_array.push(deck_array.pop()); npc1_cards_mc.gotoAndStop(npc1_card_array.length); npc1_card_array = npc1_card_array.sort(); } public function StartBid(_arg1:TimerEvent):void{ trace("StartBid"); var _local2:int; trace(("current_player=" + current_player)); if (current_player == 0){ players_turn = false; your_turn_mc.gotoAndStop(1); pick_bet_mc.visible = true; current_player++; return; }; if (current_player == 1){ _local2 = SimpleBidCount(npc1_card_array); if (_local2 <= 0){ _local2 = 1; }; total_bid = (total_bid + _local2); tone_snd.play(); npc1_stats_mc.SetBid(_local2); } else { if (current_player == 2){ _local2 = SimpleBidCount(npc2_card_array); if (_local2 <= 0){ _local2 = 1; }; total_bid = (total_bid + _local2); tone_snd.play(); npc2_stats_mc.SetBid(_local2); } else { _local2 = SimpleBidCount(npc3_card_array); if (_local2 > (13 - total_bid)){ _local2 = (13 - total_bid); }; if (_local2 <= 0){ _local2 = 1; }; tone_snd.play(); npc3_stats_mc.SetBid(_local2); }; }; characters_bid++; if (characters_bid == 4){ current_player = dealer_num; trace("call 1"); CallDelay(NextCharacter, 1000); } else { current_player++; if (current_player == 4){ current_player = 0; }; CallDelay(StartBid, 1000); }; } public function NextCharacter(_arg1:TimerEvent):void{ trace(((("NextCharacter current_player=" + current_player) + " characters_played=") + characters_played)); if (current_player == 0){ players_turn = true; your_turn_mc.gotoAndPlay(2); return; }; if (current_player == 1){ NPC1PlayCard(); } else { if (current_player == 2){ NPC2PlayCard(); } else { if (current_player == 3){ NPC3PlayCard(); }; }; }; current_player++; if (current_player >= 4){ current_player = 0; }; characters_played++; if (characters_played >= 4){ CallDelay(EndTrick, 1000); } else { trace("call 2"); CallDelay(NextCharacter, 1000); }; } public function BattleLineGames(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.battlelinegames.com"), "_blank"); } public function AddNPC3Card():void{ npc3_card_array.push(deck_array.pop()); npc3_cards_mc.gotoAndStop(npc3_card_array.length); npc3_card_array = npc3_card_array.sort(); } public function PlayGame(_arg1:MouseEvent):void{ gotoAndStop("game"); } public function GetSuit(_arg1:int):int{ if (_arg1 < 14){ return (CLUBS); }; if (_arg1 < 27){ return (DIAMONDS); }; if (_arg1 < 40){ return (SPADES); }; return (HEARTS); } function frame1(){ stop(); this.addEventListener(Event.ENTER_FRAME, LoadFunction); } public function GetSuitCount(_arg1:Array, _arg2:int):int{ var _local3:int; var _local4:int; while (_local4 < _arg1.length) { if (GetSuit(_arg1[_local4]) == _arg2){ _local3++; }; _local4++; }; return (_local3); } public function SetBidAmt(_arg1:int):void{ total_bid = (total_bid + _arg1); player_stats_mc.SetBid(_arg1); characters_bid++; if (characters_bid < 4){ CallDelay(StartBid, 1000); } else { trace("call 4"); CallDelay(NextCharacter, 1000); }; } public function EndTrick(_arg1:TimerEvent):void{ trace("EndTrick"); var _local2:int = WhoWon(); moving_cards.WinCards(player_card_mc.currentFrame, npc1_card_mc.currentFrame, npc2_card_mc.currentFrame, npc3_card_mc.currentFrame, _local2); if (_local2 == 0){ player_stats_mc.TakeTrick(); bell_snd.play(0, 1); } else { if (_local2 == 1){ npc1_stats_mc.TakeTrick(); thump_snd.play(0, 1); } else { if (_local2 == 2){ npc2_stats_mc.TakeTrick(); bell_snd.play(0, 1); } else { npc3_stats_mc.TakeTrick(); thump_snd.play(0, 1); }; }; }; current_player = _local2; tricks_played++; if (tricks_played >= 13){ trace("START NEW ROUND"); CallDelay(EndRound, 500); } else { CallDelay(StartTrick, 1000); }; } public function CallStartRound():void{ CallDelay(StartRound, 200); } public function GetLowCard(_arg1:Array, _arg2:int):int{ var _local3:int = GetSuitCount(_arg1, _arg2); var _local4:int; var _local5 = 999; if (_arg1.length == 1){ return (_arg1[0]); }; if (_local3 > 0){ _local4 = 0; while (_local4 < _arg1.length) { if (GetSuit(_arg1[_local4]) == _arg2){ if (_arg1[_local4] < _local5){ _local5 = _arg1[_local4]; }; }; _local4++; }; if (_local5 == 999){ trace("LOW CARD IS 999???????????????????"); _local5 = _arg1[0]; }; return (_local5); //unresolved jump }; _local4 = 0; while (_local4 < _arg1.length) { if (GetSuit(_arg1[_local4]) != SPADES){ if (((_arg1[_local4] - 1) % 13) < ((_local5 - 1) % 13)){ _local5 = _arg1[_local4]; }; }; _local4++; }; if (_local5 == 999){ trace("LOW CARD IS 999???????????????????"); _local5 = _arg1[0]; }; return (_local5); } public function SimpleBidCount(_arg1:Array):int{ var _local2:int; var _local3:int; var _local4:int; while (_local4 < _arg1.length) { _local2 = _arg1[_local4]; if ((((((((((((((_local2 == 12)) || ((_local2 == 13)))) || ((_local2 == 25)))) || ((_local2 == 26)))) || ((_local2 == 51)))) || ((_local2 == 52)))) || ((((_local2 >= 33)) && ((_local2 <= 39)))))){ _local3++; }; _local4++; }; if (_local3 == 0){ _local3 = 1; }; return (_local3); } public function ResetDeck():void{ var _local3:int; player_card_1_mc.visible = false; player_card_2_mc.visible = false; player_card_3_mc.visible = false; player_card_4_mc.visible = false; player_card_5_mc.visible = false; player_card_6_mc.visible = false; player_card_7_mc.visible = false; player_card_8_mc.visible = false; player_card_9_mc.visible = false; player_card_10_mc.visible = false; player_card_11_mc.visible = false; player_card_12_mc.visible = false; player_card_13_mc.visible = false; while (deck_array.length > 0) { deck_array.pop(); }; while (player_card_array.length > 0) { player_card_array.pop(); }; while (npc1_card_array.length > 0) { npc1_card_array.pop(); }; while (npc2_card_array.length > 0) { npc2_card_array.pop(); }; while (npc3_card_array.length > 0) { npc3_card_array.pop(); }; var _local1:int; var _local2:Boolean; while (deck_array.length <= 52) { _local1 = Math.ceil((Math.random() * 52)); _local2 = false; _local3 = 0; while (_local3 < deck_array.length) { if (deck_array[_local3] == _local1){ _local2 = true; break; }; _local3++; }; if (_local2 == false){ deck_array.push(_local1); if (deck_array.length == 52){ break; }; }; }; } function frame2(){ play(); } function frame24(){ stop(); play_game_btn.addEventListener(MouseEvent.CLICK, PlayGame); battleline_games_mc.addEventListener(MouseEvent.CLICK, BattleLineGames); } function frame25(){ stop(); InitGame(); } public function StartRound(_arg1:TimerEvent):void{ trace("StartRound"); card_shuffle_snd.play(0, 1); if (characters_played == 0){ }; moving_cards.visible = false; moving_cards.SetGame(this); npc1_cards_mc.gotoAndStop(13); npc2_cards_mc.gotoAndStop(13); npc3_cards_mc.gotoAndStop(13); npc1_cards_mc.visible = true; npc2_cards_mc.visible = true; npc3_cards_mc.visible = true; npc1_card_mc.visible = false; npc2_card_mc.visible = false; npc3_card_mc.visible = false; player_card_mc.visible = false; player_stats_mc.ClearBid(); npc1_stats_mc.ClearBid(); npc2_stats_mc.ClearBid(); npc3_stats_mc.ClearBid(); player_stats_mc.ClearTaken(); npc1_stats_mc.ClearTaken(); npc2_stats_mc.ClearTaken(); npc3_stats_mc.ClearTaken(); ResetDeck(); DealToAll(); dealer_num++; if (dealer_num == 4){ dealer_num = 0; }; if (dealer_num == 0){ player_stats_mc.Dealer(); } else { if (dealer_num == 1){ npc1_stats_mc.Dealer(); } else { if (dealer_num == 2){ npc2_stats_mc.Dealer(); } else { npc3_stats_mc.Dealer(); }; }; }; current_player = dealer_num; characters_played = 0; tricks_played = 0; total_bid = 0; FixSpades(); characters_bid = 0; trace("CALL START BID"); CallDelay(StartBid, 200); } public function PlayCard(_arg1:int):void{ trace("PlayCard"); if (characters_played == 0){ current_suit = GetSuit(_arg1); }; if (GetSuit(_arg1) == Spades.SPADES){ BreakSpades(); }; card_flip_snd.play(0, 1); player_card_mc.visible = true; player_card_mc.gotoAndStop(_arg1); players_turn = false; your_turn_mc.gotoAndStop(1); current_player++; characters_played++; if (characters_played >= 4){ CallDelay(EndTrick, 1000); } else { trace("call 3"); CallDelay(NextCharacter, 1000); }; } public function PlayerHasSuit(_arg1:int):Boolean{ if ((((((((((((((((((((((((((((_arg1 == GetSuit(player_card_1_mc.currentFrame))) && ((player_card_1_mc.visible == true)))) || ((((_arg1 == GetSuit(player_card_2_mc.currentFrame))) && ((player_card_2_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_3_mc.currentFrame))) && ((player_card_3_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_4_mc.currentFrame))) && ((player_card_4_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_5_mc.currentFrame))) && ((player_card_5_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_6_mc.currentFrame))) && ((player_card_6_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_7_mc.currentFrame))) && ((player_card_7_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_8_mc.currentFrame))) && ((player_card_8_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_9_mc.currentFrame))) && ((player_card_9_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_10_mc.currentFrame))) && ((player_card_10_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_11_mc.currentFrame))) && ((player_card_11_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_12_mc.currentFrame))) && ((player_card_12_mc.visible == true)))))) || ((((_arg1 == GetSuit(player_card_13_mc.currentFrame))) && ((player_card_13_mc.visible == true)))))){ trace("PLAYER HAS SUIT"); trace(("CARD 1=" + GetSuit(player_card_1_mc.currentFrame))); trace(("CARD 2=" + GetSuit(player_card_2_mc.currentFrame))); trace(("CARD 3=" + GetSuit(player_card_3_mc.currentFrame))); trace(("CARD 4=" + GetSuit(player_card_4_mc.currentFrame))); trace(("CARD 5=" + GetSuit(player_card_5_mc.currentFrame))); trace(("CARD 6=" + GetSuit(player_card_6_mc.currentFrame))); trace(("CARD 7=" + GetSuit(player_card_7_mc.currentFrame))); trace(("CARD 8=" + GetSuit(player_card_8_mc.currentFrame))); trace(("CARD 9=" + GetSuit(player_card_9_mc.currentFrame))); trace(("CARD 10=" + GetSuit(player_card_10_mc.currentFrame))); trace(("CARD 11=" + GetSuit(player_card_11_mc.currentFrame))); trace(("CARD 12=" + GetSuit(player_card_12_mc.currentFrame))); trace(("CARD 13=" + GetSuit(player_card_13_mc.currentFrame))); return (true); }; return (false); } public function HowToPlay(_arg1:MouseEvent):void{ navigateToURL(new URLRequest("http://www.icardgames.com/HowToPlaySpades.html"), "_blank"); } public function CallDelay(_arg1:Function, _arg2:int):void{ trace("CallDelay"); var _local3:Timer = new Timer(_arg2, 1); _local3.addEventListener(TimerEvent.TIMER, _arg1); _local3.start(); } public function EndRound(_arg1:TimerEvent):void{ var _local2:int; var _local3:int; var _local4:int; var _local5:int; var _local6:int = (player_stats_mc.Bid + npc2_stats_mc.Bid); var _local7:int = (player_stats_mc.Taken + npc2_stats_mc.Taken); var _local8:Boolean; var _local9 = 1; if (player_stats_mc.Bid == 0){ _local8 = true; if (player_stats_mc.Taken == 0){ _local9 = 1; _local3 = (_local3 + 100); } else { _local9 = 2; _local3 = (_local3 - 100); }; }; if (_local6 <= _local7){ _local2 = (_local7 - _local6); player_bags = (player_bags + _local2); _local3 = (_local3 + ((_local6 * 10) + _local2)); player_score = (player_score + _local3); if (player_bags >= 10){ player_bags = (player_bags - 10); player_score = (player_score - 100); }; } else { _local3 = (_local3 + -((_local6 * 10))); _local2 = 0; player_score = (player_score + _local3); }; game_stats_mc.PlayerBags = player_bags; game_stats_mc.PlayerScore = player_score; var _local10:int = (npc1_stats_mc.Bid + npc3_stats_mc.Bid); var _local11:int = (npc1_stats_mc.Taken + npc3_stats_mc.Taken); if (_local10 <= _local11){ _local4 = (_local11 - _local10); computer_bags = (computer_bags + _local4); _local5 = ((_local10 * 10) + _local4); computer_score = (computer_score + _local5); if (computer_bags >= 10){ computer_bags = (computer_bags - 10); computer_score = (computer_score - 100); }; } else { _local5 = (_local5 + -((_local10 * 10))); _local4 = 0; computer_score = (computer_score + _local5); }; game_stats_mc.ComputerBags = computer_bags; game_stats_mc.ComputerScore = computer_score; if ((((player_score < 500)) && ((computer_score < 500)))){ round_results_mc.DisplayResults(_local3, _local2, player_score, player_bags, _local5, _local4, computer_score, computer_bags, _local8, _local9); } else { if (player_score >= computer_score){ win_lose_mc.Winner(true); } else { win_lose_mc.Winner(false); }; }; } public function BreakSpades():void{ spades_broken = true; broken_spade_mc.gotoAndStop(2); } public function GetWinningCard(_arg1:int, _arg2:int, _arg3:int):Boolean{ var _local4:int = GetSuit(_arg1); var _local5:int = GetSuit(_arg2); if ((((_local4 == SPADES)) && (!((_local5 == SPADES))))){ return (true); }; if (((!((_local4 == SPADES))) && ((_local5 == SPADES)))){ return (false); }; if ((((_local4 == SPADES)) && ((_local5 == SPADES)))){ if (_arg1 > _arg2){ return (true); }; return (false); } else { if ((((_local4 == _arg3)) && (!((_local5 == _arg3))))){ return (true); }; if (((!((_local4 == _arg3))) && ((_local5 == _arg3)))){ return (false); }; if ((((_local4 == _arg3)) && ((_local5 == _arg3)))){ if (_arg1 > _arg2){ return (true); }; return (false); }; }; return (true); } public function GetCardValue(_arg1:int):int{ if (((!((current_suit == GetSuit(_arg1)))) && (!((GetSuit(_arg1) == Spades.SPADES))))){ return (0); }; var _local2:int = ((_arg1 - 1) % 13); (_local2 + 1); if (GetSuit(_arg1) == Spades.SPADES){ _local2 = (_local2 + 13); }; return (_local2); } public function GetLead(_arg1:Array):int{ var _local2:int; _local2 = 0; while (_local2 < _arg1.length) { if ((((GetCardValue(_arg1[_local2]) == 13)) && (!((GetSuit(_arg1[_local2]) == Spades.SPADES))))){ return (_arg1[_local2]); }; _local2++; }; if (spades_broken){ _local2 = 0; while (_local2 < _arg1.length) { if (GetCardValue(_arg1[_local2]) == 26){ return (_arg1[_local2]); }; _local2++; }; }; _local2 = 0; while (_local2 < _arg1.length) { if ((((GetCardValue(_arg1[_local2]) == 12)) && (!((GetSuit(_arg1[_local2]) == Spades.SPADES))))){ return (_arg1[_local2]); }; _local2++; }; _local2 = 0; while (_local2 < _arg1.length) { if ((((GetCardValue(_arg1[_local2]) == 11)) && (!((GetSuit(_arg1[_local2]) == Spades.SPADES))))){ return (_arg1[_local2]); }; _local2++; }; var _local3 = 999; _local2 = 0; while (_local2 < _arg1.length) { if ((((GetCardValue(_arg1[_local2]) < _local3)) && (!((GetSuit(_arg1[_local2]) == Spades.SPADES))))){ _local3 = _arg1[_local2]; }; _local2++; }; if (_local3 == 999){ _local3 = _arg1[0]; _local2 = 0; while (_local2 < _arg1.length) { if (GetCardValue(_arg1[_local2]) < _local3){ _local3 = _arg1[_local2]; }; _local2++; }; }; trace(("low_card=" + _local3)); return (_local3); } public function ResetGame():void{ player_score = 0; player_bags = 0; computer_score = 0; computer_bags = 0; dealer_num = -1; current_player = 0; characters_played = 0; tricks_played = 0; characters_bid = 0; total_bid = 0; spades_broken = false; moving_cards.visible = false; moving_cards.SetGame(this); npc1_cards_mc.gotoAndStop(13); npc2_cards_mc.gotoAndStop(13); npc3_cards_mc.gotoAndStop(13); npc1_card_mc.visible = false; npc2_card_mc.visible = false; npc3_card_mc.visible = false; player_card_mc.visible = false; ResetDeck(); DealToAll(); pick_bet_mc.SetSpadesGame(this); round_results_mc.Game = this; win_lose_mc.Game = this; pick_bet_mc.visible = false; player_stats_mc.Dealer(); game_stats_mc.PlayerBags = player_bags; game_stats_mc.PlayerScore = player_score; game_stats_mc.ComputerBags = computer_bags; game_stats_mc.ComputerScore = computer_score; StartRound(null); } public function AddNPC2Card():void{ npc2_card_array.push(deck_array.pop()); npc2_cards_mc.gotoAndStop(npc2_card_array.length); npc2_card_array = npc2_card_array.sort(); } public function RemoveCard(_arg1:Array, _arg2:int):Array{ var _local3:int; while (_local3 < _arg1.length) { if (_arg1[_local3] == _arg2){ return (_arg1.splice(_local3, 1)); }; _local3++; }; return (_arg1); } public function AddPlayerCard():void{ var _local1:int; player_card_array.push(deck_array.pop()); if (player_card_array.length == 13){ player_card_array = player_card_array.sort(Array.NUMERIC); player_card_array = player_card_array.reverse(); _local1 = 0; while (_local1 < 13) { if (_local1 == 0){ player_card_1_mc.gotoAndStop(player_card_array[_local1]); player_card_1_mc.visible = true; } else { if (_local1 == 1){ player_card_2_mc.gotoAndStop(player_card_array[_local1]); player_card_2_mc.visible = true; } else { if (_local1 == 2){ player_card_3_mc.gotoAndStop(player_card_array[_local1]); player_card_3_mc.visible = true; } else { if (_local1 == 3){ player_card_4_mc.gotoAndStop(player_card_array[_local1]); player_card_4_mc.visible = true; } else { if (_local1 == 4){ player_card_5_mc.gotoAndStop(player_card_array[_local1]); player_card_5_mc.visible = true; } else { if (_local1 == 5){ player_card_6_mc.gotoAndStop(player_card_array[_local1]); player_card_6_mc.visible = true; } else { if (_local1 == 6){ player_card_7_mc.gotoAndStop(player_card_array[_local1]); player_card_7_mc.visible = true; } else { if (_local1 == 7){ player_card_8_mc.gotoAndStop(player_card_array[_local1]); player_card_8_mc.visible = true; } else { if (_local1 == 8){ player_card_9_mc.gotoAndStop(player_card_array[_local1]); player_card_9_mc.visible = true; } else { if (_local1 == 9){ player_card_10_mc.gotoAndStop(player_card_array[_local1]); player_card_10_mc.visible = true; } else { if (_local1 == 10){ player_card_11_mc.gotoAndStop(player_card_array[_local1]); player_card_11_mc.visible = true; } else { if (_local1 == 11){ player_card_12_mc.gotoAndStop(player_card_array[_local1]); player_card_12_mc.visible = true; } else { if (_local1 == 12){ player_card_13_mc.gotoAndStop(player_card_array[_local1]); player_card_13_mc.visible = true; }; }; }; }; }; }; }; }; }; }; }; }; }; _local1++; }; }; } public function ClickPlayerCard11(_arg1:MouseEvent):void{ trace("ClickPlayerCard11"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_11_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_11_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_11_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } public function ClickPlayerCard12(_arg1:MouseEvent):void{ trace("ClickPlayerCard12"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_12_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_12_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_12_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } public function LoadFunction(_arg1:Event):void{ var _local2:LoaderInfo = loaderInfo; if (_local2.bytesLoaded < _local2.bytesTotal){ loadbar_mc.gotoAndStop(Math.floor(((_local2.bytesLoaded / _local2.bytesTotal) * 100))); } else { removeEventListener(Event.ENTER_FRAME, LoadFunction); loadbar_mc.gotoAndStop(100); gotoAndPlay(2); }; } public function ClickPlayerCard10(_arg1:MouseEvent):void{ trace("ClickPlayerCard10"); if (players_turn != true){ return; }; if (((((!((characters_played == 0))) && (!((GetSuit(player_card_10_mc.currentFrame) == current_suit))))) && (PlayerHasSuit(current_suit)))){ trace(("PlaySuit=" + GetSuit(player_card_10_mc.currentFrame))); trace(("current_suit=" + current_suit)); return; }; if ((((((spades_broken == false)) && ((characters_played == 0)))) && ((GetSuit(player_card_10_mc.currentFrame) == Spades.SPADES)))){ return; }; PlayCard(player_card_10_mc.currentFrame); if (player_card_11_mc.visible == true){ player_card_10_mc.gotoAndStop(player_card_11_mc.currentFrame); if (player_card_12_mc.visible == true){ player_card_11_mc.gotoAndStop(player_card_12_mc.currentFrame); if (player_card_13_mc.visible == true){ player_card_12_mc.gotoAndStop(player_card_13_mc.currentFrame); player_card_13_mc.visible = false; } else { player_card_12_mc.visible = false; }; } else { player_card_11_mc.visible = false; }; } else { player_card_10_mc.visible = false; }; } } }//package game
Section 7
//StatBox (game.StatBox) package game { import flash.display.*; import flash.text.*; public class StatBox extends MovieClip { public var dealer_flag_mc:MovieClip; private var bid:int;// = 0 private var taken:int;// = 0 public var bid_txt:TextField; public var taken_txt:TextField; public function StatBox(){ dealer_flag_mc.visible = false; ClearBid(); ClearTaken(); } public function ClearTaken():void{ taken = 0; taken_txt.text = ""; } public function IsDealer():Boolean{ return (dealer_flag_mc.visible); } public function TakeTrick():void{ taken++; taken_txt.text = ("Taken: " + taken); } public function get Taken():int{ return (taken); } public function ClearBid():void{ bid = 0; bid_txt.text = ""; dealer_flag_mc.visible = false; } public function Dealer():void{ dealer_flag_mc.visible = true; } public function SetBid(_arg1:int):void{ bid = _arg1; bid_txt.text = ("Bid: " + bid); taken_txt.text = ("Taken: " + taken); } public function get Bid():int{ return (bid); } } }//package game
Section 8
//WinnerScreen (game.WinnerScreen) package game { import flash.events.*; import flash.display.*; public class WinnerScreen extends MovieClip { private var spades_game:Spades; public var play_again_btn:SimpleButton; public function WinnerScreen(){ addFrameScript(0, frame1, 1, frame2, 79, frame80, 80, frame81, 158, frame159); super(); play_again_btn.addEventListener(MouseEvent.CLICK, PlayAgainClick); play_again_btn.visible = false; } function frame1(){ stop(); } function frame2(){ play(); } function frame159(){ stop(); play_again_btn.visible = true; } public function set Game(_arg1:Spades):void{ spades_game = _arg1; } function frame80(){ stop(); play_again_btn.visible = true; } function frame81(){ play(); } public function PlayAgainClick(_arg1:MouseEvent):void{ gotoAndStop(1); play_again_btn.visible = false; visible = false; spades_game.ResetGame(); } public function Winner(_arg1:Boolean):void{ visible = true; if (_arg1){ gotoAndPlay("player wins"); } else { gotoAndPlay("player loses"); }; } } }//package game
Section 9
//AceOfClubs_67 (MB_fla.AceOfClubs_67) package MB_fla { import flash.display.*; public dynamic class AceOfClubs_67 extends MovieClip { public var spade_mc:MovieClip; public function AceOfClubs_67(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package MB_fla
Section 10
//BrokenSpade_30 (MB_fla.BrokenSpade_30) package MB_fla { import flash.display.*; public dynamic class BrokenSpade_30 extends MovieClip { public function BrokenSpade_30(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package MB_fla
Section 11
//CardTrack_113 (MB_fla.CardTrack_113) package MB_fla { import flash.display.*; public dynamic class CardTrack_113 extends MovieClip { public var ic1_mc:MovieClip; public function CardTrack_113(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package MB_fla
Section 12
//LoadBar_1 (MB_fla.LoadBar_1) package MB_fla { import flash.display.*; public dynamic class LoadBar_1 extends MovieClip { public function LoadBar_1(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package MB_fla
Section 13
//NullBidBonus_142 (MB_fla.NullBidBonus_142) package MB_fla { import flash.display.*; public dynamic class NullBidBonus_142 extends MovieClip { public function NullBidBonus_142(){ addFrameScript(0, frame1); } function frame1(){ stop(); } } }//package MB_fla
Section 14
//YourTurn_33 (MB_fla.YourTurn_33) package MB_fla { import flash.display.*; public dynamic class YourTurn_33 extends MovieClip { public function YourTurn_33(){ addFrameScript(0, frame1, 1, frame2); } function frame1(){ stop(); } function frame2(){ play(); } } }//package MB_fla
Section 15
//Bell (Bell) package { import flash.media.*; public dynamic class Bell extends Sound { } }//package
Section 16
//CardFlip (CardFlip) package { import flash.media.*; public dynamic class CardFlip extends Sound { } }//package
Section 17
//CardShuffle (CardShuffle) package { import flash.media.*; public dynamic class CardShuffle extends Sound { } }//package
Section 18
//Click (Click) package { import flash.media.*; public dynamic class Click extends Sound { } }//package
Section 19
//Thump (Thump) package { import flash.media.*; public dynamic class Thump extends Sound { } }//package
Section 20
//Tone (Tone) package { import flash.media.*; public dynamic class Tone extends Sound { } }//package

Library Items

Symbol 1 Sound {Bell}Used by:Timeline
Symbol 2 Sound {Thump}Used by:Timeline
Symbol 3 Sound {CardFlip}Used by:Timeline
Symbol 4 Sound {Tone}Used by:Timeline
Symbol 5 Sound {CardShuffle}Used by:Timeline
Symbol 6 Sound {Click}Used by:Timeline
Symbol 7 GraphicUsed by:30
Symbol 8 FontUsed by:9 10 11 12 13 14 15 16 17 18 19 20 23 25 27 121 123 125 127 129 131 133 135 137 138 151 164 177 179 183 185 187 189 191 193 195 197 199 200 202 204 206 208 261 271 273 275 277 279 281 283 285 287 289 291 293 295 299 301 303 304 305 311 317
Symbol 9 TextUses:8Used by:30
Symbol 10 TextUses:8Used by:30
Symbol 11 EditableTextUses:8Used by:30
Symbol 12 EditableTextUses:8Used by:30
Symbol 13 EditableTextUses:8Used by:30
Symbol 14 EditableTextUses:8Used by:30
Symbol 15 EditableTextUses:8Used by:30
Symbol 16 EditableTextUses:8Used by:30
Symbol 17 EditableTextUses:8Used by:30
Symbol 18 EditableTextUses:8Used by:30
Symbol 19 TextUses:8Used by:21
Symbol 20 TextUses:8Used by:21
Symbol 21 MovieClip {MB_fla.NullBidBonus_142}Uses:19 20Used by:30
Symbol 22 GraphicUsed by:29
Symbol 23 TextUses:8Used by:29
Symbol 24 GraphicUsed by:29
Symbol 25 TextUses:8Used by:29
Symbol 26 GraphicUsed by:29
Symbol 27 TextUses:8Used by:29
Symbol 28 GraphicUsed by:29
Symbol 29 ButtonUses:22 23 24 25 26 27 28Used by:30
Symbol 30 MovieClip {game.RoundResults}Uses:7 9 10 11 12 13 14 15 16 17 18 21 29Used by:Timeline
Symbol 31 GraphicUsed by:37
Symbol 32 FontUsed by:33 34 35 36
Symbol 33 EditableTextUses:32Used by:37
Symbol 34 EditableTextUses:32Used by:37
Symbol 35 EditableTextUses:32Used by:37
Symbol 36 EditableTextUses:32Used by:37
Symbol 37 MovieClip {game.GameStats}Uses:31 33 34 35 36Used by:Timeline
Symbol 38 ShapeTweeningUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 FontUsed by:41 43 87
Symbol 41 TextUses:40Used by:44
Symbol 42 GraphicUsed by:44 46
Symbol 43 TextUses:40Used by:44
Symbol 44 MovieClip {MB_fla.LoadBar_1}Uses:38 39 41 42 43Used by:Timeline
Symbol 45 GraphicUsed by:86 306
Symbol 46 MovieClipUses:42Used by:47
Symbol 47 MovieClipUses:46Used by:86
Symbol 48 GraphicUsed by:49
Symbol 49 MovieClipUses:48Used by:64
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:64
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:64
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:64
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:64
Symbol 58 GraphicUsed by:59
Symbol 59 MovieClipUses:58Used by:64
Symbol 60 GraphicUsed by:61
Symbol 61 MovieClipUses:60Used by:64
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClipUses:49 51 53 55 57 59 61 63Used by:86
Symbol 65 GraphicUsed by:66
Symbol 66 MovieClipUses:65Used by:77
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:77
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:77
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:77
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:77
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:77
Symbol 77 MovieClipUses:66 68 70 72 74 76Used by:86
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:82
Symbol 80 GraphicUsed by:81
Symbol 81 MovieClipUses:80Used by:82
Symbol 82 MovieClipUses:79 81Used by:86
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:85
Symbol 85 MovieClipUses:84Used by:86
Symbol 86 MovieClipUses:45 47 64 77 82 85Used by:Timeline
Symbol 87 TextUses:40Used by:Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90  Timeline
Symbol 90 MovieClipUses:89Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClipUses:92Used by:Timeline
Symbol 94 GraphicUsed by:99
Symbol 95 GraphicUsed by:99
Symbol 96 GraphicUsed by:99
Symbol 97 GraphicUsed by:99
Symbol 98 GraphicUsed by:99
Symbol 99 ButtonUses:94 95 96 97 98Used by:Timeline
Symbol 100 GraphicUsed by:107
Symbol 101 GraphicUsed by:106
Symbol 102 GraphicUsed by:106
Symbol 103 GraphicUsed by:104
Symbol 104 MovieClipUses:103Used by:106
Symbol 105 SoundUsed by:106
Symbol 106 MovieClip {MB_fla.BrokenSpade_30}Uses:101 102 104 105Used by:107  Timeline
Symbol 107 MovieClipUses:100 106Used by:Timeline
Symbol 108 FontUsed by:109 110
Symbol 109 TextUses:108Used by:112
Symbol 110 TextUses:108Used by:112
Symbol 111 GraphicUsed by:112
Symbol 112 ButtonUses:109 110 111Used by:Timeline
Symbol 113 FontUsed by:114
Symbol 114 TextUses:113Used by:115
Symbol 115 MovieClip {MB_fla.YourTurn_33}Uses:114Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:120 122 124 126 128 130 132 134 136 150 163 176 178 182 184 186 188 190 192 194 196 198 201 203 205 207 211 212 213 214 215 216 217 218 219 220 223 224 225 228 229 230 231 232 233 234 235 236 237 238 239 240
Symbol 118 GraphicUsed by:119
Symbol 119 MovieClipUses:118Used by:120 122 124 126 128 130 132 134 136 150 163 176 178 244
Symbol 120 MovieClipUses:117 119Used by:244
Symbol 121 TextUses:8Used by:244
Symbol 122 MovieClipUses:117 119Used by:244
Symbol 123 TextUses:8Used by:244
Symbol 124 MovieClipUses:117 119Used by:244
Symbol 125 TextUses:8Used by:244
Symbol 126 MovieClipUses:117 119Used by:244
Symbol 127 TextUses:8Used by:244
Symbol 128 MovieClipUses:117 119Used by:244
Symbol 129 TextUses:8Used by:244
Symbol 130 MovieClipUses:117 119Used by:244
Symbol 131 TextUses:8Used by:244
Symbol 132 MovieClipUses:117 119Used by:244
Symbol 133 TextUses:8Used by:244
Symbol 134 MovieClipUses:117 119Used by:244
Symbol 135 TextUses:8Used by:244
Symbol 136 MovieClipUses:117 119Used by:244
Symbol 137 TextUses:8Used by:244
Symbol 138 TextUses:8Used by:244
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:147
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:147
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:147
Symbol 145 GraphicUsed by:146
Symbol 146 MovieClipUses:145Used by:147
Symbol 147 MovieClipUses:140 142 144 146Used by:148
Symbol 148 MovieClipUses:147Used by:150 201 220 237
Symbol 149 GraphicUsed by:150 163 176 201 203 205 220 223 224 237 238 239
Symbol 150 MovieClipUses:117 119 148 149Used by:244
Symbol 151 TextUses:8Used by:244
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:160
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:160
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:160
Symbol 158 GraphicUsed by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClipUses:153 155 157 159Used by:162 222
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:160 161Used by:163 203
Symbol 163 MovieClipUses:117 119 162 149Used by:244
Symbol 164 TextUses:8Used by:244
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:173
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:173
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:173
Symbol 171 GraphicUsed by:172
Symbol 172 MovieClipUses:171Used by:173
Symbol 173 MovieClipUses:166 168 170 172Used by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:173 174Used by:176 205 224 239
Symbol 176 MovieClipUses:117 119 175 149Used by:244
Symbol 177 TextUses:8Used by:244
Symbol 178 MovieClip {MB_fla.AceOfClubs_67}Uses:117 119Used by:244
Symbol 179 TextUses:8Used by:244
Symbol 180 GraphicUsed by:181
Symbol 181 MovieClipUses:180Used by:182 184 186 188 190 192 194 196 198 201 203 205 207 244
Symbol 182 MovieClipUses:117 181Used by:244
Symbol 183 TextUses:8Used by:244
Symbol 184 MovieClipUses:117 181Used by:244
Symbol 185 TextUses:8Used by:244
Symbol 186 MovieClipUses:117 181Used by:244
Symbol 187 TextUses:8Used by:244
Symbol 188 MovieClipUses:117 181Used by:244
Symbol 189 TextUses:8Used by:244
Symbol 190 MovieClipUses:117 181Used by:244
Symbol 191 TextUses:8Used by:244
Symbol 192 MovieClipUses:117 181Used by:244
Symbol 193 TextUses:8Used by:244
Symbol 194 MovieClipUses:117 181Used by:244
Symbol 195 TextUses:8Used by:244
Symbol 196 MovieClipUses:117 181Used by:244
Symbol 197 TextUses:8Used by:244
Symbol 198 MovieClipUses:117 181Used by:244
Symbol 199 TextUses:8Used by:244
Symbol 200 TextUses:8Used by:244
Symbol 201 MovieClipUses:117 181 148 149Used by:244
Symbol 202 TextUses:8Used by:244
Symbol 203 MovieClipUses:117 181 162 149Used by:244
Symbol 204 TextUses:8Used by:244
Symbol 205 MovieClipUses:117 181 175 149Used by:244
Symbol 206 TextUses:8Used by:244
Symbol 207 MovieClipUses:117 181Used by:244
Symbol 208 TextUses:8Used by:244
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:211 212 213 214 215 216 217 218 219 220 223 224 225 244
Symbol 211 MovieClipUses:117 210Used by:244
Symbol 212 MovieClipUses:117 210Used by:244
Symbol 213 MovieClipUses:117 210Used by:244
Symbol 214 MovieClipUses:117 210Used by:244
Symbol 215 MovieClipUses:117 210Used by:244
Symbol 216 MovieClipUses:117 210Used by:244
Symbol 217 MovieClipUses:117 210Used by:244
Symbol 218 MovieClipUses:117 210Used by:244
Symbol 219 MovieClipUses:117 210Used by:244
Symbol 220 MovieClipUses:117 210 148 149Used by:244
Symbol 221 GraphicUsed by:222
Symbol 222 MovieClipUses:160 221Used by:223 238
Symbol 223 MovieClipUses:117 210 222 149Used by:244
Symbol 224 MovieClipUses:117 210 175 149Used by:244
Symbol 225 MovieClipUses:117 210Used by:244
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:228 229 230 231 232 233 234 235 236 237 238 239 240 244
Symbol 228 MovieClipUses:117 227Used by:244
Symbol 229 MovieClipUses:117 227Used by:244
Symbol 230 MovieClipUses:117 227Used by:244
Symbol 231 MovieClipUses:117 227Used by:244
Symbol 232 MovieClipUses:117 227Used by:244
Symbol 233 MovieClipUses:117 227Used by:244
Symbol 234 MovieClipUses:117 227Used by:244
Symbol 235 MovieClipUses:117 227Used by:244
Symbol 236 MovieClipUses:117 227Used by:244
Symbol 237 MovieClipUses:117 227 148 149Used by:244
Symbol 238 MovieClipUses:117 227 222 149Used by:244
Symbol 239 MovieClipUses:117 227 175 149Used by:244
Symbol 240 MovieClipUses:117 227Used by:244
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:243
Symbol 243 MovieClipUses:242Used by:244 245
Symbol 244 MovieClip {BlackJack.Card}Uses:120 119 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 150 151 163 164 176 177 178 179 182 181 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 211 210 212 213 214 215 216 217 218 219 220 223 224 225 228 227 229 230 231 232 233 234 235 236 237 238 239 240 243Used by:267  Timeline
Symbol 245 MovieClip {MB_fla.CardTrack_113}Uses:243Used by:Timeline
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClipUses:247Used by:251 254 257 259
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClipUses:249Used by:251
Symbol 251 MovieClipUses:246 248 250Used by:Timeline
Symbol 252 GraphicUsed by:254
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClipUses:252 248 253Used by:Timeline
Symbol 255 GraphicUsed by:257
Symbol 256 GraphicUsed by:257
Symbol 257 MovieClipUses:255 248 256Used by:Timeline
Symbol 258 GraphicUsed by:259
Symbol 259 MovieClipUses:258 248Used by:Timeline
Symbol 260 GraphicUsed by:266
Symbol 261 TextUses:8Used by:262
Symbol 262 MovieClipUses:261Used by:266
Symbol 263 FontUsed by:264 265
Symbol 264 EditableTextUses:263Used by:266
Symbol 265 EditableTextUses:263Used by:266
Symbol 266 MovieClip {game.StatBox}Uses:260 262 264 265Used by:Timeline
Symbol 267 MovieClip {game.MovingCard}Uses:244Used by:Timeline
Symbol 268 GraphicUsed by:302
Symbol 269 GraphicUsed by:270 272 274 276 278 280 282 284 286 288 290 292 294 296
Symbol 270 MovieClipUses:269Used by:272 274 276 278 280 282 284 286 288 290 292 294 296
Symbol 271 TextUses:8Used by:272
Symbol 272 ButtonUses:270 271 269Used by:302
Symbol 273 TextUses:8Used by:274
Symbol 274 ButtonUses:270 273 269Used by:302
Symbol 275 TextUses:8Used by:276
Symbol 276 ButtonUses:270 275 269Used by:302
Symbol 277 TextUses:8Used by:278
Symbol 278 ButtonUses:270 277 269Used by:302
Symbol 279 TextUses:8Used by:280
Symbol 280 ButtonUses:270 279 269Used by:302
Symbol 281 TextUses:8Used by:282
Symbol 282 ButtonUses:270 281 269Used by:302
Symbol 283 TextUses:8Used by:284
Symbol 284 ButtonUses:270 283 269Used by:302
Symbol 285 TextUses:8Used by:286
Symbol 286 ButtonUses:270 285 269Used by:302
Symbol 287 TextUses:8Used by:288
Symbol 288 ButtonUses:270 287 269Used by:302
Symbol 289 TextUses:8Used by:290
Symbol 290 ButtonUses:270 289 269Used by:302
Symbol 291 TextUses:8Used by:292
Symbol 292 ButtonUses:270 291 269Used by:302
Symbol 293 TextUses:8Used by:294
Symbol 294 ButtonUses:270 293 269Used by:302
Symbol 295 TextUses:8Used by:296
Symbol 296 ButtonUses:270 295 269Used by:302
Symbol 297 GraphicUsed by:298
Symbol 298 ButtonUses:297Used by:300
Symbol 299 TextUses:8Used by:300
Symbol 300 ButtonUses:298 299Used by:302
Symbol 301 TextUses:8Used by:302
Symbol 302 MovieClip {game.PickBidAmount}Uses:268 272 274 276 278 280 282 284 286 288 290 292 294 296 300 301Used by:Timeline
Symbol 303 TextUses:8Used by:306
Symbol 304 TextUses:8Used by:306
Symbol 305 TextUses:8Used by:306
Symbol 306 ButtonUses:303 304 305 45Used by:319
Symbol 307 ShapeTweeningUsed by:319
Symbol 308 SoundUsed by:319
Symbol 309 ShapeTweeningUsed by:319
Symbol 310 GraphicUsed by:319
Symbol 311 TextUses:8Used by:312
Symbol 312 MovieClipUses:311Used by:319
Symbol 313 GraphicUsed by:319
Symbol 314 ShapeTweeningUsed by:319
Symbol 315 SoundUsed by:319
Symbol 316 ShapeTweeningUsed by:319
Symbol 317 TextUses:8Used by:318
Symbol 318 MovieClipUses:317Used by:319
Symbol 319 MovieClip {game.WinnerScreen}Uses:306 307 308 309 310 312 313 314 315 316 318Used by:Timeline

Instance Names

"loadbar_mc"Frame 1Symbol 44 MovieClip {MB_fla.LoadBar_1}
"battleline_games_mc"Frame 1Symbol 86 MovieClip
"play_game_btn"Frame 14Symbol 99 Button
"how_to_play_btn"Frame 25Symbol 112 Button
"your_turn_mc"Frame 25Symbol 115 MovieClip {MB_fla.YourTurn_33}
"player_card_1_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_2_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_3_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_4_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_5_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_6_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_7_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_8_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_9_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_10_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_11_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_12_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"player_card_13_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"npc2_cards_mc"Frame 25Symbol 245 MovieClip {MB_fla.CardTrack_113}
"npc1_cards_mc"Frame 25Symbol 245 MovieClip {MB_fla.CardTrack_113}
"npc3_cards_mc"Frame 25Symbol 245 MovieClip {MB_fla.CardTrack_113}
"game_stats_mc"Frame 25Symbol 37 MovieClip {game.GameStats}
"npc1_stats_mc"Frame 25Symbol 266 MovieClip {game.StatBox}
"npc3_stats_mc"Frame 25Symbol 266 MovieClip {game.StatBox}
"npc2_stats_mc"Frame 25Symbol 266 MovieClip {game.StatBox}
"player_stats_mc"Frame 25Symbol 266 MovieClip {game.StatBox}
"player_card_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"npc2_card_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"npc1_card_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"npc3_card_mc"Frame 25Symbol 244 MovieClip {BlackJack.Card}
"broken_spade_mc"Frame 25Symbol 106 MovieClip {MB_fla.BrokenSpade_30}
"moving_cards"Frame 25Symbol 267 MovieClip {game.MovingCard}
"pick_bet_mc"Frame 25Symbol 302 MovieClip {game.PickBidAmount}
"round_results_mc"Frame 25Symbol 30 MovieClip {game.RoundResults}
"win_lose_mc"Frame 25Symbol 319 MovieClip {game.WinnerScreen}
"player_round_score_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 11 EditableText
"player_round_bags_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 12 EditableText
"player_total_score_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 13 EditableText
"player_total_bags_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 14 EditableText
"computer_round_score_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 15 EditableText
"computer_round_bags_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 16 EditableText
"computer_total_score_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 17 EditableText
"computer_total_bags_txt"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 18 EditableText
"player_null_mc"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 21 MovieClip {MB_fla.NullBidBonus_142}
"next_round_btn"Symbol 30 MovieClip {game.RoundResults} Frame 1Symbol 29 Button
"player_score_txt"Symbol 37 MovieClip {game.GameStats} Frame 1Symbol 33 EditableText
"player_bags_txt"Symbol 37 MovieClip {game.GameStats} Frame 1Symbol 34 EditableText
"computer_score_txt"Symbol 37 MovieClip {game.GameStats} Frame 1Symbol 35 EditableText
"computer_bags_txt"Symbol 37 MovieClip {game.GameStats} Frame 1Symbol 36 EditableText
"broken_spade_mc"Symbol 107 MovieClip Frame 1Symbol 106 MovieClip {MB_fla.BrokenSpade_30}
"spade_mc"Symbol 178 MovieClip {MB_fla.AceOfClubs_67} Frame 1Symbol 119 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 1Symbol 120 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 1Symbol 119 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 1Symbol 119 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 2Symbol 122 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 3Symbol 124 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 4Symbol 126 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 5Symbol 128 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 6Symbol 130 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 7Symbol 132 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 8Symbol 134 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 9Symbol 136 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 10Symbol 150 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 11Symbol 163 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 12Symbol 176 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 13Symbol 178 MovieClip {MB_fla.AceOfClubs_67}
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 14Symbol 182 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 14Symbol 181 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 14Symbol 181 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 26Symbol 207 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 27Symbol 210 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 27Symbol 210 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 38Symbol 224 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 40Symbol 227 MovieClip
"spade_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 40Symbol 227 MovieClip
"ic1_mc"Symbol 244 MovieClip {BlackJack.Card} Frame 53Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 1Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 2Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 3Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 4Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 5Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 6Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 7Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 8Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 9Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 10Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 11Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 12Symbol 243 MovieClip
"ic1_mc"Symbol 245 MovieClip {MB_fla.CardTrack_113} Frame 13Symbol 243 MovieClip
"dealer_flag_mc"Symbol 266 MovieClip {game.StatBox} Frame 1Symbol 262 MovieClip
"bid_txt"Symbol 266 MovieClip {game.StatBox} Frame 1Symbol 264 EditableText
"taken_txt"Symbol 266 MovieClip {game.StatBox} Frame 1Symbol 265 EditableText
"npc3_card"Symbol 267 MovieClip {game.MovingCard} Frame 1Symbol 244 MovieClip {BlackJack.Card}
"npc2_card"Symbol 267 MovieClip {game.MovingCard} Frame 1Symbol 244 MovieClip {BlackJack.Card}
"npc1_card"Symbol 267 MovieClip {game.MovingCard} Frame 1Symbol 244 MovieClip {BlackJack.Card}
"player_card"Symbol 267 MovieClip {game.MovingCard} Frame 1Symbol 244 MovieClip {BlackJack.Card}
"bid_1_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 272 Button
"bid_2_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 274 Button
"bid_3_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 276 Button
"bid_4_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 278 Button
"bid_5_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 280 Button
"bid_6_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 282 Button
"bid_7_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 284 Button
"bid_8_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 286 Button
"bid_9_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 288 Button
"bid_10_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 290 Button
"bid_11_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 292 Button
"bid_12_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 294 Button
"bid_13_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 296 Button
"bid_nil_btn"Symbol 302 MovieClip {game.PickBidAmount} Frame 1Symbol 300 Button
"play_again_btn"Symbol 319 MovieClip {game.WinnerScreen} Frame 1Symbol 306 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata present, AS3.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."

Labels

"game"Frame 25
"flipped"Symbol 244 MovieClip {BlackJack.Card} Frame 53
"player wins"Symbol 267 MovieClip {game.MovingCard} Frame 2
"npc 1 wins"Symbol 267 MovieClip {game.MovingCard} Frame 22
"npc 2 wins"Symbol 267 MovieClip {game.MovingCard} Frame 42
"npc 3 wins"Symbol 267 MovieClip {game.MovingCard} Frame 62
"player wins"Symbol 319 MovieClip {game.WinnerScreen} Frame 2
"player loses"Symbol 319 MovieClip {game.WinnerScreen} Frame 81




http://swfchan.com/27/133637/info.shtml
Created: 10/2 -2019 05:50:01 Last modified: 10/2 -2019 05:50:01 Server time: 06/05 -2024 11:34:22