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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/42163387?noj=FRM42163387-9DC" width="1" height="1"></div>

Super Mario Bounce - arcade jumping platformer.swf

This is the info page for
Flash #133819

(Click the ID number above for more basic data on this flash file.)


Text
m

mu

muc

much

g

ga

gam

game

games

com

a world of games in your hands

much

games

com

much

games

com

a world of games in your hands

> PLAY game

> PLAY game

> credits

> instructions

<p align="left"><font face="Super Mario Bros." size="26" color="#000000" letterSpacing="0.000000" kerning="0"><a href="http://www.muchgames.com" target = "_blank"><b>&gt; more games</b></a></font></p>

<p align="left"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.muchgames.com" target = "_blank"><b>Copyright 2007 MuchGames.</b></a></font></p>

> menu

> PLAY

> PLAY

> instructions

Objective: help mario   reach
the star   at each level under
the maximum number of bounces!
make sure to bounce wisely!
Moving Mario: Use the left and
right arrow keys to move mario
around.

>> Next

weapons:
weapons can help you throughout
each level. when you pickup a
weapon, it will appear in your
"weapons Slot" and you can select it
using the number keys 1, 2 & 3
To use the weapon, hold down CTRL

<< previous

Enemies:
avoid enemies!
Kill them for a higher score!
Items:
Pick up coins   and mushrooms   to
add to your score!

> credits

created by:
music by:

<p align="left"><font face="Super Mario Bros." size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://paulstetich.newgrounds.com/" target = "_blank"><b>PaulStetich</b></a></font></p>

<p align="left"><font face="Super Mario Bros." size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://jester667.newgrounds.com/" target = "_blank"><b>Jester667</b></a></font></p>

<p align="left"><font face="Super Mario Bros." size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://pcwhiz1012.newgrounds.com/" target = "_blank"><b>pcwhiz1012</b></a></font></p>

<p align="left"><font face="Super Mario Bros." size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://bokutomasamune.newgrounds.com/" target = "_blank"><b>BokutoMasamune</b></a></font></p>

<p align="left"><font face="Super Mario Bros." size="21" color="#ff0000" letterSpacing="0.000000" kerning="0"><a href="http://www.muchgames.com" target = "_blank"><b>mirza busatlic</b></a></font></p>

all pictures and music are property of
their respective owners.

> CHOOSE DIFFICULTY

EASY

EASY

hard

1

2

3

Score:

Bounces:

Max #:

Level:

lives:

pick up the coins and
Bounce to the Star!

HIT ENTER TO CONTINUE

pause

restart level

oops, you died!

<Try Again>

1. don't go over the
max # of bounces
2. Stay away from
enemies!

<play again>

<play again>

woohoo!

you won with a score of:

<p align="left"><font face="Super Mario Bros." size="29" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.muchgames.com" target = "_blank"><b>&lt;more games&gt;</b></a></font></p>

game over!

you ran out of
lives!

<p align="left"><font face="Super Mario Bros." size="29" color="#ffffff" letterSpacing="0.000000" kerning="0"><a href="http://www.muchgames.com" target = "_blank"><b>&lt;more games&gt;</b></a></font></p>

<Next Level>

congratulations!

you completed level:

<re-do Level>

ActionScript [AS1/AS2]

Frame 1
fscommand ("showmenu", "false"); stop();
Frame 2
stop();
Frame 3
stop();
Frame 4
stop();
Frame 5
stop();
Frame 6
_root.score = 0; _root.begin_score = _root.score; _root.lives = 5; _root.difficulty = _root.chosen_difficulty; curLevel = 1; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 100; stop();
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 6
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 195 MovieClip "char" in Frame 6
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = 100; var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 198 MovieClip "instruction" in Frame 6
onClipEvent (enterFrame) { if (Key.isDown(32)) { unloadMovie (this); } }
Instance of Symbol 202 MovieClip "pausedclip" in Frame 6
onClipEvent (load) { function __f_load(eventObj) { check_paused = false; } this.addEventListener("load", __f_load); } onClipEvent (enterFrame) { if (check_paused == true) { this._alpha = 100; } else { this._alpha = 0; } }
Frame 7
_root.begin_score = _root.score; curLevel = 2; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 9 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 7
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (9 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 223 MovieClip in Frame 7
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 50; play_sound = new Sound(); play_sound.attachSound("item2_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 8
_root.begin_score = _root.score; curLevel = 3; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 9 + _root.difficulty; stop();
Instance of Symbol 183 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 8
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 45) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 45) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 195 MovieClip "char" in Frame 8
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (9 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 223 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 50; play_sound = new Sound(); play_sound.attachSound("item2_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 8
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 9
_root.begin_score = _root.score; curLevel = 4; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 9 + _root.difficulty; stop();
Instance of Symbol 230 MovieClip in Frame 9
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 18 MovieClip [weapon1] in Frame 9
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon1 = true; play_sound = new Sound(); play_sound.attachSound("item_pickup"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 9
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Frame 10
_root.begin_score = _root.score; curLevel = 5; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 13 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 10
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (13 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 10
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 11
_root.begin_score = _root.score; curLevel = 6; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 10 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 11
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (10 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 223 MovieClip in Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 50; play_sound = new Sound(); play_sound.attachSound("item2_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 11
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 150) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 150) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 18 MovieClip [weapon1] in Frame 11
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon1 = true; play_sound = new Sound(); play_sound.attachSound("item_pickup"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 11
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Frame 12
_root.begin_score = _root.score; curLevel = 7; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 14 + _root.difficulty; stop();
Instance of Symbol 230 MovieClip in Frame 12
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 195 MovieClip "char" in Frame 12
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (14 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.weapon3fire_hit.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 15 MovieClip [weapon3] in Frame 12
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon3 = true; unloadMovie (this); } }
Frame 13
_root.begin_score = _root.score; curLevel = 8; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 13 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 13
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (13 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.weapon3fire_hit.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 15 MovieClip [weapon3] in Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon3 = true; unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 13
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 100) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 100) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 183 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 13
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 14
_root.begin_score = _root.score; curLevel = 9; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 17 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 14
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (17 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.weapon3fire_hit.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 18 MovieClip [weapon1] in Frame 14
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon1 = true; play_sound = new Sound(); play_sound.attachSound("item_pickup"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 223 MovieClip in Frame 14
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 50; play_sound = new Sound(); play_sound.attachSound("item2_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 14
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 14
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 5) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 5) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 14
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 14
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 14
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 5) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 5) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Frame 15
_root.begin_score = _root.score; curLevel = 10; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 13 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 15
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (13 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.weapon3fire_hit.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 15
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 16
_root.begin_score = _root.score; curLevel = 11; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 12 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 16
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (12 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 230 MovieClip in Frame 16
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 263 MovieClip in Frame 16
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon2 = true; play_sound = new Sound(); play_sound.attachSound("item_pickup"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 16
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 30) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 30) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 266 MovieClip "lava" in Frame 16
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Frame 17
_root.begin_score = _root.score; curLevel = 12; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 10 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 17
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (10 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 223 MovieClip in Frame 17
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 50; play_sound = new Sound(); play_sound.attachSound("item2_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 263 MovieClip in Frame 17
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon2 = true; play_sound = new Sound(); play_sound.attachSound("item_pickup"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 266 MovieClip "lava" in Frame 17
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 17
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 10) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 10) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 17
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 10) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 10) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 183 MovieClip in Frame 17
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 18
_root.begin_score = _root.score; curLevel = 13; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 7 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 18
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (7 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 266 MovieClip "lava" in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 263 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon2 = true; play_sound = new Sound(); play_sound.attachSound("item_pickup"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 230 MovieClip in Frame 18
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 18
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 25) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 25) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 183 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 223 MovieClip in Frame 18
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 50; play_sound = new Sound(); play_sound.attachSound("item2_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 19
_root.begin_score = _root.score; curLevel = 14; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 15 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 19
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (15 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 230 MovieClip in Frame 19
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 5) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 5) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 19
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 5) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 5) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 19
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 5) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 5) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 230 MovieClip in Frame 19
onClipEvent (load) { enemyspeed = 2; enemystepsright = 0; enemystepsleft = 0; enemydir = "left"; ass = 1; } onClipEvent (enterFrame) { if (enemydir == "left") { enemystepsleft = enemystepsleft + 1; this._x = this._x - enemyspeed; } else if (enemydir == "right") { enemystepsright = enemystepsright + 1; this._x = this._x + enemyspeed; } if (enemystepsleft == 5) { enemydir = "right"; enemystepsleft = 0; } else if (enemystepsright == 5) { enemydir = "left"; enemystepsright = 0; } if (this.hitTest(_root.weapon1fire || (_root.weapon2fire))) { _root.score = _root.score + 100; play_sound = new Sound(); play_sound.attachSound("enemy1_sound"); play_sound.start(0, 1); unloadMovie (this); } if (this.hitTest(_root.char)) { _root.char.dead = true; } }
Instance of Symbol 183 MovieClip in Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 15 MovieClip [weapon3] in Frame 19
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.char.gotweapon3 = true; unloadMovie (this); } }
Frame 20
_root.begin_score = _root.score; curLevel = 15; curLevel_frame = 5 + curLevel; curLevel_display.text = curLevel; jump_count_counter.text = 0; jump_count_level.text = 10 + _root.difficulty; stop();
Instance of Symbol 195 MovieClip "char" in Frame 20
onClipEvent (load) { var start_level = true; var playable = false; var speed = 7; var jumping = false; var falling = false; var jump = 0; var jump_count = 0; var jump_count_level = (10 + _root.difficulty); var moveable = false; var gotweapon1 = false; var gotweapon2 = false; var weapon2_speed = 5; var dir = "right"; var selectedweapon = 0; var dead = false; } onClipEvent (enterFrame) { if (dead == true) { _root.lives = _root.lives - 1; unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("dead"); } if (Key.isDown(37) && (moveable == true)) { if (this._x <= 15) { } else { _root.char._x = _root.char._x - speed; dir = "left"; gotoAndStop(dir); } } if (Key.isDown(39) && (moveable == true)) { if (this._x >= 530) { } else { _root.char._x = _root.char._x + speed; gotoAndStop ("right"); dir = "right"; } } if ((Key.isDown(32) && (!jumping)) && (start_level == true)) { _root.start_point.gotoAndPlay("open"); jumping = true; moveable = true; playable = true; start_level = false; } if (jumping) { this._y = this._y - jump; jump = jump - 0.5; if (jump < 0) { falling = true; } } if ((_root.ground.hitTest(this._x, this._y, true) && (falling)) || (_root.weapon3fire.hitTest(this._x, this._y, true) && (falling))) { jump = 8; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("jump_sound"); play_sound.start(0, 1); } if (_root.booster.hitTest(this._x, this._y, true) && (falling)) { jump = 12; jumping = true; jump_count = jump_count + 1; _root.jump_count_counter.text++; falling = false; play_sound = new Sound(); play_sound.attachSound("booster_sound"); play_sound.start(0, 1); } if (jump_count == jump_count_level) { dead = true; } if (Key.isDown(49)) { selectedweapon = 1; } else if (Key.isDown(50)) { selectedweapon = 2; unloadMovie (_root.weapon1fire); } else if (Key.isDown(51)) { selectedweapon = 3; unloadMovie (_root.weapon1fire); } if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "left")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x - 20, _y:_root.char._y - 14}); } else if (((Key.isDown(17) && (gotweapon1 == true)) && (dir == "right")) && (selectedweapon == 1)) { _root.attachMovie("weapon1", "weapon1fire", 1, {_x:_root.char._x + 20, _y:_root.char._y - 14}); } else { unloadMovie (_root.weapon1fire); } if ((Key.isDown(17) && (gotweapon2 == true)) && (selectedweapon == 2)) { firedirection = _root.char.dir; _root.attachMovie("weapon2_bullet", "weapon2fire", 1, {_x:_root.char._x, _y:_root.char._y - 14}); with (_root.weapon2fire) { onEnterFrame = function () { if (_root.char.firedirection == "left") { _root.weapon2fire._x = _root.weapon2fire._x - _root.char.weapon2_speed; _root.weapon2fire._xscale = -100; } else { _root.weapon2fire._x = _root.weapon2fire._x + _root.char.weapon2_speed; _root.weapon2fire._xscale = 100; } }; } } if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "left")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x - 30, _y:_root.char._y - 40}); } else if (((Key.isDown(17) && (gotweapon3 == true)) && (dir == "right")) && (selectedweapon == 3)) { _root.attachMovie("weapon3", "weapon3fire", 1, {_x:_root.char._x + 30, _y:_root.char._y - 40}); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Instance of Symbol 183 MovieClip in Frame 20
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { _root.score = _root.score + 5; play_sound = new Sound(); play_sound.attachSound("item1_sound"); play_sound.start(0, 1); unloadMovie (this); } }
Frame 21
stop(); if (lives <= 0) { gotoAndPlay ("gameover"); } _root.score = _root.begin_score;
Frame 22
stop();
Frame 23
stop();
Frame 24
stop();
Frame 25
stop(); gotoAndPlay(_root.curLevel_frame);
Symbol 65 Button
on (release) { getURL ("http://www.muchgames.com", "_blank"); }
Symbol 72 MovieClip Frame 221
stop(); _root.gotoAndPlay("menu");
Symbol 80 Button
on (press) { gotoAndPlay ("instrucions"); }
Symbol 84 Button
on (press) { gotoAndPlay ("credits"); }
Symbol 88 Button
on (press) { gotoAndPlay ("instructions"); }
Symbol 90 Button
on (press) { getURL ("http://www.muchgames.com"); }
Symbol 97 Button
on (press) { gotoAndPlay ("menu"); }
Symbol 102 Button
on (press) { gotoAndPlay ("choose_difficulty"); }
Symbol 106 Button
on (press) { nextFrame(); }
Symbol 112 Button
on (press) { prevFrame(); }
Symbol 118 MovieClip Frame 1
stop();
Symbol 118 MovieClip Frame 2
stop();
Symbol 118 MovieClip Frame 3
stop();
Symbol 133 Button
on (press) { _root.chosen_difficulty = 2; gotoAndPlay ("level_1"); }
Symbol 136 Button
on (press) { _root.chosen_difficulty = 0; gotoAndPlay ("level_1"); }
Instance of Symbol 141 MovieClip in Symbol 148 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = 0; if (_root.char.gotweapon1 == true) { this._alpha = 50; } if ((_root.char.selectedweapon == 1) && (_root.char.gotweapon1 == true)) { this._alpha = 100; } }
Instance of Symbol 142 MovieClip in Symbol 148 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = 0; if (_root.char.gotweapon2 == true) { this._alpha = 50; } if ((_root.char.selectedweapon == 2) && (_root.char.gotweapon2 == true)) { this._alpha = 100; } }
Instance of Symbol 147 MovieClip in Symbol 148 MovieClip Frame 1
onClipEvent (enterFrame) { this._alpha = 0; if (_root.char.gotweapon3 == true) { this._alpha = 50; } if ((_root.char.selectedweapon == 3) && (_root.char.gotweapon3 == true)) { this._alpha = 100; } }
Symbol 174 MovieClip Frame 1
stop();
Symbol 174 MovieClip Frame 2
stop();
Symbol 188 MovieClip Frame 1
stop();
Instance of Symbol 185 MovieClip "door_open" in Symbol 188 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("between_level"); } }
Symbol 188 MovieClip Frame 2
stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 195 MovieClip Frame 2
stop();
Symbol 195 MovieClip Frame 3
stop();
Symbol 204 Button
on (press) { if (_root.char.playable == true) { _root.char.moveable = false; _root.char.jumping = false; _root.char.falling = false; _root.pausedclip.check_paused = true; } } on (keyPress "<Enter>") { if (_root.char.playable == true) { _root.char.moveable = true; _root.char.jumping = true; _root.char.falling = true; _root.pausedclip.check_paused = false; } }
Symbol 206 Button
on (press) { if (_root.char.playable == true) { gotoAndPlay ("restart_level"); unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.score = _root.begin_score; } }
Symbol 219 MovieClip Frame 1
stop();
Instance of Symbol 216 MovieClip in Symbol 219 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { play_sound = new Sound(); play_sound.attachSound("switch_sound"); play_sound.start(0, 0); _root.door.gotoAndPlay("door_open"); _root.switchbutton.gotoAndPlay("switch_open"); } }
Symbol 219 MovieClip Frame 2
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
stop();
Instance of Symbol 185 MovieClip "door_open" in Symbol 220 MovieClip Frame 2
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("between_level"); begin_score = _root.score; } }
Symbol 280 MovieClip Frame 1
stop();
Instance of Symbol 185 MovieClip in Symbol 280 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hitTest(_root.char)) { unloadMovie (_root.weapon1fire); unloadMovie (_root.weapon2fire); unloadMovie (_root.weapon3fire); _root.gotoAndPlay("beat_game"); } }
Symbol 280 MovieClip Frame 2
stop();
Symbol 284 Button
on (press) { gotoAndPlay(_root.curLevel_frame); }
Symbol 288 Button
on (release) { getURL ("http://www.muchgames.com", "_blank"); }
Symbol 293 Button
on (press) { gotoAndPlay ("menu"); }
Symbol 302 Button
on (press) { gotoAndPlay(_root.curLevel_frame + 1); }
Symbol 307 Button
on (press) { gotoAndPlay(_root.curLevel_frame); _root.score = _root.begin_score; }

Library Items

Symbol 1 Sound [switch_sound]
Symbol 2 Sound [jump_sound]
Symbol 3 Sound [item2_sound]
Symbol 4 Sound [item1_sound]
Symbol 5 Sound [item_pickup]
Symbol 6 Sound [enemy1_sound]
Symbol 7 Sound [booster_sound]
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10 142 263
Symbol 10 MovieClip [weapon2_bullet]Uses:9
Symbol 11 BitmapUsed by:12 13 146
Symbol 12 GraphicUses:11Used by:15
Symbol 13 GraphicUses:11Used by:14
Symbol 14 MovieClipUses:13Used by:15
Symbol 15 MovieClip [weapon3]Uses:12 14Used by:Timeline
Symbol 16 BitmapUsed by:17
Symbol 17 GraphicUses:16Used by:18 141
Symbol 18 MovieClip [weapon1]Uses:17Used by:Timeline
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClipUses:20Used by:72
Symbol 22 GraphicUsed by:72
Symbol 23 ShapeTweeningUsed by:72
Symbol 24 SoundUsed by:72
Symbol 25 ShapeTweeningUsed by:72
Symbol 26 GraphicUsed by:72
Symbol 27 GraphicUsed by:33
Symbol 28 GraphicUsed by:33
Symbol 29 SoundUsed by:33
Symbol 30 GraphicUsed by:33
Symbol 31 GraphicUsed by:33
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:27 28 29 30 31 32Used by:72
Symbol 34 GraphicUsed by:38
Symbol 35 GraphicUsed by:38
Symbol 36 SoundUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClipUses:34 35 36 37Used by:72
Symbol 39 GraphicUsed by:41
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:39 40Used by:72
Symbol 42 GraphicUsed by:72
Symbol 43 FontUsed by:44 45 46 47 48 49 50 51 53 54 55 58 59 60 62 63 64 71
Symbol 44 TextUses:43Used by:72
Symbol 45 TextUses:43Used by:72
Symbol 46 TextUses:43Used by:72
Symbol 47 TextUses:43Used by:65 72
Symbol 48 TextUses:43Used by:72
Symbol 49 TextUses:43Used by:72
Symbol 50 TextUses:43Used by:72
Symbol 51 TextUses:43Used by:72
Symbol 52 GraphicUsed by:65 72
Symbol 53 TextUses:43Used by:65 72
Symbol 54 TextUses:43Used by:65 72
Symbol 55 TextUses:43Used by:56
Symbol 56 ButtonUses:55Used by:72
Symbol 57 GraphicUsed by:65
Symbol 58 TextUses:43Used by:65
Symbol 59 TextUses:43Used by:65
Symbol 60 TextUses:43Used by:65
Symbol 61 GraphicUsed by:65
Symbol 62 TextUses:43Used by:65
Symbol 63 TextUses:43Used by:65
Symbol 64 TextUses:43Used by:65
Symbol 65 ButtonUses:52 47 53 54 57 58 59 60 61 62 63 64Used by:72
Symbol 66 ShapeTweeningUsed by:72
Symbol 67 GraphicUsed by:72
Symbol 68 GraphicUsed by:72
Symbol 69 GraphicUsed by:70 97
Symbol 70 MovieClipUses:69Used by:72
Symbol 71 TextUses:43Used by:72
Symbol 72 MovieClipUses:21 22 23 24 25 26 33 38 41 42 44 45 46 47 48 49 50 51 52 53 54 56 65 66 67 68 70 71Used by:Timeline
Symbol 73 BitmapUsed by:74 94
Symbol 74 GraphicUses:73Used by:Timeline
Symbol 75 FontUsed by:76 78 81 85 89 95 98 100 103 104 105 110 111 113 119 120 121 122 123 124 125 126 127 128 132 134 150 152 153 156 157 190 201 203 205 281 282 289 290 292 295 296 297 298 299 300 301 304 305 306
Symbol 76 TextUses:75Used by:80
Symbol 77 GraphicUsed by:80
Symbol 78 TextUses:75Used by:80
Symbol 79 GraphicUsed by:80
Symbol 80 ButtonUses:76 77 78 79Used by:Timeline
Symbol 81 TextUses:75Used by:84
Symbol 82 GraphicUsed by:84
Symbol 83 GraphicUsed by:84
Symbol 84 ButtonUses:81 82 83Used by:Timeline
Symbol 85 TextUses:75Used by:88
Symbol 86 GraphicUsed by:88
Symbol 87 GraphicUsed by:88
Symbol 88 ButtonUses:85 86 87Used by:Timeline
Symbol 89 EditableTextUses:75Used by:90
Symbol 90 ButtonUses:89Used by:Timeline
Symbol 91 FontUsed by:92 143 144 145 149 151 154 155 158 294 303
Symbol 92 EditableTextUses:91Used by:Timeline
Symbol 93 SoundUsed by:Timeline
Symbol 94 GraphicUses:73Used by:Timeline
Symbol 95 TextUses:75Used by:97
Symbol 96 GraphicUsed by:97
Symbol 97 ButtonUses:95 96 69Used by:Timeline
Symbol 98 TextUses:75Used by:102
Symbol 99 GraphicUsed by:102
Symbol 100 TextUses:75Used by:102
Symbol 101 GraphicUsed by:102
Symbol 102 ButtonUses:98 99 100 101Used by:Timeline
Symbol 103 TextUses:75Used by:118
Symbol 104 TextUses:75Used by:118
Symbol 105 TextUses:75Used by:106
Symbol 106 ButtonUses:105Used by:118
Symbol 107 BitmapUsed by:109 194
Symbol 108 BitmapUsed by:109 184
Symbol 109 GraphicUses:107 108Used by:118
Symbol 110 TextUses:75Used by:118
Symbol 111 TextUses:75Used by:112
Symbol 112 ButtonUses:111Used by:118
Symbol 113 TextUses:75Used by:118
Symbol 114 BitmapUsed by:117 135
Symbol 115 BitmapUsed by:117 129
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:114 115 116Used by:118
Symbol 118 MovieClipUses:103 104 106 109 110 112 113 117Used by:Timeline
Symbol 119 TextUses:75Used by:Timeline
Symbol 120 TextUses:75Used by:Timeline
Symbol 121 EditableTextUses:75Used by:Timeline
Symbol 122 EditableTextUses:75Used by:Timeline
Symbol 123 EditableTextUses:75Used by:Timeline
Symbol 124 EditableTextUses:75Used by:Timeline
Symbol 125 EditableTextUses:75Used by:Timeline
Symbol 126 TextUses:75Used by:Timeline
Symbol 127 TextUses:75Used by:Timeline
Symbol 128 TextUses:75Used by:133
Symbol 129 GraphicUses:115Used by:133
Symbol 130 GraphicUsed by:133 136
Symbol 131 GraphicUsed by:133 136
Symbol 132 TextUses:75Used by:133
Symbol 133 ButtonUses:128 129 130 131 132Used by:Timeline
Symbol 134 TextUses:75Used by:136
Symbol 135 GraphicUses:114Used by:136 230
Symbol 136 ButtonUses:134 135 130 131Used by:Timeline
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:148
Symbol 141 MovieClipUses:17Used by:148
Symbol 142 MovieClipUses:9Used by:148
Symbol 143 TextUses:91Used by:148
Symbol 144 TextUses:91Used by:148
Symbol 145 TextUses:91Used by:148
Symbol 146 GraphicUses:11Used by:147
Symbol 147 MovieClipUses:146Used by:148
Symbol 148 MovieClipUses:140 141 142 143 144 145 147Used by:Timeline
Symbol 149 EditableTextUses:91Used by:Timeline
Symbol 150 TextUses:75Used by:Timeline
Symbol 151 EditableTextUses:91Used by:Timeline
Symbol 152 TextUses:75Used by:Timeline
Symbol 153 TextUses:75Used by:Timeline
Symbol 154 EditableTextUses:91Used by:Timeline
Symbol 155 EditableTextUses:91Used by:Timeline
Symbol 156 TextUses:75Used by:Timeline
Symbol 157 TextUses:75Used by:Timeline
Symbol 158 EditableTextUses:91Used by:Timeline
Symbol 159 BitmapUsed by:165 209 225 231 234 241 245 248 251 255
Symbol 160 BitmapUsed by:165 209 225 231
Symbol 161 BitmapUsed by:165 167 209 210 225 226 231 232
Symbol 162 BitmapUsed by:165 167 209 210 225 226 231 232 234 235
Symbol 163 BitmapUsed by:165 167 209 210 225 226
Symbol 164 BitmapUsed by:165 209 225 231 234
Symbol 165 GraphicUses:159 160 161 162 163 164Used by:Timeline
Symbol 166 BitmapUsed by:167 210 226 232 235
Symbol 167 GraphicUses:166 163 161 162Used by:168
Symbol 168 MovieClipUses:167Used by:Timeline
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClipUses:170Used by:Timeline
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClipUses:173Used by:Timeline
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:183
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:183
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:183
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClipUses:176 178 180 182Used by:Timeline
Symbol 184 GraphicUses:108Used by:185 191
Symbol 185 MovieClipUses:184Used by:188 220 280
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188 220 280
Symbol 188 MovieClipUses:185 187Used by:Timeline
Symbol 189 GraphicUsed by:191
Symbol 190 TextUses:75Used by:191
Symbol 191 MovieClipUses:189 190 184Used by:Timeline
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:195
Symbol 194 GraphicUses:107Used by:195
Symbol 195 MovieClipUses:193 194Used by:Timeline
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:202
Symbol 201 TextUses:75Used by:202
Symbol 202 MovieClipUses:200 201Used by:Timeline
Symbol 203 TextUses:75Used by:204
Symbol 204 ButtonUses:203Used by:Timeline
Symbol 205 TextUses:75Used by:206
Symbol 206 ButtonUses:205Used by:Timeline
Symbol 207 SoundUsed by:Timeline
Symbol 208 BitmapUsed by:209 210 225 226 231 232
Symbol 209 GraphicUses:161 208 159 160 162 163 164Used by:Timeline
Symbol 210 GraphicUses:166 161 163 208 162Used by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:216
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClipUses:213 215Used by:219
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClipUses:216 218Used by:Timeline
Symbol 220 MovieClipUses:187 185Used by:Timeline
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 BitmapUsed by:225 226 231 232 234 235
Symbol 225 GraphicUses:224 161 208 159 162 163 160 164Used by:Timeline
Symbol 226 GraphicUses:166 162 208 161 224 163Used by:227
Symbol 227 MovieClipUses:226Used by:Timeline
Symbol 228 BitmapUsed by:229
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClipUses:135 229Used by:Timeline
Symbol 231 GraphicUses:162 224 161 208 159 160 164Used by:Timeline
Symbol 232 GraphicUses:166 162 208 224 161Used by:233
Symbol 233 MovieClipUses:232Used by:Timeline
Symbol 234 GraphicUses:224 162 164 159Used by:Timeline
Symbol 235 GraphicUses:166 224 162Used by:236
Symbol 236 MovieClipUses:235Used by:Timeline
Symbol 237 BitmapUsed by:239
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:237 238Used by:Timeline
Symbol 240 BitmapUsed by:241 242 245 246 248 249 251 252 254 255 256
Symbol 241 GraphicUses:240 159Used by:Timeline
Symbol 242 GraphicUses:240Used by:243
Symbol 243 MovieClipUses:242Used by:Timeline
Symbol 244 SoundUsed by:Timeline
Symbol 245 GraphicUses:240 159Used by:Timeline
Symbol 246 GraphicUses:240Used by:247
Symbol 247 MovieClipUses:246Used by:Timeline
Symbol 248 GraphicUses:240 159Used by:Timeline
Symbol 249 GraphicUses:240Used by:250
Symbol 250 MovieClipUses:249Used by:Timeline
Symbol 251 GraphicUses:240 159Used by:Timeline
Symbol 252 GraphicUses:240Used by:253
Symbol 253 MovieClipUses:252Used by:Timeline
Symbol 254 GraphicUses:240Used by:Timeline
Symbol 255 GraphicUses:240 159Used by:Timeline
Symbol 256 GraphicUses:240Used by:257
Symbol 257 MovieClipUses:256Used by:Timeline
Symbol 258 BitmapUsed by:260 261 268 269 271 272 274 275 277 278
Symbol 259 BitmapUsed by:260 268 271 274 277
Symbol 260 GraphicUses:258 259Used by:Timeline
Symbol 261 GraphicUses:258Used by:262
Symbol 262 MovieClipUses:261Used by:Timeline
Symbol 263 MovieClipUses:9Used by:Timeline
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:266
Symbol 266 MovieClipUses:265Used by:Timeline
Symbol 267 SoundUsed by:Timeline
Symbol 268 GraphicUses:258 259Used by:Timeline
Symbol 269 GraphicUses:258Used by:270
Symbol 270 MovieClipUses:269Used by:Timeline
Symbol 271 GraphicUses:258 259Used by:Timeline
Symbol 272 GraphicUses:258Used by:273
Symbol 273 MovieClipUses:272Used by:Timeline
Symbol 274 GraphicUses:258 259Used by:Timeline
Symbol 275 GraphicUses:258Used by:276
Symbol 276 MovieClipUses:275Used by:Timeline
Symbol 277 GraphicUses:258 259Used by:Timeline
Symbol 278 GraphicUses:258Used by:279
Symbol 279 MovieClipUses:278Used by:Timeline
Symbol 280 MovieClipUses:185 187Used by:Timeline
Symbol 281 TextUses:75Used by:Timeline
Symbol 282 TextUses:75Used by:284
Symbol 283 GraphicUsed by:284
Symbol 284 ButtonUses:282 283Used by:Timeline
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:285Used by:288
Symbol 287 GraphicUsed by:288
Symbol 288 ButtonUses:286 287Used by:Timeline
Symbol 289 TextUses:75Used by:Timeline
Symbol 290 TextUses:75Used by:293
Symbol 291 GraphicUsed by:293
Symbol 292 TextUses:75Used by:293
Symbol 293 ButtonUses:290 291 292Used by:Timeline
Symbol 294 EditableTextUses:91Used by:Timeline
Symbol 295 TextUses:75Used by:Timeline
Symbol 296 TextUses:75Used by:Timeline
Symbol 297 EditableTextUses:75Used by:Timeline
Symbol 298 TextUses:75Used by:Timeline
Symbol 299 TextUses:75Used by:Timeline
Symbol 300 EditableTextUses:75Used by:Timeline
Symbol 301 TextUses:75Used by:302
Symbol 302 ButtonUses:301Used by:Timeline
Symbol 303 EditableTextUses:91Used by:Timeline
Symbol 304 TextUses:75Used by:Timeline
Symbol 305 TextUses:75Used by:Timeline
Symbol 306 TextUses:75Used by:307
Symbol 307 ButtonUses:306Used by:Timeline

Instance Names

"difficulty"Frame 5Symbol 133 Button
"difficulty"Frame 5Symbol 136 Button
"weapons_slot"Frame 6Symbol 148 MovieClip
"jump_count_counter"Frame 6Symbol 151 EditableText
"jump_count_level"Frame 6Symbol 154 EditableText
"curLevel_display"Frame 6Symbol 155 EditableText
"ground"Frame 6Symbol 168 MovieClip
"booster"Frame 6Symbol 171 MovieClip
"start_point"Frame 6Symbol 174 MovieClip
"door"Frame 6Symbol 188 MovieClip
"char"Frame 6Symbol 195 MovieClip
"instruction"Frame 6Symbol 198 MovieClip
"pausedclip"Frame 6Symbol 202 MovieClip
"pausebutton"Frame 6Symbol 204 Button
"ground"Frame 7Symbol 211 MovieClip
"switchbutton"Frame 7Symbol 219 MovieClip
"door"Frame 7Symbol 220 MovieClip
"char"Frame 7Symbol 195 MovieClip
"ground"Frame 8Symbol 227 MovieClip
"door"Frame 8Symbol 220 MovieClip
"char"Frame 8Symbol 195 MovieClip
"ground"Frame 9Symbol 233 MovieClip
"ground"Frame 10Symbol 236 MovieClip
"char"Frame 10Symbol 195 MovieClip
"door"Frame 10Symbol 188 MovieClip
"ground"Frame 11Symbol 243 MovieClip
"char"Frame 11Symbol 195 MovieClip
"door"Frame 11Symbol 220 MovieClip
"switchbutton"Frame 11Symbol 219 MovieClip
"ground"Frame 12Symbol 247 MovieClip
"char"Frame 12Symbol 195 MovieClip
"ground"Frame 13Symbol 250 MovieClip
"start_point"Frame 13Symbol 174 MovieClip
"char"Frame 13Symbol 195 MovieClip
"door"Frame 13Symbol 220 MovieClip
"ground"Frame 14Symbol 253 MovieClip
"char"Frame 14Symbol 195 MovieClip
"ground"Frame 15Symbol 257 MovieClip
"char"Frame 15Symbol 195 MovieClip
"door"Frame 15Symbol 188 MovieClip
"ground"Frame 16Symbol 262 MovieClip
"door"Frame 16Symbol 220 MovieClip
"char"Frame 16Symbol 195 MovieClip
"lava"Frame 16Symbol 266 MovieClip
"switchbutton"Frame 16Symbol 219 MovieClip
"ground"Frame 17Symbol 270 MovieClip
"char"Frame 17Symbol 195 MovieClip
"lava"Frame 17Symbol 266 MovieClip
"ground"Frame 18Symbol 273 MovieClip
"char"Frame 18Symbol 195 MovieClip
"lava"Frame 18Symbol 266 MovieClip
"ground"Frame 19Symbol 276 MovieClip
"char"Frame 19Symbol 195 MovieClip
"ground"Frame 20Symbol 279 MovieClip
"char"Frame 20Symbol 195 MovieClip
"door"Frame 20Symbol 280 MovieClip
"weapon3fire_hit"Symbol 15 MovieClip [weapon3] Frame 1Symbol 14 MovieClip
"door_open"Symbol 188 MovieClip Frame 1Symbol 185 MovieClip
"door_open"Symbol 220 MovieClip Frame 2Symbol 185 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 1 as "switch_sound"
ExportAssets (56)Timeline Frame 1Symbol 2 as "jump_sound"
ExportAssets (56)Timeline Frame 1Symbol 3 as "item2_sound"
ExportAssets (56)Timeline Frame 1Symbol 4 as "item1_sound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "item_pickup"
ExportAssets (56)Timeline Frame 1Symbol 6 as "enemy1_sound"
ExportAssets (56)Timeline Frame 1Symbol 7 as "booster_sound"
ExportAssets (56)Timeline Frame 1Symbol 10 as "weapon2_bullet"
ExportAssets (56)Timeline Frame 1Symbol 15 as "weapon3"
ExportAssets (56)Timeline Frame 1Symbol 18 as "weapon1"

Labels

"intro"Frame 1
"menu"Frame 2
"instructions"Frame 3
"credits"Frame 4
"choose_difficulty"Frame 5
"level_1"Frame 6
"level_2"Frame 7
"level_3"Frame 8
"level_4"Frame 9
"level_5"Frame 10
"level_6"Frame 11
"level_7"Frame 12
"level_8"Frame 13
"level_9"Frame 14
"level_10"Frame 15
"level_11"Frame 16
"level_12"Frame 17
"level_13"Frame 18
"level_14"Frame 19
"level_15"Frame 20
"dead"Frame 21
"beat_game"Frame 22
"gameover"Frame 23
"between_level"Frame 24
"restart_level"Frame 25
"closed"Symbol 174 MovieClip Frame 1
"open"Symbol 174 MovieClip Frame 2
"door_open"Symbol 188 MovieClip Frame 1
"door_closed"Symbol 188 MovieClip Frame 2
"front"Symbol 195 MovieClip Frame 1
"left"Symbol 195 MovieClip Frame 2
"right"Symbol 195 MovieClip Frame 3
"show"Symbol 202 MovieClip Frame 1
"switch_closed"Symbol 219 MovieClip Frame 1
"switch_open"Symbol 219 MovieClip Frame 2
"door_closed"Symbol 220 MovieClip Frame 1
"door_open"Symbol 220 MovieClip Frame 2
"door_open"Symbol 280 MovieClip Frame 1
"door_closed"Symbol 280 MovieClip Frame 2

Dynamic Text Variables

scoreSymbol 149 EditableText""
livesSymbol 158 EditableText""
scoreSymbol 294 EditableText""
curLevelSymbol 303 EditableText""




http://swfchan.com/27/133819/info.shtml
Created: 10/2 -2019 04:00:24 Last modified: 10/2 -2019 04:00:24 Server time: 09/05 -2024 01:31:27