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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/20165116?noj=FRM20165116-26DC" width="1" height="1"></div>

Shotgun Fun 2.swf

This is the info page for
Flash #134033

(Click the ID number above for more basic data on this flash file.)


Text
Quit Game

Toggle Sound

Toggle Music

<p align="center"></p>

<p align="center"></p>

Music is:

Sound is:

Continue Game

Are You Sure?

Yes

No

Level:

<p align="center"></p>

Hit Streak:

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Accuracy:

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Targets hit:

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Targets Left:

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Score:

<p align="left"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>000000</b></font></p>

<p align="left"><font face="Arial" size="14" color="#000000" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Targets required:

Reload

Whammies:

Options

copyright Toolshed 2009

v2.0.0

Hard

Medium

Easy

Play Game:

Stats

Hints

Awards

High Scores

Whats New

n

u

F

g

t

o

h

S

2

Shotgun Fun 2

Use the mouse to aim your shotgun.
Shoot:  Left mouse button.
Reload: "R" or the reload button.
Whammy: W = kill 'em all .
The shotgun reloads automatically.
Checkout "Whats New"
and Enjoy :)

More...

Watch out  for targets on the ground.
Sometimes the trees or walls hide
them.
You can shoot through Trees and walls
You start with a double-barrel shotgun.
Later in the game you can get a
pump-action shotgun and a Combat
shotgun.

You can't shoot while reloading,
unless you have infinite ammo.
Then its a good idea to reload,  ready
for when your infinite ammo runs out.
When in the infinite ammo sign flashes,
you only have 2 seconds of infinit
ammo left.

8

At the end of  a level, if you have hit
enough targets and not wasted too
many shots, you advance to the next
level.
If you you don't hit enough targets, or
miss too often, then its GAME OVER.
Don't forget your Whammies - they
can help when things get tough

You can earn awards for acuracy,
hit streak and number of kills in a level.
There are Bronze,Silver And
Gold Awards.
Hitting more than 1 target with a shot
scores well.
Hit streak effects your score.

Bonus targets don't count towards
targets hit for the level.
This means that you can ignore bonus
targets if you want.
However if you do shoot and miss it will
effect your accuracy rating.

100

50

It is possible to get more than 100%
accuracy.
You do this by hitting more 2 or more
targets with one shot.
For the silver and gold sniper badges
you need 120% and 140% accuracy.

The sound and in game music can be
turned on or off using the "options"
button  while playing the game.
Your stats are updated at the end of
each level.
Stats are saved, so they are available
time you play the game, even if you
close down the web page.

Welcome to

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>0000000</b></font></p>

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Hit Streak:

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Hit Accuracy:

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Kill Percent:

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Level:

Your Best Results:

Your Stats

<p align="left"></p>

Your Awards

New in this Version:

Whammies (press W):
For when things get tricky -  destroy everything
on screen
Bonus targets:
Bonus scores and Infinite Ammo
Different locations to shoot in:
Desert and Arctic added
More information on what to shoot:
The number of target hits and accuracy required
to get to the next level.
New Shotgun type:
Combat shotgun now avaiable at level 11.
More Levels:
5 more levels added.
Improved level designs:
Easy,medium and hard more distinctive
More kinds of target to shoot at.

Loading
Please wait...

High Scores

e

n

o

c

i

N

,

t

l

p

m

C

v

L

t

Level Complete, Nice one

<p align="center"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Level

Stats

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>00000000</b></font></p>

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

Acuracy:

<p align="right"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>000%</b></font></p>

Kills:

<p align="right"></p>

Please wait.......

Click To Continue

Game Over

n

i

W

u

Y

,

o

C

l

Cool, You Win

Click anywhere to Continue

<p align="center"></p>

is Loading....

You must hit a minimum of

With an accuracy of at least

<p align="left"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>00%</b></font></p>

Remember: Bonus targets don't count towards targets hit

Click anywhere to start

<p align="center"><font face="Arial" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>000</b></font></p>

targets

<p align="center"></p>

Level:

<p align="left"><font face="Arial" size="60" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

Start at level:

Once you have played on a level on a given dificulty, you can
go back to it whenever you start a new game.

<p align="center"><font face="Arial" size="16" color="#000000" letterSpacing="0.000000" kerning="1"><b>00</b></font></p>

<p align="left"></p>

Game not
allow on :

Game Complete

Gnome Killer

Killer:Bronze

Killer:Gold

Killer:Silver

Professional:
Bronze

Professional:
Gold

Professinal:
Silver

Sniper:Bronze

Sniper:Gold

Sniper:Silver

ActionScript [AS1/AS2]

Frame 1
function security_ok() { var _local2 = _root.attachMovie("preLoader", "preLoader" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _local2.gotoAndPlay(1); } function security_fail() { securityText.text = "Security Failed"; } var globals = new GlobalStuff(); globals.init(); var siteLock = _url.indexOf("http://www.flashgamelicense.com"); if (_global.ADDICTING_GAMES) { var myString = _url; myString = myString.toLowerCase(); if ((myString.indexOf("addictinggames.com") != -1) || (myString.indexOf("shockwave.com") != -1)) { siteLock = 0; } } if (_global.SITE_LOCK == false) { siteLock = 0; } if ((((_url != "file:///C|/Documents%20and%20Settings/Administrator.NEW1/Desktop/flash/shotgunv1.5/shotgunFun2.swf") && (_url != "file:///C|/Documents%20and%20Settings/Administrator.NEW1/Desktop/flash/shotgunv1.5/shotgunFun2AG.swf")) && (_url != "file:///C|/Documents%20and%20Settings/Administrator.NEW1/Desktop/flash/shotgunv1.5/shotgunFun2AG2.swf")) && (siteLock != 0)) { gotoAndStop ("locked"); } else { var _mochiads_game_id = "e110c81e57b35d93"; if (_global.MINDJOLT_SCORE == true) { _lockroot = true; } if (_global.GAME_JACKET != true) { var preLoader = _root.attachMovie("preLoader", "preLoader" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); preLoader.gotoAndPlay(1); } } stop();
Frame 7
txtURL.text = _url; stop();
Frame 20
if (_global.ag != true) { gotoAndStop(_currentframe + 1); } stop();
Instance of Symbol 535 MovieClip "ag_mouse" in Frame 20
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; }
Frame 21
stop(); var mainMenu = _root.attachMovie("mainMenu", "mainMenu" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); if (_global.MOCHI_SCORES == true) { mochi.MochiServices.connect(_global.MOCHI_LEADERBOARD_ID); } stop();
Symbol 23 MovieClip [gameOptions] Frame 1
#initclip 39 Object.registerClass("gameOptions", GameOptions); #endinitclip buttonQuit.onPress = function () { _parent.gameOptions.quit(); }; buttonSound.onPress = function () { _parent.gameOptions.toggleSound(); }; buttonMusic.onPress = function () { _parent.gameOptions.toggleMusic(); }; buttonContinueGame.onPress = function () { _parent.gameOptions.continueGame(); };
Symbol 29 MovieClip [confirmDialog] Frame 1
#initclip 22 Object.registerClass("confirmDialog", ConfirmDialog); #endinitclip buttonYes.onPress = function () { _parent.confirmDialog.confirm = true; }; buttonNo.onPress = function () { _parent.confirmDialog.confirm = false; };
Symbol 56 MovieClip [btnReload] Frame 1
#initclip 23 Object.registerClass("btnReload", MyButtons); #endinitclip stop();
Symbol 56 MovieClip [btnReload] Frame 2
stop();
Symbol 56 MovieClip [btnReload] Frame 3
stop();
Symbol 63 MovieClip [btnOptions] Frame 1
#initclip 24 Object.registerClass("btnOptions", MyButtons); #endinitclip stop();
Symbol 63 MovieClip [btnOptions] Frame 2
stop();
Symbol 63 MovieClip [btnOptions] Frame 3
stop();
Symbol 64 MovieClip [playarea] Frame 1
#initclip 25 Object.registerClass("playarea", Playarea); #endinitclip
Symbol 65 MovieClip [shotgunReload] Frame 1
var mySound = new Sound(); mySound.attachSound("reload"); mySound.start();
Symbol 65 MovieClip [shotgunReload] Frame 3
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 65 MovieClip [shotgunReload] Frame 4
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 65 MovieClip [shotgunReload] Frame 5
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 65 MovieClip [shotgunReload] Frame 10
_parent.addCartridge();
Symbol 89 MovieClip Frame 1
if (_global.MOCHI_SCORES != true) { btnLeaderBoard._visible = false; } btnLeaderBoard.onPress = function () { _parent.gotoAndStop("leaderBoard"); }; btnShowAwards.onPress = function () { _parent.gotoAndStop("awards"); }; btnShowStats.onPress = function () { _parent.gotoAndStop("stats"); }; btnInstructions.onPress = function () { _parent.gotoAndStop("instructions"); }; btnNewInThisVersion.onPress = function () { _parent.gotoAndStop("newInThisVersion"); }; btnPlayEasy.onPress = function () { _global.difficultyLevel = _global.DIFFICULTY_LEVEL_EASY; _parent.startGame(); }; btnPlayMedium.onPress = function () { _global.difficultyLevel = _global.DIFFICULTY_LEVEL_MEDIUM; _parent.startGame(); }; btnPlayHard.onPress = function () { _global.difficultyLevel = _global.DIFFICULTY_LEVEL_HARD; _parent.startGame(); };
Symbol 102 MovieClip Frame 1
stop();
Symbol 102 MovieClip Frame 30
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 123 MovieClip [infiniteAmmo] Frame 1
stop();
Symbol 123 MovieClip [infiniteAmmo] Frame 20
gotoAndPlay ("runningLow");
Symbol 135 MovieClip Frame 1
btnMore.onPress = function () { gotoAndStop(_currentframe + 1); }; stop();
Symbol 135 MovieClip Frame 2
btnMore.onPress = function () { gotoAndStop(_currentframe + 1); }; stop();
Symbol 135 MovieClip Frame 3
btnMore.onPress = function () { gotoAndStop(_currentframe + 1); }; stop();
Symbol 135 MovieClip Frame 4
btnMore.onPress = function () { gotoAndStop(_currentframe + 1); }; stop();
Symbol 135 MovieClip Frame 5
btnMore.onPress = function () { gotoAndStop(_currentframe + 1); }; stop();
Symbol 135 MovieClip Frame 8
btnMore.onPress = function () { gotoAndStop (1); }; stop();
Symbol 151 Button
on (press) { getURL ("http://www.addictinggames.com", blank); }
Symbol 174 MovieClip [mochiLeaderBoard] Frame 1
stop(); if (_global.MOCHI_SCORES == true) { mochi.MochiScores.showLeaderboard({boardID:_global.MOCHI_LEADERBOARD_ID, clip:this, onClose:function () { _parent.gotoAndStop(1); }}); } stop();
Symbol 176 MovieClip [mainMenu] Frame 1
#initclip 26 Object.registerClass("mainMenu", MainMenu); #endinitclip btnEmail.onPress = function () { }; if (_global.ag != true) { agButton_btn._visible = false; } stop();
Symbol 176 MovieClip [mainMenu] Frame 2
showStats();
Symbol 176 MovieClip [mainMenu] Frame 3
btnEmail.onPress = function () { getURL ("mailto:shotgunfun@toolshed.co.uk"); }; showAwards();
Symbol 176 MovieClip [mainMenu] Frame 5
stop();
Symbol 176 MovieClip [mainMenu] Frame 6
stop();
Symbol 178 MovieClip [cloud1] Frame 1
#initclip 27 Object.registerClass("cloud1", Senery); #endinitclip
Symbol 223 MovieClip [endOfLevel] Frame 10
Mouse.show(); _parent.gun.sights._visible = false; _parent.levelOverStats(); if (_global.MOCHI == true) { if ((_global.levelNumber / 4) == Math.round(_global.levelNumber / 4)) { MochiAd.showInterLevelAd({id:_global.MOCHI_ID, res:"550x550", clip:this}); stop(); } }
Symbol 223 MovieClip [endOfLevel] Frame 11
stop(); btnContinue.onPress = function () { _parent.newLevel(); _parent.endOfLevel.removeMovieClip(); }; Mouse.show(); _parent.gun.sights._visible = false; _parent.levelOverStats(); stop();
Symbol 223 MovieClip [endOfLevel] Frame 25
Mouse.show(); _parent.gun.sights._visible = false; _parent.levelOverStats(); if (_global.MOCHI == true) { MochiAd.showInterLevelAd({id:_global.MOCHI_ID, res:"550x550", clip:this}); } if (_global.MOCHI_SCORES == true) { mochi.MochiScores.showLeaderboard({boardID:_global.MOCHI_LEADERBOARD_ID, score:_global.score, clip:this}); } else { this.gotoAndStop(_currentframe + 1); } stop();
Symbol 223 MovieClip [endOfLevel] Frame 26
stop(); if (_global.MINDJOLT_SCORE == true) { var mindjolt = new Mindjolt(); mindjolt.submitScore(_global.score, _global.difficultyLevel); } btnContinue.onPress = function () { _root.attachMovie("mainmenu", "mainMenu_" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _parent.removeMovieClip(); };
Symbol 223 MovieClip [endOfLevel] Frame 40
Mouse.show(); _parent.gun.sights._visible = false; _parent.levelOverStats(); stop(); if (_global.MOCHI_SCORES == true) { mochi.MochiScores.showLeaderboard({boardID:_global.MOCHI_LEADERBOARD_ID, score:_global.score, clip:this}); } else { this.gotoAndStop(_currentframe + 1); } stop();
Symbol 223 MovieClip [endOfLevel] Frame 41
if (_global.MINDJOLT_SCORE == true) { var mindjolt = new Mindjolt(); mindjolt.submitScore(_global.score, _global.difficultyLevel); } onPress = function () { _root.attachMovie("mainmenu", "mainMenu_" + _root.getNextHighestDepth(), _root.getNextHighestDepth()); _parent.removeMovieClip(); }; stop();
Instance of Symbol 231 MovieClip [wallPart2] in Symbol 233 MovieClip [wallPart2Stump] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 244 MovieClip [preLoader] Frame 1
play(); var _mochiads_game_id = "e110c81e57b35d93"; if (_global.MOCHI == true) { MochiAd.showPreGameAd({id:_global.MOCHI_ID, res:"550x550", clip:this}); } var myBytesTotal = _root.getBytesTotal(); var myPercentLoaded = ((_root.getBytesLoaded() / myBytesTotal) * (loadingBar.outLineLoading._width - 1)); myPercentLoaded = Math.floor(myPercentLoaded); txtPercentLoaded.text = myPercentLoaded + "%"; var myformat = new TextFormat(); myformat.font = "Comic Sans MS,Arial,helvetica"; myformat.bold = true; txtPercentLoaded.setTextFormat(myformat); loadingBar.loadingIndicator._width = myPercentLoaded; if (myBytesTotal == _root.getBytesLoaded()) { _root.gotoAndStop("start"); this.removeMovieClip(); stop(); }
Symbol 244 MovieClip [preLoader] Frame 2
this.gotoAndPlay(1);
Symbol 246 MovieClip [cloud2] Frame 1
#initclip 28 Object.registerClass("cloud2", Senery); #endinitclip
Symbol 248 MovieClip [cloud3] Frame 1
#initclip 29 Object.registerClass("cloud3", Senery); #endinitclip
Symbol 250 MovieClip [cloud4] Frame 1
#initclip 30 Object.registerClass("cloud4", Senery); #endinitclip
Symbol 252 MovieClip [tree3] Frame 1
#initclip 31 Object.registerClass("tree3", Senery); #endinitclip
Symbol 254 MovieClip [bush1] Frame 1
#initclip 32 Object.registerClass("bush1", Senery); #endinitclip
Symbol 256 MovieClip [bush2] Frame 1
#initclip 33 Object.registerClass("bush2", Senery); #endinitclip
Symbol 258 MovieClip [treeFir1] Frame 1
#initclip 34 Object.registerClass("treeFir1", Senery); #endinitclip
Symbol 260 MovieClip [snowMound2] Frame 1
#initclip 35 Object.registerClass("snowMound2", Senery); #endinitclip
Symbol 262 MovieClip [snowMound1] Frame 1
#initclip 36 Object.registerClass("snowMound1", Senery); #endinitclip
Symbol 275 MovieClip Frame 1
stop();
Symbol 277 MovieClip [levelStart] Frame 1
#initclip 37 Object.registerClass("levelStart", LevelStart); #endinitclip stop();
Symbol 280 MovieClip [whammyExplosion] Frame 1
play();
Symbol 280 MovieClip [whammyExplosion] Frame 10
this.removeMovieClip();
Symbol 284 MovieClip [levelJumpToButton] Frame 1
#initclip 38 Object.registerClass("levelJumpToButton", MyButtons); #endinitclip stop();
Symbol 284 MovieClip [levelJumpToButton] Frame 2
stop();
Symbol 284 MovieClip [levelJumpToButton] Frame 3
stop();
Symbol 536 MovieClip [__Packages.myFunctions] Frame 0
class myFunctions { function myFunctions () { } function randomNumber(min, max) { var _local1 = Math.floor(Math.random() * ((max - min) + 1)) + min; return(_local1); } function randomNumberFloat(min, max) { var _local1 = (Math.random() * (max - min)) + min; _local1 = Math.random() * max; return(_local1); } function removeValueFromArray(myValue, myArray) { var _local3 = new Array(); var _local1 = 0; while (_local1 <= (myArray.length - 1)) { if (myArray[_local1] != myValue) { _local3.push(myArray[_local1]); } _local1++; } return(_local3); } function formatText(obj, fontSize, isBold) { var _local1 = new TextFormat(); _local1.font = "Arial,helvetica"; _local1.bold = isBold; _local1.size = fontSize; obj.selectable = false; obj.setTextFormat(_local1); } }
Symbol 537 MovieClip [__Packages.mochi.MochiScores] Frame 0
class mochi.MochiScores { static var boardID, onClose, onError; function MochiScores () { } static function setBoardID(boardID) { mochi.MochiScores.boardID = boardID; mochi.MochiServices.send("scores_setBoardID", {boardID:boardID}); } static function showLeaderboard(options) { if ((options.clip == null) || (options.clip == undefined)) { options.clip = mochi.MochiServices.clip; } if ((options.clip != mochi.MochiServices.__get__clip()) || (mochi.MochiServices.__get__childClip()._target == undefined)) { mochi.MochiServices.disconnect(); mochi.MochiServices.connect(mochi.MochiServices.__get__id(), options.clip); } delete options.clip; if (options.name != null) { if (typeof(options.name) == "object") { if (options.name.text != undefined) { options.name = options.name.text; } } } if (options.score != null) { if (options.score instanceof TextField) { if (options.score.text != undefined) { options.score = options.score.text; } } else if (options.score instanceof mochi.MochiDigits) { options.score = options.score.value; } var _local1 = Number(options.score); if (isNaN(_local1)) { } else if ((_local1 == Number.NEGATIVE_INFINITY) || (_local1 == Number.POSITIVE_INFINITY)) { } else { if (Math.floor(_local1) != _local1) { } options.score = _local1; } } if (options.onDisplay != null) { options.onDisplay(); } else { mochi.MochiServices.__get__clip().stop(); } if (options.onClose != null) { onClose = options.onClose; } else { onClose = function () { mochi.MochiServices.__get__clip().play(); }; } if (options.onError != null) { onError = options.onError; } else { onError = onClose; } if (options.boardID == null) { if (boardID != null) { options.boardID = boardID; } } mochi.MochiServices.send("scores_showLeaderboard", {options:options}, null, doClose); } static function closeLeaderboard() { mochi.MochiServices.send("scores_closeLeaderboard"); } static function getPlayerInfo(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_getPlayerInfo", null, callbackObj, callbackMethod); } static function submit(score, name, callbackObj, callbackMethod) { score = Number(score); if (isNaN(score)) { } else if ((score == Number.NEGATIVE_INFINITY) || (score == Number.POSITIVE_INFINITY)) { } else { if (Math.floor(score) != score) { } score = Number(score); } mochi.MochiServices.send("scores_submit", {score:score, name:name}, callbackObj, callbackMethod); } static function requestList(callbackObj, callbackMethod) { mochi.MochiServices.send("scores_requestList", null, callbackObj, callbackMethod); } static function scoresArrayToObjects(scores) { var _local5 = {}; var _local1; var _local4; var _local2; var _local6; for (var _local8 in scores) { if (typeof(scores[_local8]) == "object") { if ((scores[_local8].cols != null) && (scores[_local8].rows != null)) { _local5[_local8] = []; _local2 = scores[_local8]; _local4 = 0; while (_local4 < _local2.rows.length) { _local6 = {}; _local1 = 0; while (_local1 < _local2.cols.length) { _local6[_local2.cols[_local1]] = _local2.rows[_local4][_local1]; _local1++; } _local5[_local8].push(_local6); _local4++; } } else { _local5[_local8] = {}; for (var _local7 in scores[_local8]) { _local5[_local8][_local7] = scores[_local8][_local7]; } } } else { _local5[_local8] = scores[_local8]; } } return(_local5); } static function doClose(args) { if (args.error == true) { if (args.errorCode == undefined) { args.errorCode = "IOError"; } onError.apply(null, [args.errorCode]); } else { onClose.apply(); } } }
Symbol 538 MovieClip [__Packages.mochi.MochiServices] Frame 0
class mochi.MochiServices { static var _id, _container, _clip, _sendChannelName, __get__comChannelName, onError, _listenChannel, _loader, _loaderListener, _sendChannel; function MochiServices () { } static function get id() { return(_id); } static function get clip() { return(_container); } static function get childClip() { return(_clip); } static function getVersion() { return("1.43"); } static function allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function get isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function set comChannelName(val) { if (val != undefined) { if (val.length > 3) { _sendChannelName = val + "_fromgame"; initComChannels(); } } //return(__get__comChannelName()); } static function get connected() { return(_connected); } static function connect(id, clip, onError) { if ((!_connected) && (_clip == undefined)) { _connecting = true; init(id, clip); } if (onError != undefined) { mochi.MochiServices.onError = onError; } else if (mochi.MochiServices.onError == undefined) { mochi.MochiServices.onError = function (errorCode) { }; } } static function disconnect() { if (_connected || (_connecting)) { _connecting = (_connected = false); flush(true); if (_clip != undefined) { _clip.removeMovieClip(); delete _clip; } _listenChannel.close(); } } static function init(id, clip) { _id = id; if (clip != undefined) { _container = clip; } else { _container = _root; } loadCommunicator(id, _container); } static function loadCommunicator(id, clip) { var _local3 = "_mochiservices_com_" + id; if (_clip != null) { return(_clip); } if (!isNetworkAvailable) { return(null); } if (urlOptions().servicesURL != undefined) { _servicesURL = urlOptions().servicesURL; } allowDomains(_servicesURL); _clip = clip.createEmptyMovieClip(_local3, 10336, false); _listenChannelName = _listenChannelName + ((Math.floor(new Date().getTime()) + "_") + Math.floor(Math.random() * 99999)); _loader = new MovieClipLoader(); if (_loaderListener.waitInterval != null) { clearInterval(_loaderListener.waitInterval); } _loaderListener = {}; _loaderListener.onLoadError = function (target_mc, errorCode, httpStatus) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, [errorCode]); }; _loaderListener.onLoadStart = function (target_mc) { this.isLoading = true; }; _loaderListener.startTime = getTimer(); _loaderListener.wait = function () { if ((getTimer() - this.startTime) > 10000) { if (!this.isLoading) { mochi.MochiServices.disconnect(); mochi.MochiServices.onError.apply(null, ["IOError"]); } clearInterval(this.waitInterval); } }; _loaderListener.waitInterval = setInterval(_loaderListener, "wait", 1000); _loader.addListener(_loaderListener); _loader.loadClip((((_servicesURL + "?listenLC=") + _listenChannelName) + "&mochiad_options=") + escape(_root.mochiad_options), _clip); _sendChannel = new LocalConnection(); _sendChannel._queue = []; listen(); return(_clip); } static function onStatus(infoObject) { if (!(infoObject.level === "error")) { } else { _connected = false; _listenChannel.connect(_listenChannelName); } } static function listen() { _listenChannel = new LocalConnection(); _listenChannel.handshake = function (args) { mochi.MochiServices.__set__comChannelName(args.newChannel); }; _listenChannel.allowDomain = function (d) { return(true); }; _listenChannel.allowInsecureDomain = _listenChannel.allowDomain; _listenChannel._nextcallbackID = 0; _listenChannel._callbacks = {}; _listenChannel.connect(_listenChannelName); } static function initComChannels() { if (!_connected) { _sendChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _sendChannel.send(_sendChannelName, "onReceive", {methodName:"handshakeDone"}); _sendChannel.send(_sendChannelName, "onReceive", {methodName:"registerGame", id:_id, clip:_clip, version:getVersion()}); _listenChannel.onStatus = function (infoObject) { mochi.MochiServices.onStatus(infoObject); }; _listenChannel.onReceive = function (pkg) { var _local5 = pkg.callbackID; var _local4 = this._callbacks[_local5]; if (!_local4) { return(undefined); } var _local2 = _local4.callbackMethod; var _local3 = _local4.callbackObject; if (_local3 && (typeof(_local2) == "string")) { _local2 = _local3[_local2]; } if (_local2 != undefined) { _local2.apply(_local3, pkg.args); } delete this._callbacks[_local5]; }; _listenChannel.onError = function () { mochi.MochiServices.onError.apply(null, ["IOError"]); }; _connecting = false; _connected = true; while (_sendChannel._queue.length > 0) { _sendChannel.send(_sendChannelName, "onReceive", _sendChannel._queue.shift()); } } } static function flush(error) { var _local1; var _local2; while (_sendChannel._queue.length > 0) { _local1 = _sendChannel._queue.shift(); if (_local1.callbackID != null) { _local2 = _listenChannel._callbacks[_local1.callbackID]; } delete _listenChannel._callbacks[_local1.callbackID]; if (error) { handleError(_local1.args, _local2.callbackObject, _local2.callbackMethod); } } } static function handleError(args, callbackObject, callbackMethod) { if (args != null) { if (args.onError != null) { args.onError.apply(null, ["NotConnected"]); } if ((args.options != null) && (args.options.onError != null)) { args.options.onError.apply(null, ["NotConnected"]); } } if (callbackMethod != null) { args = {}; args.error = true; args.errorCode = "NotConnected"; if ((callbackObject != null) && (typeof(callbackMethod) == "string")) { callbackObject[callbackMethod](args); } else if (callbackMethod != null) { callbackMethod.apply(args); } } } static function send(methodName, args, callbackObject, callbackMethod) { if (_connected) { _sendChannel.send(_sendChannelName, "onReceive", {methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } else { if ((_clip == undefined) || (!_connecting)) { onError.apply(null, ["NotConnected"]); handleError(args, callbackObject, callbackMethod); flush(true); return(undefined); } _sendChannel._queue.push({methodName:methodName, args:args, callbackID:_listenChannel._nextcallbackID}); } _listenChannel._callbacks[_listenChannel._nextcallbackID] = {callbackObject:callbackObject, callbackMethod:callbackMethod}; _listenChannel._nextcallbackID++; } static function urlOptions() { var _local5 = {}; if (_root.mochiad_options) { var _local4 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2].split("="); _local5[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local5); } static function addLinkEvent(url, burl, btn, onClick) { var timeout = 1500; var t0 = getTimer(); var _local2 = new Object(); _local2.mav = getVersion(); _local2.swfv = btn.getSWFVersion() || 6; _local2.swfurl = btn._url; _local2.fv = System.capabilities.version; _local2.os = System.capabilities.os; _local2.lang = System.capabilities.language; _local2.scres = (System.capabilities.screenResolutionX + "x") + System.capabilities.screenResolutionY; var s = "?"; var _local3 = 0; for (var _local6 in _local2) { if (_local3 != 0) { s = s + "&"; } _local3++; s = ((s + _local6) + "=") + escape(_local2[_local6]); } if (!(netupAttempted || (_connected))) { var ping = btn.createEmptyMovieClip("ping", 777); var _local7 = btn.createEmptyMovieClip("nettest", 778); netupAttempted = true; ping.loadMovie("http://x.mochiads.com/linkping.swf?t=" + getTimer()); _local7.onEnterFrame = function () { if ((ping._totalframes > 0) && (ping._totalframes == ping._framesloaded)) { delete this.onEnterFrame; } else if ((getTimer() - t0) > timeout) { delete this.onEnterFrame; mochi.MochiServices.netup = false; } }; } var _local4 = btn.createEmptyMovieClip("clk", 1001); _local4._alpha = 0; _local4.beginFill(1044735); _local4.moveTo(0, 0); _local4.lineTo(0, btn._height); _local4.lineTo(btn._width, btn._height); _local4.lineTo(btn._width, 0); _local4.lineTo(0, 0); _local4.endFill(); _local4.onRelease = function () { if (mochi.MochiServices.netup) { getURL (url + s, "_blank"); } else { getURL (burl, "_blank"); } if (onClick != undefined) { onClick(); } }; } static var _servicesURL = "http://www.mochiads.com/static/lib/services/services.swf"; static var _listenChannelName = "__ms_"; static var _connecting = false; static var _connected = false; static var netup = true; static var netupAttempted = false; }
Symbol 539 MovieClip [__Packages.mochi.MochiDigits] Frame 0
class mochi.MochiDigits { var Encoder, Fragment, Sibling; function MochiDigits (digit, index) { Encoder = 0; setValue(digit, index); } function get value() { return(Number(toString())); } function set value(v) { setValue(v); //return(value); } function addValue(v) { value = value + v; } function setValue(digit, index) { var _local3 = digit.toString(); if ((index == undefined) || (isNaN(index))) { index = 0; } Fragment = _local3.charCodeAt(index++) ^ Encoder; if (index < _local3.length) { Sibling = new mochi.MochiDigits(digit, index); } else { Sibling = null; } reencode(); } function reencode() { var _local2 = int(2147483647 * Math.random()); Fragment = Fragment ^ (_local2 ^ Encoder); Encoder = _local2; } function toString() { var _local2 = String.fromCharCode(Fragment ^ Encoder); return(((Sibling != null) ? (_local2.concat(Sibling.toString())) : (_local2))); } }
Symbol 540 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function getVersion() { return("2.7"); } static function showPreGameAd(options) { var _local26 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812, no_progress_bar:false, ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { }, ad_loaded:function (width, height) { }, ad_skipped:function () { }, ad_progress:function (percent) { }}; options = _parseOptions(options, _local26); if ("c862232051e0a94e1c3609b3916ddb17".substr(0) == "dfeada81ac97cde83665f81c12da7def") { options.ad_started(); options.ad_finished(); return(undefined); } var clip = options.clip; var _local22 = 11000; var _local25 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local14 = _getRes(options); var _local4 = _local14[0]; var _local13 = _local14[1]; mc._x = _local4 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local4 * -0.5; chk._y = _local13 * -0.5; var _local6 = chk.createEmptyMovieClip("_mochiad_bar", 4); if (options.no_progress_bar) { _local6._visible = false; delete options.no_progress_bar; } else { _local6._x = 10; _local6._y = _local13 - 20; } var _local21 = options.color; delete options.color; var _local19 = options.background; delete options.background; var _local23 = options.outline; delete options.outline; var _local5 = _local6.createEmptyMovieClip("_outline", 1); _local5.beginFill(_local19); _local5.moveTo(0, 0); _local5.lineTo(_local4 - 20, 0); _local5.lineTo(_local4 - 20, 10); _local5.lineTo(0, 10); _local5.lineTo(0, 0); _local5.endFill(); var _local3 = _local6.createEmptyMovieClip("_inside", 2); _local3.beginFill(_local21); _local3.moveTo(0, 0); _local3.lineTo(_local4 - 20, 0); _local3.lineTo(_local4 - 20, 10); _local3.lineTo(0, 10); _local3.lineTo(0, 0); _local3.endFill(); _local3._xscale = 0; var _local7 = _local6.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local23, 100); _local7.moveTo(0, 0); _local7.lineTo(_local4 - 20, 0); _local7.lineTo(_local4 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local22; chk.ad_timeout = _local25; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; var sendHostProgress = false; mc.lc.sendHostLoadProgress = function (lc_name) { sendHostProgress = true; }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { return(s); }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local11 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local2 = (100 * _local8) / _local4; var _local10 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local13 = Math.min(100, Math.min(_local2 || 0, _local10)); _local13 = Math.max(this.last_pcnt, _local13); this.last_pcnt = _local13; _local9._xscale = _local13; options.ad_progress(_local13); if (sendHostProgress) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"hostLoadPcnt", pcnt:_local2}); if (_local2 == 100) { sendHostProgress = false; } } if (!chk.showing) { var _local7 = _local11.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if ((_local5 > chk.ad_timeout) && (_local2 == 100)) { options.ad_failed(); _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showClickAwayAd(options) { var _local9 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showClickAwayAd", res:"300x250", no_bg:true, ad_started:function () { }, ad_finished:function () { }, ad_loaded:function (width, height) { }, ad_failed:function () { }, ad_skipped:function () { }}; options = _parseOptions(options, _local9); var clip = options.clip; var _local8 = options.ad_timeout; delete options.ad_timeout; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local4 = _getRes(options); var _local10 = _local4[0]; var _local7 = _local4[1]; mc._x = _local10 * 0.5; mc._y = _local7 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_timeout = _local8; chk.started = getTimer(); chk.showing = false; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { return(s); }; var _local20 = false; mc.lc.regContLC = function (lc_name) { mc._containerLCName = lc_name; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { _local2 = true; chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local2) { delete this.onEnterFrame; } }; } static function showInterLevelAd(options) { var _local13 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd", ad_started:function () { this.clip.stop(); }, ad_finished:function () { this.clip.play(); }, ad_failed:function () { }, ad_loaded:function (width, height) { }, ad_skipped:function () { }}; options = _parseOptions(options, _local13); var clip = options.clip; var _local10 = 11000; var _local12 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { options.ad_failed(); options.ad_finished(); return(undefined); } options.ad_started(); var mc = clip._mochiad; mc.onUnload = function () { options.ad_finished(); }; var _local5 = _getRes(options); var _local14 = _local5[0]; var _local11 = _local5[1]; mc._x = _local14 * 0.5; mc._y = _local11 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local10; chk.ad_timeout = _local12; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adLoaded = options.ad_loaded; mc.lc.adSkipped = options.ad_skipped; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; mc.lc.rpc = function (callbackID, arg) { MochiAd.rpc(clip, callbackID, arg); }; mc.rpcTestFn = function (s) { return(s); }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { options.ad_failed(); _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function showPreloaderAd(options) { showPreGameAd(options); } static function showTimedAd(options) { showInterLevelAd(options); } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = getVersion(); var _local9 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local9._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local9.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local9._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local7 in options) { _local4[_local7] = options[_local7]; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local8 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local8; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local8); _local6.lc = _local5; _local4.lc = _local8; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } if (clip._mochiad._containerLCName != undefined) { clip._mochiad.lc.send(clip._mochiad._containerLCName, "notify", {id:"unload"}); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } if (_local4.id == "test") { } return(_local4); } static function rpc(clip, callbackID, arg) { switch (arg.id) { case "setValue" : setValue(clip, arg.objectName, arg.value); break; case "getValue" : var _local4 = getValue(clip, arg.objectName); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local4); break; case "runMethod" : var _local3 = runMethod(clip, arg.method, arg.args); clip._mochiad.lc.send(clip._mochiad._containerLCName, "rpcResult", callbackID, _local3); } } static function setValue(base, objectName, value) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } base[_local2[_local1]] = value; } static function getValue(base, objectName) { var _local2 = objectName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } return(base[_local2[_local1]]); } static function runMethod(base, methodName, argsArray) { var _local2 = methodName.split("."); var _local1; _local1 = 0; while (_local1 < (_local2.length - 1)) { if ((base[_local2[_local1]] == undefined) || (base[_local2[_local1]] == null)) { return(undefined); } base = base[_local2[_local1]]; _local1++; } if (typeof(base[_local2[_local1]]) == "function") { return(base[_local2[_local1]].apply(base, argsArray)); } return(undefined); } }
Symbol 541 MovieClip [__Packages.Mindjolt] Frame 0
class Mindjolt { function Mindjolt () { } function submitScore(myScore, myDifficulty) { var _local3 = new LocalConnection(); switch (myDifficulty) { case _global.DIFFICULTY_LEVEL_EASY : _local3.send(_root.com_mindjolt_api, "submitScore", myScore, "easy"); break; case _global.DIFFICULTY_LEVEL_MEDIUM : _local3.send(_root.com_mindjolt_api, "submitScore", myScore, "medium"); break; case _global.DIFFICULTY_LEVEL_HARD : _local3.send(_root.com_mindjolt_api, "submitScore", myScore, "hard"); } } }
Symbol 542 MovieClip [__Packages.GlobalStuff] Frame 0
class GlobalStuff { function GlobalStuff () { } function init() { _global.SHARED_OBJECT = "_shotgunFun"; _global.SITE_LOCK = false; _global.GAME_JACKET = false; _global.MOCHI = false; _global.MOCHI_SCORES = false; _global.MINDJOLT_SCORE = false; _global.KONG = false; _global.MOCHI_ID = "e110c81e57b35d93"; _global.MOCHI_LEADERBOARD_ID = "b8e9685b0509c81b"; _global.ADDICTING_GAMES = true; _global.ag = true; Stage.scaleMode = "noBorder"; _global.LEVEL_COMBAT = 10; _global.LEVEL_PUMP = 5; _global.framesPerSecond = 30; _global.TARGETS_PER_LEVEL_DEFAULT = 25; _global.MAX_LEVEL = 15; var _local4 = SharedObject.getLocal(_global.SHARED_OBJECT); _global.levelProgress = new Array(); _global.difficultyLevel; _global.DIFFICULTY_LEVEL_EASY = 65; _global.DIFFICULTY_LEVEL_MEDIUM = 75; _global.DIFFICULTY_LEVEL_HARD = 85; _global.INFINITE_AMMO_TIME = 7; if (_local4.data.levelProgress == null) { _global.levelProgress = new Object(); _global.levelProgress[_global.DIFFICULTY_LEVEL_EASY] = 0; _global.levelProgress[_global.DIFFICULTY_LEVEL_MEDIUM] = 0; _global.levelProgress[_global.DIFFICULTY_LEVEL_HARD] = 0; _local4.data.levelProgress = _global.levelProgress; } else { _global.levelProgress = _local4.data.levelProgress; if (_global.levelProgress[_global.DIFFICULTY_LEVEL_HARD] == null) { _global.levelProgress[_global.DIFFICULTY_LEVEL_HARD] = _local4.data.levelProgress[90]; } } _global.TARGET_PLATE1 = "targetPlate1"; _global.TARGET_PLATE2 = "targetPlate2"; _global.TARGET_BIRD1 = "targetBird1"; _global.TARGET_BIRD2 = "targetBird2"; _global.TARGET_STATUE1 = "targetStatue1"; _global.TARGET_GNOME1 = "targetGardenGnome1"; _global.TARGET_GNOME_FLYING1 = "targetGnomeFlying1"; _global.TARGET_SNOWMAN1 = "targetSnowMan1"; _global.TARGET_SAUCER1 = "targetSaucer1"; _global.TARGET_SAUCER2 = "targetSaucer2"; _global.TARGET_BONUS_SCORE_100 = "targetBonusScore100"; _global.TARGET_INFINITE_AMMO = "targetInfiniteAmmo"; _global.TARGET_BONUS_SCORE_50 = "targetBonusScore50"; _global.TARGET_TYPE_PLATE = 1; _global.TARGET_TYPE_BIRD = 2; _global.TARGET_TYPE_STATUE = 3; _global.TARGET_TYPE_BONUS = 4; _global.TARGET_PLATE = 1; _global.TARGET_BIRD = 2; _global.TARGET_STATIC = 3; _global.TERRAIN_TYPE_GRASS = "grass"; _global.TERRAIN_TYPE_DESERT = "desert"; _global.TERRAIN_TYPE_SNOW = "snow"; _global.SENERY_SKY = 1; _global.SENERY_GROUND = 2; _global.SENERY_HILL = 3; _global.arrayHillName = new Array(); _global.arraySeneryName = new Array(); _global.arraySeneryGrassName = new Array(); _global.arraySeneryGrassName.push(["cloud1", _global.SENERY_SKY]); _global.arraySeneryGrassName.push(["cloud2", _global.SENERY_SKY]); _global.arraySeneryGrassName.push(["cloud3", _global.SENERY_SKY]); _global.arraySeneryGrassName.push(["cloud4", _global.SENERY_SKY]); _global.arraySeneryGrassName.push(["tree1", _global.SENERY_GROUND]); _global.arraySeneryGrassName.push(["tree2", _global.SENERY_GROUND]); _global.arraySeneryGrassName.push(["treeFir1", _global.SENERY_GROUND]); _global.arraySeneryGrassName.push(["tree3", _global.SENERY_GROUND]); _global.arraySeneryGrassName.push(["bush1", _global.SENERY_GROUND]); _global.arraySeneryGrassName.push(["bush2", _global.SENERY_GROUND]); _global.arraySeneryDesertName = new Array(); _global.arraySeneryDesertName.push(["cloud2", _global.SENERY_SKY]); _global.arraySeneryDesertName.push(["cloud4", _global.SENERY_SKY]); _global.arraySeneryDesertName.push(["cactus1", _global.SENERY_GROUND]); _global.arraySeneryDesertName.push(["cactus2", _global.SENERY_GROUND]); _global.arraySeneryDesertName.push(["cactus1", _global.SENERY_GROUND]); _global.arraySeneryDesertName.push(["brush1", _global.SENERY_GROUND]); _global.arraySeneryDesertName.push(["brush2", _global.SENERY_GROUND]); _global.arraySenerySnowName = new Array(); _global.arraySenerySnowName.push(["cloud1", _global.SENERY_SKY]); _global.arraySenerySnowName.push(["cloud2", _global.SENERY_SKY]); _global.arraySenerySnowName.push(["cloud3", _global.SENERY_SKY]); _global.arraySenerySnowName.push(["cloud4", _global.SENERY_SKY]); _global.arraySenerySnowName.push(["tree1", _global.SENERY_GROUND]); _global.arraySenerySnowName.push(["treeFir1", _global.SENERY_GROUND]); _global.arraySenerySnowName.push(["iceHole1", _global.SENERY_GROUND]); _global.arraySenerySnowName.push(["snowMound1", _global.SENERY_GROUND]); _global.arraySenerySnowName.push(["snowMound1", _global.SENERY_GROUND]); _global.arrayHillGrassName = new Array(); _global.arrayHillGrassName.push(["hill1", _global.SENERY_HILL]); _global.arrayHillGrassName.push(["hill2", _global.SENERY_HILL]); _global.arrayHillGrassName.push(["hill3", _global.SENERY_HILL]); _global.arrayHillDesertName = new Array(); _global.arrayHillDesertName.push(["hillDesert1", _global.SENERY_HILL]); _global.arrayHillDesertName.push(["hillDesert2", _global.SENERY_HILL]); _global.arrayHillDesertName.push(["hillDesert3", _global.SENERY_HILL]); _global.arrayHillSnowName = new Array(); _global.arrayHillSnowName.push(["hillSnow1", _global.SENERY_HILL]); _global.arrayHillSnowName.push(["hillSnow2", _global.SENERY_HILL]); _global.arrayHillSnowName.push(["hillSnow3", _global.SENERY_HILL]); _global.NEXT_SENERY_IN_DEFAULT = 4; _global.STATIC_MOVE_SPEED = 1; _global.SENERY_MOVE_SPEED = 0.5; _global.TARGET_SIZE_MODIFIER_MIN = _global.SENERY_MOVE_SPEED; _global.SENERY_SIZE_MODIFIER_MIN = 0.4; _global.SENERY_HILL_SPEED_MODIFIER = 0.2; _global.SENERY_START_X = Stage.width; _global.SENERY_SKY_Y_MIN = 80; _global.WALL_START_X = Stage.width; _global.WALL_MOVE_SPEED = 2; _global.WALL_START_Y = 120; _global.WALL_MAX_HEIGHT = 5; _global.MAN_MOVE_SPEED = 0; _global.STEP_HEIGHT_MAX = 10; _global.musicIsOn = _local4.data.musicIsOn; if (_global.musicIsOn == null) { _global.musicIsOn = true; } _global.soundIsOn = _local4.data.soundIsOn; if (_global.soundIsOn == null) { _global.soundIsOn = true; } _global.gnomesHit = _local4.data.gnomesHit; if (_global.gnomesHit == null) { _global.gnomesHit = 0; } _global.SHOTGUN_AUTO_RELOAD_TIME = 0.75; _global.arrayTargets = new Array(); _global.gameComplete = 0; _global.targetsEscaped = 0; _global.shotsFired = 0; _global.targetsHit = 0; _global.score = 0; _global.levelNumber = 0; _global.hitsInARow = 0; _global.hitsInARowBest = 0; _global.isPaused = false; _global.arrayInGameMusic = new Array(); _global.arrayInGameMusic.push("ingameMusic1"); _global.arrayInGameMusic.push("ingameMusic3"); _global._TARGETS_FOR_HIT_STREAK = 150; _global.AWARD_Y_POS = 305; _global.arrayAwardName = new Array(); _global.arrayAwardName.push((_global.AWARD_KILLER_GOLD = "awardKillerGold")); _global.arrayAwardName.push((_global.AWARD_SNIPER_GOLD = "awardSniperGold")); _global.arrayAwardName.push((_global.AWARD_PROFESSIONAL_GOLD = "awardProfessionalGold")); _global.arrayAwardName.push((_global.AWARD_SNIPER_SILVER = "awardSniperSilver")); _global.arrayAwardName.push((_global.AWARD_KILLER_SILVER = "awardKillerSilver")); _global.arrayAwardName.push((_global.AWARD_PROFESSIONAL_SILVER = "awardProfessionalSilver")); _global.arrayAwardName.push((_global.AWARD_KILLER_BRONZE = "awardKillerBronze")); _global.arrayAwardName.push((_global.AWARD_SNIPER_BRONZE = "awardSniperBronze")); _global.arrayAwardName.push((_global.AWARD_PROFESSIONAL_BRONZE = "awardProfessionalBronze")); _global.arrayAwardName.push((_global.AWARD_GNOME_KILLER = "awardGnomeKiller")); _global.arrayAwardName.push((_global.AWARD_GAME_COMPLETE = "awardGameComplete")); _global.arrayAwards = new Array(); var _local3; var _local2 = 0; while (_local2 <= (_global.arrayAwardName.length - 1)) { _local3 = new AwardRequirements(); _local3.setRequirements(_global.arrayAwardName[_local2]); _global.arrayAwards.push([_global.arrayAwardName[_local2], _local3]); _local2++; } } }
Symbol 543 MovieClip [__Packages.AwardRequirements] Frame 0
class AwardRequirements { var gnomesHit, levelTargetsHitPercent, levelAcuracy, hitsInARow, gameComplete; function AwardRequirements () { } function setRequirements(awardName) { gnomesHit = 0; switch (awardName) { case _global.AWARD_SNIPER_BRONZE : levelTargetsHitPercent = 60; levelAcuracy = 100; hitsInARow = 0; gameComplete = 0; gnomesHit = 0; break; case _global.AWARD_SNIPER_SILVER : levelTargetsHitPercent = 60; levelAcuracy = 120; hitsInARow = 0; gameComplete = 0; gnomesHit = 0; break; case _global.AWARD_SNIPER_GOLD : levelTargetsHitPercent = 60; levelAcuracy = 140; hitsInARow = 0; gameComplete = 0; break; case _global.AWARD_KILLER_BRONZE : levelTargetsHitPercent = 90; levelAcuracy = 60; hitsInARow = 0; gameComplete = 0; break; case _global.AWARD_KILLER_SILVER : levelTargetsHitPercent = 95; levelAcuracy = 60; hitsInARow = (gameComplete = 0); break; case _global.AWARD_KILLER_GOLD : levelTargetsHitPercent = 100; levelAcuracy = 60; hitsInARow = 40; gameComplete = 0; break; case _global.AWARD_PROFESSIONAL_BRONZE : levelTargetsHitPercent = 0; levelAcuracy = 0; hitsInARow = _global._TARGETS_FOR_HIT_STREAK * 0.6; gameComplete = 0; break; case _global.AWARD_PROFESSIONAL_SILVER : levelTargetsHitPercent = 0; levelAcuracy = 0; hitsInARow = _global._TARGETS_FOR_HIT_STREAK * 0.8; gameComplete = 0; break; case _global.AWARD_PROFESSIONAL_GOLD : levelTargetsHitPercent = 0; levelAcuracy = 0; hitsInARow = _global._TARGETS_FOR_HIT_STREAK * 1; gameComplete = 0; break; case _global.AWARD_GNOME_KILLER : levelTargetsHitPercent = 0; levelAcuracy = 0; hitsInARow = 0; gameComplete = 0; gnomesHit = 100; break; case _global.AWARD_GAME_COMPLETE : levelTargetsHitPercent = 0; levelAcuracy = 0; hitsInARow = 0; gameComplete = 1; } } }
Symbol 544 MovieClip [__Packages.ConfirmDialog] Frame 0
class ConfirmDialog extends MovieClip { function ConfirmDialog () { super(); } }
Symbol 545 MovieClip [__Packages.MyButtons] Frame 0
class MyButtons extends MovieClip { var gotoAndStop, downFrame, _currentframe, hitTest; function MyButtons () { super(); } function onLoad() { } function onPress() { gotoAndStop("down"); downFrame = _currentframe; } function onEnterFrame() { if ((hitTest(_root._xmouse, _root._ymouse, true) == true) && (_currentframe != downFrame)) { gotoAndStop("over"); } else { gotoAndStop("up"); } } function onRelease() { gotoAndStop("over"); } }
Symbol 546 MovieClip [__Packages.Playarea] Frame 0
class Playarea extends MovieClip { var grassArea, _name, _parent, arrayWhammy, holderWhammy, gun, level, timeTillNextWall, wallCounter, wallPartLength, arrayWall, timeTillNextSenery, seneryTimer, seneryLayer, timeTillNextHill, hillTimer, hillLayer, targetLayer, useReloadKey, useWhammy, attachMovie, getNextHighestDepth, endOfLevel, createEmptyMovieClip, wallLayer, ammoLayer, launchTimer, inGameMusic, steppingUp; function Playarea () { super(); } function onLoad() { _global.targetsEscaped = 0; _global.shotsFired = 0; _global.targetsHit = 0; _global.score = 0; _global.hitsInARow = 0; _global.hitsInARowBest = 0; _global.isPaused = false; grassArea = _parent[_name].grassArea; arrayWhammy = new Array(); var _local3 = 0; while (_local3 <= _global.totalWhammies) { arrayWhammy.push(holderWhammy.attachMovie("whammy", "whammy_" + holderWhammy.getNextHighestDepth(), holderWhammy.getNextHighestDepth())); arrayWhammy[arrayWhammy.length - 1]._x = ((arrayWhammy[arrayWhammy.length - 1]._width / 2) * arrayWhammy.length) - 1; arrayWhammy[arrayWhammy.length - 1]._y = -arrayWhammy[arrayWhammy.length - 1]._height; _local3++; } newLevel(); } function onEnterFrame() { if (_global.isPaused) { return(false); } var _local3 = new myFunctions(); gun.sights._visible = true; updateInfoBox(); if (level.useWall == true) { if (wallCounter >= timeTillNextWall) { timeTillNextWall = Math.abs(wallPartLength / _global.WALL_MOVE_SPEED); var _local4 = isEven(arrayWall.length + 1); var _local5 = _local3.randomNumber(0, _global.WALL_MAX_HEIGHT); makeWall(_local5, _local4, level.wallPartToUse); wallCounter = 0; } moveWall(); wallCounter = wallCounter + 1; } if (seneryTimer >= (timeTillNextSenery * _global.framesPerSecond)) { seneryTimer = 0; if (_global.levelMovingX != 0) { timeTillNextSenery = _global.NEXT_SENERY_IN_DEFAULT + _local3.randomNumber(0, _global.NEXT_SENERY_IN_DEFAULT * 0.4); placeSeneryItem(makeRandomSenery(_global.arraySeneryName, seneryLayer)); } } if (hillTimer >= timeTillNextHill) { placeSeneryItem(makeRandomSenery(_global.arrayHillName, hillLayer)); timeTillNextHill = (400 / _global.SENERY_MOVE_SPEED) / _global.SENERY_HILL_SPEED_MODIFIER; hillTimer = 0; } hillTimer = hillTimer + 1; seneryTimer = seneryTimer + 1; if ((level.totalTargetsLaunched >= level.numberOfTargets) && (_global.arrayTargets.length <= 0)) { doEndOfLevel(); } else { level.doLaunchCheck(targetLayer); } if ((Key.isDown(82) == true) && (gun.reloadDisabled != true)) { if (useReloadKey == true) { useReloadKey = false; gun.reload(); } } if (Key.isDown(83) != true) { useReloadKey = true; } if (Key.isDown(87) == true) { if (useWhammy == true) { doWhammy(); } } if (Key.isDown(87) != true) { useWhammy = true; } } function onMouseDown() { if (_global.isPaused) { return(false); } if (_parent[_name].btnReload.hitTest(_root._xmouse, _root._ymouse, true)) { gun.reload(); return(false); } if (_parent[_name].btnReload2.hitTest(_root._xmouse, _root._ymouse, true)) { gun.reload(); return(false); } if (_parent[_name].btnOptions.hitTest(_root._xmouse, _root._ymouse, true)) { if (_global.isPaused == false) { Mouse.show(); gun.sights._visible = false; var _local4 = attachMovie("gameOptions", "gameOptions", getNextHighestDepth()); } return(false); } gun.fire(); } function doEndOfLevel() { _global.isPaused = true; playInGameMusic(false); endOfLevel = attachMovie("endOfLevel", "endOfLevel", getNextHighestDepth()); if ((_global.quit != true) && ((_global.targetsHit >= _global.targetHitsRequired) && (getLevelAcuracy() >= _global.difficultyLevel))) { if (_global.levelNumber == _global.MAX_LEVEL) { _global.gameComplete = 1; endOfLevel.gotoAndPlay("gameComplete"); } else { if (_global.levelProgress[_global.difficultyLevel] <= _global.levelNumber) { _global.levelProgress[_global.difficultyLevel] = _global.levelNumber; var _local14 = SharedObject.getLocal(_global.SHARED_OBJECT); _local14.data.levelProgress = _global.levelProgress; } endOfLevel.gotoAndPlay("wellDone"); } } else { endOfLevel.gotoAndPlay("gameOver"); } var _local8 = new Array(); var _local16; var _local15 = 0; var _local10 = 30; var _local12 = 0; var _local7; var _local4 = new Array(); var _local3 = 0; while (_local3 <= (_global.arrayAwards.length - 1)) { _local8.push(checkAward(_global.arrayAwards[_local3][1])); _local3++; } updateGameStats(); var _local5 = endOfLevel.createEmptyMovieClip("awardLayer" + endOfLevel.getNextHighestDepth(), endOfLevel.getNExtHighestDepth()); if (_global.KONG == true) { var _local11 = new KongFunctions(); } var _local6; _local3 = 0; while (_local3 <= (_global.arrayAwards.length - 1)) { _local6 = checkAward(_global.arrayAwards[_local3][1]); if ((_local8[_local3] != true) && (_local6 == true)) { _local7 = _local5.attachMovie(_global.arrayAwards[_local3][0], _global.arrayAwards[_local3][0] + _local5.getNextHighestDepth(), _local5.getNextHighestDepth()); _local12 = _local12 + (_local7._width + _local10); _local4.push(_local7); if ((_global.KONG == true) && (_local6 == true)) { _local11.submitAwardEarned(_global.arrayAwards[_local3][0], 1); } } _local3++; } var _local9 = 0; _local3 = 0; while (_local3 <= (_local4.length - 1)) { _local4[_local3]._x = _local9; _local4[_local3]._y = _global.AWARD_Y_POS; _local9 = _local9 + (_local4[_local3]._width + _local10); _local3++; } _local5._x = Math.abs(Stage.width / 2) - (_local5._width / 2); if (_global.KONG == true) { var _local13 = _global.difficultyLevel; _local11.submitLevel(_global.levelNumber, _local13); _local11.submitScore(_global.score, _local13); _local11.submitGameComplete(_global.gameComplete, _local13); } } function getLevelTargetsHitPercent() { return((_global.targetsHit / level.numberOfTargets) * 100); } function getLevelAcuracy() { if (_global.shotsFired == 0) { return(0); } return(Math.round((_global.targetsHit / _global.shotsFired) * 100)); } function levelOverStats() { var _local3; var _local6 = 16; var _local4 = true; var _local5 = new myFunctions(); _local3 = endOfLevel.endOfLevelInfoBox.txtHitsInARow; _local3.text = _global.hitsInARow; _local5.formatText(_local3, _local6, _local4); _local3 = endOfLevel.endOfLevelInfoBox.txtAcuracy; _local3.text = getLevelAcuracy() + "%"; _local5.formatText(_local3, _local6, _local4); _local3 = endOfLevel.endOfLevelInfoBox.txtTargetsHit; _local3.text = _global.targetsHit; _local5.formatText(_local3, _local6, _local4); _local3 = endOfLevel.endOfLevelInfoBox.txtLevel; _local3.text = _global.levelNumber; _local5.formatText(_local3, _local6, _local4); _local3 = endOfLevel.endOfLevelInfoBox.txtScore; _local3.text = _global.score; _local5.formatText(_local3, _local6, _local4); } function updateInfoBox() { var _local5 = new myFunctions(); var _local3; var _local6 = 14; var _local4 = true; _local3 = _parent[_name].infoBox.txtScore; _local3.text = _global.score; _local5.formatText(_local3, _local6, _local4); _local3 = _parent[_name].infoBox.txtLevel; _local3.text = _global.levelNumber; _local5.formatText(_local3, _local6, _local4); _local3 = _parent[_name].infoBox.txtHitsInARow; _local3.text = _global.hitsInARow; _local5.formatText(_local3, _local6, _local4); _local3 = _parent[_name].infoBox.txtAcuracy; _local3.text = getLevelAcuracy() + "%"; _local5.formatText(_local3, _local6, _local4); _local3 = _parent[_name].infoBox.txtTargetsLeft; var _local7 = level.numberOfTargets - level.totalTargetsLaunched; _local3.text = _local7.toString(); _local5.formatText(_local3, _local6, _local4); _local3 = _parent[_name].infoBox.txtTargetsHit; _local3.text = _global.targetsHit; _local5.formatText(_local3, _local6, _local4); _local3 = _parent[_name].infoBox.txtTargetHitsRequired; _local3.text = _global.targetHitsRequired; _local5.formatText(_local3, _local6, _local4); } function updateGameStats() { var _local3 = SharedObject.getLocal(_global.SHARED_OBJECT); if (_local3.data.gnomesHit == null) { _local3.data.gnomesHit = 0; } _local3.data.gnomesHit = _global.gnomesHit; if (_local3.data.levelNumber == null) { _local3.data.levelNumber = 0; } if (_local3.data.levelNumber < _global.levelNumber) { _local3.data.levelNumber = _global.levelNumber; } if (_local3.data.levelAcuracy == null) { _local3.data.levelAcuracy = 0; } if (_local3.data.levelAcuracy < getLevelAcuracy()) { _local3.data.levelAcuracy = getLevelAcuracy(); } if (_local3.data.levelTargetsHitPercent == null) { _local3.data.levelTargetsHitPercent = 0; } if (_local3.data.levelTargetsHitPercent < getLevelTargetsHitPercent()) { _local3.data.levelTargetsHitPercent = getLevelTargetsHitPercent(); } if (_local3.data.hitsInARow == null) { _local3.data.hitsInARow = 0; } if (_local3.data.hitsInARow < _global.hitsInARow) { _local3.data.hitsInARow = _global.hitsInARow; } if (_local3.data.score == null) { _local3.data.score = 0; } if (_local3.data.score < _global.score) { _local3.data.score = _global.score; } if (_local3.data.level == null) { _local3.data.level = 0; } if (_local3.data.score < _global.level) { _local3.data.score = _global.score; } if (_local3.data.gameComplete == null) { _local3.data.gameComplete = 0; } _local3.data.gameComplete = _global.gameComplete; } function newLevel() { _global.quit = false; var _local5 = new myFunctions(); _global.levelNumber = _global.levelNumber + 1; _global.ammoInfinite = 0; level = new Level(); level.makeLevel(_global.levelNumber); grassArea.gotoAndStop(level.terrainType); _global.targetHitsRequired = Math.ceil(level.numberOfTargets * (_global.difficultyLevel / 100)); useReloadKey = true; useWhammy = true; hillLayer.removeMovieClip(); hillLayer = createEmptyMovieClip("hillLayer" + getNextHighestDepth(), getNextHighestDepth()); var _local6 = makeRandomSenery(_global.arrayHillName, hillLayer); _local6.placeSeneryY(); _local6._x = -50; _local6 = makeRandomSenery(_global.arrayHillName, hillLayer); _local6.placeSeneryY(); _local6._x = Stage.width / 2; timeTillNextHill = 400; timeTillNextWall = 0; seneryLayer.removeMovieClip(); seneryLayer = createEmptyMovieClip("sceneryLayer", getNextHighestDepth()); var _local3; var _local4 = 0; while (_local4 <= _local5.randomNumber(6, 10)) { _local3 = makeRandomSenery(_global.arraySeneryName, seneryLayer); _local3.placeSeneryY(); _local3.placeSeneryXRandom(0, Stage.width - _local3._width); _local4++; } timeTillNextSenery = 0; targetLayer.removeMovieClip(); targetLayer = createEmptyMovieClip("targetLayer", getNextHighestDepth()); wallLayer.removeMovieClip(); wallLayer = createEmptyMovieClip("wallLayer", getNextHighestDepth()); if (gun != null) { _local4 = 0; while (_local4 <= (gun.arrayAmmo.length - 1)) { gun.arrayAmmo[gun.arrayAmmo.length - 1].removeMovieClip(); gun.arrayAmmo.pop(); _local4++; } } var _local7; _local7 = "shotgunDoubleBarrel"; if ((_global.levelNumber >= 5) && (_global.levelNumber < 10)) { _local7 = "shotgunPumpAction"; gun.ammoMax = 5; } if (_global.levelNumber >= 10) { _local7 = "shotgunCombat"; gun.ammoMax = 5; } _global.ammoInfinite = 0; gun.infiniteAmmo.removeMovieClip(); gun.removeMovieClip(); gun = attachMovie(_local7, _local7 + getNextHighestDepth(), getNextHighestDepth()); gun._y = Stage.height; gun._x = Stage.width / 2; gun.ammoMax = 2; if ((_global.levelNumber >= _global.LEVEL_PUMP) && (_global.levelNumber < _global.LEVEL_COMBAT)) { gun.ammoMax = 5; gun.reloadTime = 4; } if (_global.levelNumber >= _global.LEVEL_COMBAT) { gun.ammoMax = 5; gun.reloadTime = 3; } gun.ammoRemaining = 0; ammoLayer.removeMovieClip(); ammoLayer = createEmptyMovieClip("ammoLayer", getNextHighestDepth()); gun.sights = attachMovie("shotgunSights", "shotgunSights" + getNextHighestDepth(), getNextHighestDepth()); gun.sights.gotoAndStop("normal"); if (_global.levelNumber >= _global.LEVEL_COMBAT) { gun.sights.gotoAndStop("combat"); } _global.isPaused = false; launchTimer = 0; _global.shotsFired = 0; _global.targetsHit = 0; _global.targetsEscaped = 0; playInGameMusic(_global.arrayInGameMusic[_local5.randomNumber(0, _global.arrayInGameMusic.length - 1)]); playInGameMusic(_global.musicIsOn); var _local8 = attachMovie(level.wallPartToUse, level.wallPartToUse, getNextHighestDepth()); wallPartLength = _local8._width; _local8.removeMovieClip(); wallCounter = 0; _global.levelMovingX = level.levelMovingX; attachMovie("levelStart", "levelStart_" + getNextHighestDepth(), getNextHighestDepth()); } function makeRandomSenery(myArray, objLayer) { var _local7 = new myFunctions(); var _local2 = _local7.randomNumber(0, myArray.length - 1); var _local3 = myArray[_local2][0]; var _local6 = myArray[_local2][1]; var _local4 = objLayer.attachMovie(_local3, (_local3 + "_") + objLayer.getNextHighestDepth(), objLayer.getNextHighestDepth()); _local4.seneryType = _local6; return(placeSeneryItem(_local4)); } function placeSeneryItem(objSenery) { objSenery.placeSeneryY(); objSenery.placeSeneryX(); return(objSenery); } function playInGameMusic(sound) { switch (sound) { case false : inGameMusic.stop(); break; case true : inGameMusic.start(0, 99999); break; default : inGameMusic = new Sound(this); inGameMusic.attachSound(sound); inGameMusic.start(0, 99999); } } function makeWall(wallHeightInRows, faceLeft, wallPartToUse) { var _local3; var _local2 = 1; while (_local2 <= wallHeightInRows) { _local3 = _local2; makeBrickRow(_local3, faceLeft, wallPartToUse); _local2++; } } function makeBrickRow(rowNumber, faceLeft, wallPartToUse) { var _local4; var _local3 = 1; if (faceLeft == true) { _local3 = -1; } if (isEven(rowNumber) == true) { _local3 = _local3 * -1; } if (_local3 == 1) { _local3 = "Right"; } else { _local3 = "Left"; } _local3 = ""; if (rowNumber == 1) { _local4 = wallLayer.attachMovie(wallPartToUse + "Stump", ((wallPartToUse + "Stump") + "_") + wallLayer.getNextHighestDepth(), wallLayer.getNextHighestDepth()); } else { _local4 = wallLayer.attachMovie(wallPartToUse, (wallPartToUse + "_") + wallLayer.getNextHighestDepth(), wallLayer.getNextHighestDepth()); } _local4._x = _global.WALL_START_X; _local4._y = (_global.WALL_START_Y + _parent[_name].sky._height) - ((_local4._height - 20) * (rowNumber - 1)); return(_local4); } function moveWall() { var _local4 = new _local4[undefined](); for (var _local3 in wallLayer) { wallLayer[_local3]._x = wallLayer[_local3]._x + (_global.WALL_MOVE_SPEED * level.levelMovingX); if ((wallLayer[_local3]._x <= (-wallLayer[_local3]._width)) && (level.levelMovingX < 0)) { wallLayer[_local3].removeMovieClip(); } if ((wallLayer[_local3]._x >= Stage.width) && (level.levelMovingX > 0)) { wallLayer[_local3].removeMovieClip(); } } } function checkAward(awardToCheck) { var _local2 = SharedObject.getLocal(_global.SHARED_OBJECT); var _local4 = true; for (var _local5 in awardToCheck) { if ((_local2.data[_local5] < awardToCheck[_local5]) || (_local2.data[_local5] == null)) { _local4 = false; } } return(_local4); } function isEven(myNumber) { if ((myNumber / 2) == Math.round(myNumber / 2)) { return(true); } return(false); } function doMoveMan() { if (_global.MAN_MOVE_SPEED != 0) { level.levelMovingX = 0; if (Key.isDown(68)) { if (gun._x <= Stage.width) { level.levelMovingX = 1; gun._x = gun._x + (level.levelMovingX * _global.MAN_MOVE_SPEED); } } if (Key.isDown(65)) { if (gun._x >= 0) { level.levelMovingX = -1; gun._x = gun._x + (level.levelMovingX * _global.MAN_MOVE_SPEED); } } } } function doStep() { var _local3 = Math.abs(level.levelMovingX); if (steppingUp == false) { gun._y = gun._y - _local3; gun.sights._y = gun.sights._y - _local3; } else { gun._y = gun._y + _local3; gun.sights._y = gun.sights._y + _local3; } if (gun._y <= Stage.height) { steppingUp = true; } if (gun._y >= (_global.STEP_HEIGHT_MAX + Stage.height)) { steppingUp = false; } } function doWhammy() { if (((arrayWhammy.length - 1) >= 0) && (useWhammy == true)) { useWhammy = false; arrayWhammy[arrayWhammy.length - 1].removeMovieClip(); arrayWhammy.pop(); var _local5 = attachMovie("whammyExplosion", "whammyExplosion_" + getNextHighestDepth(), getNextHighestDepth()); _local5._y = Stage.height / 2; _local5._x = Stage.width / 2; var _local4 = 0; var _local3 = 0; while (_local3 <= (_global.arrayTargets.length - 1)) { _global.arrayTargets[_local3].isHit(); _local4 = _local4 + 1; gun.doScore(_local4); _local3++; } } } }
Symbol 547 MovieClip [__Packages.Level] Frame 0
class Level { var numberOfTargets, arrayTargetLaunchers, totalTargetsLaunched, levelMovingY, levelMovingX, seneryStartX, wallPartToUse, terrainType, useWall; function Level () { } function makeLevel(levelNumber) { numberOfTargets = _global.TARGETS_PER_LEVEL_DEFAULT; arrayTargetLaunchers = new Array(); totalTargetsLaunched = 0; var _local3; levelMovingY = 0; levelMovingX = 0; seneryStartX = _global.SENERY_START_X; wallPartToUse = "wallFirTree"; levelMovingX = -1; terrainType = _global.TERRAIN_TYPE_GRASS; _global.arrayHillName = _global.arrayHillGrassName; _global.arraySeneryName = _global.arraySeneryGrassName; switch (levelNumber) { case 100 : _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); _local3.launchIn = 2; _local3.launchInMin = 2; _local3.launchInMax = 2; _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SAUCER2); _local3.launchIn = 2; _local3.launchInMin = 2; _local3.launchInMax = 2; _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); useWall = true; levelMovingX = -1; break; case 1 : _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE2); _local3.launchIn = 1; _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchIn = 15; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { _local3.launchIn = 10; } _local3.launchInMin = 6; _local3.launchInMax = 7; _local3.launchAmountMax = 1; _local3.launchAmountMin = 1; arrayTargetLaunchers.push(_local3); } useWall = false; terrainType = _global.TERRAIN_TYPE_DESERT; _global.arraySeneryName = _global.arraySeneryDesertName; _global.arrayHillName = _global.arrayHillDesertName; wallPartToUse = "wallDesert"; levelMovingX = -1; break; case 2 : numberOfTargets = numberOfTargets + 10; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_EASY) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); } if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_MEDIUM) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SAUCER1); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); } if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SAUCER2); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); } useWall = false; if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); _local3.launchAmountMax = 1; _local3.launchAmountMin = 1; _local3.launchIn = 3; _local3.launchInMin = 10; _local3.launchInMax = 10; arrayTargetLaunchers.push(_local3); } _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); break; case 3 : numberOfTargets = numberOfTargets + 20; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); _local3.launchAmountMin = 1; if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3.launchAmountMin = 2; } _local3.launchAmountMax = 2; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { } arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchIn = 3; _local3.launchInMin = 3; _local3.launchInMax = 8; _local3.launchAmountMax = 2; if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3.launchInMin = 2; _local3.launchInMax = 5; } arrayTargetLaunchers.push(_local3); useWall = true; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_EASY) { useWall = false; } _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_DESERT; _global.arraySeneryName = _global.arraySeneryDesertName; _global.arrayHillName = _global.arrayHillDesertName; wallPartToUse = "wallDesert"; break; case 4 : numberOfTargets = numberOfTargets + 25; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { _local3.launchAmountMax = 3; } arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD2); _local3.launchIn = 4; _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SNOWMAN1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); useWall = true; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_EASY) { useWall = false; } _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_SNOW; _global.arraySeneryName = _global.arraySenerySnowName; _global.arrayHillName = _global.arrayHillSnowName; wallPartToUse = "wallSnow"; break; case 5 : numberOfTargets = numberOfTargets + 25; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 2; _local3.launchAmountMax = 3; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_EASY) { _local3.launchAmountMax = 2; } arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_STATUE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); useWall = true; numberOfTargets = numberOfTargets + 20; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_EASY) { useWall = false; } _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); break; case 6 : numberOfTargets = numberOfTargets + 30; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 2; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SNOWMAN1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_SNOW; _global.arraySeneryName = _global.arraySenerySnowName; _global.arrayHillName = _global.arrayHillSnowName; wallPartToUse = "wallFirTree"; useWall = true; levelMovingX = -1; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); break; case 7 : numberOfTargets = numberOfTargets + 30; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; _local3.launchIn = 5; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_STATUE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); useWall = false; terrainType = _global.TERRAIN_TYPE_DESERT; _global.arraySeneryName = _global.arraySeneryDesertName; _global.arrayHillName = _global.arrayHillDesertName; wallPartToUse = "wallDesert"; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); break; case 8 : numberOfTargets = numberOfTargets + 40; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD2); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); useWall = true; break; case 9 : numberOfTargets = numberOfTargets + 50; _local3 = new TargetLauncher(); if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { _local3.make(_global.TARGET_SAUCER2); } else { _local3.make(_global.TARGET_SAUCER1); } _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_STATUE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_SNOW; _global.arraySeneryName = _global.arraySenerySnowName; _global.arrayHillName = _global.arrayHillSnowName; wallPartToUse = "wallFirTree"; useWall = true; levelMovingX = -1; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); break; case 10 : numberOfTargets = numberOfTargets + 50; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SAUCER1); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3.launchAmountMax = 3; } arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD2); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { _local3.launchAmountMax = 3; } arrayTargetLaunchers.push(_local3); } _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_STATUE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_DESERT; _global.arraySeneryName = _global.arraySeneryDesertName; _global.arrayHillName = _global.arrayHillDesertName; wallPartToUse = "wallDesert"; useWall = true; levelMovingX = -1; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); break; case 11 : numberOfTargets = numberOfTargets + 50; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchInMin = 2; _local3.launchInMax = 4; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); arrayTargetLaunchers.push(_local3); _local3.launchInMin = 2; _local3.launchInMax = 4; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD2); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); break; case 12 : numberOfTargets = numberOfTargets + 50; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SAUCER1); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE2); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; _local3.launchInMin = 1; _local3.launchInMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_STATUE1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SAUCER2); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); } _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_DESERT; _global.arraySeneryName = _global.arraySeneryDesertName; _global.arrayHillName = _global.arrayHillDesertName; useWall = true; wallPartToUse = "wallDesert"; break; case 13 : numberOfTargets = numberOfTargets + 60; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; _local3.launchInMin = 1; _local3.launchInMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_SNOWMAN1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_SNOW; _global.arraySeneryName = _global.arraySenerySnowName; _global.arrayHillName = _global.arrayHillSnowName; if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { useWall = true; } wallPartToUse = "wallFirTree"; break; case 14 : numberOfTargets = numberOfTargets + 70; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD2); _local3.launchInMin = 2; _local3.launchInMax = 3; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE2); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; _local3.launchInMin = 1; _local3.launchInMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); break; case 15 : numberOfTargets = numberOfTargets + 80; _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BIRD1); _local3.launchInMin = 2; _local3.launchInMax = 5; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); if (_global.difficultyLevel != _global.DIFFICULTY_LEVEL_EASY) { _local3.make(_global.TARGET_SAUCER2); } else { _local3.make(_global.TARGET_SAUCER1); } _local3.launchInMin = 2; _local3.launchInMax = 4; _local3.launchAmountMin = 1; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME_FLYING1); arrayTargetLaunchers.push(_local3); _local3.launchInMin = 2; _local3.launchInMax = 5; _local3.launchAmountMin = 1; _local3.launchAmountMax = 3; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_PLATE1); arrayTargetLaunchers.push(_local3); _local3.launchAmountMin = 2; _local3.launchAmountMax = 2; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_GNOME1); _local3.launchAmountMin = 1; _local3.launchAmountMax = 1; arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_INFINITE_AMMO); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_50); arrayTargetLaunchers.push(_local3); _local3 = new TargetLauncher(); _local3.make(_global.TARGET_BONUS_SCORE_100); arrayTargetLaunchers.push(_local3); terrainType = _global.TERRAIN_TYPE_DESERT; _global.arraySeneryName = _global.arraySeneryDesertName; _global.arrayHillName = _global.arrayHillDesertName; wallPartToUse = "wallDesert"; } } function doLaunchCheck(objLayer) { var _local5 = new myFunctions(); for (var _local7 in arrayTargetLaunchers) { if (arrayTargetLaunchers[_local7].launchTimer >= (arrayTargetLaunchers[_local7].launchIn * _global.framesPerSecond)) { arrayTargetLaunchers[_local7].launchIn = _local5.randomNumber(arrayTargetLaunchers[_local7].launchInMin, arrayTargetLaunchers[_local7].launchInMax); arrayTargetLaunchers[_local7].launchTimer = 0; var _local4 = _local5.randomNumber(arrayTargetLaunchers[_local7].launchAmountMin, arrayTargetLaunchers[_local7].launchAmountMax); var _local3 = 0; while (_local3 <= (_local4 - 1)) { launchTarget(arrayTargetLaunchers[_local7], objLayer); _local3++; } } arrayTargetLaunchers[_local7].launchTimer = arrayTargetLaunchers[_local7].launchTimer + 1; } } function launchTarget(objTargetLauncher, objLayer) { if (totalTargetsLaunched < numberOfTargets) { var _local4 = objTargetLauncher.targetName; var _local3 = objLayer.attachMovie(_local4, _local4 + objLayer.getNextHighestDepth(), objLayer.getNextHighestDepth()); _local3.targetType = objTargetLauncher.targetType; if (_local3.targetType != _global.TARGET_TYPE_BONUS) { totalTargetsLaunched = totalTargetsLaunched + 1; } _global.arrayTargets.push(_local3); } } }
Symbol 548 MovieClip [__Packages.TargetLauncher] Frame 0
class TargetLauncher { var targetName, launchInMin, launchInMax, launchTimer, launchIn, launchAmountMin, launchAmountMax, targetType; function TargetLauncher () { } function make(targetLauncherName) { targetName = targetLauncherName; switch (targetLauncherName) { case _global.TARGET_PLATE1 : launchInMin = 3; launchInMax = 3; launchTimer = 0; launchIn = 1; launchAmountMin = 2; launchAmountMax = 2; targetType = _global.TARGET_TYPE_PLATE; break; case _global.TARGET_PLATE2 : launchInMin = 3; launchInMax = 3; launchTimer = 0; launchIn = 1; launchAmountMin = 2; launchAmountMax = 2; targetType = _global.TARGET_TYPE_PLATE; break; case _global.TARGET_GNOME_FLYING1 : launchInMin = 3; launchInMax = 3; launchTimer = 0; launchIn = 1; launchAmountMin = 2; launchAmountMax = 2; targetType = _global.TARGET_TYPE_PLATE; break; case _global.TARGET_BIRD1 : launchInMin = 2; launchInMax = 2; launchTimer = 0; launchAmountMin = 1; launchAmountMax = 3; launchIn = 1; targetType = _global.TARGET_TYPE_BIRD; break; case _global.TARGET_BIRD2 : launchInMin = 2; launchInMax = 2; launchTimer = 0; launchAmountMin = 2; launchAmountMax = 3; launchIn = 1; targetType = _global.TARGET_TYPE_BIRD; break; case _global.TARGET_SAUCER1 : launchInMin = 2; launchInMax = 2; launchTimer = 0; launchAmountMin = 2; launchAmountMax = 3; launchIn = 1; targetType = _global.TARGET_TYPE_BIRD; break; case _global.TARGET_SAUCER2 : launchInMin = 2; launchInMax = 2; launchTimer = 0; launchAmountMin = 2; launchAmountMax = 3; launchIn = 1; targetType = _global.TARGET_TYPE_BIRD; break; case _global.TARGET_STATUE1 : launchInMin = 5; launchInMax = 10; launchTimer = 0; launchIn = 2; launchAmountMax = 1; launchAmountMin = 1; targetType = _global.TARGET_TYPE_STATIC; break; case _global.TARGET_GNOME1 : launchInMin = 5; launchInMax = 10; launchTimer = 0; launchIn = 2; launchAmountMax = 1; launchAmountMin = 1; targetType = _global.TARGET_TYPE_STATIC; break; case _global.TARGET_SNOWMAN1 : launchInMin = 5; launchInMax = 10; launchTimer = 0; launchIn = 2; launchAmountMax = 1; launchAmountMin = 1; targetType = _global.TARGET_TYPE_STATIC; break; case _global.TARGET_BONUS_SCORE_100 : launchInMin = 8; launchInMax = 18; launchTimer = 0; launchIn = 13; launchAmountMax = 1; launchAmountMin = 1; targetType = _global.TARGET_TYPE_BONUS; break; case _global.TARGET_BONUS_SCORE_50 : launchInMin = 7; launchInMax = 18; launchTimer = 0; launchIn = 7; launchAmountMax = 1; launchAmountMin = 1; targetType = _global.TARGET_TYPE_BONUS; break; case _global.TARGET_INFINITE_AMMO : launchInMin = 10; launchInMax = 20; launchTimer = 0; launchIn = 11; launchAmountMax = 1; launchAmountMin = 1; targetType = _global.TARGET_TYPE_BONUS; } } }
Symbol 549 MovieClip [__Packages.KongFunctions] Frame 0
class KongFunctions { function KongFunctions () { } function submitGameComplete(gameComplete, myDifficulty) { _root.kongregateServices.connect(); switch (myDifficulty) { case _global.DIFFICULTY_LEVEL_EASY : _root.kongregateStats.submit("gameCompleteEasy", 1); break; case _global.DIFFICULTY_LEVEL_MEDIUM : _root.kongregateStats.submit("gameCompleteMedium", 1); break; case _global.DIFFICULTY_LEVEL_HARD : _root.kongregateStats.submit("gameCompleteHard", 1); } } function submitAwardEarned(myAward, myNumber) { if ((((myAward == _global.AWARD_KILLER_GOLD) || (myAward == _global.AWARD_SNIPER_GOLD)) || (myAward == _global.AWARD_PROFESSIONAL_GOLD)) || (myAward == "awardGnomeKiller")) { _root.kongregateServices.connect(); _root.kongregateStats.submit(myAward, myNumber); } } function submitLevel(myLevel, myDifficulty) { _root.kongregateServices.connect(); switch (myDifficulty) { case _global.DIFFICULTY_LEVEL_EASY : _root.kongregateScores.submit("levelEasy", myLevel); break; case _global.DIFFICULTY_LEVEL_MEDIUM : _root.kongregateScores.submit("levelMedium", myLevel); break; case _global.DIFFICULTY_LEVEL_HARD : _root.kongregateScores.submit("levelHard", myLevel); } } function submitScore(myScore, myDifficulty) { _root.kongregateServices.connect(); switch (myDifficulty) { case _global.DIFFICULTY_LEVEL_EASY : _root.kongregateScores.setMode("Easy"); break; case _global.DIFFICULTY_LEVEL_MEDIUM : _root.kongregateScores.setMode("Medium"); break; case _global.DIFFICULTY_LEVEL_HARD : _root.kongregateScores.setMode("Hard"); } _root.kongregateScores.submit(myScore); } }
Symbol 550 MovieClip [__Packages.MainMenu] Frame 0
class MainMenu extends MovieClip { var _name, _parent, removeMovieClip; function MainMenu () { super(); } function showAwards() { var _local11 = SharedObject.getLocal(_global.SHARED_OBJECT); var _local10 = new Playarea(); var _local3; var _local12; var _local7 = 10; var _local8 = 45; var _local6 = 0; var _local9 = 4; var _local5 = _local7; var _local4 = 0; while (_local4 <= (_global.arrayAwards.length - 1)) { if (_local10.checkAward(_global.arrayAwards[_local4][1]) == true) { _local3 = _parent[_name].holderAwards.attachMovie(_global.arrayAwards[_local4][0], _global.arrayAwards[_local4][0], _parent[_name].holderAwards.getNextHighestDepth()); if ((_local5 + _local3._width) > _parent[_name].holderAwards._width) { _local8 = _local8 + (_local6 + _local9); _local5 = _local7; } _local3._y = _local8; _local3._x = _local5; _local5 = _local5 + (_local3._width + _local7); if (_local3._height > _local6) { _local6 = _local3._height; } } _local4++; } } function showStats() { var _local5 = SharedObject.getLocal(_global.SHARED_OBJECT); var _local4; var _local3; _local4 = _parent[_name].infoStats.txtHitsInARow; _local3 = _local5.data.hitsInARow; showStatText(_local4, _local3); _local4 = _parent[_name].infoStats.txtAcuracy; _local3 = _local5.data.levelAcuracy; if (_local3 == null) { _local3 = 0; } _local3 = _local3 + "%"; showStatText(_local4, _local3); _local4 = _parent[_name].infoStats.txtTargetsHit; _local3 = _local5.data.levelTargetsHitPercent; if (_local3 == null) { _local3 = 0; } _local3 = _local3 + "%"; showStatText(_local4, _local3); _local4 = _parent[_name].infoStats.txtScore; _local3 = _local5.data.score; showStatText(_local4, _local3); _local4 = _parent[_name].infoStats.txtLevelNumber; _local3 = _local5.data.levelNumber; showStatText(_local4, _local3); } function showStatText(obj, myText) { var _local2 = new myFunctions(); var _local3 = 16; if (myText == null) { myText = 0; } obj.text = myText; _local2.formatText(obj, _local3, true); } function startGame() { _global.levelNumber = 0; var _local3 = _parent.attachMovie("levelStart", "levelStart_" + _parent.getNextHighestDepth(), _parent.getNextHighestDepth()); removeMovieClip(); } }
Symbol 551 MovieClip [__Packages.Senery] Frame 0
class Senery extends MovieClip { var cacheAsBitmap, seneryType, _y, _height, fromTheLeft, _yscale, _xscale, _x, _width, removeMovieClip, _parent; function Senery () { super(); } function onLoad() { cacheAsBitmap = true; } function placeSeneryY() { var _local6 = getPlayarea(); var _local7 = _local6.sky._height; var _local9 = _local7 - 50; var _local8 = new myFunctions(); var _local3; var _local5; switch (seneryType) { case _global.SENERY_SKY : _local3 = _global.SENERY_SKY_Y_MIN; _local5 = _local9; _y = _local8.randomNumber(_local3, _local5); break; case _global.SENERY_GROUND : _local3 = _local7; _local5 = _local6.sky._height + 55; _y = _local8.randomNumber(_local3, _local5); break; case _global.SENERY_HILL : _y = _local7 - (_height - 2); } fromTheLeft = _local6.level.levelMovingX; if (seneryType == _global.SENERY_HILL) { } else { var _local4 = (_y - _local3) / (_local5 - _local3); if (_local4 < _global.SENERY_SIZE_MODIFIER_MIN) { _local4 = _global.SENERY_SIZE_MODIFIER_MIN; } var _local10 = _height; _yscale = _yscale * _local4; _xscale = _yscale; fromTheLeft = 1; if (_global.SENERY_START_X >= Stage.width) { } fromTheLeft = fromTheLeft * _local4; } } function placeSeneryX() { var _local3 = new myFunctions(); var _local2 = getPlayarea(); if (_local2.level.levelMovingX == 0) { _x = _local3.randomNumber(-(_width / 2), Stage.width - (_width / 2)); } else { _x = _local2.level.seneryStartX; } } function onEnterFrame() { if (_global.isPaused) { return(false); } var _local3 = getPlayarea(); if (_global.levelMovingX != 0) { switch (seneryType) { case _global.SENERY_SKY : _x = _x + ((_global.SENERY_MOVE_SPEED * 0.5) * _local3.level.levelMovingX); break; case _global.SENERY_GROUND : _x = _x + ((_global.SENERY_MOVE_SPEED * fromTheLeft) * _local3.level.levelMovingX); break; case _global.SENERY_HILL : _x = _x + ((_global.SENERY_MOVE_SPEED * _local3.level.levelMovingX) * _global.SENERY_HILL_SPEED_MODIFIER); } if (((fromTheLeft > 0) && (_x > (Stage.width + _width))) || ((fromTheLeft < 0) && (_x < (-(_width * 2))))) { removeMovieClip(); } } } function placeSeneryXRandom(min, max) { var _local2 = new myFunctions(); _x = _local2.randomNumber(min, max); } function placeSeneryYRandom(min, max) { var _local2 = new myFunctions(); _y = _local2.randomNumber(min, max); } function getPlayarea() { return(_parent._parent); } }
Symbol 552 MovieClip [__Packages.LevelStart] Frame 0
class LevelStart extends MovieClip { var gotoAndStop, levelJumpTo, txtLevelNumber, txtNumberOfTargets, txtAcuracyTarget, txtShotGunMessage, _parent, removeMovieClip, onPress; function LevelStart () { super(); } function onLoad() { _global.isPaused = true; if (_global.levelNumber == 0) { (gotoAndStop("gameStart"));// not popped makeButtons(); } else { makePress(); levelJumpTo._visible = false; } var _local5 = _global.levelNumber; if (_local5 == 0) { _local5 = 1; } var _local6 = new Level(); _local6.makeLevel(_local5); var _local4 = new myFunctions(); var _local3 = txtLevelNumber; _local3.text = _local5; _local4.formatText(_local3, 60, true); _global.targetHitsRequired = Math.ceil(_local6.numberOfTargets * (_global.difficultyLevel / 100)); _local3 = txtNumberOfTargets; _local3.text = _global.targetHitsRequired; _local4.formatText(_local3, 24, true); _local3 = txtAcuracyTarget; _local3.text = _global.difficultyLevel + "%"; _local4.formatText(_local3, 24, true); if ((_global.levelNumber >= _global.LEVEL_PUMP) && (_global.levelNumber < _global.LEVEL_COMBAT)) { _local3 = txtShotGunMessage; _local3.text = "You get to use the pump-action shotgun\n on this level"; _local4.formatText(_local3, 24, true); } if (_global.levelNumber >= _global.LEVEL_COMBAT) { _local3 = txtShotGunMessage; _local3.text = "You get to use the combat shotgun\n on this level"; _local4.formatText(_local3, 24, true); } } function startLevel() { _global.isPaused = false; _parent.gun.sights.startDrag(true); _parent.gun.sights._visible = true; Mouse.hide(); removeMovieClip(); } function startGame() { _global.isPaused = false; _global.totalWhammies = 2; if (_global.levelNumber >= 11) { _global.totalWhammies = 1; } var _local3 = _parent.attachMovie("playArea", "playArea" + _parent.getNextHighestDepth(), _parent.getNextHighestDepth()); removeMovieClip(); } function makeButtons() { var _local8 = _global.levelProgress[_global.difficultyLevel]; var _local7 = 0; var _local5 = 0; if (_local8 == _global.MAX_LEVEL) { _local8 = _local8 - 1; } var _local4 = 1; while (_local4 <= (_local8 + 1)) { var _local3 = levelJumpTo.attachMovie("levelJumpToButton", "levelJumpToButton_" + levelJumpTo.getNextHighestDepth(), levelJumpTo.getNextHighestDepth()); if (((_local4 - 1) / 5) == Math.round((_local4 - 1) / 5)) { _local5 = 0; _local7 = _local7 + (_local3._height * 2); } _local3._x = _local5; _local3._y = _local7; _local5 = _local5 + (_local3._width * 1.5); _local3.txtLevelNumber.text = _local4; _local3.onPress = function () { _global.levelNumber = this.txtLevelNumber.text - 1; this._parent._parent.startGame(); }; var _local6 = new myFunctions(); _local6.formatText(_local3.txtLevelNumber, 16, true); _local4++; } } function makePress() { onPress = function () { this.startLevel(); }; } }
Symbol 553 MovieClip [__Packages.GameOptions] Frame 0
class GameOptions extends MovieClip { var quitDialog, _parent, removeMovieClip, _name, attachMovie, getNextHighestDepth; function GameOptions () { super(); } function onLoad() { _global.isPaused = true; musicIsOnLabel(); soundIsOnLabel(); } function onEnterFrame() { if (quitDialog) { if (quitDialog.confirm == true) { _global.quit = true; _parent.doEndOfLevel(); removeMovieClip(); } if (quitDialog.confirm == false) { quitDialog.removeMovieClip(); quitDialog = null; } } } function musicIsOnLabel() { var _local3 = _parent[_name].txtMusicIs; var _local4 = new myFunctions(); if (_global.musicIsOn == true) { _local3.text = "On"; } else { _local3.text = "Off"; } _local4.formatText(_local3, 12, true); } function toggleMusic() { if (_global.musicIsOn == true) { _global.musicIsOn = false; } else { var _local4 = new _local4[undefined](); var _local5 = _local4.randomNumber(0, _global.arrayInGameMusic.length - 1); _global.musicIsOn = true; } var _local3 = SharedObject.getLocal(_global.SHARED_OBJECT); _local3.data.musicIsOn = _global.musicIsOn; _parent.playInGameMusic(_global.musicIsOn); musicIsOnLabel(); } function soundIsOnLabel() { var _local3 = _parent[_name].txtSoundIs; var _local4 = new myFunctions(); if (_global.soundIsOn == true) { _local3.text = "On"; } else { _local3.text = "Off"; } _local4.formatText(_local3, 12, true); } function toggleSound() { if (_global.soundIsOn == true) { _global.soundIsOn = false; } else { _global.soundIsOn = true; } var _local3 = SharedObject.getLocal(_global.SHARED_OBJECT); _local3.data.soundIsOn = _global.soundIsOn; soundIsOnLabel(); } function continueGame() { _global.isPaused = false; Mouse.hide(); removeMovieClip(); } function quit() { if (quitDialog == null) { quitDialog = attachMovie("confirmDialog", "confirmDialog", getNextHighestDepth()); quitDialog._x = 300; quitDialog._y = 100; } } }
Symbol 554 MovieClip [__Packages.Target] Frame 0
class Target extends MovieClip { var hasBeenHit, cacheAsBitmap, targetType, speed, radius, _width, fromTheLeft, _x, _rotation, _xscale, _yscale, yMin, yMax, _y, _parent, _height, reverse, gotoAndStop, removeMovieClip, _name, _currentframe, main; function Target () { super(); } function onLoad() { hasBeenHit = false; var _local3 = new myFunctions(); cacheAsBitmap = true; var _local4 = getPlayarea(); switch (targetType) { case _global.TARGET_TYPE_PLATE : var _local7 = 6; var _local6 = 12; if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_MEDIUM) { _local7 = 8; _local6 = 13; } if (_global.difficultyLevel == _global.DIFFICULTY_LEVEL_HARD) { _local7 = 9; _local6 = 15; } speed = _local3.randomNumber(_local7, _local6); radius = _local3.randomNumber((Stage.width / 2) + (_width / 2), Stage.width + (_width / 2)); if (_local3.randomNumber(0, 1) == 1) { fromTheLeft = 1 * speed; _x = -_width; } else { fromTheLeft = -1 * speed; _rotation = _rotation; _x = Stage.width + _width; _xscale = _xscale * -1; } break; case _global.TARGET_TYPE_BIRD : speed = _local3.randomNumber(7, 14); _xscale = 50; _yscale = 50; if (_local3.randomNumber(0, 1) == 1) { fromTheLeft = 1 * speed; _x = -_width; _xscale = _xscale * -1; } else { fromTheLeft = -1 * speed; _x = Stage.width + _width; } yMin = _local4.sky._height + 40; yMax = 100; _y = _local3.randomNumber(yMin, yMax); break; case _global.TARGET_TYPE_STATIC : _x = _global.WALL_START_X; yMin = _parent._parent.sky._height + 50; yMax = (_global.WALL_START_Y + _local4.sky._height) - 10; _y = _local3.randomNumber(yMin, yMax); break; case _global.TARGET_TYPE_BONUS : _local7 = 5; _local6 = 15; speed = _local3.randomNumber(_local7, _local6); _x = _local3.randomNumber(0 + _width, Stage.width - _width); _y = 0; } if (targetType == _global.TARGET_TYPE_STATIC) { var _local5 = (_y - yMin) / (yMax - yMin); if (_local5 < _global.TARGET_SIZE_MODIFIER_MIN) { _local5 = _global.TARGET_SIZE_MODIFIER_MIN; } var _local8 = _height; _yscale = _yscale * _local5; _xscale = _yscale; fromTheLeft = _local4.level.levelMovingX; if (targetType == _global.TARGET_TYPE_STATIC) { fromTheLeft = _local4.level.levelMovingX * _local5; } } } function onEnterFrame() { if (_global.isPaused) { return(false); } var _local6 = getPlayarea(); switch (targetType) { case _global.TARGET_TYPE_PLATE : _x = _x + _width; _x = _x + fromTheLeft; var _local5 = Math.sqrt(Math.pow(radius, 2) - Math.pow(radius - _x, 2)); _y = Stage.height - _local5; var _local8 = radius; var _local7 = Math.acos(_local5 / _local8); var _local3 = _local7 * 57.2957795130823; _x = _x - _width; if (fromTheLeft < 0) { if ((_local3 < 1) || (reverse == true)) { reverse = true; _rotation = -_local3; _rotation = _rotation; } else { _rotation = _local3; _rotation = _rotation; } } else if ((_local3 < 1) || (reverse == true)) { reverse = true; _rotation = _local3; } else { _rotation = -_local3; } break; case _global.TARGET_TYPE_BIRD : _x = _x + fromTheLeft; break; case _global.TARGET_TYPE_STATIC : _x = _x + (_global.STATIC_MOVE_SPEED * fromTheLeft); if (_global.MAN_MOVE_SPEED != 0) { if (_y < _global.ENEMY_Y_MAX) { var _local4 = (_y - yMin) / (yMax - yMin); _local4 = doScale(_local4); _y = _y + ((_global.STATIC_MOVE_SPEED * _local6.level.levelMovingY) * _local4); } else { (gotoAndStop("start"));// not popped } } break; case _global.TARGET_TYPE_BONUS : _y = _y + speed; if (_y <= Stage.height) { break; } if (hasBeenHit == true) { break; } var _local9 = new myFunctions(); _global.arrayTargets = _local9.removeValueFromArray(this, _global.arrayTargets); removeMovieClip(); } if (hasBeenHit != true) { if (((fromTheLeft > 0) && (_x > Stage.width)) || ((fromTheLeft < 0) && (_x < (-_width)))) { _global.targetsEscaped = _global.targetsEscaped + 1; _local9 = new myFunctions(); _global.arrayTargets = _local9.removeValueFromArray(this, _global.arrayTargets); removeMovieClip(); } } } function isHit() { _global.hitsInARow = _global.hitsInARow + 1; if (_global.hitsInARowBest < _global.hitsInARow) { _global.hitsInARowBest = _global.hitsInARow; } hasBeenHit = true; if (targetType != _global.TARGET_TYPE_BONUS) { _global.targetsHit = _global.targetsHit + 1; } if (_name.toLowerCase().indexOf("gnome") != -1) { _global.gnomesHit = _global.gnomesHit + 1; } (gotoAndStop(_currentframe));// not popped main.gotoAndPlay("animationHit"); } function getPlayarea() { return(_parent._parent); } function doScale(modifier) { if (modifier < _global.TARGET_SIZE_MODIFIER_MIN) { modifier = _global.TARGET_SIZE_MODIFIER_MIN; } _yscale = 100; _yscale = _yscale * modifier; _xscale = _yscale; return(modifier); } }
Symbol 555 MovieClip [__Packages.Shotgun] Frame 0
class Shotgun extends MovieClip { var reloadSound, attachMovie, getNextHighestDepth, reloadSoundSilent, arrayAmmo, reloadTimer, infiniteAmmo, ammoRemaining, _y, _x, _rotation, _yscale, reloadDisabled, ammoMax, gotoAndPlay, sights, _parent; function Shotgun () { super(); } function onLoad() { reloadSound = attachMovie("shotgunReload", "shotgunReload" + getNextHighestDepth(), getNextHighestDepth()); reloadSound.stop(); reloadSoundSilent = attachMovie("shotgunReloadSilent", "shotgunReloadSilent" + getNextHighestDepth(), getNextHighestDepth()); reloadSoundSilent.stop(); arrayAmmo = new Array(); reload(true); reloadTimer = 0; } function onEnterFrame() { if (_global.isPaused) { return(false); } if (_global.ammoInfinite > 0) { _global.ammoInfinite = _global.ammoInfinite - 1; } if (_global.ammoInfinite == (_global.framesPerSecond * 2)) { infiniteAmmo.gotoAndPlay("runningLow"); } if (_global.ammoInfinite == 1) { infiniteAmmo.removeMovieClip(); } if (ammoRemaining < 1) { reloadTimer = reloadTimer + 1; } else { reloadTimer = 0; } if (reloadTimer >= (_global.SHOTGUN_AUTO_RELOAD_TIME * _global.framesPerSecond)) { reloadTimer = 0; reload(); } var _local6 = Math.atan2(_root._ymouse - _y, _root._xmouse - _x); var _local7 = Math.round((_local6 * 180) / Math.PI); _rotation = _local7 + 90; var _local4 = 60; if (_rotation > _local4) { _rotation = _local4; } if (_rotation < (-_local4)) { _rotation = -_local4; } _yscale = 100 - ((_root._ymouse / Stage.height) * 100); var _local5 = 40; if (_yscale < _local5) { _yscale = _local5; } } function fire() { if (((ammoRemaining > 0) && (reloadDisabled != true)) || (_global.ammoInfinite > 0)) { var _local5 = ""; if (ammoMax == 2) { if (ammoRemaining == 1) { _local5 = "2"; } } if (_global.soundIsOn == true) { var _local6 = new Sound(this); _local6.attachSound("shotgunFire"); _local6.start(0); gotoAndPlay("fire" + _local5); } else { gotoAndPlay("fireNoSound" + _local5); } if (_global.ammoInfinite == 0) { arrayAmmo[arrayAmmo.length - 1].removeMovieClip(); arrayAmmo.pop(); ammoRemaining = ammoRemaining - 1; } _global.shotsFired = _global.shotsFired + 1; var _local4 = 0; var _local3 = 0; while (_local3 <= (_global.arrayTargets.length - 1)) { if ((sights.hitArea.hitTest(_global.arrayTargets[_local3]) == true) && (_global.arrayTargets[_local3].hasBeenHit != true)) { if (_global.arrayTargets[_local3].targetType == _global.TARGET_STATIC) { } _local4 = _local4 + 1; _global.arrayTargets[_local3].isHit(); } _local3++; } if (_local4 == 0) { _global.hitsInARow = 0; } doScore(_local4); } } function doScore(numberOfTargetsHit) { _global.score = _global.score + ((numberOfTargetsHit * numberOfTargetsHit) * _global.hitsInARow); } function reload(quick) { if ((ammoRemaining < ammoMax) && (reloadDisabled != true)) { reloadDisabled = true; if (quick != true) { if (_global.soundIsOn == true) { reloadSound.gotoAndPlay(1); } else { reloadSoundSilent.gotoAndPlay(1); } } else { addCartridge(quick); } } } function addCartridge(quick) { reloadSound.stop(); reloadSoundSilent.stop(); ammoRemaining = ammoRemaining + 1; var _local2 = 10; arrayAmmo.push(_parent.ammoLayer.attachMovie("shotgunCartridge", "shotgunCartridge" + _parent.ammoLayer.getNextHighestDepth(), _parent.ammoLayer.getNextHighestDepth())); arrayAmmo[arrayAmmo.length - 1]._x = _local2 + ((1.1 * arrayAmmo[arrayAmmo.length - 1]._width) * (arrayAmmo.length - 1)); arrayAmmo[arrayAmmo.length - 1]._y = 10; reloadDisabled = false; reload(quick); } }
Symbol 556 MovieClip [__Packages.Award] Frame 0
class Award extends MovieClip { var hitTest, _name, _parent; function Award () { super(); } function onEnterFrame() { if (hitTest(_root._xmouse, _root._ymouse, true)) { var _local4 = _parent[_name]._name; _parent.awardsDescriptionBox.awardDescription.text = setText(_local4); var _local3 = new TextFormat(); _local3.font = "Arial,helvetica"; _local3.bold = true; _parent.awardsDescriptionBox.awardDescription.setTextFormat(_local3); } } function setText(awardName) { switch (awardName) { case _global.AWARD_SNIPER_BRONZE : return("Bronze Sniper:For Acuracy"); case _global.AWARD_SNIPER_SILVER : return("Silver Sniper:For Acuracy"); case _global.AWARD_SNIPER_GOLD : return("Gold Sniper:For Acuracy"); case _global.AWARD_KILLER_BRONZE : return("Bronze Killer:For Targets Destroyed"); case _global.AWARD_KILLER_SILVER : return("Silver Killer:For Targets Destroyed"); case _global.AWARD_KILLER_GOLD : return("Gold Killer:For Targets Destroyed"); case _global.AWARD_PROFESSIONAL_BRONZE : return("Bronze Professional:For Hit Streak"); case _global.AWARD_PROFESSIONAL_SILVER : return("Silver Professional:For Hit Streak"); case _global.AWARD_PROFESSIONAL_GOLD : return("Gold Professional:For Hit Streak"); case _global.AWARD_GAME_COMPLETE : return("Awarded for completing the game."); case _global.AWARD_GNOME_KILLER : return("For shooting 100 gnomes :)."); } } }
Symbol 296 MovieClip Frame 19
gotoAndPlay (1);
Symbol 296 MovieClip Frame 31
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 297 MovieClip [targetBird1] Frame 1
#initclip 82 Object.registerClass("targetBird1", Target); #endinitclip
Symbol 301 MovieClip Frame 19
gotoAndPlay (1);
Symbol 301 MovieClip Frame 31
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 302 MovieClip [targetBird2] Frame 1
#initclip 40 Object.registerClass("targetBird2", Target); #endinitclip
Symbol 309 MovieClip Frame 1
if (_xscale < 0) { _xscale = (_xscale * 1); } gotoAndStop (1);
Symbol 309 MovieClip Frame 10
var myFunction = new myFunctions(); _global.score = _global.score + 50; _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 310 MovieClip [targetBonusScore50] Frame 1
#initclip 41 Object.registerClass("targetBonusScore50", Target); #endinitclip
Symbol 314 MovieClip Frame 1
stop(); if (_xscale < 0) { _xscale = (_xscale * 1); }
Symbol 314 MovieClip Frame 10
var myFunction = new myFunctions(); _global.score = _global.score + 100; _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 315 MovieClip [targetBonusScore100] Frame 1
#initclip 42 Object.registerClass("targetBonusScore100", Target); #endinitclip
Symbol 320 MovieClip Frame 1
stop();
Symbol 320 MovieClip Frame 10
var myFunction = new myFunctions(); _global.ammoInfinite = _global.INFINITE_AMMO_TIME * _global.framesPerSecond; _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent._parent._parent.gun.infiniteAmmo.removeMovieClip(); _parent._parent._parent.gun.infiniteAmmo = _parent._parent._parent.attachMovie("infiniteAmmo", "infiniteAmmo_" + _parent._parent._parent.getNextHighestDepth(), _parent._parent._parent.getNextHighestDepth()); _parent._parent._parent.gun.infiniteAmmo._x = 30; _parent._parent._parent.gun.infiniteAmmo._y = 50; _parent.removeMovieClip();
Symbol 321 MovieClip [targetInfiniteAmmo] Frame 1
#initclip 43 Object.registerClass("targetInfiniteAmmo", Target); #endinitclip
Symbol 322 MovieClip [targetGardenGnome1] Frame 1
#initclip 44 Object.registerClass("targetGardenGnome1", Target); #endinitclip
Symbol 328 MovieClip Frame 1
stop();
Symbol 328 MovieClip Frame 13
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 329 MovieClip [targetGnomeFlying1] Frame 1
#initclip 45 Object.registerClass("targetGnomeFlying1", Target); #endinitclip
Symbol 335 MovieClip Frame 1
stop();
Symbol 335 MovieClip Frame 13
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 336 MovieClip [targetPlate1] Frame 1
#initclip 46 Object.registerClass("targetPlate1", Target); #endinitclip
Symbol 342 MovieClip Frame 1
stop();
Symbol 342 MovieClip Frame 13
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 343 MovieClip [targetPlate2] Frame 1
#initclip 47 Object.registerClass("targetPlate2", Target); #endinitclip
Symbol 347 MovieClip Frame 1
stop();
Symbol 347 MovieClip Frame 13
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 348 MovieClip [targetSnowMan1] Frame 1
#initclip 48 Object.registerClass("targetSnowMan1", Target); #endinitclip
Symbol 353 MovieClip Frame 1
stop();
Symbol 353 MovieClip Frame 55
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 354 MovieClip [targetSaucer1] Frame 1
#initclip 49 Object.registerClass("targetSaucer1", Target); #endinitclip
Symbol 354 MovieClip [targetSaucer1] Frame 40
gotoAndPlay (1);
Symbol 359 MovieClip Frame 1
stop();
Symbol 359 MovieClip Frame 36
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 360 MovieClip [targetSaucer2] Frame 1
#initclip 50 Object.registerClass("targetSaucer2", Target); #endinitclip gotoAndPlay (1);
Symbol 360 MovieClip [targetSaucer2] Frame 40
gotoAndPlay (1);
Symbol 369 MovieClip Frame 1
stop();
Symbol 369 MovieClip Frame 21
var myFunction = new myFunctions(); _global.arrayTargets = myFunction.removeValueFromArray(_parent, _global.arrayTargets); _parent.removeMovieClip();
Symbol 370 MovieClip [targetStatue1] Frame 1
#initclip 51 Object.registerClass("targetStatue1", Target); #endinitclip
Symbol 374 MovieClip [brush1] Frame 1
#initclip 52 Object.registerClass("brush1", Senery); #endinitclip
Symbol 376 MovieClip [brush2] Frame 1
#initclip 53 Object.registerClass("brush2", Senery); #endinitclip
Symbol 378 MovieClip [cactus1] Frame 1
#initclip 54 Object.registerClass("cactus1", Senery); #endinitclip
Symbol 380 MovieClip [cactus2] Frame 1
#initclip 55 Object.registerClass("cactus2", Senery); #endinitclip
Symbol 382 MovieClip [hillDesert1] Frame 1
#initclip 56 Object.registerClass("hillDesert1", Senery); #endinitclip
Symbol 384 MovieClip [hillDesert2] Frame 1
#initclip 57 Object.registerClass("hillDesert2", Senery); #endinitclip
Symbol 386 MovieClip [hillDesert3] Frame 1
#initclip 58 Object.registerClass("hillDesert3", Senery); #endinitclip
Symbol 399 MovieClip [shotgunCombat] Frame 1
#initclip 59 Object.registerClass("shotgunCombat", Shotgun); #endinitclip stop();
Symbol 399 MovieClip [shotgunCombat] Frame 13
var mySound2 = new Sound(); mySound2.attachSound("pumpReload"); mySound2.start();
Symbol 399 MovieClip [shotgunCombat] Frame 20
stop();
Symbol 399 MovieClip [shotgunCombat] Frame 40
stop();
Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 1
#initclip 60 Object.registerClass("shotgunDoubleBarrel", Shotgun); #endinitclip stop();
Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 8
stop();
Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 51
stop();
Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 78
stop();
Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 118
stop();
Symbol 427 MovieClip [shotgunPumpAction] Frame 1
#initclip 61 Object.registerClass("shotgunPumpAction", Shotgun); #endinitclip stop();
Symbol 427 MovieClip [shotgunPumpAction] Frame 13
var mySound2 = new Sound(); mySound2.attachSound("pumpReload"); mySound2.start();
Symbol 427 MovieClip [shotgunPumpAction] Frame 20
stop();
Symbol 427 MovieClip [shotgunPumpAction] Frame 50
stop();
Symbol 431 MovieClip [awardGameComplete] Frame 1
#initclip 62 Object.registerClass("awardGameComplete", Award); #endinitclip
Symbol 435 MovieClip [awardGnomeKiller] Frame 1
#initclip 63 Object.registerClass("awardGnomeKiller", Award); #endinitclip
Symbol 438 MovieClip [awardKillerBronze] Frame 1
#initclip 64 Object.registerClass("awardKillerBronze", Award); #endinitclip
Symbol 441 MovieClip [awardKillerGold] Frame 1
#initclip 65 Object.registerClass("awardKillerGold", Award); #endinitclip
Symbol 444 MovieClip [awardKillerSilver] Frame 1
#initclip 66 Object.registerClass("awardKillerSilver", Award); #endinitclip
Symbol 447 MovieClip [awardProfessionalBronze] Frame 1
#initclip 67 Object.registerClass("awardProfessionalBronze", Award); #endinitclip
Symbol 450 MovieClip [awardProfessionalGold] Frame 1
#initclip 68 Object.registerClass("awardProfessionalGold", Award); #endinitclip
Symbol 453 MovieClip [awardProfessionalSilver] Frame 1
#initclip 69 Object.registerClass("awardProfessionalSilver", Award); #endinitclip
Symbol 456 MovieClip [awardSniperBronze] Frame 1
#initclip 70 Object.registerClass("awardSniperBronze", Award); #endinitclip
Symbol 459 MovieClip [awardSniperGold] Frame 1
#initclip 71 Object.registerClass("awardSniperGold", Award); #endinitclip
Symbol 462 MovieClip [awardSniperSilver] Frame 1
#initclip 72 Object.registerClass("awardSniperSilver", Award); #endinitclip
Symbol 463 MovieClip [shotgunReloadSilent] Frame 1
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 463 MovieClip [shotgunReloadSilent] Frame 3
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 463 MovieClip [shotgunReloadSilent] Frame 4
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 463 MovieClip [shotgunReloadSilent] Frame 5
if (reloadTime == _currentframe) { _parent.addCartridge(); stop(); }
Symbol 463 MovieClip [shotgunReloadSilent] Frame 10
_parent.addCartridge();
Symbol 469 MovieClip [shotgunSights] Frame 1
stop(); hitArea._visible = false;
Symbol 469 MovieClip [shotgunSights] Frame 2
stop(); hitArea._visible = false;
Symbol 473 MovieClip [hill1] Frame 1
#initclip 73 Object.registerClass("hill1", Senery); #endinitclip
Symbol 475 MovieClip [hill2] Frame 1
#initclip 74 Object.registerClass("hill2", Senery); #endinitclip
Symbol 477 MovieClip [hill3] Frame 1
#initclip 75 Object.registerClass("hill3", Senery); #endinitclip
Symbol 479 MovieClip [tree1] Frame 1
#initclip 76 Object.registerClass("tree1", Senery); #endinitclip
Symbol 481 MovieClip [tree2] Frame 1
#initclip 77 Object.registerClass("tree2", Senery); #endinitclip
Instance of Symbol 483 MovieClip [wallFirTree] in Symbol 485 MovieClip [wallFirTreeStump] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 487 MovieClip [hillSnow1] Frame 1
#initclip 78 Object.registerClass("hillSnow1", Senery); #endinitclip
Symbol 489 MovieClip [hillSnow2] Frame 1
#initclip 79 Object.registerClass("hillSnow2", Senery); #endinitclip
Symbol 491 MovieClip [hillSnow3] Frame 1
#initclip 80 Object.registerClass("hillSnow3", Senery); #endinitclip
Symbol 493 MovieClip [iceHole1] Frame 1
#initclip 81 Object.registerClass("iceHole1", Senery); #endinitclip
Symbol 507 MovieClip Frame 401
gotoAndPlay (1);
Symbol 509 Button
on (release) { getURL ("http://www.addictinggames.com", "_blank"); }
Symbol 531 MovieClip Frame 20
stop();
Symbol 533 MovieClip Frame 1
_root.stop();
Instance of Symbol 507 MovieClip in Symbol 533 MovieClip Frame 1
onClipEvent (load) { this._alpha = 0; this.gotoAndPlay(random(700)); } onClipEvent (enterFrame) { if (_parent._currentframe < 11) { this._alpha = this._alpha + 10; } this.gotoAndPlay(_currentframe + 2); if (_parent._currentframe > 75) { this._alpha = this._alpha - 5; } }
Symbol 533 MovieClip Frame 25
ag_explode = new Sound(); ag_explode.attachSound("ag_explode"); ag_explode.start();
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Instance of Symbol 531 MovieClip in Symbol 533 MovieClip Frame 25
onClipEvent (load) { spd = 7; this._rotation = random(360); } onClipEvent (enterFrame) { if (_rotation > 180) { _y = (_y - (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x + (spd * Math.sin((Math.PI/180) * _rotation))); } else { _y = (_y + (spd * Math.cos((Math.PI/180) * _rotation))); _x = (_x - (spd * Math.sin((Math.PI/180) * _rotation))); } this._alpha = this._alpha - 2; if (this._alpha < 0) { this.swapDepths(_root.getNextHighestDepth()); this.removeMovieClip(); } }
Symbol 533 MovieClip Frame 95
_root.play();

Library Items

Symbol 1 Sound [shotgunFire3]Used by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [wallSnowStump]Uses:2
Symbol 4 GraphicUsed by:5
Symbol 5 MovieClip [wallSnow]Uses:4
Symbol 6 GraphicUsed by:23 223
Symbol 7 GraphicUsed by:23
Symbol 8 GraphicUsed by:12 14 16 22 26 28 29
Symbol 9 FontUsed by:10 13 15 17 18 19 20 21 24 25 27 117 120 121 124 125 126 132 134 171 172 289 290
Symbol 10 TextUses:9Used by:12
Symbol 11 GraphicUsed by:12 14 16 22 26 28
Symbol 12 ButtonUses:8 10 11Used by:23
Symbol 13 TextUses:9Used by:14
Symbol 14 ButtonUses:8 13 11Used by:23
Symbol 15 TextUses:9Used by:16
Symbol 16 ButtonUses:8 15 11Used by:23
Symbol 17 EditableTextUses:9Used by:23
Symbol 18 EditableTextUses:9Used by:23
Symbol 19 TextUses:9Used by:23
Symbol 20 TextUses:9Used by:23
Symbol 21 TextUses:9Used by:22
Symbol 22 ButtonUses:8 21 11Used by:23
Symbol 23 MovieClip [gameOptions]Uses:6 7 12 14 16 17 18 19 20 22
Symbol 24 TextUses:9Used by:29
Symbol 25 TextUses:9Used by:26
Symbol 26 ButtonUses:8 25 11Used by:29
Symbol 27 TextUses:9Used by:28
Symbol 28 ButtonUses:8 27 11Used by:29
Symbol 29 MovieClip [confirmDialog]Uses:8 24 26 28
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:64
Symbol 32 GraphicUsed by:48
Symbol 33 FontUsed by:34 35 36 37 38 39 40 41 42 43 44 45 46 47 54 58 61 69 70 72 74 76 78 79 81 83 85 87 118 122 128 131 153 154 155 156 157 158 159 160 161 162 166 172 173 197 198 199 200 201 202 203 204 205 207 209 211 222 243 264 265 266 267 268 269 270 271 272 273 274 276 282 429 432 436 439 442 445 448 451 454 457 460
Symbol 34 TextUses:33Used by:48
Symbol 35 EditableTextUses:33Used by:48
Symbol 36 TextUses:33Used by:48
Symbol 37 EditableTextUses:33Used by:48
Symbol 38 TextUses:33Used by:48
Symbol 39 EditableTextUses:33Used by:48
Symbol 40 TextUses:33Used by:48
Symbol 41 EditableTextUses:33Used by:48
Symbol 42 TextUses:33Used by:48
Symbol 43 EditableTextUses:33Used by:48
Symbol 44 TextUses:33Used by:48 163 206
Symbol 45 EditableTextUses:33Used by:48
Symbol 46 EditableTextUses:33Used by:48
Symbol 47 TextUses:33Used by:48
Symbol 48 MovieClip [infoBox]Uses:32 34 35 36 37 38 39 40 41 42 43 44 45 46 47Used by:64
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:49 50 51Used by:64
Symbol 53 GraphicUsed by:56
Symbol 54 TextUses:33Used by:56
Symbol 55 GraphicUsed by:56
Symbol 56 MovieClip [btnReload]Uses:53 54 55Used by:64
Symbol 57 GraphicUsed by:59
Symbol 58 TextUses:33Used by:59
Symbol 59 MovieClipUses:57 58Used by:64
Symbol 60 GraphicUsed by:63 73 75 77 80 82 84 86 88 119
Symbol 61 TextUses:33Used by:63
Symbol 62 GraphicUsed by:63 73 75 77 80 82 84 86 88 119
Symbol 63 MovieClip [btnOptions]Uses:60 61 62Used by:64
Symbol 64 MovieClip [playarea]Uses:31 48 52 56 59 63
Symbol 65 MovieClip [shotgunReload]
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClip [dot]Uses:66
Symbol 68 GraphicUsed by:176 244 277
Symbol 69 TextUses:33Used by:176
Symbol 70 TextUses:33Used by:176
Symbol 71 GraphicUsed by:89
Symbol 72 TextUses:33Used by:73
Symbol 73 Button [playHard]Uses:60 72 62Used by:89
Symbol 74 TextUses:33Used by:75
Symbol 75 Button [playMedium]Uses:60 74 62Used by:89
Symbol 76 TextUses:33Used by:77
Symbol 77 ButtonUses:60 76 62Used by:89
Symbol 78 TextUses:33Used by:89
Symbol 79 TextUses:33Used by:80
Symbol 80 Button [buttonShowStats]Uses:60 79 62Used by:89
Symbol 81 TextUses:33Used by:82
Symbol 82 ButtonUses:60 81 62Used by:89
Symbol 83 TextUses:33Used by:84
Symbol 84 Button [buttonShowAwards]Uses:60 83 62Used by:89
Symbol 85 TextUses:33Used by:86
Symbol 86 ButtonUses:60 85 62Used by:89
Symbol 87 TextUses:33Used by:88
Symbol 88 ButtonUses:60 87 62Used by:89
Symbol 89 MovieClipUses:71 73 75 77 78 80 82 84 86 88Used by:176
Symbol 90 GraphicUsed by:176 244
Symbol 91 GraphicUsed by:176 244
Symbol 92 GraphicUsed by:102
Symbol 93 GraphicUsed by:102 435
Symbol 94 GraphicUsed by:102 435
Symbol 95 GraphicUsed by:102 435
Symbol 96 GraphicUsed by:102 435
Symbol 97 GraphicUsed by:102
Symbol 98 GraphicUsed by:102
Symbol 99 GraphicUsed by:102
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:92 93 94 95 96 97 98 99 100 101Used by:176 322
Symbol 103 GraphicUsed by:176 244
Symbol 104 GraphicUsed by:176 277
Symbol 105 FontUsed by:106 107 108 109 110 111 112 113 114 115 136 164 170 175 179 180 181 182 183 184 185 186 187 188 189 190 191 192 194 195 212 213 214 215 216 217 218 219 220 221
Symbol 106 TextUses:105Used by:176 244 277
Symbol 107 TextUses:105Used by:176 244 277
Symbol 108 TextUses:105Used by:176 244 277
Symbol 109 TextUses:105Used by:176 244 277
Symbol 110 TextUses:105Used by:176 244 277
Symbol 111 TextUses:105Used by:176 244 277
Symbol 112 TextUses:105Used by:176 244 277
Symbol 113 TextUses:105Used by:176 244 277
Symbol 114 TextUses:105Used by:176 244 277
Symbol 115 TextUses:105Used by:176 244 277
Symbol 116 GraphicUsed by:135
Symbol 117 TextUses:9Used by:135
Symbol 118 TextUses:33Used by:119
Symbol 119 ButtonUses:60 118 62Used by:135
Symbol 120 TextUses:9Used by:135
Symbol 121 TextUses:9Used by:135
Symbol 122 TextUses:33Used by:123 135 277 316
Symbol 123 MovieClip [infiniteAmmo]Uses:122Used by:135 320  Timeline
Symbol 124 TextUses:9Used by:135
Symbol 125 TextUses:9Used by:135
Symbol 126 TextUses:9Used by:135
Symbol 127 GraphicUsed by:135 277 314
Symbol 128 TextUses:33Used by:135 277 314
Symbol 129 GraphicUsed by:135 277 316
Symbol 130 GraphicUsed by:135 277 309
Symbol 131 TextUses:33Used by:135 277 309
Symbol 132 TextUses:9Used by:135
Symbol 133 GraphicUsed by:135
Symbol 134 TextUses:9Used by:135
Symbol 135 MovieClipUses:116 117 119 120 121 123 124 125 126 127 128 129 122 130 131 132 133 134Used by:176
Symbol 136 TextUses:105Used by:176
Symbol 137 GraphicUsed by:149 151
Symbol 138 GraphicUsed by:149 151 522 523
Symbol 139 GraphicUsed by:149 151 523
Symbol 140 GraphicUsed by:149 151 523
Symbol 141 GraphicUsed by:149 151 523
Symbol 142 GraphicUsed by:149 151 523
Symbol 143 GraphicUsed by:149 151 523
Symbol 144 GraphicUsed by:149 151 523
Symbol 145 GraphicUsed by:149 151 523
Symbol 146 GraphicUsed by:149 151 523
Symbol 147 GraphicUsed by:149 151 523
Symbol 148 GraphicUsed by:149 151 523
Symbol 149 MovieClipUses:137 138 139 140 141 142 143 144 145 146 147 148Used by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:149 150 137 138 139 140 141 142 143 144 145 146 147 148Used by:176
Symbol 152 GraphicUsed by:163
Symbol 153 EditableTextUses:33Used by:163
Symbol 154 EditableTextUses:33Used by:163
Symbol 155 TextUses:33Used by:163 206
Symbol 156 EditableTextUses:33Used by:163
Symbol 157 TextUses:33Used by:163
Symbol 158 EditableTextUses:33Used by:163
Symbol 159 TextUses:33Used by:163
Symbol 160 EditableTextUses:33Used by:163
Symbol 161 TextUses:33Used by:163
Symbol 162 TextUses:33Used by:163
Symbol 163 MovieClipUses:152 44 153 154 155 156 157 158 159 160 161 162Used by:176
Symbol 164 TextUses:105Used by:176
Symbol 165 GraphicUsed by:167
Symbol 166 EditableTextUses:33Used by:167
Symbol 167 MovieClipUses:165 166Used by:169
Symbol 168 GraphicUsed by:169
Symbol 169 MovieClipUses:167 168Used by:176
Symbol 170 TextUses:105Used by:176
Symbol 171 TextUses:9Used by:176
Symbol 172 TextUses:33 9Used by:176
Symbol 173 TextUses:33Used by:174
Symbol 174 MovieClip [mochiLeaderBoard]Uses:173Used by:176
Symbol 175 TextUses:105Used by:176
Symbol 176 MovieClip [mainMenu]Uses:68 69 70 89 90 91 102 103 104 106 107 108 109 110 111 112 113 114 115 135 136 151 163 164 169 170 171 172 174 175
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClip [cloud1]Uses:177
Symbol 179 TextUses:105Used by:223
Symbol 180 TextUses:105Used by:223
Symbol 181 TextUses:105Used by:223
Symbol 182 TextUses:105Used by:223
Symbol 183 TextUses:105Used by:223
Symbol 184 TextUses:105Used by:223
Symbol 185 TextUses:105Used by:223
Symbol 186 TextUses:105Used by:223
Symbol 187 TextUses:105Used by:223
Symbol 188 TextUses:105Used by:223
Symbol 189 TextUses:105Used by:223
Symbol 190 TextUses:105Used by:223
Symbol 191 TextUses:105Used by:223
Symbol 192 TextUses:105Used by:223
Symbol 193 GraphicUsed by:223
Symbol 194 TextUses:105Used by:223
Symbol 195 TextUses:105Used by:223
Symbol 196 GraphicUsed by:206
Symbol 197 EditableTextUses:33Used by:206
Symbol 198 TextUses:33Used by:206
Symbol 199 TextUses:33Used by:206
Symbol 200 EditableTextUses:33Used by:206
Symbol 201 EditableTextUses:33Used by:206
Symbol 202 TextUses:33Used by:206
Symbol 203 EditableTextUses:33Used by:206
Symbol 204 TextUses:33Used by:206
Symbol 205 EditableTextUses:33Used by:206
Symbol 206 MovieClipUses:196 197 198 199 44 200 155 201 202 203 204 205Used by:223
Symbol 207 TextUses:33Used by:223
Symbol 208 GraphicUsed by:210 399
Symbol 209 TextUses:33Used by:210
Symbol 210 ButtonUses:208 209Used by:223
Symbol 211 TextUses:33Used by:223
Symbol 212 TextUses:105Used by:223
Symbol 213 TextUses:105Used by:223
Symbol 214 TextUses:105Used by:223
Symbol 215 TextUses:105Used by:223
Symbol 216 TextUses:105Used by:223
Symbol 217 TextUses:105Used by:223
Symbol 218 TextUses:105Used by:223
Symbol 219 TextUses:105Used by:223
Symbol 220 TextUses:105Used by:223
Symbol 221 TextUses:105Used by:223
Symbol 222 TextUses:33Used by:223
Symbol 223 MovieClip [endOfLevel]Uses:6 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 206 207 210 211 212 213 214 215 216 217 218 219 220 221 222
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClip [wallPart1Right]Uses:224
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClip [wallPart2Left]Uses:226
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClip [wallPart2Right]Uses:228
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClip [wallPart2]Uses:230Used by:233
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClip [wallPart2Stump]Uses:231 232
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClip [shotgunCartridge]Uses:234Used by:244 399
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:240
Symbol 238 GraphicUsed by:239
Symbol 239 MovieClipUses:238Used by:240
Symbol 240 MovieClip [loadingBar]Uses:237 239Used by:244
Symbol 241 FontUsed by:242
Symbol 242 EditableTextUses:241Used by:244
Symbol 243 TextUses:33Used by:244
Symbol 244 MovieClip [preLoader]Uses:235 68 103 240 242 243 90 91 106 107 108 109 110 111 112 113 114 115
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClip [cloud2]Uses:245
Symbol 247 GraphicUsed by:248
Symbol 248 MovieClip [cloud3]Uses:247
Symbol 249 GraphicUsed by:250
Symbol 250 MovieClip [cloud4]Uses:249
Symbol 251 GraphicUsed by:252
Symbol 252 MovieClip [tree3]Uses:251
Symbol 253 GraphicUsed by:254
Symbol 254 MovieClip [bush1]Uses:253
Symbol 255 GraphicUsed by:256
Symbol 256 MovieClip [bush2]Uses:255
Symbol 257 GraphicUsed by:258
Symbol 258 MovieClip [treeFir1]Uses:257
Symbol 259 GraphicUsed by:260
Symbol 260 MovieClip [snowMound2]Uses:259
Symbol 261 GraphicUsed by:262
Symbol 262 MovieClip [snowMound1]Uses:261
Symbol 263 GraphicUsed by:277
Symbol 264 TextUses:33Used by:277
Symbol 265 TextUses:33Used by:277
Symbol 266 EditableTextUses:33Used by:277
Symbol 267 TextUses:33Used by:277
Symbol 268 TextUses:33Used by:277
Symbol 269 EditableTextUses:33Used by:277
Symbol 270 TextUses:33Used by:277
Symbol 271 EditableTextUses:33Used by:277
Symbol 272 TextUses:33Used by:277
Symbol 273 EditableTextUses:33Used by:277
Symbol 274 TextUses:33Used by:275
Symbol 275 MovieClipUses:274Used by:277
Symbol 276 TextUses:33Used by:277
Symbol 277 MovieClip [levelStart]Uses:68 263 264 265 266 267 268 106 107 108 109 110 111 112 113 114 115 269 270 271 127 128 129 122 130 131 104 272 273 275 276
Symbol 278 GraphicUsed by:280
Symbol 279 SoundUsed by:280
Symbol 280 MovieClip [whammyExplosion]Uses:278 279
Symbol 281 GraphicUsed by:284
Symbol 282 EditableTextUses:33Used by:284
Symbol 283 GraphicUsed by:284
Symbol 284 MovieClip [levelJumpToButton]Uses:281 282 283
Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:287
Symbol 287 MovieClipUses:286Used by:288
Symbol 288 MovieClip [rightArm]Uses:285 287Used by:399 419 427
Symbol 536 MovieClip [__Packages.myFunctions]
Symbol 537 MovieClip [__Packages.mochi.MochiScores]
Symbol 538 MovieClip [__Packages.mochi.MochiServices]
Symbol 539 MovieClip [__Packages.mochi.MochiDigits]
Symbol 540 MovieClip [__Packages.MochiAd]
Symbol 541 MovieClip [__Packages.Mindjolt]
Symbol 542 MovieClip [__Packages.GlobalStuff]
Symbol 543 MovieClip [__Packages.AwardRequirements]
Symbol 544 MovieClip [__Packages.ConfirmDialog]
Symbol 545 MovieClip [__Packages.MyButtons]
Symbol 546 MovieClip [__Packages.Playarea]
Symbol 547 MovieClip [__Packages.Level]
Symbol 548 MovieClip [__Packages.TargetLauncher]
Symbol 549 MovieClip [__Packages.KongFunctions]
Symbol 550 MovieClip [__Packages.MainMenu]
Symbol 551 MovieClip [__Packages.Senery]
Symbol 552 MovieClip [__Packages.LevelStart]
Symbol 553 MovieClip [__Packages.GameOptions]
Symbol 554 MovieClip [__Packages.Target]
Symbol 555 MovieClip [__Packages.Shotgun]
Symbol 556 MovieClip [__Packages.Award]
Symbol 289 EditableTextUses:9Used by:Timeline
Symbol 290 TextUses:9Used by:Timeline
Symbol 291 GraphicUsed by:296 301
Symbol 292 GraphicUsed by:296 301
Symbol 293 GraphicUsed by:296
Symbol 294 GraphicUsed by:296
Symbol 295 GraphicUsed by:296
Symbol 296 MovieClipUses:291 292 293 294 295Used by:297
Symbol 297 MovieClip [targetBird1]Uses:296Used by:Timeline
Symbol 298 GraphicUsed by:301
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:291 292 298 299 300Used by:302
Symbol 302 MovieClip [targetBird2]Uses:301Used by:Timeline
Symbol 303 GraphicUsed by:304
Symbol 304 MovieClipUses:303Used by:309
Symbol 305 GraphicUsed by:306
Symbol 306 MovieClipUses:305Used by:309
Symbol 307 GraphicUsed by:308
Symbol 308 MovieClipUses:307Used by:309
Symbol 309 MovieClipUses:130 131 304 306 308Used by:310
Symbol 310 MovieClip [targetBonusScore50]Uses:309Used by:Timeline
Symbol 311 GraphicUsed by:314
Symbol 312 GraphicUsed by:314
Symbol 313 GraphicUsed by:314
Symbol 314 MovieClipUses:127 128 311 312 313Used by:315
Symbol 315 MovieClip [targetBonusScore100]Uses:314Used by:Timeline
Symbol 316 MovieClipUses:129 122Used by:320
Symbol 317 GraphicUsed by:320
Symbol 318 GraphicUsed by:320
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:316 317 318 319 123Used by:321
Symbol 321 MovieClip [targetInfiniteAmmo]Uses:320Used by:Timeline
Symbol 322 MovieClip [targetGardenGnome1]Uses:102Used by:Timeline
Symbol 323 GraphicUsed by:328
Symbol 324 GraphicUsed by:328
Symbol 325 GraphicUsed by:328
Symbol 326 GraphicUsed by:328
Symbol 327 GraphicUsed by:328
Symbol 328 MovieClipUses:323 324 325 326 327Used by:329
Symbol 329 MovieClip [targetGnomeFlying1]Uses:328Used by:Timeline
Symbol 330 GraphicUsed by:335
Symbol 331 GraphicUsed by:335
Symbol 332 GraphicUsed by:335
Symbol 333 GraphicUsed by:335
Symbol 334 GraphicUsed by:335
Symbol 335 MovieClipUses:330 331 332 333 334Used by:336
Symbol 336 MovieClip [targetPlate1]Uses:335Used by:Timeline
Symbol 337 GraphicUsed by:342
Symbol 338 GraphicUsed by:342
Symbol 339 GraphicUsed by:342
Symbol 340 GraphicUsed by:342
Symbol 341 GraphicUsed by:342
Symbol 342 MovieClipUses:337 338 339 340 341Used by:343
Symbol 343 MovieClip [targetPlate2]Uses:342Used by:Timeline
Symbol 344 GraphicUsed by:347
Symbol 345 GraphicUsed by:347
Symbol 346 GraphicUsed by:347
Symbol 347 MovieClipUses:344 345 346Used by:348
Symbol 348 MovieClip [targetSnowMan1]Uses:347Used by:Timeline
Symbol 349 GraphicUsed by:353
Symbol 350 GraphicUsed by:353
Symbol 351 GraphicUsed by:353
Symbol 352 GraphicUsed by:353
Symbol 353 MovieClipUses:349 350 351 352Used by:354
Symbol 354 MovieClip [targetSaucer1]Uses:353Used by:Timeline
Symbol 355 GraphicUsed by:359
Symbol 356 GraphicUsed by:359
Symbol 357 GraphicUsed by:359
Symbol 358 GraphicUsed by:359
Symbol 359 MovieClipUses:355 356 357 358Used by:360
Symbol 360 MovieClip [targetSaucer2]Uses:359Used by:Timeline
Symbol 361 GraphicUsed by:369
Symbol 362 GraphicUsed by:369
Symbol 363 GraphicUsed by:369
Symbol 364 GraphicUsed by:369
Symbol 365 GraphicUsed by:369
Symbol 366 GraphicUsed by:369
Symbol 367 GraphicUsed by:369
Symbol 368 GraphicUsed by:369
Symbol 369 MovieClipUses:361 362 363 364 365 366 367 368Used by:370
Symbol 370 MovieClip [targetStatue1]Uses:369Used by:Timeline
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClip [whammy]Uses:371Used by:Timeline
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClip [brush1]Uses:373Used by:Timeline
Symbol 375 GraphicUsed by:376
Symbol 376 MovieClip [brush2]Uses:375Used by:Timeline
Symbol 377 GraphicUsed by:378 382 384 386
Symbol 378 MovieClip [cactus1]Uses:377Used by:Timeline
Symbol 379 GraphicUsed by:380 386
Symbol 380 MovieClip [cactus2]Uses:379Used by:Timeline
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClip [hillDesert1]Uses:381 377Used by:Timeline
Symbol 383 GraphicUsed by:384
Symbol 384 MovieClip [hillDesert2]Uses:383 377Used by:Timeline
Symbol 385 GraphicUsed by:386
Symbol 386 MovieClip [hillDesert3]Uses:385 377 379Used by:Timeline
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClip [wallDesert]Uses:387Used by:Timeline
Symbol 389 GraphicUsed by:390
Symbol 390 MovieClip [wallDesertStump]Uses:389Used by:Timeline
Symbol 391 GraphicUsed by:399
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:399
Symbol 394 GraphicUsed by:397
Symbol 395 GraphicUsed by:396
Symbol 396 MovieClipUses:395Used by:397
Symbol 397 MovieClipUses:394 396Used by:399 419 427
Symbol 398 GraphicUsed by:399 419 427
Symbol 399 MovieClip [shotgunCombat]Uses:391 393 397 288 235 208 398Used by:Timeline
Symbol 400 GraphicUsed by:401
Symbol 401 MovieClipUses:400Used by:419
Symbol 402 GraphicUsed by:419
Symbol 403 GraphicUsed by:419
Symbol 404 GraphicUsed by:419
Symbol 405 GraphicUsed by:419
Symbol 406 GraphicUsed by:419
Symbol 407 GraphicUsed by:419
Symbol 408 GraphicUsed by:419
Symbol 409 GraphicUsed by:419
Symbol 410 GraphicUsed by:419
Symbol 411 GraphicUsed by:419
Symbol 412 GraphicUsed by:419
Symbol 413 GraphicUsed by:419
Symbol 414 GraphicUsed by:419
Symbol 415 GraphicUsed by:419
Symbol 416 GraphicUsed by:419
Symbol 417 GraphicUsed by:419
Symbol 418 GraphicUsed by:419
Symbol 419 MovieClip [shotgunDoubleBarrel]Uses:401 402 288 397 403 398 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418Used by:Timeline
Symbol 420 GraphicUsed by:427
Symbol 421 GraphicUsed by:422
Symbol 422 MovieClipUses:421Used by:427
Symbol 423 GraphicUsed by:427
Symbol 424 GraphicUsed by:427
Symbol 425 GraphicUsed by:427
Symbol 426 GraphicUsed by:427
Symbol 427 MovieClip [shotgunPumpAction]Uses:420 422 397 288 398 423 424 425 426Used by:Timeline
Symbol 428 GraphicUsed by:431 435 438 441 444 447 450 453 456 459 462
Symbol 429 TextUses:33Used by:431
Symbol 430 GraphicUsed by:431
Symbol 431 MovieClip [awardGameComplete]Uses:428 429 430Used by:Timeline
Symbol 432 TextUses:33Used by:435
Symbol 433 GraphicUsed by:435
Symbol 434 GraphicUsed by:435
Symbol 435 MovieClip [awardGnomeKiller]Uses:428 432 433 93 94 95 96 434Used by:Timeline
Symbol 436 TextUses:33Used by:438
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClip [awardKillerBronze]Uses:428 436 437Used by:Timeline
Symbol 439 TextUses:33Used by:441
Symbol 440 GraphicUsed by:441
Symbol 441 MovieClip [awardKillerGold]Uses:428 439 440Used by:Timeline
Symbol 442 TextUses:33Used by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClip [awardKillerSilver]Uses:428 442 443Used by:Timeline
Symbol 445 TextUses:33Used by:447
Symbol 446 GraphicUsed by:447
Symbol 447 MovieClip [awardProfessionalBronze]Uses:428 445 446Used by:Timeline
Symbol 448 TextUses:33Used by:450
Symbol 449 GraphicUsed by:450
Symbol 450 MovieClip [awardProfessionalGold]Uses:428 448 449Used by:Timeline
Symbol 451 TextUses:33Used by:453
Symbol 452 GraphicUsed by:453
Symbol 453 MovieClip [awardProfessionalSilver]Uses:428 451 452Used by:Timeline
Symbol 454 TextUses:33Used by:456
Symbol 455 GraphicUsed by:456
Symbol 456 MovieClip [awardSniperBronze]Uses:428 454 455Used by:Timeline
Symbol 457 TextUses:33Used by:459
Symbol 458 GraphicUsed by:459
Symbol 459 MovieClip [awardSniperGold]Uses:428 457 458Used by:Timeline
Symbol 460 TextUses:33Used by:462
Symbol 461 GraphicUsed by:462
Symbol 462 MovieClip [awardSniperSilver]Uses:428 460 461Used by:Timeline
Symbol 463 MovieClip [shotgunReloadSilent]Used by:Timeline
Symbol 464 GraphicUsed by:465
Symbol 465 MovieClip [shotGunSightsHitArea]Uses:464Used by:469  Timeline
Symbol 466 GraphicUsed by:469
Symbol 467 GraphicUsed by:469
Symbol 468 GraphicUsed by:469
Symbol 469 MovieClip [shotgunSights]Uses:465 466 467 468Used by:Timeline
Symbol 470 GraphicUsed by:473
Symbol 471 GraphicUsed by:473 475 477
Symbol 472 GraphicUsed by:473 475 477 487 491
Symbol 473 MovieClip [hill1]Uses:470 471 472Used by:Timeline
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClip [hill2]Uses:474 472 471Used by:Timeline
Symbol 476 GraphicUsed by:477
Symbol 477 MovieClip [hill3]Uses:476 471 472Used by:Timeline
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClip [tree1]Uses:478Used by:Timeline
Symbol 480 GraphicUsed by:481
Symbol 481 MovieClip [tree2]Uses:480Used by:Timeline
Symbol 482 GraphicUsed by:483
Symbol 483 MovieClip [wallFirTree]Uses:482Used by:485  Timeline
Symbol 484 GraphicUsed by:485
Symbol 485 MovieClip [wallFirTreeStump]Uses:483 484Used by:Timeline
Symbol 486 GraphicUsed by:487
Symbol 487 MovieClip [hillSnow1]Uses:486 472Used by:Timeline
Symbol 488 GraphicUsed by:489
Symbol 489 MovieClip [hillSnow2]Uses:488Used by:Timeline
Symbol 490 GraphicUsed by:491
Symbol 491 MovieClip [hillSnow3]Uses:490 472Used by:Timeline
Symbol 492 GraphicUsed by:493
Symbol 493 MovieClip [iceHole1]Uses:492Used by:Timeline
Symbol 494 Sound [pumpReload]Used by:Timeline
Symbol 495 Sound [ingameMusic1]Used by:Timeline
Symbol 496 Sound [shotgunFire]Used by:Timeline
Symbol 497 Sound [ingameMusic3]Used by:Timeline
Symbol 498 Sound [reload]Used by:Timeline
Symbol 499 ShapeTweeningUsed by:507
Symbol 500 GraphicUsed by:507
Symbol 501 ShapeTweeningUsed by:507
Symbol 502 GraphicUsed by:507
Symbol 503 ShapeTweeningUsed by:507
Symbol 504 GraphicUsed by:507
Symbol 505 ShapeTweeningUsed by:507
Symbol 506 GraphicUsed by:507
Symbol 507 MovieClipUses:499 500 501 502 503 504 505 506Used by:533
Symbol 508 GraphicUsed by:509
Symbol 509 ButtonUses:508Used by:533
Symbol 510 GraphicUsed by:523
Symbol 511 GraphicUsed by:523
Symbol 512 GraphicUsed by:523
Symbol 513 GraphicUsed by:523
Symbol 514 GraphicUsed by:523
Symbol 515 GraphicUsed by:523
Symbol 516 GraphicUsed by:523
Symbol 517 GraphicUsed by:523
Symbol 518 GraphicUsed by:523
Symbol 519 GraphicUsed by:523
Symbol 520 GraphicUsed by:523
Symbol 521 GraphicUsed by:522
Symbol 522 MovieClipUses:521 138Used by:523
Symbol 523 MovieClipUses:510 138 511 139 512 140 513 514 142 515 143 516 144 517 145 518 146 519 147 520 141 522 148Used by:533
Symbol 524 GraphicUsed by:525
Symbol 525 MovieClipUses:524Used by:526
Symbol 526 MovieClipUses:525Used by:532 533
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:527Used by:532 533
Symbol 529 GraphicUsed by:530
Symbol 530 MovieClipUses:529Used by:531
Symbol 531 MovieClipUses:530Used by:533
Symbol 532 MovieClipUses:526 528Used by:533
Symbol 533 MovieClipUses:507 509 523 526 528 531 532Used by:Timeline
Symbol 534 GraphicUsed by:535
Symbol 535 MovieClipUses:534Used by:Timeline

Instance Names

"txtURL"Frame 7Symbol 289 EditableText
"ag_mouse"Frame 20Symbol 535 MovieClip
"buttonQuit"Symbol 23 MovieClip [gameOptions] Frame 1Symbol 12 Button
"buttonSound"Symbol 23 MovieClip [gameOptions] Frame 1Symbol 14 Button
"buttonMusic"Symbol 23 MovieClip [gameOptions] Frame 1Symbol 16 Button
"txtSoundIs"Symbol 23 MovieClip [gameOptions] Frame 1Symbol 17 EditableText
"txtMusicIs"Symbol 23 MovieClip [gameOptions] Frame 1Symbol 18 EditableText
"buttonContinueGame"Symbol 23 MovieClip [gameOptions] Frame 1Symbol 22 Button
"buttonYes"Symbol 29 MovieClip [confirmDialog] Frame 1Symbol 26 Button
"buttonNo"Symbol 29 MovieClip [confirmDialog] Frame 1Symbol 28 Button
"txtLevel"Symbol 48 MovieClip [infoBox] Frame 1Symbol 35 EditableText
"txtHitsInARow"Symbol 48 MovieClip [infoBox] Frame 1Symbol 37 EditableText
"txtAcuracy"Symbol 48 MovieClip [infoBox] Frame 1Symbol 39 EditableText
"txtTargetsHit"Symbol 48 MovieClip [infoBox] Frame 1Symbol 41 EditableText
"txtTargetsLeft"Symbol 48 MovieClip [infoBox] Frame 1Symbol 43 EditableText
"txtScore"Symbol 48 MovieClip [infoBox] Frame 1Symbol 45 EditableText
"txtTargetHitsRequired"Symbol 48 MovieClip [infoBox] Frame 1Symbol 46 EditableText
"sky"Symbol 64 MovieClip [playarea] Frame 1Symbol 31 MovieClip
"infoBox"Symbol 64 MovieClip [playarea] Frame 1Symbol 48 MovieClip [infoBox]
"grassArea"Symbol 64 MovieClip [playarea] Frame 1Symbol 52 MovieClip
"btnReload2"Symbol 64 MovieClip [playarea] Frame 1Symbol 56 MovieClip [btnReload]
"btnReload"Symbol 64 MovieClip [playarea] Frame 1Symbol 56 MovieClip [btnReload]
"holderWhammy"Symbol 64 MovieClip [playarea] Frame 1Symbol 59 MovieClip
"btnOptions"Symbol 64 MovieClip [playarea] Frame 1Symbol 63 MovieClip [btnOptions]
"btnPlayHard"Symbol 89 MovieClip Frame 1Symbol 73 Button [playHard]
"btnPlayMedium"Symbol 89 MovieClip Frame 1Symbol 75 Button [playMedium]
"btnPlayEasy"Symbol 89 MovieClip Frame 1Symbol 77 Button
"btnShowStats"Symbol 89 MovieClip Frame 1Symbol 80 Button [buttonShowStats]
"btnInstructions"Symbol 89 MovieClip Frame 1Symbol 82 Button
"btnShowAwards"Symbol 89 MovieClip Frame 1Symbol 84 Button [buttonShowAwards]
"btnLeaderBoard"Symbol 89 MovieClip Frame 1Symbol 86 Button
"btnNewInThisVersion"Symbol 89 MovieClip Frame 1Symbol 88 Button
"btnMore"Symbol 135 MovieClip Frame 1Symbol 119 Button
"txtScore"Symbol 163 MovieClip Frame 1Symbol 153 EditableText
"txtLevelNumber"Symbol 163 MovieClip Frame 1Symbol 154 EditableText
"txtHitsInARow"Symbol 163 MovieClip Frame 1Symbol 156 EditableText
"txtAcuracy"Symbol 163 MovieClip Frame 1Symbol 158 EditableText
"txtTargetsHit"Symbol 163 MovieClip Frame 1Symbol 160 EditableText
"awardDescription"Symbol 167 MovieClip Frame 1Symbol 166 EditableText
"awardsDescriptionBox"Symbol 169 MovieClip Frame 1Symbol 167 MovieClip
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"holderAwards"Symbol 176 MovieClip [mainMenu] Frame 3Symbol 169 MovieClip
"txtLevel"Symbol 206 MovieClip Frame 1Symbol 197 EditableText
"txtScore"Symbol 206 MovieClip Frame 1Symbol 200 EditableText
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"loadingBar"Symbol 244 MovieClip [preLoader] Frame 1Symbol 240 MovieClip [loadingBar]
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"main"Symbol 302 MovieClip [targetBird2] Frame 1Symbol 301 MovieClip
"main"Symbol 310 MovieClip [targetBonusScore50] Frame 1Symbol 309 MovieClip
"main"Symbol 315 MovieClip [targetBonusScore100] Frame 1Symbol 314 MovieClip
"main"Symbol 321 MovieClip [targetInfiniteAmmo] Frame 1Symbol 320 MovieClip
"main"Symbol 322 MovieClip [targetGardenGnome1] Frame 1Symbol 102 MovieClip
"main"Symbol 329 MovieClip [targetGnomeFlying1] Frame 1Symbol 328 MovieClip
"main"Symbol 336 MovieClip [targetPlate1] Frame 1Symbol 335 MovieClip
"main"Symbol 343 MovieClip [targetPlate2] Frame 1Symbol 342 MovieClip
"main"Symbol 348 MovieClip [targetSnowMan1] Frame 1Symbol 347 MovieClip
"main"Symbol 354 MovieClip [targetSaucer1] Frame 1Symbol 353 MovieClip
"main"Symbol 360 MovieClip [targetSaucer2] Frame 1Symbol 359 MovieClip
"main"Symbol 370 MovieClip [targetStatue1] Frame 1Symbol 369 MovieClip
"leftArm"Symbol 399 MovieClip [shotgunCombat] Frame 1Symbol 397 MovieClip
"rightArm"Symbol 399 MovieClip [shotgunCombat] Frame 1Symbol 288 MovieClip [rightArm]
"myShotgun"Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 1Symbol 401 MovieClip
"rightArm"Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 1Symbol 288 MovieClip [rightArm]
"pump"Symbol 427 MovieClip [shotgunPumpAction] Frame 1Symbol 422 MovieClip
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"leftArm"Symbol 427 MovieClip [shotgunPumpAction] Frame 50Symbol 397 MovieClip
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Special Tags

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Protect (24)Timeline Frame 10 bytes ""
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ExportAssets (56)Timeline Frame 1Symbol 5 as "wallSnow"
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ExportAssets (56)Timeline Frame 1Symbol 48 as "infoBox"
ExportAssets (56)Timeline Frame 1Symbol 56 as "btnReload"
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ExportAssets (56)Timeline Frame 1Symbol 65 as "shotgunReload"
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ExportAssets (56)Timeline Frame 1Symbol 240 as "loadingBar"
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Labels

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"preloadZone"Frame 12
"start"Frame 20
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"desert"Symbol 52 MovieClip Frame 2
"snow"Symbol 52 MovieClip Frame 3
"up"Symbol 56 MovieClip [btnReload] Frame 1
"over"Symbol 56 MovieClip [btnReload] Frame 2
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"over"Symbol 63 MovieClip [btnOptions] Frame 2
"down"Symbol 63 MovieClip [btnOptions] Frame 3
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"stats"Symbol 176 MovieClip [mainMenu] Frame 2
"awards"Symbol 176 MovieClip [mainMenu] Frame 3
"newInThisVersion"Symbol 176 MovieClip [mainMenu] Frame 4
"leaderBoard"Symbol 176 MovieClip [mainMenu] Frame 5
"'wellDone'"Symbol 223 MovieClip [endOfLevel] Frame 1
"gameOver"Symbol 223 MovieClip [endOfLevel] Frame 15
"gameComplete"Symbol 223 MovieClip [endOfLevel] Frame 30
"levelStart"Symbol 277 MovieClip [levelStart] Frame 1
"gameStart"Symbol 277 MovieClip [levelStart] Frame 2
"up"Symbol 284 MovieClip [levelJumpToButton] Frame 1
"over"Symbol 284 MovieClip [levelJumpToButton] Frame 2
"down"Symbol 284 MovieClip [levelJumpToButton] Frame 3
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"animationHit"Symbol 301 MovieClip Frame 25
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"animationHit"Symbol 314 MovieClip Frame 5
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"animationHit"Symbol 328 MovieClip Frame 5
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"animationHit"Symbol 342 MovieClip Frame 5
"animationHit"Symbol 347 MovieClip Frame 5
"animationHit"Symbol 353 MovieClip Frame 44
"animationHit"Symbol 359 MovieClip Frame 25
"animationHit"Symbol 369 MovieClip Frame 10
"fire"Symbol 399 MovieClip [shotgunCombat] Frame 5
"fireNoSound"Symbol 399 MovieClip [shotgunCombat] Frame 25
"fire"Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 5
"fireNoSound"Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 48
"fire2"Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 75
"fireNoSound2"Symbol 419 MovieClip [shotgunDoubleBarrel] Frame 115
"fire"Symbol 427 MovieClip [shotgunPumpAction] Frame 5
"fireNoSound"Symbol 427 MovieClip [shotgunPumpAction] Frame 35
"normal"Symbol 469 MovieClip [shotgunSights] Frame 1
"combat"Symbol 469 MovieClip [shotgunSights] Frame 2




http://swfchan.com/27/134033/info.shtml
Created: 10/2 -2019 02:21:55 Last modified: 10/2 -2019 02:21:55 Server time: 26/04 -2024 14:11:01