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228074
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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/34455378?noj=FRM34455378-30DC" width="1" height="1"></div>

Sextris.swf

This is the info page for
Flash #134439

(Click the ID number above for more basic data on this flash file.)


Text
SEXTRIS SEXTRIS SEXTRIS SEX
SEXTRIS SEXTRIS SEXTRIS SEX
SEXTRIS SEXTRIS SEXTRIS SEX
SEXTRIS SEXTRIS SEXTRIS SEX
SEXTRIS SEXTRIS SEXTRIS SEX

G

N

I

D

A

O

L

Licensed by:
www.AdultWebGames.com

Licensed by:
www.AdultWebGames.com

Playing SEXTRIS is as easy as 1 2 3, all you have to do is
keep one handon the keyboard arrows. You even have one
hand free to do whatever she likes ! In order to play, use
the following arrows :
Rotating the blocks : UP arrow
Moving the blocks to the right : RIGHT arrow
Moving the blocks to the left : LEFT arrow
Pulling down the blocks to the bottom automatically :
DOWN arrow
To pass the first level (and enjoy the pictures that
comes with it), youjust have to get 100 points. To pass
the second level, get 300 points, and so on. Each level is
accompanied by a new XXX picture appearing as you
accumulate points.
Good luck !

INSTRUCTIONS

CLOSE INSTRUCTIONS

SEXTRIS

SEXTRIS

PLAY

PLAY / NEXT

PAUSE

LEVEL :

SCORE :

0

0

HELP

CLOSE HELP

UP NEXT

You Won!
That Was
GREAT!!!

Comments

Name

Email

1) Right-click this smart-
clip. Select Panels>>Clip
Parameters for options.
2) Double-click this
smart-clip.  Position this
button at the location you
would like it to appear on
the stage.
3) Go to the next Frame
and resize/position the
scoreboard.
(This text will disappear at runtime.)

Win!  Win!  Win!
Highest Scorer per game can
win cool prizes and/or
Cash every month!

Please Note: Your information will be
kept privateand will not be sold.   The
information is only needed so we can
contact you if you are a winner this
month!   Good Luck!

SUBMIT

Name

enter name here

High Scores
for Your Game

SUBMIT SCORE

CLOSE

1
2
3
4
5
6
7
8
9
10

Name

Works best using
an embedded
monospaced font,
such as Andale
Mono.

Score

Works best
using an
embedded
monospaced
font, such as
Andale Mono.

Rank

Score

Name

Congratulations!
Your ranking is 10th out of 100 scores!

Thank you
for Playing!

ActionScript [AS1/AS2]

Frame 1
intrhelp = 1; stop();
Instance of Symbol 31 MovieClip in Frame 1
onClipEvent (load) { total = int(_root.getBytesTotal()); } onClipEvent (enterFrame) { loaded = int(_root.getBytesLoaded()); percent = int((loaded / total) * 100); Set("_root:percent", percent + "%"); _root.loadbar.gotoAndStop((_currentframe - _currentframe) + percent); if (percent >= 100) { tellTarget ("_root") { play(); }; } }
Frame 61
stop();
Frame 98
help = "1";
Frame 137
gotoAndPlay (159);
Frame 159
stop(); amount_scor = 10; lines = 0; scor = 0; trail = 1; lev = 1; levmax = "9"; pause = "PAUSE"; i = 1; while (Number(levmax) >= Number(i)) { Set("scor" add i, 0); i = Number(i) + 1; } stop();
Frame 163
scor = 0; complete = 0; tellTarget ("/mask/photo") { gotoAndStop (1); }; tellTarget ("/mask") { gotoAndStop (1); }; dx = 12; dy = 18; i = 0; a = ""; new_a = a; while (Number(i) < Number(dx * dy)) { if (Number((dy - lines) * dx) < Number(i)) { new_a = new_a add random(8); } else { new_a = new_a add "0"; } i = Number(i) + 1; } i = 0; while (Number(i) < Number(dx * dy)) { a = a add "0"; i = Number(i) + 1; } old_a = new_a; xmin = 331; ymin = 50; xmax = Number(xmin) + Number(dx * 18); ymax = Number(ymin) + Number(dx * 18); call("Refresh screen"); i = 1; while (Number(i) < 8) { setProperty("cell" add i, _x , xmin); setProperty("cell" add i, _y , ymin); setProperty("cell" add i, _visible , 0); i = Number(i) + 1; } frand = Number(random(7)) + 1;
Frame 164
if (Number(complete) == 1) { tellTarget ("/mask") { gotoAndStop (90); }; tellTarget ("/mask/photo") { gotoAndStop(/:lev - 1); }; pause = "PAUSE"; stop(); } else { tellTarget ("/mask/photo") { gotoAndStop(/:lev); }; } rand = frand; frand = Number(random(7)) + 1; tellTarget ("/to_come") { if (Number(../:frand) == 1) { gotoAndStop ("rand1"); } if (Number(../:frand) == 2) { gotoAndStop ("rand2"); } if (Number(../:frand) == 3) { gotoAndStop ("rand3"); } if (Number(../:frand) == 4) { gotoAndStop ("rand4"); } if (Number(../:frand) == 5) { gotoAndStop ("rand5"); } if (Number(../:frand) == 6) { gotoAndStop ("rand6"); } if (Number(../:frand) == 7) { gotoAndStop ("rand7"); } }; m = int((dx - 4) / 2); if (Number(rand) == 1) { x1 = m; y1 = 0; x2 = Number(m) + 1; y2 = 0; x3 = Number(m) + 2; y3 = 0; x4 = Number(m) + 3; y4 = 0; } if (Number(rand) == 2) { x1 = m; y1 = 0; x2 = Number(m) + 1; y2 = 0; x3 = Number(m) + 2; y3 = 0; x4 = Number(m) + 2; y4 = 1; } if (Number(rand) == 3) { x1 = m; y1 = 0; x2 = Number(m) + 1; y2 = 0; x3 = Number(m) + 2; y3 = 0; x4 = m; y4 = 1; } if (Number(rand) == 4) { x1 = m; y1 = 0; x2 = Number(m) + 1; y2 = 0; x3 = Number(m) + 1; y3 = 1; x4 = Number(m) + 2; y4 = 1; } if (Number(rand) == 5) { x1 = m; y1 = 1; x2 = Number(m) + 1; y2 = 0; x3 = Number(m) + 1; y3 = 1; x4 = Number(m) + 2; y4 = 0; } if (Number(rand) == 6) { x1 = Number(m) + 1; y1 = 0; x2 = Number(m) + 1; y2 = 1; x3 = Number(m) + 2; y3 = 0; x4 = Number(m) + 2; y4 = 1; } if (Number(rand) == 7) { x1 = m; y1 = 0; x2 = Number(m) + 1; y2 = 0; x3 = Number(m) + 2; y3 = 0; x4 = Number(m) + 1; y4 = 1; } i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add rand) add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } call("Refresh screen"); if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) ne "0") or ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) ne "0")) { gotoAndPlay (170); }
Frame 165
i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add "0") add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); Set("y" add i, eval ("y" add i) + 1); i = Number(i) + 1; } i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add rand) add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } call("Refresh screen"); time = getTimer(); if ((((((((Number(y1) == Number(dy - 1)) or (Number(y2) == Number(dy - 1))) or (Number(y3) == Number(dy - 1))) or (Number(y4) == Number(dy - 1))) or ((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) ne "0")) { check = "1"; }
Frame 166
next_time = getTimer(); if (leftright eq "left") { if (pause ne "PAUSE") { if ((((((((0 < Number(x1)) and (0 < Number(x2))) and (0 < Number(x3))) and (0 < Number(x4))) and (Number(substring(old_a, Number(y1 * dx) + Number(x1), 1)) < 1)) and (Number(substring(old_a, Number(y2 * dx) + Number(x2), 1)) < 1)) and (Number(substring(old_a, Number(y3 * dx) + Number(x3), 1)) < 1)) and (Number(substring(old_a, Number(y4 * dx) + Number(x4), 1)) < 1)) { i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add "0") add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); Set("x" add i, eval ("x" add i) - 1); i = Number(i) + 1; } i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add rand) add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } } leftright = ""; call("Refresh screen"); if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) ne "0") or ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) ne "0")) { check = "1"; } if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) eq "0") and ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) eq "0")) { check = "0"; } } } if (leftright eq "right") { if (pause ne "PAUSE") { if ((((((((Number(x1) < Number(dx - 1)) and (Number(x2) < Number(dx - 1))) and (Number(x3) < Number(dx - 1))) and (Number(x4) < Number(dx - 1))) and (Number(substring(old_a, Number(Number(y1 * dx) + Number(x1)) + 2, 1)) < 1)) and (Number(substring(old_a, Number(Number(y2 * dx) + Number(x2)) + 2, 1)) < 1)) and (Number(substring(old_a, Number(Number(y3 * dx) + Number(x3)) + 2, 1)) < 1)) and (Number(substring(old_a, Number(Number(y4 * dx) + Number(x4)) + 2, 1)) < 1)) { i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add "0") add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); Set("x" add i, eval ("x" add i) + 1); i = Number(i) + 1; } i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add rand) add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } } leftright = ""; call("Refresh screen"); if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) ne "0") or ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) ne "0")) { check = "1"; } if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) eq "0") and ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) eq "0")) { check = "0"; } } } if (Number(rotation) == 1) { rotation = 0; if (pause ne "PAUSE") { ok = "ok"; i = 1; while (Number(i) < 5) { Set("xx" add i, (x2 + y2) - eval ("y" add i)); Set("yy" add i, ((-x2) + y2) + eval ("x" add i)); if (((eval ("xx" add i) >= dx) or (eval ("xx" add i) < 0)) or ((substring(old_a, ((eval ("yy" add i) * dx) + eval ("xx" add i)) + 1, 1)) ne "0")) { ok = "niet"; } i = Number(i) + 1; } if (ok eq "ok") { i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add "0") add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } i = 1; while (Number(i) < 5) { Set("x" add i, eval ("xx" add i)); Set("y" add i, eval ("yy" add i)); new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add rand) add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } } call("Refresh screen"); if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) eq "0") and ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) eq "0")) { check = "0"; } } if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) ne "0") or ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) ne "0")) or ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) ne "0")) { check = "1"; } if (((((substring(old_a, Number(Number(x1) + 1) + Number(dx * (Number(y1) + 1)), 1)) eq "0") and ((substring(old_a, Number(Number(x2) + 1) + Number(dx * (Number(y2) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x3) + 1) + Number(dx * (Number(y3) + 1)), 1)) eq "0")) and ((substring(old_a, Number(Number(x4) + 1) + Number(dx * (Number(y4) + 1)), 1)) eq "0")) { check = "0"; } }
Frame 167
if (Number(next_time) < Number(Number(Number(time) + Number((5 - lev) * 50)) + 200)) { gotoAndPlay (166); } else if (Number(check) == 1) { check = "0"; gotoAndPlay (168); } else { gotoAndPlay (165); }
Frame 168
tellTarget ("/sound") { gotoAndPlay ("drop"); }; j = dy - 1; while (0 < Number(j)) { d = 1; i = 0; null_line = ""; while (Number(i) < Number(dx)) { d = d * (substring(new_a, Number(Number(i) + 1) + Number(j * dx), 1)); null_line = null_line add "0"; i = Number(i) + 1; } if (0 < Number(d)) { new_a = (null_line add (substring(new_a, 1, j * dx))) add (substring(new_a, ((j + 1) * dx) + 1, -1)); tellTarget ("/sound") { gotoAndStop ("line"); }; scor = Number(scor) + Number(amount_scor); Set("scor" add lev, eval ("scor" add lev) + 1); goto = int((9 / lev) * eval ("scor" add lev)) + 1; tellTarget ("/mask") { gotoAndStop(/:goto); }; if (eval ("scor" add lev) == (10 * lev)) { lev = Number(lev) + 1; complete = 1; tellTarget ("/sound") { gotoAndPlay ("level"); }; } } else { j = j - 1; } } call("Refresh screen"); if (0 < Number(Number(substring(new_a, 1, 2 * dx)) + 0)) { tellTarget ("/sound") { gotoAndPlay ("lost"); }; gotoAndPlay (170); } old_a = a; if (Number(lev) == Number(Number(levmax) + 1)) { gotoAndStop (171); } else { gotoAndPlay (164); }
Frame 169
j = 0; while (Number(j) < Number(dy)) { i = 0; while (Number(i) < Number(dx)) { if ((substring(new_a, Number(Number(i) + Number(dx * j)) + 1, 1)) ne (substring(a, Number(Number(i) + Number(dx * j)) + 1, 1))) { tellTarget ((("/" add i) add "cell") add j) { if (Number(../:trail) == 0) { gotoAndPlay (20); } if (Number(../:trail) == 1) { gotoAndPlay (10); } if (Number(../:trail) == 2) { gotoAndPlay (5); } if (2 < Number(../:trail)) { gotoAndPlay (2); } }; duplicateMovieClip ("cell" add (substring(new_a, (i + (dx * j)) + 1, 1)), (i add "cell") add j, Number(Number(i) + Number(dx * j)) + 1); setProperty((i add "cell") add j, _x , Number(xmin) + Number(i * 18)); setProperty((i add "cell") add j, _y , Number(ymin) + Number(j * 18)); } i = Number(i) + 1; } j = Number(j) + 1; } a = new_a;
Frame 170
old_a = ""; new_a = ""; tellTarget ("/mask/photo") { gotoAndStop (1); }; tellTarget ("/mask") { gotoAndStop (1); }; call("Refresh screen"); gotoAndPlay (172);
Frame 171
stop();
Instance of Symbol 226 MovieClip in Frame 171
onClipEvent (load) { sk_url = "http://www.adultwebgames.com/restrictedflash/sk.php"; script_timeout = 20; game_title = "Sex-Tris"; game_author = "AdultWebGames"; my_name = "_root.name"; attempt_to_collect_name = 0; my_score = "_root.scor"; additional_data_name = new array(); additional_data_name["0"] = ""; additional_data_name["1"] = ""; additional_data_name["2"] = ""; additional_data_name["3"] = ""; additional_data_name["4"] = ""; additional_data_name["5"] = ""; additional_data = new array(); additional_data["0"] = ""; additional_data["1"] = ""; additional_data["2"] = ""; additional_data["3"] = ""; additional_data["4"] = ""; additional_data["5"] = ""; scores_to_return = 10; scores_per_person = 10; anonymous_name = "Anonymous"; sort_scores_in_reverse = ""; additional_data_name[0] = "email"; additional_data[0] = "_root.email"; additional_data_name[1] = "comments"; additional_data[1] = "_root.comments"; additional_data_name[2] = ""; additional_data[2] = ""; }
Frame 172
stop();
Symbol 29 Button
on (release) { getURL ("http://www.adultwebgames.com"); }
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 2
stop();
Symbol 41 MovieClip Frame 1
Set("/:intrhelp", 1); stop();
Symbol 41 MovieClip Frame 2
Set("/:intrhelp", 2); stop();
Symbol 43 Button
on (release) { if (intrhelp == 1) { tellTarget ("instructo") { gotoAndStop (2); tellTarget ("helpmeintro") { gotoAndStop (2); }; }; } else { tellTarget ("instructo") { gotoAndStop (1); tellTarget ("helpmeintro") { gotoAndStop (1); }; }; } }
Symbol 60 Button
on (release) { if (intrhelp == 1) { tellTarget ("instructo") { gotoAndStop (2); tellTarget ("helpmeintro") { gotoAndStop (2); }; }; } else { tellTarget ("instructo") { gotoAndStop (1); tellTarget ("helpmeintro") { gotoAndStop (1); }; }; } }
Symbol 61 Button
on (release) { play(); }
Symbol 92 MovieClip Frame 1
stop();
Symbol 92 MovieClip Frame 2
stop();
Symbol 93 MovieClip Frame 1
if (/:pause eq "PAUSE") { tellTarget ("/playpause") { gotoAndStop (1); }; } else { tellTarget ("/playpause") { gotoAndStop (2); }; }
Symbol 93 MovieClip Frame 2
gotoAndPlay (1);
Symbol 99 MovieClip Frame 1
stop();
Symbol 99 MovieClip Frame 20
removeMovieClip("");
Symbol 104 MovieClip Frame 1
stop();
Symbol 104 MovieClip Frame 20
removeMovieClip("");
Symbol 109 MovieClip Frame 1
stop();
Symbol 109 MovieClip Frame 20
removeMovieClip("");
Symbol 114 MovieClip Frame 1
stop();
Symbol 114 MovieClip Frame 20
removeMovieClip("");
Symbol 119 MovieClip Frame 1
stop();
Symbol 119 MovieClip Frame 20
removeMovieClip("");
Symbol 124 MovieClip Frame 1
stop();
Symbol 124 MovieClip Frame 20
removeMovieClip("");
Symbol 129 MovieClip Frame 1
stop();
Symbol 129 MovieClip Frame 20
removeMovieClip("");
Symbol 138 Button
on (release) { if (pause ne "PAUSE") { pause = "PAUSE"; stop(); } if (help == "1") { tellTarget ("helpme") { gotoAndStop (2); tellTarget ("helpbutton") { gotoAndStop (2); }; }; } else { tellTarget ("helpme") { gotoAndStop (1); tellTarget ("helpbutton") { gotoAndStop (1); }; }; } }
Symbol 143 MovieClip Frame 1
stop(); Set("/:help", "1");
Symbol 143 MovieClip Frame 2
stop(); Set("/:help", "0");
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 11
stop();
Symbol 151 MovieClip Frame 36
stop();
Symbol 151 MovieClip Frame 56
stop();
Symbol 151 MovieClip Frame 74
stop();
Symbol 151 MovieClip Frame 479
stop();
Symbol 151 MovieClip Frame 608
stop();
Symbol 151 MovieClip Frame 646
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 161 MovieClip Frame 2
stop();
Symbol 161 MovieClip Frame 3
stop();
Symbol 161 MovieClip Frame 4
stop();
Symbol 161 MovieClip Frame 5
stop();
Symbol 161 MovieClip Frame 6
stop();
Symbol 161 MovieClip Frame 7
stop();
Symbol 161 MovieClip Frame 8
stop();
Symbol 161 MovieClip Frame 9
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 164 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop(); stop();
Symbol 165 MovieClip Frame 90
stop();
Symbol 166 Button
on (release) { pause = ""; play(); }
Symbol 167 Button
on (keyPress "-") { tellTarget ("/sound") { gotoAndPlay ("lost"); }; gotoAndStop (170); } on (release, keyPress "0") { if (pause ne "PAUSE") { pause = "PAUSE"; stop(); } else { play(); pause = ""; if (Number(complete) != 0) { complete = 0; tellTarget ("/mask") { gotoAndStop (1); }; tellTarget ("/mask/photo") { nextFrame(); }; } } }
Symbol 168 Button
on (keyPress "<Left>") { leftright = "left"; } on (keyPress "<Right>") { leftright = "right"; } on (keyPress "<Up>") { rotation = 1; } on (keyPress "<Down>") { if (pause ne "PAUSE") { while ((((((((Number(y1) < Number(dy - 1)) and (Number(y2) < Number(dy - 1))) and (Number(y3) < Number(dy - 1))) and (Number(y4) < Number(dy - 1))) and (Number(substring(old_a, Number(Number((Number(y1) + 1) * dx) + Number(x1)) + 1, 1)) == 0)) and (Number(substring(old_a, Number(Number((Number(y2) + 1) * dx) + Number(x2)) + 1, 1)) == 0)) and (Number(substring(old_a, Number(Number((Number(y3) + 1) * dx) + Number(x3)) + 1, 1)) == 0)) and (Number(substring(old_a, Number(Number((Number(y4) + 1) * dx) + Number(x4)) + 1, 1)) == 0)) { i = 1; while (Number(i) < 5) { new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add "0") add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } i = 1; while (Number(i) < 5) { Set("y" add i, eval ("y" add i) + 1); new_a = ((substring(new_a, 1, eval ("x" add i) + (dx * eval ("y" add i)))) add rand) add (substring(new_a, (eval ("x" add i) + (dx * eval ("y" add i))) + 2, -1)); i = Number(i) + 1; } } i = 1; call("Refresh screen"); gotoAndPlay (168); } } on (keyPress "-") { tellTarget ("/sound") { gotoAndPlay ("lost"); }; gotoAndStop (170); } on (release, keyPress "0") { if (pause ne "PAUSE") { pause = "PAUSE"; stop(); } else { play(); pause = ""; if (Number(complete) != 0) { complete = 0; tellTarget ("/mask") { gotoAndStop (1); }; tellTarget ("/mask/photo") { nextFrame(); }; } } }
Symbol 180 MovieClip Frame 1
setProperty(this, _visible , 0);
Symbol 188 Button
on (release) { play(); }
Symbol 197 Button
on (release) { play(); }
Symbol 201 Button
on (release) { _parent.gotoAndStop(1); }
Symbol 206 Button
on (release) { getURL ("http://www.k2w.f2s.com/software/", "k2w"); }
Symbol 220 Button
on (press) { scrollaction.up = true; } on (rollOut, release, dragOut, releaseOutside) { scrollaction.up = false; }
Symbol 221 Button
on (press) { scrollaction.down = true; } on (rollOut, release, dragOut, releaseOutside) { scrollaction.down = false; }
Symbol 222 Button
on (release) { _root.gotoAndPlay(1); }
Symbol 223 MovieClip Frame 1
var sk_url = _parent._parent.sk_url; var return_type = "PLAIN"; var game_title = _parent._parent.game_title; var game_author = _parent._parent.game_author; var script_timeout = _parent._parent.script_timeout; var my_name = _parent._parent.my_name; if (my_name == "") { my_name = _parent._parent.anonymous_name; } var my_score = _parent._parent.my_score; i = 0; while (_parent._parent.additional_data.length >= i) { if (eval (_parent._parent.additional_data[i]) != "") { Set(_parent._parent.additional_data_name[i], eval (_parent._parent.additional_data[i])); } i++; } var scores_to_return = _parent._parent.scores_to_return; var scores_per_person = _parent._parent.scores_per_person; var anonymous_name = _parent._parent.anonymous_name; var sort_scores_in_reverse = _parent._parent.sort_scores_in_reverse; _parent.rank = ""; _parent.name = "Loading"; _parent.score = ""; _parent.message_text = ""; script_timeout = (getTimer() / 1000) + script_timeout; loadVariables (sk_url, this, "POST"); play();
Symbol 223 MovieClip Frame 2
test_timeout = getTimer() / 1000; if (sk_done == "yes") { sk_done = "no"; _parent.name = ""; gotoAndPlay (4); } else if (error != null) { _parent.name = error; stop(); } else if (test_timeout >= script_timeout) { _parent.name = "This script has\rtimed out."; stop(); } else { if (_parent.name == "Loading....") { _parent.name = "Loading"; } else { _parent.name = _parent.name + "."; } play(); }
Symbol 223 MovieClip Frame 3
prevFrame();
Symbol 223 MovieClip Frame 4
var i = 1; var match = 0; while (eval ("score_" + i)) { _parent.rank = _parent.rank + (i + newline); _parent.name = _parent.name + (eval ("name_" + i) + newline); _parent.score = _parent.score + (eval ("score_" + i) + newline); if (((escape(my_name) == eval ("name_" + i)) && (my_score == eval ("score_" + i))) && (match == 0)) { match = i; } i++; } var scores_returned = (i - 1); if (!score_1) { _parent.name = "No data yet."; stop(); } play();
Symbol 223 MovieClip Frame 5
var n = ""; if (match == 1) { n = "st"; } else if (match == 2) { n = "nd"; } else if (match == 3) { n = "rd"; } else if (20 >= match) { n = "th"; } else if (Number(match.toString().substr(match.toString().length - 1)) == 1) { n = "st"; } else if (Number(match.toString().substr(match.toString().length - 1)) == 2) { n = "nd"; } else if (Number(match.toString().substr(match.toString().length - 1)) == 3) { n = "rd"; } else { n = "th"; } if ((match == 0) && (my_score != null)) { _parent.message_text = "Sorry.\rYou did not make the\rhigh scores list."; } else if (my_score == null) { _parent.message_text = "\rViewing Scores."; } else { _parent.message_text = ((((("Congratulations!\rYour ranking is " + match) + n) + newline) + "out of ") + scores_returned) + " scores!"; _parent.rank.scroll = match - 3; _parent.name.scroll = match - 3; _parent.score.scroll = match - 3; } stop();
Symbol 224 MovieClip Frame 1
if (up == true) { _parent.rank.scroll = _parent.rank.scroll - 1; _parent.name.scroll = _parent.name.scroll - 1; _parent.score.scroll = _parent.score.scroll - 1; } else if (down == true) { _parent.rank.scroll = _parent.rank.scroll + 1; _parent.name.scroll = _parent.name.scroll + 1; _parent.score.scroll = _parent.score.scroll + 1; } play();
Symbol 224 MovieClip Frame 2
prevFrame();
Symbol 225 MovieClip Frame 1
title_text = "High Scores\r" + _parent.game_title; stop();
Symbol 225 MovieClip Frame 2
stop();
Symbol 226 MovieClip Frame 1
stop();
Symbol 226 MovieClip Frame 2
var my_name = eval (my_name); if ((my_name == "") or (my_name == null)) { my_name = anonymous_name; } var my_score = eval (my_score); if (my_name != anonymous_name) { board.gotoAndStop(2); } else if (attempt_to_collect_name == 0) { board.gotoAndStop(2); } else { my_name = ""; } stop();

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Symbol 225 MovieClipUses:189 190 191 192 193 197 201 208 209 211 212 213 214 215 216 217 220 221 222 223 224Used by:226
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Symbol 227 TextUses:1Used by:Timeline

Instance Names

"helpmeintro"Frame 1Symbol 35 MovieClip
"instructo"Frame 1Symbol 41 MovieClip
"helpmeintro"Frame 46Symbol 35 MovieClip
"instructo"Frame 46Symbol 41 MovieClip
"helpmeintro"Frame 61Symbol 35 MovieClip
"helpmeintro"Frame 80Symbol 35 MovieClip
"picture3"Frame 139Symbol 66 MovieClip
"picture4"Frame 140Symbol 69 MovieClip
"picture5"Frame 141Symbol 72 MovieClip
"picture6"Frame 142Symbol 75 MovieClip
"picture7"Frame 143Symbol 78 MovieClip
"picture8"Frame 144Symbol 81 MovieClip
"picture9"Frame 145Symbol 84 MovieClip
"playpause"Frame 147Symbol 92 MovieClip
"to_come"Frame 148Symbol 130 MovieClip
"helpme"Frame 148Symbol 35 MovieClip
"helpbutton"Frame 148Symbol 143 MovieClip
"sound"Frame 149Symbol 151 MovieClip
"mask"Frame 159Symbol 165 MovieClip
"cell1"Frame 163Symbol 99 MovieClip
"cell2"Frame 163Symbol 104 MovieClip
"cell3"Frame 163Symbol 109 MovieClip
"cell4"Frame 163Symbol 114 MovieClip
"cell5"Frame 163Symbol 119 MovieClip
"cell6"Frame 163Symbol 124 MovieClip
"cell7"Frame 163Symbol 129 MovieClip
"picture3"Symbol 161 MovieClip Frame 3Symbol 66 MovieClip
"picture4"Symbol 161 MovieClip Frame 4Symbol 69 MovieClip
"picture5"Symbol 161 MovieClip Frame 5Symbol 72 MovieClip
"picture6"Symbol 161 MovieClip Frame 6Symbol 75 MovieClip
"picture7"Symbol 161 MovieClip Frame 7Symbol 78 MovieClip
"picture8"Symbol 161 MovieClip Frame 8Symbol 81 MovieClip
"picture9"Symbol 161 MovieClip Frame 9Symbol 84 MovieClip
"photo"Symbol 165 MovieClip Frame 1Symbol 161 MovieClip
"scrollaction"Symbol 225 MovieClip Frame 2Symbol 224 MovieClip
"instructions"Symbol 226 MovieClip Frame 1Symbol 180 MovieClip
"board"Symbol 226 MovieClip Frame 2Symbol 225 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""

Labels

"startg"Frame 103
"First"Frame 159
"Start"Frame 163
"Generation"Frame 164
"Falling"Frame 165
"Timing1"Frame 166
"Timing2"Frame 167
"Check lines"Frame 168
"Refresh screen"Frame 169
"Stop"Frame 170
"endg"Frame 171
"winn"Frame 171
"lostgame"Frame 172
"rand1"Symbol 130 MovieClip Frame 1
"rand2"Symbol 130 MovieClip Frame 2
"rand3"Symbol 130 MovieClip Frame 3
"rand4"Symbol 130 MovieClip Frame 4
"rand5"Symbol 130 MovieClip Frame 5
"rand6"Symbol 130 MovieClip Frame 6
"rand7"Symbol 130 MovieClip Frame 7
"pic"Symbol 151 MovieClip Frame 2
"drop"Symbol 151 MovieClip Frame 12
"up"Symbol 151 MovieClip Frame 37
"right"Symbol 151 MovieClip Frame 57
"level"Symbol 151 MovieClip Frame 75
"lost"Symbol 151 MovieClip Frame 480
"line"Symbol 151 MovieClip Frame 609

Dynamic Text Variables

percentSymbol 30 EditableText"    "
levSymbol 134 EditableText"0"
scorSymbol 135 EditableText"0"
nameSymbol 172 EditableText""
emailSymbol 175 EditableText""
commentsSymbol 176 EditableText""
_parent.my_nameSymbol 192 EditableText"enter name here"
title_textSymbol 193 EditableText"High Scores for Your Game"
rankSymbol 211 EditableText"1 2 3 4 5 6 7 8 9 10"
nameSymbol 212 EditableText"Name Works best using an embedded monospaced font, such as Andale Mono."
scoreSymbol 213 EditableText"Score Works best using an embedded monospaced font, such as Andale Mono."
message_textSymbol 217 EditableText"Congratulations! Your ranking is 10th out of 100 scores!"




http://swfchan.com/27/134439/info.shtml
Created: 9/2 -2019 22:29:42 Last modified: 9/2 -2019 22:29:42 Server time: 30/04 -2024 00:39:54