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swfchan turned sixteen years old the day before yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/84302951?noj=FRM84302951-7DC" width="1" height="1"></div>

Horse Basketball.swf

This is the info page for
Flash #134481

(Click the ID number above for more basic data on this flash file.)


Text
Hey

Hey

Hey

LOADING

PRACTICE SHOOTING

PRACTICE SHOOTING

PLAY VS THE COMPUTER

PLAY VS THE COMPUTER

HIGH SCORE SHOOTOUT

HIGH SCORE SHOOTOUT

MAIN MENU

MAIN MENU

Quit

Quit

Help

CHOOSE COURT

CHOOSE COURT

Main Menu

Main Menu

BEGINNER

BEGINNER

MEDIUM

MEDIUM

DIFFICULT

DIFFICULT

DIFFICULTY

DIFFICULTY

Connecting...

Connecting...

Retry

Retry

Retry

Connection Failed

Create Game

Create Game

Create Game

Games (0 open)

Who's Here (555)

Join

Join

Join

Game Name

players

In Progress

--------------------

Challenge

Challenge

Challenge

Available for

Available for

Challenge

Challenge

Main Menu

Main Menu

Main Menu

Return

Return

Return

Your game host
has disconnected

Waiting for
Response...

Cancel

Cancel

Cancel

The player is
no longer available

Your challenge
has been declined!

Your challenge
has been cancelled!

The player you
challenged has
left the game!

Yes

Yes

Yes

No

No

No

You have been
challenged to a game
Do You Accept?

Joining game...

Joining game...

The game is no
longer available

Creating game...

Creating game...

Exit Game

Exit Game

Exit Game

Game Name

You vs Him

Launch Game

Launch Game

Launch Game

Send Taunt...

1

1

2

2

3

3

4

4

5

5

Chat

<p align="left"></p>

Chat

Send

Send

Send

Launching game...

Launching game...

No Letters

YOU

YOU

No Letters

No Letters

HORSE

SCORE:

0

BEST:

0

Time:

0.00

Shot 5 of 6

Shot 5 of 6

Shot 5 of 6

Play Again ?

Play Again ?

Play Again ?

Play Again?

Play Again?

Back to Main Menu

Back to Main Menu

THANKS FOR PLAYING

THANKS FOR PLAYING

Your
opponent
has left the
game

Close

Close

Close

USE THE LOWER RIGHT MENU TO CALL TRICK SHOTS

USE THE LOWER RIGHT MENU TO CALL TRICK SHOTS

SELECT CHAT

SELECT SHOT

CALL A TRICK SHOT

Quit / Submit Score

Quit / Submit Score

Trick Shot Guide

Trick Shot Guide

ActionScript [AS1/AS2]

Frame 1
function Encode64(intxt) { var _local3 = intxt; var outtxt; var inlen; var inq; var i; var _local1; var _local2 = new Array(); var rest; var reststr; var enctab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; inlen = _local3.length; inq = int(inlen / 3); outtxt = ""; i = 0; while (i < inq) { _local1 = 0; while (_local1 <= 2) { if (typeof(_local3) == "string") { _local2[_local1] = _local3.charCodeAt((i * 3) + _local1); } else { _local2[_local1] = _local3[(i * 3) + _local1]; } _local1++; } outtxt = outtxt + Encq(_local2, enctab); i++; } rest = inlen % 3; if (rest == 1) { if (typeof(_local3) == "string") { _local2[0] = _local3.charCodeAt(inlen - 1); _local2[1] = 0; _local2[2] = 0; } else { _local2[0] = _local3[inlen - 1]; _local2[1] = 0; _local2[2] = 0; } reststr = Encq(_local2, enctab); outtxt = (outtxt + reststr.slice(0, 2)) + "=="; } if (rest == 2) { if (typeof(_local3) == "string") { _local2[0] = _local3.charCodeAt(inlen - 2); _local2[1] = _local3.charCodeAt(inlen - 1); _local2[2] = 0; } else { _local2[0] = _local3[inlen - 2]; _local2[1] = _local3[inlen - 1]; _local2[2] = 0; } reststr = Encq(_local2, enctab); outtxt = (outtxt + reststr.slice(0, 3)) + "="; } return(outtxt); } function Decode64(intxt) { var outtxt; var _local3 = new Array(); var dtab = new Array(); var _local2; var l; var i; var c; var _local1 = new Array(); var retarr; outtxt = ""; _local2 = 0; l = 0; while (l <= 255) { dtab[l] = -1; l++; } dtab.splice(43, 1, 62); dtab.splice(47, 11, 63, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61); dtab.splice(61, 1, 64); dtab.splice(65, 26, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25); dtab.splice(97, 26, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51); i = 0; while (i < intxt.length) { c = dtab[intxt.charCodeAt(i)]; if (c >= 0) { _local3[_local2] = c; _local2++; if (_local2 == 4) { retarr = Decq(_local3); _local1.push(retarr[0]); _local1.push(retarr[1]); _local1.push(retarr[2]); if (_local3[3] == 64) { _local1.pop(); } if (_local3[2] == 64) { _local1.pop(); } _local2 = 0; } } i++; } return(_local1); } function Encq(btab, etab) { var _local3 = btab; var _local1; var _local2; _local1 = ""; _local2 = (_local3[0] >> 2) & 63; _local1 = _local1 + etab.charAt(_local2); _local2 = ((_local3[0] & 3) << 4) | ((_local3[1] >> 4) & 15); _local1 = _local1 + etab.charAt(_local2); _local2 = ((_local3[1] & 15) << 2) | ((_local3[2] >> 6) & 3); _local1 = _local1 + etab.charAt(_local2); _local2 = _local3[2] & 63; _local1 = _local1 + etab.charAt(_local2); return(_local1); } function Decq(btab) { var _local2 = btab; var _local3 = new Array(); var _local1; outq = ""; _local1 = (_local2[0] << 2) | ((_local2[1] >> 4) & 3); _local3[0] = _local1; _local1 = ((_local2[1] & 15) << 4) | ((_local2[2] >> 2) & 15); _local3[1] = _local1; _local1 = ((_local2[2] & 3) << 6) | _local2[3]; _local3[2] = _local1; return(_local3); } function BlowFish_init(key) { var _local2 = _root; var keyarr = new Array(); var cnt; var keylen; keylen = key.length; cnt = 0; while (cnt < keylen) { keyarr[cnt] = key.charCodeAt(cnt); cnt++; } var _local1; var _local3; var k; var vntA; _local2.blowfish = new Object(); _local2.blowfish.blf_P = new Array(); _local2.blowfish.blf_S = new Array(); _local2.blowfish.blf_S[0] = new Array(); _local2.blowfish.blf_S[1] = new Array(); _local2.blowfish.blf_S[2] = new Array(); _local2.blowfish.blf_S[3] = new Array(); vntA = new Array(608135816, 2242054355, 320440878, 57701188, 2752067618, 698298832, 137296536, 3964562569, 1160258022, 953160567, 3193202383, 887688300, 3232508343, 3380367581, 1065670069, 3041331479, 2450970073, 2306472731); _local1 = 0; while (_local1 <= 17) { _local2.blowfish.blf_P[_local1] = vntA[_local1]; _local1++; } vntA = new Array(3509652390, 2564797868, 805139163, 3491422135, 3101798381, 1780907670, 3128725573, 4046225305, 614570311, 3012652279, 134345442, 2240740374, 1667834072, 1901547113, 2757295779, 4103290238, 227898511, 1921955416, 1904987480, 2182433518, 2069144605, 3260701109, 2620446009, 720527379, 3318853667, 677414384, 3393288472, 3101374703, 2390351024, 1614419982, 1822297739, 2954791486, 3608508353, 3174124327, 2024746970, 1432378464, 3864339955, 2857741204, 1464375394, 1676153920, 1439316330, 715854006, 3033291828, 289532110, 2706671279, 2087905683, 3018724369, 1668267050, 732546397, 1947742710, 3462151702, 2609353502, 2950085171, 1814351708, 2050118529, 680887927, 999245976, 1800124847, 3300911131, 1713906067, 1641548236, 4213287313, 1216130144, 1575780402); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[0][_local1] = vntA[_local1]; _local1++; } vntA = new Array(4018429277, 3917837745, 3693486850, 3949271944, 596196993, 3549867205, 258830323, 2213823033, 772490370, 2760122372, 1774776394, 2652871518, 566650946, 4142492826, 1728879713, 2882767088, 1783734482, 3629395816, 2517608232, 2874225571, 1861159788, 326777828, 3124490320, 2130389656, 2716951837, 967770486, 1724537150, 2185432712, 2364442137, 1164943284, 2105845187, 998989502, 3765401048, 2244026483, 1075463327, 1455516326, 1322494562, 910128902, 469688178, 1117454909, 936433444, 3490320968, 3675253459, 1240580251, 122909385, 2157517691, 634681816, 4142456567, 3825094682, 3061402683, 2540495037, 79693498, 3249098678, 1084186820, 1583128258, 426386531, 1761308591, 1047286709, 322548459, 995290223, 1845252383, 2603652396, 3431023940, 2942221577); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[0][_local1 + 64] = vntA[_local1]; _local1++; } vntA = new Array(3202600964, 3727903485, 1712269319, 422464435, 3234572375, 1170764815, 3523960633, 3117677531, 1434042557, 442511882, 3600875718, 1076654713, 1738483198, 4213154764, 2393238008, 3677496056, 1014306527, 4251020053, 793779912, 2902807211, 842905082, 4246964064, 1395751752, 1040244610, 2656851899, 3396308128, 445077038, 3742853595, 3577915638, 679411651, 2892444358, 2354009459, 1767581616, 3150600392, 3791627101, 3102740896, 284835224, 4246832056, 1258075500, 768725851, 2589189241, 3069724005, 3532540348, 1274779536, 3789419226, 2764799539, 1660621633, 3471099624, 4011903706, 913787905, 3497959166, 737222580, 2514213453, 2928710040, 3937242737, 1804850592, 3499020752, 2949064160, 2386320175, 2390070455, 2415321851, 4061277028, 2290661394, 2416832540); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[0][_local1 + 128] = vntA[_local1]; _local1++; } vntA = new Array(1336762016, 1754252060, 3520065937, 3014181293, 791618072, 3188594551, 3933548030, 2332172193, 3852520463, 3043980520, 413987798, 3465142937, 3030929376, 4245938359, 2093235073, 3534596313, 375366246, 2157278981, 2479649556, 555357303, 3870105701, 2008414854, 3344188149, 4221384143, 3956125452, 2067696032, 3594591187, 2921233993, 2428461, 544322398, 577241275, 1471733935, 610547355, 4027169054, 1432588573, 1507829418, 2025931657, 3646575487, 545086370, 48609733, 2200306550, 1653985193, 298326376, 1316178497, 3007786442, 2064951626, 458293330, 2589141269, 3591329599, 3164325604, 727753846, 2179363840, 146436021, 1461446943, 4069977195, 705550613, 3059967265, 3887724982, 4281599278, 3313849956, 1404054877, 2845806497, 146425753, 1854211946); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[0][_local1 + 192] = vntA[_local1]; _local1++; } vntA = new Array(1266315497, 3048417604, 3681880366, 3289982499, 2909710000, 1235738493, 2632868024, 2414719590, 3970600049, 1771706367, 1449415276, 3266420449, 422970021, 1963543593, 2690192192, 3826793022, 1062508698, 1531092325, 1804592342, 2583117782, 2714934279, 4024971509, 1294809318, 4028980673, 1289560198, 2221992742, 1669523910, 35572830, 157838143, 1052438473, 1016535060, 1802137761, 1753167236, 1386275462, 3080475397, 2857371447, 1040679964, 2145300060, 2390574316, 1461121720, 2956646967, 4031777805, 4028374788, 33600511, 2920084762, 1018524850, 629373528, 3691585981, 3515945977, 2091462646, 2486323059, 586499841, 988145025, 935516892, 3367335476, 2599673255, 2839830854, 265290510, 3972581182, 2759138881, 3795373465, 1005194799, 847297441, 406762289); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[1][_local1] = vntA[_local1]; _local1++; } vntA = new Array(1314163512, 1332590856, 1866599683, 4127851711, 750260880, 613907577, 1450815602, 3165620655, 3734664991, 3650291728, 3012275730, 3704569646, 1427272223, 778793252, 1343938022, 2676280711, 2052605720, 1946737175, 3164576444, 3914038668, 3967478842, 3682934266, 1661551462, 3294938066, 4011595847, 840292616, 3712170807, 616741398, 312560963, 711312465, 1351876610, 322626781, 1910503582, 271666773, 2175563734, 1594956187, 70604529, 3617834859, 1007753275, 1495573769, 4069517037, 2549218298, 2663038764, 504708206, 2263041392, 3941167025, 2249088522, 1514023603, 1998579484, 1312622330, 694541497, 2582060303, 2151582166, 1382467621, 776784248, 2618340202, 3323268794, 2497899128, 2784771155, 503983604, 4076293799, 907881277, 423175695, 432175456); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[1][_local1 + 64] = vntA[_local1]; _local1++; } vntA = new Array(1378068232, 4145222326, 3954048622, 3938656102, 3820766613, 2793130115, 2977904593, 26017576, 3274890735, 3194772133, 1700274565, 1756076034, 4006520079, 3677328699, 720338349, 1533947780, 354530856, 688349552, 3973924725, 1637815568, 332179504, 3949051286, 53804574, 2852348879, 3044236432, 1282449977, 3583942155, 3416972820, 4006381244, 1617046695, 2628476075, 3002303598, 1686838959, 431878346, 2686675385, 1700445008, 1080580658, 1009431731, 832498133, 3223435511, 2605976345, 2271191193, 2516031870, 1648197032, 4164389018, 2548247927, 300782431, 375919233, 238389289, 3353747414, 2531188641, 2019080857, 1475708069, 455242339, 2609103871, 448939670, 3451063019, 1395535956, 2413381860, 1841049896, 1491858159, 885456874, 4264095073, 4001119347); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[1][_local1 + 128] = vntA[_local1]; _local1++; } vntA = new Array(1565136089, 3898914787, 1108368660, 540939232, 1173283510, 2745871338, 3681308437, 4207628240, 3343053890, 4016749493, 1699691293, 1103962373, 3625875870, 2256883143, 3830138730, 1031889488, 3479347698, 1535977030, 4236805024, 3251091107, 2132092099, 1774941330, 1199868427, 1452454533, 157007616, 2904115357, 342012276, 595725824, 1480756522, 206960106, 497939518, 591360097, 863170706, 2375253569, 3596610801, 1814182875, 2094937945, 3421402208, 1082520231, 3463918190, 2785509508, 435703966, 3908032597, 1641649973, 2842273706, 3305899714, 1510255612, 2148256476, 2655287854, 3276092548, 4258621189, 236887753, 3681803219, 274041037, 1734335097, 3815195456, 3317970021, 1899903192, 1026095262, 4050517792, 356393447, 2410691914, 3873677099, 3682840055); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[1][_local1 + 192] = vntA[_local1]; _local1++; } vntA = new Array(3913112168, 2491498743, 4132185628, 2489919796, 1091903735, 1979897079, 3170134830, 3567386728, 3557303409, 857797738, 1136121015, 1342202287, 507115054, 2535736646, 337727348, 3213592640, 1301675037, 2528481711, 1895095763, 1721773893, 3216771564, 62756741, 2142006736, 835421444, 2531993523, 1442658625, 3659876326, 2882144922, 676362277, 1392781812, 170690266, 3921047035, 1759253602, 3611846912, 1745797284, 664899054, 1329594018, 3901205900, 3045908486, 2062866102, 2865634940, 3543621612, 3464012697, 1080764994, 553557557, 3656615353, 3996768171, 991055499, 499776247, 1265440854, 648242737, 3940784050, 980351604, 3713745714, 1749149687, 3396870395, 4211799374, 3640570775, 1161844396, 3125318951, 1431517754, 545492359, 4268468663, 3499529547); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[2][_local1] = vntA[_local1]; _local1++; } vntA = new Array(1437099964, 2702547544, 3433638243, 2581715763, 2787789398, 1060185593, 1593081372, 2418618748, 4260947970, 69676912, 2159744348, 86519011, 2512459080, 3838209314, 1220612927, 3339683548, 133810670, 1090789135, 1078426020, 1569222167, 845107691, 3583754449, 4072456591, 1091646820, 628848692, 1613405280, 3757631651, 526609435, 236106946, 48312990, 2942717905, 3402727701, 1797494240, 859738849, 992217954, 4005476642, 2243076622, 3870952857, 3732016268, 765654824, 3490871365, 2511836413, 1685915746, 3888969200, 1414112111, 2273134842, 3281911079, 4080962846, 172450625, 2569994100, 980381355, 4109958455, 2819808352, 2716589560, 2568741196, 3681446669, 3329971472, 1835478071, 660984891, 3704678404, 4045999559, 3422617507, 3040415634, 1762651403); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[2][_local1 + 64] = vntA[_local1]; _local1++; } vntA = new Array(1719377915, 3470491036, 2693910283, 3642056355, 3138596744, 1364962596, 2073328063, 1983633131, 926494387, 3423689081, 2150032023, 4096667949, 1749200295, 3328846651, 309677260, 2016342300, 1779581495, 3079819751, 111262694, 1274766160, 443224088, 298511866, 1025883608, 3806446537, 1145181785, 168956806, 3641502830, 3584813610, 1689216846, 3666258015, 3200248200, 1692713982, 2646376535, 4042768518, 1618508792, 1610833997, 3523052358, 4130873264, 2001055236, 3610705100, 2202168115, 4028541809, 2961195399, 1006657119, 2006996926, 3186142756, 1430667929, 3210227297, 1314452623, 4074634658, 4101304120, 2273951170, 1399257539, 3367210612, 3027628629, 1190975929, 2062231137, 2333990788, 2221543033, 2438960610, 1181637006, 548689776, 2362791313, 3372408396); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[2][_local1 + 128] = vntA[_local1]; _local1++; } vntA = new Array(3104550113, 3145860560, 296247880, 1970579870, 3078560182, 3769228297, 1714227617, 3291629107, 3898220290, 166772364, 1251581989, 493813264, 448347421, 195405023, 2709975567, 677966185, 3703036547, 1463355134, 2715995803, 1338867538, 1343315457, 2802222074, 2684532164, 233230375, 2599980071, 2000651841, 3277868038, 1638401717, 4028070440, 3237316320, 6314154, 819756386, 300326615, 590932579, 1405279636, 3267499572, 3150704214, 2428286686, 3959192993, 3461946742, 1862657033, 1266418056, 963775037, 2089974820, 2263052895, 1917689273, 448879540, 3550394620, 3981727096, 150775221, 3627908307, 1303187396, 508620638, 2975983352, 2726630617, 1817252668, 1876281319, 1457606340, 908771278, 3720792119, 3617206836, 2455994898, 1729034894, 1080033504); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[2][_local1 + 192] = vntA[_local1]; _local1++; } vntA = new Array(976866871, 3556439503, 2881648439, 1522871579, 1555064734, 1336096578, 3548522304, 2579274686, 3574697629, 3205460757, 3593280638, 3338716283, 3079412587, 564236357, 2993598910, 1781952180, 1464380207, 3163844217, 3332601554, 1699332808, 1393555694, 1183702653, 3581086237, 1288719814, 691649499, 2847557200, 2895455976, 3193889540, 2717570544, 1781354906, 1676643554, 2592534050, 3230253752, 1126444790, 2770207658, 2633158820, 2210423226, 2615765581, 2414155088, 3127139286, 673620729, 2805611233, 1269405062, 4015350505, 3341807571, 4149409754, 1057255273, 2012875353, 2162469141, 2276492801, 2601117357, 993977747, 3918593370, 2654263191, 753973209, 36408145, 2530585658, 25011837, 3520020182, 2088578344, 530523599, 2918365339, 1524020338, 1518925132); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[3][_local1] = vntA[_local1]; _local1++; } vntA = new Array(3760827505, 3759777254, 1202760957, 3985898139, 3906192525, 674977740, 4174734889, 2031300136, 2019492241, 3983892565, 4153806404, 3822280332, 352677332, 2297720250, 60907813, 90501309, 3286998549, 1016092578, 2535922412, 2839152426, 457141659, 509813237, 4120667899, 652014361, 1966332200, 2975202805, 55981186, 2327461051, 676427537, 3255491064, 2882294119, 3433927263, 1307055953, 942726286, 933058658, 2468411793, 3933900994, 4215176142, 1361170020, 2001714738, 2830558078, 3274259782, 1222529897, 1679025792, 2729314320, 3714953764, 1770335741, 151462246, 3013232138, 1682292957, 1483529935, 471910574, 1539241949, 458788160, 3436315007, 1807016891, 3718408830, 978976581, 1043663428, 3165965781, 1927990952, 4200891579, 2372276910, 3208408903); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[3][_local1 + 64] = vntA[_local1]; _local1++; } vntA = new Array(3533431907, 1412390302, 2931980059, 4132332400, 1947078029, 3881505623, 4168226417, 2941484381, 1077988104, 1320477388, 886195818, 18198404, 3786409000, 2509781533, 112762804, 3463356488, 1866414978, 891333506, 18488651, 661792760, 1628790961, 3885187036, 3141171499, 876946877, 2693282273, 1372485963, 791857591, 2686433993, 3759982718, 3167212022, 3472953795, 2716379847, 445679433, 3561995674, 3504004811, 3574258232, 54117162, 3331405415, 2381918588, 3769707343, 4154350007, 1140177722, 4074052095, 668550556, 3214352940, 367459370, 261225585, 2610173221, 4209349473, 3468074219, 3265815641, 314222801, 3066103646, 3808782860, 282218597, 3406013506, 3773591054, 379116347, 1285071038, 846784868, 2669647154, 3771962079, 3550491691, 2305946142); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[3][_local1 + 128] = vntA[_local1]; _local1++; } vntA = new Array(453669953, 1268987020, 3317592352, 3279303384, 3744833421, 2610507566, 3859509063, 266596637, 3847019092, 517658769, 3462560207, 3443424879, 370717030, 4247526661, 2224018117, 4143653529, 4112773975, 2788324899, 2477274417, 1456262402, 2901442914, 1517677493, 1846949527, 2295493580, 3734397586, 2176403920, 1280348187, 1908823572, 3871786941, 846861322, 1172426758, 3287448474, 3383383037, 1655181056, 3139813346, 901632758, 1897031941, 2986607138, 3066810236, 3447102507, 1393639104, 373351379, 950779232, 625454576, 3124240540, 4148612726, 2007998917, 544563296, 2244738638, 2330496472, 2058025392, 1291430526, 424198748, 50039436, 29584100, 3605783033, 2429876329, 2791104160, 1057563949, 3255363231, 3075367218, 3463963227, 1469046755, 985887462); _local1 = 0; while (_local1 <= 63) { _local2.blowfish.blf_S[3][_local1 + 192] = vntA[_local1]; _local1++; } var temp; var templ; var tempr; var ret; _local3 = 0; _local1 = 0; while (_local1 <= 17) { temp = 0; k = 0; while (k <= 3) { temp = (temp << 8) | keyarr[_local3]; _local3 = _local3 + 1; if (_local3 >= keylen) { _local3 = 0; } k++; } _local2.blowfish.blf_P[_local1] = _local2.blowfish.blf_P[_local1] ^ temp; _local1++; } templ = 0; tempr = 0; _local1 = 0; while (_local1 <= 17) { ret = DoBlowEnc(templ, tempr); _local2.blowfish.blf_P[_local1] = ret[0]; _local2.blowfish.blf_P[_local1 + 1] = ret[1]; templ = ret[0]; tempr = ret[1]; _local1 = _local1 + 2; } _local1 = 0; while (_local1 <= 3) { _local3 = 0; while (_local3 <= 255) { ret = DoBlowEnc(templ, tempr); _local2.blowfish.blf_S[_local1][_local3] = ret[0]; _local2.blowfish.blf_S[_local1][_local3 + 1] = ret[1]; templ = ret[0]; tempr = ret[1]; _local3 = _local3 + 2; } _local1++; } } function BlowFish_enc64str(intxt) { var outarr; var inlen; var nrblocks; var _local1; var _local2; var dat = new Array(); var _local3 = new Array(); var wordL; var wordR; var w1; var w2; var w3; var w4; var padstr; var padnum; inlen = intxt.length; padnum = ((int(inlen / 8) + 1) * 8) - inlen; padstr = ""; _local1 = 0; while (_local1 <= padnum) { padstr = padstr + chr(padnum); _local1++; } intxt = intxt + padstr; inlen = intxt.length; nrblocks = int(inlen / 8); _local1 = 0; while (_local1 < nrblocks) { _local2 = 0; while (_local2 <= 3) { dat[_local2] = intxt.charCodeAt((_local1 * 8) + _local2); _local2++; } wordL = (((dat[0] << 24) | (dat[1] << 16)) | (dat[2] << 8)) | dat[3]; _local2 = 0; while (_local2 <= 3) { dat[_local2] = intxt.charCodeAt(((_local1 * 8) + _local2) + 4); _local2++; } wordR = (((dat[0] << 24) | (dat[1] << 16)) | (dat[2] << 8)) | dat[3]; _local3[_local1 * 2] = wordL; _local3[(_local1 * 2) + 1] = wordR; _local1++; } _local1 = 0; while (_local1 < (nrblocks * 2)) { ret = DoBlowEnc(_local3[_local1], _local3[_local1 + 1]); _local3[_local1] = ret[0]; _local3[_local1 + 1] = ret[1]; _local1 = _local1 + 2; } outarr = new Array(); _local1 = 0; while (_local1 < nrblocks) { w1 = (_local3[_local1 * 2] & 4278190080) >>> 24; w2 = (_local3[_local1 * 2] & 16711680) >>> 16; w3 = (_local3[_local1 * 2] & 65280) >>> 8; w4 = _local3[_local1 * 2] & 255; outarr.push(w1, w2, w3, w4); w1 = (_local3[(_local1 * 2) + 1] & 4278190080) >>> 24; w2 = (_local3[(_local1 * 2) + 1] & 16711680) >>> 16; w3 = (_local3[(_local1 * 2) + 1] & 65280) >>> 8; w4 = _local3[(_local1 * 2) + 1] & 255; outarr.push(w1, w2, w3, w4); _local1++; } return(Encode64(outarr)); } function BlowFish_dec64str(intxt) { var outtxt; var inlen; var nrblocks; var _local1; var _local2; var dat = new Array(); var _local3 = new Array(); var wordL; var wordR; var w1; var w2; var w3; var w4; var padchar; var inarr; inarr = Decode64(intxt); inlen = inarr.length; nrblocks = int(inlen / 8); _local1 = 0; while (_local1 < nrblocks) { _local2 = 0; while (_local2 <= 3) { dat[_local2] = inarr[(_local1 * 8) + _local2]; _local2++; } wordL = (((dat[0] << 24) | (dat[1] << 16)) | (dat[2] << 8)) | dat[3]; _local2 = 0; while (_local2 <= 3) { dat[_local2] = inarr[((_local1 * 8) + _local2) + 4]; _local2++; } wordR = (((dat[0] << 24) | (dat[1] << 16)) | (dat[2] << 8)) | dat[3]; _local3[_local1 * 2] = wordL; _local3[(_local1 * 2) + 1] = wordR; _local1++; } _local1 = 0; while (_local1 < (nrblocks * 2)) { ret = DoBlowDec(_local3[_local1], _local3[_local1 + 1]); _local3[_local1] = ret[0]; _local3[_local1 + 1] = ret[1]; _local1 = _local1 + 2; } outtxt = ""; _local1 = 0; while (_local1 < nrblocks) { w1 = (_local3[_local1 * 2] & 4278190080) >>> 24; w2 = (_local3[_local1 * 2] & 16711680) >>> 16; w3 = (_local3[_local1 * 2] & 65280) >>> 8; w4 = _local3[_local1 * 2] & 255; outtxt = outtxt + String.fromCharCode(w1, w2, w3, w4); w1 = (_local3[(_local1 * 2) + 1] & 4278190080) >>> 24; w2 = (_local3[(_local1 * 2) + 1] & 16711680) >>> 16; w3 = (_local3[(_local1 * 2) + 1] & 65280) >>> 8; w4 = _local3[(_local1 * 2) + 1] & 255; outtxt = outtxt + String.fromCharCode(w1, w2, w3, w4); _local1++; } padchar = outtxt.slice(-1).charCodeAt(0); if (padchar > 8) { padchar = 0; } outtxt = outtxt.substring(0, outtxt.length - padchar); return(outtxt); } function DoBlowEnc(dat1, dat2) { var _local1 = dat1; var _local3 = dat2; var _local2; var temp; var fret = new Array(); _local2 = 0; while (_local2 <= 15) { _local1 = _local1 ^ _root.blowfish.blf_P[_local2]; _local3 = _local3 ^ blf_F(_local1); temp = _local1; _local1 = _local3; _local3 = temp; _local2++; } temp = _local1; _local1 = _local3; _local3 = temp; _local3 = _local3 ^ _root.blowfish.blf_P[16]; _local1 = _local1 ^ _root.blowfish.blf_P[17]; fret[0] = _local1; fret[1] = _local3; return(fret); } function DoBlowDec(dat1, dat2) { var _local2 = dat1; var _local3 = dat2; var fret = new Array(); var _local1; var temp; _local1 = 17; while (_local1 >= 2) { _local2 = _local2 ^ _root.blowfish.blf_P[_local1]; _local3 = _local3 ^ blf_F(_local2); temp = _local2; _local2 = _local3; _local3 = temp; _local1 = _local1 - 1; } temp = _local2; _local2 = _local3; _local3 = temp; _local3 = _local3 ^ _root.blowfish.blf_P[1]; _local2 = _local2 ^ _root.blowfish.blf_P[0]; fret[0] = _local2; fret[1] = _local3; return(fret); } function blf_F(x) { var _local2 = _root; var _local3 = x; var w1; var w2; var w3; var w4; var _local1; w1 = (_local3 & 4278190080) >>> 24; w2 = (_local3 & 16711680) >>> 16; w3 = (_local3 & 65280) >>> 8; w4 = _local3 & 255; _local1 = _local2.blowfish.blf_S[0][w1] + _local2.blowfish.blf_S[1][w2]; _local1 = _local1 ^ _local2.blowfish.blf_S[2][w3]; _local1 = _local1 + _local2.blowfish.blf_S[3][w4]; return(_local1); } function makeQuerystring(obj) { var _local1 = obj; var querystring:String = ""; querystring = _local1.action; querystring = querystring + _local1.userid; querystring = querystring + _local1.sid; querystring = querystring + _local1.gameid; querystring = querystring + _local1.rn; querystring = querystring + "wD9c84X0vA"; return(querystring); } function getTracker(trackWhat) { var _local2 = _global; var _local1 = new LoadVars(); _local1.gameid = _local2.gameid; _local1.action = trackWhat; _local1.sid = _local2.sid; _local1.userid = _local2.userid; _local1.rn = _local2.rn; return(_local1); } _global.MD5 = new Object(); MD5.hexcase = 0; MD5.b64pad = ""; MD5.chrsz = 8; MD5.hex_md5 = function (s) { var _local1 = this; return(_local1.binl2hex(_local1.core_md5(_local1.str2binl(s), s.length * _local1.chrsz))); }; MD5.b64_md5 = function (s) { var _local1 = this; return(_local1.binl2b64(_local1.core_md5(_local1.str2binl(s), s.length * _local1.chrsz))); }; MD5.str_md5 = function (s) { var _local1 = this; return(_local1.binl2str(_local1.core_md5(_local1.str2binl(s), s.length * _local1.chrsz))); }; MD5.hex_hmac_md5 = function (key, data) { return(this.binl2hex(this.core_hmac_md5(key, data))); }; MD5.b64_hmac_md5 = function (key, data) { return(this.binl2b64(this.core_hmac_md5(key, data))); }; MD5.str_hmac_md5 = function (key, data) { return(this.binl2str(this.core_hmac_md5(key, data))); }; MD5.md5_vm_test = function () { return(this.hex_md5("abc") == "900150983cd24fb0d6963f7d28e17f72"); }; MD5.core_md5 = function (x, len) { var olda; var oldb; var oldc; var oldd; x[len >> 5] = x[len >> 5] | (128 << (len & 31)); x[(((len + 64) >>> 9) << 4) + 14] = len; var a = 1732584193; var _local3 = -271733879; var _local2 = -1732584194; var _local1 = 271733878 /* 0x10325476 */; var max = x.length; var i = 0; while (i < max) { olda = a; oldb = _local3; oldc = _local2; oldd = _local1; a = this.md5_ff(a, _local3, _local2, _local1, x[i + 0], 7, -680876936); _local1 = this.md5_ff(_local1, a, _local3, _local2, x[i + 1], 12, -389564586); _local2 = this.md5_ff(_local2, _local1, a, _local3, x[i + 2], 17, 606105819); _local3 = this.md5_ff(_local3, _local2, _local1, a, x[i + 3], 22, -1044525330); a = this.md5_ff(a, _local3, _local2, _local1, x[i + 4], 7, -176418897); _local1 = this.md5_ff(_local1, a, _local3, _local2, x[i + 5], 12, 1200080426); _local2 = this.md5_ff(_local2, _local1, a, _local3, x[i + 6], 17, -1473231341); _local3 = this.md5_ff(_local3, _local2, _local1, a, x[i + 7], 22, -45705983); a = this.md5_ff(a, _local3, _local2, _local1, x[i + 8], 7, 1770035416); _local1 = this.md5_ff(_local1, a, _local3, _local2, x[i + 9], 12, -1958414417); _local2 = this.md5_ff(_local2, _local1, a, _local3, x[i + 10], 17, -42063); _local3 = this.md5_ff(_local3, _local2, _local1, a, x[i + 11], 22, -1990404162); a = this.md5_ff(a, _local3, _local2, _local1, x[i + 12], 7, 1804603682); _local1 = this.md5_ff(_local1, a, _local3, _local2, x[i + 13], 12, -40341101); _local2 = this.md5_ff(_local2, _local1, a, _local3, x[i + 14], 17, -1502002290); _local3 = this.md5_ff(_local3, _local2, _local1, a, x[i + 15], 22, 1236535329); a = this.md5_gg(a, _local3, _local2, _local1, x[i + 1], 5, -165796510); _local1 = this.md5_gg(_local1, a, _local3, _local2, x[i + 6], 9, -1069501632); _local2 = this.md5_gg(_local2, _local1, a, _local3, x[i + 11], 14, 643717713); _local3 = this.md5_gg(_local3, _local2, _local1, a, x[i + 0], 20, -373897302); a = this.md5_gg(a, _local3, _local2, _local1, x[i + 5], 5, -701558691); _local1 = this.md5_gg(_local1, a, _local3, _local2, x[i + 10], 9, 38016083); _local2 = this.md5_gg(_local2, _local1, a, _local3, x[i + 15], 14, -660478335); _local3 = this.md5_gg(_local3, _local2, _local1, a, x[i + 4], 20, -405537848); a = this.md5_gg(a, _local3, _local2, _local1, x[i + 9], 5, 568446438); _local1 = this.md5_gg(_local1, a, _local3, _local2, x[i + 14], 9, -1019803690); _local2 = this.md5_gg(_local2, _local1, a, _local3, x[i + 3], 14, -187363961); _local3 = this.md5_gg(_local3, _local2, _local1, a, x[i + 8], 20, 1163531501); a = this.md5_gg(a, _local3, _local2, _local1, x[i + 13], 5, -1444681467); _local1 = this.md5_gg(_local1, a, _local3, _local2, x[i + 2], 9, -51403784); _local2 = this.md5_gg(_local2, _local1, a, _local3, x[i + 7], 14, 1735328473); _local3 = this.md5_gg(_local3, _local2, _local1, a, x[i + 12], 20, -1926607734); a = this.md5_hh(a, _local3, _local2, _local1, x[i + 5], 4, -378558); _local1 = this.md5_hh(_local1, a, _local3, _local2, x[i + 8], 11, -2022574463); _local2 = this.md5_hh(_local2, _local1, a, _local3, x[i + 11], 16, 1839030562); _local3 = this.md5_hh(_local3, _local2, _local1, a, x[i + 14], 23, -35309556); a = this.md5_hh(a, _local3, _local2, _local1, x[i + 1], 4, -1530992060); _local1 = this.md5_hh(_local1, a, _local3, _local2, x[i + 4], 11, 1272893353); _local2 = this.md5_hh(_local2, _local1, a, _local3, x[i + 7], 16, -155497632); _local3 = this.md5_hh(_local3, _local2, _local1, a, x[i + 10], 23, -1094730640); a = this.md5_hh(a, _local3, _local2, _local1, x[i + 13], 4, 681279174); _local1 = this.md5_hh(_local1, a, _local3, _local2, x[i + 0], 11, -358537222); _local2 = this.md5_hh(_local2, _local1, a, _local3, x[i + 3], 16, -722521979); _local3 = this.md5_hh(_local3, _local2, _local1, a, x[i + 6], 23, 76029189); a = this.md5_hh(a, _local3, _local2, _local1, x[i + 9], 4, -640364487); _local1 = this.md5_hh(_local1, a, _local3, _local2, x[i + 12], 11, -421815835); _local2 = this.md5_hh(_local2, _local1, a, _local3, x[i + 15], 16, 530742520); _local3 = this.md5_hh(_local3, _local2, _local1, a, x[i + 2], 23, -995338651); a = this.md5_ii(a, _local3, _local2, _local1, x[i + 0], 6, -198630844); _local1 = this.md5_ii(_local1, a, _local3, _local2, x[i + 7], 10, 1126891415); _local2 = this.md5_ii(_local2, _local1, a, _local3, x[i + 14], 15, -1416354905); _local3 = this.md5_ii(_local3, _local2, _local1, a, x[i + 5], 21, -57434055); a = this.md5_ii(a, _local3, _local2, _local1, x[i + 12], 6, 1700485571); _local1 = this.md5_ii(_local1, a, _local3, _local2, x[i + 3], 10, -1894986606); _local2 = this.md5_ii(_local2, _local1, a, _local3, x[i + 10], 15, -1051523); _local3 = this.md5_ii(_local3, _local2, _local1, a, x[i + 1], 21, -2054922799); a = this.md5_ii(a, _local3, _local2, _local1, x[i + 8], 6, 1873313359); _local1 = this.md5_ii(_local1, a, _local3, _local2, x[i + 15], 10, -30611744); _local2 = this.md5_ii(_local2, _local1, a, _local3, x[i + 6], 15, -1560198380); _local3 = this.md5_ii(_local3, _local2, _local1, a, x[i + 13], 21, 1309151649); a = this.md5_ii(a, _local3, _local2, _local1, x[i + 4], 6, -145523070); _local1 = this.md5_ii(_local1, a, _local3, _local2, x[i + 11], 10, -1120210379); _local2 = this.md5_ii(_local2, _local1, a, _local3, x[i + 2], 15, 718787259); _local3 = this.md5_ii(_local3, _local2, _local1, a, x[i + 9], 21, -343485551); a = this.safe_add(a, olda); _local3 = this.safe_add(_local3, oldb); _local2 = this.safe_add(_local2, oldc); _local1 = this.safe_add(_local1, oldd); i = i + 16; } var result = Array(a, _local3, _local2, _local1); return(result); }; MD5.md5_cmn = function (q, a, b, x, s, t) { var _local1 = this; var _local2 = _local1.safe_add(_local1.bit_rol(_local1.safe_add(_local1.safe_add(a, q), _local1.safe_add(x, t)), s), b); return(_local2); }; MD5.md5_ff = function (a, b, c, d, x, s, t) { var _local1 = b; return(this.md5_cmn((_local1 & c) | ((~_local1) & d), a, _local1, x, s, t)); }; MD5.test = function () { }; MD5.md5_gg = function (a, b, c, d, x, s, t) { return(this.md5_cmn((b & d) | (c & (~d)), a, b, x, s, t)); }; MD5.md5_hh = function (a, b, c, d, x, s, t) { return(this.md5_cmn((b ^ c) ^ d, a, b, x, s, t)); }; MD5.md5_ii = function (a, b, c, d, x, s, t) { return(this.md5_cmn(c ^ (b | (~d)), a, b, x, s, t)); }; MD5.core_hmac_md5 = function (key, data) { var _local2 = this.str2binl(key); if (_local2.length > 16) { _local2 = this.core_md5(_local2, key.length * this.chrsz); } var _local3 = Array(16); var opad = Array(16); var _local1 = 0; while (_local1 < 16) { _local3[_local1] = _local2[_local1] ^ 909522486; opad[_local1] = _local2[_local1] ^ 1549556828; _local1++; } var hash = this.core_md5(_local3.concat(this.str2binl(data)), 512 + (data.length * this.chrsz)); return(this.core_md5(opad.concat(hash), 640)); }; MD5.safe_add = function (x, y) { var _local1 = (x & 65535) + (y & 65535); var _local2 = ((x >> 16) + (y >> 16)) + (_local1 >> 16); return((_local2 << 16) | (_local1 & 65535)); }; MD5.bit_rol = function (num, cnt) { return((num << cnt) | (num >>> (32 - cnt))); }; MD5.str2binl = function (str) { var _local2 = this; var _local3 = Array(); var mask = ((1 << _local2.chrsz) - 1); var max = (str.length * _local2.chrsz); var _local1 = 0; while (_local1 < max) { _local3[_local1 >> 5] = _local3[_local1 >> 5] | ((str.charCodeAt(_local1 / _local2.chrsz) & mask) << (_local1 & 31)); _local1 = _local1 + _local2.chrsz; } return(_local3); }; MD5.binl2str = function (bin) { var _local2 = ""; var _local3 = (1 << this.chrsz) - 1; var max = (bin.length * 32); var _local1 = 0; while (_local1 < max) { _local2 = _local2 + String.fromCharCode((bin[_local1 >> 5] >>> (_local1 & 31)) & _local3); _local1 = _local1 + this.chrsz; } return(_local2); }; MD5.binl2hex = function (binarray) { var _local3 = binarray; var _local2 = (this.hexcase ? "0123456789ABCDEF" : "0123456789abcdef"); var str = ""; var max = (_local3.length * 4); var _local1 = 0; while (_local1 < max) { str = str + (_local2.charAt((_local3[_local1 >> 2] >> (((_local1 & 3) * 8) + 4)) & 15) + _local2.charAt((_local3[_local1 >> 2] >> ((_local1 & 3) * 8)) & 15)); _local1++; } return(str); }; MD5.binl2b64 = function (binarray) { var _local3 = binarray; var tab = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"; var str = ""; var max = (_local3.length * 4); var m4x = (4 * max); var _local1 = 0; while (_local1 < max) { var triplet = (((((_local3[_local1 >> 2] >> (8 * (_local1 & 3))) & 255) << 16) | (((_local3[(_local1 + 1) >> 2] >> (8 * ((_local1 + 1) & 3))) & 255) << 8)) | ((_local3[(_local1 + 2) >> 2] >> (8 * ((_local1 + 2) & 3))) & 255)); _local1 = _local1 + 3; } var _local2 = 0; while (_local2 < 4) { if (((_local1 * 8) + (_local2 * 6)) > m4x) { str = str + this.b64pad; } else { str = str + tab.charAt((triplet >> (6 * (3 - _local2))) & 63); } _local2++; } return(str); }; NetDebug.initialize(); startTime = getTimer(); _global.trackingURL = unescape(url); NetDebug.trace("_global.trackingURL :: " + _global.trackingURL); _global.scoreURL = unescape(sw4); _global.gameid = sw6; _global.userid = uuid; _global.sid = session_id; _global.rn = Math.random(1E21); _global.scoreURL = unescape(_global.scoreURL); _global.trackingVars = _global.trackingURL.split("?"); _global.trackingURL = _global.trackingVars[0]; _global.objTrackingVars = new Object(); if (uuid != undefined) { _global.objTrackingVars.uuid = uuid; } var trackingArr = _global.trackingVars[1].split("&"); for (var prop in trackingArr) { var myVars = trackingArr[prop].split("="); if (myVars[1] != "") { _global.objTrackingVars[myVars[0]] = myVars[1]; } } NetDebug.trace("tracking -- "); for (var prop in _global.objTrackingVars) { NetDebug.trace((("tracking : " + prop) + "=") + _global.objTrackingVars[prop]); } NetDebug.trace("tracking -- "); _global.scoreVars = _global.scoreURL.split("?"); _global.scoreURL = _global.scoreVars[0]; _global.objScoreVars = new Object(); if (challengeUuid != undefined) { _global.objScoreVars.challengeUuid = challengeUuid; } _global.scoreArr = _global.scoreVars[1].split("&"); NetDebug.trace(_global.scoreArr); for (var prop in _global.scoreArr) { var myVars = _global.scoreArr[prop].split("="); if (myVars[1] != "") { _global.objScoreVars[myVars[0]] = myVars[1]; } } NetDebug.trace("score vars"); for (var prop in _global.objScoreVars) { NetDebug.trace((prop + "=") + _global.objScoreVars[prop]); } NetDebug.trace("score vars"); trackerOnLoad = function (success) { var _local1 = _global; for (var _local2 in _local1.tracker) { trace((_local2 + "=") + _local1.tracker(_local2)); } if (success) { trace("success"); NetDebug.trace("success"); } else { NetDebug.trace("error on script"); } infomessage = "Return from tracking"; }; trackingGameLoaded = function () { var _local1 = _global; endTime = getTimer(); downloadTime = Math.round((endTime - startTime) / 1000); _local1.tracker = new LoadVars(); _local1.tracker = getTracker("load"); _local1.tracker.d1 = _downloadTime; var _local3 = MD5.hex_md5(makeQuerystring(_local1.tracker)); _local1.tracker.cr = _local3; for (var _local2 in _local1.objTrackingVars) { _local1.tracker[_local2] = _local1.objTrackingVars[_local2]; } for (var _local2 in _local1.tracker) { } _local1.tracker.sendAndLoad(_local1.trackingURL, _local1.tracker, "GET"); _local1.tracker.onLoad = trackerOnLoad; }; trackingGameStart = function () { var _local1 = _global; NetDebug.trace("trackingGameStart"); _local1.startGameTime = getTimer(); _local1.tracker = new LoadVars(); _local1.tracker = getTracker("play"); var _local3 = MD5.hex_md5(makeQuerystring(_local1.tracker)); _local1.tracker.cr = _local3; for (var _local2 in _local1.objTrackingVars) { _local1.tracker[_local2] = _local1.objTrackingVars[_local2]; } _local1.tracker.sendAndLoad(_local1.trackingURL, _local1.tracker, "GET"); _local1.tracker.onLoad = trackerOnLoad; }; trackingGameOver = function () { var _local1 = _global; _local1.endGameTime = getTimer(); _local1.tracker = new LoadVars(); _local1.tracker = getTracker("over"); var _local3 = MD5.hex_md5(makeQuerystring(_local1.tracker)); _local1.tracker.cr = _local3; for (var _local2 in _local1.objTrackingVars) { _local1.tracker[_local2] = _local1.objTrackingVars[_local2]; } _local1.tracker.sendAndLoad(_local1.trackingURL, _local1.tracker, "GET"); _local1.tracker.onLoad = trackerOnLoad; }; trackingGameQuit = function () { var _local1 = _global; _local1.totalSecondsPlayed = Math.round((_local1.endGameTime - _local1.startGameTime) / 1000); _local1.endGameTime = getTimer(); _local1.tracker = new LoadVars(); _local1.tracker = getTracker("quit"); _local1.tracker.d1 = _local1._global.totalSecondsPlayed; var _local3 = MD5.hex_md5(makeQuerystring(_local1.tracker)); _local1.tracker.cr = _local3; for (var _local2 in _local1.objTrackingVars) { _local1.tracker[_local2] = _local1.objTrackingVars[_local2]; } _local1.tracker.sendAndLoad(_local1.trackingURL, _local1.tracker, "GET"); _local1.tracker.onLoad = trackerOnLoad; }; submitScore = function (s) { var _local2 = _global; NetDebug.trace("submitScore"); sendCommand("trackingGameQuit"); var strPT:String; var my_date:Date = new Date(); var myHour:String = ((my_date.getHours() < 10) ? ("0" + my_date.getHours().toString()) : (my_date.getHours().toString())); var myMinutes:String = ((my_date.getMinutes() < 10) ? ("0" + my_date.getMinutes().toString()) : (my_date.getMinutes().toString())); var mySeconds:String = ((my_date.getSeconds() < 10) ? ("0" + my_date.getSeconds().toString()) : (my_date.getSeconds().toString())); var myTime:String = ((myHour + myMinutes) + mySeconds); trace(myTime); strPT = ("gamename=" + _local2.gameName) + "&"; strPT = strPT + (("score=" + s) + "&"); strPT = strPT + (("pn=" + sw3) + "&"); strPT = strPT + (("sf=" + (cheated ? "0" : "1")) + "&"); strPT = strPT + "np=1&"; totalGames = (isNaN(totalGames) ? 0 : (totalGames)); strPT = strPT + (("ng=" + totalGames) + "&"); strPT = strPT + "nr=0&"; secondsPlayed = (isNaN(secondsPlayed) ? 1 : (secondsPlayed)); strPT = strPT + (("tp=" + secondsPlayed) + "&"); strPT = strPT + "ms=11243&"; strPT = strPT + "mr=0&"; strPT = strPT + "bd=0&"; strPT = strPT + "pi=6&"; downloadTime = (isNaN(downloadTime) ? 0 : (downloadTime)); strPT = strPT + (("ds=" + downloadTime.toString()) + "&"); strPT = strPT + "dt=&"; strPT = strPT + (((("ss=" + System.capabilities.screenResolutionX) + "by") + System.capabilities.screenResolutionY) + "&"); strPT = strPT + "sp=none&"; strPT = strPT + "sn=&"; strPT = strPT + (("tt=" + myTime) + "&"); gameVersion = (isNaN(gameVersion) ? 1 : (gameVersion)); strPT = strPT + (("vr=" + gameVersion) + "&"); strPT = strPT + ("gid=" + _local2.gameid); cr = MD5.hex_md5(strPT + _local2.keyString); strPT = strPT + ("&cr=" + cr); strBlow = BlowFish_enc64str(strPT); p = strBlow; if (_local2.scoreURL.length > 0) { var _local3 = []; for (var prop in _local2.objScoreVars) { _local3.push((prop + "=") + _local2.objScoreVars[prop]); } var _local1 = 0; while (_local1 < _local3.length) { p = p + "&"; p = p + _local3[_local1]; _local1++; } } var _local1 = 0; while (_local1 < _local2.scoreArr.length) { p = p + "&"; p = p + _local2.scoreArr[_local1]; _local1++; } flashScoreUrl = (_local2.scoreURL + "?param=") + p; getURL (flashScoreUrl); NetDebug.trace("STR WILL BE: " + flashScoreUrl); isQuitting = 1; _root.isQuitting = 1; }; _global.sendCommand = function (what) { var _local1 = what; NetDebug.trace("sendCommand: " + _local1); switch (_local1) { case "trackingGameLoaded" : trackingGameLoaded(); break; case "trackingGameStart" : trackingGameStart(); break; case "trackingGameOver" : trackingGameOver(); break; case "trackingGameQuit" : trackingGameQuit(); } var sending_lc:LocalConnection = new LocalConnection(); sending_lc.send("lc_name", "methodToExecute", _local1); }; _global.keyString = "Pnj4Jw9qMo"; _global.gameName = "Horse"; BlowFish_init(_global.keyString); skipStinger = true; switch (SWLIST) { case "" : trace("no entry, use default"); stingerURL = "http://candystand.com/games/stinger.swf"; break; case undefined : trace("no entry, use default"); stingerURL = "http://candystand.com/games/stinger.swf"; break; case "none" : trace("no stinger, use nothing"); skipStinger = true; break; default : stingerURL = SWLIST; trace("use this url: " + stingerURL); } if (!skipStinger) { this.createEmptyMovieClip("stinger_mc", this.getNextHighestDepth()); stinger_mc.loadMovie(stingerURL); } gotoAndStop (2); loader._visible = false; _quality = "BEST"; myColor = new Color(this); myTransform = new Object(); fade = function (destination) { fader.destination = destination; fader.gotoAndPlay(2); }; chatText = ["OFF THE GROUND", "OFF THE WALL", "OFF THE BACKBOARD", "MOONSHOT", "SWISH", "EYES CLOSED", "CLEAR ALL"]; buildDropDown = function () { var _local3 = this; chatter._visible = true; chatter.bg._y = ((-chatText.length) * 16) - 56; chatter.bg._visible = false; var _local1 = 0; while (_local1 < chatText.length) { _local3.attachMovie("chatButton_mc", "DropDown" + _local1, _local1 + 1000); var _local2 = _local3["DropDown" + _local1]; _local2._x = chatter._x - 5; _local2._y = (chatter._y - (16 * _local1)) - 22; trace((("build dropdown " + _local2._y) + " x=") + _local2._x); _local2.myText = chatText[_local1]; _local2._visible = false; _local2.id = _local1; _local1++; } }; showDropDown = function () { var _local3 = this; closeHelper(); if (((!main.flying) and (main.gameInfo.playerID == main.thrower)) and (!main.alreadyMade)) { if (chatter.bg._visible) { chatter.bg._visible = false; var _local1 = 0; while (_local1 < chatText.length) { var _local2 = _local3["DropDown" + _local1]; _local2._visible = false; _local1++; } } else { chatter.bg._visible = true; var _local1 = 0; while (_local1 < chatText.length) { var _local2 = _local3["DropDown" + _local1]; _local2._visible = true; _local1++; } } } }; hideChatter = function () { var _local3 = this; chatter.bg._visible = false; var _local1 = 0; while (_local1 < chatText.length) { var _local2 = _local3["DropDown" + _local1]; _local2._visible = false; _local1++; } }; chooseChat = function (which) { var _local3 = which; trace("which=" + _local3); currentChatID = _local3; if (_root.variant == "none") { if (_local3 < 6) { if (main.useList[_local3]) { main.removeFromUseList(_local3); } else if ((((((((!main.flying) and (main.gameInfo.playerID == main.thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!main.useList[_local3])) and (!main.alreadyMade)) and (!main.dragging)) and (!main.flying)) and (!main.shooting)) { main.addToUseList(_local3); } } else { var _local1 = 0; while (_local1 < 6) { if (main.useList[_local1]) { main.removeFromUseList(_local1); } _local1++; } } } chatter.bg._visible = false; var _local1 = 0; while (_local1 < chatText.length) { var _local2 = this["DropDown" + _local1]; _local2._visible = false; _local1++; } };
Frame 2
onEnterFrame = function () { if (((stinger_mc._currentframe > 1) && (stinger_mc._currentframe == stinger_mc._totalframes)) || (skipStinger)) { if (this._framesloaded == this._totalframes) { sendCommand("trackingGameLoaded"); mygoal = 5; spread = 85; slot = [0, 0]; delete onEnterFrame; removeMovieClip(loader); removeMovieClip(stinger_mc); gotoAndPlay ("menu"); } } if (stinger_mc._currentframe > 1) { } if (((stinger_mc._currentframe > (stinger_mc._totalframes / 2)) and (!swapped)) || (skipStinger)) { swapped = true; loader._visible = true; loader.swapDepths(1000); } }; stop();
Frame 4
locked = false; closeHelper = function () { locked = false; helper.spinner.stop(); main.resetModule.playAgainButton.enabled = true; helper.gotoAndPlay("leave"); }; openHelper = function () { locked = true; helper.spinner.play(); main.resetModule.playAgainButton.enabled = false; helper._visible = true; helper.gotoAndPlay("enter"); }; sounds.radio.fade(); score0 = 0; score1 = 0; _quality = "BEST"; play();
Frame 5
sounds.mainMusic.start(); stop();
Frame 19
jumpPos = [126, 164, 202]; if (mygoal == 10) { slot[1] = 1; } onEnterFrame = function () { jumper0._y = jumpPos[slot[0]]; jumper1._y = jumpPos[slot[1]]; }; mode = "computer"; stop();
Frame 25
inProgress = false; gotoAndStop ("lobby");
Frame 31
onEnterFrame = function () { if (inProgress) { id = gameInfo.playerID; gameInfo.goal = 5; gotoAndStop ("connected"); } }; trace("LOCAL NAME=" + name); score0 = 0; score1 = 0; stop();
Frame 41
mode = "online"; main.gameInfo = gameInfo; buildDropDown(); stop();
Frame 51
buildDropDown(); stop();
Frame 60
mode = "practice"; trace("practicing"); buildDropDown(); main.gameInfo = new Object(); main.gameInfo.playerID = 0;
Frame 69
mode = "practice"; trace("practicing really"); chatter._visible = false; main.gameInfo = new Object(); main.gameInfo.playerID = 0; _root.gameID = 94; _root.rootWidth = 550; _root.rootHeight = 400; stop();
Instance of Symbol 400 MovieClip "scores" in Frame 69
/* no clip actions */
Frame 78
mode = "practice"; trace("practicing"); main.gameInfo = new Object(); main.gameInfo.playerID = 0; _root.gameID = 95; _root.rootWidth = 550; _root.rootHeight = 400; loadMovie ("http://64.91.231.65/actionscript/scores.swf", "scores"); stop();
Symbol 8 MovieClip [chatButton_mc] Frame 1
btnChatText.onPress = function () { _parent.chooseChat(id); };
Symbol 13 MovieClip Frame 1
total = _root.getBytesTotal();
Symbol 13 MovieClip Frame 2
percent = _root.getBytesLoaded() / total; bar._xscale = percent * 100;
Symbol 13 MovieClip Frame 3
gotoAndPlay (2);
Symbol 16 MovieClip Frame 1
changeColor = function (percent) { var _local1 = _parent; var _local2 = percent; _local1.myTransform.rb = 3 * _local2; _local1.myTransform.gb = 3 * _local2; _local1.myTransform.bb = 2.55 * _local2; _local1.myColor.setTransform(_local1.myTransform); }; changeColor(0); stop();
Symbol 16 MovieClip Frame 2
changeColor(10);
Symbol 16 MovieClip Frame 3
changeColor(20);
Symbol 16 MovieClip Frame 4
_root.sounds.scratch.start(); changeColor(30);
Symbol 16 MovieClip Frame 5
changeColor(40);
Symbol 16 MovieClip Frame 6
changeColor(50);
Symbol 16 MovieClip Frame 7
changeColor(60);
Symbol 16 MovieClip Frame 8
changeColor(80);
Symbol 16 MovieClip Frame 9
changeColor(100); _parent.gotoAndStop(destination);
Symbol 16 MovieClip Frame 10
changeColor(80);
Symbol 16 MovieClip Frame 11
changeColor(60);
Symbol 16 MovieClip Frame 12
changeColor(40);
Symbol 16 MovieClip Frame 13
changeColor(30);
Symbol 16 MovieClip Frame 14
changeColor(20);
Symbol 16 MovieClip Frame 15
changeColor(10);
Symbol 20 Button
on (release) { mode = "multiplayer"; variant = "none"; objLogin = new LoadVars(); objLogin.load("http://www.makaimedia.com/scripts/getMemberInfo.aspx", objLogin); objLogin.onLoad = function (success) { trace(objLogin.memberID); if (objLogin.memberID > 0) { trace("connect"); gotoAndStop ("connect"); } else { trace("login"); getURL ("/membership/login.aspx?ref=g&gid=" + _root.gameID, "_self"); } }; }
Symbol 26 Button
on (release) { sendCommand("trackingGameStart"); btnQuit._visible = true; choice = "practice"; variant = "none"; mode = "practice"; fade("court"); }
Symbol 29 Button
on (release) { sendCommand("trackingGameStart"); btnQuit._visible = true; choice = "computer"; mode = "computer"; variant = "none"; fade("difficulty"); }
Symbol 32 Button
on (release) { sendCommand("trackingGameStart"); btnQuit._visible = true; choice = "freethrow"; mode = "practice"; variant = "freethrow"; fade("court"); }
Symbol 47 Button
on (release) { trackingGameQuit(); getURL (SW1); }
Symbol 51 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 57 MovieClip Frame 1
onEnterFrame = function () { if (_root._currentframe > 40) { count++; if (count >= 54) { count = 0; r = random(3); if (r == 0) { r = random(4) + 1; } } } }; stop();
Symbol 57 MovieClip Frame 6
stop();
Symbol 57 MovieClip Frame 13
stop();
Symbol 57 MovieClip Frame 20
stop();
Symbol 57 MovieClip Frame 27
stop();
Symbol 62 MovieClip Frame 1
onEnterFrame = function () { if (_root._currentframe > 40) { count++; if (count >= 120) { count = 0; r = random(2); if (r == 0) { r = random(3) + 1; gotoAndPlay("sound" + r); } } } }; count = 80; stop();
Symbol 62 MovieClip Frame 12
stop();
Symbol 62 MovieClip Frame 19
stop();
Symbol 62 MovieClip Frame 25
stop();
Symbol 63 MovieClip Frame 1
function start() { var _local1 = _parent; if ((_currentframe == 1) and (_local1.volumes[4] == 0)) { _local1.goals[4] = 80; _local1.goals[5] = 0; gotoAndPlay (2); } } stop();
Symbol 65 MovieClip Frame 1
function start() { if (_currentframe == 1) { gotoAndPlay (2); } } stop();
Symbol 69 MovieClip Frame 1
function start() { current++; if (current > 3) { current = 1; } gotoAndPlay("bounce" + current); } current = 0; stop();
Symbol 69 MovieClip Frame 3
stop();
Symbol 69 MovieClip Frame 12
stop();
Symbol 69 MovieClip Frame 22
stop();
Symbol 71 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 73 MovieClip Frame 1
function start() { current++; if (current > 3) { current = 1; } gotoAndPlay("bounce" + current); } current = 0; stop();
Symbol 73 MovieClip Frame 3
stop();
Symbol 73 MovieClip Frame 12
stop();
Symbol 73 MovieClip Frame 22
stop();
Symbol 76 MovieClip Frame 1
start = function (which) { s.stop(); playing = true; s.setVolume(100); gotoAndPlay("on" + which); }; fade = function (which) { playing = false; gotoAndPlay("fade" + which); }; change = function (which) { if (!playing) { start(which); } else { fade(which); } }; s = new Sound(this); stop(); playing = false;
Symbol 76 MovieClip Frame 8
stop();
Symbol 76 MovieClip Frame 9
s.setVolume(80); trace("fading out");
Symbol 76 MovieClip Frame 10
s.setVolume(60);
Symbol 76 MovieClip Frame 11
s.setVolume(40);
Symbol 76 MovieClip Frame 12
s.setVolume(20);
Symbol 76 MovieClip Frame 13
s.setVolume(0);
Symbol 76 MovieClip Frame 14
stop();
Symbol 76 MovieClip Frame 23
stop();
Symbol 76 MovieClip Frame 24
s.setVolume(80); trace("fading out");
Symbol 76 MovieClip Frame 25
s.setVolume(60);
Symbol 76 MovieClip Frame 26
s.setVolume(40);
Symbol 76 MovieClip Frame 27
s.setVolume(20);
Symbol 76 MovieClip Frame 28
s.setVolume(0);
Symbol 76 MovieClip Frame 29
stop();
Symbol 77 MovieClip Frame 1
start = function () { s.stop(); playing = true; s.setVolume(100); gotoAndPlay ("on"); }; fade = function () { playing = false; gotoAndPlay ("fade"); }; s = new Sound(this); stop(); playing = false;
Symbol 77 MovieClip Frame 8
stop();
Symbol 77 MovieClip Frame 9
s.setVolume(80); trace("fading out");
Symbol 77 MovieClip Frame 10
s.setVolume(60);
Symbol 77 MovieClip Frame 11
s.setVolume(40);
Symbol 77 MovieClip Frame 12
s.setVolume(20);
Symbol 77 MovieClip Frame 13
s.setVolume(0);
Symbol 77 MovieClip Frame 14
stop();
Symbol 79 MovieClip Frame 1
function start() { gotoAndPlay (2); } stop();
Symbol 83 MovieClip Frame 1
stop();
Symbol 85 Button
on (release) { trace("volume"); if (goals[0] == 100) { goals[0] = 0; } else { goals[0] = 100; } }
Symbol 86 MovieClip Frame 1
instance = new Array(); names = ["this", "bounce", "rim", "net", "backboard"]; goals = [100, 100, 100, 60, 0]; volumes = [100, 100, 100, 60, 0]; adjustments = [5, 5, 5, 10, 10]; i = 0; while (i < names.length) { instance[i] = new Sound(eval (names[i])); instance[i].setVolume(volumes[i]); i++; } onEnterFrame = function () { i = 0; while (i < names.length) { if (goals[i] < volumes[i]) { volumes[i] = volumes[i] - adjustments[i]; } else if (goals[i] > volumes[i]) { volumes[i] = volumes[i] + adjustments[i]; } if (Math.abs(goals[i] - volumes[i]) < adjustments[i]) { volumes[i] - goals[i]; } instance[i].setVolume(volumes[i]); i++; } frame = int(volumes[0] / 10) + 1; speaker.gotoAndStop(frame); };
Symbol 86 MovieClip Frame 2
music.start(); stop();
Symbol 93 Button
on (release) { court = 1; sounds.mainMusic.fade(); sounds.scratcher.start(); fade(choice); }
Symbol 98 Button
on (release) { court = 2; sounds.mainMusic.fade(); sounds.scratcher.start(); fade(choice); }
Symbol 104 Button
on (release) { sendCommand("trackingGameOver"); fade("menu"); }
Symbol 107 Button
on (release) { difficulty = 1; fade("court"); }
Symbol 110 Button
on (release) { difficulty = 2; fade("court"); }
Symbol 113 Button
on (release) { difficulty = 3; fade("court"); }
Symbol 129 Button
on (release) { _parent.gotoAndStop("logon"); trace("::RETRY CONNECTION"); }
Symbol 136 Button
on (release) { gotoAndStop ("creating"); client.call("create", new createRet()); }
Symbol 141 Button
on (press) { scrollMove = -1; scroll(-1); } on (release, dragOut, releaseOutside) { scrollCount = 0; scrollMove = 0; }
Symbol 143 Button
on (press) { scrollMove = 1; scroll(1); } on (release, dragOut, releaseOutside) { scrollCount = 0; scrollMove = 0; }
Symbol 150 Button
on (release) { _parent._parent._parent.join(id, gameName); }
Symbol 157 MovieClip Frame 1
function scroll(how) { position = position + how; position = Math.min(total, position); position = Math.max(position, 0); gameList._y = listinit - (position * spread); shuttle._y = top + ((bottom - top) * (position / total)); } spread = 22; top = -70; bottom = 42; scrollCount = 0; position = 0; listinit = gameList._y; dragging = false; onEnterFrame = function () { total = Math.max(0, elements - 8); if (dragging) { position = int(((shuttle._y - top) / (bottom - top)) * total); gameList._y = listinit - (position * spread); } scrollCount = scrollCount + scrollMove; if (scrollCount > 3) { scroll(1); } if (scrollCount < -3) { scroll(-1); } };
Instance of Symbol 156 MovieClip "gameList" in Symbol 157 MovieClip Frame 1
/* no clip actions */
Symbol 164 Button
on (release) { _parent._parent._parent.challenge(id); }
Symbol 167 MovieClip Frame 1
function scroll(how) { position = position + how; position = Math.min(total, position); position = Math.max(position, 0); peopleList._y = listinit - (position * spread); shuttle._y = top + ((bottom - top) * (position / total)); } spread = 22; top = -70; bottom = 42; scrollCount = 0; position = 0; listinit = peopleList._y; dragging = false; onEnterFrame = function () { total = Math.max(0, elements - 8); if (dragging) { position = int(((shuttle._y - top) / (bottom - top)) * total); peopleList._y = listinit - (position * spread); } scrollCount = scrollCount + scrollMove; if (scrollCount > 3) { scroll(1); } if (scrollCount < -3) { scroll(-1); } };
Instance of Symbol 166 MovieClip "peopleList" in Symbol 167 MovieClip Frame 1
/* no clip actions */
Symbol 176 Button
on (release) { nextFrame(); }
Symbol 177 Button
on (release) { prevFrame(); }
Symbol 178 MovieClip Frame 1
_parent.makeAvailable(true); stop();
Symbol 178 MovieClip Frame 2
_parent.makeAvailable(false); stop();
Symbol 183 Button
on (release) { _parent.gotoAndStop("menu"); }
Symbol 188 Button
on (release) { gotoAndStop ("connected"); }
Symbol 195 Button
on (release) { cancelChallenge(); }
Symbol 200 Button
on (release) { leave(myGame.id, true); }
Symbol 206 Button
on (release) { respondToChallenge(true); }
Symbol 211 Button
on (release) { respondToChallenge(false); }
Symbol 223 Button
on (release) { leave(myGame.id, myGame.host); }
Symbol 230 Button
on (release) { launch(myGame.id); }
Symbol 239 Button
on (release) { sendTaunt(1); }
Symbol 243 Button
on (release) { sendTaunt(2); }
Symbol 247 Button
on (release) { sendTaunt(3); }
Symbol 251 Button
on (release) { sendTaunt(4); }
Symbol 255 Button
on (release) { sendTaunt(5); }
Symbol 260 MovieClip Frame 1
function scroll(how) { history.scroll = history.scroll + how; history.scroll = Math.min(history.scroll, history.maxscroll - 1); history.scroll = Math.max(history.scroll, 1); shuttle._y = top + ((bottom - top) * ((history.scroll - 1) / (history.maxscroll - 2))); } spread = 22; top = -69; bottom = 42; history.scroll = 1; history.html = true; listinit = gameList._y; dragging = false; onEnterFrame = function () { if (dragging) { history.scroll = int(((shuttle._y - top) / (bottom - top)) * (history.maxscroll - 2)) + 1; } scrollCount = scrollCount + scrollMove; if (scrollCount > 3) { scroll(1); } if (scrollCount < -3) { scroll(-1); } };
Symbol 267 Button
on (release) { sendChat(); }
Symbol 270 Button
on (release) { leave(myGame.id, myGame.host); }
Symbol 272 MovieClip Frame 1
if (_root.name == null) { hey = _root.name; trace("stopping"); stop(); } else { trace("going to login"); hey = "log in"; name = _root.name; gotoAndStop ("logon"); } myUrl = "rtmp://www.makaimedia.com/horse";
Symbol 272 MovieClip Frame 5
_parent.connected = false; elligible = true; client = new NetConnection(); client.onStatus = function (info) { trace(info.code); if (info.code == "NetConnection.Connect.Success") { gotoAndStop ("connected"); } else { gotoAndStop ("failure"); } }; client.connect(myUrl, name); client.setUserInfo = function (clientID) { id = clientID; trace("MY ID=" + id); };
Symbol 272 MovieClip Frame 15
function respondToChallenge(accepted) { if (accepted) { client.call("acceptChallenge", null, challengedByID); join(challengedByID, challengedBy + "'s Game"); } else { client.call("declineChallenge", new declineChallengeRet(), challengedByID); gotoAndStop ("connected"); } } function cancelChallenge() { client.call("cancelChallenge", new cancelChallengeRet(), myChallengeID); } function challenge(id, name) { myChallenge = name; myChallengeID = id; client.call("challenge", new challengeRet(), id); } function join(gameid, gameName) { myGame.id = gameID; myGame.name = gameName; myGame.host = false; client.call("join", new joinRet(), gameid); gotoAndStop ("joining"); } function leave(gameid, host) { var _local1 = _parent; client.call("leave", null, gameid, host); _local1.gotoAndStop("lobby"); _local1.inProgress = false; chat.close(); _local1.game.close(); gotoAndStop ("connected"); } function addToList() { g = games.data[j]; resp = resp + "::::"; resp = resp + ((g.started + g.challenge) + g.players); if (((((!g.started) and (!g.challenge)) and (g.players >= 1)) or (g.started and (g.players > 1))) or (g.challenge and (g.players > 1))) { duplicateMovieClip ("scroller.gameList.gameKing", "game" + gameCount, gameCount); n = eval ("scroller.gameList.game" + gameCount); n.id = g.id; n.players = g.players + "/2"; n.gameName = g.name; if (g.players < 2) { n.join._visible = true; n.status = "open"; openGames++; } else { n.join._visible = false; if (g.started) { n.status = "In Progress"; } else { n.status = "Full"; } } gameCount++; n._y = 138 + (gamecount * scroller.spread); } } function makeAvailable(whether) { users.data["user" + id].elligible = whether; elligible = whether; } function addToPeople(u) { if (u.id == myChallengeID) { challengedPresent = true; } if ((u.id == id) and (!u.elligible)) { available.gotoAndStop(2); } duplicateMovieClip ("peopleScroller.peopleList.peopleKing", "people" + userCount, userCount); n = eval ("peopleScroller.peopleList.people" + userCount); if ((!u.available) or (!u.elligible)) { n.btnChallenge._visible = false; } else if (u.id == id) { n.btnChallenge._visible = false; } else { n.btnChallenge._visible = true; } n.id = u.id; n.user = u.name; userCount++; n._y = 138 + (userCount * peopleScroller.spread); } createRet = function () { this.onResult = function (value) { myGame.id = value; myGame.host = true; myGame.playerid = 0; gotoAndStop ("room"); }; }; joinRet = function () { this.onResult = function (value) { if (value) { myGame.host = false; myGame.playerid = 1; gotoAndStop ("room"); } else { gotoAndStop ("joinError"); } }; }; cancelChallengeRet = function () { this.onResult = function (value) { trace(value); myChallengeID = undefined; myChallenge = undefined; gotoAndStop ("connected"); }; }; challengeRet = function () { this.onResult = function (value) { trace(value); if (!value) { gotoAndStop ("challengeError"); } else { gotoAndStop ("challenge"); } }; }; client.cancelChallenge = function () { gotoAndStop ("challengeCancelled"); }; client.declineChallenge = function () { myChallengeID = null; leave(myGame.id, true); gotoAndStop ("challengeDeclined"); }; client.acceptChallenge = function () { myGame.id = id; myGame.host = true; myGame.playerid = 0; gotoAndStop ("room"); }; client.challengedBy = function (id, name) { challengedBy = name; challengedByID = id; gotoAndStop ("respondToChallenge"); }; openGames = 0; userCount = 0; myGame = new Object(); myGame.name = name; games = SharedObject.getRemote("games_so", client.uri, false); games.connect(client); games.onSync = function (list) { var _local1 = list; i = 0; while (i < _local1.length) { gamecount = 0; i = 0; while (i <= 500) { removeMovieClip("scroller.gameList.game" + i); i++; } scroller.elements = 0; openGames = 0; for (j in games.data) { scroller.elements++; addtoList(); } gameTitle = ("Games (" + openGames) + " open)"; i++; } }; users = SharedObject.getRemote("users_so", client.uri, false); users.connect(client); users.onSync = function (list) { var _local1 = list; trace("USERS ON SYNC"); i = 0; while (i < _local1.length) { if (_local1[i].code == "clear") { makeAvailable(true); } usercount = 0; i = 0; while (i <= 500) { removeMovieClip("peopleScroller.peopleList.people" + i); i++; } peopleScroller.elements = 0; userCount = 0; challengedPresent = false; cList = new Array(); bList = new Array(); for (j in users.data) { if ((users.data[j].available and users.data[j].elligible) and (users.data[j].id != id)) { cList.push(users.data[j]); } else { bList.push(users.data[j]); } } trace((clist.length + " ") + blist.length); for (j in cList) { peopleScroller.elements++; addtoPeople(cList[j]); } for (j in bList) { peopleScroller.elements++; addtoPeople(bList[j]); } UserTitle = ("Who's Here (" + userCount) + ")"; if ((!challengedPresent) and (myChallengeID != null)) { leave(myGame.id, true); gotoAndStop ("challengeError"); } i++; } }; onEnterFrame = function () { }; if (!elligible) { available.gotoAndStop(2); } challengedById = null; myChallengeID = null;
Symbol 272 MovieClip Frame 23
onEnterFrame = function () { }; chat.close();
Symbol 272 MovieClip Frame 38
onEnterFrame = function () { if (challengedById > 0) { gotoAndStop ("respondToChallenge"); } }; myChallengeID = null;
Symbol 272 MovieClip Frame 48
onEnterFrame = function () { }; myChallengeID = null;
Symbol 272 MovieClip Frame 60
onEnterFrame = function () { }; myChallengeID = null;
Symbol 272 MovieClip Frame 73
Symbol 272 MovieClip Frame 85
games.onSync = function (list) { }; onEnterFrame = function () { }; myChallengeID = null;
Symbol 272 MovieClip Frame 124
function addMessage(who, what) { var _local1 = what; if (_local1.substr(_local1.length - 1, 1) == "\r") { _local1 = _local1.substring(0, _local1.length - 1); } _local1 = stripSpaces(_local1); chatlist.history.htmlText = chatlist.history.htmlText + (((("<FONT COLOR='#557799'>" + who) + ":</FONT><FONT COLOR='#113355'> ") + _local1) + "</FONT><br>"); if (chatlist.history.scroll != chatlist.history.maxscroll) { chatlist.shuttle._y = chatlist.bottom; chatlist.history.scroll = chatlist.history.maxscroll; } } function stripSpaces(strText) { var _local2 = strText; jim = Number(_local2.length); j = 0; while (j < jim) { var _local1 = (jim - j) - 1; if ((_local2.charCodeAt(_local1) == 32) and (_local2.charCodeAt(_local1 - 1) == 32)) { _local2 = _local2.substr(0, _local1) add _local2.substr(_local1 + 1, _local2.length - _local1); } j++; } return(_local2); } function setUpChat() { chatlist.history.htmlText = ""; chatTransfer = ""; chat = SharedObject.getRemote("chat" + myGame.id, client.uri, false); chat.connect(client); chat.onSync = function (list) { var _local1 = list; i = 0; while (i < _local1.length) { if ((_local1[i].name == "chatted0") and (chat.data.message0 != "")) { addMessage(myGame.player0, chat.data.message0); } if ((_local1[i].name == "chatted1") and (chat.data.message1 != "")) { addMessage(myGame.player1, chat.data.message1); } if ((_local1[i].name == "taunted0") and (chat.data.taunt0 != "")) { playTaunt(chat.data.taunt0); } if ((_local1[i].name == "taunted1") and (chat.data.taunt1 != "")) { playTaunt(chat.data.taunt1); } i++; } }; } function sendChat() { if (myGame.host) { chat.data.message0 = sender.text; chat.data.chatted0++; } else { chat.data.message1 = sender.text; chat.data.chatted1++; } sender.text = ""; } function sendTaunt(which) { var _local1 = which; if (myGame.host) { chat.data.taunt0 = _local1; chat.data.taunted0++; } else { chat.data.taunt1 = _local1; chat.data.taunted1++; } switch (_local1) { case 1 : if (myGame.host) { chat.data.message0 = "Yes!"; chat.data.chatted0++; } else { chat.data.message1 = "Yes!"; chat.data.chatted1++; } return; case 2 : if (myGame.host) { chat.data.message0 = "No!"; chat.data.chatted0++; } else { chat.data.message1 = "No!"; chat.data.chatted1++; } return; case 3 : if (myGame.host) { chat.data.message0 = "Hello!"; chat.data.chatted0++; } else { chat.data.message1 = "Hello!"; chat.data.chatted1++; } return; case 4 : if (myGame.host) { chat.data.message0 = "Good game!"; chat.data.chatted0++; } else { chat.data.message1 = "Good game!"; chat.data.chatted1++; } return; case 5 : if (myGame.host) { chat.data.message0 = "Play again?"; chat.data.chatted0++; } else { chat.data.message1 = "Play again?"; chat.data.chatted1++; } } } function playTaunt(which) { eval ("_parent.sounds.taunt" + which).start(); } function launch(gameid) { chatTransfer = chatlist.history.text; client.call("launch", new launchRet(), gameid); gotoAndStop ("launching"); } function updateSetup(g) { var _local1 = g; gameName = _local1.name; if (_local1.started) { if (!myGame.host) { chatTransfer = chatlist.history.text; } gotoAndStop ("game"); } else if (_local1.player1.length > 0) { setup = (_local1.player0 + " vs. ") + _local1.player1; myGame.player0 = _local1.player0; myGame.player1 = _local1.player1; if (myGame.host) { launchButton._visible = true; myGame.you = myGame.player0; myGame.him = myGame.player1; myGame.opponent = 1; } else { launchButton._visible = false; myGame.you = myGame.player1; myGame.him = myGame.player0; myGame.opponent = 0; } } else { if (myGame.player1.length > 0) { chat.close(); setUpChat(); } setup = _local1.player0 + " vs. ?????"; myGame.player0 = _local1.player0; launchButton._visible = false; } } launchRet = function () { this.onResult = function (value) { if (value) { } else { gotoAndStop ("room"); } }; }; games.onSync = function (list) { var _local1 = list; i = 0; while (i < _local1.length) { if ((_local1[i].code == "delete") and (_local1[i].name == ("game" + myGame.id))) { users.data["user" + id].available = true; gotoAndStop ("disconnect"); } else if (_local1[i].name == ("game" + myGame.id)) { if (!games.data["game" + myGame.id].challenge) { } else if ((!games.data["game" + myGame.id].started) and (games.data["game" + myGame.id].players < 2)) { games.data["game" + myGame.id] = null; gotoAndStop ("challengeAborted"); } updateSetup(games.data["game" + myGame.id]); } i++; } }; onEnterFrame = function () { if (selection.getFocus() == "_level0.lobby.sender") { if ((sender.text != "") and Key.isDown(13)) { sendChat(); } } else if (Key.isDown(13)) { selection.setFocus("_level0.lobby.sender"); } }; updateSetup(eval ("games.data.game" + myGame.id)); newListener = new Object(); newListener.onChanged = function () { sender.text = stripSpaces(sender.text); }; challengedById = null; sender.addListener(newListener); setUpChat();
Symbol 272 MovieClip Frame 136
games.onSync = function (list) { var _local1 = list; i = 0; while (i < _local1.length) { if ((_local1[i].code == "delete") and (_local1[i].name == ("game" + myGame.id))) { gotoAndStop ("gameDisconnect"); } i++; } if (games.data["game" + myGame.id].players != 2) { gotoAndStop ("gameDisconnect"); } }; chatlist.history.text = chatTransfer; _parent.gameInfo = newObject(); _parent.gameInfo = myGame; _parent.inProgress = true;
Symbol 272 MovieClip Frame 142
_parent.inProgress = false; chat.close(); _parent.game.close();
Symbol 276 Button
on (press) { trace("hello there"); _root.sounds.radio.change(_parent.court); }
Symbol 279 MovieClip Frame 1
gotoAndStop(_parent.court);
Symbol 283 MovieClip Frame 1
_alpha = 0;
Symbol 285 MovieClip Frame 1
left = _x - (_width / 2); right = _x + (_width / 2); top = _y - (_height / 2); bottom = _y + (_height / 2); center = new Array(); center[0] = new Object(); center[0].y = _y; center[0].x = _x - 10000; center[1] = new Object(); center[1].y = _y + 10000; center[1].x = _x; center[2] = new Object(); center[2].y = _y; center[2].x = _x + 10000; center[3] = new Object(); center[3].y = _y - 10000; center[3].x = _x; _visible = false;
Symbol 286 MovieClip Frame 1
left = _x - (_width / 2); right = _x + (_width / 2); top = _y - (_height / 2); bottom = _y + (_height / 2); center = new Array(); center[0] = new Object(); center[0].y = _y; center[0].x = _x - 10000; center[1] = new Object(); center[1].y = _y + 10000; center[1].x = _x; center[2] = new Object(); center[2].y = _y; center[2].x = _x + 10000; center[3] = new Object(); center[3].y = _y - 10000; center[3].x = _x; _visible = false;
Symbol 288 MovieClip Frame 1
_visible = false;
Symbol 295 MovieClip Frame 1
function distance(x1, y1, x2, y2) { distx = x1 - x2; disty = y1 - y2; return(Math.sqrt((distx * distx) + (disty * disty))); } function magnitude(v1) { return(distance(0, 0, v1.x, v1.y)); } function dot(v1, v2) { return((v1.x * v2.x) + (v1.y * v2.y)); } function adds(v1, v2) { tempVector = new Object(); tempVector.x = v1.x + v2.x; tempVector.y = v1.y + v2.y; return(tempVector); } function subtract(v1, v2) { tempVector = new Object(); tempVector.x = v1.x - v2.x; tempVector.y = v1.y - v2.y; return(tempVector); } function Multiply(s, v) { tempVector = new Object(); tempVector.x = v.x * s; tempVector.y = v.y * s; return(tempVector); } function resetCollisions() { myCollisions = new Array(); } function findAngle(xdist, ydist) { var _local1 = xdist; var _local2 = ydist; a = Math.atan(_local2 / _local1) * rad; if ((_local1 > 0) and (_local2 < 0)) { a = -a; } if (_local1 < 0) { a = 180 - a; } if ((_local1 > 0) and (_local2 > 0)) { a = 360 - a; } return(a); } function getLap() { var _local1 = _parent; result = lap + 1; if (result > _local1.laps) { result = _local1.laps; } result = (("lap: " + result) + " of ") + _local1.laps; return(result); } function findWhichWall(c, x1, y1) { var _local1 = c; retVec = new Object(); retVec.x = 0; retVec.y = 0; wallDist = new Array(); myVel = distance(0, 0, speed.x, speed.y); wallDist[0] = (Math.abs(_local1.right - (x1 - span)) < myvel) and (oldPos.x > _x); wallDist[1] = (Math.abs(_local1.top - (y1 + span)) < myvel) and (oldPos.y < _y); wallDist[2] = (Math.abs(_local1.left - (x1 + span)) < myvel) and (oldPos.x < _x); wallDist[3] = (Math.abs(_local1.bottom - (y1 - span)) < myvel) and (oldPos.y > _y); if (wallDist[0]) { retVec.x = retVec.x + 1; } if (wallDist[1]) { retVec.y = retVec.y - 1; } if (wallDist[2]) { retVec.x = retVec.x - 1; } if (wallDist[3]) { retVec.y = retVec.y + 1; } return(retVec); } function myHitTest(c) { var _local1 = c; hitting = true; if (((((_x + span) < _local1.left) or ((_x - span) > _local1.right)) or ((_y + span) < _local1.top)) or ((_y - span) > _local1.bottom)) { hitting = false; } return(hitting); } function getSlope(x1, y1, x2, y2) { return((y1 - y2) / (x1 - x2)); } function getIntercept(x1, y1, slope) { return(y1 - (x1 * slope)); } function getIntersection(x1, y1, x2, y2, x3, y3, x4, y4) { m1 = getSlope(x1, y1, x2, y2); m2 = getSlope(x3, y3, x4, y4); b1 = getIntercept(x1, y1, m1); b2 = getIntercept(x3, y3, m2); tempPoint = new Object(); tempPoint.x = (b2 - b1) / (m1 - m2); tempPoint.y = (m1 * tempPoint.x) + b1; return(tempPoint); } function wallTest(which) { clip = eval ("_parent.wall" + which); if (hitTest(clip)) { startNormal = new Object(); startNormal.x = (_x + clip.point2.y) - clip.point1.y; startNormal.y = (_y + clip.point1.x) - clip.point2.x; crossPoint = new Object(); crosspoint = getIntersection(clip.point1.x, clip.point1.y, clip.point2.x, clip.point2.y, startNormal.x, startNormal.y, _x, _y); mydiff = distance(_x, _y, crossPoint.x, crossPoint.y) - span; if (myDiff <= 0) { collisionInfo = new Object(); collisionInfo.perpVector = new Object(); collisionInfo.perpVector.x = 0; collisionInfo.perpVector.y = 0; collisionInfo.heft = heft * 1000; collisionInfo.normal = new Object(); collisionInfo.normal.x = _x - crossPoint.x; collisionInfo.normal.y = _y - crossPoint.y; collisionInfo.speed = new Object(); collisionInfo.speed.x = 0; collisionInfo.speed.y = 0; collisionInfo.mass = 1000000 /* 0x0F4240 */; collisionInfo.body = clip; myCollisions.push(collisionInfo); } } } function boxTest(which) { clip = eval ("_parent.box" + which); if (myHitTest(clip)) { myDist = distance(_x, _y, clip._x, clip._y); currentdistx = distx; currentdisty = disty; futureDist = distance(_x + speed.x, _y + speed.y, clip._x, clip._y); wallVector = new Object(); wallVector = findWhichWall(clip, _x, _y); if ((wallVector.x != 0) or (wallVector.y != 0)) { if (clip == _parent.box0) { _parent.bounces++; _parent.pendingGood = false; _parent.enmeshed = false; } collisionInfo = new Object(); collisionInfo.perpVector = new Object(); collisionInfo.perpVector.x = 0; collisionInfo.perpVector.y = 0; collisionInfo.heft = heft * 1000; collisionInfo.normal = new Object(); collisionInfo.normal = wallVector; collisionInfo.speed = new Object(); collisionInfo.speed.x = 0; collisionInfo.speed.y = 0; collisionInfo.mass = 10000000000; collisionInfo.body = clip; myCollisions.push(collisionInfo); } } } function bumperTest(which) { clip = eval ("_parent.bumper" + which); if (hitTest(clip)) { myDist = distance(_x, _y, clip._x, clip._y); futureDist = distance(_x + speed.x, _y + speed.y, clip._x, clip._y); mydiff = myDist - (span + (clip._width / 2)); if ((myDiff <= 0) and (myDist > futureDist)) { if (((clip == _parent.bumper3) or (clip == _parent.bumper4)) or (clip == _parent.bumper5)) { _parent.bounces++; _parent.enmeshed = false; } collisionInfo = new Object(); collisionInfo.perpVector = new Object(); collisionInfo.perpVector.x = 0; collisionInfo.perpVector.y = 0; collisionInfo.heft = heft * 1000; collisionInfo.normal = new Object(); collisionInfo.normal = findNormal(this, clip); collisionInfo.speed = new Object(); collisionInfo.speed.x = 0; collisionInfo.speed.y = 0; collisionInfo.mass = 1000000 /* 0x0F4240 */; collisionInfo.body = clip; myCollisions.push(collisionInfo); } } } function cornerTest(which) { clip = eval ("_parent.corner" + which); if (hitTest(clip)) { myDist = distance(_x, _y, clip._x, clip._y); futureDist = distance(_x + speed.x, _y + speed.y, clip._x, clip._y); myDiff = myDist - (clip._width - span); if ((mydiff >= 0) and (myDist < futureDist)) { collisionInfo = new Object(); collisionInfo.perpVector = new Object(); collisionInfo.perpVector.x = 0; collisionInfo.perpVector.y = 0; collisionInfo.heft = heft * 1000; collisionInfo.normal = new Object(); collisionInfo.normal = findNormal(this, clip); collisionInfo.normal.x = collisionInfo.normal.x * -1; collisionInfo.normal.y = collisionInfo.normal.y * -1; collisionInfo.speed = new Object(); collisionInfo.speed.x = 0; collisionInfo.speed.y = 0; collisionInfo.rot = 0; collisionInfo.mass = 100000000 /* 0x5F5E100 */; collisionInfo.body = clip; myCollisions.push(collisionInfo); } } } function findNormal(me, him) { tempVector = new Object(); tempVector.x = him._x - me._x; tempVector.y = him._y - me._y; return(tempVector); } function findBoxNormal(me, him, wall) { var _local1 = wall; tempVector = new Object(); if (_local1 == 0) { tempVector.x = 10; tempVector.y = 0; } if (_local1 == 1) { tempVector.x = 0; tempVector.y = -10; } if (_local1 == 2) { tempVector.x = -10; tempVector.y = 0; } if (_local1 == 3) { tempVector.x = 0; tempVector.y = 10; } return(tempVector); } function getJ(mine, his, normal, hismass, hisHeft, hisPerp) { var _local1 = normal; myr = (temp = new Object()); diff = new Object(); diff = subtract(mine, his); temp = multiply(-(1 + elastic), diff); top = dot(temp, _local1); massnum = (1 / mass) + (1 / hismass); temp = multiply(massnum, _local1); firstAdd = dot(perpVector, _local1); firstAdd = firstAdd * firstAdd; firstAdd = firstAdd / heft; secondAdd = dot(hisPerp, _local1); secondAdd = secondAdd * secondAdd; secondAdd = secondAdd / hisHeft; bottom = dot(_local1, temp); bottom = bottom + (firstAdd + secondAdd); j = top / bottom; return(j); } function getCollisions() { i = id + 1; while (i < _parent.balls) { clip = eval ("_parent.ball" + i); if (hitTest(clip)) { myDist = distance(_x, _y, clip._x, clip._y); futureDist = distance(_x + speed.x, _y + speed.y, clip._x + clip.speed.x, clip._y + clip.speed.y); mydiff = (span + clip.span) - myDist; if ((myDiff > 0) and (myDist > futureDist)) { collisionInfo = new Object(); collisionInfo.perpVector = new Object(); collisionInfo.perpVector = clip.perpVector; collisionInfo.normal = new Object(); collisionInfo.normal = findNormal(this, clip); collisionInfo.speed = new Object(); collisionInfo.speed = clip.speed; collisionInfo.rot = clip.rot; collisionInfo.mass = clip.mass; collisionInfo.heft = clip.heft; myCollisions.push(collisionInfo); collisionInfo = new Object(); collisionInfo.perpVector = new Object(); collisionInfo.perpVector = perpVector; collisionInfo.normal = new Object(); collisionInfo.normal = findNormal(clip, this); collisionInfo.speed = new Object(); collisionInfo.speed = speed; collisionInfo.rot = rot; collisionInfo.mass = mass; collisionInfo.heft = heft; clip.myCollisions.push(collisionInfo); } } i++; } i = 0; while (i < _parent.corners) { cornerTest(i); i++; } i = 0; while (i < _parent.bumpers) { bumperTest(i); i++; } i = 0; while (i < _parent.walls) { wallTest(i); i++; } i = 0; while (i < _parent.boxes) { boxTest(i); i++; } return(MyCollisions); } function translate() { oldPos = new Object(); oldPos.x = _x; oldPos.y = _y; prevelocity = distance(0, 0, speed.x, speed.y); if (maxvelocity > maxvelocity) { finalvel = finalvel * 0.8; } else { finalvel = maxVelocity; } finalVel = Math.max(finalVel, maxvelocity); if (prevelocity > finalvel) { ratio = finalvel / prevelocity; speed.x = speed.x * ratio; speed.y = speed.y * ratio; } _x = (_x + (speed.x / _parent.iterations)); _y = (_y + (speed.y / _parent.iterations)); _rotation = (_rotation + (rot * rad)); rot = rot * 0.85; perpVector.x = (-Math.sin(_rotation / rad)) * span; perpVector.y = Math.cos(_rotation / rad) * span; prevelocity = distance(0, 0, speed.x, speed.y); if (prevelocity > 0) { velocity = prevelocity - friction; velocity = Math.max(0, velocity); ratio = velocity / preVelocity; speed.x = speed.x * ratio; speed.y = speed.y * ratio; } } function collisionDetection() { collisionList = new Array(); collisionList = getCollisions(); } function collisionResponse() { var _local3 = _root; if (collisionList.length > 0) { speedtotal = new Object(); rottotal = 0; i = 0; while (i < collisionList.length) { j = getj(speed, collisionList[i].speed, collisionList[i].normal, collisionList[i].mass, collisionList[i].heft, collisionList[i].perpVector); temp = new Object(); temp = multiply(j / mass, collisionList[i].normal); speedtotal = adds(speedtotal, temp); jnormal = new Object(); jnormal = multiply(j, collisionList[i].normal); value = dot(jnormal, perpvector); rottotal = rottotal + (value / heft); var _local1 = collisionList[i].body; i++; } _parent.determineSpecs(_local1._name); vol = int(magnitude(speedTotal) * 2); if (vol > 15) { var _local2 = determineSound(_local1); _local3.sounds.instance[_local2].setVolume(vol); _local3.sounds.volumes[_local2] = vol; _local3.sounds.goals[_local2] = vol; if (_local2 == 1) { _local3.sounds.bounce.start(); } else if (_local2 == 2) { _local3.sounds.rim.start(); } else if (_local2 == 4) { _local3.sounds.backboard.start(); } } speedtotal.x = speedtotal.x / collisionList.length; speedtotal.y = speedtotal.y / collisionList.length; rotTotal = rotTotal / collisionList.length; rot = rot - rotTotal; speed = adds(speed, speedTotal); _parent.checkBounces(); } } determineSound = function (who) { var _local1 = who; if (((_local1._name == "bumper0") or (_local1._name == "bumper1")) or (_local1._name == "box2")) { return(2); } if (_local1._name == "box1") { return(4); } return(1); };
Symbol 297 Button
on (press) { _parent.doPress(); } on (release, releaseOutside) { trace("the release button was supposedly pressed"); _parent.doRelease(); }
Symbol 301 MovieClip Frame 1
_alpha = false;
Symbol 305 MovieClip Frame 1
_visible = false;
Symbol 309 MovieClip Frame 1
_alpha = 0;
Symbol 311 MovieClip Frame 1
_visible = false;
Symbol 313 MovieClip Frame 1
stop();
Symbol 313 MovieClip Frame 5
play();
Symbol 313 MovieClip Frame 8
stop();
Symbol 313 MovieClip Frame 12
play();
Symbol 331 MovieClip Frame 1
stop();
Symbol 331 MovieClip Frame 5
stop();
Symbol 332 MovieClip Frame 1
if (_root.variant == "none") { bongo = _parent.gameInfo.him.toUpperCase(); youText = "You"; } else { bongo = "Best"; youText = "Score"; _parent.meDisplay = 0; }
Symbol 334 MovieClip Frame 1
stop();
Symbol 334 MovieClip Frame 3
_parent.computerMove(); play();
Symbol 334 MovieClip Frame 25
_parent.computerEyes();
Symbol 334 MovieClip Frame 46
_parent.computerDrag();
Symbol 334 MovieClip Frame 47
_parent.computerDrag();
Symbol 334 MovieClip Frame 48
_parent.computerDrag();
Symbol 334 MovieClip Frame 49
_parent.computerDrag();
Symbol 334 MovieClip Frame 50
_parent.computerDrag();
Symbol 334 MovieClip Frame 51
_parent.computerDrag();
Symbol 334 MovieClip Frame 52
_parent.computerDrag();
Symbol 334 MovieClip Frame 53
_parent.computerDrag();
Symbol 334 MovieClip Frame 54
_parent.computerDrag();
Symbol 334 MovieClip Frame 55
_parent.computerDrag();
Symbol 334 MovieClip Frame 56
_parent.computerDrag();
Symbol 334 MovieClip Frame 57
_parent.computerDrag();
Symbol 334 MovieClip Frame 62
_parent.computerShot();
Symbol 351 Button
on (release) { gameInit(); }
Symbol 357 Button
on (release) { if (_root.mode != "computer") { if (_parent.gameInfo.playerID == 1) { trace("player 1 play again"); _parent.game.data.playAgain1 = 1; } else { trace("player 0 play again"); _parent.game.data.playAgain0 = 1; } message = "WAITING FOR YOUR OPPONENT..."; gotoAndStop (2); } else { _parent._parent.trackingGameStart(); _parent.gameInit(); } }
Symbol 361 Button
on (release) { _parent._parent.fade("menu"); }
Symbol 364 MovieClip Frame 1
stop();
Symbol 365 MovieClip Frame 1
shotList = new Array(); shotList[2] = new Object(); shotList[2].speed = new Object(); shotList[2].x = -61.8; shotList[2].y = -90.5; shotList[2].speed.x = 17.625; shotList[2].speed.y = -30.96; shotList[2].useList = [false, false, false, false, false, false]; shotList[12] = new Object(); shotList[12].speed = new Object(); shotList[12].x = -285.65; shotList[12].y = -50.8; shotList[12].speed.x = 21.435; shotList[12].speed.y = -41.43; shotList[12].useList = [false, false, false, false, false, false]; shotList[17] = new Object(); shotList[17].speed = new Object(); shotList[17].x = -328.5; shotList[17].y = -34.95; shotList[17].speed.x = 20.49; shotList[17].speed.y = -47.625; shotList[17].useList = [false, false, false, false, false, false]; shotList[20] = new Object(); shotList[20].speed = new Object(); shotList[20].x = -366.6; shotList[20].y = -11.15; shotList[20].speed.x = 23.82; shotList[20].speed.y = 56.67; shotList[20].useList = [true, false, true, false, false, false]; shotList[33] = new Object(); shotList[33].speed = new Object(); shotList[33].x = -288.8; shotList[33].y = -23.85; shotList[33].speed.x = 21.435; shotList[33].speed.y = -45.735; shotList[33].useList = [false, false, false, false, false, true]; shotList[41] = new Object(); shotList[41].speed = new Object(); shotList[41].x = -249.15; shotList[41].y = -31.75; shotList[41].speed.x = 14.28; shotList[41].speed.y = -55.725; shotList[41].useList = [false, false, false, true, false, false]; shotList[0] = new Object(); shotList[0].speed = new Object(); shotList[0].x = 146.05; shotList[0].y = -103.2; shotList[0].speed.x = 6.18; shotList[0].speed.y = -32.865; shotList[0].useList = [false, false, false, false, false, false]; shotList[1] = new Object(); shotList[1].speed = new Object(); shotList[1].x = -233.35; shotList[1].y = 3.15; shotList[1].speed.x = 21.435; shotList[1].speed.y = -42.87; shotList[1].useList = [false, false, false, false, false, false]; shotList[3] = new Object(); shotList[3].speed = new Object(); shotList[3].x = -49.2; shotList[3].y = 85.7; shotList[3].speed.x = 9.045; shotList[3].speed.y = 63.81; shotList[3].useList = [true, false, false, false, false, false]; shotList[4] = new Object(); shotList[4].speed = new Object(); shotList[4].x = -30.15; shotList[4].y = -88.9; shotList[4].speed.x = 9.045; shotList[4].speed.y = -47.625; shotList[4].useList = [false, false, false, true, false, false]; shotList[5] = new Object(); shotList[5].speed = new Object(); shotList[5].x = 406.45; shotList[5].y = -60.35; shotList[5].speed.x = -2.385; shotList[5].speed.y = -43.35; shotList[5].useList = [false, false, false, false, false, false]; shotList[6] = new Object(); shotList[6].speed = new Object(); shotList[6].x = -12.7; shotList[6].y = -71.45; shotList[6].speed.x = 14.76; shotList[6].speed.y = -38.1; shotList[6].useList = [false, false, false, false, false, false]; shotList[7] = new Object(); shotList[7].speed = new Object(); shotList[7].x = -298.45; shotList[7].y = -71.45; shotList[7].speed.x = 23.34; shotList[7].speed.y = -39.525; shotList[7].useList = [false, false, false, false, false, false]; shotList[9] = new Object(); shotList[9].speed = new Object(); shotList[9].x = 34.95; shotList[9].y = -69.85; shotList[9].speed.x = 18.57; shotList[9].speed.y = -30.48; shotList[9].useList = [false, false, true, false, false, false]; shotList[10] = new Object(); shotList[10].speed = new Object(); shotList[10].x = -106.35; shotList[10].y = -49.25; shotList[10].speed.x = 12.855; shotList[10].speed.y = -40.965; shotList[10].useList = [false, false, false, false, false, false]; shotList[11] = new Object(); shotList[11].speed = new Object(); shotList[11].x = -260.35; shotList[11].y = 15.85; shotList[11].speed.x = 15.72; shotList[11].speed.y = -49.53; shotList[11].useList = [false, false, false, true, false, false]; shotList[13] = new Object(); shotList[13].speed = new Object(); shotList[13].x = -252.4; shotList[13].y = 109.55; shotList[13].speed.x = 21.915; shotList[13].speed.y = 60.495; shotList[13].useList = [true, false, false, false, false, false]; shotList[14] = new Object(); shotList[14].speed = new Object(); shotList[14].x = -168.25; shotList[14].y = 30.15; shotList[14].speed.x = 23.34; shotList[14].speed.y = -35.715; shotList[14].useList = [false, false, false, false, false, false]; shotList[15] = new Object(); shotList[15].speed = new Object(); shotList[15].x = -203.2; shotList[15].y = -33.35; shotList[15].speed.x = 6.66; shotList[15].speed.y = -56.205; shotList[15].useList = [true, false, false, false, false, false]; shotList[16] = new Object(); shotList[16].speed = new Object(); shotList[16].x = -42.85; shotList[16].y = 73; shotList[16].speed.x = 17.625; shotList[16].speed.y = -38.58; shotList[16].useList = [false, false, false, false, false, false]; shotList[18] = new Object(); shotList[18].speed = new Object(); shotList[18].x = -123.8; shotList[18].y = -88.9; shotList[18].speed.x = 16.68; shotList[18].speed.y = -34.29; shotList[18].useList = [false, false, false, false, false, false]; shotList[22] = new Object(); shotList[22].speed = new Object(); shotList[22].x = -300.05; shotList[22].y = 26.95; shotList[22].speed.x = 22.86; shotList[22].speed.y = 62.385; shotList[22].useList = [true, false, false, false, false, false]; shotList[23] = new Object(); shotList[23].speed = new Object(); shotList[23].x = 33.35; shotList[23].y = -90.5; shotList[23].speed.x = 10.005; shotList[23].speed.y = -36.195; shotList[23].useList = [false, false, false, false, true, false]; shotList[24] = new Object(); shotList[24].speed = new Object(); shotList[24].x = 41.3; shotList[24].y = -95.25; shotList[24].speed.x = 9.045; shotList[24].speed.y = -36.195; shotList[24].useList = [false, false, false, false, true, false]; shotList[25] = new Object(); shotList[25].speed = new Object(); shotList[25].x = -98.4; shotList[25].y = -90.5; shotList[25].speed.x = 9.06; shotList[25].speed.y = -54.765; shotList[25].useList = [false, false, false, true, true, false]; shotList[26] = new Object(); shotList[26].speed = new Object(); shotList[26].x = -26.95; shotList[26].y = 69.85; shotList[26].speed.x = 14.295; shotList[26].speed.y = -44.76; shotList[26].useList = [false, false, true, false, false, false]; shotList[27] = new Object(); shotList[27].speed = new Object(); shotList[27].x = 182.6; shotList[27].y = 23.8; shotList[27].speed.x = 1.425; shotList[27].speed.y = -55.245; shotList[27].useList = [false, false, false, true, false, false]; shotList[29] = new Object(); shotList[29].speed = new Object(); shotList[29].x = -204.8; shotList[29].y = 44.45; shotList[29].speed.x = 18.09; shotList[29].speed.y = -42.855; shotList[29].useList = [false, false, false, false, false, false]; shotList[30] = new Object(); shotList[30].speed = new Object(); shotList[30].x = 122.25; shotList[30].y = 4.75; shotList[30].speed.x = 5.235; shotList[30].speed.y = 62.865; shotList[30].useList = [true, false, false, false, false, false]; shotList[31] = new Object(); shotList[31].speed = new Object(); shotList[31].x = 33.35; shotList[31].y = 25.4; shotList[31].speed.x = 10.47; shotList[31].speed.y = -46.2; shotList[31].useList = [false, false, true, false, false, false]; shotList[32] = new Object(); shotList[32].speed = new Object(); shotList[32].x = -96.85; shotList[32].y = 60.3; shotList[32].speed.x = 12.855; shotList[32].speed.y = -43.815; shotList[32].useList = [false, false, false, false, false, false]; shotList[34] = new Object(); shotList[34].speed = new Object(); shotList[34].x = 150.85; shotList[34].y = 46; shotList[34].speed.x = 5.25; shotList[34].speed.y = -41.445; shotList[34].useList = [false, false, false, false, false, false]; shotList[35] = new Object(); shotList[35].speed = new Object(); shotList[35].x = -146.05; shotList[35].y = 15.85; shotList[35].speed.x = 13.815; shotList[35].speed.y = -50.49; shotList[35].useList = [false, false, false, false, false, false]; shotList[36] = new Object(); shotList[36].speed = new Object(); shotList[36].x = 4.8; shotList[36].y = -19.05; shotList[36].speed.x = 10.965; shotList[36].speed.y = -38.1; shotList[36].useList = [false, false, false, false, false, false]; shotList[8] = new Object(); shotList[8].speed = new Object(); shotList[8].x = -293.7; shotList[8].y = 3.15; shotList[8].speed.x = 21.435; shotList[8].speed.y = -47.625; shotList[8].useList = [false, false, false, false, false, false]; shotList[19] = new Object(); shotList[19].speed = new Object(); shotList[19].x = 447.7; shotList[19].y = -28.6; shotList[19].speed.x = -4.28999999999999; shotList[19].speed.y = -43.35; shotList[19].useList = [false, false, false, false, false, true]; shotList[21] = new Object(); shotList[21].speed = new Object(); shotList[21].x = 454.05; shotList[21].y = -55.6; shotList[21].speed.x = -3.81; shotList[21].speed.y = -53.82; shotList[21].useList = [false, false, false, false, false, false]; shotList[28] = new Object(); shotList[28].speed = new Object(); shotList[28].x = -296.9; shotList[28].y = -17.5; shotList[28].speed.x = -29.535; shotList[28].speed.y = -52.875; shotList[28].useList = [false, true, false, false, false, false]; shotList[37] = new Object(); shotList[37].speed = new Object(); shotList[37].x = -271.5; shotList[37].y = -28.6; shotList[37].speed.x = 15.72; shotList[37].speed.y = -53.34; shotList[37].useList = [false, false, false, true, false, false]; shotList[38] = new Object(); shotList[38].speed = new Object(); shotList[38].x = -271.5; shotList[38].y = -39.7; shotList[38].speed.x = 7.62000000000001; shotList[38].speed.y = -60.015; shotList[38].useList = [true, false, false, true, false, false]; shotList[44] = new Object(); shotList[44].speed = new Object(); shotList[44].x = -300.05; shotList[44].y = -54; shotList[44].speed.x = 15.24; shotList[44].speed.y = -51.435; shotList[44].useList = [false, false, false, false, true, false]; shotList[39] = new Object(); shotList[39].speed = new Object(); shotList[39].x = 139.7; shotList[39].y = 12.7; shotList[39].speed.x = 4.29; shotList[39].speed.y = 68.595; shotList[39].useList = [true, false, false, false, false, false]; shotList[40] = new Object(); shotList[40].speed = new Object(); shotList[40].x = -223.85; shotList[40].y = -90.5; shotList[40].speed.x = 11.91; shotList[40].speed.y = -57.15; shotList[40].useList = [false, false, false, true, true, false]; shotList[42] = new Object(); shotList[42].speed = new Object(); shotList[42].x = -128.6; shotList[42].y = -12.7; shotList[42].speed.x = 17.625; shotList[42].speed.y = 59.07; shotList[42].useList = [true, false, true, false, false, false]; shotList[43] = new Object(); shotList[43].speed = new Object(); shotList[43].x = -9.55; shotList[43].y = 77.8; shotList[43].speed.x = 11.91; shotList[43].speed.y = -40.95; shotList[43].useList = [false, false, false, false, false, false]; for (var i in shotList) { shotList[i].x = shotList[i].x + 32.2; } function ballproperties() { ball.rad = 57.2957795130823; ball.span = ball._width / 2; ball.active = false; ball.rot = 0; ball._rotation = 0; ball.prevelocity = 0; ball.maxVelocity = 200; ball.elastic = 0.7; ball.heft = 200000000000; ball.speed = new Object(); ball.speed.y = 0; ball.speed.x = 0; ball.mass = (ball._width * ball._width) * ball._width; ball.id = i; ball.friction = 0; ball.hitDistance = new Array(); ball.wallDistance = new Array(); ball.bumperDistance = new Array(); ball.cornerDistance = new Array(); ball.perpVector = new Object(); } refreshAds = function () { _root.scores.scripting.adTime = getTimer(); outgoing_lc = new LocalConnection(); outgoing_lc.send("_lc_name", "refreshAds", "Test var"); delete outgoing_lc; }; startResult = function (what) { result = what; if (shower.resulter._currentframe == 1) { shower.resulter.gotoAndPlay("in"); } if (_root.variant == "freethrow") { if (freethrowShower.resulter._currentframe == 1) { freethrowShower.resulter.gotoAndPlay("in"); } } }; init = function () { var _local2 = _root; resultShown = false; itsAgoodShot = false; myAnchorSpot = -100 + random(15); confirmation = false; game.data.dragging = false; flyConfirm = false; doneChecking = true; hitGround = false; hitBackboard = false; hitGarage = false; hitRoof = false; hitRim = false; waitingToCheck = false; moonshot = false; pendingGood = false; anchor._visible = false; shower.resulter.gotoAndPlay("out"); if (_local2.variant == "freethrow") { if (freethrowShower.resulter._currentframe == 5) { freethrowShower.resulter.gotoAndPlay("out"); } } if (alreadyMade) { goodBasket = false; } alreadyMade = false; if (goodBasket) { alreadyMade = true; var _local1 = message; if (thrower == gameInfo.playerID) { message = ("You need to make this to avoid getting an " + letters[meScore]) + "."; } else { message = ((gameInfo.him + " needs to make this to avoid getting an ") + letters[youScore]) + "."; } if (_local1.length > 0) { message = (_local1 + "\r") + message; } } else { useGround = false; useBackboard = false; useGarage = false; useRoof = false; swish = false; useList = [false, false, false, false, false, false]; leftScreen = false; message = ""; } enmeshed = false; flying = false; dragging = false; shooting = false; gravity = 2.5; balls = 1; maxSpring = 37; walls = 0; boxes = 4; bumpers = 3; corners = 2; iterations = 3; bounces = 0; goodBasket = false; initNet(); ballproperties(); if ((thrower == 1) and (_local2.mode == "computer")) { brain.gotoAndPlay("move"); } if ((aroundShot == 5) and (_local2.variant == "around")) { } unhookAnchor(); }; unhookAnchor = function () { var _local1 = _root; tester = (((!dragging) and (!flying)) and (!shooting)) and (gameInfo.playerID == thrower); if (((((!dragging) and (!flying)) and (!shooting)) and (gameInfo.playerID == thrower)) and ((!alreadyMade) or (_local1.variant == "around"))) { if (_local1.variant == "freethrow") { anchor._x = myAnchorSpot; anchor._x = aroundPosition[aroundShot]; } else if (_local1.variant == "around") { anchor._x = aroundPosition[aroundShot]; } else { anchor._x = _xmouse; } anchor._y = _ymouse; } if ((_xmouse < 412) and (Selection.getFocus() == "_level0.lobby.sender")) { Selection.setFocus(null); } }; gameInit = function () { resultShown = false; playAgain._visible = false; whosTurn = "0.00"; timing = false; gameOver = false; if ((_root.variant == "around") || (_root.variant == "freethrow")) { aroundShot = 0; aroundPosition = [150, -80, -265, -80]; updateMessage(); anchor._x = aroundPosition[aroundShot]; } letters = ["H", "O", "R", "S", "E"]; _parent.leaver._visible = false; _parent.gameOver._visible = false; game.data.thrower = 0; thrower = 0; mescore = 0; youscore = 0; playAgains = 0; if (_root.variant == "freethrow") { meDisplay = 0; } else if (_parent.mode != "practice") { meDisplay = "-----"; youDisplay = "-----"; } else { meDisplay = ""; youDisplay = ""; } main.closeMessage = ""; resetModule._visible = false; resetModule.gotoAndStop(1); if (gameInfo.playerID == thrower) { var _local3 = new Object(); _local3.x = anchor._x; _local3.y = anchor._y; _local3.dragging = false; game.data.anchor = _local3; var _local2 = new Object(); _local2.x = ball._x; _local2.y = ball._y; _local2.dragging = false; _local2.flying = false; _local2.culprit = "init"; var _local1 = new Object(); _local1.x = ball._x; _local1.y = ball._y; _local1.dragging = false; _local1.flying = false; _local1.culprit = "init"; game.data.shot = _local1; game.data.playAgain0 = 0; game.data.playAgain1 = 0; game.data.useList = new Array(); } assignNames(); init(); if (_root.variant == "around") { useList = [false, false, false, false, false, false]; alreadymade = false; goodbasket = false; message = "Clock starts after first shot"; } }; newAroundGame = function () { startResult("ITS GOOD!"); goodBasket = false; alreadyMade = false; playAgain._visible = true; }; assignNames = function () { if (id == 0) { name0 = "You"; name1 = gameInfo.him; name1 = "Computer"; } else { name1 = "You"; name0 = gameInfo.him; } }; netspring = function (n) { var _local1 = n; var _local2 = 0.2; var _local3 = (_local1.parent._x + _local1.child._x) / 2; if (_local1.id == 3) { _local3 = _local1.parent._x; } var diff = (_local3 - _local1._x); var force = ((diff * _local2) * 2); _local1.speed.x = _local1.speed.x + force; _local1.speed.x = _local1.speed.x * 0.65; var diff = (_local1.parent._y - _local1._y); var force = ((diff * _local2) * 1.3); _local1.speed.y = _local1.speed.y + force; _local1.speed.y = _local1.speed.y + (gravity * 2); _local1.speed.y = _local1.speed.y * 0.65; _local1._x = _local1._x + _local1.speed.x; _local1._y = _local1._y + _local1.speed.y; }; widthcheck = function (n) { var _local1 = n; var _local2 = Math.abs(ball._width / 2); var _local3 = Math.abs(_local1._y - ball._y); if (_local3 < _local2) { var far = (Math.sqrt((_local2 * _local2) - (_local3 * _local3)) * 2); if (_local1._width < far) { var ratio = (far / _local1._width); _local1._xscale = ratio * _local1.startScale; } else { _local1._xscale = _local1.startScale; } } else { _local1._xscale = _local1.startScale; } }; ballcheck = function (n) { var _local1 = n; var _local2 = Math.abs(ball._x - _local1.x) < ((_local1._width / 2) - (ball._width / 2)); if ((((((ball._y > _local1.parent._y) and (ball._y <= _local1._y)) or (((ball._y > _local1._y) and (ball._y <= (_local1._y + _local1.diff))) and (_local1.child != undefined))) and (!_local2)) and ball.hitTest(cylander)) and pendingGood) { widthCheck(_local1); if (ball._x > _local1._x) { _local1._x = (ball._x + (ball._width / 2)) - (_local1._width / 2); } else { _local1._x = (ball._x - (ball._width / 2)) + (_local1._width / 2); } var _local3 = Math.abs(_local1._x - _local1.parent._x); _local1._y = (_local1.parent._y + _local1.diff) - _local3; ball.speed.x = ball.speed.x * 0.75; ball.speed.y = ball.speed.y - 10; ball.speed.y = Math.max(4, ball.speed.y); } else { if (enmeshed) { widthCheck(_local1); } netspring(_local1); } }; rotate = function (n) { var _local1 = n; var _local2 = _local1.parent._x - _local1._x; _local1._rotation = _local2 * 1.95; }; drawNet = function () { var _local1 = 0; while (_local1 < net.length) { var _local3 = net[_local1]._width / 2; net[_local1].left = new Object(); net[_local1].left.x = net[_local1]._x - (Math.cos(net[_local1]._rotation / ball.rad) * _local3); net[_local1].left.y = net[_local1]._y - (Math.sin(net[_local1]._rotation / ball.rad) * _local3); net[_local1].right = new Object(); net[_local1].right.x = net[_local1]._x + (Math.cos(net[_local1]._rotation / ball.rad) * _local3); net[_local1].right.y = net[_local1]._y + (Math.sin(net[_local1]._rotation / ball.rad) * _local3); segx = (net[_local1].right.x - net[_local1].left.x) / (node[_local1].length - 1); segy = (net[_local1].right.y - net[_local1].left.y) / (node[_local1].length - 1); var _local2 = 0; while (_local2 < node[_local1].length) { node[_local1][_local2].x = net[_local1].left.x + (_local2 * segx); node[_local1][_local2].y = net[_local1].left.y + (_local2 * segy); _local2++; } _local1++; } shape.clear(); shape.lineStyle(2, 16777215, 100); shape.beginFill(); shape.moveTo(node[0][0].x, node[0][0].y); shape.LineTo(node[1][0].x, node[1][0].y); shape.LineTo(node[2][0].x, node[2][0].y); shape.LineTo(node[3][1].x, node[3][1].y); shape.LineTo(node[2][2].x, node[2][2].y); shape.LineTo(node[1][5].x, node[1][5].y); shape.LineTo(node[0][3].x, node[0][3].y); shape.LineTo(node[0][2].x, node[0][2].y); shape.LineTo(node[1][4].x, node[1][4].y); shape.LineTo(node[2][2].x, node[2][2].y); shape.LineTo(node[3][2].x, node[3][2].y); shape.LineTo(node[2][1].x, node[2][1].y); shape.LineTo(node[1][2].x, node[1][2].y); shape.LineTo(node[0][1].x, node[0][1].y); shape.LineTo(node[1][1].x, node[1][1].y); shape.LineTo(node[2][0].x, node[2][0].y); shape.LineTo(node[3][0].x, node[3][0].y); shape.LineTo(node[2][1].x, node[2][1].y); shape.LineTo(node[1][3].x, node[1][3].y); shape.LineTo(node[0][2].x, node[0][2].y); shape.endFill(); shape2.clear(); shape2.lineStyle(1, 5400693, 100); shape2.beginFill(); shape2.moveTo(node[0][0].x, node[0][0].y); shape2.LineTo(node[1][0].x, node[1][0].y); shape2.LineTo(node[2][0].x, node[2][0].y); shape2.LineTo(node[3][1].x, node[3][1].y); shape2.LineTo(node[2][2].x, node[2][2].y); shape2.LineTo(node[1][5].x, node[1][5].y); shape2.LineTo(node[0][3].x, node[0][3].y); shape2.LineTo(node[0][2].x, node[0][2].y); shape2.LineTo(node[1][4].x, node[1][4].y); shape2.LineTo(node[2][2].x, node[2][2].y); shape2.LineTo(node[3][2].x, node[3][2].y); shape2.LineTo(node[2][1].x, node[2][1].y); shape2.LineTo(node[1][2].x, node[1][2].y); shape2.LineTo(node[0][1].x, node[0][1].y); shape2.LineTo(node[1][1].x, node[1][1].y); shape2.LineTo(node[2][0].x, node[2][0].y); shape2.LineTo(node[3][0].x, node[3][0].y); shape2.LineTo(node[2][1].x, node[2][1].y); shape2.LineTo(node[1][3].x, node[1][3].y); shape2.LineTo(node[0][2].x, node[0][2].y); shape2.endFill(); }; doPlayAgainIncrement = function (value) { if (value == 1) { playAgains++; if (playagains >= 2) { gameInit(); } } }; doTime = function () { time++; whosTurn = (int((time / 25) * 100) / 100) + (random(5) / 100); }; startClock = function () { timing = true; time = 0; doTime(); }; doWhosTurn = function () { var _local1 = _parent; if (_local1.mode == "practice") { if (_root.variant != "around") { whosTurn = ""; } if (_root.variant == "none") { shower.youLabel._visible = false; } } else if (gameInfo.playerID == thrower) { _local1.chatter._visible = true; if (alreadyMade) { _local1.chatter._visible = false; } whosTurn = "Your Turn"; } else { _local1.chatter._visible = false; whosTurn = gameInfo.him + "'s Turn"; } }; distance = function (x1, y1, x2, y2) { distx = x1 - x2; disty = y1 - y2; return(Math.sqrt((distx * distx) + (disty * disty))); }; doKeys = function () { if (_root.variant == "none") { trace("KEY " + Key.getCode()); if (Key.isDown(66) and (!pressing66)) { if (useList[2]) { removeFromUseList(2); } else if (((((!flying) and (gameInfo.playerID == thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!useList[2])) and (!alreadyMade)) { addToUseList(2); } pressing66 = true; } if (!Key.isDown(66)) { pressing66 = false; } if (Key.isDown(71) and (!pressing71)) { if (useList[0]) { removeFromUseList(0); } else if (((((!flying) and (gameInfo.playerID == thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!useList[0])) and (!alreadyMade)) { addToUseList(0); } pressing71 = true; } if (!Key.isDown(71)) { pressing71 = false; } if (Key.isDown(87) and (!pressing87)) { if (useList[1]) { removeFromUseList(1); } else if (((((!flying) and (gameInfo.playerID == thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!useList[1])) and (!alreadyMade)) { addToUseList(1); } pressing87 = true; } if (!Key.isDown(87)) { pressing87 = false; } if (Key.isDown(83) and (!pressing83)) { if (useList[4]) { removeFromUseList(4); } else if (((((!flying) and (gameInfo.playerID == thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!useList[4])) and (!alreadyMade)) { addToUseList(4); } pressing83 = true; } if (!Key.isDown(83)) { pressing83 = false; } if (Key.isDown(77) and (!pressing77)) { if (useList[3]) { removeFromUseList(3); } else if (((((!flying) and (gameInfo.playerID == thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!useList[3])) and (!alreadyMade)) { addToUseList(3); } pressing77 = true; } if (!Key.isDown(77)) { pressing77 = false; } if (Key.isDown(69) and (!pressing69)) { if (useList[5]) { removeFromUseList(5); } else if ((((((((!flying) and (gameInfo.playerID == thrower)) and (Selection.getFocus() != "_level0.lobby.sender")) and (!useList[5])) and (!alreadyMade)) and (!dragging)) and (!flying)) and (!shooting)) { addToUseList(5); } pressing69 = true; } if (!Key.isDown(69)) { pressing69 = false; } } }; doPress = function () { if (((thrower == gameInfo.playerID) and (!flying)) and (!_parent.locked)) { _parent.hideChatter(); game.data.dragging = true; var _local1 = new Object(); _local1.x = anchor._x; _local1.y = anchor._y; _local1.dragging = true; game.data.anchor = _local1; if (useList[5]) { eyes.gotoAndPlay("close"); _root.rim._visible = false; } anchor._visible = true; dragging = true; startDrag (ball, true); sizeAnchor(); } }; doRelease = function () { var _local3 = _root; trace("Doing Release"); if ((!flying) and (!_parent.locked)) { var mult = 0.3; var power = distance(anchor._x, anchor._y, ball._x, ball._y); power = Math.min(power, 50); trace("power=" + power); if (power > 40) { if (_local3.variant == "around") { message = ""; } if (_local3.variant == "freethrow") { itsAGoodShot = false; gameOver = false; } if (thrower == gameInfo.playerID) { var _local1 = new Object(); _local1.x = anchor._x; _local1.y = anchor._y; _local1.speed = new Object(); _local1.speed.x = (anchor._x - ball._x) * mult; _local1.speed.y = (anchor._y - ball._y) * mult; _local1.culprit = "dragger"; game.data.shot = _local1; stopDrag(); } if ((_local3.mode == "practice") or ((_local3.mode == "computer") and (thrower == gameInfo.playerID))) { stopDrag(); if ((aroundShot == 0) and (_local3.variant == "around")) { startClock(); } if (useList[5]) { eyes.gotoAndPlay("open"); _local3.rim._visible = true; } waitingToChuck = false; anchor._visible = false; dragging = false; shooting = false; flying = true; ball.speed.x = (anchor._x - ball._x) * mult; ball.speed.y = (anchor._y - ball._y) * mult; ball._x = anchor._x; ball._y = anchor._y; originalx = ball._x; originaly = ball._y; var _local2 = 100; if ((ball.speed.x > _local2) || (ball.speed.x < (-_local2))) { myDiffuse = Math.abs(ball.speed.x / _local2); ball.speed.x = ball.speed.x / myDiffuse; ball.speed.y = ball.speed.y / myDiffuse; } if ((ball.speed.y > _local2) || (ball.speed.y < (-_local2))) { myDiffuse = Math.abs(ball.speed.y / _local2); ball.speed.x = ball.speed.x / myDiffuse; ball.speed.y = ball.speed.y / myDiffuse; } originalspeedx = ball.speed.x; originalspeedy = ball.speed.y; trace("speedy=" + originalspeedy); trace("speedx=" + originalspeedx); originalUseList = useList; } } else if (thrower == gameInfo.playerID) { game.data.dragging = false; if (useList[5]) { eyes.gotoAndPlay("open"); _local3.rim._visible = true; } anchor._visible = false; dragging = false; stopDrag(); } } }; isABasket = function () { var _local2 = _root; var _local1 = new Object(); _local1 = ball.getIntersection(ball._x, ball._y, ball._x + ball.speed.x, ball._y + ball.speed.y, bumper0._x, bumper0._y, bumper1._x, bumper1._y); if (((((!pendingGood) and (ball._y < bumper0._y)) and ((ball._y + ball.speed.y) > bumper0._y)) and (_local1.x > bumper0._x)) and (_local1.x < bumper1._x)) { pendingGood = true; enmeshed = true; bounces = 0; vol = ball.speed.y * 2; if (vol > 5) { _local2.sounds.instance[3].setVolume(vol); _local2.sounds.volumes[3] = vol; _local2.sounds.goals[3] = vol; _local2.sounds.net.start(); } } }; moveNet = function () { var _local1 = 1; while (_local1 < net.length) { ballcheck(net[_local1]); rotate(net[_local1]); _local1++; } drawNet(); }; spring = function () { var _local2 = 0.25; var diff = (anchor._x - ball._x); var force = (diff * _local2); ball.speed.x = ball.speed.x + force; ball.speed.x = ball.speed.x * 0.8; var diff = (anchor._y - ball._y); var force = (diff * _local2); ball.speed.y = ball.speed.y + force; ball.speed.y = ball.speed.y * 0.8; var _local3 = distance(0, 0, ball.speed.x, ball.speed.y); if ((_local3 > maxSpring) and (!shooting)) { var _local1 = maxSpring / _local3; ball.speed.y = ball.speed.y * _local1; ball.speed.x = ball.speed.x * _local1; } ball._x = ball._x + ball.speed.x; ball._y = ball._y + ball.speed.y; ball._x = Math.max(ball._x, -358); ball._x = Math.min(ball._x, 490); ball._y = Math.max(ball._y, -96); ball._y = Math.min(ball._y, 146); }; initNet = function () { net = [net0, net1, net2, net3]; i = 1; while (i < net.length) { net[i].parent = net[i - 1]; net[i].child = net[i + 1]; net[i].id = i; net[i].speed = new Object(); net[i].speed.x = 0; net[i].speed.y = 0; net[i].x = net[i]._x; net[i].y = net[i]._y; net[i].startScale = net[i]._xscale; net[i].diff = net[i]._y - net[i].parent._y; i++; } net[3].child = null; node = new Array(); node[0] = new Array(); node[0][0] = new Object(); node[0][0].x = 0; node[0][0].y = 0; node[0][1] = new Object(); node[0][1].x = 0; node[0][1].y = 0; node[0][2] = new Object(); node[0][2].x = 0; node[0][2].y = 0; node[0][3] = new Object(); node[0][3].x = 0; node[0][3].y = 0; node[1] = new Array(); node[1][0] = new Object(); node[1][0].x = 0; node[1][0].y = 0; node[1][1] = new Object(); node[1][1].x = 0; node[1][1].y = 0; node[1][2] = new Object(); node[1][2].x = 0; node[1][2].y = 0; node[1][3] = new Object(); node[1][3].x = 0; node[1][3].y = 0; node[1][4] = new Object(); node[1][4].x = 0; node[1][4].y = 0; node[1][5] = new Object(); node[1][5].x = 0; node[1][5].y = 0; node[2] = new Array(); node[2][0] = new Object(); node[2][0].x = 0; node[2][0].y = 0; node[2][1] = new Object(); node[2][1].x = 0; node[2][1].y = 0; node[2][2] = new Object(); node[2][2].x = 0; node[2][2].y = 0; node[3] = new Array(); node[3][0] = new Object(); node[3][0].x = 0; node[3][0].y = 0; node[3][1] = new Object(); node[3][1].x = 0; node[3][1].y = 0; node[3][2] = new Object(); node[3][2].x = 0; node[3][2].y = 0; }; testSpecs = function () { result = true; if ((hitBackboard or hitRim) and useList[4]) { result = false; } if (hitGround and (!useList[0])) { result = false; } if (bounces > 1) { result = false; } if ((!hitGround) and useList[0]) { result = false; } if ((!hitGarage) and useList[1]) { result = false; } if ((!hitBackboard) and useList[2]) { result = false; } if ((!moonshot) and useList[3]) { result = false; } return(result); }; determineSpecs = function (which) { var _local1 = which; if (!goodBasket) { if (_local1 == "box1") { if (!hitBackboard) { hitBackboard = true; } } if ((_local1 == "bumper0") or (_local1 == "bumper1")) { if (!hitRim) { hitRim = true; } } if (_local1 == "box3") { if (!hitGarage) { hitGarage = true; } } if (((_local1 == "bumper2") or (_local1 == "box4")) or (_local1 == "corner0")) { if (!hitRoof) { hitRoof = true; } } if ((((_local1 == "bumper3") or (_local1 == "bumper4")) or (_local1 == "bumper5")) or (_local1 == "box0")) { if (!hitGround) { hitGround = true; } } } }; updateMessage = function () { message = ""; var _local2 = new Array(); var _local1 = 0; while (_local1 < useList.length) { if (useList[_local1]) { _local2.push(useText[_local1]); } _local1++; } if (_local2.length > 0) { if (_local2.length == 1) { message = _local2[0]; } else if (_local2.length == 2) { message = (_local2[0] + " and ") + _local2[1]; } else { _local1 = 0; while (_local1 < (_local2.length - 1)) { message = message + (_local2[_local1] + ", "); _local1++; } message = message + ("and " + _local2[_local2.length - 1]); } } var _local3 = message.charAt(0).toUpperCase(); message = _local3 + message.slice(1); }; addChat = function (message) { _root.lobby.addChat((gameInfo.playerId + ": ") + message); }; addToUseList = function (what) { if (!alreadyMade) { useList[what] = true; updateMessage(); game.data.useList = useList; } }; removeFromUseList = function (what) { if (!alreadyMade) { useList[what] = false; updateMessage(); game.data.useList = useList; } }; checkGameOver = function () { victoryCondition = 5; if ((meScore >= victoryCondition) or (youScore >= victoryCondition)) { gameOver = true; _parent.trackingGameOver(); if (meScore < victoryCondition) { resetModule.victor = "You Won!!"; resetModule.againText = "Play Again?"; } else { resetModule.victor = gameInfo.him + " Won!!"; resetModule.againText = "Play Again?"; } resetModule._visible = true; } }; checkBounces = function () { var _local1 = _root; if ((!goodBasket) and (!gameOver)) { if (useList[0]) { if (bounces > 1) { resultShown = true; startResult("NO GOOD!"); } } else if (bounces > 0) { resultShown = true; startResult("NO GOOD!"); } } var _local2 = 3; if (_local1.variant == "around") { _local2 = 1; } if ((bounces == 1) and (_local1.variant != "around")) { adcount++; if ((adcount % 3) == 0) { refreshAds(); } } if ((bounces >= _local2) and (!gameOver)) { if (_local1.variant == "freethrow") { trace("used up bounces"); if (!itsAGoodShot) { trace("not a good shot"); checkFreethrows(false); } else { message = "Huh?"; init(); } } if (_parent.mode != "practice") { if (((!goodBasket) and alreadyMade) and (_local1.mode != "online")) { if (thrower == gameInfo.playerID) { if (meDisplay == "-----") { meDisplay = ""; } meDisplay = meDisplay + letters[mescore]; meScore++; } else { if (youDisplay == "-----") { youDisplay = ""; } youDisplay = youDisplay + letters[youscore]; youScore++; } checkGameOver(); } if (_local1.mode == "online") { if (thrower == gameInfo.playerID) { game.data.thrower = 1 - thrower; } } else { thrower = 1 - thrower; } } else { alreadyMade = false; goodBasket = false; } if (((!gameOver) and (!waitingToCheck)) and (_local1.mode != "online")) { init(); } } if (gameOver) { ball.speed.x = ball.speed.x * 0.95; ball.speed.y = ball.speed.y * 0.95; } }; moveShadow = function () { var _local1 = shadow.start - ball._y; shadow._x = ball._x + (_local1 * 0.2); shadow._x = ball._x; shadow2._x = ball._x + 40; }; sizeAnchor = function () { anchor._xscale = distance(anchor._x, anchor._y, ball._x, ball._y); var _local1 = anchor._y - ball._y; anchor._rotation = Math.asin(_local1 / anchor._xscale) * ball.rad; if (ball._x > anchor._x) { anchor._rotation = (-anchor._rotation) + 180; } }; addToShots = function () { trace(("shotList[" + shotCount) + "] = new Object();"); trace(("shotList[" + shotCount) + "].speed = new Object();"); trace(((("shotList[" + shotCount) + "].x = ") + originalx) + ";"); trace(((("shotList[" + shotCount) + "].y = ") + originaly) + ";"); trace(((("shotList[" + shotCount) + "].speed.x = ") + originalspeedx) + ";"); trace(((("shotList[" + shotCount) + "].speed.y = ") + originalspeedy) + ";"); trace(((("shotList[" + shotCount) + "].useList = [") + originalUseList) + "];"); shotCount++; }; checkFreeThrows = function (res) { if (_root.variant == "freethrow") { trace("checkFreeThrows"); if (res) { itsAGoodShot = true; meDisplay++; if (medisplay > youDisplay) { youDisplay++; } } else if (!waitingToChuck) { message = "testing score"; gameOver = true; waitingToCheck = true; waitingToChuck = true; doneChecking = false; _parent.game.reset(); } } }; hitGooder = function () { var _local1 = _root; if (gooder.hitTest(ball) and pendingGood) { goodBasket = testSpecs(); if (goodBasket) { startResult("ITS GOOD!"); if ((_local1.mode == "practice") and (!confirmation)) { resultShown = true; checkFreethrows(true); if (_local1.variant == "around") { aroundShot++; if (AroundShot > 3) { timing = false; gameOver = true; _local1.scores.scripting.test(whosTurn); } } if (_local1.variant == "freethrow") { aroundShot++; if (AroundShot > 5) { aroundShot = 0; } } addToShots(); } confirmation = true; } else { checkFreethrows(false); result = "NO GOOD!"; resultShown = true; } } }; computerShot = function () { if (useList[5]) { var _local3 = 8; } else { var _local3 = 4; } var _local1 = 5 + ((3 - _root.difficulty) * _local3); var _local2 = int(_local1 / 2); anchor._visible = false; shooting = false; flying = true; dragging = false; if (alreadyMade) { ball._x = originalx; ball._y = originaly; ball.speed.x = (originalspeedx + random(_local1)) - _local2; ball.speed.y = (originalspeedy + random(_local1)) - _local2; updateMessage(); } else { ball._x = shotList[r].x; ball._y = shotList[r].y; ball.speed.x = (shotList[r].speed.x + random(_local1)) - _local2; ball.speed.y = (shotList[r].speed.y + random(_local1)) - _local2; updateMessage(); } }; computerEyes = function () { computerEyesClosed = false; var _local1 = random(2 + (_root.difficulty * 3)); if (_local1 == 2) { computerEyesClosed = true; } }; computerDrag = function () { dragging = true; dragCount++; anchor._visible = true; if (dragCount <= 12) { if (alreadyMade) { ball._x = originalx - (dragspeedx * dragCount); ball._y = originaly - (dragspeedy * dragCount); useList = originalUseList; updateMessage(); } else { ball._x = shotList[r].x - (dragspeedx * dragCount); ball._y = shotList[r].y - (dragspeedy * dragCount); useList = shotList[r].useList; if (computerEyesClosed) { addToUseList(6); } updateMessage(); } } }; computerMove = function () { anchor._visible = false; dragCount = 0; r = random(shotList.length); if (alreadyMade) { anchor._x = originalx; anchor._y = originaly; dragSpeedx = (originalspeedx * 3.33333333333333) * 0.0833333333333333; dragSpeedy = (originalspeedy * 3.33333333333333) * 0.0833333333333333; } else { anchor._x = shotList[r].x; anchor._y = shotList[r].y; dragSpeedx = (shotList[r].speed.x * 3.33333333333333) * 0.0833333333333333; dragSpeedy = (shotList[r].speed.y * 3.33333333333333) * 0.0833333333333333; } }; onEnterFrame = function () { var _local2 = _parent; modBG._visible = (message.length > 0) and (_local2.mode == "practice"); doKeys(); unhookAnchor(); releaser._x = anchor._x; releaser._y = anchor._y; doWhosTurn(); if ((!_local2.inProgress) and (_local2.mode == "online")) { game.data.gameover = true; _local2.leaver._visible = true; _local2.resetModule._visible = false; } framecount++; if ((gameInfo.playerId == thrower) or (_local2.mode != "online")) { if ((!dragging) and (!flying)) { spring(); if (((frameCount % 3) == 0) and (!shooting)) { var _local3 = new Object(); _local3.x = anchor._x; _local3.y = anchor._y; _local3.dragging = game.data.anchor.dragging; game.data.anchor = _local3; } } if (dragging and ((frameCount % 3) == 0)) { var _local1 = new Object(); _local1.x = ball._x; _local1.y = ball._y; _local1.dragging = true; _local1.flying = false; _local1.culprit = "dragger"; game.data.ball = _local1; } if (dragging) { sizeAnchor(); } if (shooting and ball.hitTest(releaser)) { shooting = false; flying = true; pendingGood = false; enmeshed = false; var _local1 = new Object(); _local1.x = ball._x; _local1.y = ball._y; _local1.dragging = false; _local1.flying = true; _local1.speed = ball.speed; _local1.culprit = "begin fly"; game.data.ball = _local1; } else if (flying) { ball.speed.y = ball.speed.y + gravity; i = 0; while (i < iterations) { ball.resetCollisions(); ball.collisionDetection(); ball.collisionResponse(); isABasket(); ball.translate(); if (ball._y <= -409) { moonshot = true; } i++; } } } else if (flying) { ball.speed.y = ball.speed.y + gravity; i = 0; while (i < iterations) { ball.resetCollisions(); ball.collisionDetection(); ball.collisionResponse(); isABasket(); ball.translate(); if (ball._y <= -409) { moonshot = true; } i++; } } else if (game.data.dragging) { sizeAnchor(); anchor._visible = true; } else { anchor._visible = false; spring(); } if (aroundShot == 5) { shotDisplay = "Final Shot"; } else if (aroundShot == 6) { shotDisplay = ""; } else { shotDisplay = Number(aroundShot) + 1; shotDisplay = ("Shot " + shotDisplay) + " of 6"; } moveNet(); moveShadow(); display._x = ball._x; display._y = ball._y; ball._alpha = 0; hitGooder(); if (ball._y > 300) { init(); } if (waitingToCheck and doneChecking) { init(); } if (timing) { doTime(); } }; if (_root.mode == "computer") { gameInfo = new Object(); gameInfo.playerID = 0; gameInfo.him = "Computer"; } if (_parent.variant == "around") { shower._visible = false; freethrowShower._visible = false; aroundShower._visible = true; } else if (_parent.variant == "freethrow") { shower._visible = false; freethrowShower._visible = true; aroundShower._visible = false; } else { shower._visible = true; freethrowShower._visible = false; aroundShower._visible = false; } shotcount = shotList.length; shadow.start = shadow._y; useText = ["off the ground", "off the wall", "off the backboard", "moonshot", "swish", "Eyes Closed"]; useList = [false, false, false, false, false, false]; tester = 0; if (_parent.mode == "online") { game = SharedObject.getRemote("game" + gameInfo.id, _root.lobby.client.uri, false); game.connect(_parent.lobby.client); game.onSync = function (info) { var _local1 = info; var _local2 = _root; for (name in _local1) { if ((_local1[name].name == "anchor") and (_local1[name].code == "change")) { anchor._x = game.data.anchor.x; anchor._y = game.data.anchor.y; } if ((_local1[name].name == "playAgain0") and ((_local1[name].code == "change") or (_local1[name].code == "success"))) { doPlayAgainIncrement(game.data.playAgain0); } if ((_local1[name].name == "playAgain1") and ((_local1[name].code == "change") or (_local1[name].code == "success"))) { doPlayAgainIncrement(game.data.playAgain1); } if ((_local1[name].name == "thrower") and ((_local1[name].code == "change") or (_local1[name].code == "success"))) { if ((!goodBasket) and alreadyMade) { if (thrower == gameInfo.playerID) { meDisplay = meDisplay + letters[mescore]; meScore++; } else { youDisplay = youDisplay + letters[youscore]; youScore++; } } checkGameOver(); if (!gameOver) { thrower = game.data.thrower; init(); } } if ((_local1[name].name == "useList") and (_local1[name].code == "change")) { useList = game.data.useList; updateMessage(); } if (((_local1[name].name == "ball") and (_local1[name].code == "change")) and (!flying)) { ball._x = game.data.ball.x; ball._y = game.data.ball.y; } if (_local1[name].name == "shot") { if (useList[5] and (thrower == gameInfo.playerID)) { eyes.gotoAndPlay("open"); _local2.rim._visible = true; } anchor._visible = false; dragging = false; shooting = false; flying = true; ball._x = game.data.shot.x; ball._y = game.data.shot.y; ball.speed.x = game.data.shot.speed.x; ball.speed.y = game.data.shot.speed.y; } } }; } if (_root.variant == "freethrow") { youDisplay = 0; } adcount = 0; gameInit(); modBG._visible = false; shower.resulter.gotoAndStop(1); freethrowShower.resulter.gotoAndStop(1); _root.sounds.radio.start(_parent.court); display.but.useHandCursor = false;
Symbol 372 Button
on (release) { hideChatter(); sendCommand("trackingGameOver"); sounds.radio.fade(court); sounds.scratcher.start(); fade("menu"); }
Symbol 378 Button
on (release) { _parent.closeHelper(); }
Symbol 382 MovieClip Frame 1
spinner.stop(); if ((_parent.variant == "freethrow") or _parent.seenAlready) { _parent.locked = false; _visible = false; stop(); } else { _parent.locked = true; _visible = true; } _parent.seenAlready = true;
Symbol 382 MovieClip Frame 6
stop();
Symbol 382 MovieClip Frame 11
_visible = false;
Symbol 395 Button
on (press) { _parent.showDropDown(); }
Symbol 399 MovieClip Frame 1
reset = function () { var _local1 = _root; _local1.main.doneChecking = true; if (_local1.variant == "freethrow") { _local1.main.message = "call gameInit"; _local1.main.meDisplay = 0; _local1.main.gameInit(); } if (_local1.variant == "around") { _local1.main.newAroundGame(); } };
Symbol 404 Button
on (release) { _root.submitScore(main.youDisplay); }
Symbol 408 Button
on (release) { openHelper(); }
Symbol 409 Button
on (release) { sendCommand("trackingGameOver"); sounds.radio.fade(court); sounds.scratcher.start(); fade("menu"); }

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Symbol 280 BitmapUsed by:281
Symbol 281 GraphicUses:280Used by:314  Timeline
Symbol 282 GraphicUsed by:283
Symbol 283 MovieClipUses:282Used by:365
Symbol 284 GraphicUsed by:285 286
Symbol 285 MovieClipUses:284Used by:365
Symbol 286 MovieClipUses:284Used by:365
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:287Used by:365
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:289Used by:365
Symbol 291 GraphicUsed by:292
Symbol 292 MovieClipUses:291Used by:365
Symbol 293 GraphicUsed by:294
Symbol 294 ButtonUses:293Used by:295
Symbol 295 MovieClipUses:294Used by:365
Symbol 296 GraphicUsed by:297
Symbol 297 ButtonUses:296Used by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:297 298Used by:365
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:300Used by:365
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:302Used by:365
Symbol 304 GraphicUsed by:305
Symbol 305 MovieClipUses:304Used by:365
Symbol 306 GraphicUsed by:307
Symbol 307 MovieClipUses:306Used by:365
Symbol 308 GraphicUsed by:309 312
Symbol 309 MovieClipUses:308Used by:365
Symbol 310 GraphicUsed by:311
Symbol 311 MovieClipUses:310Used by:365
Symbol 312 MovieClipUses:308Used by:313
Symbol 313 MovieClipUses:312Used by:365
Symbol 314 MovieClipUses:281Used by:365
Symbol 315 EditableTextUses:1Used by:332
Symbol 316 EditableTextUses:33Used by:332
Symbol 317 EditableTextUses:1Used by:332
Symbol 318 EditableTextUses:1Used by:332
Symbol 319 EditableTextUses:1Used by:332
Symbol 320 EditableTextUses:33Used by:332
Symbol 321 TextUses:33Used by:323
Symbol 322 TextUses:33Used by:323
Symbol 323 MovieClipUses:321 322Used by:332
Symbol 324 EditableTextUses:1Used by:332
Symbol 325 EditableTextUses:1Used by:332
Symbol 326 EditableTextUses:1Used by:332
Symbol 327 GraphicUsed by:331
Symbol 328 EditableTextUses:1Used by:330
Symbol 329 EditableTextUses:1Used by:330
Symbol 330 MovieClipUses:328 329Used by:331
Symbol 331 MovieClipUses:327 330Used by:332 339
Symbol 332 MovieClipUses:315 316 317 318 319 320 323 324 325 326 331Used by:365
Symbol 333 GraphicUsed by:334
Symbol 334 MovieClipUses:333Used by:365
Symbol 335 TextUses:1Used by:339
Symbol 336 EditableTextUses:1Used by:339
Symbol 337 TextUses:1Used by:339
Symbol 338 EditableTextUses:1Used by:339
Symbol 339 MovieClipUses:335 336 337 338 331Used by:365
Symbol 340 TextUses:118Used by:347
Symbol 341 EditableTextUses:118Used by:347
Symbol 342 EditableTextUses:118Used by:347
Symbol 343 EditableTextUses:118Used by:347
Symbol 344 EditableTextUses:118Used by:347
Symbol 345 EditableTextUses:118Used by:347
Symbol 346 EditableTextUses:118Used by:347
Symbol 347 MovieClipUses:340 341 342 343 344 345 346Used by:365
Symbol 348 TextUses:118Used by:351
Symbol 349 TextUses:118Used by:351
Symbol 350 TextUses:118Used by:351
Symbol 351 ButtonUses:42 348 349 350 222Used by:365
Symbol 352 BitmapUsed by:353 369 384 397
Symbol 353 GraphicUses:352Used by:364
Symbol 354 TextUses:33Used by:357
Symbol 355 TextUses:33Used by:357
Symbol 356 GraphicUsed by:357
Symbol 357 ButtonUses:42 354 355 41 356 46Used by:364
Symbol 358 TextUses:33Used by:361
Symbol 359 TextUses:33Used by:361
Symbol 360 GraphicUsed by:361
Symbol 361 ButtonUses:42 358 359 41 360 46Used by:364
Symbol 362 EditableTextUses:1Used by:364
Symbol 363 EditableTextUses:118Used by:364
Symbol 364 MovieClipUses:353 357 361 362 363Used by:365
Symbol 365 MovieClipUses:283 285 286 288 290 292 295 299 301 303 305 307 309 311 313 314 332 334 339 347 351 364Used by:Timeline
Symbol 366 BitmapUsed by:367
Symbol 367 GraphicUses:366Used by:368
Symbol 368 MovieClipUses:367Used by:Timeline
Symbol 369 GraphicUses:352Used by:371
Symbol 370 TextUses:118Used by:371
Symbol 371 MovieClipUses:369 370Used by:Timeline
Symbol 372 ButtonUses:42 101 102 41 103Used by:Timeline
Symbol 373 BitmapUsed by:374
Symbol 374 GraphicUses:373Used by:382
Symbol 375 TextUses:33Used by:378
Symbol 376 TextUses:33Used by:378
Symbol 377 TextUses:33Used by:378
Symbol 378 ButtonUses:42 375 376 377 41 45 46Used by:382
Symbol 379 TextUses:1Used by:382
Symbol 380 TextUses:1Used by:382
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:374 378 379 380 381Used by:Timeline
Symbol 383 GraphicUsed by:396
Symbol 384 GraphicUses:352Used by:387
Symbol 385 TextUses:33Used by:387
Symbol 386 TextUses:33Used by:387
Symbol 387 MovieClipUses:384 385 386Used by:396
Symbol 388 GraphicUses:23Used by:389
Symbol 389 MovieClipUses:90 388Used by:396
Symbol 390 EditableTextUses:1Used by:396
Symbol 391 GraphicUsed by:396
Symbol 392 GraphicUsed by:395
Symbol 393 GraphicUsed by:395
Symbol 394 GraphicUsed by:395
Symbol 395 ButtonUses:392 393 394Used by:396
Symbol 396 MovieClipUses:383 387 389 390 391 395Used by:Timeline
Symbol 397 GraphicUses:352Used by:Timeline
Symbol 398 GraphicUsed by:399
Symbol 399 MovieClipUses:398Used by:Timeline
Symbol 400 MovieClipUsed by:Timeline
Symbol 401 TextUses:33Used by:404
Symbol 402 TextUses:33Used by:404
Symbol 403 GraphicUsed by:404
Symbol 404 ButtonUses:42 401 402 41 403Used by:Timeline
Symbol 405 TextUses:33Used by:408
Symbol 406 TextUses:33Used by:408
Symbol 407 GraphicUsed by:408
Symbol 408 ButtonUses:42 405 406 41 407Used by:Timeline
Symbol 409 ButtonUses:42 101 102 41 103Used by:Timeline

Instance Names

"loader"Frame 1Symbol 13 MovieClip
"fader"Frame 1Symbol 16 MovieClip
"btnQuit"Frame 4Symbol 47 Button
"sounds"Frame 4Symbol 86 MovieClip
"lobby"Frame 25Symbol 272 MovieClip
"main"Frame 41Symbol 365 MovieClip
"rim"Frame 41Symbol 368 MovieClip
"leaver"Frame 41Symbol 371 MovieClip
"helper"Frame 41Symbol 382 MovieClip
"chatter"Frame 41Symbol 396 MovieClip
"game"Frame 69Symbol 399 MovieClip
"scores"Frame 69Symbol 400 MovieClip
"btnChatText"Symbol 8 MovieClip [chatButton_mc] Frame 1Symbol 7 Button
"bar"Symbol 13 MovieClip Frame 1Symbol 11 MovieClip
"net"Symbol 86 MovieClip Frame 1Symbol 51 MovieClip
"music"Symbol 86 MovieClip Frame 1Symbol 63 MovieClip
"taunt3"Symbol 86 MovieClip Frame 1Symbol 65 MovieClip
"bounce"Symbol 86 MovieClip Frame 1Symbol 69 MovieClip
"rim"Symbol 86 MovieClip Frame 1Symbol 71 MovieClip
"backboard"Symbol 86 MovieClip Frame 1Symbol 73 MovieClip
"radio"Symbol 86 MovieClip Frame 1Symbol 76 MovieClip
"mainMusic"Symbol 86 MovieClip Frame 1Symbol 77 MovieClip
"scratcher"Symbol 86 MovieClip Frame 1Symbol 79 MovieClip
"speaker"Symbol 86 MovieClip Frame 1Symbol 83 MovieClip
"join"Symbol 155 MovieClip Frame 1Symbol 150 Button
"gameKing"Symbol 156 MovieClip Frame 1Symbol 155 MovieClip
"shuttle"Symbol 157 MovieClip Frame 1Symbol 144 MovieClip
"gameList"Symbol 157 MovieClip Frame 1Symbol 156 MovieClip
"btnChallenge"Symbol 165 MovieClip Frame 1Symbol 164 Button
"peopleKing"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"shuttle"Symbol 167 MovieClip Frame 1Symbol 144 MovieClip
"peopleList"Symbol 167 MovieClip Frame 1Symbol 166 MovieClip
"shuttle"Symbol 260 MovieClip Frame 1Symbol 144 MovieClip
"history"Symbol 260 MovieClip Frame 1Symbol 259 EditableText
"scroller"Symbol 272 MovieClip Frame 15Symbol 157 MovieClip
"peopleScroller"Symbol 272 MovieClip Frame 15Symbol 167 MovieClip
"available"Symbol 272 MovieClip Frame 15Symbol 178 MovieClip
"launchButton"Symbol 272 MovieClip Frame 124Symbol 230 Button
"history"Symbol 272 MovieClip Frame 124Symbol 232 EditableText
"chatlist"Symbol 272 MovieClip Frame 124Symbol 260 MovieClip
"sender"Symbol 272 MovieClip Frame 124Symbol 262 EditableText
"chatlist"Symbol 272 MovieClip Frame 136Symbol 260 MovieClip
"sender"Symbol 272 MovieClip Frame 136Symbol 271 EditableText
"but"Symbol 295 MovieClip Frame 1Symbol 294 Button
"youLabel"Symbol 332 MovieClip Frame 1Symbol 323 MovieClip
"resulter"Symbol 332 MovieClip Frame 1Symbol 331 MovieClip
"resulter"Symbol 339 MovieClip Frame 1Symbol 331 MovieClip
"playAgainButton"Symbol 364 MovieClip Frame 1Symbol 357 Button
"playAgainButton"Symbol 364 MovieClip Frame 1Symbol 361 Button
"bumper0"Symbol 365 MovieClip Frame 1Symbol 283 MovieClip
"bumper1"Symbol 365 MovieClip Frame 1Symbol 283 MovieClip
"box0"Symbol 365 MovieClip Frame 1Symbol 285 MovieClip
"box1"Symbol 365 MovieClip Frame 1Symbol 286 MovieClip
"box2"Symbol 365 MovieClip Frame 1Symbol 286 MovieClip
"box3"Symbol 365 MovieClip Frame 1Symbol 286 MovieClip
"corner1"Symbol 365 MovieClip Frame 1Symbol 288 MovieClip
"corner0"Symbol 365 MovieClip Frame 1Symbol 288 MovieClip
"bumper2"Symbol 365 MovieClip Frame 1Symbol 283 MovieClip
"shadow"Symbol 365 MovieClip Frame 1Symbol 290 MovieClip
"anchor"Symbol 365 MovieClip Frame 1Symbol 292 MovieClip
"ball"Symbol 365 MovieClip Frame 1Symbol 295 MovieClip
"display"Symbol 365 MovieClip Frame 1Symbol 299 MovieClip
"releaser"Symbol 365 MovieClip Frame 1Symbol 301 MovieClip
"shape2"Symbol 365 MovieClip Frame 1Symbol 303 MovieClip
"shape"Symbol 365 MovieClip Frame 1Symbol 303 MovieClip
"net0"Symbol 365 MovieClip Frame 1Symbol 305 MovieClip
"net1"Symbol 365 MovieClip Frame 1Symbol 305 MovieClip
"net2"Symbol 365 MovieClip Frame 1Symbol 305 MovieClip
"net3"Symbol 365 MovieClip Frame 1Symbol 305 MovieClip
"shape"Symbol 365 MovieClip Frame 1Symbol 307 MovieClip
"gooder"Symbol 365 MovieClip Frame 1Symbol 309 MovieClip
"cylander"Symbol 365 MovieClip Frame 1Symbol 311 MovieClip
"eyes"Symbol 365 MovieClip Frame 1Symbol 313 MovieClip
"modBG"Symbol 365 MovieClip Frame 1Symbol 314 MovieClip
"shower"Symbol 365 MovieClip Frame 1Symbol 332 MovieClip
"brain"Symbol 365 MovieClip Frame 1Symbol 334 MovieClip
"freethrowShower"Symbol 365 MovieClip Frame 1Symbol 339 MovieClip
"aroundShower"Symbol 365 MovieClip Frame 1Symbol 347 MovieClip
"playAgain"Symbol 365 MovieClip Frame 1Symbol 351 Button
"resetModule"Symbol 365 MovieClip Frame 1Symbol 364 MovieClip
"bg"Symbol 396 MovieClip Frame 1Symbol 387 MovieClip
"chatBg"Symbol 396 MovieClip Frame 1Symbol 389 MovieClip
"currentChatText_txt"Symbol 396 MovieClip Frame 1Symbol 390 EditableText

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 8 as "chatButton_mc"

Labels

"menu"Frame 4
"court"Frame 10
"difficulty"Frame 19
"connect"Frame 25
"lobby"Frame 31
"failure"Frame 35
"connected"Frame 41
"computer"Frame 51
"practice"Frame 60
"freethrow"Frame 69
"around"Frame 78
"bird1"Symbol 57 MovieClip Frame 5
"bird2"Symbol 57 MovieClip Frame 12
"bird3"Symbol 57 MovieClip Frame 19
"bird4"Symbol 57 MovieClip Frame 26
"sound1"Symbol 62 MovieClip Frame 5
"sound1"Symbol 62 MovieClip Frame 11
"sound2"Symbol 62 MovieClip Frame 18
"sound3"Symbol 62 MovieClip Frame 24
"sound5"Symbol 62 MovieClip Frame 30
"bounce1"Symbol 69 MovieClip Frame 2
"bounce2"Symbol 69 MovieClip Frame 11
"bounce3"Symbol 69 MovieClip Frame 21
"bounce1"Symbol 73 MovieClip Frame 2
"bounce2"Symbol 73 MovieClip Frame 11
"bounce3"Symbol 73 MovieClip Frame 21
"on1"Symbol 76 MovieClip Frame 2
"fade1"Symbol 76 MovieClip Frame 9
"on2"Symbol 76 MovieClip Frame 17
"fade2"Symbol 76 MovieClip Frame 24
"on"Symbol 77 MovieClip Frame 2
"fade"Symbol 77 MovieClip Frame 9
"logon"Symbol 272 MovieClip Frame 5
"failure"Symbol 272 MovieClip Frame 10
"connected"Symbol 272 MovieClip Frame 15
"disconnect"Symbol 272 MovieClip Frame 23
"challenge"Symbol 272 MovieClip Frame 31
"challengeError"Symbol 272 MovieClip Frame 38
"challengeDeclined"Symbol 272 MovieClip Frame 48
"challengeCancelled"Symbol 272 MovieClip Frame 60
"challengeAborted"Symbol 272 MovieClip Frame 73
"respondToChallenge"Symbol 272 MovieClip Frame 85
"joining"Symbol 272 MovieClip Frame 102
"joinError"Symbol 272 MovieClip Frame 109
"creating"Symbol 272 MovieClip Frame 117
"room"Symbol 272 MovieClip Frame 124
"launching"Symbol 272 MovieClip Frame 129
"game"Symbol 272 MovieClip Frame 136
"gameDisconnect"Symbol 272 MovieClip Frame 142
"close"Symbol 313 MovieClip Frame 5
"open"Symbol 313 MovieClip Frame 12
"in"Symbol 331 MovieClip Frame 2
"out"Symbol 331 MovieClip Frame 6
"move"Symbol 334 MovieClip Frame 3
"drag"Symbol 334 MovieClip Frame 46
"shoot"Symbol 334 MovieClip Frame 62
"enter"Symbol 382 MovieClip Frame 2
"leave"Symbol 382 MovieClip Frame 7

Dynamic Text Variables

myTextSymbol 2 EditableText"Hey"
myTextSymbol 3 EditableText"Hey"
gameTitleSymbol 137 EditableText"Games (0 open)"
userTitleSymbol 138 EditableText"Who's Here (555)"
gameNameSymbol 152 EditableText"Game Name"
playersSymbol 153 EditableText"players"
statusSymbol 154 EditableText"In Progress"
userSymbol 159 EditableText"--------------------"
gameNameSymbol 224 EditableText"Game Name"
setupSymbol 225 EditableText"You vs Him"
_parent.whosTurnSymbol 315 EditableText""
bongoSymbol 316 EditableText""
_parent.whosTurnSymbol 317 EditableText""
_parent.messageSymbol 318 EditableText""
_parent.meDisplaySymbol 319 EditableText"No Letters"
bongoSymbol 320 EditableText""
_parent.meDisplaySymbol 324 EditableText"No Letters"
_parent.youDisplaySymbol 325 EditableText"No Letters"
_parent.youDisplaySymbol 326 EditableText"HORSE"
_parent._parent._parent.resultSymbol 328 EditableText""
_parent._parent._parent.resultSymbol 329 EditableText""
_parent.meDisplaySymbol 336 EditableText"0"
_parent.youDisplaySymbol 338 EditableText"0"
_parent.whosTurnSymbol 341 EditableText"0.00"
_parent.shotDisplaySymbol 342 EditableText"Shot 5 of 6"
_parent.messageSymbol 343 EditableText"Shot 5 of 6"
_parent.messageSymbol 344 EditableText"Shot 5 of 6"
_parent.resultSymbol 345 EditableText""
_parent.resultSymbol 346 EditableText""
victorSymbol 362 EditableText"THANKS FOR PLAYING"
messageSymbol 363 EditableText"THANKS FOR PLAYING"




http://swfchan.com/27/134481/info.shtml
Created: 9/2 -2019 22:09:14 Last modified: 9/2 -2019 22:09:14 Server time: 07/05 -2024 19:55:38