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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/25728232?noj=FRM25728232-4DC" width="1" height="1"></div>

Football Rush.swf

This is the info page for
Flash #135470

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Text
100

PUT ALL SOUNDS WITH LINKAGES IN THIS MOVIECLIP

Start

F

?

bonus speed handler

bonus super handler

bonus guard handler

timecounter

<p align="center"><font face="Franklin Gothic Demi Cond" size="20" color="#cccccc" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Franklin Gothic Demi Cond" size="20" color="#cccccc" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Franklin Gothic Demi Cond" size="20" color="#cccccc" letterSpacing="0.000000" kerning="1">10</font></p>

<p align="center"><font face="Franklin Gothic Demi Cond" size="20" color="#cccccc" letterSpacing="0.000000" kerning="1">100</font></p>

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ActionScript [AS1/AS2]

Frame 1
FOG.AS2.FogServices.Connect({id:89, fogid:20630, name:"football-rush", title:"Football Rush", category:"sports-games"}); FOG.AS2.FogPreloader.Start();
Instance of Symbol 55 MovieClip in Frame 1
on (release) { TrackClick(); }
Frame 2
stop(); mcLogo.swapDepths(99998);
Frame 3
prel.removeMovieClip(); btnFoggy.removeMovieClip(); mcTaglines.removeMovieClip(); mcLogo.removeMovieClip();
Frame 4
stop(); fscommand ("trapAllKeys", "true"); fscommand ("allowScale", "false"); removeMovieClip(timeUpScreen); removeMovieClip(tover); _root.gameSpeed = 5; _root.playerSpeed = 1; _root.gameLevel = 1; _root.enemies = 11; _root.enemyspeed = 1.4; _root.bonuses = 4; _root.guardsNum = 3; _root.guardsRemain = _root.guardsNum; _root.maxSecsToWin = 28; _root.shakeDiff = 12; _root.diffTresh = 15; grabCount = 0; levelTable._alpha = 0; enAn12 = 2; enAn1_2 = 18; enAn3 = 34; enAn4_5 = 50; enAn6 = 66; enAn7_8 = 81; enAn9 = 97; enAn10_11 = 113; enemyDie = 135; enemyGrab = 161; playerMinY = 40; playerMaxY = 316; playerMinX = 160; playerMaxX = 430; availableX = new Array(50, 100, 150, 200, 250, 300, 450, 500, 550, 600, 650, 750, 800, 850, 900, 950); availableY = new Array(-75, -205, -335, -465, -595, -725, -855); i = 0; while (i < enemies) { i++; } movePlayer = function (moveX, moveY) { if (_root.paused != true) { player_mc._x = player_mc._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); player_mc._y = player_mc._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); player_coll._x = player_coll._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); player_coll._y = player_coll._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); bonusSuperHandler._x = bonusSuperHandler._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); bonusSuperHandler._y = bonusSuperHandler._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); bonusPowerHandler._x = bonusPowerHandler._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); bonusPowerHandler._y = bonusPowerHandler._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); i = 0; while (i < bonuses) { this["bonus" + i]._x = this["bonus" + i]._x - (((moveX * _root.gameSpeed) * _root.playerSpeed) / 2); this["bonus" + i]._y = this["bonus" + i]._y - (((moveY * _root.gameSpeed) * _root.playerSpeed) / 2); i++; } g = 1; while (g < (_root.guardsNum + 5)) { if (this[("guard" + g) + "_mc"]._currentframe < this[("guard" + g) + "_mc"].beginDie) { this[("guard" + g) + "_mc"]._x = this[("guard" + g) + "_mc"]._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); this[("guard" + g) + "_mc"]._y = this[("guard" + g) + "_mc"]._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); this[("guard" + g) + "_coll"]._x = this[("guard" + g) + "_coll"]._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); this[("guard" + g) + "_coll"]._y = this[("guard" + g) + "_coll"]._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); } else { this[("guard" + g) + "_mc"]._x = this[("guard" + g) + "_mc"]._x - (((moveX * _root.gameSpeed) * _root.playerSpeed) / 2); this[("guard" + g) + "_mc"]._y = this[("guard" + g) + "_mc"]._y - (((moveY * _root.gameSpeed) * _root.playerSpeed) / 2); this[("guard" + g) + "_coll"]._x = this[("guard" + g) + "_coll"]._x + (((moveX * _root.gameSpeed) * _root.playerSpeed) / 5); this[("guard" + g) + "_coll"]._y = this[("guard" + g) + "_coll"]._y + (((moveY * _root.gameSpeed) * _root.playerSpeed) / 8); } g++; } stage_mc._x = stage_mc._x - (((moveX * _root.gameSpeed) * _root.playerSpeed) / 2); stage_mc._y = stage_mc._y - (((moveY * _root.gameSpeed) * _root.playerSpeed) / 2); e = 0; while (e < enemies) { this["enemy" + e]._x = this["enemy" + e]._x - (((moveX * _root.gameSpeed) * _root.playerSpeed) / 2); this["enemy" + e]._y = this["enemy" + e]._y - (((moveY * _root.gameSpeed) * _root.playerSpeed) / 2); this[("enemy" + e) + "_coll"]._x = this[("enemy" + e) + "_coll"]._x - (((moveX * _root.gameSpeed) * _root.playerSpeed) / 2); this[("enemy" + e) + "_coll"]._y = this[("enemy" + e) + "_coll"]._y - (((moveY * _root.gameSpeed) * _root.playerSpeed) / 2); e++; } } else if (player_mc._y > playerMaxY) { player_mc._y = playerMaxY; } }; enemyFollow = function (enemy, enemyColl) { if ((enemy._currentframe < enemyDie) and (_root.paused != true)) { enemy.dx = (player_mc._x - enemy._x) * 0.008; enemy.dy = (player_mc._y - enemy._y) * 0.008; enemy.dxx = player_mc._x; enemy.dyy = player_mc._y; if ((enemy.dx < 1.5) and (enemy.dx > 0)) { enemy.dx = 1.5 * _root.enemyspeed; } else if ((enemy.dx > -1.5) and (enemy.dx < 0)) { enemy.dx = -1.5 * _root.enemyspeed; } if ((enemy._y > -2) and (enemy._y < 600)) { if (enemy._x < enemy.dxx) { enemy._x = enemy._x + (3 * _root.enemyspeed); enemyColl._x = enemyColl._x + (3 * _root.enemyspeed); } else if (enemy._x > enemy.dxx) { enemy._x = enemy._x - (3 * _root.enemyspeed); enemyColl._x = enemyColl._x - (3 * _root.enemyspeed); } if (enemy._y < enemy.dyy) { enemy._y = enemy._y + (3 * _root.enemyspeed); enemyColl._y = enemyColl._y + (3 * _root.enemyspeed); } else if (enemy._y > enemy.dyy) { enemy._y = enemy._y - (3 * _root.enemyspeed); enemyColl._y = enemyColl._y - (3 * _root.enemyspeed); } enemy.xDiff = Math.abs(enemy.dxx - enemy._x); enemy.yDiff = Math.abs(enemy.dyy - enemy._y); if (enemy.dx > 0) { if (((enemy.dy > 0) and (enemy.yDiff > _root.diffTresh)) and (enemy.xDiff < _root.diffTresh)) { if ((enemy._currentframe < enAn6) or (enemy._currentframe > (enAn7_8 - 1))) { enemy.gotoAndPlay("clock6"); } } else if ((enemy.dy > 0) and (enemy.yDiff > _root.diffTresh)) { if ((enemy._currentframe < enAn4_5) or (enemy._currentframe > (enAn6 - 1))) { enemy.gotoAndPlay("clock4_5"); } } else if ((enemy.dy < 0) and (enemy.yDiff > _root.diffTresh)) { if (enemy.xDiff < _root.diffTresh) { if ((enemy._currentframe < enAn12) or (enemy._currentframe > (enAn1_2 - 1))) { enemy.gotoAndPlay("clock12"); } } else if ((enemy._currentframe < enAn1_2) or (enemy._currentframe > (enAn3 - 1))) { enemy.gotoAndPlay("clock1_2"); } } else if ((enemy._currentframe < enAn3) or (enemy._currentframe > (enAn4_5 - 1))) { enemy.gotoAndPlay("clock3"); } } else if (((enemy.dy > 0) and (enemy.yDiff > _root.diffTresh)) and (enemy.xDiff < _root.diffTresh)) { if ((enemy._currentframe < enAn6) or (enemy._currentframe > (enAn7_8 - 1))) { enemy.gotoAndPlay("clock6"); } } else if ((enemy.dy > 0) and (enemy.yDiff > _root.diffTresh)) { if ((enemy._currentframe < enAn7_8) or (enemy._currentframe > (enAn9 - 1))) { enemy.gotoAndPlay("clock7_8"); } } else if ((enemy.dy < 0) and (enemy.yDiff > _root.diffTresh)) { if (enemy.xDiff < _root.diffTresh) { if ((enemy._currentframe < enAn12) or (enemy._currentframe > (enAn1_2 - 1))) { enemy.gotoAndPlay("clock12"); } } else if ((enemy._currentframe < enAn10_11) or (enemy._currentframe > 128)) { enemy.gotoAndPlay("clock10_11"); } } else if ((enemy._currentframe < enAn9) or (enemy._currentframe > (enAn10_11 - 1))) { enemy.gotoAndPlay("clock9"); } } } else if (enemy._currentframe > enemyGrab) { enemy._x = player_mc._x; enemy._y = player_mc._y + 15; } }; knockOutGuard = function (enemy, guard) { enemy.anim = "die"; enemy.gotoAndPlay(enemyDie); guard.anim = "die"; guard._alpha = 90; guardsRemain--; }; getDistances = function () { g1xdist = guard1_mc._x - player_mc._x; g1ydist = guard1_mc._y - player_mc._y; g2xdist = guard2_mc._x - player_mc._x; g2ydist = guard2_mc._y - player_mc._y; g3xdist = guard3_mc._x - player_mc._x; g3ydist = guard3_mc._y - player_mc._y; }; setDistances = function () { sd = 1; while (sd < 4) { if (((this[("guard" + sd) + "_mc"]._currentframe < this[("guard" + sd) + "_mc"].beginDie) and (this[("guard" + sd) + "_mc"]._visible == true)) and (this[("guard" + sd) + "_mc"]._alpha == 100)) { this[("guard" + sd) + "_mc"]._x = this[("g" + sd) + "xdist"] + player_mc._x; this[("guard" + sd) + "_mc"]._y = this[("g" + sd) + "ydist"] + player_mc._y; } sd++; } }; resurrectGuard = function () { if (onResurrect == true) { if (guard2_mc._currentframe > guard2_mc.beginDie) { guard2_mc._visible = true; guard2_mc.anim = "clock12"; guard2_mc.gotoAndPlay(2); _root.resurrected = "guard2_mc"; } else if (guard1_mc._currentframe > guard1_mc.beginDie) { guard1_mc._visible = true; guard1_mc.anim = "clock12"; guard1_mc.gotoAndPlay(2); _root.resurrected = "guard1_mc"; } else if (guard3_mc._currentframe > guard3_mc.beginDie) { guard3_mc._visible = true; guard3_mc.anim = "clock12"; guard3_mc.gotoAndPlay(2); _root.resurrected = "guard3_mc"; } else { _root.resurrected = ""; } onResurrect = false; } }; runDeadToPlayer = function () { if ((this[_root.resurrected]._alpha < 100) and (_root.paused != true)) { gnum = _root.resurrected.slice(5, 6); this[_root.resurrected].dx = ((this[("g" + gnum) + "xdist"] + player_mc._x) - this[_root.resurrected]._x) * 0.1; this[_root.resurrected].dy = ((this[("g" + gnum) + "ydist"] + player_mc._y) - this[_root.resurrected]._y) * 0.1; this[_root.resurrected]._x = this[_root.resurrected]._x + (this[_root.resurrected].dx * (gameSpeed / 2)); this[_root.resurrected]._y = this[_root.resurrected]._y + (this[_root.resurrected].dy * (gameSpeed / 2)); if (this[_root.resurrected].dx < 1) { this[_root.resurrected]._alpha = 100; } } }; grabPlayer = function (enemy) { if ((enemy._currentframe < enemyDie) and (enemy._currentframe < 68)) { _root.playerSpeed = _root.playerSpeed - 0.25; enemy.grabbing = true; grabCount = grabCount + 5; enemy.gotoAndStop(enemyGrab); } }; cleanPlayer = function (hostiles) { numOfKill = 0; i = 0; while (i < 13) { if ((this["enemy" + i].grabbing == true) and (hostiles > 0)) { this["enemy" + i].gotoAndPlay("die"); this["enemy" + i].grabbing = false; hostiles--; numOfKill++; _root.playerSpeed = _root.playerSpeed + 0.25; } i++; } grabCount = 0; }; setGuards = function (numof) { if (numof == 1) { guard1_mc._visible = false; guard2_mc._visible = true; guard3_mc._visible = false; } else if (numof == 2) { guard1_mc._visible = true; guard2_mc._visible = false; guard3_mc._visible = true; } else if (numof == 3) { guard1_mc._visible = true; guard2_mc._visible = true; guard3_mc._visible = true; } }; deleteAllSprite = function () { del = 0; while (del < 100) { this["enemy" + del]._visible = false; this[("enemy" + del) + "_coll"]._visible = false; this["bonus" + del]._visible = false; hudObj._visible = false; removeMovieClip(hudObj); removeMovieClip(levelTable); removeMovieClip(this["enemy" + del]); removeMovieClip(this[("enemy" + del) + "_coll"]); del++; } }; pauseGame = function () { pausePic._x = 0; _root.paused = true; pausePic._visible = true; }; unPauseGame = function () { pausePic._x = 900; _root.paused = false; pausePic._visible = false; }; soundON = true; var s1 = new Sound(); s1.attachSound("attack"); var s2 = new Sound(); s2.attachSound("Boo"); var s3 = new Sound(); s3.attachSound("cheer_8k"); var s4 = new Sound(); s4.attachSound("groans"); var s5 = new Sound(); s5.attachSound("keyboard5_clicks"); var s6 = new Sound(); s6.attachSound("REPAIR2"); var s7 = new Sound(); s7.attachSound("sp"); var s8 = new Sound(); s8.attachSound("touchdown"); var s9 = new Sound(); s9.attachSound("attack"); var s10 = new Sound(); s10.attachSound("BUZZER");
Instance of Symbol 55 MovieClip in Frame 4
on (release) { FOG.AS2.FogServices.TrackClick(); }
Frame 5
stop(); removeMovieClip(timeUpScreen); levelTable._alpha = 0;
Frame 6
stop(); _root.paused = true; tover._visible = false; removeMovieClip(timeUpScreen); levelTable.swapDepths(405); levelTable.table.gotoAndStop(_root.gameLevel); levelTable._alpha = 110; hudObj.swapDepths(400); ball.swapDepths(199); ball._visible = true; player_mc.swapDepths(198); guard1_mc.swapDepths(197); guard2_mc.swapDepths(195); guard3_mc.swapDepths(196); pausePic.swapDepths(401); hudObj.sec1 = _root.maxSecsToWin; player_mc.getFramesAlready = false; guard1_mc.getFramesAlready = false; guard2_mc.getFramesAlready = false; guard3_mc.getFramesAlready = false; firstcatch = false; player_mc.gotoAndStop("idle12"); guard1_mc.gotoAndStop("idle12"); guard2_mc.gotoAndStop("idle12"); guard3_mc.gotoAndStop("idle12"); setGuards(_root.guardsNum); onResurrect = false; bonusSuperHandler._x = 2800; bonusPowerHandler._x = 3000; enemy_sample.getFramesAlready = false; ball._xscale = 150; ball._yscale = 150; ball_shadow._xscale = 200; ball_shadow._yscale = 200; i = 0; while (i < _root.enemies) { duplicateMovieClip ("enemy_sample", "enemy" + i, i); duplicateMovieClip ("enemy_coll_sample", ("enemy" + i) + "_coll", (i + 1) + enemies); newPointX = Math.random() * stage_mc._width; if (newPointX > 1000) { newPointX = 1000; } if (newPointX < 100) { newPointX = 100; } newPointY = Math.random() * (stage_mc._height - 500); this["enemy" + i]._x = stage_mc._x + newPointX; this["enemy" + i]._y = stage_mc._y + newPointY; this[("enemy" + i) + "_coll"]._x = (stage_mc._x + newPointX) + 35; this[("enemy" + i) + "_coll"]._y = (stage_mc._y + newPointY) + 50; this["enemy" + i].collisor = this["enemy" + i]._name + "_coll"; this["enemy" + i].grabbing = false; this[("enemy" + i) + "_coll"].onEnterFrame = function () { s2 = 7; if (this._name.slice(6, 7) == "_") { s2 = 6; } if ((this.hitTest(guard1_coll) and (guard1_mc._currentframe < guard1_mc.beginDie)) and (guard1_mc._visible == true)) { tellTarget ("/") { knockOutGuard(this._parent["enemy" + this._name.slice(5, s2)], guard1_mc); duplicateMovieClip (porfelh\u00F6, "porfel\u00F6" + this._name.slice(5, s2), 300 + this._name.slice(5, s2)); this._parent["porfel\u00F6" + this._name.slice(5, s2)]._x = guard1_mc._x + 70; this._parent["porfel\u00F6" + this._name.slice(5, s2)]._y = guard1_mc._y + 70; this._parent["porfel\u00F6" + this._name.slice(5, s2)].gotoAndPlay(1); this.onEnterFrame = undefined; }; } if ((this.hitTest(guard2_coll) and (guard2_mc._currentframe < guard2_mc.beginDie)) and (guard2_mc._visible == true)) { tellTarget ("/") { knockOutGuard(this._parent["enemy" + this._name.slice(5, s2)], guard2_mc); duplicateMovieClip (porfelh\u00F6, "porfel\u00F6" + this._name.slice(5, s2), 300 + this._name.slice(5, s2)); this._parent["porfel\u00F6" + this._name.slice(5, s2)]._x = guard2_mc._x + 70; this._parent["porfel\u00F6" + this._name.slice(5, s2)]._y = guard2_mc._y + 70; this._parent["porfel\u00F6" + this._name.slice(5, s2)].gotoAndPlay(1); this.onEnterFrame = undefined; }; } if ((this.hitTest(guard3_coll) and (guard3_mc._currentframe < guard3_mc.beginDie)) and (guard3_mc._visible == true)) { tellTarget ("/") { knockOutGuard(this._parent["enemy" + this._name.slice(5, s2)], guard3_mc); duplicateMovieClip (porfelh\u00F6, "porfel\u00F6" + this._name.slice(5, s2), 300 + this._name.slice(5, s2)); this._parent["porfel\u00F6" + this._name.slice(5, s2)]._x = guard3_mc._x + 70; this._parent["porfel\u00F6" + this._name.slice(5, s2)]._y = guard3_mc._y + 70; this._parent["porfel\u00F6" + this._name.slice(5, s2)].gotoAndPlay(1); this.onEnterFrame = undefined; }; } if (this.hitTest(player_coll) and (player_mc._currentframe < player_mc.beginDie)) { tellTarget ("/") { grabPlayer(this._parent["enemy" + this._name.slice(5, s2)]); }; } if (this.hitTest(bonusPowerHandler) and (this._parent["enemy" + this._name.slice(5, s2)]._currentframe < enemyDie)) { tellTarget ("/") { knockOutGuard(this._parent["enemy" + this._name.slice(5, s2)]); duplicateMovieClip (porfelh\u00F6, "porfel\u00F6" + this._name.slice(5, s2), 300 + this._name.slice(5, s2)); this._parent["porfel\u00F6" + this._name.slice(5, s2)]._x = this._x + 30; this._parent["porfel\u00F6" + this._name.slice(5, s2)]._y = this._y + 30; this._parent["porfel\u00F6" + this._name.slice(5, s2)].gotoAndPlay(1); if (bonusPowerHandler._currentframe == 1) { bonusPowerHandler.play(); } else { bonusPowerHandler.gotoAndPlay(10); } }; } if (this.hitTest(bonusSuperHandler) and (this._parent["enemy" + this._name.slice(5, s2)]._currentframe < enemyDie)) { tellTarget ("/") { knockOutGuard(this._parent["enemy" + this._name.slice(5, s2)]); duplicateMovieClip (porfelh\u00F6, "porfel\u00F6" + this._name.slice(5, s2), 300 + this._name.slice(5, s2)); this._parent["porfel\u00F6" + this._name.slice(5, s2)]._x = this._x + 30; this._parent["porfel\u00F6" + this._name.slice(5, s2)]._y = this._y + 30; this._parent["porfel\u00F6" + this._name.slice(5, s2)].gotoAndPlay(1); }; } }; i++; } i = 0; while (i < _root.bonuses) { duplicateMovieClip ("bonus", "bonus" + i, 60 + i); newPointX = Math.random() * stage_mc._width; if (newPointX > 1000) { newPointX = 1000; } if (newPointX < 100) { newPointX = 100; } newPointY = Math.random() * (stage_mc._height - 500); if (newPointY < 200) { newPointY = 200; } this["bonus" + i]._x = stage_mc._x + newPointX; this["bonus" + i]._y = stage_mc._y + newPointY; i++; } bonus._x = 2700; getDistances(); enemy_sample._visible = false; enemy_coll_sample._visible = false; i = 0; while (i < 60) { this["bonus" + i]._y = this["bonus" + i]._y + 960; this["enemy" + i]._y = this["enemy" + i]._y + 960; this[("enemy" + i) + "_coll"]._y = this[("enemy" + i) + "_coll"]._y + 960; this[("guard" + i) + "_mc"]._y = this[("guard" + i) + "_mc"]._y + 960; this[("guard" + i) + "_coll"]._y = this[("guard" + i) + "_coll"]._y + 960; i++; } player_mc._y = player_mc._y + 965; player_coll._y = player_coll._y + 965; stage_mc._y = stage_mc._y + 965; this.onEnterFrame = function () { levelTable._alpha = levelTable._alpha - 1; if (stage_mc._y > -925) { ball._y = ball._y + 3; ball._x = ball._x - 0.25; ball._xscale = ball._xscale - 0.75; ball._yscale = ball._yscale - 0.75; ball_shadow._y = ball_shadow._y + 3; ball_shadow._x = ball_shadow._x + 0.25; ball_shadow._xscale = ball_shadow._xscale - 1.2; ball_shadow._yscale = ball_shadow._yscale - 1.2; i = 0; while (i < 60) { this["bonus" + i]._y = this["bonus" + i]._y - 10; this["enemy" + i]._y = this["enemy" + i]._y - 10; this[("enemy" + i) + "_coll"]._y = this[("enemy" + i) + "_coll"]._y - 10; this[("guard" + i) + "_mc"]._y = this[("guard" + i) + "_mc"]._y - 10; this[("guard" + i) + "_coll"]._y = this[("guard" + i) + "_coll"]._y - 10; i++; } player_mc._y = player_mc._y - 10; player_coll._y = player_coll._y - 10; stage_mc._y = stage_mc._y - 10; if ((ball._y == 311.5) and (firstcatch == false)) { player_mc.anim = "catching"; firstcatch = true; } } else { play(); } }; s7.start(0, 99999);
Frame 7
stop(); levelTable._alpha = 0; tover.swapDepths(402); tover._visible = false; removeMovieClip(ball); ball._visible = false; this.onEnterFrame = function () { setDistances(); e2 = 0; while (e2 < enemies) { enemyFollow(this["enemy" + e2], this[("enemy" + e2) + "_coll"]); e2++; } if ((((!Key.isDown(38)) and (!Key.isDown(39))) and (!Key.isDown(37))) and (!Key.isDown(40))) { if (player_mc.anim == "clock12") { nextAnim = "idle12"; } if (player_mc.anim == "clock1_2") { nextAnim = "idle1_2"; } if (player_mc.anim == "clock3") { nextAnim = "idle3"; } if (player_mc.anim == "clock4_5") { nextAnim = "idle4_5"; } if (player_mc.anim == "clock6") { nextAnim = "idle6"; } if (player_mc.anim == "clock7_8") { nextAnim = "idle7_8"; } if (player_mc.anim == "clock9") { nextAnim = "idle9"; } if (player_mc.anim == "clock10_11") { nextAnim = "idle10_11"; } player_mc.anim = nextAnim; guard1_mc.anim = nextAnim; guard2_mc.anim = nextAnim; guard3_mc.anim = nextAnim; } if (Key.isDown(38)) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab12"); if (this["enemy" + i].getDepth() < 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() + 200); } this["enemy" + i]._x = player_mc._x; this["enemy" + i]._y = player_mc._y + 30; } i++; } player_mc.anim = "clock12"; guard1_mc.anim = "clock12"; guard2_mc.anim = "clock12"; guard3_mc.anim = "clock12"; if (player_mc._y > playerMinY) { movePlayer(0, -2); } if (Key.isDown(39)) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab1_2"); if (this["enemy" + i].getDepth() < 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() + 200); } } i++; } player_mc.anim = "clock1_2"; guard1_mc.anim = "clock1_2"; guard2_mc.anim = "clock1_2"; guard3_mc.anim = "clock1_2"; if (player_mc._x < playerMaxX) { movePlayer(1.5, 1); } } if (Key.isDown(37)) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab10_11"); if (this["enemy" + i].getDepth() < 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() + 200); } } i++; } player_mc.anim = "clock10_11"; guard1_mc.anim = "clock10_11"; guard2_mc.anim = "clock10_11"; guard3_mc.anim = "clock10_11"; if (player_mc._x > playerMinX) { movePlayer(-1.5, 1); } } } if (Key.isDown(40)) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab6"); if (this["enemy" + i].getDepth() > 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() - 200); } } i++; } player_mc.anim = "clock6"; guard1_mc.anim = "clock6"; guard2_mc.anim = "clock6"; guard3_mc.anim = "clock6"; if (player_mc._y < playerMaxY) { movePlayer(0, 2); } if (Key.isDown(39)) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab4_5"); if (this["enemy" + i].getDepth() > 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() - 200); } } i++; } player_mc.anim = "clock4_5"; guard1_mc.anim = "clock4_5"; guard2_mc.anim = "clock4_5"; guard3_mc.anim = "clock4_5"; if (player_mc._x < playerMaxX) { movePlayer(1.5, -1); } } if (Key.isDown(37)) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab7_8"); if (this["enemy" + i].getDepth() > 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() - 200); } } i++; } player_mc.anim = "clock7_8"; guard1_mc.anim = "clock7_8"; guard2_mc.anim = "clock7_8"; guard3_mc.anim = "clock7_8"; if (player_mc._x > playerMinX) { movePlayer(-1.5, -1); } } } if (Key.isDown(39) and ((!Key.isDown(38)) and (!Key.isDown(40)))) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab3"); if (this["enemy" + i].getDepth() < 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() + 200); } } i++; } player_mc.anim = "clock3"; guard1_mc.anim = "clock3"; guard2_mc.anim = "clock3"; guard3_mc.anim = "clock3"; if (player_mc._x < playerMaxX) { movePlayer(2, 0); } } if (Key.isDown(37) and ((!Key.isDown(38)) and (!Key.isDown(40)))) { unPauseGame(); i = 0; while (i < 12) { if (this["enemy" + i].grabbing == true) { this["enemy" + i].gotoAndStop("grab9"); if (this["enemy" + i].getDepth() < 100) { this["enemy" + i].swapDepths(this["enemy" + i].getDepth() + 200); } } i++; } player_mc.anim = "clock9"; guard1_mc.anim = "clock9"; guard2_mc.anim = "clock9"; guard3_mc.anim = "clock9"; if (player_mc._x > playerMinX) { movePlayer(-2, 0); } } if (Key.isDown(80)) { pauseGame(); } runDeadToPlayer(); if (_root.playerSpeed < 0.1) { player_mc.anim = "die"; } }; s3.start();
Frame 8
this.onEnterFrame = function () { e = 0; while (e < enemies) { this["enemy" + e].stop(); this[("guard" + e) + "_mc"].stop(); e++; } player_mc.stop(); }; timeUpScreen._visible = true; tover.swapDepths(402); timeUpScreen.swapDepths(403); levelTable._alpha = 0; stopAllSounds();
Frame 9
stop(); removeMovieClip(ball); removeMovieClip(player_mc); removeMovieClip(guard1_mc); removeMovieClip(guard2_mc); removeMovieClip(guard3_mc); removeMovieClip(pausePic); deleteAllSprite(); grabCount = 0; levelTable._alpha = 0; _root.playerSpeed = 1; if (_root.gameLevel >= 10) { gotoAndStop ("winCampaign"); } else { gotoAndPlay ("inGame"); } this.onEnterFrame = function () { deleteAllSprite(); }; _root.gameLevel++; if (_root.gameLevel < 9) { _root.enemyspeed = _root.enemyspeed + 0.2; if (((_root.gameLevel % 2) == 0) and (_root.shakeDiff > 6)) { _root.shakeDiff = _root.shakeDiff - 2; } else if (_root.shakeDiff > 6) { _root.shakeDiff = _root.shakeDiff - 1; } _root.maxSecsToWin = _root.maxSecsToWin - 2; } stopAllSounds(); s8.start();
Frame 10
deleteAllSprite(); levelTable._alpha = 0; stop(); removeMovieClip(ball); removeMovieClip(player_mc); removeMovieClip(guard1_mc); removeMovieClip(guard2_mc); removeMovieClip(guard3_mc); removeMovieClip(pausePic); grabCount = 0; _root.playerSpeed = 1; this.onEnterFrame = function () { deleteAllSprite(); }; if (timeUp == true) { if (toMenu != true) { timeUp = false; gotoAndStop ("inGame"); } else { gotoAndStop ("mainMenu"); } } stopAllSounds();
Frame 11
deleteAllSprite(); levelTable._alpha = 0; stop(); removeMovieClip(ball); removeMovieClip(player_mc); removeMovieClip(guard1_mc); removeMovieClip(guard2_mc); removeMovieClip(guard3_mc); removeMovieClip(pausePic); grabCount = 0; _root.playerSpeed = 1; this.onEnterFrame = function () { deleteAllSprite(); }; stopAllSounds();
Symbol 3 MovieClip [LogoFly] Frame 1
stop();
Symbol 3 MovieClip [LogoFly] Frame 10
stop();
Symbol 13 MovieClip Frame 1
stop();
Symbol 60 Button
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 1185 MovieClip [__Packages.FOG.AS2.FogServices] Frame 0
class FOG.AS2.FogServices { function FogServices () { } static function Connect(D) { Data = D; Data.domain = GetHostedDomain(); FOG.AS2.FogUtils.Debug(D, "Game Data"); } static function TrackClick(Url) { if (!Url) { Url = "www.freeonlinegames.com"; } var _local1 = ((("?utm_source=" + Data.domain) + "&utm_medium=api-game") + "&utm_campaign=") + Data.name; FOG.AS2.FogUtils.Debug("Tracking: " + _local1); getURL ((("http://" + Url) + "/") + _local1, "_blank"); } static function TrackPlay() { if (Data.domain.indexOf("freeonlinegames.com") > -1) { return(undefined); } FOG.AS2.FogUtils.Debug("Track Play Using FogDev"); FOG.AS2.FogDev.TrackPlay(); } static function GetHostedDomain() { var _local2 = _url.indexOf("://") + 3; var _local4 = _url.indexOf("/", _local2); var _local1 = _url.substring(_local2, _local4); var _local3 = _local1.lastIndexOf(".") - 1; var _local5 = _local1.lastIndexOf(".", _local3) + 1; if (!_local1) { _local1 = "local"; } return(_local1); } static var Version = "1.3"; static var Data = new Object(); }
Symbol 1186 MovieClip [__Packages.FOG.AS2.FogUtils] Frame 0
class FOG.AS2.FogUtils { function FogUtils () { } static function Debug(S, N) { if (typeof(S) == "object") { if (N) { Debug(N); } else { Debug("Object"); } for (var _local2 in S) { Debug((("> " + _local2) + ": ") + S[_local2]); } return(undefined); } if (S.indexOf(">") != 0) { trace(" "); } trace(S); } }
Symbol 1187 MovieClip [__Packages.FOG.AS2.FogDev] Frame 0
class FOG.AS2.FogDev { function FogDev () { } static function Connect() { FOG.AS2.FogUtils.Debug("> Connecting"); FOG.AS2.FogUtils.Debug((((("> http://" + Server) + "/") + LibFile) + "?as=2&v=") + FOG.AS2.FogServices.Version); var _local2 = new Object(); _local2.onLoadInit = function (Clip) { FOG.AS2.FogDev.Remote = Clip; if (!FOG.AS2.FogDev.Remote.CanAccess) { FOG.AS2.FogUtils.Debug("> Corrupt Library"); return(undefined); } FOG.AS2.FogDev.Remote.Connect(FOG.AS2.FogServices.Data.name, FOG.AS2.FogServices.Data.domain); }; _local2.onLoadError = function (c, e) { FOG.AS2.FogUtils.Debug("> Can't Load Library"); }; _root.createEmptyMovieClip("conn_remote", _root.getNextHighestDepth()); var _local3 = new MovieClipLoader(); _local3.addListener(_local2); _local3.loadClip((((((("http://" + Server) + "/") + LibFile) + "?as=2&v=") + FOG.AS2.FogServices.Version) + "&c=") + Math.random(), _root.conn_remote); } static function TrackPlay() { FOG.AS2.FogUtils.Debug("> Tracking"); Connect(); } static var Server = "x.fogdev.com"; static var LibFile = "api/library-as2.swf"; static var LibPath = ""; }
Symbol 1188 MovieClip [__Packages.FOG.AS2.FogPreloader] Frame 0
class FOG.AS2.FogPreloader { function FogPreloader () { } static function Start() { FOG.AS2.FogUtils.Debug("Preloader Initialized"); _root.stop(); var _local5 = _root.mcTaglines; var _local4 = _root.btnFoggy; var mcLogo = _root.mcLogo; var prel = _root.prel; var fogNo = 0; var GameDura = 3000; var percent = 0; var percentGame = 0; var percentDura = 0; var stagewidth = Stage.width; var stageheight = Stage.height; var startTimer = getTimer(); _local4._width = stagewidth; _local4._height = stageheight; _local5.swapDepths(99996); prel.swapDepths(99997); mcLogo.swapDepths(99998); _local4.swapDepths(99999); prel.onEnterFrame = function () { var _local4 = Math.random(); if (_local4 < ((_root.getBytesLoaded() / _root.getBytesTotal()) / 5)) { if (fogNo > 999) { fogNo = 0; } var _local5 = random(2) + 1; var _local3 = _root.attachMovie("LogoFly", "fog" + (fogNo++), fogNo); _local3.cacheAsBitmap = true; _local3._x = stagewidth / 2; _local3._y = stageheight / 2; _local3._xscale = (_local3._yscale = 0); _local3.gotoAndStop(random(10) + 1); _local3.speed = 100; _local3._alpha = 0; _local3.grow = Math.random(); _local3.fade = false; _local3.targetX = random(10); if (_local3.targetX < 5) { _local3.targetX = random(10); if (_local3.targetX < 5) { _local3.targetX = -100; } else { _local3.targetX = stagewidth + 100; } _local3.targetY = random(stageheight); } else { _local3.targetY = random(10); if (_local3.targetY < 5) { _local3.targetY = -100; } else { _local3.targetY = stageheight + 100; } _local3.targetX = random(stagewidth); } _local3.onEnterFrame = function () { this._x = this._x + (((this.targetX - this._x) / this.speed) * 0.5); this._y = this._y + (((this.targetY - this._y) / this.speed) * 0.5); this.speed = this.speed * 0.99; this._xscale = (this._yscale = this._yscale + (this.grow * 2)); if ((this._alpha < 100) && (!this.fade)) { this._alpha = this._alpha + 2; } if (((((this._x < -50) || (this._y < -50)) || (this._x > (stagewidth + 50))) || (this._y > (stageheight + 50))) || (this._xscale > 200)) { this.fade = true; } if (this.fade) { this._alpha = this._alpha - 5; if (this._alpha <= 0) { delete this.onEnterFrame; this.removeMovieClip(); } } }; } percentGame = Math.floor((_root.getBytesLoaded() / _root.getBytesTotal()) * 100); percentDura = ((getTimer() - startTimer) / GameDura) * 100; percent = Math.round(Math.min(percentGame, percentDura, 100)); prel.gotoAndStop(percent); prel.procent.text = percent; if (percent > 99) { FOG.AS2.FogPreloader.onLoaded(); mcLogo.removeMovieClip(); delete this.onEnterFrame; play(); } }; } static var onLoaded = FOG.AS2.FogServices.TrackPlay; function onComplete() { } }
Symbol 102 MovieClip Frame 120
stop(); _root.play();
Symbol 104 MovieClip Frame 60
stop();
Symbol 114 MovieClip Frame 1
stop();
Symbol 148 Button
on (release) { _parent.gotoAndStop("inGame"); }
Symbol 149 Button
on (release) { _parent.gotoAndStop("instructions"); }
Symbol 150 Button
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 151 Button
on (release) { FOG.AS2.FogServices.TrackClick("www.freegamesforyourwebsite.com"); }
Symbol 152 MovieClip Frame 14
stop();
Symbol 157 Button
on (release) { play(); }
Symbol 181 Button
on (release) { _parent.gotoAndStop("mainMenu"); }
Symbol 182 MovieClip Frame 18
stop();
Symbol 187 MovieClip Frame 1
this.onEnterFrame = function () { if (tdLine.hitTest(_parent.player_coll)) { _parent.gotoAndStop("winLevel"); hudObj.onEnterFrame = undefined; } };
Symbol 442 MovieClip Frame 1
gotoAndPlay ("idle6");
Symbol 442 MovieClip Frame 17
if (this.anim != "die") { gotoAndPlay ("clock12"); }
Symbol 442 MovieClip Frame 33
if (this.anim != "die") { gotoAndPlay ("clock1_2"); }
Symbol 442 MovieClip Frame 49
if (this.anim != "die") { gotoAndPlay ("clock3"); }
Symbol 442 MovieClip Frame 65
if (this.anim != "die") { gotoAndPlay ("clock4_5"); }
Symbol 442 MovieClip Frame 80
if (this.anim != "die") { gotoAndPlay ("clock6"); }
Symbol 442 MovieClip Frame 96
if (this.anim != "die") { gotoAndPlay ("clock7_8"); }
Symbol 442 MovieClip Frame 112
if (this.anim != "die") { gotoAndPlay ("clock9"); }
Symbol 442 MovieClip Frame 128
gotoAndPlay ("clock10_11");
Symbol 442 MovieClip Frame 130
gotoAndPlay ("idle6");
Symbol 442 MovieClip Frame 132
gotoAndPlay ("idle4_5");
Symbol 442 MovieClip Frame 134
gotoAndPlay ("idle7_8");
Symbol 442 MovieClip Frame 135
this.onEnterFrame = undefined;
Symbol 442 MovieClip Frame 160
stop();
Symbol 442 MovieClip Frame 161
this.onEnterFrame = function () { };
Symbol 720 MovieClip Frame 1
stop(); getPlayerFrameNums = function () { if (getFramesAlready == false) { gotoAndStop ("clock12"); beginUp = _currentframe; gotoAndStop ("clock1_2"); beginUpRight = _currentframe; endUp = _currentframe; gotoAndStop ("clock3"); beginRight = _currentframe; endUpRight = _currentframe; gotoAndStop ("clock4_5"); beginDownRight = _currentframe; endRight = _currentframe; gotoAndStop ("clock6"); beginDown = _currentframe; endDownRight = _currentframe; gotoAndStop ("clock7_8"); beginDownLeft = _currentframe; endDown = _currentframe; gotoAndStop ("clock9"); beginLeft = _currentframe; endDownLeft = _currentframe; gotoAndStop ("clock10_11"); beginUpLeft = _currentframe; endLeft = _currentframe; gotoAndStop ("idle12"); endUpLeft = _currentframe; idle12Begin = _currentframe; gotoAndStop ("idle1_2"); idle1_2Begin = _currentframe; gotoAndStop ("idle3"); idle3Begin = _currentframe; gotoAndStop ("idle4_5"); idle4_5Begin = _currentframe; gotoAndStop ("idle6"); idle6Begin = _currentframe; gotoAndStop ("idle7_8"); idle7_8Begin = _currentframe; gotoAndStop ("idle9"); idle9Begin = _currentframe; gotoAndStop ("idle10_11"); idle10_11Begin = _currentframe; gotoAndStop ("catching"); catchingBegin = _currentframe; gotoAndStop ("tdAnim"); catchingEnd = _currentframe; tdAnimBegin = _currentframe; gotoAndStop ("die"); tdAnimEnd = _currentframe; beginDie = _currentframe; getFramesAlready == true; gotoAndPlay ("clock12"); play(); } }; getPlayerFrameNums(); this.anim = "idle12";
Symbol 720 MovieClip Frame 2
this.onEnterFrame = function () { if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "clock12") { if ((_currentframe < beginUp) or (_currentframe > (endUp - 1))) { gotoAndPlay ("clock12"); } } if (this.anim == "clock1_2") { if ((_currentframe < beginUpRight) or (_currentframe > (endUpRight - 1))) { gotoAndPlay ("clock1_2"); } } if (this.anim == "clock3") { if ((_currentframe < beginRight) or (_currentframe > (endRight - 1))) { gotoAndPlay ("clock3"); } } if (this.anim == "clock4_5") { if ((_currentframe < beginDownRight) or (_currentframe > (endDownRight - 1))) { gotoAndPlay ("clock4_5"); } } if (this.anim == "clock6") { if ((_currentframe < beginDown) or (_currentframe > (endDown - 1))) { gotoAndPlay ("clock6"); } } if (this.anim == "clock7_8") { if ((_currentframe < beginDownLeft) or (_currentframe > (endDownLeft - 1))) { gotoAndPlay ("clock7_8"); } } if (this.anim == "clock9") { if ((_currentframe < beginLeft) or (_currentframe > (endLeft - 1))) { gotoAndPlay ("clock9"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "idle12") { if (_currentframe != idle12Begin) { gotoAndStop ("idle12"); } } if (this.anim == "idle1_2") { if (_currentframe != idle1_2Begin) { gotoAndStop ("idle1_2"); } } if (this.anim == "idle3") { if (_currentframe != idle3Begin) { gotoAndStop ("idle3"); } } if (this.anim == "idle4_5") { if (_currentframe != idle4_5Begin) { gotoAndStop ("idle4_5"); } } if (this.anim == "idle6") { if (_currentframe != idle6Begin) { gotoAndStop ("idle6"); } } if (this.anim == "idle7_8") { if (_currentframe != idle12Begin) { gotoAndStop ("idle7_8"); } } if (this.anim == "idle9") { if (_currentframe != idle9Begin) { gotoAndStop ("idle9"); } } if (this.anim == "idle10_11") { if (_currentframe != idle10_11Begin) { gotoAndStop ("idle10_11"); } } if (this.anim == "catching") { if ((_currentframe < catchingBegin) or (_currentframe > (catchingEnd - 1))) { gotoAndPlay ("catching"); } } };
Symbol 720 MovieClip Frame 148
anim = "idle12";
Symbol 720 MovieClip Frame 162
this.onEnterFrame = undefined;
Symbol 720 MovieClip Frame 163
this.onEnterFrame = function () { };
Symbol 720 MovieClip Frame 178
stop();
Symbol 721 MovieClip Frame 1
stop(); getPlayerFrameNums = function () { if (getFramesAlready == false) { gotoAndStop ("clock12"); beginUp = _currentframe; gotoAndStop ("clock1_2"); beginUpRight = _currentframe; endUp = _currentframe; gotoAndStop ("clock3"); beginRight = _currentframe; endUpRight = _currentframe; gotoAndStop ("clock4_5"); beginDownRight = _currentframe; endRight = _currentframe; gotoAndStop ("clock6"); beginDown = _currentframe; endDownRight = _currentframe; gotoAndStop ("clock7_8"); beginDownLeft = _currentframe; endDown = _currentframe; gotoAndStop ("clock9"); beginLeft = _currentframe; endDownLeft = _currentframe; gotoAndStop ("clock10_11"); beginUpLeft = _currentframe; endLeft = _currentframe; gotoAndStop ("idle12"); endUpLeft = _currentframe; idle12Begin = _currentframe; gotoAndStop ("idle1_2"); idle1_2Begin = _currentframe; gotoAndStop ("idle3"); idle3Begin = _currentframe; gotoAndStop ("idle4_5"); idle4_5Begin = _currentframe; gotoAndStop ("idle6"); idle6Begin = _currentframe; gotoAndStop ("idle7_8"); idle7_8Begin = _currentframe; gotoAndStop ("idle9"); idle9Begin = _currentframe; gotoAndStop ("idle10_11"); idle10_11Begin = _currentframe; gotoAndStop ("catching"); catchingBegin = _currentframe; gotoAndStop ("tdAnim"); catchingEnd = _currentframe; tdAnimBegin = _currentframe; gotoAndStop ("die"); tdAnimEnd = _currentframe; beginDie = _currentframe; getFramesAlready == true; gotoAndPlay ("clock12"); play(); } }; getPlayerFrameNums(); this.anim = "idle12";
Symbol 721 MovieClip Frame 2
this.onEnterFrame = function () { if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "clock12") { if ((_currentframe < beginUp) or (_currentframe > (endUp - 1))) { gotoAndPlay ("clock12"); } } if (this.anim == "clock1_2") { if ((_currentframe < beginUpRight) or (_currentframe > (endUpRight - 1))) { gotoAndPlay ("clock1_2"); } } if (this.anim == "clock3") { if ((_currentframe < beginRight) or (_currentframe > (endRight - 1))) { gotoAndPlay ("clock3"); } } if (this.anim == "clock4_5") { if ((_currentframe < beginDownRight) or (_currentframe > (endDownRight - 1))) { gotoAndPlay ("clock4_5"); } } if (this.anim == "clock6") { if ((_currentframe < beginDown) or (_currentframe > (endDown - 1))) { gotoAndPlay ("clock6"); } } if (this.anim == "clock7_8") { if ((_currentframe < beginDownLeft) or (_currentframe > (endDownLeft - 1))) { gotoAndPlay ("clock7_8"); } } if (this.anim == "clock9") { if ((_currentframe < beginLeft) or (_currentframe > (endLeft - 1))) { gotoAndPlay ("clock9"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "idle12") { if (_currentframe != idle12Begin) { gotoAndStop ("idle12"); } } if (this.anim == "idle1_2") { if (_currentframe != idle1_2Begin) { gotoAndStop ("idle1_2"); } } if (this.anim == "idle3") { if (_currentframe != idle3Begin) { gotoAndStop ("idle3"); } } if (this.anim == "idle4_5") { if (_currentframe != idle4_5Begin) { gotoAndStop ("idle4_5"); } } if (this.anim == "idle6") { if (_currentframe != idle6Begin) { gotoAndStop ("idle6"); } } if (this.anim == "idle7_8") { if (_currentframe != idle12Begin) { gotoAndStop ("idle7_8"); } } if (this.anim == "idle9") { if (_currentframe != idle9Begin) { gotoAndStop ("idle9"); } } if (this.anim == "idle10_11") { if (_currentframe != idle10_11Begin) { gotoAndStop ("idle10_11"); } } if (this.anim == "catching") { if ((_currentframe < catchingBegin) or (_currentframe > (catchingEnd - 1))) { gotoAndPlay ("catching"); } } };
Symbol 721 MovieClip Frame 148
anim = "idle12";
Symbol 721 MovieClip Frame 162
this.onEnterFrame = undefined;
Symbol 721 MovieClip Frame 163
this.onEnterFrame = function () { };
Symbol 721 MovieClip Frame 178
stop();
Symbol 722 MovieClip Frame 1
stop(); getPlayerFrameNums = function () { if (getFramesAlready == false) { gotoAndStop ("clock12"); beginUp = _currentframe; gotoAndStop ("clock1_2"); beginUpRight = _currentframe; endUp = _currentframe; gotoAndStop ("clock3"); beginRight = _currentframe; endUpRight = _currentframe; gotoAndStop ("clock4_5"); beginDownRight = _currentframe; endRight = _currentframe; gotoAndStop ("clock6"); beginDown = _currentframe; endDownRight = _currentframe; gotoAndStop ("clock7_8"); beginDownLeft = _currentframe; endDown = _currentframe; gotoAndStop ("clock9"); beginLeft = _currentframe; endDownLeft = _currentframe; gotoAndStop ("clock10_11"); beginUpLeft = _currentframe; endLeft = _currentframe; gotoAndStop ("idle12"); endUpLeft = _currentframe; idle12Begin = _currentframe; gotoAndStop ("idle1_2"); idle1_2Begin = _currentframe; gotoAndStop ("idle3"); idle3Begin = _currentframe; gotoAndStop ("idle4_5"); idle4_5Begin = _currentframe; gotoAndStop ("idle6"); idle6Begin = _currentframe; gotoAndStop ("idle7_8"); idle7_8Begin = _currentframe; gotoAndStop ("idle9"); idle9Begin = _currentframe; gotoAndStop ("idle10_11"); idle10_11Begin = _currentframe; gotoAndStop ("catching"); catchingBegin = _currentframe; gotoAndStop ("tdAnim"); catchingEnd = _currentframe; tdAnimBegin = _currentframe; gotoAndStop ("die"); tdAnimEnd = _currentframe; beginDie = _currentframe; getFramesAlready == true; gotoAndPlay ("clock12"); play(); } }; getPlayerFrameNums(); this.anim = "idle12";
Symbol 722 MovieClip Frame 2
this.onEnterFrame = function () { if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "clock12") { if ((_currentframe < beginUp) or (_currentframe > (endUp - 1))) { gotoAndPlay ("clock12"); } } if (this.anim == "clock1_2") { if ((_currentframe < beginUpRight) or (_currentframe > (endUpRight - 1))) { gotoAndPlay ("clock1_2"); } } if (this.anim == "clock3") { if ((_currentframe < beginRight) or (_currentframe > (endRight - 1))) { gotoAndPlay ("clock3"); } } if (this.anim == "clock4_5") { if ((_currentframe < beginDownRight) or (_currentframe > (endDownRight - 1))) { gotoAndPlay ("clock4_5"); } } if (this.anim == "clock6") { if ((_currentframe < beginDown) or (_currentframe > (endDown - 1))) { gotoAndPlay ("clock6"); } } if (this.anim == "clock7_8") { if ((_currentframe < beginDownLeft) or (_currentframe > (endDownLeft - 1))) { gotoAndPlay ("clock7_8"); } } if (this.anim == "clock9") { if ((_currentframe < beginLeft) or (_currentframe > (endLeft - 1))) { gotoAndPlay ("clock9"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "idle12") { if (_currentframe != idle12Begin) { gotoAndStop ("idle12"); } } if (this.anim == "idle1_2") { if (_currentframe != idle1_2Begin) { gotoAndStop ("idle1_2"); } } if (this.anim == "idle3") { if (_currentframe != idle3Begin) { gotoAndStop ("idle3"); } } if (this.anim == "idle4_5") { if (_currentframe != idle4_5Begin) { gotoAndStop ("idle4_5"); } } if (this.anim == "idle6") { if (_currentframe != idle6Begin) { gotoAndStop ("idle6"); } } if (this.anim == "idle7_8") { if (_currentframe != idle12Begin) { gotoAndStop ("idle7_8"); } } if (this.anim == "idle9") { if (_currentframe != idle9Begin) { gotoAndStop ("idle9"); } } if (this.anim == "idle10_11") { if (_currentframe != idle10_11Begin) { gotoAndStop ("idle10_11"); } } if (this.anim == "catching") { if ((_currentframe < catchingBegin) or (_currentframe > (catchingEnd - 1))) { gotoAndPlay ("catching"); } } };
Symbol 722 MovieClip Frame 148
anim = "idle12";
Symbol 722 MovieClip Frame 162
this.onEnterFrame = undefined;
Symbol 722 MovieClip Frame 163
this.onEnterFrame = function () { };
Symbol 722 MovieClip Frame 178
stop();
Symbol 753 MovieClip Frame 16
stop(); if (this._name != "porfelh\u00F6") { removeMovieClip(this); }
Symbol 975 MovieClip Frame 1
stop(); getPlayerFrameNums = function () { if (getFramesAlready == false) { gotoAndStop ("clock12"); beginUp = _currentframe; gotoAndStop ("clock1_2"); beginUpRight = _currentframe; endUp = _currentframe; gotoAndStop ("clock3"); beginRight = _currentframe; endUpRight = _currentframe; gotoAndStop ("clock4_5"); beginDownRight = _currentframe; endRight = _currentframe; gotoAndStop ("clock6"); beginDown = _currentframe; endDownRight = _currentframe; gotoAndStop ("clock7_8"); beginDownLeft = _currentframe; endDown = _currentframe; gotoAndStop ("clock9"); beginLeft = _currentframe; endDownLeft = _currentframe; gotoAndStop ("clock10_11"); beginUpLeft = _currentframe; endLeft = _currentframe; gotoAndStop ("idle12"); endUpLeft = _currentframe; idle12Begin = _currentframe; gotoAndStop ("idle1_2"); idle1_2Begin = _currentframe; gotoAndStop ("idle3"); idle3Begin = _currentframe; gotoAndStop ("idle4_5"); idle4_5Begin = _currentframe; gotoAndStop ("idle6"); idle6Begin = _currentframe; gotoAndStop ("idle7_8"); idle7_8Begin = _currentframe; gotoAndStop ("idle9"); idle9Begin = _currentframe; gotoAndStop ("idle10_11"); idle10_11Begin = _currentframe; gotoAndStop ("catching"); catchingBegin = _currentframe; gotoAndStop ("tdAnim"); catchingEnd = _currentframe; tdAnimBegin = _currentframe; gotoAndStop ("die"); tdAnimEnd = _currentframe; beginDie = _currentframe; getFramesAlready == true; gotoAndPlay ("clock12"); play(); } }; getPlayerFrameNums(); this.anim = "clock12";
Symbol 975 MovieClip Frame 2
this.onEnterFrame = function () { if (this.anim == "clock12") { if ((_currentframe < beginUp) or (_currentframe > (endUp - 1))) { gotoAndPlay ("clock12"); } } if (this.anim == "clock1_2") { if ((_currentframe < beginUpRight) or (_currentframe > (endUpRight - 1))) { gotoAndPlay ("clock1_2"); } } if (this.anim == "clock3") { if ((_currentframe < beginRight) or (_currentframe > (endRight - 1))) { gotoAndPlay ("clock3"); } } if (this.anim == "clock4_5") { if ((_currentframe < beginDownRight) or (_currentframe > (endDownRight - 1))) { gotoAndPlay ("clock4_5"); } } if (this.anim == "clock6") { if ((_currentframe < beginDown) or (_currentframe > (endDown - 1))) { gotoAndPlay ("clock6"); } } if (this.anim == "clock7_8") { if ((_currentframe < beginDownLeft) or (_currentframe > (endDownLeft - 1))) { gotoAndPlay ("clock7_8"); } } if (this.anim == "clock9") { if ((_currentframe < beginLeft) or (_currentframe > (endLeft - 1))) { gotoAndPlay ("clock9"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "clock10_11") { if ((_currentframe < beginUpLeft) or (_currentframe > (endUpLeft - 1))) { gotoAndPlay ("clock10_11"); } } if (this.anim == "die") { if (_currentframe < beginDie) { gotoAndPlay ("die"); } } if (this.anim == "idle12") { if (_currentframe != idle12Begin) { gotoAndStop ("idle12"); } } if (this.anim == "idle1_2") { if (_currentframe != idle1_2Begin) { gotoAndStop ("idle1_2"); } } if (this.anim == "idle3") { if (_currentframe != idle3Begin) { gotoAndStop ("idle3"); } } if (this.anim == "idle4_5") { if (_currentframe != idle4_5Begin) { gotoAndStop ("idle4_5"); } } if (this.anim == "idle6") { if (_currentframe != idle6Begin) { gotoAndStop ("idle6"); } } if (this.anim == "idle7_8") { if (_currentframe != idle12Begin) { gotoAndStop ("idle7_8"); } } if (this.anim == "idle9") { if (_currentframe != idle9Begin) { gotoAndStop ("idle9"); } } if (this.anim == "idle10_11") { if (_currentframe != idle10_11Begin) { gotoAndStop ("idle10_11"); } } if (this.anim == "catching") { if ((_currentframe < catchingBegin) or (_currentframe > (catchingEnd - 1))) { gotoAndPlay ("catching"); } } };
Symbol 975 MovieClip Frame 149
this.anim = "idle12"; this.gotoAndStop("idle12");
Symbol 975 MovieClip Frame 163
this.onEnterFrame = undefined;
Symbol 975 MovieClip Frame 179
stop(); _parent.gotoAndPlay("loseLevel");
Symbol 1008 MovieClip Frame 16
stop();
Symbol 1009 MovieClip Frame 1
stop(); gotoAndStop(Math.round((Math.random() * 3) + 2));
Symbol 1009 MovieClip Frame 2
this.onEnterFrame = function () { if (bonus.hitTest(_parent.player_coll)) { tellTarget ("/") { _parent.bonusSpeedHandler.play(); _parent.displayBonus("speed"); this.gotoAndStop(6); }; } };
Symbol 1009 MovieClip Frame 3
this.onEnterFrame = function () { if (bonus.hitTest(_parent.player_coll)) { tellTarget ("/") { _parent.cleanPlayer(5); _parent.displayBonus("power"); this.gotoAndStop(6); }; } };
Symbol 1009 MovieClip Frame 4
this.onEnterFrame = function () { if (bonus.hitTest(_parent.player_coll)) { tellTarget ("/") { _parent.onResurrect = true; _parent.bonusGuardHandler.gotoAndPlay(2); _parent.displayBonus("guard"); this.gotoAndStop(6); }; } };
Symbol 1009 MovieClip Frame 5
this.onEnterFrame = function () { if (bonus.hitTest(_parent.player_coll)) { tellTarget ("/") { bonusSuperTimer.play(); bonusSuperHandler.gotoAndPlay(1); _parent.displayBonus("super"); this.gotoAndStop(6); }; } };
Symbol 1012 MovieClip Frame 1
stop(); bspeed = 0.5;
Symbol 1012 MovieClip Frame 2
_root.playerSpeed = _root.playerSpeed + bspeed; _root.s6.start();
Symbol 1012 MovieClip Frame 91
_root.playerSpeed = _root.playerSpeed - bspeed;
Symbol 1015 MovieClip Frame 1
stop();
Symbol 1015 MovieClip Frame 9
gotoAndPlay (2);
Symbol 1015 MovieClip Frame 10
_parent.bonusPowerHandler._x = 3000;
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 2
_parent.bonusSuperHandler._x = _parent.player_coll._x; _parent.bonusSuperHandler._y = _parent.player_coll._y; _root.s6.start();
Symbol 1017 MovieClip Frame 90
_parent.bonusSuperHandler._x = 2800;
Symbol 1023 MovieClip Frame 1
stop();
Symbol 1025 MovieClip Frame 1
stop();
Symbol 1025 MovieClip Frame 2
_parent.onResurrect = true; _parent.resurrectGuard();
Symbol 1030 MovieClip Frame 1
stop();
Symbol 1032 MovieClip Frame 30
stop(); this.onEnterFrame = function () { if (Key.isDown(32)) { moment.play(); } if (!Key.isDown(32)) { moment.gotoAndStop(1); } if (moment._currentframe == 2) { gotoAndPlay(_currentframe - _root.shakeDiff); } if (this._currentframe < 10) { _parent._parent.cleanPlayer(1); this.gotoAndPlay(29); } };
Symbol 1044 MovieClip Frame 1
stop();
Symbol 1044 MovieClip Frame 2
_root.s10.start();
Symbol 1044 MovieClip Frame 31
_root.s10.start();
Symbol 1044 MovieClip Frame 61
_root.s10.start();
Symbol 1044 MovieClip Frame 91
stop();
Symbol 1047 Button
on (press, keyPress "s") { gotoAndStop (2); _root.s1.setVolume(0); _root.soundON = false; } on (keyPress "S") { gotoAndStop (2); _root.s1.setVolume(0); _root.soundON = false; }
Symbol 1048 Button
on (press, keyPress "s") { _root.s1.setVolume(100); _root.soundON = true; gotoAndStop (1); } on (keyPress "S") { _root.s1.setVolume(100); _root.soundON = true; gotoAndStop (1); }
Symbol 1049 MovieClip Frame 1
stop();
Symbol 1051 MovieClip Frame 1
randomScore = Math.round((Math.random() * 8) + 5); visitorScore.text = randomScore; homeScore.text = randomScore - 5; sec100 = 100; sec1 = _root.maxSecsToWin; this.onEnterFrame = function () { levelDisplay.text = _root.gameLevel; if (sec1 == 3) { beeper.play(); } if ((sec1 == 0) and (sec100 == 0)) { _parent.gotoAndStop("timeOver"); } if (_root.paused != true) { sec100 = 90 - (timerObject._currentframe * 3); if (timerObject._currentframe == 30) { sec1--; } if (sec100 < 10) { sec100string = "0" + sec100; } else { sec100string = "" + sec100; } if (sec1 < 10) { sec1string = "0" + sec1; } else { sec1string = "" + sec1; } timeCounter.text = (sec1string + ":") + sec100string; } }; if (_root.soundON == false) { sounds.gotoAndStop(2); }
Instance of Symbol 55 MovieClip in Symbol 1051 MovieClip Frame 1
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 1059 Button
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 1063 Button
on (release) { FOG.AS2.FogServices.TrackClick("www.freegamesforyourwebsite.com"); }
Symbol 1157 Button
on (release) { _parent.timeUp = true; _parent.toMenu = true; _parent.gotoAndStop("loseLevel"); }
Symbol 1158 Button
on (release) { _parent.timeUp = true; _parent.toMenu = false; _parent.gotoAndStop("loseLevel"); }
Symbol 1159 MovieClip Frame 11
stop();
Symbol 1162 MovieClip Frame 1
stop();
Symbol 1172 Button
on (release) { _parent.gotoAndPlay("mainMenu"); }
Symbol 1173 Button
on (release) { _root.gameLevel++; if (_root.gameLevel < 9) { _root.enemyspeed = _root.enemyspeed + 0.2; if (((_root.gameLevel % 2) == 0) and (_root.shakeDiff > 6)) { _root.shakeDiff = _root.shakeDiff - 2; } else if (_root.shakeDiff > 6) { _root.shakeDiff = _root.shakeDiff - 1; } _root.maxSecsToWin = _root.maxSecsToWin - 2; } _parent.gotoAndPlay("inGame"); }
Instance of Symbol 55 MovieClip in Symbol 1174 MovieClip Frame 1
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 1174 MovieClip Frame 11
stop();
Symbol 1175 Button
on (release) { _parent.gotoAndPlay("inGame"); }
Instance of Symbol 55 MovieClip in Symbol 1176 MovieClip Frame 1
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 1176 MovieClip Frame 11
stop();
Symbol 1183 Button
on (release) { _root.gameSpeed = 5; _root.playerSpeed = 1; _root.gameLevel = 1; _root.enemies = 11; _root.enemyspeed = 1; _root.bonuses = 2; _root.guardsNum = 3; _root.guardsRemain = _root.guardsNum; _root.maxSecsToWin = 30; _root.shakeDiff = 14; _root.diffTresh = 15; grabCount = 0; _parent.gotoAndPlay("inGame"); }
Instance of Symbol 55 MovieClip in Symbol 1184 MovieClip Frame 1
on (release) { FOG.AS2.FogServices.TrackClick(); }
Symbol 1184 MovieClip Frame 12
stop();

Library Items

Symbol 1 Sound [BUZZER]
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClip [LogoFly]Uses:2
Symbol 4 GraphicUsed by:Timeline
Symbol 5 BitmapUsed by:6 184
Symbol 6 GraphicUses:5Used by:Timeline
Symbol 7 GraphicUsed by:13
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:13
Symbol 10 ShapeTweeningUsed by:13
Symbol 11 GraphicUsed by:13
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:7 9 10 11 12Used by:Timeline
Symbol 14 GraphicUsed by:55
Symbol 15 GraphicUsed by:55
Symbol 16 GraphicUsed by:55
Symbol 17 GraphicUsed by:55
Symbol 18 GraphicUsed by:55
Symbol 19 GraphicUsed by:55
Symbol 20 GraphicUsed by:55
Symbol 21 GraphicUsed by:55
Symbol 22 GraphicUsed by:55
Symbol 23 GraphicUsed by:55
Symbol 24 GraphicUsed by:55
Symbol 25 GraphicUsed by:55
Symbol 26 GraphicUsed by:55
Symbol 27 GraphicUsed by:55
Symbol 28 GraphicUsed by:55
Symbol 29 GraphicUsed by:55
Symbol 30 GraphicUsed by:55
Symbol 31 GraphicUsed by:55
Symbol 32 GraphicUsed by:55
Symbol 33 GraphicUsed by:55
Symbol 34 GraphicUsed by:55
Symbol 35 GraphicUsed by:55
Symbol 36 GraphicUsed by:55
Symbol 37 GraphicUsed by:55
Symbol 38 GraphicUsed by:55
Symbol 39 GraphicUsed by:55
Symbol 40 GraphicUsed by:55
Symbol 41 GraphicUsed by:55
Symbol 42 GraphicUsed by:55
Symbol 43 GraphicUsed by:55
Symbol 44 GraphicUsed by:55
Symbol 45 GraphicUsed by:55
Symbol 46 GraphicUsed by:55
Symbol 47 GraphicUsed by:55
Symbol 48 GraphicUsed by:55
Symbol 49 GraphicUsed by:55
Symbol 50 GraphicUsed by:55
Symbol 51 GraphicUsed by:55
Symbol 52 GraphicUsed by:55
Symbol 53 GraphicUsed by:55
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54Used by:1051 1174 1176 1184  Timeline
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58 101 104
Symbol 58 MovieClipUses:57Used by:Timeline
Symbol 59 GraphicUsed by:60
Symbol 60 ButtonUses:59Used by:Timeline
Symbol 1185 MovieClip [__Packages.FOG.AS2.FogServices]
Symbol 1186 MovieClip [__Packages.FOG.AS2.FogUtils]
Symbol 1187 MovieClip [__Packages.FOG.AS2.FogDev]
Symbol 1188 MovieClip [__Packages.FOG.AS2.FogPreloader]
Symbol 61 BitmapUsed by:62
Symbol 62 GraphicUses:61Used by:101
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:101
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:101
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:101
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:101
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:101
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:101
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:101
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:101
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:101
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:101
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:101
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:101
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:101
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:101
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:101
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:101
Symbol 95 BitmapUsed by:96
Symbol 96 GraphicUses:95Used by:101
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:101
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClipUses:57 62 64 66 68 70 72 74 76 78 80 82 84 86 88 90 92 94 96 98 100Used by:102
Symbol 102 MovieClipUses:101Used by:104
Symbol 103 Sound [VoiceOver]Used by:104 114
Symbol 104 MovieClipUses:57 102 103Used by:Timeline
Symbol 105 GraphicUsed by:Timeline
Symbol 106 Sound [attack]Used by:114 442
Symbol 107 Sound [Boo]Used by:114 1176
Symbol 108 Sound [cheer_8k]Used by:114 1162
Symbol 109 Sound [groans]Used by:114 720 721 722
Symbol 110 Sound [keyboard5_clicks]Used by:114 128 135 141 147 148 149 150 151 180 181 1150 1156 1157 1158 1171 1172 1173 1175 1183
Symbol 111 Sound [REPAIR2]Used by:114
Symbol 112 Sound [sp]Used by:114
Symbol 113 Sound [touchdown]Used by:114
Symbol 114 MovieClipUses:103 106 107 108 109 110 111 112 113Used by:Timeline
Symbol 115 FontUsed by:116
Symbol 116 TextUses:115Used by:Timeline
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:Timeline
Symbol 119 BitmapUsed by:121 153 1146 1165
Symbol 120 BitmapUsed by:121 174
Symbol 121 GraphicUses:119 120Used by:152
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Symbol 125 GraphicUses:123 122Used by:128 148
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:123 126 122Used by:128 148
Symbol 128 ButtonUses:124 125 127 110Used by:152 182
Symbol 129 BitmapUsed by:131 132 134
Symbol 130 BitmapUsed by:131 132 134 143 144 146
Symbol 131 GraphicUses:129 130Used by:135 149
Symbol 132 GraphicUses:130 129Used by:135 149
Symbol 133 BitmapUsed by:134
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Symbol 135 ButtonUses:131 132 134 110Used by:152
Symbol 136 BitmapUsed by:137 138 140
Symbol 137 GraphicUses:136 123Used by:141 150
Symbol 138 GraphicUses:123 136Used by:141 150
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139 123 136Used by:141 150
Symbol 141 ButtonUses:137 138 140 110Used by:152 1184
Symbol 142 BitmapUsed by:143 144 146
Symbol 143 GraphicUses:142 130Used by:147 151
Symbol 144 GraphicUses:130 142Used by:147 151
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145 130 142Used by:147 151
Symbol 147 ButtonUses:143 144 146 110Used by:152 1184
Symbol 148 ButtonUses:124 125 127 110Used by:152 182
Symbol 149 ButtonUses:131 132 134 110Used by:152
Symbol 150 ButtonUses:137 138 140 110Used by:152 1184
Symbol 151 ButtonUses:143 144 146 110Used by:152 1184
Symbol 152 MovieClipUses:121 128 135 141 147 148 149 150 151Used by:Timeline
Symbol 153 GraphicUses:119Used by:Timeline
Symbol 154 GraphicUsed by:157
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Symbol 158 BitmapUsed by:159 173
Symbol 159 GraphicUses:158Used by:160
Symbol 160 MovieClipUses:159Used by:1009  Timeline
Symbol 161 BitmapUsed by:162 173
Symbol 162 GraphicUses:161Used by:163
Symbol 163 MovieClipUses:162Used by:1009  Timeline
Symbol 164 BitmapUsed by:165 173
Symbol 165 GraphicUses:164Used by:166
Symbol 166 MovieClipUses:165Used by:1009  Timeline
Symbol 167 GraphicUsed by:171 977
Symbol 168 TextUses:155Used by:171
Symbol 169 BitmapUsed by:170 173
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClipUses:167 168 170Used by:1009  Timeline
Symbol 172 BitmapUsed by:173
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Symbol 176 GraphicUses:175 123Used by:180 181
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Symbol 178 BitmapUsed by:179 1149
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Symbol 182 MovieClipUses:173 174 180 128 181 148Used by:Timeline
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183 5Used by:187
Symbol 185 GraphicUsed by:186 1023
Symbol 186 MovieClipUses:185Used by:187
Symbol 187 MovieClipUses:184 186Used by:Timeline
Symbol 188 BitmapUsed by:189
Symbol 189 GraphicUses:188Used by:442
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:442
Symbol 192 BitmapUsed by:193
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Symbol 194 BitmapUsed by:195
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Symbol 196 BitmapUsed by:197
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Symbol 198 BitmapUsed by:199
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Symbol 202 BitmapUsed by:203
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Symbol 204 BitmapUsed by:205
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Instance Names

"prel"Frame 1Symbol 13 MovieClip
"mcLogo"Frame 1Symbol 58 MovieClip
"btnFoggy"Frame 1Symbol 60 Button
"mcLogo"Frame 2Symbol 104 MovieClip
"mainMenu"Frame 4Symbol 152 MovieClip
"stage_mc"Frame 6Symbol 187 MovieClip
"enemy_sample"Frame 6Symbol 442 MovieClip
"enemy_coll_sample"Frame 6Symbol 444 MovieClip
"guard3_mc"Frame 6Symbol 720 MovieClip
"guard2_mc"Frame 6Symbol 721 MovieClip
"guard1_mc"Frame 6Symbol 722 MovieClip
"guard3_coll"Frame 6Symbol 444 MovieClip
"porfelhö"Frame 6Symbol 753 MovieClip
"guard1_coll"Frame 6Symbol 444 MovieClip
"guard2_coll"Frame 6Symbol 444 MovieClip
"player_mc"Frame 6Symbol 975 MovieClip
"player_coll"Frame 6Symbol 444 MovieClip
"bonus"Frame 6Symbol 1009 MovieClip
"bonusSpeedHandler"Frame 6Symbol 1012 MovieClip
"bonusPowerHandler"Frame 6Symbol 1015 MovieClip
"bonusSuperTimer"Frame 6Symbol 1017 MovieClip
"bonusSuperHandler"Frame 6Symbol 1023 MovieClip
"bonusGuardHandler"Frame 6Symbol 1025 MovieClip
"hudObj"Frame 6Symbol 1051 MovieClip
"pausePic"Frame 6Symbol 1070 MovieClip
"levelTable"Frame 6Symbol 1093 MovieClip
"ball"Frame 6Symbol 1144 MovieClip
"ball_shadow"Frame 6Symbol 1144 MovieClip
"timeUpScreen"Frame 8Symbol 1159 MovieClip
"tover"Frame 8Symbol 1162 MovieClip
"procent"Symbol 13 MovieClip Frame 1Symbol 9 EditableText
"tdLine"Symbol 187 MovieClip Frame 1Symbol 186 MovieClip
"bonus"Symbol 1009 MovieClip Frame 2Symbol 166 MovieClip
"bonus"Symbol 1009 MovieClip Frame 3Symbol 163 MovieClip
"bonus"Symbol 1009 MovieClip Frame 4Symbol 160 MovieClip
"bonus"Symbol 1009 MovieClip Frame 5Symbol 171 MovieClip
"porfelhö"Symbol 1009 MovieClip Frame 6Symbol 1008 MovieClip
"moment"Symbol 1032 MovieClip Frame 1Symbol 1030 MovieClip
"timerObject"Symbol 1051 MovieClip Frame 1Symbol 1035 MovieClip
"levelDisplay"Symbol 1051 MovieClip Frame 1Symbol 1037 EditableText
"homeScore"Symbol 1051 MovieClip Frame 1Symbol 1038 EditableText
"visitorScore"Symbol 1051 MovieClip Frame 1Symbol 1039 EditableText
"timeCounter"Symbol 1051 MovieClip Frame 1Symbol 1040 EditableText
"beeper"Symbol 1051 MovieClip Frame 1Symbol 1044 MovieClip
"sounds"Symbol 1051 MovieClip Frame 1Symbol 1049 MovieClip
"table"Symbol 1093 MovieClip Frame 1Symbol 1092 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata present, AS1/AS2.
SWFMetaData (77)Timeline Frame 11284 bytes "<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <rdf:Description rdf:about="" xmln ..."
ExportAssets (56)Timeline Frame 1Symbol 1 as "BUZZER"
ExportAssets (56)Timeline Frame 1Symbol 3 as "LogoFly"
ExportAssets (56)Timeline Frame 1Symbol 1185 as "__Packages.FOG.AS2.FogServices"
ExportAssets (56)Timeline Frame 1Symbol 1186 as "__Packages.FOG.AS2.FogUtils"
ExportAssets (56)Timeline Frame 1Symbol 1187 as "__Packages.FOG.AS2.FogDev"
ExportAssets (56)Timeline Frame 1Symbol 1188 as "__Packages.FOG.AS2.FogPreloader"
ExportAssets (56)Timeline Frame 2Symbol 103 as "VoiceOver"
ExportAssets (56)Timeline Frame 2Symbol 106 as "attack"
ExportAssets (56)Timeline Frame 2Symbol 107 as "Boo"
ExportAssets (56)Timeline Frame 2Symbol 108 as "cheer_8k"
ExportAssets (56)Timeline Frame 2Symbol 109 as "groans"
ExportAssets (56)Timeline Frame 2Symbol 110 as "keyboard5_clicks"
ExportAssets (56)Timeline Frame 2Symbol 111 as "REPAIR2"
ExportAssets (56)Timeline Frame 2Symbol 112 as "sp"
ExportAssets (56)Timeline Frame 2Symbol 113 as "touchdown"

Labels

"mainMenu"Frame 4
"instructions"Frame 5
"inGame"Frame 6
"timeOver"Frame 8
"winLevel"Frame 9
"loseLevel"Frame 10
"winCampaign"Frame 11
"stand"Symbol 442 MovieClip Frame 1
"clock12"Symbol 442 MovieClip Frame 2
"clock1_2"Symbol 442 MovieClip Frame 18
"clock3"Symbol 442 MovieClip Frame 34
"clock4_5"Symbol 442 MovieClip Frame 50
"clock6"Symbol 442 MovieClip Frame 66
"clock7_8"Symbol 442 MovieClip Frame 81
"clock9"Symbol 442 MovieClip Frame 97
"clock10_11"Symbol 442 MovieClip Frame 113
"idle6"Symbol 442 MovieClip Frame 129
"idle4_5"Symbol 442 MovieClip Frame 131
"idle7_8"Symbol 442 MovieClip Frame 133
"die"Symbol 442 MovieClip Frame 135
"grab12"Symbol 442 MovieClip Frame 161
"grab1_2"Symbol 442 MovieClip Frame 162
"grab3"Symbol 442 MovieClip Frame 163
"grab4_5"Symbol 442 MovieClip Frame 164
"grab6"Symbol 442 MovieClip Frame 165
"grab7_8"Symbol 442 MovieClip Frame 166
"grab9"Symbol 442 MovieClip Frame 167
"grab10_11"Symbol 442 MovieClip Frame 168
"stand"Symbol 720 MovieClip Frame 1
"clock12"Symbol 720 MovieClip Frame 2
"clock1_2"Symbol 720 MovieClip Frame 18
"clock3"Symbol 720 MovieClip Frame 34
"clock4_5"Symbol 720 MovieClip Frame 50
"clock6"Symbol 720 MovieClip Frame 66
"clock7_8"Symbol 720 MovieClip Frame 82
"clock9"Symbol 720 MovieClip Frame 98
"clock10_11"Symbol 720 MovieClip Frame 114
"idles"Symbol 720 MovieClip Frame 130
"idle12"Symbol 720 MovieClip Frame 130
"idle1_2"Symbol 720 MovieClip Frame 131
"idle3"Symbol 720 MovieClip Frame 132
"idle4_5"Symbol 720 MovieClip Frame 133
"idle6"Symbol 720 MovieClip Frame 134
"idle7_8"Symbol 720 MovieClip Frame 135
"idle9"Symbol 720 MovieClip Frame 136
"idle10_11"Symbol 720 MovieClip Frame 137
"catching"Symbol 720 MovieClip Frame 138
"tdAnim"Symbol 720 MovieClip Frame 149
"die"Symbol 720 MovieClip Frame 163
"stand"Symbol 721 MovieClip Frame 1
"clock12"Symbol 721 MovieClip Frame 2
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Created: 6/5 -2020 08:21:21 Last modified: 6/5 -2020 08:21:21 Server time: 04/10 -2024 15:22:14