STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228100
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/16859331?noj=FRM16859331-7DC" width="1" height="1"></div>

recursive.swf

This is the info page for
Flash #135893

(Click the ID number above for more basic data on this flash file.)


Text
Game
Over!

start

actions

<p align="center"></p>

<p align="center"></p>

ActionScript [AS1/AS2]

Frame 1
function startGame() { _root.gameOverMC._visible = false; score = 0; level = 0; var _local3 = 0; while (_local3 < 20) { var _local2 = 0; while (_local2 < 12) { mc = _root.attachMovie("block", (("block " + _local3) + " ") + _local2, level); mc._x = (30 * _local3) + 25; mc._y = (30 * _local2) + 20; mc.x = _local3; mc.y = _local2; mc.gotoAndStop(Math.ceil(Math.random() * 4)); level++; _local2++; } _local3++; } trace(_root.gameOverMC._visible); } function clickBlock(x, y) { var _local3 = _root[(("block " + x) + " ") + y]._currentframe; _root[(("block " + x) + " ") + y].gotoAndStop(5); var _local2 = 1; _local2 = _local2 + testNeighbor(x - 1, y, _local3); _local2 = _local2 + testNeighbor(x + 1, y, _local3); _local2 = _local2 + testNeighbor(x, y - 1, _local3); _local2 = _local2 + testNeighbor(x, y + 1, _local3); if (_local2 > 1) { collapseDown(); collapseAcross(); score = score + (_local2 * _local2); } else { _root[(("block " + x) + " ") + y].gotoAndStop(_local3); } } function testNeighbor(x, y, c) { if (_root[(("block " + x) + " ") + y]._currentframe == c) { _root[(("block " + x) + " ") + y].gotoAndStop(5); var _local2 = 1; _local2 = _local2 + testNeighbor(x - 1, y, c); _local2 = _local2 + testNeighbor(x + 1, y, c); _local2 = _local2 + testNeighbor(x, y - 1, c); _local2 = _local2 + testNeighbor(x, y + 1, c); return(_local2); } return(0); } function collapseDown() { var _local4 = 0; while (_local4 < 20) { var _local3 = 11; while (_local3 > 0) { thisColor = _root[(("block " + _local4) + " ") + _local3]._currentframe; if (thisColor == 5) { var _local2 = _local3 - 1; while (_local2 >= 0) { aboveColor = _root[(("block " + _local4) + " ") + _local2]._currentframe; if (aboveColor != 5) { _root[(("block " + _local4) + " ") + _local3].gotoAndStop(aboveColor); _root[(("block " + _local4) + " ") + _local2].gotoAndStop(5); break; } _local2--; } } _local3--; } _local4++; } } function collapseAcross() { do { n = 0; var _local3 = 0; while (_local3 < 19) { if (_root[("block " + _local3) + " 11"]._currentframe == 5) { if (_root[("block " + (_local3 + 1)) + " 11"]._currentframe != 5) { n++; var _local2 = 0; while (_local2 < 12) { c = _root[(("block " + (_local3 + 1)) + " ") + _local2]._currentframe; _root[(("block " + _local3) + " ") + _local2].gotoAndStop(c); _root[(("block " + (_local3 + 1)) + " ") + _local2].gotoAndStop(5); _local2++; } } } _local3++; } } while (n > 0); } function checkGameOver() { gameOver = true; do { var _local3 = 0; while (_local3 < 20) { var _local2 = 11; while (_local2 >= 0) { block = _root[(("block " + _local3) + " ") + _local2]; if (block._currentframe != 5) { if (block._currentframe == _root[(("block " + (_local3 + 1)) + " ") + _local2]._currentframe) { gameOver = false; break; } if (block._currentframe == _root[(("block " + (_local3 - 1)) + " ") + _local2]._currentframe) { gameOver = false; break; } if (block._currentframe == _root[(("block " + _local3) + " ") + (_local2 + 1)]._currentframe) { gameOver = false; break; } if (block._currentframe == _root[(("block " + _local3) + " ") + (_local2 - 1)]._currentframe) { gameOver = false; break; } } _local2--; } _local3++; } if (gameOver) { gotoAndStop ("game over"); _root.gameOverMC._visible = true; trace(_root.gameOverMC._visible); break; } } while (gameOver == true); } stop();
Instance of Symbol 14 MovieClip "gameOverMC" in Frame 1
onClipEvent (load) { _root.gameOverMC._level = 5000; trace(this._level); }
Instance of Symbol 17 MovieClip in Frame 1
onClipEvent (load) { _root.startGame(); }
Frame 10
stop();
Symbol 3 Button
on (release) { if (_root._currentframe != "game over") { _root.clickBlock(x, y); _root.checkGameOver(); } }
Symbol 7 MovieClip [block] Frame 1
stop();
Symbol 13 Button
on (release) { _root.gameOverMC._visible = false; _root.startGame(); _root.gotoAndStop("play"); }

Library Items

Symbol 1 GraphicUsed by:7
Symbol 2 GraphicUsed by:3
Symbol 3 ButtonUses:2Used by:7
Symbol 4 GraphicUsed by:7
Symbol 5 GraphicUsed by:7
Symbol 6 GraphicUsed by:7
Symbol 7 MovieClip [block]Uses:1 3 4 5 6
Symbol 8 GraphicUsed by:Timeline
Symbol 9 FontUsed by:10 12
Symbol 10 TextUses:9Used by:14
Symbol 11 GraphicUsed by:13
Symbol 12 TextUses:9Used by:13
Symbol 13 ButtonUses:11 12Used by:14
Symbol 14 MovieClipUses:10 13Used by:Timeline
Symbol 15 FontUsed by:16 18 19
Symbol 16 TextUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 EditableTextUses:15Used by:Timeline
Symbol 19 EditableTextUses:15Used by:Timeline

Instance Names

"gameOverMC"Frame 1Symbol 14 MovieClip
"score"Frame 1Symbol 18 EditableText
"score"Frame 10Symbol 19 EditableText

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 7 as "block"

Labels

"play"Frame 1
"game over"Frame 10

Dynamic Text Variables

scoreSymbol 18 EditableText"<p align="center"></p>"
scoreSymbol 19 EditableText"<p align="center"></p>"




http://swfchan.com/28/135893/info.shtml
Created: 9/2 -2019 08:54:54 Last modified: 9/2 -2019 08:54:54 Server time: 07/05 -2024 02:08:34