STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228089
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/58406523?noj=FRM58406523-3DC" width="1" height="1"></div>

Cartoon Mahjong.swf

This is the info page for
Flash #136176

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

PlUS

RECT

CIRLE

TRNGL

badger

dog

owl

chicken

Do you want to
shuffle?

Cancel

Yes

-200
points

Score:

Time:

00:00

0000000

shuffle

pause

game paused
click any place
to resume

How to Play

PLAY

More Games

Game-Mahjong

How to play

Back

Click at the identical unlocked tiles to delete them

you win when all tiles are deleted

The tile is unlocked when there is no tile above and there are no
tiles either to the left or to the right from it

unlocked
tile

Tiles with figures and text match even if they are not identical

Tiles with pets and text also match even if they are not identical

locked tile

TRNGL

CIRLE

RECT

PlUS

Please wait...
tiles are shuffling

Quit

Congratulations on
clearing the board.
you have been
awarded an extra
5000 points.

Game over

score:

name:

<p align="left"></p>

Submit

Play Again

<p align="left"></p>

ActionScript [AS1/AS2]

Frame 1
_root._xscale = 117; _root._yscale = 120;
Frame 2
stop(); this.onEnterFrame = function () { var _local2 = (this.getBytesLoaded() / this.getBytesTotal()) * 100; frame = int(_local2); loadBar.gotoAndStop(frame / 2); if (_local2 == 100) { gotoAndPlay (4); delete this.onEnterFrame; } };
Frame 4
function defineLayouts() { ly11 = [[[0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 2], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [8, 0], [8, 0]], [[8, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 3], [0, 3]], [[0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0]]]; ly12 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly13 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly14 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly15 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 4], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; layout1 = [ly11, ly12, ly13, ly14, ly15]; ly21 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly22 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly23 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly24 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly25 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; layout2 = [ly21, ly22, ly23, ly24, ly25]; ly31 = [[[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0]]]; ly32 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly33 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly34 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 1], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; ly35 = [[[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 1], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]], [[0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0], [0, 0]]]; layout3 = [ly31, ly32, ly33, ly34, ly35]; layouts = [0, layout1, layout2, layout3]; } function createTileList() { delete tiles; tiles = {}; tiles.types = new Array("ball", "bamboo", "char", "season", "wind", "flower", "dragon"); tiles.ball = new Array(1, 4, 4, 4, 4, 4, 4, 4, 4, 4); tiles.bamboo = new Array(1, 4, 4, 4, 4, 4, 4, 4, 4, 4); tiles.char = new Array(1, 4, 4, 4, 4, 4, 4, 4, 4, 4); tiles.season = new Array(1, 1, 1, 1, 1); tiles.wind = new Array(1, 4, 4, 4, 4); tiles.flower = new Array(1, 1, 1, 1, 1); tiles.dragon = new Array(1, 4, 4, 4); tiles.count = 0; delete tiles2; tiles2 = {}; tiles2.types = new Array("ball", "bamboo", "char", "season", "wind", "flower", "dragon"); tiles2.ball = new Array(1, 4, 4, 4, 4, 4, 4, 4, 4, 4); tiles2.bamboo = new Array(1, 4, 4, 4, 4, 4, 4, 4, 4, 4); tiles2.char = new Array(1, 4, 4, 4, 4, 4, 4, 4, 4, 4); tiles2.season = new Array(1, 1, 1, 1, 1); tiles2.wind = new Array(1, 4, 4, 4, 4); tiles2.flower = new Array(1, 1, 1, 1, 1); tiles2.dragon = new Array(1, 4, 4, 4); } function copyTiles() { var _local3 = 0; var _local2 = 0; while (_local2 < tiles.types.length) { var _local1 = 0; while (_local1 < tiles[tiles.types[_local2]].length) { if (_local1 > 0) { _local3 = _local3 + tiles2[tiles2.types[_local2]][_local1]; } tiles[tiles.types[_local2]][_local1] = tiles2[tiles2.types[_local2]][_local1]; _local1++; } if (_local3 == 0) { tiles2[tiles.types[_local2]][0] = 0; tiles[tiles.types[_local2]][0] = 0; } _local3 = 0; _local2++; } } function createTileList2() { delete tiles; tiles = {}; tiles.types = new Array("ball", "bamboo", "char", "season", "wind", "flower", "dragon"); tiles.ball = new Array(1, 0, 0, 2, 0, 0, 2, 0, 0, 0); tiles.bamboo = new Array(1, 0, 0, 0, 2, 0, 0, 0, 2, 0); tiles.char = new Array(1, 2, 0, 0, 0, 2, 0, 0, 0, 0); tiles.season = new Array(1, 1, 1, 1, 1); tiles.wind = new Array(1, 0, 2, 0, 0); tiles.flower = new Array(0, 0, 0, 0, 0); tiles.dragon = new Array(1, 2, 0, 2); tiles.count = 61; } function createBoard() { board.removeMovieClip(); _root.createEmptyMovieClip("board", 5); _root.board._x = 23; _root.board._y = 30; var _local19 = layouts[game.layout]; var _local20 = _local19.length; var _local9 = 0; var _local10 = _local20 - 1; var _local21 = 0; shrinker = 87; cellWidth = 41 * (shrinker / 100); cellHeight = 50 * (shrinker / 100); var _local17 = 7 * (shrinker / 100); var _local16 = 6 * (shrinker / 100); if (!rRT) { var _local18 = 0; while (_local18 < _local20) { _root["b" + _local18] = _local19[_local18]; _local18++; } } else { var _local13 = 0; while (_local13 < 5) { var _local11 = 0; while (_local11 < 8) { var _local8 = 0; while (_local8 < 15) { if (_root["b" + _local13][_local11][_local8][0] == 6) { _root["b" + _local13][_local11][_local8][1] = 0; } if (_root["b" + _local13][_local11][_local8][0] != 8) { _root["b" + _local13][_local11][_local8][0] = 0; } _local8++; } _local11++; } _local13++; } } var _local25 = {ra:"90", rb:"30", ga:"90", gb:"0", ba:"90", bb:"0", aa:"100", ab:"0"}; var _local26 = {ra:"85", rb:"0", ga:"85", gb:"0", ba:"85", bb:"0", aa:"100", ab:"0"}; var _local24 = {ra:"90", rb:"0", ga:"90", gb:"30", ba:"90", bb:"0", aa:"100", ab:"0"}; var _local23 = {ra:"90", rb:"0", ga:"90", gb:"0", ba:"90", bb:"30", aa:"100", ab:"0"}; var _local22 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; var _local27 = [_local26, _local25, _local24, _local23, _local22]; while (_local21 == 0) { var _local12 = chooseTile(); if (_local12 == 0) { return(undefined); } var _local7 = findSpots(_local9); var _local3 = findSpots(_local10); if (_local7 == 0) { _local9++; _local7 = findSpots(_local9); } if (_local3 == 0) { while (_local3 == 0) { _local10--; _local3 = findSpots(_local10); } } var _local15 = ["b" + _local9]; var _local14 = ["b" + _local10]; var _local6 = random(_local7.length); var _local5 = random(_local3.length); if (_local9 == _local10) { while (_local5 == _local6) { _local5 = random(_local3.length); } } var _local4 = [(("t" + _local7[_local6].y) + _local7[_local6].x) + _local9]; var _local2 = [(("t" + _local3[_local5].y) + _local3[_local5].x) + _local10]; depth = ((120 * _local9) + ((11 * _local7[_local6].y) + (10 * _local7[_local6].x))) + 2000; depth0 = ((120 * _local10) + ((11 * _local3[_local5].y) + (10 * _local3[_local5].x))) + 2000; if (_local12[0] == "ball") { board.attachMovie("ballT", _local4, depth); board.attachMovie("ballT", _local2, depth0); } else if (_local12[0] == "bamboo") { board.attachMovie("bambooT", _local4, depth); board.attachMovie("bambooT", _local2, depth0); } else if (_local12[0] == "char") { board.attachMovie("charT", _local4, depth); board.attachMovie("charT", _local2, depth0); } else if (_local12[0] == "season") { board.attachMovie("seasonT", _local4, depth); board.attachMovie("seasonT", _local2, depth0); } else if (_local12[0] == "dragon") { board.attachMovie("dragonT", _local4, depth); board.attachMovie("dragonT", _local2, depth0); } else if (_local12[0] == "flower") { board.attachMovie("flowerT", _local4, depth); board.attachMovie("flowerT", _local2, depth0); } else if (_local12[0] == "wind") { board.attachMovie("windT", _local4, depth); board.attachMovie("windT", _local2, depth0); } _root.board[_local4].gotoAndStop(_local12[1]); _root.board[_local2].gotoAndStop(_local12[2]); _root.board[_local4]._xscale = (_root.board[_local2]._xscale = shrinker); _root.board[_local4]._yscale = (_root.board[_local2]._yscale = shrinker); _root.board[_local4].name = _local4; _root.board[_local4].typeT = (_root.board[_local2].typeT = _local12[0]); _root.board[_local4].kind = _local12[1]; _root.board[_local4].clicked = (_root.board[_local2].clicked = false); _root.board[_local4].ref = _local15; _root.board[_local4].ref1 = ["r" + _local9]; _root.board[_local4].y = _local7[_local6].y; _root.board[_local4].x = _local7[_local6].x; _root.board[_local4].tt = _root[_local15][_local7[_local6].y][_local7[_local6].x][1]; _root.board[_local4].lay = _local9; _root.board[_local2].name = _local2; _root.board[_local2].kind = _local12[2]; _root.board[_local2].ref = _local14; _root.board[_local2].ref1 = ["r" + _local10]; _root.board[_local2].y = _local3[_local5].y; _root.board[_local2].x = _local3[_local5].x; _root.board[_local2].tt = _root[_local14][_local3[_local5].y][_local3[_local5].x][1]; _root.board[_local2].lay = _local10; if (_root[_local15][_local7[_local6].y][_local7[_local6].x][1] == 1) { _root.board[_local4]._x = cellWidth * _local7[_local6].x; _root.board[_local4]._y = cellHeight * _local7[_local6].y; if (_local9 != 0) { _root.board[_local4]._x = _root.board[_local4]._x - (_local16 * _local9); _root.board[_local4]._y = _root.board[_local4]._y - (_local17 * _local9); } _root[_local15][_local7[_local6].y][_local7[_local6].x][0] = 9; } if (_root[_local15][_local7[_local6].y][_local7[_local6].x][1] == 2) { _root.board[_local4]._x = cellWidth * _local7[_local6].x; _root.board[_local4]._y = (cellHeight * _local7[_local6].y) + (cellHeight / 2); if (_local9 != 0) { _root.board[_local4]._x = _root.board[_local4]._x - (_local16 * _local9); _root.board[_local4]._y = _root.board[_local4]._y - (_local17 * _local9); } _root[_local15][_local7[_local6].y][_local7[_local6].x][0] = 9; } if (_root[_local15][_local7[_local6].y][_local7[_local6].x][1] == 3) { _root.board[_local4]._x = cellWidth * _local7[_local6].x; _root.board[_local4]._y = (cellHeight * _local7[_local6].y) - (cellHeight / 2); if (_local9 != 0) { _root.board[_local4]._x = _root.board[_local4]._x - (_local16 * _local9); _root.board[_local4]._y = _root.board[_local4]._y - (_local17 * _local9); } _root[_local15][_local7[_local6].y][_local7[_local6].x][0] = 9; } if (_root[_local14][_local3[_local5].y][_local3[_local5].x][1] == 1) { _root.board[_local2]._x = cellWidth * _local3[_local5].x; _root.board[_local2]._y = cellHeight * _local3[_local5].y; if (_local9 != _local10) { _root.board[_local2]._x = _root.board[_local2]._x - (_local16 * _local10); _root.board[_local2]._y = _root.board[_local2]._y - (_local17 * _local10); } _root[_local14][_local3[_local5].y][_local3[_local5].x][0] = 9; } if (_root[_local14][_local3[_local5].y][_local3[_local5].x][1] == 2) { _root.board[_local2]._x = cellWidth * _local3[_local5].x; _root.board[_local2]._y = (cellHeight * _local3[_local5].y) + (cellHeight / 2); if (_local9 != _local10) { _root.board[_local2]._x = _root.board[_local2]._x - (_local16 * _local10); _root.board[_local2]._y = _root.board[_local2]._y - (_local17 * _local10); } _root[_local14][_local3[_local5].y][_local3[_local5].x][0] = 9; } if (_root[_local14][_local3[_local5].y][_local3[_local5].x][1] == 3) { _root.board[_local2]._x = cellWidth * _local3[_local5].x; _root.board[_local2]._y = (cellHeight * _local3[_local5].y) - (cellHeight / 2); _root[_local14][_local3[_local5].y][_local3[_local5].x][0] = 9; } if (_root[_local14][_local3[_local5].y][_local3[_local5].x][1] == 4) { _root.board[_local2]._x = (cellWidth * _local3[_local5].x) + (cellWidth / 2); _root.board[_local2]._y = (cellHeight * _local3[_local5].y) + (cellHeight / 2); if (_local9 != _local10) { _root.board[_local2]._x = _root.board[_local2]._x - (_local16 * _local10); _root.board[_local2]._y = _root.board[_local2]._y - (_local17 * _local10); } _root[_local14][_local3[_local5].y][_local3[_local5].x][0] = 9; } } } function findSpots(layer) { var _local4 = 0; var _local6 = []; var _local5 = ["b" + layer]; var _local3 = 0; while (_local3 < _root[_local5].length) { var _local2 = 0; while (_local2 < _root[_local5][0].length) { if ((_root[_local5][_local3][_local2][1] > 0) && (_root[_local5][_local3][_local2][0] != 9)) { _local6[_local4] = {}; _local6[_local4].x = _local2; _local6[_local4].y = _local3; _local4++; } _local2++; } _local3++; } if (_local4 == 0) { return(0); } return(_local6); } function chooseTile() { var _local5 = []; var _local1 = 0; if (tiles.ball[0] == 1) { _local5[_local1] = 0; _local1++; } if (tiles.bamboo[0] == 1) { _local5[_local1] = 1; _local1++; } if (tiles.char[0] == 1) { _local5[_local1] = 2; _local1++; } if (tiles.season[0] == 1) { _local5[_local1] = 3; _local1++; } if (tiles.wind[0] == 1) { _local5[_local1] = 4; _local1++; } if (tiles.flower[0] == 1) { _local5[_local1] = 5; _local1++; } if (tiles.dragon[0] == 1) { _local5[_local1] = 6; _local1++; } if (_local1 == 0) { return(0); } var _local7 = 0; var _local4 = []; _local7 = random(_local5.length); n = tiles.types[_local5[_local7]]; switch (n) { case "season" : _local1 = 1; var _local2 = []; var _local3 = 1; while (_local3 < tiles.season.length) { if (tiles.season[_local3] > 0) { _local2[_local1] = _local3; _local1++; } _local3++; } _local1 = random(_local2.length); if (_local1 == 0) { _local1++; } tiles.season[_local2[_local1]] = tiles.season[_local2[_local1]] - 1; var _local6 = _local1 + 1; if (_local6 == 0) { _local6++; } if (_local6 > (_local2.length - 1)) { _local6 = 1; } tiles.season[_local2[_local6]] = tiles.season[_local2[_local6]] - 1; if (_local2.length == 3) { tiles.season[0] = 0; } _local4[0] = "season"; _local4[1] = _local2[_local1]; _local4[2] = _local2[_local6]; season++; break; case "flower" : _local1 = 1; _local2 = []; _local3 = 1; while (_local3 < tiles.flower.length) { if (tiles.flower[_local3] > 0) { _local2[_local1] = _local3; _local1++; } _local3++; } _local1 = random(_local2.length); if (_local1 == 0) { _local1++; } tiles.flower[_local2[_local1]] = tiles.flower[_local2[_local1]] - 1; _local6 = _local1 + 1; if (_local6 == 0) { _local6++; } if (_local6 > (_local2.length - 1)) { _local6 = 1; } tiles.flower[_local2[_local6]] = tiles.flower[_local2[_local6]] - 1; if (_local2.length == 3) { tiles.flower[0] = 0; } _local4[0] = "flower"; _local4[1] = _local2[_local1]; _local4[2] = _local2[_local6]; flower++; break; default : _local1 = 1; _local2 = []; _local3 = 1; while (_local3 < tiles[n].length) { if (tiles[n][_local3] > 0) { _local2[_local1] = _local3; _local1++; } _local3++; } _local1 = random(_local2.length); if (_local1 == 0) { _local1++; } tiles[n][_local2[_local1]] = tiles[n][_local2[_local1]] - 2; if (tiles[n][_local2[_local1]] <= 0) { if (_local2.length == 2) { tiles[n][0] = 0; } } _local4[0] = n; _local4[1] = _local2[_local1]; _local4[2] = _local2[_local1]; } return(_local4); } function checkMatch() { var _local7 = _root.board[game.selections[1].name].ref; var _local5 = _root.board[game.selections[1].name].x; var _local3 = _root.board[game.selections[1].name].y; var _local6 = _root.board[game.selections[2].name].ref; var _local4 = _root.board[game.selections[2].name].x; var _local2 = _root.board[game.selections[2].name].y; if (game.selections[1].typeT == game.selections[2].typeT) { if ((game.selections[1].typeT == "flower") || (game.selections[1].typeT == "season")) { if ((_root.board[game.selections[1].name].tt == 2) || (_root.board[game.selections[1].name].tt == 3)) { if (_root[_local7][_local3 - 1][_local5][0] == 8) { _root[_local7][_local3 - 1][_local5][0] = 0; } if (_root[_local7][_local3 + 1][_local5][0] == 8) { _root[_local7][_local3 + 1][_local5][0] = 0; } } if ((_root.board[game.selections[2].name].tt == 2) || (_root.board[game.selections[2].name].tt == 3)) { if (_root[_local6][_local2 - 1][_local4][0] == 8) { _root[_local6][_local2 - 1][_local4][0] = 0; } if (_root[_local6][_local2 + 1][_local4][0] == 8) { _root[_local6][_local2 + 1][_local4][0] = 0; } } if (game.selections[1].typeT == "season") { sea.start(); } else { wind.start(); } _root[_local7][_local3][_local5][0] = 6; _root[_local6][_local2][_local4][0] = 6; tiles2[game.selections[1].typeT][game.selections[1].kind] = tiles2[game.selections[1].typeT][game.selections[1].kind] - 1; tiles2[game.selections[2].typeT][game.selections[2].kind] = tiles2[game.selections[2].typeT][game.selections[2].kind] - 1; _root.board.attachMovie("fireWork", "f1", 9017); _root.board.attachMovie("fireWork", "f2", 9018); _root.board.f1._x = _local5 * cellWidth; _root.board.f1._y = _local3 * cellHeight; _root.board.f2._x = _local4 * cellWidth; _root.board.f2._y = _local2 * cellHeight; if (hint.fHint) { if ((_root.board[hint.t1.name].name == _root.board[game.selections[1].name].name) || (_root.board[hint.t1.name].name == _root.board[game.selections[2].name].name)) { hint.fHint = false; } if ((_root.board[hint.t2.name].name == _root.board[game.selections[1].name].name) || (_root.board[hint.t2.name].name == _root.board[game.selections[2].name].name)) { hint.fHint = false; } } _root.board[game.selections[1].name].removeMovieClip(); _root.board[game.selections[2].name].removeMovieClip(); game.selections[0] = 1; updateScore(); } else if (game.selections[1].kind == game.selections[2].kind) { if ((_root.board[game.selections[1].name].tt == 2) || (_root.board[game.selections[1].name].tt == 3)) { if (_root[_local7][_local3 - 1][_local5][0] == 8) { _root[_local7][_local3 - 1][_local5][0] = 0; } if (_root[_local7][_local3 + 1][_local5][0] == 8) { _root[_local7][_local3 + 1][_local5][0] = 0; } } if ((_root.board[game.selections[2].name].tt == 2) || (_root.board[game.selections[2].name].tt == 3)) { if (_root[_local6][_local2 - 1][_local4][0] == 8) { _root[_local6][_local2 - 1][_local4][0] = 0; } if (_root[_local6][_local2 + 1][_local4][0] == 8) { _root[_local6][_local2 + 1][_local4][0] = 0; } } match.start(); tiles2[game.selections[1].typeT][game.selections[1].kind] = tiles2[game.selections[1].typeT][game.selections[1].kind] - 2; _root[_local7][_local3][_local5][0] = 6; _root[_local6][_local2][_local4][0] = 6; _root.board.attachMovie("fireWork", "f1", 9017); _root.board.attachMovie("fireWork", "f2", 9018); _root.board.f1._x = _local5 * cellWidth; _root.board.f1._y = _local3 * cellHeight; _root.board.f2._x = _local4 * cellWidth; _root.board.f2._y = _local2 * cellHeight; if (hint.fHint) { if ((_root.board[hint.t1.name].name == _root.board[game.selections[1].name].name) || (_root.board[hint.t1.name].name == _root.board[game.selections[2].name].name)) { hint.fHint = false; } if ((_root.board[hint.t2.name].name == _root.board[game.selections[1].name].name) || (_root.board[hint.t2.name].name == _root.board[game.selections[2].name].name)) { hint.fHint = false; } } _root.board[game.selections[1].name].removeMovieClip(); _root.board[game.selections[2].name].removeMovieClip(); game.selections[0] = 1; updateScore(); } } var _local9 = new Color(_root.board[game.selections[1].name]); var _local8 = new Object(); _local8 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local9.setTransform(_local8); _local9 = new Color(_root.board[game.selections[2].name]); _local8 = new Object(); _local8 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local9.setTransform(_local8); _root.board[game.selections[1].name].clicked = false; _root.board[game.selections[2].name].clicked = false; game.selections[0] = 1; } function startTimer() { timer.minute = 40; timer.second = 0; timer.timeInt = setInterval(updateTime, 1000); timer.bonus = 60; } function updateTime() { timer.second--; if (timer.second < 0) { if (timer.minute == 0) { gotoAndPlay (12); } timer.minute--; timer.second = 59; } timer.bonus--; if (timer.bonus < 0) { timer.bonus = 0; } if (timer.second < 10) { statBar.time.text = (timer.minute + ":0") + timer.second; } else { statBar.time.text = (timer.minute + ":") + timer.second; } } function updateScore() { game.score = game.score + (50 + timer.bonus); timer.bonus = 60; statBar.score.text = game.score; tiles.count++; if (tiles.count == 72) { gotoAndPlay (11); } } function findHint() { if (hint.fAT) { hint.m = []; var _local12 = 0; var _local4 = 0; var _local9 = hint.t1.sLayer; while (_local9 > -1) { var _local6 = ["b" + _local9]; var _local3 = 0; while (_local3 < 8) { var _local2 = 0; while (_local2 < 15) { var _local8 = _root[_local6][_local3][_local2][0]; if ((_local8 == 0) || (_local8 == 6)) { _local12++; } if ((_local8 != 0) && (_local8 != 6)) { if (((_root[_local6][_local3][_local2 - 1][0] != 9) && (_root[_local6][_local3][_local2 - 1][0] != 8)) || ((_root[_local6][_local3][_local2 + 1][0] != 9) && (_root[_local6][_local3][_local2 + 1][0] != 8))) { var _local11 = ["b" + (_local9 + 1)]; if (((_local9 == 4) || (_root[_local11][_local3][_local2][0] == 0)) || (_root[_local11][_local3][_local2][0] == 6)) { if ((game.layout == 1) && (_root[_local6] == _root.b3)) { if (_root.b4[3][6][0] != 9) { var _local10 = [(("t" + _local3) + _local2) + _local9]; hint.m[_local4] = {}; hint.m[_local4].name = _local10; hint.m[_local4].typeT = _root.board[_local10].typeT; hint.m[_local4].kind = _root.board[_local10].kind; _local4++; } } else { var _local10 = [(("t" + _local3) + _local2) + _local9]; hint.m[_local4] = {}; hint.m[_local4].name = _local10; hint.m[_local4].typeT = _root.board[_local10].typeT; hint.m[_local4].kind = _root.board[_local10].kind; _local4++; } } } } _local2++; } _local3++; } if (_local12 == 120) { hint.t1.sLayer--; } _local12 = 0; _local9--; } hint.fAT = false; hint.jma = true; return(undefined); } var _local7 = 0; while (_local7 < hint.m.length) { if (_root.board[hint.m[_local7].name]._name != undefined) { var _local5 = 0; while (_local5 < hint.m.length) { if (hint.m[_local5].name != hint.m[_local7].name) { if (_root.board[hint.m[_local5].name]._name != undefined) { if (hint.m[_local5].typeT == hint.m[_local7].typeT) { if ((hint.m[_local5].typeT != "flower") && (hint.m[_local5].typeT != "season")) { if (hint.m[_local5].kind == hint.m[_local7].kind) { hint.fHint = true; hint.t1.name = hint.m[_local5].name; hint.t1.index = _local5; hint.t2.name = hint.m[_local7].name; hint.t2.index = _local7; hint.jma = false; return(undefined); } } else if (hint.m[_local5].typeT == hint.m[_local7].typeT) { hint.fHint = true; hint.t1.name = hint.m[_local5].name; hint.t1.index = _local5; hint.t2.name = hint.m[_local7].name; hint.t2.index = _local7; hint.jma = false; return(undefined); } } } } _local5++; } } _local7++; } if (!hint.fHint) { if (hint.jma) { hint.fHint = true; timer.newInt = setInterval(placeNM, 6500); return(undefined); } hint.fAT = true; } } function placeNM() { clearInterval(timer.newInt); if (_root.mm._x == undefined) { _root.click.start(); _root.attachMovie("noMatch", "confirm2", 10095); _root.confirm2._x = 275; _root.confirm2._y = 200; } } function tileFunc() { } game = {}; game.score = 0; game.layout = 0; game.layout++; game.selections = []; game.selections[0] = 1; game.selections[1] = {}; game.selections[2] = {}; game.js = true; game.paused = false; hint = {}; hint.fHint = false; hint.fAT = true; hint.t1 = {}; hint.t1.sLayer = 4; hint.t2 = {}; hint.m = []; timer = {}; tileFunc.prototype = new MovieClip(); tileFunc.prototype.onRollOver = function () { if (!game.paused) { var _local2 = new Color(this); myColorTransform = new Object(); var myColorTransform = {ra:"50", rb:"244", ga:"40", gb:"112", ba:"12", bb:"90", aa:"100", ab:"0"}; _local2.setTransform(myColorTransform); } }; tileFunc.prototype.onReleaseOutside = function () { if (!this.clicked) { var _local2 = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local2.setTransform(myColorTransform); } }; tileFunc.prototype.onRollOut = function () { if (!this.clicked) { var _local2 = new Color(this); myColorTransform = new Object(); myColorTransform = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local2.setTransform(myColorTransform); } }; tileFunc.prototype.onRelease = function () { if (!game.paused) { if (game.layout == 1) { if (_root[this.ref] == _root.b3) { if (_root.b4[3][6][0] == 9) { return(undefined); } } } var _local3 = _root.game.selections[0]; if (_root.game.selections[_local3 - 1].name != this.name) { if ((_root[this.ref][this.y][this.x - 1][0] != 9) || (_root[this.ref][this.y][this.x + 1][0] != 9)) { if ((_root[this.ref][this.y][this.x - 1][0] != 8) || (_root[this.ref][this.y][this.x + 1][0] != 9)) { if ((_root[this.ref][this.y][this.x - 1][0] != 9) || (_root[this.ref][this.y][this.x + 1][0] != 8)) { var _local5 = this.lay + 1; if (((_root["b" + _local5][this.y][this.x][0] == 0) || (this.lay == 4)) || (_root["b" + _local5][this.y][this.x][0] == 6)) { click.start(); _root.game.selections[_local3].name = this.name; _root.game.selections[_local3].typeT = this.typeT; _root.game.selections[_local3].kind = this.kind; _root.game.selections[0]++; this.clicked = true; if (_root.game.selections[0] == 3) { _root.checkMatch(); } } } } } return(undefined); } _root.game.selections[_local3 - 1].name = ""; _root.game.selections[0]--; var _local6 = new Color(this); var _local4 = new Object(); _local4 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local6.setTransform(_local4); this.clicked = false; } }; Object.registerClass("ballT", tileFunc); Object.registerClass("bambooT", tileFunc); Object.registerClass("charT", tileFunc); Object.registerClass("dragonT", tileFunc); Object.registerClass("seasonT", tileFunc); Object.registerClass("windT", tileFunc); Object.registerClass("flowerT", tileFunc); click = new Sound(); click.attachSound("click"); match = new Sound(); match.attachSound("match"); sea = new Sound(); sea.attachSound("sea"); wind = new Sound(); wind.attachSound("wind"); rRT = false; defineLayouts(); if (sound == null) { var sound = new Sound(); sound.attachSound("musingame"); sound.start(0, 9999999); }
Frame 5
start.onRelease = function () { gotoAndPlay (8); }; ins.onRelease = function () { gotoAndStop (6); }; _root.onEnterFrame = function () { }; stop();
Frame 6
back.onRelease = function () { gotoAndPlay (5); }; stop();
Frame 7
stop();
Frame 8
endG.removeMovieClip();
Frame 9
function changeFrames() { gotoAndPlay (8); } endG.swapDepths(25000); endG.onRelease = function () { trace(game.score); clearInterval(timer.timeInt); statBar.removeMovieClip(); back.removeMovieClip(); board.removeMovieClip(); confirm2.removeMovieClip(); bm.removeMovieClip(); confirm.removeMovieClip(); gotoAndPlay (12); this.removeMovieClip(); trace(game.score); }; hint.m = []; Key.addListener(keyListener); if (!rRT) { createTileList(); } copyTiles(); createBoard(); if (game.js) { startTimer(); game.js = false; } else { timer.timeInt = setInterval(updateTime, 1000); } _root.attachMovie("statBar", "statBar", 9001); statBar._x = 240; statBar._y = 378; statBar.score.text = game.score; if (timer.second < 10) { statBar.time.text = (timer.minute + ":0") + timer.second; } else { statBar.time.text = (timer.minute + ":") + timer.second; } _root.onEnterFrame = function () { if (Key.isDown(1) && (!statBar.pauses.hitTest(_xmouse, _ymouse)true)) { if (game.paused) { timer.timeInt = setInterval(updateTime, 1000); _root.paused.removeMovieClip(); game.paused = false; return(undefined); } } }; statBar.pauses.onRelease = function () { clearInterval(timer.timeInt); _root.attachMovie("paused", "paused", 10000); _root.paused._x = 275; _root.paused._y = 200; game.paused = true; }; _root.hint.fHint = false; _root.hint.fAT = true; stop();
Frame 11
function go() { clearInterval(timer.timeInt); gotoAndPlay (8); } endG.removeMovieClip(); rRT = false; clearInterval(timer.timeInt); timer.timeInt = setInterval(go, 1000); statBar.removeMovieClip(); back.removeMovieClip(); board.removeMovieClip(); defineLayouts(); game.layout++; hint.fHint = false; hint.fAT = true; if (game.layout > 3) { gotoAndPlay (12); } game.score = game.score + 5000; _root.onEnterFrame = function () { }; stop();
Frame 12
clearInterval(timer.timeInt); statBar.removeMovieClip(); back.removeMovieClip(); board.removeMovieClip(); confirm2.removeMovieClip(); endG.removeMovieClip(); bm.removeMovieClip(); confirm.removeMovieClip(); scores.text = game.score; score = game.score; gcode = _level0.gcode; submit.onRelease = function () { delete game; delete rRT; delete keyListener; delete timer; delete match; delete sea; delete click; delete wind; delete hint; delete defineLayouts; delete createTileList; delete copyTiles; delete createTileList2; delete createBoard; delete findSpots; delete chooseTile; delete checkMatch; delete startTimer; delete updateTime; delete updateScore; delete changeBack; delete findHint; delete placeNM; delete tileFunc; delete changeFrames; delete loader; delete frame; delete ly11; delete ly12; delete ly13; delete ly14; delete ly15; delete ly21; delete ly22; delete ly23; delete ly24; delete ly25; delete ly31; delete ly32; delete ly33; delete ly34; delete ly35; delete layout1; delete layout2; delete layout3; delete layouts; delete backG; delete tiles; delete tiles2; delete shrinker; delete cellWidth; delete cellHeight; delete b0; delete b1; delete b2; delete b3; delete b4; delete n; delete depth; delete depth0; delete season; delete flower; delete onEnterFrame; delete myColorTransform; getURL ((((("http://playonlinesite.com/index.php?t=9&gameid=15&scrore=" + String(score)) + "&name=") + Name.text) + "&key=") + String(((score * score) + (5 * score)) + 34), "_blank"); }; mm.onRelease = function () { gotoAndPlay (4); }; _root.onEnterFrame = function () { }; stop();
Symbol 26 MovieClip [seasonT] Frame 1
stop();
Symbol 26 MovieClip [seasonT] Frame 2
stop();
Symbol 26 MovieClip [seasonT] Frame 3
stop();
Symbol 26 MovieClip [seasonT] Frame 4
stop();
Symbol 35 MovieClip [windT] Frame 1
stop();
Symbol 35 MovieClip [windT] Frame 2
stop();
Symbol 35 MovieClip [windT] Frame 3
stop();
Symbol 35 MovieClip [windT] Frame 4
stop();
Symbol 49 MovieClip [flowerT] Frame 1
stop();
Symbol 49 MovieClip [flowerT] Frame 2
stop();
Symbol 49 MovieClip [flowerT] Frame 3
stop();
Symbol 49 MovieClip [flowerT] Frame 4
stop();
Symbol 56 MovieClip [dragonT] Frame 1
stop();
Symbol 56 MovieClip [dragonT] Frame 2
stop();
Symbol 56 MovieClip [dragonT] Frame 3
stop();
Symbol 83 MovieClip [charT] Frame 1
stop();
Symbol 83 MovieClip [charT] Frame 2
stop();
Symbol 83 MovieClip [charT] Frame 3
stop();
Symbol 83 MovieClip [charT] Frame 4
stop();
Symbol 83 MovieClip [charT] Frame 5
stop();
Symbol 83 MovieClip [charT] Frame 6
stop();
Symbol 83 MovieClip [charT] Frame 7
stop();
Symbol 83 MovieClip [charT] Frame 8
stop();
Symbol 83 MovieClip [charT] Frame 9
stop();
Symbol 93 MovieClip [bambooT] Frame 1
stop();
Symbol 93 MovieClip [bambooT] Frame 2
stop();
Symbol 93 MovieClip [bambooT] Frame 3
stop();
Symbol 93 MovieClip [bambooT] Frame 4
stop();
Symbol 93 MovieClip [bambooT] Frame 5
stop();
Symbol 93 MovieClip [bambooT] Frame 6
stop();
Symbol 93 MovieClip [bambooT] Frame 7
stop();
Symbol 93 MovieClip [bambooT] Frame 8
stop();
Symbol 93 MovieClip [bambooT] Frame 9
stop();
Symbol 103 MovieClip [ballT] Frame 1
stop();
Symbol 103 MovieClip [ballT] Frame 2
stop();
Symbol 103 MovieClip [ballT] Frame 3
stop();
Symbol 103 MovieClip [ballT] Frame 4
stop();
Symbol 103 MovieClip [ballT] Frame 5
stop();
Symbol 103 MovieClip [ballT] Frame 6
stop();
Symbol 103 MovieClip [ballT] Frame 7
stop();
Symbol 103 MovieClip [ballT] Frame 8
stop();
Symbol 103 MovieClip [ballT] Frame 9
stop();
Symbol 112 MovieClip [noMatch] Frame 1
sRT.onRelease = function () { var _local3 = _root; _local3.hint.fHint = false; _local3.hint.fAT = true; _local3.click.start(); _local3.rRT = true; _local3.game.score = _local3.game.score - 500; clearInterval(_local3.timer.timeInt); _local3.board.removeMovieClip(); var _local2 = 0; while (_local2 < _local3.levels) { _local3["b" + _local2] = []; _local2++; } _local3.back.removeMovieClip(); _local3.changeFrames(); _local3.statBar.removeMovieClip(); _local3.confirm2.removeMovieClip(); }; sSL.onRelease = function () { var _local3 = _root; _local3.hint.fHint = false; _local3.hint.fAT = true; _local3.click.start(); _local3.rRT = false; _local3.defineLayouts(); clearInterval(_local3.timer.timeInt); _local3.board.removeMovieClip(); var _local2 = 0; while (_local2 < _local3.levels) { _local3["b" + _local2] = []; _local2++; } _local3.back.removeMovieClip(); _local3.changeFrames(); _local3.statBar.removeMovieClip(); _local3.confirm2.removeMovieClip(); }; sDL.onRelease = function () { var _local3 = _root; _local3.hint.fHint = false; _local3.hint.fAT = true; _local3.click.start(); _local3.rRT = false; _local3.defineLayouts(); _local3.game.layout++; if (_local3.game.layout == 4) { _local3.game.layout = 1; } clearInterval(_local3.timer.timeInt); _local3.board.removeMovieClip(); var _local2 = 0; while (_local2 < _local3.levels) { _local3["b" + _local2] = []; _local2++; } _local3.back.removeMovieClip(); _local3.changeFrames(); _local3.statBar.removeMovieClip(); _local3.confirm2.removeMovieClip(); };
Symbol 123 MovieClip [confirm] Frame 1
sRT.onRelease = function () { var _local3 = _root; _local3.game.selections[0] = 1; _local3.click.start(); _local3.rRT = true; _local3.game.score = _local3.game.score - 200; clearInterval(_local3.timer.timeInt); _local3.board.removeMovieClip(); var _local2 = 0; while (_local2 < _local3.levels) { _local3["b" + _local2] = []; _local2++; } _local3.back.removeMovieClip(); _local3.changeFrames(); _local3.statBar.removeMovieClip(); _local3.confirm.removeMovieClip(); }; no.onRelease = function () { _root.click.start(); _root.confirm.removeMovieClip(); };
Symbol 125 MovieClip [backMenu] Frame 1
t1.onRelease = function () { _root.click.start(); _root.changeBack(1); }; t2.onRelease = function () { _root.click.start(); _root.changeBack(2); }; t3.onRelease = function () { _root.click.start(); _root.changeBack(3); }; t4.onRelease = function () { _root.click.start(); _root.changeBack(4); }; t5.onRelease = function () { _root.click.start(); _root.changeBack(5); }; t6.onRelease = function () { _root.click.start(); _root.changeBack(6); }; t7.onRelease = function () { _root.click.start(); _root.changeBack(7); }; t8.onRelease = function () { _root.click.start(); _root.changeBack(8); }; t9.onRelease = function () { _root.click.start(); _root.changeBack(9); }; t10.onRelease = function () { _root.click.start(); _root.changeBack(10); }; t11.onRelease = function () { _root.click.start(); _root.changeBack(11); }; t12.onRelease = function () { _root.click.start(); _root.changeBack(12); }; t13.onRelease = function () { _root.click.start(); _root.changeBack(13); }; t14.onRelease = function () { _root.click.start(); _root.changeBack(14); }; t15.onRelease = function () { _root.click.start(); _root.changeBack(15); }; t16.onRelease = function () { _root.click.start(); _root.changeBack(16); }; t17.onRelease = function () { _root.click.start(); _root.changeBack(17); }; done.onRelease = function () { _root.click.start(); _root.bM.removeMovieClip(); };
Symbol 137 MovieClip [statBar] Frame 1
reshuffle.onRelease = function () { _root.click.start(); _root.attachMovie("confirm", "confirm", 9019); _root.confirm._x = 275; _root.confirm._y = 200; };
Symbol 141 MovieClip Frame 20
this.removeMovieClip();
Symbol 142 MovieClip Frame 1
level = 0; dot._visible = false; placeDot = function () { dotName = "dot" + level; var _local1 = dot.duplicateMovieClip(dotName, level); _local1._rotation = Math.random() * 360; _local1._xscale = (_local1._yscale = 50 + (Math.random() * 50)); tmp = Math.random(); if (tmp < 0.5) { _local1.colo.gotoAndStop(1); } else { _local1.colo.gotoAndStop(1); } _local1.colo.x._rotation = Math.random() * 360; level++; }; i = 0; while (i < 30) { placeDot(); i++; }
Symbol 143 MovieClip Frame 1
lev = 0; placeBoom = function () { lev++; d = boom.duplicateMovieClip("b" + lev, lev); d._x = d._x + ((Math.random() * 80) - 40); d._y = d._y + ((Math.random() * 80) - 40); if (lev > 5) { clearInterval(id); } }; id = setInterval(placeBoom, 300);
Symbol 144 MovieClip [firework] Frame 16
this.removeMovieClip();
Symbol 151 MovieClip Frame 1
stop();
Symbol 161 Button
on (release) { getURL ("http://www.game-mahjong.com/?from=CartoonMahjong", "_blank"); }

Library Items

Symbol 1 GraphicUsed by:Timeline
Symbol 2 GraphicUsed by:3
Symbol 3 ButtonUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:Timeline
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:Timeline
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:9
Symbol 9 MovieClipUses:8Used by:Timeline
Symbol 10 FontUsed by:11 19 21 23 25 117 120 127 128 153 156 159 160 163 165 176 178 180 182 189 191 202 205
Symbol 11 TextUses:10Used by:Timeline
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClipUses:12Used by:16
Symbol 14 GraphicUsed by:16
Symbol 15 GraphicUsed by:16
Symbol 16 MovieClipUses:13 14 15Used by:Timeline
Symbol 17 GraphicUsed by:26 35 49 56 83 93 103  Timeline
Symbol 18 GraphicUsed by:26
Symbol 19 TextUses:10Used by:26
Symbol 20 GraphicUsed by:26
Symbol 21 TextUses:10Used by:26
Symbol 22 GraphicUsed by:26
Symbol 23 TextUses:10Used by:26
Symbol 24 GraphicUsed by:26
Symbol 25 TextUses:10Used by:26
Symbol 26 MovieClip [seasonT]Uses:17 18 19 20 21 22 23 24 25Used by:151
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:35
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:35
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:35
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [windT]Uses:17 28 30 32 34Used by:151
Symbol 36 BitmapUsed by:37 184
Symbol 37 GraphicUses:36Used by:49
Symbol 38 FontUsed by:39 42 45 48
Symbol 39 TextUses:38Used by:49  Timeline
Symbol 40 BitmapUsed by:41 185
Symbol 41 GraphicUses:40Used by:49
Symbol 42 TextUses:38Used by:49  Timeline
Symbol 43 BitmapUsed by:44 186
Symbol 44 GraphicUses:43Used by:49
Symbol 45 TextUses:38Used by:49  Timeline
Symbol 46 BitmapUsed by:47 183
Symbol 47 GraphicUses:46Used by:49
Symbol 48 TextUses:38Used by:49  Timeline
Symbol 49 MovieClip [flowerT]Uses:17 37 39 41 42 44 45 47 48Used by:151
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:56
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:56
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClip [dragonT]Uses:17 51 53 55Used by:151
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:83
Symbol 59 GraphicUsed by:83 93
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:83
Symbol 62 GraphicUsed by:83 93
Symbol 63 BitmapUsed by:64
Symbol 64 GraphicUses:63Used by:83
Symbol 65 GraphicUsed by:83 93
Symbol 66 BitmapUsed by:67
Symbol 67 GraphicUses:66Used by:83
Symbol 68 GraphicUsed by:83 93
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:83
Symbol 71 GraphicUsed by:83 93
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:83
Symbol 74 GraphicUsed by:83 93
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:83
Symbol 77 GraphicUsed by:83 93
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:83
Symbol 80 GraphicUsed by:83 93
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:83
Symbol 83 MovieClip [charT]Uses:17 58 59 61 62 64 65 67 68 70 71 73 74 76 77 79 80 82Used by:151
Symbol 84 GraphicUsed by:93
Symbol 85 GraphicUsed by:93
Symbol 86 GraphicUsed by:93
Symbol 87 GraphicUsed by:93
Symbol 88 GraphicUsed by:93
Symbol 89 GraphicUsed by:93
Symbol 90 GraphicUsed by:93
Symbol 91 GraphicUsed by:93
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClip [bambooT]Uses:17 84 59 85 62 86 65 87 68 88 71 89 74 90 77 91 80 92Used by:151
Symbol 94 GraphicUsed by:103
Symbol 95 GraphicUsed by:103
Symbol 96 GraphicUsed by:103
Symbol 97 GraphicUsed by:103
Symbol 98 GraphicUsed by:103
Symbol 99 GraphicUsed by:103
Symbol 100 GraphicUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [ballT]Uses:17 94 95 96 97 98 99 100 101 102Used by:151
Symbol 104 Sound [click]Used by:151
Symbol 105 Sound [match]Used by:151
Symbol 106 Sound [sea]Used by:151
Symbol 107 MovieClipUsed by:112
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClipUses:109Used by:112
Symbol 111 MovieClipUsed by:112
Symbol 112 MovieClip [noMatch]Uses:107 110 111Used by:151
Symbol 113 GraphicUsed by:123
Symbol 114 FontUsed by:115 122 129 130 132 135 147 168 169 170 171 172 173 174 194 196 197 198 200 207
Symbol 115 TextUses:114Used by:123
Symbol 116 GraphicUsed by:118
Symbol 117 TextUses:10Used by:118
Symbol 118 ButtonUses:116 117Used by:123
Symbol 119 GraphicUsed by:121
Symbol 120 TextUses:10Used by:121
Symbol 121 ButtonUses:119 120Used by:123
Symbol 122 TextUses:114Used by:123
Symbol 123 MovieClip [confirm]Uses:113 115 118 121 122Used by:151
Symbol 124 MovieClipUsed by:125
Symbol 125 MovieClip [backMenu]Uses:124Used by:151
Symbol 126 GraphicUsed by:137
Symbol 127 TextUses:10Used by:137
Symbol 128 TextUses:10Used by:137
Symbol 129 EditableTextUses:114Used by:137
Symbol 130 EditableTextUses:114Used by:137
Symbol 131 GraphicUsed by:133
Symbol 132 TextUses:114Used by:133
Symbol 133 ButtonUses:131 132Used by:137
Symbol 134 GraphicUsed by:136
Symbol 135 TextUses:114Used by:136
Symbol 136 ButtonUses:134 135Used by:137
Symbol 137 MovieClip [statBar]Uses:126 127 128 129 130 133 136Used by:151
Symbol 138 GraphicUsed by:140
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:138 139Used by:141
Symbol 141 MovieClipUses:140Used by:142
Symbol 142 MovieClipUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:144
Symbol 144 MovieClip [firework]Uses:143Used by:151
Symbol 145 GraphicUsed by:146
Symbol 146 ButtonUses:145Used by:148
Symbol 147 TextUses:114Used by:148
Symbol 148 MovieClip [paused]Uses:146 147Used by:151
Symbol 149 Sound [wind]Used by:151
Symbol 150 Sound [musingame]Used by:151
Symbol 151 MovieClipUses:26 35 49 56 83 93 103 104 105 106 112 123 125 137 144 148 149 150Used by:Timeline
Symbol 152 GraphicUsed by:154
Symbol 153 TextUses:10Used by:154
Symbol 154 ButtonUses:152 153Used by:Timeline
Symbol 155 GraphicUsed by:157
Symbol 156 TextUses:10Used by:157
Symbol 157 ButtonUses:155 156Used by:Timeline
Symbol 158 GraphicUsed by:161
Symbol 159 TextUses:10Used by:161
Symbol 160 TextUses:10Used by:161
Symbol 161 ButtonUses:158 159 160Used by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 TextUses:10Used by:Timeline
Symbol 164 GraphicUsed by:166
Symbol 165 TextUses:10Used by:166
Symbol 166 ButtonUses:164 165Used by:Timeline
Symbol 167 GraphicUsed by:Timeline
Symbol 168 TextUses:114Used by:Timeline
Symbol 169 TextUses:114Used by:Timeline
Symbol 170 TextUses:114Used by:Timeline
Symbol 171 TextUses:114Used by:Timeline
Symbol 172 TextUses:114Used by:Timeline
Symbol 173 TextUses:114Used by:Timeline
Symbol 174 TextUses:114Used by:Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 TextUses:10Used by:Timeline
Symbol 177 GraphicUsed by:Timeline
Symbol 178 TextUses:10Used by:Timeline
Symbol 179 GraphicUsed by:Timeline
Symbol 180 TextUses:10Used by:Timeline
Symbol 181 GraphicUsed by:Timeline
Symbol 182 TextUses:10Used by:Timeline
Symbol 183 GraphicUses:46Used by:Timeline
Symbol 184 GraphicUses:36Used by:Timeline
Symbol 185 GraphicUses:40Used by:Timeline
Symbol 186 GraphicUses:43Used by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 GraphicUsed by:Timeline
Symbol 189 TextUses:10Used by:Timeline
Symbol 190 GraphicUsed by:192
Symbol 191 TextUses:10Used by:192
Symbol 192 ButtonUses:190 191Used by:Timeline
Symbol 193 GraphicUsed by:Timeline
Symbol 194 TextUses:114Used by:Timeline
Symbol 195 GraphicUsed by:Timeline
Symbol 196 TextUses:114Used by:Timeline
Symbol 197 TextUses:114Used by:Timeline
Symbol 198 TextUses:114Used by:Timeline
Symbol 199 GraphicUsed by:Timeline
Symbol 200 EditableTextUses:114Used by:Timeline
Symbol 201 GraphicUsed by:203
Symbol 202 TextUses:10Used by:203
Symbol 203 ButtonUses:201 202Used by:Timeline
Symbol 204 GraphicUsed by:206
Symbol 205 TextUses:10Used by:206
Symbol 206 ButtonUses:204 205Used by:Timeline
Symbol 207 EditableTextUses:114Used by:Timeline

Instance Names

"loadBar"Frame 2Symbol 16 MovieClip
"ins"Frame 5Symbol 154 Button
"start"Frame 5Symbol 157 Button
"back"Frame 6Symbol 166 Button
"endG"Frame 9Symbol 192 Button
"scores"Frame 12Symbol 200 EditableText
"submit"Frame 12Symbol 203 Button
"mm"Frame 12Symbol 206 Button
"Name"Frame 12Symbol 207 EditableText
"credits_wnd"Symbol 112 MovieClip [noMatch] Frame 1Symbol 110 MovieClip
"no"Symbol 123 MovieClip [confirm] Frame 1Symbol 118 Button
"sRT"Symbol 123 MovieClip [confirm] Frame 1Symbol 121 Button
"time"Symbol 137 MovieClip [statBar] Frame 1Symbol 129 EditableText
"score"Symbol 137 MovieClip [statBar] Frame 1Symbol 130 EditableText
"reshuffle"Symbol 137 MovieClip [statBar] Frame 1Symbol 133 Button
"pauses"Symbol 137 MovieClip [statBar] Frame 1Symbol 136 Button
"colo"Symbol 141 MovieClip Frame 1Symbol 140 MovieClip
"dot"Symbol 142 MovieClip Frame 1Symbol 141 MovieClip
"boom"Symbol 143 MovieClip Frame 1Symbol 142 MovieClip
"blood"Symbol 144 MovieClip [firework] Frame 1Symbol 143 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 4Symbol 26 as "seasonT"
ExportAssets (56)Timeline Frame 4Symbol 35 as "windT"
ExportAssets (56)Timeline Frame 4Symbol 49 as "flowerT"
ExportAssets (56)Timeline Frame 4Symbol 56 as "dragonT"
ExportAssets (56)Timeline Frame 4Symbol 83 as "charT"
ExportAssets (56)Timeline Frame 4Symbol 93 as "bambooT"
ExportAssets (56)Timeline Frame 4Symbol 103 as "ballT"
ExportAssets (56)Timeline Frame 4Symbol 104 as "click"
ExportAssets (56)Timeline Frame 4Symbol 105 as "match"
ExportAssets (56)Timeline Frame 4Symbol 106 as "sea"
ExportAssets (56)Timeline Frame 4Symbol 112 as "noMatch"
ExportAssets (56)Timeline Frame 4Symbol 123 as "confirm"
ExportAssets (56)Timeline Frame 4Symbol 125 as "backMenu"
ExportAssets (56)Timeline Frame 4Symbol 137 as "statBar"
ExportAssets (56)Timeline Frame 4Symbol 144 as "firework"
ExportAssets (56)Timeline Frame 4Symbol 148 as "paused"
ExportAssets (56)Timeline Frame 4Symbol 149 as "wind"
ExportAssets (56)Timeline Frame 4Symbol 150 as "musingame"




http://swfchan.com/28/136176/info.shtml
Created: 9/2 -2019 06:48:50 Last modified: 9/2 -2019 06:48:50 Server time: 03/05 -2024 21:38:57