Combined Code
frame 1 {
function Lbar() {
if (getBytesLoaded() >= getBytesTotal()) {
play();
clearInterval(loaderInt);
}
PLFill._xscale = (getBytesLoaded() / getBytesTotal()) * 100;
PLFill._yscale = (getBytesLoaded() / getBytesTotal()) * 100;
TGS._alpha = (getBytesLoaded() / getBytesTotal()) * 100;
LightsMain._alpha = (getBytesLoaded() / getBytesTotal()) * 100;
}
stop();
loaderInt = setInterval(Lbar, 1);
}
// unknown tag 88 length 76
// unknown tag 88 length 37
movieClip 8 {
}
movieClip 10 {
frame 100 {
gotoAndPlay(1);
}
}
// unknown tag 88 length 78
movieClip 19 {
}
frame 2 {
stop();
}
movieClip 21 {
frame 94 {
stop();
}
}
movieClip 26 {
frame 7 {
stop();
}
}
movieClip 27 {
frame 7 {
stop();
}
}
button 29 {
on (release) {
stopAllSounds();
gotoAndPlay('Selection');
}
}
frame 3 {
stop();
}
// unknown tag 88 length 92
button 35 {
on (press) {
getURL('http://www.furaffinity.net/user/ukkio/', _blank);
}
}
button 38 {
on (press) {
getURL('http://www.furaffinity.net/user/lightningfire', _blank);
}
}
// unknown tag 88 length 52
button 43 {
on (press) {
gotoAndPlay(5);
}
}
button 47 {
on (press) {
gotoAndPlay(6);
}
}
button 51 {
on (press) {
gotoAndPlay(7);
}
}
button 55 {
on (press) {
gotoAndPlay(8);
}
}
button 59 {
on (press) {
gotoAndPlay(9);
}
}
button 63 {
on (press) {
gotoAndPlay(10);
}
}
button 67 {
on (press) {
gotoAndPlay(11);
}
}
button 71 {
on (press) {
gotoAndPlay(12);
}
}
frame 5 {
stop();
}
button 75 {
on (press) {
gotoAndPlay(3);
}
}
button 76 {
on (press) {
gotoAndPlay(6);
}
}
frame 6 {
stop();
}
button 79 {
on (press) {
gotoAndPlay(5);
}
}
button 80 {
on (press) {
gotoAndPlay(7);
}
}
frame 7 {
stop();
}
button 83 {
on (press) {
gotoAndPlay(6);
}
}
button 84 {
on (press) {
gotoAndPlay(8);
}
}
frame 8 {
stop();
}
button 87 {
on (press) {
gotoAndPlay(7);
}
}
button 88 {
on (press) {
gotoAndPlay(9);
}
}
frame 9 {
stop();
}
button 91 {
on (press) {
gotoAndPlay(8);
}
}
button 92 {
on (press) {
gotoAndPlay(10);
}
}
frame 10 {
stop();
}
button 95 {
on (press) {
gotoAndPlay(9);
}
}
button 96 {
on (press) {
gotoAndPlay(11);
}
}
frame 11 {
stop();
}
button 99 {
on (press) {
gotoAndPlay(10);
}
}
button 100 {
on (press) {
gotoAndPlay(12);
}
}
frame 12 {
stop();
}
button 103 {
on (press) {
gotoAndPlay(11);
}
}
button 104 {
on (press) {
gotoAndPlay(3);
}
}