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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/69562061?noj=FRM69562061-29DC" width="1" height="1"></div>

zombiechasedown.swf

This is the info page for
Flash #141888

(Click the ID number above for more basic data on this flash file.)


Text
Loading

Loading...

<p align="left"><font face="a dripping marker" size="45" color="#000000" letterSpacing="2.000000" kerning="1">100</font></p>

%

%

<p align="left"><font face="a dripping marker" size="45" color="#ff0000" letterSpacing="2.000000" kerning="1">100</font></p>

START

START

preloadmc

PLAY

PLAY

MORE
GAMES

MORE
GAMES

HELP

HELP

CONTINUE

CONTINUE

Use arrow keys
to drive

Spacebar to shoot.

Space

Space

.

r

a

c

s

'

e

i

b

m

o

Z

h

t

S

!

l

k

g

p

d

v

u

Y

T

W

Best of Luck!

line1

line2

line3

line4

100

<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">65km</font></p><p align="left"></p><p align="left"></p>

level

3

Distance to target :

SCORE

<p align="center"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">60,050</font></p><p align="center"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">60,0000</font></p><p align="center"></p>

<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">600</font></p><p align="left"></p><p align="left"></p>

zombies left:

000

TIME:

00000

2

Score:

Score:

<p align="center"><font face="Tekton Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>134 &nbsp;Mph</b></font></p>

zombies left:

TIME:

timer

<p align="center"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">00000</font></p>

<p align="left"><font face="Tekton Pro" size="24" color="#000000" letterSpacing="0.000000" kerning="1"><b>Total score</b></font></p>

<p align="left"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1"><b>Total score</b></font></p>

NEXT

NEXT

CONTINUE

CONTINUE

<p align="center"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">10000</font></p>

PLAY
AGAIN

PLAY
AGAIN

MENU

MENU

<p align="center"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">10000</font></p>

ActionScript [AS1/AS2]

Frame 1
function \u0004\u0005() { Set("\x03", (1044 % 511) * true); return(\x03); } var \x01 = (515 + \x04\x05()); // swfAction0x03 // Unknown action
Instance of Symbol 70 MovieClip in Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Frame 2
function \u0004\u0005() { Set("\x03", (2746 % 511) * true); return(\x03); } var \x01 = (9 + \x04\x05()); // swfAction0x03 // Unknown action
Instance of Symbol 87 MovieClip in Frame 2
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Frame 3
function \u0004\u0005() { Set("\x03", (528 % 511) * true); return(\x03); } var \x01 = (938 + \x04\x05()); // swfAction0x03 // Unknown action
Frame 4
stopAllSounds(); stop(); gotoAndStop ("menu");
Frame 5
function \u0004\u0005() { Set("\x03", (441 % 511) * true); return(\x03); } var \x01 = (-171 + \x04\x05()); // swfAction0x03 // Unknown action
Frame 7
function \u0004\u0005() { Set("\x03", (309 % 511) * true); return(\x03); } var \x01 = (-171 + \x04\x05()); // swfAction0x03 // Unknown action
Frame 9
function \u0004\u0005() { Set("\x03", (2361 % 511) * true); return(\x03); } var \x01 = (269 + \x04\x05()); // swfAction0x03 // Unknown action
Instance of Symbol 489 MovieClip "game" in Frame 9
onClipEvent (load) { function \u0004\u0005() { Set("\x03", (1540 % 511) * true); return(\x03); } var \x01 = (987 + \x04\x05()); // swfAction0x03 // Unknown action } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 531 MovieClip "hud" in Frame 9
onClipEvent (load) { timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); } onClipEvent (enterFrame) { !!!ERROR
Frame 14
!!!ERROR
Frame 21
_root.levelPlay = "story2"; stopAllSounds(); stop();
Frame 22
!!!ERROR
Instance of Symbol 577 MovieClip "game" in Frame 22
onClipEvent (load) { !!!ERROR
Instance of Symbol 531 MovieClip "hud" in Frame 22
onClipEvent (load) { timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); } onClipEvent (enterFrame) { !!!ERROR
Frame 28
!!!ERROR
Frame 34
stopAllSounds(); stop();
Frame 35
!!!ERROR
Instance of Symbol 595 MovieClip "game" in Frame 35
onClipEvent (load) { !!!ERROR
Instance of Symbol 531 MovieClip "hud" in Frame 35
onClipEvent (load) { timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); } onClipEvent (enterFrame) { !!!ERROR
Frame 41
!!!ERROR
Frame 44
_root.levelPlay = "story4"; stopAllSounds(); stop();
Frame 45
!!!ERROR
Instance of Symbol 614 MovieClip "game" in Frame 45
onClipEvent (load) { !!!ERROR
Instance of Symbol 531 MovieClip "hud" in Frame 45
onClipEvent (load) { timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); } onClipEvent (enterFrame) { !!!ERROR
Frame 51
!!!ERROR
Frame 55
_root.levelPlay = "story5"; stopAllSounds(); stop();
Frame 56
!!!ERROR
Instance of Symbol 629 MovieClip "game" in Frame 56
onClipEvent (load) { !!!ERROR
Instance of Symbol 531 MovieClip "hud" in Frame 56
onClipEvent (load) { timer = 0; timesLogged = 0; totalSpeed = 0; averageSpeed = 0; fader.swapDepths(3000); } onClipEvent (enterFrame) { !!!ERROR
Frame 64
!!!ERROR
Frame 81
stop();
Frame 98
!!!ERROR
Frame 99
!!!ERROR
Symbol 25 MovieClip Frame 59
stop();
Symbol 35 MovieClip Frame 1
stop();
Symbol 35 MovieClip Frame 100
stop();
Symbol 70 MovieClip Frame 1
gotoAndStop (130);
Symbol 70 MovieClip Frame 130
stop();
Symbol 651 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon] Frame 0
!!!ERROR
Symbol 652 MovieClip [__Packages.mx.transitions.BroadcasterMX] Frame 0
!!!ERROR
Symbol 653 MovieClip [__Packages.mx.transitions.Tween] Frame 0
!!!ERROR
Symbol 654 MovieClip [__Packages.mx.transitions.easing.Strong] Frame 0
!!!ERROR
Symbol 87 MovieClip Frame 130
stop();
Symbol 94 MovieClip [bullet] Frame 1
!!!ERROR
Symbol 105 MovieClip Frame 1
stop();
Symbol 199 Button
on (rollOver) { _root.btnsnd.start(); } on (release) { !!!ERROR
Symbol 200 Button
on (release) { !!!ERROR
Symbol 201 Button
on (release) { _root.moregames(); } on (rollOver) { _root.btnsnd.start(); }
Symbol 202 Button
on (release) { _root.gotoAndStop("help"); } on (rollOver) { _root.btnsnd.start(); }
Instance of Symbol 70 MovieClip in Symbol 204 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 204 MovieClip Frame 60
stop();
Symbol 212 Button
on (release) { !!!ERROR
Symbol 214 Button
on (release) { !!!ERROR
Symbol 215 MovieClip Frame 1
!!!ERROR
Symbol 215 MovieClip Frame 2
stop(); _root.btnsnd.setVolume(0); trace("offffffff");
Symbol 319 Button
on (release) { _root.moregames(); } on (rollOver) { _root.btnsnd.start(); }
Symbol 320 Button
on (release) { !!!ERROR
Instance of Symbol 70 MovieClip in Symbol 322 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 322 MovieClip Frame 59
stop();
Symbol 355 Button
on (release) { _root.moregames(); } on (rollOver) { _root.btnsnd.start(); }
Symbol 356 Button
on (rollOver) { _root.btnsnd.start(); } on (release) { _root.gotoandplaylevel(); }
Instance of Symbol 70 MovieClip in Symbol 357 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 357 MovieClip Frame 78
stop();
Instance of Symbol 375 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 377 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 375 MovieClip in Symbol 378 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Symbol 386 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 1
stop();
Symbol 391 MovieClip Frame 2
!!!ERROR
Symbol 391 MovieClip Frame 3
Symbol 391 MovieClip Frame 20
!!!ERROR
Symbol 391 MovieClip Frame 28
!!!ERROR
Symbol 391 MovieClip Frame 215
!!!ERROR
Symbol 416 MovieClip Frame 1
stop();
Instance of Symbol 386 MovieClip "damage1" in Symbol 416 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 391 MovieClip "hhh" in Symbol 416 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 386 MovieClip "damage3" in Symbol 416 MovieClip Frame 3
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 386 MovieClip "damage4" in Symbol 416 MovieClip Frame 4
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 386 MovieClip "damage6" in Symbol 416 MovieClip Frame 6
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 386 MovieClip "damage7" in Symbol 416 MovieClip Frame 7
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 386 MovieClip "damage8" in Symbol 416 MovieClip Frame 8
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 386 MovieClip "damage9" in Symbol 416 MovieClip Frame 9
onClipEvent (enterFrame) { !!!ERROR
Symbol 417 MovieClip Frame 1
onEnterFrame = function () { if (targetCar == true) { ene.gotoAndStop(9); trace("nawaz" + _name); } };
Instance of Symbol 416 MovieClip "ene" in Symbol 417 MovieClip Frame 1
onClipEvent (load) { _root.myname = this._parent._name; gotoAndStop(1 + random(8)); }
Symbol 424 MovieClip Frame 1
stop();
Symbol 424 MovieClip Frame 10
gotoAndPlay (1);
Symbol 424 MovieClip Frame 20
gotoAndPlay ("loop");
Symbol 427 MovieClip Frame 1
!!!ERROR
Instance of Symbol 426 MovieClip "tracker" in Symbol 427 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Symbol 430 MovieClip Frame 1
stop();
Symbol 437 MovieClip Frame 1
stop();
Symbol 438 MovieClip Frame 1
!!!ERROR
Instance of Symbol 437 MovieClip in Symbol 438 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Symbol 438 MovieClip Frame 2
stop();
Symbol 438 MovieClip Frame 3
!!!ERROR
Symbol 438 MovieClip Frame 4
gotoAndStop (1);
Symbol 438 MovieClip Frame 5
stop();
Instance of Symbol 442 MovieClip "trail" in Symbol 443 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Symbol 447 MovieClip Frame 16
stop();
Symbol 451 MovieClip Frame 21
stop();
Instance of Symbol 443 MovieClip "spark" in Symbol 461 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 445 MovieClip "skid" in Symbol 461 MovieClip Frame 1
onClipEvent (load) { } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 447 MovieClip "paint" in Symbol 461 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 100); var yspeed = random(5); } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 451 MovieClip "smokekk" in Symbol 461 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 100); var yspeed = random(5); } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 451 MovieClip "smoke2kk" in Symbol 461 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 100); var yspeed = random(5); } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 460 MovieClip "tire" in Symbol 461 MovieClip Frame 1
onClipEvent (load) { var xspeed = ((-200 + random(400)) / 20); var yspeed = (-20 + random(40)); gotoAndStop(1 + random(8)); } onClipEvent (enterFrame) { xspeed = xspeed * 0.94; yspeed = yspeed * 0.94; _x = (_x + xspeed); _y = (_y + (yspeed + _root.game.player.yspeed)); _rotation = (_rotation + xspeed); if (_name != "tire") { if ((_y > 400) || (_y < -1500)) { removeMovieClip(this); } } }
Symbol 471 MovieClip Frame 1
!!!ERROR
Symbol 471 MovieClip Frame 14
if (_name != "explosion") { removeMovieClip(this); }
Symbol 474 MovieClip Frame 1
!!!ERROR
Symbol 474 MovieClip Frame 32
if (_name != "explosion") { removeMovieClip(this); }
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 2
_root.bonussnd.start(); play();
Symbol 489 MovieClip Frame 1
!!!ERROR
Instance of Symbol 363 MovieClip "track" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 369 MovieClip "lane1" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 35; targetX = _x; id = 1; }
Instance of Symbol 369 MovieClip "lane2" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 2; }
Instance of Symbol 369 MovieClip "lane3" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 3; }
Instance of Symbol 369 MovieClip "lane4" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 20; targetX = _x; id = 4; }
Instance of Symbol 371 MovieClip "slower" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 378 MovieClip "walls" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { xspeed = 0; yspeed = 0; mass = 1000; } onClipEvent (enterFrame) { xspeed = 0; yspeed = 0; }
Instance of Symbol 417 MovieClip "car" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 424 MovieClip "targetShow" in Symbol 489 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(501); }
Instance of Symbol 429 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 430 MovieClip "prop" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 438 MovieClip "player" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); _root.reloadComplete = true; maxSpeed = 50; yspeed = 50; xspeed = 0; mass = ((_height + _width) / 33) * 5; maxLife = 400; life = maxLife; slowTimer = 0; origWidth = _width; this.swapDepths(2); yspeed = 60; exploded = false; smokeTime = 0; hitTime = 0; skidPlaying = false; rev = true; revLength = 0; explodeTimer = 10; colorArr = ["0x339999", "0x99CC66", "0x993333", "0xCCCC66"]; } onClipEvent (enterFrame) { if (_root.hud.speed >= 200) { skidActive = true; } if (Key.isDown(40)) { } if (skidActive == true) { if (Key.isDown(40)) { } else { skidActive = false; } } if ((skidActive == true) && (_root.hud.speed <= 30)) { _root.skidDone = true; } if (_root.game.cars.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed > 30)) { hitTime = hitTime + 1; } else if (hitTime > 0) { hitTime = 0; } else { hitTime = 0; } if (yspeed < 0) { yspeed = yspeed - (yspeed / 2); } if ((yspeed / 5) < 3.5) { var turnSpeed = (yspeed / 5); } else { turnSpeed = 3.5; } if ((_root.gocar && (yspeed < maxSpeed)) && (life > 0)) { } if ((Key.isDown(38) && (yspeed < maxSpeed)) && (life > 0)) { yspeed = yspeed + 0.8; if (_root.game._xscale < 200) { trace("this is if condition.."); _root.game._xscale = _root.game._xscale - 1; _root.game._yscale = _root.game._yscale - 1; } } else if (_root.game._xscale > 10) { trace("this is else condition..."); _root.game._xscale = _root.game._xscale + 2; _root.game._yscale = _root.game._yscale + 2; } if ((Key.isDown(32) && (yspeed > 0)) && (life > 0)) { _root.pressspace = true; } else { if (turnSpeed > 3.5) { turnSpeed = turnSpeed - 0.1; } skidPlaying = false; skidSound.stop(); } if (Key.isDown(39) && (life > 0)) { xspeed = xspeed + turnSpeed; } if (Key.isDown(37) && (life > 0)) { xspeed = xspeed - turnSpeed; } _rotation = (xspeed / 2); xspeed = xspeed * 0.8; _x = (_x + xspeed); yspeed = yspeed * 0.99; showx = _x; showy = _y; if (life < 0) { explodeTimer = explodeTimer + 1; } if ((life < 0) && (explodeTimer > 20)) { explodeTimer = 0; exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 1); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 3; _root.game["explosion" + _root.id]._width = _root.game.expSize / 3; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; } if (life < 40) { smokeTime = smokeTime + (yspeed / 5); if (smokeTime > 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y - (_height / 2); _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed; _root.game.effects.id = _root.game.effects.id + 1; smokeTime = 0; } } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } yspeed = (-yspeed) * 1; } if (target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed + _root.game.player.yspeed)) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } _y = (_y - yspeed); yspeed = (-yspeed) * 1; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed < 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed > 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (_root.game.slower.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { if ((_x * (1 / (100 / _root.game._xscale))) < 0) { _root.pavementTime = _root.pavementTime + 1; } if (slowTimer < 20) { slowTimer = slowTimer + 1; } else { yspeed = yspeed * 0.98; } } else if (slowTimer > 0) { slowTimer = slowTimer - 1; } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 50); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); } } }
Instance of Symbol 440 MovieClip "gun" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 461 MovieClip "effects" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { id = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 474 MovieClip "explosion" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 461 MovieClip "effects2" in Symbol 489 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 476 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(1001); }
Instance of Symbol 488 MovieClip in Symbol 489 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Symbol 490 MovieClip Frame 1
stop();
Symbol 490 MovieClip Frame 11
gotoAndPlay ("start");
Instance of Symbol 492 MovieClip "targetDisplay" in Symbol 531 MovieClip Frame 1
onClipEvent (load) { timeSoFar = 1200; secs = 0; mins = 8; targetDist = 5; told = false; pDist = 0; _parent.aheadMc._visible = false; } onClipEvent (enterFrame) { if (((targetDist - Math.round(_root.distTrav)) < 1) && (told == false)) { if (_root.levelPlay == "story4") { if (_root.totalTargetCar < 6) { _root.nextCar = true; told = true; } } else { _root.nextCar = true; told = true; } } if (told == false) { _alpha = 100; } pDist = targetDist - Math.round(_root.distTrav); dist = pDist + "Km"; timeSoFar = timeSoFar + 1; if (Math.round(timeSoFar / 25) < 10) { secs = "0" + Math.round(timeSoFar / 25); } else { secs = Math.round(timeSoFar / 25); } if (secs == 60) { mins = mins + 1; timeSoFar = 0; } time = (("8:5" + mins) + ".") + secs; }
Instance of Symbol 70 MovieClip in Symbol 531 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 535 MovieClip Frame 1
Symbol 535 MovieClip Frame 25
!!!ERROR
Symbol 546 MovieClip Frame 2
stop();
Symbol 552 Button
on (release) { _root.gotoandplaylevel(); } on (rollOver) { _root.btnsnd.start(); }
Instance of Symbol 70 MovieClip in Symbol 553 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 553 MovieClip Frame 58
stop();
Symbol 561 Button
on (release) { gotoandplaylevel(); }
Instance of Symbol 572 MovieClip in Symbol 575 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 574 MovieClip in Symbol 575 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Symbol 576 MovieClip Frame 1
stop();
Symbol 576 MovieClip Frame 10
gotoAndPlay (1);
Symbol 576 MovieClip Frame 20
gotoAndPlay ("loop");
Symbol 577 MovieClip Frame 1
!!!ERROR
Instance of Symbol 568 MovieClip "track" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 488 MovieClip in Symbol 577 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 369 MovieClip "lane1" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 35; targetX = _x; id = 1; }
Instance of Symbol 369 MovieClip "lane2" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 2; }
Instance of Symbol 369 MovieClip "lane3" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 3; }
Instance of Symbol 369 MovieClip "lane4" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 20; targetX = _x; id = 4; }
Instance of Symbol 371 MovieClip "slower" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 575 MovieClip "walls" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { xspeed = 0; yspeed = 0; mass = 1000; } onClipEvent (enterFrame) { xspeed = 0; yspeed = 0; }
Instance of Symbol 417 MovieClip "car" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { this.nofhittimes = 0; var lane; var laneId; var truckLikely = (1 + random(10)); if (truckLikely == 5) { gotoAndStop(1 + random(4)); } else { gotoAndStop(1 + random(3)); } startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; spin = 0; sironBool = false; targetX = lane.targetX; if (_x > 0) { up = false; _rotation = (_rotation + 180); yspeed = -lane.maxSpeed; maxSpeed = lane.maxSpeed; } else { up = true; _rotation = 0; yspeed = lane.maxSpeed; maxSpeed = lane.maxSpeed; } life = 100; target = _parent.player; mass = (_height + _width) / 33; exploded = false; timerSmoke = 0; sparkNo = 0; var targetCar; messageShown = false; engineStarted = false; playerHitted = false; sDiff = 0; deadCar = false; _root.targetcarinload = true; } onClipEvent (enterFrame) { function hitSounds() { var _local2 = 1 + random(3); hitSound = new Sound(this); if (_local2 == 1) { hitSound.attachSound("hit1"); } else if (_local2 == 2) { hitSound.attachSound("hit2"); } else { hitSound.attachSound("hit3"); } hitSound.setVolume(sparkNo * 5); hitSound.start(0, 0); } if (_root.targetsLeft <= 0) { } if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; _root.game.targetShow.play(); lane = _root.game.lane1; targetX = lane.targetX; maxSpeed = lane.maxSpeed; if (!sironBool) { sironSound = new Sound(this); sironSound.attachSound("siron"); sironSound.start(0, 100); sironBool = true; } sironSound.setVolume(100); if ((life < 1) && (messageShown == false)) { _root.score = _root.score + 1000; if (_root.targetsLeft == 0) { _root.extraCar = true; } sironSound.stop(); _root.targetsLeft = _root.targetsLeft - 1; messageShown = true; targetCar = false; _root.game.targetShow._x = -2000; deadCar = true; } } else if ((life < 1) && (deadCar != true)) { _root.carsBlownUp = _root.carsBlownUp + 1; if (_currentframe == 4) { _root.trucksKilled = _root.trucksKilled + 1; } deadCar = true; } if (_name != "car") { _parent.showMc._x = _x; _parent.showMc._y = passY; i = 0; while (i < (_root.maxCars + 2)) { if (_root.game["car" + i]._x != undefined) { bullettarget = _root.game["car" + i]; if (_root.game["car" + i] != this) { target = _root.game["car" + i]; } else { target = _parent.player; } if (bullettarget.hitTest(_root.bulletmc)) { bullettarget.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } else if (_root.game.car.hitTest(_root.bulletmc)) { this.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } var adjside = (target._x - _x); var oppside = (-1 * (target._y - _y)); var dist = Math.sqrt((adjside * adjside) + (oppside * oppside)); var distMax = (_height + (target._height / 2)); if (dist < distMax) { if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2.2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2.2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } maxSpeed = maxSpeed - random(2); var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y > target._y) && (newV1 < v1)) { yspeed = newV1; target.yspeed = newV2; } } } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y + (_height / 2)) - random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y < target._y) && (newV1 > v1)) { yspeed = newV1; target.yspeed = newV2; } maxSpeed = maxSpeed + random(2); } } if (((target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var speedDiff = ((xspeed - target.xspeed) + (yspeed - target.yspeed)); if (speedDiff > 0) { var sparkNo = speedDiff; } else { var sparkNo = (-speedDiff); } hitTimes = hitTimes + 1; var v1 = xspeed; var m1 = mass; var v2 = target.xspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } if ((_x > target._x) && (newV1 > v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } if ((_x < target._x) && (newV1 < v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } life = life - (((sparkNo * 12) / mass) / 8); } } } i = i + 1; } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { sDiff = s2 - s1; } else { sDiff = s1 - s2; } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { sDiff = s1 - s2; } else { sDiff = s2 - s1; } } else { sDiff = s1 - s2; } if (sDiff < 0) { sDiff = -sDiff; } sparksNo = sDiff; hitSounds(); i = 0; while (i < (sparkNo / 4)) { hitSounds(); _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 8); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); } } if ((life < -75) && (exploded == false)) { trace(_name); exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; trace("exp22"); _root.blastsnd.start(); duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 300); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 2.5; _root.game["explosion" + _root.id]._width = _root.game.expSize / 2.5; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; i = 0; while (i < 4) { _root.game.effects2.id = _root.game.effects2.id + 1; duplicateMovieClip (_parent.effects2.tire, "spark" + _parent.effects2.id, _parent.effects2.id + 1); _root.game.effects2["spark" + _root.game.effects2.id]._x = _x; _root.game.effects2["spark" + _root.game.effects2.id]._y = _y; i = i + 1; } } if ((life < 50) && (life > -75)) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life < -75) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke2, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life > 0) { if ((_x + xspeed) < targetX) { xspeed = xspeed + 0.2; } else if ((_x < targetX) && (xspeed > 0)) { xspeed = xspeed * 0.97; } if ((_x + xspeed) > targetX) { xspeed = xspeed - 0.2; } if ((_x > targetX) && (xspeed < 0)) { xspeed = xspeed * 0.97; } if (up == false) { if (yspeed > (-maxSpeed)) { yspeed = yspeed - (maxSpeed / 30); } _rotation = (((xspeed * 3) + spin) + 180); } else { var laneChange = random(500); if (laneChange == 10) { var chooseLane = (1 + random(3)); lane = _root.game["lane" + chooseLane]; targetX = lane.targetX; maxSpeed = lane.maxSpeed; } if (yspeed < maxSpeed) { yspeed = yspeed + (maxSpeed / 30); } _rotation = ((xspeed * 6) / mass); } } else { _rotation = (_rotation + ((xspeed * 10) / mass)); } if ((life < 0) && (targetCar != true)) { if (playerHitted == true) { playerHitted = false; } } if ((_name != "car") && (targetCar != true)) { if ((_y > 600) || (_y < -1700)) { _root.carsAlive = _root.carsAlive - 1; engineSound.stop(); removeMovieClip(this); } } xspeed = xspeed * 0.97; yspeed = yspeed * 0.97; showy = _y; showx = _x; _x = (_x + xspeed); _y = (_y - ((-_parent.player.yspeed) + yspeed)); if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; var pScore = (10 - Math.ceil(life / 10)); if (pScore < 1) { pScore = 1; } _root.game.targetShow.arrowMc.arrowSubMc.gotoAndStop(pScore); } } }
Instance of Symbol 576 MovieClip "targetShow" in Symbol 577 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(501); }
Instance of Symbol 429 MovieClip in Symbol 577 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 430 MovieClip "prop" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 438 MovieClip "player" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); _root.reloadComplete = true; maxSpeed = 50; yspeed = 50; xspeed = 0; mass = ((_height + _width) / 33) * 5; maxLife = 400; life = maxLife; slowTimer = 0; origWidth = _width; this.swapDepths(2); yspeed = 60; exploded = false; smokeTime = 0; hitTime = 0; skidPlaying = false; rev = true; revLength = 0; explodeTimer = 10; colorArr = ["0x339999", "0x99CC66", "0x993333", "0xCCCC66"]; } onClipEvent (enterFrame) { if (_root.hud.speed >= 200) { skidActive = true; } if (Key.isDown(40)) { } if (skidActive == true) { if (Key.isDown(40)) { } else { skidActive = false; } } if ((skidActive == true) && (_root.hud.speed <= 30)) { _root.skidDone = true; } if (_root.game.cars.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed > 30)) { hitTime = hitTime + 1; } else if (hitTime > 0) { hitTime = 0; } else { hitTime = 0; } if (yspeed < 0) { yspeed = yspeed - (yspeed / 2); } if ((yspeed / 5) < 3.5) { var turnSpeed = (yspeed / 5); } else { turnSpeed = 3.5; } if ((_root.gocar && (yspeed < maxSpeed)) && (life > 0)) { } if ((Key.isDown(38) && (yspeed < maxSpeed)) && (life > 0)) { yspeed = yspeed + 0.8; if (_root.game._xscale < 200) { trace("this is if condition.."); _root.game._xscale = _root.game._xscale - 1; _root.game._yscale = _root.game._yscale - 1; } } else if (_root.game._xscale > 10) { trace("this is else condition..."); _root.game._xscale = _root.game._xscale + 2; _root.game._yscale = _root.game._yscale + 2; } if ((Key.isDown(32) && (yspeed > 0)) && (life > 0)) { _root.pressspace = true; } else { if (turnSpeed > 3.5) { turnSpeed = turnSpeed - 0.1; } skidPlaying = false; skidSound.stop(); } if (Key.isDown(39) && (life > 0)) { xspeed = xspeed + turnSpeed; } if (Key.isDown(37) && (life > 0)) { xspeed = xspeed - turnSpeed; } _rotation = (xspeed / 2); xspeed = xspeed * 0.8; _x = (_x + xspeed); yspeed = yspeed * 0.99; showx = _x; showy = _y; if (life < 0) { explodeTimer = explodeTimer + 1; } if ((life < 0) && (explodeTimer > 20)) { explodeTimer = 0; exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 1); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 3; _root.game["explosion" + _root.id]._width = _root.game.expSize / 3; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; } if (life < 40) { smokeTime = smokeTime + (yspeed / 5); if (smokeTime > 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y - (_height / 2); _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed; _root.game.effects.id = _root.game.effects.id + 1; smokeTime = 0; } } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } yspeed = (-yspeed) * 1; } if (target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed + _root.game.player.yspeed)) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } _y = (_y - yspeed); yspeed = (-yspeed) * 1; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed < 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed > 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (_root.game.slower.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { if ((_x * (1 / (100 / _root.game._xscale))) < 0) { _root.pavementTime = _root.pavementTime + 1; } if (slowTimer < 20) { slowTimer = slowTimer + 1; } else { yspeed = yspeed * 0.98; } } else if (slowTimer > 0) { slowTimer = slowTimer - 1; } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 50); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); } } }
Instance of Symbol 440 MovieClip "gun" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 461 MovieClip "effects" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { id = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 474 MovieClip "explosion" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 461 MovieClip "effects2" in Symbol 577 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 476 MovieClip in Symbol 577 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 589 MovieClip in Symbol 592 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 591 MovieClip in Symbol 592 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Symbol 593 MovieClip Frame 1
!!!ERROR
Instance of Symbol 437 MovieClip in Symbol 593 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Symbol 593 MovieClip Frame 2
stop();
Symbol 593 MovieClip Frame 3
!!!ERROR
Symbol 593 MovieClip Frame 4
gotoAndStop (1);
Symbol 593 MovieClip Frame 5
stop();
Symbol 595 MovieClip Frame 1
!!!ERROR
Instance of Symbol 584 MovieClip "track" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 369 MovieClip "lane1" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 35; targetX = _x; id = 1; }
Instance of Symbol 369 MovieClip "lane2" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 2; }
Instance of Symbol 369 MovieClip "lane3" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 3; }
Instance of Symbol 369 MovieClip "lane4" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 20; targetX = _x; id = 4; }
Instance of Symbol 371 MovieClip "slower" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 592 MovieClip "walls" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { xspeed = 0; yspeed = 0; mass = 1000; } onClipEvent (enterFrame) { xspeed = 0; yspeed = 0; }
Instance of Symbol 417 MovieClip "car" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { this.nofhittimes = 0; var lane; var laneId; var truckLikely = (1 + random(10)); if (truckLikely == 5) { gotoAndStop(1 + random(4)); } else { gotoAndStop(1 + random(3)); } startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; spin = 0; sironBool = false; targetX = lane.targetX; if (_x > 0) { up = false; _rotation = (_rotation + 180); yspeed = -lane.maxSpeed; maxSpeed = lane.maxSpeed; } else { up = true; _rotation = 0; yspeed = lane.maxSpeed; maxSpeed = lane.maxSpeed; } life = 100; target = _parent.player; mass = (_height + _width) / 33; exploded = false; timerSmoke = 0; sparkNo = 0; var targetCar; messageShown = false; engineStarted = false; playerHitted = false; sDiff = 0; deadCar = false; _root.targetcarinload = true; } onClipEvent (enterFrame) { function hitSounds() { var _local2 = 1 + random(3); hitSound = new Sound(this); if (_local2 == 1) { hitSound.attachSound("hit1"); } else if (_local2 == 2) { hitSound.attachSound("hit2"); } else { hitSound.attachSound("hit3"); } hitSound.setVolume(sparkNo * 5); hitSound.start(0, 0); } if (_root.targetsLeft <= 0) { } if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; _root.game.targetShow.play(); lane = _root.game.lane1; targetX = lane.targetX; maxSpeed = lane.maxSpeed; if (!sironBool) { sironSound = new Sound(this); sironSound.attachSound("siron"); sironSound.start(0, 100); sironBool = true; } sironSound.setVolume(100); if ((life < 1) && (messageShown == false)) { _root.score = _root.score + 1000; if (_root.targetsLeft == 0) { _root.extraCar = true; } sironSound.stop(); _root.targetsLeft = _root.targetsLeft - 1; messageShown = true; targetCar = false; _root.game.targetShow._x = -2000; deadCar = true; } } else if ((life < 1) && (deadCar != true)) { _root.carsBlownUp = _root.carsBlownUp + 1; if (_currentframe == 4) { _root.trucksKilled = _root.trucksKilled + 1; } deadCar = true; } if (_name != "car") { _parent.showMc._x = _x; _parent.showMc._y = passY; i = 0; while (i < (_root.maxCars + 2)) { if (_root.game["car" + i]._x != undefined) { bullettarget = _root.game["car" + i]; if (_root.game["car" + i] != this) { target = _root.game["car" + i]; } else { target = _parent.player; } if (bullettarget.hitTest(_root.bulletmc)) { bullettarget.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } else if (_root.game.car.hitTest(_root.bulletmc)) { this.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } var adjside = (target._x - _x); var oppside = (-1 * (target._y - _y)); var dist = Math.sqrt((adjside * adjside) + (oppside * oppside)); var distMax = (_height + (target._height / 2)); if (dist < distMax) { if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2.2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2.2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } maxSpeed = maxSpeed - random(2); var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y > target._y) && (newV1 < v1)) { yspeed = newV1; target.yspeed = newV2; } } } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y + (_height / 2)) - random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y < target._y) && (newV1 > v1)) { yspeed = newV1; target.yspeed = newV2; } maxSpeed = maxSpeed + random(2); } } if (((target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var speedDiff = ((xspeed - target.xspeed) + (yspeed - target.yspeed)); if (speedDiff > 0) { var sparkNo = speedDiff; } else { var sparkNo = (-speedDiff); } hitTimes = hitTimes + 1; var v1 = xspeed; var m1 = mass; var v2 = target.xspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } if ((_x > target._x) && (newV1 > v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } if ((_x < target._x) && (newV1 < v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } life = life - (((sparkNo * 12) / mass) / 8); } } } i = i + 1; } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { sDiff = s2 - s1; } else { sDiff = s1 - s2; } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { sDiff = s1 - s2; } else { sDiff = s2 - s1; } } else { sDiff = s1 - s2; } if (sDiff < 0) { sDiff = -sDiff; } sparksNo = sDiff; hitSounds(); i = 0; while (i < (sparkNo / 4)) { hitSounds(); _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 8); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); } } if ((life < -75) && (exploded == false)) { trace(_name); exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; trace("exp33"); _root.blastsnd.setVolume(80); _root.blastsnd.start(); duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 300); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 2.5; _root.game["explosion" + _root.id]._width = _root.game.expSize / 2.5; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; i = 0; while (i < 4) { _root.game.effects2.id = _root.game.effects2.id + 1; duplicateMovieClip (_parent.effects2.tire, "spark" + _parent.effects2.id, _parent.effects2.id + 1); _root.game.effects2["spark" + _root.game.effects2.id]._x = _x; _root.game.effects2["spark" + _root.game.effects2.id]._y = _y; i = i + 1; } } if ((life < 50) && (life > -75)) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life < -75) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke2, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life > 0) { if ((_x + xspeed) < targetX) { xspeed = xspeed + 0.2; } else if ((_x < targetX) && (xspeed > 0)) { xspeed = xspeed * 0.97; } if ((_x + xspeed) > targetX) { xspeed = xspeed - 0.2; } if ((_x > targetX) && (xspeed < 0)) { xspeed = xspeed * 0.97; } if (up == false) { if (yspeed > (-maxSpeed)) { yspeed = yspeed - (maxSpeed / 30); } _rotation = (((xspeed * 3) + spin) + 180); } else { var laneChange = random(500); if (laneChange == 10) { var chooseLane = (1 + random(3)); lane = _root.game["lane" + chooseLane]; targetX = lane.targetX; maxSpeed = lane.maxSpeed; } if (yspeed < maxSpeed) { yspeed = yspeed + (maxSpeed / 30); } _rotation = ((xspeed * 6) / mass); } } else { _rotation = (_rotation + ((xspeed * 10) / mass)); } if ((life < 0) && (targetCar != true)) { if (playerHitted == true) { playerHitted = false; } } if ((_name != "car") && (targetCar != true)) { if ((_y > 600) || (_y < -1700)) { _root.carsAlive = _root.carsAlive - 1; engineSound.stop(); removeMovieClip(this); } } xspeed = xspeed * 0.97; yspeed = yspeed * 0.97; showy = _y; showx = _x; _x = (_x + xspeed); _y = (_y - ((-_parent.player.yspeed) + yspeed)); if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; var pScore = (10 - Math.ceil(life / 10)); if (pScore < 1) { pScore = 1; } _root.game.targetShow.arrowMc.arrowSubMc.gotoAndStop(pScore); } } }
Instance of Symbol 576 MovieClip "targetShow" in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(501); }
Instance of Symbol 429 MovieClip in Symbol 595 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 430 MovieClip "prop" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 593 MovieClip "player" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); _root.reloadComplete = true; maxSpeed = 50; yspeed = 50; xspeed = 0; mass = ((_height + _width) / 33) * 5; maxLife = 400; life = maxLife; slowTimer = 0; origWidth = _width; this.swapDepths(2); yspeed = 60; exploded = false; smokeTime = 0; hitTime = 0; skidPlaying = false; rev = true; revLength = 0; explodeTimer = 10; colorArr = ["0x339999", "0x99CC66", "0x993333", "0xCCCC66"]; } onClipEvent (enterFrame) { if (_root.hud.speed >= 200) { skidActive = true; } if (Key.isDown(40)) { } if (skidActive == true) { if (Key.isDown(40)) { } else { skidActive = false; } } if ((skidActive == true) && (_root.hud.speed <= 30)) { _root.skidDone = true; } if (_root.game.cars.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed > 30)) { hitTime = hitTime + 1; } else if (hitTime > 0) { hitTime = 0; } else { hitTime = 0; } if (yspeed < 0) { yspeed = yspeed - (yspeed / 2); } if ((yspeed / 5) < 3.5) { var turnSpeed = (yspeed / 5); } else { turnSpeed = 3.5; } if ((_root.gocar && (yspeed < maxSpeed)) && (life > 0)) { } if ((Key.isDown(38) && (yspeed < maxSpeed)) && (life > 0)) { yspeed = yspeed + 0.8; if (_root.game._xscale < 200) { trace("this is if condition.."); _root.game._xscale = _root.game._xscale - 1; _root.game._yscale = _root.game._yscale - 1; } } else if (_root.game._xscale > 10) { trace("this is else condition..."); _root.game._xscale = _root.game._xscale + 2; _root.game._yscale = _root.game._yscale + 2; } if ((Key.isDown(32) && (yspeed > 0)) && (life > 0)) { _root.pressspace = true; } else { if (turnSpeed > 3.5) { turnSpeed = turnSpeed - 0.1; } skidPlaying = false; skidSound.stop(); } if (Key.isDown(39) && (life > 0)) { xspeed = xspeed + turnSpeed; } if (Key.isDown(37) && (life > 0)) { xspeed = xspeed - turnSpeed; } _rotation = (xspeed / 2); xspeed = xspeed * 0.8; _x = (_x + xspeed); yspeed = yspeed * 0.99; showx = _x; showy = _y; if (life < 0) { explodeTimer = explodeTimer + 1; } if ((life < 0) && (explodeTimer > 20)) { explodeTimer = 0; exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 1); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 3; _root.game["explosion" + _root.id]._width = _root.game.expSize / 3; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; } if (life < 40) { smokeTime = smokeTime + (yspeed / 5); if (smokeTime > 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y - (_height / 2); _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed; _root.game.effects.id = _root.game.effects.id + 1; smokeTime = 0; } } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } yspeed = (-yspeed) * 1; } if (target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed + _root.game.player.yspeed)) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } _y = (_y - yspeed); yspeed = (-yspeed) * 1; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed < 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed > 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (_root.game.slower.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { if ((_x * (1 / (100 / _root.game._xscale))) < 0) { _root.pavementTime = _root.pavementTime + 1; } if (slowTimer < 20) { slowTimer = slowTimer + 1; } else { yspeed = yspeed * 0.98; } } else if (slowTimer > 0) { slowTimer = slowTimer - 1; } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 50); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); } } }
Instance of Symbol 440 MovieClip "gun" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 461 MovieClip "effects" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { id = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 474 MovieClip "explosion" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 461 MovieClip "effects2" in Symbol 595 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 476 MovieClip in Symbol 595 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 488 MovieClip in Symbol 595 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 611 MovieClip in Symbol 613 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 612 MovieClip in Symbol 613 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Symbol 614 MovieClip Frame 1
!!!ERROR
Instance of Symbol 603 MovieClip "track" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 369 MovieClip "lane1" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 35; targetX = _x; id = 1; }
Instance of Symbol 369 MovieClip "lane2" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 2; }
Instance of Symbol 369 MovieClip "lane3" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 3; }
Instance of Symbol 369 MovieClip "lane4" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 20; targetX = _x; id = 4; }
Instance of Symbol 371 MovieClip "slower" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 613 MovieClip "walls" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { xspeed = 0; yspeed = 0; mass = 1000; } onClipEvent (enterFrame) { xspeed = 0; yspeed = 0; }
Instance of Symbol 417 MovieClip "car" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { this.nofhittimes = 0; var lane; var laneId; var truckLikely = (1 + random(10)); if (truckLikely == 5) { gotoAndStop(1 + random(4)); } else { gotoAndStop(1 + random(3)); } startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; spin = 0; sironBool = false; targetX = lane.targetX; if (_x > 0) { up = false; _rotation = (_rotation + 180); yspeed = -lane.maxSpeed; maxSpeed = lane.maxSpeed; } else { up = true; _rotation = 0; yspeed = lane.maxSpeed; maxSpeed = lane.maxSpeed; } life = 100; target = _parent.player; mass = (_height + _width) / 33; exploded = false; timerSmoke = 0; sparkNo = 0; var targetCar; messageShown = false; engineStarted = false; playerHitted = false; sDiff = 0; deadCar = false; _root.targetcarinload = true; } onClipEvent (enterFrame) { function hitSounds() { var _local2 = 1 + random(3); hitSound = new Sound(this); if (_local2 == 1) { hitSound.attachSound("hit1"); } else if (_local2 == 2) { hitSound.attachSound("hit2"); } else { hitSound.attachSound("hit3"); } hitSound.setVolume(sparkNo * 5); hitSound.start(0, 0); } if (_root.targetsLeft <= 0) { } if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; _root.game.targetShow.play(); lane = _root.game.lane1; targetX = lane.targetX; maxSpeed = lane.maxSpeed; if (!sironBool) { sironSound = new Sound(this); sironSound.attachSound("siron"); sironSound.start(0, 100); sironBool = true; } sironSound.setVolume(100); if ((life < 1) && (messageShown == false)) { _root.score = _root.score + 1000; if (_root.targetsLeft == 0) { _root.extraCar = true; } sironSound.stop(); _root.targetsLeft = _root.targetsLeft - 1; messageShown = true; targetCar = false; _root.game.targetShow._x = -2000; deadCar = true; } } else if ((life < 1) && (deadCar != true)) { _root.carsBlownUp = _root.carsBlownUp + 1; if (_currentframe == 4) { _root.trucksKilled = _root.trucksKilled + 1; } deadCar = true; } if (_name != "car") { _parent.showMc._x = _x; _parent.showMc._y = passY; i = 0; while (i < (_root.maxCars + 2)) { if (_root.game["car" + i]._x != undefined) { bullettarget = _root.game["car" + i]; if (_root.game["car" + i] != this) { target = _root.game["car" + i]; } else { target = _parent.player; } if (bullettarget.hitTest(_root.bulletmc)) { bullettarget.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } else if (_root.game.car.hitTest(_root.bulletmc)) { this.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } var adjside = (target._x - _x); var oppside = (-1 * (target._y - _y)); var dist = Math.sqrt((adjside * adjside) + (oppside * oppside)); var distMax = (_height + (target._height / 2)); if (dist < distMax) { if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2.2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2.2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } maxSpeed = maxSpeed - random(2); var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y > target._y) && (newV1 < v1)) { yspeed = newV1; target.yspeed = newV2; } } } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y + (_height / 2)) - random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y < target._y) && (newV1 > v1)) { yspeed = newV1; target.yspeed = newV2; } maxSpeed = maxSpeed + random(2); } } if (((target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var speedDiff = ((xspeed - target.xspeed) + (yspeed - target.yspeed)); if (speedDiff > 0) { var sparkNo = speedDiff; } else { var sparkNo = (-speedDiff); } hitTimes = hitTimes + 1; var v1 = xspeed; var m1 = mass; var v2 = target.xspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } if ((_x > target._x) && (newV1 > v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } if ((_x < target._x) && (newV1 < v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } life = life - (((sparkNo * 12) / mass) / 8); } } } i = i + 1; } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { sDiff = s2 - s1; } else { sDiff = s1 - s2; } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { sDiff = s1 - s2; } else { sDiff = s2 - s1; } } else { sDiff = s1 - s2; } if (sDiff < 0) { sDiff = -sDiff; } sparksNo = sDiff; hitSounds(); i = 0; while (i < (sparkNo / 4)) { hitSounds(); _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 8); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); } } if ((life < -75) && (exploded == false)) { exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; trace("exp44"); _root.blastsnd.setVolume(80); _root.blastsnd.start(); duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 300); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 2.5; _root.game["explosion" + _root.id]._width = _root.game.expSize / 2.5; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; i = 0; while (i < 4) { _root.game.effects2.id = _root.game.effects2.id + 1; duplicateMovieClip (_parent.effects2.tire, "spark" + _parent.effects2.id, _parent.effects2.id + 1); _root.game.effects2["spark" + _root.game.effects2.id]._x = _x; _root.game.effects2["spark" + _root.game.effects2.id]._y = _y; i = i + 1; } } if ((life < 50) && (life > -75)) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life < -75) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke2, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life > 0) { if ((_x + xspeed) < targetX) { xspeed = xspeed + 0.2; } else if ((_x < targetX) && (xspeed > 0)) { xspeed = xspeed * 0.97; } if ((_x + xspeed) > targetX) { xspeed = xspeed - 0.2; } if ((_x > targetX) && (xspeed < 0)) { xspeed = xspeed * 0.97; } if (up == false) { if (yspeed > (-maxSpeed)) { yspeed = yspeed - (maxSpeed / 30); } _rotation = (((xspeed * 3) + spin) + 180); } else { var laneChange = random(500); if (laneChange == 10) { var chooseLane = (1 + random(3)); lane = _root.game["lane" + chooseLane]; targetX = lane.targetX; maxSpeed = lane.maxSpeed; } if (yspeed < maxSpeed) { yspeed = yspeed + (maxSpeed / 30); } _rotation = ((xspeed * 6) / mass); } } else { _rotation = (_rotation + ((xspeed * 10) / mass)); } if ((life < 0) && (targetCar != true)) { if (playerHitted == true) { playerHitted = false; } } if ((_name != "car") && (targetCar != true)) { if ((_y > 600) || (_y < -1700)) { _root.carsAlive = _root.carsAlive - 1; engineSound.stop(); removeMovieClip(this); } } xspeed = xspeed * 0.97; yspeed = yspeed * 0.97; showy = _y; showx = _x; _x = (_x + xspeed); _y = (_y - ((-_parent.player.yspeed) + yspeed)); if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; var pScore = (10 - Math.ceil(life / 10)); if (pScore < 1) { pScore = 1; } _root.game.targetShow.arrowMc.arrowSubMc.gotoAndStop(pScore); } } }
Instance of Symbol 576 MovieClip "targetShow" in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(501); }
Instance of Symbol 429 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 430 MovieClip "prop" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 593 MovieClip "player" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); _root.reloadComplete = true; maxSpeed = 50; yspeed = 50; xspeed = 0; mass = ((_height + _width) / 33) * 5; maxLife = 400; life = maxLife; slowTimer = 0; origWidth = _width; this.swapDepths(2); yspeed = 60; exploded = false; smokeTime = 0; hitTime = 0; skidPlaying = false; rev = true; revLength = 0; explodeTimer = 10; colorArr = ["0x339999", "0x99CC66", "0x993333", "0xCCCC66"]; } onClipEvent (enterFrame) { if (_root.hud.speed >= 200) { skidActive = true; } if (Key.isDown(40)) { } if (skidActive == true) { if (Key.isDown(40)) { } else { skidActive = false; } } if ((skidActive == true) && (_root.hud.speed <= 30)) { _root.skidDone = true; } if (_root.game.cars.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed > 30)) { hitTime = hitTime + 1; } else if (hitTime > 0) { hitTime = 0; } else { hitTime = 0; } if (yspeed < 0) { yspeed = yspeed - (yspeed / 2); } if ((yspeed / 5) < 3.5) { var turnSpeed = (yspeed / 5); } else { turnSpeed = 3.5; } if ((_root.gocar && (yspeed < maxSpeed)) && (life > 0)) { } if ((Key.isDown(38) && (yspeed < maxSpeed)) && (life > 0)) { yspeed = yspeed + 0.8; if (_root.game._xscale < 200) { trace("this is if condition.."); _root.game._xscale = _root.game._xscale - 1; _root.game._yscale = _root.game._yscale - 1; } } else if (_root.game._xscale > 10) { trace("this is else condition..."); _root.game._xscale = _root.game._xscale + 2; _root.game._yscale = _root.game._yscale + 2; } if ((Key.isDown(32) && (yspeed > 0)) && (life > 0)) { _root.pressspace = true; } else { if (turnSpeed > 3.5) { turnSpeed = turnSpeed - 0.1; } skidPlaying = false; skidSound.stop(); } if (Key.isDown(39) && (life > 0)) { xspeed = xspeed + turnSpeed; } if (Key.isDown(37) && (life > 0)) { xspeed = xspeed - turnSpeed; } _rotation = (xspeed / 2); xspeed = xspeed * 0.8; _x = (_x + xspeed); yspeed = yspeed * 0.99; showx = _x; showy = _y; if (life < 0) { explodeTimer = explodeTimer + 1; } if ((life < 0) && (explodeTimer > 20)) { explodeTimer = 0; exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 1); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 3; _root.game["explosion" + _root.id]._width = _root.game.expSize / 3; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; } if (life < 40) { smokeTime = smokeTime + (yspeed / 5); if (smokeTime > 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y - (_height / 2); _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed; _root.game.effects.id = _root.game.effects.id + 1; smokeTime = 0; } } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } yspeed = (-yspeed) * 1; } if (target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed + _root.game.player.yspeed)) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } _y = (_y - yspeed); yspeed = (-yspeed) * 1; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed < 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed > 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (_root.game.slower.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { if ((_x * (1 / (100 / _root.game._xscale))) < 0) { _root.pavementTime = _root.pavementTime + 1; } if (slowTimer < 20) { slowTimer = slowTimer + 1; } else { yspeed = yspeed * 0.98; } } else if (slowTimer > 0) { slowTimer = slowTimer - 1; } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 50); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); } } }
Instance of Symbol 440 MovieClip "gun" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 461 MovieClip "effects" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { id = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 474 MovieClip "explosion" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 461 MovieClip "effects2" in Symbol 614 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 476 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 488 MovieClip in Symbol 614 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 620 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 622 MovieClip in Symbol 623 MovieClip Frame 1
onClipEvent (load) { origY = _y; } onClipEvent (enterFrame) { !!!ERROR
Symbol 629 MovieClip Frame 1
!!!ERROR
Instance of Symbol 369 MovieClip "lane1" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 35; targetX = _x; id = 1; }
Instance of Symbol 369 MovieClip "lane2" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 30; targetX = _x; id = 2; }
Instance of Symbol 369 MovieClip "lane3" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 25; targetX = _x; id = 3; }
Instance of Symbol 369 MovieClip "lane4" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { maxSpeed = 20; targetX = _x; id = 4; }
Instance of Symbol 371 MovieClip "slower" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { _alpha = 0; }
Instance of Symbol 623 MovieClip "walls" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { xspeed = 0; yspeed = 0; mass = 1000; } onClipEvent (enterFrame) { xspeed = 0; yspeed = 0; }
Instance of Symbol 628 MovieClip "track" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 417 MovieClip "car" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { this.nofhittimes = 0; var lane; var laneId; var truckLikely = (1 + random(10)); if (truckLikely == 5) { gotoAndStop(1 + random(4)); } else { gotoAndStop(1 + random(3)); } startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; spin = 0; sironBool = false; targetX = lane.targetX; if (_x > 0) { up = false; _rotation = (_rotation + 180); yspeed = -lane.maxSpeed; maxSpeed = lane.maxSpeed; } else { up = true; _rotation = 0; yspeed = lane.maxSpeed; maxSpeed = lane.maxSpeed; } life = 100; target = _parent.player; mass = (_height + _width) / 33; exploded = false; timerSmoke = 0; sparkNo = 0; var targetCar; messageShown = false; engineStarted = false; playerHitted = false; sDiff = 0; deadCar = false; _root.targetcarinload = true; } onClipEvent (enterFrame) { function hitSounds() { var _local2 = 1 + random(3); hitSound = new Sound(this); if (_local2 == 1) { hitSound.attachSound("hit1"); } else if (_local2 == 2) { hitSound.attachSound("hit2"); } else { hitSound.attachSound("hit3"); } hitSound.setVolume(sparkNo * 5); hitSound.start(0, 0); } if (_root.targetsLeft <= 0) { } if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; _root.game.targetShow.play(); lane = _root.game.lane1; targetX = lane.targetX; maxSpeed = lane.maxSpeed; if (!sironBool) { sironSound = new Sound(this); sironSound.attachSound("siron"); sironSound.start(0, 100); sironBool = true; } sironSound.setVolume(100); if ((life < 1) && (messageShown == false)) { _root.score = _root.score + 1000; if (_root.targetsLeft == 0) { _root.extraCar = true; } sironSound.stop(); _root.targetsLeft = _root.targetsLeft - 1; messageShown = true; targetCar = false; _root.game.targetShow._x = -2000; deadCar = true; } } else if ((life < 1) && (deadCar != true)) { _root.carsBlownUp = _root.carsBlownUp + 1; if (_currentframe == 4) { _root.trucksKilled = _root.trucksKilled + 1; } deadCar = true; } if (_name != "car") { _parent.showMc._x = _x; _parent.showMc._y = passY; i = 0; while (i < (_root.maxCars + 2)) { if (_root.game["car" + i]._x != undefined) { bullettarget = _root.game["car" + i]; if (_root.game["car" + i] != this) { target = _root.game["car" + i]; } else { target = _parent.player; } if (bullettarget.hitTest(_root.bulletmc)) { bullettarget.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } else if (_root.game.car.hitTest(_root.bulletmc)) { this.ene.hhh.gotoAndStop(2); _root.reloadComplete = true; removeMovieClip(_root.bulletmc); } var adjside = (target._x - _x); var oppside = (-1 * (target._y - _y)); var dist = Math.sqrt((adjside * adjside) + (oppside * oppside)); var distMax = (_height + (target._height / 2)); if (dist < distMax) { if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2.2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2.2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } maxSpeed = maxSpeed - random(2); var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y > target._y) && (newV1 < v1)) { yspeed = newV1; target.yspeed = newV2; } } } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { _root.cardashsnd.start(); xspeed = xspeed + (((_x - target._x) / 40) + (target.xspeed / 5)); if ((target._x > (_x - ((_width / 2) + (target._width / 2)))) && (target._x < (_x + ((_width / 2) + (target._width / 2))))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { var sDiff = (s2 - s1); } else { var sDiff = (s1 - s2); } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { var sDiff = (s1 - s2); } else { var sDiff = (s2 - s1); } } else { var sDiff = (s1 - s2); } if (sDiff < 0) { sDiff = -sDiff; } if (sDiff > 6) { sDiff = sDiff - 5; life = life - (((sDiff * 12) / mass) / 2); target.life = target.life - (((sDiff * 12) / mass) / 4); sparkNo = sDiff; } if (sDiff > 3) { hitSounds(); } if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } i == 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width); _root.game.effects["spark" + _root.game.effects.id]._y = (_y + (_height / 2)) - random(_height / 2); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + 5; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } var v1 = yspeed; var m1 = mass; var v2 = target.yspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if ((_y < target._y) && (newV1 > v1)) { yspeed = newV1; target.yspeed = newV2; } maxSpeed = maxSpeed + random(2); } } if (((target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (height / 3)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var speedDiff = ((xspeed - target.xspeed) + (yspeed - target.yspeed)); if (speedDiff > 0) { var sparkNo = speedDiff; } else { var sparkNo = (-speedDiff); } hitTimes = hitTimes + 1; var v1 = xspeed; var m1 = mass; var v2 = target.xspeed; var m2 = target.mass; var newV1 = ((((m1 - m2) / (m1 + m2)) * v1) + (((2 * m2) / (m1 + m2)) * v2)); var newV2 = ((((2 * m1) / (m1 + m2)) * v1) - (((m1 - m2) / (m1 + m2)) * v2)); if (((target == _parent.player) && (targetCar == false)) && (life > 1)) { _parent.player.hitTime = 0; playerHitted = true; } else if ((target != _parent.player) && (targetCar == false)) { playerHitted = false; } if ((_x > target._x) && (newV1 > v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } if ((_x < target._x) && (newV1 < v1)) { i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } xspeed = newV1; target.xspeed = newV2; } life = life - (((sparkNo * 12) / mass) / 8); } } } i = i + 1; } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.4)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 2.2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { var s1 = yspeed; var s2 = target.yspeed; var sDiff = 0; if (((s1 < 0) && (s2 >= 0)) || ((s2 < 0) && (s1 >= 0))) { if (s1 < 0) { sDiff = s2 - s1; } else { sDiff = s1 - s2; } } else if ((s1 >= 0) && (s2 >= 0)) { if (s1 > s2) { sDiff = s1 - s2; } else { sDiff = s2 - s1; } } else { sDiff = s1 - s2; } if (sDiff < 0) { sDiff = -sDiff; } sparksNo = sDiff; hitSounds(); i = 0; while (i < (sparkNo / 4)) { hitSounds(); _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 2); yspeed = (-yspeed) * 0.5; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } hitSounds(); i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { _x = (_x - (xspeed / 3)); xspeed = (-xspeed) * 0.2; if (yspeed > 0) { var sparkNo = yspeed; } if (yspeed < 0) { var sparkNo = (-yspeed); } if ((sparkNo / 4) > 1) { hitSounds(); } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.spark, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } life = life - (((sparkNo * 12) / mass) / 6); } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 8); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (10 * mass))); } } if ((life < -75) && (exploded == false)) { exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; trace("exp552"); _root.blastsnd.setVolume(80); _root.blastsnd.start(); duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 300); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 2.5; _root.game["explosion" + _root.id]._width = _root.game.expSize / 2.5; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; i = 0; while (i < 4) { _root.game.effects2.id = _root.game.effects2.id + 1; duplicateMovieClip (_parent.effects2.tire, "spark" + _parent.effects2.id, _parent.effects2.id + 1); _root.game.effects2["spark" + _root.game.effects2.id]._x = _x; _root.game.effects2["spark" + _root.game.effects2.id]._y = _y; i = i + 1; } } if ((life < 50) && (life > -75)) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life < -75) { timerSmoke = timerSmoke + 1; if (timerSmoke > 1) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke2, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y; _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + _root.game.player.yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); timerSmoke = 0; } } if (life > 0) { if ((_x + xspeed) < targetX) { xspeed = xspeed + 0.2; } else if ((_x < targetX) && (xspeed > 0)) { xspeed = xspeed * 0.97; } if ((_x + xspeed) > targetX) { xspeed = xspeed - 0.2; } if ((_x > targetX) && (xspeed < 0)) { xspeed = xspeed * 0.97; } if (up == false) { if (yspeed > (-maxSpeed)) { yspeed = yspeed - (maxSpeed / 30); } _rotation = (((xspeed * 3) + spin) + 180); } else { var laneChange = random(500); if (laneChange == 10) { var chooseLane = (1 + random(3)); lane = _root.game["lane" + chooseLane]; targetX = lane.targetX; maxSpeed = lane.maxSpeed; } if (yspeed < maxSpeed) { yspeed = yspeed + (maxSpeed / 30); } _rotation = ((xspeed * 6) / mass); } } else { _rotation = (_rotation + ((xspeed * 10) / mass)); } if ((life < 0) && (targetCar != true)) { if (playerHitted == true) { playerHitted = false; } } if ((_name != "car") && (targetCar != true)) { if ((_y > 600) || (_y < -1700)) { _root.carsAlive = _root.carsAlive - 1; engineSound.stop(); removeMovieClip(this); } } xspeed = xspeed * 0.97; yspeed = yspeed * 0.97; showy = _y; showx = _x; _x = (_x + xspeed); _y = (_y - ((-_parent.player.yspeed) + yspeed)); if (targetCar == true) { _root.game.targetShow._x = _x; _root.game.targetShow._y = _y; var pScore = (10 - Math.ceil(life / 10)); if (pScore < 1) { pScore = 1; } _root.game.targetShow.arrowMc.arrowSubMc.gotoAndStop(pScore); } } }
Instance of Symbol 576 MovieClip "targetShow" in Symbol 629 MovieClip Frame 1
onClipEvent (enterFrame) { this.swapDepths(501); }
Instance of Symbol 429 MovieClip in Symbol 629 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 430 MovieClip "prop" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { startY = _y; yspeed = 0; xspeed = 0; hitTimes = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 593 MovieClip "player" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { gotoAndStop (1); _root.reloadComplete = true; maxSpeed = 50; yspeed = 50; xspeed = 0; mass = ((_height + _width) / 33) * 5; maxLife = 400; life = maxLife; slowTimer = 0; origWidth = _width; this.swapDepths(2); yspeed = 60; exploded = false; smokeTime = 0; hitTime = 0; skidPlaying = false; rev = true; revLength = 0; explodeTimer = 10; colorArr = ["0x339999", "0x99CC66", "0x993333", "0xCCCC66"]; } onClipEvent (enterFrame) { if (_root.hud.speed >= 200) { skidActive = true; } if (Key.isDown(40)) { } if (skidActive == true) { if (Key.isDown(40)) { } else { skidActive = false; } } if ((skidActive == true) && (_root.hud.speed <= 30)) { _root.skidDone = true; } if (_root.game.cars.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed > 30)) { hitTime = hitTime + 1; } else if (hitTime > 0) { hitTime = 0; } else { hitTime = 0; } if (yspeed < 0) { yspeed = yspeed - (yspeed / 2); } if ((yspeed / 5) < 3.5) { var turnSpeed = (yspeed / 5); } else { turnSpeed = 3.5; } if ((_root.gocar && (yspeed < maxSpeed)) && (life > 0)) { } if ((Key.isDown(38) && (yspeed < maxSpeed)) && (life > 0)) { yspeed = yspeed + 0.8; if (_root.game._xscale < 200) { trace("this is if condition.."); _root.game._xscale = _root.game._xscale - 1; _root.game._yscale = _root.game._yscale - 1; } } else if (_root.game._xscale > 10) { trace("this is else condition..."); _root.game._xscale = _root.game._xscale + 2; _root.game._yscale = _root.game._yscale + 2; } if ((Key.isDown(32) && (yspeed > 0)) && (life > 0)) { _root.pressspace = true; } else { if (turnSpeed > 3.5) { turnSpeed = turnSpeed - 0.1; } skidPlaying = false; skidSound.stop(); } if (Key.isDown(39) && (life > 0)) { xspeed = xspeed + turnSpeed; } if (Key.isDown(37) && (life > 0)) { xspeed = xspeed - turnSpeed; } _rotation = (xspeed / 2); xspeed = xspeed * 0.8; _x = (_x + xspeed); yspeed = yspeed * 0.99; showx = _x; showy = _y; if (life < 0) { explodeTimer = explodeTimer + 1; } if ((life < 0) && (explodeTimer > 20)) { explodeTimer = 0; exploded = true; _root.id = _root.id + 1; _root.game.expTargetX = _x; _root.game.expTargetY = _y; _root.game.expSize = _height; _root.game.expSize = _height; duplicateMovieClip (_root.game.explosion, "explosion" + _root.id, _root.id + 1); _root.game["explosion" + _root.id]._x = _x; _root.game["explosion" + _root.id]._y = _y; _root.game["explosion" + _root.id]._height = _root.game.expSize / 3; _root.game["explosion" + _root.id]._width = _root.game.expSize / 3; _root.game["explosion" + _root.id].sizeE = _root.game.expSize * 2; } if (life < 40) { smokeTime = smokeTime + (yspeed / 5); if (smokeTime > 5) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_parent.effects.smoke, "spark" + _parent.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = _x; _root.game.effects["spark" + _root.game.effects.id]._y = _y - (_height / 2); _root.game.effects["spark" + _root.game.effects.id]._height = _root.game.effects["spark" + _root.game.effects.id]._height + yspeed; _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed; _root.game.effects.id = _root.game.effects.id + 1; smokeTime = 0; } } var target = _parent.walls; if ((target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) || (target.hitTest(((_x + (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) || (target.hitTest(((_x - (_width / 3)) * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y - (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true))) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } yspeed = (-yspeed) * 1; } if (target.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, ((_y + (_height / 2)) * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (yspeed + _root.game.player.yspeed)) { if (yspeed > 0) { life = life - yspeed; } else { life = life + yspeed; } _y = (_y - yspeed); yspeed = (-yspeed) * 1; } if (target.hitTest(((_x - (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed < 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _root.game.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x - (_width / 2)) + random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (target.hitTest(((_x + (_width / 2)) * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true) && (xspeed > 0)) { _x = (_x - xspeed); xspeed = (-xspeed) * 0.2; var sparkNo = ((yspeed / 5) - 2); life = life - (sparkNo / 5); i = 0; while (i < sparkNo) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.spark, "spark" + _root.game.effects.id, _parent.effects.id + 1); var pColor = new Color(_root.game.effects["spark" + _root.game.effects.id]); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = _root.game.effects["spark" + _root.game.effects.id].yspeed + (yspeed * 2); i = i + 1; } i = 0; while (i < (sparkNo / 4)) { _root.game.effects.id = _root.game.effects.id + 1; duplicateMovieClip (_root.game.effects.paint, "spark" + _root.game.effects.id, _parent.effects.id + 1); _root.game.effects["spark" + _root.game.effects.id]._x = (_x + (_width / 2)) - random(_width / 3); _root.game.effects["spark" + _root.game.effects.id]._y = (_y - (_height / 2)) + random(_height); _root.game.effects["spark" + _root.game.effects.id].xspeed = _root.game.effects["spark" + _root.game.effects.id].xspeed + xspeed; _root.game.effects["spark" + _root.game.effects.id].yspeed = yspeed * 1.5; i = i + 1; } } if (_root.game.slower.hitTest((_x * (1 / (100 / _root.game._xscale))) + _root.game._x, (_y * (1 / (100 / _root.game._yscale))) + _root.game._y, true)) { if ((_x * (1 / (100 / _root.game._xscale))) < 0) { _root.pavementTime = _root.pavementTime + 1; } if (slowTimer < 20) { slowTimer = slowTimer + 1; } else { yspeed = yspeed * 0.98; } } else if (slowTimer > 0) { slowTimer = slowTimer - 1; } if (_root.game.sound.type == 2) { var dist = Math.sqrt(((_x - _root.game.sound._x) * (_x - _root.game.sound._x)) + ((_y - _root.game.sound._y) * (_y - _root.game.sound._y))); if (dist < 300) { interestX = _root.game.sound._x; interestY = _root.game.sound._y; interestLevel = interestLevel + 50; } if (dist < (_root.game.sound.size * 2)) { life = life - (((_root.game.sound.size * 2) - dist) / 50); var adjside = (_root.game.sound._x - _x); var oppside = (-1 * (_root.game.sound._y - _y)); var angle = Math.atan2(oppside, adjside); angle = (angle / 3.141593) * 180; var throwRot = (-1 * angle); xspeed = xspeed - (Math.cos(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); yspeed = yspeed + (Math.sin(throwRot * 0.01745329) * (((_root.game.sound.size * 2) - dist) / (5 * mass))); } } }
Instance of Symbol 440 MovieClip "gun" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 461 MovieClip "effects" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { id = 0; } onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 474 MovieClip "explosion" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 461 MovieClip "effects2" in Symbol 629 MovieClip Frame 1
onClipEvent (load) { !!!ERROR
Instance of Symbol 476 MovieClip in Symbol 629 MovieClip Frame 1
onClipEvent (enterFrame) { !!!ERROR
Instance of Symbol 488 MovieClip in Symbol 629 MovieClip Frame 1
onClipEvent (load) { targetC = _parent.targetShow; } onClipEvent (enterFrame) { !!!ERROR
Symbol 638 Button
on (release) { _root.gotoAndStop("menu"); } on (rollOver) { _root.btnsnd.start(); }
Instance of Symbol 70 MovieClip in Symbol 639 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 639 MovieClip Frame 57
stop();
Symbol 648 Button
on (release) { _root.moregames(); } on (rollOver) { _root.btnsnd.start(); }
Symbol 649 Button
on (release) { _root.gotoAndStop("menuanimation"); } on (rollOver) { _root.btnsnd.start(); }
Instance of Symbol 70 MovieClip in Symbol 650 MovieClip Frame 1
on (release) { getURL ("http://www.gamescop.com", "_blank"); }
Symbol 650 MovieClip Frame 58
stop();

Library Items

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Symbol 651 MovieClip [__Packages.mx.transitions.OnEnterFrameBeacon]
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Symbol 98 Sound [carblastsnd]Used by:105
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Instance Names

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"playBtn"Frame 55Symbol 561 Button
"game"Frame 56Symbol 629 MovieClip
"hud"Frame 56Symbol 531 MovieClip
"soundmc"Frame 64Symbol 215 MovieClip
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"blostanim"Symbol 391 MovieClip Frame 2Symbol 388 MovieClip
"emc"Symbol 391 MovieClip Frame 2Symbol 390 MovieClip
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"hhh"Symbol 416 MovieClip Frame 1Symbol 391 MovieClip
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"spark"Symbol 461 MovieClip Frame 1Symbol 443 MovieClip
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"targetShow"Symbol 629 MovieClip Frame 1Symbol 576 MovieClip
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Special Tags

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Labels

"startbtn"Frame 2
"menuanimation"Frame 4
"menu"Frame 5
"help"Frame 6
"story1"Frame 7
"game1"Frame 9
"levelscore1"Frame 14
"story2"Frame 21
"game2"Frame 22
"levelscore2"Frame 28
"story3"Frame 34
"game3"Frame 35
"levelscore3"Frame 41
"story4"Frame 44
"game4"Frame 45
"levelscore4"Frame 51
"story5"Frame 55
"game5"Frame 56
"levelscore5"Frame 64
"death"Frame 98
"gamewin"Frame 99
"loop"Symbol 424 MovieClip Frame 6
"start"Symbol 490 MovieClip Frame 2
"loop"Symbol 576 MovieClip Frame 6

Dynamic Text Variables

distSymbol 491 EditableText"<p align="left"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0">65km</font></p><p align="left"></p><p align="left"></p>"
_root.levelnoSymbol 494 EditableText"3"
creditsSymbol 498 EditableText"<p align="center"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">60,050</font></p><p align="center"><font face="Arial Black" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">60,0000</font></p><p align="center"></p>"
healthSymbol 499 EditableText"<p align="left"><font face="Arial" size="20" color="#ffffff" letterSpacing="0.000000" kerning="0">600</font></p><p align="left"></p><p align="left"></p>"
_root.timervalueSymbol 514 EditableText"000"
_root.newscorevarSymbol 516 EditableText"00000"
currentSpeedSymbol 528 EditableText"<p align="center"><font face="Tekton Pro" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>134 &nbsp;Mph</b></font></p>"
_root.totalscoreSymbol 541 EditableText"<p align="center"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">00000</font></p>"
_root.totalscoreSymbol 634 EditableText"<p align="center"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">10000</font></p>"
_root.totalscoreSymbol 647 EditableText"<p align="center"><font face="Tekton Pro" size="24" color="#ffcc00" letterSpacing="0.000000" kerning="1">10000</font></p>"




http://swfchan.com/29/141888/info.shtml
Created: 27/10 -2018 18:17:25 Last modified: 27/10 -2018 18:17:25 Server time: 29/04 -2024 09:14:04