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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/33181495?noj=FRM33181495-25DC" width="1" height="1"></div>

Minor update to Pokemon Ranch Girls.swf

This is the info page for
Flash #144793

(Click the ID number above for more basic data on this flash file.)


Text
Pokemon

Ranch Girls

Dating Sim

Ranch Girls

Pokemon

New Game

Instructions

Load Game

RETURN TO TITLE

RETURN TO TITLE

Thanks for playing "Pokemon: Pocket Monster Ranchers". This game is
a mixture of RPG, point & click, and choose your own adventure games.
You are taking on the role of Milo (changable), a new ranch hand, that
has come across the sea for a job assignment. Your boss has
contracted you to work for 100 days and if you don't work out you'll be
shipped back home.
-You won't be able to date every girl at the same time because of their
conflicting personas no matter how hard you try. There is plenty to
explore try something new on each play through.

Here are some tips that may help you along the way.
-Relationship Points: Increasing this is needed to move forward in the
game. You can increase this by talking with each co- worker.
-Personal stats: You can raise these in various ways. Which affects the
girls in different ways.
-Health: You can't do anything without HP. You'll use this to interact
with almost everything.  Your Pokemon will use its HP in battle.
Everything else is trial and error.  Enjoy.

Full work by
Rozalin Wednesday
except the music...

Back

If it is such a dumb game
please find a better one.

Goodbye.

<p align="left"><font face="Eurostile" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Milo</b></font></p>

Name:

Strength:

Intelligence:

Charm:

Points left:

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

You must use every point to move on.

You are a farm hand that has just been hired to do
work over seas with one of the many pokemon
ranches in the world.
Your future boss warns you that your contract will
be up after 100 days unless you can prove
yourself too valuable to let go.
You will have to impress at least one of the girls to
help back you up so you don't get sent home with
your tail between your legs.
Good luck in your adventures and have fun.

WHOA! Hold your horses! Before we begin I have to ask
a few questions. These questions will determine which
pokemon you will have as your partner through out the
game. Let's begin.

Question 1 of 4:
Do you use speed, power, or a balanced mix of both
in battle?

Speed

Power

A balanced mix

Question 2 of 4:
Do you have two legs, four legs, wings, or none of the
above?

Two Legs

Four Legs

Wings

None of the above

Question 2 of 4:
Where does your power come from?

My Muscles

My fangs

My Mind

My horns/claws

Question 2 of 4:
How do you balance your speed and power?

With weapons

With training

With my size

It comes naturally

Question 3 of 4:
What are at the end of those two legs?

Claws

Nothing

Toes

Question 3 of 4:
Are you always on four legs?

Yeah, Its great.

Screw that, I can stand up.

Question 3 of 4:
Are these wings for flying?

Of course

Mostly decoration

Question 3 of 4:
Do you swim or float through the air?

I swim like a fish.

I float like a phantom.

Question 3 of 4:
Are these muscles big and bulky or are they lean and
well managed?

Bulky

Lean

Question 3 of 4:
Are these fangs for biting your enemy or for scaring?

Biting

Scaring

Question 3 of 4:
Is your mind your only weapon?

I'm also cute.

Yes.

I'm deceptive.

Question 3 of 4:
Are these horns and claws decorative or for fighting?

For fighting

For show

Question 3 of 4:
What kind of weapon do you wield?

A club

A sword

A cannon

An axe

Question 3 of 4:
How do you train?

Spiritually

Physically

Question 3 of 4:
How big are you?

I'm huge!

Small... but powerful.

Question 3 of 4:
You just wanted to see what that button led to didn't
you?

Yes.

No, I'm awesome.

Final Question:
Are you a plant or
plant-like?

Yes.

No.

Final Question:
Do you have arms?

Yes, why wouldn't I?

No, I'm a freak.

Final Question:
Are these claws large?

Yes, very.

No, just long enough to be useful.

Final Question:
Are you a horse?

Yes.

No.

No Final Question:
You get a Bidoof.

Seriously? This game is dumb.

I guess I deserved that one.

Final Question:
Do you live in water?

Yes.

No.

Final Question:
Are you a bird?

Yes.

No.

Final Question:
Do your wings even
function?

Yes.

No.

Final Question:
Do you have fins?

Yes.

No.

Final Question:
Are you made of metal?

Yes.

No.

Final Question:
Do you have a style you
practice?

Yes.

No.

Final Question:
Do you use punches or
kicks?

Punches

Kicks

Final Question:
Are you a bat?

Yes.

No.

Final Question:
Do you have a large
mouth?

Yes.

No.

Final Question:
Do you have a focus for
your powers?

Yes.

No.

Final Question:
Are you just cute or are
you beautiful?

Just cute.

Beautiful.

Final Question:
What makes you
deceptive?

My looks.

My personality

Final Question:
Are they useful?

Very.

Mildly

Final Question:
Are they useful?

Very.

Mildly

Final Question:
What is it made of?

Wood.

Bone

Final Question:
Is it a leek?

That'd be a weak sword.

It is one bad-ass sword.

Final Question:
Seriously?

Yeah. Seriously.

Kinda, It's a water cannon.

Final Question:
What is it made of?

Metal

Bone

Final Question:
What are you made of?

Metal

Stone

Final Question:
Are you popular?

Yes.

Define popular.

Final Question:
What makes it spiritual?

Yoga

Chanting

Final Question:
Does your strength come
with weight?

No

Yes

Bidoof

Blaziken

Snivy

Tyrogue

Sneasel

Hitmonlee

Croagunk

Seedot

Zebstrika

Bouffalant

Lombre

Darmanitan

Fearow

Dragonite

Masquerain

Scizor

Mantine

Starmie

Magnemite

Gengar

Hariyama

Machoke

Hitmonchan

Crobat

Durant

Seel

Loudred

Alakazam

Wobbuffet

Gothita

Gardevoir

Smoochum

Mime Jr.

Stantler

Karrablast

Nidorino

Nidorina

Timburr

Cubone

Dewott

Farfetch'd

Rhyperior

Blastoise

Bisharp

Fraxure

steelix

golem

Joltik

trubbish

Medicham

Xatu

Buizel

Miltank

Meet Your new partner!

<p align="center"><font face="Eurostile" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Ace</b></font></p>

Now choose a name.

*Speaker Crackles*

Voice over the intercom: We will be stopping soon. All riders please
prepare to disembark.

<p align="center"></p>

Well, this is the first step toward my new life. A new job in a new town. I
feel like nothing can stand in my way.

Exit train

I thought someone was suppose to be waiting here for me? Don't tell me
they forgot.

???????

You must be the farm hand I'm here to pick up. Since I can't trust my guess,
tell me your name and then you'll get mine.

I'm the stud you're looking for. Let's me show you how I'll milk those
round tits of yours.

My name is

<p align="center"></p>

, nice to meet you.

Sumomo

[She just slapped me... I think she hates perverts. I'll keep it to myself until
she's out of earshot.]

My name is Sumomo and I better not hear that crap from you ever again.
If the manager heard you talk like that you'd be fired before you got your
first paycheck.

Let's just get to the ranch before I have to kick you in the Voltorbs, you
anal dwelling Aipom.

I'm Sumomo.  I was sent to take you back to the ranch. Let's get a move
on so the manager can look you over. Kinda kick the Whirlopede, if you
know what I mean.

The Manager is in the main house. When you finish talking to her you can
start working or goof off, your choice. Well, later.

Day:

<p align="center"></p>

Health

<p align="left"></p>

<p align="left"></p>

$

Manager's
House

Barn

To Town

Bunks

Inventory

Stats

Pokeball x

Ribbon x

Poffin x

<p align="left"></p>

<p align="left"></p>

<p align="left"></p>

Candy x

<p align="left"></p>

A rather odd poffin made from carrots instead of berries. A great treat for rabbits.

A ribbon for tying up hair. It's rather frilly and may turn some girls away.

It's a freaking pokeball. Do you really need a description? Fine! It's a device used to
capture pokemon. A prized item for pokemon trainers and ranchers alike.

Close
Menu

BATTLE ITEMS

A rare treat for pokemon that causes an increase in power. A commodity that
you shouldn't waste.

Potion x

<p align="left"></p>

A medical solution that restores some of your pokemon's HP.

Battles Won:

Battles Lost:

Relationships

Partner

Strength:

Intelligence:

Charm:

<p align="center"></p>

<p align="center"></p>

<p align="center"></p>

<p align="left"></p>

Name:

Sumomo

Diana

Status:

Stranger

New Friend

Good Friends

Close Friends

Girlfriend

New Friend

Good Friends

Close Friends

Rel Pts:

Sparkle

Lopchan

Amber

Claudette

<p align="center"></p>

Name:

Health:

<p align="center"></p>

Level:

<p align="center"></p>

Exp:

<p align="center"></p>

It might be a good idea to see the
boss before you decide to settle in.

Enter

Crossroads

Damn! I mean... Hi, I'm

<p align="center"></p>

, it's nice to meet you.

I don't believe those are real. Let me give them the squeeze test.

Seriously, are you smuggling a pair of Solosis in your shirt?

Ms. Walsh

Hi, I'm your boss Diana Walsh. I'm Ms. Walsh during work hours which is
almost every time you'll see me. I'll probably be here in the house doing the
real hard work. Feel free to drop by if you need to chat or feel like giving this
old woman the time of day. Sumomo has dropped your

bags in your room. You can either start working or goofing off, but you are
on contract. If the other girls like you then you might make it here.

What is going through that thick skull of yours? I am your BOSS Diana
Walsh! You are here to work, not joke about sexually harassing me or my
girls! I just bet that's what you were thinking when you were hired to work
here! You are lower than a Garbodor's sack!

[She rants like this for the next hour and a half before she lets you go. A
little worse off than when you started]

You don't know how often I get that. You're the new worker and I'm the boss
woman, Diana Walsh. I've seen you and you look good. Get to work or I'll kick
you in the ass.

[She looks like she's kidding, but something tells you she might really kick
you in the ass]

Leave

Call Diana

What's up? Wanna know something about the girls to help you get along? Well
you gotta butter me up first. This ain't no free ride. I want you to bring me rare
candy for every piece of info that you wanna know. Good luck, they don't sell
them in stores. You have to find them yourself fucker! Ha ha ha!

Give
Candy

Oh, you have some! Thanks a lot. I'll tell you everything I know, but it's well worth
giving these babies up.

Who do you want to know about?

Sumomo

Lop-chan

Sparkle

Claudette

Amber

Ms. Walsh

If you don't have any, don't try to play me. I'm no dumbass. Now get out and get
back to work.

Farm

Enter
Pokemon Center

ActionScript [AS1/AS2]

Frame 1
function itemHandler1() { gotoAndStop ("Credits"); } Stage.showMenu = true; var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); _root.menu = myMenu; myMenu.customItems.push(new ContextMenuItem("Credits", itemHandler1));
Instance of Symbol 23 MovieClip in Frame 1
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; Mouse.hide(); }
Frame 2
stop();
Frame 3
stop();
Frame 5
stop();
Frame 6
stop();
Frame 7
var points = 27; var strength = 1; var intellegence = 1; var charm = 1; var PKMN_hp = 100; var PKMN_exp = 0; var PKMN_lvl = 1; var hp = 100; var money = 100; var day = 1; var sumomo_exp = 0; var walsh_exp = 0; var sparkle_exp = 0; var claudette_exp = 0; var amber_exp = 0; var lop_exp = 0; var partner = 0; var pokeball = 0; var ribbon = 0; var poffin = 0; var potion = 0; var candy = 0; var seen_manager = 0; var Random = 0; var Background_sound = new Sound(Town_music); Background_sound.setVolume(25); stop();
Instance of Symbol 23 MovieClip in Frame 7
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; Mouse.hide(); }
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
Instance of Symbol 23 MovieClip in Frame 11
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; Mouse.hide(); }
Frame 12
stop();
Instance of Symbol 23 MovieClip in Frame 12
onClipEvent (enterFrame) { this._x = _root._xmouse; this._y = _root._ymouse; Mouse.hide(); }
Frame 13
stop();
Frame 14
stop();
Frame 15
stop();
Frame 16
stop();
Frame 18
stop();
Frame 20
stop();
Frame 22
stop();
Frame 23
stop();
Frame 24
stop();
Frame 25
stop();
Frame 26
stop();
Frame 27
stop();
Frame 28
stop();
Frame 29
stop();
Symbol 20 Button
on (release) { _root.play(); }
Symbol 21 MovieClip Frame 1
function timerHandler() { if (!loadingComplete) { var _local2 = _root.getBytesLoaded() / _root.getBytesTotal(); bar._xscale = 100 * _local2; if (_local2 == 1) { loadingComplete = true; if (AUTO_PLAY) { startMovie(); } else { gotoAndStop ("loaded"); } return(undefined); } } } function startMovie() { _root.play(); } _root.stop(); stop(); var AUTO_PLAY = false; var loadingComplete = false; timerHandler();
Instance of Symbol 13 MovieClip in Symbol 21 MovieClip Frame 1
onClipEvent (enterFrame) { _parent.timerHandler(); }
Symbol 21 MovieClip Frame 2
stop();
Symbol 24 MovieClip Frame 856
gotoAndPlay ("song_start");
Symbol 29 Button
on (release) { gotoAndStop (7); }
Symbol 32 Button
on (release) { gotoAndStop ("Instructions"); }
Symbol 35 Button
on (release) { if (game.data._root.name == undefined) { gotoAndStop ("Stats"); } else { gotoAndStop ("Your Room"); } }
Symbol 43 Button
on (release) { gotoAndStop ("title_screen"); }
Symbol 46 Button
on (release) { nextFrame(); }
Symbol 48 Button
on (release) { prevFrame(); }
Symbol 54 Button
on (release) { gotoAndStop ("Title_screen"); }
Symbol 59 MovieClip Frame 195
gotoAndPlay ("TEsound");
Symbol 73 Button
on (release) { if (_root.points <= 0) { gotoAndStop ("storyline"); } else { this.enabled = false; } }
Symbol 76 Button
on (release) { if (_root.points > 0) { _root.strength = _root.strength + 1; _root.points = _root.points - 1; } }
Symbol 77 Button
on (release) { if (_root.points > 0) { _root.intellegence = _root.intellegence + 1; _root.points = _root.points - 1; } }
Symbol 78 Button
on (release) { if (_root.points > 0) { _root.charm = _root.charm + 1; _root.points = _root.points - 1; } }
Symbol 79 Button
on (release) { if (_root.strength > 1) { _root.strength = _root.strength - 1; _root.points = _root.points + 1; } }
Symbol 80 Button
on (release) { if (_root.intellegence > 1) { _root.intellegence = _root.intellegence - 1; _root.points = _root.points + 1; } }
Symbol 81 Button
on (release) { if (_root.charm > 1) { _root.charm = _root.charm - 1; _root.points = _root.points + 1; } }
Symbol 84 Button
on (release) { _root.gotoAndStop("question"); }
Symbol 85 MovieClip Frame 1
stop();
Symbol 85 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 4086
gotoAndPlay ("aria_start");
Symbol 91 Button
on (release) { nextFrame(); }
Symbol 96 Button
on (release) { gotoAndStop ("speed_answer"); }
Symbol 97 Button
on (release) { gotoAndStop ("power_answer"); }
Symbol 98 Button
on (release) { gotoAndStop ("balanced_answer"); }
Symbol 104 Button
on (release) { gotoAndStop ("twolegs_answer"); }
Symbol 105 Button
on (release) { gotoAndStop ("fourlegs_answer"); }
Symbol 106 Button
on (release) { gotoAndStop ("wings_answer"); }
Symbol 107 Button
on (release) { gotoAndStop ("None_above_answer"); }
Symbol 113 Button
on (release) { gotoAndStop ("muscles_answer"); }
Symbol 114 Button
on (release) { gotoAndStop ("fangs_answer"); }
Symbol 115 Button
on (release) { gotoAndStop ("mind_answer"); }
Symbol 116 Button
on (release) { gotoAndStop ("horn_answer"); }
Symbol 122 Button
on (release) { gotoAndStop ("weapons_answer"); }
Symbol 123 Button
on (release) { gotoAndStop ("training_answer"); }
Symbol 124 Button
on (release) { gotoAndStop ("size_answer"); }
Symbol 125 Button
on (release) { gotoAndStop ("natural_answer"); }
Symbol 127 Button
on (release) { gotoAndStop ("nothing_answer"); }
Symbol 128 Button
on (release) { gotoAndStop ("toes_answer"); }
Symbol 129 Button
on (release) { gotoAndStop ("claws_answer"); }
Symbol 134 Button
on (release) { gotoAndStop ("hooves_answer"); }
Symbol 135 Button
on (release) { gotoAndStop ("screw_answer"); }
Symbol 141 Button
on (release) { gotoAndStop ("ofcourse_answer"); }
Symbol 142 Button
on (release) { gotoAndStop ("decoration_answer"); }
Symbol 146 Button
on (release) { gotoAndStop ("fish_answer"); }
Symbol 147 Button
on (release) { gotoAndStop ("phantom_answer"); }
Symbol 151 Button
on (release) { gotoAndStop ("bulky_answer"); }
Symbol 152 Button
on (release) { gotoAndStop ("lean_answer"); }
Symbol 156 Button
on (release) { gotoAndStop ("bite_answer"); }
Symbol 157 Button
on (release) { gotoAndStop ("scare_answer"); }
Symbol 162 Button
on (release) { gotoAndStop ("mind_only_answer"); }
Symbol 163 Button
on (release) { gotoAndStop ("cute_answer"); }
Symbol 164 Button
on (release) { gotoAndStop ("deceptive_answer"); }
Symbol 168 Button
on (release) { gotoAndStop ("show_answer"); }
Symbol 169 Button
on (release) { gotoAndStop ("fighting_answer"); }
Symbol 171 Button
on (release) { gotoAndStop ("club_answer"); }
Symbol 173 Button
on (release) { gotoAndStop ("sword_answer"); }
Symbol 175 Button
on (release) { gotoAndStop ("cannon_answer"); }
Symbol 177 Button
on (release) { gotoAndStop ("axe_answer"); }
Symbol 180 Button
on (release) { gotoAndStop ("spirit_answer"); }
Symbol 182 Button
on (release) { gotoAndStop ("physical_answer"); }
Symbol 185 Button
on (release) { gotoAndStop ("huge_answer"); }
Symbol 187 Button
on (release) { gotoAndStop ("small_answer"); }
Symbol 190 Button
on (release) { _root.gotoAndStop("title_screen"); }
Symbol 192 Button
on (release) { gotoAndStop ("bidoof"); }
Symbol 195 Button
on (release) { _root.partner = _root.partner + 3; _root.gotoAndStop("partner_shown"); }
Symbol 197 Button
on (release) { _root.partner = _root.partner + 4; _root.gotoAndStop("partner_shown"); }
Symbol 200 Button
on (release) { _root.partner = _root.partner + 7; _root.gotoAndStop("partner_shown"); }
Symbol 202 Button
on (release) { _root.partner = _root.partner + 8; _root.gotoAndStop("partner_shown"); }
Symbol 205 Button
on (release) { _root.partner = _root.partner + 5; _root.gotoAndStop("partner_shown"); }
Symbol 207 Button
on (release) { _root.partner = _root.partner + 6; _root.gotoAndStop("partner_shown"); }
Symbol 210 Button
on (release) { _root.partner = _root.partner + 9; _root.gotoAndStop("partner_shown"); }
Symbol 212 Button
on (release) { _root.partner = _root.partner + 10; _root.gotoAndStop("partner_shown"); }
Symbol 215 Button
on (release) { _root.gotoAndStop("dumb_game"); }
Symbol 217 Button
on (release) { _root.partner = _root.partner + 1; _root.gotoAndStop("partner_shown"); }
Symbol 220 Button
on (release) { _root.partner = _root.partner + 11; _root.gotoAndStop("partner_shown"); }
Symbol 222 Button
on (release) { _root.partner = _root.partner + 12; _root.gotoAndStop("partner_shown"); }
Symbol 225 Button
on (release) { _root.partner = _root.partner + 13; _root.gotoAndStop("partner_shown"); }
Symbol 227 Button
on (release) { _root.partner = _root.partner + 14; _root.gotoAndStop("partner_shown"); }
Symbol 230 Button
on (release) { _root.partner = _root.partner + 15; _root.gotoAndStop("partner_shown"); }
Symbol 232 Button
on (release) { _root.partner = _root.partner + 16; _root.gotoAndStop("partner_shown"); }
Symbol 235 Button
on (release) { _root.partner = _root.partner + 17; _root.gotoAndStop("partner_shown"); }
Symbol 237 Button
on (release) { _root.partner = _root.partner + 18; _root.gotoAndStop("partner_shown"); }
Symbol 240 Button
on (release) { _root.partner = _root.partner + 19; _root.gotoAndStop("partner_shown"); }
Symbol 242 Button
on (release) { _root.partner = _root.partner + 20; _root.gotoAndStop("partner_shown"); }
Symbol 245 Button
on (release) { _root.partner = _root.partner + 21; _root.gotoAndStop("partner_shown"); }
Symbol 247 Button
on (release) { _root.partner = _root.partner + 22; _root.gotoAndStop("partner_shown"); }
Symbol 250 Button
on (release) { _root.partner = _root.partner + 23; _root.gotoAndStop("partner_shown"); }
Symbol 252 Button
on (release) { _root.partner = _root.partner + 2; _root.gotoAndStop("partner_shown"); }
Symbol 255 Button
on (release) { _root.partner = _root.partner + 24; _root.gotoAndStop("partner_shown"); }
Symbol 257 Button
on (release) { _root.partner = _root.partner + 25; _root.gotoAndStop("partner_shown"); }
Symbol 260 Button
on (release) { _root.partner = _root.partner + 27; _root.gotoAndStop("partner_shown"); }
Symbol 262 Button
on (release) { _root.partner = _root.partner + 26; _root.gotoAndStop("partner_shown"); }
Symbol 265 Button
on (release) { _root.partner = _root.partner + 28; _root.gotoAndStop("partner_shown"); }
Symbol 267 Button
on (release) { _root.partner = _root.partner + 29; _root.gotoAndStop("partner_shown"); }
Symbol 270 Button
on (release) { _root.partner = _root.partner + 30; _root.gotoAndStop("partner_shown"); }
Symbol 272 Button
on (release) { _root.partner = _root.partner + 31; _root.gotoAndStop("partner_shown"); }
Symbol 275 Button
on (release) { _root.partner = _root.partner + 32; _root.gotoAndStop("partner_shown"); }
Symbol 277 Button
on (release) { _root.partner = _root.partner + 33; _root.gotoAndStop("partner_shown"); }
Symbol 280 Button
on (release) { _root.partner = _root.partner + 34; _root.gotoAndStop("partner_shown"); }
Symbol 282 Button
on (release) { _root.partner = _root.partner + 35; _root.gotoAndStop("partner_shown"); }
Symbol 285 Button
on (release) { _root.partner = _root.partner + 36; _root.gotoAndStop("partner_shown"); }
Symbol 287 Button
on (release) { _root.partner = _root.partner + 37; _root.gotoAndStop("partner_shown"); }
Symbol 290 Button
on (release) { _root.partner = _root.partner + 38; _root.gotoAndStop("partner_shown"); }
Symbol 292 Button
on (release) { _root.partner = _root.partner + 39; _root.gotoAndStop("partner_shown"); }
Symbol 295 Button
on (release) { _root.partner = _root.partner + 40; _root.gotoAndStop("partner_shown"); }
Symbol 297 Button
on (release) { _root.partner = _root.partner + 41; _root.gotoAndStop("partner_shown"); }
Symbol 300 Button
on (release) { _root.partner = _root.partner + 42; _root.gotoAndStop("partner_shown"); }
Symbol 302 Button
on (release) { _root.partner = _root.partner + 43; _root.gotoAndStop("partner_shown"); }
Symbol 305 Button
on (release) { _root.partner = _root.partner + 44; _root.gotoAndStop("partner_shown"); }
Symbol 307 Button
on (release) { _root.partner = _root.partner + 45; _root.gotoAndStop("partner_shown"); }
Symbol 310 Button
on (release) { _root.partner = _root.partner + 46; _root.gotoAndStop("partner_shown"); }
Symbol 312 Button
on (release) { _root.partner = _root.partner + 47; _root.gotoAndStop("partner_shown"); }
Symbol 315 Button
on (release) { _root.partner = _root.partner + 48; _root.gotoAndStop("partner_shown"); }
Symbol 317 Button
on (release) { _root.partner = _root.partner + 49; _root.gotoAndStop("partner_shown"); }
Symbol 320 Button
on (release) { _root.partner = _root.partner + 50; _root.gotoAndStop("partner_shown"); }
Symbol 322 Button
on (release) { _root.partner = _root.partner + 51; _root.gotoAndStop("partner_shown"); }
Symbol 325 Button
on (release) { _root.partner = _root.partner + 52; _root.gotoAndStop("partner_shown"); }
Symbol 327 Button
on (release) { _root.partner = _root.partner + 53; _root.gotoAndStop("partner_shown"); }
Symbol 329 MovieClip Frame 1
stop();
Symbol 329 MovieClip Frame 2
stop();
Symbol 329 MovieClip Frame 3
stop();
Symbol 329 MovieClip Frame 4
stop();
Symbol 329 MovieClip Frame 5
stop();
Symbol 329 MovieClip Frame 6
stop();
Symbol 329 MovieClip Frame 7
stop();
Symbol 329 MovieClip Frame 8
stop();
Symbol 329 MovieClip Frame 9
stop();
Symbol 329 MovieClip Frame 10
stop();
Symbol 329 MovieClip Frame 11
stop();
Symbol 329 MovieClip Frame 12
stop();
Symbol 329 MovieClip Frame 13
stop();
Symbol 329 MovieClip Frame 14
stop();
Symbol 329 MovieClip Frame 15
stop();
Symbol 329 MovieClip Frame 16
stop();
Symbol 329 MovieClip Frame 17
stop();
Symbol 329 MovieClip Frame 18
stop();
Symbol 329 MovieClip Frame 19
stop();
Symbol 329 MovieClip Frame 20
stop();
Symbol 329 MovieClip Frame 21
stop();
Symbol 329 MovieClip Frame 22
stop();
Symbol 329 MovieClip Frame 23
stop();
Symbol 329 MovieClip Frame 24
stop();
Symbol 329 MovieClip Frame 25
stop();
Symbol 329 MovieClip Frame 26
stop();
Symbol 329 MovieClip Frame 27
stop();
Symbol 329 MovieClip Frame 28
stop();
Symbol 329 MovieClip Frame 29
stop();
Symbol 329 MovieClip Frame 30
stop();
Symbol 329 MovieClip Frame 31
stop();
Symbol 329 MovieClip Frame 32
stop();
Symbol 329 MovieClip Frame 33
stop();
Symbol 329 MovieClip Frame 34
stop();
Symbol 329 MovieClip Frame 35
stop();
Symbol 329 MovieClip Frame 36
stop();
Symbol 329 MovieClip Frame 37
stop();
Symbol 329 MovieClip Frame 38
stop();
Symbol 329 MovieClip Frame 39
stop();
Symbol 329 MovieClip Frame 40
stop();
Symbol 329 MovieClip Frame 41
stop();
Symbol 329 MovieClip Frame 42
stop();
Symbol 329 MovieClip Frame 43
stop();
Symbol 329 MovieClip Frame 44
stop();
Symbol 490 MovieClip Frame 1
if (_root.partner == 0) { gotoAndStop ("cheater"); } else if (_root.partner == 1) { gotoAndStop ("bidoof"); } else if (_root.partner == 3) { gotoAndStop ("snivy"); } else if (_root.partner == 4) { gotoAndStop ("tyrogue"); } else if (_root.partner == 5) { gotoAndStop ("sneasel"); } else if (_root.partner == 6) { gotoAndStop ("hitmonlee"); } else if (_root.partner == 7) { gotoAndStop ("croagunk"); } else if (_root.partner == 8) { gotoAndStop ("seedot"); } else if (_root.partner == 9) { gotoAndStop ("zebstrika"); } else if (_root.partner == 10) { gotoAndStop ("bouffalant"); } else if (_root.partner == 11) { gotoAndStop ("lombre"); } else if (_root.partner == 12) { gotoAndStop ("darmanitan"); } else if (_root.partner == 13) { gotoAndStop ("fearow"); } else if (_root.partner == 14) { gotoAndStop ("dragonite"); } else if (_root.partner == 15) { gotoAndStop ("masquerain"); } else if (_root.partner == 16) { gotoAndStop ("scizor"); } else if (_root.partner == 17) { gotoAndStop ("mantine"); } else if (_root.partner == 18) { gotoAndStop ("starmie"); } else if (_root.partner == 19) { gotoAndStop ("magnemite"); } else if (_root.partner == 20) { gotoAndStop ("gengar"); } else if (_root.partner == 21) { gotoAndStop ("hariyama"); } else if (_root.partner == 22) { gotoAndStop ("machoke"); } else if (_root.partner == 23) { gotoAndStop ("hitmonchan"); } else if (_root.partner == 2) { gotoAndStop ("blaziken"); } else if (_root.partner == 24) { gotoAndStop ("crobat"); } else if (_root.partner == 25) { gotoAndStop ("durant"); } else if (_root.partner == 26) { gotoAndStop ("seel"); } else if (_root.partner == 27) { gotoAndStop ("loudred"); } else if (_root.partner == 28) { gotoAndStop ("alakazam"); } else if (_root.partner == 29) { gotoAndStop ("wobbuffet"); } else if (_root.partner == 30) { gotoAndStop ("gothita"); } else if (_root.partner == 31) { gotoAndStop ("gardevior"); } else if (_root.partner == 32) { gotoAndStop ("smoochum"); } else if (_root.partner == 33) { gotoAndStop ("mime_jr"); } else if (_root.partner == 34) { gotoAndStop ("stantler"); } else if (_root.partner == 35) { gotoAndStop ("karrablast"); } else if (_root.partner == 36) { gotoAndStop ("nidorino"); } else if (_root.partner == 37) { gotoAndStop ("nidorina"); } else if (_root.partner == 38) { gotoAndStop ("timburr"); } else if (_root.partner == 39) { gotoAndStop ("cubone"); } else if (_root.partner == 40) { gotoAndStop ("dewott"); } else if (_root.partner == 41) { gotoAndStop ("farfetch_d"); } else if (_root.partner == 42) { gotoAndStop ("rhyperior"); } else if (_root.partner == 43) { gotoAndStop ("blastoise"); } else if (_root.partner == 44) { gotoAndStop ("bisharp"); } else if (_root.partner == 45) { gotoAndStop ("fraxure"); } else if (_root.partner == 46) { gotoAndStop ("steelix"); } else if (_root.partner == 47) { gotoAndStop ("golem"); } else if (_root.partner == 48) { gotoAndStop ("joltik"); } else if (_root.partner == 49) { gotoAndStop ("trubbish"); } else if (_root.partner == 50) { gotoAndStop ("medicham"); } else if (_root.partner == 51) { gotoAndStop ("xatu"); } else if (_root.partner == 52) { gotoAndStop ("buizel"); } else if (_root.partner == 53) { gotoAndStop ("miltank"); }
Symbol 490 MovieClip Frame 2
stop();
Symbol 490 MovieClip Frame 3
stop();
Symbol 490 MovieClip Frame 4
stop();
Symbol 490 MovieClip Frame 5
stop();
Symbol 490 MovieClip Frame 6
stop();
Symbol 490 MovieClip Frame 7
stop();
Symbol 490 MovieClip Frame 8
stop();
Symbol 490 MovieClip Frame 9
stop();
Symbol 490 MovieClip Frame 10
stop();
Symbol 490 MovieClip Frame 11
stop();
Symbol 490 MovieClip Frame 12
stop();
Symbol 490 MovieClip Frame 13
stop();
Symbol 490 MovieClip Frame 14
stop();
Symbol 490 MovieClip Frame 15
stop();
Symbol 490 MovieClip Frame 16
stop();
Symbol 490 MovieClip Frame 17
stop();
Symbol 490 MovieClip Frame 18
stop();
Symbol 490 MovieClip Frame 19
stop();
Symbol 490 MovieClip Frame 20
stop();
Symbol 490 MovieClip Frame 21
stop();
Symbol 490 MovieClip Frame 22
stop();
Symbol 490 MovieClip Frame 23
stop();
Symbol 490 MovieClip Frame 24
stop();
Symbol 490 MovieClip Frame 25
stop();
Symbol 490 MovieClip Frame 26
stop();
Symbol 490 MovieClip Frame 27
stop();
Symbol 490 MovieClip Frame 28
stop();
Symbol 490 MovieClip Frame 29
stop();
Symbol 490 MovieClip Frame 30
stop();
Symbol 490 MovieClip Frame 31
stop();
Symbol 490 MovieClip Frame 32
stop();
Symbol 490 MovieClip Frame 33
stop();
Symbol 490 MovieClip Frame 34
stop();
Symbol 490 MovieClip Frame 35
stop();
Symbol 490 MovieClip Frame 36
stop();
Symbol 490 MovieClip Frame 37
stop();
Symbol 490 MovieClip Frame 38
stop();
Symbol 490 MovieClip Frame 39
stop();
Symbol 490 MovieClip Frame 40
stop();
Symbol 490 MovieClip Frame 41
stop();
Symbol 490 MovieClip Frame 42
stop();
Symbol 490 MovieClip Frame 43
stop();
Symbol 490 MovieClip Frame 44
stop();
Symbol 490 MovieClip Frame 45
stop();
Symbol 490 MovieClip Frame 46
stop();
Symbol 490 MovieClip Frame 47
stop();
Symbol 490 MovieClip Frame 48
stop();
Symbol 490 MovieClip Frame 49
stop();
Symbol 490 MovieClip Frame 50
stop();
Symbol 490 MovieClip Frame 51
stop();
Symbol 490 MovieClip Frame 52
stop();
Symbol 490 MovieClip Frame 53
stop();
Symbol 490 MovieClip Frame 54
stop();
Symbol 495 Button
on (release) { nextFrame(); }
Symbol 500 Button
on (release) { gotoAndStop ("game_start"); }
Symbol 501 MovieClip Frame 1279
gotoAndPlay ("song_start");
Symbol 505 Button
on (release) { nextFrame(); }
Symbol 513 Button
on (release) { nextFrame(); }
Symbol 526 Button
on (release) { _root.sumomo_exp = _root.sumomo_exp - (_root.charm * 0.1); gotoAndPlay ("punched"); _root.mus = new Sound(); _root.mus = attachSound("Slap"); _root.mus = start(6, 1); _root.mus.volume = 100; }
Symbol 528 Button
on (release) { _root.sumomo_exp = _root.sumomo_exp + (_root.charm * 0.1); gotoAndPlay ("wink"); }
Symbol 542 Button
on (release) { gotoAndStop ("ranch"); }
Symbol 545 MovieClip Frame 1727
gotoAndPlay ("song_start");
Symbol 549 Button
on (release) { _root.gotoAndStop("crossroads"); }
Symbol 550 MovieClip Frame 1
stop();
Symbol 550 MovieClip Frame 2
stop();
Symbol 550 MovieClip Frame 3
stop();
Symbol 550 MovieClip Frame 4
stop();
Symbol 550 MovieClip Frame 5
stop();
Symbol 550 MovieClip Frame 6
stop();
Symbol 550 MovieClip Frame 7
stop();
Symbol 550 MovieClip Frame 11
stop();
Symbol 550 MovieClip Frame 12
stop();
Symbol 550 MovieClip Frame 13
stop();
Symbol 550 MovieClip Frame 14
stop();
Symbol 550 MovieClip Frame 15
stop();
Symbol 560 Button
on (release) { gotoAndStop ("Main_House"); }
Symbol 562 Button
on (release) { if (_root.seen_manager == 0) { gotoAndStop ("go_see_boss"); } else { gotoAndStop ("barn"); } }
Symbol 565 Button
on (release) { if (_root.seen_manager == 0) { gotoAndStop ("go_see_boss"); } else { gotoAndStop ("bunks"); } }
Symbol 567 Button
on (release) { if (_root.seen_manager == 0) { gotoAndStop ("go_see_boss"); } else { gotoAndStop ("town"); } }
Symbol 570 Button
on (release) { gotoAndStop ("inventory"); }
Symbol 573 Button
on (release) { gotoAndStop ("stats"); }
Symbol 597 Button
on (release) { gotoAndStop ("default"); }
Symbol 600 Button
on (release) { gotoAndStop ("battle_items"); }
Symbol 606 Button
on (release) { gotoAndStop ("inventory"); }
Symbol 613 Button
on (release) { gotoAndStop ("default"); }
Symbol 616 Button
on (release) { gotoAndStop ("relationship"); }
Symbol 619 Button
on (release) { gotoAndStop ("PKMN_stats"); }
Symbol 630 Button
on (release) { gotoAndStop ("stats"); }
Symbol 638 MovieClip Frame 1
stop(); if (_root.sumomo_exp <= 0) { gotoAndStop ("stranger"); } else if (_root.sumomo_exp >= 0) { gotoAndStop ("new_friend"); } else if (_root.sumomo_exp >= 500) { gotoAndStop ("good_friend"); }
Symbol 638 MovieClip Frame 2
stop();
Symbol 638 MovieClip Frame 3
stop();
Symbol 638 MovieClip Frame 4
stop();
Symbol 638 MovieClip Frame 5
stop();
Symbol 638 MovieClip Frame 6
stop();
Symbol 642 MovieClip Frame 1
stop(); if (_root.walsh_exp <= 0) { gotoAndStop ("stranger"); } else if (_root.walsh_exp >= 0) { gotoAndStop ("new_friend"); } else if (_root.walsh_exp >= 500) { gotoAndStop ("good_friend"); }
Symbol 642 MovieClip Frame 2
stop();
Symbol 642 MovieClip Frame 3
stop();
Symbol 642 MovieClip Frame 4
stop();
Symbol 642 MovieClip Frame 5
stop();
Symbol 642 MovieClip Frame 6
stop();
Symbol 645 MovieClip Frame 1
stop(); if (_root.sparkle_exp <= 0) { gotoAndStop ("stranger"); } else { gotoAndStop ("new_friend"); }
Symbol 645 MovieClip Frame 2
stop();
Symbol 645 MovieClip Frame 3
stop();
Symbol 645 MovieClip Frame 4
stop();
Symbol 645 MovieClip Frame 5
stop();
Symbol 645 MovieClip Frame 6
stop();
Symbol 647 MovieClip Frame 1
stop(); if (_root.lop_exp <= 0) { gotoAndStop ("stranger"); } else { gotoAndStop ("new_friend"); }
Symbol 647 MovieClip Frame 2
stop();
Symbol 647 MovieClip Frame 3
stop();
Symbol 647 MovieClip Frame 4
stop();
Symbol 647 MovieClip Frame 5
stop();
Symbol 647 MovieClip Frame 6
stop();
Symbol 649 MovieClip Frame 1
stop(); if (_root.amber_exp <= 0) { gotoAndStop ("stranger"); } else { gotoAndStop ("new_friend"); }
Symbol 649 MovieClip Frame 2
stop();
Symbol 649 MovieClip Frame 3
stop();
Symbol 649 MovieClip Frame 4
stop();
Symbol 649 MovieClip Frame 5
stop();
Symbol 649 MovieClip Frame 6
stop();
Symbol 651 MovieClip Frame 1
stop(); if (_root.claudette_exp <= 0) { gotoAndStop ("stranger"); } else { gotoAndStop ("new_friend"); }
Symbol 651 MovieClip Frame 2
stop();
Symbol 651 MovieClip Frame 3
stop();
Symbol 651 MovieClip Frame 4
stop();
Symbol 651 MovieClip Frame 5
stop();
Symbol 651 MovieClip Frame 6
stop();
Symbol 678 MovieClip Frame 1
stop();
Symbol 678 MovieClip Frame 2
stop();
Symbol 678 MovieClip Frame 3
stop();
Symbol 678 MovieClip Frame 4
stop();
Symbol 678 MovieClip Frame 5
stop();
Symbol 678 MovieClip Frame 6
stop();
Symbol 681 Button
on (release) { gotoAndStop ("crossroads"); }
Symbol 684 Button
on (release) { if (_root.seen_manager == 0) { gotoAndStop ("meet_manager"); } else { gotoAndStop ("main_inside"); } }
Symbol 686 Button
on (release) { gotoAndStop ("crossroads"); }
Symbol 698 Button
on (release) { _root.walsh_exp = _root.walsh_exp + (_root.charm * 0.1); _root.seen_manager = _root.seen_manager + 1; gotoAndStop ("Walsh_damn"); }
Symbol 699 Button
on (release) { _root.walsh_exp = _root.walsh_exp - (_root.charm * 1.5); _root.lop_exp = _root.lop_exp - (_root.intellegence * 1.5); _root.sumomo_exp = _root.sumomo_exp - (_root.charm * 1.5); _root.amber_exp = _root.amber_exp - (_root.charm * 1.5); _root.claudette_exp = _root.claudette_exp - (_root.strength * 1.5); _root.sparkle_exp = _root.sparkle_exp - (_root.intellegence * 1.5); _root.seen_manager = _root.seen_manager + 1; gotoAndStop ("Walsh_squeeze"); }
Symbol 700 Button
on (release) { _root.walsh_exp = _root.walsh_exp + (_root.charm * 0.1); _root.seen_manager = _root.seen_manager + 1; gotoAndStop ("Walsh_solosis"); }
Symbol 704 Button
on (release) { nextFrame(); }
Symbol 706 Button
on (release) { gotoAndStop ("Main_house"); }
Symbol 711 Button
on (release) { _root.hp = _root.hp - 20; gotoAndStop ("Main_house"); }
Symbol 714 Button
on (release) { gotoAndStop ("Main_House"); }
Symbol 718 Button
on (release) { gotoAndStop ("talk_diana"); }
Symbol 722 Button
on (release) { if (_root.candy >= 1) { _root.points = _root.points - 1; _root.walsh_exp = _root.walsh_exp + (_root.charm * 0.1); gotoAndStop ("candy_info_main"); } else { gotoAndStop ("Dont_play_me"); } }
Symbol 724 Button
on (release) { nextFrame(); }
Symbol 733 Button
on (release) { gotoAndStop ("Main_House"); }
Symbol 738 Button
on (release) { gotoAndStop ("PKMN_center"); }
Symbol 739 Button
on (release) { gotoAndStop ("town"); }

Library Items

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Streaming Sound 7Used by:Symbol 545 MovieClip

Instance Names

"bar"Symbol 21 MovieClip Frame 1Symbol 11 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$oH$tCOK6JRWIyuph./eG5sez.."

Labels

"title_screen"Frame 2
"Instructions"Frame 3
"Credits"Frame 5
"dumb_game"Frame 6
"stats"Frame 7
"question"Frame 8
"partner_shown"Frame 9
"game_start"Frame 11
"crossroads"Frame 12
"go_see_boss"Frame 13
"Main_House"Frame 14
"meet_manager"Frame 15
"Walsh_damn"Frame 16
"Walsh_squeeze"Frame 18
"Walsh_solosis"Frame 20
"main_inside"Frame 22
"talk_diana"Frame 23
"candy_info_main"Frame 24
"Dont_play_me"Frame 26
"bunks"Frame 27
"town"Frame 28
"PKMN_center"Frame 29
"loaded"Symbol 21 MovieClip Frame 2
"song_start"Symbol 24 MovieClip Frame 1
"TEsound"Symbol 59 MovieClip Frame 1
"storyline"Symbol 85 MovieClip Frame 2
"aria_start"Symbol 86 MovieClip Frame 1
"speed_answer"Symbol 329 MovieClip Frame 3
"power_answer"Symbol 329 MovieClip Frame 4
"balanced_answer"Symbol 329 MovieClip Frame 5
"twolegs_answer"Symbol 329 MovieClip Frame 6
"fourlegs_answer"Symbol 329 MovieClip Frame 7
"wings_answer"Symbol 329 MovieClip Frame 8
"None_above_answer"Symbol 329 MovieClip Frame 9
"muscles_answer"Symbol 329 MovieClip Frame 10
"fangs_answer"Symbol 329 MovieClip Frame 11
"mind_answer"Symbol 329 MovieClip Frame 12
"horn_answer"Symbol 329 MovieClip Frame 13
"weapons_answer"Symbol 329 MovieClip Frame 14
"training_answer"Symbol 329 MovieClip Frame 15
"size_answer"Symbol 329 MovieClip Frame 16
"natural_answer"Symbol 329 MovieClip Frame 17
"nothing_answer"Symbol 329 MovieClip Frame 18
"Toes_answer"Symbol 329 MovieClip Frame 19
"claws_answer"Symbol 329 MovieClip Frame 20
"hooves_answer"Symbol 329 MovieClip Frame 21
"bidoof"Symbol 329 MovieClip Frame 22
"screw_answer"Symbol 329 MovieClip Frame 23
"ofcourse_answer"Symbol 329 MovieClip Frame 24
"decoration_answer"Symbol 329 MovieClip Frame 25
"fish_answer"Symbol 329 MovieClip Frame 26
"phantom_answer"Symbol 329 MovieClip Frame 27
"bulky_answer"Symbol 329 MovieClip Frame 28
"lean_answer"Symbol 329 MovieClip Frame 29
"bite_answer"Symbol 329 MovieClip Frame 30
"scare_answer"Symbol 329 MovieClip Frame 31
"mind_only_answer"Symbol 329 MovieClip Frame 32
"cute_answer"Symbol 329 MovieClip Frame 33
"deceptive_answer"Symbol 329 MovieClip Frame 34
"show_answer"Symbol 329 MovieClip Frame 35
"fighting_answer"Symbol 329 MovieClip Frame 36
"club_answer"Symbol 329 MovieClip Frame 37
"sword_answer"Symbol 329 MovieClip Frame 38
"cannon_answer"Symbol 329 MovieClip Frame 39
"axe_answer"Symbol 329 MovieClip Frame 40
"huge_answer"Symbol 329 MovieClip Frame 41
"small_answer"Symbol 329 MovieClip Frame 42
"spirit_answer"Symbol 329 MovieClip Frame 43
"physical_answer"Symbol 329 MovieClip Frame 44
"cheater"Symbol 490 MovieClip Frame 1
"bidoof"Symbol 490 MovieClip Frame 2
"blaziken"Symbol 490 MovieClip Frame 3
"snivy"Symbol 490 MovieClip Frame 4
"tyrogue"Symbol 490 MovieClip Frame 5
"sneasel"Symbol 490 MovieClip Frame 6
"hitmonlee"Symbol 490 MovieClip Frame 7
"croagunk"Symbol 490 MovieClip Frame 8
"seedot"Symbol 490 MovieClip Frame 9
"zebstrika"Symbol 490 MovieClip Frame 10
"bouffalant"Symbol 490 MovieClip Frame 11
"lombre"Symbol 490 MovieClip Frame 12
"darmanitan"Symbol 490 MovieClip Frame 13
"fearow"Symbol 490 MovieClip Frame 14
"dragonite"Symbol 490 MovieClip Frame 15
"masquerain"Symbol 490 MovieClip Frame 16
"scizor"Symbol 490 MovieClip Frame 17
"mantine"Symbol 490 MovieClip Frame 18
"starmie"Symbol 490 MovieClip Frame 19
"magnemite"Symbol 490 MovieClip Frame 20
"gengar"Symbol 490 MovieClip Frame 21
"hariyama"Symbol 490 MovieClip Frame 22
"machoke"Symbol 490 MovieClip Frame 23
"hitmonchan"Symbol 490 MovieClip Frame 24
"crobat"Symbol 490 MovieClip Frame 25
"durant"Symbol 490 MovieClip Frame 26
"seel"Symbol 490 MovieClip Frame 27
"loudred"Symbol 490 MovieClip Frame 28
"alakazam"Symbol 490 MovieClip Frame 29
"wobbuffet"Symbol 490 MovieClip Frame 30
"gothita"Symbol 490 MovieClip Frame 31
"gardevior"Symbol 490 MovieClip Frame 32
"smoochum"Symbol 490 MovieClip Frame 33
"mime_jr"Symbol 490 MovieClip Frame 34
"stantler"Symbol 490 MovieClip Frame 35
"karrablast"Symbol 490 MovieClip Frame 36
"nidorino"Symbol 490 MovieClip Frame 37
"nidorina"Symbol 490 MovieClip Frame 38
"timburr"Symbol 490 MovieClip Frame 39
"cubone"Symbol 490 MovieClip Frame 40
"dewott"Symbol 490 MovieClip Frame 41
"farfetch_d"Symbol 490 MovieClip Frame 42
"rhyperior"Symbol 490 MovieClip Frame 43
"blastoise"Symbol 490 MovieClip Frame 44
"bisharp"Symbol 490 MovieClip Frame 45
"fraxure"Symbol 490 MovieClip Frame 46
"steelix"Symbol 490 MovieClip Frame 47
"golem"Symbol 490 MovieClip Frame 48
"joltik"Symbol 490 MovieClip Frame 49
"trubbish"Symbol 490 MovieClip Frame 50
"medicham"Symbol 490 MovieClip Frame 51
"xatu"Symbol 490 MovieClip Frame 52
"buizel"Symbol 490 MovieClip Frame 53
"miltank"Symbol 490 MovieClip Frame 54
"song_start"Symbol 501 MovieClip Frame 1
"song_start"Symbol 545 MovieClip Frame 1
"meeting"Symbol 550 MovieClip Frame 1
"punched"Symbol 550 MovieClip Frame 8
"wink"Symbol 550 MovieClip Frame 14
"ranch"Symbol 550 MovieClip Frame 15
"strangers"Symbol 638 MovieClip Frame 1
"stranger"Symbol 638 MovieClip Frame 2
"new_friend"Symbol 638 MovieClip Frame 3
"good_friend"Symbol 638 MovieClip Frame 4
"close_friends"Symbol 638 MovieClip Frame 5
"strangers"Symbol 642 MovieClip Frame 1
"stranger"Symbol 642 MovieClip Frame 2
"new_friend"Symbol 642 MovieClip Frame 3
"good_friend"Symbol 642 MovieClip Frame 4
"close_friends"Symbol 642 MovieClip Frame 5
"strangers"Symbol 645 MovieClip Frame 1
"stranger"Symbol 645 MovieClip Frame 2
"new_friend"Symbol 645 MovieClip Frame 3
"good_friend"Symbol 645 MovieClip Frame 4
"close_friends"Symbol 645 MovieClip Frame 5
"strangers"Symbol 647 MovieClip Frame 1
"stranger"Symbol 647 MovieClip Frame 2
"new_friend"Symbol 647 MovieClip Frame 3
"good_friend"Symbol 647 MovieClip Frame 4
"close_friends"Symbol 647 MovieClip Frame 5
"strangers"Symbol 649 MovieClip Frame 1
"stranger"Symbol 649 MovieClip Frame 2
"new_friend"Symbol 649 MovieClip Frame 3
"good_friend"Symbol 649 MovieClip Frame 4
"close_friends"Symbol 649 MovieClip Frame 5
"strangers"Symbol 651 MovieClip Frame 1
"stranger"Symbol 651 MovieClip Frame 2
"new_friend"Symbol 651 MovieClip Frame 3
"good_friend"Symbol 651 MovieClip Frame 4
"close_friends"Symbol 651 MovieClip Frame 5
"default"Symbol 678 MovieClip Frame 1
"inventory"Symbol 678 MovieClip Frame 2
"battle_items"Symbol 678 MovieClip Frame 3
"stats"Symbol 678 MovieClip Frame 4
"relationship"Symbol 678 MovieClip Frame 5
"PKMN_stats"Symbol 678 MovieClip Frame 6

Dynamic Text Variables

_root.nameSymbol 61 EditableText"<p align="left"><font face="Eurostile" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Milo</b></font></p>"
_root.strengthSymbol 67 EditableText"<p align="center"></p>"
_root.intellegenceSymbol 68 EditableText"<p align="center"></p>"
_root.charmSymbol 69 EditableText"<p align="center"></p>"
_root.pointsSymbol 70 EditableText"<p align="center"></p>"
_root.PKMN_nameSymbol 498 EditableText"<p align="center"><font face="Eurostile" size="36" color="#ffffff" letterSpacing="0.000000" kerning="1"><b>Ace</b></font></p>"
_root.nameSymbol 508 EditableText"<p align="center"></p>"
_root.nameSymbol 530 EditableText"<p align="center"></p>"
_root.daySymbol 554 EditableText"<p align="center"></p>"
_root.hpSymbol 557 EditableText"<p align="left"></p>"
_root.moneySymbol 558 EditableText"<p align="left"></p>"
_root.pokeballSymbol 578 EditableText"<p align="left"></p>"
_root.ribbonSymbol 579 EditableText"<p align="left"></p>"
_root.poffinSymbol 580 EditableText"<p align="left"></p>"
_root.candySymbol 582 EditableText"<p align="left"></p>"
_root.potionSymbol 605 EditableText"<p align="left"></p>"
_root.strengthSymbol 623 EditableText"<p align="center"></p>"
_root.intellegenceSymbol 624 EditableText"<p align="center"></p>"
_root.charmSymbol 625 EditableText"<p align="center"></p>"
_root.nameSymbol 626 EditableText"<p align="left"></p>"
_root.PKMN_nameSymbol 670 EditableText"<p align="center"></p>"
_root.PKMN_hpSymbol 673 EditableText"<p align="center"></p>"
_root.PKMN_lvlSymbol 675 EditableText"<p align="center"></p>"
_root.PKMN_expSymbol 677 EditableText"<p align="center"></p>"
_root.nameSymbol 694 EditableText"<p align="center"></p>"




http://swfchan.com/29/144793/info.shtml
Created: 26/10 -2018 20:31:11 Last modified: 26/10 -2018 20:31:11 Server time: 25/04 -2024 22:34:04