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379793_Azul_Baronis_I___Epsilon_Z.swf

This is the info page for
Flash #10047

(Click the ID number above for more basic data on this flash file.)


Text
© James Pacanowski & Andrew Martin

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Music</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Would you like the in-game music to play?</font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Yes</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>No</b></font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Sound Effects</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Would you like the in-game sound effects <sbr />to play?</font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Yes</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>No</b></font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Hotkeys</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Okay</b></font></p>

P - Pause Game
M - Turn music on/off
N - Turn sound effects on/off
T - Display instructions in-game

<p align="center"><font face="Arial" size="12" color="#333333" letterSpacing="0.000000" kerning="0">This game aims to put as many ships into battles as is possible <sbr />(once you have progressed past the first few levels), and so it <sbr />may run slow on some computers. The percentage below should <sbr />give an indication of how well the game is running on your <sbr />computer (the game is currently on the highest settings), so that <sbr />you can adjust the performance settings accordingly:</font></p>

0%

<p align="center"><font face="Arial" size="10" color="#ffffff" letterSpacing="0.000000" kerning="0">(Percentage of optimum speed)</font></p>

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0">Full Settings - 140 ships max, best quality visuals</font></p>

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0">Medium Settings - 140 ships max, lower quality visuals</font></p>

<p align="center"><font face="Arial" size="13" color="#000000" letterSpacing="0.000000" kerning="0">Lowest Settings - 90 ships max, lower quality visuals</font></p>

Play Game

Instructions

Credits

High Scores

Settings

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Stage Briefing</b></font></p>

You must overcome the armadas of two different enemies. Your armada consists of 42 fighters, 5 destroyers and 2 testudons.
You are facing 79 fighters, 12 destroyers, and 3 testudons.

Stage One

You have fought 5 battles so far
You have destroyed 48 enemy ships
Your armada has destroyed 217 enemy ships
Your armada has taken 176 casualties
You have earnt 60493 points so far

Start Battle

6588557657

x1

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">WASD to manoeuvre, Mouse to fire (aim in small triangle in front of you)</font></p>

<p align="left"><font face="Tahoma" size="11" color="#ffffff" letterSpacing="0.000000" kerning="0">WASD to manoeuvre, click in front of ship for rapid-fire, behind for rockets</font></p>

<p align="center"><font face="Tahoma" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">Click anywhere on the screen to follow a different allied ship</font></p><p align="center"><font face="Tahoma" size="12" color="#ff0000" letterSpacing="0.000000" kerning="0">Press Space to possess this ship (if it is a fighter or destroyer)</font></p>

Shield = 0

Kills = 0

MULTIKILL

MULTIKILL

QUADRAPE

QUADRAPE

KILLING SPREE

KILLING SPREE

EXPLOSION JUNKIE

EXPLOSION JUNKIE

MERCILESS

MERCILESS

UNSTOPPABLE

UNSTOPPABLE

BLUE BARON

BLUE BARON

MEGADEATH

MEGADEATH

MEGADEATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

PSYCHOPATH

MASSACRE

MASSACRE

ANGEL OF DEATH

ANGEL OF DEATH

AUTOPILOT HAXX

AUTOPILOT HAXX

POGROM

POGROM

GENOCIDE

GENOCIDE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

ULTRA RAPE

HOLY FREAKING
HELL o.O

HOLY FREAKING
HELL o.O

x1

0

Score -

Next Multiplier -

Points Gained! -

15x200=10000

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Quick Tips</b></font></p>

- Your shots will not damage allied ships
- You cannot crash into other ships, so you do not need to avoid
them
- The map loops infinitely (like in Asteroids)
- Fly your ship using WASD to manoeuvre & the mouse to shoot
- Hold down Spacebar to use the afterburner (it recharges, but
will drop to zero if you shoot or get shot)
- Try and make it to stage 5. There's a nice surprise waiting for
you there. Promise >=]
- Click next for a more in-depth tutorial. To skip this, click the 'X'
in the top right corner of the window.

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Next...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Next...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Next...</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Briefing</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">You have successfully established your position as acting <sbr />Dictator of the Inter-Galactic Free Nations... which is odd, <sbr />because the IGFN has been a long-standing force for peace <sbr />in the universe, and you&apos;ve openly admitted your plans to <sbr />enslave most of it. Some have suggested that it has <sbr />something to do with your aggressive use of mind control in <sbr />all political meetings and debates, but most simply assert <sbr />that &apos;<b>THE ALMIGHTY DICTATOR KNOWS ALL</b>&apos;.</font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Either way, there are more pressing matters at hand. Turns <sbr />out that most of the universe actually <i>objects</i> at the prospect <sbr />of slavery. It&apos;s war.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>The ships you&apos;ll control</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You are able to pilot two different kinds of ship. The first is <sbr />an agile fighter with a repeating laser. It can be seen below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The second is the Destroyer. It&apos;s a bit less manouvreable <sbr />than the fighter, but hell, it has a rapid-fire laser cannon <sbr />and homing rockets. Can&apos;t argue with that.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Flying around &amp; whatnot</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The controls for flying a ship are shown below:</font></p>

<p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>W</b> - Accelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>A</b> - Turn Left</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>D</b> - Turn Right</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>S</b> - Decelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Space</b> - Afterburner</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The afterburner is limited by the yellow energy bar next to <sbr />the radar, and recharges as you fly. If you shoot or get <sbr />shot, it&apos;ll drop straight down to zero. You cant turn while <sbr />using it either... On the plus side though, you get to go <sbr /><i>really</i> fast.</font></p>

<p align="center"><font face="Arial" size="15" color="#303536" letterSpacing="0.000000" kerning="0"><b>Raining painful fiery death upon the idealistic fools <sbr />who dare to oppose you</b></font></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">(shooting stuff)</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">Hold down the <font color="#ffffff"><b>left mouse button</b></font> to fire</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Move the cursor</b><font color="#303536"> to aim</font></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You can aim in a small triangle in front of your ship, as <sbr />is shown below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">If you should click outside <sbr />of the triangle shown, the <sbr />bullet will fire towards the <sbr />nearest edge</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Clicking in the <font color="#623737"><b>red</b></font> <sbr />section will fire the <sbr />repeating laser, <sbr />clicking in the <font color="#784a21"><b>orange</b></font> <sbr />section will fire a <sbr />homing rocket (if there <sbr />are any enemies <sbr />nearby)</font></p>

<p align="center"><font face="Arial" size="15" color="#333333" letterSpacing="0.000000" kerning="0"><b>Dealing out painful <sbr />fiery death from the <sbr />cockpit of a Destroyer</b></font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>The Radar</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is the most important part of the HUD. It&apos;s pretty self-<sbr />explanitory once you see it in action, but there&apos;s one point <sbr />worth noting: The larger the dot, the larger the ship... there <sbr />are some pretty big dots =|</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Here&apos;s the yellow energy <sbr />bar mentioned earlier on</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>How to </b><b><i>avoid</i></b><b> painful fiery death</b></font></p><p align="center"><font face="Arial" size="12" color="#333333" letterSpacing="0.000000" kerning="0">(General playing tips)</font></p>

<p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- Always approach enemy fighters from behind</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- When you&apos;re trying to shake someone, slowing down at <sbr />just the right moment will generally put you behind them <sbr />without taking a hit</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re outnumbered, just try to dodge their shots for a <sbr />few seconds while your afterburner recharges</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- It&apos;s normally best to &nbsp;steer clear of bigger ships unless <sbr />you have some support</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re tailing a destroyer, hitting it wont be difficult, so <sbr />concentrate on dodging the rockets it&apos;s spitting out at you</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>If you should </b><b><i>fail</i></b><b> to avoid painful fiery death...</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">It&apos;s not necessarily the end of your evil psychotic war <sbr />campaign; you can just possess the body of some poor <sbr />hapless ally.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Just click the screen to cycle through your allies, and <sbr />press <font color="#ffffff"><b>Space</b></font> to possess one of them.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Unfortunately, if all of your allies are killed (along with <sbr />you), it <i>IS</i> the end of your evil psychotic war campaign.</font></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Go figure =/</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Other ships</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">There are two other kinds of ship that you will encounter. <sbr />One of these ships is very large. The other is VERY large.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is a shrunken version of <sbr />the first of the ships <sbr />mentioned, a Testudon. It <sbr />will quite happily tear you <sbr />and your cute little toy ship <sbr />right in half should you stray <sbr />too close... so yeah, dont.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You&apos;ll just have to wait and see the second <sbr />ship for yourself... if you get that far.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Scoring Points</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You will get points for ships that your allies destroy, but <sbr />you earn far more for doing it yourself.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Each ship has a base point value, which is then multiplied <sbr />by the number of stages you&apos;ve completed and the <sbr />number of consecutive kills you&apos;ve had since you last died.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">For example, if you&apos;ve completed 6 stages and destroyed <sbr />7 ships since you last died on that stage, killing a fighter <sbr />will give you 4200 points (100x6x7). An allied ship making <sbr />the same kill would just give you 100 points.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Radio Channel</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Next to your radar you will see a box displaying messages <sbr />from your allies. These messages will include <sbr />exclaimations from pilots who have been hit or have <sbr />destroyed several enemy ships, notifications when <sbr />significant ships are destroyed, or instructions for <sbr />coordinated attacks during battles against the 4th ship <sbr />mentioned earlier...</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">And that&apos;s about it.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Fly well Sir, the future of the slave trade depends on it.</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Continue...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Continue...</font></p>

<p align="center"><font face="Arial" size="14" color="#242728" letterSpacing="0.000000" kerning="0">Continue...</font></p>

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Mothership Battle</b></font></p>

Right, so basically you've got to kill that reeaally big thing in
the middle of the map. Unfortunately, the reeaally big thing
also has a small defensive force and a tonne of big angry
turrets.
You'll have to take out most of its turrets to bring it down.
Your forces will perform coordinated attacks on these
turrets, so keep an eye on the radio channel and the radar,
as they'll let you know which turret is being targetted.
Dont stray near to the central turret unless you're flying
with a lot of allies; it will destroy pretty much anything in a
single hit.

<p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;P&apos; to resume game</b></font></p><p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;M&apos; to disable music</b></font></p><p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;N&apos; to disable sound effects</b></font></p><p align="center"><font face="Tahoma" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Press &apos;T&apos; to display instructions</b></font></p>

VICTORY!

VICTORY!

<p align="left"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0"><b>Game Over</b></font></p>

You fought 5 battles
You killed 48 enemy pilots
Your forces overcame 217 enemy ships
You lost 176 allied ships

And your final score was:

Painful fiery death =[

But for the record, while your psychotic campaign of
entirely unjustified war endured...

28562530

<Name here>

Submit Score

Go back to the Main Menu

Quick Restart

View Highscores

Credits

Music
Bowser the Shredder.........................................GS-Screamer
Thrash King.......................................................GS-Screamer
Mazidon's Fury...................................................ParagonX9

Graphical Design
All apects of graphical design in this game are the work of James
Pacanowski, whose email address can be seen below (can be
highlighted & copied):

Game Design & Programming
This game was conceived and programmed by Andrew Martin,
whose deviantArt account is linked below (email address can also
be found here if you do not have a deviantArt account):

<p align="center"><font face="Arial" size="16" color="#ffffff" letterSpacing="0.000000" kerning="0">pagsotrope@hotmail.com</font></p>

http://andrewmartin.deviantart.com

(Click song for link)

Go back to Menu

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Briefing</b></font></p>

<p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">You have successfully established your position as acting Dictator <sbr />of the Inter-Galactic Free Nations... which is odd, because the <sbr />IGFN has been a long-standing force for peace in the universe, <sbr />and you&apos;ve openly admitted your plans to enslave most of it. Some <sbr />have suggested that it has something to do with your aggressive <sbr />use of mind control in all political meetings and debates, but most <sbr />simply assert that &apos;<b>THE ALMIGHTY DICTATOR KNOWS ALL</b>&apos;.</font></p><p align="center"></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">Either way, there are more pressing matters at hand. Turns out <sbr />that most of the universe actually <i>objects</i> at the prospect of <sbr />slavery. It&apos;s war.</font></p>

<p align="center"><font face="Arial" size="12" color="#ffffff" letterSpacing="0.000000" kerning="0">You can skip this tutorial at any time by <sbr />clicking on the &apos;X&apos; in the top right corner of <sbr />the window.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>The ships you&apos;ll control</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You are able to pilot two different kinds of ship. The first is <sbr />an agile fighter with a repeating laser. It can be seen below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The second is the Destroyer. It&apos;s a bit less manouvreable <sbr />than the fighter, but hell, it has a rapid-fire laser cannon <sbr />and homing rockets. Can&apos;t argue with that.</font></p>

<p align="center"><font face="Arial" size="16" color="#303536" letterSpacing="0.000000" kerning="0"><b>Flying around &amp; whatnot</b></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The controls for flying a ship are shown below:</font></p>

<p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>W</b> - Accelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>A</b> - Turn Left</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>D</b> - Turn Right</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>S</b> - Decelerate</font></p><p align="left"><font face="Arial" size="15" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Space</b> - Afterburner</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">The afterburner is limited by the yellow energy bar next to <sbr />the radar, and recharges as you fly. If you shoot or get <sbr />shot, it&apos;ll drop straight down to zero. You cant turn while <sbr />using it either... On the plus side though, you get to go <sbr /><i>really</i> fast.</font></p>

<p align="center"><font face="Arial" size="15" color="#303536" letterSpacing="0.000000" kerning="0"><b>Raining painful fiery death upon the idealistic fools <sbr />who dare to oppose you</b></font></p><p align="center"><font face="Arial" size="12" color="#303536" letterSpacing="0.000000" kerning="0">(shooting stuff)</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">Hold down the <font color="#ffffff"><b>left mouse button</b></font> to fire</font></p><p align="center"><font face="Arial" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Move the cursor</b><font color="#303536"> to aim</font></font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">You can aim in a small triangle in front of your ship, as <sbr />is shown below:</font></p>

<p align="center"><font face="Arial" size="14" color="#303536" letterSpacing="0.000000" kerning="0">If you should click outside <sbr />of the triangle shown, the <sbr />bullet will fire towards the <sbr />nearest edge</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Clicking in the <font color="#623737"><b>red</b></font> <sbr />section will fire the <sbr />repeating laser, <sbr />clicking in the <font color="#784a21"><b>orange</b></font> <sbr />section will fire a <sbr />homing rocket (if there <sbr />are any enemies <sbr />nearby)</font></p>

<p align="center"><font face="Arial" size="15" color="#333333" letterSpacing="0.000000" kerning="0"><b>Dealing out painful <sbr />fiery death from the <sbr />cockpit of a Destroyer</b></font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>The Radar</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is the most important part of the HUD. It&apos;s pretty self-<sbr />explanitory once you see it in action, but there&apos;s one point <sbr />worth noting: The larger the dot, the larger the ship... there <sbr />are some pretty big dots =|</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Here&apos;s the yellow energy <sbr />bar mentioned earlier on</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>How to </b><b><i>avoid</i></b><b> painful fiery death</b></font></p><p align="center"><font face="Arial" size="12" color="#333333" letterSpacing="0.000000" kerning="0">(General playing tips)</font></p>

<p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- Always approach enemy fighters from behind</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- When you&apos;re trying to shake someone, slowing down at <sbr />just the right moment will generally put you behind them <sbr />without taking a hit</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re outnumbered, just try to dodge their shots for a <sbr />few seconds while your afterburner recharges</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- It&apos;s normally best to &nbsp;steer clear of bigger ships unless <sbr />you have some support</font></p><p align="left"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">- If you&apos;re tailing a destroyer, hitting it wont be difficult, so <sbr />concentrate on dodging the rockets it&apos;s spitting out at you</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>If you should </b><b><i>fail</i></b><b> to avoid painful fiery death...</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">It&apos;s not necessarily the end of your evil psychotic war <sbr />campaign; you can just possess the body of some poor <sbr />hapless ally.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Just click the screen to cycle through your allies, and <sbr />press <font color="#ffffff"><b>Space</b></font> to possess one of them.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Unfortunately, if all of your allies are killed (along with <sbr />you), it <i>IS</i> the end of your evil psychotic war campaign.</font></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Go figure =/</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Other ships</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">There are two other kinds of ship that you will encounter. <sbr />One of these ships is very large. The other is VERY large.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">This is a shrunken version of <sbr />the first of the ships <sbr />mentioned, a Testudon. It <sbr />will quite happily tear you <sbr />and your cute little toy ship <sbr />right in half should you stray <sbr />too close... so yeah, dont.</font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You&apos;ll just have to wait and see the second <sbr />ship for yourself... if you get that far.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Scoring Points</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">You will get points for ships that your allies destroy, but <sbr />you earn far more for doing it yourself.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Each ship has a base point value, which is then multiplied <sbr />by the number of stages you&apos;ve completed and the <sbr />number of consecutive kills you&apos;ve had since you last died.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">For example, if you&apos;ve completed 6 stages and destroyed <sbr />7 ships since you last died on that stage, killing a fighter <sbr />will give you 4200 points (100x6x7). An allied ship making <sbr />the same kill would just give you 100 points.</font></p>

<p align="center"><font face="Arial" size="16" color="#333333" letterSpacing="0.000000" kerning="0"><b>Radio Channel</b></font></p>

<p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Next to your radar you will see a box displaying messages <sbr />from your allies. These messages will include <sbr />exclaimations from pilots who have been hit or have <sbr />destroyed several enemy ships, notifications when <sbr />significant ships are destroyed, or instructions for <sbr />coordinated attacks during battles against the 4th ship <sbr />mentioned earlier...</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">And that&apos;s about it.</font></p><p align="center"></p><p align="center"><font face="Arial" size="14" color="#333333" letterSpacing="0.000000" kerning="0">Fly well Sir, the future of the slave trade depends on it.</font></p>

ActionScript [AS1/AS2]

Frame 1
function LinkDA() { _root.getURL("http://www.andrewmartin.deviantart.com", "_blank"); } function LinkPAG() { _root.getURL("http://www.shiftlimits.com", "_blank"); } MochiAd.showPreloaderAd({id:"d2704a66d2691700", res:"500x500"}); MENU = new ContextMenu(); MENU.hideBuiltInItems(); DAlink = new ContextMenuItem("Andy's deviantART page", LinkDA); PAGlink = new ContextMenuItem("We live at Shiftlimits.com", LinkPAG); MENU.customItems.push(DAlink); MENU.customItems.push(PAGlink); _root.menu = MENU;
Frame 2
function __com_mochibot__(swfid, mc, lv, trk) { var x; var g; var s; var fv; var sb; var u; var res; var mb; var mbc; mb = "__mochibot__"; mbc = "mochibot.com"; g = (_global ? (_global) : (_level0._root)); if (g[mb + swfid]) { return(g[mb + swfid]); } s = System.security; x = mc._root.getSWFVersion; fv = (x ? (mc.getSWFVersion()) : ((_global ? 6 : 5))); if (!s) { s = {}; } sb = s.sandboxType; if (sb == "localWithFile") { return(null); } x = s.allowDomain; if (x) { s.allowDomain(mbc); } x = s.allowInsecureDomain; if (x) { s.allowInsecureDomain(mbc); } u = (((((((((((("http://" + mbc) + "/my/core.swf?mv=7&fv=") + fv) + "&v=") + escape(getVersion())) + "&swfid=") + escape(swfid)) + "&l=") + lv) + "&f=") + mc) + (sb ? ("&sb=" + sb) : "")) + (trk ? "&t=1" : ""); lv = ((fv > 6) ? (mc.getNextHighestDepth()) : ((g[mb + "level"] ? (g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } var songnumber = random(3); var music = true; var SFX = true; var soundeffects = true; var GQuality = 1; var showPSettings = true; var showTutorial = true; gotoAndPlay (6); __com_mochibot__("73f32872", this, 10301, true);
Frame 6
stopAllSounds();
Frame 8
stop(); stopAllSounds();
Frame 9
stop();
Frame 10
stop();
Frame 11
showPSettings = true;
Frame 12
function onEnterFrame() { } var Points = 0; var stagenum = 0; var pkills = 0; var eshipsdead = 0; var ashipsdead = 0; var enemycap = 80; var teamcap = 2; var menuoption = 0;
Instance of Symbol 147 MovieClip "cam" in Frame 12
onClipEvent (keyDown) { if (Key.isDown(77)) { _root.music = !_root.music; if (_root.music) { if (_root.songnumber == 3) { _root.Song.setVolume(50); _root.Song.start(18, 1000); } else { _root.Song.setVolume(50); _root.Song.start(0, 1000); } } else { _root.Song.stop(); } } if (Key.isDown(78)) { _root.SFX = !_root.SFX; } if (Key.isDown(80)) { _root.active = !_root.active; var i = 1; var Trail; if (!_root.active) { while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.stop(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.stop(); i++; } } else { while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.play(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.play(); i++; } } } }
Frame 13
function onEnterFrame() { }
Frame 14
function onEnterFrame() { } stagenum = 1; EnemyShips = 80; var Teams = (2 + random(teamcap)); TeamStartx = new Array(); TeamStarty = new Array(); TeamRot = new Array(); tcolour = new Array(); Tcolour = new Array(); Tcolour[2] = 2; tcolour[1] = false; tcolour[2] = true; tcolour[3] = false; tcolour[4] = false; i = 1; while (i <= Teams) { if (i != 2) { temp = random(4) + 1; while (tcolour[temp] == true) { temp = random(4) + 1; } Tcolour[i] = temp; tcolour[temp] = true; } i++; } var Areasize = 1400; if (Teams == 2) { if (random(2) == 0) { TeamStartx[1] = 0; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else { TeamStartx[2] = 0; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } else if (Teams == 3) { if (random(3) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else if (random(2) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); } } else if (Teams == 4) { if (random(4) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = Areasize / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else if (random(3) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = Areasize / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else if (random(2) == 0) { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = Areasize / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else { TeamStartx[4] = Areasize / 2; TeamStarty[4] = Areasize / 2; TeamRot[4] = random(360); TeamStartx[3] = Areasize / 2; TeamStarty[3] = (-Areasize) / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } _root._quality = "medium"; var STotal = 0; EShips = new Array(); EShipTeams = new Array(); points = new Array(); var i = 1; while (i <= Teams) { if (i != 2) { points[i] = (EnemyShips / Teams) * (1 + (0.1 / (Teams - 1))); } i++; } points[2] = (EnemyShips / Teams) * 0.9; var mothership = false; i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.035))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 3; EShipTeams[STotal] = i; points[i] = points[i] - 8; U++; } i++; } i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.14))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 2; EShipTeams[STotal] = i; points[i] = points[i] - 3; U++; } i++; } i = 1; while (i <= Teams) { while (points[i] > 0) { STotal++; EShips[STotal] = 1; EShipTeams[STotal] = i; points[i] = points[i] - 1; } i++; } EnemyShips = STotal; function onEnterFrame() { } function FPS() { fps = Math.round((fps / 20) * 100); if (fps > 100) { fps = 100; } cam.performancesettings.performance.text = fps + "%"; fps = 0; } function EdgeCheck(Cship) { if (Math.abs(Cship._x) > Areasize) { temp = (Areasize * 2) * (Cship._x / Math.abs(Cship._x)); Cship._x = Cship._x - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._x = SHip._x - temp; SHip.moved = true; } } U++; } cam._x = Cship._x; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._x = SHip._x + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = STAR._x - temp; i++; } } if (Math.abs(Cship._y) > Areasize) { temp = (Areasize * 2) * (Cship._y / Math.abs(Cship._y)); Cship._y = Cship._y - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._y = SHip._y - temp; SHip.moved = true; } } U++; } cam._y = Cship._y; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._y = SHip._y + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._y = STAR._y - temp; i++; } } } function ChangeScore(Victim, Killer) { _root.Points = _root.Points + ((Victim.pointvalue * stagenum) * Killer.kills); cam.points.text = Math.round(_root.Points); cam.multiplier.text = "x" + Math.round(_root.stagenum * (Killer.kills + 1)); cam.pointflash.gotoAndPlay(1); cam.splus.gotoAndPlay(2); cam.splus.splus.scoreplus.text = (((Math.round(Victim.pointvalue) + "x") + Math.round(stagenum * Killer.kills)) + "=") + Math.round((Victim.pointvalue * stagenum) * Killer.kills); cam.splus.splus._visible = true; } var fps = 0; function AItarget(n) { var _local3 = 0; var _local4 = 0; var _local8 = 0; var _local9 = 0; var _local2 = sHolder; var _local7 = 1; var _local6 = 0; while (_local7 <= n) { ShipCycleAI++; if (ShipCycleAI > EnemyShips) { ShipCycleAI = 1; } _local2 = _root.sHolder["ship" + ShipCycleAI]; if (_local2.active) { if (EShips[ShipCycleAI] != 4) { if (_local2.Target == _local2) { if ((_local2.team != ship.team) && (ship.active)) { _local3 = _local2._x - ship._x; _local4 = _local2._y - ship._y; _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * ship.Value; _local2.Target = _root.ship; } else { _local6 = Areasize * 2; _local2.Target = undefined; } var _local5 = 1; while (_local5 <= EnemyShips) { if (_local5 != _local7) { SHIP = _root.sHolder["ship" + _local5]; if (SHIP.active && (_local2.team != SHIP.team)) { _local3 = _local2._x - SHIP._x; _local4 = _local2._y - SHIP._y; dis = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * SHIP.Value; if (dis < _local6) { _local2.Target = SHIP; _local6 = dis; } } } _local5++; } if (_local2.Target.Fturret != undefined) { if (random(3) != 0) { _local2.Target = _local2.Target.Fturret; } else { _local2.Target = _local2.Target.type["turret" + (random(13) + 1)]; } } } else { SHIP = _local2.Target; _local3 = (SHIP._x - _local2._x) + (SHIP.xspd * _local2.Aim); _local4 = (SHIP._y - _local2._y) + (SHIP.yspd * _local2.Aim); len = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); if (len > Areasize) { _local3 = _local3 * -1; _local4 = _local4 * -1; } _local8 = (Math.atan(_local4 / _local3) * radtodeg) - 90; if (_local3 <= 0) { _local8 = _local8 - 180; } _local9 = _local2._rotation; rottest._rotation = _local9 - _local8; if (rottest._rotation > _local2.agil) { _local2.rotspd = _local2.agil; } else if (rottest._rotation < (-_local2.agil)) { _local2.rotspd = -_local2.agil; } else { _local2.rotspd = rottest._rotation / 2; } rottest._rotation = rottest._rotation - 180; if (len < _local2.Range) { if (_local2.shottimer < 1) { if (Math.abs(rottest._rotation) <= 20) { if (_local2.type._currentframe < 3) { _local2.shottimer = _local2.FRate / 2; shoot2(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else if (_local2.type._currentframe == 2) { _local2.shottimer = _local2.FRate * 1.5; shoot3(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else { _local2.shottimer = _local2.shottimer - 1; } } if (SHIP.active == undefined) { _local2.Target = _local2; } } } else { mothershipAI(_local2); } } else { if (_local2.splode < 1) { _local2.splode = 1; if (_local2.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((_local2._x + (_local2.xspd * 1.3)) + random(_local2._width / 1.5)) - (_local2._width / 3); explode._y = ((_local2._y + (_local2.yspd * 1.3)) + random(_local2._height / 1.5)) - (_local2._height / 3); explode.xspd = _local2.xspd; explode.yspd = _local2.yspd; if (_local2.DCounter < 4) { if (_local2.type._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (_local2.type._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(_local2._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } _local2.xspd = _local2.xspd * 0.9; _local2.yspd = _local2.yspd * 0.9; _local2.splode--; _local2.DCounter = _local2.DCounter - 2; _local2.rotspd = 0; if (_local2.DCounter < 1) { if ((_local2.type._currentframe == 2) || (_local2.type._currentframe == 3)) { if (_local2.team != 2) { radiochatter(((_local2.killer + ": Enemy ") + _local2.Type) + " down", "G"); RadarPing("g", _local2); } else if (Rship != _local2.Name) { radiochatter(((Rship + ": Friendly ") + _local2.Type) + " lost", "R"); RadarPing("r", _local2); } } if (_local2.team == 2) { _root.ashipsdead++; } else { _root.eshipsdead++; } _local2.removeMovieClip(); } } _local7++; } } function GenAIShips(n) { sHolder.Eship._visible = true; var _local2 = sHolder; var _local3 = 1; var _local5 = 0; while (_local3 <= n) { duplicateMovieClip (cam.radar.sm, "sm" + _local3, _local3); duplicateMovieClip (sHolder.Eship, "ship" + _local3, _local3); _local2 = _root.sHolder["ship" + _local3]; _local2.team = EShipTeams[_local3]; _local2.colour = Tcolour[_local2.team]; _local2.kills = 0; _local2._x = ((TeamStartx[_local2.team] * 0.9) + random(Areasize / 3)) - (Areasize / 6); _local5 = (1 - ((_local2.team - 1) * 2)) * 0.75; _local2._y = ((TeamStarty[_local2.team] * 0.9) + random(Areasize / 4)) - (Areasize / 8); _local2._rotation = TeamRot[_local2.team]; _local2.xspd = 0; _local2.yspd = 0; _local2.spd = 15; _local2.shotside = 1; _local2.Value = 1; _local2.shottimer = 0; _local2.Target = _local2; _local2.rotspd = 0; _local2.agil = 5; _local2.pointvalue = 100 * Math.sqrt(stagenum); _local2.active = true; _local2.Shield = 8; _local2.Name = "Alpha" + _local3; _local2.Type = "Fighter"; _local2.Range = 250; _local2.FRate = 6; _local2.DCounter = 5 + random(40); _local2.splode = 0; _local2.Aim = random(10) / 3; _local2.gotoAndStop(_local2.colour); if (EShips[_local3] == 2) { _local2.type.gotoAndStop(2); _local2.spd = 13.5 + (random(4) / 2); _local2.agil = 2 + random(3); _local2.active = true; _local2.Shield = 40; _local2.pointvalue = 1000 * Math.sqrt(stagenum); _local2.Name = "Dest" + _local3; _local2.Type = "Destroyer"; _local2.Value = 0.8; _local2.FRate = 2; cam.radar["sm" + _local3]._width = 7.5; cam.radar["sm" + _local3]._height = 7.5; } else if (EShips[_local3] == 3) { _local2.type.gotoAndStop(3); _local2.spd = 10; _local2.agil = 1; _local2._rotation = random(360); _local2.Name = "TeT" + _local3; _local2.Type = "Testudon"; _local2.pointvalue = 3500 * Math.sqrt(stagenum); _local2.active = true; _local2.Shield = 70; _local2.Value = 0.7; _local2.DCounter = 20 + random(30); _local2.Range = 320; _local2.FRate = 10; cam.radar["sm" + _local3]._width = 10; cam.radar["sm" + _local3]._height = 10; } else if (EShips[_local3] == 4) { _local2.type.gotoAndStop(4); _local2.spd = 0; _local2.agil = 0; _local2._rotation = 0; _local2.active = true; _local2.Shield = 2200; i = 1; while (i <= 13) { _local2.Fturret = _local2.type["turret" + i]; _local2.Fturret.xspd = 0; _local2.Fturret.yspd = 0; _local2.Fturret.Shield = 70; _local2.Fturret.pointvalue = 1000 * Math.sqrt(stagenum); _local2.Fturret.active = true; _local2.Fturret.Active = true; _local2.Fturret._visible = false; i++; } _local2.Fturret = _local2.type.turret1; _local2.Name = "Mother" + _local3; _local2.Type = "Station"; _local2.pointvalue = 8000 * Math.sqrt(stagenum); _local2.Fturret.shottimer = 20; _local2.Fturret = _local2.type["turret" + (random(13) + 1)]; _local2.Value = 0.2; _local2.DCounter = 40 + random(30); cam.radar["sm" + _local3]._width = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._height = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._alpha = 50; } cam.radar["sm" + _local3].gotoAndStop(_local2.colour + 1); _local3++; } sHolder.Eship._visible = false; cam.radar.sm.gotoAndStop(1); _local3 = n + 1; while (_local3 <= (n + 3)) { duplicateMovieClip (cam.radar.white, "white" + (_local3 - n), _local3); _local3++; } } function moveAIShips(n) { var _local5 = sts; var _local2 = sHolder; var _local3 = radar.sm; var _local8 = true; var _local7 = true; var _local4 = 1; while (_local4 <= n) { _local2 = _root.sHolder["ship" + _local4]; if (_local2.active || (_local2._visible)) { if (_local2.team == 2) { _local7 = false; } else { _local8 = false; } } if (_local2.hitTest(cam)) { _local2._visible = true; if (_local2.active) { if (_local2.splode < 1) { _local2.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); _local5 = _root.sts["trail" + tcount]; _local5._x = _local2._x; _local5._y = _local2._y; _local5._rotation = _local2._rotation; } else { _local2.splode--; } } } else { _local2._visible = false; } if (_local2._visible != undefined) { _local2.xspd = _local2.spd * Math.cos((_local2._rotation - 90) * degtorad); _local2.yspd = _local2.spd * Math.sin((_local2._rotation - 90) * degtorad); _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2.Index = _local4; if (Math.abs(_local2._x) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._x / Math.abs(_local2._x)); _local2._x = _local2._x - _local6; if (_local2.hitTest(cam)) { _local2._x = _local2._x + _local6; } } } if (Math.abs(_local2._y) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._y / Math.abs(_local2._y)); _local2._y = _local2._y - _local6; if (_local2.hitTest(cam)) { _local2._y = _local2._y + _local6; } } } _local3 = cam.radar["sm" + _local4]; _local3._x = _local2._x / Arearatio; _local3._y = _local2._y / Arearatio; if (Math.abs(_local3._x) > 50) { _local3._x = _local3._x - (100 * (Math.abs(_local3._x) / _local3._x)); } if (Math.abs(_local3._y) > 50) { _local3._y = _local3._y - (100 * (Math.abs(_local3._y) / _local3._y)); } _local2._rotation = _local2._rotation + _local2.rotspd; } _local4++; } if (_local8) { gotoAndPlay (12); } else if (_local7) { gotoAndPlay (12); } } sHolder._x = 0; sHolder._y = 0; function mothershipAI(m) { m._rotation = 0; m._y = 0; m._x = 0; var _local7 = 0; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } m.Target = m.Fturret.Target; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } var _local4 = 0; _local7 = 1; if (!m.Fturret.active) { _local4 = random(13) + 1; m.Fturret = m.type["turret" + _local4]; _local7 = 1; while (_local7 <= 13) { _local4++; if (_local4 > 13) { _local4 = 1; } m.Fturret = m.type["turret" + _local4]; if (m.Fturret.active) { break; } _local7++; } } _local4 = 0; var _local5 = m; var _local2 = m; _local2 = m.type.turret1; if (_local2.shottimer > 0) { _local2.shottimer = _local2.shottimer - 1; } var _local8 = 0; var _local9 = 0; var _local6 = 0; loopval = random(2) + 1; _local7 = 1; while (_local7 <= 3) { MTN++; if (MTN > 13) { MTN = 1; } _local2 = m.type["turret" + MTN]; if (_local2.active) { _local2.Target = undefined; _local2.dis = Infinity; _local4 = 1; while (_local4 <= 13) { _local5 = mTarget[_local4]; if (_local5.active) { _local8 = _local5._x - _local2._x; _local9 = _local5._y - _local2._y; _local6 = Math.sqrt((_local8 * _local8) + (_local9 * _local9)); if (_local6 < 300) { if (_local6 < _local2.dis) { _local2.Target = _local5; _local2.dis = _local6; } } } _local4++; } if (_local2.Target.active) { if (MTN != 1) { mothershoot(_local2, _local2.Target); } else if (_local2.shottimer < 1) { _local2.shottimer = 20; shootmotherlaser(_local2, _local2.Target); } } } else if (_local2.Active) { _local2.Active = false; _local2.active = undefined; _local2._visible = true; m.Shield = m.Shield - 300; if (m.Shield < 1) { _root.cam.radar["sm" + m.Index].removeMovieClip(); m.active = false; if (m.team != 2) { radiochatter(((_local2.killer + ": ") + m.Type) + " is down!", "G"); RadarPing("g", m); } else { radiochatter("Mother1: Alert, hull is breached, escape pods jettisoned", "R"); RadarPing("r", m); } } else if (m.team != 2) { radiochatter(((_local2.killer + ": ") + _local2.Name) + " down", "G"); if (m.Fturret != _local2) { radiochatter((cship.Name + turretfocus[random(5) + 1]) + m.Fturret.Name, "Y"); RadarPing("y", m.Fturret); } } else { radiochatter(("Mother1: " + _local2.Name) + " no longer operational", "R"); RadarPing("r", _local2); } } _local7++; } } mTarget = new Array(); var MTN = 0; var FTC = (150 + random(151)); var loopval = (random(2) + 1);
Frame 15
function gamescene() { gotoAndPlay (17); } function instructionscene() { gotoAndStop (24); } function creditscene() { gotoAndStop (23); } function onEnterFrame() { if (active) { if (Key.isDown(35)) { ship.active = false; } sts.trail._visible = true; if ((cship._visible == undefined) || ((cship == ship) && (ship._visible == false))) { U = EnemyShips; while (U >= 1) { SHip = _root.sHolder["ship" + U]; if (SHip.Shield > 0) { if (SHip.team == Team) { cship = SHip; StarPopulate(cship); break; } } U--; } ship._visible = false; cam.radar["sm" + cship.Index]._visible = false; } Team = cship.team; if (ship.active) { if (lasthealth != ship.Shield) { ship.fuel = -10; } lasthealth = ship.Shield; if (Key.isDown(32) && (ship.fuel > 0)) { ship.fuel--; ship.spd = ship.spd + 0.5; if (ship.spd > (maxspd * 1.7)) { ship.spd = maxspd * 1.7; } } else { if (ship.fuel < 100) { ship.fuel = ship.fuel + 0.5; } if (Key.isDown(65)) { ship._rotation = ship._rotation - rotspd; } else if (Key.isDown(68)) { ship._rotation = ship._rotation + rotspd; } if (Key.isDown(87)) { ship.spd = ship.spd + 0.5; } else { if (Key.isDown(83)) { ship.spd = ship.spd - 0.5; } if (ship.spd < (maxspd / 2)) { ship.spd = maxspd / 2; } } if (ship.spd > maxspd) { ship.spd = ship.spd - 1; } } if (ship.fuel >= 0) { cam.fuel._height = ship.fuel; cam.fuel._y = 242 - ship.fuel; } else { cam.fuel._height = 0; } if (ship.active) { if (ship.splode < 1) { ship.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); TRAIL = sts["trail" + tcount]; TRAIL._x = ship._x; TRAIL._y = ship._y; if (Key.isDown(32) && (ship.fuel > 0)) { TRAIL._width = TRAIL._width * 1.25; TRAIL._height = TRAIL._height * 1.25; } TRAIL._rotation = ship._rotation; } else { ship.splode--; } } ship.xspd = ship.spd * Math.cos((ship._rotation - 90) * degtorad); ship.yspd = ship.spd * Math.sin((ship._rotation - 90) * degtorad); ship._x = ship._x + ship.xspd; ship._y = ship._y + ship.yspd; if (shottimer < 1) { if (!Key.isDown(32)) { if (isDown) { if (ship._currentframe == 1) { ship.fuel = -5; shottimer = shottime; shoot(); } else { ship.fuel = -5; shottimer = shottime; shoot4(); } } } } else { shottimer = shottimer - 1; } } else if (ship._visible) { Ship = ship; if (Ship.splode < 1) { Ship.splode = 3; if (Ship.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; if (Ship.DCounter < 4) { if (Ship._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (Ship._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(Ship._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } Ship.splode--; Ship.DCounter = Ship.DCounter - 1; if (Ship.DCounter < 1) { Ship._visible = false; } Ship.rotspd = 0; Ship._x = Ship._x + Ship.xspd; Ship._y = Ship._y + Ship.yspd; } cam.radar.sm._x = cship._x / Arearatio; cam.radar.sm._y = cship._y / Arearatio; if (cship.Shield < 0) { cship.Shield = 0; } cam.shield.text = "Shield: " + Math.round(cship.Shield); cam.kills.text = "Kills:" + cship.kills; EdgeCheck(cship); if ((cship.xspd != 0) && (cship.yspd != 0)) { i = 0; while (i <= 10) { StarCount++; if (StarCount > StarNumber) { StarCount = 0; } STAR = _root.SH["star" + StarCount]; if (!cam.hitTest(STAR)) { if (random(2) == 0) { STAR._x = cam._x + ((255 + random(50)) * (cship.xspd / Math.abs(cship.xspd))); STAR._y = (cam._y + random(500)) - 250; } else { STAR._y = cam._y + ((255 + random(50)) * (cship.yspd / Math.abs(cship.yspd))); STAR._x = (cam._x + random(500)) - 250; } temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); } i++; } } AItarget(EnemyShips / 2); STARTNUM = 1; moveAIShips(EnemyShips); if (shipfor) { if (ShipIndex < ShipCycle) { ShipIndex++; } else { ShipIndex = 1; } Ship = _root.sHolder["ship" + ShipIndex]; Ship.Target = Ship; } else { shipfor = true; } if (Nn < 1) { Nn = 30 + random(70); if ((Ncomment != "") && (Nname != "")) { if (Ncomment != Lcomment) { radiochatter((Nname + ": ") + Ncomment, "B"); Lcomment = Ncomment; Ncomment = ""; } } } else { Nn = Nn - 1; } sts.trail._visible = false; } cam.camControl(); fps++; } function shoot() { var _local2 = BH; var _local3 = 0; var _local4 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } shotside = shotside * -1; duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; _local2.TargetsArray = new Array(); _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 270) { _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } xdis = Math.cos(ship._rotation * degtorad); ydis = Math.sin(ship._rotation * degtorad); _local2._x = ship._x + (xdis * shotside); _local2._y = ship._y + (ydis * shotside); xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local3 = ship._rotation - _local2._rotation; _local4 = Math.abs(_local3); if (_local4 > 180) { _local3 = _local3 - (360 * (_local3 / _local4)); _local4 = Math.abs(_local3); } if (_local4 > 40) { _local2._rotation = ship._rotation - (40 * (_local3 / _local4)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2._visible = true; } function shoot4() { var _local2 = BH; var _local4 = 0; var _local5 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; var _local3 = 401; _local2.TargetsArray = new Array(); ship.Target = undefined; _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 400) { if (_local3 > dis) { _local3 = dis; ship.Target = SHIP; } _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } _local2._x = ship._x; _local2._y = ship._y; xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local4 = ship._rotation - _local2._rotation; _local5 = Math.abs(_local4); if (_local5 > 180) { _local4 = _local4 - (360 * (_local4 / _local5)); _local5 = Math.abs(_local4); } var _local6 = true; if (_local5 > 40) { if (((ship._currentframe == 2) && (ship.Target.active)) && (ship.Target != ship)) { _local6 = false; _root.shottimer = _root.shottime * 3; shoot3(ship, ship.Target); } else { _local2._rotation = ship._rotation - (40 * (_local4 / _local5)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } } if (_local6) { _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + (_local2.xspd * 3); _local2._y = _local2._y + (_local2.yspd * 3); _local2._visible = true; } else { _local2.removeMovieClip(); } } function shoot2(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet2, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); if (xdis <= 0) { _local1._rotation = _local1._rotation - 180; } _local1.xspd = xdis * 20; _local1.yspd = ydis * 20; _local1.timer = 30; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function shootlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.laser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shootmotherlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherlaser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shoot3(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.rocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); _local1._rotation = _local1._rotation - 180; _local1.xspd = (random(5) - 2) + (Ship2.xspd / 2); _local1.yspd = (random(5) - 2) + (Ship2.yspd / 2); _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function mothershoot(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherrocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = Ship2._x; _local1._y = Ship2._y; _local1._rotation = _local1._rotation - 180; xdis = SHIP._x - Ship2._x; ydis = SHIP._y - Ship2._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local1.xspd = ((xdis * 3) + random(5)) - 2; _local1.yspd = ((ydis * 3) + random(5)) - 2; _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function onMouseDown() { } stop(); stopAllSounds(); mask._visible = false; songnumber++; if (songnumber > 3) { songnumber = 1; } var Song = new Sound(this); Song.attachSound("song" + songnumber); if (music) { if (songnumber == 3) { Song.setVolume(50); Song.start(18, 1000); } else { Song.setVolume(50); Song.start(0, 1000); } } var active = true; var lasthealth = 0; var Ncomment = ""; var Lcomment = ""; var Jcomment = ""; var Nname = ""; var Nn = 100; var Rship = "Alpha0"; var whitecycle = 0; var SHip = ship; var STARTNUM = 1; var Arearatio = (Areasize / 50); var StarNumber = 40; var degtorad = (Math.PI/180); var radtodeg = 57.2957795130823; var TRAIL = ship; var maxspd = 15; var ShipCycle = EnemyShips; var ShipCycleAI = 0; var rotspd = 6; if (ShipCycle < 60) { ShipCycle = 60; } var U = 0; var Splodecount = 0; var explode = SPLODE; ship._visible = false; ship.gotoAndStop(1); ship._x = TeamStartx[2]; ship._y = TeamStarty[2]; ship._rotation = TeamRot[2]; var Team = ship.team; var StarCount = 0; GenAIShips(EnemyShips); var cship = sHolder["ship" + EnemyShips]; var shipfor = false; clearInterval(FPSnum); FPSnum = setInterval(FPS, 1000); var ShipIndex = 0; var shottimer = 0; var shottime = 4; var shotcount = 0; BH.bullet._visible = false; var shotside = 10; BH.bullet2._visible = false; BH.bullet2.active = false; BH.laser._visible = false; BH.laser.active = false; BH.motherlaser._visible = false; BH.motherlaser.active = false; BH.rocket._visible = false; BH.rocket.active = false; BH.motherrocket._visible = false; BH.motherrocket.active = false; var isDown = false; var tcount = 0; function StarPopulate(SHIP) { while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = (SHIP._x + random(500)) - 250; STAR._y = (SHIP._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } } var i = 0; while (i <= StarNumber) { duplicateMovieClip (SH.star, "star" + i, i); STAR = _root.SH["star" + i]; STAR._x = (ship._x + random(500)) - 250; STAR._y = (ship._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } SH.star._visible = false; function radiochatter(Message, C) { cam.text4.text = cam.text3.text; cam.text4.textColor = cam.text3.textColor; cam.text3.text = cam.text2.text; cam.text3.textColor = cam.text2.textColor; cam.text2.text = cam.text1.text; cam.text2.textColor = cam.text1.textColor; cam.text1.text = Message; cam.text1.textColor = RColours[C]; } function RadarPing(colour, Sub) { var _local2 = cam.radar[colour + "ping"]; _local2._x = (Sub._x / _root.Areasize) * 50; _local2._y = (Sub._y / _root.Areasize) * 50; _local2.gotoAndPlay(2); } RColours = new Array(); RColours.R = 16737792 /* 0xFF6600 */; RColours.B = 26367; RColours.G = 10092288 /* 0x99FF00 */; RColours.Y = 16776960 /* 0xFFFF00 */; bighead = new Array(); bighead[1] = "Haha! Bet you dont see flying like THAT back home"; bighead[2] = "Oh hell yeah I did bitch!"; bighead[3] = "Thoroughly punished, i think."; bighead[4] = "Heh, I told you guys i'd bag me one of the big 'uns"; bighead[5] = "Megalomaniac. Guilty as charged and entirely justified."; turretfocus = new Array(); turretfocus[1] = ": Alright. Circle round and hit the "; turretfocus[2] = ": Focus your fire on the "; turretfocus[3] = ": Hold together... target the "; turretfocus[4] = ": Keep your Eyes open and head for the "; turretfocus[5] = ": Okay everyone, attack the "; tail = new Array(); tail[1] = "Damnit, i've got a tail"; tail[2] = "I cant shake them!"; tail[3] = "I'm taking heavy damage!"; tail[4] = "Ugh, could someone lend a hand here?"; tail[5] = "I'm hit! Punks."; tail[6] = "I'm getting torn to pieces here"; tail[7] = "Ouch, that one grazed the fuselage."; tail[8] = "Oh, it's on now.";
Frame 16
function onEnterFrame() { } gotoAndStop (12);
Frame 17
function onEnterFrame() { } var Points = 0; var stagenum = 0; var pkills = 0; var eshipsdead = 0; var ashipsdead = 0; var enemycap = 10; var teamcap = 0; var active = true; var MOTHERSHIP = true;
Frame 18
function onEnterFrame() { }
Frame 19
function onEnterFrame() { } stagenum++; var EnemyShips = 0; if (GQuality > 1) { _root._quality = "low"; } else { _root._quality = "medium"; } if (GQuality < 3) { if (enemycap < 100) { enemycap = enemycap + 20; EnemyShips = enemycap; } else { EnemyShips = 80 + random(60); } } else if (enemycap < 70) { enemycap = enemycap + 20; EnemyShips = enemycap; } else { EnemyShips = 70 + random(21); } if (teamcap < 3) { teamcap++; } var Teams = (2 + random(teamcap)); TeamStartx = new Array(); TeamStarty = new Array(); TeamRot = new Array(); tcolour = new Array(); Tcolour = new Array(); Tcolour[2] = 2; tcolour[1] = false; tcolour[2] = true; tcolour[3] = false; tcolour[4] = false; i = 1; while (i <= Teams) { if (i != 2) { temp = random(4) + 1; while (tcolour[temp] == true) { temp = random(4) + 1; } Tcolour[i] = temp; tcolour[temp] = true; } i++; } var Areasize = ((EnemyShips * 30) + random(2001)); if (Areasize < 2900) { Areasize = 2900; } if (Teams == 2) { if (random(2) == 0) { TeamStartx[1] = 0; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else { TeamStartx[2] = 0; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } else if (Teams == 3) { if (random(3) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[2] = 0; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else if (random(2) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); } else { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[1] = 0; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); } } else if (Teams == 4) { if (random(4) == 0) { TeamStartx[1] = Areasize / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = Areasize / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); } else if (random(3) == 0) { TeamStartx[2] = Areasize / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = Areasize / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); TeamStartx[3] = (-Areasize) / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else if (random(2) == 0) { TeamStartx[3] = Areasize / 2; TeamStarty[3] = Areasize / 2; TeamRot[3] = random(360); TeamStartx[2] = Areasize / 2; TeamStarty[2] = (-Areasize) / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = Areasize / 2; TeamRot[1] = random(360); TeamStartx[4] = (-Areasize) / 2; TeamStarty[4] = (-Areasize) / 2; TeamRot[4] = random(360); } else { TeamStartx[4] = Areasize / 2; TeamStarty[4] = Areasize / 2; TeamRot[4] = random(360); TeamStartx[3] = Areasize / 2; TeamStarty[3] = (-Areasize) / 2; TeamRot[3] = random(360); TeamStartx[2] = (-Areasize) / 2; TeamStarty[2] = Areasize / 2; TeamRot[2] = random(360); TeamStartx[1] = (-Areasize) / 2; TeamStarty[1] = (-Areasize) / 2; TeamRot[1] = random(360); } } var STotal = 0; EShips = new Array(); EShipTeams = new Array(); points = new Array(); var i = 1; while (i <= Teams) { points[i] = EnemyShips / Teams; i++; } var mothership = false; if ((EnemyShips > 80) || (stagenum == 5)) { temp = random(Teams) + 1; if (temp == 2) { temp = 1; } if ((points[temp] > 35) || (stagenum == 5)) { if ((random(4) == 0) || (stagenum == 5)) { STotal++; EShips[STotal] = 4; EShipTeams[STotal] = temp; points[temp] = points[temp] - 25; points[2] = points[2] + 10; Areasize = Areasize + 500; mothership = true; } } } if (EnemyShips >= 65) { i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.035))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 3; EShipTeams[STotal] = i; points[i] = points[i] - 10; U++; } i++; } } i = 1; while (i <= Teams) { num = random(Math.round(1 + (points[i] * 0.14))); U = 1; while (U <= num) { STotal++; EShips[STotal] = 2; EShipTeams[STotal] = i; points[i] = points[i] - 3; U++; } i++; } i = 1; while (i <= Teams) { while (points[i] > 0) { STotal++; EShips[STotal] = 1; EShipTeams[STotal] = i; points[i] = points[i] - 1; } i++; } EnemyShips = STotal; function onEnterFrame() { } function EdgeCheck(Cship) { if (Math.abs(Cship._x) > Areasize) { temp = (Areasize * 2) * (Cship._x / Math.abs(Cship._x)); Cship._x = Cship._x - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._x = SHip._x - temp; SHip.moved = true; } } U++; } cam._x = Cship._x; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._x = SHip._x + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = STAR._x - temp; i++; } } if (Math.abs(Cship._y) > Areasize) { temp = (Areasize * 2) * (Cship._y / Math.abs(Cship._y)); Cship._y = Cship._y - temp; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; SHip.moved = false; if (SHip != Cship) { if (SHip.hitTest(cam)) { SHip._y = SHip._y - temp; SHip.moved = true; } } U++; } cam._y = Cship._y; U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if ((SHip != Cship) && (SHip.moved == false)) { if (SHip.hitTest(cam)) { SHip._y = SHip._y + temp; } } U++; } i = 1; while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._y = STAR._y - temp; i++; } } } function ChangeScore(Victim, Killer) { _root.Points = _root.Points + ((Victim.pointvalue * stagenum) * Killer.kills); cam.points.text = Math.round(_root.Points); cam.multiplier.text = "x" + Math.round(_root.stagenum * (Killer.kills + 1)); cam.pointflash.gotoAndPlay(1); cam.splus.gotoAndPlay(2); cam.splus.splus.scoreplus.text = (((Math.round(Victim.pointvalue) + "x") + Math.round(stagenum * Killer.kills)) + "=") + Math.round((Victim.pointvalue * stagenum) * Killer.kills); cam.splus.splus._visible = true; } function AItarget(n) { var _local3 = 0; var _local4 = 0; var _local8 = 0; var _local9 = 0; var _local2 = sHolder; var _local7 = 1; var _local6 = 0; while (_local7 <= n) { ShipCycleAI++; if (ShipCycleAI > EnemyShips) { ShipCycleAI = 1; } _local2 = _root.sHolder["ship" + ShipCycleAI]; if (_local2.active) { if (EShips[ShipCycleAI] != 4) { if (_local2.Target == _local2) { if ((_local2.team != ship.team) && (ship.active)) { _local3 = _local2._x - ship._x; _local4 = _local2._y - ship._y; _local6 = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * ship.Value; _local2.Target = _root.ship; } else { _local6 = Areasize * 2; _local2.Target = undefined; } var _local5 = 1; while (_local5 <= EnemyShips) { if (_local5 != _local7) { SHIP = _root.sHolder["ship" + _local5]; if (SHIP.active && (_local2.team != SHIP.team)) { _local3 = _local2._x - SHIP._x; _local4 = _local2._y - SHIP._y; dis = Math.sqrt((_local3 * _local3) + (_local4 * _local4)) * SHIP.Value; if (dis < _local6) { _local2.Target = SHIP; _local6 = dis; } } } _local5++; } if (_local2.Target.Fturret != undefined) { if (random(3) != 0) { _local2.Target = _local2.Target.Fturret; } else { _local2.Target = _local2.Target.type["turret" + (random(13) + 1)]; } } } else { SHIP = _local2.Target; _local3 = (SHIP._x - _local2._x) + (SHIP.xspd * _local2.Aim); _local4 = (SHIP._y - _local2._y) + (SHIP.yspd * _local2.Aim); len = Math.sqrt((_local3 * _local3) + (_local4 * _local4)); if (len > Areasize) { _local3 = _local3 * -1; _local4 = _local4 * -1; } _local8 = (Math.atan(_local4 / _local3) * radtodeg) - 90; if (_local3 <= 0) { _local8 = _local8 - 180; } _local9 = _local2._rotation; rottest._rotation = _local9 - _local8; if (rottest._rotation > _local2.agil) { _local2.rotspd = _local2.agil; } else if (rottest._rotation < (-_local2.agil)) { _local2.rotspd = -_local2.agil; } else if (_local2.type._currentframe == 1) { _local2.rotspd = rottest._rotation / 2; } rottest._rotation = rottest._rotation - 180; if (len < _local2.Range) { if (_local2.shottimer < 1) { if (Math.abs(rottest._rotation) <= 20) { if (_local2.type._currentframe < 3) { _local2.shottimer = _local2.FRate / 2; shoot2(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else if (_local2.type._currentframe == 2) { _local2.shottimer = _local2.FRate * 1.5; shoot3(_local2, _local2.Target); } else if (_local2.type._currentframe == 3) { _local2.shottimer = _local2.FRate; shootlaser(_local2, _local2.Target); } } else { _local2.shottimer = _local2.shottimer - 1; } } if (SHIP.active == undefined) { _local2.Target = _local2; } } } else { mothershipAI(_local2); } } else { if (_local2.splode < 1) { _local2.splode = 1; if (_local2.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((_local2._x + (_local2.xspd * 1.3)) + random(_local2._width / 1.5)) - (_local2._width / 3); explode._y = ((_local2._y + (_local2.yspd * 1.3)) + random(_local2._height / 1.5)) - (_local2._height / 3); explode.xspd = _local2.xspd; explode.yspd = _local2.yspd; if (_local2.DCounter < 4) { if (_local2.type._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (_local2.type._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(_local2._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } _local2.xspd = _local2.xspd * 0.9; _local2.yspd = _local2.yspd * 0.9; _local2.splode--; _local2.DCounter = _local2.DCounter - 2; _local2.rotspd = 0; if (_local2.DCounter < 1) { if ((_local2.type._currentframe == 2) || (_local2.type._currentframe == 3)) { if (_local2.team != 2) { radiochatter(((_local2.killer + ": Enemy ") + _local2.Type) + " down", "G"); RadarPing("g", _local2); } else if (Rship != _local2.Name) { radiochatter(((Rship + ": Friendly ") + _local2.Type) + " lost", "R"); RadarPing("r", _local2); } } if (_local2.team == 2) { _root.ashipsdead++; } else { _root.eshipsdead++; } _local2.removeMovieClip(); } } _local7++; } } function GenAIShips(n) { sHolder.Eship._visible = true; var _local2 = sHolder; var _local3 = 1; var _local5 = 0; while (_local3 <= n) { duplicateMovieClip (cam.radar.sm, "sm" + _local3, _local3); duplicateMovieClip (sHolder.Eship, "ship" + _local3, _local3); _local2 = _root.sHolder["ship" + _local3]; _local2.team = EShipTeams[_local3]; _local2.colour = Tcolour[_local2.team]; _local2.kills = 0; _local2._x = ((TeamStartx[_local2.team] * 0.9) + random(Areasize / 3)) - (Areasize / 6); _local5 = (1 - ((_local2.team - 1) * 2)) * 0.75; _local2._y = ((TeamStarty[_local2.team] * 0.9) + random(Areasize / 4)) - (Areasize / 8); _local2._rotation = TeamRot[_local2.team]; _local2.xspd = 0; _local2.yspd = 0; _local2.spd = 15; _local2.shotside = 1; _local2.Value = 1; _local2.shottimer = 0; _local2.Target = _local2; _local2.rotspd = 0; _local2.agil = 4.5 + ((random(11) / 10) * 0.5); _local2.pointvalue = 100; _local2.active = true; _local2.Shield = 8; _local2.Name = "Alpha" + _local3; _local2.Type = "Fighter"; _local2.Range = 250; _local2.FRate = 6; _local2.DCounter = 5 + random(40); _local2.splode = 0; _local2.Aim = random(10) / 3; _local2.gotoAndStop(_local2.colour); if (EShips[_local3] == 2) { _local2.type.gotoAndStop(2); _local2.spd = 13.5 + (random(4) / 2); _local2.agil = 2 + random(3); _local2.active = true; _local2.Shield = 40; _local2.pointvalue = 1000; _local2.Name = "Dest" + _local3; _local2.Type = "Destroyer"; _local2.Value = 0.8; _local2.FRate = 2; cam.radar["sm" + _local3]._width = 7.5; cam.radar["sm" + _local3]._height = 7.5; } else if (EShips[_local3] == 3) { _local2.type.gotoAndStop(3); _local2.spd = 10; _local2.agil = 1; _local2._rotation = random(360); _local2.Name = "TeT" + _local3; _local2.Type = "Testudon"; _local2.pointvalue = 3500; _local2.active = true; _local2.Shield = 70; _local2.Value = 0.7; _local2.DCounter = 20 + random(30); _local2.Range = 320; _local2.FRate = 10; cam.radar["sm" + _local3]._width = 10; cam.radar["sm" + _local3]._height = 10; } else if (EShips[_local3] == 4) { _local2.type.gotoAndStop(4); _local2.spd = 0; _local2.agil = 0; _local2._rotation = 0; _local2.active = true; _local2.Shield = 2200; i = 1; while (i <= 13) { _local2.Fturret = _local2.type["turret" + i]; _local2.Fturret.xspd = 0; _local2.Fturret.yspd = 0; _local2.Fturret.Shield = 70; _local2.Fturret.pointvalue = 1000; _local2.Fturret.active = true; _local2.Fturret.Active = true; _local2.Fturret._visible = false; i++; } _local2.Fturret = _local2.type.turret1; _local2.Name = "Mother" + _local3; _local2.Type = "Station"; _local2.pointvalue = 8000; _local2.Fturret.shottimer = 20; _local2.Fturret = _local2.type["turret" + (random(13) + 1)]; _local2.Value = 0.2; _local2.DCounter = 40 + random(30); cam.radar["sm" + _local3]._width = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._height = (100 / Areasize) * 2000; cam.radar["sm" + _local3]._alpha = 50; } cam.radar["sm" + _local3].gotoAndStop(_local2.colour + 1); _local3++; } sHolder.Eship._visible = false; cam.radar.sm.gotoAndStop(1); _local3 = n + 1; while (_local3 <= (n + 3)) { duplicateMovieClip (cam.radar.white, "white" + (_local3 - n), _local3); _local3++; } } function moveAIShips(n) { var _local5 = sts; var _local2 = sHolder; var _local3 = radar.sm; var _local8 = true; var _local7 = true; var _local4 = 1; while (_local4 <= n) { _local2 = _root.sHolder["ship" + _local4]; if (_local2.active || (_local2._visible)) { if (_local2.team == 2) { _local7 = false; } else { _local8 = false; } } if (_local2.hitTest(cam)) { _local2._visible = true; if (_local2.active) { if (_local2.splode < 1) { _local2.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); _local5 = _root.sts["trail" + tcount]; _local5._x = _local2._x; _local5._y = _local2._y; _local5._rotation = _local2._rotation; } else { _local2.splode--; } } } else { _local2._visible = false; } if (_local2._visible != undefined) { _local2.xspd = _local2.spd * Math.cos((_local2._rotation - 90) * degtorad); _local2.yspd = _local2.spd * Math.sin((_local2._rotation - 90) * degtorad); _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2.Index = _local4; if (Math.abs(_local2._x) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._x / Math.abs(_local2._x)); _local2._x = _local2._x - _local6; if (_local2.hitTest(cam)) { _local2._x = _local2._x + _local6; } } } if (Math.abs(_local2._y) > Areasize) { if (!_local2.hitTest(cam)) { var _local6 = (Areasize * 2) * (_local2._y / Math.abs(_local2._y)); _local2._y = _local2._y - _local6; if (_local2.hitTest(cam)) { _local2._y = _local2._y + _local6; } } } _local3 = cam.radar["sm" + _local4]; _local3._x = _local2._x / Arearatio; _local3._y = _local2._y / Arearatio; if (Math.abs(_local3._x) > 50) { _local3._x = _local3._x - (100 * (Math.abs(_local3._x) / _local3._x)); } if (Math.abs(_local3._y) > 50) { _local3._y = _local3._y - (100 * (Math.abs(_local3._y) / _local3._y)); } _local2._rotation = _local2._rotation + _local2.rotspd; } _local4++; } if (_local8) { if (_root.cam.victorymessage._currentframe == 1) { _root.cam.victorymessage.play(); _root.cam.flashmsg.gotoAndStop(1); } if (_root.enddelay < 1) { gotoAndPlay (18); } else { _root.enddelay--; } } else if (_local7) { if (!_root.ship._visible) { if (_root.enddelay < 1) { gotoAndStop (22); } else { _root.enddelay--; } } } } sHolder._x = 0; sHolder._y = 0; function mothershipAI(m) { m._rotation = 0; m._y = 0; m._x = 0; var _local7 = 0; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } m.Target = m.Fturret.Target; if (m.Target._parent._name != "type") { if (((m.Target != mTarget[1]) && (m.Target != m)) && (m.Target != undefined)) { _local7 = 13; while (_local7 >= 2) { mTarget[_local7] = mTarget[_local7 - 1]; _local7--; } mTarget[1] = m.Target; } } var _local4 = 0; _local7 = 1; if (!m.Fturret.active) { _local4 = random(13) + 1; m.Fturret = m.type["turret" + _local4]; _local7 = 1; while (_local7 <= 13) { _local4++; if (_local4 > 13) { _local4 = 1; } m.Fturret = m.type["turret" + _local4]; if (m.Fturret.active) { break; } _local7++; } } _local4 = 0; var _local5 = m; var _local2 = m; _local2 = m.type.turret1; if (_local2.shottimer > 0) { _local2.shottimer = _local2.shottimer - 1; } var _local8 = 0; var _local9 = 0; var _local6 = 0; loopval = random(2) + 1; _local7 = 1; while (_local7 <= 3) { MTN++; if (MTN > 13) { MTN = 1; } _local2 = m.type["turret" + MTN]; if (_local2.active) { _local2.Target = undefined; _local2.dis = Infinity; _local4 = 1; while (_local4 <= 13) { _local5 = mTarget[_local4]; if (_local5.active) { _local8 = _local5._x - _local2._x; _local9 = _local5._y - _local2._y; _local6 = Math.sqrt((_local8 * _local8) + (_local9 * _local9)); if (_local6 < 300) { if (_local6 < _local2.dis) { _local2.Target = _local5; _local2.dis = _local6; } } } _local4++; } if (_local2.Target.active) { if (MTN != 1) { mothershoot(_local2, _local2.Target); } else if (_local2.shottimer < 1) { _local2.shottimer = 20; shootmotherlaser(_local2, _local2.Target); } } } else if (_local2.Active) { _local2.Active = false; _local2.active = undefined; _local2._visible = true; m.Shield = m.Shield - 300; if (m.Shield < 1) { _root.cam.radar["sm" + m.Index].removeMovieClip(); m.active = false; if (m.team != 2) { radiochatter(((_local2.killer + ": ") + m.Type) + " is down!", "G"); RadarPing("g", m); } else { radiochatter("Mother1: Alert, hull is breached, escape pods jettisoned", "R"); RadarPing("r", m); } } else if (m.team != 2) { radiochatter(((_local2.killer + ": ") + _local2.Name) + " down", "G"); if (m.Fturret != _local2) { radiochatter((cship.Name + turretfocus[random(5) + 1]) + m.Fturret.Name, "Y"); RadarPing("y", m.Fturret); } } else { radiochatter(("Mother1: " + _local2.Name) + " no longer operational", "R"); RadarPing("r", _local2); } } _local7++; } } mTarget = new Array(); var MTN = 0; var FTC = (150 + random(151)); var loopval = (random(2) + 1);
Frame 20
stop(); stopAllSounds(); STitle = new Array(); STitle[2] = "You are fighting one single enemy force."; STitle[3] = "You are fighting two enemy forces."; STitle[4] = "You are fighting three enemy forces."; sbw.stagedesc.text = STitle[Teams]; var Fighters = 0; var Destroyers = 0; var Testudons = 0; var EFighters = 0; var EDestroyers = 0; var ETestudons = 0; var i = 1; while (i <= STotal) { if (EShipTeams[i] == 2) { if (EShips[i] == 1) { Fighters++; } else if (EShips[i] == 2) { Destroyers++; } else if (EShips[i] == 3) { Testudons++; } } else if (EShips[i] == 1) { EFighters++; } else if (EShips[i] == 2) { EDestroyers++; } else if (EShips[i] == 3) { ETestudons++; } i++; } sbw.stagedesc.text = ((((((sbw.stagedesc.text + " Your force consists of ") + Fighters) + " fighters, ") + Destroyers) + " destroyers and ") + Testudons) + " testudons."; sbw.stagedesc.text = (((((((sbw.stagedesc.text + newline) + " The enemy forces consist of ") + EFighters) + " fighters, ") + EDestroyers) + " destroyers and ") + ETestudons) + " testudons."; sbw.stagetitle.text = ("Stage " + stagenum) + " - "; if (mothership) { sbw.stagetitle.text = sbw.stagetitle.text + "Mothership"; } else { sbw.stagetitle.text = sbw.stagetitle.text + "Battle"; } sbw.progressdesc.text = ("You have fought " + (stagenum - 1)) + " battles so far."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "You have killed ") + pkills) + " enemy pilots."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "Your forces have overcome ") + eshipsdead) + " enemy ships."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "You have lost ") + ashipsdead) + " allied ships."; sbw.progressdesc.text = (((sbw.progressdesc.text + newline) + "You have amassed ") + Math.round(Points)) + " points so far.";
Frame 21
function onEnterFrame() { if (active) { if (Key.isDown(35)) { ship.active = false; } sts.trail._visible = true; if ((cship._visible == undefined) || ((cship == ship) && (ship._visible == false))) { U = 1; while (U <= EnemyShips) { SHip = _root.sHolder["ship" + U]; if (SHip.Shield > 0) { if (SHip.team == Team) { cship = SHip; StarPopulate(cship); break; } } U++; } ship._visible = false; cam.radar["sm" + cship.Index]._visible = false; } Team = cship.team; if (ship.active) { if (lasthealth != ship.Shield) { ship.fuel = -10; } lasthealth = ship.Shield; if (Key.isDown(32) && (ship.fuel > 0)) { ship.fuel--; ship.spd = ship.spd + 0.5; if (ship.spd > (maxspd * 1.7)) { ship.spd = maxspd * 1.7; } } else { if (ship.fuel < 100) { ship.fuel = ship.fuel + 0.5; } if (Key.isDown(65)) { ship._rotation = ship._rotation - rotspd; } else if (Key.isDown(68)) { ship._rotation = ship._rotation + rotspd; } if (Key.isDown(87)) { ship.spd = ship.spd + 0.5; } else { if (Key.isDown(83)) { ship.spd = ship.spd - 0.5; } if (ship.spd < (maxspd / 2)) { ship.spd = maxspd / 2; } } if (ship.spd > maxspd) { ship.spd = ship.spd - 1; } } if (ship.fuel >= 0) { cam.fuel._height = ship.fuel; cam.fuel._y = 242 - ship.fuel; } else { cam.fuel._height = 0; } if (ship.active) { if (ship.splode < 1) { ship.splode = 3; tcount++; if (tcount > 35) { tcount = 1; } duplicateMovieClip (sts.trail, "trail" + tcount, tcount); TRAIL = sts["trail" + tcount]; TRAIL._x = ship._x; TRAIL._y = ship._y; if (Key.isDown(32) && (ship.fuel > 0)) { TRAIL._width = TRAIL._width * 1.25; TRAIL._height = TRAIL._height * 1.25; } TRAIL._rotation = ship._rotation; } else { ship.splode--; } } ship.xspd = ship.spd * Math.cos((ship._rotation - 90) * degtorad); ship.yspd = ship.spd * Math.sin((ship._rotation - 90) * degtorad); ship._x = ship._x + ship.xspd; ship._y = ship._y + ship.yspd; if (shottimer < 1) { if (!Key.isDown(32)) { if (isDown) { if (ship._currentframe == 1) { ship.fuel = -5; shottimer = shottime; shoot(); } else { ship.fuel = -5; shottimer = shottime; shoot4(); } } } } else { shottimer = shottimer - 1; } } else { cam.multiplier.text = "x" + stagenum; if (ship._visible) { Ship = ship; if (Ship.splode < 1) { Ship.splode = 3; if (Ship.hitTest(cam)) { Splodecount++; if (Splodecount > 50) { Splodecount = 1; } duplicateMovieClip (SPLODE.splode, "splode" + Splodecount, Splodecount); explode = SPLODE["splode" + Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; if (Ship.DCounter < 4) { if (Ship._currentframe == 1) { explode._width = 45; explode._height = 45; } else if (Ship._currentframe == 2) { explode._width = 120; explode._height = 120; } } else { temp = (random(Ship._width / 2) + 1) / 5; explode._width = explode._width * temp; explode._height = explode._height * temp; } } } Ship.splode--; Ship.DCounter = Ship.DCounter - 1; if (Ship.DCounter < 1) { Ship._visible = false; } Ship.rotspd = 0; Ship._x = Ship._x + Ship.xspd; Ship._y = Ship._y + Ship.yspd; } } cam.radar.sm._x = cship._x / Arearatio; cam.radar.sm._y = cship._y / Arearatio; if (cship.Shield < 0) { cship.Shield = 0; } cam.shield.text = "Shield: " + Math.round(cship.Shield); cam.kills.text = "Kills:" + cship.kills; cam.points.text = Math.round(Points); EdgeCheck(cship); if ((cship.xspd != 0) && (cship.yspd != 0)) { i = 0; while (i <= 10) { StarCount++; if (StarCount > StarNumber) { StarCount = 0; } STAR = _root.SH["star" + StarCount]; if (!cam.hitTest(STAR)) { if (random(2) == 0) { STAR._x = cam._x + ((255 + random(50)) * (cship.xspd / Math.abs(cship.xspd))); STAR._y = (cam._y + random(500)) - 250; } else { STAR._y = cam._y + ((255 + random(50)) * (cship.yspd / Math.abs(cship.yspd))); STAR._x = (cam._x + random(500)) - 250; } temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); } i++; } } AItarget(EnemyShips / 2); STARTNUM = 1; moveAIShips(EnemyShips); if (cship != ship) { if (cship.active) { cam.instructions.gotoAndStop(3); if (Key.isDown(32)) { if (cship.type._currentframe < 3) { ship._visible = true; ship.active = true; ship.kills = 0; ship.Currentframe = cship.type._currentframe; ship.gotoAndStop(3); ship._x = cship._x; ship._y = cship._y; ship._rotation = cship._rotation; ship.spd = cship.spd; ship.Name = cship.Name; cship.removeMovieClip(); cship = ship; } } } } else { cam.instructions.gotoAndStop(ship._currentframe); } if (shipfor) { if (ShipIndex < ShipCycle) { ShipIndex++; } else { ShipIndex = 1; } Ship = _root.sHolder["ship" + ShipIndex]; Ship.Target = Ship; } else { shipfor = true; } if (Nn < 1) { Nn = 30 + random(70); if ((Ncomment != "") && (Nname != "")) { if (Ncomment != Lcomment) { radiochatter((Nname + ": ") + Ncomment, "B"); Lcomment = Ncomment; Ncomment = ""; } } } else { Nn = Nn - 1; } sts.trail._visible = false; } cam.camControl(); fps++; } function shoot() { var _local2 = BH; var _local3 = 0; var _local4 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } shotside = shotside * -1; duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; _local2.TargetsArray = new Array(); _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 270) { _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } xdis = Math.cos(ship._rotation * degtorad); ydis = Math.sin(ship._rotation * degtorad); _local2._x = ship._x + (xdis * shotside); _local2._y = ship._y + (ydis * shotside); xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local3 = ship._rotation - _local2._rotation; _local4 = Math.abs(_local3); if (_local4 > 180) { _local3 = _local3 - (360 * (_local3 / _local4)); _local4 = Math.abs(_local3); } if (_local4 > 40) { _local2._rotation = ship._rotation - (40 * (_local3 / _local4)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + _local2.xspd; _local2._y = _local2._y + _local2.yspd; _local2._visible = true; } function shoot4() { var _local2 = BH; var _local4 = 0; var _local5 = 0; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet, "b" + shotcount, shotcount); _local2 = BH["b" + shotcount]; var _local3 = 401; _local2.TargetsArray = new Array(); ship.Target = undefined; _local2.Targets = 0; U = 1; SHIP = _root.sHolder["ship" + U]; if (EShips[1] == 4) { if (EShipTeams[1] != 2) { U = 2; _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } while (U <= EnemyShips) { SHIP = _root.sHolder["ship" + U]; if (SHIP.active && (ship.team != SHIP.team)) { xdis = ship._x - SHIP._x; ydis = ship._y - SHIP._y; dis = Math.sqrt((xdis * xdis) + (ydis * ydis)); if (dis < 400) { if (_local3 > dis) { _local3 = dis; ship.Target = SHIP; } _local2.Targets++; _local2.TargetsArray[_local2.Targets] = SHIP; } } U++; } _local2._x = ship._x; _local2._y = ship._y; xdis = _xmouse - ship._x; ydis = _ymouse - ship._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local2._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; if (xdis <= 0) { _local2._rotation = _local2._rotation - 180; } _local4 = ship._rotation - _local2._rotation; _local5 = Math.abs(_local4); if (_local5 > 180) { _local4 = _local4 - (360 * (_local4 / _local5)); _local5 = Math.abs(_local4); } var _local6 = true; if (_local5 > 40) { if (((ship._currentframe == 2) && (ship.Target.active)) && (ship.Target != ship)) { _local6 = false; _root.shottimer = _root.shottime * 3; shoot3(ship, ship.Target); } else { _local2._rotation = ship._rotation - (40 * (_local4 / _local5)); xdis = Math.cos((_local2._rotation + 90) * degtorad) * -1; ydis = Math.sin((_local2._rotation + 90) * degtorad) * -1; } } if (_local6) { _local2.xspd = xdis * 15; _local2.yspd = ydis * 15; _local2.timer = 30; _local2._x = _local2._x + (_local2.xspd * 3); _local2._y = _local2._y + (_local2.yspd * 3); _local2._visible = true; } else { _local2.removeMovieClip(); } } function shoot2(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.bullet2, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._rotation = (Math.atan(ydis / xdis) * radtodeg) + 90; _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); if (xdis <= 0) { _local1._rotation = _local1._rotation - 180; } _local1.xspd = xdis * 20; _local1.yspd = ydis * 20; _local1.timer = 30; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function shootlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.laser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shootmotherlaser(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherlaser, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = 0; _local1._y = 0; _local1.timer = 20; _local1.Ship = SHIP; _local1.active = true; _local1._visible = true; _local1.firer = Ship2; } function shoot3(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.rocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; xdis = Math.cos((Ship2._rotation - 90) * degtorad); ydis = Math.sin((Ship2._rotation - 90) * degtorad); _local1._x = Ship2._x + (xdis * 10); _local1._y = Ship2._y + (ydis * 10); _local1._rotation = _local1._rotation - 180; _local1.xspd = (random(5) - 2) + (Ship2.xspd / 2); _local1.yspd = (random(5) - 2) + (Ship2.yspd / 2); _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function mothershoot(Ship2, SHIP) { var _local1 = BH; shotcount++; if (shotcount > 500) { shotcount = 1; } duplicateMovieClip (BH.motherrocket, "b" + shotcount, shotcount); _local1 = BH["b" + shotcount]; _local1._x = Ship2._x; _local1._y = Ship2._y; _local1._rotation = _local1._rotation - 180; xdis = SHIP._x - Ship2._x; ydis = SHIP._y - Ship2._y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; _local1.xspd = ((xdis * 3) + random(5)) - 2; _local1.yspd = ((ydis * 3) + random(5)) - 2; _local1.timer = 150; _local1.Ship = SHIP; _local1.active = true; _local1._visible = false; _local1.firer = Ship2; } function onMouseDown() { if (_root.active) { isDown = true; if (!ship.active) { U = cship.Index; i = 1; while (i <= EnemyShips) { U++; if (U > EnemyShips) { U = 1; } SHip = _root.sHolder["ship" + U]; if (SHip.Shield > 0) { if (SHip.team == Team) { cam.radar["sm" + cship.Index]._visible = true; cship = SHip; cam.radar["sm" + cship.Index]._visible = false; StarPopulate(cship); break; } } i++; } } } } function onMouseUp() { isDown = false; } stop(); stopAllSounds(); var enddelay = 100; SFX = soundeffects; mask._visible = false; songnumber++; if (songnumber > 3) { songnumber = 1; } var Song = new Sound(this); Song.attachSound("song" + songnumber); Song.setVolume(50); var lasthealth = 0; var Ncomment = ""; var Lcomment = ""; var Jcomment = ""; var Nname = ""; var Nn = 100; var Rship = "Alpha0"; cam.mapsize.text = ("Map Size: " + (Math.round(Math.pow(Areasize / 2000, 2) * 100) / 100)) + " square kilometers"; var whitecycle = 0; var SHip = ship; var STARTNUM = 1; var Arearatio = (Areasize / 50); var StarNumber = 40; var degtorad = (Math.PI/180); var radtodeg = 57.2957795130823; var TRAIL = ship; var maxspd = 15; var ShipCycle = EnemyShips; var ShipCycleAI = 0; var rotspd = 6; if (ShipCycle < 60) { ShipCycle = 60; } var U = 0; var Splodecount = 0; var explode = SPLODE; ship.fuel = 100; ship.xspd = 0; ship.yspd = 0; ship.spd = maxspd; ship.Name = "Ship0"; ship.DCounter = 30; ship.team = 2; ship.kills = 0; ship.active = true; ship.Shield = 10; ship.splode = 0; ship.gotoAndStop(1); ship._x = TeamStartx[2]; ship._y = TeamStarty[2]; ship._rotation = TeamRot[2]; var Team = ship.team; var cship = ship; var StarCount = 0; cam.multiplier.text = "x" + stagenum; GenAIShips(EnemyShips); var shipfor = false; var ShipIndex = 0; var shottimer = 0; var shottime = 4; var shotcount = 0; BH.bullet._visible = false; var shotside = 10; BH.bullet2._visible = false; BH.bullet2.active = false; BH.laser._visible = false; BH.laser.active = false; BH.motherlaser._visible = false; BH.motherlaser.active = false; BH.rocket._visible = false; BH.rocket.active = false; BH.motherrocket._visible = false; BH.motherrocket.active = false; var isDown = false; var tcount = 0; function StarPopulate(SHIP) { while (i <= StarNumber) { STAR = _root.SH["star" + i]; STAR._x = (SHIP._x + random(500)) - 250; STAR._y = (SHIP._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } } var i = 0; while (i <= StarNumber) { duplicateMovieClip (SH.star, "star" + i, i); STAR = _root.SH["star" + i]; STAR._x = (ship._x + random(500)) - 250; STAR._y = (ship._y + random(500)) - 250; temp = random(3) + 2; STAR._width = temp; STAR._height = temp; STAR.gotoAndStop(random(STAR._totalframes) + 1); i++; } SH.star._visible = false; function radiochatter(Message, C) { cam.text4.text = cam.text3.text; cam.text4.textColor = cam.text3.textColor; cam.text3.text = cam.text2.text; cam.text3.textColor = cam.text2.textColor; cam.text2.text = cam.text1.text; cam.text2.textColor = cam.text1.textColor; cam.text1.text = Message; cam.text1.textColor = RColours[C]; } function RadarPing(colour, Sub) { var _local2 = cam.radar[colour + "ping"]; _local2._x = (Sub._x / _root.Areasize) * 50; _local2._y = (Sub._y / _root.Areasize) * 50; _local2.gotoAndPlay(2); } RColours = new Array(); RColours.R = 16737792 /* 0xFF6600 */; RColours.B = 26367; RColours.G = 10092288 /* 0x99FF00 */; RColours.Y = 16776960 /* 0xFFFF00 */; var bigheadrange = 5; bighead = new Array(); bighead[1] = "Haha! Bet you dont see flying like THAT back home"; bighead[2] = "Oh hell yeah I did bitch!"; bighead[3] = "Thoroughly punished, i think."; bighead[4] = "Heh, I told you guys i'd bag me one of the big 'uns"; bighead[5] = "Megalomaniac. Guilty as charged and entirely justified."; turretfocus = new Array(); turretfocus[1] = ": Alright. Circle round and hit the "; turretfocus[2] = ": Focus your fire on the "; turretfocus[3] = ": Hold together... target the "; turretfocus[4] = ": Keep your Eyes open and head for the "; turretfocus[5] = ": Okay everyone, attack the "; tail = new Array(); tail[1] = "Damnit, i've got a tail"; tail[2] = "I cant shake them!"; tail[3] = "I'm taking heavy damage!"; tail[4] = "Ugh, could someone lend a hand here?"; tail[5] = "I'm hit! Punks."; tail[6] = "I'm getting torn to pieces here"; tail[7] = "Ouch, that one grazed the fuselage."; tail[8] = "Oh, it's on now.";
Instance of Symbol 452 MovieClip "cam" in Frame 21
onClipEvent (keyDown) { if (Key.isDown(77)) { _root.music = !_root.music; if (_root.music) { if (_root.songnumber == 3) { _root.Song.setVolume(50); _root.Song.start(18, 1000); } else { _root.Song.setVolume(50); _root.Song.start(0, 1000); } } else { _root.Song.stop(); } } if (Key.isDown(78)) { _root.SFX = !_root.SFX; _root.soundeffects = _root.SFX; } if (Key.isDown(80)) { _root.active = !_root.active; var i = 1; var Trail; if (!_root.active) { pausedisplay.gotoAndStop(2); while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.stop(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.stop(); i++; } } else { if (_currentframe != 2) { gotoAndStop (18); } pausedisplay.gotoAndStop(1); while (i <= 35) { Trail = _root.sts["trail" + i]; Trail.play(); i++; } i = 1; while (i <= 50) { Trail = _root.SPLODE["splode" + i]; Trail.play(); i++; } } } if (Key.isDown(84)) { if (_currentframe == 2) { _root.showTutorial = true; _root.active = false; play(); } } }
Frame 22
function onEnterFrame() { } progressdesc.text = ("You fought " + stagenum) + " battles"; progressdesc.text = (((progressdesc.text + newline) + "You killed ") + pkills) + " enemy pilots"; progressdesc.text = (((progressdesc.text + newline) + "Your forces overcame ") + eshipsdead) + " enemy ships"; progressdesc.text = (((progressdesc.text + newline) + "You lost ") + ashipsdead) + " allied ships"; finalscore.text = Math.round(Points); pilotname.maxChars = 15; pilotname.text = "<Name here>";
Frame 23
function onEnterFrame() { } stop(); stopAllSounds();
Frame 24
function onEnterFrame() { } stop(); stopAllSounds();
Frame 25
gotoAndPlay (12);
Frame 27
MochiAd.showTimedAd({id:"d2704a66d2691700", res:"500x500"});
Frame 28
getURL ("http://www.armorbot.com/mytable/?id=1158", "_blank"); gotoAndPlay (12);
Symbol 17 MovieClip [CheckThemeColor1] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 28 MovieClip [CheckBoxAssets] Frame 1
#initclip 28 mx.controls.CheckBox.prototype.adjustFocusRect = function () { var _local4 = this._parent.focus_mc; var _local2 = this.iconName; var _local3 = this.getStyle("themeColor"); if (_local3 == undefined) { _local3 = 8453965 /* 0x80FF4D */; } var _local8 = _local2._width + 4; var _local5 = _local2._height + 4; _local4.setSize(_local8, _local5, 0, 100, _local3); var _local7 = _local2._x; var _local6 = _local2._y; _local4.move((this.x - 2) + _local7, (this.y + _local6) - 2); }; #endinitclip
Symbol 30 MovieClip [BrdrShdw] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "shadowColor");
Symbol 32 MovieClip [BrdrFace] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "buttonColor");
Symbol 35 MovieClip [BrdrBlk] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "borderColor");
Symbol 37 MovieClip [BrdrHilght] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "highlightColor");
Symbol 40 MovieClip [Defaults] Frame 1
#initclip 29 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 41 MovieClip [UIObjectExtensions] Frame 1
#initclip 30 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 42 MovieClip [UIObject] Frame 1
#initclip 31 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 45 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 46 MovieClip [FocusRect] Frame 1
#initclip 32 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 47 MovieClip [FocusManager] Frame 1
#initclip 33 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 48 MovieClip [UIComponentExtensions] Frame 1
#initclip 34 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 49 MovieClip [UIComponent] Frame 1
#initclip 35 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 50 MovieClip [SimpleButton] Frame 1
#initclip 36 Object.registerClass("SimpleButton", mx.controls.SimpleButton); #endinitclip stop();
Symbol 51 MovieClip [Border] Frame 1
#initclip 37 Object.registerClass("Border", mx.skins.Border); #endinitclip stop();
Symbol 52 MovieClip [RectBorder] Frame 1
#initclip 38 mx.skins.SkinElement.registerElement(mx.skins.RectBorder.symbolName, Object(mx.skins.RectBorder)); Object.registerClass("RectBorder", mx.skins.halo.RectBorder); #endinitclip stop();
Symbol 53 MovieClip [ButtonSkin] Frame 1
#initclip 39 Object.registerClass("ButtonSkin", mx.skins.halo.ButtonSkin); #endinitclip
Symbol 54 MovieClip [Button] Frame 1
#initclip 40 Object.registerClass("Button", mx.controls.Button); #endinitclip stop();
Instance of Symbol 50 MovieClip [SimpleButton] in Symbol 54 MovieClip [Button] Frame 2
//component parameters onClipEvent (initialize) { selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 55 MovieClip [CheckBox] Frame 1
#initclip 41 Object.registerClass("CheckBox", mx.controls.CheckBox); #endinitclip stop();
Instance of Symbol 54 MovieClip [Button] in Symbol 55 MovieClip [CheckBox] Frame 2
//component parameters onClipEvent (initialize) { icon = ""; label = "Button"; labelPlacement = "right"; selected = false; toggle = false; enabled = true; visible = true; minHeight = 0; minWidth = 0; }
Symbol 516 MovieClip [__Packages.MochiAd] Frame 0
class MochiAd { function MochiAd () { } static function showPreloaderAd(options) { var _local29 = {clip:_root, ad_timeout:3000, fadeout_time:250, regpt:"o", method:"showPreloaderAd", color:16747008, background:16777161, outline:13994812}; options = _parseOptions(options, _local29); var _local15 = options.clip; var _local25 = 11000; var _local28 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local15.stop(); var mc = _local15._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local16 = _getRes(options); var _local5 = _local16[0]; var _local14 = _local16[1]; mc._x = _local5 * 0.5; mc._y = _local14 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk._x = _local5 * -0.5; chk._y = _local14 * -0.5; var _local8 = chk.createEmptyMovieClip("_mochiad_bar", 4); _local8._x = 10; _local8._y = _local14 - 20; var _local24 = options.color; delete options.color; var _local21 = options.background; delete options.background; var _local26 = options.outline; delete options.outline; var _local6 = _local8.createEmptyMovieClip("_outline", 1); _local6.beginFill(_local21); _local6.moveTo(0, 0); _local6.lineTo(_local5 - 20, 0); _local6.lineTo(_local5 - 20, 10); _local6.lineTo(0, 10); _local6.lineTo(0, 0); _local6.endFill(); var _local4 = _local8.createEmptyMovieClip("_inside", 2); _local4.beginFill(_local24); _local4.moveTo(0, 0); _local4.lineTo(_local5 - 20, 0); _local4.lineTo(_local5 - 20, 10); _local4.lineTo(0, 10); _local4.lineTo(0, 0); _local4.endFill(); _local4._xscale = 0; var _local7 = _local8.createEmptyMovieClip("_outline", 3); _local7.lineStyle(0, _local26, 100); _local7.moveTo(0, 0); _local7.lineTo(_local5 - 20, 0); _local7.lineTo(_local5 - 20, 10); _local7.lineTo(0, 10); _local7.lineTo(0, 0); chk.ad_msec = _local25; chk.ad_timeout = _local28; chk.started = getTimer(); chk.showing = false; chk.last_pcnt = 0; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec; }; chk.onEnterFrame = function () { var _local6 = this._parent._parent; var _local12 = this._parent._mochiad_ctr; var _local5 = getTimer() - this.started; var _local3 = false; var _local4 = _local6.getBytesTotal(); var _local8 = _local6.getBytesLoaded(); var _local10 = (100 * _local8) / _local4; var _local11 = (100 * _local5) / chk.ad_msec; var _local9 = this._mochiad_bar._inside; var _local2 = Math.min(100, Math.min(_local10 || 0, _local11)); _local2 = Math.max(this.last_pcnt, _local2); this.last_pcnt = _local2; _local9._xscale = _local2; if (!chk.showing) { var _local7 = _local12.getBytesTotal(); if ((_local7 > 0) || (typeof(_local7) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local5 > chk.ad_timeout) { _local3 = true; } } if (_local5 > chk.ad_msec) { _local3 = true; } if (((_local4 > 0) && (_local8 >= _local4)) && (_local3)) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = chk.fadeFunction; } } }; } static function showTimedAd(options) { var _local15 = {clip:_root, ad_timeout:2000, fadeout_time:250, regpt:"o", method:"showTimedAd"}; options = _parseOptions(options, _local15); var _local6 = options.clip; var _local12 = 11000; var _local14 = options.ad_timeout; delete options.ad_timeout; var fadeout_time = options.fadeout_time; delete options.fadeout_time; if (!load(options)) { return(undefined); } _local6.stop(); var mc = _local6._mochiad; mc.onUnload = function () { this._parent.play(); }; var _local7 = _getRes(options); var _local16 = _local7[0]; var _local13 = _local7[1]; mc._x = _local16 * 0.5; mc._y = _local13 * 0.5; var chk = mc.createEmptyMovieClip("_mochiad_wait", 3); chk.ad_msec = _local12; chk.ad_timeout = _local14; chk.started = getTimer(); chk.showing = false; chk.fadeout_time = fadeout_time; chk.fadeFunction = function () { var _local2 = 100 * (1 - ((getTimer() - this.fadeout_start) / this.fadeout_time)); if (_local2 > 0) { this._parent._alpha = _local2; } else { var _local3 = this._parent._parent; MochiAd.unload(_local3); delete this.onEnterFrame; } }; mc.lc.adjustProgress = function (msec) { var _local2 = this.mc._mochiad_wait; _local2.server_control = true; _local2.started = getTimer(); _local2.ad_msec = msec - 250; }; chk.onEnterFrame = function () { var _local5 = this._parent._mochiad_ctr; var _local4 = getTimer() - this.started; var _local2 = false; if (!chk.showing) { var _local3 = _local5.getBytesTotal(); if ((_local3 > 0) || (typeof(_local3) == "undefined")) { chk.showing = true; chk.started = getTimer(); } else if (_local4 > chk.ad_timeout) { _local2 = true; } } if (_local4 > chk.ad_msec) { _local2 = true; } if (_local2) { if (this.server_control) { delete this.onEnterFrame; } else { this.fadeout_start = getTimer(); this.onEnterFrame = this.fadeFunction; } } }; } static function _allowDomains(server) { var _local1 = server.split("/")[2].split(":")[0]; if (System.security) { if (System.security.allowDomain) { System.security.allowDomain("*"); System.security.allowDomain(_local1); } if (System.security.allowInsecureDomain) { System.security.allowInsecureDomain("*"); System.security.allowInsecureDomain(_local1); } } return(_local1); } static function _loadCommunicator(options) { var _local25 = {clip:_root, com_server:"http://x.mochiads.com/com/1/", method:"loadCommunicator", depth:10337, id:"_UNKNOWN_"}; options = _parseOptions(options, _local25); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local18 = options.clip; var _local20 = "_mochiad_com_" + options.id; if (!_isNetworkAvailable()) { return(null); } if (_local18[_local20]) { return(_local18[_local20].lc); } var _local21 = options.com_server + options.id; _allowDomains(_local21); delete options.id; delete options.com_server; var _local24 = options.depth; delete options.depth; var _local17 = _local18.createEmptyMovieClip(_local20, _local24); var _local11 = _local17.createEmptyMovieClip("_mochiad_com", 1); for (var _local15 in options) { _local11[_local15] = options[_local15]; } var _local6 = new LocalConnection(); var _local16 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local6.mc = _local17; _local6.name = _local16; _local6.allowDomain = function (d) { return(true); }; _local6.allowInsecureDomain = _local6.allowDomain; _local6.connect(_local16); _local17.lc = _local6; _local11.lc = _local16; _local6._id = 0; _local6._queue = []; _local6.rpcResult = function (cb) { cb = parseInt(cb); var _local4 = this._callbacks[cb]; if (!_local4) { return(undefined); } delete this._callbacks[cb]; var _local5 = []; var _local3 = 2; while (_local3 < _local4.length) { _local5.push(_local4[_local3]); _local3++; } _local3 = 1; while (_local3 < arguments.length) { _local5.push(arguments[_local3]); _local3++; } var _local6 = _local4[1]; var _local7 = _local4[0]; if (_local7 && (typeof(_local6) == "string")) { _local6 = _local7[_local6]; } if (_local6) { _local6.apply(_local7, _local5); } }; _local6._didConnect = function (endpoint) { this._endpoint = endpoint; var _local4 = this._queue; delete this._queue; var _local5 = this.doSend; var _local2 = 0; while (_local2 < _local4.length) { var _local3 = _local4[_local2]; _local5.apply(this, _local3); _local2++; } }; _local6.doSend = function (args, cbobj, cbfn) { if (this._endpoint == null) { var _local4 = []; var _local3 = 0; while (_local3 < arguments.length) { _local4.push(arguments[_local3]); _local3++; } this._queue.push(_local4); return(undefined); } this._id = this._id + 1; var _local5 = this._id; if ((cbfn === undefined) || (cbfn === null)) { cbfn = cbobj; } this._callbacks[_local5] = [cbobj, cbfn]; var _local7 = new LocalConnection(); var _local9 = _local7.send(this._endpoint, "rpc", _local5, args); }; _local6._callbacks = {}; _local6._callbacks[0] = [_local6, "_didConnect"]; _local11.st = getTimer(); _local11.loadMovie(_local21 + ".swf", "POST"); return(_local6); } static function fetchHighScores(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["fetchHighScores", options]; _local1.doSend(["fetchHighScores", options], callbackObj, callbackMethod); return(true); } static function sendHighScore(options, callbackObj, callbackMethod) { var _local1 = _loadCommunicator({id:options.id}); if (!_local1) { return(false); } var _local4 = ["sendHighScore", options]; _local1.doSend(["sendHighScore", options], callbackObj, callbackMethod); return(true); } static function load(options) { var _local13 = {clip:_root, server:"http://x.mochiads.com/srv/1/", method:"load", depth:10333, id:"_UNKNOWN_"}; options = _parseOptions(options, _local13); options.swfv = options.clip.getSWFVersion() || 6; options.mav = "1.4"; var _local7 = options.clip; if (!_isNetworkAvailable()) { return(null); } if (_local7._mochiad_loaded) { return(null); } var _local12 = options.depth; delete options.depth; var _local6 = _local7.createEmptyMovieClip("_mochiad", _local12); var _local11 = _getRes(options); options.res = (_local11[0] + "x") + _local11[1]; options.server = options.server + options.id; delete options.id; _local7._mochiad_loaded = true; var _local4 = _local6.createEmptyMovieClip("_mochiad_ctr", 1); for (var _local8 in options) { _local4[_local8] = options[_local8]; } if (_local7._url.indexOf("http") != 0) { options.no_page = true; } var _local10 = _local4.server; delete _local4.server; var _local14 = _allowDomains(_local10); _local6.onEnterFrame = function () { if (this._mochiad_ctr._url != this._url) { this.onEnterFrame = function () { if (!this._mochiad_ctr) { delete this.onEnterFrame; MochiAd.unload(this._parent); } }; } }; var _local5 = new LocalConnection(); var _local9 = ["", Math.floor(new Date().getTime()), random(999999)].join("_"); _local5.mc = _local6; _local5.name = _local9; _local5.hostname = _local14; _local5.allowDomain = function (d) { return(true); }; _local5.allowInsecureDomain = _local5.allowDomain; _local5.connect(_local9); _local6.lc = _local5; _local4.lc = _local9; _local4.st = getTimer(); _local4.loadMovie(_local10 + ".swf", "POST"); return(_local6); } static function unload(clip) { if (typeof(clip) == "undefined") { clip = _root; } if (clip.clip && (clip.clip._mochiad)) { clip = clip.clip; } if (!clip._mochiad) { return(false); } clip._mochiad.removeMovieClip(); delete clip._mochiad_loaded; delete clip._mochiad; return(true); } static function _isNetworkAvailable() { if (System.security) { var _local1 = System.security; if (_local1.sandboxType == "localWithFile") { return(false); } } return(true); } static function _getRes(options) { var _local3 = options.clip.getBounds(); var _local2 = 0; var _local1 = 0; if (typeof(options.res) != "undefined") { var _local4 = options.res.split("x"); _local2 = parseFloat(_local4[0]); _local1 = parseFloat(_local4[1]); } else { _local2 = _local3.xMax - _local3.xMin; _local1 = _local3.yMax - _local3.yMin; } if ((_local2 == 0) || (_local1 == 0)) { _local2 = Stage.width; _local1 = Stage.height; } return([_local2, _local1]); } static function _parseOptions(options, defaults) { var _local4 = {}; for (var _local8 in defaults) { _local4[_local8] = defaults[_local8]; } if (options) { for (var _local8 in options) { _local4[_local8] = options[_local8]; } } if (_root.mochiad_options) { var _local5 = _root.mochiad_options.split("&"); var _local2 = 0; while (_local2 < _local5.length) { var _local3 = _local5[_local2].split("="); _local4[unescape(_local3[0])] = unescape(_local3[1]); _local2++; } } return(_local4); } }
Symbol 517 MovieClip [__Packages.ab20] Frame 0
class ab20 { function ab20 () { } static function fr(str, find, replace, limit) { var _local2 = str; var _local3; var _local4; var _local9; if (!(typeof(find) === "string")) { if (replace === undefined) { replace = [""]; } else if (typeof(replace) === "string") { replace = [replace]; } } else { find = [find]; replace = [replace]; } _local9 = find.length; var _local1 = 0; var _local5 = 0; while (_local1 < _local9) { while (_local4 = _local2.indexOf(find[_local1]) , !(_local4 === -1)) { if ((!(limit === undefined)) && (_local5 >= limit)) { break; } _local3 = new Array(_local2.substring(0, _local4), _local2.substr(_local4, find[_local1].length), _local2.substr(_local4 + find[_local1].length)); _local3[1] = ((replace[_local1] === undefined) ? "" : (replace[_local1])); _local2 = (_local3[0] + _local3[1]) + _local3[2]; _local5++; } _local1++; _local5 = 0; } return(_local2); } static function encodeNum(num) { var _local11 = getTimer(); var _local6 = ["aZ", "Zy", "Zx"]; var _local7 = ["zH", "jY", "uH"]; var _local4 = ["Ah", "Xh", "hO"]; var _local5 = ["Ub", "Bu", "Cb"]; var _local8 = ["Qc", "Pc", "Pe"]; var _local9 = ["Ei", "Ie", "Ef"]; var _local3 = ["Fk", "kG", "Kg"]; var _local13 = ["Jl", "Lm", "Mn"]; var _local12 = ["No", "Np", "Qp"]; var _local2 = ["Rs", "St", "Sw"]; var _local14 = random(3); num = String(num); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "9", _local6[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "8", _local7[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "7", _local4[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); num = fr(num, "6", _local5[random(3)], 1); if (_local14 == 1) { num = fr(num, "5", _local8[0]); } else { num = fr(num, "5", _local8[random(3)]); } num = fr(num, "4", _local9[random(3)]); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "3", _local3[random(3)], 1); num = fr(num, "2", _local13[random(3)]); num = fr(num, "1", _local12[random(3)]); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); num = fr(num, "0", _local2[random(3)], 1); var _local10 = getTimer() - _local11; num = (num + "Dd") + _local10; return(num); } static function encodeStr8bytes(str) { var _local1 = 0; var _local4 = str.length; var _local3 = "%"; var _local2 = ["%", "$", "#", "@"]; while (_local1 < _local4) { _local3 = _local3 + (str.charCodeAt(_local1) + _local2[random(_local2.length)]); _local1++; } return(_local3); } static function decodeStr8bytes(str) { str = ("PIE" + str) + "PIE"; str = fr(str, "%", "D"); str = fr(str, "$", "D"); str = fr(str, "#", "D"); str = fr(str, "@", "D"); str = fr(str, "PIED", ""); str = fr(str, "DPIE", ""); var _local3 = str.split("D"); var _local4 = ""; var _local1 = 0; var _local5 = _local3.length; while (_local1 < _local5) { _local4 = _local4 + String(String.fromCharCode(_local3[_local1])); _local1++; } return(_local4); } static function decodeNum(str) { var _local2 = ["aZ", "Zy", "Zx", "zH", "jY", "uH", "Ah", "Xh", "hO", "Ub", "Bu", "Cb", "Qc", "Pc", "Pe", "Ei", "Ie", "Ef", "Fk", "kG", "Kg", "Jl", "Lm", "Mn", "No", "Np", "Qp", "Rs", "St", "Sw"]; str = String(str); str = str.split("Dd"); str = str[0]; str = fr(str, _local2[0], "9"); str = fr(str, _local2[1], "9"); str = fr(str, _local2[2], "9"); str = fr(str, _local2[3], "8"); str = fr(str, _local2[4], "8"); str = fr(str, _local2[5], "8"); str = fr(str, _local2[6], "7"); str = fr(str, _local2[7], "7"); str = fr(str, _local2[8], "7"); str = fr(str, _local2[9], "6"); str = fr(str, _local2[10], "6"); str = fr(str, _local2[11], "6"); str = fr(str, _local2[12], "5"); str = fr(str, _local2[13], "5"); str = fr(str, _local2[14], "5"); str = fr(str, _local2[15], "4"); str = fr(str, _local2[16], "4"); str = fr(str, _local2[17], "4"); str = fr(str, _local2[18], "3"); str = fr(str, _local2[19], "3"); str = fr(str, _local2[20], "3"); str = fr(str, _local2[21], "2"); str = fr(str, _local2[22], "2"); str = fr(str, _local2[23], "2"); str = fr(str, _local2[24], "1"); str = fr(str, _local2[25], "1"); str = fr(str, _local2[26], "1"); str = fr(str, _local2[27], "0"); str = fr(str, _local2[28], "0"); str = fr(str, _local2[29], "0"); var _local3 = Number(str); return(_local3); } }
Symbol 7 MovieClip [__Packages.mx.core.UIObject] Frame 0
class mx.core.UIObject extends MovieClip { var _width, _height, _x, _y, _parent, _minHeight, _minWidth, _visible, dispatchEvent, _xscale, _yscale, methodTable, onEnterFrame, tfList, __width, __height, moveTo, lineTo, createTextField, attachMovie, buildDepthTable, findNextAvailableDepth, idNames, childrenCreated, _name, createAccessibilityImplementation, _endInit, validateNow, hasOwnProperty, initProperties, stylecache, className, ignoreClassStyleDeclaration, _tf, fontFamily, fontSize, color, marginLeft, marginRight, fontStyle, fontWeight, textAlign, textIndent, textDecoration, embedFonts, styleName, enabled; function UIObject () { super(); constructObject(); } function get width() { return(_width); } function get height() { return(_height); } function get left() { return(_x); } function get x() { return(_x); } function get top() { return(_y); } function get y() { return(_y); } function get right() { return(_parent.width - (_x + width)); } function get bottom() { return(_parent.height - (_y + height)); } function getMinHeight(Void) { return(_minHeight); } function setMinHeight(h) { _minHeight = h; } function get minHeight() { return(getMinHeight()); } function set minHeight(h) { setMinHeight(h); //return(minHeight); } function getMinWidth(Void) { return(_minWidth); } function setMinWidth(w) { _minWidth = w; } function get minWidth() { return(getMinWidth()); } function set minWidth(w) { setMinWidth(w); //return(minWidth); } function setVisible(x, noEvent) { if (x != _visible) { _visible = x; if (noEvent != true) { dispatchEvent({type:(x ? "reveal" : "hide")}); } } } function get visible() { return(_visible); } function set visible(x) { setVisible(x, false); //return(visible); } function get scaleX() { return(_xscale); } function set scaleX(x) { _xscale = x; //return(scaleX); } function get scaleY() { return(_yscale); } function set scaleY(y) { _yscale = y; //return(scaleY); } function doLater(obj, fn) { if (methodTable == undefined) { methodTable = new Array(); } methodTable.push({obj:obj, fn:fn}); onEnterFrame = doLaterDispatcher; } function doLaterDispatcher(Void) { delete onEnterFrame; if (invalidateFlag) { redraw(); } var _local3 = methodTable; methodTable = new Array(); if (_local3.length > 0) { var _local2; while (_local2 = _local3.shift() , _local2 != undefined) { _local2.obj[_local2.fn](); } } } function cancelAllDoLaters(Void) { delete onEnterFrame; methodTable = new Array(); } function invalidate(Void) { invalidateFlag = true; onEnterFrame = doLaterDispatcher; } function invalidateStyle(Void) { invalidate(); } function redraw(bAlways) { if (invalidateFlag || (bAlways)) { invalidateFlag = false; var _local2; for (_local2 in tfList) { tfList[_local2].draw(); } draw(); dispatchEvent({type:"draw"}); } } function draw(Void) { } function move(x, y, noEvent) { var _local3 = _x; var _local2 = _y; _x = x; _y = y; if (noEvent != true) { dispatchEvent({type:"move", oldX:_local3, oldY:_local2}); } } function setSize(w, h, noEvent) { var _local2 = __width; var _local3 = __height; __width = w; __height = h; size(); if (noEvent != true) { dispatchEvent({type:"resize", oldWidth:_local2, oldHeight:_local3}); } } function size(Void) { _width = __width; _height = __height; } function drawRect(x1, y1, x2, y2) { moveTo(x1, y1); lineTo(x2, y1); lineTo(x2, y2); lineTo(x1, y2); lineTo(x1, y1); } function createLabel(name, depth, text) { createTextField(name, depth, 0, 0, 0, 0); var _local2 = this[name]; _local2._color = textColorList; _local2._visible = false; _local2.__text = text; if (tfList == undefined) { tfList = new Object(); } tfList[name] = _local2; _local2.invalidateStyle(); invalidate(); _local2.styleName = this; return(_local2); } function createObject(linkageName, id, depth, initobj) { return(attachMovie(linkageName, id, depth, initobj)); } function createClassObject(className, id, depth, initobj) { var _local3 = className.symbolName == undefined; if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className); } var _local4 = createObject(className.symbolOwner.symbolName, id, depth, initobj); if (_local3) { Object.registerClass(className.symbolOwner.symbolName, className.symbolOwner); } return(_local4); } function createEmptyObject(id, depth) { return(createClassObject(mx.core.UIObject, id, depth)); } function destroyObject(id) { var _local2 = this[id]; if (_local2.getDepth() < 0) { var _local4 = buildDepthTable(); var _local5 = findNextAvailableDepth(0, _local4, "up"); var _local3 = _local5; _local2.swapDepths(_local3); } _local2.removeMovieClip(); delete this[id]; } function getSkinIDName(tag) { return(idNames[tag]); } function setSkin(tag, linkageName, initObj) { if (_global.skinRegistry[linkageName] == undefined) { mx.skins.SkinElement.registerElement(linkageName, mx.skins.SkinElement); } return(createObject(linkageName, getSkinIDName(tag), tag, initObj)); } function createSkin(tag) { var _local2 = getSkinIDName(tag); createEmptyObject(_local2, tag); return(this[_local2]); } function createChildren(Void) { } function _createChildren(Void) { createChildren(); childrenCreated = true; } function constructObject(Void) { if (_name == undefined) { return(undefined); } init(); _createChildren(); createAccessibilityImplementation(); _endInit(); if (validateNow) { redraw(true); } else { invalidate(); } } function initFromClipParameters(Void) { var _local4 = false; var _local2; for (_local2 in clipParameters) { if (hasOwnProperty(_local2)) { _local4 = true; this["def_" + _local2] = this[_local2]; delete this[_local2]; } } if (_local4) { for (_local2 in clipParameters) { var _local3 = this["def_" + _local2]; if (_local3 != undefined) { this[_local2] = _local3; } } } } function init(Void) { __width = _width; __height = _height; if (initProperties == undefined) { initFromClipParameters(); } else { initProperties(); } if (_global.cascadingStyles == true) { stylecache = new Object(); } } function getClassStyleDeclaration(Void) { var _local4 = this; var _local3 = className; while (_local3 != undefined) { if (ignoreClassStyleDeclaration[_local3] == undefined) { if (_global.styles[_local3] != undefined) { return(_global.styles[_local3]); } } _local4 = _local4.__proto__; _local3 = _local4.className; } } function setColor(color) { } function __getTextFormat(tf, bAll) { var _local8 = stylecache.tf; if (_local8 != undefined) { var _local3; for (_local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { tf[_local3] = _local8[_local3]; } } } return(false); } var _local6 = false; for (var _local3 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local3])) { if (tf[_local3] == undefined) { var _local5 = _tf[_local3]; if (_local5 != undefined) { tf[_local3] = _local5; } else if ((_local3 == "font") && (fontFamily != undefined)) { tf[_local3] = fontFamily; } else if ((_local3 == "size") && (fontSize != undefined)) { tf[_local3] = fontSize; } else if ((_local3 == "color") && (color != undefined)) { tf[_local3] = color; } else if ((_local3 == "leftMargin") && (marginLeft != undefined)) { tf[_local3] = marginLeft; } else if ((_local3 == "rightMargin") && (marginRight != undefined)) { tf[_local3] = marginRight; } else if ((_local3 == "italic") && (fontStyle != undefined)) { tf[_local3] = fontStyle == _local3; } else if ((_local3 == "bold") && (fontWeight != undefined)) { tf[_local3] = fontWeight == _local3; } else if ((_local3 == "align") && (textAlign != undefined)) { tf[_local3] = textAlign; } else if ((_local3 == "indent") && (textIndent != undefined)) { tf[_local3] = textIndent; } else if ((_local3 == "underline") && (textDecoration != undefined)) { tf[_local3] = textDecoration == _local3; } else if ((_local3 == "embedFonts") && (embedFonts != undefined)) { tf[_local3] = embedFonts; } else { _local6 = true; } } } } if (_local6) { var _local9 = styleName; if (_local9 != undefined) { if (typeof(_local9) != "string") { _local6 = _local9.__getTextFormat(tf, true, this); } else if (_global.styles[_local9] != undefined) { _local6 = _global.styles[_local9].__getTextFormat(tf, true, this); } } } if (_local6) { var _local10 = getClassStyleDeclaration(); if (_local10 != undefined) { _local6 = _local10.__getTextFormat(tf, true, this); } } if (_local6) { if (_global.cascadingStyles) { if (_parent != undefined) { _local6 = _parent.__getTextFormat(tf, false); } } } if (_local6) { _local6 = _global.style.__getTextFormat(tf, true, this); } return(_local6); } function _getTextFormat(Void) { var _local2 = stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); __getTextFormat(_local2, true); stylecache.tf = _local2; if (enabled == false) { var _local3 = getStyle("disabledColor"); _local2.color = _local3; } return(_local2); } function getStyleName(Void) { var _local2 = styleName; if (_local2 != undefined) { if (typeof(_local2) != "string") { return(_local2.getStyleName()); } return(_local2); } if (_parent != undefined) { return(_parent.getStyleName()); } return(undefined); } function getStyle(styleProp) { var _local3; _global.getStyleCounter++; if (this[styleProp] != undefined) { return(this[styleProp]); } var _local6 = styleName; if (_local6 != undefined) { if (typeof(_local6) != "string") { _local3 = _local6.getStyle(styleProp); } else { var _local7 = _global.styles[_local6]; _local3 = _local7.getStyle(styleProp); } } if (_local3 != undefined) { return(_local3); } var _local7 = getClassStyleDeclaration(); if (_local7 != undefined) { _local3 = _local7[styleProp]; } if (_local3 != undefined) { return(_local3); } if (_global.cascadingStyles) { if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (mx.styles.StyleManager.isColorStyle(styleProp))) { var _local5 = stylecache; if (_local5 != undefined) { if (_local5[styleProp] != undefined) { return(_local5[styleProp]); } } if (_parent != undefined) { _local3 = _parent.getStyle(styleProp); } else { _local3 = _global.style[styleProp]; } if (_local5 != undefined) { _local5[styleProp] = _local3; } return(_local3); } } if (_local3 == undefined) { _local3 = _global.style[styleProp]; } return(_local3); } static function mergeClipParameters(o, p) { for (var _local3 in p) { o[_local3] = p[_local3]; } return(true); } static var symbolName = "UIObject"; static var symbolOwner = mx.core.UIObject; static var version = "2.0.2.126"; static var textColorList = {color:1, disabledColor:1}; var invalidateFlag = false; var lineWidth = 1; var lineColor = 0; var tabEnabled = false; var clipParameters = {visible:1, minHeight:1, minWidth:1, maxHeight:1, maxWidth:1, preferredHeight:1, preferredWidth:1}; }
Symbol 8 MovieClip [__Packages.mx.core.UIComponent] Frame 0
class mx.core.UIComponent extends mx.core.UIObject { var __width, __height, invalidate, stylecache, removeEventListener, dispatchEvent, drawFocus, addEventListener, _xscale, _yscale, _focusrect, watch, enabled; function UIComponent () { super(); } function get width() { return(__width); } function get height() { return(__height); } function setVisible(x, noEvent) { super.setVisible(x, noEvent); } function enabledChanged(id, oldValue, newValue) { setEnabled(newValue); invalidate(); delete stylecache.tf; return(newValue); } function setEnabled(enabled) { invalidate(); } function getFocus() { var selFocus = Selection.getFocus(); return(((selFocus === null) ? null : (eval (selFocus)))); } function setFocus() { Selection.setFocus(this); } function getFocusManager() { var _local2 = this; while (_local2 != undefined) { if (_local2.focusManager != undefined) { return(_local2.focusManager); } _local2 = _local2._parent; } return(undefined); } function onKillFocus(newFocus) { removeEventListener("keyDown", this); removeEventListener("keyUp", this); dispatchEvent({type:"focusOut"}); drawFocus(false); } function onSetFocus(oldFocus) { addEventListener("keyDown", this); addEventListener("keyUp", this); dispatchEvent({type:"focusIn"}); if (getFocusManager().bDrawFocus != false) { drawFocus(true); } } function findFocusInChildren(o) { if (o.focusTextField != undefined) { return(o.focusTextField); } if (o.tabEnabled == true) { return(o); } return(undefined); } function findFocusFromObject(o) { if (o.tabEnabled != true) { if (o._parent == undefined) { return(undefined); } if (o._parent.tabEnabled == true) { o = o._parent; } else if (o._parent.tabChildren) { o = findFocusInChildren(o._parent); } else { o = findFocusFromObject(o._parent); } } return(o); } function pressFocus() { var _local3 = findFocusFromObject(this); var _local2 = getFocus(); if (_local3 != _local2) { _local2.drawFocus(false); if (getFocusManager().bDrawFocus != false) { _local3.drawFocus(true); } } } function releaseFocus() { var _local2 = findFocusFromObject(this); if (_local2 != getFocus()) { _local2.setFocus(); } } function isParent(o) { while (o != undefined) { if (o == this) { return(true); } o = o._parent; } return(false); } function size() { } function init() { super.init(); _xscale = 100; _yscale = 100; _focusrect = _global.useFocusRect == false; watch("enabled", enabledChanged); if (enabled == false) { setEnabled(false); } } function dispatchValueChangedEvent(value) { dispatchEvent({type:"valueChanged", value:value}); } static var symbolName = "UIComponent"; static var symbolOwner = mx.core.UIComponent; static var version = "2.0.2.126"; static var kStretch = 5000; var focusEnabled = true; var tabEnabled = true; var origBorderStyles = {themeColor:16711680}; var clipParameters = {}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.core.UIComponent.prototype.clipParameters, mx.core.UIObject.prototype.clipParameters); }
Symbol 9 MovieClip [__Packages.mx.controls.SimpleButton] Frame 0
class mx.controls.SimpleButton extends mx.core.UIComponent { static var emphasizedStyleDeclaration; var preset, boundingBox_mc, useHandCursor, skinName, linkLength, iconName, destroyObject, __width, _width, __height, _height, __emphaticStyleName, styleName, enabled, invalidate, pressFocus, dispatchEvent, autoRepeat, interval, getStyle, releaseFocus, createLabel, invalidateStyle; function SimpleButton () { super(); } function init(Void) { super.init(); if (preset == undefined) { boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } useHandCursor = false; } function createChildren(Void) { if (preset != undefined) { var _local2 = this[idNames[preset]]; this[refNames[preset]] = _local2; skinName = _local2; if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } initializing = false; } else if (__state == true) { setStateVar(true); } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } } } function setIcon(tag, linkageName) { return(setSkin(tag + 8, linkageName)); } function changeIcon(tag, linkageName) { linkLength = linkageName.length; var _local2 = stateNames[tag] + "Icon"; this[_local2] = linkageName; this[idNames[tag + 8]] = _local2; setStateVar(getState()); } function changeSkin(tag, linkageName) { var _local2 = stateNames[tag] + "Skin"; this[_local2] = linkageName; this[idNames[tag]] = _local2; setStateVar(getState()); } function viewIcon(varName) { var _local4 = varName + "Icon"; var _local3 = this[_local4]; if (typeof(_local3) == "string") { var _local5 = _local3; if (__emphasized) { if (this[_local3 + "Emphasized"].length > 0) { _local3 = _local3 + "Emphasized"; } } if (this[_local3].length == 0) { return(undefined); } _local3 = setIcon(tagMap[_local5], this[_local3]); if ((_local3 == undefined) && (_global.isLivePreview)) { _local3 = setIcon(0, "ButtonIcon"); } this[_local4] = _local3; } iconName._visible = false; iconName = _local3; iconName._visible = true; } function removeIcons() { var _local3 = 0; while (_local3 < 2) { var _local2 = 8; while (_local2 < 16) { destroyObject(idNames[_local2]); this[stateNames[_local2 - 8] + "Icon"] = ""; _local2++; } _local3++; } refresh(); } function setSkin(tag, linkageName, initobj) { var _local3 = super.setSkin(tag, linkageName, ((initobj != undefined) ? (initobj) : ({styleName:this}))); calcSize(tag, _local3); return(_local3); } function calcSize(Void) { __width = _width; __height = _height; } function viewSkin(varName, initObj) { var _local3 = varName + "Skin"; var _local2 = this[_local3]; if (typeof(_local2) == "string") { var _local4 = _local2; if (__emphasized) { if (this[_local2 + "Emphasized"].length > 0) { _local2 = _local2 + "Emphasized"; } } if (this[_local2].length == 0) { return(undefined); } _local2 = setSkin(tagMap[_local4], this[_local2], ((initObj != undefined) ? (initObj) : ({styleName:this}))); this[_local3] = _local2; } skinName._visible = false; skinName = _local2; skinName._visible = true; } function showEmphasized(e) { if (e && (!__emphatic)) { if (emphasizedStyleDeclaration != undefined) { __emphaticStyleName = styleName; styleName = emphasizedStyleDeclaration; } __emphatic = true; } else { if (__emphatic) { styleName = __emphaticStyleName; } __emphatic = false; } } function refresh(Void) { var _local2 = getState(); if (enabled == false) { viewIcon("disabled"); viewSkin("disabled"); } else { viewSkin(phase); viewIcon(phase); } setView(phase == "down"); iconName.enabled = enabled; } function setView(offset) { if (iconName == undefined) { return(undefined); } var _local2 = (offset ? (btnOffset) : 0); iconName._x = ((__width - iconName._width) / 2) + _local2; iconName._y = ((__height - iconName._height) / 2) + _local2; } function setStateVar(state) { if (state) { if (trueOverSkin.length == 0) { rolloverSkin = tus; } else { rolloverSkin = trs; } if (trueOverIcon.length == 0) { rolloverIcon = tui; } else { rolloverIcon = tri; } upSkin = tus; downSkin = tds; disabledSkin = dts; upIcon = tui; downIcon = tdi; disabledIcon = dti; } else { if (falseOverSkin.length == 0) { rolloverSkin = fus; } else { rolloverSkin = frs; } if (falseOverIcon.length == 0) { rolloverIcon = fui; } else { rolloverIcon = fri; } upSkin = fus; downSkin = fds; disabledSkin = dfs; upIcon = fui; downIcon = fdi; disabledIcon = dfi; } __state = state; } function setState(state) { if (state != __state) { setStateVar(state); invalidate(); } } function size(Void) { refresh(); } function draw(Void) { if (initializing) { initializing = false; skinName.visible = true; iconName.visible = true; } size(); } function getState(Void) { return(__state); } function setToggle(val) { __toggle = val; if (__toggle == false) { setState(false); } } function getToggle(Void) { return(__toggle); } function set toggle(val) { setToggle(val); //return(toggle); } function get toggle() { return(getToggle()); } function set value(val) { setSelected(val); //return(value); } function get value() { return(getSelected()); } function set selected(val) { setSelected(val); //return(selected); } function get selected() { return(getSelected()); } function setSelected(val) { if (__toggle) { setState(val); } else { setState((initializing ? (val) : (__state))); } } function getSelected() { return(__state); } function setEnabled(val) { if (enabled != val) { super.setEnabled(val); invalidate(); } } function onPress(Void) { pressFocus(); phase = "down"; refresh(); dispatchEvent({type:"buttonDown"}); if (autoRepeat) { interval = setInterval(this, "onPressDelay", getStyle("repeatDelay")); } } function onPressDelay(Void) { dispatchEvent({type:"buttonDown"}); if (autoRepeat) { clearInterval(interval); interval = setInterval(this, "onPressRepeat", getStyle("repeatInterval")); } } function onPressRepeat(Void) { dispatchEvent({type:"buttonDown"}); updateAfterEvent(); } function onRelease(Void) { releaseFocus(); phase = "rollover"; if (interval != undefined) { clearInterval(interval); delete interval; } if (getToggle()) { setState(!getState()); } else { refresh(); } dispatchEvent({type:"click"}); } function onDragOut(Void) { phase = "up"; refresh(); dispatchEvent({type:"buttonDragOut"}); } function onDragOver(Void) { if (phase != "up") { onPress(); return(undefined); } phase = "down"; refresh(); } function onReleaseOutside(Void) { releaseFocus(); phase = "up"; if (interval != undefined) { clearInterval(interval); delete interval; } } function onRollOver(Void) { phase = "rollover"; refresh(); } function onRollOut(Void) { phase = "up"; refresh(); } function getLabel(Void) { return(fui.text); } function setLabel(val) { if (typeof(fui) == "string") { createLabel("fui", 8, val); fui.styleName = this; } else { fui.text = val; } var _local4 = fui._getTextFormat(); var _local2 = _local4.getTextExtent2(val); fui._width = _local2.width + 5; fui._height = _local2.height + 5; iconName = fui; setView(__state); } function get emphasized() { return(__emphasized); } function set emphasized(val) { __emphasized = val; var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]] = stateNames[_local2] + "Skin"; if (typeof(this[idNames[_local2 + 8]]) == "movieclip") { this[idNames[_local2 + 8]] = stateNames[_local2] + "Icon"; } _local2++; } showEmphasized(__emphasized); setStateVar(__state); invalidateStyle(); //return(emphasized); } function keyDown(e) { if (e.code == 32) { onPress(); } } function keyUp(e) { if (e.code == 32) { onRelease(); } } function onKillFocus(newFocus) { super.onKillFocus(); if (phase != "up") { phase = "up"; refresh(); } } static var symbolName = "SimpleButton"; static var symbolOwner = mx.controls.SimpleButton; static var version = "2.0.2.126"; var className = "SimpleButton"; var style3dInset = 4; var btnOffset = 1; var __toggle = false; var __state = false; var __emphasized = false; var __emphatic = false; static var falseUp = 0; static var falseDown = 1; static var falseOver = 2; static var falseDisabled = 3; static var trueUp = 4; static var trueDown = 5; static var trueOver = 6; static var trueDisabled = 7; var falseUpSkin = "SimpleButtonUp"; var falseDownSkin = "SimpleButtonIn"; var falseOverSkin = ""; var falseDisabledSkin = "SimpleButtonUp"; var trueUpSkin = "SimpleButtonIn"; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = "SimpleButtonIn"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var phase = "up"; var fui = "falseUpIcon"; var fus = "falseUpSkin"; var fdi = "falseDownIcon"; var fds = "falseDownSkin"; var frs = "falseOverSkin"; var fri = "falseOverIcon"; var dfi = "falseDisabledIcon"; var dfs = "falseDisabledSkin"; var tui = "trueUpIcon"; var tus = "trueUpSkin"; var tdi = "trueDownIcon"; var tds = "trueDownSkin"; var trs = "trueOverSkin"; var tri = "trueOverIcon"; var dts = "trueDisabledSkin"; var dti = "trueDisabledIcon"; var rolloverSkin = mx.controls.SimpleButton.prototype.frs; var rolloverIcon = mx.controls.SimpleButton.prototype.fri; var upSkin = mx.controls.SimpleButton.prototype.fus; var downSkin = mx.controls.SimpleButton.prototype.fds; var disabledSkin = mx.controls.SimpleButton.prototype.dfs; var upIcon = mx.controls.SimpleButton.prototype.fui; var downIcon = mx.controls.SimpleButton.prototype.fdi; var disabledIcon = mx.controls.SimpleButton.prototype.dfi; var initializing = true; var idNames = ["fus", "fds", "frs", "dfs", "tus", "tds", "trs", "dts", "fui", "fdi", "fri", "dfi", "tui", "tdi", "tri", "dti"]; var stateNames = ["falseUp", "falseDown", "falseOver", "falseDisabled", "trueUp", "trueDown", "trueOver", "trueDisabled"]; var refNames = ["upSkin", "downSkin", "rolloverSkin", "disabledSkin"]; var tagMap = {falseUpSkin:0, falseDownSkin:1, falseOverSkin:2, falseDisabledSkin:3, trueUpSkin:4, trueDownSkin:5, trueOverSkin:6, trueDisabledSkin:7, falseUpIcon:0, falseDownIcon:1, falseOverIcon:2, falseDisabledIcon:3, trueUpIcon:4, trueDownIcon:5, trueOverIcon:6, trueDisabledIcon:7}; }
Symbol 10 MovieClip [__Packages.mx.controls.Button] Frame 0
class mx.controls.Button extends mx.controls.SimpleButton { var initializing, labelPath, initIcon, getState, enabled, phase, idNames, __width, __height, setState, invalidate, iconName, refresh, createLabel, _iconLinkageName, removeIcons, hitArea_mc, createEmptyObject; function Button () { super(); } function init(Void) { super.init(); } function draw() { if (initializing) { labelPath.visible = true; } super.draw(); if (initIcon != undefined) { _setIcon(initIcon); } delete initIcon; } function onRelease(Void) { super.onRelease(); } function createChildren(Void) { super.createChildren(); } function setSkin(tag, linkageName, initobj) { return(super.setSkin(tag, linkageName, initobj)); } function viewSkin(varName) { var _local3 = (getState() ? "true" : "false"); _local3 = _local3 + (enabled ? (phase) : "disabled"); super.viewSkin(varName, {styleName:this, borderStyle:_local3}); } function invalidateStyle(c) { labelPath.invalidateStyle(c); super.invalidateStyle(c); } function setColor(c) { var _local2 = 0; while (_local2 < 8) { this[idNames[_local2]].redraw(true); _local2++; } } function setEnabled(enable) { labelPath.enabled = enable; super.setEnabled(enable); } function calcSize(tag, ref) { if ((__width == undefined) || (__height == undefined)) { return(undefined); } if (tag < 7) { ref.setSize(__width, __height, true); } } function size(Void) { setState(getState()); setHitArea(__width, __height); var _local3 = 0; while (_local3 < 8) { var _local4 = idNames[_local3]; if (typeof(this[_local4]) == "movieclip") { this[_local4].setSize(__width, __height, true); } _local3++; } super.size(); } function set labelPlacement(val) { __labelPlacement = val; invalidate(); //return(labelPlacement); } function get labelPlacement() { return(__labelPlacement); } function getLabelPlacement(Void) { return(__labelPlacement); } function setLabelPlacement(val) { __labelPlacement = val; invalidate(); } function getBtnOffset(Void) { if (getState()) { var _local2 = btnOffset; } else if (phase == "down") { var _local2 = btnOffset; } else { var _local2 = 0; } return(_local2); } function setView(offset) { var _local16 = (offset ? (btnOffset) : 0); var _local12 = getLabelPlacement(); var _local7 = 0; var _local6 = 0; var _local9 = 0; var _local8 = 0; var _local5 = 0; var _local4 = 0; var _local3 = labelPath; var _local2 = iconName; var _local15 = _local3.textWidth; var _local14 = _local3.textHeight; var _local10 = (__width - borderW) - borderW; var _local11 = (__height - borderW) - borderW; if (_local2 != undefined) { _local7 = _local2._width; _local6 = _local2._height; } if ((_local12 == "left") || (_local12 == "right")) { if (_local3 != undefined) { _local9 = Math.min(_local10 - _local7, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11, _local14 + 5); _local3._height = _local8; } if (_local12 == "right") { _local5 = _local7; if (centerContent) { _local5 = _local5 + (((_local10 - _local9) - _local7) / 2); } _local2._x = _local5 - _local7; } else { _local5 = (_local10 - _local9) - _local7; if (centerContent) { _local5 = _local5 / 2; } _local2._x = _local5 + _local9; } _local4 = 0; _local2._y = _local4; if (centerContent) { _local2._y = (_local11 - _local6) / 2; _local4 = (_local11 - _local8) / 2; } if (!centerContent) { _local2._y = _local2._y + Math.max(0, (_local8 - _local6) / 2); } } else { if (_local3 != undefined) { _local9 = Math.min(_local10, _local15 + 5); _local3._width = _local9; _local8 = Math.min(_local11 - _local6, _local14 + 5); _local3._height = _local8; } _local5 = (_local10 - _local9) / 2; _local2._x = (_local10 - _local7) / 2; if (_local12 == "top") { _local4 = (_local11 - _local8) - _local6; if (centerContent) { _local4 = _local4 / 2; } _local2._y = _local4 + _local8; } else { _local4 = _local6; if (centerContent) { _local4 = _local4 + (((_local11 - _local8) - _local6) / 2); } _local2._y = _local4 - _local6; } } var _local13 = borderW + _local16; _local3._x = _local5 + _local13; _local3._y = _local4 + _local13; _local2._x = _local2._x + _local13; _local2._y = _local2._y + _local13; } function set label(lbl) { setLabel(lbl); //return(label); } function setLabel(label) { if (label == "") { labelPath.removeTextField(); refresh(); return(undefined); } if (labelPath == undefined) { var _local2 = createLabel("labelPath", 200, label); _local2._width = _local2.textWidth + 5; _local2._height = _local2.textHeight + 5; if (initializing) { _local2.visible = false; } } else { delete labelPath.__text; labelPath.text = label; refresh(); } } function getLabel(Void) { return(((labelPath.__text != undefined) ? (labelPath.__text) : (labelPath.text))); } function get label() { return(getLabel()); } function _getIcon(Void) { return(_iconLinkageName); } function get icon() { if (initializing) { return(initIcon); } return(_iconLinkageName); } function _setIcon(linkage) { if (initializing) { if (linkage == "") { return(undefined); } initIcon = linkage; } else { if (linkage == "") { removeIcons(); return(undefined); } super.changeIcon(0, linkage); super.changeIcon(1, linkage); super.changeIcon(3, linkage); super.changeIcon(4, linkage); super.changeIcon(5, linkage); _iconLinkageName = linkage; refresh(); } } function set icon(linkage) { _setIcon(linkage); //return(icon); } function setHitArea(w, h) { if (hitArea_mc == undefined) { createEmptyObject("hitArea_mc", 100); } var _local2 = hitArea_mc; _local2.clear(); _local2.beginFill(16711680); _local2.drawRect(0, 0, w, h); _local2.endFill(); _local2.setVisible(false); } static var symbolName = "Button"; static var symbolOwner = mx.controls.Button; var className = "Button"; static var version = "2.0.2.126"; var btnOffset = 0; var _color = "buttonColor"; var __label = "default value"; var __labelPlacement = "right"; var falseUpSkin = "ButtonSkin"; var falseDownSkin = "ButtonSkin"; var falseOverSkin = "ButtonSkin"; var falseDisabledSkin = "ButtonSkin"; var trueUpSkin = "ButtonSkin"; var trueDownSkin = "ButtonSkin"; var trueOverSkin = "ButtonSkin"; var trueDisabledSkin = "ButtonSkin"; var falseUpIcon = ""; var falseDownIcon = ""; var falseOverIcon = ""; var falseDisabledIcon = ""; var trueUpIcon = ""; var trueDownIcon = ""; var trueOverIcon = ""; var trueDisabledIcon = ""; var clipParameters = {labelPlacement:1, icon:1, toggle:1, selected:1, label:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.Button.prototype.clipParameters, mx.controls.SimpleButton.prototype.clipParameters); var centerContent = true; var borderW = 1; }
Symbol 11 MovieClip [__Packages.mx.controls.CheckBox] Frame 0
class mx.controls.CheckBox extends mx.controls.Button { var _getTextFormat, labelPath, iconName; function CheckBox () { super(); } function onRelease() { super.onRelease(); } function init() { super.init(); } function size() { super.size(); } function get emphasized() { return(undefined); } function calcPreferredHeight() { var _local5 = _getTextFormat(); var _local3 = _local5.getTextExtent2(labelPath.text).height; var _local4 = iconName._height; var _local2 = 0; if ((__labelPlacement == "left") || (__labelPlacement == "right")) { _local2 = Math.max(_local3, _local4); } else { _local2 = _local3 + _local4; } return(Math.max(14, _local2)); } function set toggle(v) { //return(toggle); } function get toggle() { } function set icon(v) { //return(icon); } function get icon() { } static var symbolName = "CheckBox"; static var symbolOwner = mx.controls.CheckBox; static var version = "2.0.0.360"; var className = "CheckBox"; var ignoreClassStyleDeclaration = {Button:1}; var btnOffset = 0; var __toggle = true; var __selected = false; var __labelPlacement = "right"; var __label = "CheckBox"; var falseUpSkin = ""; var falseDownSkin = ""; var falseOverSkin = ""; var falseDisabledSkin = ""; var trueUpSkin = ""; var trueDownSkin = ""; var trueOverSkin = ""; var trueDisabledSkin = ""; var falseUpIcon = "CheckFalseUp"; var falseDownIcon = "CheckFalseDown"; var falseOverIcon = "CheckFalseOver"; var falseDisabledIcon = "CheckFalseDisabled"; var trueUpIcon = "CheckTrueUp"; var trueDownIcon = "CheckTrueDown"; var trueOverIcon = "CheckTrueOver"; var trueDisabledIcon = "CheckTrueDisabled"; var clipParameters = {label:1, labelPlacement:1, selected:1}; static var mergedClipParameters = mx.core.UIObject.mergeClipParameters(mx.controls.CheckBox.prototype.clipParameters, mx.controls.Button.prototype.clipParameters); var centerContent = false; var borderW = 0; }
Symbol 56 MovieClip [__Packages.mx.skins.SkinElement] Frame 0
class mx.skins.SkinElement extends MovieClip { var _visible, _x, _y, _width, _height; function SkinElement () { super(); } static function registerElement(name, className) { Object.registerClass(name, ((className == undefined) ? (mx.skins.SkinElement) : (className))); _global.skinRegistry[name] = true; } function __set__visible(visible) { _visible = visible; } function move(x, y) { _x = x; _y = y; } function setSize(w, h) { _width = w; _height = h; } }
Symbol 57 MovieClip [__Packages.mx.styles.CSSTextStyles] Frame 0
class mx.styles.CSSTextStyles { function CSSTextStyles () { } static function addTextStyles(o, bColor) { o.addProperty("textAlign", function () { return(this._tf.align); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.align = x; }); o.addProperty("fontWeight", function () { return(((this._tf.bold != undefined) ? ((this._tf.bold ? "bold" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.bold = x == "bold"; }); if (bColor) { o.addProperty("color", function () { return(this._tf.color); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.color = x; }); } o.addProperty("fontFamily", function () { return(this._tf.font); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.font = x; }); o.addProperty("textIndent", function () { return(this._tf.indent); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.indent = x; }); o.addProperty("fontStyle", function () { return(((this._tf.italic != undefined) ? ((this._tf.italic ? "italic" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.italic = x == "italic"; }); o.addProperty("marginLeft", function () { return(this._tf.leftMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.leftMargin = x; }); o.addProperty("marginRight", function () { return(this._tf.rightMargin); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.rightMargin = x; }); o.addProperty("fontSize", function () { return(this._tf.size); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.size = x; }); o.addProperty("textDecoration", function () { return(((this._tf.underline != undefined) ? ((this._tf.underline ? "underline" : "none")) : undefined)); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.underline = x == "underline"; }); o.addProperty("embedFonts", function () { return(this._tf.embedFonts); }, function (x) { if (this._tf == undefined) { this._tf = new TextFormat(); } this._tf.embedFonts = x; }); } }
Symbol 58 MovieClip [__Packages.mx.styles.StyleManager] Frame 0
class mx.styles.StyleManager { function StyleManager () { } static function registerInheritingStyle(styleName) { inheritingStyles[styleName] = true; } static function isInheritingStyle(styleName) { return(inheritingStyles[styleName] == true); } static function registerColorStyle(styleName) { colorStyles[styleName] = true; } static function isColorStyle(styleName) { return(colorStyles[styleName] == true); } static function registerColorName(colorName, colorValue) { colorNames[colorName] = colorValue; } static function isColorName(colorName) { return(colorNames[colorName] != undefined); } static function getColorName(colorName) { return(colorNames[colorName]); } static var inheritingStyles = {color:true, direction:true, fontFamily:true, fontSize:true, fontStyle:true, fontWeight:true, textAlign:true, textIndent:true}; static var colorStyles = {barColor:true, trackColor:true, borderColor:true, buttonColor:true, color:true, dateHeaderColor:true, dateRollOverColor:true, disabledColor:true, fillColor:true, highlightColor:true, scrollTrackColor:true, selectedDateColor:true, shadowColor:true, strokeColor:true, symbolBackgroundColor:true, symbolBackgroundDisabledColor:true, symbolBackgroundPressedColor:true, symbolColor:true, symbolDisabledColor:true, themeColor:true, todayIndicatorColor:true, shadowCapColor:true, borderCapColor:true, focusColor:true}; static var colorNames = {black:0, white:16777215, red:16711680, green:65280, blue:255, magenta:16711935, yellow:16776960, cyan:65535, haloGreen:8453965, haloBlue:2881013, haloOrange:16761344}; static var TextFormatStyleProps = {font:true, size:true, color:true, leftMargin:false, rightMargin:false, italic:true, bold:true, align:true, indent:true, underline:false, embedFonts:false}; static var TextStyleMap = {textAlign:true, fontWeight:true, color:true, fontFamily:true, textIndent:true, fontStyle:true, lineHeight:true, marginLeft:true, marginRight:true, fontSize:true, textDecoration:true, embedFonts:true}; }
Symbol 59 MovieClip [__Packages.mx.styles.CSSStyleDeclaration] Frame 0
class mx.styles.CSSStyleDeclaration { var _tf; function CSSStyleDeclaration () { } function __getTextFormat(tf, bAll) { var _local5 = false; if (_tf != undefined) { var _local2; for (_local2 in mx.styles.StyleManager.TextFormatStyleProps) { if (bAll || (mx.styles.StyleManager.TextFormatStyleProps[_local2])) { if (tf[_local2] == undefined) { var _local3 = _tf[_local2]; if (_local3 != undefined) { tf[_local2] = _local3; } else { _local5 = true; } } } } } else { _local5 = true; } return(_local5); } function getStyle(styleProp) { var _local2 = this[styleProp]; var _local3 = mx.styles.StyleManager.getColorName(_local2); return(((_local3 == undefined) ? (_local2) : (_local3))); } static function classConstruct() { mx.styles.CSSTextStyles.addTextStyles(mx.styles.CSSStyleDeclaration.prototype, true); return(true); } static var classConstructed = classConstruct(); static var CSSTextStylesDependency = mx.styles.CSSTextStyles; }
Symbol 60 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 61 MovieClip [__Packages.mx.events.UIEventDispatcher] Frame 0
class mx.events.UIEventDispatcher extends mx.events.EventDispatcher { var dispatchQueue, owner, __sentLoadEvent, __origAddEventListener; function UIEventDispatcher () { super(); } static function addKeyEvents(obj) { if (obj.keyHandler == undefined) { var _local1 = (obj.keyHandler = new Object()); _local1.owner = obj; _local1.onKeyDown = _fEventDispatcher.onKeyDown; _local1.onKeyUp = _fEventDispatcher.onKeyUp; } Key.addListener(obj.keyHandler); } static function removeKeyEvents(obj) { Key.removeListener(obj.keyHandler); } static function addLoadEvents(obj) { if (obj.onLoad == undefined) { obj.onLoad = _fEventDispatcher.onLoad; obj.onUnload = _fEventDispatcher.onUnload; if (obj.getBytesTotal() == obj.getBytesLoaded()) { obj.doLater(obj, "onLoad"); } } } static function removeLoadEvents(obj) { delete obj.onLoad; delete obj.onUnload; } static function initialize(obj) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.UIEventDispatcher(); } obj.addEventListener = _fEventDispatcher.__addEventListener; obj.__origAddEventListener = _fEventDispatcher.addEventListener; obj.removeEventListener = _fEventDispatcher.removeEventListener; obj.dispatchEvent = _fEventDispatcher.dispatchEvent; obj.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(mx.events.EventDispatcher, eventObj); dispatchQueue(this, eventObj); } function onKeyDown(Void) { owner.dispatchEvent({type:"keyDown", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onKeyUp(Void) { owner.dispatchEvent({type:"keyUp", code:Key.getCode(), ascii:Key.getAscii(), shiftKey:Key.isDown(16), ctrlKey:Key.isDown(17)}); } function onLoad(Void) { if (__sentLoadEvent != true) { dispatchEvent({type:"load"}); } __sentLoadEvent = true; } function onUnload(Void) { dispatchEvent({type:"unload"}); } function __addEventListener(event, handler) { __origAddEventListener(event, handler); var _local3 = lowLevelEvents; for (var _local5 in _local3) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local2 = _local3[_local5][0]; mx.events.UIEventDispatcher[_local2](this); } } } function removeEventListener(event, handler) { var _local6 = "__q_" + event; mx.events.EventDispatcher._removeEventListener(this[_local6], event, handler); if (this[_local6].length == 0) { var _local2 = lowLevelEvents; for (var _local5 in _local2) { if (mx.events.UIEventDispatcher[_local5][event] != undefined) { var _local3 = _local2[_local5][1]; mx.events.UIEventDispatcher[_local2[_local5][1]](this); } } } } static var keyEvents = {keyDown:1, keyUp:1}; static var loadEvents = {load:1, unload:1}; static var lowLevelEvents = {keyEvents:["addKeyEvents", "removeKeyEvents"], loadEvents:["addLoadEvents", "removeLoadEvents"]}; static var _fEventDispatcher = undefined; }
Symbol 62 MovieClip [__Packages.mx.skins.ColoredSkinElement] Frame 0
class mx.skins.ColoredSkinElement { var getStyle, _color, onEnterFrame; function ColoredSkinElement () { } function setColor(c) { if (c != undefined) { var _local2 = new Color(this); _local2.setRGB(c); } } function draw(Void) { setColor(getStyle(_color)); onEnterFrame = undefined; } function invalidateStyle(Void) { onEnterFrame = draw; } static function setColorStyle(p, colorStyle) { if (p._color == undefined) { p._color = colorStyle; } p.setColor = mixins.setColor; p.invalidateStyle = mixins.invalidateStyle; p.draw = mixins.draw; p.setColor(p.getStyle(colorStyle)); } static var mixins = new mx.skins.ColoredSkinElement(); }
Symbol 63 MovieClip [__Packages.mx.core.ext.UIObjectExtensions] Frame 0
class mx.core.ext.UIObjectExtensions { function UIObjectExtensions () { } static function addGeometry(tf, ui) { tf.addProperty("width", ui.__get__width, null); tf.addProperty("height", ui.__get__height, null); tf.addProperty("left", ui.__get__left, null); tf.addProperty("x", ui.__get__x, null); tf.addProperty("top", ui.__get__top, null); tf.addProperty("y", ui.__get__y, null); tf.addProperty("right", ui.__get__right, null); tf.addProperty("bottom", ui.__get__bottom, null); tf.addProperty("visible", ui.__get__visible, ui.__set__visible); } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; var _local6 = mx.core.UIObject.prototype; var _local9 = mx.skins.SkinElement.prototype; addGeometry(_local9, _local6); mx.events.UIEventDispatcher.initialize(_local6); var _local13 = mx.skins.ColoredSkinElement; mx.styles.CSSTextStyles.addTextStyles(_local6); var _local5 = MovieClip.prototype; _local5.getTopLevel = _local6.getTopLevel; _local5.createLabel = _local6.createLabel; _local5.createObject = _local6.createObject; _local5.createClassObject = _local6.createClassObject; _local5.createEmptyObject = _local6.createEmptyObject; _local5.destroyObject = _local6.destroyObject; _global.ASSetPropFlags(_local5, "getTopLevel", 1); _global.ASSetPropFlags(_local5, "createLabel", 1); _global.ASSetPropFlags(_local5, "createObject", 1); _global.ASSetPropFlags(_local5, "createClassObject", 1); _global.ASSetPropFlags(_local5, "createEmptyObject", 1); _global.ASSetPropFlags(_local5, "destroyObject", 1); _local5.__getTextFormat = _local6.__getTextFormat; _local5._getTextFormat = _local6._getTextFormat; _local5.getStyleName = _local6.getStyleName; _local5.getStyle = _local6.getStyle; _global.ASSetPropFlags(_local5, "__getTextFormat", 1); _global.ASSetPropFlags(_local5, "_getTextFormat", 1); _global.ASSetPropFlags(_local5, "getStyleName", 1); _global.ASSetPropFlags(_local5, "getStyle", 1); var _local7 = TextField.prototype; addGeometry(_local7, _local6); _local7.addProperty("enabled", function () { return(this.__enabled); }, function (x) { this.__enabled = x; this.invalidateStyle(); }); _local7.move = _local9.move; _local7.setSize = _local9.setSize; _local7.invalidateStyle = function () { this.invalidateFlag = true; }; _local7.draw = function () { if (this.invalidateFlag) { this.invalidateFlag = false; var _local2 = this._getTextFormat(); this.setTextFormat(_local2); this.setNewTextFormat(_local2); this.embedFonts = _local2.embedFonts == true; if (this.__text != undefined) { if (this.text == "") { this.text = this.__text; } delete this.__text; } this._visible = true; } }; _local7.setColor = function (color) { this.textColor = color; }; _local7.getStyle = _local5.getStyle; _local7.__getTextFormat = _local6.__getTextFormat; _local7.setValue = function (v) { this.text = v; }; _local7.getValue = function () { return(this.text); }; _local7.addProperty("value", function () { return(this.getValue()); }, function (v) { this.setValue(v); }); _local7._getTextFormat = function () { var _local2 = this.stylecache.tf; if (_local2 != undefined) { return(_local2); } _local2 = new TextFormat(); this.__getTextFormat(_local2); this.stylecache.tf = _local2; if (this.__enabled == false) { if (this.enabledColor == undefined) { var _local4 = this.getTextFormat(); this.enabledColor = _local4.color; } var _local3 = this.getStyle("disabledColor"); _local2.color = _local3; } else if (this.enabledColor != undefined) { if (_local2.color == undefined) { _local2.color = this.enabledColor; } } return(_local2); }; _local7.getPreferredWidth = function () { this.draw(); return(this.textWidth + 4); }; _local7.getPreferredHeight = function () { this.draw(); return(this.textHeight + 4); }; TextFormat.prototype.getTextExtent2 = function (s) { var _local3 = _root._getTextExtent; if (_local3 == undefined) { _root.createTextField("_getTextExtent", -2, 0, 0, 1000, 100); _local3 = _root._getTextExtent; _local3._visible = false; } _root._getTextExtent.text = s; var _local4 = this.align; this.align = "left"; _root._getTextExtent.setTextFormat(this); this.align = _local4; return({width:_local3.textWidth, height:_local3.textHeight}); }; if (_global.style == undefined) { _global.style = new mx.styles.CSSStyleDeclaration(); _global.cascadingStyles = true; _global.styles = new Object(); _global.skinRegistry = new Object(); if (_global._origWidth == undefined) { _global.origWidth = Stage.width; _global.origHeight = Stage.height; } } var _local4 = _root; while (_local4._parent != undefined) { _local4 = _local4._parent; } _local4.addProperty("width", function () { return(Stage.width); }, null); _local4.addProperty("height", function () { return(Stage.height); }, null); _global.ASSetPropFlags(_local4, "width", 1); _global.ASSetPropFlags(_local4, "height", 1); return(true); } static var bExtended = false; static var UIObjectExtended = Extensions(); static var UIObjectDependency = mx.core.UIObject; static var SkinElementDependency = mx.skins.SkinElement; static var CSSTextStylesDependency = mx.styles.CSSTextStyles; static var UIEventDispatcherDependency = mx.events.UIEventDispatcher; }
Symbol 64 MovieClip [__Packages.mx.skins.halo.Defaults] Frame 0
class mx.skins.halo.Defaults { var beginGradientFill, beginFill, moveTo, lineTo, curveTo, endFill; function Defaults () { } static function setThemeDefaults() { var _local2 = _global.style; _local2.themeColor = 8453965 /* 0x80FF4D */; _local2.disabledColor = 8684164 /* 0x848284 */; _local2.modalTransparency = 0; _local2.filled = true; _local2.stroked = true; _local2.strokeWidth = 1; _local2.strokeColor = 0; _local2.fillColor = 16777215 /* 0xFFFFFF */; _local2.repeatInterval = 35; _local2.repeatDelay = 500; _local2.fontFamily = "_sans"; _local2.fontSize = 12; _local2.selectionColor = 13500353 /* 0xCDFFC1 */; _local2.rollOverColor = 14942166 /* 0xE3FFD6 */; _local2.useRollOver = true; _local2.backgroundDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDisabledColor = 14540253 /* 0xDDDDDD */; _local2.selectionDuration = 200; _local2.openDuration = 250; _local2.borderStyle = "inset"; _local2.color = 734012 /* 0x0B333C */; _local2.textSelectedColor = 24371; _local2.textRollOverColor = 2831164 /* 0x2B333C */; _local2.textDisabledColor = 16777215 /* 0xFFFFFF */; _local2.vGridLines = true; _local2.hGridLines = false; _local2.vGridLineColor = 6710886 /* 0x666666 */; _local2.hGridLineColor = 6710886 /* 0x666666 */; _local2.headerColor = 15395562 /* 0xEAEAEA */; _local2.indentation = 17; _local2.folderOpenIcon = "TreeFolderOpen"; _local2.folderClosedIcon = "TreeFolderClosed"; _local2.defaultLeafIcon = "TreeNodeIcon"; _local2.disclosureOpenIcon = "TreeDisclosureOpen"; _local2.disclosureClosedIcon = "TreeDisclosureClosed"; _local2.popupDuration = 150; _local2.todayColor = 6710886 /* 0x666666 */; _local2 = (_global.styles.ScrollSelectList = new mx.styles.CSSStyleDeclaration()); _local2.backgroundColor = 16777215 /* 0xFFFFFF */; _local2.borderColor = 13290186 /* 0xCACACA */; _local2.borderStyle = "inset"; _local2 = (_global.styles.ComboBox = new mx.styles.CSSStyleDeclaration()); _local2.borderStyle = "inset"; _local2 = (_global.styles.NumericStepper = new mx.styles.CSSStyleDeclaration()); _local2.textAlign = "center"; _local2 = (_global.styles.RectBorder = new mx.styles.CSSStyleDeclaration()); _local2.borderColor = 14015965 /* 0xD5DDDD */; _local2.buttonColor = 7305079 /* 0x6F7777 */; _local2.shadowColor = 15658734 /* 0xEEEEEE */; _local2.highlightColor = 12897484 /* 0xC4CCCC */; _local2.shadowCapColor = 14015965 /* 0xD5DDDD */; _local2.borderCapColor = 9542041 /* 0x919999 */; var _local4 = new Object(); _local4.borderColor = 16711680 /* 0xFF0000 */; _local4.buttonColor = 16711680 /* 0xFF0000 */; _local4.shadowColor = 16711680 /* 0xFF0000 */; _local4.highlightColor = 16711680 /* 0xFF0000 */; _local4.shadowCapColor = 16711680 /* 0xFF0000 */; _local4.borderCapColor = 16711680 /* 0xFF0000 */; mx.core.UIComponent.prototype.origBorderStyles = _local4; var _local3; _local3 = (_global.styles.TextInput = new mx.styles.CSSStyleDeclaration()); _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderStyle = "inset"; _global.styles.TextArea = _global.styles.TextInput; _local3 = (_global.styles.Window = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "default"; _local3 = (_global.styles.windowStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.dataGridStyles = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3 = (_global.styles.Alert = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "alert"; _local3 = (_global.styles.ScrollView = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "inset"; _local3 = (_global.styles.View = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "none"; _local3 = (_global.styles.ProgressBar = new mx.styles.CSSStyleDeclaration()); _local3.color = 11187123 /* 0xAAB3B3 */; _local3.fontWeight = "bold"; _local3 = (_global.styles.AccordionHeader = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = "11"; _local3 = (_global.styles.Accordion = new mx.styles.CSSStyleDeclaration()); _local3.borderStyle = "solid"; _local3.backgroundColor = 16777215 /* 0xFFFFFF */; _local3.borderColor = 9081738 /* 0x8A938A */; _local3.headerHeight = 22; _local3.marginLeft = (_local3.marginRight = (_local3.marginTop = (_local3.marginBottom = -1))); _local3.verticalGap = -1; _local3 = (_global.styles.DateChooser = new mx.styles.CSSStyleDeclaration()); _local3.borderColor = 9542041 /* 0x919999 */; _local3.headerColor = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.CalendarLayout = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 10; _local3.textAlign = "right"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.WeekDayStyle = new mx.styles.CSSStyleDeclaration()); _local3.fontWeight = "bold"; _local3.fontSize = 11; _local3.textAlign = "center"; _local3.color = 2831164 /* 0x2B333C */; _local3 = (_global.styles.TodayStyle = new mx.styles.CSSStyleDeclaration()); _local3.color = 16777215 /* 0xFFFFFF */; _local3 = (_global.styles.HeaderDateText = new mx.styles.CSSStyleDeclaration()); _local3.fontSize = 12; _local3.fontWeight = "bold"; _local3.textAlign = "center"; } function drawRoundRect(x, y, w, h, r, c, alpha, rot, gradient, ratios) { if (typeof(r) == "object") { var _local18 = r.br; var _local16 = r.bl; var _local15 = r.tl; var _local10 = r.tr; } else { var _local10 = r; var _local15 = _local10; var _local16 = _local15; var _local18 = _local16; } if (typeof(c) == "object") { if (typeof(alpha) != "object") { var _local9 = [alpha, alpha]; } else { var _local9 = alpha; } if (ratios == undefined) { ratios = [0, 255]; } var _local14 = h * 0.7; if (typeof(rot) != "object") { var _local11 = {matrixType:"box", x:-_local14, y:_local14, w:w * 2, h:h * 4, r:rot * 0.0174532925199433 /* Math.PI/180 */}; } else { var _local11 = rot; } if (gradient == "radial") { beginGradientFill("radial", c, _local9, ratios, _local11); } else { beginGradientFill("linear", c, _local9, ratios, _local11); } } else if (c != undefined) { beginFill(c, alpha); } r = _local18; var _local13 = r - (r * 0.707106781186547); var _local12 = r - (r * 0.414213562373095); moveTo(x + w, (y + h) - r); lineTo(x + w, (y + h) - r); curveTo(x + w, (y + h) - _local12, (x + w) - _local13, (y + h) - _local13); curveTo((x + w) - _local12, y + h, (x + w) - r, y + h); r = _local16; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x + r, y + h); curveTo(x + _local12, y + h, x + _local13, (y + h) - _local13); curveTo(x, (y + h) - _local12, x, (y + h) - r); r = _local15; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo(x, y + r); curveTo(x, y + _local12, x + _local13, y + _local13); curveTo(x + _local12, y, x + r, y); r = _local10; _local13 = r - (r * 0.707106781186547); _local12 = r - (r * 0.414213562373095); lineTo((x + w) - r, y); curveTo((x + w) - _local12, y, (x + w) - _local13, y + _local13); curveTo(x + w, y + _local12, x + w, y + r); lineTo(x + w, (y + h) - r); if (c != undefined) { endFill(); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); setThemeDefaults(); mx.core.UIObject.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; static var UIObjectDependency = mx.core.UIObject; }
Symbol 65 MovieClip [__Packages.mx.managers.DepthManager] Frame 0
class mx.managers.DepthManager { var _childCounter, createClassObject, createObject, _parent, swapDepths, _topmost, getDepth; function DepthManager () { MovieClip.prototype.createClassChildAtDepth = createClassChildAtDepth; MovieClip.prototype.createChildAtDepth = createChildAtDepth; MovieClip.prototype.setDepthTo = setDepthTo; MovieClip.prototype.setDepthAbove = setDepthAbove; MovieClip.prototype.setDepthBelow = setDepthBelow; MovieClip.prototype.findNextAvailableDepth = findNextAvailableDepth; MovieClip.prototype.shuffleDepths = shuffleDepths; MovieClip.prototype.getDepthByFlag = getDepthByFlag; MovieClip.prototype.buildDepthTable = buildDepthTable; _global.ASSetPropFlags(MovieClip.prototype, "createClassChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "createChildAtDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthTo", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthAbove", 1); _global.ASSetPropFlags(MovieClip.prototype, "setDepthBelow", 1); _global.ASSetPropFlags(MovieClip.prototype, "findNextAvailableDepth", 1); _global.ASSetPropFlags(MovieClip.prototype, "shuffleDepths", 1); _global.ASSetPropFlags(MovieClip.prototype, "getDepthByFlag", 1); _global.ASSetPropFlags(MovieClip.prototype, "buildDepthTable", 1); } static function sortFunction(a, b) { if (a.getDepth() > b.getDepth()) { return(1); } return(-1); } static function test(depth) { if (depth == reservedDepth) { return(false); } return(true); } static function createClassObjectAtDepth(className, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createClassChildAtDepth(className, kTopmost, initObj); break; case kTooltip : _local1 = holder.createClassChildAtDepth(className, kTop, initObj); break; } return(_local1); } static function createObjectAtDepth(linkageName, depthSpace, initObj) { var _local1; switch (depthSpace) { case kCursor : _local1 = holder.createChildAtDepth(linkageName, kTopmost, initObj); break; case kTooltip : _local1 = holder.createChildAtDepth(linkageName, kTop, initObj); break; } return(_local1); } function createClassChildAtDepth(className, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createClassObject(className, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function createChildAtDepth(linkageName, depthFlag, initObj) { if (_childCounter == undefined) { _childCounter = 0; } var _local3 = buildDepthTable(); var _local2 = getDepthByFlag(depthFlag, _local3); var _local6 = "down"; if (depthFlag == kBottom) { _local6 = "up"; } var _local5; if (_local3[_local2] != undefined) { _local5 = _local2; _local2 = findNextAvailableDepth(_local2, _local3, _local6); } var _local4 = createObject(linkageName, "depthChild" + (_childCounter++), _local2, initObj); if (_local5 != undefined) { _local3[_local2] = _local4; shuffleDepths(_local4, _local5, _local3, _local6); } if (depthFlag == kTopmost) { _local4._topmost = true; } return(_local4); } function setDepthTo(depthFlag) { var _local2 = _parent.buildDepthTable(); var _local3 = _parent.getDepthByFlag(depthFlag, _local2); if (_local2[_local3] != undefined) { shuffleDepths(this, _local3, _local2, undefined); } else { swapDepths(_local3); } if (depthFlag == kTopmost) { _topmost = true; } else { delete _topmost; } } function setDepthAbove(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local2 = targetInstance.getDepth() + 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local2] != undefined) && (getDepth() < _local2)) { _local2 = _local2 - 1; } if (_local2 > highestDepth) { _local2 = highestDepth; } if (_local2 == highestDepth) { _parent.shuffleDepths(this, _local2, _local3, "down"); } else if (_local3[_local2] != undefined) { _parent.shuffleDepths(this, _local2, _local3, undefined); } else { swapDepths(_local2); } } function setDepthBelow(targetInstance) { if (targetInstance._parent != _parent) { return(undefined); } var _local6 = targetInstance.getDepth() - 1; var _local3 = _parent.buildDepthTable(); if ((_local3[_local6] != undefined) && (getDepth() > _local6)) { _local6 = _local6 + 1; } var _local4 = lowestDepth + numberOfAuthortimeLayers; var _local5; for (_local5 in _local3) { var _local2 = _local3[_local5]; if (_local2._parent != undefined) { _local4 = Math.min(_local4, _local2.getDepth()); } } if (_local6 < _local4) { _local6 = _local4; } if (_local6 == _local4) { _parent.shuffleDepths(this, _local6, _local3, "up"); } else if (_local3[_local6] != undefined) { _parent.shuffleDepths(this, _local6, _local3, undefined); } else { swapDepths(_local6); } } function findNextAvailableDepth(targetDepth, depthTable, direction) { var _local5 = lowestDepth + numberOfAuthortimeLayers; if (targetDepth < _local5) { targetDepth = _local5; } if (depthTable[targetDepth] == undefined) { return(targetDepth); } var _local2 = targetDepth; var _local1 = targetDepth; if (direction == "down") { while (depthTable[_local1] != undefined) { _local1--; } return(_local1); } while (depthTable[_local2] != undefined) { _local2++; } return(_local2); } function shuffleDepths(subject, targetDepth, depthTable, direction) { var _local9 = lowestDepth + numberOfAuthortimeLayers; var _local8 = _local9; var _local5; for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local9 = Math.min(_local9, _local7.getDepth()); } } if (direction == undefined) { if (subject.getDepth() > targetDepth) { direction = "up"; } else { direction = "down"; } } var _local1 = new Array(); for (_local5 in depthTable) { var _local7 = depthTable[_local5]; if (_local7._parent != undefined) { _local1.push(_local7); } } _local1.sort(sortFunction); if (direction == "up") { var _local3; var _local11; do { if (_local1.length <= 0) { break; } _local3 = _local1.pop(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } _local11 = subject.getDepth(); _local3 = _local1.pop(); var _local4 = _local3.getDepth(); if (_local11 > (_local4 + 1)) { if (_local4 >= 0) { subject.swapDepths(_local4 + 1); } else if ((_local11 > _local8) && (_local4 < _local8)) { subject.swapDepths(_local8); } } subject.swapDepths(_local3); } while (_local4 != targetDepth); } else if (direction == "down") { var _local3; do { if (_local1.length <= 0) { break; } _local3 = _local1.shift(); } while (_local3 != subject); do { if (_local1.length <= 0) { break; } var _local11 = _local3.getDepth(); _local3 = _local1.shift(); var _local4 = _local3.getDepth(); if ((_local11 < (_local4 - 1)) && (_local4 > 0)) { subject.swapDepths(_local4 - 1); } subject.swapDepths(_local3); } while (_local4 != targetDepth); } } function getDepthByFlag(depthFlag, depthTable) { var _local2 = 0; if ((depthFlag == kTop) || (depthFlag == kNotopmost)) { var _local5 = 0; var _local7 = false; var _local8; for (_local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { if (!_local9._topmost) { _local2 = Math.max(_local2, _local9.getDepth()); } else if (!_local7) { _local5 = _local9.getDepth(); _local7 = true; } else { _local5 = Math.min(_local5, _local9.getDepth()); } } } } _local2 = _local2 + 20; if (_local7) { if (_local2 >= _local5) { _local2 = _local5 - 1; } } } else if (depthFlag == kBottom) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.min(_local2, _local9.getDepth()); } } } _local2 = _local2 - 20; } else if (depthFlag == kTopmost) { for (var _local8 in depthTable) { var _local9 = depthTable[_local8]; var _local3 = typeof(_local9); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local9.__getTextFormat != undefined))) { if (_local9.getDepth() <= highestDepth) { _local2 = Math.max(_local2, _local9.getDepth()); } } } _local2 = _local2 + 100; } if (_local2 >= highestDepth) { _local2 = highestDepth; } var _local6 = lowestDepth + numberOfAuthortimeLayers; for (var _local9 in depthTable) { var _local4 = depthTable[_local9]; if (_local4._parent != undefined) { _local6 = Math.min(_local6, _local4.getDepth()); } } if (_local2 <= _local6) { _local2 = _local6; } return(_local2); } function buildDepthTable(Void) { var _local5 = new Array(); var _local4; for (_local4 in this) { var _local2 = this[_local4]; var _local3 = typeof(_local2); if ((_local3 == "movieclip") || ((_local3 == "object") && (_local2.__getTextFormat != undefined))) { if (_local2._parent == this) { _local5[_local2.getDepth()] = _local2; } } } return(_local5); } static var reservedDepth = 1048575; static var highestDepth = 1048574; static var lowestDepth = -16383; static var numberOfAuthortimeLayers = 383; static var kCursor = 101; static var kTooltip = 102; static var kTop = 201; static var kBottom = 202; static var kTopmost = 203; static var kNotopmost = 204; static var holder = _root.createEmptyMovieClip("reserved", reservedDepth); static var __depthManager = new mx.managers.DepthManager(); }
Symbol 66 MovieClip [__Packages.mx.managers.SystemManager] Frame 0
class mx.managers.SystemManager { static var _xAddEventListener, addEventListener, __addEventListener, _xRemoveEventListener, removeEventListener, __removeEventListener, form, __screen, dispatchEvent; function SystemManager () { } static function init(Void) { if (_initialized == false) { _initialized = true; mx.events.EventDispatcher.initialize(mx.managers.SystemManager); Mouse.addListener(mx.managers.SystemManager); Stage.addListener(mx.managers.SystemManager); _xAddEventListener = addEventListener; addEventListener = __addEventListener; _xRemoveEventListener = removeEventListener; removeEventListener = __removeEventListener; } } static function addFocusManager(f) { form = f; f.focusManager.activate(); } static function removeFocusManager(f) { } static function onMouseDown(Void) { var _local1 = form; _local1.focusManager._onMouseDown(); } static function onResize(Void) { var _local7 = Stage.width; var _local6 = Stage.height; var _local9 = _global.origWidth; var _local8 = _global.origHeight; var _local3 = Stage.align; var _local5 = (_local9 - _local7) / 2; var _local4 = (_local8 - _local6) / 2; if (_local3 == "T") { _local4 = 0; } else if (_local3 == "B") { _local4 = _local8 - _local6; } else if (_local3 == "L") { _local5 = 0; } else if (_local3 == "R") { _local5 = _local9 - _local7; } else if (_local3 == "LT") { _local4 = 0; _local5 = 0; } else if (_local3 == "TR") { _local4 = 0; _local5 = _local9 - _local7; } else if (_local3 == "LB") { _local4 = _local8 - _local6; _local5 = 0; } else if (_local3 == "RB") { _local4 = _local8 - _local6; _local5 = _local9 - _local7; } if (__screen == undefined) { __screen = new Object(); } __screen.x = _local5; __screen.y = _local4; __screen.width = _local7; __screen.height = _local6; _root.focusManager.relocate(); dispatchEvent({type:"resize"}); } static function get screen() { init(); if (__screen == undefined) { onResize(); } return(__screen); } static var _initialized = false; static var idleFrames = 0; static var isMouseDown = false; static var forms = new Array(); }
Symbol 67 MovieClip [__Packages.mx.managers.FocusManager] Frame 0
class mx.managers.FocusManager extends mx.core.UIComponent { var __defaultPushButton, defPushButton, form, move, tabEnabled, _width, _height, _x, _y, _alpha, _parent, tabCapture, watch, lastMouse, _visible, lastFocus, doLater, lastSelFocus, cancelAllDoLaters, _searchKey, _lastTarget, _firstNode, _nextIsNext, _nextNode, _lastx, _prevNode, _needPrev, _foundList, _prevObj, _nextObj, _firstObj, _lastObj, _lastNode, lastTabFocus, findFocusFromObject; function FocusManager () { super(); } function get defaultPushButton() { return(__defaultPushButton); } function set defaultPushButton(x) { if (x != __defaultPushButton) { __defaultPushButton.__set__emphasized(false); __defaultPushButton = x; defPushButton = x; x.__set__emphasized(true); } //return(defaultPushButton); } function getMaxTabIndex(o) { var _local3 = 0; var _local6; for (_local6 in o) { var _local2 = o[_local6]; if (_local2._parent == o) { if (_local2.tabIndex != undefined) { if (_local2.tabIndex > _local3) { _local3 = _local2.tabIndex; } } if (_local2.tabChildren == true) { var _local4 = getMaxTabIndex(_local2); if (_local4 > _local3) { _local3 = _local4; } } } } return(_local3); } function getNextTabIndex(Void) { return(getMaxTabIndex(form) + 1); } function get nextTabIndex() { return(getNextTabIndex()); } function relocate(Void) { var _local2 = mx.managers.SystemManager.__get__screen(); move(_local2.x - 1, _local2.y - 1); } function init(Void) { super.init(); tabEnabled = false; _width = (_height = 1); _x = (_y = -1); _alpha = 0; _parent.focusManager = this; _parent.tabChildren = true; _parent.tabEnabled = false; form = _parent; _parent.addEventListener("hide", this); _parent.addEventListener("reveal", this); mx.managers.SystemManager.init(); mx.managers.SystemManager.addFocusManager(form); tabCapture.tabIndex = 0; watch("enabled", enabledChanged); Selection.addListener(this); lastMouse = new Object(); _global.ASSetPropFlags(_parent, "focusManager", 1); _global.ASSetPropFlags(_parent, "tabChildren", 1); _global.ASSetPropFlags(_parent, "tabEnabled", 1); } function enabledChanged(id, oldValue, newValue) { _visible = newValue; return(newValue); } function activate(Void) { Key.addListener(this); activated = (_visible = true); if (lastFocus != undefined) { bNeedFocus = true; if (!mx.managers.SystemManager.isMouseDown) { doLater(this, "restoreFocus"); } } } function deactivate(Void) { Key.removeListener(this); activated = (_visible = false); var _local2 = getSelectionFocus(); var _local3 = getActualFocus(_local2); if (isOurFocus(_local3)) { lastSelFocus = _local2; lastFocus = _local3; } cancelAllDoLaters(); } function isOurFocus(o) { if (o.focusManager == this) { return(true); } while (o != undefined) { if (o.focusManager != undefined) { return(false); } if (o._parent == _parent) { return(true); } o = o._parent; } return(false); } function onSetFocus(o, n) { if (n == null) { if (activated) { bNeedFocus = true; } } else { var _local2 = getFocus(); if (isOurFocus(_local2)) { bNeedFocus = false; lastFocus = _local2; lastSelFocus = n; } } } function restoreFocus(Void) { var _local2 = lastSelFocus.hscroll; if (_local2 != undefined) { var _local5 = lastSelFocus.scroll; var _local4 = lastSelFocus.background; } lastFocus.setFocus(); var _local3 = Selection; Selection.setSelection(_local3.lastBeginIndex, _local3.lastEndIndex); if (_local2 != undefined) { lastSelFocus.scroll = _local5; lastSelFocus.hscroll = _local2; lastSelFocus.background = _local4; } } function onUnload(Void) { mx.managers.SystemManager.removeFocusManager(form); } function setFocus(o) { if (o == null) { Selection.setFocus(null); } else if (o.setFocus == undefined) { Selection.setFocus(o); } else { o.setFocus(); } } function getActualFocus(o) { var _local1 = o._parent; while (_local1 != undefined) { if (_local1.focusTextField != undefined) { while (_local1.focusTextField != undefined) { o = _local1; _local1 = _local1._parent; if (_local1 == undefined) { return(undefined); } if (_local1.focusTextField == undefined) { return(o); } } } if (_local1.tabEnabled != true) { return(o); } o = _local1; _local1 = o._parent; } return(undefined); } function getSelectionFocus() { var m = Selection.getFocus(); var o = eval (m); return(o); } function getFocus(Void) { var _local2 = getSelectionFocus(); return(getActualFocus(_local2)); } function walkTree(p, index, groupName, dir, lookup, firstChild) { var _local5 = true; var _local11; for (_local11 in p) { var _local2 = p[_local11]; if ((((_local2._parent == p) && (_local2.enabled != false)) && (_local2._visible != false)) && ((_local2.tabEnabled == true) || ((_local2.tabEnabled != false) && ((((((((_local2.onPress != undefined) || (_local2.onRelease != undefined)) || (_local2.onReleaseOutside != undefined)) || (_local2.onDragOut != undefined)) || (_local2.onDragOver != undefined)) || (_local2.onRollOver != undefined)) || (_local2.onRollOut != undefined)) || (_local2 instanceof TextField))))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_local2 != _lastTarget) { if (((_local2.groupName != undefined) || (groupName != undefined)) && (_local2.groupName == groupName)) { continue; } if ((_local2 instanceof TextField) && (_local2.selectable == false)) { continue; } if (_local5 || (((_local2.groupName != undefined) && (_local2.groupName == _firstNode.groupName)) && (_local2.selected == true))) { if (firstChild) { _firstNode = _local2; firstChild = false; } } if (_nextIsNext == true) { if ((((_local2.groupName != undefined) && (_local2.groupName == _nextNode.groupName)) && (_local2.selected == true)) || ((_nextNode == undefined) && ((_local2.groupName == undefined) || ((_local2.groupName != undefined) && (_local2.groupName != groupName))))) { _nextNode = _local2; } } if ((_local2.groupName == undefined) || (groupName != _local2.groupName)) { if (((_lastx.groupName != undefined) && (_local2.groupName == _lastx.groupName)) && (_lastx.selected == true)) { } else { _lastx = _local2; } } } else { _prevNode = _lastx; _needPrev = false; _nextIsNext = true; } if (_local2.tabIndex != undefined) { if (_local2.tabIndex == index) { if (_foundList[_local2._name] == undefined) { if (_needPrev) { _prevObj = _local2; _needPrev = false; } _nextObj = _local2; } } if (dir && (_local2.tabIndex > index)) { if (((_nextObj == undefined) || ((_nextObj.tabIndex > _local2.tabIndex) && (((_local2.groupName == undefined) || (_nextObj.groupName == undefined)) || (_local2.groupName != _nextObj.groupName)))) || ((((_nextObj.groupName != undefined) && (_nextObj.groupName == _local2.groupName)) && (_nextObj.selected != true)) && ((_local2.selected == true) || (_nextObj.tabIndex > _local2.tabIndex)))) { _nextObj = _local2; } } else if ((!dir) && (_local2.tabIndex < index)) { if (((_prevObj == undefined) || ((_prevObj.tabIndex < _local2.tabIndex) && (((_local2.groupName == undefined) || (_prevObj.groupName == undefined)) || (_local2.groupName != _prevObj.groupName)))) || ((((_prevObj.groupName != undefined) && (_prevObj.groupName == _local2.groupName)) && (_prevObj.selected != true)) && ((_local2.selected == true) || (_prevObj.tabIndex < _local2.tabIndex)))) { _prevObj = _local2; } } if (((_firstObj == undefined) || ((_local2.tabIndex < _firstObj.tabIndex) && (((_local2.groupName == undefined) || (_firstObj.groupName == undefined)) || (_local2.groupName != _firstObj.groupName)))) || ((((_firstObj.groupName != undefined) && (_firstObj.groupName == _local2.groupName)) && (_firstObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex < _firstObj.tabIndex)))) { _firstObj = _local2; } if (((_lastObj == undefined) || ((_local2.tabIndex > _lastObj.tabIndex) && (((_local2.groupName == undefined) || (_lastObj.groupName == undefined)) || (_local2.groupName != _lastObj.groupName)))) || ((((_lastObj.groupName != undefined) && (_lastObj.groupName == _local2.groupName)) && (_lastObj.selected != true)) && ((_local2.selected == true) || (_local2.tabIndex > _lastObj.tabIndex)))) { _lastObj = _local2; } } if (_local2.tabChildren) { getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } else if (((_local2._parent == p) && (_local2.tabChildren == true)) && (_local2._visible != false)) { if (_local2 == _lastTarget) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; if (_prevNode == undefined) { var _local3 = _lastx; var _local7 = false; while (_local3 != undefined) { if (_local3 == _local2) { _local7 = true; break; } _local3 = _local3._parent; } if (_local7 == false) { _prevNode = _lastx; } } _needPrev = false; if (_nextNode == undefined) { _nextIsNext = true; } } else if (!((_local2.focusManager != undefined) && (_local2.focusManager._parent == _local2))) { if (_local2._searchKey == _searchKey) { continue; } _local2._searchKey = _searchKey; getTabCandidateFromChildren(_local2, index, groupName, dir, _local5 && (firstChild)); } _local5 = false; } } _lastNode = _lastx; if (lookup) { if (p._parent != undefined) { if (p != _parent) { if ((_prevNode == undefined) && (dir)) { _needPrev = true; } else if ((_nextNode == undefined) && (!dir)) { _nextIsNext = false; } _lastTarget = _lastTarget._parent; getTabCandidate(p._parent, index, groupName, dir, true); } } } } function getTabCandidate(o, index, groupName, dir, firstChild) { var _local2; var _local3 = true; if (o == _parent) { _local2 = o; _local3 = false; } else { _local2 = o._parent; if (_local2 == undefined) { _local2 = o; _local3 = false; } } walkTree(_local2, index, groupName, dir, _local3, firstChild); } function getTabCandidateFromChildren(o, index, groupName, dir, firstChild) { walkTree(o, index, groupName, dir, false, firstChild); } function getFocusManagerFromObject(o) { while (o != undefined) { if (o.focusManager != undefined) { return(o.focusManager); } o = o._parent; } return(undefined); } function tabHandler(Void) { bDrawFocus = true; var _local5 = getSelectionFocus(); var _local4 = getActualFocus(_local5); if (_local4 != _local5) { _local5 = _local4; } if (getFocusManagerFromObject(_local5) != this) { _local5 == undefined; } if (_local5 == undefined) { _local5 = form; } else if (_local5.tabIndex != undefined) { if ((_foundList != undefined) || (_foundList.tabIndex != _local5.tabIndex)) { _foundList = new Object(); _foundList.tabIndex = _local5.tabIndex; } _foundList[_local5._name] = _local5; } var _local3 = Key.isDown(16) != true; _searchKey = getTimer(); _needPrev = true; _nextIsNext = false; _lastx = undefined; _firstNode = undefined; _lastNode = undefined; _nextNode = undefined; _prevNode = undefined; _firstObj = undefined; _lastObj = undefined; _nextObj = undefined; _prevObj = undefined; _lastTarget = _local5; var _local6 = _local5; getTabCandidate(_local6, ((_local5.tabIndex == undefined) ? 0 : (_local5.tabIndex)), _local5.groupName, _local3, true); var _local2; if (_local3) { if (_nextObj != undefined) { _local2 = _nextObj; } else { _local2 = _firstObj; } } else if (_prevObj != undefined) { _local2 = _prevObj; } else { _local2 = _lastObj; } if (_local2.tabIndex != _local5.tabIndex) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; _foundList[_local2._name] = _local2; } else { if (_foundList == undefined) { _foundList = new Object(); _foundList.tabIndex = _local2.tabIndex; } _foundList[_local2._name] = _local2; } if (_local2 == undefined) { if (_local3 == false) { if (_nextNode != undefined) { _local2 = _nextNode; } else { _local2 = _firstNode; } } else if ((_prevNode == undefined) || (_local5 == form)) { _local2 = _lastNode; } else { _local2 = _prevNode; } } if (_local2 == undefined) { return(undefined); } lastTabFocus = _local2; setFocus(_local2); if (_local2.emphasized != undefined) { if (defPushButton != undefined) { _local5 = defPushButton; defPushButton = _local2; _local5.emphasized = false; _local2.emphasized = true; } } else if ((defPushButton != undefined) && (defPushButton != __defaultPushButton)) { _local5 = defPushButton; defPushButton = __defaultPushButton; _local5.emphasized = false; __defaultPushButton.__set__emphasized(true); } } function onKeyDown(Void) { mx.managers.SystemManager.idleFrames = 0; if (defaultPushButtonEnabled) { if (Key.getCode() == 13) { if (defaultPushButton != undefined) { doLater(this, "sendDefaultPushButtonEvent"); } } } } function sendDefaultPushButtonEvent(Void) { defPushButton.dispatchEvent({type:"click"}); } function getMousedComponentFromChildren(x, y, o) { for (var _local7 in o) { var _local2 = o[_local7]; if (((_local2._visible && (_local2.enabled)) && (_local2._parent == o)) && (_local2._searchKey != _searchKey)) { _local2._searchKey = _searchKey; if (_local2.hitTest(x, y, true)) { if ((_local2.onPress != undefined) || (_local2.onRelease != undefined)) { return(_local2); } var _local3 = getMousedComponentFromChildren(x, y, _local2); if (_local3 != undefined) { return(_local3); } return(_local2); } } } return(undefined); } function mouseActivate(Void) { if (!bNeedFocus) { return(undefined); } _searchKey = getTimer(); var _local2 = getMousedComponentFromChildren(lastMouse.x, lastMouse.y, form); if (_local2 instanceof mx.core.UIComponent) { return(undefined); } _local2 = findFocusFromObject(_local2); if (_local2 == lastFocus) { return(undefined); } if (_local2 == undefined) { doLater(this, "restoreFocus"); return(undefined); } var _local3 = _local2.hscroll; if (_local3 != undefined) { var _local6 = _local2.scroll; var _local5 = _local2.background; } setFocus(_local2); var _local4 = Selection; Selection.setSelection(_local4.lastBeginIndex, _local4.lastEndIndex); if (_local3 != undefined) { _local2.scroll = _local6; _local2.hscroll = _local3; _local2.background = _local5; } } function _onMouseDown(Void) { bDrawFocus = false; if (lastFocus != undefined) { lastFocus.drawFocus(false); } mx.managers.SystemManager.idleFrames = 0; var _local3 = Selection; _local3.lastBeginIndex = Selection.getBeginIndex(); _local3.lastEndIndex = Selection.getEndIndex(); lastMouse.x = _root._xmouse; lastMouse.y = _root._ymouse; _root.localToGlobal(lastMouse); } function onMouseUp(Void) { if (_visible) { doLater(this, "mouseActivate"); } } function handleEvent(e) { if (e.type == "reveal") { mx.managers.SystemManager.activate(form); } else { mx.managers.SystemManager.deactivate(form); } } static function enableFocusManagement() { if (!initialized) { initialized = true; Object.registerClass("FocusManager", mx.managers.FocusManager); if (_root.focusManager == undefined) { _root.createClassObject(mx.managers.FocusManager, "focusManager", mx.managers.DepthManager.highestDepth--); } } } static var symbolName = "FocusManager"; static var symbolOwner = mx.managers.FocusManager; static var version = "2.0.2.126"; var className = "FocusManager"; var bNeedFocus = false; var bDrawFocus = false; var defaultPushButtonEnabled = true; var activated = true; static var initialized = false; static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 68 MovieClip [__Packages.mx.skins.halo.FocusRect] Frame 0
class mx.skins.halo.FocusRect extends mx.skins.SkinElement { var boundingBox_mc, _xscale, _yscale, clear, beginFill, drawRoundRect, endFill, _visible; function FocusRect () { super(); boundingBox_mc._visible = false; boundingBox_mc._width = (boundingBox_mc._height = 0); } function draw(o) { o.adjustFocusRect(); } function setSize(w, h, r, a, rectCol) { _xscale = (_yscale = 100); clear(); if (typeof(r) == "object") { r.br = ((r.br > 2) ? (r.br - 2) : 0); r.bl = ((r.bl > 2) ? (r.bl - 2) : 0); r.tr = ((r.tr > 2) ? (r.tr - 2) : 0); r.tl = ((r.tl > 2) ? (r.tl - 2) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); r.br = ((r.br > 1) ? (r.br + 1) : 0); r.bl = ((r.bl > 1) ? (r.bl + 1) : 0); r.tr = ((r.tr > 1) ? (r.tr + 1) : 0); r.tl = ((r.tl > 1) ? (r.tl + 1) : 0); beginFill(rectCol, a * 0.3); drawRoundRect(1, 1, w - 2, h - 2, r); r.br = ((r.br > 1) ? (r.br - 1) : 0); r.bl = ((r.bl > 1) ? (r.bl - 1) : 0); r.tr = ((r.tr > 1) ? (r.tr - 1) : 0); r.tl = ((r.tl > 1) ? (r.tl - 1) : 0); drawRoundRect(2, 2, w - 4, h - 4, r); endFill(); } else { var _local5; if (r != 0) { _local5 = r - 2; } else { _local5 = 0; } beginFill(rectCol, a * 0.3); drawRoundRect(0, 0, w, h, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); beginFill(rectCol, a * 0.3); if (r != 0) { _local5 = r - 2; r = r - 1; } else { _local5 = 0; r = 0; } drawRoundRect(1, 1, w - 2, h - 2, r); drawRoundRect(2, 2, w - 4, h - 4, _local5); endFill(); } } function handleEvent(e) { if (e.type == "unload") { _visible = true; } else if (e.type == "resize") { e.target.adjustFocusRect(); } else if (e.type == "move") { e.target.adjustFocusRect(); } } static function classConstruct() { mx.core.UIComponent.prototype.drawFocus = function (focused) { var _local2 = this._parent.focus_mc; if (!focused) { _local2._visible = false; this.removeEventListener("unload", _local2); this.removeEventListener("move", _local2); this.removeEventListener("resize", _local2); } else { if (_local2 == undefined) { _local2 = this._parent.createChildAtDepth("FocusRect", mx.managers.DepthManager.kTop); _local2.tabEnabled = false; this._parent.focus_mc = _local2; } else { _local2._visible = true; } _local2.draw(this); if (_local2.getDepth() < this.getDepth()) { _local2.setDepthAbove(this); } this.addEventListener("unload", _local2); this.addEventListener("move", _local2); this.addEventListener("resize", _local2); } }; mx.core.UIComponent.prototype.adjustFocusRect = function () { var _local2 = this.getStyle("themeColor"); if (_local2 == undefined) { _local2 = 8453965 /* 0x80FF4D */; } var _local3 = this._parent.focus_mc; _local3.setSize(this.width + 4, this.height + 4, 0, 100, _local2); _local3.move(this.x - 2, this.y - 2); }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.adjustFocusRect = mx.core.UIComponent.prototype.adjustFocusRect; mx.skins.halo.FocusRect.prototype.drawRoundRect = mx.skins.halo.Defaults.prototype.drawRoundRect; return(true); } static var classConstructed = classConstruct(); static var DefaultsDependency = mx.skins.halo.Defaults; static var UIComponentDependency = mx.core.UIComponent; }
Symbol 69 MovieClip [__Packages.mx.managers.OverlappedWindows] Frame 0
class mx.managers.OverlappedWindows { function OverlappedWindows () { } static function checkIdle(Void) { if (mx.managers.SystemManager.idleFrames > 10) { mx.managers.SystemManager.dispatchEvent({type:"idle"}); } else { mx.managers.SystemManager.idleFrames++; } } static function __addEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager.interval == undefined) { mx.managers.SystemManager.interval = setInterval(mx.managers.SystemManager.checkIdle, 100); } } mx.managers.SystemManager._xAddEventListener(e, o, l); } static function __removeEventListener(e, o, l) { if (e == "idle") { if (mx.managers.SystemManager._xRemoveEventListener(e, o, l) == 0) { clearInterval(mx.managers.SystemManager.interval); } } else { mx.managers.SystemManager._xRemoveEventListener(e, o, l); } } static function onMouseDown(Void) { mx.managers.SystemManager.idleFrames = 0; mx.managers.SystemManager.isMouseDown = true; var _local5 = _root; var _local3; var _local8 = _root._xmouse; var _local7 = _root._ymouse; if (mx.managers.SystemManager.form.modalWindow == undefined) { if (mx.managers.SystemManager.forms.length > 1) { var _local6 = mx.managers.SystemManager.forms.length; var _local4; _local4 = 0; while (_local4 < _local6) { var _local2 = mx.managers.SystemManager.forms[_local4]; if (_local2._visible) { if (_local2.hitTest(_local8, _local7)) { if (_local3 == undefined) { _local3 = _local2.getDepth(); _local5 = _local2; } else if (_local3 < _local2.getDepth()) { _local3 = _local2.getDepth(); _local5 = _local2; } } } _local4++; } if (_local5 != mx.managers.SystemManager.form) { mx.managers.SystemManager.activate(_local5); } } } var _local9 = mx.managers.SystemManager.form; _local9.focusManager._onMouseDown(); } static function onMouseMove(Void) { mx.managers.SystemManager.idleFrames = 0; } static function onMouseUp(Void) { mx.managers.SystemManager.isMouseDown = false; mx.managers.SystemManager.idleFrames = 0; } static function activate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form != f) && (mx.managers.SystemManager.forms.length > 1)) { var _local1 = mx.managers.SystemManager.form; _local1.focusManager.deactivate(); } } mx.managers.SystemManager.form = f; f.focusManager.activate(); } static function deactivate(f) { if (mx.managers.SystemManager.form != undefined) { if ((mx.managers.SystemManager.form == f) && (mx.managers.SystemManager.forms.length > 1)) { var _local5 = mx.managers.SystemManager.form; _local5.focusManager.deactivate(); var _local3 = mx.managers.SystemManager.forms.length; var _local1; var _local2; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { _local1 = _local1 + 1; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } mx.managers.SystemManager.form = _local2; break; } if (mx.managers.SystemManager.forms[_local1]._visible == true) { _local2 = mx.managers.SystemManager.forms[_local1]; } _local1++; } _local5 = mx.managers.SystemManager.form; _local5.focusManager.activate(); } } } static function addFocusManager(f) { mx.managers.SystemManager.forms.push(f); mx.managers.SystemManager.activate(f); } static function removeFocusManager(f) { var _local3 = mx.managers.SystemManager.forms.length; var _local1; _local1 = 0; while (_local1 < _local3) { if (mx.managers.SystemManager.forms[_local1] == f) { if (mx.managers.SystemManager.form == f) { mx.managers.SystemManager.deactivate(f); } mx.managers.SystemManager.forms.splice(_local1, 1); return(undefined); } _local1++; } } static function enableOverlappedWindows() { if (!initialized) { initialized = true; mx.managers.SystemManager.checkIdle = checkIdle; mx.managers.SystemManager.__addEventListener = __addEventListener; mx.managers.SystemManager.__removeEventListener = __removeEventListener; mx.managers.SystemManager.onMouseDown = onMouseDown; mx.managers.SystemManager.onMouseMove = onMouseMove; mx.managers.SystemManager.onMouseUp = onMouseUp; mx.managers.SystemManager.activate = activate; mx.managers.SystemManager.deactivate = deactivate; mx.managers.SystemManager.addFocusManager = addFocusManager; mx.managers.SystemManager.removeFocusManager = removeFocusManager; } } static var initialized = false; static var SystemManagerDependency = mx.managers.SystemManager; }
Symbol 70 MovieClip [__Packages.mx.styles.CSSSetStyle] Frame 0
class mx.styles.CSSSetStyle { var styleName, stylecache, _color, setColor, invalidateStyle; function CSSSetStyle () { } function _setStyle(styleProp, newValue) { this[styleProp] = newValue; if (mx.styles.StyleManager.TextStyleMap[styleProp] != undefined) { if (styleProp == "color") { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } } _level0.changeTextStyleInChildren(styleProp); return(undefined); } if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local7 = mx.styles.StyleManager.colorNames.haloBlue; var _local6 = mx.styles.StyleManager.colorNames.haloGreen; var _local8 = mx.styles.StyleManager.colorNames.haloOrange; var _local4 = {}; _local4[_local7] = 12188666 /* 0xB9FBFA */; _local4[_local6] = 13500353 /* 0xCDFFC1 */; _local4[_local8] = 16766319 /* 0xFFD56F */; var _local5 = {}; _local5[_local7] = 13958653 /* 0xD4FDFD */; _local5[_local6] = 14942166 /* 0xE3FFD6 */; _local5[_local8] = 16772787 /* 0xFFEEB3 */; var _local9 = _local4[newValue]; var _local10 = _local5[newValue]; if (_local9 == undefined) { _local9 = newValue; } if (_local10 == undefined) { _local10 = newValue; } setStyle("selectionColor", _local9); setStyle("rollOverColor", _local10); } _level0.changeColorStyleInChildren(styleName, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } _level0.notifyStyleChangeInChildren(styleName, styleProp, newValue); } } function changeTextStyleInChildren(styleProp) { var _local4 = getTimer(); var _local5; for (_local5 in this) { var _local2 = this[_local5]; if (_local2._parent == this) { if (_local2.searchKey != _local4) { if (_local2.stylecache != undefined) { delete _local2.stylecache.tf; delete _local2.stylecache[styleProp]; } _local2.invalidateStyle(styleProp); _local2.changeTextStyleInChildren(styleProp); _local2.searchKey = _local4; } } } } function changeColorStyleInChildren(sheetName, colorStyle, newValue) { var _local6 = getTimer(); var _local7; for (_local7 in this) { var _local2 = this[_local7]; if (_local2._parent == this) { if (_local2.searchKey != _local6) { if (((_local2.getStyleName() == sheetName) || (sheetName == undefined)) || (sheetName == "_global")) { if (_local2.stylecache != undefined) { delete _local2.stylecache[colorStyle]; } if (typeof(_local2._color) == "string") { if (_local2._color == colorStyle) { var _local4 = _local2.getStyle(colorStyle); if (colorStyle == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = _local4; } } _local2.setColor(_local4); } } else if (_local2._color[colorStyle] != undefined) { if (typeof(_local2) != "movieclip") { _local2._parent.invalidateStyle(); } else { _local2.invalidateStyle(colorStyle); } } } _local2.changeColorStyleInChildren(sheetName, colorStyle, newValue); _local2.searchKey = _local6; } } } } function notifyStyleChangeInChildren(sheetName, styleProp, newValue) { var _local5 = getTimer(); var _local6; for (_local6 in this) { var _local2 = this[_local6]; if (_local2._parent == this) { if (_local2.searchKey != _local5) { if (((_local2.styleName == sheetName) || ((_local2.styleName != undefined) && (typeof(_local2.styleName) == "movieclip"))) || (sheetName == undefined)) { if (_local2.stylecache != undefined) { delete _local2.stylecache[styleProp]; delete _local2.stylecache.tf; } delete _local2.enabledColor; _local2.invalidateStyle(styleProp); } _local2.notifyStyleChangeInChildren(sheetName, styleProp, newValue); _local2.searchKey = _local5; } } } } function setStyle(styleProp, newValue) { if (stylecache != undefined) { delete stylecache[styleProp]; delete stylecache.tf; } this[styleProp] = newValue; if (mx.styles.StyleManager.isColorStyle(styleProp)) { if (isNaN(newValue)) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } if (styleProp == "themeColor") { var _local10 = mx.styles.StyleManager.colorNames.haloBlue; var _local9 = mx.styles.StyleManager.colorNames.haloGreen; var _local11 = mx.styles.StyleManager.colorNames.haloOrange; var _local6 = {}; _local6[_local10] = 12188666 /* 0xB9FBFA */; _local6[_local9] = 13500353 /* 0xCDFFC1 */; _local6[_local11] = 16766319 /* 0xFFD56F */; var _local7 = {}; _local7[_local10] = 13958653 /* 0xD4FDFD */; _local7[_local9] = 14942166 /* 0xE3FFD6 */; _local7[_local11] = 16772787 /* 0xFFEEB3 */; var _local12 = _local6[newValue]; var _local13 = _local7[newValue]; if (_local12 == undefined) { _local12 = newValue; } if (_local13 == undefined) { _local13 = newValue; } setStyle("selectionColor", _local12); setStyle("rollOverColor", _local13); } if (typeof(_color) == "string") { if (_color == styleProp) { if (styleProp == "color") { if (stylecache.tf.color != undefined) { stylecache.tf.color = newValue; } } setColor(newValue); } } else if (_color[styleProp] != undefined) { invalidateStyle(styleProp); } changeColorStyleInChildren(undefined, styleProp, newValue); } else { if ((styleProp == "backgroundColor") && (isNaN(newValue))) { newValue = mx.styles.StyleManager.getColorName(newValue); this[styleProp] = newValue; if (newValue == undefined) { return(undefined); } } invalidateStyle(styleProp); } if (mx.styles.StyleManager.isInheritingStyle(styleProp) || (styleProp == "styleName")) { var _local8; var _local5 = newValue; if (styleProp == "styleName") { _local8 = ((typeof(newValue) == "string") ? (_global.styles[newValue]) : (_local5)); _local5 = _local8.themeColor; if (_local5 != undefined) { _local8.rollOverColor = (_local8.selectionColor = _local5); } } notifyStyleChangeInChildren(undefined, styleProp, newValue); } } static function enableRunTimeCSS() { } static function classConstruct() { var _local2 = MovieClip.prototype; var _local3 = mx.styles.CSSSetStyle.prototype; mx.styles.CSSStyleDeclaration.prototype.setStyle = _local3._setStyle; _local2.changeTextStyleInChildren = _local3.changeTextStyleInChildren; _local2.changeColorStyleInChildren = _local3.changeColorStyleInChildren; _local2.notifyStyleChangeInChildren = _local3.notifyStyleChangeInChildren; _local2.setStyle = _local3.setStyle; _global.ASSetPropFlags(_local2, "changeTextStyleInChildren", 1); _global.ASSetPropFlags(_local2, "changeColorStyleInChildren", 1); _global.ASSetPropFlags(_local2, "notifyStyleChangeInChildren", 1); _global.ASSetPropFlags(_local2, "setStyle", 1); var _local4 = TextField.prototype; _local4.setStyle = _local2.setStyle; _local4.changeTextStyleInChildren = _local3.changeTextStyleInChildren; return(true); } static var classConstructed = classConstruct(); static var CSSStyleDeclarationDependency = mx.styles.CSSStyleDeclaration; }
Symbol 71 MovieClip [__Packages.mx.core.ext.UIComponentExtensions] Frame 0
class mx.core.ext.UIComponentExtensions { function UIComponentExtensions () { } static function Extensions() { if (bExtended == true) { return(true); } bExtended = true; TextField.prototype.setFocus = function () { Selection.setFocus(this); }; TextField.prototype.onSetFocus = function (oldFocus) { if (this.tabEnabled != false) { if (this.getFocusManager().bDrawFocus) { this.drawFocus(true); } } }; TextField.prototype.onKillFocus = function (oldFocus) { if (this.tabEnabled != false) { this.drawFocus(false); } }; TextField.prototype.drawFocus = mx.core.UIComponent.prototype.drawFocus; TextField.prototype.getFocusManager = mx.core.UIComponent.prototype.getFocusManager; mx.managers.OverlappedWindows.enableOverlappedWindows(); mx.styles.CSSSetStyle.enableRunTimeCSS(); mx.managers.FocusManager.enableFocusManagement(); } static var bExtended = false; static var UIComponentExtended = Extensions(); static var UIComponentDependency = mx.core.UIComponent; static var FocusManagerDependency = mx.managers.FocusManager; static var OverlappedWindowsDependency = mx.managers.OverlappedWindows; }
Symbol 72 MovieClip [__Packages.mx.skins.Border] Frame 0
class mx.skins.Border extends mx.core.UIObject { function Border () { super(); } function init(Void) { super.init(); } static var symbolName = "Border"; static var symbolOwner = mx.skins.Border; var className = "Border"; var tagBorder = 0; var idNames = new Array("border_mc"); }
Symbol 73 MovieClip [__Packages.mx.skins.RectBorder] Frame 0
class mx.skins.RectBorder extends mx.skins.Border { var __width, __height, offset, __borderMetrics; function RectBorder () { super(); } function get width() { return(__width); } function get height() { return(__height); } function init(Void) { super.init(); } function draw(Void) { size(); } function getBorderMetrics(Void) { var _local2 = offset; if (__borderMetrics == undefined) { __borderMetrics = {left:_local2, top:_local2, right:_local2, bottom:_local2}; } else { __borderMetrics.left = _local2; __borderMetrics.top = _local2; __borderMetrics.right = _local2; __borderMetrics.bottom = _local2; } return(__borderMetrics); } function get borderMetrics() { return(getBorderMetrics()); } function drawBorder(Void) { } function size(Void) { drawBorder(); } function setColor(Void) { drawBorder(); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.RectBorder; static var version = "2.0.2.126"; var className = "RectBorder"; var borderStyleName = "borderStyle"; var borderColorName = "borderColor"; var shadowColorName = "shadowColor"; var highlightColorName = "highlightColor"; var buttonColorName = "buttonColor"; var backgroundColorName = "backgroundColor"; }
Symbol 74 MovieClip [__Packages.mx.skins.halo.RectBorder] Frame 0
class mx.skins.halo.RectBorder extends mx.skins.RectBorder { var offset, getStyle, borderStyleName, __borderMetrics, className, borderColorName, backgroundColorName, shadowColorName, highlightColorName, buttonColorName, __get__width, __get__height, clear, _color, drawRoundRect, beginFill, drawRect, endFill; function RectBorder () { super(); } function init(Void) { borderWidths.default = 3; super.init(); } function getBorderMetrics(Void) { if (offset == undefined) { var _local3 = getStyle(borderStyleName); offset = borderWidths[_local3]; } if ((getStyle(borderStyleName) == "default") || (getStyle(borderStyleName) == "alert")) { __borderMetrics = {left:3, top:1, right:3, bottom:3}; return(__borderMetrics); } return(super.getBorderMetrics()); } function drawBorder(Void) { var _local6 = _global.styles[className]; if (_local6 == undefined) { _local6 = _global.styles.RectBorder; } var _local5 = getStyle(borderStyleName); var _local7 = getStyle(borderColorName); if (_local7 == undefined) { _local7 = _local6[borderColorName]; } var _local8 = getStyle(backgroundColorName); if (_local8 == undefined) { _local8 = _local6[backgroundColorName]; } var _local16 = getStyle("backgroundImage"); if (_local5 != "none") { var _local14 = getStyle(shadowColorName); if (_local14 == undefined) { _local14 = _local6[shadowColorName]; } var _local13 = getStyle(highlightColorName); if (_local13 == undefined) { _local13 = _local6[highlightColorName]; } var _local12 = getStyle(buttonColorName); if (_local12 == undefined) { _local12 = _local6[buttonColorName]; } var _local11 = getStyle(borderCapColorName); if (_local11 == undefined) { _local11 = _local6[borderCapColorName]; } var _local10 = getStyle(shadowCapColorName); if (_local10 == undefined) { _local10 = _local6[shadowCapColorName]; } } offset = borderWidths[_local5]; var _local9 = offset; var _local3 = __get__width(); var _local4 = __get__height(); clear(); _color = undefined; if (_local5 == "none") { } else if (_local5 == "inset") { _color = colorList; draw3dBorder(_local11, _local12, _local7, _local13, _local14, _local10); } else if (_local5 == "outset") { _color = colorList; draw3dBorder(_local11, _local7, _local12, _local14, _local13, _local10); } else if (_local5 == "alert") { var _local15 = getStyle("themeColor"); drawRoundRect(0, 5, _local3, _local4 - 5, 5, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, 4, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, 3, _local15, 50); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, 2, 16777215, 100); } else if (_local5 == "default") { drawRoundRect(0, 5, _local3, _local4 - 5, {tl:5, tr:5, br:0, bl:0}, 6184542, 10); drawRoundRect(1, 4, _local3 - 2, _local4 - 5, {tl:4, tr:4, br:0, bl:0}, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(2, 0, _local3 - 4, _local4 - 2, {tl:3, tr:3, br:0, bl:0}, [12897484, 11844796], 100, 0, "radial"); drawRoundRect(3, 1, _local3 - 6, _local4 - 4, {tl:2, tr:2, br:0, bl:0}, 16777215, 100); } else if (_local5 == "dropDown") { drawRoundRect(0, 0, _local3 + 1, _local4, {tl:4, tr:0, br:0, bl:4}, [13290186, 7895160], 100, -10, "linear"); drawRoundRect(1, 1, _local3 - 1, _local4 - 2, {tl:3, tr:0, br:0, bl:3}, 16777215, 100); } else if (_local5 == "menuBorder") { var _local15 = getStyle("themeColor"); drawRoundRect(4, 4, _local3 - 2, _local4 - 3, 0, [6184542, 6184542], 10, 0, "radial"); drawRoundRect(4, 4, _local3 - 1, _local4 - 2, 0, 6184542, 10); drawRoundRect(0, 0, _local3 + 1, _local4, 0, [0, 14342874], 100, 250, "linear"); drawRoundRect(0, 0, _local3 + 1, _local4, 0, _local15, 50); drawRoundRect(2, 2, _local3 - 3, _local4 - 4, 0, 16777215, 100); } else if (_local5 == "comboNonEdit") { } else { beginFill(_local7); drawRect(0, 0, _local3, _local4); drawRect(1, 1, _local3 - 1, _local4 - 1); endFill(); _color = borderColorName; } if (_local8 != undefined) { beginFill(_local8); drawRect(_local9, _local9, __get__width() - _local9, __get__height() - _local9); endFill(); } } function draw3dBorder(c1, c2, c3, c4, c5, c6) { var _local3 = __get__width(); var _local2 = __get__height(); beginFill(c1); drawRect(0, 0, _local3, _local2); drawRect(1, 0, _local3 - 1, _local2); endFill(); beginFill(c2); drawRect(1, 0, _local3 - 1, 1); endFill(); beginFill(c3); drawRect(1, _local2 - 1, _local3 - 1, _local2); endFill(); beginFill(c4); drawRect(1, 1, _local3 - 1, 2); endFill(); beginFill(c5); drawRect(1, _local2 - 2, _local3 - 1, _local2 - 1); endFill(); beginFill(c6); drawRect(1, 2, _local3 - 1, _local2 - 2); drawRect(2, 2, _local3 - 2, _local2 - 2); endFill(); } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.styles.rectBorderClass = mx.skins.halo.RectBorder; _global.skinRegistry.RectBorder = true; return(true); } static var symbolName = "RectBorder"; static var symbolOwner = mx.skins.halo.RectBorder; static var version = "2.0.2.126"; var borderCapColorName = "borderCapColor"; var shadowCapColorName = "shadowCapColor"; var colorList = {highlightColor:0, borderColor:0, buttonColor:0, shadowColor:0, borderCapColor:0, shadowCapColor:0}; var borderWidths = {none:0, solid:1, inset:2, outset:2, alert:3, dropDown:2, menuBorder:2, comboNonEdit:2}; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 75 MovieClip [__Packages.mx.skins.halo.ButtonSkin] Frame 0
class mx.skins.halo.ButtonSkin extends mx.skins.RectBorder { var __get__width, __get__height, getStyle, _parent, clear, drawRoundRect, __get__x, __get__y; function ButtonSkin () { super(); } function init() { super.init(); } function size() { drawHaloRect(__get__width(), __get__height()); } function drawHaloRect(w, h) { var _local6 = getStyle("borderStyle"); var _local4 = getStyle("themeColor"); var _local5 = _parent.emphasized; clear(); switch (_local6) { case "falseup" : if (_local5) { drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 75); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 85, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 75); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); } else { drawRoundRect(0, 0, w, h, 5, 9542041, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, [13291985, 16250871], 100, 0, "radial"); drawRoundRect(2, 2, w - 4, h - 4, 3, [9542041, 13818586], 100, 0, "radial"); drawRoundRect(3, 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(3, 4, w - 6, h - 7, 2, 16316664, 100); } break; case "falsedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "falserollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 50); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "falsedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); break; case "trueup" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16250871, 100); break; case "truedown" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 10066329, 100); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16579836], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 50); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, _local4, 20); break; case "truerollover" : drawRoundRect(__get__x(), __get__y(), w, h, 5, 9542041, 100); drawRoundRect(__get__x(), __get__y(), w, h, 5, _local4, 50); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, [3355443, 16777215], 100, 0, "radial"); drawRoundRect(__get__x() + 1, __get__y() + 1, w - 2, h - 2, 4, _local4, 40); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, [0, 14342874], 100, 0, "radial"); drawRoundRect(__get__x() + 2, __get__y() + 2, w - 4, h - 4, 3, _local4, 40); drawRoundRect(__get__x() + 3, __get__y() + 3, w - 6, h - 6, 2, 16777215, 100); drawRoundRect(__get__x() + 3, __get__y() + 4, w - 6, h - 7, 2, 16316664, 100); break; case "truedisabled" : drawRoundRect(0, 0, w, h, 5, 13159628, 100); drawRoundRect(1, 1, w - 2, h - 2, 4, 15921906, 100); drawRoundRect(2, 2, w - 4, h - 4, 3, 13949401, 100); drawRoundRect(3, 3, w - 6, h - 6, 2, 15921906, 100); } } static function classConstruct() { mx.core.ext.UIObjectExtensions.Extensions(); _global.skinRegistry.ButtonSkin = true; return(true); } static var symbolName = "ButtonSkin"; static var symbolOwner = mx.skins.halo.ButtonSkin; var className = "ButtonSkin"; var backgroundColorName = "buttonColor"; static var classConstructed = classConstruct(); static var UIObjectExtensionsDependency = mx.core.ext.UIObjectExtensions; }
Symbol 96 Button
on (release) { _root.music = true; _root.play(); }
Symbol 97 Button
on (release) { _root.music = false; _root.play(); }
Symbol 102 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 102 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 105 Button
on (release) { _root.soundeffects = true; _root.SFX = true; _root.play(); }
Symbol 106 Button
on (release) { _root.soundeffects = false; _root.SFX = false; _root.play(); }
Symbol 110 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 110 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 113 Button
on (release) { _root.play(); }
Symbol 116 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 116 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 122 Button
on (release) { _root.GQuality = 1; _root._quality = "medium"; _parent.gotoAndStop(2); }
Symbol 123 Button
on (release) { _root.GQuality = 2; _root._quality = "low"; _parent.gotoAndStop(2); }
Symbol 124 Button
on (release) { _root.GQuality = 3; _root._quality = "low"; _parent.gotoAndStop(2); }
Instance of Symbol 89 MovieClip in Symbol 131 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 136 Button
on (release) { _root.gamescene(); }
Symbol 137 Button
on (release) { _root.instructionscene(); }
Symbol 138 Button
on (release) { _root.creditscene(); }
Symbol 139 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=1158", "_blank"); }
Symbol 140 Button
on (release) { _root.showPSettings = true; _parent.gotoAndStop(1); }
Instance of Symbol 89 MovieClip in Symbol 146 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 147 MovieClip Frame 1
stop(); if (_root.showPSettings) { _root.showPSettings = false; } else { gotoAndStop (2); } function camControl() { _x = _root.cship._x; _y = _root.cship._y; _root.mask._x = _x; _root.mask._y = _y; parentColor.setTransform(camColor.getTransform()); _parent._x = cX - _x; _parent._y = cY - _y; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onUnload = resetStage;
Symbol 160 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip "turret1" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 159 MovieClip "turret2" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret3" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret4" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret5" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret6" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret7" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 159 MovieClip "turret8" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 159 MovieClip "turret9" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret10" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 159 MovieClip "turret11" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 159 MovieClip "turret12" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret13" in Symbol 160 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 162 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip "turret1" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 159 MovieClip "turret2" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret3" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret4" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret5" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret6" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret7" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 159 MovieClip "turret8" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 159 MovieClip "turret9" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret10" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 159 MovieClip "turret11" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 159 MovieClip "turret12" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret13" in Symbol 162 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 163 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip "turret1" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 159 MovieClip "turret2" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret3" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret4" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret5" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret6" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret7" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 159 MovieClip "turret8" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 159 MovieClip "turret9" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret10" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 159 MovieClip "turret11" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 159 MovieClip "turret12" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret13" in Symbol 163 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 164 MovieClip Frame 1
stop();
Instance of Symbol 159 MovieClip "turret1" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Ion Cannon"; }
Instance of Symbol 159 MovieClip "turret2" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Port-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret3" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard-Bridge Turret"; }
Instance of Symbol 159 MovieClip "turret4" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret5" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret6" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Observatory Turret"; }
Instance of Symbol 159 MovieClip "turret7" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Forward Turret"; }
Instance of Symbol 159 MovieClip "turret8" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Rear Turret"; }
Instance of Symbol 159 MovieClip "turret9" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret10" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Rear-Port Turret"; }
Instance of Symbol 159 MovieClip "turret11" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Port Turret"; }
Instance of Symbol 159 MovieClip "turret12" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Forward-Starboard Turret"; }
Instance of Symbol 159 MovieClip "turret13" in Symbol 164 MovieClip Frame 4
onClipEvent (load) { Name = "Port Turret"; }
Symbol 171 MovieClip Frame 1
stop();
Symbol 178 MovieClip Frame 11
this.removeMovieClip();
Symbol 189 MovieClip Frame 1
stop(); if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var shot = new Sound(this); shot.attachSound("shot"); if (_root.cam.hitTest(_x, _y, false)) { shot.setVolume(25); } else { shot.setVolume(15); } shot.start(); } }
Symbol 189 MovieClip Frame 2
_rotation = (Ship._rotation + 180); if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var shot = new Sound(this); shot.attachSound("hit"); if (_root.cam.hitTest(_x, _y, false)) { shot.setVolume(80); } else { shot.setVolume(50); } shot.start(); } }
Symbol 189 MovieClip Frame 10
this.removeMovieClip(); stop();
Symbol 195 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 1
stop();
Symbol 209 MovieClip Frame 2
function onEnterFrame() { } _x = X; _y = Y; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var laser = new Sound(this); laser.attachSound("rocket"); if (Ship.hitTest(_root.cam)) { laser.setVolume(70); } else { laser.setVolume(50); } laser.start(0.2); } }
Symbol 209 MovieClip Frame 14
this.removeMovieClip(); stop();
Symbol 212 MovieClip Frame 1
stop();
Symbol 212 MovieClip Frame 2
this.removeMovieClip(); stop();
Symbol 215 MovieClip Frame 1
stop();
Symbol 215 MovieClip Frame 2
this.removeMovieClip(); stop();
Symbol 217 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 1
stop();
Symbol 220 MovieClip Frame 2
function onEnterFrame() { } _x = X; _y = Y;
Symbol 220 MovieClip Frame 9
this.removeMovieClip(); stop();
Symbol 221 MovieClip Frame 1
rocket._x = 20000; bullet2._x = 20000; laser._x = 20000; motherlaser._x = 20000; bullet._x = 20000; motherrocket._x = 20000;
Instance of Symbol 189 MovieClip "bullet" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { var u = 0; var Ship = this; var i = 0; var active = true; } onClipEvent (enterFrame) { if (_root.active) { if (_visible && (active)) { i = 1; while (i <= 3) { if (active) { _x = (_x + xspd); _y = (_y + yspd); if (Targets > 0) { u = 1; while (u <= Targets) { Ship = TargetsArray[u]; if (Ship.hitTest(_x, _y, true)) { if (Ship.Fturret != undefined) { var t = Ship.Fturret; var h = 1; while (h <= 13) { t = Ship.type["turret" + h]; if (t.hitTest(_x, _y, true)) { t.Shield = t.Shield - (random(2) + 1); X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.Target = _root.ship; if (t.Shield < 1) { Ship.killer = _root.ship.Name; _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = (t._x + random(t._width / 1.5)) - (t._width / 3); explode._y = (t._y + random(t._height / 1.5)) - (t._height / 3); explode._height = 40; explode._width = 40; explode.xspd = 0; explode.yspd = 0; t.active = false; } gotoAndPlay (2); } h++; } } else { X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.Target = _root.ship; Ship.Shield = Ship.Shield - (random(2) + 1); if (Ship.Shield < 1) { Ship.killer = _root.ship.Name; if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { _root.ship.kills++; _root.pkills++; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } _root.ChangeScore(Ship, _root.ship); if (_root.ship.kills > 2) { _root.cam.flashmsg.gotoAndStop(2); _root.cam.flashmsg.a.gotoAndPlay(1); _root.cam.flashmsg.a.a.gotoAndStop(_root.ship.kills); } } Ship.active = false; } gotoAndPlay (2); } } u++; } } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); } } else { stop(); } }
Instance of Symbol 189 MovieClip "bullet2" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { var i = 0; } onClipEvent (enterFrame) { if (_root.active) { if (active) { _visible = true; i = 1; while (i <= 3) { if (active) { _x = (_x + xspd); _y = (_y + yspd); if (Ship.hitTest(_x, _y, false)) { if (Ship.hitTest(_x, _y, true)) { if (Ship.team == 2) { if (Ship.type._currentframe == 1) { _root.Nname = Ship.Name; _root.Ncomment = _root.tail[random(8) + 1]; } } if (firer.team == 2) { _root.Rship = firer.Name; } _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = this._x / _root.Arearatio; white._y = this._y / _root.Arearatio; white.gotoAndPlay(1); X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.killer = firer.Name; Ship.Shield = Ship.Shield - (random(2) + 1); Ship.Target = firer; gotoAndPlay (2); if (Ship.Shield < 1) { if (Ship.team == 2) { if (Ship.type._currentframe == 1) { if (random(2)) { _root.Nname = Ship.Name; _root.Ncomment = "She's coming to pieces!"; } else { _root.Nname = Ship.Name; _root.Ncomment = "AAIIIHH!"; _root.Jcomment = "... never much liked him anyway"; } } } if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer.kills++; if (firer.kills > 2) { if (firer.team == 2) { if (firer.type._currentframe == 1) { _root.Nname = firer.Name; if (random(2) == 0) { _root.Ncomment = ("Hell yeah, " + firer.kills) + " kills and counting"; } else { _root.Ncomment = ("BAM. That's " + firer.kills) + " to me. Do try to keep up guys..."; } } else { _root.Nname = firer.Name; if (random(2) == 0) { _root.Ncomment = firer.kills + " enemies down."; } else { _root.Ncomment = ("Another one down. I'm counting " + firer.kills) + " so far."; } } } } } Ship.active = false; } } } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); } } else { stop(); } }
Instance of Symbol 209 MovieClip "rocket" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { var i = 0; var t = t1; var xdis = 0; var ydis = 0; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var laser = new Sound(this); laser.attachSound("Fireball"); if (Ship.hitTest(_root.cam)) { laser.setVolume(50); } else { laser.setVolume(35); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { if (Ship._visible == undefined) { play(); } _visible = true; xdis = Ship._x - _x; ydis = Ship._y - _y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 5; xdis = xdis / len; ydis = ydis / len; i = 1; while (i <= 3) { if (active) { xspd = (xspd * 0.98) + xdis; yspd = (yspd * 0.98) + ydis; _x = (_x + xspd); _y = (_y + yspd); if (Ship.hitTest(_x, _y, true)) { _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = this._x / _root.Arearatio; white._y = this._y / _root.Arearatio; white.gotoAndPlay(1); X = _x + Ship.xspd; Y = _y + Ship.yspd; xspd = Ship.xspd / 2; yspd = Ship.yspd / 2; active = false; Ship.Shield = Ship.Shield - 3; Ship.Target = firer; play(); if (Ship.Shield < 1) { Ship.killer = firer.Name; if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { firer.kills++; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer == _root.ship) { _root.pkills++; _root.ChangeScore(Ship, _root.ship); if (_root.ship.kills > 2) { _root.cam.flashmsg.gotoAndStop(2); _root.cam.flashmsg.a.gotoAndPlay(1); _root.cam.flashmsg.a.a.gotoAndStop(firer.kills); } } else { if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } if (firer.kills > 2) { if (firer.team == 2) { _root.Nname = firer.Name; if (random(2) == 0) { _root.Ncomment = firer.kills + " enemies down."; } else { _root.Ncomment = ("Another one down. I'm counting " + firer.kills) + " so far."; } } } } } Ship.active = false; } } if (timer < 1) { play(); xspd = xspd * 0.7; yspd = yspd * 0.7; } else { timer = timer - 1; } } i++; } xdis = xspd / 2; ydis = yspd / 2; i = 1; while (i <= 4) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); xdis = xspd / 2; ydis = yspd / 2; i = 1; while (i <= 4) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } } else { stop(); } }
Instance of Symbol 212 MovieClip "laser" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { var temp = 0; _visible = true; blip._visible = false; var xdis = 0; var ydis = 0; var xpos = ((Ship._x + 40) - (80 * random(2))); var ypos = ((Ship._y + 40) - (80 * random(2))); xdis = Ship._x - xpos; ydis = Ship._y - ypos; var xspd = (xdis / 10); var yspd = (ydis / 10); len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 4; xdis = xdis / len; ydis = ydis / len; var i = 0; if (_root.SFX) { if (_root.mask.hitTest(xpos, ypos, true)) { var laser = new Sound(this); laser.attachSound("biglaser"); if (Ship.hitTest(_root.cam)) { laser.setVolume(50); } else { laser.setVolume(40); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { _x = 0; _y = 0; xdis = Ship._x - xpos; ydis = Ship._y - ypos; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; if ((len > 200) || (firer.active != true)) { this.removeMovieClip(); } i = 1; while (i <= 2) { xspd = xspd * 0.8; yspd = yspd * 0.8; xspd = xspd + (xdis * 1.87); yspd = yspd + (ydis * 1.87); xpos = xpos + xspd; ypos = ypos + yspd; clear(); if (i == 2) { temp = 0.3 + (random(11) / 6); lineStyle(5 * temp, 16745604); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); lineStyle(2 * temp, 16777215); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); } _visible = true; if (Ship.hitTest(xpos - Ship.xspd, ypos - Ship.yspd, true)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = (xpos - Ship.xspd) + (Ship.xspd * 1.3); explode._y = (ypos - Ship.yspd) + (Ship.yspd * 1.3); explode._height = 10; explode._width = 10; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = xpos / _root.Arearatio; white._y = ypos / _root.Arearatio; white.gotoAndPlay(1); Ship.killer = firer.Name; Ship.Shield = Ship.Shield - 2; Ship.Target = firer; if (Ship.Shield < 1) { if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(Ship._x, Ship._y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer.kills++; } Ship.active = false; } } i++; } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } } }
Instance of Symbol 215 MovieClip "motherlaser" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { var temp = 0; _visible = true; blip._visible = false; var xdis = 0; var ydis = 0; var xpos = ((Ship._x + random(27)) - 13); var ypos = ((Ship._y + random(27)) - 13); xdis = Ship._x - xpos; ydis = Ship._y - ypos; var xspd = (xdis / 10); var yspd = (ydis / 10); len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 4; xdis = xdis / len; ydis = ydis / len; var i = 0; if (_root.SFX) { if (_root.mask.hitTest(xpos, ypos, true)) { var laser = new Sound(this); laser.attachSound("biglaser"); if (Ship.hitTest(_root.cam)) { laser.setVolume(60); } else { laser.setVolume(40); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { _x = 0; _y = 0; xdis = Ship._x - xpos; ydis = Ship._y - ypos; len = Math.sqrt((xdis * xdis) + (ydis * ydis)); xdis = xdis / len; ydis = ydis / len; if (firer.active != true) { this.removeMovieClip(); } i = 1; while (i <= 2) { xspd = xspd * 0.8; yspd = yspd * 0.8; xspd = xspd + (xdis * 1.85); yspd = yspd + (ydis * 1.85); xpos = xpos + xspd; ypos = ypos + yspd; clear(); if (i == 2) { temp = 0.5 + (random(11) / 8); lineStyle(10 * temp, 16777066); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); lineStyle(5 * temp, 16777215); moveTo(firer._x + firer.xspd, firer._y + firer.yspd); lineTo(xpos, ypos); } _visible = true; if (Ship.hitTest(xpos - Ship.xspd, ypos - Ship.yspd, true)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = (xpos - Ship.xspd) + (Ship.xspd * 1.3); explode._y = (ypos - Ship.yspd) + (Ship.yspd * 1.3); explode._height = 15; explode._width = 15; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = xpos / _root.Arearatio; white._y = ypos / _root.Arearatio; white.gotoAndPlay(1); Ship.Shield = Ship.Shield - 4; Ship.killer = firer.Name; Ship.Target = firer; if (Ship.Shield < 1) { if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(Ship._x, Ship._y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer._parent.kills++; } Ship.active = false; } } i++; } if (timer < 1) { this.removeMovieClip(); } else { timer = timer - 1; } } } }
Instance of Symbol 220 MovieClip "motherrocket" in Symbol 221 MovieClip Frame 1
onClipEvent (load) { var i = 0; var t = t1; var xdis = 0; var ydis = 0; var fire = 0.5; if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var laser = new Sound(this); laser.attachSound("Fireball"); if (Ship.hitTest(_root.cam)) { laser.setVolume(60); } else { laser.setVolume(40); } laser.start(0.2); } } } onClipEvent (enterFrame) { if (_root.active) { if (active) { if (Ship._visible == undefined) { play(); } _visible = true; xdis = Ship._x - _x; ydis = Ship._y - _y; len = Math.sqrt((xdis * xdis) + (ydis * ydis)) * 5; xdis = xdis / len; ydis = ydis / len; i = 1; while (i <= 3) { if (active) { xspd = (xspd * 0.985) + xdis; yspd = (yspd * 0.985) + ydis; _x = (_x + xspd); _y = (_y + yspd); if (Ship.hitTest(_x, _y, true)) { _root.whitecycle++; if (_root.whitecycle > 3) { _root.whitecycle = 1; } var white = _root.cam.radar["white" + _root.whitecycle]; white._x = this._x / _root.Arearatio; white._y = this._y / _root.Arearatio; white.gotoAndPlay(1); xspd = xspd * 1.1; yspd = yspd * 1.1; X = _x + Ship.xspd; Y = _y + Ship.yspd; Ship.Shield = Ship.Shield - fire; fire = fire * 0.9; Ship.Target = firer; _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = _x; explode._y = _y; explode._height = 10; explode._width = 10; explode.xspd = Ship.xspd; Ship.killer = firer.Name; explode.yspd = Ship.yspd; if (Ship.Shield < 0.5) { if (Ship.hitTest(_root.cam)) { _root.Splodecount++; if (_root.Splodecount > 50) { _root.Splodecount = 1; } duplicateMovieClip (_root.SPLODE.splode, "splode" + _root.Splodecount, _root.Splodecount); var explode = _root.SPLODE["splode" + _root.Splodecount]; explode._x = ((Ship._x + (Ship.xspd * 1.3)) + random(Ship._width / 1.5)) - (Ship._width / 3); explode._y = ((Ship._y + (Ship.yspd * 1.3)) + random(Ship._height / 1.5)) - (Ship._height / 3); explode._height = 40; explode._width = 40; explode.xspd = Ship.xspd; explode.yspd = Ship.yspd; } firer.Target = firer; _root.cam.radar["sm" + Ship.Index].removeMovieClip(); if (Ship.active == true) { if (_root.SFX) { if (_root.mask.hitTest(_x, _y, true)) { var bang = new Sound(this); bang.attachSound("explode"); if (Ship.hitTest(_root.cam)) { bang.setVolume(60); } else { bang.setVolume(40); } bang.start(0.2); } } if (firer.team == 2) { _root.Points = _root.Points + Ship.pointvalue; } firer._parent.kills++; } Ship.active = false; gotoAndPlay (2); active = false; } } if (timer < 1) { play(); xspd = xspd * 0.7; yspd = yspd * 0.7; } else { timer = timer - 1; } } i++; } xdis = xspd / 4; ydis = yspd / 4; i = 1; while (i <= 9) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } else { play(); _x = (_x + xspd); _y = (_y + yspd); xdis = xspd / 4; ydis = yspd / 4; i = 1; while (i <= 9) { t = this["t" + i]; t._x = xdis * i; t._y = ydis * i; i++; } } } else { stop(); } }
Symbol 222 MovieClip Frame 1
function onEnterFrame() { if (_root.active) { _x = (_x + xspd); _y = (_y + yspd); xspd = xspd * 0.8; yspd = yspd * 0.8; } }
Symbol 222 MovieClip Frame 13
function onEnterFrame() { } this.removeMovieClip(); stop();
Symbol 229 Button
on (release) { _root.play(); }
Instance of Symbol 89 MovieClip in Symbol 235 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }
Symbol 236 MovieClip Frame 1
stop(); DCounter = 30; Shield = 8; Value = 1.4; _root.rotspd = 5.6; _root.shottime = 4; stop();
Symbol 236 MovieClip Frame 2
DCounter = 20; Shield = 40; Value = 1; _root.rotspd = 4; _root.shottime = 2;
Symbol 236 MovieClip Frame 3
gotoAndStop(Currentframe);
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 2
p.points.text = _parent.points.text; p.multiplier.text = _parent.multiplier.text;
Symbol 253 MovieClip Frame 1
play();
Symbol 253 MovieClip Frame 2
stop();
Symbol 288 MovieClip Frame 1
stop();
Symbol 293 MovieClip Frame 1
stop();
Symbol 299 MovieClip Frame 1
stop();
Symbol 306 MovieClip Frame 1
stop();
Symbol 373 MovieClip Frame 1
stop();
Symbol 374 MovieClip Frame 1
a._visible = false;
Symbol 374 MovieClip Frame 2
a._visible = true;
Symbol 374 MovieClip Frame 46
_parent.gotoAndStop(1);
Symbol 375 MovieClip Frame 1
stop();
Symbol 384 MovieClip Frame 1
stop(); splus._visible = false;
Symbol 384 MovieClip Frame 2
splus._visible = true;
Symbol 394 Button
on (release) { _parent.play(); }
Symbol 400 Button
on (release) { gotoAndStop(_currentframe + 1); }
Symbol 440 Button
on (release) { _parent.play(); }
Symbol 441 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 441 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 445 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 445 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < ((-Stage.width) / 2)) { _parent._x = ((-Stage.width) / 2) - _x; } if (((_parent._x + _width) + _x) > (Stage.width / 2)) { _parent._x = ((Stage.width / 2) - _width) - _x; } if ((_parent._y + _y) < ((-Stage.height) / 2)) { _parent._y = ((-Stage.height) / 2) - _y; } if (((_parent._y + _height) + _y) > (Stage.height / 2)) { _parent._y = ((Stage.height / 2) - _height) - _y; } } }
Symbol 447 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 1
stop();
Symbol 451 MovieClip Frame 12
stop();
Symbol 452 MovieClip Frame 1
stop(); tut._visible = false; mothertut._visible = false; if (_root.showTutorial) { _root.showTutorial = false; tut._visible = true; _root.active = false; } else if (_root.MOTHERSHIP && (_root.mothership)) { _root.MOTHERSHIP = false; _root.active = false; mothertut._visible = true; } else { play(); } stopAllSounds(); function camControl() { _x = _root.cship._x; _y = _root.cship._y; _root.mask._x = _x; _root.mask._y = _y; parentColor.setTransform(camColor.getTransform()); _parent._x = cX - _x; _parent._y = cY - _y; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onUnload = resetStage;
Symbol 452 MovieClip Frame 2
stop(); stopAllSounds(); _root.active = true; if (_root.music) { if (_root.songnumber == 3) { _root.Song.setVolume(50); _root.Song.start(18, 1000); } else { _root.Song.setVolume(50); _root.Song.start(0, 1000); } }
Symbol 456 Button
on (release) { _root.Points = Math.round(_root.Points); if (pilotname.text != "") { if (pilotname.text != "<Name here>") { ab20_09 = new LoadVars(); ab20_09.z = pilotname.text; ab20_09.x = ab20.encodeNum(_root.Points); ab20_09.c = 1158; ab20_09.v = "XCFDAH"; ab20_09.sendAndLoad("http://armorbot.com/s_b", ab20_09, "POST"); gotoAndPlay (26); } } }
Symbol 457 Button
on (release) { gotoAndPlay (12); }
Symbol 458 Button
on (release) { gotoAndPlay (17); }
Symbol 459 Button
on (release) { getURL ("http://www.armorbot.com/mytable/?id=1158", "_blank"); }
Symbol 470 Button
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=699725&sub=12306", "_blank"); }
Symbol 471 Button
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=699725&sub=10537", "_blank"); }
Symbol 472 Button
on (release) { getURL ("http://www.newgrounds.com/audio/view.php?id=198486&sub=2915", "_blank"); }
Symbol 480 Button
on (release) { getURL ("http://andrewmartin.deviantart.com", "_blank"); }
Symbol 482 Button
on (release) { gotoAndPlay (12); }
Symbol 515 MovieClip Frame 1
stop();
Instance of Symbol 89 MovieClip in Symbol 515 MovieClip Frame 1
onClipEvent (load) { var active = false; var dx = 0; var dy = 0; } onClipEvent (mouseDown) { if (_parent._visible) { if (this.hitTest(_root._xmouse, _root._ymouse, false)) { active = true; dx = _parent._x - _parent._parent._xmouse; dy = _parent._y - _parent._parent._ymouse; } } } onClipEvent (mouseUp) { active = false; } onClipEvent (mouseMove) { if (active) { _parent._x = _parent._parent._xmouse + dx; _parent._y = _parent._parent._ymouse + dy; if ((_parent._x + _x) < 0) { _parent._x = -_x; } if (((_parent._x + _width) + _x) > Stage.width) { _parent._x = (Stage.width - _width) - _x; } if ((_parent._y + _y) < 0) { _parent._y = -_y; } if (((_parent._y + _height) + _y) > Stage.height) { _parent._y = (Stage.height - _height) - _y; } } }

Library Items

Symbol 1 Sound [biglaser]
Symbol 2 Sound [rocket]
Symbol 3 Sound [Fireball]
Symbol 4 Sound [shot]
Symbol 5 Sound [explode]
Symbol 6 Sound [hit]
Symbol 12 GraphicUsed by:13
Symbol 13 MovieClip [BoundingBox]Uses:12Used by:46 50 54 55
Symbol 14 GraphicUsed by:15 19 20 22 24 25 26 27
Symbol 15 MovieClip [CheckFalseDisabled]Uses:14Used by:28
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClip [CheckThemeColor1]Uses:16Used by:19 20 25 26 27
Symbol 18 GraphicUsed by:19 25
Symbol 19 MovieClip [CheckFalseDown]Uses:14 17 18Used by:28
Symbol 20 MovieClip [CheckFalseOver]Uses:14 17Used by:28
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [CheckFalseUp]Uses:14 21Used by:28
Symbol 23 GraphicUsed by:24 25 26 27
Symbol 24 MovieClip [CheckTrueDisabled]Uses:14 23Used by:28
Symbol 25 MovieClip [CheckTrueDown]Uses:14 18 23 17Used by:28
Symbol 26 MovieClip [CheckTrueOver]Uses:14 17 23Used by:28
Symbol 27 MovieClip [CheckTrueUp]Uses:14 17 23Used by:28
Symbol 28 MovieClip [CheckBoxAssets]Uses:15 19 20 22 24 25 26 27Used by:55
Symbol 29 GraphicUsed by:30
Symbol 30 MovieClip [BrdrShdw]Uses:29Used by:33 38 39
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [BrdrFace]Uses:31Used by:33 38 39
Symbol 33 MovieClip [SimpleButtonDown]Uses:30 32Used by:50
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [BrdrBlk]Uses:34Used by:38 39
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClip [BrdrHilght]Uses:36Used by:38 39
Symbol 38 MovieClip [SimpleButtonIn]Uses:35 37 30 32Used by:50
Symbol 39 MovieClip [SimpleButtonUp]Uses:35 32 30 37Used by:50
Symbol 40 MovieClip [Defaults]Used by:42
Symbol 41 MovieClip [UIObjectExtensions]Used by:42
Symbol 42 MovieClip [UIObject]Uses:40 41Used by:47 49 51
Symbol 43 GraphicUsed by:45
Symbol 44 GraphicUsed by:45
Symbol 45 ButtonUses:43 44Used by:47
Symbol 46 MovieClip [FocusRect]Uses:13Used by:47
Symbol 47 MovieClip [FocusManager]Uses:45 46 42Used by:49
Symbol 48 MovieClip [UIComponentExtensions]Used by:49
Symbol 49 MovieClip [UIComponent]Uses:42 47 48Used by:50
Symbol 50 MovieClip [SimpleButton]Uses:13 33 38 39 49Used by:54
Symbol 51 MovieClip [Border]Uses:42Used by:52 54
Symbol 52 MovieClip [RectBorder]Uses:51Used by:54
Symbol 53 MovieClip [ButtonSkin]Used by:54
Symbol 54 MovieClip [Button]Uses:13 50 51 52 53Used by:55
Symbol 55 MovieClip [CheckBox]Uses:13 28 54
Symbol 76 GraphicUsed by:82
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClipUses:78Used by:82
Symbol 80 FontUsed by:81 91 100 101 104 108 109 112 114 115 126 141 142 143 144 145 228 238 239 376 377 378 379 381 382 395 401 404 407 409 412 418 419 425 427 429 433 435 443 454 474 475 476 477 478 483 484 487 490 492 494 499 500 503 505 507 511 513
Symbol 81 TextUses:80Used by:82
Symbol 82 MovieClipUses:76 79 81Used by:Timeline
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:147  Timeline
Symbol 516 MovieClip [__Packages.MochiAd]
Symbol 517 MovieClip [__Packages.ab20]
Symbol 7 MovieClip [__Packages.mx.core.UIObject]
Symbol 8 MovieClip [__Packages.mx.core.UIComponent]
Symbol 9 MovieClip [__Packages.mx.controls.SimpleButton]
Symbol 10 MovieClip [__Packages.mx.controls.Button]
Symbol 11 MovieClip [__Packages.mx.controls.CheckBox]
Symbol 56 MovieClip [__Packages.mx.skins.SkinElement]
Symbol 57 MovieClip [__Packages.mx.styles.CSSTextStyles]
Symbol 58 MovieClip [__Packages.mx.styles.StyleManager]
Symbol 59 MovieClip [__Packages.mx.styles.CSSStyleDeclaration]
Symbol 60 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 61 MovieClip [__Packages.mx.events.UIEventDispatcher]
Symbol 62 MovieClip [__Packages.mx.skins.ColoredSkinElement]
Symbol 63 MovieClip [__Packages.mx.core.ext.UIObjectExtensions]
Symbol 64 MovieClip [__Packages.mx.skins.halo.Defaults]
Symbol 65 MovieClip [__Packages.mx.managers.DepthManager]
Symbol 66 MovieClip [__Packages.mx.managers.SystemManager]
Symbol 67 MovieClip [__Packages.mx.managers.FocusManager]
Symbol 68 MovieClip [__Packages.mx.skins.halo.FocusRect]
Symbol 69 MovieClip [__Packages.mx.managers.OverlappedWindows]
Symbol 70 MovieClip [__Packages.mx.styles.CSSSetStyle]
Symbol 71 MovieClip [__Packages.mx.core.ext.UIComponentExtensions]
Symbol 72 MovieClip [__Packages.mx.skins.Border]
Symbol 73 MovieClip [__Packages.mx.skins.RectBorder]
Symbol 74 MovieClip [__Packages.mx.skins.halo.RectBorder]
Symbol 75 MovieClip [__Packages.mx.skins.halo.ButtonSkin]
Symbol 85 Sound [song1]Used by:Timeline
Symbol 86 Sound [song3]Used by:Timeline
Symbol 87 Sound [song2]Used by:Timeline
Symbol 88 GraphicUsed by:89 470 471 472 473
Symbol 89 MovieClipUses:88Used by:102 110 116 131 146 235 441 445 515
Symbol 90 GraphicUsed by:102
Symbol 91 EditableTextUses:80Used by:102
Symbol 92 GraphicUsed by:96 97 105 106 113 400 440
Symbol 93 GraphicUsed by:96 97 105 106 113 400 440
Symbol 94 GraphicUsed by:96 97 105 106 113 400 440
Symbol 95 GraphicUsed by:96 97 105 106 113 122 123 124 136 137 138 139 140 229 400 440 456 457 458 459 482
Symbol 96 ButtonUses:92 93 94 95Used by:102
Symbol 97 ButtonUses:92 93 94 95Used by:102
Symbol 98 FontUsed by:99 107 115 125 127 128 129 130 307 310 311 312 313 314 396 397 398 399 403 405 406 408 410 413 414 415 417 421 422 426 428 430 431 432 434 436 437 438 439 444 475 476 477 478 479 481 485 486 488 489 491 493 495 496 497 498 501 502 504 506 508 509 510 512 514
Symbol 99 EditableTextUses:98Used by:102
Symbol 100 EditableTextUses:80Used by:102
Symbol 101 EditableTextUses:80Used by:102
Symbol 102 MovieClipUses:89 90 91 96 97 99 100 101Used by:Timeline
Symbol 103 GraphicUsed by:110
Symbol 104 EditableTextUses:80Used by:110
Symbol 105 ButtonUses:92 93 94 95Used by:110
Symbol 106 ButtonUses:92 93 94 95Used by:110
Symbol 107 EditableTextUses:98Used by:110
Symbol 108 EditableTextUses:80Used by:110
Symbol 109 EditableTextUses:80Used by:110
Symbol 110 MovieClipUses:89 103 104 105 106 107 108 109Used by:Timeline
Symbol 111 GraphicUsed by:116
Symbol 112 EditableTextUses:80Used by:116
Symbol 113 ButtonUses:92 93 94 95Used by:116
Symbol 114 EditableTextUses:80Used by:116
Symbol 115 TextUses:80 98Used by:116
Symbol 116 MovieClipUses:89 111 112 113 114 115Used by:Timeline
Symbol 117 GraphicUsed by:147
Symbol 118 GraphicUsed by:131
Symbol 119 GraphicUsed by:122 123 124 229 457 458 459
Symbol 120 GraphicUsed by:122 123 124 229 457 458 459
Symbol 121 GraphicUsed by:122 123 124 229 457 458 459
Symbol 122 ButtonUses:119 120 121 95Used by:131
Symbol 123 ButtonUses:119 120 121 95Used by:131
Symbol 124 ButtonUses:119 120 121 95Used by:131
Symbol 125 EditableTextUses:98Used by:131
Symbol 126 EditableTextUses:80Used by:131
Symbol 127 EditableTextUses:98Used by:131
Symbol 128 EditableTextUses:98Used by:131
Symbol 129 EditableTextUses:98Used by:131
Symbol 130 EditableTextUses:98Used by:131
Symbol 131 MovieClipUses:89 118 122 123 124 125 126 127 128 129 130Used by:147
Symbol 132 GraphicUsed by:146
Symbol 133 GraphicUsed by:136 137 138 139 140 456 482
Symbol 134 GraphicUsed by:136 137 138 139 140 456 482
Symbol 135 GraphicUsed by:136 137 138 139 140 456 482
Symbol 136 ButtonUses:133 134 135 95Used by:146
Symbol 137 ButtonUses:133 134 135 95Used by:146
Symbol 138 ButtonUses:133 134 135 95Used by:146
Symbol 139 ButtonUses:133 134 135 95Used by:146
Symbol 140 ButtonUses:133 134 135 95Used by:146
Symbol 141 TextUses:80Used by:146
Symbol 142 TextUses:80Used by:146
Symbol 143 TextUses:80Used by:146
Symbol 144 TextUses:80Used by:146
Symbol 145 TextUses:80Used by:146
Symbol 146 MovieClipUses:89 132 136 137 138 139 140 141 142 143 144 145Used by:147
Symbol 147 MovieClipUses:117 84 131 146Used by:Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:160 162 163 164 236 441 515
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:150Used by:160 162 163 164 236 441 515
Symbol 152 GraphicUsed by:153
Symbol 153 MovieClipUses:152Used by:160 162 163 164 441 515
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClipUses:155Used by:160 163 164
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClipUses:158Used by:160 162 163 164
Symbol 160 MovieClipUses:149 151 153 156 159Used by:165
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:149 151 153 161 159Used by:165
Symbol 163 MovieClipUses:149 151 153 156 159Used by:165
Symbol 164 MovieClipUses:149 151 153 156 159Used by:165
Symbol 165 MovieClipUses:160 162 163 164Used by:166
Symbol 166 MovieClipUses:165Used by:Timeline
Symbol 167 GraphicUsed by:171
Symbol 168 GraphicUsed by:171
Symbol 169 GraphicUsed by:171
Symbol 170 GraphicUsed by:171
Symbol 171 MovieClipUses:167 168 169 170Used by:172
Symbol 172 MovieClipUses:171Used by:Timeline
Symbol 173 GraphicUsed by:178
Symbol 174 GraphicUsed by:178
Symbol 175 GraphicUsed by:178
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:173 174 175 176 177Used by:179
Symbol 179 MovieClipUses:178Used by:Timeline
Symbol 180 GraphicUsed by:189
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:189
Symbol 183 BitmapUsed by:184
Symbol 184 GraphicUses:183Used by:189
Symbol 185 BitmapUsed by:186
Symbol 186 GraphicUses:185Used by:189
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClipUses:180 182 184 186 188Used by:221
Symbol 190 GraphicUsed by:195 196
Symbol 191 GraphicUsed by:195 217
Symbol 192 GraphicUsed by:195 217
Symbol 193 GraphicUsed by:195 217
Symbol 194 GraphicUsed by:195 217
Symbol 195 MovieClipUses:190 191 192 193 194Used by:209
Symbol 196 MovieClipUses:190Used by:209
Symbol 197 BitmapUsed by:198
Symbol 198 GraphicUses:197Used by:209 222
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:209 222
Symbol 201 BitmapUsed by:202
Symbol 202 GraphicUses:201Used by:209 222
Symbol 203 BitmapUsed by:204
Symbol 204 GraphicUses:203Used by:209 222
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:209 222
Symbol 207 BitmapUsed by:208
Symbol 208 GraphicUses:207Used by:209 222
Symbol 209 MovieClipUses:195 196 198 200 202 204 206 208Used by:221
Symbol 210 GraphicUsed by:211
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Symbol 214 MovieClipUses:213Used by:215
Symbol 215 MovieClipUses:214Used by:221
Symbol 216 GraphicUsed by:217 218
Symbol 217 MovieClipUses:216 191 192 193 194Used by:220
Symbol 218 MovieClipUses:216Used by:220
Symbol 219 GraphicUsed by:220
Symbol 220 MovieClipUses:217 218 219Used by:221
Symbol 221 MovieClipUses:189 209 212 215 220Used by:Timeline
Symbol 222 MovieClipUses:198 200 202 204 206 208Used by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 MovieClipUsed by:Timeline
Symbol 225 GraphicUsed by:226
Symbol 226 MovieClipUses:225Used by:Timeline
Symbol 227 GraphicUsed by:235
Symbol 228 EditableTextUses:80Used by:235
Symbol 229 ButtonUses:119 120 121 95Used by:235
Symbol 230 FontUsed by:231 232 233 234 446 461 462 463 464 465 466 467 468 469
Symbol 231 EditableTextUses:230Used by:235
Symbol 232 EditableTextUses:230Used by:235
Symbol 233 EditableTextUses:230Used by:235
Symbol 234 TextUses:230Used by:235
Symbol 235 MovieClipUses:89 227 228 229 231 232 233 234Used by:Timeline
Symbol 236 MovieClipUses:149 151Used by:Timeline
Symbol 237 GraphicUsed by:452
Symbol 238 EditableTextUses:80Used by:240
Symbol 239 EditableTextUses:80Used by:240
Symbol 240 MovieClipUses:238 239Used by:241
Symbol 241 MovieClipUses:240Used by:452
Symbol 242 GraphicUsed by:452
Symbol 243 GraphicUsed by:244
Symbol 244 MovieClipUses:243Used by:300 420
Symbol 245 GraphicUsed by:300 420
Symbol 246 GraphicUsed by:251
Symbol 247 GraphicUsed by:251
Symbol 248 GraphicUsed by:251
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251 293
Symbol 251 MovieClipUses:246 247 248 249 250Used by:300
Symbol 252 GraphicUsed by:253
Symbol 253 MovieClipUses:252Used by:300
Symbol 254 GraphicUsed by:288
Symbol 255 GraphicUsed by:288
Symbol 256 GraphicUsed by:288
Symbol 257 GraphicUsed by:288
Symbol 258 GraphicUsed by:288
Symbol 259 GraphicUsed by:288
Symbol 260 GraphicUsed by:288
Symbol 261 GraphicUsed by:288
Symbol 262 GraphicUsed by:288
Symbol 263 GraphicUsed by:288
Symbol 264 GraphicUsed by:288
Symbol 265 GraphicUsed by:288
Symbol 266 GraphicUsed by:288
Symbol 267 GraphicUsed by:288
Symbol 268 GraphicUsed by:288
Symbol 269 GraphicUsed by:288
Symbol 270 GraphicUsed by:288
Symbol 271 GraphicUsed by:288
Symbol 272 GraphicUsed by:288
Symbol 273 GraphicUsed by:288
Symbol 274 GraphicUsed by:288
Symbol 275 GraphicUsed by:288
Symbol 276 GraphicUsed by:288
Symbol 277 GraphicUsed by:288
Symbol 278 GraphicUsed by:288
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Symbol 280 GraphicUsed by:288
Symbol 281 GraphicUsed by:288
Symbol 282 GraphicUsed by:288
Symbol 283 GraphicUsed by:288
Symbol 284 GraphicUsed by:288
Symbol 285 GraphicUsed by:288
Symbol 286 GraphicUsed by:288
Symbol 287 GraphicUsed by:288
Symbol 288 MovieClipUses:254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287Used by:300 420
Symbol 289 GraphicUsed by:293
Symbol 290 GraphicUsed by:293
Symbol 291 GraphicUsed by:293
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:289 250 290 291 292Used by:300 420
Symbol 294 GraphicUsed by:299
Symbol 295 GraphicUsed by:299
Symbol 296 GraphicUsed by:299
Symbol 297 GraphicUsed by:299
Symbol 298 GraphicUsed by:299
Symbol 299 MovieClipUses:294 295 296 297 298Used by:300 420
Symbol 300 MovieClipUses:244 245 251 253 288 293 299Used by:452
Symbol 301 FontUsed by:302 303 304 305 460
Symbol 302 EditableTextUses:301Used by:452
Symbol 303 EditableTextUses:301Used by:306
Symbol 304 EditableTextUses:301Used by:306
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Symbol 307 EditableTextUses:98Used by:452
Symbol 308 GraphicUsed by:309
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Symbol 380 GraphicUsed by:383
Symbol 381 TextUses:80Used by:383
Symbol 382 EditableTextUses:80Used by:383
Symbol 383 MovieClipUses:380 381 382Used by:384
Symbol 384 MovieClipUses:383Used by:452
Symbol 385 GraphicUsed by:441 452 515
Symbol 386 GraphicUsed by:387
Symbol 387 MovieClipUses:386Used by:441 452 515
Symbol 388 GraphicUsed by:441 515
Symbol 389 GraphicUsed by:394
Symbol 390 GraphicUsed by:394
Symbol 391 GraphicUsed by:394
Symbol 392 GraphicUsed by:394
Symbol 393 GraphicUsed by:394
Symbol 394 ButtonUses:389 390 391 392 393Used by:441 445 515
Symbol 395 EditableTextUses:80Used by:441
Symbol 396 TextUses:98Used by:441
Symbol 397 EditableTextUses:98Used by:400
Symbol 398 EditableTextUses:98Used by:400
Symbol 399 EditableTextUses:98Used by:400
Symbol 400 ButtonUses:92 397 93 398 94 399 95Used by:441 515
Symbol 401 EditableTextUses:80Used by:441
Symbol 402 FontUsed by:478
Symbol 403 EditableTextUses:98Used by:441
Symbol 404 EditableTextUses:80Used by:441
Symbol 405 EditableTextUses:98Used by:441
Symbol 406 EditableTextUses:98Used by:441
Symbol 407 EditableTextUses:80Used by:441
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Symbol 442 GraphicUsed by:445
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Symbol 444 TextUses:98Used by:445
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Symbol 446 EditableTextUses:230Used by:447
Symbol 447 MovieClipUses:446Used by:452
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Symbol 449 TextUses:315Used by:450
Symbol 450 MovieClipUses:448 449Used by:451
Symbol 451 MovieClipUses:450Used by:452
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Symbol 453 GraphicUsed by:Timeline
Symbol 454 EditableTextUses:80Used by:Timeline
Symbol 455 GraphicUsed by:Timeline
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Symbol 471 ButtonUses:88Used by:Timeline
Symbol 472 ButtonUses:88Used by:Timeline
Symbol 473 MovieClipUses:88Used by:Timeline
Symbol 474 TextUses:80Used by:Timeline
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Symbol 477 TextUses:80 98Used by:Timeline
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Symbol 479 TextUses:98Used by:480
Symbol 480 ButtonUses:479Used by:Timeline
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Symbol 515 MovieClipUses:89 388 394 484 485 400 486 149 151 487 488 489 490 491 492 493 411 494 495 496 497 416 498 499 385 500 420 309 387 501 502 423 503 504 505 506 507 508 153 509 510 511 512 513 514 440Used by:Timeline

Instance Names

"cam"Frame 12Symbol 147 MovieClip
"sHolder"Frame 14Symbol 166 MovieClip
"SH"Frame 15Symbol 172 MovieClip
"sts"Frame 15Symbol 179 MovieClip
"BH"Frame 15Symbol 221 MovieClip
"SPLODE"Frame 15Symbol 223 MovieClip
"rottest"Frame 15Symbol 224 MovieClip
"mask"Frame 15Symbol 226 MovieClip
"sHolder"Frame 19Symbol 166 MovieClip
"sbw"Frame 20Symbol 235 MovieClip
"SH"Frame 21Symbol 172 MovieClip
"sts"Frame 21Symbol 179 MovieClip
"sHolder"Frame 21Symbol 166 MovieClip
"ship"Frame 21Symbol 236 MovieClip
"BH"Frame 21Symbol 221 MovieClip
"SPLODE"Frame 21Symbol 223 MovieClip
"rottest"Frame 21Symbol 224 MovieClip
"mask"Frame 21Symbol 226 MovieClip
"cam"Frame 21Symbol 452 MovieClip
"BUTTON"Frame 22Symbol 456 Button
"BUTTON"Frame 22Symbol 457 Button
"BUTTON"Frame 22Symbol 458 Button
"BUTTON"Frame 22Symbol 459 Button
"progressdesc"Frame 22Symbol 460 EditableText
"finalscore"Frame 22Symbol 464 EditableText
"pilotname"Frame 22Symbol 465 EditableText
"BUTTON"Frame 23Symbol 482 Button
"b"Symbol 33 MovieClip [SimpleButtonDown] Frame 1Symbol 30 MovieClip [BrdrShdw]
"face"Symbol 33 MovieClip [SimpleButtonDown] Frame 1Symbol 32 MovieClip [BrdrFace]
"b"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 35 MovieClip [BrdrBlk]
"it"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 37 MovieClip [BrdrHilght]
"g"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 30 MovieClip [BrdrShdw]
"face"Symbol 38 MovieClip [SimpleButtonIn] Frame 1Symbol 32 MovieClip [BrdrFace]
"ob"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 35 MovieClip [BrdrBlk]
"ol"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 32 MovieClip [BrdrFace]
"ib"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 30 MovieClip [BrdrShdw]
"il"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 37 MovieClip [BrdrHilght]
"face"Symbol 39 MovieClip [SimpleButtonUp] Frame 1Symbol 32 MovieClip [BrdrFace]
"boundingBox_mc"Symbol 46 MovieClip [FocusRect] Frame 1Symbol 13 MovieClip [BoundingBox]
"tabCapture"Symbol 47 MovieClip [FocusManager] Frame 1Symbol 45 Button
"boundingBox_mc"Symbol 50 MovieClip [SimpleButton] Frame 1Symbol 13 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 54 MovieClip [Button] Frame 1Symbol 13 MovieClip [BoundingBox]
"boundingBox_mc"Symbol 55 MovieClip [CheckBox] Frame 1Symbol 13 MovieClip [BoundingBox]
"BUTTON"Symbol 102 MovieClip Frame 1Symbol 96 Button
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"BUTTON"Symbol 116 MovieClip Frame 1Symbol 113 Button
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"performance"Symbol 131 MovieClip Frame 1Symbol 126 EditableText
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"BUTTON"Symbol 146 MovieClip Frame 1Symbol 137 Button
"BUTTON"Symbol 146 MovieClip Frame 1Symbol 138 Button
"BUTTON"Symbol 146 MovieClip Frame 1Symbol 139 Button
"BUTTON"Symbol 146 MovieClip Frame 1Symbol 140 Button
"performancesettings"Symbol 147 MovieClip Frame 1Symbol 131 MovieClip
"turret1"Symbol 160 MovieClip Frame 4Symbol 159 MovieClip
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"turret4"Symbol 162 MovieClip Frame 4Symbol 159 MovieClip
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"turret11"Symbol 162 MovieClip Frame 4Symbol 159 MovieClip
"turret12"Symbol 162 MovieClip Frame 4Symbol 159 MovieClip
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"bullet"Symbol 221 MovieClip Frame 1Symbol 189 MovieClip
"bullet2"Symbol 221 MovieClip Frame 1Symbol 189 MovieClip
"rocket"Symbol 221 MovieClip Frame 1Symbol 209 MovieClip
"laser"Symbol 221 MovieClip Frame 1Symbol 212 MovieClip
"motherlaser"Symbol 221 MovieClip Frame 1Symbol 215 MovieClip
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"splode"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
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"stagetitle"Symbol 235 MovieClip Frame 1Symbol 232 EditableText
"progressdesc"Symbol 235 MovieClip Frame 1Symbol 233 EditableText
"points"Symbol 240 MovieClip Frame 1Symbol 238 EditableText
"multiplier"Symbol 240 MovieClip Frame 1Symbol 239 EditableText
"p"Symbol 241 MovieClip Frame 2Symbol 240 MovieClip
"sm"Symbol 300 MovieClip Frame 1Symbol 251 MovieClip
"white"Symbol 300 MovieClip Frame 1Symbol 253 MovieClip
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"gping"Symbol 300 MovieClip Frame 1Symbol 293 MovieClip
"rping"Symbol 300 MovieClip Frame 1Symbol 299 MovieClip
"a"Symbol 374 MovieClip Frame 1Symbol 373 MovieClip
"a"Symbol 375 MovieClip Frame 2Symbol 374 MovieClip
"scoreplus"Symbol 383 MovieClip Frame 1Symbol 382 EditableText
"splus"Symbol 384 MovieClip Frame 1Symbol 383 MovieClip
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"gping"Symbol 420 MovieClip Frame 1Symbol 293 MovieClip
"rping"Symbol 420 MovieClip Frame 1Symbol 299 MovieClip
"BUTTON"Symbol 441 MovieClip Frame 1Symbol 394 Button
"BUTTON"Symbol 441 MovieClip Frame 1Symbol 400 Button
"radar"Symbol 441 MovieClip Frame 7Symbol 420 MovieClip
"fuel"Symbol 441 MovieClip Frame 7Symbol 387 MovieClip
"BUTTON"Symbol 441 MovieClip Frame 12Symbol 440 Button
"BUTTON"Symbol 445 MovieClip Frame 1Symbol 394 Button
"BUTTON"Symbol 445 MovieClip Frame 1Symbol 440 Button
"pointflash"Symbol 452 MovieClip Frame 1Symbol 241 MovieClip
"radar"Symbol 452 MovieClip Frame 1Symbol 300 MovieClip
"instructions"Symbol 452 MovieClip Frame 1Symbol 306 MovieClip
"shield"Symbol 452 MovieClip Frame 1Symbol 307 EditableText
"text3"Symbol 452 MovieClip Frame 1Symbol 310 EditableText
"text2"Symbol 452 MovieClip Frame 1Symbol 311 EditableText
"text4"Symbol 452 MovieClip Frame 1Symbol 312 EditableText
"text1"Symbol 452 MovieClip Frame 1Symbol 313 EditableText
"kills"Symbol 452 MovieClip Frame 1Symbol 314 EditableText
"flashmsg"Symbol 452 MovieClip Frame 1Symbol 375 MovieClip
"multiplier"Symbol 452 MovieClip Frame 1Symbol 376 EditableText
"points"Symbol 452 MovieClip Frame 1Symbol 377 EditableText
"splus"Symbol 452 MovieClip Frame 1Symbol 384 MovieClip
"fuel"Symbol 452 MovieClip Frame 1Symbol 387 MovieClip
"tut"Symbol 452 MovieClip Frame 1Symbol 441 MovieClip
"mothertut"Symbol 452 MovieClip Frame 1Symbol 445 MovieClip
"pausedisplay"Symbol 452 MovieClip Frame 2Symbol 447 MovieClip
"victorymessage"Symbol 452 MovieClip Frame 2Symbol 451 MovieClip
"BUTTON"Symbol 515 MovieClip Frame 1Symbol 394 Button
"BUTTON"Symbol 515 MovieClip Frame 1Symbol 400 Button
"radar"Symbol 515 MovieClip Frame 6Symbol 420 MovieClip
"fuel"Symbol 515 MovieClip Frame 6Symbol 387 MovieClip
"BUTTON"Symbol 515 MovieClip Frame 11Symbol 440 Button

Special Tags

FileAttributes (69)Timeline Frame 1Access network only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 131 bytes "..$1$Di$Bk1ZPq73opuRsRbz00cmF/."
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ExportAssets (56)Timeline Frame 1Symbol 2 as "rocket"
ExportAssets (56)Timeline Frame 1Symbol 3 as "Fireball"
ExportAssets (56)Timeline Frame 1Symbol 4 as "shot"
ExportAssets (56)Timeline Frame 1Symbol 5 as "explode"
ExportAssets (56)Timeline Frame 1Symbol 6 as "hit"
ExportAssets (56)Timeline Frame 1Symbol 13 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 15 as "CheckFalseDisabled"
ExportAssets (56)Timeline Frame 1Symbol 17 as "CheckThemeColor1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "CheckFalseDown"
ExportAssets (56)Timeline Frame 1Symbol 20 as "CheckFalseOver"
ExportAssets (56)Timeline Frame 1Symbol 22 as "CheckFalseUp"
ExportAssets (56)Timeline Frame 1Symbol 24 as "CheckTrueDisabled"
ExportAssets (56)Timeline Frame 1Symbol 25 as "CheckTrueDown"
ExportAssets (56)Timeline Frame 1Symbol 26 as "CheckTrueOver"
ExportAssets (56)Timeline Frame 1Symbol 27 as "CheckTrueUp"
ExportAssets (56)Timeline Frame 1Symbol 28 as "CheckBoxAssets"
ExportAssets (56)Timeline Frame 1Symbol 30 as "BrdrShdw"
ExportAssets (56)Timeline Frame 1Symbol 32 as "BrdrFace"
ExportAssets (56)Timeline Frame 1Symbol 33 as "SimpleButtonDown"
ExportAssets (56)Timeline Frame 1Symbol 35 as "BrdrBlk"
ExportAssets (56)Timeline Frame 1Symbol 37 as "BrdrHilght"
ExportAssets (56)Timeline Frame 1Symbol 38 as "SimpleButtonIn"
ExportAssets (56)Timeline Frame 1Symbol 39 as "SimpleButtonUp"
ExportAssets (56)Timeline Frame 1Symbol 40 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 41 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 42 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 46 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 47 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 48 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 49 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 50 as "SimpleButton"
ExportAssets (56)Timeline Frame 1Symbol 51 as "Border"
ExportAssets (56)Timeline Frame 1Symbol 52 as "RectBorder"
ExportAssets (56)Timeline Frame 1Symbol 53 as "ButtonSkin"
ExportAssets (56)Timeline Frame 1Symbol 54 as "Button"
ExportAssets (56)Timeline Frame 1Symbol 55 as "CheckBox"
ExportAssets (56)Timeline Frame 1Symbol 516 as "__Packages.MochiAd"
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ExportAssets (56)Timeline Frame 1Symbol 70 as "__Packages.mx.styles.CSSSetStyle"
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ExportAssets (56)Timeline Frame 3Symbol 85 as "song1"
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ExportAssets (56)Timeline Frame 5Symbol 87 as "song2"

Dynamic Text Variables

CheckSymbol 302 EditableText""




http://swfchan.com/3/10047/info.shtml
Created: 8/6 -2019 23:52:59 Last modified: 8/6 -2019 23:52:59 Server time: 28/04 -2024 14:03:42