STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228115
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/71056057?noj=FRM71056057-10DC" width="1" height="1"></div>

clayside.swf

This is the info page for
Flash #10067

(Click the ID number above for more basic data on this flash file.)


Text
Developed by

Sound

Music

Hints

Download our cool full version!

Select a map to
play:

Congratulations! You have completed web game

Click to replay the game at higher difficulty

Your score:

0123456789

Your name here

Submit

Submit

PLAY NOW

You have to complete
earlier levels to unlock
this map

This map available in
Download version only.

(click now to download
for free)

bomb

bomb

bomb

bomb

Your score:

0123456789

This powerup will be unlocked after level 1-2

This powerup will be unlocked after level 1-4

This powerup will be unlocked after level 1-5

This powerup will be unlocked after level 1-6

This powerup will be unlocked after level 1-7

This powerup will be unlocked after level 2-1

This powerup will be unlocked after level 2-2

This powerup is available in download version only!

(click now to download for free)

This is Bomb. It explodes round area

This is Dynamite. Explodes cruciform area

This is Fire Wall. Explodes horizontal area

This is Magnet. Removes some neighbour pieces of equal type

This is Fireworks. launches several rockets

This is Mixer. Shuffles nearest area

This is Lightning. Summons lightning

CLAYSIDE

<p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Are you skilful enough to pass through the city of Clayside and all its districts and outskirts? </b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Download your FREE trial of full version</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b> and find out! </b></font></p><p align="left"></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Enchances graphics and special effects</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 150 spectacular levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 35 reliable powerups</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Additional bonus levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Exciting twists to conventional matching game interfaces</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Full screen gameplay</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Unlimited playtime</b></font></p><p align="left"></p>

<p align="left"><font face="Century Gothic" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Tou have completed web version of the game BUT...</b></font></p><p align="left"><font face="Century Gothic" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>the adventure is not over yet! </b></font></p><p align="left"></p>

Replay the web version on higher

Your score:

0123456789

Your name here

full version

difficulty to get higher score

CONGRATULATIONS!

Your score:

0123456789

Your name here

<p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Are you skilful enough to pass through the city</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>of Clayside and all its districts and outskirts? </b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Download your FREE trial of full version &nbsp;and find out! </b></font></p><p align="left"></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Enchances graphics and special effects</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 150 spectacular levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 35 reliable powerups</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Additional bonus levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Exciting twists to conventional matching game interfaces</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Full screen gameplay</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Unlimited playtime</b></font></p><p align="left"></p>

GAME OVER

<p align="left"><font face="Century Gothic" size="11" color="#000000" letterSpacing="0.000000" kerning="0">Full version offers the best possibilities to develop the house of your dreams </font></p><p align="left"><font face="Century Gothic" size="11" color="#000000" letterSpacing="0.000000" kerning="0">- Much more bonuses and powerups: Magnets, Rockets, Lightnings, Bombs, Fire Walls, etc... </font></p><p align="left"><font face="Century Gothic" size="11" color="#000000" letterSpacing="0.000000" kerning="0">- Different first-rate amenities for your house </font></p>

TRY FULL VERSION

ActionScript [AS1/AS2]

Frame 1
function round2(num) { return(Math.round(num * 100) / 100); } copyright = "Copyright (c) 2005-2006 by Enkord Ltd."; hint1_0 = "Make column or row of three|or more pieces of the same type"; hint1_1 = "To break blocks make a match near it"; hint1_2 = "Now break all blocks to complete level!"; hint3_0 = "This is a bonus!|To activate bonus make|a match near it"; hint4_0 = "To break glass make|a match over it"; hint6_0 = "This piece locked! You can not move it!"; hint7_0 = "This is a key! Make a match with key|to remove locks of the same type!"; completed = "LEVEL COMPLETE"; paused1 = "Game paused..."; paused2 = "Press space to continue"; gameover = "Time up! GAME OVER..."; p_button = "Play"; pn_button = "Play now"; pa_button = "Play again"; c_button = "Continue"; fdl_button = "Free download"; gfv_button = "Get full version"; menu_txt1 = "CLAYSIDE FULL"; menu_txt2 = "<b><p></p> - fullscreen gameplay<p></p> - over 100 levels and 2 modes<p></p> - uncover hidden Relics</b>"; menu_txt3 = "CLAYSIDE WEB"; menu_txt4 = "<b>Underwater adventures in <p></p>long-lost mysterios Atlantis</b>"; sound_txt = "sound"; music_txt = "music"; hints_txt = "Hints"; scr = "Your score:"; nam = "Your name here"; submit = "submit"; loading = "loading"; level = "LEVEL"; congratualations = "CONGRATULATIONS!"; complete_txt1 = "<b>You have completed web version <p></p>of the game BUT...<p></p>Adventure is not over yet!</b>"; complete_txt2 = "<b>Are you skilful enough to pass through the city<p></p>of Clayside and all its districts and outskirts? Download your FREE trial of <p></p>full version and find out!<p></p> - Enchances graphics and special effects<p></p> - Over 150 spectacular levels<p></p> - Over 35 reliable powerups<p></p> - Additional bonus levels<p></p> - Exciting twists to conventional matching game interfaces<p></p> - Full screen gameplay<p></p> - Unlimited playtime"; complete_txt3 = "Replay the web version on higher"; complete_txt4 = "difficulty to get higher score"; complete_txt5 = "CLAYSIDE"; complete_txt6 = "full version"; game_over = "GAME OVER"; try_full_version = "TRY FULL VERSION"; pause1_txt1 = "Full version offers the best possibilities to develop the house of your dreams<p></p>- Much more bonuses and powerups: Magnets, Rockets, Lightnings, Bombs, Fire Walls, etc...<p></p> - Different first-rate amenities for your house"; pause2_txt1 = "Full version offers you:<p></p> - Many various outskirts and districts for passing through<p></p>- New enthralling puzzles<p></p> - Art and music which pull you into the exciting setting"; stop(); _focusrect = false; Stage.showMenu = false; Stage.width = 480; Stage.height = 360; Stage.scaleMode = "noScale"; preload_logo_mc.onPress = function () { getURL (rootURL, "_blank"); }; percent_mc._xscale = 0; var to = _root.getBytesTotal(); var prevLo = 0; total_txt.text = round2(to / 1024).toString() + " KB"; ii = setInterval(function () { var _local2 = _root.getBytesLoaded(); var _local4 = round2((_local2 - prevLo) / 64); speed_txt.text = _local4.toString() + " Kb/s"; loaded_txt.text = Math.round(_local2 / 1024).toString() + " KB"; var _local3 = Math.round((_local2 / to) * 100); percent_txt.text = _local3 + " %"; percent_mc._xscale = _local3; prevLo = _local2; if (_local2 == to) { clearInterval(ii); gotoAndPlay ("load"); } }, 500);
Frame 2
if (this.getBytesLoaded() < this.getBytesTotal()) { gotoAndPlay ("load"); }
Frame 3
function adjustScore(value) { _root.score = _root.score + value; if (_root.score < 0) { _root.score = 0; } } function togglePause() { if (paused) { message.gotoAndPlay("unpaused"); } else { message.gotoAndPlay("paused"); } togglePauseSilent(); } function togglePauseSilent() { paused = !paused; } function getEncodedValue(v, key) { var _local1 = (v ^ key).toString(); var _local4 = new Array(); _local4.push(key); var _local2 = new Array(); i = 0; while (i < _local1.length) { _local2.push(_local1.charCodeAt(i) ^ key); i++; } _local4.push(_local2.length ^ key); _local4 = _local4.concat(_local2); return(_local4.join(",")); } function getScoreEncoded() { var _local5 = random(16777215); var _local4 = random(16777215); while (_local4 == _local5) { _local4 = random(16777215); } var _local3 = random(16777215); while ((_local3 == _local5) || (_local3 == _local4)) { _local3 = random(16777215); } var _local2 = random(16777215); while (((_local2 == _local5) || (_local2 == _local4)) || (_local2 == _local3)) { _local2 = random(16777215); } var _local6 = _root.numberOfLevel + (_root.levelsNumber * _root.numberOfGame); return(new Array(getEncodedValue(_root.score, _local5), getEncodedValue(_local6, _local4), getEncodedValue(_root.score, _local3), getEncodedValue(_local6, _local2))); } function updateMouse() { var _local3 = _root._xmouse; var _local2 = _root._ymouse; var _local4 = (((_local3 > 0) && (_local3 < 480)) && (_local2 > 0)) && (_local2 < 360); if (_local4 != mouseInRect) { if ((mouseInRect = _local4)) { Mouse.hide(); cursor._visible = true; } else { Mouse.show(); cursor._visible = false; } } cursor._x = _local3; cursor._y = _local2; } function updateTitle() { updateMouse(); } function putText(txt1, txt2) { do { ch = txt2.substr(i, 1); if (ch == "|") { str = txt2.substr(ilast, i - ilast); txt1 = (txt1 + "&#13;") + str; ilast = i + 1; } i++; } while (i < textBlock.length); str = txt2.substr(ilast, i - ilast); txt1 = (txt1 + "&#13;") + str; trace(txt1); } function upgradeNumberToName(num) { switch (num) { case 1 : return("armor"); case 2 : return("bulletspeed"); case 3 : return("clipsize"); case 4 : return("experience"); case 5 : return("explosion"); case 6 : return("reload"); case 7 : return("repair"); case 8 : return("shipspeed"); case 9 : return("shotspeed"); } } function buildingNumberToName(num) { switch (Number(num)) { case 1 : return("airport"); case 2 : return("starport"); case 3 : return("support1"); case 4 : return("support2"); case 5 : return("support3"); case 6 : return("ship"); case 7 : return("squadron"); case 8 : return("powerplant"); case 9 : return("mine"); } } function playSound(snd) { if (_root.soundEnabled) { _root.sound.gotoAndPlay(snd); } } function playMusic(snd) { if (_root.musicEnabled) { stopAllSounds(); _root.sound.gotoAndPlay(snd); } } bonusFrequency = 0.08; Bonuses = ["bomb", "dynamite", "fireworks", "shuffle", "lightning", "magnet", "firewall", "any", "atom bomb", "TNT", "super magnet"]; newBonus = ""; EnableBonuses = []; discription0 = function () { var _local1 = new Object(); _local1.itsColor = "?"; _local1.bonus = false; _local1.block = false; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = false; _local1.block = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = false; _local1.block = false; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = false; _local1.block = false; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = false; _local1.block = false; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.itsColor = 5; _local1.bonus = false; _local1.block = false; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.itsColor = 6; _local1.bonus = false; _local1.block = false; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.itsColor = 7; _local1.bonus = false; _local1.block = false; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.itsColor = 8; _local1.bonus = false; _local1.block = false; return(_local1); }; discription9 = function () { var _local1 = new Object(); _local1.itsColor = 8; _local1.bonus = false; _local1.block = false; return(_local1); }; doLevel0 = function () { Line1 = "00000000000000000 "; Line2 = "00000000000000000 "; Line3 = "00000000000000000 "; Line4 = "00000000000000000 "; Line5 = "00000000000000000 "; Line6 = "00000000000000000 "; Line7 = "00000000000000000 "; Line8 = "00000000000000000 "; Line9 = "00000000000000000 "; Line10 = "00000000000000000 "; Line11 = "00000000000000000 "; Line12 = "00000000000000000 "; Line13 = "00000000000000000"; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel1 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = []; enabledColors = [0, 1, 2, 4, 6, 7]; bgColor = "bg1"; task = ["block"]; bonusFrequency = 0.08; levelHints = [3000, 7000, 10000]; doHint0 = function () { hintItems = new Array(); hintItems[0] = new Array(); hintItems[0].nm = "condition"; hintItems[0][0] = new Object(); hintItems[0][0].i = 5; hintItems[0][0].j = 4; hintItems[0][0].itsColor = 1; hintItems[0][1] = new Object(); hintItems[0][1].i = 8; hintItems[0][1].j = 4; hintItems[0][1].itsColor = 2; hintItems[0][2] = new Object(); hintItems[0][2].i = 8; hintItems[0][2].j = 3; hintItems[0][2].itsColor = 1; hintItems[0][3] = new Object(); hintItems[0][3].i = 8; hintItems[0][3].j = 5; hintItems[0][3].itsColor = 1; hintItems[1] = new Object(); hintItems[1].nm = "circle"; hintItems[1].i = 5; hintItems[1].j = 4; hintItems[2] = new Object(); hintItems[2].nm = "circle"; hintItems[2].i = 8; hintItems[2].j = 4; hintItems[3] = new Object(); hintItems[3].nm = "arrows"; hintItems[3].i1 = 5; hintItems[3].i2 = 8; hintItems[3].j1 = 4; hintItems[3].j2 = 4; hintItems[4] = new Object(); hintItems[4].nm = "textBlock"; hintItems[4].x = 220; hintItems[4].y = 165; hintItems[4].textBlock = hint1_0; }; doHint1 = function () { hintItems = new Array(); hintItems[0] = new Array(); hintItems[0].nm = "condition"; hintItems[0][0] = new Object(); hintItems[0][0].i = 10; hintItems[0][0].j = 7; hintItems[0][0].itsColor = 2; hintItems[0][1] = new Object(); hintItems[0][1].i = 6; hintItems[0][1].j = 7; hintItems[0][1].itsColor = 7; hintItems[0][2] = new Object(); hintItems[0][2].i = 6; hintItems[0][2].j = 6; hintItems[0][2].itsColor = 2; hintItems[0][3] = new Object(); hintItems[0][3].i = 6; hintItems[0][3].j = 8; hintItems[0][3].itsColor = 2; hintItems[1] = new Object(); hintItems[1].nm = "circle"; hintItems[1].i = 6; hintItems[1].j = 7; hintItems[2] = new Object(); hintItems[2].nm = "circle"; hintItems[2].i = 10; hintItems[2].j = 7; hintItems[3] = new Object(); hintItems[3].nm = "arrows"; hintItems[3].i1 = 10; hintItems[3].i2 = 6; hintItems[3].j1 = 7; hintItems[3].j2 = 7; hintItems[4] = new Object(); hintItems[4].nm = "textBlock"; hintItems[4].x = 170; hintItems[4].y = 250; hintItems[4].textBlock = hint1_1; }; doHint2 = function () { hintItems = new Array(); hintItems[0] = new Object(); hintItems[0].nm = "textBlock"; hintItems[0].x = 100; hintItems[0].y = 170; hintItems[0].textBlock = hint1_2; }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange"; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-1"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-2"; _local1.lock = true; return(_local1); }; discriptionv = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-3"; _local1.lock = true; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = false; _local1.block = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = false; _local1.block = false; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.itsColor = 7; _local1.bonus = false; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "................. "; Line3 = ".......000....... "; Line4 = "......00100...... "; Line5 = ".....1002000..... "; Line6 = "....v0001000v.... "; Line7 = "....xv20000xc.... "; Line8 = "....z0700020v.... "; Line9 = ".....0200000..... "; Line10 = "......00c00...... "; Line11 = ".......vxz....... "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = ".......000....... "; Line4 = "......00000...... "; Line5 = ".....0000000..... "; Line6 = "....000000000.... "; Line7 = "....000000000.... "; Line8 = "....000000000.... "; Line9 = ".....0000000..... "; Line10 = "......00000...... "; Line11 = ".......000....... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel2 = function () { timeInterval = 240000 /* 0x03A980 */; EnableBonuses = []; enabledColors = [0, 2, 4, 6, 7, 8]; task = ["block"]; newBonus = "bomb"; bonusFrequency = 0.08; levelHints = []; bgColor = "bg1"; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird1"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird2-1"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird2-2"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird2-3"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird3-1"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird3-2"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "bird3-3"; _local1.lock = true; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_01"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = "................. "; Line3 = "......00000...... "; Line4 = "......00000...... "; Line5 = "....000080000.... "; Line6 = "....000818000.... "; Line7 = "....008234800.... "; Line8 = "....000567000.... "; Line9 = "....000080000.... "; Line10 = "......00000...... "; Line11 = "......00000...... "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = "......00000...... "; Line4 = "......00000...... "; Line5 = "....000000000.... "; Line6 = "....000000000.... "; Line7 = "....000000000.... "; Line8 = "....000000000.... "; Line9 = "....000000000.... "; Line10 = "......00000...... "; Line11 = "......00000...... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel3 = function () { timeInterval = 240000 /* 0x03A980 */; EnableBonuses = ["bomb"]; enabledColors = [0, 2, 3, 5, 7, 8]; task = ["block"]; bonusFrequency = 0.08; newBonus = ""; bgColor = "bg1"; levelHints = [3000]; doHint0 = function () { hintItems = new Array(); hintItems[0] = new Array(); hintItems[0].nm = "condition"; hintItems[0][0] = new Object(); hintItems[0][0].i = 10; hintItems[0][0].j = 1; hintItems[0][0].itsColor = 3; hintItems[0][1] = new Object(); hintItems[0][1].i = 9; hintItems[0][1].j = 4; hintItems[0][1].itsColor = 3; hintItems[0][2] = new Object(); hintItems[0][2].i = 8; hintItems[0][2].j = 4; hintItems[0][2].itsColor = 3; hintItems[1] = new Object(); hintItems[1].nm = "circle"; hintItems[1].i = 10; hintItems[1].j = 1; hintItems[2] = new Object(); hintItems[2].nm = "circle"; hintItems[2].i = 10; hintItems[2].j = 4; hintItems[3] = new Object(); hintItems[3].nm = "arrows"; hintItems[3].i1 = 10; hintItems[3].i2 = 10; hintItems[3].j1 = 1; hintItems[3].j2 = 4; hintItems[4] = new Object(); hintItems[4].nm = "textBlock"; hintItems[4].x = 85; hintItems[4].y = 40; hintItems[4].textBlock = hint3_0; hintItems[5] = new Object(); hintItems[5].nm = "circle"; hintItems[5].i = 8; hintItems[5].j = 5; }; discriptionA = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = false; _local1.block = false; _local1.lock = false; return(_local1); }; discriptionb = function () { var _local1 = new Object(); _local1.bonus = "bomb"; _local1.block = false; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-1"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-2"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-3"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark"; _local1.lock = true; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-1"; _local1.lock = true; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-2"; _local1.lock = true; return(_local1); }; discriptioni = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-3"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-3"; _local1.lock = true; return(_local1); }; discriptiong = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue"; _local1.lock = true; return(_local1); }; discriptionh = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-1"; _local1.lock = true; return(_local1); }; discriptionj = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-2"; _local1.lock = true; return(_local1); }; discriptionk = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-3"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta"; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-1"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-2"; _local1.lock = true; return(_local1); }; discriptionv = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-3"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.itsColor = 5; _local1.bonus = false; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = ".......000A...... "; Line3 = "......00000...... "; Line4 = "......000000..... "; Line5 = ".......0AA5000... "; Line6 = "....qwiyb00000... "; Line7 = "....etufd0000.... "; Line8 = "....uydfkhb00.... "; Line9 = ".....sajhczr00... "; Line10 = "......jgvzwe..... "; Line11 = ".......czew...... "; Line12 = "........qr....... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".......0000...... "; Line3 = "......00000...... "; Line4 = "......000000..... "; Line5 = ".......0000000... "; Line6 = "....0000000000... "; Line7 = "....000000000.... "; Line8 = "....000000000.... "; Line9 = ".....000000000... "; Line10 = "......000000..... "; Line11 = ".......0000...... "; Line12 = "........00....... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel4 = function () { timeInterval = 240000 /* 0x03A980 */; EnableBonuses = ["any", "bomb"]; enabledColors = [0, 1, 3, 5, 7, 8]; task = ["cell"]; bonusFrequency = 0.08; newBonus = "dynamite"; bgColor = "bg1"; levelHints = [3000]; doHint0 = function () { hintItems = new Array(); hintItems[0] = new Array(); hintItems[0].nm = "condition"; hintItems[0][0] = new Object(); hintItems[0][0].i = 10; hintItems[0][0].j = 7; hintItems[0][0].itsColor = 7; hintItems[0][1] = new Object(); hintItems[0][1].i = 9; hintItems[0][1].j = 4; hintItems[0][1].itsColor = 7; hintItems[0][2] = new Object(); hintItems[0][2].i = 8; hintItems[0][2].j = 4; hintItems[0][2].itsColor = 7; hintItems[1] = new Object(); hintItems[1].nm = "circle"; hintItems[1].i = 10; hintItems[1].j = 7; hintItems[2] = new Object(); hintItems[2].nm = "circle"; hintItems[2].i = 10; hintItems[2].j = 4; hintItems[3] = new Object(); hintItems[3].nm = "arrows"; hintItems[3].i1 = 10; hintItems[3].i2 = 10; hintItems[3].j1 = 7; hintItems[3].j2 = 4; hintItems[4] = new Object(); hintItems[4].nm = "textBlock"; hintItems[4].x = 120; hintItems[4].y = 155; hintItems[4].textBlock = hint4_0; }; discription7 = function () { var _local1 = new Object(); _local1.itsColor = 7; _local1.bonus = false; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "................. "; Line3 = "......00000...... "; Line4 = "....000000000.... "; Line5 = "...0000077000... "; Line6 = "..0000000000000.. "; Line7 = "..0000000000000.. "; Line8 = "..0000000070000.. "; Line9 = "..0000000000000.. "; Line10 = "..00000...00000.. "; Line11 = "...000.....000... "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = "......00000...... "; Line4 = "....000010000.... "; Line5 = "...00001110000... "; Line6 = "..0000001000000.. "; Line7 = "..0000000000000.. "; Line8 = "..0010000000100.. "; Line9 = "..0111000001110.. "; Line10 = "..00100...00100.. "; Line11 = "...000.....000... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel5 = function () { timeInterval = 240000 /* 0x03A980 */; EnableBonuses = ["any", "bomb", "dynamite"]; enabledColors = [0, 2, 4, 6, 7, 9]; task = ["blockcell"]; newBonus = "firewall"; bonusFrequency = 0.08; levelHints = []; bgColor = "bg1"; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-1"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-2"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-3"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = ".00.............. "; Line3 = ".00000........... "; Line4 = ".000000000....... "; Line5 = ".reqw0000000..... "; Line6 = ".000erqqe000000.. "; Line7 = "..000000we00000.. "; Line8 = "..000000ew00000.. "; Line9 = ".000qweqq00000... "; Line10 = ".eqwe0000000..... "; Line11 = ".00000000000..... "; Line12 = ".0000............ "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".00.............. "; Line3 = ".00000........... "; Line4 = ".000000000....... "; Line5 = ".00000000000..... "; Line6 = ".11100000000000.. "; Line7 = "..1111110000000.. "; Line8 = "..1111110000000.. "; Line9 = ".1110000000000... "; Line10 = ".00000000000..... "; Line11 = ".00000000000..... "; Line12 = ".0000............ "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel6 = function () { timeInterval = 240000 /* 0x03A980 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall"]; enabledColors = [0, 2, 4, 6, 7, 5]; task = ["blockcell"]; bonusFrequency = 0.08; newBonus = "magnet"; bgColor = "bg1"; levelHints = [3000]; doHint0 = function () { hintItems = new Array(); hintItems[0] = new Array(); hintItems[0].nm = "condition"; hintItems[0][0] = new Object(); hintItems[0][0].i = 6; hintItems[0][0].j = 3; hintItems[0][0].itsColor = 2; hintItems[0][1] = new Object(); hintItems[0][1].i = 9; hintItems[0][1].j = 4; hintItems[0][1].itsColor = 2; hintItems[0][2] = new Object(); hintItems[0][2].i = 9; hintItems[0][2].j = 5; hintItems[0][2].itsColor = 2; hintItems[1] = new Object(); hintItems[1].nm = "circle"; hintItems[1].i = 6; hintItems[1].j = 3; hintItems[2] = new Object(); hintItems[2].nm = "circle"; hintItems[2].i = 9; hintItems[2].j = 3; hintItems[3] = new Object(); hintItems[3].nm = "arrows"; hintItems[3].i1 = 6; hintItems[3].i2 = 9; hintItems[3].j1 = 3; hintItems[3].j2 = 3; hintItems[4] = new Object(); hintItems[4].nm = "textBlock"; hintItems[4].x = 170; hintItems[4].y = 165; hintItems[4].textBlock = hint6_0; hintItems[5] = new Object(); hintItems[5].nm = "circle"; hintItems[5].i = 9; hintItems[5].j = 4; }; discriptionz = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "unmove"; _local1.block = false; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = false; _local1.block = false; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-1"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-2"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-3"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-1"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-2"; _local1.lock = true; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-3"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-conerlu"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerld"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerlu"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-3"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = "................. "; Line3 = "........00....... "; Line4 = ".....0x0000...... "; Line5 = ".0x000000z00..... "; Line6 = ".00000070x0000... "; Line7 = ".00xz4ew1qe000... "; Line8 = ".00062222wqz000.. "; Line9 = ".5sffsfasfdsa00.. "; Line10 = "..5fdsaasdfsf00.. "; Line11 = "............000.. "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = "........00....... "; Line4 = ".....000000...... "; Line5 = ".00000000000..... "; Line6 = ".0000000000000... "; Line7 = ".0000000000000... "; Line8 = ".00000000000000.. "; Line9 = ".000000000000000. "; Line10 = "..1000000000011.. "; Line11 = ".11111111111111.. "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel7 = function () { timeInterval = 240000 /* 0x03A980 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet"]; enabledColors = [0, 1, 2, 4, 7, 5]; task = ["block"]; bonusFrequency = 0.08; newBonus = "fireworks"; bgColor = "bg1"; levelHints = [3000]; doHint0 = function () { hintItems = new Array(); hintItems[0] = new Array(); hintItems[0].nm = "condition"; hintItems[0][0] = new Object(); hintItems[0][0].i = 6; hintItems[0][0].j = 4; hintItems[0][0].itsColor = 1; hintItems[0][1] = new Object(); hintItems[0][1].i = 3; hintItems[0][1].j = 3; hintItems[0][1].itsColor = 1; hintItems[0][2] = new Object(); hintItems[0][2].i = 3; hintItems[0][2].j = 2; hintItems[0][2].itsColor = 1; hintItems[1] = new Object(); hintItems[1].nm = "circle"; hintItems[1].i = 6; hintItems[1].j = 4; hintItems[2] = new Object(); hintItems[2].nm = "circle"; hintItems[2].i = 3; hintItems[2].j = 4; hintItems[3] = new Object(); hintItems[3].nm = "arrows"; hintItems[3].i1 = 6; hintItems[3].i2 = 3; hintItems[3].j1 = 4; hintItems[3].j2 = 4; hintItems[4] = new Object(); hintItems[4].nm = "textBlock"; hintItems[4].x = 90; hintItems[4].y = 55; hintItems[4].textBlock = hint7_0; hintItems[5] = new Object(); hintItems[5].nm = "circle"; hintItems[5].i = 3; hintItems[5].j = 2; }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-1"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-2"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-3"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-3"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue"; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-1"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-2"; _local1.lock = true; return(_local1); }; discriptionv = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-3"; _local1.lock = true; return(_local1); }; discriptionM = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = false; _local1.block = false; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionQ = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionW = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionN = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = false; _local1.block = false; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionE = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "....000.0M0...... "; Line3 = "...1000200M3..... "; Line4 = "..0N000000000.... "; Line5 = "..0000N000000.... "; Line6 = "..00000000000.... "; Line7 = "..EEE.WWW.QQQ.... "; Line8 = "................. "; Line9 = "................. "; Line10 = "..qaszxaserzx.... "; Line11 = "..wedfcvdfrwc.... "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "....000.000...... "; Line3 = "...000000000..... "; Line4 = "..00000000000.... "; Line5 = "..00000000000.... "; Line6 = "..00000000000.... "; Line7 = "..000.000.000.... "; Line8 = "..00000000000.... "; Line9 = "..00000000000.... "; Line10 = "..00000000000.... "; Line11 = "..00000000000.... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel8 = function () { timeInterval = 360000 /* 0x057E40 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks"]; enabledColors = [0, 2, 4, 6, 7, 3]; bgColor = "bg2"; task = ["blockcell"]; newBonus = "shuffle"; bonusFrequency = 0.08; levelHints = []; discriptionb = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionB = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerrd"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-1"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-2"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-3"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow"; _local1.lock = true; return(_local1); }; discription9 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-1"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-2"; _local1.lock = true; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-3"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red-1"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red-1"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red-1"; _local1.lock = true; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerru"; _local1.lock = true; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerrd"; _local1.lock = true; return(_local1); }; discriptioni = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerld"; _local1.lock = true; return(_local1); }; discriptiono = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerrd"; _local1.lock = true; return(_local1); }; discriptionp = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerlu"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red-conerru"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = "...00000q00000... "; Line3 = "..000009860000... "; Line4 = ".0y00008670y00... "; Line5 = ".09y000uqi07y00.. "; Line6 = ".086y09867889y0.. "; Line7 = ".0789y97867..o0.. "; Line8 = ".00qq.BBB.i.ob00. "; Line9 = ".0tre.a.q.re0000. "; Line10 = ".00p25...53z0000. "; Line11 = "..0q432132z00.... "; Line12 = "...0000000000.... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "...00000000000... "; Line3 = "..000000000000... "; Line4 = ".0000000000000... "; Line5 = ".00000000000000.. "; Line6 = ".00000000000000.. "; Line7 = ".0000000000..00.. "; Line8 = ".0000.000.0.0000. "; Line9 = ".0000.0.0.000000. "; Line10 = ".00000...0000000. "; Line11 = "..00000000000.... "; Line12 = "...0000000000.... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel9 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle"]; enabledColors = [0, 2, 4, 6, 7, 3, 1]; task = ["blockcell"]; bonusFrequency = 0.08; newBonus = "lightning"; bgColor = "bg2"; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport1-1"; _local1.lock = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport1-2"; _local1.lock = false; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport1-3"; _local1.lock = false; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport2-1"; _local1.lock = false; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport2-2"; _local1.lock = false; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport2-3"; _local1.lock = false; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport3-1"; _local1.lock = false; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport3-2"; _local1.lock = false; return(_local1); }; discription9 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport3-3"; _local1.lock = false; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport1-1r"; _local1.lock = false; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport1-2r"; _local1.lock = false; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport1-3r"; _local1.lock = false; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport2-1r"; _local1.lock = false; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport2-2r"; _local1.lock = false; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport2-3r"; _local1.lock = false; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport3-1r"; _local1.lock = false; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport3-2r"; _local1.lock = false; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "teaport3-3r"; _local1.lock = false; return(_local1); }; discriptionI = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptioni = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionU = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionY = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = ".....00000....... "; Line3 = "....00000000..... "; Line4 = "...0000000000.... "; Line5 = "..0000U000Y00.... "; Line6 = "..0001230qwe00... "; Line7 = "..000456Iasd00... "; Line8 = "..uuu7890zxcyy... "; Line9 = "....uuiiiiiyy.... "; Line10 = "................. "; Line11 = "................. "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".....00000....... "; Line3 = "....00000000..... "; Line4 = "...0000000000.... "; Line5 = "..00000000000.... "; Line6 = "..000000000000... "; Line7 = "..000000000000... "; Line8 = "..000000000000... "; Line9 = "..110000000001... "; Line10 = "...11111111111... "; Line11 = "....1111..111.... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel10 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 3, 1]; task = ["blockcell"]; bonusFrequency = 0.08; newBonus = ""; bgColor = "bg2"; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow"; _local1.lock = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-1"; _local1.lock = false; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-2"; _local1.lock = false; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-3"; _local1.lock = false; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange"; _local1.lock = false; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-1"; _local1.lock = false; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-2"; _local1.lock = false; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-3"; _local1.lock = false; return(_local1); }; discriptionI = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptioni = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionU = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionY = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.itsColor = 1; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "........00....... "; Line3 = ".....000000...... "; Line4 = "...0006780000.... "; Line5 = "..00005U500000... "; Line6 = "..000087600000... "; Line7 = "..0000000000000.. "; Line8 = "...00000000uuuu.. "; Line9 = "....ii0000uu213.. "; Line10 = ".....ii00uu1234.. "; Line11 = "......i00u3134I.. "; Line12 = "......i..u2323... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "........00....... "; Line3 = ".....000000...... "; Line4 = "...0000000000.... "; Line5 = "..11100000000.... "; Line6 = "..111100000000... "; Line7 = "..1111111110000.. "; Line8 = "...111111111100.. "; Line9 = "....00111111000.. "; Line10 = "...220011110000.. "; Line11 = "..2222011100000.. "; Line12 = "..22220..10000... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel11 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 3]; task = ["block"]; bonusFrequency = 0.08; bgColor = "bg2"; newBonus = ""; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-1"; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-2"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-3"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerru"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerlu"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerld"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerrd"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30ru"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30ul"; _local1.lock = true; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30ld"; _local1.lock = true; return(_local1); }; discription9 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30dr"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30lu"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30rd"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30dl"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30ur"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-05l"; _local1.lock = true; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-05d"; _local1.lock = true; return(_local1); }; discriptioni = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-05r"; _local1.lock = true; return(_local1); }; discriptiono = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-05u"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60ru"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60lu"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60rd"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60ld"; _local1.lock = true; return(_local1); }; discriptiong = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60ul"; _local1.lock = true; return(_local1); }; discriptionh = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60dr"; _local1.lock = true; return(_local1); }; discriptionj = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60dl"; _local1.lock = true; return(_local1); }; discriptionk = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-coner-60ur"; _local1.lock = true; return(_local1); }; discriptionP = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionp = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionm = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "fireworks"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = ".....mmmmm....... "; Line3 = ".....ppppp....... "; Line4 = "...000000000..... "; Line5 = ".000007ur0000.... "; Line6 = ".00003zsa2000.... "; Line7 = ".0P0qxcfdx6000... "; Line8 = ".000iskc1zt0000.. "; Line9 = ".0008fhxsaw0000.. "; Line10 = "..0004z1f50000... "; Line11 = "..0000eo90000.... "; Line12 = "...000000000..... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".....00000....... "; Line3 = ".....00000....... "; Line4 = "...000000000..... "; Line5 = ".000000000000.... "; Line6 = ".000000000000.... "; Line7 = ".0000000000000... "; Line8 = ".00000000000000.. "; Line9 = ".00000000000000.. "; Line10 = "..000000000000... "; Line11 = "..00000000000.... "; Line12 = "...000000000..... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel12 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 9, 1]; task = ["blockcell"]; bonusFrequency = 0.08; bgColor = "bg2"; discriptioni = function () { var _local1 = new Object(); _local1.bonus = "lightning"; _local1.block = false; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_01"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_02"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_03"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_04"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_05"; _local1.lock = true; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_06"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-3"; _local1.lock = true; return(_local1); }; discriptiong = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange"; _local1.lock = true; return(_local1); }; discriptionh = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-1"; _local1.lock = true; return(_local1); }; discriptionj = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-2"; _local1.lock = true; return(_local1); }; discriptionk = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-3"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_01r"; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_02r"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_03r"; _local1.lock = true; return(_local1); }; discriptionv = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_04r"; _local1.lock = true; return(_local1); }; discriptionb = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_05r"; _local1.lock = true; return(_local1); }; discriptionn = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_06r"; _local1.lock = true; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = ".........00...... "; Line3 = ".......000000.... "; Line4 = ".....000000000... "; Line5 = "...00000000000... "; Line6 = ".000000000000000. "; Line7 = ".000000000000000. "; Line8 = ".0000000uuu00000. "; Line9 = ".000we00uuux0000. "; Line10 = ".00rty00nbbbv00.. "; Line11 = ".fdssdfasddaff... "; Line12 = ".ghikhgighjih.... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".........11...... "; Line3 = ".......111111.... "; Line4 = ".....111111111... "; Line5 = "...11111111111... "; Line6 = ".111111111111111. "; Line7 = ".111110000001111. "; Line8 = ".000000000000000. "; Line9 = ".000000000000000. "; Line10 = ".00000000000000.. "; Line11 = ".0000000000000... "; Line12 = ".000000000000.... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel13 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "shuffle", "magnet", "lightning", "fireworks", "dynamite", "bomb", "firewall"]; enabledColors = [0, 2, 4, 6, 7, 9, 1]; task = ["block"]; bonusFrequency = 0.08; bgColor = "bg2"; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "car_01"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_02"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_03"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_04"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_05"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_06"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_07"; _local1.lock = true; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_08"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue"; _local1.lock = true; return(_local1); }; discriptionQ = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerlu"; _local1.lock = true; return(_local1); }; discriptionE = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerru"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-1"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-2"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-3"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-3"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = "dynamite"; _local1.block = false; _local1.lock = false; return(_local1); }; discriptionX = function () { var _local1 = new Object(); _local1.bonus = "firewall"; _local1.block = false; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = "firewall"; _local1.block = false; _local1.lock = false; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = "firewall"; _local1.block = false; _local1.lock = false; return(_local1); }; discriptionL = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "kran_05h"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = "..zcLLLLLL.0000.. "; Line3 = "..5........0000.. "; Line4 = "..z........0000.. "; Line5 = "..5........0000.. "; Line6 = "..z........0000.. "; Line7 = "..5..QEQEQ.0000.. "; Line8 = "..z..qewrw.awrs.. "; Line9 = "..5..rwqwr.esfw.. "; Line10 = "..z..rewqw.drwd.. "; Line11 = "..5........rfsw.. "; Line12 = "..zewxrqxeXaewa.. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "..00000000.0000.. "; Line3 = "..0..00000.0000.. "; Line4 = "..0..00000.0000.. "; Line5 = "..0..00000.0000.. "; Line6 = "..0..00000.0000.. "; Line7 = "..0..00000.0000.. "; Line8 = "..0..00000.0000.. "; Line9 = "..0..00000.0000.. "; Line10 = "..0..00000.0000.. "; Line11 = "..0........0000.. "; Line12 = "..0000000000000.. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel14 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 8, 1]; task = ["block"]; bonusFrequency = 0.08; bgColor = "bg2"; discription5 = function () { var _local1 = new Object(); _local1.bonus = "dynamite"; _local1.block = false; return(_local1); }; discription9 = function () { var _local1 = new Object(); _local1.bonus = "bomb"; _local1.block = false; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-conerru"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-conerlu"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-dark-conerld"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red-triangler"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white"; _local1.lock = true; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerru"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerru"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerrd"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-30lu"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-coner-60lu"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = "....000000000.... "; Line3 = "....000311200.... "; Line4 = "...000e741120.... "; Line5 = "...000r7711100... "; Line6 = "...00098741100... "; Line7 = "....0e7777q100... "; Line8 = ".....r7777w100... "; Line9 = "......77775100... "; Line10 = "......677w110.... "; Line11 = "......77w711..... "; Line12 = "........7711..... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "....000000000.... "; Line3 = "....000000000.... "; Line4 = "...0000000000.... "; Line5 = "...00000000000... "; Line6 = "...00000000000... "; Line7 = "....0000000000... "; Line8 = ".....000000000... "; Line9 = "......00000000... "; Line10 = "......0000000.... "; Line11 = "......000000..... "; Line12 = "........0000..... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel15 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 5, 8, 9]; bgColor = "bg3"; bonusFrequency = 0.08; task = ["block"]; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerlu"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerru"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerld"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-conerrd"; _local1.lock = true; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta"; _local1.lock = true; return(_local1); }; discription7 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-1"; _local1.lock = true; return(_local1); }; discription8 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-2"; _local1.lock = true; return(_local1); }; discription9 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-3"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "magenta-conerlu"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerru"; _local1.lock = true; return(_local1); }; discription5 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "white-conerru"; _local1.lock = true; return(_local1); }; discription6 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "red"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.itsColor = "?"; _local1.bonus = "unmove"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "................. "; Line3 = "..00000000000.... "; Line4 = ".0000000000000... "; Line5 = ".00002334000000.. "; Line6 = ".00198333400000.. "; Line7 = ".zz69.7981715zz.. "; Line8 = "...91wq17.wq1.... "; Line9 = ".....er...er..... "; Line10 = "................. "; Line11 = "................. "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = "..00000000000.... "; Line4 = ".0000000000000... "; Line5 = ".00000000000000.. "; Line6 = ".00000000000000.. "; Line7 = ".0000.000000000.. "; Line8 = "...000000.000.... "; Line9 = "..0000000000000.. "; Line10 = "....0000000000... "; Line11 = "....000000000.... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel16 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 3, 8, 5]; task = ["cell"]; bonusFrequency = 0.08; bgColor = "bg3"; discriptionz = function () { var _local1 = new Object(); _local1.itsColor = "?"; _local1.bonus = "unmove"; _local1.block = false; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionQ = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionW = function () { var _local1 = new Object(); _local1.itsColor = 3; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionE = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "..q00000000000w.. "; Line3 = "....zzz0000zzz... "; Line4 = "......z0000z..... "; Line5 = "......zzzzzz..... "; Line6 = "................. "; Line7 = "..............e.. "; Line8 = "................. "; Line9 = "....Q..W..E...... "; Line10 = "................. "; Line11 = "................. "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "..0000000000000.. "; Line3 = "....0000000000... "; Line4 = "...0000000000.... "; Line5 = "....0000000000... "; Line6 = "....000000000.... "; Line7 = "...000000000000.. "; Line8 = "...000000000..... "; Line9 = "....0..0..0...... "; Line10 = "...111111111..... "; Line11 = "..11111.11111.... "; Line12 = "..11111111111.... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel17 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 8]; task = ["block"]; bonusFrequency = 0.08; bgColor = "bg3"; discriptionz = function () { var _local1 = new Object(); _local1.bonus = "firewall"; _local1.block = false; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = "magnet"; _local1.block = false; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-1"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-2"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-3"; _local1.lock = true; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "mag-blue-3"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-conerru"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = ".0000000000...... "; Line3 = ".00000000000..... "; Line4 = ".e1w.200000000... "; Line5 = ".fdsa1w200000000. "; Line6 = ".ew..fds1w200000. "; Line7 = ".wq.1w1ea.f2z000. "; Line8 = ".as.fxx1..e1w000. "; Line9 = "....q..a...q.12w. "; Line10 = "...........sas1.. "; Line11 = "................. "; Line12 = ".w..e............ "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".0000000000...... "; Line3 = ".00000000000..... "; Line4 = ".000.000000000... "; Line5 = ".000000000000000. "; Line6 = ".000000000000000. "; Line7 = ".00000000.000000. "; Line8 = ".000000000000000. "; Line9 = ".0000..00000.000. "; Line10 = ".0000..000000000. "; Line11 = ".0000....000000.. "; Line12 = ".0000............ "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel18 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 9, 1]; task = ["cell"]; bonusFrequency = 0.08; bgColor = "bg3"; Line1 = "................. "; Line2 = "................. "; Line3 = "......00000...... "; Line4 = "..0000000000..... "; Line5 = "..000000000000... "; Line6 = "..0000.0000000... "; Line7 = "..00000.000000... "; Line8 = "...00000000000... "; Line9 = "....000000..00... "; Line10 = "....0000000000... "; Line11 = "...00000000000... "; Line12 = "..000000000000... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = "......00000...... "; Line4 = "..0000022200..... "; Line5 = "..022222220000... "; Line6 = "..0222.2221110... "; Line7 = "..00222.211110... "; Line8 = "...00122211110... "; Line9 = "....012221..10... "; Line10 = "....0112211110... "; Line11 = "...00111111110... "; Line12 = "..000000000000... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel19 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 8]; task = ["block"]; bonusFrequency = 0.08; bgColor = "bg3"; discriptionz = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "unmove"; _local1.block = false; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange"; _local1.lock = true; return(_local1); }; discriptionb = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-1"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-2"; _local1.lock = true; return(_local1); }; discription1 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerlu"; _local1.lock = true; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerru"; _local1.lock = true; return(_local1); }; discription3 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerrd"; _local1.lock = true; return(_local1); }; discription4 = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "orange-conerld"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-1"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-2"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-conerru"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-conerrd"; _local1.lock = true; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-conerld"; _local1.lock = true; return(_local1); }; discriptionu = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "yellow-conerlu"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-1"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-2"; _local1.lock = true; return(_local1); }; discriptiong = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerru"; _local1.lock = true; return(_local1); }; discriptionh = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerrd"; _local1.lock = true; return(_local1); }; discriptionj = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerld"; _local1.lock = true; return(_local1); }; discriptionk = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "blue-conerlu"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = ".0g000k00uewqr0.. "; Line3 = ".0s000f00q...q0.. "; Line4 = ".0d000d00wqwew0.. "; Line5 = ".zjsdfhzzt...yz.. "; Line6 = ".......12........ "; Line7 = "....2..ab..1..... "; Line8 = "....b..ab..c..... "; Line9 = "....b..bc..b..... "; Line10 = "....a.1ab2.c..... "; Line11 = "....cabcbaca..... "; Line12 = "......4ac3....... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".00000000000000.. "; Line3 = ".00000000000000.. "; Line4 = ".00000000000000.. "; Line5 = ".00000000000000.. "; Line6 = ".00000000000000.. "; Line7 = ".00000000000000.. "; Line8 = ".00000000000000.. "; Line9 = ".00000000000000.. "; Line10 = ".00000000000000.. "; Line11 = ".00000000000000.. "; Line12 = ".00000000000000.. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel20 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 6, 7, 9, 1]; task = ["cell"]; bonusFrequency = 0.08; bgColor = "bg3"; discriptionZ = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionX = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "key"; _local1.block = false; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.itsColor = 4; _local1.bonus = "lock"; _local1.block = false; return(_local1); }; discriptionb = function () { var _local1 = new Object(); _local1.bonus = "bomb"; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = ".....X0000Z...... "; Line3 = "....00000000..... "; Line4 = "....00000000..... "; Line5 = "..zzzzz..xxxxx... "; Line6 = "................. "; Line7 = "................. "; Line8 = "................. "; Line9 = ".......b......... "; Line10 = "................. "; Line11 = "................. "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = ".....000000...... "; Line3 = "....00000000..... "; Line4 = "....00000000..... "; Line5 = "..11000..00011... "; Line6 = "..1110....0111... "; Line7 = "..11111..11111... "; Line8 = "..11111111111.... "; Line9 = "...111111111..... "; Line10 = ".....111111...... "; Line11 = ".....111111...... "; Line12 = "......1111....... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevel21 = function () { timeInterval = 1260000 /* 0x1339E0 */; EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; enabledColors = [0, 2, 4, 8, 3, 9, 1]; task = ["block"]; bonusFrequency = 0.08; bgColor = "bg3"; discriptionp = function () { var _local1 = new Object(); _local1.itsColor = "?"; _local1.bonus = "unmove"; _local1.block = false; return(_local1); }; discriptiona = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green"; _local1.lock = true; return(_local1); }; discriptions = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-1"; _local1.lock = true; return(_local1); }; discriptiond = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-2"; _local1.lock = true; return(_local1); }; discriptionf = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "green-3"; _local1.lock = true; return(_local1); }; discriptionz = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black"; _local1.lock = true; return(_local1); }; discriptionx = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-1"; _local1.lock = true; return(_local1); }; discriptionc = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-2"; _local1.lock = true; return(_local1); }; discriptionv = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-3"; _local1.lock = true; return(_local1); }; discriptionh = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black"; _local1.lock = true; return(_local1); }; discriptionj = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-1"; _local1.lock = true; return(_local1); }; discriptionk = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-2"; _local1.lock = true; return(_local1); }; discriptionl = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "black-3"; _local1.lock = true; return(_local1); }; discriptionq = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "eg_1"; _local1.lock = true; return(_local1); }; discriptionw = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "eg_2"; _local1.lock = true; return(_local1); }; discriptione = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "eg_3"; _local1.lock = true; return(_local1); }; discriptionr = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "eg_1r"; _local1.lock = true; return(_local1); }; discriptiont = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "eg_2r"; _local1.lock = true; return(_local1); }; discriptiony = function () { var _local1 = new Object(); _local1.bonus = false; _local1.block = "eg_3r"; _local1.lock = true; return(_local1); }; Line1 = "................. "; Line2 = "......00...0..... "; Line3 = "...0.0000r.0..... "; Line4 = "...00000ytx00.... "; Line5 = "..000000aavzxc... "; Line6 = "..ppppppjklhkv... "; Line7 = ".............jc.. "; Line8 = ".q.....r..q...xc. "; Line9 = ".we...yt..we..zx. "; Line10 = ".asdsaadafdasfd.. "; Line11 = "..asdfasfa.dfd... "; Line12 = "....s.d.s..f..... "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "......00...0..... "; Line3 = "...0.00000.0..... "; Line4 = "...0000000000.... "; Line5 = "..000000000000... "; Line6 = "..000000000000... "; Line7 = "..0000000000000.. "; Line8 = ".000000000000000. "; Line9 = ".000000000000000. "; Line10 = ".00000000000000.. "; Line11 = "..00000000.000... "; Line12 = "....0.0.0..0..... "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevelDemoShuffle = function () { trace("doDemoShuffle"); timeInterval = 1000000 /* 0x0F4240 */; EnableBonuses = ["any", "bombBig", "dynamiteBig", "firewallBig", "magnetBig", "fireworksBig", "shuffleBig", "lightningBig"]; enabledColors = [0, 2, 4, 6, 7, 9]; task = ["jewel", 1000000]; bonusFrequency = 0.2; levelHints = []; bgColor = "bg1"; discriptions = function () { var _local1 = new Object(); _local1.bonus = "bombBig"; _local1.block = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = false; _local1.block = false; return(_local1); }; Line1 = "................. "; Line2 = "................. "; Line3 = "................. "; Line4 = "................. "; Line5 = ".......000....... "; Line6 = "......00000...... "; Line7 = ".....0000000..... "; Line8 = ".....0000s00..... "; Line9 = ".....0000000..... "; Line10 = "......00000...... "; Line11 = ".......000....... "; Line12 = "................. "; Line13 = "................."; Field = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; Line1 = "................. "; Line2 = "................. "; Line3 = "................. "; Line4 = "................. "; Line5 = ".......000....... "; Line6 = "......00000...... "; Line7 = ".....0000000..... "; Line8 = ".....0000000..... "; Line9 = ".....0000000..... "; Line10 = "......00000...... "; Line11 = ".......000....... "; Line12 = "................. "; Line13 = "................."; Fills = (((((((((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7) + Line8) + Line9) + Line10) + Line11) + Line12) + Line13; }; doLevelDemoShuffle2 = function () { trace("doDemoShuffle"); timeInterval = 1000000 /* 0x0F4240 */; enabledColors = [0, 2, 4, 6, 7, 9]; task = ["jewel", 1000000]; levelHints = []; bgColor = "bg1"; discriptions = function () { var _local1 = new Object(); _local1.bonus = "dynamite"; _local1.block = false; return(_local1); }; discription2 = function () { var _local1 = new Object(); _local1.itsColor = 2; _local1.bonus = false; _local1.block = false; return(_local1); }; Line1 = "....... "; Line2 = ".00000. "; Line3 = ".02220. "; Line4 = ".00s00. "; Line5 = ".00000. "; Line6 = ".00000. "; Line7 = "......."; Field = (((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7; Line1 = "....... "; Line2 = ".00000. "; Line3 = ".00000. "; Line4 = ".00000. "; Line5 = ".00000. "; Line6 = ".00000. "; Line7 = "......."; Fills = (((((Line1 + Line2) + Line3) + Line4) + Line5) + Line6) + Line7; }; var rootURL = "http://www.enkord.com/"; var downloadPromotedURL = "http://www.enkord.com/pages.php?s0=contacts"; if (moreGamesURL == undefined) { moreGamesURL = rootURL; } if (downloadURL == undefined) { downloadURL = rootURL + "games/clayside/download/"; } else { greatgames._visible = false; greatgames_btn.enabled = false; game_logo_mc._x = 110; not_our_site = true; } if (orderURL == undefined) { orderURL = rootURL + "product.php?action=order&product=clayside&from=webversion"; } if (hiscoreURL == undefined) { hiscoreURL = rootURL + "games/clayside/web/hiscore.php"; } var _r; var paused = false; var curscreen = "none"; var curweapon = 0; aimsrc.duplicateMovieClip("cursor", 15000); var mouseState = false; var prevMouseState = false; var gameInit = true; var score = 0; var musicEnabled = ((music_trig != undefined) ? false : true); var soundEnabled = ((sound_trig != undefined) ? false : true); signsound.gotoAndPlay((soundEnabled ? "on" : "off")); signmusic.gotoAndPlay((musicEnabled ? "on" : "off")); var hintsEnabled = true; var NofPause = 5; var numberOfGame = 0; var numberOfMap = 0; var numberOfLevel = 1; var levelsNumber = 21; var MapsLevels = [0, 7, 7, 7]; var mapsNumber = (MapsLevels.length - 1); var AdvertPauses = [3, 3, 3, 2, 2, 2, 1]; var mouseInRect = ((((x > 0) && (x < 480)) && (y > 0)) && (y < 360)); if (mouseInRect) { Mouse.hide(); } cursor.gotoAndPlay("arrow");
Frame 4
_quality = "high"; playMusic("menumusic"); firstmenu.txt11 = menu_txt1; firstmenu.txt21 = menu_txt2; firstmenu.txt31 = menu_txt3; firstmenu.txt41 = menu_txt4; firstmenu.snd = sound_txt; firstmenu.msc = music_txt; firstmenu.hnt = hints_txt; firstmenu.play_b.txt = pn_button; firstmenu.free_b.txt = fdl_button; firstmenu.play_b.txt_shadow = pn_button; firstmenu.free_b.txt_shadow = fdl_button;
Frame 5
updateTitle(); play();
Frame 6
updateTitle(); gotoAndPlay ("titlerepeat");
Frame 7
globalmap._alpha = 0; var NofPause = 4; var numofPause = 1; var thisObj = this; var elementSize = 32; newBonus = ""; CHANGE_JEWELS_TIME = 12; var makeShards = new makeShardsClass(); Array.prototype.addArray = function (addedArray) { var _local3 = addedArray.length; var _local4 = this.length; var _local2 = 0; while (_local2 < _local3) { this[_local4 + _local2] = addedArray[_local2]; _local2++; } }; gameClass = function (level) { this.numberOfLevel = level; this.lastHintNumber = 0; this.hintTime = 1500; this.points = 0; this.paused = false; this.hintOn = false; this.uptimer = 0; this.finished = false; this.rezult = true; this.finishedTimer = 0; this.noMovesTimer = 0; this.doNothingTimer = 0; this.giveHintPause = 40; this.changeInterval = 0; this.started = false; }; gameClass.prototype.begin = function () { _root.doLevel0(); _root["doLevel" + this.numberOfLevel](); if (numberOfGame > 0) { EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; newBonus = ""; } if (numberOfLevel == 11) { EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "shuffle", "lightning"]; } if (numberOfGame == 1) { enabledColors = [0, 1, 2, 4, 6, 7, 3]; } if (numberOfGame == 2) { enabledColors = [0, 1, 2, 4, 6, 7, 3, 5]; } if (numberOfGame == 3) { enabledColors = [0, 1, 2, 4, 6, 7, 3, 5, 8]; } if (numberOfGame > 3) { enabledColors = [0, 1, 2, 3, 4, 5, 6, 7, 8, 9]; } this.gameField = new gameFieldClass(Fills, Field, enabledColors, task); this.gameField.build(); progr.taskicon.gotoAndPlay(task[0]); }; gameClass.prototype.beginPlay = function () { this.gameField.showTask(); this.started = true; _root.levelNum.gotoAndPlay("del"); this.timer = new timerClass(); _root.playSound("start_level"); }; gameClass.prototype.update = function () { this.uptimer++; if (this.uptimer == 4) { this.uptimer = 0; if (this.gameField.removeGameItems()) { if (this.doNothingTimer < this.giveHintPause) { this.doNothingTimer = 0; } else if (!this.paused) { this.doNothingTimer++; } } else if (!this.paused) { this.doNothingTimer++; } this.gameField.removeCells(); this.gameField.test(); this.gameField.setSpecial(); this.gameField.giveSpecial(); if (!this.throughOut) { this.gameField.formateAddGameItems(); this.gameField.makeNew(); } if (this.gameField.WeaponItems.length) { this.gameField.weaponsmoving = true; } else { this.gameField.weaponsmoving = false; this.gameField.clearWillRemoves(); } if (!this.gameField.MovieTape.length) { this.gameField.setMovieTape(); } } if (!this.paused) { this.gameField.sortGameItems(); this.gameField.motion(); if (this.gameField.movieTapeDirection && (!auto)) { this.gameField.moveMovieTape(); } } if (_root.hintsEnabled) { if ((((this.timer.getTotalTime() >= levelHints[this.lastHintNumber]) && (levelHints[this.lastHintNumber] != undefined)) && (!this.finished)) && (!this.gameField.giveHint)) { _root["doHint" + this.lastHintNumber](); this.lastHintNumber++; if (numberOfLevel == 1) { var _local3 = this.gameField.putHint1(hintItems); } else { var _local3 = this.gameField.putHint(hintItems); } if (_local3) { this.gameField.giveHint = true; this.hintOn = true; this.paused = true; this.timer.setPauseInterval(this.hintTime); this.timer.stopIt(); } } } if (this.gameField.isFinish() && (!this.finished)) { this.finished = true; this.rezult = true; _root.playSound("level_complete"); _root.win._visible = true; } if (this.finished) { this.finishedTimer++; if (this.finishedTimer == 150) { this.finish(this.rezult); } } if ((this.timer.getTotalTime() >= timeInterval) && (!this.finished)) { this.finished = true; this.rezult = false; _root.over._visible = true; this.playSound("level_up"); } this.paused = this.timer.isPause() || (this.timer.isPauseInterval()); if ((!this.paused) && (!this.finished)) { clock.updateClock(this.timer.getTotalTime(), timeInterval); } if (((this.doNothingTimer == this.giveHintPause) && (!this.gameField.giveHint)) && (!auto)) { this.gameField.giveHint = true; if ((this.gameField.noMoves() && (!this.noMovesTimer)) && (!this.gameField.MoveItems.length)) { this.noMovesTimer = 1; } } if (this.noMovesTimer) { this.noMovesTimer++; } if ((this.noMovesTimer > 30) && (this.noMovesTimer < 45)) { this.gameField.shake(); } if (this.noMovesTimer == 45) { this.gameField.changeJewels(); this.noMovesTimer = 0; } if (((!(this.doNothingTimer % 15)) && (this.doNothingTimer)) && (!this.uptimer)) { this.gameField.blickItemsRemain(); } if (this.doNothingTimer >= (this.giveHintPause + 10)) { this.gameField.giveHint = false; this.doNothingTimer = 0; this.gameField.removeHint(); } }; gameClass.prototype.finish = function (rezult) { _root.playMusic("menumusic"); trace("finish"); Mouse.hide(); cursor._visible = true; if (rezult) { _root.score = _root.score + this.points; _root.numberOfLevel++; var _local3 = 0; var _local4 = 0; do { _local4 = _local4 + _root.AdvertPauses[_local3]; _local3++; } while ((_local4 < (_root.numberOfLevel - 1)) && (_local3 < _root.AdvertPauses.length)); if (((_local4 == (_root.numberOfLevel - 1)) || (_local4 < _root.numberOfLevel)) || (_root.numberOfGame)) { _root.gotoAndPlay("levelpause" + _root.numofPause); if (_root.numofPause == _root.NofPause) { _root.numofPause = 0; } _root.numofPause++; } else { _root.gotoAndPlay("levelpause"); } } else { _root.gotoAndPlay("gameover"); } }; gameClass.prototype.addPoints = function (somePoints) { this.points = this.points + (somePoints * (numberOfGame + 1)); }; gameClass.prototype.setPause = function (somePoints) { if (this.paused) { if (!this.hintOn) { this.timer.continueIt(); thisObj.Pause._visible = false; } } else { this.timer.stopIt(); thisObj.Pause._visible = true; } }; gameFieldClass = function (mySFields, mySFills, myEnabledColors, myTask) { this.SFields = mySFields; this.SFills = mySFills; this.enabledColors = myEnabledColors; this.task = myTask; this.Field = new Array(); this.Fills = new Array(); this.graph = new Array(); this.Types = new Array(); this.GameItems = new Array(); this.MoveItems = new Array(); this.AddGameItems = new Array(); this.AddGameItemsRes = new Array(); this.FallingItems = new Array(); this.FallingInField = new Array(); this.WeaponItems = new Array(); this.hintItems = new Array(); this.Specials = new Array(); this.Bonuses = new Array(); this.Cells = new Array(); this.RemovedCells = new Array(); this.RemovedGuns = new Array(); this.Weapons = new Array(); this.MovieTape = new Array(); this.Answers = new Array(); this.movieTapeDirection = null; this.selectItem = null; this.widthOfWindow = 460; this.heightOfWindow = 380; this.numberOfItems = 0; this.numberOfCircles = 0; this.flamesNumber = 0; this.cellsNumber = 0; this.changing = false; this.changingdir = false; this.changeCounter = 0; this.changeTime = 4; this.weaponsmoving = false; this.colorsNumber = this.enabledColors.length - 1; this.blocksRemoved = 0; this.blocksTotal = 0; this.fillsTotal = 0; this.fillsRemoved = 0; this.jewelsRemoved = 0; this.chainNum = 0; this.giveHint = false; this.numHA = 0; this.hintArrowsItem = null; this.throughOut = false; this.sqrRadiusAffect = 5.29; this.fireworksItemsNumber = 5; this.backMovieTape = false; }; gameFieldClass.prototype.translator = function (S) { var _local3 = new Array(); _local3[0] = new Array(); var _local2 = 0; var _local5 = 0; var _local1 = 0; do { s0 = S.substr(_local1, 1); if (s0 == " ") { _local2 = 0; _local5++; _local1++; s0 = S.substr(_local1, 1); } if (_local3[_local2] == undefined) { _local3[_local2] = new Array(); } _local3[_local2][_local5] = s0; _local2++; _local1++; } while (_local1 < S.length); return(_local3); }; gameFieldClass.prototype.build = function () { var GameItem; var myitem; var elementOfGF; var NofItem; var Parameters; this.Field = this.translator(this.SFields); this.Fills = this.translator(this.SFills); var i = 0; while (i < (this.Field.length - 1)) { this.graph[i] = new Array(); this.RemovedGuns[i] = new Array(); var j = 0; while (j < (this.Field[i].length - 1)) { this.RemovedGuns[i][j] = false; this.graph[i][j] = new Object(); j++; } i++; } var i = 0; while (i < (this.Field.length - 1)) { var j = 0; while (j < (this.Field[i].length - 1)) { this.setOthers(i, j); j++; } i++; } var i = 0; while (i < (this.Field.length - 1)) { var j = 0; while (j < (this.Field[i].length - 1)) { this.setBorders(i, j); j++; } i++; } var i = 0; while (i < (this.Field.length - 1)) { var j = 0; while (j < (this.Field[i].length - 1)) { if (this.Field[i][j] != ".") { thisObj.bg.createEmptyMovieClip("elementOfGF" + this.cellsNumber, thisObj.bg.getNextHighestDepth()); myitem = eval ("bg.elementOfGF" + this.cellsNumber); myitem._x = this.getX(i) + (elementSize / 2); myitem._y = this.getY(j) + (elementSize / 2); this.cellsNumber++; elementOfGF = new elementOfGameFieldClass(); if (this.Field[i][j] > 0) { this.fillsTotal++; } elementOfGF.setIt(i, j, myitem, this.Field[i][j], this); if (this.Cells[i] == undefined) { this.Cells[i] = new Array(); } this.Cells[i][j] = elementOfGF; } j++; } i++; } var i = 0; while (i < (this.Field.length - 1)) { this.AddGameItems[i] = 0; this.FallingInField[i] = 0; this.FallingItems[i] = new Array(); var j = (this.Field[i].length - 1); while (j >= 0) { if (this.Fills[i][j] != ".") { if (this.Fills[i][j] != "?") { Parameters = _root["discription" + this.Fills[i][j]](); } else { Parameters = _root.discription0(); } var color = Parameters.itsColor; if (color != "?") { NofItem = this.GameItems.length; thisObj.jewels.createEmptyMovieClip("GameItem" + NofItem, thisObj.jewels.getNextHighestDepth()); myitem = eval ("jewels.GameItem" + NofItem); GameItem = new gameItemClass(); if (Parameters.block) { this.blocksTotal++; } GameItem.setIt(myitem, color, Parameters.bonus, Parameters.block, Parameters.lock, NofItem, this); this.Cells[i][j].put(GameItem); delete Parameters; this.GameItems.push(GameItem); } } j--; } i++; } var i = 0; while (i < (this.Field.length - 1)) { var j = (this.Field[i].length - 1); while (j >= 0) { if (this.Fills[i][j] != ".") { if (this.Fills[i][j] != "?") { Parameters = _root["discription" + this.Fills[i][j]](); } else { Parameters = _root.discription0(); } var color = Parameters.itsColor; if (color == "?") { NofItem = this.GameItems.length; thisObj.jewels.createEmptyMovieClip("GameItem" + NofItem, thisObj.jewels.getNextHighestDepth()); myitem = eval ("jewels.GameItem" + NofItem); GameItem = new gameItemClass(); if (Parameters.block) { this.blocksTotal++; } var k = 0; do { var color = Parameters.itsColor; k++; if (k > 10) { color = this.enabledColors[k - 10]; } GameItem.setIt(myitem, color, Parameters.bonus, Parameters.block, Parameters.lock, NofItem, this); this.Cells[i][j].put(GameItem); } while (this.testCell(i, j)); delete Parameters; this.GameItems.push(GameItem); } } j--; } i++; } }; gameFieldClass.prototype.setItemBorder = function (ii, jj, dir) { this.numberOfItems++; borders.attachMovie(dir, "item" + this.numberOfItems, borders.getNextHighestDepth()); var myitem = eval ("borders.item" + this.numberOfItems); myitem._x = this.getX(ii); myitem._y = this.getY(jj); return(myitem); }; gameFieldClass.prototype.setBorders = function (i, j) { var _local5; if (((this.Field[i][j] == ".") && (this.Field[i + 1][j] != ".")) && (this.Field[i + 1][j] != undefined)) { var _local4 = this.setItemBorder(i + 1, j, "border-left"); _local4.gotoAndStop(bgColor); } if (((this.Field[i][j] == ".") && (this.Field[i][j + 1] != ".")) && (this.Field[i][j + 1] != undefined)) { var _local4 = this.setItemBorder(i, j + 1, "border-up"); _local4.gotoAndStop(bgColor); } if (((this.Field[i][j] != ".") && (this.Field[i + 1][j] == ".")) && (this.Field[i][j] != undefined)) { var _local4 = this.setItemBorder(i + 1, j, "border-right"); _local4.gotoAndStop(bgColor); } if (((this.Field[i][j] != ".") && (this.Field[i][j + 1] == ".")) && (this.Field[i][j] != undefined)) { var _local4 = this.setItemBorder(i, j + 1, "border-bottom"); _local4.gotoAndStop(bgColor); } }; gameFieldClass.prototype.setOthers = function (i, j) { var _local2; var _local5; _local2 = ""; _local5 = 0; if (this.Field[i][j] == ".") { if (this.Field[i + 1][j] != ".") { _local5++; _local2 = _local2 + "right"; } if (this.Field[i - 1][j] != ".") { _local5++; _local2 = _local2 + "left"; } if (this.Field[i][j + 1] != ".") { _local5++; _local2 = _local2 + "down"; } if (this.Field[i][j - 1] != ".") { _local5++; _local2 = _local2 + "up"; } switch (_local5) { case 2 : this.setItemBorder(i, j, "deco" + _local2); break; case 3 : this.setItemBorder(i, j, "deco2"); break; case 4 : this.setItemBorder(i, j, "deco2"); } } }; gameFieldClass.prototype.showTask = function () { var _local4; var _local6; var _local9; var _local10; var _local8 = 0; var _local3; var _local5 = 0; while (_local5 < (this.Field.length - 1)) { var _local2 = 0; while (_local2 < (this.Field[_local5].length - 1)) { if (this.Field[_local5][_local2] != ".") { _local4 = this.Cells[_local5][_local2]; _local3 = false; var _local7 = elementSize / 2; if (_local4.fill) { _local3 = "fill" + _local4.fill; } if (_local4.jewel.blockType) { _local3 = _local4.jewel.blockType; } if (this.task[0] == "jewel") { _local3 = "jewel" + _local4.jewel.itsColor; } if (_local3) { _local6 = bonuses.attachMovie("flyAwayCopy", "flyAway" + _local8, bonuses.getNextHighestDepth()); _local6._x = this.getX(_local5) + _local7; _local6._y = this.getY(_local2) + _local7; _local6.attachMovie(_local3, "Target", 0); _local6.setPurpose(113, 10); _local8++; } } _local2++; } _local5++; } }; gameFieldClass.prototype.isFinish = function () { var _local2 = true; switch (this.task[0]) { case "block" : if (this.blocksRemoved < this.blocksTotal) { _local2 = false; } progr.update(this.blocksRemoved, this.blocksTotal); break; case "cell" : if (this.fillsRemoved < this.fillsTotal) { _local2 = false; } progr.update(this.fillsRemoved, this.fillsTotal); break; case "blockcell" : if ((this.fillsRemoved < this.fillsTotal) || (this.blocksRemoved < this.blocksTotal)) { _local2 = false; } progr.update(this.fillsRemoved + this.blocksRemoved, this.fillsTotal + this.blocksTotal); break; case "jewel" : if (this.jewelsRemoved < this.task[1]) { _local2 = false; } progr.update(this.jewelsRemoved, this.task[1]); } return(_local2); }; gameFieldClass.prototype.mayChange = function (i, j) { var _local11 = false; var _local8 = this.Cells; var _local12 = _local8[i][j].jewel.itsColor; var _local4; var _local3 = []; var _local7 = []; var _local2 = 1; this.selectItem = _local8[i][j]; this.movieTapeDirection = "horisontal"; this.setMovieTape(); var _local5 = this.MovieTape; var _local6 = _local5.length; do { _local4 = _local5[_local2]; this.moveMovieTape(_local4.X, _local4.Y, true); _local3 = this.stopMovieTape(true); if (_local3.length) { _local7.addArray(_local3); } _local2++; } while (_local2 < _local6); _local2 = 1; this.clearMovieTape(); this.movieTapeDirection = "vertical"; this.selectItem = _local8[i][j]; this.setMovieTape(); _local5 = this.MovieTape; _local6 = _local5.length; do { _local4 = _local5[_local2]; this.moveMovieTape(_local4.X, _local4.Y, true); _local3 = this.stopMovieTape(true); if (_local3.length) { _local7.addArray(_local3); } _local2++; } while (_local2 < _local6); this.clearMovieTape(); return(_local7); }; gameFieldClass.prototype.blickItemsRemain = function () { var _local2 = (((-this.fillsRemoved) + this.fillsTotal) + (-this.blocksRemoved)) + this.blocksTotal; if ((!this.blocksTotal) && (!this.fillsTotal)) { return(undefined); } if (_local2 < 10) { this.showTask(); } }; gameFieldClass.prototype.noMoves = function (task) { var _local21 = false; if (this.movieTapeDirection) { return(undefined); } var _local7 = 0; var _local3 = 0; var _local19 = this.Field; var _local6 = this.Cells; var _local12 = _local19[0].length; var _local16 = _local19.length; var _local2; var _local4 = []; var _local5 = []; _local19 = this.Field; _local16 = _local19.length - 1; _local12 = _local19[0].length - 1; do { _local7++; _local3 = 0; do { _local3++; _local2 = _local6[_local7][_local3].jewel; if (_local2.itsColor && (!_local2.lock)) { _local5 = this.mayChange(_local7, _local3); if (_local5.length) { _local4.addArray(_local5); } } } while (((!_local4.length) || (task == "auto")) && (_local3 < _local12)); } while (((!_local4.length) || (task == "auto")) && (_local7 < _local16)); var _local18 = _local4.length; var _local13; var _local15; var _local11; var _local8; var _local10; var _local9; _local7 = 0; while (_local7 < _local18) { _local13 = _local4[_local7].Items; _local15 = _local4[_local7].XYData; iilength = _local13.length; _local3 = 0; while (_local3 < iilength) { _local2 = _local13[_local3]; itemData = _local15[_local3]; if (_local2.blockType && (!_local11)) { _local11 = _local7; } if (_local6[itemData.i][itemData.j].fill && (!_local8)) { _local8 = _local7; } if ((_local2.bonusType == "key") && (!_local10)) { _local10 = _local7; } if ((((_local2.bonusType && (_local2.bonusType != "key")) && (_local2.bonusType != "lock")) && (_local2.bonusType != "unmove")) && (!_local9)) { trace("bonus"); _local9 = _local7; } _local3++; } _local7++; } var _local17; if (_local8 != undefined) { _local17 = _local8; } if (_local11 != undefined) { _local17 = _local11; } if (_local9 != undefined) { _local17 = _local9; } if (_local10 != undefined) { _local17 = _local10; } if ((_local17 == undefined) && (_local18)) { _local17 = Math.round(Math.random() * (_local18 - 1)); } if ((_local17 != undefined) && (task != "auto")) { if (!BirdHints[_local4.hintName]) { bird.gotoAndStop(_local4.hintName); } this.removeHint(); this.hintItems = []; var _local20 = _local4[_local17]; _local2 = this.putHintCircle(_local20.i1, _local20.j1); this.hintItems.push(_local2); _local2 = this.putHintCircle(_local20.i2, _local20.j2); this.hintItems.push(_local2); _local2 = this.putHintArrow(_local20.i1, _local20.j1, _local20.i2, _local20.j2); this.hintItems.push(_local2); } _local7 = 1; while (_local7 < _local16) { _local3 = 1; while (_local3 < _local12) { delete _local6[_local7][_local3].jewel.noMovesIndicator; _local3++; } _local7++; } if ((_local17 != undefined) && (task == "auto")) { var _local20 = _local4[_local17]; return(_local20); } return(!_local4.length); }; gameFieldClass.prototype.shake = function () { var _local3 = this.Field.length - 1; while (_local3 >= 0) { var _local2 = this.Field[_local3].length - 1; while (_local2 >= 0) { this.Cells[_local3][_local2].isSelected(false); this.Cells[_local3][_local2].jewel.shake(); _local2--; } _local3--; } }; gameFieldClass.prototype.changeJewels = function (item) { var _local3 = this.Field.length - 1; while (_local3 >= 0) { this.FallingItems[_local3] = []; var _local2 = this.Field[_local3].length - 1; while (_local2 >= 0) { N = 0; if (this.Cells[_local3][_local2].jewel.setThroughOut()) { this.Cells[_local3][_local2].isSelected(true); this.Cells[_local3][_local2].throughOut = true; } _local2--; } _local3--; } this.throughOut = true; }; gameFieldClass.prototype.setSelect = function (cell, dir) { if (this.movieTapeDirection) { return(undefined); } this.movieTapeDirection = dir; this.selectItem = cell; this.MovieTape = []; }; gameFieldClass.prototype.setMovieTape = function () { function fillMovieTape() { do { myitem = Cells[i][j]; if ((((myitem && (!myitem.empty)) && (!myitem.jewel.removed)) && (!myitem.jewel.blockType)) && (!myitem.jewel.lock)) { MovieTape.push(myitem.jewel); myitem.jewel.lock = true; myitem.jewel.corelationEnable = false; } else { flag = false; } i = i + di; j = j + dj; } while (flag); } var MovieTape = this.MovieTape; var Cells = this.Cells; var di = 0; var dj = 0; if (this.movieTapeDirection == "horisontal") { di = 1; } else { dj = 1; } var i = this.selectItem.i; var j = this.selectItem.j; var myitem; var flag = true; fillMovieTape(); MovieTape.rightBound = this.getX(i - di); MovieTape.downBound = this.getY(j - dj); flag = true; di = -di; dj = -dj; i = this.selectItem.i + di; j = this.selectItem.j + dj; if (MovieTape.length) { fillMovieTape(); } if (MovieTape.length < 2) { this.clearMovieTape(); return(undefined); } if (bg.gradient) { bg.gradient.removeMovieClip(); } var _local2 = bg.attachMovie("gradient", "gradient", bg.getNextHighestDepth()); MovieTape.leftBound = this.getX(i - (2 * di)); MovieTape.upBound = this.getY(j - (2 * dj)); if (this.movieTapeDirection == "horisontal") { _local2._width = MovieTape.rightBound - MovieTape.leftBound; _local2._x = MovieTape.leftBound + (_local2._width / 2); _local2._y = MovieTape.upBound + (elementSize / 2); MovieTape.leftBound = MovieTape.leftBound + (elementSize / 2); MovieTape.rightBound = MovieTape.rightBound - (elementSize / 2); } else { _local2._width = MovieTape.downBound - MovieTape.upBound; _local2._rotation = 90; _local2._x = MovieTape.leftBound + (elementSize / 2); _local2._y = MovieTape.upBound + (_local2._height / 2); MovieTape.upBound = MovieTape.upBound + (elementSize / 2); MovieTape.downBound = MovieTape.downBound - (elementSize / 2); } }; gameFieldClass.prototype.clearMovieTape = function () { var _local3 = this.MovieTape; var _local2; this.movieTapeDirection = false; this.backMovieTape = false; _local3.clonItem.itsTarget.removeMovieClip(); delete _local3.clonItem; var _local7; var _local6; var _local5 = this.Cells; for (var _local4 in _local3) { _local2 = _local3[_local4]; _local2.itsTarget._x = _local2.X; _local2.itsTarget._y = _local2.Y; _local2.itsTarget._yscale = 100; _local2.itsTarget._xscale = 100; if ((!_local2.bonusType) || (_local2.bonusType == "any")) { _local2.corelationEnable = true; } _local2.lock = false; } this.selectItem = null; if ((_local3.length >= 2) && (bg.gradient._currentframe > 1)) { bg.gradient.gotoAndPlay("remove"); } else { bg.gradient.removeMovieClip(); } this.MovieTape = []; }; gameFieldClass.prototype.moveMovieTape = function (X, Y, isTest) { var _local7 = 0; var _local6 = 0; var _local2 = this.MovieTape; var _local14 = this.Cells; var _local3 = _local2[0]; var _local5; if (!X) { X = jewels._xmouse; } if (!Y) { Y = jewels._ymouse; } if (!this.backMovieTape) { if (this.movieTapeDirection == "horisontal") { _local7 = X - _local3.itsTarget._x; if (Math.abs(_local7) > (_local2.rightBound - _local2.leftBound)) { do { _local7 = _local7 - ((_local7 / Math.abs(_local7)) * ((_local2.rightBound - _local2.leftBound) + elementSize)); } while (Math.abs(_local7) > (_local2.rightBound - _local2.leftBound)); } } else { _local6 = Y - _local3.itsTarget._y; if (Math.abs(_local6) > (_local2.downBound - _local2.upBound)) { do { _local6 = _local6 - ((_local6 / Math.abs(_local6)) * ((_local2.downBound - _local2.upBound) + elementSize)); } while (Math.abs(_local6) > (_local2.downBound - _local2.upBound)); } } } else { dx1 = _local3.X - _local3.itsTarget._x; dy1 = _local3.Y - _local3.itsTarget._y; dx2 = ((_local2.rightBound - _local2.leftBound) + elementSize) - Math.abs(dx1); if (dx2 < Math.abs(dx1)) { _local7 = ((-dx2) * dx1) / Math.abs(dx1); } else { _local7 = dx1; } dy2 = ((_local2.downBound - _local2.upBound) + elementSize) - Math.abs(dy1); if (dy2 < Math.abs(dy1)) { _local6 = ((-dy2) * dy1) / Math.abs(dy1); } else { _local6 = dy1; } if (_local7 && (Math.abs(_local7) > _local3.backVelocity)) { _local7 = (_local7 / Math.abs(_local7)) * _local3.backVelocity; } if (_local6 && (Math.abs(_local6) > _local3.backVelocity)) { _local6 = (_local6 / Math.abs(_local6)) * _local3.backVelocity; } if ((Math.abs(_local7) < _local3.backVelocity) && (Math.abs(_local6) < _local3.backVelocity)) { this.clearMovieTape(); return(undefined); } } var _local16 = 0; var _local19 = _local2.length; if (_local2.clonItem) { _local3 = _local2.clonItem.itsTarget; _local3._y = _local3._y + _local6; _local3._x = _local3._x + _local7; if ((((_local3._x < (_local2.leftBound - elementSize)) || (_local3._x > (_local2.rightBound + elementSize))) || (_local3._y < (_local2.upBound - elementSize))) || (_local3._y > (_local2.downBound + elementSize))) { _local3.removeMovieClip(); delete _local2.clonItem; _local2.clonItem = null; } } var _local4; var _local11; var _local10; do { _local4 = 100; _local5 = _local2[_local16]; _local3 = _local2[_local16].itsTarget; _local10 = (_local3._y = _local3._y + _local6); _local11 = (_local3._x = _local3._x + _local7); if ((_local3._x < _local2.leftBound) && (this.movieTapeDirection == "horisontal")) { if (_local7 < 0) { _local3._x = _local3._x + ((_local2.rightBound - _local2.leftBound) + elementSize); } if (_local11 >= (_local2.leftBound - elementSize)) { if (_local7 < 0) { _local2.clonItem.itsTarget.removeMovieClip(); delete _local2.clonItem; _local2.clonItem = this.addGameItem(_local5.itsColor, _local5.blockType, _local5.bonusType, false, "clon"); _local2.clonItem.itsTarget.swapDepths(0); _local3.swapDepths(1); _local2.clonItem.setXY(_local11, _local10); _local4 = ((_local3._x - _local2.rightBound) / elementSize) * 100; } else { _local4 = ((_local2.leftBound - _local3._x) / elementSize) * 100; } } } if ((_local3._x > _local2.rightBound) && (this.movieTapeDirection == "horisontal")) { if (_local7 > 0) { _local3._x = _local3._x - ((_local2.rightBound - _local2.leftBound) + elementSize); } if (_local11 <= (_local2.rightBound + elementSize)) { if (_local7 > 0) { _local2.clonItem.itsTarget.removeMovieClip(); delete _local2.clonItem; _local2.clonItem = this.addGameItem(_local5.itsColor, _local5.blockType, _local5.bonusType, false, "clon"); _local2.clonItem.itsTarget.swapDepths(0); _local3.swapDepths(1); _local2.clonItem.setXY(_local11, _local10); _local4 = ((_local2.leftBound - _local3._x) / elementSize) * 100; } else { _local4 = ((_local3._x - _local2.rightBound) / elementSize) * 100; } } } if ((_local3._y < _local2.upBound) && (this.movieTapeDirection == "vertical")) { if (_local6 < 0) { _local3._y = _local3._y + ((_local2.downBound - _local2.upBound) + elementSize); } if (_local10 >= (_local2.upBound - elementSize)) { if (_local6 < 0) { _local2.clonItem.itsTarget.removeMovieClip(); delete _local2.clonItem; _local2.clonItem = this.addGameItem(_local5.itsColor, _local5.blockType, _local5.bonusType, false, "clon"); _local2.clonItem.itsTarget.swapDepths(0); _local3.swapDepths(1); _local2.clonItem.setXY(_local11, _local10); _local4 = ((_local3._y - _local2.downBound) / elementSize) * 100; } else { _local4 = ((_local2.upBound - _local3._y) / elementSize) * 100; } } } if ((_local3._y > _local2.downBound) && (this.movieTapeDirection == "vertical")) { if (_local6 > 0) { _local3._y = _local3._y - ((_local2.downBound - _local2.upBound) + elementSize); } if (_local10 <= (_local2.downBound + elementSize)) { if (_local6 > 0) { _local2.clonItem.itsTarget.removeMovieClip(); delete _local2.clonItem; _local2.clonItem = this.addGameItem(_local5.itsColor, _local5.blockType, _local5.bonusType, false, "clon"); _local2.clonItem.itsTarget.swapDepths(0); _local3.swapDepths(1); _local2.clonItem.setXY(_local11, _local10); _local4 = ((_local2.upBound - _local3._y) / elementSize) * 100; } else { _local4 = ((_local3._y - _local2.downBound) / elementSize) * 100; } } } if (_local4 < 100) { _local3._yscale = 100 - _local4; _local3._xscale = 100 - _local4; _local2.clonItem.itsTarget._yscale = _local4; _local2.clonItem.itsTarget._xscale = _local4; } else { _local3._yscale = 100; _local3._xscale = 100; } _local16++; } while (_local16 < _local19); if (!isTest) { var _local12 = this.stopMovieTape(); var _local13; var _local18 = true; for (_local16 in _local12) { if (_local12[_local16] != this.Answers[_local16]) { _local18 = false; } } if ((!_local18) || (!_local12)) { this.Answers = []; } if (_local12 && (!_local18)) { for (_local16 in _local12) { this.Answers[_local16] = _local12[_local16]; } var _local17; for (_local17 in _local12) { _local13 = _local12[_local17]; _local16 = this.getI(_local13.itsTarget._x); var _local15 = this.getJ(_local13.itsTarget._y); var _local8 = this.buildBlockH(_local16, _local15, _local13.itsColor); var _local9 = this.buildBlockV(_local16, _local15, _local13.itsColor); if (_local8.length > 3) { k = 2; while (k < _local8.length) { _local14[_local8[k].i][_local8[k].j].jewel.blick(); k++; } } if (_local9.length > 3) { k = 2; while (k < _local9.length) { _local14[_local9[k].i][_local9[k].j].jewel.blick(); k++; } } _local13.blick(); } } } }; gameFieldClass.prototype.stopMovieTape = function (single) { var _local18 = false; var _local6 = this.MovieTape; var _local15 = _local6.length; var _local2; var _local13; var _local4; var _local3; var _local14 = 0; var _local7 = this.Cells; var _local19 = []; var _local12 = 0; var _local11 = 0; var _local23 = this.getI(_local6.leftBound); var _local26 = this.getI(_local6.rightBound); var _local24 = this.getJ(_local6.upBound); var _local22 = this.getJ(_local6.downBound); do { _local2 = _local6[_local14]; if (_local2.itsTarget._yscale < 50) { _local2 = _local6.clonItem; } _local4 = this.getI(_local2.itsTarget._x); _local3 = this.getJ(_local2.itsTarget._y); if (_local4 < _local23) { _local12 = 1; } if (_local4 > _local26) { _local12 = -1; } if (_local3 < _local24) { _local11 = 1; } if (_local3 > _local22) { _local11 = -1; } _local14++; } while (_local14 < _local15); _local14 = 0; do { _local2 = _local6[_local14]; if (_local2.itsTarget._yscale < 50) { _local2 = _local6.clonItem; } _local4 = this.getI(_local2.itsTarget._x); _local3 = this.getJ(_local2.itsTarget._y); _local7[_local4 + _local12][_local3 + _local11].jewel = _local2; if ((!_local2.bonusType) || (_local2.bonusType == "any")) { _local2.corelationEnable = true; } _local14++; } while (_local14 < _local15); _local14 = 0; if (!single) { do { _local2 = _local6[_local14]; if (_local2.itsTarget._yscale < 50) { _local2 = _local6.clonItem; } _local4 = this.getI(_local2.itsTarget._x); _local3 = this.getJ(_local2.itsTarget._y); _local18 = false; _local18 = this.testCell(_local4 + _local12, _local3 + _local11); if (_local18) { _local19.push(_local2); } _local14++; } while (_local14 < _local15); } else { _local2 = _local6[_local14]; if (_local2.itsTarget._yscale < 50) { _local2 = _local6.clonItem; } _local4 = this.getI(_local2.itsTarget._x); _local3 = this.getJ(_local2.itsTarget._y); _local18 = this.testCell(_local4 + _local12, _local3 + _local11); if (_local18) { var _local10 = this.buildBlockH(_local4 + _local12, _local3 + _local11, _local2.itsColor); var _local21 = this.buildBlockV(_local4 + _local12, _local3 + _local11, _local2.itsColor); var _local5 = new Object(); _local5.i1 = _local2.i; _local5.j1 = _local2.j; _local5.i2 = _local4 + _local12; _local5.j2 = _local3 + _local11; if (!_local2.noMovesIndicator) { _local5.XYData = [{i:_local4 + _local12, j:_local3 + _local11}]; _local5.Items = [_local2]; } else { _local5.XYData = []; _local5.Items = []; } if (_local10.length > 3) { var _local16 = 2; while (_local16 < _local10.length) { var _local8 = _local7[_local10[_local16].i][_local10[_local16].j].jewel; if (!_local8.noMovesIndicator) { _local4 = this.getI(_local8.itsTarget._x); _local3 = this.getJ(_local8.itsTarget._y); _local5.XYData.push({i:_local4, j:_local3}); _local5.Items.push(_local8); _local8.noMovesIndicator = true; } _local16++; } } if (_local21.length > 3) { var _local16 = 2; while (_local16 < _local21.length) { var _local8 = _local7[_local10[_local16].i][_local10[_local16].j].jewel; if (!_local8.noMovesIndicator) { _local4 = this.getI(_local8.itsTarget._x); _local3 = this.getJ(_local8.itsTarget._y); _local5.XYData.push({i:_local4, j:_local3}); _local5.Items.push(_local8); _local8.noMovesIndicator = true; } _local16++; } } var _local25 = _local5.XYData.length; var _local16 = 0; while (_local16 < _local25) { var _local17 = _local5.XYData[_local16]; _local4 = _local17.i; _local3 = _local17.j; var _local9 = _local7[_local4 + 1][_local3].jewel; if ((_local9.blockType || (_local9.bonusType)) && (!_local9.noMovesIndicator)) { _local5.Items.push(_local9); } _local9 = _local7[_local4 - 1][_local3].jewel; if ((_local9.blockType || (_local9.bonusType)) && (!_local9.noMovesIndicator)) { _local5.Items.push(_local9); } _local9 = _local7[_local4][_local3 + 1].jewel; if ((_local9.blockType || (_local9.bonusType)) && (!_local9.noMovesIndicator)) { _local5.Items.push(_local9); } _local9 = _local7[_local4][_local3 - 1].jewel; if ((_local9.blockType || (_local9.bonusType)) && (!_local9.noMovesIndicator)) { _local5.Items.push(_local9); } _local16++; } _local25 = _local5.Items.length; _local16 = 0; while (_local16 < _local25) { _local16++; } _local19.push(_local5); } } _local14 = 0; do { _local13 = _local6[_local14]; _local4 = this.getI(_local13.X); _local3 = this.getJ(_local13.Y); _local7[_local4][_local3].jewel = _local13; _local13.corelationEnable = false; _local14++; } while (_local14 < _local15); if (!_local19.length) { _local19 = null; } return(_local19); }; gameFieldClass.prototype.setBackMovieTape = function () { var _local16 = false; var _local5 = this.MovieTape; var _local10 = _local5.length; var _local3; var _local7; var _local6; var _local4 = 0; var _local15 = this.Cells; if (this.stopMovieTape()) { var _local9 = 0; var _local8 = 0; var _local12 = this.getI(_local5.leftBound); var _local14 = this.getI(_local5.rightBound); var _local13 = this.getJ(_local5.upBound); var _local11 = this.getJ(_local5.downBound); do { _local3 = _local5[_local4]; if (_local3.itsTarget._yscale < 50) { _local3 = _local5.clonItem; } _local7 = this.getI(_local3.itsTarget._x); _local6 = this.getJ(_local3.itsTarget._y); if (_local7 < _local12) { _local9 = 1; } if (_local7 > _local14) { _local9 = -1; } if (_local6 < _local13) { _local8 = 1; } if (_local6 > _local11) { _local8 = -1; } _local4++; } while (_local4 < _local10); _local4 = 0; do { _local3 = _local5[_local4]; if (_local3.itsTarget._yscale < 50) { _local3.itsTarget._x = _local5.clonItem.itsTarget._x; _local3.itsTarget._y = _local5.clonItem.itsTarget._y; } _local7 = this.getI(_local3.itsTarget._x); _local6 = this.getJ(_local3.itsTarget._y); _local3.lock = false; _local15[_local7 + _local9][_local6 + _local8].put(_local3); _local4++; } while (_local4 < _local10); this.clearMovieTape(); } else { this.backMovieTape = true; _root.playSound("line_moves_back"); } }; gameFieldClass.prototype.unselect = function () { this.selectItem = null; }; gameFieldClass.prototype.testCell = function (i, j, itsColor) { var _local6 = false; var _local2 = this.Cells; if (!itsColor) { itsColor = _local2[i][j].jewel.itsColor; } if (_local2[i][j].jewel.bonusType == "any") { itsColor = _local2[i - 2][j].jewel.itsColor; } if (_local2[i - 2][j].jewel.getColor(itsColor) && (_local2[i - 1][j].jewel.getColor(itsColor))) { _local6 = true; } if (_local2[i][j].jewel.bonusType == "any") { itsColor = _local2[i + 1][j].jewel.itsColor; } if (_local2[i + 1][j].jewel.getColor(itsColor) && (_local2[i - 1][j].jewel.getColor(itsColor))) { _local6 = true; } if (_local2[i][j].jewel.bonusType == "any") { itsColor = _local2[i + 2][j].jewel.itsColor; } if (_local2[i + 2][j].jewel.getColor(itsColor) && (_local2[i + 1][j].jewel.getColor(itsColor))) { _local6 = true; } if (_local2[i][j].jewel.bonusType == "any") { itsColor = _local2[i][j - 2].jewel.itsColor; } if (_local2[i][j - 2].jewel.getColor(itsColor) && (_local2[i][j - 1].jewel.getColor(itsColor))) { _local6 = true; } if (_local2[i][j].jewel.bonusType == "any") { itsColor = _local2[i][j + 1].jewel.itsColor; } if (_local2[i][j + 1].jewel.getColor(itsColor) && (_local2[i][j - 1].jewel.getColor(itsColor))) { _local6 = true; } if (_local2[i][j].jewel.bonusType == "any") { itsColor = _local2[i][j + 2].jewel.itsColor; } if (_local2[i][j + 2].jewel.getColor(itsColor) && (_local2[i][j + 1].jewel.getColor(itsColor))) { _local6 = true; } if (_local6) { this.chainNum = 0; } return(_local6); }; gameFieldClass.prototype.buildBlockH = function (i, j, color) { if (!this.Cells[i][j].jewel.itsColor) { return(undefined); } var _local6 = new Array(); var _local3 = 1; var _local7 = 1; var _local5; var _local4; var _local2 = new Object(); _local2.i = i; _local2.j = j; _local2.n = 0; _local6[1] = _local2; var Cells = this.Cells; this.graph[i][j].ingraphH = true; var _local8; if (color) { _local8 = color; } else { _local8 = this.graph[i][j].c; } if (_local8 == "any") { _local8 = this.graph[i + 1][j].c; } if (Cells[i][j].jewel.corelationEnable || (color)) { do { _local5 = _local6[_local7].i; _local4 = _local6[_local7].j; if (Cells[_local5 + 1][_local4].jewel.getColor(_local8) && (!this.graph[_local5 + 1][_local4].ingraphH)) { _local3++; _local2 = new Object(); _local2.i = _local5 + 1; _local2.j = _local4; _local2.n = _local7; _local6[_local3] = _local2; this.graph[_local5 + 1][_local4].ingraphH = true; } if (Cells[_local5 - 1][_local4].jewel.getColor(_local8) && (!this.graph[_local5 - 1][_local4].ingraphH)) { _local3++; _local2 = new Object(); _local2.i = _local5 - 1; _local2.j = _local4; _local2.n = _local7; _local6[_local3] = _local2; this.graph[_local5 - 1][_local4].ingraphH = true; } _local7++; } while (_local7 <= (_local6.length - 1)); } if (_local7 <= 3) { _local3 = 1; while (_local3 <= _local7) { this.graph[_local6[_local3].i][_local6[_local3].j].ingraphH = false; _local3++; } } return(_local6); }; gameFieldClass.prototype.buildBlockV = function (i, j, color) { if (!this.Cells[i][j].jewel.itsColor) { return(undefined); } var _local6 = new Array(); var _local3 = 1; var _local7 = 1; var _local5; var _local4; var _local2 = new Object(); _local2.i = i; _local2.j = j; _local2.n = 0; _local6[1] = _local2; var Cells = this.Cells; this.graph[i][j].ingraphV = true; var _local8; if (color) { _local8 = color; } else { _local8 = this.graph[i][j].c; } if (_local8 == "any") { _local8 = this.graph[i][j + 1].c; } if (Cells[i][j].jewel.corelationEnable || (color)) { do { _local5 = _local6[_local7].i; _local4 = _local6[_local7].j; if (Cells[_local5][_local4 + 1].jewel.getColor(_local8) && (!this.graph[_local5][_local4 + 1].ingraphV)) { _local3++; _local2 = new Object(); _local2.i = _local5; _local2.j = _local4 + 1; _local2.n = _local7; _local6[_local3] = _local2; this.graph[_local5][_local4 + 1].ingraphV = true; } if (Cells[_local5][_local4 - 1].jewel.getColor(_local8) && (!this.graph[_local5][_local4 - 1].ingraphV)) { _local3++; _local2 = new Object(); _local2.i = _local5; _local2.j = _local4 - 1; _local2.n = _local7; _local6[_local3] = _local2; this.graph[_local5][_local4 - 1].ingraphV = true; } _local7++; } while (_local7 <= (_local6.length - 1)); } if (_local7 <= 3) { _local3 = 1; while (_local3 <= _local7) { this.graph[_local6[_local3].i][_local6[_local3].j].ingraphV = false; _local3++; } } return(_local6); }; gameFieldClass.prototype.testOnBlock = function (i, j) { var _local5 = false; var _local4 = this.graph; if (_local4[i + 1][j].ingraphH || (_local4[i + 1][j].ingraphV)) { _local5 = true; } if (_local4[i - 1][j].ingraphH || (_local4[i - 1][j].ingraphV)) { _local5 = true; } if (_local4[i][j + 1].ingraphH || (_local4[i][j + 1].ingraphV)) { _local5 = true; } if (_local4[i][j - 1].ingraphH || (_local4[i][j - 1].ingraphV)) { _local5 = true; } if ((!this.Cells[i][j].jewel.blockType) && (!this.Cells[i][j].jewel.bonusType)) { _local5 = false; } if ((((this.Cells[i][j].jewel.bonusType == "any") || (this.Cells[i][j].jewel.bonusType == "key")) || (this.Cells[i][j].jewel.bonusType == "lock")) || (this.Cells[i][j].jewel.bonusType == "unmove")) { _local5 = false; } return(_local5); }; gameFieldClass.prototype.test = function () { var _local6 = this.Cells; var _local4; var _local5 = this.graph; var _local9 = this.Field; var _local8 = _local9.length - 1; var _local7 = _local9[0].length - 1; var _local3 = 1; while (_local3 < _local8) { var _local2 = 1; while (_local2 < _local7) { _local4 = new Object(); _local4.c = _local6[_local3][_local2].jewel.itsColor; _local4.ingraphH = false; _local4.ingraphV = false; _local4.H = []; _local4.V = []; _local5[_local3][_local2] = _local4; _local2++; } _local3++; } _local3 = 1; while (_local3 < _local8) { var _local2 = 1; while (_local2 < _local7) { _local4 = _local5[_local3][_local2]; if ((_local9[_local3][_local2] != ".") && (!_local6[_local3][_local2].jewel.removed)) { if (!_local4.ingraphH) { _local4.H = this.buildBlockH(_local3, _local2); if (_local4.H.length <= 3) { _local4.ingraphH = false; } } if (!_local4.ingraphV) { _local4.V = this.buildBlockV(_local3, _local2); if (_local4.V.length <= 3) { _local4.ingraphV = false; } } } _local2++; } _local3++; } _local3 = 1; while (_local3 < _local8) { var _local2 = 1; while (_local2 < _local7) { if ((_local5[_local3][_local2].ingraphH or _local5[_local3][_local2].ingraphV) or this.testOnBlock(_local3, _local2)) { _local6[_local3][_local2].jewel.corelationEnable = false; _local6[_local3][_local2].jewel.lock = true; } _local2++; } _local3++; } _local3 = 1; while (_local3 < _local8) { var _local2 = 1; while (_local2 < _local7) { if ((_local5[_local3][_local2].ingraphH or _local5[_local3][_local2].ingraphV) or this.testOnBlock(_local3, _local2)) { _local6[_local3][_local2].removeContent(); } _local2++; } _local3++; } }; gameFieldClass.prototype.removeHint = function () { var _local2 = 0; while (_local2 <= (this.hintItems.length - 1)) { this.hintItems[_local2].gotoAndPlay("del"); _local2++; } this.hintItems = []; }; gameFieldClass.prototype.putHint1 = function (hint) { var _local3; this.hintItems.condition = true; i = 0; while (i <= (hint.length - 1)) { var _local2 = new Object(); _local2 = hint[i]; switch (_local2.nm) { case "textBlock" : this.putTextBlock(_local2.x, _local2.y, _local2.textBlock); break; case "circle" : if (this.hintItems.condition) { _local3 = this.putHintCircle(_local2.i, _local2.j); this.hintItems.push(_local3); } break; case "circle1" : if (this.hintItems.condition) { _local3 = this.putHintCircle1(_local2.i, _local2.j); this.hintItems.push(_local3); } break; case "arrows" : if (this.hintItems.condition) { _local3 = this.putHintArrow(_local2.i1, _local2.j1, _local2.i2, _local2.j2); this.hintItems.push(_local3); } break; case "condition" : this.hintItems.condition = this.hintCondition(_local2); } i++; } return(true); }; gameFieldClass.prototype.putHint = function (hint) { var _local3; this.hintItems.condition = true; i = 0; while (i <= (hint.length - 1)) { var _local2 = new Object(); _local2 = hint[i]; if (this.hintItems.condition) { switch (_local2.nm) { case "textBlock" : this.putTextBlock(_local2.x, _local2.y, _local2.textBlock); break; case "circle" : _local3 = this.putHintCircle(_local2.i, _local2.j); this.hintItems.push(_local3); break; case "circle1" : if (this.hintItems.condition) { _local3 = this.putHintCircle1(_local2.i, _local2.j); this.hintItems.push(_local3); } break; case "arrows" : _local3 = this.putHintArrow(_local2.i1, _local2.j1, _local2.i2, _local2.j2); this.hintItems.push(_local3); break; case "condition" : this.hintItems.condition = this.hintCondition(_local2); } } i++; } return(this.hintItems.condition); }; gameFieldClass.prototype.hintCondition = function (condition) { var _local5 = condition.length; var _local3 = 0; var _local4 = true; var _local6 = this.Cells; do { var _local2 = new Object(); _local2 = condition[_local3]; if (_local6[_local2.i][_local2.j].jewel.itsColor != _local2.itsColor) { _local4 = false; } _local3++; } while (_local4 && (_local3 < _local5)); return(_local4); }; gameFieldClass.prototype.putHintCircle1 = function (i, j) { var myitem; this.numberOfCircles++; thisObj.bonuses.attachMovie("hintcircle", "hintcircle" + this.numberOfCircles, thisObj.bonuses.getNextHighestDepth()); myitem = eval ("bonuses.hintcircle" + this.numberOfCircles); myitem._x = this.getX(i) + (elementSize / 2); myitem._y = this.getY(j) + (elementSize / 2); return(myitem); }; gameFieldClass.prototype.putHintCircle = function (i, j) { var myitem; this.numberOfCircles++; thisObj.bonuses.attachMovie("hint-circle", "hintcircle" + this.numberOfCircles, thisObj.bonuses.getNextHighestDepth()); myitem = eval ("bonuses.hintcircle" + this.numberOfCircles); myitem._x = this.getX(i) + (elementSize / 2); myitem._y = this.getY(j) + (elementSize / 2); return(myitem); }; gameFieldClass.prototype.putHintArrow = function (i1, j1, i2, j2) { var myitem; this.numHA++; var rotation; var L; var s = ""; if (i1 > i2) { s = "h"; rotation = 180; L = i1 - i2; } if (i1 < i2) { s = "h"; rotation = 0; L = i2 - i1; } if (j1 > j2) { rotation = 180; L = j1 - j2; } if (j1 < j2) { rotation = 0; L = j2 - j1; } thisObj.bonuses.attachMovie("hintarrow" + s, "hintarrow" + this.numHA, thisObj.bonuses.getNextHighestDepth()); myitem = eval ("bonuses.hintarrow" + this.numHA); myitem._x = this.getX(i1) + (elementSize / 2); myitem._y = this.getY(j1) + (elementSize / 2); myitem._rotation = rotation; myitem.L = (L - 1.5) * elementSize; myitem.onEnterFrame = function () { this.setLength(this.L); }; return(myitem); }; gameFieldClass.prototype.putTextLine = function (x, y, textLine, n) { var myitem; thisObj.bonuses.attachMovie("hint-text", "hinttext" + n, thisObj.bonuses.getNextHighestDepth()); myitem = eval ("bonuses.hinttext" + n); myitem._x = x; myitem._y = y + (n * myitem.bg._height); var width = 7; var height = 20; var x0 = 3; var y0 = -3; var x = x0; var my_fmt = new TextFormat(); my_fmt.font = "Times New Roman"; my_fmt.size = 14; my_fmt.color = 16777215 /* 0xFFFFFF */; my_fmt.align = "center"; var i = 0; while (i < textLine.length) { myitem.mctxt.createTextField("t" + i, i + 1, x, y0, width * 2, height); x = x + width; var t1 = eval ((("bonuses." + myitem._name) + ".mctxt.t") + i); t1.text = textLine.substr(i, 1); t1.setTextFormat(my_fmt); t1.selectable = false; i++; } var rezult = new Object(); rezult.item = myitem; rezult.wdth = (x - x0) + (3 * width); return(rezult); }; gameFieldClass.prototype.putTextBlock = function (x, y, textBlock) { var i = 0; var ilast = 0; var numberOfLine = 0; var str; var ch; var item; var maxLineWidth = 0; do { ch = textBlock.substr(i, 1); if (ch == "|") { str = textBlock.substr(ilast, i - ilast); lineitem = this.putTextLine(x, y, str, numberOfLine); this.hintItems.push(lineitem.item); numberOfLine++; if (lineitem.wdth > maxLineWidth) { maxLineWidth = lineitem.wdth; } ilast = i + 1; } i++; } while (i < textBlock.length); str = textBlock.substr(ilast, i - ilast); lineitem = this.putTextLine(x, y, str, numberOfLine); this.hintItems.push(lineitem.item); if (lineitem.wdth > maxLineWidth) { maxLineWidth = lineitem.wdth; } i = 0; while (i <= numberOfLine) { myitem = eval ("bonuses.hinttext" + i); myitem.bg._width = maxLineWidth; i++; } this.hintItems.push(item); }; gameFieldClass.prototype.giveBonus = function (sum, i, j) { var bonusItem; var myitem; if (this.Bonuses.length > 0) { var N = (this.Bonuses[this.Bonuses.length - 1].getNofTarget() + 1); } else { var N = 0; } if (this.chainNum <= 3) { var Source = ("s" + sum); game.addPoints(sum); thisObj.bonuses.createEmptyMovieClip("bonusItem" + N, thisObj.bonuses.getNextHighestDepth()); myitem = eval ("bonuses.bonusItem" + N); myitem._x = this.getX(i) + (elementSize / 4); myitem._y = this.getY(j) + (elementSize / 4); myitem.attachMovie("plus", "plus", 0); var S = sum.toString(); var ch; var i = 0; while (i < S.length) { ch = S.substr(i, 1); myitem.attachMovie("mc" + ch, "mc" + i, i + 1); myitem["mc" + i]._x = (i + 1) * 15; i++; } bonusItem = new pointsPlusClass(); bonusItem.setIt(i, j, myitem, N, this); this.Bonuses.push(bonusItem); } else { var numOfChain = (this.chainNum - 2); var Source = ("chain" + numOfChain); game.addPoints(sum * numOfChain); if (numOfChain < 5) { var snd = (Math.round(Math.random()) + 1); _root.playSound("wow" + snd); } else { _root.playSound("fanfare"); } if (numOfChain >= 10) { this.chainNum = 0; } var bonus = bonuses.attachMovie(Source, ("chainbonus" + i) + j, bonuses.getNextHighestDepth()); bonus._x = this.getX(i) + (elementSize / 4); bonus._y = this.getY(j) + (elementSize / 4); bonus.counter = 0; bonus.onEnterFrame = function () { this.counter++; if (this.counter >= 5) { this._xscale = this._xscale + 20; this._yscale = this._yscale + 20; this._y = this._y - 10; this._alpha = this._alpha - 20; if (this._alpha <= 0) { this.removeMovieClip(); } } }; } }; gameFieldClass.prototype.setJewelBonus = function (nm, i, j, color, dir) { var _local2 = new Object(); _local2.nm = nm; _local2.i = i; _local2.j = j; _local2.c = color; if (!this.Cells[i][j]) { this.Cells[i][j].located = 1; } if (dir != undefined) { _local2.dir = dir; } this.Specials.push(_local2); }; gameFieldClass.prototype.setAny = function (i, j, upgraded) { var _local6 = "any"; var _local5 = this.addGameItem(color, _local6, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local5); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local5.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setMagnet = function (i, j, upgraded) { var _local5 = "magnet"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setDynamite = function (i, j, upgraded) { var _local5 = "dynamite"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setBomb = function (i, j, upgraded) { var _local5 = "bomb"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setShuffle = function (i, j, upgraded) { var _local5 = "shuffle"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setfireworks = function (i, j, upgraded) { var _local5 = "fireworks"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setlightning = function (i, j, upgraded) { var _local5 = "lightning"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setGun = function (i, j, upgraded) { var _local5 = "firewall"; if (upgraded) { _local5 = _local5 + "Big"; } var _local6 = this.addGameItem(color, _local5, false); var _local7 = this.addColumnNumber(i, j); this.AddGameItems[_local7]--; this.Cells[i][j].put(_local6); if (((!this.fullColumn(i, j)) || (!this.fullColumnLeft(i, j - 1))) || (!this.fullColumnRight(i, j + 1))) { _local6.free = true; } _root.playSound("bonus_appears"); }; gameFieldClass.prototype.setSpecial = function () { var _local6 = this.Specials; var _local5 = this.Cells; var _local7 = _local6.length; var _local4 = 0; while (_local4 <= (_local7 - 1)) { var _local2 = new Object(); _local2 = _local6[_local4]; var _local3 = _local5[_local2.i][_local2.j].jewel.bonusType; if (_local3) { _local3 = _local3.substr(0, 3); } if (((_local3 != "gun") && (!_local5[_local2.i][_local2.j].located)) && (_local5[_local2.i][_local2.j].empty)) { switch (_local2.nm) { case "bomb" : this.setBomb(_local2.i, _local2.j); break; case "bombBig" : this.setBomb(_local2.i, _local2.j, true); break; case "shuffle" : this.setShuffle(_local2.i, _local2.j); break; case "shuffleBig" : this.setShuffle(_local2.i, _local2.j, true); break; case "fireworks" : this.setfireworks(_local2.i, _local2.j); break; case "fireworksBig" : this.setfireworks(_local2.i, _local2.j, true); break; case "any" : this.setAny(_local2.i, _local2.j); break; case "magnet" : this.setMagnet(_local2.i, _local2.j); break; case "magnetBig" : this.setMagnet(_local2.i, _local2.j, true); break; case "dynamite" : this.setDynamite(_local2.i, _local2.j); break; case "dynamiteBig" : this.setDynamite(_local2.i, _local2.j, true); break; case "lightning" : this.setlightning(_local2.i, _local2.j); break; case "lightningBig" : this.setlightning(_local2.i, _local2.j, true); break; case "firewall" : this.setGun(_local2.i, _local2.j); break; case "firewallBig" : this.setGun(_local2.i, _local2.j, true); } } else { _local5[_local2.i][_local2.j].located = 0; } _local4++; } this.Specials = new Array(); }; gameFieldClass.prototype.giveSpecial = function () { var _local3 = 0; var _local7 = 0; var _local11 = this.GameItems; var _local12 = _local11.length; do { if (_local11[_local3].bonusType) { _local7++; } _local3++; } while (_local3 < _local12); var _local16; var _local15 = false; var _local14 = this.Field; var _local4 = this.graph; var _local13 = this.Field.length - 1; var _local10 = this.Field[0].length - 1; var _local9; var _local8; _local3 = 1; while (_local3 < _local13) { var _local2 = 1; while (_local2 < _local10) { if ((_local4[_local3][_local2].H.length > 3) or (_local4[_local3][_local2].V.length > 3)) { _local9 = Math.random(); if (((_local9 <= bonusFrequency) || (auto && (!_local7))) && ((!auto) || (_local7 < 2))) { _local7++; var _local6 = bonuses.attachMovie("bonusapply", ("bonusapply" + _local3) + _local2, bonuses.getNextHighestDepth()); _local6._x = this.getX(_local3) + (elementSize / 2); _local6._y = this.getY(_local2) + (elementSize / 2); _local8 = Math.round(Math.random() * (EnableBonuses.length - 1)); this.setJewelBonus(EnableBonuses[_local8], _local3, _local2); } else { var _local5 = 0; if (_local4[_local3][_local2].H.length > 3) { _local5 = _local5 + (_local4[_local3][_local2].H.length - 1); } if (_local4[_local3][_local2].V.length > 3) { _local5 = _local5 + (_local4[_local3][_local2].V.length - 1); } this.giveBonus(_local5, _local3, _local2 + 1); this.chainNum++; } } _local2++; } _local3++; } }; gameFieldClass.prototype.motion = function () { var _local2 = 0; var _local3 = this.MoveItems; var _local4 = _local3.length - 1; do { _local3[_local2].motion(); _local2++; } while (_local2 <= _local4); _local2 = 0; if (this.weaponsmoving) { do { if (!this.WeaponItems[_local2].removed) { this.WeaponItems[_local2].motion(); _local2++; } else { delete this.WeaponItems[_local2]; this.WeaponItems.splice(_local2, 1); } } while (_local2 <= (this.WeaponItems.length - 1)); } _local2 = 0; do { if (!this.Bonuses[_local2].removed) { this.Bonuses[_local2].motion(); _local2++; } else { delete this.Bonuses[_local2]; this.Bonuses.splice(_local2, 1); } } while (_local2 <= (this.Bonuses.length - 1)); }; gameFieldClass.prototype.makeNew = function () { var _local11; var _local14; var _local8; var _local9; var _local6; var _local5; var _local7; var _local15; var _local4; var _local10 = this.AddGameItems; var _local13 = this.Field; var _local3 = this.FallingItems; var _local12 = _local13.length - 2; var _local2 = 1; while (_local2 <= _local12) { _local11 = _local10[_local2]; _local4 = 0; do { if (!_local3[_local2][_local4].falling) { _local3[_local2].splice(_local4, 1); } else { _local4++; } } while (_local4 < _local3[_local2].length); _local4 = 1; while (_local4 <= _local11) { _local10[_local2]--; _local8 = this.addGameItem("?", false, false); _local9 = this.getX(_local2) + (elementSize / 2); _local6 = this.getY(1) + (elementSize * ((0.5 - _local4) - 2)); filength = _local3[_local2].length; if (filength) { _local5 = _local3[_local2][filength - 1].getY(); _local7 = this.getJ(_local5); if (_local7 < 0) { _local6 = _local5 - elementSize; } else { _local6 = _local5 - (elementSize * (_local7 + 2)); } } _local8.setXY(_local9, _local6); _local3[_local2][_local3[_local2].length] = _local8; _local4++; } _local2++; } }; gameFieldClass.prototype.addGameItemWhenChange = function (i, j) { GameItem = this.addGameItem("?", false, false); x = this.getX(i) + (elementSize / 2); y = this.getY(1) + (elementSize * ((0.5 + j) - 15)); GameItem.setXY(x, y); this.FallingItems[i][this.FallingItems[i].length] = GameItem; }; gameFieldClass.prototype.upDot = function (i, j) { var _local3 = j; var _local7 = true; var _local4 = this.Cells; var _local2; if ((j > 0) && (j < this.Field[i].length)) { do { _local3--; _local2 = _local4[i][_local3]; } while (_local2 && (!(_local2.jewel.block && (!_local2.jewel.willRemove)))); } return(_local3); }; gameFieldClass.prototype.fullColumnUp = function (i, j) { var _local2 = j; var _local4 = true; var _local7 = this.Cells; var _local5 = this.Field; if (j > 0) { do { _local2--; } while (_local5[i][_local2] != "."); } if (_local2 > 0) { do { _local2--; if (_local5[i][_local2] != ".") { _local4 = false; } } while (_local2 > 0); } _local2 = 0; while (_local2 <= j) { if (_local7[i][_local2].jewel.block) { _local4 = false; } _local2++; } return(_local4); }; gameFieldClass.prototype.addColumnNumber = function (i, j0) { var _local2 = 0; var _local7; var _local11 = j0; var _local4 = j0; var _local9 = true; var _local8 = true; var _local5 = this.Field; var _local6 = this.Cells; _local4 = this.upDot(i, _local4) + 1; do { if (_local8) { if (((_local5[i + _local2][_local4 - _local2] != undefined) && (_local5[i + _local2][_local4 - _local2] != ".")) && ((!_local6[i + _local2][_local4 - _local2].jewel.lock) || (_local6[i + _local2][_local4 - _local2].jewel.bonusType == "lock"))) { if (this.fullColumnUp(i + _local2, _local4 - _local2)) { _local7 = i + _local2; } } else { _local8 = false; } } if (_local9) { if (((_local5[i - _local2][_local4 - _local2] != undefined) && (_local5[i - _local2][_local4 - _local2] != ".")) && ((!_local6[i - _local2][_local4 - _local2].jewel.lock) || (_local6[i - _local2][_local4 - _local2].jewel.bonusType == "lock"))) { if (this.fullColumnUp(i - _local2, _local4 - _local2)) { _local7 = i - _local2; } } else { _local9 = false; } } _local2++; } while ((_local7 == undefined) and (_local2 <= _local5.length)); return(_local7); }; gameFieldClass.prototype.clearWillRemoves = function () { var _local2 = 0; var _local3 = this.GameItems; var _local4 = _local3.length; do { if (_local3[_local2].willRemove) { _local3[_local2].willRemove = false; } _local2++; } while (_local2 < _local4); }; gameFieldClass.prototype.putDisables = function () { var _local8; var _local17 = this.Field; var _local5 = this.Cells; var _local16 = this.Field.length - 1; var _local13 = this.Field[0].length - 1; var _local12 = this.GameItems; var _local15 = _local12.length; var _local4 = 1; while (_local4 < _local16) { var _local3 = 1; while (_local3 < _local13) { _local8 = _local5[_local4][_local3]; if (((!_local8.empty) && (!_local8.jewel.blockType)) && (!_local8.jewel.lock)) { _local5[_local4][_local3].isSelected(true); } _local3++; } _local4++; } _local4 = 0; do { if (_local12[_local4].removed || (_local12[_local4].willRemove)) { var _local6 = _local12[_local4]; var _local14 = true; var _local10 = this.upDot(_local6.i, _local6.j); var _local3 = _local6.j; while (_local3 > _local10) { var _local11 = _local5[_local6.i][_local3]; _local11.isSelected(false); _local3--; } var _local2 = _local6.i; if (_local10 > 1) { do { var _local9 = this.addColumnNumber(_local2, _local10 + 1); if (_local9 > _local2) { _local2++; } if (_local9 < _local2) { _local2--; } var _local7 = _local3; _local10 = this.upDot(_local2, _local7); _local3 = _local7; while (_local3 > _local10) { _local5[_local2][_local3].isSelected(false); _local3--; } } while (_local3 > 1); } } _local4++; } while (_local4 < _local15); }; gameFieldClass.prototype.setFreeUps = function (I, J) { var _local3 = true; var _local4; var _local8; var _local2; var _local9; var _local6 = this.Cells; _local4 = this.upDot(I, J); _local2 = J; while (_local2 > _local4) { if (_local6[I][_local2].jewel.willRemove) { _local3 = false; } if (_local6[I][_local4].jewel.willRemove) { _local3 = false; } _local2--; } _local8 = I; return(_local3); }; gameFieldClass.prototype.removeGameItems = function () { var _local2 = 0; var _local10; var _local5 = false; var _local4; var _local7; var _local8; var _local12; var _local9; var _local11; var _local3 = this.GameItems; var _local6 = this.Cells; do { if (_local3[_local2].removed) { _local5 = true; _local4 = _local3[_local2]; _local7 = this.setFreeUps(_local4.i, _local4.j); _local6[_local4.i][_local4.j].setFree(); this.jewelsRemoved++; delete _local3[_local2]; _local3.splice(_local2, 1); _local2--; } _local2++; } while (_local2 < _local3.length); return(_local5); }; gameFieldClass.prototype.formateAddGameItems = function () { var _local6 = []; var _local3; var _local4; var _local7 = this.AddGameItems; var _local8 = this.Field; var _local10 = this.Cells; var _local9 = this.FallingInField; var _local11 = this.FallingItems; var _local12 = this.Field.length - 1; var _local5; var _local2 = 1; while (_local2 < _local12) { _local7[_local2] = 0; _local3 = 0; _local5 = _local8[_local2].length - 1; do { _local3++; _local4 = _local8[_local2][_local3]; } while ((_local3 < _local5) && (_local4 == ".")); _local6[_local2] = 0; _local4 = _local10[_local2][_local3]; if (((_local3 < _local5) && (_local4.empty)) && ((!_local4.located) || (this.throughOut))) { do { _local6[_local2]++; _local3++; _local4 = _local10[_local2][_local3]; } while (((_local3 < _local5) && (_local4.empty)) && ((!_local4.located) || (this.throughOut))); } if (_local9[_local2] < 0) { _local9[_local2] = 0; } _local7[_local2] = (_local6[_local2] - _local11[_local2].length) - _local9[_local2]; if (_local7[_local2] < 0) { _local7[_local2] = 0; } _local2++; } }; gameFieldClass.prototype.put = function (jewel, i, j, flag) { if (flag) { this.Cells[i][j].put(jewel); } else { this.Cells[jewel.i][jewel.j].setFree(); } }; gameFieldClass.prototype.remove = function (i, j) { this.Cells[i][j].removeContent(); }; gameFieldClass.prototype.removeWithBlocks = function (i, j) { this.Cells[i][j].removeContent(); if (this.Cells[i + 1][j].jewel.blockType) { this.Cells[i + 1][j].removeContent(); } if (this.Cells[i - 1][j].jewel.blockType) { this.Cells[i - 1][j].removeContent(); } if (this.Cells[i][j + 1].jewel.blockType) { this.Cells[i][j + 1].removeContent(); } if (this.Cells[i][j - 1].jewel.blockType) { this.Cells[i][j - 1].removeContent(); } }; gameFieldClass.prototype.removeCells = function () { var _local2 = this.RemovedCells; var _local4 = _local2.length - 1; var _local3 = 0; do { _local2[0].removeContent(); _local2.splice(0, 1); _local3++; } while (_local3 <= _local4); }; gameFieldClass.prototype.prepareForRemoving = function (cell) { if ((cell.jewel.corelationEnable && ((!cell.jewel.bonusType) || (cell.jewel.bonusType == "unmove"))) || (cell.jewel.bonusType && (!cell.jewel.lock))) { this.RemovedCells.push(cell); cell.jewel.willRemove = true; cell.jewel.lock = true; cell.jewel.corelationEnable = false; cell.isSelected(false); } }; gameFieldClass.prototype.explosionofBomb = function (i, j, upgraded) { var _local3; var _local6 = this.Cells; _local3 = _local6[i - 1][j - 1]; this.prepareForRemoving(_local3); _local3 = _local6[i - 1][j]; this.prepareForRemoving(_local3); _local3 = _local6[i - 1][j + 1]; this.prepareForRemoving(_local3); _local3 = _local6[i][j - 1]; this.prepareForRemoving(_local3); _local3 = _local6[i][j + 1]; this.prepareForRemoving(_local3); _local3 = _local6[i + 1][j - 1]; this.prepareForRemoving(_local3); _local3 = _local6[i + 1][j]; this.prepareForRemoving(_local3); _local3 = _local6[i + 1][j + 1]; this.prepareForRemoving(_local3); if (upgraded) { _local3 = _local6[i - 2][j - 2]; this.prepareForRemoving(_local3); _local3 = _local6[i - 2][j - 1]; this.prepareForRemoving(_local3); _local3 = _local6[i - 2][j]; this.prepareForRemoving(_local3); _local3 = _local6[i - 2][j + 1]; this.prepareForRemoving(_local3); _local3 = _local6[i - 2][j + 2]; this.prepareForRemoving(_local3); _local3 = _local6[i + 2][j - 2]; this.prepareForRemoving(_local3); _local3 = _local6[i + 2][j - 1]; this.prepareForRemoving(_local3); _local3 = _local6[i + 2][j]; this.prepareForRemoving(_local3); _local3 = _local6[i + 2][j + 1]; this.prepareForRemoving(_local3); _local3 = _local6[i + 2][j + 2]; this.prepareForRemoving(_local3); _local3 = _local6[i - 1][j - 2]; this.prepareForRemoving(_local3); _local3 = _local6[i][j - 2]; this.prepareForRemoving(_local3); _local3 = _local6[i + 1][j - 2]; this.prepareForRemoving(_local3); _local3 = _local6[i - 1][j + 2]; this.prepareForRemoving(_local3); _local3 = _local6[i][j + 2]; this.prepareForRemoving(_local3); _local3 = _local6[i + 1][j + 2]; this.prepareForRemoving(_local3); } _root.playSound("bonus_bomb"); if (!bonuses[("explosion" + i) + j]) { var _local7 = bonuses.attachMovie("explosion", ("explosion" + i) + j, bonuses.getNextHighestDepth()); } else { var _local7 = bonuses[("explosion" + i) + j]; } _local7._x = this.getX(i) + (elementSize / 2); _local7._y = this.getY(j) + (elementSize / 2); _local7.gotoAndPlay("del"); }; gameFieldClass.prototype.explosionofDynamite = function (i, j, upgraded) { var myItem; var cell; var Cells = this.Cells; cell = Cells[i - 3][j]; this.prepareForRemoving(cell); cell = Cells[i - 2][j]; this.prepareForRemoving(cell); cell = Cells[i - 1][j]; this.prepareForRemoving(cell); cell = Cells[i][j - 3]; this.prepareForRemoving(cell); cell = Cells[i][j - 2]; this.prepareForRemoving(cell); cell = Cells[i][j - 1]; this.prepareForRemoving(cell); cell = Cells[i][j + 1]; this.prepareForRemoving(cell); cell = Cells[i][j + 2]; this.prepareForRemoving(cell); cell = Cells[i][j + 3]; this.prepareForRemoving(cell); cell = Cells[i + 1][j]; this.prepareForRemoving(cell); cell = Cells[i + 2][j]; this.prepareForRemoving(cell); cell = Cells[i + 3][j]; this.prepareForRemoving(cell); if (upgraded) { cell = Cells[i + 4][j]; this.prepareForRemoving(cell); cell = Cells[i - 4][j]; this.prepareForRemoving(cell); cell = Cells[i][j + 4]; this.prepareForRemoving(cell); cell = Cells[i][j - 4]; this.prepareForRemoving(cell); } this.flamesNumber++; thisObj.bonuses.attachMovie("flame", "flame" + this.flamesNumber, thisObj.bonuses.getNextHighestDepth()); myItem = eval ("bonuses.flame" + this.flamesNumber); myItem._rotation = 0; myItem._x = this.getX(i) + (elementSize / 2); myItem._y = this.getY(j) + (elementSize / 2); this.flamesNumber++; thisObj.bonuses.attachMovie("flame", "flame" + this.flamesNumber, thisObj.bonuses.getNextHighestDepth()); myItem = eval ("bonuses.flame" + this.flamesNumber); myItem._rotation = 90; myItem._x = this.getX(i) + (elementSize / 2); myItem._y = this.getY(j) + (elementSize / 2); this.flamesNumber++; thisObj.bonuses.attachMovie("flame", "flame" + this.flamesNumber, thisObj.bonuses.getNextHighestDepth()); myItem = eval ("bonuses.flame" + this.flamesNumber); myItem._rotation = 180; myItem._x = this.getX(i) + (elementSize / 2); myItem._y = this.getY(j) + (elementSize / 2); this.flamesNumber++; thisObj.bonuses.attachMovie("flame", "flame" + this.flamesNumber, thisObj.bonuses.getNextHighestDepth()); myItem = eval ("bonuses.flame" + this.flamesNumber); myItem._rotation = 270; myItem._x = this.getX(i) + (elementSize / 2); myItem._y = this.getY(j) + (elementSize / 2); _root.playSound("bonus_dynamite"); explose = bonuses.attachMovie("explosionOfDynamite", ("explosionOfDynamite" + i) + j, bonuses.getNextHighestDepth()); explose._x = this.getX(i) + (elementSize / 2); explose._y = this.getY(j) + (elementSize / 2); explose.gotoAndPlay("del"); }; gameFieldClass.prototype.removeFlame = function () { this.flamesNumber--; }; gameFieldClass.prototype.explosionofGun = function (i, j, upgraded) { var myitem; myitem = bonuses.createEmptyMovieClip(("bonus" + i) + j, bonuses.getNextHighestDepth()); myitem.counter = 0; myitem.di = 0; myitem.i = i; myitem.j = j; if (upgraded) { var firelength = 7; } else { var firelength = 5; } myitem.onEnterFrame = function () { this.counter++; if (this.counter == 2) { this.counter = 0; myitem.di++; var _local2 = this.i + this.di; if (game.gameField.inField(_local2, this.j)) { var _local3 = bonuses.attachMovie("fire", ("firewall" + _local2) + j, bonuses.getNextHighestDepth()); _local3._x = game.gameField.getX(_local2); _local3._y = game.gameField.getY(this.j) + (((0.5 - Math.random()) * elementSize) / 2); var _local4 = game.gameField.Cells[_local2][this.j]; game.gameField.prepareForRemoving(_local4); } _local2 = this.i - this.di; if (game.gameField.inField(_local2, this.j)) { var _local3 = bonuses.attachMovie("fire", ("firewall" + _local2) + this.j, bonuses.getNextHighestDepth()); _local3._x = game.gameField.getX(_local2); _local3._y = game.gameField.getY(this.j) + (((0.5 - Math.random()) * elementSize) / 2); var _local4 = game.gameField.Cells[_local2][this.j]; game.gameField.prepareForRemoving(_local4); } if (this.di == firelength) { this.removeMovieClip(); } } }; if (!bonuses[("explosion" + i) + j]) { var _local6 = bonuses.attachMovie("explosion", ("explosion" + i) + j, bonuses.getNextHighestDepth()); } else { var _local6 = bonuses[("explosion" + i) + j]; } _local6._x = this.getX(i) + (elementSize / 2); _local6._y = this.getY(j) + (elementSize / 2); _local6.gotoAndPlay("del"); _root.playSound("bonus_firewall"); }; gameFieldClass.prototype.lightningIt = function (item) { var _local5 = this.getI(item.getX()); var _local4 = this.getJ(item.getY()); if ((item.lightningItI != _local5) || (item.lightningItJ != _local4)) { item.lightningItI = _local5; item.lightningItJ = _local4; var _local6 = this.Cells[_local5][_local4]; if (!_local6.empty) { this.prepareForRemoving(_local6); } else { _local6.removeContent("cell"); } this.flamesNumber++; myItem = bonuses.attachMovie("lighting", "flame" + this.flamesNumber, thisObj.bonuses.getNextHighestDepth()); myItem._x = this.getX(_local5) + (elementSize / 2); myItem._y = this.getY(_local4) + (elementSize / 2); _root.playSound("bonus_lightning"); } }; gameFieldClass.prototype.explosionoflightning = function (i, j, upgraded) { var _local11 = this.Field.length - 2; var _local10 = this.Field[0].length - 2; var _local8; var _local9; var _local3; var _local12 = []; var _local2 = 0; if (bonuses["rocket" + _local2]) { do { _local2++; } while (bonuses["rocket" + _local2]); } _local3 = bonuses.attachMovie("lightningEffect", "rocket" + _local2, bonuses.getNextHighestDepth()); _local3._x = this.getX(i) + (elementSize / 2); _local3._y = this.getY(j) + (elementSize / 2); if (!upgraded) { var _local7 = 5; } else { var _local7 = 8; } _local8 = i + ((Math.random() - 0.5) * _local7); _local9 = j + ((Math.random() - 0.5) * _local7); _local3.setPurpose(this.getX(_local8), this.getY(_local9)); _local3.setApplyFunction(this.lightningIt, this); _local3.lightningItI = i; _local3.lightningItJ = j; if (!bonuses[("glowing" + i) + j]) { var _local6 = bonuses.attachMovie("glowing", ("glowing" + i) + j, bonuses.getNextHighestDepth()); } else { var _local6 = bonuses[("glowing" + i) + j]; } _local6._x = this.getX(i) + (elementSize / 2); _local6._y = this.getY(j) + (elementSize / 2); _local6.gotoAndPlay("del"); }; gameFieldClass.prototype.explosionofRocket = function (x, y) { var _local4 = this.getI(x); var _local3 = this.getJ(y); var _local5 = this.Cells[_local4][_local3]; if (!_local5.empty) { this.prepareForRemoving(_local5); } else { _local5.removeContent("cell"); } if (!bonuses[("explosion" + _local4) + _local3]) { var _local6 = bonuses.attachMovie("explosionOfRocket", ("explosion" + _local4) + _local3, bonuses.getNextHighestDepth()); } else { var _local6 = bonuses[("explosion" + _local4) + _local3]; } _local6.gotoAndPlay("del"); _local6._x = x; _local6._y = y; _root.playSound("bonus_bomb"); }; gameFieldClass.prototype.explosionoffireworks = function (i, j, upgraded) { var _local12 = this.Field.length - 2; var _local8 = this.Field[0].length - 2; var _local6; var _local7; var _local3; var _local14 = []; var _local5 = 0; var _local13 = bonuses.attachMovie("greenmctrans", ("bonus" + i) + j, bonuses.getNextHighestDepth()); _local13._x = this.getX(i) + (elementSize / 2); _local13._y = this.getY(j) + (elementSize / 2); if (bonuses["rocket" + _local5]) { do { _local5++; } while (bonuses["rocket" + _local5]); } if (!upgraded) { var _local9 = this.fireworksItemsNumber; } else { var _local9 = this.fireworksItemsNumber + 5; } var _local4 = _local5; while (_local4 < (_local5 + _local9)) { _local3 = bonuses.attachMovie("homingMissile", "rocket" + _local4, bonuses.getNextHighestDepth()); _local3._x = this.getX(i) + (elementSize / 2); _local3._y = this.getY(j) + (elementSize / 2); _local6 = Math.round(Math.random() * _local12) + 1; _local7 = Math.round(Math.random() * _local8) + 1; _local3.setPurpose(this.getX(_local6), this.getY(_local7)); _local3.setApplyFunction(this.explosionofRocket, this); _local4++; } _root.playSound("bonus_fireworks"); }; gameFieldClass.prototype.clonForShuffle = function (cell, cellCenter, cellTarget) { var _local4 = "jewel" + cell.jewel.itsColor; if (cell.jewel.bonusType) { _local4 = cell.jewel.bonusType; } var _local7 = ("jewel" + cell.i) + cell.j; var _local3 = bonuses.attachMovie(_local4, _local7, bonuses.getNextHighestDepth()); cell.jewel.lock = true; cell.jewel.corelationEnable = false; var _local10 = new Color(cell.jewel.itsTarget); _local10.setRGB(16777215); cell.jewel.itsTarget.alphaDecrement = 100 / (2 * CHANGE_JEWELS_TIME); cell.jewel.itsTarget.onEnterFrame = function () { this._alpha = this._alpha - this.alphaDecrement; if (this._alpha <= this.alphaDecrement) { this._alpha = 0; delete this.onEnterFrame; } }; _local3._x = cell.jewel.X; _local3._y = cell.jewel.Y; _local3.count = 0; _local3.speedX = ((-(cellCenter.i - cell.i)) * elementSize) / CHANGE_JEWELS_TIME; _local3.speedY = ((-(cellCenter.j - cell.j)) * elementSize) / CHANGE_JEWELS_TIME; _local3.targetObject = cell.jewel; _local3.targetCell2 = cellTarget; _local3.targetCell1 = cellCenter; _local3.onEnterFrame = function () { this.count++; this._x = this._x + this.speedX; this._y = this._y + this.speedY; if (this.count < CHANGE_JEWELS_TIME) { var _local2 = this.count * 10; } else { var _local2 = ((2 * CHANGE_JEWELS_TIME) - this.count) * 10; } var _local5 = new Color(this); var _local3 = -_local2; var _local4 = {ra:"100", rb:_local2, ga:"100", gb:_local3, ba:"100", bb:_local3, aa:"100", ab:"0"}; _local5.setTransform(_local4); if (this.count == CHANGE_JEWELS_TIME) { this.speedX = (((this.targetCell2.i - (2 * this.targetObject.i)) + this.targetCell1.i) * elementSize) / CHANGE_JEWELS_TIME; this.speedY = (((this.targetCell2.j - (2 * this.targetObject.j)) + this.targetCell1.j) * elementSize) / CHANGE_JEWELS_TIME; } if (this.count == (2 * CHANGE_JEWELS_TIME)) { delete this.onEnterFrame; this.targetObject.lock = false; this.targetObject.corelationEnable = true; _local5 = new Color(this.targetObject.itsTarget); _local4 = {ra:"100", rb:"0", ga:"100", gb:"0", ba:"100", bb:"0", aa:"100", ab:"0"}; _local5.setTransform(_local4); this.targetCell2.put(this.targetObject); this.removeMovieClip(); } }; }; gameFieldClass.prototype.explosionofShuffle = function (i, j, upgraded) { var _local3; var _local6; var _local12 = this.Cells; var _local15 = _local12.length - 1; var _local11; var _local7; var _local17 = _local12[i][j].jewel.itsColor; var _local14 = _local12[i][j]; var _local5 = []; var _local2; var _local4; if (!upgraded) { var _local13 = this.sqrRadiusAffect; } else { var _local13 = this.sqrRadiusAffect + 4; } _local2 = _local15; while (_local2 >= 1) { _local7 = _local12[_local2].length - 1; if ((!isNaN(_local7)) && (_local7)) { _local4 = _local7; while (_local4 >= 1) { _local3 = _local12[_local2][_local4]; _local11 = ((_local2 - i) * (_local2 - i)) + ((_local4 - j) * (_local4 - j)); if (_local11 <= _local13) { if (((_local3 && (!_local3.empty)) && (!_local3.jewel.blockType)) && (!_local3.jewel.lock)) { _local5.push(_local3); } } _local4--; } } _local2--; } var _local10 = _local5.length; _local2 = 0; while (_local2 < _local10) { _local3 = _local5[_local2]; do { _local4 = Math.round(Math.random() * (_local10 - 1)); _local6 = _local5[_local4]; } while (_local6.busy); _local6.busy = true; this.clonForShuffle(_local3, _local14, _local6); _local2++; } _local2 = 0; while (_local2 < _local10) { _local3 = _local5[_local2]; delete _local3.busy; _local2++; } var _local16 = bonuses.attachMovie("star2", ("star" + i) + j, bonuses.getNextHighestDepth()); _local16._x = this.getX(i) + (elementSize / 2); _local16._y = this.getY(j) + (elementSize / 2); this.playSound("bonus_shuffle"); }; gameFieldClass.prototype.setAttractionCenter = function (i, j, upgraded) { var _local12; var _local4; var _local6 = this.Cells; var _local10 = _local6.length - 1; var _local5; var _local3; var _local8 = false; if (!upgraded) { var _local9 = this.sqrRadiusAffect; } else { var _local9 = this.sqrRadiusAffect + 4; } do { var _local7 = enabledColors[Math.round(Math.random() * (enabledColors.length - 2)) + 1]; I = _local10; while (I >= 1) { _local3 = _local6[I].length - 1; if ((!isNaN(_local3)) && (_local3)) { J = _local3; while (J >= 1) { _local4 = _local6[I][J]; _local5 = ((I - i) * (I - i)) + ((J - j) * (J - j)); if ((_local5 <= _local9) && (_local4.jewel.itsColor == _local7)) { _local8 = _local4.jewel.setAttraction(i, j); } J--; } } I--; } } while (!_local8); var _local11 = bonuses.attachMovie("bluemctrans", ("star" + i) + j, bonuses.getNextHighestDepth()); _local11._x = this.getX(i) + (elementSize / 2); _local11._y = this.getY(j) + (elementSize / 2); _local11.count = 0; _local11._x = this.getX(i) + (elementSize / 2); _local11._y = this.getY(j) + (elementSize / 2); _local11.i = i; _local11.j = j; _local11.parentTarget = this; _local11.onEnterFrame = function () { this.count++; if (this.count == (2 * CHANGE_JEWELS_TIME)) { delete this.onEnterFrame; this.parentTarget.Cells[this.i][this.j].jewel.remove(); if (!bonuses[("explosion" + i) + j]) { this.gotoAndPlay("del"); } } }; _root.playSound("bonus_magnet"); }; gameFieldClass.prototype.openLocks = function (color, i0, j0) { var Unlocks = new Array(); var k = 0; var N; var keyTarget; var WeaponItem; var myitem; var i = 1; while (i < (this.Field.length - 1)) { var j = 1; while (j < (this.Field[i].length - 1)) { if (this.Field[i][j] != ".") { if ((this.Cells[i][j].jewel.itsColor == color) && (this.Cells[i][j].jewel.bonusType == "lock")) { k++; this.Cells[i][j].jewel.lock = false; Unlocks[k] = new Object(); Unlocks[k].n = 0; Unlocks[k].i = i; Unlocks[k].j = j; if (this.WeaponItems.length > 0) { var N = (this.WeaponItems[this.WeaponItems.length - 1].getNofTarget() + 1); } else { N = 0; } thisObj.bonuses.createEmptyMovieClip("WeaponItem" + N, thisObj.bonuses.getNextHighestDepth()); myitem = eval ("bonuses.WeaponItem" + N); myitem._x = this.getX(i0) + (elementSize / 2); myitem._y = this.getY(j0) + (elementSize / 2); keyTarget = bonuses.attachMovie("key", ("key" + i0) + j0, bonuses.getNextHighestDepth()); keyTarget._x = this.getX(i0) + (elementSize / 2); keyTarget._y = this.getY(j0) + (elementSize / 2); WeaponItem = new fallingKeyClass(); WeaponItem.setIt(i0, j0, i, j, myitem, N, this, keyTarget); this.WeaponItems.push(WeaponItem); } } j++; } i++; } var i = 1; while (i < (this.Field.length - 1)) { var j = 1; while (j < (this.Field[i].length - 1)) { if ((this.Field[i][j] != ".") && (this.Cells[i][j].empty)) { N = this.addColumnNumber(i, j); k = 1; while (k <= (Unlocks.length - 1)) { if ((j > Unlocks[k].j) && (N == Unlocks[k].i)) { Unlocks[k].n++; } k++; } } j++; } i++; } k = 1; while (k <= (Unlocks.length - 1)) { this.AddGameItemsRes[Unlocks[k].i] = Unlocks[k].n; this.Cells[Unlocks[k].i][Unlocks[k].j].jewel.lock = true; k++; } }; gameFieldClass.prototype.openLock = function (i, j, keyTarget) { var _local6 = 0; this.Cells[i][j].jewel.unlock(); this.Cells[i][j].isSelected(true); var _local5 = this.upDot(i, j); var _local2 = j; while (_local2 > _local5) { this.Cells[i][_local2].jewel.free = true; _local2--; } this.sortGameItems(); keyTarget.removeMovieClip(); }; gameFieldClass.prototype.sortGameItems = function () { var _local16 = this.GameItems.length; var _local7; var _local11 = -1000; var _local9 = -1; this.MoveItems = new Array(); var _local8 = new Array(); var _local5 = this.Cells; var MoveItems = this.MoveItems; var GameItems = this.GameItems; var _local15 = _local5.length - 1; var _local6 = _local5[1].length - 1; var _local13 = []; var _local17 = []; var _local10; var _local3; var _local2; _local3 = 1; while (_local3 <= _local15) { _local6 = _local5[_local3].length - 1; if ((!isNaN(_local6)) && (_local6)) { _local2 = 1; while (_local2 <= _local6) { _local5[_local3][_local2].jewel.ins = false; _local2++; } } _local3++; } _local3 = _local15; while (_local3 >= 1) { _local6 = _local5[_local3].length - 1; if ((!isNaN(_local6)) && (_local6)) { _local2 = _local6; while (_local2 >= 1) { cell = _local5[_local3][_local2]; if (cell.empty || (cell.jewel.ins)) { cell = _local5[_local3][_local2 - 1]; if ((cell && (!cell.jewel.lock)) && (!cell.empty)) { cell.jewel.ins = true; } else { cell = _local5[_local3 - 1][_local2 - 1]; if ((cell && (!cell.jewel.lock)) && (!cell.empty)) { cell.jewel.ins = true; } else { cell = _local5[_local3 + 1][_local2 - 1]; if ((cell && (!cell.jewel.lock)) && (!cell.empty)) { cell.jewel.ins = true; } } } } _local2--; } } _local3--; } var _local4 = 0; while (_local4 < _local16) { _local7 = GameItems[_local4]; _local3 = _local7.i; _local2 = _local7.j; if (((!_local7.removed) && (!_local7.willRemove)) && (_local7.free || (_local7.ins))) { _local8[_local8.length] = _local7; } _local4++; } if (this.throughOut) { _local4 = 0; do { _local7 = _local8[_local4]; if (((_local7.blockType || (_local7.bonusType == "lock")) || (_local7.bonusType == "key")) || (_local7.bonusType == "unmove")) { _local8.splice(_local4, 1); } else { _local4++; } } while (_local4 < _local8.length); } var _local12 = _local8.length; _local4 = 0; while (_local4 < _local12) { _local13[_local4] = _local8[_local4].Y; _local4++; } var _local14 = 0; while (_local14 < _local12) { _local4 = 0; while (_local4 < _local12) { _local10 = _local13[_local4]; if (_local10 > _local11) { _local11 = _local10; _local9 = _local4; } _local4++; } if (_local9 >= 0) { MoveItems[MoveItems.length] = _local8[_local9]; _local13[_local9] = -1000; } _local11 = -1000; _local9 = -1; _local14++; } if ((!MoveItems.length) && (this.throughOut)) { this.throughOut = false; _local3 = 1; while (_local3 <= _local15) { _local6 = _local5[_local3].length - 1; if ((!isNaN(_local6)) && (_local6)) { _local2 = 1; while (_local2 <= _local6) { _local5[_local3][_local2].throughOut = false; _local2++; } } _local3++; } } }; gameFieldClass.prototype.addGameItem = function (myColor, bonus, block, lock, Source) { var GameItem; var myitem; var color; var NofItem; if (!Source) { var N = (this.GameItems[this.GameItems.length - 1].getNofTarget() + 1); var sourceName = ("GameItem" + N); } else { var sourceName = Source; var N = 0; } thisObj.jewels.createEmptyMovieClip(sourceName, thisObj.jewels.getNextHighestDepth()); myitem = eval ("jewels." + sourceName); GameItem = new gameItemClass(); if (myColor == "?") { color = this.enabledColors[_global.Math.round(_global.Math.random() * (this.colorsNumber - 1)) + 1]; } else { color = myColor; } GameItem.setIt(myitem, color, bonus, block, lock, N, this); if (!Source) { this.GameItems.push(GameItem); } else { GameItem.itsTarget._visible = true; } return(GameItem); }; gameFieldClass.prototype.removeGameItem = function (item) { }; gameFieldClass.prototype.setPause = function () { }; gameFieldClass.prototype.inField = function (i0, j0) { var _local2 = false; if (this.Cells[i0][j0]) { _local2 = true; } return(_local2); }; gameFieldClass.prototype.fullColumn = function (number, j0) { var _local4 = 0; var _local3 = j0; var _local7 = this.Field; var _local5 = this.Cells; var _local2 = _local5[number][_local3 + 1]; if (_local2 && (!_local2.jewel.lock)) { do { _local3++; _local2 = _local5[number][_local3]; if (_local2.empty && (!_local2.located)) { _local4++; } } while (_local2 && (!_local2.jewel.lock)); } return(_local4); }; gameFieldClass.prototype.fullDownColumn = function (number, j0) { var _local4 = 0; var _local3 = j0; var _local7 = this.Field; var _local5 = this.Cells; var _local2 = _local5[number][_local3 + 1]; flength = _local7[number].length; do { _local3++; _local2 = _local5[number][_local3]; if ((_local2.empty && (_local2.throughOut)) && (_local2)) { _local4++; } } while (_local3 < flength); return(_local4); }; gameFieldClass.prototype.fullRightColumn = function (i, j) { var _local2 = true; var _local8 = this.Field; var _local6 = this.Cells; var _local7 = _local6[i][j]; if (!_local7) { _local2 = false; } if (_local7.jewel.lock) { _local2 = false; } var _local3 = _local6[i + 1][j]; if ((_local3 && (!_local3.jewel.lock)) && (!_local3.empty)) { _local2 = false; } if ((_local3.located || (_local6[i + 1][j + 1].located)) || (_local6[i + 1][j - 1].located)) { _local2 = false; } if (this.fullColumnUp(i + 1, j + 1)) { _local2 = false; } if (!this.fullColumn(i + 1, j)) { _local2 = false; } return(_local2); }; gameFieldClass.prototype.fullLeftColumn = function (i, j) { var _local2 = true; var _local8 = this.Field; var _local6 = this.Cells; var _local7 = _local6[i][j]; if (!_local7) { _local2 = false; } if (_local7.jewel.lock) { _local2 = false; } var _local5 = _local6[i - 1][j]; if ((_local5 && (!_local5.jewel.lock)) && (!_local5.empty)) { _local2 = false; } if ((_local5.located || (_local6[i - 1][j + 1].located)) || (_local6[i - 1][j - 1].located)) { _local2 = false; } if (this.fullColumnUp(i - 1, j + 1)) { _local2 = false; } if (!this.fullColumn(i - 1, j)) { _local2 = false; } return(_local2); }; gameFieldClass.prototype.getI = function (x) { return(_global.Math.floor(((x - (this.widthOfWindow / 2)) / elementSize) + (this.Field.length / 2))); }; gameFieldClass.prototype.getJ = function (y) { return(_global.Math.floor(((y - (this.heightOfWindow / 2)) / elementSize) + (this.Field[0].length / 2))); }; gameFieldClass.prototype.firstJ = function (i) { var _local4 = this.Cells[i]; var _local3 = _local4.length - 1; var _local2 = 0; if (_local3 && (!isNaN(_local3))) { do { _local2++; } while ((!_local4[_local2]) && (_local2 < _local3)); } return(_local2); }; gameFieldClass.prototype.lastJ = function (i) { var _local3 = this.Cells[i]; var _local4 = _local3.length - 1; var _local2 = _local4; if (_local4 && (!isNaN(_local4))) { do { _local2--; } while ((!_local3[_local2]) && (_local2 > 0)); } return(_local2); }; gameFieldClass.prototype.getX = function (i) { return((this.widthOfWindow / 2) + (elementSize * (i - (this.Field.length / 2)))); }; gameFieldClass.prototype.getY = function (j) { return((this.heightOfWindow / 2) + (elementSize * (j - (this.Field[0].length / 2)))); }; gameItemClass = function () { this.itsTarget = new MovieClip(); this.itsColor = 0; this.changeSpeed = 0; this.changeTimer = 0; this.fallTimer = 0; this.fallSpeed = 8; this.backVelocity = elementSize / 2; this.gameField = null; this.i = 0; this.j = 0; this.X = 0; this.Y = 0; this.purposeI = 0; this.purposeJ = 0; this.removed = false; this.free = true; this.NofTarget = 0; this.falling = true; this.bonusType = false; this.blockType = false; this.lock = false; this.block = false; this.dropSound = false; this.corelationEnable = true; this.dir = ""; this.throughOut = false; this.willRemove = false; this.newOne = true; }; gameItemClass.prototype.setIt = function (mc, color, bonusType, blockType, block, N, myGF) { var _local3; var _local2; var _local4; this.gameField = myGF; this.itsTarget = mc; if (color != "?") { this.itsColor = color; } else { this.itsColor = this.gameField.enabledColors[Math.round(Math.random() * (this.gameField.colorsNumber - 1)) + 1]; } this.bonusType = bonusType; this.blockType = blockType; this.block = block; this.lock = block; if (this.blockType || (this.bonusType && (((this.bonusType != "lock") && (this.bonusType != "key")) && (this.bonusType != "unmove")))) { this.itsColor = 0; } if (this.bonusType) { if (((this.bonusType != "any") && (this.bonusType != "key")) && (this.bonusType != "unmove")) { this.corelationEnable = false; } switch (this.bonusType) { case "lock" : this.lock = true; this.block = true; this.corelationEnable = false; _local2 = 0; _local3 = 1; break; case "key" : this.lock = true; this.block = true; _local2 = 0; _local3 = 1; break; case "unmove" : this.lock = true; this.block = true; _local2 = 0; _local3 = 1; } if (!this.lock) { _local2 = 1; _local3 = 0; } if (this.bonusType == "any") { this.itsColor = "any"; } this.itsTarget.attachMovie(this.bonusType, "bonus", _local3); this.itsTarget.bonus._x = 0; this.itsTarget.bonus._y = 0; } if (this.blockType) { _local4 = 0; _local2 = 1; this.itsTarget.attachMovie(this.blockType, "block", _local4); this.itsTarget.block._x = 0; this.itsTarget.block._y = 0; this.itsTarget.block.itsTarget = this; this.itsTarget.block.counter = 0; this.itsTarget.block.onPress = function () { this.onEnterFrame = function () { this.counter++; this.itsTarget.shake(true); if (this.counter >= 10) { delete this.onEnterFrame; this.counter = 0; this.itsTarget.setXY(this.itsTarget.X, this.itsTarget.Y); } }; }; } if (this.itsColor) { this.itsTarget.attachMovie("jewel" + this.itsColor, "jewel", _local2); this.itsTarget.jewel._x = 0; this.itsTarget.jewel._y = 0; } this.itsTarget._visible = false; this.changeSpeed = elementSize / this.gameField.changeTime; this.NofTarget = N; }; gameItemClass.prototype.setXY = function (x, y) { this.itsTarget._x = x; this.itsTarget._y = y; this.X = x; this.Y = y; this.i = this.gameField.getI(this.X); this.j = this.gameField.getJ(this.Y); }; gameItemClass.prototype.getX = function () { return(this.X); }; gameItemClass.prototype.getY = function () { return(this.Y); }; gameItemClass.prototype.getNofTarget = function () { return(this.NofTarget); }; gameItemClass.prototype.getColor = function (color) { if (!this.corelationEnable) { return(false); } if (this.bonusType == "any") { return(true); } if (this.blockType) { return(false); } if (this.itsColor == color) { return(true); } return(false); }; gameItemClass.prototype.select = function (itsselection) { }; gameItemClass.prototype.activate = function (itsselection) { this.itsTarget.jewel.active = itsselection; }; gameItemClass.prototype.setFalling = function (itsfalling) { this.falling = itsfalling; if (this.gameField.fullColumnUp(this.i, this.j) && (!this.newOne)) { if (itsfalling && (!this.throughOut)) { this.gameField.FallingInField[this.i]++; } } if (!itsfalling) { this.gameField.FallingInField[this.i]--; } }; gameItemClass.prototype.motion = function () { var _local4; var _local5; var _local6 = ""; var _local3 = this.gameField; var _local7 = _local3.Cells; _local4 = _local3.getJ(this.Y - (elementSize / 2)); _local5 = _local3.getI(this.X); var _local10 = ((this.X - _local3.getX(_local5)) - (elementSize / 2)) == 0; var _local9 = ((this.Y - _local3.getY(_local4)) - (elementSize / 2)) == 0; var _local8 = _local10 && (_local9); if (!_local8) { _local6 = this.dir; } if ((_local3.inField(_local5, _local4 + 1) || (_local3.inField(_local5, _local4))) && (!this.itsTarget._visible)) { this.itsTarget._visible = true; } if (_local8 && (_local3.inField(_local5, _local4))) { if (!_local3.throughOut) { if (_local3.fullColumn(_local5, _local4)) { _local6 = "down"; } else if (!this.blockType) { if (_local3.fullRightColumn(_local5, _local4)) { _local6 = "right"; } else if (_local3.fullLeftColumn(_local5, _local4)) { _local6 = "left"; } } } else if (_local3.fullDownColumn(_local5, _local4)) { _local6 = "down"; } if (!this.block) { switch (_local6) { case "down" : _local7[_local5][_local4 + 1].located = 1; break; case "right" : _local7[_local5 + 1][_local4 + 1].located = 1; break; case "left" : _local7[_local5 - 1][_local4 + 1].located = 1; } switch (this.dir) { case "down" : _local7[this.i][this.j + 1].located = 0; break; case "right" : _local7[this.i + 1][this.j + 1].located = 0; break; case "left" : _local7[this.i - 1][this.j + 1].located = 0; } } if ((_local6 == "left") || (_local6 == "right")) { if (_local3.fullColumnUp(_local5, _local4)) { _local3.FallingInField[_local5]--; } } this.i = _local5; this.j = _local4; } if (((_local6 != "") && (!this.lock)) || (this.throughOut)) { if (!this.falling) { this.setFalling(true); _local3.put(this, _local5, _local4, false); } } else if (this.falling) { _local3.put(this, _local5, _local4, true); if (this.dropSound) { _root.playSound("glassdrop"); this.dropSound = false; } } if (this.falling) { this.fallTimer++; } else { this.fallTimer = 0; } if (this.fallTimer >= 1) { switch (_local6) { case "right" : this.X = this.X + this.fallSpeed; break; case "left" : this.X = this.X - this.fallSpeed; } this.Y = this.Y + this.fallSpeed; this.itsTarget._x = this.X; this.itsTarget._y = this.Y; } this.dir = _local6; if (_local4 > _local3.Field[_local5].length) { this.j = _local4; this.del(); } }; gameItemClass.prototype.setThroughOut = function () { if ((((this.bonusType != "lock") && (this.bonusType != "key")) && (this.bonusType != "unmove")) && (!this.blockType)) { this.throughOut = true; this.free = true; this.itsTarget._x = this.X; this.itsTarget._y = this.Y; this.gameField.addGameItemWhenChange(this.i, this.j); } return(this.throughOut); }; gameItemClass.prototype.setAttraction = function (i, j) { if ((!this.itsColor) || (!this.corelationEnable)) { return(false); } this.lock = true; this.corelationEnable = false; var _local4 = new Color(this.itsTarget); _local4.setRGB(16777215); var _local3 = "jewel" + this.itsColor; var _local2 = ("jewel" + this.i) + this.j; var itsCopy = bonuses.attachMovie(_local3, _local2, bonuses.getNextHighestDepth()); _local4 = new Color(itsCopy); _local4.setRGB(16777215); itsCopy._x = this.X; itsCopy._y = this.Y; this.itsTarget.jewel.itsCopy = itsCopy; this.itsTarget.jewel.count = 0; this.itsTarget.jewel.speedX = ((i - this.i) * elementSize) / (2 * CHANGE_JEWELS_TIME); this.itsTarget.jewel.speedY = ((j - this.j) * elementSize) / (2 * CHANGE_JEWELS_TIME); this.itsTarget.jewel.targetObject = this; this.itsTarget.jewel.dX = 10; this.itsTarget.jewel.alphaDecrement = 100 / CHANGE_JEWELS_TIME; this.itsTarget.jewel.onEnterFrame = function () { this.count++; if (this.count > CHANGE_JEWELS_TIME) { this.itsCopy._alpha = this.itsCopy._alpha - this.alphaDecrement; this._alpha = this._alpha - this.alphaDecrement; } if (this.count <= (2 * CHANGE_JEWELS_TIME)) { this._x = this._x + this.speedX; this._y = this._y + this.speedY; this.itsCopy._x = this.targetObject.X + ((0.5 - Math.random()) * this.dX); this.itsCopy._y = this.targetObject.Y + ((0.5 - Math.random()) * this.dX); } else { delete this.onEnterFrame; this.itsCopy.removeMovieClip(); game.gameField.removeWithBlocks(this.targetObject.i, this.targetObject.j); } }; return(true); }; gameItemClass.prototype.shake = function (flag) { if (((!this.lock) && (!this.blockType)) || (flag)) { var _local3 = (1 - Math.random()) * 5; var _local2 = (1 - Math.random()) * 5; this.itsTarget._x = this.X + _local3; this.itsTarget._y = this.Y + _local2; } }; gameItemClass.prototype.blick = function () { this.itsTarget.jewel.gotoAndPlay("blick"); }; gameItemClass.prototype.del = function () { this.removed = true; this.itsTarget.jewel.removeMovieClip(); this.itsTarget.bonus.removeMovieClip(); }; gameItemClass.prototype.remove = function () { if (!this.removed) { this.removed = true; this.lock = true; this.corelationEnable = false; this.itsTarget.jewel.active = false; this.itsTarget.removeMovieClip(); var _local3; if (this.bonusType) { if (this.bonusType == "any") { _local3 = this.bonusType; } else { return(undefined); } } if ((!this.blockType) && (!this.bonusType)) { _local3 = "jewel" + this.itsColor; var _local5 = Math.round(Math.random() * 3) + 1; _root.playSound("piece" + _local5); } if (this.blockType) { this.gameField.blocksRemoved++; var _local5 = Math.round(Math.random() * 2) + 1; _root.playSound("stone" + _local5); _local3 = this.blockType; var _local4 = bonuses.attachMovie("shardsmc", ("shardsmc" + this.i) + this.j, bonuses.getNextHighestDepth()); var _local6 = makeShards.setShards(_local3, _local4, 5); _local4.shardItDown(_local6); } else { var _local4 = bonuses.attachMovie(_local3, ("shardsmc" + this.i) + this.j, bonuses.getNextHighestDepth()); _local4.onEnterFrame = function () { this.gotoAndPlay("del"); delete this.onEnterFrame; }; } _local4._x = this.X; _local4._y = this.Y; } }; gameItemClass.prototype.unlock = function () { this.itsTarget.bonus.gotoAndPlay("del"); this.bonusType = false; this.removed = false; this.lock = false; this.block = false; this.corelationEnable = true; _root.playSound("unlock"); }; gameItemClass.prototype.explosion = function () { switch (this.bonusType) { case false : this.remove(); break; case "any" : this.remove(); this.playSound("bonus_rainbowball"); break; case "shuffle" : this.remove(); this.gameField.explosionofShuffle(this.i, this.j); break; case "shuffleBig" : this.remove(); this.gameField.explosionofShuffle(this.i, this.j, true); break; case "fireworks" : this.remove(); this.gameField.explosionoffireworks(this.i, this.j); break; case "fireworksBig" : this.remove(); this.gameField.explosionoffireworks(this.i, this.j, true); break; case "bomb" : this.gameField.explosionofBomb(this.i, this.j); this.remove(); break; case "bombBig" : this.gameField.explosionofBomb(this.i, this.j, true); this.remove(); break; case "dynamite" : this.gameField.explosionofDynamite(this.i, this.j); this.remove(); break; case "dynamiteBig" : this.gameField.explosionofDynamite(this.i, this.j, true); this.remove(); break; case "firewall" : this.remove(); this.gameField.explosionofGun(this.i, this.j); break; case "firewallBig" : this.remove(); this.gameField.explosionofGun(this.i, this.j, true); break; case "lightning" : this.remove(); this.gameField.explosionoflightning(this.i, this.j); break; case "lightningBig" : this.remove(); this.gameField.explosionoflightning(this.i, this.j, true); break; case "magnet" : this.itsTarget.removeMovieClip(); this.corelationEnable = false; this.lock = true; this.gameField.setAttractionCenter(this.i, this.j); break; case "magnetBig" : this.itsTarget.removeMovieClip(); this.corelationEnable = false; this.lock = true; this.gameField.setAttractionCenter(this.i, this.j, true); break; case "key" : this.lock = true; this.block = true; _root.playSound("unlock"); this.gameField.openLocks(this.itsColor, this.i, this.j); this.remove(); break; case "unmove" : _root.playSound("unlock"); this.remove(); } }; elementOfGameFieldClass = function () { this.itsTarget = new MovieClip(); this.i = 0; this.j = 0; this.located = 0; this.jewel = null; this.gameField = null; this.explosed = false; this.empty = true; this.fill = 0; this.blickMC = null; }; elementOfGameFieldClass.prototype.setIt = function (i, j, mc, myFill, myGF) { var remnant; var myItem; this.itsTarget = mc; this.gameField = myGF; this.itsTarget.attachMovie("but", "but", 0); this.blickMC = bonuses.attachMovie("jewel_blick", ("jewel_blick" + i) + j, bonuses.getNextHighestDepth()); this.blickMC._x = this.itsTarget._x; this.blickMC._y = this.itsTarget._y; this.itsTarget.but._x = 0; this.itsTarget.but._y = 0; this.itsTarget.but.enabled = false; this.i = i; this.j = j; this.activity = false; this.itsTarget.but.itstarget = this; this.itsTarget.attachMovie("selectionborder", "sBorder", 3); this.itsTarget.sBorder._x = 0; this.itsTarget.sBorder._y = 0; this.itsTarget.sBorder._visible = false; this.empty = true; this.fill = Number(myFill); var i = 1; while (i <= this.fill) { this.itsTarget.attachMovie("fill" + i, "fill" + i, i); myItem = eval ((this.itsTarget._name + ".fill") + i); i++; } }; elementOfGameFieldClass.prototype.put = function (myJewel) { this.empty = false; this.explosed = false; this.isSelected(true); this.jewel = myJewel; this.jewel.changeTimer = 0; this.jewel.free = false; this.jewel.setFalling(false); this.jewel.newOne = false; this.jewel.itsTarget._visible = true; this.jewel.itsTarget._alpha = 100; this.located = 0; var _local3 = this.itsTarget._x; var _local2 = this.itsTarget._y; this.jewel.setXY(_local3, _local2); if (this.jewel.blockType || (this.jewel.lock)) { this.isSelected(false); } }; elementOfGameFieldClass.prototype.isSelected = function (flag) { this.itsTarget.but.enabled = flag; this.activity = flag; }; elementOfGameFieldClass.prototype.blick = function () { this.blickMC.gotoAndPlay("play"); }; elementOfGameFieldClass.prototype.setFree = function () { this.isSelected(false); this.select(false); this.jewel = null; this.empty = true; }; elementOfGameFieldClass.prototype.removeContent = function (purpose) { if (((!this.empty) || (purpose == "cell")) && (!this.explosed)) { if (!this.empty) { this.explosed = true; this.jewel.explosion(); this.isSelected(false); } if (this.fill) { var fill = eval ((("bg." + this.itsTarget._name) + ".fill") + this.fill); fill.removeMovieClip(); Source = "fillgr" + this.fill; var shardsmc = bonuses.attachMovie("shardsmc", (("shardsfill" + this.fill) + this.i) + this.j, bonuses.getNextHighestDepth()); var Shards = makeShards.setShards(Source, shardsmc, 5); shardsmc.shardItDown(Shards); shardsmc._x = this.itsTarget._x; shardsmc._y = this.itsTarget._y; var sndplus = (Math.round(Math.random()) + 1); var snd; switch (this.fill) { case 1 : snd = "weak_glass" + sndplus; break; case 2 : snd = "strong_glass" + sndplus; } _root.playSound(snd); this.fill--; if (!this.fill) { this.gameField.fillsRemoved++; } } } }; elementOfGameFieldClass.prototype.select = function (itsselection) { if ((!_root.levelNum.stay) && (_root.levelNum)) { game.beginPlay(); } if ((!game.timer.isPauseInterval()) && (game.hintOn)) { game.hintOn = false; game.gameField.removeHint(); game.timer.continueIt(); game.paused = false; } if (!game.paused) { } }; elementOfGameFieldClass.prototype.unselect = function (itsselection) { this.itsTarget.sBorder._visible = false; }; elementOfGameFieldClass.prototype.tryMove = function (dX, dY) { var _local4; if (auto) { return(undefined); } if (Math.abs(dX) > Math.abs(dY)) { dir = "horisontal"; } else { dir = "vertical"; } if ((!game.timer.isPauseInterval()) && (game.hintOn)) { game.hintOn = false; game.gameField.removeHint(); game.timer.continueIt(); game.paused = false; } if (!game.paused) { this.gameField.setSelect(this, dir); } }; elementOfGameFieldClass.prototype.activate = function (itsselection) { this.jewel.activate(itsselection); }; weaponClass = function () { this.i = 0; this.j = 0; this.i0 = 0; this.j0 = 0; this.dir = ""; this.Speed = 8; this.timeofLife = 13; this.lifeTimer = 0; this.gameField = null; this.itsTarget = null; this.gun = null; this.removed = false; }; weaponClass.prototype.setIt = function (mc, i, j, N, dir, myGun, myGF) { this.i = i; this.j = j; this.i0 = i; this.j0 = j; this.gun = myGun; this.gameField = myGF; this.iGun = this.gameField.getI(this.gun.getX()); this.jGun = this.gameField.getJ(this.gun.getY()); this.itsTarget = mc; this.itsTarget.attachMovie("fireball", "ball", 0); this.itsTarget.ball._x = 0; this.itsTarget.ball._y = 0; this.NofTarget = N; this.dir = dir; }; weaponClass.prototype.remove = function () { this.itsTarget.ball.gotoAndPlay("del"); this.removed = true; }; weaponClass.prototype.motion = function (dir) { this.lifeTimer++; if (this.lifeTimer >= this.gameField.changeTime) { var _local3 = 0; } dj = 0; switch (this.dir) { case "left" : this.itsTarget._x = this.itsTarget._x - this.Speed; var _local3 = -1; break; case "right" : this.itsTarget._x = this.itsTarget._x + this.Speed; _local3 = 1; break; case "up" : this.itsTarget._y = this.itsTarget._y - this.Speed; dj = -1; break; case "down" : this.itsTarget._y = this.itsTarget._y + this.Speed; dj = 1; } if (this.nextElementOfGameField()) { this.gameField.remove(this.i, this.j); this.gameField.Cells[this.i + _local3][this.j + dj].jewel.willRemove = true; this.gameField.Cells[this.i + (2 * _local3)][this.j + (2 * dj)].jewel.willRemove = true; } if ((((this.i < 1) || (this.i > 14)) || (this.j < 1)) || (this.j > 14)) { this.remove(); var i = this.gameField.getI(this.gun.getX()); var j = this.gameField.getJ(this.gun.getY()); this.gameField.removeContant(i, j); this.gameField.RemovedGuns[this.iGun][this.jGun] = false; _root.playSound("explosionbig"); this.gun.remove(); } }; weaponClass.prototype.nextElementOfGameField = function () { var _local2 = false; this.i = this.gameField.getI(this.itsTarget._x); this.j = this.gameField.getJ(this.itsTarget._y); if ((this.i != this.i0) or (this.j != this.j0)) { _local2 = true; } this.i0 = this.i; this.j0 = this.j; return(_local2); }; weaponClass.prototype.getNofTarget = function () { return(this.NofTarget); }; AIClass = function () { this.currentAction = ""; this.moveTapeVelocity = 5; this.velocitySign = 1; this.currentPauseTime = 0; this.pauseTime = 100; this.X = 0; this.Y = 0; this.lastX = 0; this.lastY = 0; this.progressType = ""; this.setNewPause(); }; AIClass.prototype.setNewMovieTapeMotion = function () { this.motionData = game.gameField.noMoves("auto"); var _local2 = game.gameField.Cells[this.motionData.i1][this.motionData.j1]; this.X = game.gameField.getX(this.motionData.i1) + (elementSize / 2); this.Y = game.gameField.getY(this.motionData.j1) + (elementSize / 2); this.lastX = game.gameField.getX(this.motionData.i2) + (elementSize / 2); this.lastY = game.gameField.getY(this.motionData.j2) + (elementSize / 2); if (this.motionData.i1 != this.motionData.i2) { var _local3 = "horisontal"; this.velocitySign = (this.motionData.i2 - this.motionData.i1) / Math.abs(this.motionData.i2 - this.motionData.i1); } else { var _local3 = "vertical"; this.velocitySign = (this.motionData.j2 - this.motionData.j1) / Math.abs(this.motionData.j2 - this.motionData.j1); } game.gameField.setSelect(_local2, _local3); this.progressType = "moveMovieTapeProgress"; }; AIClass.prototype.setNewPause = function () { this.currentPauseTime = 0; this.progressType = "pauseProgress"; }; AIClass.prototype.pauseProgress = function () { this.currentPauseTime++; if (this.currentPauseTime == this.pauseTime) { this.setNewMovieTapeMotion(); } }; AIClass.prototype.moveMovieTapeProgress = function () { var _local3 = this.X; var _local2 = this.Y; if (this.motionData.i1 != this.motionData.i2) { _local3 = this.X + (this.moveTapeVelocity * this.velocitySign); } else { _local2 = this.Y + (this.moveTapeVelocity * this.velocitySign); } if ((((_local3 - this.lastX) * this.velocitySign) > 0) || (((_local2 - this.lastY) * this.velocitySign) > 0)) { game.gameField.setBackMovieTape(); this.setNewPause(); } else { this.X = _local3; this.Y = _local2; game.gameField.moveMovieTape(this.X, this.Y); } if (isNaN(this.X) || (isNaN(this.Y))) { game.gameField.setBackMovieTape(); this.setNewPause(); } }; AIClass.prototype.update = function () { this[this.progressType](); }; fallingKeyClass = function () { this.i = 0; this.j = 0; this.keyTarget = null; this.jlast = 0; this.ilast = 0; this.fallSpeed = 8; this.itsTarget = null; this.gameField = null; this.NofTarget = 0; this.removed = false; }; fallingKeyClass.prototype.setIt = function (i0, j0, ilast, jlast, mc, N, myGF, keyTarget) { this.i = i0; this.j = j0; this.i0 = i0; this.j0 = j0; this.jlast = jlast; this.ilast = ilast; this.keyTarget = keyTarget; if (this.jlast <= this.j) { this.fallSpeed = -this.fallSpeed; } if (this.jlast - this.j) { this.tSpeed = (this.fallSpeed * (this.ilast - this.i)) / (this.jlast - this.j); } else { this.tSpeed = (-this.fallSpeed) * (this.ilast - this.i); this.fallSpeed = 0; } this.itsTarget = mc; this.gameField = myGF; this.itsTarget.attachMovie("keyglow", "key", 0); this.itsTarget.key._x = 0; this.itsTarget.key._y = 0; this.itsTarget._rotation = ((Math.atan(this.fallSpeed / this.tSpeed) * 180) / Math.PI) - 90; if (this.ilast >= this.i) { this.itsTarget._rotation = this.itsTarget._rotation + 180; } this.NofTarget = N; }; fallingKeyClass.prototype.motion = function () { this.itsTarget._y = this.itsTarget._y + this.fallSpeed; this.itsTarget._x = this.itsTarget._x + this.tSpeed; this.j = this.gameField.getJ(this.itsTarget._y); this.i = this.gameField.getI(this.itsTarget._x); if ((this.j == this.jlast) && (this.i == this.ilast)) { this.remove(); } }; fallingKeyClass.prototype.remove = function () { this.itsTarget.key.gotoAndPlay("del"); this.removed = true; this.gameField.openLock(this.ilast, this.jlast, this.keyTarget); }; fallingKeyClass.prototype.getNofTarget = function () { return(this.NofTarget); }; pointsPlusClass = function () { this.j = 0; this.j0 = 0; this.i = 0; this.upSpeed = 4; this.itsTarget = null; this.gameField = null; this.NofTarget = 0; this.removed = false; }; pointsPlusClass.prototype.setIt = function (i, j, mc, N, myGF) { this.i = i; this.j = j; this.j0 = j; this.itsTarget = mc; this.gameField = myGF; this.itsTarget._alpha = 100; this.NofTarget = N; }; pointsPlusClass.prototype.motion = function () { this.itsTarget._y = this.itsTarget._y - this.upSpeed; this.j = this.gameField.getJ(this.itsTarget._y); if ((this.j0 - this.j) >= 2) { this.itsTarget._alpha = this.itsTarget._alpha - 20; } if ((this.j0 - this.j) >= 3) { this.remove(); } }; pointsPlusClass.prototype.remove = function () { this.itsTarget.bonus.gotoAndPlay("del"); this.removed = true; }; pointsPlusClass.prototype.getNofTarget = function () { return(this.NofTarget); }; timerClass = function () { this.playingTime = 0; this.playingTime0 = getTimer(); this.startPauseTime = 0; this.finishPauseTime = 0; this.totalPause = 0; this.interval = 0; }; timerClass.prototype.getTotalTime = function () { this.playingTime = getTimer(); if (!this.isPause()) { var _local2 = (this.playingTime - this.playingTime0) - this.totalPause; } else { var _local2 = (this.startPauseTime - this.playingTime0) - this.totalPause; } return(_local2); }; timerClass.prototype.stopIt = function () { this.startPauseTime = getTimer(); }; timerClass.prototype.continueIt = function () { this.finishPauseTime = getTimer(); var _local2 = this.finishPauseTime - this.startPauseTime; this.totalPause = this.totalPause + _local2; }; timerClass.prototype.isPause = function () { return(this.finishPauseTime < this.startPauseTime); }; timerClass.prototype.isPauseInterval = function () { return(this.interval); }; timerClass.prototype.setPauseInterval = function (interval) { finishPauseInterval = function () { if (obj.interval) { clearInterval(obj.interval); obj.interval = 0; } }; if (this.interval) { clearInterval(this.interval); this.interval = 0; } var _local2 = setInterval(finishPauseInterval, interval); obj = this; this.interval = _local2; };
Frame 8
_quality = "high"; cursor.gotoAndStop("arrow"); trace("global"); globalmap._alpha = 100; play_b.txt = p_button; play_b._visible = true; play_but._visible = true; submitmc._visible = false; globalmap.disableAll(false); var counter = 0; var i = 0; do { i++; counter = counter + MapsLevels[i]; } while (numberOfLevel > counter); if (numberOfMap == i) { gotoAndPlay ("map"); } else if (i > 3) { globalmap.setActive(numberOfMap + 1, mapsNumber); timeToFinish(); } else { _root.playSound("location_changing"); numberOfMap = i; levelOfMap = 0; globalmap.setActive(numberOfMap, mapsNumber); } window.gotoAndStop("off"); timeToFinish = function () { play_b._visible = false; play_but._visible = false; submitmc._visible = true; globalmap["kubok" + numberOfGame].gotoAndPlay("on"); globalmap.replay._visible = true; globalmap.replay.enabled = true; globalmap.disableAll(true); globalmap.txtMC.gotoAndStop("congr"); }; replay = function () { _root.numberOfGame++; _root.hintsEnabled = false; _root.numberOfLevel = 1; _root.numberOfMap = 0; _root.cursor.gotoAndStop("arrow"); _root.playSound("click"); gotoAndPlay ("mapGlobal"); };
Frame 9
updateMouse(); play();
Frame 10
updateMouse(); gotoAndPlay ("mapGlobalrepeat");
Frame 11
_quality = "high"; cursor.gotoAndStop("arrow"); window.gotoAndStop("off"); firstTime = true; levelOfMap++; map._alpha = 0; map.gotoAndStop("map" + numberOfMap); sc = scr; play_b.txt = p_button; var N = (numberOfLevel - 1); if (!numberOfGame) { _root["doLevel" + N](); } else { EnableBonuses = ["any", "bomb", "dynamite", "firewall", "magnet", "fireworks", "shuffle", "lightning"]; }
Frame 12
updateMouse(); if (firstTime) { map._alpha = 100; firstTime = false; map.setActive(levelOfMap, MapsLevels[numberOfMap]); } play();
Frame 13
updateMouse(); gotoAndPlay ("maprepeat");
Frame 14
updateMouse(); _quality = "low"; Mouse.show(); cursor._visible = false; auto = false; game = new gameClass(numberOfLevel); game.begin(); Pause._visible = false; win._visible = false; over._visible = false; levelNum.gotoAndStop = "simple"; plusStars = ""; var i = 1; while (i <= numberOfGame) { plusStars = plusStars + "*"; i++; } levelNum.mctxt.txt = ((((level + " ") + numberOfMap) + "-") + levelOfMap) + plusStars; playMusic("gamemusic"); objects.gotoAndStop("level" + numberOfLevel); ground.gotoAndStop(bgColor);
Instance of Symbol 1133 MovieClip "bg" in Frame 14
onClipEvent (keyDown) { if (Key.getCode() == 32) { _parent.game.setPause(); } if (Key.getCode() == 70) { _parent.game.finished = true; } }
Frame 15
if (game.started) { game.update(); }
Frame 16
gotoAndPlay ("level");
Frame 17
_quality = "high"; _root.bg.gotoAndStop("space1"); play(); _root.playSound("game_complete"); sc = scr; sub = submit; playername = nam; congr = congratualations; txt12 = complete_txt1; txt22 = complete_txt2; txt32 = complete_txt3; txt42 = complete_txt4; txt52 = complete_txt5; txt62 = complete_txt6; play_b.txt = pa_button; free_b.txt = fdl_button; full_b.txt = gfv_button;
Frame 18
updateMouse();
Frame 19
nameinput.onSetFocus = function (oldFocus) { if (this.text == "Your name here") { this.text = ""; } }; updateMouse(); gotoAndPlay ("completerepeat");
Frame 20
_quality = "high"; this.playSound("game_over"); ground.gotoAndStop("bg1"); sc = scr; sub = submit; playername = nam; congr = congratualations; txt13 = complete_txt2; play_b.txt = pa_button; free_b.txt = fdl_button; full_b.txt = gfv_button;
Frame 21
_quality = "high"; updateMouse(); _root.bg.gotoAndStop("space2"); play();
Frame 22
nameinput.onSetFocus = function (oldFocus) { if (this.text == "Your name here") { this.text = ""; } }; updateMouse(); gotoAndPlay ("gameoverrepeat");
Frame 23
function setBlendHouseAnimation() { trace("setBlendHouseAnimation"); blendHouse.addAnimationToStack("m1", "blending", null); blendHouse.addAnimationToStack("m2", "blending", null); blendHouse.addAnimationToStack("m3", "blending", null); blendHouse.addAnimationToStack("m4", "blending", null); blendHouse.addAnimationToStack("m5", "blending", null); blendHouse.addAnimationToStack("m6", "blending", null); blendHouse.addAnimationToStack("m7", "blending", null); blendHouse.addAnimationToStack("m8", "blending", null); blendHouse.addAnimationToStack("m9", "blending", null); blendHouse.addAnimationToStack("m10", "blending", null); blendHouse.addAnimationToStack("m11", "blending", null); blendHouse.addAnimationToStack("m12", "blending", null); blendHouse.addAnimationToStack("m13", "blending", null); blendHouse.addAnimationToStack("m14", "blending", null); } function setUnBlendHouseAnimation() { blendHouse.addAnimationToStack("m14", "unblending", null); blendHouse.addAnimationToStack("m13", "unblending", null); blendHouse.addAnimationToStack("m12", "unblending", null); blendHouse.addAnimationToStack("m11", "unblending", null); blendHouse.addAnimationToStack("m10", "unblending", null); blendHouse.addAnimationToStack("m9", "unblending", null); blendHouse.addAnimationToStack("m8", "unblending", null); blendHouse.addAnimationToStack("m7", "unblending", null); blendHouse.addAnimationToStack("m6", "unblending", null); blendHouse.addAnimationToStack("m5", "unblending", null); blendHouse.addAnimationToStack("m4", "unblending", null); blendHouse.addAnimationToStack("m3", "unblending", null); blendHouse.addAnimationToStack("m2", "unblending", null); blendHouse.addAnimationToStack("m1", "unblending", null); } hint1_0 = "Make column or row of three|or more pieces of the same type"; hint1_1 = "To break blocks make a match near it"; hint1_2 = "Now break all blocks to complete level!"; hint3_0 = "This is a bonus!|To activate bonus make|a match near it"; hint4_0 = "To break glass make|a match over it"; hint6_0 = "This piece locked! You can not move it!"; hint7_0 = "This is a key! Make a match with key|to remove locks of the same type!"; completed = "LEVEL COMPLETE"; paused1 = "Game paused..."; paused2 = "Press space to continue"; gameover = "Time up! GAME OVER..."; p_button = "Play"; pn_button = "Play now"; pa_button = "Play again"; c_button = "Continue"; fdl_button = "Free download"; gfv_button = "Get full version"; menu_txt1 = "CLAYSIDE FULL"; menu_txt2 = "<b><p></p> - fullscreen gameplay<p></p> - over 100 levels and 2 modes<p></p> - uncover hidden Relics</b>"; menu_txt3 = "CLAYSIDE WEB"; menu_txt4 = "<b>Underwater adventures in <p></p>long-lost mysterios Atlantis</b>"; sound_txt = "sound"; music_txt = "music"; hints_txt = "Hints"; scr = "Your score:"; nam = "Your name here"; submit = "submit"; loading = "loading"; level = "LEVEL"; congratualations = "CONGRATULATIONS!"; complete_txt1 = "<b>You have completed web version <p></p>of the game BUT...<p></p>Adventure is not over yet!</b>"; complete_txt2 = "<b>Are you skilful enough to pass through the city<p></p>of Clayside and all its districts and outskirts? Download your FREE trial of <p></p>full version and find out!<p></p> - Enchances graphics and special effects<p></p> - Over 150 spectacular levels<p></p> - Over 35 reliable powerups<p></p> - Additional bonus levels<p></p> - Exciting twists to conventional matching game interfaces<p></p> - Full screen gameplay<p></p> - Unlimited playtime"; complete_txt3 = "Replay the web version on higher"; complete_txt4 = "difficulty to get higher score"; complete_txt5 = "CLAYSIDE"; complete_txt6 = "full version"; game_over = "GAME OVER"; try_full_version = "TRY FULL VERSION"; pause1_txt1 = "Full version offers the best possibilities to develop the house of your dreams<p></p>- Much more bonuses and powerups: Magnets, Rockets, Lightnings, Bombs, Fire Walls, etc...<p></p> - Different first-rate amenities for your house"; pause2_txt1 = "Full version offers you:<p></p> - Many various outskirts and districts for passing through<p></p>- New enthralling puzzles<p></p> - Art and music which pull you into the exciting setting"; _quality = "high"; ground.gotoAndStop("bg1"); try_full = try_full_version; txt1pause = complete_txt2; p1_txt2 = pause1_txt1; play_b.txt = c_button; free_b.txt = fdl_button; full_b.txt = gfv_button; animationCounter = 0; setBlendHouseAnimation();
Frame 24
updateMouse(); animationCounter++; if (animationCounter == 320) { blendHouse.blick._visible = true; blendHouse.blick.play(); setUnBlendHouseAnimation(); } if (animationCounter == 325) { blendHouse.setVisibleToAll(false); blendHouse.blick._visible = true; } if (animationCounter == 326) { animationCounter = 0; setBlendHouseAnimation(); }
Frame 25
gotoAndPlay ("levelpause2repeat");
Frame 26
_quality = "high"; try_full = try_full_version; txt1pause = complete_txt2; p2_txt2 = pause2_txt1; ground.gotoAndStop("bg1"); play_b.txt = c_button; free_b.txt = fdl_button; full_b.txt = gfv_button; updateMouse(); auto = true; game = new gameClass("DemoShuffle"); game.begin(); game.beginPlay(); AI = new AIClass();
Instance of Symbol 1133 MovieClip "bg" in Frame 26
onClipEvent (keyDown) { if (Key.getCode() == 32) { _parent.game.setPause(); } }
Frame 27
_quality = "high"; updateMouse(); if (game.started) { AI.update(); game.update(); }
Frame 28
gotoAndPlay ("levelpause1repeat");
Frame 29
_quality = "high"; ground.gotoAndStop("bg1"); try_full6 = try_full_version; txt1pause = complete_txt2; p3_txt2 = pause3_txt1; play_b.txt = c_button; free_b.txt = fdl_button; full_b.txt = gfv_button;
Frame 30
_quality = "high"; updateMouse(); play();
Frame 31
gotoAndPlay ("levelpause3repeat");
Frame 32
_quality = "high"; try_full = try_full_version; txt1pause = complete_txt2; p1_txt2 = pause2_txt1; play_b.txt = c_button; free_b.txt = fdl_button; full_b.txt = gfv_button; ground.gotoAndStop("bg1");
Frame 33
_quality = "high"; updateMouse(); play();
Frame 34
gotoAndPlay ("levelpause4repeat");
Frame 35
_root.gotoAndPlay("mapGlobal");
Frame 36
_quality = "high"; updateMouse(); play();
Frame 37
gotoAndPlay ("levelpause5repeat");
Symbol 1 MovieClip [shardsmc] Frame 1
#initclip 10 Object.registerClass("shardsmc", shardClass); #endinitclip
Symbol 2 MovieClip [flyAwayCopy] Frame 1
#initclip 8 Object.registerClass("flyAwayCopy", flyAwayCopyClass); #endinitclip
Symbol 3 MovieClip [lightningEffect] Frame 1
#initclip 9 Object.registerClass("lightningEffect", flashEffectClass); #endinitclip
Symbol 1419 MovieClip [__Packages.flyAwayCopyClass] Frame 0
class flyAwayCopyClass extends MovieClip { var onEnterFrame, _alpha, _x, _y, removeMovieClip; function flyAwayCopyClass () { super(); onEnterFrame = fly; var _local3 = new Color(this); _alpha = 0; _local3.setRGB(myColor); } function fly() { _x = _x + velocityX; _y = _y + velocityY; _alpha = _alpha + alphaDecrement; if (_alpha >= 80) { velocityY = velocityYValue; velocityX = velocityXValue; _alpha = 80; alphaDecrement = (-alphaDecrement) / 3; } if (_alpha <= 0) { die(); return(undefined); } } function setVelocity(vx, vy) { velocityXValue = vx; velocityYValue = vy; } function setColor(col) { myColor = col; } function die() { onEnterFrame = null; removeMovieClip(); } var velocityX = 0; var velocityY = 0; var velocityXValue = 0; var velocityYValue = -2; var alphaDecrement = 15; var myColor = 16777215; }
Symbol 1420 MovieClip [__Packages.homingMissileClass] Frame 0
class homingMissileClass extends MovieClip { var _x, _y, _rotation, onEnterFrame, removeMovieClip; function homingMissileClass () { super(); var _local3 = (Math.random() * 2) * Math.PI; velocity = new Object({x:0, y:0, _value:0}); velocity._value = (1 - (Math.random() / 2)) * velocityAmplitude; velocity.x = velocity._value * Math.cos(_local3); velocity.y = velocity._value * Math.sin(_local3); } function fly() { lifeTimer++; var _local3 = purposeX - _x; var _local2 = purposeY - _y; if (((Math.abs(_local3) <= (velocityAmplitude * 2)) && (Math.abs(_local2) <= (velocityAmplitude * 2))) || (lifeTime == lifeTimer)) { die(); return(undefined); } var _local5 = (_local3 * _local3) + (_local2 * _local2); var _local4 = Math.sqrt(_local5) / addVelocityValue; _local3 = _local3 / _local4; _local2 = _local2 / _local4; velocity.x = velocity.x + _local3; velocity.y = velocity.y + _local2; _local5 = (velocity.x * velocity.x) + (velocity.y * velocity.y); _local4 = Math.sqrt(_local5) / velocity._value; velocity.x = velocity.x / _local4; velocity.y = velocity.y / _local4; _x = _x + velocity.x; _y = _y + velocity.y; var _local6 = -Math.atan(velocity.x / velocity.y); if (velocity.y >= 0) { _local6 = _local6 + Math.PI; } _rotation = (_local6 * 180) / Math.PI; } function setApplyFunction(funct, obj) { applyFunction = funct; applyFunctionObj = obj; } function setPurpose(X, Y) { purposeX = X; purposeY = Y; onEnterFrame = fly; } function getX() { return(_x); } function getY() { return(_y); } function die() { applyFunctionArgums = []; applyFunctionArgums.push(_x); applyFunctionArgums.push(_y); applyFunction.apply(applyFunctionObj, applyFunctionArgums); onEnterFrame = null; removeMovieClip(); } var purposeX = 0; var purposeY = 0; var velocity = null; var velocityRnd = 0; var velocityAmplitude = 8; var addVelocityValue = 0.7; var lifeTimer = 0; var lifeTime = 100; var applyFunction = null; var applyFunctionArgums = []; var applyFunctionObj = null; }
Symbol 1421 MovieClip [__Packages.flashEffectClass] Frame 0
class flashEffectClass extends homingMissileClass { var lifeTime, applyFunctionArgums, applyFunction, applyFunctionObj, onEnterFrame, removeMovieClip; function flashEffectClass () { super(); lifeTime = 20 + Math.round(Math.random() * 30); } function fly() { super.fly(); applyFunctionArgums = []; applyFunctionArgums.push(this); applyFunction.apply(applyFunctionObj, applyFunctionArgums); } function die() { onEnterFrame = null; removeMovieClip(); } }
Symbol 1422 MovieClip [__Packages.shardClass] Frame 0
class shardClass extends MovieClip { var onEnterFrame, removeMovieClip; function shardClass () { super(); } function shardItDown(shardsArray, lTime) { var _local3; if (lTime) { lifeTime = lTime; startDisappear = lifeTime - timeOfDisappear; } Shards = new Array(); Shards = shardsArray; var _local4 = Shards.length; var _local2 = 0; while (_local2 < _local4) { _local3 = Shards[_local2]; _local3.vx = (0.5 - Math.random()) * maxVelocityX; _local3.vy = (-Math.random()) * maxVelocityY; _local3.rotationIncrement = Math.random() * rotationIncrementMax; _local2++; } onEnterFrame = update; } function update() { counter++; var _local2; var _local4 = Shards.length; var _local3 = 0; while (_local3 < _local4) { _local2 = Shards[_local3]; _local2._x = _local2._x + _local2.vx; _local2._rotation = _local2._rotation + _local2.rotationIncrement; _local2._y = (_local2._y + _local2.vy) + ((accelerationY * counter) * counter); _local2.vy = _local2.vy + accelerationY; if (counter > startDisappear) { _local2._alpha = _local2._alpha - (100 / timeOfDisappear); } _local3++; } if (counter >= lifeTime) { remove(); } } function remove() { var _local3; var _local4 = Shards.length; var _local2 = 0; while (_local2 < _local4) { _local3 = Shards[_local2]; _local3.removeMovieClip(); _local2++; } removeMovieClip(); } var Shards = []; var maxVelocityX = 8; var maxVelocityY = 7; var accelerationY = 0.12; var rotationIncrementMax = 15; var lifeTime = 18; var counter = 0; var startDisappear = 10; var timeOfDisappear = 8; }
Symbol 1423 MovieClip [__Packages.makeShardsClass] Frame 0
class makeShardsClass { function makeShardsClass () { } function setShard(Source, Name, Target, DataArray, X, Y) { if (!X) { X = 0; } if (!Y) { Y = 0; } var _local6 = Target.createEmptyMovieClip(Name, Target.getNextHighestDepth()); _local6._x = X; _local6._y = Y; var _local9 = _local6.attachMovie(Source, "texturemc", 0); var _local3 = _local6.createEmptyMovieClip("maskmc", 1); var _local5 = DataArray.length; var _local2; _local3.beginFill(0, 100); _local2 = DataArray[0]; _local3.moveTo(_local2.X, _local2.Y); var _local1 = 1; while (_local1 < _local5) { _local2 = DataArray[_local1]; _local3.lineTo(_local2.X, _local2.Y); _local1++; } _local2 = DataArray[0]; _local3.lineTo(_local2.X, _local2.Y); _local3.endFill(); _local9.setMask(_local3); return(_local6); } function setShards(Source, Target, Number, X, Y) { if (!X) { X = 0; } if (!Y) { Y = 0; } var _local10 = ((360 / Number) * Math.PI) / 180; var _local4; var _local2; var _local3 = 0; var _local6; var _local7 = []; var _local5 = 0; while (_local5 < Number) { _local4 = []; _local2 = new Object(); _local2.X = radius * Math.cos(_local3); _local2.Y = radius * Math.sin(_local3); _local4.push(_local2); _local3 = _local3 + _local10; _local2 = new Object(); _local2.X = radius * Math.cos(_local3); _local2.Y = radius * Math.sin(_local3); _local4.push(_local2); _local2 = new Object(); _local2.X = 0; _local2.Y = 0; _local4.push(_local2); _local6 = setShard(Source, "shard" + _local5, Target, _local4, X, Y); _local7.push(_local6); _local5++; } return(_local7); } function setRadiusVektorValue(Value) { radius = Value; } function setshardName(Name) { shardName = Name; } function getshardName() { return(shardName); } var radius = 100; var shardName = "shard"; }
Symbol 1424 MovieClip [__Packages.blendHouseClass] Frame 0
class blendHouseClass extends MovieClip { var _parent, _visible, _alpha, onEnterFrame; function blendHouseClass () { super(); AnimationStack = []; setVisibleToAll(false); mx.events.EventDispatcher.initialize(this); initListener(); } function setAnimationStack(stack) { AnimationStack = stack; setNextProcess(); } function addAnimationToStack(targetstr, animationProcessStr, arg) { var _local2 = this[targetstr]; var _local3 = this[animationProcessStr]; var _local4 = new Object({target:_local2, animationProcess:_local3, arg:arg}); AnimationStack.push(_local4); if (AnimationStack.length == 1) { setNextProcess(); } } function setVisibleToAll(flag) { for (var _local3 in this) { if (typeof(this[_local3]) == "movieclip") { this[_local3]._visible = flag; } } } function blending() { var _local3 = this; _local3.blendHouse = _parent; _visible = true; _alpha = 0; onEnterFrame = function () { var _local2 = 100 / this.blendHouse.pauseInFrames; this._alpha = this._alpha + _local2; if (this._alpha >= 100) { this._alpha = 100; delete this.onEnterFrame; this.blendHouse.dispatchEvent({type:"onAnimationComplete", target:this}); } }; } function unblending() { var _local3 = this; _local3.blendHouse = _parent; onEnterFrame = function () { var _local2 = -100 / this.blendHouse.pauseInFrames; this._alpha = this._alpha + _local2; if (this._alpha <= 0) { this._alpha = 0; this._visible = false; delete this.onEnterFrame; this.blendHouse.dispatchEvent({type:"onAnimationComplete", target:this}); } }; } function setNextProcess() { var _local2 = AnimationStack[0]; _local2.animationProcess.apply(_local2.target, _local2.arg); var _local3 = this; _local3.addEventListener("onAnimationComplete", _local3.animationObjectEventsListener); } function initListener() { var blendHouse = this; blendHouse.animationObjectEventsListener = new Object(); blendHouse.animationObjectEventsListener.onAnimationComplete = function (oEvent) { blendHouse.AnimationStack.splice(0, 1); if (blendHouse.AnimationStack.length) { blendHouse.setNextProcess(); } }; } var pauseInFrames = 10; var AnimationStack = []; var animationObjectEventsListener = new Object(); }
Symbol 1425 MovieClip [__Packages.mx.events.EventDispatcher] Frame 0
class mx.events.EventDispatcher { function EventDispatcher () { } static function _removeEventListener(queue, event, handler) { if (queue != undefined) { var _local4 = queue.length; var _local1; _local1 = 0; while (_local1 < _local4) { var _local2 = queue[_local1]; if (_local2 == handler) { queue.splice(_local1, 1); return(undefined); } _local1++; } } } static function initialize(object) { if (_fEventDispatcher == undefined) { _fEventDispatcher = new mx.events.EventDispatcher(); } object.addEventListener = _fEventDispatcher.addEventListener; object.removeEventListener = _fEventDispatcher.removeEventListener; object.dispatchEvent = _fEventDispatcher.dispatchEvent; object.dispatchQueue = _fEventDispatcher.dispatchQueue; } function dispatchQueue(queueObj, eventObj) { var _local7 = "__q_" + eventObj.type; var _local4 = queueObj[_local7]; if (_local4 != undefined) { var _local5; for (_local5 in _local4) { var _local1 = _local4[_local5]; var _local3 = typeof(_local1); if ((_local3 == "object") || (_local3 == "movieclip")) { if (_local1.handleEvent != undefined) { _local1.handleEvent(eventObj); } if (_local1[eventObj.type] != undefined) { if (exceptions[eventObj.type] == undefined) { _local1[eventObj.type](eventObj); } } } else { _local1.apply(queueObj, [eventObj]); } } } } function dispatchEvent(eventObj) { if (eventObj.target == undefined) { eventObj.target = this; } this[eventObj.type + "Handler"](eventObj); dispatchQueue(this, eventObj); } function addEventListener(event, handler) { var _local3 = "__q_" + event; if (this[_local3] == undefined) { this[_local3] = new Array(); } _global.ASSetPropFlags(this, _local3, 1); _removeEventListener(this[_local3], event, handler); this[_local3].push(handler); } function removeEventListener(event, handler) { var _local2 = "__q_" + event; _removeEventListener(this[_local2], event, handler); } static var _fEventDispatcher = undefined; static var exceptions = {move:1, draw:1, load:1}; }
Symbol 37 MovieClip Frame 1
stop();
Symbol 37 MovieClip Frame 2
stop();
Symbol 37 MovieClip Frame 3
stop();
Symbol 37 MovieClip Frame 4
stop();
Symbol 53 MovieClip Frame 1
stop();
Symbol 53 MovieClip Frame 2
stop();
Symbol 55 Button
on (rollOver) { play_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { play_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.cursor.gotoAndPlay("arrow"); _root.playSound("click"); _root.counter = 0; _root.gotoAndPlay("play"); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 56 Button
on (rollOver) { free_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { free_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 66 Button
on (rollOver) { _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.playSound("click"); getURL (_root.moreGamesURL, "_blank"); }
Symbol 70 MovieClip Frame 1
stop();
Symbol 70 MovieClip Frame 2
play();
Symbol 74 MovieClip Frame 1
stop();
Symbol 74 MovieClip Frame 2
stop();
Symbol 76 Button
on (rollOver) { _root.cursor.gotoAndPlay("hand"); } on (rollOut) { _root.cursor.gotoAndPlay("arrow"); } on (release) { if ((_root.soundEnabled = !_root.soundEnabled)) { signsound.gotoAndPlay("on"); } else { signsound.gotoAndPlay("off"); } }
Symbol 80 MovieClip Frame 1
stop();
Symbol 80 MovieClip Frame 2
stop();
Symbol 81 Button
on (rollOver) { _root.cursor.gotoAndPlay("hand"); } on (rollOut) { _root.cursor.gotoAndPlay("arrow"); } on (release) { if ((_root.musicEnabled = !_root.musicEnabled)) { playMusic("menumusic"); signmusic.gotoAndPlay("on"); } else { stopAllSounds(); signmusic.gotoAndPlay("off"); } }
Symbol 84 MovieClip Frame 1
stop();
Symbol 84 MovieClip Frame 2
stop();
Symbol 85 Button
on (rollOver) { _root.cursor.gotoAndPlay("hand"); } on (rollOut) { _root.cursor.gotoAndPlay("arrow"); } on (release) { if ((_root.hintsEnabled = !_root.hintsEnabled)) { hintsMC.gotoAndPlay("on"); } else { hintsMC.gotoAndPlay("off"); } }
Symbol 90 MovieClip Frame 1
dscale = 10; away = function () { onEnterFrame = function () { this._xscale = this._xscale + dscale; this._yscale = this._yscale + dscale; this._alpha = this._alpha - dscale; if (this._alpha <= 0) { this._visible = false; onEnterFrame = null; _root.gotoAndPlay("play"); } }; };
Symbol 131 MovieClip Frame 1
stop();
Symbol 131 MovieClip Frame 5
play();
Symbol 131 MovieClip Frame 6
stop();
Symbol 131 MovieClip Frame 7
play();
Symbol 131 MovieClip Frame 8
stop();
Symbol 131 MovieClip Frame 9
play();
Symbol 131 MovieClip Frame 10
stop();
Symbol 131 MovieClip Frame 11
play();
Symbol 131 MovieClip Frame 12
stop();
Symbol 131 MovieClip Frame 13
play();
Symbol 131 MovieClip Frame 14
stop();
Symbol 131 MovieClip Frame 15
play();
Symbol 131 MovieClip Frame 16
stop();
Symbol 131 MovieClip Frame 17
play();
Symbol 131 MovieClip Frame 18
stop();
Symbol 131 MovieClip Frame 19
play();
Symbol 131 MovieClip Frame 20
stop();
Symbol 131 MovieClip Frame 21
play();
Symbol 131 MovieClip Frame 22
stop();
Symbol 131 MovieClip Frame 23
play();
Symbol 131 MovieClip Frame 24
stop();
Symbol 131 MovieClip Frame 25
play();
Symbol 131 MovieClip Frame 26
stop();
Symbol 131 MovieClip Frame 27
play();
Symbol 131 MovieClip Frame 28
stop();
Symbol 131 MovieClip Frame 29
play();
Symbol 131 MovieClip Frame 30
stop();
Symbol 131 MovieClip Frame 31
play();
Symbol 131 MovieClip Frame 32
stop();
Symbol 131 MovieClip Frame 33
play();
Symbol 131 MovieClip Frame 34
stop();
Symbol 131 MovieClip Frame 35
play();
Symbol 131 MovieClip Frame 36
stop();
Symbol 131 MovieClip Frame 37
play();
Symbol 131 MovieClip Frame 38
stop();
Symbol 131 MovieClip Frame 39
play();
Symbol 131 MovieClip Frame 40
stop();
Symbol 131 MovieClip Frame 41
play();
Symbol 131 MovieClip Frame 42
stop();
Symbol 131 MovieClip Frame 45
play();
Symbol 131 MovieClip Frame 46
stop();
Symbol 131 MovieClip Frame 47
play();
Symbol 131 MovieClip Frame 48
stop();
Symbol 131 MovieClip Frame 49
play();
Symbol 131 MovieClip Frame 50
stop();
Symbol 131 MovieClip Frame 51
play();
Symbol 131 MovieClip Frame 52
stop();
Symbol 131 MovieClip Frame 53
play();
Symbol 131 MovieClip Frame 54
stop();
Symbol 131 MovieClip Frame 55
play();
Symbol 131 MovieClip Frame 56
stop();
Symbol 131 MovieClip Frame 57
play();
Symbol 131 MovieClip Frame 58
stop();
Symbol 131 MovieClip Frame 59
play();
Symbol 131 MovieClip Frame 60
stop();
Symbol 131 MovieClip Frame 61
play();
Symbol 131 MovieClip Frame 62
stop();
Symbol 131 MovieClip Frame 63
play();
Symbol 131 MovieClip Frame 64
stop();
Symbol 131 MovieClip Frame 65
play();
Symbol 131 MovieClip Frame 66
stop();
Symbol 131 MovieClip Frame 67
play();
Symbol 131 MovieClip Frame 68
stop();
Symbol 131 MovieClip Frame 69
play();
Symbol 131 MovieClip Frame 70
stop();
Symbol 131 MovieClip Frame 71
play();
Symbol 131 MovieClip Frame 72
stop();
Symbol 131 MovieClip Frame 73
play();
Symbol 131 MovieClip Frame 74
stop();
Symbol 131 MovieClip Frame 75
play();
Symbol 131 MovieClip Frame 76
stop();
Symbol 131 MovieClip Frame 77
play();
Symbol 131 MovieClip Frame 78
stop();
Symbol 131 MovieClip Frame 79
play();
Symbol 131 MovieClip Frame 80
stop();
Symbol 131 MovieClip Frame 81
play();
Symbol 131 MovieClip Frame 82
stop();
Symbol 131 MovieClip Frame 83
play();
Symbol 131 MovieClip Frame 84
stop();
Symbol 131 MovieClip Frame 110
play();
Symbol 131 MovieClip Frame 113
stop();
Symbol 131 MovieClip Frame 114
play();
Symbol 131 MovieClip Frame 117
stop();
Symbol 145 MovieClip Frame 14
stop();
Symbol 148 MovieClip Frame 10
stop();
Symbol 149 MovieClip [jewel3] Frame 1
stop();
Symbol 149 MovieClip [jewel3] Frame 2
blur.gotoAndPlay(1);
Symbol 149 MovieClip [jewel3] Frame 31
gotoAndStop (1);
Symbol 149 MovieClip [jewel3] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 149 MovieClip [jewel3] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 149 MovieClip [jewel3] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 160 MovieClip [jewel4] Frame 1
stop();
Symbol 160 MovieClip [jewel4] Frame 2
blur.gotoAndPlay(1);
Symbol 160 MovieClip [jewel4] Frame 31
gotoAndStop (1);
Symbol 160 MovieClip [jewel4] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 160 MovieClip [jewel4] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 160 MovieClip [jewel4] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 170 MovieClip [jewel5] Frame 1
stop();
Symbol 170 MovieClip [jewel5] Frame 2
blur.gotoAndPlay(1);
Symbol 170 MovieClip [jewel5] Frame 31
gotoAndStop (1);
Symbol 170 MovieClip [jewel5] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 170 MovieClip [jewel5] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 170 MovieClip [jewel5] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 180 MovieClip [jewel6] Frame 1
stop();
Symbol 180 MovieClip [jewel6] Frame 2
blur.gotoAndPlay(1);
Symbol 180 MovieClip [jewel6] Frame 31
gotoAndStop (1);
Symbol 180 MovieClip [jewel6] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 180 MovieClip [jewel6] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 180 MovieClip [jewel6] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 190 MovieClip [jewel7] Frame 1
stop();
Symbol 190 MovieClip [jewel7] Frame 2
blur.gotoAndPlay(1);
Symbol 190 MovieClip [jewel7] Frame 31
gotoAndStop (1);
Symbol 190 MovieClip [jewel7] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 190 MovieClip [jewel7] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 190 MovieClip [jewel7] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 201 MovieClip [jewel8] Frame 1
stop();
Symbol 201 MovieClip [jewel8] Frame 2
blur.gotoAndPlay(1);
Symbol 201 MovieClip [jewel8] Frame 31
gotoAndStop (1);
Symbol 201 MovieClip [jewel8] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 201 MovieClip [jewel8] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 201 MovieClip [jewel8] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 211 MovieClip [jewel1] Frame 1
stop();
Symbol 211 MovieClip [jewel1] Frame 2
blur.gotoAndPlay(1);
Symbol 211 MovieClip [jewel1] Frame 31
gotoAndStop (1);
Symbol 211 MovieClip [jewel1] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 211 MovieClip [jewel1] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 211 MovieClip [jewel1] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 221 MovieClip [jewel2] Frame 1
stop();
Symbol 221 MovieClip [jewel2] Frame 2
blur.gotoAndPlay(1);
Symbol 221 MovieClip [jewel2] Frame 31
gotoAndStop (1);
Symbol 221 MovieClip [jewel2] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 221 MovieClip [jewel2] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 221 MovieClip [jewel2] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 230 MovieClip [border-bottom] Frame 1
stop();
Symbol 230 MovieClip [border-bottom] Frame 2
stop();
Symbol 230 MovieClip [border-bottom] Frame 3
stop();
Symbol 230 MovieClip [border-bottom] Frame 4
stop();
Symbol 235 MovieClip [border-right] Frame 1
stop();
Symbol 235 MovieClip [border-right] Frame 2
stop();
Symbol 235 MovieClip [border-right] Frame 3
stop();
Symbol 235 MovieClip [border-right] Frame 4
stop();
Symbol 240 MovieClip [border-left] Frame 1
stop();
Symbol 240 MovieClip [border-left] Frame 2
stop();
Symbol 240 MovieClip [border-left] Frame 3
stop();
Symbol 240 MovieClip [border-left] Frame 4
stop();
Symbol 245 MovieClip [border-up] Frame 1
stop();
Symbol 245 MovieClip [border-up] Frame 2
stop();
Symbol 245 MovieClip [border-up] Frame 3
stop();
Symbol 245 MovieClip [border-up] Frame 4
stop();
Symbol 250 MovieClip [jewel_blick] Frame 1
stop();
Symbol 250 MovieClip [jewel_blick] Frame 2
play();
Symbol 251 MovieClip [but] Frame 1
thisObj = this; actionTrue = false; onPress = function () { X0 = _root._xmouse; Y0 = _root._ymouse; counter = 0; onEnterFrame = function () { counter++; X = _root._xmouse; Y = _root._ymouse; dX = X - X0; dY = Y - Y0; if ((Math.abs(dY) > 5) || ((Math.abs(dX) > 5) && (counter > 5))) { itstarget.tryMove(dX, dY); actionTrue = true; delete onEnterFrame; } }; }; onRollOver = function () { }; onRollOut = function () { }; onReleaseOutside = function () { delete onEnterFrame; if (actionTrue) { actionTrue = false; _root.game.gameField.setBackMovieTape(); } }; onRelease = function () { delete onEnterFrame; if (actionTrue) { actionTrue = false; _root.game.gameField.setBackMovieTape(); } }; activate = function () { blick.gotoAndPlay("play"); };
Symbol 258 MovieClip Frame 1
dr = 0.5; dscale = 0.2; left._xscale = 80; left._yscale = 80; right._xscale = 80; right._yscale = 80;
Symbol 258 MovieClip Frame 2
left._rotation = left._rotation + dr; right._rotation = right._rotation - dr; xscale = (left._xscale = left._xscale - dscale); left._yscale = left._yscale - dscale; right._xscale = right._xscale - dscale; right._yscale = right._yscale - dscale; if ((xscale < 80) || (xscale > 100)) { dscale = -dscale; }
Symbol 258 MovieClip Frame 3
gotoAndPlay ("continue");
Symbol 258 MovieClip Frame 4
stop();
Symbol 265 MovieClip [bomb] Frame 1
stop();
Symbol 265 MovieClip [bomb] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } NPieces = 10; vmax = 15; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { piece = this.attachMovie("starcolored1", "piece" + i, this.getNextHighestDepth()); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = (0.75 - (Math.random() / 4)) * 100; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } this.onEnterFrame = function () { counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 9) { piece._alpha = piece._alpha - 20; } i++; } if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); } };
Symbol 265 MovieClip [bomb] Frame 16
stop();
Symbol 269 MovieClip [dynamite] Frame 1
stop();
Symbol 269 MovieClip [dynamite] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 269 MovieClip [dynamite] Frame 16
removeMovieClip(this);
Symbol 273 MovieClip [firewall] Frame 1
stop();
Symbol 273 MovieClip [firewall] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 273 MovieClip [firewall] Frame 15
stop();
Symbol 277 MovieClip [flame] Frame 16
this.removeMovieClip();
Symbol 281 MovieClip [fill2] Frame 1
stop();
Symbol 281 MovieClip [fill2] Frame 2
NPieces = 3; vmax = 10; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; }
Symbol 281 MovieClip [fill2] Frame 3
i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; piece._alpha = piece._alpha - 5; i++; }
Symbol 281 MovieClip [fill2] Frame 4
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 285 MovieClip [fill1] Frame 1
stop();
Symbol 285 MovieClip [fill1] Frame 2
vmax = 10; vx = new Array(); vy = new Array(); NPieces = Shards.length; i = 0; while (i < NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; }
Symbol 285 MovieClip [fill1] Frame 3
i = 0; while (i < NPieces) { piece = Shards[i]; piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; piece._alpha = piece._alpha - 5; i++; }
Symbol 285 MovieClip [fill1] Frame 4
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 294 MovieClip Frame 30
Symbol 294 MovieClip Frame 89
gotoAndPlay ("play");
Symbol 295 MovieClip [key] Frame 1
stop();
Symbol 295 MovieClip [key] Frame 2
stop();
Symbol 295 MovieClip [key] Frame 6
removeMovieClip(this); stop();
Symbol 302 MovieClip [lock] Frame 1
stop();
Symbol 302 MovieClip [lock] Frame 9
stop(); removeMovieClip(this);
Symbol 305 MovieClip [keyglow] Frame 1
stop();
Symbol 305 MovieClip [keyglow] Frame 2
removeMovieClip(this); stop();
Symbol 308 MovieClip [chain2] Frame 1
stop();
Symbol 308 MovieClip [chain2] Frame 2
removeMovieClip(this); stop();
Symbol 311 MovieClip [chain3] Frame 1
stop();
Symbol 311 MovieClip [chain3] Frame 2
removeMovieClip(this); stop();
Symbol 314 MovieClip [chain4] Frame 1
stop();
Symbol 314 MovieClip [chain4] Frame 2
removeMovieClip(this); stop();
Symbol 317 MovieClip [chain5] Frame 1
stop();
Symbol 317 MovieClip [chain5] Frame 2
removeMovieClip(this); stop();
Symbol 320 MovieClip [chain6] Frame 1
stop();
Symbol 320 MovieClip [chain6] Frame 2
removeMovieClip(this); stop();
Symbol 323 MovieClip [chain7] Frame 1
stop();
Symbol 323 MovieClip [chain7] Frame 2
removeMovieClip(this); stop();
Symbol 326 MovieClip [chain8] Frame 1
stop();
Symbol 326 MovieClip [chain8] Frame 2
removeMovieClip(this); stop();
Symbol 329 MovieClip [chain9] Frame 1
stop();
Symbol 329 MovieClip [chain9] Frame 2
removeMovieClip(this); stop();
Symbol 332 MovieClip [chain10] Frame 1
stop();
Symbol 332 MovieClip [chain10] Frame 2
removeMovieClip(this); stop();
Symbol 340 MovieClip Frame 1
var reload = 60; var reloadupgraded = 30; var respawn = 120; stop();
Symbol 340 MovieClip Frame 2
stop();
Symbol 340 MovieClip Frame 3
stop();
Symbol 340 MovieClip Frame 4
play();
Symbol 340 MovieClip Frame 5
gotoAndStop ("arrow");
Symbol 340 MovieClip Frame 6
play();
Symbol 340 MovieClip Frame 7
gotoAndStop ("arrow");
Symbol 340 MovieClip Frame 8
play();
Symbol 340 MovieClip Frame 9
gotoAndStop ("arrow");
Symbol 340 MovieClip Frame 10
play();
Symbol 340 MovieClip Frame 11
gotoAndStop ("arrow");
Symbol 340 MovieClip Frame 12
play();
Symbol 340 MovieClip Frame 13
gotoAndStop ("arrow");
Symbol 340 MovieClip Frame 14
stop();
Symbol 343 MovieClip [hint-circle] Frame 1
function update() { _alpha = (_alpha + alphaDecrement); if (_alpha >= 100) { delete onEnterFrame; } } dL = 10; H = part2._height; alphaDecrement = 10; _alpha = 0; onEnterFrame = update; stop();
Symbol 343 MovieClip [hint-circle] Frame 2
stop(); alphaDecrement = 10; onEnterFrame = function () { _alpha = (_alpha - alphaDecrement); if (_alpha <= 0) { delete onEnterFrame; this.removeMovieClip(); } };
Symbol 343 MovieClip [hint-circle] Frame 3
circle._alpha = 0; onEnterFrame = function () { circle._alpha = circle._alpha + 10; };
Symbol 343 MovieClip [hint-circle] Frame 11
delete onEnterFrame; stop();
Symbol 343 MovieClip [hint-circle] Frame 31
removeMovieClip(this);
Symbol 346 MovieClip [hint-arrows] Frame 11
if (!del) { stop(); i = 0; onEnterFrame = function () { i++; if (del && (i > 1)) { delete onEnterFrame; gotoAndPlay ("del"); } }; }
Symbol 346 MovieClip [hint-arrows] Frame 31
this.removeMovieClip();
Symbol 350 MovieClip [hint-text] Frame 1
bg._alpha = 0; mctxt._alpha = 0; onEnterFrame = function () { bg._alpha = bg._alpha + 10; mctxt._alpha = mctxt._alpha + 10; };
Symbol 350 MovieClip [hint-text] Frame 11
delete onEnterFrame; stop();
Symbol 350 MovieClip [hint-text] Frame 12
onEnterFrame = function () { bg._alpha = bg._alpha - 10; mctxt._alpha = mctxt._alpha - 10; };
Symbol 350 MovieClip [hint-text] Frame 21
delete onEnterFrame; removeMovieClip(this);
Symbol 353 MovieClip [homingMissile] Frame 1
#initclip 11 Object.registerClass("homingMissile", homingMissileClass); #endinitclip
Symbol 354 MovieClip [explosion] Frame 1
stop();
Symbol 354 MovieClip [explosion] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } play(); NPieces = 20; vmax = 15; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { n = Math.round(Math.random()) + 1; piece = this.attachMovie("starcolored" + n, "piece" + i, this.getNextHighestDepth()); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = Math.random() * 50; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } this.onEnterFrame = function () { counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 9) { piece._alpha = piece._alpha - 20; } i++; } if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); } };
Symbol 354 MovieClip [explosion] Frame 16
stop();
Symbol 358 MovieClip [shuffle] Frame 1
stop();
Symbol 358 MovieClip [shuffle] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 358 MovieClip [shuffle] Frame 16
removeMovieClip(this);
Symbol 362 MovieClip [fireworks] Frame 1
stop();
Symbol 362 MovieClip [fireworks] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 362 MovieClip [fireworks] Frame 16
removeMovieClip(this);
Symbol 366 MovieClip [fire] Frame 15
removeMovieClip(this);
Symbol 380 MovieClip [lighting] Frame 9
this.removeMovieClip();
Symbol 384 MovieClip [lightning] Frame 1
stop();
Symbol 384 MovieClip [lightning] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 384 MovieClip [lightning] Frame 16
removeMovieClip(this);
Symbol 394 MovieClip [jewel9] Frame 1
stop();
Symbol 394 MovieClip [jewel9] Frame 2
blur.gotoAndPlay(1);
Symbol 394 MovieClip [jewel9] Frame 31
gotoAndStop (1);
Symbol 394 MovieClip [jewel9] Frame 32
NPieces = 3; NShards = 4; vmax = 10; counter = 0; vx = new Array(); vy = new Array(); i = 1; while (i <= NPieces) { vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } bum.gotoAndPlay(1);
Symbol 394 MovieClip [jewel9] Frame 33
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 7) { piece._alpha = piece._alpha - 25; } i++; }
Symbol 394 MovieClip [jewel9] Frame 34
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 397 MovieClip [any] Frame 1
stop(); if (active) { play(); }
Symbol 397 MovieClip [any] Frame 21
gotoAndPlay (1);
Symbol 397 MovieClip [any] Frame 22
NPieces = 10; vmax = 15; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { n = Math.round((Math.random() * 4) + 1); piece = this.attachMovie("starcolored" + n, "piece" + i, this.getNextHighestDepth()); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = (0.75 - (Math.random() / 4)) * 100; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } bum.gotoAndPlay(1);
Symbol 397 MovieClip [any] Frame 23
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 9) { piece._alpha = piece._alpha - 20; } i++; }
Symbol 397 MovieClip [any] Frame 24
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 403 MovieClip [magnet] Frame 1
stop();
Symbol 403 MovieClip [magnet] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 403 MovieClip [magnet] Frame 16
removeMovieClip(this);
Symbol 716 MovieClip [hintarrow] Frame 1
function setLength(L) { onEnterFrame = update; if (L < 0) { part2._y = 5; part3._y = 14.5; return(undefined); } Length = L; part2._height = Length - 10; part3._y = (part2._y + Length) - 15; } function update() { _alpha = (_alpha + alphaDecrement); if (_alpha >= 100) { delete onEnterFrame; } } dL = 10; H = part2._height; alphaDecrement = 10; _alpha = 0; stop();
Symbol 716 MovieClip [hintarrow] Frame 2
stop(); alphaDecrement = 10; onEnterFrame = function () { _alpha = (_alpha - alphaDecrement); if (_alpha <= 0) { delete onEnterFrame; this.removeMovieClip(); } };
Symbol 719 MovieClip [hintarrowh] Frame 1
function setLength(L) { onEnterFrame = update; if (L < 0) { part2._x = 5; part3._x = 14.5; return(undefined); } Length = L; part2._width = Length - 10; part3._x = (part2._x + Length) - 15; } function update() { _alpha = (_alpha + alphaDecrement); if (_alpha >= 100) { delete onEnterFrame; } } _alpha = 0; dL = 10; alphaDecrement = 5; stop();
Symbol 719 MovieClip [hintarrowh] Frame 2
stop(); alphaDecrement = 5; onEnterFrame = function () { _alpha = (_alpha - alphaDecrement); if (_alpha <= 0) { delete onEnterFrame; this.removeMovieClip(); } };
Symbol 723 MovieClip [star2] Frame 30
this.removeMovieClip();
Symbol 725 MovieClip [glowing] Frame 1
stop();
Symbol 725 MovieClip [glowing] Frame 2
play();
Symbol 725 MovieClip [glowing] Frame 9
this.removeMovieClip();
Symbol 742 MovieClip [whitemc] Frame 20
stop(); removeMovieClip(this);
Symbol 743 MovieClip [bonusapply] Frame 1
NPieces = 10; vmax = 12; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { piece = this.attachMovie("star10", "piece" + i, this.getNextHighestDepth()); my_color = new Color(piece); myColorTransform = new Object(); rb = Math.random() * 250; gb = Math.random() * 250; bb = Math.random() * 250; myColorTransform = {ra:"60", rb:rb, ga:"60", gb:gb, ba:"60", bb:bb, aa:"100", ab:"0"}; my_color.setTransform(myColorTransform); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = (0.75 - (Math.random() / 2)) * 100; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; }
Symbol 743 MovieClip [bonusapply] Frame 2
counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 8) { piece._alpha = piece._alpha - 10; } i++; }
Symbol 743 MovieClip [bonusapply] Frame 3
if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); }
Symbol 749 MovieClip [star3mctrans] Frame 10
gotoAndPlay ("play");
Symbol 749 MovieClip [star3mctrans] Frame 17
this.removeMovieClip(); stop();
Symbol 759 MovieClip [gradient] Frame 10
stop();
Symbol 759 MovieClip [gradient] Frame 11
play();
Symbol 759 MovieClip [gradient] Frame 20
this.removeMovieClip(); stop();
Symbol 762 MovieClip [bluemctrans] Frame 30
stop();
Symbol 762 MovieClip [bluemctrans] Frame 31
this.removeMovieClip(); stop();
Symbol 765 MovieClip [greenmctrans] Frame 21
this.removeMovieClip(); stop();
Symbol 799 MovieClip [explosionOfDynamite] Frame 1
stop();
Symbol 799 MovieClip [explosionOfDynamite] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } play(); NPieces = 10; vmax = 15; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { piece = this.attachMovie("fire", "piece" + i, this.getNextHighestDepth()); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = (0.75 - (Math.random() / 4)) * 100; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } this.onEnterFrame = function () { counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 9) { piece._alpha = piece._alpha - 20; } i++; } if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); } };
Symbol 799 MovieClip [explosionOfDynamite] Frame 16
stop();
Symbol 800 MovieClip [explosionOfRocket] Frame 1
stop();
Symbol 800 MovieClip [explosionOfRocket] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } play(); NPieces = 20; vmax = 15; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { n = Math.round(Math.random()) + 1; piece = this.attachMovie("starcolored" + n, "piece" + i, this.getNextHighestDepth()); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = Math.random() * 50; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } this.onEnterFrame = function () { counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 9) { piece._alpha = piece._alpha - 20; } i++; } if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); } };
Symbol 800 MovieClip [explosionOfRocket] Frame 16
stop();
Symbol 940 MovieClip [hintcircle] Frame 1
dscale = 10;
Symbol 940 MovieClip [hintcircle] Frame 2
this._rotation = this._rotation + 5; this._xscale = this._xscale + dscale; this._yscale = this._yscale + dscale; this._alpha = this._alpha - dscale; if (this._alpha <= 0) { dscale = -dscale; this._alpha = 0; this._xscale = 200; this._yscale = 200; } if (this._alpha >= 100) { dscale = -dscale; this._alpha = 100; this._xscale = 100; this._yscale = 100; }
Symbol 940 MovieClip [hintcircle] Frame 3
gotoAndPlay (2);
Symbol 940 MovieClip [hintcircle] Frame 4
this._alpha = this._alpha - 10; if (this._alpha <= 0) { this.removeMovieClip(); }
Symbol 940 MovieClip [hintcircle] Frame 5
gotoAndPlay ("del");
Symbol 943 MovieClip [bombBig] Frame 1
stop();
Symbol 943 MovieClip [bombBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; } NPieces = 10; vmax = 15; counter = 0; vx = new Array(); vy = new Array(); Pieces = new Array(); i = 1; while (i <= NPieces) { piece = this.attachMovie("starcolored1", "piece" + i, this.getNextHighestDepth()); i++; } i = 1; while (i <= NPieces) { piece = eval ("piece" + i); Pieces.push(piece); scale = (0.75 - (Math.random() / 4)) * 100; piece._xscale = scale; piece._yscale = scale; vx[i] = (0.5 - Math.random()) * vmax; vy[i] = (0.5 - Math.random()) * vmax; i++; } this.onEnterFrame = function () { counter++; i = 1; while (i <= NPieces) { piece = eval ("piece" + i); piece._x = piece._x + vx[i]; piece._y = piece._y + vy[i]; if (counter > 9) { piece._alpha = piece._alpha - 20; } i++; } if (piece._alpha > 0) { gotoAndPlay ("next"); } else { this.removeMovieClip(); } };
Symbol 943 MovieClip [bombBig] Frame 16
stop();
Symbol 946 MovieClip [dynamiteBig] Frame 1
stop();
Symbol 946 MovieClip [dynamiteBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 946 MovieClip [dynamiteBig] Frame 16
removeMovieClip(this);
Symbol 949 MovieClip [firewallBig] Frame 1
stop();
Symbol 949 MovieClip [firewallBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 949 MovieClip [firewallBig] Frame 15
stop();
Symbol 952 MovieClip [lightningBig] Frame 1
stop();
Symbol 952 MovieClip [lightningBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 952 MovieClip [lightningBig] Frame 16
removeMovieClip(this);
Symbol 955 MovieClip [fireworksBig] Frame 1
stop();
Symbol 955 MovieClip [fireworksBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 955 MovieClip [fireworksBig] Frame 16
removeMovieClip(this);
Symbol 958 MovieClip [magnetBig] Frame 1
stop();
Symbol 958 MovieClip [magnetBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 958 MovieClip [magnetBig] Frame 16
removeMovieClip(this);
Symbol 961 MovieClip [shuffleBig] Frame 1
stop();
Symbol 961 MovieClip [shuffleBig] Frame 2
NShards = 10; i = 1; while (i <= NShards) { shard = eval ("shard" + i); shard._rotation = Math.random() * 360; i++; }
Symbol 961 MovieClip [shuffleBig] Frame 16
removeMovieClip(this);
Symbol 965 Button
on (rollOver) { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop("download"); } on (rollOut) { _root.window.gotoAndStop("off"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 968 Button
on (rollOut) { _root.window.gotoAndStop("off"); } on (releaseOutside) { _root.window.gotoAndStop("off"); _root.cursor.gotoAndPlay("arrow"); }
Symbol 971 Button
on (rollOut) { _root.window.gotoAndStop("off"); } on (releaseOutside) { _root.window.gotoAndStop("off"); _root.cursor.gotoAndPlay("arrow"); }
Symbol 974 Button
on (rollOut) { _root.window.gotoAndStop("off"); } on (releaseOutside) { _root.window.gotoAndStop("off"); _root.cursor.gotoAndPlay("arrow"); }
Symbol 979 Button
on (rollOver) { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop("download"); } on (rollOut) { _root.window.gotoAndStop("off"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 984 Button
on (rollOver) { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop("download"); } on (rollOut) { _root.window.gotoAndStop("off"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 988 MovieClip Frame 1
stop();
Symbol 992 MovieClip Frame 1
stop();
Symbol 995 MovieClip Frame 1
stop();
Symbol 998 MovieClip Frame 1
dr = 1;
Symbol 998 MovieClip Frame 2
_rotation = (_rotation + dr);
Symbol 998 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1028 MovieClip Frame 1
dscale = 10; _xscale = 0; _yscale = 0; _alpha = 0;
Symbol 1028 MovieClip Frame 2
_xscale = (_xscale + dscale); _yscale = (_yscale + dscale); _alpha = (_alpha + (dscale / 2)); if ((_xscale >= 200) || (_xscale <= 0)) { dscale = -dscale; }
Symbol 1028 MovieClip Frame 3
gotoAndPlay (2);
Symbol 1033 MovieClip Frame 1
stop();
Symbol 1033 MovieClip Frame 2
stop();
Symbol 1033 MovieClip Frame 3
stop();
Symbol 1041 MovieClip Frame 1
stop();
Symbol 1041 MovieClip Frame 10
stop();
Symbol 1045 Button
on (rollOver) { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); txtMC.gotoAndStop("replay"); } on (rollOut) { _root.cursor.gotoAndStop("arrow"); txtMC.gotoAndStop("congr"); } on (releaseOutside) { _root.cursor.gotoAndStop("arrow"); txtMC.gotoAndStop("congr"); }
Symbol 1052 MovieClip Frame 1
stop();
Symbol 1052 MovieClip Frame 2
stop(); txt = "Congratulations! You have completed web game";
Symbol 1052 MovieClip Frame 3
stop(); txt = "Click to replay the game at higher difficulty";
Symbol 1053 MovieClip Frame 1
function construct() { _visible = true; } function closedRollOver() { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop("close"); } function playRollOver() { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop("play"); } function playRelease() { _root.cursor.gotoAndPlay("arrow"); _root.playSound("click"); _root.counter = 0; _root.gotoAndPlay("map"); _root.window.gotoAndStop("off"); } stop(); replay._visible = false; maxSpheres = 0; thisObj = this; var Current = new Array(); setActive = function (N, max) { Current = new Array(); var i = 1; while (i < N) { myitem = eval ("map" + i); myitem.gotoAndStop("simple"); myitem.completed._visible = true; myitem = eval ("mapLocation" + i); myitem._visible = false; i++; } myitem = eval ("map" + N); myitem.gotoAndStop("active"); myitem._alpha = 0; myitem.completed._visible = false; if (myitem != undefined) { Current.push(myitem); } if ((!thisObj.myInterval) && (Current.length)) { var interval = setInterval(startBlending, 1000, 0); thisObj.myInterval = interval; } myitem = eval ("mapLocation" + N); myitem._visible = true; myitem.onRollOver = playRollOver; myitem.onRelease = playRelease; myitem = eval ("mapLocationClip" + N); myitem.gotoAndPlay("play"); var i = (N + 1); while (i <= max) { myitem = eval ("map" + i); myitem.gotoAndStop("closed"); myitem = eval ("mapLocation" + i); myitem._visible = true; myitem.onRollOver = closedRollOver; myitem.onRelease = null; i++; } var nm; var Bonuses = _root.Bonuses; var blength = Bonuses.length; var i = 0; while (i < blength) { nm = Bonuses[i]; this[nm].iconmc.gotoAndStop(nm); this[nm].bonus_name = nm; i++; } var EnableBonuses = _root.EnableBonuses; var eblength = EnableBonuses.length; var i = 0; while (i < eblength) { this[EnableBonuses[i]].gotoAndStop("Active"); i++; } var i = 0; while (i < _root.numberOfGame) { this["kubok" + i].gotoAndStop("show"); i++; } }; startBlending = function (i) { if (thisObj.myInterval) { clearInterval(thisObj.myInterval); thisObj.myInterval = 0; } var nm = thisObj.Current[i]; if (i < thisObj.Current.length) { _root.playSound("hit"); thisObj.onEnterFrame = function () { if (nm._alpha < 100) { nm._alpha = nm._alpha + 10; } else { delete thisObj.onEnterFrame; thisObj.startBlending(i + 1); } }; } }; replay.onPress = function () { replay._visible = false; replay.enabled = false; txtMC.gotoAndStop("select"); _root.replay(); }; disableAll = function (flag) { var i = 1; while (i <= 6) { myitem = eval ("mapLocation" + i); myitem.enabled = !flag; i++; } };
Symbol 1062 Button
on (rollOver) { _root.cursor.gotoAndPlay("hand"); } on (rollOut) { _root.cursor.gotoAndPlay("arrow"); } on (release) { _root._r = _root.getScoreEncoded(); var name = _root.playername; var d1; var d2; var d3; var d4; d1 = _root._r[0].toString(); d2 = _root._r[1].toString(); d3 = _root._r[2].toString(); d4 = _root._r[3].toString(); getURL (_root.hiscoreURL, "_blank", "POST"); }
Symbol 1065 Button
on (rollOver) { play_b.gotoAndStop("active"); _root.cursor.gotoAndStop("hand"); _root.playSound("select"); } on (rollOut) { play_b.gotoAndStop("simple"); } on (release) { _root.cursor.gotoAndStop("arrow"); _root.playSound("click"); _root.counter = 0; _root.gotoAndPlay("map"); _root.window.gotoAndStop("off"); } on (releaseOutside) { _root.cursor.gotoAndStop("arrow"); }
Symbol 1078 MovieClip Frame 1
stop(); followMouse = function () { onEnterFrame = function () { this._x = _parent._xmouse + 20; this._y = _parent._ymouse + 20; if ((this._x + this._width) > 480) { this._x = 480 - this._width; } if ((this._y + this._height) > 360) { this._y = 360 - this._height; } }; }; followMouse();
Symbol 1078 MovieClip Frame 2
stop(); followMouse();
Symbol 1078 MovieClip Frame 3
stop(); followMouse();
Symbol 1078 MovieClip Frame 4
stop(); onEnterFrame = null;
Symbol 1081 MovieClip Frame 1
stop();
Symbol 1081 MovieClip Frame 2
stop();
Symbol 1097 MovieClip Frame 1
stop();
Symbol 1097 MovieClip Frame 2
stop();
Symbol 1097 MovieClip Frame 3
stop();
Symbol 1097 MovieClip Frame 4
stop();
Symbol 1097 MovieClip Frame 5
stop();
Symbol 1097 MovieClip Frame 6
stop();
Symbol 1097 MovieClip Frame 7
stop();
Symbol 1097 MovieClip Frame 8
stop();
Symbol 1097 MovieClip Frame 9
stop();
Symbol 1097 MovieClip Frame 10
stop();
Symbol 1100 MovieClip Frame 1
stop();
Symbol 1100 MovieClip Frame 2
stop();
Symbol 1100 MovieClip Frame 3
stop();
Symbol 1100 MovieClip Frame 4
stop();
Symbol 1100 MovieClip Frame 5
stop();
Symbol 1100 MovieClip Frame 6
stop();
Symbol 1100 MovieClip Frame 7
stop();
Symbol 1100 MovieClip Frame 8
stop();
Symbol 1100 MovieClip Frame 9
stop();
Symbol 1100 MovieClip Frame 10
stop();
Symbol 1105 MovieClip Frame 1
stop(); this.onRollOver = function () { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop(this._name); };
Symbol 1105 MovieClip Frame 2
Symbol 1105 MovieClip Frame 15
stop(); this.onRollOver = function () { _root.cursor.gotoAndStop("hand"); _root.playSound("select"); _root.window.gotoAndStop(this._name + "unlocked"); };
Symbol 1110 MovieClip Frame 1
maxSpheres = 0; thisObj = this; var Current = new Array(); setActive = function (N, max) { trace(N); trace(max); Current = new Array(); var i = 1; while (i < N) { myitem = eval ("level" + i); myitem.gotoAndStop("simple"); myitem._visible = true; myitem.completed._visible = true; i++; } myitem = eval ("level" + N); myitem.gotoAndStop("active"); myitem._visible = true; myitem._alpha = 0; myitem.completed._visible = false; if (myitem != undefined) { Current.push(myitem); } if ((!thisObj.myInterval) && (Current.length)) { var interval = setInterval(startBlending, 1000, 0); thisObj.myInterval = interval; } var i = (N + 1); while (i <= max) { myitem = eval ("level" + i); myitem._visible = false; i++; } var nm; var Bonuses = _root.Bonuses; var blength = Bonuses.length; var i = 0; while (i < blength) { nm = Bonuses[i]; this[nm].iconmc.gotoAndStop(nm); this[nm].lockmc.gotoAndStop(nm); this[nm].bonus_name = nm; i++; } var EnableBonuses = _root.EnableBonuses; var eblength = EnableBonuses.length; var i = 0; while (i < eblength) { this[EnableBonuses[i]].gotoAndStop("active"); i++; } if (_root.newBonus != "") { _root.playSound("new_bonus_enabled"); this[_root.newBonus].gotoAndPlay("activate"); } }; startBlending = function (i) { if (thisObj.myInterval) { clearInterval(thisObj.myInterval); thisObj.myInterval = 0; } var nm = thisObj.Current[i]; if (i < thisObj.Current.length) { _root.playSound("new_level_enabled"); thisObj.onEnterFrame = function () { if (nm._alpha < 100) { nm._alpha = nm._alpha + 10; } else { delete thisObj.onEnterFrame; thisObj.startBlending(i + 1); } }; } }; stop();
Instance of Symbol 1105 MovieClip "bomb" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "dynamite" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "firewall" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "magnet" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "fireworks" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "shuffle" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "lightning" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); }
Instance of Symbol 1105 MovieClip "atom bomb" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Instance of Symbol 1105 MovieClip "TNT" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Instance of Symbol 1105 MovieClip "super magnet" in Symbol 1110 MovieClip Frame 1
on (rollOut) { _root.cursor.gotoAndPlay("arrow"); _root.window.gotoAndStop("off"); } on (release) { _root.playSound("click"); getURL (_root.downloadURL, ((_root.downloadTarget != undefined) ? (_root.downloadTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 1110 MovieClip Frame 2
stop();
Symbol 1110 MovieClip Frame 3
stop();
Symbol 1111 Button
on (rollOver) { play_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { play_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { if (map.myInterval) { clearInterval(map.myInterval); map.myInterval = 0; } delete map.onEnterFrame; cursor.gotoAndPlay("arrow"); _root.playSound("click"); _root.gotoAndPlay("game"); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 1132 MovieClip Frame 1
stop(); followMouse = function () { onEnterFrame = function () { this._x = (_parent._xmouse - this._width) + 20; this._y = _parent._ymouse + 20; }; }; followMouseUp = function () { onEnterFrame = function () { this._x = (_parent._xmouse - this._width) + 20; this._y = _parent._ymouse - this._height; }; }; followMouse();
Symbol 1132 MovieClip Frame 2
stop(); followMouse();
Symbol 1132 MovieClip Frame 3
stop(); followMouse();
Symbol 1132 MovieClip Frame 4
stop(); followMouse();
Symbol 1132 MovieClip Frame 5
stop(); followMouse();
Symbol 1132 MovieClip Frame 6
stop(); followMouse();
Symbol 1132 MovieClip Frame 7
stop(); followMouse();
Symbol 1132 MovieClip Frame 8
stop(); followMouse();
Symbol 1132 MovieClip Frame 9
stop(); followMouseUp();
Symbol 1132 MovieClip Frame 10
stop(); followMouseUp();
Symbol 1132 MovieClip Frame 11
stop(); followMouse = function () { onEnterFrame = function () { this._x = (_parent._xmouse - this._width) + 20; this._y = _parent._ymouse + 20; }; }; followMouseUp = function () { onEnterFrame = function () { this._x = (_parent._xmouse - this._width) + 20; this._y = _parent._ymouse - this._height; }; }; followMouse();
Symbol 1132 MovieClip Frame 12
stop(); followMouse();
Symbol 1132 MovieClip Frame 13
stop(); followMouse();
Symbol 1132 MovieClip Frame 14
stop(); followMouse();
Symbol 1132 MovieClip Frame 15
stop(); followMouse();
Symbol 1132 MovieClip Frame 16
stop(); followMouse();
Symbol 1132 MovieClip Frame 17
stop(); followMouse();
Symbol 1132 MovieClip Frame 18
onEnterFrame = null; stop();
Symbol 1269 MovieClip Frame 1
stop();
Symbol 1269 MovieClip Frame 2
stop();
Symbol 1269 MovieClip Frame 3
stop();
Symbol 1269 MovieClip Frame 4
stop();
Symbol 1269 MovieClip Frame 5
stop();
Symbol 1269 MovieClip Frame 6
stop();
Symbol 1269 MovieClip Frame 7
stop();
Symbol 1269 MovieClip Frame 8
stop();
Symbol 1269 MovieClip Frame 9
stop();
Symbol 1269 MovieClip Frame 10
stop();
Symbol 1269 MovieClip Frame 11
stop();
Symbol 1269 MovieClip Frame 12
stop();
Symbol 1269 MovieClip Frame 13
stop();
Symbol 1269 MovieClip Frame 14
stop();
Symbol 1269 MovieClip Frame 15
stop();
Symbol 1269 MovieClip Frame 16
stop();
Symbol 1269 MovieClip Frame 17
stop();
Symbol 1269 MovieClip Frame 18
stop();
Symbol 1269 MovieClip Frame 19
stop();
Symbol 1269 MovieClip Frame 20
stop();
Symbol 1269 MovieClip Frame 21
stop();
Symbol 1269 MovieClip Frame 22
stop();
Symbol 1299 MovieClip Frame 1
yMask = mask._y; heightMask = mask._height; updateClock = function (t, totalT) { mask._y = yMask + ((heightMask * t) / totalT); };
Symbol 1303 MovieClip Frame 1
txt = _root.completed;
Symbol 1306 MovieClip Frame 1
txt = _root.gameover;
Symbol 1310 MovieClip Frame 1
txt1 = _root.paused1; txt2 = _root.paused2;
Symbol 1314 MovieClip Frame 1
bg._alpha = 0; mctxt._alpha = 0; this.stay = false; onEnterFrame = function () { bg._alpha = bg._alpha + 5; mctxt._alpha = mctxt._alpha + 5; };
Symbol 1314 MovieClip Frame 21
delete onEnterFrame; stop(); i = 0; onEnterFrame = function () { i++; if ((i == 80) && (!this.stay)) { play(); _parent.game.beginPlay(); this.stay = true; } };
Symbol 1314 MovieClip Frame 22
onEnterFrame = function () { bg._alpha = bg._alpha - 10; mctxt._alpha = mctxt._alpha - 10; }; this.stay = true;
Symbol 1314 MovieClip Frame 35
delete onEnterFrame; stop();
Symbol 1326 Button
on (rollOver) { play_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { play_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.playSound("click"); _root.numberOfGame++; _root.numberOfLevel = 1; _root.gotoAndPlay("map"); _root.hintsEnabled = false; } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 1327 Button
on (rollOver) { full_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { full_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.playSound("click"); getURL (_root.orderURL, ((_root.orderTarget != undefined) ? (_root.orderTarget) : "_blank")); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 1338 Button
on (rollOver) { play_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { play_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.playSound("click"); _root.numberOfLevel = 1; _root.numberOfGame = 0; _root.numberOfMap = 0; _root.gotoAndPlay("play"); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 1391 MovieClip Frame 1
stop();
Symbol 1392 MovieClip [blendhouse] Frame 1
#initclip 12 Object.registerClass("blendhouse", blendHouseClass); #endinitclip
Symbol 1396 Button
on (rollOver) { play_b.gotoAndStop("active"); _root.cursor.gotoAndPlay("hand"); _root.playSound("select"); } on (rollOut) { play_b.gotoAndStop("simple"); _root.cursor.gotoAndPlay("arrow"); } on (release) { _root.playSound("click"); _root.gotoAndPlay("mapGlobal"); } on (releaseOutside) { _root.cursor.gotoAndPlay("arrow"); }
Symbol 1404 MovieClip Frame 5
stop(); v = -1; X = picture._x; Xlast = X - 123; counter = 100; onEnterFrame = function () { counter++; if (counter >= 100) { X = X + v; picture._x = Math.round(X); if (((X <= Xlast) && (v < 0)) || ((X >= Xlast) && (v > 0))) { counter = 0; v = -v; picture._x = Xlast + v; X = picture._x; Xlast = Xlast + ((123 * v) / Math.abs(v)); } } };

Library Items

Symbol 1 MovieClip [shardsmc]
Symbol 2 MovieClip [flyAwayCopy]
Symbol 3 MovieClip [lightningEffect]
Symbol 4 BitmapUsed by:5 1169
Symbol 5 GraphicUses:4Used by:6
Symbol 6 MovieClip [doroga]Uses:5
Symbol 7 BitmapUsed by:8 1249
Symbol 8 GraphicUses:7Used by:9
Symbol 9 MovieClip [picup_blue]Uses:8
Symbol 10 BitmapUsed by:11 1268
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClip [wheel2]Uses:11
Symbol 13 BitmapUsed by:14 419 608 610
Symbol 14 GraphicUses:13Used by:15
Symbol 15 MovieClip [black-conerld]Uses:14Used by:Timeline
Symbol 16 BitmapUsed by:17 535 588 590
Symbol 17 GraphicUses:16Used by:18
Symbol 18 MovieClip [red-conerld]Uses:17Used by:Timeline
Symbol 19 GraphicUsed by:Timeline
Symbol 20 FontUsed by:21 22 23
Symbol 21 EditableTextUses:20Used by:Timeline
Symbol 22 EditableTextUses:20Used by:Timeline
Symbol 23 EditableTextUses:20Used by:Timeline
Symbol 24 GraphicUsed by:25
Symbol 25 MovieClipUses:24Used by:Timeline
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 MovieClipUses:27Used by:Timeline
Symbol 1419 MovieClip [__Packages.flyAwayCopyClass]
Symbol 1420 MovieClip [__Packages.homingMissileClass]
Symbol 1421 MovieClip [__Packages.flashEffectClass]
Symbol 1422 MovieClip [__Packages.shardClass]
Symbol 1423 MovieClip [__Packages.makeShardsClass]
Symbol 1424 MovieClip [__Packages.blendHouseClass]
Symbol 1425 MovieClip [__Packages.mx.events.EventDispatcher]
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:37
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:37 1343
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClipUses:30 32 34 36Used by:Timeline
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40  Timeline
Symbol 40 MovieClipUses:39Used by:90 1053
Symbol 41 BitmapUsed by:42 46 49
Symbol 42 GraphicUses:41Used by:53
Symbol 43 FontUsed by:44 45 47 48 50 89 1328 1339 1399
Symbol 44 EditableTextUses:43Used by:53
Symbol 45 EditableTextUses:43Used by:53
Symbol 46 GraphicUses:41Used by:53
Symbol 47 EditableTextUses:43Used by:53
Symbol 48 EditableTextUses:43Used by:53
Symbol 49 GraphicUses:41Used by:53
Symbol 50 EditableTextUses:43Used by:53
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClipUses:42 44 45 46 47 48 49 50 52Used by:90  Timeline
Symbol 54 GraphicUsed by:55 56 66 131 1065 1111 1270 1299 1326 1327 1338 1396
Symbol 55 ButtonUses:54Used by:90
Symbol 56 ButtonUses:54Used by:90  Timeline
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:90
Symbol 59 GraphicUsed by:70
Symbol 60 GraphicUsed by:70
Symbol 61 FontUsed by:62 77 82 86 1055 1056 1057 1059 1061 1113 1114 1316 1317 1318 1319 1321 1322 1323 1324 1325 1330 1331 1332 1337 1394
Symbol 62 TextUses:61Used by:65
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:63Used by:65
Symbol 65 MovieClipUses:62 64Used by:70
Symbol 66 ButtonUses:54Used by:70
Symbol 67 GraphicUsed by:70
Symbol 68 GraphicUsed by:70
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:59 60 65 66 67 68 69Used by:90
Symbol 71 GraphicUsed by:90
Symbol 72 GraphicUsed by:74
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:72 73Used by:90
Symbol 75 GraphicUsed by:76 81 85
Symbol 76 ButtonUses:75Used by:90
Symbol 77 EditableTextUses:61Used by:90
Symbol 78 GraphicUsed by:80
Symbol 79 GraphicUsed by:80 84
Symbol 80 MovieClipUses:78 79Used by:90
Symbol 81 ButtonUses:75Used by:90
Symbol 82 EditableTextUses:61Used by:90
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83 79Used by:90
Symbol 85 ButtonUses:75Used by:90
Symbol 86 EditableTextUses:61Used by:90
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:90
Symbol 89 EditableTextUses:43Used by:90
Symbol 90 MovieClipUses:40 53 55 56 58 70 71 74 76 77 80 81 82 84 85 86 88 89Used by:Timeline
Symbol 91 SoundUsed by:131
Symbol 92 SoundUsed by:131
Symbol 93 SoundUsed by:131
Symbol 94 SoundUsed by:131
Symbol 95 SoundUsed by:131
Symbol 96 SoundUsed by:131
Symbol 97 SoundUsed by:131
Symbol 98 SoundUsed by:131
Symbol 99 SoundUsed by:131
Symbol 100 SoundUsed by:131
Symbol 101 SoundUsed by:131
Symbol 102 SoundUsed by:131
Symbol 103 SoundUsed by:131
Symbol 104 SoundUsed by:131
Symbol 105 SoundUsed by:131
Symbol 106 SoundUsed by:131
Symbol 107 SoundUsed by:131
Symbol 108 SoundUsed by:131
Symbol 109 SoundUsed by:131
Symbol 110 SoundUsed by:131
Symbol 111 SoundUsed by:131
Symbol 112 SoundUsed by:131
Symbol 113 SoundUsed by:131
Symbol 114 SoundUsed by:131
Symbol 115 SoundUsed by:131
Symbol 116 SoundUsed by:131
Symbol 117 SoundUsed by:131
Symbol 118 SoundUsed by:131
Symbol 119 SoundUsed by:131
Symbol 120 SoundUsed by:131
Symbol 121 SoundUsed by:131
Symbol 122 SoundUsed by:131
Symbol 123 SoundUsed by:131
Symbol 124 SoundUsed by:131
Symbol 125 SoundUsed by:131
Symbol 126 SoundUsed by:131
Symbol 127 SoundUsed by:131
Symbol 128 SoundUsed by:131
Symbol 129 SoundUsed by:131
Symbol 130 SoundUsed by:131
Symbol 131 MovieClipUses:54 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130Used by:Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:Timeline
Symbol 134 BitmapUsed by:135 137 139 141
Symbol 135 GraphicUses:134Used by:136 149
Symbol 136 MovieClipUses:135Used by:149
Symbol 137 GraphicUses:134Used by:138
Symbol 138 MovieClipUses:137Used by:149
Symbol 139 GraphicUses:134Used by:140
Symbol 140 MovieClipUses:139Used by:149
Symbol 141 GraphicUses:134Used by:142
Symbol 142 MovieClipUses:141Used by:149
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:145
Symbol 145 MovieClipUses:144Used by:149 160 170 180 190 201 211 221 265 269 273 354 358 362 384 394 403 799 800 943 946 949 952 955 958 961
Symbol 146 GraphicUsed by:147
Symbol 147 MovieClipUses:146Used by:148 265 273 302 354 358 362 384 799 800 943 949 952 955 961
Symbol 148 MovieClipUses:147Used by:149 160 170 180 190 201 211 221 394
Symbol 149 MovieClip [jewel3]Uses:135 136 138 140 142 145 148Used by:Timeline
Symbol 150 BitmapUsed by:151 153 154 156 158
Symbol 151 GraphicUses:150Used by:152 160
Symbol 152 MovieClipUses:151Used by:160
Symbol 153 GraphicUses:150Used by:160
Symbol 154 GraphicUses:150Used by:155
Symbol 155 MovieClipUses:154Used by:160
Symbol 156 GraphicUses:150Used by:157
Symbol 157 MovieClipUses:156Used by:160
Symbol 158 GraphicUses:150Used by:159
Symbol 159 MovieClipUses:158Used by:160
Symbol 160 MovieClip [jewel4]Uses:151 152 153 155 157 159 145 148Used by:Timeline
Symbol 161 BitmapUsed by:162 164 166 168
Symbol 162 GraphicUses:161Used by:163 170
Symbol 163 MovieClipUses:162Used by:170
Symbol 164 GraphicUses:161Used by:165
Symbol 165 MovieClipUses:164Used by:170
Symbol 166 GraphicUses:161Used by:167
Symbol 167 MovieClipUses:166Used by:170
Symbol 168 GraphicUses:161Used by:169
Symbol 169 MovieClipUses:168Used by:170
Symbol 170 MovieClip [jewel5]Uses:162 163 165 167 169 145 148Used by:Timeline
Symbol 171 BitmapUsed by:172 174 176 178
Symbol 172 GraphicUses:171Used by:173 180
Symbol 173 MovieClipUses:172Used by:180
Symbol 174 GraphicUses:171Used by:175
Symbol 175 MovieClipUses:174Used by:180
Symbol 176 GraphicUses:171Used by:177
Symbol 177 MovieClipUses:176Used by:180
Symbol 178 GraphicUses:171Used by:179
Symbol 179 MovieClipUses:178Used by:180
Symbol 180 MovieClip [jewel6]Uses:172 173 175 177 179 145 148Used by:Timeline
Symbol 181 BitmapUsed by:182 184 186 188
Symbol 182 GraphicUses:181Used by:183 190
Symbol 183 MovieClipUses:182Used by:190
Symbol 184 GraphicUses:181Used by:185
Symbol 185 MovieClipUses:184Used by:190
Symbol 186 GraphicUses:181Used by:187
Symbol 187 MovieClipUses:186Used by:190
Symbol 188 GraphicUses:181Used by:189
Symbol 189 MovieClipUses:188Used by:190
Symbol 190 MovieClip [jewel7]Uses:182 183 185 187 189 145 148Used by:Timeline
Symbol 191 BitmapUsed by:192 194 195 197 199
Symbol 192 GraphicUses:191Used by:193 201
Symbol 193 MovieClipUses:192Used by:201
Symbol 194 GraphicUses:191Used by:201
Symbol 195 GraphicUses:191Used by:196
Symbol 196 MovieClipUses:195Used by:201
Symbol 197 GraphicUses:191Used by:198
Symbol 198 MovieClipUses:197Used by:201
Symbol 199 GraphicUses:191Used by:200
Symbol 200 MovieClipUses:199Used by:201
Symbol 201 MovieClip [jewel8]Uses:192 193 194 196 198 200 145 148Used by:Timeline
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204 211
Symbol 204 MovieClipUses:203Used by:211
Symbol 205 GraphicUsed by:206
Symbol 206 MovieClipUses:205Used by:211
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:207Used by:211
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:211
Symbol 211 MovieClip [jewel1]Uses:203 204 206 208 210 145 148Used by:Timeline
Symbol 212 BitmapUsed by:213 215 217 219
Symbol 213 GraphicUses:212Used by:214 221
Symbol 214 MovieClipUses:213Used by:221
Symbol 215 GraphicUses:212Used by:216
Symbol 216 MovieClipUses:215Used by:221
Symbol 217 GraphicUses:212Used by:218
Symbol 218 MovieClipUses:217Used by:221
Symbol 219 GraphicUses:212Used by:220
Symbol 220 MovieClipUses:219Used by:221
Symbol 221 MovieClip [jewel2]Uses:213 214 216 218 220 145 148Used by:Timeline
Symbol 222 BitmapUsed by:223 231 236 241
Symbol 223 GraphicUses:222Used by:230
Symbol 224 BitmapUsed by:225 232 237 242
Symbol 225 GraphicUses:224Used by:230
Symbol 226 BitmapUsed by:227 233 238 243
Symbol 227 GraphicUses:226Used by:230
Symbol 228 BitmapUsed by:229 234 239 244
Symbol 229 GraphicUses:228Used by:230
Symbol 230 MovieClip [border-bottom]Uses:223 225 227 229Used by:Timeline
Symbol 231 GraphicUses:222Used by:235
Symbol 232 GraphicUses:224Used by:235
Symbol 233 GraphicUses:226Used by:235
Symbol 234 GraphicUses:228Used by:235
Symbol 235 MovieClip [border-right]Uses:231 232 233 234Used by:Timeline
Symbol 236 GraphicUses:222Used by:240
Symbol 237 GraphicUses:224Used by:240
Symbol 238 GraphicUses:226Used by:240
Symbol 239 GraphicUses:228Used by:240
Symbol 240 MovieClip [border-left]Uses:236 237 238 239Used by:Timeline
Symbol 241 GraphicUses:222Used by:245
Symbol 242 GraphicUses:224Used by:245
Symbol 243 GraphicUses:226Used by:245
Symbol 244 GraphicUses:228Used by:245
Symbol 245 MovieClip [border-up]Uses:241 242 243 244Used by:Timeline
Symbol 246 GraphicUsed by:251
Symbol 247 BitmapUsed by:248 741
Symbol 248 GraphicUses:247Used by:249
Symbol 249 MovieClipUses:248Used by:250
Symbol 250 MovieClip [jewel_blick]Uses:249Used by:251  Timeline
Symbol 251 MovieClip [but]Uses:246 250Used by:Timeline
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:254
Symbol 254 MovieClip [selectionborder]Uses:253Used by:Timeline
Symbol 255 BitmapUsed by:256
Symbol 256 GraphicUses:255Used by:257 749
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:265 269 273 358 362 384 397 403 946 949 952 955 958 961
Symbol 259 BitmapUsed by:261 1085
Symbol 260 BitmapUsed by:261 942
Symbol 261 GraphicUses:259 260Used by:265
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:264
Symbol 264 MovieClipUses:263Used by:265 273 354 358 362 384 799 800 943 949 952 955 961
Symbol 265 MovieClip [bomb]Uses:258 261 264 147 145Used by:Timeline
Symbol 266 BitmapUsed by:268 1086
Symbol 267 BitmapUsed by:268 945
Symbol 268 GraphicUses:266 267Used by:269
Symbol 269 MovieClip [dynamite]Uses:258 268 145Used by:Timeline
Symbol 270 BitmapUsed by:272 1087
Symbol 271 BitmapUsed by:272 948
Symbol 272 GraphicUses:270 271Used by:273
Symbol 273 MovieClip [firewall]Uses:258 272 264 147 145Used by:Timeline
Symbol 274 BitmapUsed by:275
Symbol 275 GraphicUses:274Used by:276
Symbol 276 MovieClipUses:275Used by:277
Symbol 277 MovieClip [flame]Uses:276Used by:Timeline
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:280
Symbol 280 MovieClip [fillgr2]Uses:279Used by:281
Symbol 281 MovieClip [fill2]Uses:280Used by:Timeline
Symbol 282 BitmapUsed by:283
Symbol 283 GraphicUses:282Used by:284
Symbol 284 MovieClip [fillgr1]Uses:283Used by:285
Symbol 285 MovieClip [fill1]Uses:284Used by:Timeline
Symbol 286 BitmapUsed by:287 1336
Symbol 287 GraphicUses:286Used by:288 295
Symbol 288 MovieClipUses:287Used by:295
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:295 302 801
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:293
Symbol 293 MovieClipUses:292Used by:294
Symbol 294 MovieClipUses:293Used by:295 302
Symbol 295 MovieClip [key]Uses:288 290 294 287Used by:Timeline
Symbol 296 BitmapUsed by:297
Symbol 297 GraphicUses:296Used by:298 1032 1035 1078
Symbol 298 MovieClipUses:297Used by:302
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClipUses:300Used by:302
Symbol 302 MovieClip [lock]Uses:290 298 294 301 147Used by:Timeline
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:305
Symbol 305 MovieClip [keyglow]Uses:304Used by:Timeline
Symbol 306 BitmapUsed by:307
Symbol 307 GraphicUses:306Used by:308
Symbol 308 MovieClip [chain2]Uses:307Used by:Timeline
Symbol 309 BitmapUsed by:310
Symbol 310 GraphicUses:309Used by:311
Symbol 311 MovieClip [chain3]Uses:310Used by:Timeline
Symbol 312 BitmapUsed by:313
Symbol 313 GraphicUses:312Used by:314
Symbol 314 MovieClip [chain4]Uses:313Used by:Timeline
Symbol 315 BitmapUsed by:316
Symbol 316 GraphicUses:315Used by:317
Symbol 317 MovieClip [chain5]Uses:316Used by:Timeline
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:320
Symbol 320 MovieClip [chain6]Uses:319Used by:Timeline
Symbol 321 BitmapUsed by:322
Symbol 322 GraphicUses:321Used by:323
Symbol 323 MovieClip [chain7]Uses:322Used by:Timeline
Symbol 324 BitmapUsed by:325
Symbol 325 GraphicUses:324Used by:326
Symbol 326 MovieClip [chain8]Uses:325Used by:Timeline
Symbol 327 BitmapUsed by:328
Symbol 328 GraphicUses:327Used by:329
Symbol 329 MovieClip [chain9]Uses:328Used by:Timeline
Symbol 330 BitmapUsed by:331
Symbol 331 GraphicUses:330Used by:332
Symbol 332 MovieClip [chain10]Uses:331Used by:Timeline
Symbol 333 BitmapUsed by:334
Symbol 334 GraphicUses:333Used by:340
Symbol 335 BitmapUsed by:336 339
Symbol 336 GraphicUses:335Used by:340
Symbol 337 BitmapUsed by:338
Symbol 338 GraphicUses:337Used by:340
Symbol 339 GraphicUses:335Used by:340
Symbol 340 MovieClipUses:334 336 338 339Used by:Timeline
Symbol 341 GraphicUsed by:342 343
Symbol 342 MovieClipUses:341Used by:343
Symbol 343 MovieClip [hint-circle]Uses:342 341Used by:Timeline
Symbol 344 BitmapUsed by:345 939
Symbol 345 GraphicUses:344Used by:346
Symbol 346 MovieClip [hint-arrows]Uses:345Used by:Timeline
Symbol 347 GraphicUsed by:348
Symbol 348 MovieClipUses:347Used by:350
Symbol 349 MovieClipUsed by:350
Symbol 350 MovieClip [hint-text]Uses:348 349Used by:Timeline
Symbol 351 BitmapUsed by:352
Symbol 352 GraphicUses:351Used by:353
Symbol 353 MovieClip [homingMissile]Uses:352Used by:Timeline
Symbol 354 MovieClip [explosion]Uses:264 147 145Used by:Timeline
Symbol 355 BitmapUsed by:357 1090
Symbol 356 BitmapUsed by:357 960
Symbol 357 GraphicUses:355 356Used by:358
Symbol 358 MovieClip [shuffle]Uses:258 357 264 147 145Used by:Timeline
Symbol 359 BitmapUsed by:361 1089
Symbol 360 BitmapUsed by:361 954
Symbol 361 GraphicUses:359 360Used by:362
Symbol 362 MovieClip [fireworks]Uses:258 361 264 147 145Used by:Timeline
Symbol 363 BitmapUsed by:364
Symbol 364 GraphicUses:363Used by:365
Symbol 365 MovieClipUses:364Used by:366
Symbol 366 MovieClip [fire]Uses:365Used by:Timeline
Symbol 367 BitmapUsed by:369 724
Symbol 368 BitmapUsed by:369
Symbol 369 GraphicUses:367 368Used by:380
Symbol 370 BitmapUsed by:371
Symbol 371 GraphicUses:370Used by:380
Symbol 372 BitmapUsed by:373
Symbol 373 GraphicUses:372Used by:380 725
Symbol 374 BitmapUsed by:375
Symbol 375 GraphicUses:374Used by:380
Symbol 376 BitmapUsed by:377
Symbol 377 GraphicUses:376Used by:380 725
Symbol 378 BitmapUsed by:379
Symbol 379 GraphicUses:378Used by:380
Symbol 380 MovieClip [lighting]Uses:369 371 373 375 377 379Used by:Timeline
Symbol 381 BitmapUsed by:383 1091
Symbol 382 BitmapUsed by:383 951
Symbol 383 GraphicUses:381 382Used by:384
Symbol 384 MovieClip [lightning]Uses:258 383 264 147 145Used by:Timeline
Symbol 385 BitmapUsed by:386 388 390 392
Symbol 386 GraphicUses:385Used by:387 394
Symbol 387 MovieClipUses:386Used by:394
Symbol 388 GraphicUses:385Used by:389
Symbol 389 MovieClipUses:388Used by:394
Symbol 390 GraphicUses:385Used by:391
Symbol 391 MovieClipUses:390Used by:394
Symbol 392 GraphicUses:385Used by:393
Symbol 393 MovieClipUses:392Used by:394
Symbol 394 MovieClip [jewel9]Uses:386 387 389 391 393 145 148Used by:Timeline
Symbol 395 BitmapUsed by:396
Symbol 396 GraphicUses:395Used by:397
Symbol 397 MovieClip [any]Uses:258 396Used by:Timeline
Symbol 398 BitmapUsed by:400 1088
Symbol 399 BitmapUsed by:400 957
Symbol 400 GraphicUses:398 399Used by:403
Symbol 401 BitmapUsed by:402
Symbol 402 GraphicUses:401Used by:403 958
Symbol 403 MovieClip [magnet]Uses:258 400 402 145Used by:Timeline
Symbol 404 BitmapUsed by:405
Symbol 405 GraphicUses:404Used by:406
Symbol 406 MovieClip [black]Uses:405Used by:Timeline
Symbol 407 BitmapUsed by:408
Symbol 408 GraphicUses:407Used by:409
Symbol 409 MovieClip [black-1]Uses:408Used by:Timeline
Symbol 410 BitmapUsed by:411
Symbol 411 GraphicUses:410Used by:412
Symbol 412 MovieClip [black-2]Uses:411Used by:Timeline
Symbol 413 BitmapUsed by:414
Symbol 414 GraphicUses:413Used by:415
Symbol 415 MovieClip [black-3]Uses:414Used by:Timeline
Symbol 416 BitmapUsed by:417
Symbol 417 GraphicUses:416Used by:418
Symbol 418 MovieClip [black-05]Uses:417Used by:Timeline
Symbol 419 GraphicUses:13Used by:420
Symbol 420 MovieClip [black-conerru]Uses:419Used by:Timeline
Symbol 421 BitmapUsed by:422 626 628 630 750 752 754 756
Symbol 422 GraphicUses:421Used by:423
Symbol 423 MovieClip [black-coner-30ru]Uses:422Used by:Timeline
Symbol 424 BitmapUsed by:425 678 680 682 684 686 688 690
Symbol 425 GraphicUses:424Used by:426
Symbol 426 MovieClip [black-coner-60ru]Uses:425Used by:Timeline
Symbol 427 BitmapUsed by:428
Symbol 428 GraphicUses:427Used by:429
Symbol 429 MovieClip [black-sphere]Uses:428Used by:Timeline
Symbol 430 BitmapUsed by:431 624 662 664
Symbol 431 GraphicUses:430Used by:432
Symbol 432 MovieClip [black-triangleu]Uses:431Used by:Timeline
Symbol 433 BitmapUsed by:434
Symbol 434 GraphicUses:433Used by:435
Symbol 435 MovieClip [blue]Uses:434Used by:Timeline
Symbol 436 BitmapUsed by:437
Symbol 437 GraphicUses:436Used by:438
Symbol 438 MovieClip [blue-1]Uses:437Used by:Timeline
Symbol 439 BitmapUsed by:440
Symbol 440 GraphicUses:439Used by:441
Symbol 441 MovieClip [blue-2]Uses:440Used by:Timeline
Symbol 442 BitmapUsed by:443
Symbol 443 GraphicUses:442Used by:444
Symbol 444 MovieClip [blue-3]Uses:443Used by:Timeline
Symbol 445 BitmapUsed by:446 666 668 670
Symbol 446 GraphicUses:445Used by:447
Symbol 447 MovieClip [blue-conerru]Uses:446Used by:Timeline
Symbol 448 BitmapUsed by:449
Symbol 449 GraphicUses:448Used by:450
Symbol 450 MovieClip [blue-dark]Uses:449Used by:Timeline
Symbol 451 BitmapUsed by:452
Symbol 452 GraphicUses:451Used by:453
Symbol 453 MovieClip [blue-dark-1]Uses:452Used by:Timeline
Symbol 454 BitmapUsed by:455
Symbol 455 GraphicUses:454Used by:456
Symbol 456 MovieClip [blue-dark-2]Uses:455Used by:Timeline
Symbol 457 BitmapUsed by:458
Symbol 458 GraphicUses:457Used by:459
Symbol 459 MovieClip [blue-dark-3]Uses:458Used by:Timeline
Symbol 460 BitmapUsed by:461 638 640 642
Symbol 461 GraphicUses:460Used by:462
Symbol 462 MovieClip [blue-dark-conerru]Uses:461Used by:Timeline
Symbol 463 BitmapUsed by:464
Symbol 464 GraphicUses:463Used by:465
Symbol 465 MovieClip [green]Uses:464Used by:Timeline
Symbol 466 BitmapUsed by:467
Symbol 467 GraphicUses:466Used by:468
Symbol 468 MovieClip [green-1]Uses:467Used by:Timeline
Symbol 469 BitmapUsed by:470
Symbol 470 GraphicUses:469Used by:471
Symbol 471 MovieClip [green-2]Uses:470Used by:Timeline
Symbol 472 BitmapUsed by:473
Symbol 473 GraphicUses:472Used by:474
Symbol 474 MovieClip [green-3]Uses:473Used by:Timeline
Symbol 475 BitmapUsed by:476 706 708 710
Symbol 476 GraphicUses:475Used by:477
Symbol 477 MovieClip [green-conerru]Uses:476Used by:Timeline
Symbol 478 BitmapUsed by:479
Symbol 479 GraphicUses:478Used by:480
Symbol 480 MovieClip [mag-blue]Uses:479Used by:Timeline
Symbol 481 BitmapUsed by:482
Symbol 482 GraphicUses:481Used by:483
Symbol 483 MovieClip [mag-blue-1]Uses:482Used by:Timeline
Symbol 484 BitmapUsed by:485
Symbol 485 GraphicUses:484Used by:486
Symbol 486 MovieClip [mag-blue-2]Uses:485Used by:Timeline
Symbol 487 BitmapUsed by:488
Symbol 488 GraphicUses:487Used by:489
Symbol 489 MovieClip [mag-blue-3]Uses:488Used by:Timeline
Symbol 490 BitmapUsed by:491
Symbol 491 GraphicUses:490Used by:492
Symbol 492 MovieClip [mag-blue-coner]Uses:491Used by:Timeline
Symbol 493 BitmapUsed by:494
Symbol 494 GraphicUses:493Used by:495
Symbol 495 MovieClip [magenta]Uses:494Used by:Timeline
Symbol 496 BitmapUsed by:497
Symbol 497 GraphicUses:496Used by:498
Symbol 498 MovieClip [magenta-1]Uses:497Used by:Timeline
Symbol 499 BitmapUsed by:500
Symbol 500 GraphicUses:499Used by:501
Symbol 501 MovieClip [magenta-2]Uses:500Used by:Timeline
Symbol 502 BitmapUsed by:503
Symbol 503 GraphicUses:502Used by:504
Symbol 504 MovieClip [magenta-3]Uses:503Used by:Timeline
Symbol 505 BitmapUsed by:506 672 674 676
Symbol 506 GraphicUses:505Used by:507
Symbol 507 MovieClip [magenta-conerru]Uses:506Used by:Timeline
Symbol 508 BitmapUsed by:509
Symbol 509 GraphicUses:508Used by:510
Symbol 510 MovieClip [orange]Uses:509Used by:Timeline
Symbol 511 BitmapUsed by:512
Symbol 512 GraphicUses:511Used by:513
Symbol 513 MovieClip [orange-1]Uses:512Used by:Timeline
Symbol 514 BitmapUsed by:515
Symbol 515 GraphicUses:514Used by:516
Symbol 516 MovieClip [orange-2]Uses:515Used by:Timeline
Symbol 517 BitmapUsed by:518
Symbol 518 GraphicUses:517Used by:519
Symbol 519 MovieClip [orange-3]Uses:518Used by:Timeline
Symbol 520 BitmapUsed by:521 612 614 616
Symbol 521 GraphicUses:520Used by:522
Symbol 522 MovieClip [orange-conerru]Uses:521Used by:Timeline
Symbol 523 BitmapUsed by:524
Symbol 524 GraphicUses:523Used by:525
Symbol 525 MovieClip [red]Uses:524Used by:Timeline
Symbol 526 BitmapUsed by:527
Symbol 527 GraphicUses:526Used by:528
Symbol 528 MovieClip [red-1]Uses:527Used by:Timeline
Symbol 529 BitmapUsed by:530
Symbol 530 GraphicUses:529Used by:531
Symbol 531 MovieClip [red-2]Uses:530Used by:Timeline
Symbol 532 BitmapUsed by:533
Symbol 533 GraphicUses:532Used by:534
Symbol 534 MovieClip [red-3]Uses:533Used by:Timeline
Symbol 535 GraphicUses:16Used by:536
Symbol 536 MovieClip [red-conerru]Uses:535Used by:Timeline
Symbol 537 BitmapUsed by:538 592 594 596 604 606
Symbol 538 GraphicUses:537Used by:539
Symbol 539 MovieClip [red-coner-30ru]Uses:538Used by:Timeline
Symbol 540 BitmapUsed by:541 598 600 602
Symbol 541 GraphicUses:540Used by:542
Symbol 542 MovieClip [red-coner-60ru]Uses:541Used by:Timeline
Symbol 543 BitmapUsed by:544 656 658 660
Symbol 544 GraphicUses:543Used by:545
Symbol 545 MovieClip [red-triangleu]Uses:544Used by:Timeline
Symbol 546 BitmapUsed by:547
Symbol 547 GraphicUses:546Used by:548
Symbol 548 MovieClip [white]Uses:547Used by:Timeline
Symbol 549 BitmapUsed by:550
Symbol 550 GraphicUses:549Used by:551
Symbol 551 MovieClip [white-1]Uses:550Used by:Timeline
Symbol 552 BitmapUsed by:553
Symbol 553 GraphicUses:552Used by:554
Symbol 554 MovieClip [white-2]Uses:553Used by:Timeline
Symbol 555 BitmapUsed by:556
Symbol 556 GraphicUses:555Used by:557
Symbol 557 MovieClip [white-3]Uses:556Used by:Timeline
Symbol 558 BitmapUsed by:559 700 702 704
Symbol 559 GraphicUses:558Used by:560
Symbol 560 MovieClip [white-05l]Uses:559Used by:Timeline
Symbol 561 BitmapUsed by:562 632 634 636
Symbol 562 GraphicUses:561Used by:563
Symbol 563 MovieClip [white-conerru]Uses:562Used by:Timeline
Symbol 564 BitmapUsed by:565 650 652 654 692 694 696 698
Symbol 565 GraphicUses:564Used by:566
Symbol 566 MovieClip [white-coner-30ru]Uses:565Used by:Timeline
Symbol 567 BitmapUsed by:568 644 646 648
Symbol 568 GraphicUses:567Used by:569
Symbol 569 MovieClip [white-coner-60ru]Uses:568Used by:Timeline
Symbol 570 BitmapUsed by:571
Symbol 571 GraphicUses:570Used by:572
Symbol 572 MovieClip [white-triangle]Uses:571Used by:Timeline
Symbol 573 BitmapUsed by:574
Symbol 574 GraphicUses:573Used by:575
Symbol 575 MovieClip [yellow]Uses:574Used by:Timeline
Symbol 576 BitmapUsed by:577
Symbol 577 GraphicUses:576Used by:578
Symbol 578 MovieClip [yellow-1]Uses:577Used by:Timeline
Symbol 579 BitmapUsed by:580
Symbol 580 GraphicUses:579Used by:581
Symbol 581 MovieClip [yellow-2]Uses:580Used by:Timeline
Symbol 582 BitmapUsed by:583
Symbol 583 GraphicUses:582Used by:584
Symbol 584 MovieClip [yellow-3]Uses:583Used by:Timeline
Symbol 585 BitmapUsed by:586 618 620 622
Symbol 586 GraphicUses:585Used by:587
Symbol 587 MovieClip [yellow-conerru]Uses:586Used by:Timeline
Symbol 588 GraphicUses:16Used by:589
Symbol 589 MovieClip [red-conerrd]Uses:588Used by:Timeline
Symbol 590 GraphicUses:16Used by:591
Symbol 591 MovieClip [red-conerlu]Uses:590Used by:Timeline
Symbol 592 GraphicUses:537Used by:593
Symbol 593 MovieClip [red-coner-30rd]Uses:592Used by:Timeline
Symbol 594 GraphicUses:537Used by:595
Symbol 595 MovieClip [red-coner-30lu]Uses:594Used by:Timeline
Symbol 596 GraphicUses:537Used by:597
Symbol 597 MovieClip [red-coner-30ld]Uses:596Used by:Timeline
Symbol 598 GraphicUses:540Used by:599
Symbol 599 MovieClip [red-coner-60rd]Uses:598Used by:Timeline
Symbol 600 GraphicUses:540Used by:601
Symbol 601 MovieClip [red-coner-60lu]Uses:600Used by:Timeline
Symbol 602 GraphicUses:540Used by:603
Symbol 603 MovieClip [red-coner-60ld]Uses:602Used by:Timeline
Symbol 604 GraphicUses:537Used by:605
Symbol 605 MovieClip [red-coner-30dr]Uses:604Used by:Timeline
Symbol 606 GraphicUses:537Used by:607
Symbol 607 MovieClip [red-coner-30dl]Uses:606Used by:Timeline
Symbol 608 GraphicUses:13Used by:609
Symbol 609 MovieClip [black-conerrd]Uses:608Used by:Timeline
Symbol 610 GraphicUses:13Used by:611
Symbol 611 MovieClip [black-conerlu]Uses:610Used by:Timeline
Symbol 612 GraphicUses:520Used by:613
Symbol 613 MovieClip [orange-conerrd]Uses:612Used by:Timeline
Symbol 614 GraphicUses:520Used by:615
Symbol 615 MovieClip [orange-conerlu]Uses:614Used by:Timeline
Symbol 616 GraphicUses:520Used by:617
Symbol 617 MovieClip [orange-conerld]Uses:616Used by:Timeline
Symbol 618 GraphicUses:585Used by:619
Symbol 619 MovieClip [yellow-conerrd]Uses:618Used by:Timeline
Symbol 620 GraphicUses:585Used by:621
Symbol 621 MovieClip [yellow-conerlu]Uses:620Used by:Timeline
Symbol 622 GraphicUses:585Used by:623
Symbol 623 MovieClip [yellow-conerld]Uses:622Used by:Timeline
Symbol 624 GraphicUses:430Used by:625
Symbol 625 MovieClip [black-triangled]Uses:624Used by:Timeline
Symbol 626 GraphicUses:421Used by:627
Symbol 627 MovieClip [black-coner-30rd]Uses:626Used by:Timeline
Symbol 628 GraphicUses:421Used by:629
Symbol 629 MovieClip [black-coner-30lu]Uses:628Used by:Timeline
Symbol 630 GraphicUses:421Used by:631
Symbol 631 MovieClip [black-coner-30ld]Uses:630Used by:Timeline
Symbol 632 GraphicUses:561Used by:633
Symbol 633 MovieClip [white-conerrd]Uses:632Used by:Timeline
Symbol 634 GraphicUses:561Used by:635
Symbol 635 MovieClip [white-conerlu]Uses:634Used by:Timeline
Symbol 636 GraphicUses:561Used by:637
Symbol 637 MovieClip [white-conerld]Uses:636Used by:Timeline
Symbol 638 GraphicUses:460Used by:639
Symbol 639 MovieClip [blue-dark-conerrd]Uses:638Used by:Timeline
Symbol 640 GraphicUses:460Used by:641
Symbol 641 MovieClip [blue-dark-conerlu]Uses:640Used by:Timeline
Symbol 642 GraphicUses:460Used by:643
Symbol 643 MovieClip [blue-dark-conerld]Uses:642Used by:Timeline
Symbol 644 GraphicUses:567Used by:645
Symbol 645 MovieClip [white-coner-60rd]Uses:644Used by:Timeline
Symbol 646 GraphicUses:567Used by:647
Symbol 647 MovieClip [white-coner-60lu]Uses:646Used by:Timeline
Symbol 648 GraphicUses:567Used by:649
Symbol 649 MovieClip [white-coner-60ld]Uses:648Used by:Timeline
Symbol 650 GraphicUses:564Used by:651
Symbol 651 MovieClip [white-coner-30rd]Uses:650Used by:Timeline
Symbol 652 GraphicUses:564Used by:653
Symbol 653 MovieClip [white-coner-30lu]Uses:652Used by:Timeline
Symbol 654 GraphicUses:564Used by:655
Symbol 655 MovieClip [white-coner-30ld]Uses:654Used by:Timeline
Symbol 656 GraphicUses:543Used by:657
Symbol 657 MovieClip [red-triangled]Uses:656Used by:Timeline
Symbol 658 GraphicUses:543Used by:659
Symbol 659 MovieClip [red-trianglel]Uses:658Used by:Timeline
Symbol 660 GraphicUses:543Used by:661
Symbol 661 MovieClip [red-triangler]Uses:660Used by:Timeline
Symbol 662 GraphicUses:430Used by:663
Symbol 663 MovieClip [black-trianglel]Uses:662Used by:Timeline
Symbol 664 GraphicUses:430Used by:665
Symbol 665 MovieClip [black-triangler]Uses:664Used by:Timeline
Symbol 666 GraphicUses:445Used by:667
Symbol 667 MovieClip [blue-conerrd]Uses:666Used by:Timeline
Symbol 668 GraphicUses:445Used by:669
Symbol 669 MovieClip [blue-conerlu]Uses:668Used by:Timeline
Symbol 670 GraphicUses:445Used by:671
Symbol 671 MovieClip [blue-conerld]Uses:670Used by:Timeline
Symbol 672 GraphicUses:505Used by:673
Symbol 673 MovieClip [magenta-conerrd]Uses:672Used by:Timeline
Symbol 674 GraphicUses:505Used by:675
Symbol 675 MovieClip [magenta-conerlu]Uses:674Used by:Timeline
Symbol 676 GraphicUses:505Used by:677
Symbol 677 MovieClip [magenta-conerld]Uses:676Used by:Timeline
Symbol 678 GraphicUses:424Used by:679
Symbol 679 MovieClip [black-coner-60rd]Uses:678Used by:Timeline
Symbol 680 GraphicUses:424Used by:681
Symbol 681 MovieClip [black-coner-60lu]Uses:680Used by:Timeline
Symbol 682 GraphicUses:424Used by:683
Symbol 683 MovieClip [black-coner-60ld]Uses:682Used by:Timeline
Symbol 684 GraphicUses:424Used by:685
Symbol 685 MovieClip [black-coner-60dr]Uses:684Used by:Timeline
Symbol 686 GraphicUses:424Used by:687
Symbol 687 MovieClip [black-coner-60ur]Uses:686Used by:Timeline
Symbol 688 GraphicUses:424Used by:689
Symbol 689 MovieClip [black-coner-60ul]Uses:688Used by:Timeline
Symbol 690 GraphicUses:424Used by:691
Symbol 691 MovieClip [black-coner-60dl]Uses:690Used by:Timeline
Symbol 692 GraphicUses:564Used by:693
Symbol 693 MovieClip [white-coner-30dl]Uses:692Used by:Timeline
Symbol 694 GraphicUses:564Used by:695
Symbol 695 MovieClip [white-coner-30dr]Uses:694Used by:Timeline
Symbol 696 GraphicUses:564Used by:697
Symbol 697 MovieClip [white-coner-30ul]Uses:696Used by:Timeline
Symbol 698 GraphicUses:564Used by:699
Symbol 699 MovieClip [white-coner-30ur]Uses:698Used by:Timeline
Symbol 700 GraphicUses:558Used by:701
Symbol 701 MovieClip [white-05r]Uses:700Used by:Timeline
Symbol 702 GraphicUses:558Used by:703
Symbol 703 MovieClip [white-05d]Uses:702Used by:Timeline
Symbol 704 GraphicUses:558Used by:705
Symbol 705 MovieClip [white-05u]Uses:704Used by:Timeline
Symbol 706 GraphicUses:475Used by:707
Symbol 707 MovieClip [green-conerrd]Uses:706Used by:Timeline
Symbol 708 GraphicUses:475Used by:709
Symbol 709 MovieClip [green-conerlu]Uses:708Used by:Timeline
Symbol 710 GraphicUses:475Used by:711
Symbol 711 MovieClip [green-conerld]Uses:710Used by:Timeline
Symbol 712 GraphicUsed by:713
Symbol 713 MovieClipUses:712Used by:716
Symbol 714 GraphicUsed by:715
Symbol 715 MovieClipUses:714Used by:716 719
Symbol 716 MovieClip [hintarrow]Uses:713 715Used by:Timeline
Symbol 717 GraphicUsed by:718
Symbol 718 MovieClipUses:717Used by:719
Symbol 719 MovieClip [hintarrowh]Uses:718 715Used by:Timeline
Symbol 720 BitmapUsed by:721
Symbol 721 GraphicUses:720Used by:722
Symbol 722 MovieClipUses:721Used by:723
Symbol 723 MovieClip [star2]Uses:722Used by:Timeline
Symbol 724 GraphicUses:367Used by:725
Symbol 725 MovieClip [glowing]Uses:724 373 377Used by:Timeline
Symbol 726 BitmapUsed by:727
Symbol 727 GraphicUses:726Used by:728
Symbol 728 MovieClip [starcolored1]Uses:727Used by:Timeline
Symbol 729 BitmapUsed by:730
Symbol 730 GraphicUses:729Used by:731
Symbol 731 MovieClip [starcolored2]Uses:730Used by:Timeline
Symbol 732 BitmapUsed by:733
Symbol 733 GraphicUses:732Used by:734
Symbol 734 MovieClip [starcolored3]Uses:733Used by:Timeline
Symbol 735 BitmapUsed by:736
Symbol 736 GraphicUses:735Used by:737
Symbol 737 MovieClip [starcolored4]Uses:736Used by:Timeline
Symbol 738 BitmapUsed by:739
Symbol 739 GraphicUses:738Used by:740
Symbol 740 MovieClip [starcolored5]Uses:739Used by:Timeline
Symbol 741 GraphicUses:247Used by:742
Symbol 742 MovieClip [whitemc]Uses:741Used by:743
Symbol 743 MovieClip [bonusapply]Uses:742Used by:Timeline
Symbol 744 BitmapUsed by:745
Symbol 745 GraphicUses:744Used by:746
Symbol 746 MovieClip [star10]Uses:745Used by:Timeline
Symbol 747 BitmapUsed by:748
Symbol 748 GraphicUses:747Used by:749
Symbol 749 MovieClip [star3mctrans]Uses:748 256Used by:Timeline
Symbol 750 GraphicUses:421Used by:751
Symbol 751 MovieClip [black-coner-30ur]Uses:750Used by:Timeline
Symbol 752 GraphicUses:421Used by:753
Symbol 753 MovieClip [black-coner-30dr]Uses:752Used by:Timeline
Symbol 754 GraphicUses:421Used by:755
Symbol 755 MovieClip [black-coner-30ul]Uses:754Used by:Timeline
Symbol 756 GraphicUses:421Used by:757
Symbol 757 MovieClip [black-coner-30dl]Uses:756Used by:Timeline
Symbol 758 GraphicUsed by:759
Symbol 759 MovieClip [gradient]Uses:758Used by:Timeline
Symbol 760 BitmapUsed by:761
Symbol 761 GraphicUses:760Used by:762 765
Symbol 762 MovieClip [bluemctrans]Uses:761Used by:Timeline
Symbol 763 BitmapUsed by:764
Symbol 764 GraphicUses:763Used by:765
Symbol 765 MovieClip [greenmctrans]Uses:764 761Used by:Timeline
Symbol 766 BitmapUsed by:767
Symbol 767 GraphicUses:766Used by:768
Symbol 768 MovieClip [plus]Uses:767Used by:Timeline
Symbol 769 BitmapUsed by:770
Symbol 770 GraphicUses:769Used by:771
Symbol 771 MovieClip [mc0]Uses:770Used by:Timeline
Symbol 772 BitmapUsed by:773
Symbol 773 GraphicUses:772Used by:774
Symbol 774 MovieClip [mc1]Uses:773Used by:Timeline
Symbol 775 BitmapUsed by:776
Symbol 776 GraphicUses:775Used by:777
Symbol 777 MovieClip [mc2]Uses:776Used by:Timeline
Symbol 778 BitmapUsed by:779
Symbol 779 GraphicUses:778Used by:780
Symbol 780 MovieClip [mc3]Uses:779Used by:Timeline
Symbol 781 BitmapUsed by:782
Symbol 782 GraphicUses:781Used by:783
Symbol 783 MovieClip [mc4]Uses:782Used by:Timeline
Symbol 784 BitmapUsed by:785
Symbol 785 GraphicUses:784Used by:786
Symbol 786 MovieClip [mc5]Uses:785Used by:Timeline
Symbol 787 BitmapUsed by:788
Symbol 788 GraphicUses:787Used by:789
Symbol 789 MovieClip [mc6]Uses:788Used by:Timeline
Symbol 790 BitmapUsed by:791
Symbol 791 GraphicUses:790Used by:792
Symbol 792 MovieClip [mc7]Uses:791Used by:Timeline
Symbol 793 BitmapUsed by:794
Symbol 794 GraphicUses:793Used by:795
Symbol 795 MovieClip [mc8]Uses:794Used by:Timeline
Symbol 796 BitmapUsed by:797
Symbol 797 GraphicUses:796Used by:798
Symbol 798 MovieClip [mc9]Uses:797Used by:Timeline
Symbol 799 MovieClip [explosionOfDynamite]Uses:264 147 145Used by:Timeline
Symbol 800 MovieClip [explosionOfRocket]Uses:264 147 145Used by:Timeline
Symbol 801 MovieClip [unmove]Uses:290Used by:Timeline
Symbol 802 BitmapUsed by:803
Symbol 803 GraphicUses:802Used by:804
Symbol 804 MovieClip [bird1]Uses:803Used by:Timeline
Symbol 805 BitmapUsed by:806
Symbol 806 GraphicUses:805Used by:807
Symbol 807 MovieClip [bird2-1]Uses:806Used by:Timeline
Symbol 808 BitmapUsed by:809
Symbol 809 GraphicUses:808Used by:810
Symbol 810 MovieClip [bird2-2]Uses:809Used by:Timeline
Symbol 811 BitmapUsed by:812
Symbol 812 GraphicUses:811Used by:813
Symbol 813 MovieClip [bird2-3]Uses:812Used by:Timeline
Symbol 814 BitmapUsed by:815
Symbol 815 GraphicUses:814Used by:816
Symbol 816 MovieClip [bird3-1]Uses:815Used by:Timeline
Symbol 817 BitmapUsed by:818
Symbol 818 GraphicUses:817Used by:819
Symbol 819 MovieClip [bird3-2]Uses:818Used by:Timeline
Symbol 820 BitmapUsed by:821
Symbol 821 GraphicUses:820Used by:822
Symbol 822 MovieClip [bird3-3]Uses:821Used by:Timeline
Symbol 823 BitmapUsed by:824 921
Symbol 824 GraphicUses:823Used by:825
Symbol 825 MovieClip [car_01]Uses:824Used by:Timeline
Symbol 826 BitmapUsed by:827 923
Symbol 827 GraphicUses:826Used by:828
Symbol 828 MovieClip [car_02]Uses:827Used by:Timeline
Symbol 829 BitmapUsed by:830 925
Symbol 830 GraphicUses:829Used by:831
Symbol 831 MovieClip [car_03]Uses:830Used by:Timeline
Symbol 832 BitmapUsed by:833 927
Symbol 833 GraphicUses:832Used by:834
Symbol 834 MovieClip [car_04]Uses:833Used by:Timeline
Symbol 835 BitmapUsed by:836 929
Symbol 836 GraphicUses:835Used by:837
Symbol 837 MovieClip [car_05]Uses:836Used by:Timeline
Symbol 838 BitmapUsed by:839 931
Symbol 839 GraphicUses:838Used by:840
Symbol 840 MovieClip [car_06]Uses:839Used by:Timeline
Symbol 841 BitmapUsed by:842
Symbol 842 GraphicUses:841Used by:843
Symbol 843 MovieClip [kran_01]Uses:842Used by:Timeline
Symbol 844 BitmapUsed by:845
Symbol 845 GraphicUses:844Used by:846
Symbol 846 MovieClip [kran_02]Uses:845Used by:Timeline
Symbol 847 BitmapUsed by:848
Symbol 848 GraphicUses:847Used by:849
Symbol 849 MovieClip [kran_03]Uses:848Used by:Timeline
Symbol 850 BitmapUsed by:851
Symbol 851 GraphicUses:850Used by:852
Symbol 852 MovieClip [kran_04]Uses:851Used by:Timeline
Symbol 853 BitmapUsed by:854 865
Symbol 854 GraphicUses:853Used by:855
Symbol 855 MovieClip [kran_05]Uses:854Used by:Timeline
Symbol 856 BitmapUsed by:857
Symbol 857 GraphicUses:856Used by:858
Symbol 858 MovieClip [kran_06]Uses:857Used by:Timeline
Symbol 859 BitmapUsed by:860
Symbol 860 GraphicUses:859Used by:861
Symbol 861 MovieClip [kran_07]Uses:860Used by:Timeline
Symbol 862 BitmapUsed by:863
Symbol 863 GraphicUses:862Used by:864
Symbol 864 MovieClip [kran_08]Uses:863Used by:Timeline
Symbol 865 GraphicUses:853Used by:866
Symbol 866 MovieClip [kran_05h]Uses:865Used by:Timeline
Symbol 867 BitmapUsed by:868 933
Symbol 868 GraphicUses:867Used by:869
Symbol 869 MovieClip [eg_1]Uses:868Used by:Timeline
Symbol 870 BitmapUsed by:871 935
Symbol 871 GraphicUses:870Used by:872
Symbol 872 MovieClip [eg_2]Uses:871Used by:Timeline
Symbol 873 BitmapUsed by:874 937
Symbol 874 GraphicUses:873Used by:875
Symbol 875 MovieClip [eg_3]Uses:874Used by:Timeline
Symbol 876 BitmapUsed by:877 903
Symbol 877 GraphicUses:876Used by:878
Symbol 878 MovieClip [teaport1-1]Uses:877Used by:Timeline
Symbol 879 BitmapUsed by:880 905
Symbol 880 GraphicUses:879Used by:881
Symbol 881 MovieClip [teaport1-2]Uses:880Used by:Timeline
Symbol 882 BitmapUsed by:883 907
Symbol 883 GraphicUses:882Used by:884
Symbol 884 MovieClip [teaport1-3]Uses:883Used by:Timeline
Symbol 885 BitmapUsed by:886 909
Symbol 886 GraphicUses:885Used by:887
Symbol 887 MovieClip [teaport2-1]Uses:886Used by:Timeline
Symbol 888 BitmapUsed by:889 911
Symbol 889 GraphicUses:888Used by:890
Symbol 890 MovieClip [teaport2-2]Uses:889Used by:Timeline
Symbol 891 BitmapUsed by:892 913
Symbol 892 GraphicUses:891Used by:893
Symbol 893 MovieClip [teaport2-3]Uses:892Used by:Timeline
Symbol 894 BitmapUsed by:895 915
Symbol 895 GraphicUses:894Used by:896
Symbol 896 MovieClip [teaport3-1]Uses:895Used by:Timeline
Symbol 897 BitmapUsed by:898 917
Symbol 898 GraphicUses:897Used by:899
Symbol 899 MovieClip [teaport3-2]Uses:898Used by:Timeline
Symbol 900 BitmapUsed by:901 919
Symbol 901 GraphicUses:900Used by:902
Symbol 902 MovieClip [teaport3-3]Uses:901Used by:Timeline
Symbol 903 GraphicUses:876Used by:904
Symbol 904 MovieClip [teaport1-1r]Uses:903Used by:Timeline
Symbol 905 GraphicUses:879Used by:906
Symbol 906 MovieClip [teaport1-2r]Uses:905Used by:Timeline
Symbol 907 GraphicUses:882Used by:908
Symbol 908 MovieClip [teaport1-3r]Uses:907Used by:Timeline
Symbol 909 GraphicUses:885Used by:910
Symbol 910 MovieClip [teaport2-1r]Uses:909Used by:Timeline
Symbol 911 GraphicUses:888Used by:912
Symbol 912 MovieClip [teaport2-2r]Uses:911Used by:Timeline
Symbol 913 GraphicUses:891Used by:914
Symbol 914 MovieClip [teaport2-3r]Uses:913Used by:Timeline
Symbol 915 GraphicUses:894Used by:916
Symbol 916 MovieClip [teaport3-1r]Uses:915Used by:Timeline
Symbol 917 GraphicUses:897Used by:918
Symbol 918 MovieClip [teaport3-2r]Uses:917Used by:Timeline
Symbol 919 GraphicUses:900Used by:920
Symbol 920 MovieClip [teaport3-3r]Uses:919Used by:Timeline
Symbol 921 GraphicUses:823Used by:922
Symbol 922 MovieClip [car_01r]Uses:921Used by:Timeline
Symbol 923 GraphicUses:826Used by:924
Symbol 924 MovieClip [car_02r]Uses:923Used by:Timeline
Symbol 925 GraphicUses:829Used by:926
Symbol 926 MovieClip [car_03r]Uses:925Used by:Timeline
Symbol 927 GraphicUses:832Used by:928
Symbol 928 MovieClip [car_04r]Uses:927Used by:Timeline
Symbol 929 GraphicUses:835Used by:930
Symbol 930 MovieClip [car_05r]Uses:929Used by:Timeline
Symbol 931 GraphicUses:838Used by:932
Symbol 932 MovieClip [car_06r]Uses:931Used by:Timeline
Symbol 933 GraphicUses:867Used by:934
Symbol 934 MovieClip [eg_1r]Uses:933Used by:Timeline
Symbol 935 GraphicUses:870Used by:936
Symbol 936 MovieClip [eg_2r]Uses:935Used by:Timeline
Symbol 937 GraphicUses:873Used by:938
Symbol 938 MovieClip [eg_3r]Uses:937Used by:Timeline
Symbol 939 GraphicUses:344Used by:940
Symbol 940 MovieClip [hintcircle]Uses:939Used by:Timeline
Symbol 941 BitmapUsed by:942 1092
Symbol 942 GraphicUses:941 260Used by:943
Symbol 943 MovieClip [bombBig]Uses:942 264 147 145Used by:Timeline
Symbol 944 BitmapUsed by:945
Symbol 945 GraphicUses:944 267Used by:946
Symbol 946 MovieClip [dynamiteBig]Uses:258 945 145Used by:Timeline
Symbol 947 BitmapUsed by:948
Symbol 948 GraphicUses:947 271Used by:949
Symbol 949 MovieClip [firewallBig]Uses:258 948 264 147 145Used by:Timeline
Symbol 950 BitmapUsed by:951
Symbol 951 GraphicUses:950 382Used by:952
Symbol 952 MovieClip [lightningBig]Uses:258 951 264 147 145Used by:Timeline
Symbol 953 BitmapUsed by:954
Symbol 954 GraphicUses:953 360Used by:955
Symbol 955 MovieClip [fireworksBig]Uses:258 954 264 147 145Used by:Timeline
Symbol 956 BitmapUsed by:957
Symbol 957 GraphicUses:956 399Used by:958
Symbol 958 MovieClip [magnetBig]Uses:258 957 402 145Used by:Timeline
Symbol 959 BitmapUsed by:960
Symbol 960 GraphicUses:959 356Used by:961
Symbol 961 MovieClip [shuffleBig]Uses:258 960 264 147 145Used by:Timeline
Symbol 962 GraphicUsed by:965
Symbol 963 GraphicUsed by:965
Symbol 964 GraphicUsed by:965
Symbol 965 ButtonUses:962 963 964Used by:1053
Symbol 966 GraphicUsed by:968
Symbol 967 GraphicUsed by:968
Symbol 968 ButtonUses:966 967Used by:1053
Symbol 969 GraphicUsed by:971
Symbol 970 GraphicUsed by:971
Symbol 971 ButtonUses:969 970Used by:1053
Symbol 972 GraphicUsed by:974
Symbol 973 GraphicUsed by:974
Symbol 974 ButtonUses:972 973Used by:1053
Symbol 975 GraphicUsed by:979
Symbol 976 GraphicUsed by:979
Symbol 977 GraphicUsed by:979
Symbol 978 GraphicUsed by:979
Symbol 979 ButtonUses:975 976 977 978Used by:1053
Symbol 980 GraphicUsed by:984
Symbol 981 GraphicUsed by:984
Symbol 982 GraphicUsed by:984
Symbol 983 GraphicUsed by:984
Symbol 984 ButtonUses:980 981 982 983Used by:1053
Symbol 985 GraphicUsed by:988
Symbol 986 BitmapUsed by:987
Symbol 987 GraphicUses:986Used by:988
Symbol 988 MovieClipUses:985 987Used by:1053
Symbol 989 GraphicUsed by:992
Symbol 990 BitmapUsed by:991
Symbol 991 GraphicUses:990Used by:992
Symbol 992 MovieClipUses:989 991Used by:1053
Symbol 993 BitmapUsed by:994
Symbol 994 GraphicUses:993Used by:995
Symbol 995 MovieClipUses:994Used by:1053
Symbol 996 BitmapUsed by:997
Symbol 997 GraphicUses:996Used by:998
Symbol 998 MovieClipUses:997Used by:1033 1081
Symbol 999 BitmapUsed by:1000
Symbol 1000 GraphicUses:999Used by:1023
Symbol 1001 BitmapUsed by:1002
Symbol 1002 GraphicUses:1001Used by:1023
Symbol 1003 BitmapUsed by:1004
Symbol 1004 GraphicUses:1003Used by:1023
Symbol 1005 BitmapUsed by:1006
Symbol 1006 GraphicUses:1005Used by:1023
Symbol 1007 BitmapUsed by:1008
Symbol 1008 GraphicUses:1007Used by:1023
Symbol 1009 BitmapUsed by:1010
Symbol 1010 GraphicUses:1009Used by:1023
Symbol 1011 BitmapUsed by:1012
Symbol 1012 GraphicUses:1011Used by:1023
Symbol 1013 BitmapUsed by:1014
Symbol 1014 GraphicUses:1013Used by:1023
Symbol 1015 BitmapUsed by:1016
Symbol 1016 GraphicUses:1015Used by:1023
Symbol 1017 BitmapUsed by:1018
Symbol 1018 GraphicUses:1017Used by:1023
Symbol 1019 BitmapUsed by:1020
Symbol 1020 GraphicUses:1019Used by:1023
Symbol 1021 BitmapUsed by:1022
Symbol 1022 GraphicUses:1021Used by:1023
Symbol 1023 MovieClipUses:1000 1002 1004 1006 1008 1010 1012 1014 1016 1018 1020 1022Used by:1033 1081
Symbol 1024 BitmapUsed by:1025
Symbol 1025 GraphicUses:1024Used by:1033
Symbol 1026 BitmapUsed by:1027
Symbol 1027 GraphicUses:1026Used by:1028
Symbol 1028 MovieClipUses:1027Used by:1033 1081
Symbol 1029 GraphicUsed by:1032
Symbol 1030 GraphicUsed by:1031
Symbol 1031 MovieClipUses:1030Used by:1032 1037
Symbol 1032 MovieClipUses:297 1029 1031Used by:1033
Symbol 1033 MovieClipUses:998 1023 1025 1028 1032Used by:1053
Symbol 1034 GraphicUsed by:1053
Symbol 1035 MovieClipUses:297Used by:1037 1100
Symbol 1036 GraphicUsed by:1037
Symbol 1037 MovieClipUses:1035 1036 1031Used by:1053
Symbol 1038 BitmapUsed by:1039
Symbol 1039 GraphicUses:1038Used by:1040
Symbol 1040 MovieClipUses:1039Used by:1041
Symbol 1041 MovieClipUses:1040Used by:1053
Symbol 1042 BitmapUsed by:1043 1044
Symbol 1043 GraphicUses:1042Used by:1045
Symbol 1044 GraphicUses:1042Used by:1045
Symbol 1045 ButtonUses:1043 1044Used by:1053
Symbol 1046 FontUsed by:1047
Symbol 1047 EditableTextUses:1046Used by:1052
Symbol 1048 FontUsed by:1049
Symbol 1049 EditableTextUses:1048Used by:1052
Symbol 1050 FontUsed by:1051
Symbol 1051 EditableTextUses:1050Used by:1052
Symbol 1052 MovieClipUses:1047 1049 1051Used by:1053
Symbol 1053 MovieClipUses:965 968 971 974 979 984 988 992 995 1033 1034 1037 1041 1045 1052 40Used by:Timeline
Symbol 1054 GraphicUsed by:1064
Symbol 1055 EditableTextUses:61Used by:1064
Symbol 1056 EditableTextUses:61Used by:1064
Symbol 1057 EditableTextUses:61Used by:1064
Symbol 1058 GraphicUsed by:1062
Symbol 1059 EditableTextUses:61Used by:1062
Symbol 1060 GraphicUsed by:1062
Symbol 1061 EditableTextUses:61Used by:1062
Symbol 1062 ButtonUses:1058 1059 1060 1061Used by:1063
Symbol 1063 MovieClipUses:1062Used by:1064  Timeline
Symbol 1064 MovieClipUses:1054 1055 1056 1057 1063Used by:Timeline
Symbol 1065 ButtonUses:54Used by:Timeline
Symbol 1066 GraphicUsed by:1078 1132
Symbol 1067 FontUsed by:1068
Symbol 1068 EditableTextUses:1067Used by:1078
Symbol 1069 BitmapUsed by:1070 1336
Symbol 1070 GraphicUses:1069Used by:1078 1132
Symbol 1071 FontUsed by:1072 1077 1124
Symbol 1072 EditableTextUses:1071Used by:1078
Symbol 1073 FontUsed by:1074
Symbol 1074 EditableTextUses:1073Used by:1078
Symbol 1075 BitmapUsed by:1076
Symbol 1076 GraphicUses:1075Used by:1078 1132
Symbol 1077 EditableTextUses:1071Used by:1078
Symbol 1078 MovieClipUses:1066 1068 1070 1072 297 1074 1076 1077Used by:Timeline
Symbol 1079 BitmapUsed by:1080
Symbol 1080 GraphicUses:1079Used by:1110
Symbol 1081 MovieClipUses:998 1023 1028Used by:1110
Symbol 1082 BitmapUsed by:1083
Symbol 1083 GraphicUses:1082Used by:1084
Symbol 1084 MovieClipUses:1083Used by:1105
Symbol 1085 GraphicUses:259Used by:1097
Symbol 1086 GraphicUses:266Used by:1097
Symbol 1087 GraphicUses:270Used by:1097
Symbol 1088 GraphicUses:398Used by:1097
Symbol 1089 GraphicUses:359Used by:1097
Symbol 1090 GraphicUses:355Used by:1097
Symbol 1091 GraphicUses:381Used by:1097
Symbol 1092 GraphicUses:941Used by:1097
Symbol 1093 BitmapUsed by:1094
Symbol 1094 GraphicUses:1093Used by:1097
Symbol 1095 BitmapUsed by:1096
Symbol 1096 GraphicUses:1095Used by:1097
Symbol 1097 MovieClipUses:1085 1086 1087 1088 1089 1090 1091 1092 1094 1096Used by:1105
Symbol 1098 FontUsed by:1099
Symbol 1099 EditableTextUses:1098Used by:1105
Symbol 1100 MovieClipUses:1035Used by:1105
Symbol 1101 FontUsed by:1102 1103 1104 1115 1116 1117 1118 1119 1120 1121 1125 1126 1127 1128 1129 1130 1131
Symbol 1102 EditableTextUses:1101Used by:1105
Symbol 1103 EditableTextUses:1101Used by:1105
Symbol 1104 EditableTextUses:1101Used by:1105
Symbol 1105 MovieClipUses:1084 1097 1099 1100 1102 1103 1104Used by:1110
Symbol 1106 BitmapUsed by:1107
Symbol 1107 GraphicUses:1106Used by:1110
Symbol 1108 BitmapUsed by:1109
Symbol 1109 GraphicUses:1108Used by:1110
Symbol 1110 MovieClipUses:1080 1081 1105 1107 1109Used by:Timeline
Symbol 1111 ButtonUses:54Used by:Timeline
Symbol 1112 GraphicUsed by:Timeline
Symbol 1113 EditableTextUses:61Used by:Timeline
Symbol 1114 EditableTextUses:61Used by:Timeline
Symbol 1115 EditableTextUses:1101Used by:1132
Symbol 1116 EditableTextUses:1101Used by:1132
Symbol 1117 EditableTextUses:1101Used by:1132
Symbol 1118 EditableTextUses:1101Used by:1132
Symbol 1119 EditableTextUses:1101Used by:1132
Symbol 1120 EditableTextUses:1101Used by:1132
Symbol 1121 EditableTextUses:1101Used by:1132
Symbol 1122 FontUsed by:1123
Symbol 1123 EditableTextUses:1122Used by:1132
Symbol 1124 EditableTextUses:1071Used by:1132
Symbol 1125 EditableTextUses:1101Used by:1132
Symbol 1126 EditableTextUses:1101Used by:1132
Symbol 1127 EditableTextUses:1101Used by:1132
Symbol 1128 EditableTextUses:1101Used by:1132
Symbol 1129 EditableTextUses:1101Used by:1132
Symbol 1130 EditableTextUses:1101Used by:1132
Symbol 1131 EditableTextUses:1101Used by:1132
Symbol 1132 MovieClipUses:1066 1070 1115 1116 1117 1118 1119 1120 1121 1076 1123 1124 1125 1126 1127 1128 1129 1130 1131Used by:Timeline
Symbol 1133 MovieClipUsed by:Timeline
Symbol 1134 BitmapUsed by:1144 1217
Symbol 1135 BitmapUsed by:1144
Symbol 1136 BitmapUsed by:1144 1181
Symbol 1137 BitmapUsed by:1144 1152 1164 1174 1208 1217 1234 1236 1238 1249 1258 1264
Symbol 1138 BitmapUsed by:1144 1192
Symbol 1139 BitmapUsed by:1144 1152 1169 1350
Symbol 1140 BitmapUsed by:1144 1164 1169 1170 1192 1263
Symbol 1141 BitmapUsed by:1144 1152 1169 1182 1192 1266 1268
Symbol 1142 BitmapUsed by:1144 1152 1164 1226 1268
Symbol 1143 BitmapUsed by:1144 1179 1192
Symbol 1144 GraphicUses:1134 1135 1136 1137 1138 1139 1140 1141 1142 1143Used by:1269
Symbol 1145 BitmapUsed by:1152 1363
Symbol 1146 BitmapUsed by:1152 1216 1260
Symbol 1147 BitmapUsed by:1152 1164 1192
Symbol 1148 BitmapUsed by:1152 1238
Symbol 1149 BitmapUsed by:1152 1266
Symbol 1150 BitmapUsed by:1152 1192
Symbol 1151 BitmapUsed by:1152 1172 1336
Symbol 1152 GraphicUses:1141 1145 1146 1147 1142 1148 1137 1149 1150 1151 1139Used by:1269
Symbol 1153 BitmapUsed by:1154
Symbol 1154 GraphicUses:1153Used by:1155
Symbol 1155 MovieClip [box1]Uses:1154Used by:1269
Symbol 1156 BitmapUsed by:1164
Symbol 1157 BitmapUsed by:1164 1212
Symbol 1158 BitmapUsed by:1164
Symbol 1159 BitmapUsed by:1164 1418
Symbol 1160 BitmapUsed by:1164 1208 1264 1418
Symbol 1161 BitmapUsed by:1164 1208
Symbol 1162 BitmapUsed by:1164 1262
Symbol 1163 BitmapUsed by:1164 1208 1262
Symbol 1164 GraphicUses:1137 1156 1157 1158 1159 1160 1161 1162 1163 1147 1142 1140Used by:1269
Symbol 1165 BitmapUsed by:1169 1366
Symbol 1166 BitmapUsed by:1169
Symbol 1167 BitmapUsed by:1169 1249
Symbol 1168 BitmapUsed by:1169
Symbol 1169 GraphicUses:1165 1139 1166 1167 4 1168 1141 1140Used by:1269
Symbol 1170 GraphicUses:1140Used by:1171
Symbol 1171 MovieClip [tree3]Uses:1170Used by:1269 1345 1392
Symbol 1172 GraphicUses:1151Used by:1173
Symbol 1173 MovieClip [dom2a]Uses:1172Used by:1269
Symbol 1174 GraphicUses:1137Used by:1175 1269
Symbol 1175 MovieClip [plitka1]Uses:1174Used by:1269 1349 1392
Symbol 1176 BitmapUsed by:1177
Symbol 1177 GraphicUses:1176Used by:1178
Symbol 1178 MovieClip [fonar1a]Uses:1177Used by:1269 1381
Symbol 1179 GraphicUses:1143Used by:1180
Symbol 1180 MovieClip [tree1]Uses:1179Used by:1269
Symbol 1181 GraphicUses:1136Used by:1269
Symbol 1182 GraphicUses:1141Used by:1183
Symbol 1183 MovieClip [tree2]Uses:1182Used by:1269
Symbol 1184 BitmapUsed by:1185 1226
Symbol 1185 GraphicUses:1184Used by:1269
Symbol 1186 BitmapUsed by:1187 1192 1260
Symbol 1187 GraphicUses:1186Used by:1269
Symbol 1188 BitmapUsed by:1192
Symbol 1189 BitmapUsed by:1192
Symbol 1190 BitmapUsed by:1192
Symbol 1191 BitmapUsed by:1192 1226 1268
Symbol 1192 GraphicUses:1188 1189 1150 1138 1190 1186 1191 1147 1140 1141 1143Used by:1269
Symbol 1193 BitmapUsed by:1194 1208 1217 1226
Symbol 1194 GraphicUses:1193Used by:1195
Symbol 1195 MovieClip [palma3]Uses:1194Used by:1269 1392
Symbol 1196 BitmapUsed by:1197 1217 1226
Symbol 1197 GraphicUses:1196Used by:1198
Symbol 1198 MovieClip [palma1]Uses:1197Used by:1269
Symbol 1199 BitmapUsed by:1200
Symbol 1200 GraphicUses:1199Used by:1201
Symbol 1201 MovieClip [stul_sand]Uses:1200Used by:1269 1365
Symbol 1202 BitmapUsed by:1203 1217
Symbol 1203 GraphicUses:1202Used by:1269
Symbol 1204 BitmapUsed by:1208
Symbol 1205 BitmapUsed by:1208
Symbol 1206 BitmapUsed by:1208 1216
Symbol 1207 BitmapUsed by:1208 1226
Symbol 1208 GraphicUses:1204 1161 1160 1137 1193 1163 1205 1206 1207Used by:1269
Symbol 1209 BitmapUsed by:1210
Symbol 1210 GraphicUses:1209Used by:1211
Symbol 1211 MovieClip [stolik_sand1]Uses:1210Used by:1269
Symbol 1212 GraphicUses:1157Used by:1269
Symbol 1213 BitmapUsed by:1214 1216 1217 1226 1386
Symbol 1214 GraphicUses:1213Used by:1269
Symbol 1215 BitmapUsed by:1216 1217
Symbol 1216 GraphicUses:1215 1146 1213 1206Used by:1269
Symbol 1217 GraphicUses:1134 1213 1193 1137 1196 1215 1202Used by:1269
Symbol 1218 BitmapUsed by:1226
Symbol 1219 BitmapUsed by:1226
Symbol 1220 BitmapUsed by:1226
Symbol 1221 BitmapUsed by:1226
Symbol 1222 BitmapUsed by:1226
Symbol 1223 BitmapUsed by:1226
Symbol 1224 BitmapUsed by:1226 1358
Symbol 1225 BitmapUsed by:1226 1264
Symbol 1226 GraphicUses:1218 1219 1207 1191 1142 1220 1221 1193 1213 1222 1223 1224 1225 1196 1184Used by:1269
Symbol 1227 BitmapUsed by:1228 1263
Symbol 1228 GraphicUses:1227Used by:1229
Symbol 1229 MovieClip [sky_city2]Uses:1228Used by:1269
Symbol 1230 BitmapUsed by:1231 1249 1257 1258 1264
Symbol 1231 GraphicUses:1230Used by:1232 1269
Symbol 1232 MovieClip [dom_big]Uses:1231Used by:1269
Symbol 1233 BitmapUsed by:1234 1260
Symbol 1234 GraphicUses:1233 1137Used by:1269
Symbol 1235 BitmapUsed by:1236 1336
Symbol 1236 GraphicUses:1235 1137Used by:1269
Symbol 1237 BitmapUsed by:1238 1253
Symbol 1238 GraphicUses:1137 1237 1148Used by:1269
Symbol 1239 BitmapUsed by:1240
Symbol 1240 GraphicUses:1239Used by:1269 1380
Symbol 1241 BitmapUsed by:1248
Symbol 1242 BitmapUsed by:1248 1249
Symbol 1243 BitmapUsed by:1248 1252
Symbol 1244 BitmapUsed by:1248
Symbol 1245 BitmapUsed by:1248
Symbol 1246 BitmapUsed by:1248
Symbol 1247 BitmapUsed by:1248 1250
Symbol 1248 GraphicUses:1241 1242 1243 1244 1245 1246 1247Used by:1269
Symbol 1249 GraphicUses:7 1230 1137 1167 1242Used by:1269
Symbol 1250 GraphicUses:1247Used by:1269
Symbol 1251 BitmapUsed by:1252
Symbol 1252 GraphicUses:1251 1243Used by:1269
Symbol 1253 GraphicUses:1237Used by:1269
Symbol 1254 BitmapUsed by:1255
Symbol 1255 GraphicUses:1254Used by:1256
Symbol 1256 MovieClip [basket1]Uses:1255Used by:1269
Symbol 1257 GraphicUses:1230Used by:1269
Symbol 1258 GraphicUses:1137 1230Used by:1269
Symbol 1259 BitmapUsed by:1260
Symbol 1260 GraphicUses:1259 1233 1186 1146Used by:1269
Symbol 1261 BitmapUsed by:1262
Symbol 1262 GraphicUses:1261 1162 1163Used by:1269
Symbol 1263 GraphicUses:1227 1140Used by:1269
Symbol 1264 GraphicUses:1230 1160 1225 1137Used by:1269
Symbol 1265 BitmapUsed by:1266
Symbol 1266 GraphicUses:1149 1265 1141Used by:1269
Symbol 1267 BitmapUsed by:1268
Symbol 1268 GraphicUses:1142 1141 1267 1191 10Used by:1269
Symbol 1269 MovieClipUses:1144 1152 1155 1164 1169 1171 1173 1175 1178 1180 1181 1183 1185 1187 1192 1195 1198 1201 1203 1208 1211 1212 1214 1216 1217 1226 1229 1232 1174 1234 1236 1231 1238 1240 1248 1249 1250 1252 1253 1256 1257 1258 1260 1262 1263 1264 1266 1268Used by:Timeline
Symbol 1270 MovieClipUses:54Used by:1299
Symbol 1271 GraphicUsed by:1299
Symbol 1272 BitmapUsed by:1273
Symbol 1273 GraphicUses:1272Used by:1299
Symbol 1274 BitmapUsed by:1275
Symbol 1275 GraphicUses:1274Used by:1298
Symbol 1276 BitmapUsed by:1277
Symbol 1277 GraphicUses:1276Used by:1298
Symbol 1278 BitmapUsed by:1279
Symbol 1279 GraphicUses:1278Used by:1298
Symbol 1280 BitmapUsed by:1281
Symbol 1281 GraphicUses:1280Used by:1298
Symbol 1282 BitmapUsed by:1283
Symbol 1283 GraphicUses:1282Used by:1298
Symbol 1284 BitmapUsed by:1285
Symbol 1285 GraphicUses:1284Used by:1298
Symbol 1286 BitmapUsed by:1287
Symbol 1287 GraphicUses:1286Used by:1298
Symbol 1288 BitmapUsed by:1289
Symbol 1289 GraphicUses:1288Used by:1298
Symbol 1290 BitmapUsed by:1291
Symbol 1291 GraphicUses:1290Used by:1298
Symbol 1292 BitmapUsed by:1293
Symbol 1293 GraphicUses:1292Used by:1298
Symbol 1294 BitmapUsed by:1295
Symbol 1295 GraphicUses:1294Used by:1298
Symbol 1296 BitmapUsed by:1297
Symbol 1297 GraphicUses:1296Used by:1298
Symbol 1298 MovieClipUses:1275 1277 1279 1281 1283 1285 1287 1289 1291 1293 1295 1297Used by:1299
Symbol 1299 MovieClipUses:54 1270 1271 1273 1298Used by:Timeline
Symbol 1300 GraphicUsed by:1303 1306 1310 1311
Symbol 1301 FontUsed by:1302
Symbol 1302 EditableTextUses:1301Used by:1303
Symbol 1303 MovieClipUses:1300 1302Used by:Timeline
Symbol 1304 FontUsed by:1305 1307 1312
Symbol 1305 EditableTextUses:1304Used by:1306
Symbol 1306 MovieClipUses:1300 1305Used by:Timeline
Symbol 1307 EditableTextUses:1304Used by:1310
Symbol 1308 FontUsed by:1309
Symbol 1309 EditableTextUses:1308Used by:1310
Symbol 1310 MovieClipUses:1300 1307 1309Used by:Timeline
Symbol 1311 MovieClipUses:1300Used by:1314
Symbol 1312 EditableTextUses:1304Used by:1313
Symbol 1313 MovieClipUses:1312Used by:1314
Symbol 1314 MovieClipUses:1311 1313Used by:Timeline
Symbol 1315 GraphicUsed by:Timeline
Symbol 1316 EditableTextUses:61Used by:Timeline
Symbol 1317 EditableTextUses:61 1393Used by:Timeline
Symbol 1318 EditableTextUses:61 1393Used by:Timeline
Symbol 1319 EditableTextUses:61Used by:Timeline
Symbol 1320 GraphicUsed by:Timeline
Symbol 1321 EditableTextUses:61Used by:Timeline
Symbol 1322 EditableTextUses:61Used by:Timeline
Symbol 1323 EditableTextUses:61Used by:Timeline
Symbol 1324 EditableTextUses:61Used by:Timeline
Symbol 1325 EditableTextUses:61Used by:Timeline
Symbol 1326 ButtonUses:54Used by:Timeline
Symbol 1327 ButtonUses:54Used by:Timeline
Symbol 1328 EditableTextUses:43Used by:Timeline
Symbol 1329 GraphicUsed by:Timeline
Symbol 1330 EditableTextUses:61Used by:Timeline
Symbol 1331 EditableTextUses:61Used by:Timeline
Symbol 1332 EditableTextUses:61Used by:Timeline
Symbol 1333 BitmapUsed by:1336
Symbol 1334 BitmapUsed by:1336
Symbol 1335 BitmapUsed by:1336
Symbol 1336 GraphicUses:1235 286 1069 1151 1333 1334 1335Used by:Timeline
Symbol 1337 EditableTextUses:61 1393Used by:Timeline
Symbol 1338 ButtonUses:54Used by:Timeline
Symbol 1339 EditableTextUses:43Used by:Timeline
Symbol 1340 GraphicUsed by:1343
Symbol 1341 BitmapUsed by:1342
Symbol 1342 GraphicUses:1341Used by:1343
Symbol 1343 MovieClipUses:1340 32 1342Used by:Timeline
Symbol 1344 GraphicUsed by:1392
Symbol 1345 MovieClipUses:1171Used by:1392
Symbol 1346 BitmapUsed by:1347
Symbol 1347 GraphicUses:1346Used by:1348
Symbol 1348 MovieClipUses:1347Used by:1349
Symbol 1349 MovieClipUses:1175 1348Used by:1392
Symbol 1350 GraphicUses:1139Used by:1351
Symbol 1351 MovieClipUses:1350Used by:1392
Symbol 1352 BitmapUsed by:1353
Symbol 1353 GraphicUses:1352Used by:1354
Symbol 1354 MovieClip [lavka_park1]Uses:1353Used by:1392
Symbol 1355 BitmapUsed by:1356
Symbol 1356 GraphicUses:1355Used by:1357
Symbol 1357 MovieClipUses:1356Used by:1392
Symbol 1358 GraphicUses:1224Used by:1359
Symbol 1359 MovieClipUses:1358Used by:1392
Symbol 1360 BitmapUsed by:1361
Symbol 1361 GraphicUses:1360Used by:1362
Symbol 1362 MovieClipUses:1361Used by:1392
Symbol 1363 GraphicUses:1145Used by:1364
Symbol 1364 MovieClipUses:1363Used by:1392
Symbol 1365 MovieClipUses:1201Used by:1392
Symbol 1366 GraphicUses:1165Used by:1367
Symbol 1367 MovieClipUses:1366Used by:1379 1392
Symbol 1368 BitmapUsed by:1369
Symbol 1369 GraphicUses:1368Used by:1370
Symbol 1370 MovieClip [lavka_ka4alka64]Uses:1369Used by:1373
Symbol 1371 BitmapUsed by:1372
Symbol 1372 GraphicUses:1371Used by:1373
Symbol 1373 MovieClipUses:1370 1372Used by:1392
Symbol 1374 BitmapUsed by:1375
Symbol 1375 GraphicUses:1374Used by:1376
Symbol 1376 MovieClipUses:1375Used by:1382 1392
Symbol 1377 BitmapUsed by:1378
Symbol 1378 GraphicUses:1377Used by:1392
Symbol 1379 MovieClipUses:1367Used by:1392
Symbol 1380 MovieClip [car_sport_red_white-]Uses:1240Used by:1392
Symbol 1381 MovieClipUses:1178Used by:1392
Symbol 1382 MovieClipUses:1376Used by:1392
Symbol 1383 BitmapUsed by:1384
Symbol 1384 GraphicUses:1383Used by:1385
Symbol 1385 MovieClipUses:1384Used by:1392
Symbol 1386 GraphicUses:1213Used by:1387
Symbol 1387 MovieClipUses:1386Used by:1388
Symbol 1388 MovieClipUses:1387Used by:1392
Symbol 1389 GraphicUsed by:1390
Symbol 1390 MovieClipUses:1389Used by:1391
Symbol 1391 MovieClipUses:1390Used by:1392
Symbol 1392 MovieClip [blendhouse]Uses:1344 1345 1349 1351 1175 1354 1357 1171 1359 1362 1364 1365 1367 1195 1373 1376 1378 1379 1380 1381 1382 1385 1388 1391Used by:Timeline
Symbol 1393 FontUsed by:1317 1318 1337 1394
Symbol 1394 EditableTextUses:61 1393Used by:Timeline
Symbol 1395 GraphicUsed by:Timeline
Symbol 1396 ButtonUses:54Used by:Timeline
Symbol 1397 BitmapUsed by:1398
Symbol 1398 GraphicUses:1397Used by:Timeline
Symbol 1399 EditableTextUses:43Used by:Timeline
Symbol 1400 GraphicUsed by:1404
Symbol 1401 BitmapUsed by:1402
Symbol 1402 GraphicUses:1401Used by:1403
Symbol 1403 MovieClipUses:1402Used by:1404
Symbol 1404 MovieClipUses:1400 1403Used by:Timeline
Symbol 1405 BitmapUsed by:1406
Symbol 1406 GraphicUses:1405Used by:1407
Symbol 1407 MovieClipUses:1406Used by:1415
Symbol 1408 BitmapUsed by:1409
Symbol 1409 GraphicUses:1408Used by:1410
Symbol 1410 MovieClipUses:1409Used by:1415
Symbol 1411 BitmapUsed by:1412
Symbol 1412 GraphicUses:1411Used by:1413
Symbol 1413 MovieClipUses:1412Used by:1415
Symbol 1414 GraphicUsed by:1415
Symbol 1415 MovieClipUses:1407 1410 1413 1414Used by:Timeline
Symbol 1416 BitmapUsed by:1418
Symbol 1417 BitmapUsed by:1418
Symbol 1418 GraphicUses:1160 1416 1417 1159Used by:Timeline

Instance Names

"loaded_txt"Frame 1Symbol 21 EditableText
"percent_txt"Frame 1Symbol 22 EditableText
"total_txt"Frame 1Symbol 23 EditableText
"percent_mc"Frame 1Symbol 25 MovieClip
"preload_logo_mc"Frame 1Symbol 28 MovieClip
"ground"Frame 3Symbol 37 MovieClip
"firstmenu"Frame 3Symbol 90 MovieClip
"sound"Frame 3Symbol 131 MovieClip
"aimsrc"Frame 3Symbol 340 MovieClip
"blick"Frame 3Symbol 250 MovieClip [jewel_blick]
"globalmap"Frame 7Symbol 1053 MovieClip
"submitmc"Frame 7Symbol 1064 MovieClip
"play_b"Frame 7Symbol 53 MovieClip
"play_but"Frame 7Symbol 1065 Button
"window"Frame 7Symbol 1078 MovieClip
"map"Frame 11Symbol 1110 MovieClip
"window"Frame 11Symbol 1132 MovieClip
"bg"Frame 14Symbol 1133 MovieClip
"jewels"Frame 14Symbol 1133 MovieClip
"borders"Frame 14Symbol 1133 MovieClip
"objects"Frame 14Symbol 1269 MovieClip
"bonuses"Frame 14Symbol 1133 MovieClip
"clock"Frame 14Symbol 1299 MovieClip
"win"Frame 14Symbol 1303 MovieClip
"over"Frame 14Symbol 1306 MovieClip
"Pause"Frame 14Symbol 1310 MovieClip
"levelNum"Frame 14Symbol 1314 MovieClip
"nameinput"Frame 17Symbol 1323 EditableText
"full_b"Frame 17Symbol 53 MovieClip
"free_b"Frame 17Symbol 53 MovieClip
"play_b"Frame 17Symbol 53 MovieClip
"nameinput"Frame 20Symbol 1332 EditableText
"blendHouse"Frame 23Symbol 1392 MovieClip [blendhouse]
"full_b"Frame 23Symbol 53 MovieClip
"free_b"Frame 23Symbol 53 MovieClip
"play_b"Frame 23Symbol 53 MovieClip
"bg"Frame 26Symbol 1133 MovieClip
"jewels"Frame 26Symbol 1133 MovieClip
"borders"Frame 26Symbol 1133 MovieClip
"objects"Frame 26Symbol 1269 MovieClip
"bonuses"Frame 26Symbol 1133 MovieClip
"play_b"Symbol 90 MovieClip Frame 1Symbol 53 MovieClip
"free_b"Symbol 90 MovieClip Frame 1Symbol 53 MovieClip
"greatgames"Symbol 90 MovieClip Frame 1Symbol 70 MovieClip
"signsound"Symbol 90 MovieClip Frame 1Symbol 74 MovieClip
"signmusic"Symbol 90 MovieClip Frame 1Symbol 80 MovieClip
"hintsMC"Symbol 90 MovieClip Frame 1Symbol 84 MovieClip
"blur"Symbol 149 MovieClip [jewel3] Frame 2Symbol 136 MovieClip
"piece1"Symbol 149 MovieClip [jewel3] Frame 32Symbol 138 MovieClip
"piece2"Symbol 149 MovieClip [jewel3] Frame 32Symbol 140 MovieClip
"piece3"Symbol 149 MovieClip [jewel3] Frame 32Symbol 142 MovieClip
"shard1"Symbol 149 MovieClip [jewel3] Frame 32Symbol 145 MovieClip
"shard4"Symbol 149 MovieClip [jewel3] Frame 32Symbol 145 MovieClip
"shard2"Symbol 149 MovieClip [jewel3] Frame 32Symbol 145 MovieClip
"shard3"Symbol 149 MovieClip [jewel3] Frame 32Symbol 145 MovieClip
"bum"Symbol 149 MovieClip [jewel3] Frame 32Symbol 148 MovieClip
"blur"Symbol 160 MovieClip [jewel4] Frame 2Symbol 152 MovieClip
"piece1"Symbol 160 MovieClip [jewel4] Frame 32Symbol 155 MovieClip
"piece2"Symbol 160 MovieClip [jewel4] Frame 32Symbol 157 MovieClip
"piece3"Symbol 160 MovieClip [jewel4] Frame 32Symbol 159 MovieClip
"shard1"Symbol 160 MovieClip [jewel4] Frame 32Symbol 145 MovieClip
"shard4"Symbol 160 MovieClip [jewel4] Frame 32Symbol 145 MovieClip
"shard2"Symbol 160 MovieClip [jewel4] Frame 32Symbol 145 MovieClip
"shard3"Symbol 160 MovieClip [jewel4] Frame 32Symbol 145 MovieClip
"bum"Symbol 160 MovieClip [jewel4] Frame 32Symbol 148 MovieClip
"blur"Symbol 170 MovieClip [jewel5] Frame 2Symbol 163 MovieClip
"piece1"Symbol 170 MovieClip [jewel5] Frame 32Symbol 165 MovieClip
"piece2"Symbol 170 MovieClip [jewel5] Frame 32Symbol 167 MovieClip
"piece3"Symbol 170 MovieClip [jewel5] Frame 32Symbol 169 MovieClip
"shard1"Symbol 170 MovieClip [jewel5] Frame 32Symbol 145 MovieClip
"shard4"Symbol 170 MovieClip [jewel5] Frame 32Symbol 145 MovieClip
"shard2"Symbol 170 MovieClip [jewel5] Frame 32Symbol 145 MovieClip
"shard3"Symbol 170 MovieClip [jewel5] Frame 32Symbol 145 MovieClip
"bum"Symbol 170 MovieClip [jewel5] Frame 32Symbol 148 MovieClip
"blur"Symbol 180 MovieClip [jewel6] Frame 2Symbol 173 MovieClip
"piece1"Symbol 180 MovieClip [jewel6] Frame 32Symbol 175 MovieClip
"piece2"Symbol 180 MovieClip [jewel6] Frame 32Symbol 177 MovieClip
"piece3"Symbol 180 MovieClip [jewel6] Frame 32Symbol 179 MovieClip
"shard1"Symbol 180 MovieClip [jewel6] Frame 32Symbol 145 MovieClip
"shard4"Symbol 180 MovieClip [jewel6] Frame 32Symbol 145 MovieClip
"shard2"Symbol 180 MovieClip [jewel6] Frame 32Symbol 145 MovieClip
"shard3"Symbol 180 MovieClip [jewel6] Frame 32Symbol 145 MovieClip
"bum"Symbol 180 MovieClip [jewel6] Frame 32Symbol 148 MovieClip
"blur"Symbol 190 MovieClip [jewel7] Frame 2Symbol 183 MovieClip
"piece1"Symbol 190 MovieClip [jewel7] Frame 32Symbol 185 MovieClip
"piece2"Symbol 190 MovieClip [jewel7] Frame 32Symbol 187 MovieClip
"piece3"Symbol 190 MovieClip [jewel7] Frame 32Symbol 189 MovieClip
"shard1"Symbol 190 MovieClip [jewel7] Frame 32Symbol 145 MovieClip
"shard4"Symbol 190 MovieClip [jewel7] Frame 32Symbol 145 MovieClip
"shard2"Symbol 190 MovieClip [jewel7] Frame 32Symbol 145 MovieClip
"shard3"Symbol 190 MovieClip [jewel7] Frame 32Symbol 145 MovieClip
"bum"Symbol 190 MovieClip [jewel7] Frame 32Symbol 148 MovieClip
"blur"Symbol 201 MovieClip [jewel8] Frame 2Symbol 193 MovieClip
"piece1"Symbol 201 MovieClip [jewel8] Frame 32Symbol 196 MovieClip
"piece2"Symbol 201 MovieClip [jewel8] Frame 32Symbol 198 MovieClip
"piece3"Symbol 201 MovieClip [jewel8] Frame 32Symbol 200 MovieClip
"shard1"Symbol 201 MovieClip [jewel8] Frame 32Symbol 145 MovieClip
"shard4"Symbol 201 MovieClip [jewel8] Frame 32Symbol 145 MovieClip
"shard2"Symbol 201 MovieClip [jewel8] Frame 32Symbol 145 MovieClip
"shard3"Symbol 201 MovieClip [jewel8] Frame 32Symbol 145 MovieClip
"bum"Symbol 201 MovieClip [jewel8] Frame 32Symbol 148 MovieClip
"blur"Symbol 211 MovieClip [jewel1] Frame 2Symbol 204 MovieClip
"piece1"Symbol 211 MovieClip [jewel1] Frame 32Symbol 206 MovieClip
"piece2"Symbol 211 MovieClip [jewel1] Frame 32Symbol 208 MovieClip
"piece3"Symbol 211 MovieClip [jewel1] Frame 32Symbol 210 MovieClip
"shard1"Symbol 211 MovieClip [jewel1] Frame 32Symbol 145 MovieClip
"shard4"Symbol 211 MovieClip [jewel1] Frame 32Symbol 145 MovieClip
"shard2"Symbol 211 MovieClip [jewel1] Frame 32Symbol 145 MovieClip
"shard3"Symbol 211 MovieClip [jewel1] Frame 32Symbol 145 MovieClip
"bum"Symbol 211 MovieClip [jewel1] Frame 32Symbol 148 MovieClip
"blur"Symbol 221 MovieClip [jewel2] Frame 2Symbol 214 MovieClip
"piece1"Symbol 221 MovieClip [jewel2] Frame 32Symbol 216 MovieClip
"piece2"Symbol 221 MovieClip [jewel2] Frame 32Symbol 218 MovieClip
"piece3"Symbol 221 MovieClip [jewel2] Frame 32Symbol 220 MovieClip
"shard1"Symbol 221 MovieClip [jewel2] Frame 32Symbol 145 MovieClip
"shard4"Symbol 221 MovieClip [jewel2] Frame 32Symbol 145 MovieClip
"shard2"Symbol 221 MovieClip [jewel2] Frame 32Symbol 145 MovieClip
"shard3"Symbol 221 MovieClip [jewel2] Frame 32Symbol 145 MovieClip
"bum"Symbol 221 MovieClip [jewel2] Frame 32Symbol 148 MovieClip
"blick"Symbol 251 MovieClip [but] Frame 1Symbol 250 MovieClip [jewel_blick]
"right"Symbol 258 MovieClip Frame 1Symbol 257 MovieClip
"left"Symbol 258 MovieClip Frame 1Symbol 257 MovieClip
"light"Symbol 265 MovieClip [bomb] Frame 1Symbol 258 MovieClip
"shard1"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard4"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard2"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard3"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard5"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard6"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard7"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard8"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard9"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"shard10"Symbol 265 MovieClip [bomb] Frame 2Symbol 145 MovieClip
"light"Symbol 269 MovieClip [dynamite] Frame 1Symbol 258 MovieClip
"shard1"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard4"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard2"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard3"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard5"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard6"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard7"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard8"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard9"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"shard10"Symbol 269 MovieClip [dynamite] Frame 2Symbol 145 MovieClip
"light"Symbol 273 MovieClip [firewall] Frame 1Symbol 258 MovieClip
"shard1"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard4"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard2"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard3"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard5"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard6"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard7"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard8"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard9"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"shard10"Symbol 273 MovieClip [firewall] Frame 2Symbol 145 MovieClip
"circle"Symbol 343 MovieClip [hint-circle] Frame 1Symbol 342 MovieClip
"bg"Symbol 350 MovieClip [hint-text] Frame 1Symbol 348 MovieClip
"mctxt"Symbol 350 MovieClip [hint-text] Frame 1Symbol 349 MovieClip
"shard1"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard4"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard2"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard3"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard5"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard6"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard7"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard8"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard9"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"shard10"Symbol 354 MovieClip [explosion] Frame 2Symbol 145 MovieClip
"light"Symbol 358 MovieClip [shuffle] Frame 1Symbol 258 MovieClip
"shard1"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard4"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard2"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard3"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard5"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard6"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard7"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard8"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard9"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"shard10"Symbol 358 MovieClip [shuffle] Frame 2Symbol 145 MovieClip
"light"Symbol 362 MovieClip [fireworks] Frame 1Symbol 258 MovieClip
"shard1"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard4"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard2"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard3"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard5"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard6"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard7"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard8"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard9"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"shard10"Symbol 362 MovieClip [fireworks] Frame 2Symbol 145 MovieClip
"light"Symbol 384 MovieClip [lightning] Frame 1Symbol 258 MovieClip
"shard1"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard4"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard2"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard3"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard5"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard6"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard7"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard8"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard9"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"shard10"Symbol 384 MovieClip [lightning] Frame 2Symbol 145 MovieClip
"blur"Symbol 394 MovieClip [jewel9] Frame 2Symbol 387 MovieClip
"piece1"Symbol 394 MovieClip [jewel9] Frame 32Symbol 389 MovieClip
"piece2"Symbol 394 MovieClip [jewel9] Frame 32Symbol 391 MovieClip
"piece3"Symbol 394 MovieClip [jewel9] Frame 32Symbol 393 MovieClip
"shard1"Symbol 394 MovieClip [jewel9] Frame 32Symbol 145 MovieClip
"shard4"Symbol 394 MovieClip [jewel9] Frame 32Symbol 145 MovieClip
"shard2"Symbol 394 MovieClip [jewel9] Frame 32Symbol 145 MovieClip
"shard3"Symbol 394 MovieClip [jewel9] Frame 32Symbol 145 MovieClip
"bum"Symbol 394 MovieClip [jewel9] Frame 32Symbol 148 MovieClip
"light"Symbol 397 MovieClip [any] Frame 1Symbol 258 MovieClip
"light"Symbol 403 MovieClip [magnet] Frame 1Symbol 258 MovieClip
"shard1"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard4"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard2"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard3"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard5"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard6"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard7"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard8"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard9"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"shard10"Symbol 403 MovieClip [magnet] Frame 2Symbol 145 MovieClip
"part2"Symbol 716 MovieClip [hintarrow] Frame 1Symbol 713 MovieClip
"part3"Symbol 716 MovieClip [hintarrow] Frame 1Symbol 715 MovieClip
"part2"Symbol 719 MovieClip [hintarrowh] Frame 1Symbol 718 MovieClip
"part3"Symbol 719 MovieClip [hintarrowh] Frame 1Symbol 715 MovieClip
"shard1"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard4"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard2"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard3"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard5"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard6"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard7"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard8"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard9"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard10"Symbol 799 MovieClip [explosionOfDynamite] Frame 2Symbol 145 MovieClip
"shard1"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard4"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard2"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard3"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard5"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard6"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard7"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard8"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard9"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard10"Symbol 800 MovieClip [explosionOfRocket] Frame 2Symbol 145 MovieClip
"shard1"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 943 MovieClip [bombBig] Frame 2Symbol 145 MovieClip
"light"Symbol 946 MovieClip [dynamiteBig] Frame 1Symbol 258 MovieClip
"shard1"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 946 MovieClip [dynamiteBig] Frame 2Symbol 145 MovieClip
"light"Symbol 949 MovieClip [firewallBig] Frame 1Symbol 258 MovieClip
"shard1"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 949 MovieClip [firewallBig] Frame 2Symbol 145 MovieClip
"light"Symbol 952 MovieClip [lightningBig] Frame 1Symbol 258 MovieClip
"shard1"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 952 MovieClip [lightningBig] Frame 2Symbol 145 MovieClip
"light"Symbol 955 MovieClip [fireworksBig] Frame 1Symbol 258 MovieClip
"shard1"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 955 MovieClip [fireworksBig] Frame 2Symbol 145 MovieClip
"light"Symbol 958 MovieClip [magnetBig] Frame 1Symbol 258 MovieClip
"shard1"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 958 MovieClip [magnetBig] Frame 2Symbol 145 MovieClip
"light"Symbol 961 MovieClip [shuffleBig] Frame 1Symbol 258 MovieClip
"shard1"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard4"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard2"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard3"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard5"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard6"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard7"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard8"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard9"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"shard10"Symbol 961 MovieClip [shuffleBig] Frame 2Symbol 145 MovieClip
"star"Symbol 1033 MovieClip Frame 1Symbol 998 MovieClip
"mapLocation6closed"Symbol 1053 MovieClip Frame 1Symbol 965 Button
"mapLocation3"Symbol 1053 MovieClip Frame 1Symbol 968 Button
"mapLocation2"Symbol 1053 MovieClip Frame 1Symbol 971 Button
"mapLocation1"Symbol 1053 MovieClip Frame 1Symbol 974 Button
"mapLocation5closed"Symbol 1053 MovieClip Frame 1Symbol 979 Button
"mapLocation4closed"Symbol 1053 MovieClip Frame 1Symbol 984 Button
"mapLocationClip2"Symbol 1053 MovieClip Frame 1Symbol 988 MovieClip
"mapLocationClip1"Symbol 1053 MovieClip Frame 1Symbol 992 MovieClip
"mapLocationClip3"Symbol 1053 MovieClip Frame 1Symbol 995 MovieClip
"map1"Symbol 1053 MovieClip Frame 1Symbol 1033 MovieClip
"map2"Symbol 1053 MovieClip Frame 1Symbol 1033 MovieClip
"map3"Symbol 1053 MovieClip Frame 1Symbol 1033 MovieClip
"kubok0"Symbol 1053 MovieClip Frame 1Symbol 1041 MovieClip
"replay"Symbol 1053 MovieClip Frame 1Symbol 1045 Button
"kubok1"Symbol 1053 MovieClip Frame 1Symbol 1041 MovieClip
"kubok2"Symbol 1053 MovieClip Frame 1Symbol 1041 MovieClip
"txtMC"Symbol 1053 MovieClip Frame 1Symbol 1052 MovieClip
"nameinput"Symbol 1064 MovieClip Frame 1Symbol 1057 EditableText
"star"Symbol 1081 MovieClip Frame 1Symbol 998 MovieClip
"iconmc"Symbol 1105 MovieClip Frame 1Symbol 1097 MovieClip
"lockmc"Symbol 1105 MovieClip Frame 1Symbol 1100 MovieClip
"level1"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"level2"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"level3"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"level6"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"level5"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"level4"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"level7"Symbol 1110 MovieClip Frame 1Symbol 1081 MovieClip
"bomb"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"dynamite"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"firewall"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"magnet"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"fireworks"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"shuffle"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"lightning"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"atom bomb"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"TNT"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"super magnet"Symbol 1110 MovieClip Frame 1Symbol 1105 MovieClip
"mask"Symbol 1299 MovieClip Frame 1Symbol 1270 MovieClip
"bg"Symbol 1314 MovieClip Frame 1Symbol 1311 MovieClip
"mctxt"Symbol 1314 MovieClip Frame 1Symbol 1313 MovieClip
"m14"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1345 MovieClip
"m3"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1349 MovieClip
"m1"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1351 MovieClip
"m6"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1354 MovieClip [lavka_park1]
"m7"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1357 MovieClip
"m2"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1171 MovieClip [tree3]
"m11"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1365 MovieClip
"m4"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1195 MovieClip [palma3]
"m5"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1379 MovieClip
"m12"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1380 MovieClip [car_sport_red_white-]
"m8"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1381 MovieClip
"m13"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1382 MovieClip
"m9"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1385 MovieClip
"m10"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1388 MovieClip
"blick"Symbol 1392 MovieClip [blendhouse] Frame 1Symbol 1391 MovieClip
"picture"Symbol 1404 MovieClip Frame 5Symbol 1403 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "shardsmc"
ExportAssets (56)Timeline Frame 1Symbol 2 as "flyAwayCopy"
ExportAssets (56)Timeline Frame 1Symbol 3 as "lightningEffect"
ExportAssets (56)Timeline Frame 1Symbol 6 as "doroga"
ExportAssets (56)Timeline Frame 1Symbol 9 as "picup_blue"
ExportAssets (56)Timeline Frame 1Symbol 12 as "wheel2"
ExportAssets (56)Timeline Frame 1Symbol 15 as "black-conerld"
ExportAssets (56)Timeline Frame 1Symbol 18 as "red-conerld"
ExportAssets (56)Timeline Frame 1Symbol 1419 as "__Packages.flyAwayCopyClass"
ExportAssets (56)Timeline Frame 1Symbol 1420 as "__Packages.homingMissileClass"
ExportAssets (56)Timeline Frame 1Symbol 1421 as "__Packages.flashEffectClass"
ExportAssets (56)Timeline Frame 1Symbol 1422 as "__Packages.shardClass"
ExportAssets (56)Timeline Frame 1Symbol 1423 as "__Packages.makeShardsClass"
ExportAssets (56)Timeline Frame 1Symbol 1424 as "__Packages.blendHouseClass"
ExportAssets (56)Timeline Frame 1Symbol 1425 as "__Packages.mx.events.EventDispatcher"
ExportAssets (56)Timeline Frame 3Symbol 149 as "jewel3"
ExportAssets (56)Timeline Frame 3Symbol 160 as "jewel4"
ExportAssets (56)Timeline Frame 3Symbol 170 as "jewel5"
ExportAssets (56)Timeline Frame 3Symbol 180 as "jewel6"
ExportAssets (56)Timeline Frame 3Symbol 190 as "jewel7"
ExportAssets (56)Timeline Frame 3Symbol 201 as "jewel8"
ExportAssets (56)Timeline Frame 3Symbol 211 as "jewel1"
ExportAssets (56)Timeline Frame 3Symbol 221 as "jewel2"
ExportAssets (56)Timeline Frame 3Symbol 230 as "border-bottom"
ExportAssets (56)Timeline Frame 3Symbol 235 as "border-right"
ExportAssets (56)Timeline Frame 3Symbol 240 as "border-left"
ExportAssets (56)Timeline Frame 3Symbol 245 as "border-up"
ExportAssets (56)Timeline Frame 3Symbol 250 as "jewel_blick"
ExportAssets (56)Timeline Frame 3Symbol 251 as "but"
ExportAssets (56)Timeline Frame 3Symbol 254 as "selectionborder"
ExportAssets (56)Timeline Frame 3Symbol 265 as "bomb"
ExportAssets (56)Timeline Frame 3Symbol 269 as "dynamite"
ExportAssets (56)Timeline Frame 3Symbol 273 as "firewall"
ExportAssets (56)Timeline Frame 3Symbol 277 as "flame"
ExportAssets (56)Timeline Frame 3Symbol 280 as "fillgr2"
ExportAssets (56)Timeline Frame 3Symbol 281 as "fill2"
ExportAssets (56)Timeline Frame 3Symbol 284 as "fillgr1"
ExportAssets (56)Timeline Frame 3Symbol 285 as "fill1"
ExportAssets (56)Timeline Frame 3Symbol 295 as "key"
ExportAssets (56)Timeline Frame 3Symbol 302 as "lock"
ExportAssets (56)Timeline Frame 3Symbol 305 as "keyglow"
ExportAssets (56)Timeline Frame 3Symbol 308 as "chain2"
ExportAssets (56)Timeline Frame 3Symbol 311 as "chain3"
ExportAssets (56)Timeline Frame 3Symbol 314 as "chain4"
ExportAssets (56)Timeline Frame 3Symbol 317 as "chain5"
ExportAssets (56)Timeline Frame 3Symbol 320 as "chain6"
ExportAssets (56)Timeline Frame 3Symbol 323 as "chain7"
ExportAssets (56)Timeline Frame 3Symbol 326 as "chain8"
ExportAssets (56)Timeline Frame 3Symbol 329 as "chain9"
ExportAssets (56)Timeline Frame 3Symbol 332 as "chain10"
ExportAssets (56)Timeline Frame 3Symbol 343 as "hint-circle"
ExportAssets (56)Timeline Frame 3Symbol 346 as "hint-arrows"
ExportAssets (56)Timeline Frame 3Symbol 350 as "hint-text"
ExportAssets (56)Timeline Frame 3Symbol 353 as "homingMissile"
ExportAssets (56)Timeline Frame 3Symbol 354 as "explosion"
ExportAssets (56)Timeline Frame 3Symbol 358 as "shuffle"
ExportAssets (56)Timeline Frame 3Symbol 362 as "fireworks"
ExportAssets (56)Timeline Frame 3Symbol 366 as "fire"
ExportAssets (56)Timeline Frame 3Symbol 380 as "lighting"
ExportAssets (56)Timeline Frame 3Symbol 384 as "lightning"
ExportAssets (56)Timeline Frame 3Symbol 394 as "jewel9"
ExportAssets (56)Timeline Frame 3Symbol 397 as "any"
ExportAssets (56)Timeline Frame 3Symbol 403 as "magnet"
ExportAssets (56)Timeline Frame 3Symbol 406 as "black"
ExportAssets (56)Timeline Frame 3Symbol 409 as "black-1"
ExportAssets (56)Timeline Frame 3Symbol 412 as "black-2"
ExportAssets (56)Timeline Frame 3Symbol 415 as "black-3"
ExportAssets (56)Timeline Frame 3Symbol 418 as "black-05"
ExportAssets (56)Timeline Frame 3Symbol 420 as "black-conerru"
ExportAssets (56)Timeline Frame 3Symbol 423 as "black-coner-30ru"
ExportAssets (56)Timeline Frame 3Symbol 426 as "black-coner-60ru"
ExportAssets (56)Timeline Frame 3Symbol 429 as "black-sphere"
ExportAssets (56)Timeline Frame 3Symbol 432 as "black-triangleu"
ExportAssets (56)Timeline Frame 3Symbol 435 as "blue"
ExportAssets (56)Timeline Frame 3Symbol 438 as "blue-1"
ExportAssets (56)Timeline Frame 3Symbol 441 as "blue-2"
ExportAssets (56)Timeline Frame 3Symbol 444 as "blue-3"
ExportAssets (56)Timeline Frame 3Symbol 447 as "blue-conerru"
ExportAssets (56)Timeline Frame 3Symbol 450 as "blue-dark"
ExportAssets (56)Timeline Frame 3Symbol 453 as "blue-dark-1"
ExportAssets (56)Timeline Frame 3Symbol 456 as "blue-dark-2"
ExportAssets (56)Timeline Frame 3Symbol 459 as "blue-dark-3"
ExportAssets (56)Timeline Frame 3Symbol 462 as "blue-dark-conerru"
ExportAssets (56)Timeline Frame 3Symbol 465 as "green"
ExportAssets (56)Timeline Frame 3Symbol 468 as "green-1"
ExportAssets (56)Timeline Frame 3Symbol 471 as "green-2"
ExportAssets (56)Timeline Frame 3Symbol 474 as "green-3"
ExportAssets (56)Timeline Frame 3Symbol 477 as "green-conerru"
ExportAssets (56)Timeline Frame 3Symbol 480 as "mag-blue"
ExportAssets (56)Timeline Frame 3Symbol 483 as "mag-blue-1"
ExportAssets (56)Timeline Frame 3Symbol 486 as "mag-blue-2"
ExportAssets (56)Timeline Frame 3Symbol 489 as "mag-blue-3"
ExportAssets (56)Timeline Frame 3Symbol 492 as "mag-blue-coner"
ExportAssets (56)Timeline Frame 3Symbol 495 as "magenta"
ExportAssets (56)Timeline Frame 3Symbol 498 as "magenta-1"
ExportAssets (56)Timeline Frame 3Symbol 501 as "magenta-2"
ExportAssets (56)Timeline Frame 3Symbol 504 as "magenta-3"
ExportAssets (56)Timeline Frame 3Symbol 507 as "magenta-conerru"
ExportAssets (56)Timeline Frame 3Symbol 510 as "orange"
ExportAssets (56)Timeline Frame 3Symbol 513 as "orange-1"
ExportAssets (56)Timeline Frame 3Symbol 516 as "orange-2"
ExportAssets (56)Timeline Frame 3Symbol 519 as "orange-3"
ExportAssets (56)Timeline Frame 3Symbol 522 as "orange-conerru"
ExportAssets (56)Timeline Frame 3Symbol 525 as "red"
ExportAssets (56)Timeline Frame 3Symbol 528 as "red-1"
ExportAssets (56)Timeline Frame 3Symbol 531 as "red-2"
ExportAssets (56)Timeline Frame 3Symbol 534 as "red-3"
ExportAssets (56)Timeline Frame 3Symbol 536 as "red-conerru"
ExportAssets (56)Timeline Frame 3Symbol 539 as "red-coner-30ru"
ExportAssets (56)Timeline Frame 3Symbol 542 as "red-coner-60ru"
ExportAssets (56)Timeline Frame 3Symbol 545 as "red-triangleu"
ExportAssets (56)Timeline Frame 3Symbol 548 as "white"
ExportAssets (56)Timeline Frame 3Symbol 551 as "white-1"
ExportAssets (56)Timeline Frame 3Symbol 554 as "white-2"
ExportAssets (56)Timeline Frame 3Symbol 557 as "white-3"
ExportAssets (56)Timeline Frame 3Symbol 560 as "white-05l"
ExportAssets (56)Timeline Frame 3Symbol 563 as "white-conerru"
ExportAssets (56)Timeline Frame 3Symbol 566 as "white-coner-30ru"
ExportAssets (56)Timeline Frame 3Symbol 569 as "white-coner-60ru"
ExportAssets (56)Timeline Frame 3Symbol 572 as "white-triangle"
ExportAssets (56)Timeline Frame 3Symbol 575 as "yellow"
ExportAssets (56)Timeline Frame 3Symbol 578 as "yellow-1"
ExportAssets (56)Timeline Frame 3Symbol 581 as "yellow-2"
ExportAssets (56)Timeline Frame 3Symbol 584 as "yellow-3"
ExportAssets (56)Timeline Frame 3Symbol 587 as "yellow-conerru"
ExportAssets (56)Timeline Frame 3Symbol 589 as "red-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 591 as "red-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 18 as "red-conerld"
ExportAssets (56)Timeline Frame 3Symbol 593 as "red-coner-30rd"
ExportAssets (56)Timeline Frame 3Symbol 595 as "red-coner-30lu"
ExportAssets (56)Timeline Frame 3Symbol 597 as "red-coner-30ld"
ExportAssets (56)Timeline Frame 3Symbol 599 as "red-coner-60rd"
ExportAssets (56)Timeline Frame 3Symbol 601 as "red-coner-60lu"
ExportAssets (56)Timeline Frame 3Symbol 603 as "red-coner-60ld"
ExportAssets (56)Timeline Frame 3Symbol 605 as "red-coner-30dr"
ExportAssets (56)Timeline Frame 3Symbol 607 as "red-coner-30dl"
ExportAssets (56)Timeline Frame 3Symbol 609 as "black-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 611 as "black-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 15 as "black-conerld"
ExportAssets (56)Timeline Frame 3Symbol 613 as "orange-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 615 as "orange-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 617 as "orange-conerld"
ExportAssets (56)Timeline Frame 3Symbol 619 as "yellow-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 621 as "yellow-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 623 as "yellow-conerld"
ExportAssets (56)Timeline Frame 3Symbol 625 as "black-triangled"
ExportAssets (56)Timeline Frame 3Symbol 627 as "black-coner-30rd"
ExportAssets (56)Timeline Frame 3Symbol 629 as "black-coner-30lu"
ExportAssets (56)Timeline Frame 3Symbol 631 as "black-coner-30ld"
ExportAssets (56)Timeline Frame 3Symbol 633 as "white-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 635 as "white-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 637 as "white-conerld"
ExportAssets (56)Timeline Frame 3Symbol 639 as "blue-dark-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 641 as "blue-dark-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 643 as "blue-dark-conerld"
ExportAssets (56)Timeline Frame 3Symbol 645 as "white-coner-60rd"
ExportAssets (56)Timeline Frame 3Symbol 647 as "white-coner-60lu"
ExportAssets (56)Timeline Frame 3Symbol 649 as "white-coner-60ld"
ExportAssets (56)Timeline Frame 3Symbol 651 as "white-coner-30rd"
ExportAssets (56)Timeline Frame 3Symbol 653 as "white-coner-30lu"
ExportAssets (56)Timeline Frame 3Symbol 655 as "white-coner-30ld"
ExportAssets (56)Timeline Frame 3Symbol 657 as "red-triangled"
ExportAssets (56)Timeline Frame 3Symbol 659 as "red-trianglel"
ExportAssets (56)Timeline Frame 3Symbol 661 as "red-triangler"
ExportAssets (56)Timeline Frame 3Symbol 663 as "black-trianglel"
ExportAssets (56)Timeline Frame 3Symbol 665 as "black-triangler"
ExportAssets (56)Timeline Frame 3Symbol 667 as "blue-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 669 as "blue-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 671 as "blue-conerld"
ExportAssets (56)Timeline Frame 3Symbol 673 as "magenta-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 675 as "magenta-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 677 as "magenta-conerld"
ExportAssets (56)Timeline Frame 3Symbol 679 as "black-coner-60rd"
ExportAssets (56)Timeline Frame 3Symbol 681 as "black-coner-60lu"
ExportAssets (56)Timeline Frame 3Symbol 683 as "black-coner-60ld"
ExportAssets (56)Timeline Frame 3Symbol 685 as "black-coner-60dr"
ExportAssets (56)Timeline Frame 3Symbol 687 as "black-coner-60ur"
ExportAssets (56)Timeline Frame 3Symbol 689 as "black-coner-60ul"
ExportAssets (56)Timeline Frame 3Symbol 691 as "black-coner-60dl"
ExportAssets (56)Timeline Frame 3Symbol 693 as "white-coner-30dl"
ExportAssets (56)Timeline Frame 3Symbol 695 as "white-coner-30dr"
ExportAssets (56)Timeline Frame 3Symbol 697 as "white-coner-30ul"
ExportAssets (56)Timeline Frame 3Symbol 699 as "white-coner-30ur"
ExportAssets (56)Timeline Frame 3Symbol 701 as "white-05r"
ExportAssets (56)Timeline Frame 3Symbol 703 as "white-05d"
ExportAssets (56)Timeline Frame 3Symbol 705 as "white-05u"
ExportAssets (56)Timeline Frame 3Symbol 707 as "green-conerrd"
ExportAssets (56)Timeline Frame 3Symbol 709 as "green-conerlu"
ExportAssets (56)Timeline Frame 3Symbol 711 as "green-conerld"
ExportAssets (56)Timeline Frame 3Symbol 250 as "jewel_blick"
ExportAssets (56)Timeline Frame 3Symbol 716 as "hintarrow"
ExportAssets (56)Timeline Frame 3Symbol 719 as "hintarrowh"
ExportAssets (56)Timeline Frame 3Symbol 723 as "star2"
ExportAssets (56)Timeline Frame 3Symbol 725 as "glowing"
ExportAssets (56)Timeline Frame 3Symbol 728 as "starcolored1"
ExportAssets (56)Timeline Frame 3Symbol 731 as "starcolored2"
ExportAssets (56)Timeline Frame 3Symbol 734 as "starcolored3"
ExportAssets (56)Timeline Frame 3Symbol 737 as "starcolored4"
ExportAssets (56)Timeline Frame 3Symbol 740 as "starcolored5"
ExportAssets (56)Timeline Frame 3Symbol 742 as "whitemc"
ExportAssets (56)Timeline Frame 3Symbol 742 as "whitemc"
ExportAssets (56)Timeline Frame 3Symbol 742 as "whitemc"
ExportAssets (56)Timeline Frame 3Symbol 743 as "bonusapply"
ExportAssets (56)Timeline Frame 3Symbol 746 as "star10"
ExportAssets (56)Timeline Frame 3Symbol 749 as "star3mctrans"
ExportAssets (56)Timeline Frame 3Symbol 751 as "black-coner-30ur"
ExportAssets (56)Timeline Frame 3Symbol 753 as "black-coner-30dr"
ExportAssets (56)Timeline Frame 3Symbol 755 as "black-coner-30ul"
ExportAssets (56)Timeline Frame 3Symbol 757 as "black-coner-30dl"
ExportAssets (56)Timeline Frame 3Symbol 759 as "gradient"
ExportAssets (56)Timeline Frame 3Symbol 762 as "bluemctrans"
ExportAssets (56)Timeline Frame 3Symbol 765 as "greenmctrans"
ExportAssets (56)Timeline Frame 3Symbol 768 as "plus"
ExportAssets (56)Timeline Frame 3Symbol 771 as "mc0"
ExportAssets (56)Timeline Frame 3Symbol 774 as "mc1"
ExportAssets (56)Timeline Frame 3Symbol 777 as "mc2"
ExportAssets (56)Timeline Frame 3Symbol 780 as "mc3"
ExportAssets (56)Timeline Frame 3Symbol 783 as "mc4"
ExportAssets (56)Timeline Frame 3Symbol 786 as "mc5"
ExportAssets (56)Timeline Frame 3Symbol 789 as "mc6"
ExportAssets (56)Timeline Frame 3Symbol 792 as "mc7"
ExportAssets (56)Timeline Frame 3Symbol 795 as "mc8"
ExportAssets (56)Timeline Frame 3Symbol 798 as "mc9"
ExportAssets (56)Timeline Frame 3Symbol 799 as "explosionOfDynamite"
ExportAssets (56)Timeline Frame 3Symbol 800 as "explosionOfRocket"
ExportAssets (56)Timeline Frame 3Symbol 801 as "unmove"
ExportAssets (56)Timeline Frame 3Symbol 804 as "bird1"
ExportAssets (56)Timeline Frame 3Symbol 807 as "bird2-1"
ExportAssets (56)Timeline Frame 3Symbol 810 as "bird2-2"
ExportAssets (56)Timeline Frame 3Symbol 813 as "bird2-3"
ExportAssets (56)Timeline Frame 3Symbol 816 as "bird3-1"
ExportAssets (56)Timeline Frame 3Symbol 819 as "bird3-2"
ExportAssets (56)Timeline Frame 3Symbol 822 as "bird3-3"
ExportAssets (56)Timeline Frame 3Symbol 825 as "car_01"
ExportAssets (56)Timeline Frame 3Symbol 828 as "car_02"
ExportAssets (56)Timeline Frame 3Symbol 831 as "car_03"
ExportAssets (56)Timeline Frame 3Symbol 834 as "car_04"
ExportAssets (56)Timeline Frame 3Symbol 837 as "car_05"
ExportAssets (56)Timeline Frame 3Symbol 840 as "car_06"
ExportAssets (56)Timeline Frame 3Symbol 825 as "car_01"
ExportAssets (56)Timeline Frame 3Symbol 828 as "car_02"
ExportAssets (56)Timeline Frame 3Symbol 831 as "car_03"
ExportAssets (56)Timeline Frame 3Symbol 834 as "car_04"
ExportAssets (56)Timeline Frame 3Symbol 837 as "car_05"
ExportAssets (56)Timeline Frame 3Symbol 843 as "kran_01"
ExportAssets (56)Timeline Frame 3Symbol 846 as "kran_02"
ExportAssets (56)Timeline Frame 3Symbol 849 as "kran_03"
ExportAssets (56)Timeline Frame 3Symbol 852 as "kran_04"
ExportAssets (56)Timeline Frame 3Symbol 855 as "kran_05"
ExportAssets (56)Timeline Frame 3Symbol 858 as "kran_06"
ExportAssets (56)Timeline Frame 3Symbol 861 as "kran_07"
ExportAssets (56)Timeline Frame 3Symbol 864 as "kran_08"
ExportAssets (56)Timeline Frame 3Symbol 866 as "kran_05h"
ExportAssets (56)Timeline Frame 3Symbol 869 as "eg_1"
ExportAssets (56)Timeline Frame 3Symbol 872 as "eg_2"
ExportAssets (56)Timeline Frame 3Symbol 875 as "eg_3"
ExportAssets (56)Timeline Frame 3Symbol 878 as "teaport1-1"
ExportAssets (56)Timeline Frame 3Symbol 881 as "teaport1-2"
ExportAssets (56)Timeline Frame 3Symbol 884 as "teaport1-3"
ExportAssets (56)Timeline Frame 3Symbol 887 as "teaport2-1"
ExportAssets (56)Timeline Frame 3Symbol 890 as "teaport2-2"
ExportAssets (56)Timeline Frame 3Symbol 893 as "teaport2-3"
ExportAssets (56)Timeline Frame 3Symbol 896 as "teaport3-1"
ExportAssets (56)Timeline Frame 3Symbol 899 as "teaport3-2"
ExportAssets (56)Timeline Frame 3Symbol 902 as "teaport3-3"
ExportAssets (56)Timeline Frame 3Symbol 904 as "teaport1-1r"
ExportAssets (56)Timeline Frame 3Symbol 906 as "teaport1-2r"
ExportAssets (56)Timeline Frame 3Symbol 908 as "teaport1-3r"
ExportAssets (56)Timeline Frame 3Symbol 910 as "teaport2-1r"
ExportAssets (56)Timeline Frame 3Symbol 912 as "teaport2-2r"
ExportAssets (56)Timeline Frame 3Symbol 914 as "teaport2-3r"
ExportAssets (56)Timeline Frame 3Symbol 916 as "teaport3-1r"
ExportAssets (56)Timeline Frame 3Symbol 918 as "teaport3-2r"
ExportAssets (56)Timeline Frame 3Symbol 920 as "teaport3-3r"
ExportAssets (56)Timeline Frame 3Symbol 922 as "car_01r"
ExportAssets (56)Timeline Frame 3Symbol 924 as "car_02r"
ExportAssets (56)Timeline Frame 3Symbol 926 as "car_03r"
ExportAssets (56)Timeline Frame 3Symbol 928 as "car_04r"
ExportAssets (56)Timeline Frame 3Symbol 930 as "car_05r"
ExportAssets (56)Timeline Frame 3Symbol 932 as "car_06r"
ExportAssets (56)Timeline Frame 3Symbol 934 as "eg_1r"
ExportAssets (56)Timeline Frame 3Symbol 936 as "eg_2r"
ExportAssets (56)Timeline Frame 3Symbol 938 as "eg_3r"
ExportAssets (56)Timeline Frame 3Symbol 940 as "hintcircle"
ExportAssets (56)Timeline Frame 3Symbol 943 as "bombBig"
ExportAssets (56)Timeline Frame 3Symbol 946 as "dynamiteBig"
ExportAssets (56)Timeline Frame 3Symbol 949 as "firewallBig"
ExportAssets (56)Timeline Frame 3Symbol 952 as "lightningBig"
ExportAssets (56)Timeline Frame 3Symbol 955 as "fireworksBig"
ExportAssets (56)Timeline Frame 3Symbol 958 as "magnetBig"
ExportAssets (56)Timeline Frame 3Symbol 961 as "shuffleBig"
ExportAssets (56)Timeline Frame 14Symbol 1155 as "box1"
ExportAssets (56)Timeline Frame 14Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 14Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 14Symbol 1173 as "dom2a"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 14Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 14Symbol 1180 as "tree1"
ExportAssets (56)Timeline Frame 14Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1180 as "tree1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1180 as "tree1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1180 as "tree1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1173 as "dom2a"
ExportAssets (56)Timeline Frame 14Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 14Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 14Symbol 1155 as "box1"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1198 as "palma1"
ExportAssets (56)Timeline Frame 14Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 14Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 14Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 14Symbol 1198 as "palma1"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1211 as "stolik_sand1"
ExportAssets (56)Timeline Frame 14Symbol 1198 as "palma1"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 14Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1198 as "palma1"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 14Symbol 1229 as "sky_city2"
ExportAssets (56)Timeline Frame 14Symbol 1232 as "dom_big"
ExportAssets (56)Timeline Frame 14Symbol 1232 as "dom_big"
ExportAssets (56)Timeline Frame 14Symbol 1232 as "dom_big"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1232 as "dom_big"
ExportAssets (56)Timeline Frame 14Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 14Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 14Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 14Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1229 as "sky_city2"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1229 as "sky_city2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1256 as "basket1"
ExportAssets (56)Timeline Frame 14Symbol 1183 as "tree2"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1229 as "sky_city2"
ExportAssets (56)Timeline Frame 14Symbol 1229 as "sky_city2"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 14Symbol 1155 as "box1"
ExportAssets (56)Timeline Frame 14Symbol 1155 as "box1"
ExportAssets (56)Timeline Frame 23Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 23Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 23Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1175 as "plitka1"
ExportAssets (56)Timeline Frame 23Symbol 1354 as "lavka_park1"
ExportAssets (56)Timeline Frame 23Symbol 1171 as "tree3"
ExportAssets (56)Timeline Frame 23Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 23Symbol 1201 as "stul_sand"
ExportAssets (56)Timeline Frame 23Symbol 1195 as "palma3"
ExportAssets (56)Timeline Frame 23Symbol 1370 as "lavka_ka4alka64"
ExportAssets (56)Timeline Frame 23Symbol 1380 as "car_sport_red_white-"
ExportAssets (56)Timeline Frame 23Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 23Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 23Symbol 1178 as "fonar1a"
ExportAssets (56)Timeline Frame 23Symbol 1392 as "blendhouse"
ExportAssets (56)Timeline Frame 24Symbol 1392 as "blendhouse"
ExportAssets (56)Timeline Frame 25Symbol 1392 as "blendhouse"

Labels

"load"Frame 1
"title"Frame 4
"titlerepeat"Frame 5
"play"Frame 7
"mapGlobal"Frame 8
"mapGlobalRepeat"Frame 9
"map"Frame 11
"maprepeat"Frame 12
"game"Frame 14
"level"Frame 15
"complete"Frame 17
"completerepeat"Frame 18
"gameover"Frame 20
"gameoverrepeat"Frame 21
"levelpause2"Frame 23
"levelpause2repeat"Frame 24
"levelpause1"Frame 26
"levelpause1repeat"Frame 27
"levelpause3"Frame 29
"levelpause3repeat"Frame 30
"levelpause4"Frame 32
"levelpause4repeat"Frame 33
"levelpause"Frame 35
"levelpause5repeat"Frame 36
"bg4"Symbol 37 MovieClip Frame 1
"bg1"Symbol 37 MovieClip Frame 2
"bg2"Symbol 37 MovieClip Frame 3
"bg3"Symbol 37 MovieClip Frame 4
"simple"Symbol 53 MovieClip Frame 1
"active"Symbol 53 MovieClip Frame 2
"turn"Symbol 53 MovieClip Frame 3
"disable"Symbol 53 MovieClip Frame 4
"normal"Symbol 70 MovieClip Frame 1
"zoom"Symbol 70 MovieClip Frame 2
"on"Symbol 74 MovieClip Frame 1
"off"Symbol 74 MovieClip Frame 2
"on"Symbol 80 MovieClip Frame 1
"off"Symbol 80 MovieClip Frame 2
"on"Symbol 84 MovieClip Frame 1
"off"Symbol 84 MovieClip Frame 2
"bonus_appears"Symbol 131 MovieClip Frame 5
"bonus_bomb"Symbol 131 MovieClip Frame 7
"bonus_dynamite"Symbol 131 MovieClip Frame 9
"bonus_firewall"Symbol 131 MovieClip Frame 11
"bonus_lightning"Symbol 131 MovieClip Frame 13
"bonus_magnet"Symbol 131 MovieClip Frame 15
"bonus_rainbowball"Symbol 131 MovieClip Frame 17
"bonus_salute"Symbol 131 MovieClip Frame 19
"bonus_shuffle"Symbol 131 MovieClip Frame 21
"falling_pieces_landing"Symbol 131 MovieClip Frame 23
"fanfare"Symbol 131 MovieClip Frame 25
"game_complete"Symbol 131 MovieClip Frame 27
"game_over"Symbol 131 MovieClip Frame 29
"heartbeat"Symbol 131 MovieClip Frame 31
"level_complete"Symbol 131 MovieClip Frame 33
"level_up"Symbol 131 MovieClip Frame 35
"line_moves_back"Symbol 131 MovieClip Frame 37
"location_changing"Symbol 131 MovieClip Frame 39
"click"Symbol 131 MovieClip Frame 41
"mouseout"Symbol 131 MovieClip Frame 45
"select"Symbol 131 MovieClip Frame 47
"new_bonus_enabled"Symbol 131 MovieClip Frame 49
"new_item_appears"Symbol 131 MovieClip Frame 51
"new_level_enabled"Symbol 131 MovieClip Frame 53
"objective_complete"Symbol 131 MovieClip Frame 55
"piece1"Symbol 131 MovieClip Frame 57
"piece2"Symbol 131 MovieClip Frame 59
"piece3"Symbol 131 MovieClip Frame 61
"piece4"Symbol 131 MovieClip Frame 63
"start_level"Symbol 131 MovieClip Frame 65
"stone1"Symbol 131 MovieClip Frame 67
"stone2"Symbol 131 MovieClip Frame 69
"strong_glass1"Symbol 131 MovieClip Frame 71
"strong_glass2"Symbol 131 MovieClip Frame 73
"unlock"Symbol 131 MovieClip Frame 75
"weak_glass1"Symbol 131 MovieClip Frame 77
"weak_glass2"Symbol 131 MovieClip Frame 79
"wow1"Symbol 131 MovieClip Frame 81
"wow2"Symbol 131 MovieClip Frame 83
"gamemusic"Symbol 131 MovieClip Frame 110
"menumusic"Symbol 131 MovieClip Frame 114
"simple"Symbol 149 MovieClip [jewel3] Frame 1
"blick"Symbol 149 MovieClip [jewel3] Frame 2
"del"Symbol 149 MovieClip [jewel3] Frame 32
"next"Symbol 149 MovieClip [jewel3] Frame 33
"simple"Symbol 160 MovieClip [jewel4] Frame 1
"blick"Symbol 160 MovieClip [jewel4] Frame 2
"del"Symbol 160 MovieClip [jewel4] Frame 32
"next"Symbol 160 MovieClip [jewel4] Frame 33
"simple"Symbol 170 MovieClip [jewel5] Frame 1
"blick"Symbol 170 MovieClip [jewel5] Frame 2
"del"Symbol 170 MovieClip [jewel5] Frame 32
"next"Symbol 170 MovieClip [jewel5] Frame 33
"simple"Symbol 180 MovieClip [jewel6] Frame 1
"blick"Symbol 180 MovieClip [jewel6] Frame 2
"del"Symbol 180 MovieClip [jewel6] Frame 32
"next"Symbol 180 MovieClip [jewel6] Frame 33
"simple"Symbol 190 MovieClip [jewel7] Frame 1
"blick"Symbol 190 MovieClip [jewel7] Frame 2
"del"Symbol 190 MovieClip [jewel7] Frame 32
"next"Symbol 190 MovieClip [jewel7] Frame 33
"simple"Symbol 201 MovieClip [jewel8] Frame 1
"blick"Symbol 201 MovieClip [jewel8] Frame 2
"del"Symbol 201 MovieClip [jewel8] Frame 32
"next"Symbol 201 MovieClip [jewel8] Frame 33
"simple"Symbol 211 MovieClip [jewel1] Frame 1
"blick"Symbol 211 MovieClip [jewel1] Frame 2
"del"Symbol 211 MovieClip [jewel1] Frame 32
"next"Symbol 211 MovieClip [jewel1] Frame 33
"simple"Symbol 221 MovieClip [jewel2] Frame 1
"blick"Symbol 221 MovieClip [jewel2] Frame 2
"del"Symbol 221 MovieClip [jewel2] Frame 32
"next"Symbol 221 MovieClip [jewel2] Frame 33
"bg4"Symbol 230 MovieClip [border-bottom] Frame 1
"bg1"Symbol 230 MovieClip [border-bottom] Frame 2
"bg2"Symbol 230 MovieClip [border-bottom] Frame 3
"bg3"Symbol 230 MovieClip [border-bottom] Frame 4
"bg4"Symbol 235 MovieClip [border-right] Frame 1
"bg1"Symbol 235 MovieClip [border-right] Frame 2
"bg2"Symbol 235 MovieClip [border-right] Frame 3
"bg3"Symbol 235 MovieClip [border-right] Frame 4
"bg4"Symbol 240 MovieClip [border-left] Frame 1
"bg1"Symbol 240 MovieClip [border-left] Frame 2
"bg2"Symbol 240 MovieClip [border-left] Frame 3
"bg3"Symbol 240 MovieClip [border-left] Frame 4
"bg4"Symbol 245 MovieClip [border-up] Frame 1
"bg1"Symbol 245 MovieClip [border-up] Frame 2
"bg2"Symbol 245 MovieClip [border-up] Frame 3
"bg3"Symbol 245 MovieClip [border-up] Frame 4
"stop"Symbol 250 MovieClip [jewel_blick] Frame 1
"play"Symbol 250 MovieClip [jewel_blick] Frame 2
"play"Symbol 258 MovieClip Frame 1
"continue"Symbol 258 MovieClip Frame 2
"off"Symbol 258 MovieClip Frame 4
"del"Symbol 265 MovieClip [bomb] Frame 2
"del"Symbol 269 MovieClip [dynamite] Frame 2
"del"Symbol 273 MovieClip [firewall] Frame 2
"del"Symbol 281 MovieClip [fill2] Frame 2
"next"Symbol 281 MovieClip [fill2] Frame 3
"del"Symbol 285 MovieClip [fill1] Frame 2
"next"Symbol 285 MovieClip [fill1] Frame 3
"play"Symbol 294 MovieClip Frame 30
"justKey"Symbol 295 MovieClip [key] Frame 2
"del"Symbol 302 MovieClip [lock] Frame 2
"del"Symbol 305 MovieClip [keyglow] Frame 2
"del"Symbol 308 MovieClip [chain2] Frame 2
"del"Symbol 311 MovieClip [chain3] Frame 2
"del"Symbol 314 MovieClip [chain4] Frame 2
"del"Symbol 317 MovieClip [chain5] Frame 2
"del"Symbol 320 MovieClip [chain6] Frame 2
"del"Symbol 323 MovieClip [chain7] Frame 2
"del"Symbol 326 MovieClip [chain8] Frame 2
"del"Symbol 329 MovieClip [chain9] Frame 2
"del"Symbol 332 MovieClip [chain10] Frame 2
"aim"Symbol 340 MovieClip Frame 1
"arrow"Symbol 340 MovieClip Frame 2
"hand"Symbol 340 MovieClip Frame 3
"reload"Symbol 340 MovieClip Frame 4
"respawn"Symbol 340 MovieClip Frame 6
"reloadupgraded"Symbol 340 MovieClip Frame 8
"respawn1"Symbol 340 MovieClip Frame 10
"respawn2"Symbol 340 MovieClip Frame 12
"dead"Symbol 340 MovieClip Frame 14
"del"Symbol 343 MovieClip [hint-circle] Frame 2
"del1"Symbol 343 MovieClip [hint-circle] Frame 12
"del"Symbol 346 MovieClip [hint-arrows] Frame 12
"del"Symbol 350 MovieClip [hint-text] Frame 12
"del"Symbol 354 MovieClip [explosion] Frame 2
"del"Symbol 358 MovieClip [shuffle] Frame 2
"del"Symbol 362 MovieClip [fireworks] Frame 2
"del"Symbol 384 MovieClip [lightning] Frame 2
"simple"Symbol 394 MovieClip [jewel9] Frame 1
"blick"Symbol 394 MovieClip [jewel9] Frame 2
"del"Symbol 394 MovieClip [jewel9] Frame 32
"next"Symbol 394 MovieClip [jewel9] Frame 33
"del"Symbol 397 MovieClip [any] Frame 22
"next"Symbol 397 MovieClip [any] Frame 23
"del"Symbol 403 MovieClip [magnet] Frame 2
"del"Symbol 716 MovieClip [hintarrow] Frame 2
"del"Symbol 719 MovieClip [hintarrowh] Frame 2
"del"Symbol 725 MovieClip [glowing] Frame 2
"next"Symbol 743 MovieClip [bonusapply] Frame 2
"play"Symbol 749 MovieClip [star3mctrans] Frame 1
"del"Symbol 749 MovieClip [star3mctrans] Frame 11
"remove"Symbol 759 MovieClip [gradient] Frame 11
"play"Symbol 762 MovieClip [bluemctrans] Frame 1
"del"Symbol 762 MovieClip [bluemctrans] Frame 31
"play"Symbol 765 MovieClip [greenmctrans] Frame 1
"del"Symbol 765 MovieClip [greenmctrans] Frame 21
"del"Symbol 799 MovieClip [explosionOfDynamite] Frame 2
"del"Symbol 800 MovieClip [explosionOfRocket] Frame 2
"del"Symbol 940 MovieClip [hintcircle] Frame 4
"del"Symbol 943 MovieClip [bombBig] Frame 2
"del"Symbol 946 MovieClip [dynamiteBig] Frame 2
"del"Symbol 949 MovieClip [firewallBig] Frame 2
"del"Symbol 952 MovieClip [lightningBig] Frame 2
"del"Symbol 955 MovieClip [fireworksBig] Frame 2
"del"Symbol 958 MovieClip [magnetBig] Frame 2
"del"Symbol 961 MovieClip [shuffleBig] Frame 2
"stop"Symbol 988 MovieClip Frame 1
"play"Symbol 988 MovieClip Frame 2
"stop"Symbol 992 MovieClip Frame 1
"play"Symbol 992 MovieClip Frame 2
"stop"Symbol 995 MovieClip Frame 1
"play"Symbol 995 MovieClip Frame 2
"simple"Symbol 1033 MovieClip Frame 1
"active"Symbol 1033 MovieClip Frame 2
"closed"Symbol 1033 MovieClip Frame 3
"off"Symbol 1041 MovieClip Frame 1
"on"Symbol 1041 MovieClip Frame 2
"show"Symbol 1041 MovieClip Frame 10
"select"Symbol 1052 MovieClip Frame 1
"congr"Symbol 1052 MovieClip Frame 2
"replay"Symbol 1052 MovieClip Frame 3
"play"Symbol 1078 MovieClip Frame 1
"close"Symbol 1078 MovieClip Frame 2
"download"Symbol 1078 MovieClip Frame 3
"off"Symbol 1078 MovieClip Frame 4
"simple"Symbol 1081 MovieClip Frame 1
"active"Symbol 1081 MovieClip Frame 2
"bomb"Symbol 1097 MovieClip Frame 1
"dynamite"Symbol 1097 MovieClip Frame 2
"firewall"Symbol 1097 MovieClip Frame 3
"magnet"Symbol 1097 MovieClip Frame 4
"fireworks"Symbol 1097 MovieClip Frame 5
"shuffle"Symbol 1097 MovieClip Frame 6
"lightning"Symbol 1097 MovieClip Frame 7
"atom bomb"Symbol 1097 MovieClip Frame 8
"TNT"Symbol 1097 MovieClip Frame 9
"super magnet"Symbol 1097 MovieClip Frame 10
"bomb"Symbol 1100 MovieClip Frame 1
"dynamite"Symbol 1100 MovieClip Frame 2
"firewall"Symbol 1100 MovieClip Frame 3
"magnet"Symbol 1100 MovieClip Frame 4
"salute"Symbol 1100 MovieClip Frame 5
"shuffle"Symbol 1100 MovieClip Frame 6
"flash"Symbol 1100 MovieClip Frame 7
"atom bomb"Symbol 1100 MovieClip Frame 8
"TNT"Symbol 1100 MovieClip Frame 9
"super magnet"Symbol 1100 MovieClip Frame 10
"disable"Symbol 1105 MovieClip Frame 1
"activate"Symbol 1105 MovieClip Frame 2
"active"Symbol 1105 MovieClip Frame 15
"map1"Symbol 1110 MovieClip Frame 1
"map2"Symbol 1110 MovieClip Frame 2
"map3"Symbol 1110 MovieClip Frame 3
"bomb"Symbol 1132 MovieClip Frame 1
"dynamite"Symbol 1132 MovieClip Frame 2
"firewall"Symbol 1132 MovieClip Frame 3
"magnet"Symbol 1132 MovieClip Frame 4
"fireworks"Symbol 1132 MovieClip Frame 5
"shuffle"Symbol 1132 MovieClip Frame 6
"lightning"Symbol 1132 MovieClip Frame 7
"atom bomb"Symbol 1132 MovieClip Frame 8
"TNT"Symbol 1132 MovieClip Frame 9
"super magnet"Symbol 1132 MovieClip Frame 10
"bombunlocked"Symbol 1132 MovieClip Frame 11
"dynamiteunlocked"Symbol 1132 MovieClip Frame 12
"firewallunlocked"Symbol 1132 MovieClip Frame 13
"magnetunlocked"Symbol 1132 MovieClip Frame 14
"fireworksunlocked"Symbol 1132 MovieClip Frame 15
"shuffleunlocked"Symbol 1132 MovieClip Frame 16
"lightningunlocked"Symbol 1132 MovieClip Frame 17
"off"Symbol 1132 MovieClip Frame 18
"menu"Symbol 1269 MovieClip Frame 1
"level1"Symbol 1269 MovieClip Frame 2
"level2"Symbol 1269 MovieClip Frame 3
"level3"Symbol 1269 MovieClip Frame 4
"level4"Symbol 1269 MovieClip Frame 5
"level5"Symbol 1269 MovieClip Frame 6
"level6"Symbol 1269 MovieClip Frame 7
"level7"Symbol 1269 MovieClip Frame 8
"level8"Symbol 1269 MovieClip Frame 9
"level9"Symbol 1269 MovieClip Frame 10
"level10"Symbol 1269 MovieClip Frame 11
"level11"Symbol 1269 MovieClip Frame 12
"level12"Symbol 1269 MovieClip Frame 13
"level13"Symbol 1269 MovieClip Frame 14
"level14"Symbol 1269 MovieClip Frame 15
"level15"Symbol 1269 MovieClip Frame 16
"level16"Symbol 1269 MovieClip Frame 17
"level17"Symbol 1269 MovieClip Frame 18
"level18"Symbol 1269 MovieClip Frame 19
"level19"Symbol 1269 MovieClip Frame 20
"level20"Symbol 1269 MovieClip Frame 21
"level21"Symbol 1269 MovieClip Frame 22
"simple"Symbol 1314 MovieClip Frame 1
"del"Symbol 1314 MovieClip Frame 22

Dynamic Text Variables

txt_shadowSymbol 44 EditableText""
txtSymbol 45 EditableText""
txt_shadowSymbol 47 EditableText""
txtSymbol 48 EditableText""
txtSymbol 50 EditableText""
sndSymbol 77 EditableText"Sound"
mscSymbol 82 EditableText"Music"
hntSymbol 86 EditableText"Hints"
txtSymbol 1049 EditableText"Congratulations! You have completed web game"
txtSymbol 1051 EditableText"Click to replay the game at higher difficulty"
scSymbol 1055 EditableText"Your score:"
_root.scoreSymbol 1056 EditableText"0123456789"
playernameSymbol 1057 EditableText"Your name here"
subSymbol 1059 EditableText"Submit"
subSymbol 1061 EditableText"Submit"
bonus_nameSymbol 1099 EditableText"bomb"
bonus_nameSymbol 1102 EditableText"bomb"
bonus_nameSymbol 1103 EditableText"bomb"
bonus_nameSymbol 1104 EditableText"bomb"
scSymbol 1113 EditableText"Your score:"
scoreSymbol 1114 EditableText"0123456789"
txtSymbol 1302 EditableText""
txtSymbol 1305 EditableText""
txt1Symbol 1307 EditableText""
txt2Symbol 1309 EditableText""
txtSymbol 1312 EditableText""
txt52Symbol 1316 EditableText"CLAYSIDE "
txt22Symbol 1317 EditableText"<p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Are you skilful enough to pass through the city of Clayside and all its districts and outskirts? </b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Download your FREE trial of full version</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b> and find out! </b></font></p><p align="left"></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Enchances graphics and special effects</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 150 spectacular levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 35 reliable powerups</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Additional bonus levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Exciting twists to conventional matching game interfaces</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Full screen gameplay</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Unlimited playtime</b></font></p><p align="left"></p>"
txt12Symbol 1318 EditableText"<p align="left"><font face="Century Gothic" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>Tou have completed web version of the game BUT...</b></font></p><p align="left"><font face="Century Gothic" size="14" color="#ffffff" letterSpacing="0.000000" kerning="0"><b>the adventure is not over yet! </b></font></p><p align="left"></p>"
txt32Symbol 1319 EditableText"Replay the web version on higher "
scSymbol 1321 EditableText"Your score:"
scoreSymbol 1322 EditableText"0123456789"
playernameSymbol 1323 EditableText"Your name here"
txt62Symbol 1324 EditableText"full version "
txt42Symbol 1325 EditableText"difficulty to get higher score"
congrSymbol 1328 EditableText"CONGRATULATIONS!"
scSymbol 1330 EditableText"Your score:"
scoreSymbol 1331 EditableText"0123456789"
playernameSymbol 1332 EditableText"Your name here"
txt13Symbol 1337 EditableText"<p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Are you skilful enough to pass through the city</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>of Clayside and all its districts and outskirts? </b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>Download your FREE trial of full version &nbsp;and find out! </b></font></p><p align="left"></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Enchances graphics and special effects</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 150 spectacular levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Over 35 reliable powerups</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Additional bonus levels</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Exciting twists to conventional matching game interfaces</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Full screen gameplay</b></font></p><p align="left"><font face="Century Gothic" size="11" color="#dddddd" letterSpacing="0.000000" kerning="0"><b>- Unlimited playtime</b></font></p><p align="left"></p>"
gm_overSymbol 1339 EditableText"GAME OVER"
p1_txt2Symbol 1394 EditableText"<p align="left"><font face="Century Gothic" size="11" color="#000000" letterSpacing="0.000000" kerning="0">Full version offers the best possibilities to develop the house of your dreams </font></p><p align="left"><font face="Century Gothic" size="11" color="#000000" letterSpacing="0.000000" kerning="0">- Much more bonuses and powerups: Magnets, Rockets, Lightnings, Bombs, Fire Walls, etc... </font></p><p align="left"><font face="Century Gothic" size="11" color="#000000" letterSpacing="0.000000" kerning="0">- Different first-rate amenities for your house </font></p>"
try_fullSymbol 1399 EditableText"TRY FULL VERSION"




http://swfchan.com/3/10067/info.shtml
Created: 8/6 -2019 23:03:40 Last modified: 8/6 -2019 23:03:40 Server time: 10/05 -2024 07:17:42