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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/40934179?noj=FRM40934179-3DC" width="1" height="1"></div>

373310_hentiaquiz.swf

This is the info page for
Flash #10482

(Click the ID number above for more basic data on this flash file.)


Text
Love Hina Hentai Quiz

By clicking play, you
agree that you are 18+

3

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12

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14

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11

<p align="left"></p>

Unlocked Hentai:

2

1

Q1) What is the name of this song?
Wait if it hasn't started

Sakura Saku

Sakura Baku

Sakura Bloom

Smile Again

Q2) How many English Volumes in the Manga?

14

28

17

20

Q3) What is Naru's last name?

Narusegawa

Narusegawe

Urashima

Otohime

Q4) Who created Love Hina?

Ken Akamatsu

Ken Akematsu

Ken Akamatzu

Ben Akamatsu

Q5) What was the original name for Naru?

It didn't change

Naruto

Midori

Su

Q6) Who directed the anime?

Yoshiaki Iwasaki

Yoshiaki Tawasaki

Ken Akamatsu

Keitarō Urashima

Q7) What is Su Kaolo's obsession?

Inventing

Drinking

Studing

Cooking

Q8) Which University does Keitaro want to get into?

Tokyo U

Tokoi U

Keto U

Kanto U

Q9) Name the Love Hina OAV

Love Hina Again

Oh Naru

Love Keitaro

Hina All Over

Q10) Which of these is spelt correct?

Shinobu Maehara

Shinobo Maehara

Shinobu Maehera

Shinobo Maehera

Q11) Hentai means...

Pervert

Pornographic

Adult Anime

Epic

Q12) Which of the following is Love Hina classed?

Shonen

Shoujo-ai

Shonen-ai

Hentai

Q13) What was the original name of the girls dorm?

Hinata Inn

Hinata House

Hinata Lodge

Hinata Dorm

Q14) What is Keitaro's intrest?

Archaeology

Girls

Invetions

Q15) What is Tama-chan?

Turtle

Bird

Tortoise

Fish

You have finished! How did you do?
Unlocked hentai is clickable, click a button 1-15 depending how
many you managed to unlock ;)
You can drag the images.

Play Again?

Back

ActionScript [AS1/AS2]

Frame 1
function itemHandler(obj, item) { getURL ("http://www.newgrounds.com", "_blank"); } root_cm = new ContextMenu(); root_cm.hideBuiltInItems(); root_cm.customItems.push(new ContextMenuItem("Newgrounds", itemHandler)); _root.menu = root_cm;
Frame 2
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Frame 3
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ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 4) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = false; six._visible = false; seven._visible = false; eight._visible = false; nine._visible = false; ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 5) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = false; seven._visible = false; eight._visible = false; nine._visible = false; ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 6) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = false; eight._visible = false; nine._visible = false; ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 7) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = false; nine._visible = false; ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 8) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = true; nine._visible = false; ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 9) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = true; nine._visible = true; ten._visible = false; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 10) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = true; nine._visible = true; ten._visible = true; oneone._visible = false; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 11) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = true; nine._visible = true; ten._visible = true; oneone._visible = true; onetwo._visible = false; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 12) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = true; nine._visible = true; ten._visible = true; oneone._visible = true; onetwo._visible = true; onethree._visible = false; onefour._visible = false; onefive._visible = false; } if (score == 13) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; eight._visible = true; nine._visible = true; ten._visible = true; oneone._visible = true; onetwo._visible = true; onethree._visible = true; onefour._visible = false; onefive._visible = false; } if (score == 14) { one._visible = true; two._visible = true; three._visible = true; four._visible = true; five._visible = true; six._visible = true; seven._visible = true; 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Frame 4
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Frame 5
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stop();
Frame 7
stop();
Frame 8
stop();
Frame 9
stop();
Frame 10
stop();
Frame 11
stop();
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stop();
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stop();
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stop();
Frame 17
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Frame 18
stop();
Frame 19
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Instance of Symbol 159 MovieClip in Frame 19
on (press) { startDrag (""); } on (release) { stopDrag(); }
Frame 20
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Instance of Symbol 164 MovieClip in Frame 20
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Frame 21
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Instance of Symbol 167 MovieClip in Frame 21
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Frame 22
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Instance of Symbol 170 MovieClip in Frame 22
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Frame 23
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Instance of Symbol 173 MovieClip in Frame 23
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Frame 24
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Instance of Symbol 176 MovieClip in Frame 24
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Frame 25
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Instance of Symbol 179 MovieClip in Frame 25
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Frame 26
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Instance of Symbol 182 MovieClip in Frame 26
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Frame 27
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Instance of Symbol 185 MovieClip in Frame 27
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Frame 28
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Instance of Symbol 188 MovieClip in Frame 28
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Frame 29
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Instance of Symbol 191 MovieClip in Frame 29
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Frame 30
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Instance of Symbol 194 MovieClip in Frame 30
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Frame 31
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Frame 32
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Instance of Symbol 200 MovieClip in Frame 32
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Frame 33
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Instance of Symbol 203 MovieClip in Frame 33
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Symbol 11 Button
on (release) { getURL ("http://www.newgrounds.com", "blank"); }
Symbol 16 Button
on (release) { _root.play(); }
Symbol 17 MovieClip Frame 1
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Symbol 17 MovieClip Frame 2
gotoAndPlay (1);
Symbol 23 Button
on (release) { play(); }
Symbol 27 Button
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Symbol 29 Button
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Symbol 31 Button
on (release) { gotoAndPlay (21); }
Symbol 33 Button
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Symbol 35 Button
on (release) { gotoAndPlay (24); }
Symbol 37 Button
on (release) { gotoAndPlay (26); }
Symbol 39 Button
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Symbol 41 Button
on (release) { gotoAndPlay (22); }
Symbol 43 Button
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Symbol 45 Button
on (release) { gotoAndPlay (30); }
Symbol 47 Button
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Symbol 49 Button
on (release) { gotoAndPlay (32); }
Symbol 51 Button
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Symbol 57 Button
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Symbol 59 Button
on (release) { gotoAndPlay (19); }
Symbol 65 Button
on (release) { score = score + 0; checkScore(score); play(); }
Symbol 66 Button
on (release) { score = score + 1; checkScore(score); play(); }
Symbol 154 Button
on (release) { gotoAndPlay (3); }
Symbol 160 Button
on (release) { gotoAndPlay (18); }

Library Items

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Symbol 2 MovieClip [ten]Uses:1
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Symbol 4 GraphicUsed by:5
Symbol 5 MovieClipUses:4Used by:17
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Instance Names

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"four"Frame 3Symbol 29 Button
"five"Frame 3Symbol 31 Button
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"eight"Frame 3Symbol 35 Button
"nine"Frame 3Symbol 37 Button
"ten"Frame 3Symbol 39 Button
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"onetwo"Frame 3Symbol 43 Button
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"bar"Symbol 17 MovieClip Frame 1Symbol 5 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 2 as "ten"

Labels

"loaded"Symbol 17 MovieClip Frame 3

Dynamic Text Variables

scoreSymbol 53 EditableText"<p align="left"></p>"




http://swfchan.com/3/10482/info.shtml
Created: 8/6 -2019 10:19:59 Last modified: 8/6 -2019 10:19:59 Server time: 03/05 -2024 22:38:58