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Fish Tales.swf

This is the info page for
Flash #10496

(Click the ID number above for more basic data on this flash file.)


Text
100

<p align="center"><font face="Arial" size="28" color="#ff0000">muzon</font></p>

muzon

Meet Sunny, a small fish in a vast
ocean. Use your mouse to help Sunny
survive in these dangerous waters.

Follow these rules:
- Eat the fish smaller than yourself.
- Avoid the fish bigger than yourself.
- Eat enough fish to grow up.

Meet Sunny, a small fish in a vast
ocean. Use your mouse to help Sunny
survive in these dangerous waters.

Follow these rules:
- Eat the fish smaller than yourself.
- Avoid the fish bigger than yourself.
- Eat enough fish to grow up.

<p align="center"><font face="Arial" size="28" color="#ff0000">muzon</font></p>

NEXT

NEXT

NEXT

LEVEL 14: THUNDER IN THE DEEPS

Congratulations.

You have completed Fish Tales
on-line version.
If you would like to continue your
quest please visit web-site
www.JustFreeGames.com
and download free full version
game

Congratulations.

You have completed Fish Tales
on-line version.
If you would like to continue your
quest please visit web-site
www.JustFreeGames.com
and download free full version
game

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<p align="left"><font face="Times New Roman" size="25" color="#ff0000">sound FX</font></p>

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ActionScript [AS1/AS2]

Frame 1
OnePercent = this.getBytesTotal() / 100; begTime = getTimer() / 1000; asize = getBytesTotal(); fscommand ("allowscale", false); muzonOff = false;
Frame 2
tellTarget ("Progress Bar") { with ("Progress Bar") { n = (getTimer() / 1000) - this.begTime; bps = Math.round(this.getBytesLoaded() / n); tr = (this.asize - this.getBytesLoaded()) / bps; trround = Math.floor(tr); trf = Math.round((tr - trround) * 100); trem = Math.floor(tr) + (trf / 100); } gotoAndStop(Math.round(this.getBytesLoaded() / _parent.OnePercent)); _root.procent = Math.round(this.getBytesLoaded() / _parent.OnePercent); }; if (this.getBytesLoaded() >= this.getBytesTotal()) { gotoAndStop (5); }
Frame 3
gotoAndPlay ("CheckLoaded");
Frame 5
level = 1; score = 0; life = 5; scoreBonus = 0; soundOn = true; mySound = new Sound(); ramka.removeMovieClip(); if (!_root.muzonOff) { _root.muzon.gotoAndStop("start"); } stop();
Frame 6
stop();
Frame 7
count1 = 100000 /* 0x0186A0 */; LevelName1 = []; LevelName1[1] = "LEVEL 1: MEET SUNNY..."; LevelName1[2] = "LEVEL 2: GOLDEN FISH"; LevelName1[3] = "LEVEL 3: BIG FISH"; LevelName1[4] = "LEVEL 4: RIVAL "; LevelName1[5] = "LEVEL 5: SHARK ATTACK"; LevelName1[6] = "LEVEL 6: BONUS LEVEL"; LevelName1[7] = "LEVEL 7: IN THE DEEPS..."; LevelName1[8] = "LEVEL 8: SHARK'S KINGDOM"; LevelName1[9] = "LEVEL 9: PIRATE TREASURES"; LevelName1[10] = "LEVEL 10: A WANDERING SHARK"; LevelName1[11] = "LEVEL 11: TIME TO RELAX"; LevelName1[12] = "LEVEL 12: THE STORM"; LevelName1[13] = "LEVEL 13: SHARK LAIR"; LevelName1[14] = "LEVEL 14: THUNDER IN THE DEEPS"; LevelName1[15] = "LEVEL 15: GREAT WHITE SHARKS"; LevelName = LevelName1[level]; if (!_root.muzonOff) { _root.muzon.gotoAndStop("start"); } nn = 0; while (nn <= level) { _root["Way" + nn]._visible = false; nn++; } if (level > 15) { gotoAndStop (8); } _root["Way" + (nn - 1)].onEnterFrame = function () { if (count1 > 0) { this._visible = false; count1--; if ((count1 / 4) == Math.floor(count1 / 4)) { this._visible = true; } } }; stop();
Frame 8
stop();
Frame 9
function captureKeys() { if (Key.isDown(39)) { ship.xmov = ship.xmov + ship.x_inc; if (ship.xmov > 0) { ship.clip._xscale = -100; } else { ship.clip._xscale = 100; } } else if (Key.isDown(37)) { ship.xmov = ship.xmov - ship.x_inc; if (ship.xmov > 0) { ship.clip._xscale = -100; } else { ship.clip._xscale = 100; } } else { ship.xMov = ship.xMov * decay; } if (ship.xmov > maxSpeed) { ship.xmov = maxSpeed; } if (ship.xmov < (-maxSpeed)) { ship.xmov = -maxSpeed; } if (Key.isDown(38)) { ship.ymov = ship.ymov - ship.y_inc; } else if (Key.isDown(40)) { ship.ymov = ship.ymov + ship.y_inc; } else { ship.yMov = ship.yMov * decay; } if (ship.ymov > maxSpeed) { ship.ymov = maxSpeed; } if (ship.ymov < (-maxSpeed)) { ship.ymov = -maxSpeed; } verify(); } function moveShip() { ship.x = ship.x + ship.xmov; ship.y = ship.y + ship.ymov; ship.clip._x = ship.x; ship.clip._y = ship.y; verify(); } function playSound(name) { if (soundOn) { soundFX.gotoAndPlay(name); } } AFFTAR = "KSTUDIO.RU"; m_iMaxSmallFish = []; m_iMaxMediumFish = []; m_iMaxBigFish = []; m_iMaxGiantFish = []; speed = 4; speedMax = 3; depth = 0; nose = 50; speedFish = 5; count = 0; numFish = 0; level5 = 1; Razmer = 0; heroRazmer = 1; deadHero = false; fishMaxKolvo = []; nn = 0; while (nn <= 4) { fishMaxKolvo[nn] = []; nn++; } _quality = "medium"; fishMaxKolvoNew = []; nn = 0; while (nn <= 4) { fishMaxKolvoNew[nn] = []; bublyaCount = 0; fishMaxKolvoNew[nn][1] = 0; fishMaxKolvoNew[nn][2] = 0; fishMaxKolvoNew[nn][3] = 0; nn++; } fishFood = []; fishFood[1] = 50; fishFood[2] = 100; fishNaLevel = []; nn = 0; while (nn <= 4) { fishNaLevel[nn] = 0; nn++; } razmerOSN = 0; heroInvisible = false; if (!_root.muzonOff) { _root.muzon.gotoAndStop("start"); } rndj = Math.floor(Math.random() * 200000); switch (level) { case 1 : fishMaxKolvo[4][1] = (m_iMaxSmallFish101 = 5); fishMaxKolvo[3][1] = (m_iMaxMediumFish101 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish101 = 0); fishMaxKolvo[1][1] = (m_iMaxGiantFish101 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish201 = 4); fishMaxKolvo[3][2] = (m_iMaxMediumFish201 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish201 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish201 = 0); fishMaxKolvo[4][3] = (m_iMaxSmallFish301 = 3); fishMaxKolvo[3][3] = (m_iMaxMediumFish301 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish301 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish301 = 0); fishFood[3] = (fishFood1 = 200); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun1 = 80); m_iPerNoHunt = (m_iPerNoHunt1 = 80); m_bIsFishMoveDirect = true; m_fRunRad = m_fRunRad1; m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt1 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate1 = 0); break; case 2 : fishMaxKolvo[4][1] = (m_iMaxSmallFish102 = 5); fishMaxKolvo[3][1] = (m_iMaxMediumFish102 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish102 = 0); fishMaxKolvo[1][1] = (m_iMaxGiantFish102 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish202 = 4); fishMaxKolvo[3][2] = (m_iMaxMediumFish202 = 1); fishMaxKolvo[2][2] = (m_iMaxBigFish202 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish202 = 0); fishMaxKolvo[4][3] = (m_iMaxSmallFish302 = 5); fishMaxKolvo[3][3] = (m_iMaxMediumFish302 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish302 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish302 = 0); fishFood[3] = (fishFood2 = 200); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun2 = 70); m_iPerNoHunt = (m_iPerNoHunt2 = 70); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad2 = 70); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt2 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate2 = 1); break; case 3 : fishMaxKolvo[4][1] = (m_iMaxSmallFish103 = 5); fishMaxKolvo[3][1] = (m_iMaxMediumFish103 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish103 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish103 = 1); fishMaxKolvo[4][2] = (m_iMaxSmallFish203 = 5); fishMaxKolvo[3][2] = (m_iMaxMediumFish203 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish203 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish203 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish303 = 5); fishMaxKolvo[3][3] = (m_iMaxMediumFish303 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish303 = 2); fishMaxKolvo[1][3] = (m_iMaxGiantFish303 = 1); fishFood[3] = (fishFood3 = 200); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun3 = 80); m_iPerNoHunt = (m_iPerNoHunt3 = 80); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad3 = 110); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt3 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate3 = 0); break; case 4 : fishMaxKolvo[4][1] = (m_iMaxSmallFish104 = 3); fishMaxKolvo[3][1] = (m_iMaxMediumFish104 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish104 = 3); fishMaxKolvo[1][1] = (m_iMaxGiantFish104 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish204 = 3); fishMaxKolvo[3][2] = (m_iMaxMediumFish204 = 1); fishMaxKolvo[2][2] = (m_iMaxBigFish204 = 3); fishMaxKolvo[1][2] = (m_iMaxGiantFish204 = 0); fishMaxKolvo[4][3] = (m_iMaxSmallFish304 = 2); fishMaxKolvo[3][3] = (m_iMaxMediumFish304 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish304 = 2); fishMaxKolvo[1][3] = (m_iMaxGiantFish304 = 1); fishFood[3] = (fishFood4 = 200); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun4 = 80); m_iPerNoHunt = (m_iPerNoHunt4 = 80); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad4 = 120); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt4 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate4 = 0); break; case 5 : fishMaxKolvo[4][1] = (m_iMaxSmallFish105 = 5); fishMaxKolvo[3][1] = (m_iMaxMediumFish105 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish105 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish105 = 1); fishMaxKolvo[4][2] = (m_iMaxSmallFish205 = 5); fishMaxKolvo[3][2] = (m_iMaxMediumFish205 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish205 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish205 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish305 = 4); fishMaxKolvo[3][3] = (m_iMaxMediumFish305 = 1); fishMaxKolvo[2][3] = (m_iMaxBigFish305 = 2); fishMaxKolvo[1][3] = (m_iMaxGiantFish305 = 1); fishFood[3] = (fishFood5 = 200); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun5 = 100); m_iPerNoHunt = (m_iPerNoHunt5 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad5 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt5 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate5 = 1); break; case 6 : fishMaxKolvo[4][1] = (m_iMaxSmallFish106 = 5); fishMaxKolvo[3][1] = (m_iMaxMediumFish106 = 0); fishMaxKolvo[2][1] = (m_iMaxBigFish106 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish106 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish206 = 4); fishMaxKolvo[3][2] = (m_iMaxMediumFish206 = 0); fishMaxKolvo[2][2] = (m_iMaxBigFish206 = 1); fishMaxKolvo[1][2] = (m_iMaxGiantFish206 = 0); fishMaxKolvo[4][3] = (m_iMaxSmallFish306 = 5); fishMaxKolvo[3][3] = (m_iMaxMediumFish306 = 0); fishMaxKolvo[2][3] = (m_iMaxBigFish306 = 0); fishMaxKolvo[1][3] = (m_iMaxGiantFish306 = 1); fishFood[3] = (fishFood6 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun6 = 100); m_iPerNoHunt = (m_iPerNoHunt6 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad6 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt6 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate6 = 0); break; case 7 : fishMaxKolvo[4][1] = (m_iMaxSmallFish107 = 3); fishMaxKolvo[3][1] = (m_iMaxMediumFish107 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish107 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish107 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish207 = 3); fishMaxKolvo[3][2] = (m_iMaxMediumFish207 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish207 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish207 = 0); fishMaxKolvo[4][3] = (m_iMaxSmallFish307 = 3); fishMaxKolvo[3][3] = (m_iMaxMediumFish307 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish307 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish307 = 1); fishFood[3] = (fishFood7 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun7 = 100); m_iPerNoHunt = (m_iPerNoHunt7 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad7 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt7 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate7 = 0); break; case 8 : fishMaxKolvo[4][1] = (m_iMaxSmallFish108 = 3); fishMaxKolvo[3][1] = (m_iMaxMediumFish108 = 1); fishMaxKolvo[2][1] = (m_iMaxBigFish108 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish108 = 1); fishMaxKolvo[4][2] = (m_iMaxSmallFish208 = 3); fishMaxKolvo[3][2] = (m_iMaxMediumFish208 = 1); fishMaxKolvo[2][2] = (m_iMaxBigFish208 = 1); fishMaxKolvo[1][2] = (m_iMaxGiantFish208 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish308 = 3); fishMaxKolvo[3][3] = (m_iMaxMediumFish308 = 1); fishMaxKolvo[2][3] = (m_iMaxBigFish308 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish308 = 1); fishFood[3] = (fishFood8 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun8 = 100); m_iPerNoHunt = (m_iPerNoHunt8 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad8 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt8 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate8 = 1); break; case 9 : fishMaxKolvo[4][1] = (m_iMaxSmallFish109 = 4); fishMaxKolvo[3][1] = (m_iMaxMediumFish109 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish109 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish109 = 1); fishMaxKolvo[4][2] = (m_iMaxSmallFish209 = 4); fishMaxKolvo[3][2] = (m_iMaxMediumFish209 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish209 = 1); fishMaxKolvo[1][2] = (m_iMaxGiantFish209 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish309 = 4); fishMaxKolvo[3][3] = (m_iMaxMediumFish309 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish309 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish309 = 1); fishFood[3] = (fishFood9 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun9 = 100); m_iPerNoHunt = (m_iPerNoHunt9 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad9 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt9 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate9 = 0); break; case 10 : fishMaxKolvo[4][1] = (m_iMaxSmallFish110 = 3); fishMaxKolvo[3][1] = (m_iMaxMediumFish110 = 3); fishMaxKolvo[2][1] = (m_iMaxBigFish110 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish110 = 1); fishMaxKolvo[4][2] = (m_iMaxSmallFish210 = 2); fishMaxKolvo[3][2] = (m_iMaxMediumFish210 = 3); fishMaxKolvo[2][2] = (m_iMaxBigFish210 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish210 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish310 = 3); fishMaxKolvo[3][3] = (m_iMaxMediumFish310 = 3); fishMaxKolvo[2][3] = (m_iMaxBigFish310 = 2); fishMaxKolvo[1][3] = (m_iMaxGiantFish310 = 1); fishFood[3] = (fishFood10 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun10 = 100); m_iPerNoHunt = (m_iPerNoHunt10 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad10 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt10 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate10 = 1); break; case 11 : fishMaxKolvo[4][1] = (m_iMaxSmallFish111 = 7); fishMaxKolvo[3][1] = (m_iMaxMediumFish111 = 1); fishMaxKolvo[2][1] = (m_iMaxBigFish111 = 0); fishMaxKolvo[1][1] = (m_iMaxGiantFish111 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish211 = 5); fishMaxKolvo[3][2] = (m_iMaxMediumFish211 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish211 = 1); fishMaxKolvo[1][2] = (m_iMaxGiantFish211 = 0); fishMaxKolvo[4][3] = (m_iMaxSmallFish311 = 5); fishMaxKolvo[3][3] = (m_iMaxMediumFish311 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish311 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish311 = 0); fishFood[3] = (fishFood11 = 300); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun11 = 60); m_iPerNoHunt = (m_iPerNoHunt11 = 60); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad11 = 80); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt11 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate11 = 1); break; case 12 : fishMaxKolvo[4][1] = (m_iMaxSmallFish112 = 4); fishMaxKolvo[3][1] = (m_iMaxMediumFish112 = 2); fishMaxKolvo[2][1] = (m_iMaxBigFish112 = 2); fishMaxKolvo[1][1] = (m_iMaxGiantFish112 = 1); fishMaxKolvo[4][2] = (m_iMaxSmallFish212 = 4); fishMaxKolvo[3][2] = (m_iMaxMediumFish212 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish212 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish212 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish312 = 4); fishMaxKolvo[3][3] = (m_iMaxMediumFish312 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish312 = 2); fishMaxKolvo[1][3] = (m_iMaxGiantFish312 = 1); fishFood[3] = (fishFood12 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun12 = 100); m_iPerNoHunt = (m_iPerNoHunt12 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad12 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt12 = 0); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate12 = 0); break; case 13 : fishMaxKolvo[4][1] = (m_iMaxSmallFish113 = 3); fishMaxKolvo[3][1] = (m_iMaxMediumFish113 = 1); fishMaxKolvo[2][1] = (m_iMaxBigFish113 = 0); fishMaxKolvo[1][1] = (m_iMaxGiantFish113 = 2); fishMaxKolvo[4][2] = (m_iMaxSmallFish213 = 2); fishMaxKolvo[3][2] = (m_iMaxMediumFish213 = 1); fishMaxKolvo[2][2] = (m_iMaxBigFish213 = 1); fishMaxKolvo[1][2] = (m_iMaxGiantFish213 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish313 = 2); fishMaxKolvo[3][3] = (m_iMaxMediumFish313 = 1); fishMaxKolvo[2][3] = (m_iMaxBigFish313 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish313 = 1); fishFood[3] = (fishFood13 = 250); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun13 = 100); m_iPerNoHunt = (m_iPerNoHunt13 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad13 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt13 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate13 = 0); break; case 14 : fishMaxKolvo[4][1] = (m_iMaxSmallFish114 = 4); fishMaxKolvo[3][1] = (m_iMaxMediumFish114 = 1); fishMaxKolvo[2][1] = (m_iMaxBigFish114 = 1); fishMaxKolvo[1][1] = (m_iMaxGiantFish114 = 0); fishMaxKolvo[4][2] = (m_iMaxSmallFish214 = 3); fishMaxKolvo[3][2] = (m_iMaxMediumFish214 = 2); fishMaxKolvo[2][2] = (m_iMaxBigFish214 = 2); fishMaxKolvo[1][2] = (m_iMaxGiantFish214 = 1); fishMaxKolvo[4][3] = (m_iMaxSmallFish314 = 3); fishMaxKolvo[3][3] = (m_iMaxMediumFish314 = 2); fishMaxKolvo[2][3] = (m_iMaxBigFish314 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish314 = 1); fishFood[3] = (fishFood3 = 300); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun14 = 100); m_iPerNoHunt = (m_iPerNoHunt14 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad14 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt14 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate14 = 1); break; case 15 : fishMaxKolvo[4][1] = (m_iMaxSmallFish115 = 2); fishMaxKolvo[3][1] = (m_iMaxMediumFish115 = 1); fishMaxKolvo[2][1] = (m_iMaxBigFish115 = 0); fishMaxKolvo[1][1] = (m_iMaxGiantFish115 = 2); fishMaxKolvo[4][2] = (m_iMaxSmallFish215 = 2); fishMaxKolvo[3][2] = (m_iMaxMediumFish215 = 1); fishMaxKolvo[2][2] = (m_iMaxBigFish215 = 1); fishMaxKolvo[1][2] = (m_iMaxGiantFish215 = 2); fishMaxKolvo[4][3] = (m_iMaxSmallFish315 = 2); fishMaxKolvo[3][3] = (m_iMaxMediumFish315 = 1); fishMaxKolvo[2][3] = (m_iMaxBigFish315 = 1); fishMaxKolvo[1][3] = (m_iMaxGiantFish315 = 2); fishFood[3] = (fishFood15 = 300); RazmerStep = fishFood[3] / 100; m_iPerNoRun = (m_iPerNoRun15 = 100); m_iPerNoHunt = (m_iPerNoHunt15 = 100); m_bIsFishMoveDirect = true; m_fRunRad = (m_fRunRad15 = 150); m_iPerToCreateFishUp = 20; m_iPerToCreateShakeUp = -1; m_iPerShakeHunt = (m_iPerShakeHunt15 = 1); m_iPerSingleFish = 80; m_bIsBonusGenerate = (m_bIsBonusGenerate15 = 0); } ship = {}; ship.xmov = 0; ship.ymov = 0; ship.angle = 0; ship.clip = _root.hero; ship.speed = 1; ship.x = ship.clip._x; ship.y = ship.clip._y; decay = 0.94; depth = 0; speed = 5; maxSpeed = 12; ship.x_inc = ship.speed; ship.y_inc = ship.speed; _root.Ugolz = function (namez, angl) { updateAfterEvent(); _root[namez].ugol = angl; angl = (angl * 180) / Math.PI; _root[namez].xmov = speed * Math.cos(angl); _root[namez].ymov = speed * Math.sin(angl); }; _root.UgolHero = function (namez9) { updateAfterEvent(); xdiff = _root[namez9]._x - _root.xHero; ydiff = _root[namez9]._y - _root.yHero; angleHero1 = Math.atan2(ydiff, xdiff); angleHero1 = (angleHero1 * 180) / Math.PI; _root[namez9].xmov = _root[namez9].speed * Math.cos(angleHero1); _root[namez9].ymov = _root[namez9].speed * Math.sin(angleHero1); }; _root.random100 = function (rnt, rnt2) { rnt = Math.random() * rnt; if (rnt2 < rnt) { return(true); } }; _root.randomz = function (rotz) { return((angle = ((Math.random() * 30) - 15) + rotz)); }; _root.randomz2 = function (rotz) { return((angle = ((Math.random() * 50) - 25) + rotz)); }; _root.Rasstoyanie = function (namez5) { var _local2 = Math.abs(_root[namez5]._x - _root.xHero); var _local3 = Math.abs(_root[namez5]._y - _root.yHero); var _local5 = Math.sqrt((_local2 * _local2) + (_local3 * _local3)); if ((_local2 < 200) && (_local3 < 200)) { return(true); } }; _root.moveToDot = function (namez) { var _local3 = _root[namez]._x - _root.hero._x; var _local2 = _root[namez]._y - _root.hero._y; var _local5 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _root[namez].xMov = (_local3 / _local5) * 5; _root[namez].yMov = (_local2 / _local5) * 5; }; _root.initEnemy = function (fishNew) { var _local3 = Math.floor(Math.random() * 9) + 1; fishNew5 = fishNew; if ((_local3 < 2) && (fishNew > 1)) { _local3 = 2; angle5 = randomz(90); var _local7 = (Math.random() * 530) + 10; var _local6 = -90; } else if (_local3 > 5) { _local3 = 2; angle5 = randomz(0); var _local7 = -90; var _local6 = (Math.random() * 360) + 20; } else { _local3 = 1; angle5 = randomz(180); var _local7 = 640; var _local6 = (Math.random() * 360) + 20; } angle = (angle5 * Math.PI) / 180; depth++; name1 = "projectile" + depth; if (depth > 40) { depth = 0; } EndFishRnd = false; if (fishNew < 2) { speed = 5; } else { speed = Math.floor(Math.random() * speedMax) + 1; } _root.attachMovie("projectile", name1, _root.depth); if ((fishNew > 3) && (m_bIsBonusGenerate)) { var _local9 = Math.floor(Math.random() * 9) + 1; if (_local9 > 7) { fishNew5 = 5; } } _root[name1].gotoAndStop(fishNew5); if (fishNew5 > 4) { _root[name1].bonustip = 1; _root[name1].bonusfish.gotoAndStop(_root[name1].bonustip); } if ((fishNew5 == 4) && ((score - scoreBonus) > 399)) { _root[name1].bonustip = 2; scoreBonus = score; _root[name1].gotoAndStop(5); _root[name1].bonusfish.gotoAndStop(_root[name1].bonustip); } _root[name1].namz = name1; _root[name1].speed = speed; _root[name1]._x = _local7; _root[name1]._y = _local6; _root[name1].CountEvent = (Math.random() * 50) + 50; _root[name1].otbit = (_root[name1].popal = false); _root[name1].real = true; _root[name1].countPresled = 0; _root[name1].beginPresled = true; _root[name1].tipVrag = fishNew; _root[name1].beginPresledFish = true; _root[name1].xmov = speed * Math.cos(angle); _root[name1].ymov = speed * Math.sin(angle); if (_root[name1].xmov > 0) { _root[name1]._xscale = -100; } var _local5 = Math.floor(Math.random() * 100); if (_local5 < Number(m_iPerNoRun)) { _root[name1].Run = true; } if (_local5 < m_iPerNoHunt) { _root[name1].Hunt = true; } var _local8 = Math.floor(Math.random() * 100); if (_local8 < m_iPerShakeHunt) { _root[name1].ShakeHunt = true; } _root[name1].onEnterFrame = function () { if (this.tipVrag < (5 - heroRazmer)) { this.randomiz = this.Hunt; this.naprav = -1; } else { this.randomiz = this.Run; this.naprav = 1; } if ((this.randomiz && (this.real)) && (((_root.hero._x < this._x) && (this.xMov < 0)) || ((_root.hero._x > this._x) && (this.xMov > 0)))) { this.xdiff = this._x - _root.hero._x; this.ydiff = this._y - _root.hero._y; this.distance = Math.sqrt((this.xDiff * this.xDiff) + (this.yDiff * this.yDiff)); if (this.distance > (65 + ((5 - this.tipVrag) * 10))) { this.otbit = false; } if (this.distance < 15) { this.popal = true; } if (((this.distance < m_fRunRad) && (this.distance > 15)) && (!this.popal)) { if (this.countPresled > 0) { this.countPresled--; } else if (this.beginPresled) { this.countPresled = Math.floor(Math.random() * 100) + 50; this.beginPresled = false; } else { this.popal = true; } this.xMov = ((this.xdiff / this.distance) * this.naprav) * this.speed; this.yMov = ((this.ydiff / this.distance) * this.naprav) * this.speed; if (this.xmov > 0) { this._xscale = -100; } else { this._xscale = 100; } } } this.napravFish = -1; if (((!this.ohotaFish) && (this.tipVrag > 1)) && (this.real)) { this.randomFish = Math.floor(Math.random() * 40) + 1; this.ohotaFish = true; this.smalFish = false; if ((_root["projectile" + this.randomFish].bonustip == 2) || (this.bonustip > 0)) { this.smalFish = true; this.ohotaFish4 = false; } if ((this.tipVrag >= _root["projectile" + this.randomFish].tipVrag) && (_root["projectile" + this.randomFish].bonustip != 2)) { this.smalFish = true; this.ohotaFish = false; } else { this.speed = 4; } } if ((_root["projectile" + this.randomFish].real && (!this.smalFish)) && (this.real)) { this.xdiff = this._x - _root["projectile" + this.randomFish]._x; this.ydiff = this._y - _root["projectile" + this.randomFish]._y; this.distanceFish = Math.sqrt((this.xDiff * this.xDiff) + (this.yDiff * this.yDiff)); if (this.distanceFish > (65 + ((5 - this.tipVrag) * 10))) { this.otbitFish = false; } if (this.distanceFish < 15) { this.otbitFish = true; } if (((this.distanceFish < 150) && (this.distanceFish > 15)) && (!this.popalFish)) { if (this.countPresledFish > 0) { this.countPresledFish--; } else if (this.beginPresledFish) { this.countPresledFish = Math.floor(Math.random() * 1000) + 50; this.beginPresledFish = false; } else { this.popalFish = true; } if (this.zont.hitTest(_root["projectile" + this.randomFish])) { this.wayF = _root["projectile" + this.randomFish]; this.wayF.real = false; this.speed = this.speed - 2; this.wayF.naprav = 0; this.wayF.Hunt = false; this.wayF.run = false; this.wayF.otbit = true; this.wayF.xmov = 0; this.wayF.ymov = 0; fishMaxKolvoNew[this.wayF.tipVrag][heroRazmer]--; playSound("eat"); this.wayF.gotoAndPlay("final"); } this.xMov = ((this.xdiff / this.distanceFish) * this.napravFish) * this.speed; this.yMov = ((this.ydiff / this.distanceFish) * this.napravFish) * this.speed; if (this.xmov > 0) { this._xscale = -100; } else { this._xscale = 100; } } } this.CountEvent--; if (this.CountEvent < 1) { this.CountEvent = (Math.random() * 50) + 50; if (this.xMov > 0) { this.angle5 = randomz2(0); } else { this.angle5 = randomz2(180); } this.angle = (this.angle5 * Math.PI) / 180; this.xmov = this.speed * Math.cos(this.angle); this.ymov = this.speed * Math.sin(this.angle); } this._x = this._x + this.xmov; this._y = this._y + this.ymov; if (this.tipVrag < 2) { this.nnn = 0; while (this.nnn <= 40) { this.wayF2 = _root["projectile" + this.nnn]; if ((this.zont.hitTest(this.wayF2) && (this.wayF2.tipVrag > 1)) && (this.wayF2.real)) { this.wayF2.real = false; this.wayF2.naprav = 0; this.wayF2.Hunt = false; this.wayF2.run = false; this.wayF2.otbit = true; this.wayF2.xmov = 0; this.wayF2.ymov = 0; fishMaxKolvoNew[this.wayF2.tipVrag][heroRazmer]--; playSound("eat"); this.wayF2.gotoAndPlay("final"); } this.nnn++; } } if ((((this._y > 550) || (this._y < -100)) || (this._x > 650)) || (this._x < -100)) { fishMaxKolvoNew[this.tipVrag][heroRazmer]--; this.removeMovieClip(); } if ((this.tipVrag < (5 - heroRazmer)) && (!deadHero)) { if ((this.zont.hitTest(_root.hero) && (!this.otbit)) && (!heroInvisible)) { life = life - 1; this.otbit = true; heroInvisible = true; if (life < 1) { playSound("Die"); gotoAndStop (10); } playSound("Die"); ship.xmov = 0; ship.ymov = 0; countHeroDie = 80; if (razmer > 66) { razmer = 67; razmerOSN = (fishFood[3] * 2) / 3; liniya(); } else if (razmer > 33) { razmer = 34; razmerOSN = fishFood[3] / 3; liniya(); } else if (razmer > 0) { razmer = 1; razmerOSN = 0; liniya(); } _root.deadHero = true; hero.gotoAndPlay("final"); } } else if (this.hitTest(_root.hero.zont) && (!this.otbit)) { this.otbit = true; this.real = false; playSound("eat"); if (this.bonustip == 1) { score = score + 40; } else if (this.bonustip == 2) { life++; } razmerOSN = razmerOSN + (((5 - this.tipVrag) * 10) / heroRazmer); fishNaLevel[this.tipVrag]++; Razmer = Razmer + ((((5 - this.tipVrag) * 10) / heroRazmer) / RazmerStep); if (razmer > 99) { level++; gotoAndStop (11); liniya(); nn = 0; while (nn <= 50) { _root["projectile" + nn].removeMovieClip(); nn++; } } else if ((razmer > 66) && (heroRazmer < 3)) { playSound("grow"); heroRazmer = 3; hero.gotoAndStop(3); yummy.gotoAndPlay(40); newRazmerFish(); } else if ((razmer > 33) && (heroRazmer < 2)) { heroRazmer = 2; playSound("grow"); hero.gotoAndStop(2); yummy.gotoAndPlay(20); newRazmerFish(); } fishMaxKolvoNew[this.tipVrag][heroRazmer]--; liniya(); this.xmov = 0; this.ymov = 0; this.gotoAndPlay("final"); score = score + ((5 - this.tipVrag) * 10); } }; }; newRazmerFish = function () { nf = 0; while (nf <= 4) { fishMaxKolvoNew[nf][heroRazmer] = fishMaxKolvoNew[nf][heroRazmer - 1]; nf++; } }; liniya = function () { linea.kvadro._x = (razmer * 1.55) - 96; }; verify = function () { if (ship.clip._y < 10) { ship.clip._y = (ship.y = 10); ship.ymov = 0; } if (ship.clip._y > 390) { ship.clip._y = (ship.y = 390); ship.ymov = 0; } if (ship.clip._x < 10) { ship.clip._x = (ship.x = 10); ship.xmov = 0; } if (ship.clip._x > 540) { ship.clip._x = (ship.x = 540); ship.xmov = 0; } }; toMouse = function () { speedM = 0.2; x = _root.hero._x; y = _root.hero._y; xm = _root._xmouse; ym = _root._ymouse; _root.hero._x = x + ((xm - x) * speedM); _root.hero._y = y + ((ym - y) * speedM); if ((xm - x) < 0) { _root.hero._xscale = 100; } if ((xm - x) > 0) { _root.hero._xscale = -100; } verify(); }; _root.hero.onEnterFrame = function () { updateAfterEvent(); if (bublyaCount < 1) { bublyaCount = Math.floor(Math.random() * 30) + 50; var _local3 = _root.attachMovie("bublya", "bublya", 128); _local3._x = (Math.random() * 520) + 10; _local3._y = 420; _local3._xscale = (_local3._xscale = Math.floor(Math.random() * 30) + 60); _local3.onEnterFrame = function () { this._y = this._y - 7; if (this._y < -20) { this.removeMovieClip(); } }; } else { bublyaCount--; } if (countHeroDie > 0) { countHeroDie--; if (HeroMigaet) { this._visible = false; if ((count / 2) == Math.floor(count / 2)) { this._visible = true; } } } else { heroInvisible = false; HeroMigaet = false; this._visible = true; } if (!deadHero) { toMouse(); } if (count < 1) { count = 2; fishNew2 = Math.floor(Math.random() * 4) + 1; if (fishMaxKolvoNew[fishNew2][heroRazmer] < fishMaxKolvo[fishNew2][heroRazmer]) { initEnemy(fishNew2); EndFishRnd = true; fishMaxKolvoNew[fishNew2][heroRazmer]++; } } else { count--; } }; panel.perekluchatel1.onMouseDown = function () { if (this.hitTest(_root._xmouse, _root._ymouse)) { perekluchatel1 = !perekluchatel1; if (perekluchatel1) { _root.mySound.setVolume(0); soundOn = false; this.gotoAndStop(2); } else { _root.mySound.setVolume(100); soundOn = true; this.gotoAndStop(1); } } }; stop();
Instance of Symbol 92 MovieClip "ramka" in Frame 9
onClipEvent (load) { this.swapDepths(40001); }
Instance of Symbol 132 MovieClip "hero" in Frame 9
onClipEvent (enterFrame) { toMouse(); }
Frame 10
count = 100; gameover.onEnterFrame = function () { if (count < 1) { _root.muzon.gotoAndStop("endsound"); gotoAndStop (5); nn = 0; while (nn <= 50) { _root["projectile" + nn].removeMovieClip(); nn++; } this.removeMovieClip(); } else { count--; } }; stop();
Instance of Symbol 143 MovieClip "gameover" in Frame 10
onClipEvent (load) { this.swapDepths(40011); }
Frame 11
fish1 = fishNaLevel[1]; fish2 = fishNaLevel[2]; fish3 = fishNaLevel[3]; fish4 = fishNaLevel[4]; count = 140; levelz.onEnterFrame = function () { if (count < 1) { gotoAndStop (7); } else { count--; } }; stop();
Symbol 17 Button
on (press) { getURL ("http://www.justfreegames.com?r1=F&r2=FT&WT.mc_id=FlashFT", "_blank"); }
Symbol 23 Button
on (press) { mySound.stop(); gotoAndStop (7); }
Symbol 28 Button
on (press) { gotoAndStop (6); }
Symbol 33 Button
on (press) { getURL ("http://www.justfreegames.com?r1=F&r2=FT&WT.mc_id=FlashFT", "_blank"); }
Symbol 37 Button
on (press) { _root.muzonOff = !_root.muzonOff; if (!_root.muzonOff) { gotoAndStop ("on"); _root.muzon.gotoAndStop("start"); } else { gotoAndStop ("off"); _root.muzon.gotoAndStop("endsound"); } }
Symbol 39 MovieClip Frame 1
if (_root.mySound.getVolume() < 10) { gotoAndStop ("off"); } if (!_root.muzonOff) { _root.muzon.gotoAndStop("start"); } else { gotoAndStop ("off"); } stop();
Symbol 45 MovieClip Frame 1
stop();
Symbol 45 MovieClip Frame 91
Symbol 45 MovieClip Frame 1393
Symbol 50 Button
on (press) { gotoAndStop (5); }
Symbol 58 MovieClip Frame 1
stop();
Symbol 58 MovieClip Frame 91
Symbol 58 MovieClip Frame 1393
Symbol 66 Button
on (press) { gotoAndStop (9); }
Symbol 73 Button
on (press) { gotoAndStop (9); }
Symbol 78 Button
on (press) { _root.muzon.gotoAndStop("endsound"); gotoAndStop (5); }
Symbol 82 Button
on (press) { _root.muzon.gotoAndStop("endsound"); gotoAndStop (5); }
Symbol 90 MovieClip Frame 19
stop();
Symbol 90 MovieClip Frame 39
stop();
Symbol 90 MovieClip Frame 59
stop();
Symbol 108 MovieClip Frame 1
stop();
Instance of Symbol 107 MovieClip in Symbol 108 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent._parent.xmov > 0) { this._xscale = -100; } else { this._xscale = 100; } }
Symbol 113 MovieClip [projectile] Frame 1
stop();
Symbol 113 MovieClip [projectile] Frame 3
stop();
Symbol 113 MovieClip [projectile] Frame 4
if (_root.m_bIsBonusGenerate) { var rnd3 = Math.floor(Math.random() * 100); }
Symbol 113 MovieClip [projectile] Frame 7
this._xscale = 100;
Symbol 113 MovieClip [projectile] Frame 25
this.removeMovieClip();
Symbol 132 MovieClip Frame 1
stop();
Symbol 132 MovieClip Frame 4
this._xscale = 100;
Symbol 132 MovieClip Frame 20
_root.deadHero = false; _root.HeroMigaet = true; gotoAndStop(_root.heroRazmer);
Symbol 139 MovieClip Frame 1
stop();
Symbol 139 MovieClip Frame 5
this.gotoAndStop(1);
Symbol 139 MovieClip Frame 41
this.gotoAndStop(1);
Symbol 139 MovieClip Frame 79
this.gotoAndStop(1);
Symbol 139 MovieClip Frame 113
this.gotoAndStop(1);
Symbol 139 MovieClip Frame 147
this.gotoAndStop(1);
Symbol 139 MovieClip Frame 188
this.gotoAndStop(1);
Symbol 139 MovieClip Frame 198
this.gotoAndStop(1);

Library Items

Symbol 1 BitmapUsed by:2
Symbol 2 GraphicUses:1Used by:3
Symbol 3 MovieClip [bublya]Uses:2
Symbol 4 BitmapUsed by:7
Symbol 5 BitmapUsed by:7 16
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:4 5 6Used by:12
Symbol 8 FontUsed by:9 121 122 123 124 125 140 149 150 151 152
Symbol 9 EditableTextUses:8Used by:12
Symbol 10 GraphicUsed by:12
Symbol 11 GraphicUsed by:12
Symbol 12 MovieClipUses:7 9 10 11Used by:Timeline
Symbol 13 BitmapUsed by:15
Symbol 14 BitmapUsed by:15 83
Symbol 15 GraphicUses:13 14Used by:Timeline
Symbol 16 GraphicUses:5Used by:17
Symbol 17 ButtonUses:16Used by:Timeline
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:23
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:23
Symbol 22 SoundUsed by:23 28 33 50 66 73 78
Symbol 23 ButtonUses:19 21 22Used by:Timeline
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:28
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28
Symbol 28 ButtonUses:25 27 22Used by:Timeline
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:33
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:33
Symbol 33 ButtonUses:30 32 22Used by:Timeline
Symbol 34 GraphicUsed by:39
Symbol 35 GraphicUsed by:37
Symbol 36 GraphicUsed by:37
Symbol 37 ButtonUses:35 36Used by:39
Symbol 38 GraphicUsed by:39
Symbol 39 MovieClipUses:34 37 38Used by:Timeline
Symbol 40 FontUsed by:41 56
Symbol 41 EditableTextUses:40Used by:45
Symbol 42 SoundUsed by:45
Symbol 43 FontUsed by:44
Symbol 44 TextUses:43Used by:45 58
Symbol 45 MovieClipUses:41 42 44Used by:Timeline
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:50 78
Symbol 48 BitmapUsed by:49
Symbol 49 GraphicUses:48Used by:50 78
Symbol 50 ButtonUses:47 49 22Used by:Timeline
Symbol 51 FontUsed by:52 53 63 64 65 74 77 79 145 153 154 155 156 157
Symbol 52 EditableTextUses:51Used by:Timeline
Symbol 53 EditableTextUses:51Used by:Timeline
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:Timeline
Symbol 56 EditableTextUses:40Used by:58
Symbol 57 SoundUsed by:58
Symbol 58 MovieClipUses:56 57 44Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClipUses:60Used by:Timeline
Symbol 62 GraphicUsed by:66
Symbol 63 TextUses:51Used by:66
Symbol 64 TextUses:51Used by:66
Symbol 65 TextUses:51Used by:66
Symbol 66 ButtonUses:62 63 64 65 22Used by:Timeline
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:73
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 ButtonUses:70 72 22Used by:Timeline
Symbol 74 EditableTextUses:51Used by:Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:Timeline
Symbol 77 TextUses:51Used by:Timeline
Symbol 78 ButtonUses:47 49 22Used by:Timeline
Symbol 79 TextUses:51Used by:Timeline
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 ButtonUses:81Used by:Timeline
Symbol 83 GraphicUses:14Used by:Timeline
Symbol 84 BitmapUsed by:85 144
Symbol 85 GraphicUses:84Used by:90  Timeline
Symbol 86 BitmapUsed by:87 144
Symbol 87 GraphicUses:86Used by:90  Timeline
Symbol 88 BitmapUsed by:89 144
Symbol 89 GraphicUses:88Used by:90  Timeline
Symbol 90 MovieClipUses:85 87 89Used by:Timeline
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:Timeline
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:113
Symbol 95 GraphicUsed by:96
Symbol 96 MovieClipUses:95Used by:113 132
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:113
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:113
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:113
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:108
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClipUses:106Used by:108
Symbol 108 MovieClipUses:104 107Used by:113
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:113
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113 132
Symbol 113 MovieClip [projectile]Uses:94 96 98 100 102 108 110 112Used by:Timeline
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClipUses:114Used by:118
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:118
Symbol 118 MovieClipUses:115 117Used by:Timeline
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:Timeline
Symbol 121 EditableTextUses:8Used by:Timeline
Symbol 122 EditableTextUses:8Used by:Timeline
Symbol 123 EditableTextUses:8Used by:Timeline
Symbol 124 EditableTextUses:8Used by:Timeline
Symbol 125 EditableTextUses:8Used by:Timeline
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:132
Symbol 128 BitmapUsed by:129
Symbol 129 GraphicUses:128Used by:132
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClipUses:127 96 129 131 112Used by:Timeline
Symbol 133 FontUsed by:134
Symbol 134 EditableTextUses:133Used by:139
Symbol 135 SoundUsed by:139
Symbol 136 SoundUsed by:139
Symbol 137 SoundUsed by:139
Symbol 138 SoundUsed by:139  Timeline
Symbol 139 MovieClipUses:134 135 136 137 138Used by:Timeline
Symbol 140 EditableTextUses:8Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 GraphicUses:84 88 86Used by:Timeline
Symbol 145 EditableTextUses:51Used by:Timeline
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:148
Symbol 148 MovieClipUses:147Used by:Timeline
Symbol 149 EditableTextUses:8Used by:Timeline
Symbol 150 EditableTextUses:8Used by:Timeline
Symbol 151 EditableTextUses:8Used by:Timeline
Symbol 152 EditableTextUses:8Used by:Timeline
Symbol 153 EditableTextUses:51Used by:Timeline
Symbol 154 EditableTextUses:51Used by:Timeline
Symbol 155 EditableTextUses:51Used by:Timeline
Symbol 156 EditableTextUses:51Used by:Timeline
Symbol 157 EditableTextUses:51Used by:Timeline
Symbol 158 SoundUsed by:Timeline

Instance Names

"Progress Bar"Frame 2Symbol 12 MovieClip
"Baton_05"Frame 5Symbol 17 Button
"Baton_03"Frame 5Symbol 33 Button
"muzon"Frame 5Symbol 45 MovieClip
"muzon"Frame 7Symbol 58 MovieClip
"Way14"Frame 7Symbol 61 MovieClip
"Way15"Frame 7Symbol 61 MovieClip
"Way13"Frame 7Symbol 61 MovieClip
"Way12"Frame 7Symbol 61 MovieClip
"Way11"Frame 7Symbol 61 MovieClip
"Way10"Frame 7Symbol 61 MovieClip
"Way9"Frame 7Symbol 61 MovieClip
"Way8"Frame 7Symbol 61 MovieClip
"Way6"Frame 7Symbol 61 MovieClip
"Way7"Frame 7Symbol 61 MovieClip
"Way5"Frame 7Symbol 61 MovieClip
"Way4"Frame 7Symbol 61 MovieClip
"Way3"Frame 7Symbol 61 MovieClip
"Way2"Frame 7Symbol 61 MovieClip
"Way1"Frame 7Symbol 61 MovieClip
"yummy"Frame 9Symbol 90 MovieClip
"ramka"Frame 9Symbol 92 MovieClip
"LINEA"Frame 9Symbol 118 MovieClip
"muzon"Frame 9Symbol 58 MovieClip
"hero"Frame 9Symbol 132 MovieClip
"soundFX"Frame 9Symbol 139 MovieClip
"gameover"Frame 10Symbol 143 MovieClip
"levelz"Frame 11Symbol 148 MovieClip
"LINEA"Frame 11Symbol 118 MovieClip
"zont"Symbol 113 MovieClip [projectile] Frame 1Symbol 96 MovieClip
"bonusfish"Symbol 113 MovieClip [projectile] Frame 5Symbol 108 MovieClip
"kvadro"Symbol 118 MovieClip Frame 1Symbol 115 MovieClip
"zont"Symbol 132 MovieClip Frame 1Symbol 96 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 3 as "bublya"
ExportAssets (56)Timeline Frame 9Symbol 113 as "projectile"

Labels

"CheckLoaded"Frame 2
"on"Symbol 39 MovieClip Frame 1
"off"Symbol 39 MovieClip Frame 2
"start"Symbol 45 MovieClip Frame 2
"endsound"Symbol 45 MovieClip Frame 1394
"start"Symbol 58 MovieClip Frame 2
"endsound"Symbol 58 MovieClip Frame 1394
"final"Symbol 113 MovieClip [projectile] Frame 7
"final"Symbol 132 MovieClip Frame 4
"eat"Symbol 139 MovieClip Frame 5
"die"Symbol 139 MovieClip Frame 41
"grow"Symbol 139 MovieClip Frame 79
"spawn"Symbol 139 MovieClip Frame 113
"trava"Symbol 139 MovieClip Frame 147
"sirena"Symbol 139 MovieClip Frame 188
"meteorit"Symbol 139 MovieClip Frame 198

Dynamic Text Variables

_root.procentSymbol 9 EditableText"100"
levelnameSymbol 74 EditableText"LEVEL 14: THUNDER IN THE DEEPS"
_root.lifeSymbol 121 EditableText"0"
_root.scoreSymbol 122 EditableText"0000"
_root.razmerSymbol 123 EditableText"0"
_root.scoreSymbol 124 EditableText"0000"
_root.lifeSymbol 125 EditableText"0"
scoreBonusSymbol 140 EditableText"88"
fish2Symbol 145 EditableText"0"
_root.lifeSymbol 149 EditableText"0"
_root.scoreSymbol 150 EditableText"0000"
_root.scoreSymbol 151 EditableText"0000"
_root.lifeSymbol 152 EditableText"0"
fish3Symbol 153 EditableText"0"
fish4Symbol 154 EditableText"0"
fish2Symbol 155 EditableText"0"
fish3Symbol 156 EditableText"0"
fish4Symbol 157 EditableText"0"




http://swfchan.com/3/10496/info.shtml
Created: 8/6 -2019 09:52:44 Last modified: 8/6 -2019 09:52:44 Server time: 24/04 -2024 01:06:46