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071.swf

This is the info page for
Flash #10947

(Click the ID number above for more basic data on this flash file.)


Text
PLAY

DONT FORGET TO ADD
EXPORT ON FIRST FRAME
SOUNDS HERE

presents a game by Luke 'TheWaste' Haillay

HELP

SETTINGS

TOP SCORES

Highscore version
available from:

0:00:00:00

0:00:00:00

YOUR SCORE:

SUBMIT

BACK

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SCORES DO NOT UPLOAD WHILE CHEATING.

SORRY NEWGROUNDERS! HIGH SCORES ONLY AVAILIBLE EXCLUSIVELY TO WWW.GAMESOFGONDOR.COM

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Loading online high-scores!

Loading online high-scores!

Sorry Newgrounders!
The highscore table version is only available from www.gamesofgondor.com!

[BACK]

On

Off

On

Off

MUSIC

IN-GAME SOUND

HIGH QUALITY

ActionScript [AS1/AS2]

Frame 1
_root.musicenabled = true; _root.effectsenabled = true; _root.uzicheat = false; _root.destsite = "newgrounds"; stop();
Frame 2
stop(); but01.delay = false; but01._alpha = 0;
Instance of Symbol 45 MovieClip in Frame 2
onClipEvent (enterFrame) { loaded = _root.getBytesLoaded(); total = _root.getBytesTotal(); pent.knife._rotation = (loaded * 360) / total; pent.knifeshad._rotation = (loaded * 360) / total; percent = (loaded * 100) / total; if (percent >= 100) { if (can1._currentframe == 1) { can1.gotoAndPlay(2); _root.but01.selectabl = true; } } if (percent >= 90) { if (can10._currentframe == 1) { can10.gotoAndPlay(2); } } if (percent >= 80) { if (can9._currentframe == 1) { can9.gotoAndPlay(2); } } if (percent >= 70) { if (can8._currentframe == 1) { can8.gotoAndPlay(2); } } if (percent >= 60) { if (can7._currentframe == 1) { can7.gotoAndPlay(2); } } if (percent >= 50) { if (can6._currentframe == 1) { can6.gotoAndPlay(2); } } if (percent >= 40) { if (can5._currentframe == 1) { can5.gotoAndPlay(2); } } if (percent >= 30) { if (can4._currentframe == 1) { can4.gotoAndPlay(2); } } if (percent >= 20) { if (can3._currentframe == 1) { can3.gotoAndPlay(2); } } if (percent >= 10) { if (can2._currentframe == 1) { can2.gotoAndPlay(2); } } }
Instance of Symbol 54 MovieClip "but01" in Frame 2
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fadeobjectnew.gotoAndPlay(51); } }
Frame 3
fakesound = new Sound(); fakesound.setVolume(100);
Frame 4
stopAllSounds(); introplayer = new Sound(); introplayer.setVolume(0); if (_root.musicenabled == true) { introplayer.attachSound("intromusic"); introplayer.start(0, 9999); } buttween.gotoAndPlay(2); disableall = function () { buttween.but01.selectabl = false; buttween.but02.selectabl = false; buttween.but03.selectabl = false; buttween.but04.selectabl = false; };
Instance of Symbol 159 MovieClip in Frame 4
onClipEvent (enterFrame) { vol = _root.introplayer.getVolume(); if ((_root.fader._currentframe <= 50) && (vol < 100)) { _root.introplayer.setVolume(vol + 2); } if ((_root.fader._currentframe > 50) && (vol > 0)) { _root.introplayer.setVolume(vol - 2); } }
Instance of Symbol 166 MovieClip "buttween" in Frame 4
onClipEvent (enterFrame) { if (this._currentframe <= 59) { } }
Instance of Symbol 171 MovieClip in Frame 4
onClipEvent (load) { if (_root.destsite == "gondor") { _visible = false; } }
Frame 5
stop(); if (_root.uzicheat == true) { wizard.arm.gotoAndStop(3); currentspell = 3; buildspeed = 25; wizard.head.hat.gotoAndStop(2); radar.playerblip.gotoAndStop(8); } else { wizard.arm.gotoAndStop(2); currentspell = 2; buildspeed = 12; } wizard.starttofade = undefined; gameframe = _root._currentframe; towerhealthcounter._visible = true; cooldowncounter._visible = true; towerhealthlogo._visible = true; timeholder._visible = true; tower._visible = true; wizard._visible = true; cooldown = 0; warner._visible = true; radar._visible = true; mil = 0; mild = "00"; sec = 0; secd = "00"; min = 0; numberofcorpses = 0; mind = "00"; hour = 0; pdsize = 0; makedrag = 0; towerhealth = 1000; dragonsize = 0; soundobj = new Sound(); soundobj.setVolume(0); if (_root.musicenabled == true) { soundobj.attachSound("music"); soundobj.start(0, 1000); } cel = 0; num = 1; ycam = 0; xcam = 0; enproj = 0; currentvel = 0; handfurther = 100; lookshock = 0; xcam = (225 - _xmouse) + (random(currentvel * 2) - currentvel); ycam = (175 - _ymouse) + (random(currentvel * 2) - currentvel); enemylist = new Array(); this.shake = function (mag) { if (mag > currentvel) { currentvel = mag; } }; this.squelch = function () { stopAllSounds(); }; this.playsound = function (effect) { if (_root.effectsenabled == true) { soundobj.attachSound(effect); soundobj.start(); } }; this.lookshocker = function (forcerotation, force) { if ((Math.sin((Math.PI/180) * forcerotation) * force) < 0) { lookshock = lookshock + ((-Math.sin((Math.PI/180) * forcerotation)) * force); } else { lookshock = lookshock + (Math.sin((Math.PI/180) * forcerotation) * force); } }; createEmptyMovieClip("fakebullet", 68000); shooting = function () { playsound("gun"); fakebullet.bulletx = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 30); fakebullet.bullety = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * 30); fakebullet.xshift = Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 10; fakebullet.yshift = (-Math.cos((Math.PI/180) * (wizard.arm._rotation + 90))) * 10; fakebullet._rotation = wizard.arm._rotation; bmoves = 100; trace("shoot"); while (bmoves > 0) { bmoves--; fakebullet.bulletx = fakebullet.bulletx + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * 6.5); fakebullet.bullety = fakebullet.bullety - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * 6.5); d = 0; if (enemylist.length > 0) { while (d < enemylist.length) { fakebullet._x = fakebullet.bulletx + xcam; fakebullet._y = fakebullet.bullety + ycam; if (eval ("enemy" + String(enemylist[d])).hitTest(fakebullet._x, fakebullet._y, true)) { makeeffect("forcehit", fakebullet.bulletx, fakebullet.bullety, this._rotation, 0, 0, 0, 0, 60); eval ("enemy" + String(enemylist[d])).health = eval ("enemy" + String(enemylist[d])).health - 5; eval ("enemy" + String(enemylist[d])).hitfromx = fakebullet.xshift; eval ("enemy" + String(enemylist[d])).hitfromy = fakebullet.yshift; bmoves = 0; } d++; } } } fakebullet._x = 9999999 /* 0x98967F */; fakebullet._y = 9999999 /* 0x98967F */; }; this.force = function (xposy, yposy, force) { if (enemylist.length > 0) { el = 0; while (el < enemylist.length) { xdist = xposy - eval ("enemy" + el).xpos; ydist = yposy - eval ("enemy" + el).ypos; pdist = Math.sqrt((xdist * xdist) + (ydist * ydist)); if (pdist < (force * 10)) { } el++; } } }; this.killall = function () { funcnum = 0; while (funcnum <= enemylist.length) { removeMovieClip(eval ("enemy" + enemylist[funcnum])); funcnum++; } trace("function ran"); funcnum = 300; while (funcnum > -2) { removeMovieClip(eval ("effect" + funcnum)); funcnum--; } removeMovieClip("proj1"); removeMovieClip("proj2"); removeMovieClip("proj3"); removeMovieClip("proj4"); removeMovieClip("proj0"); }; this.makeenemy = function (breed) { thedragonsize = (100 + random(dragonsize)) + dragonsize; e = 0; while (eval ("enemy" + e)._visible != undefined) { e++; } attachMovie(breed, "enemy" + e, e); enemylist[enemylist.length] = e; enemylist = enemylist.sort(); eval ("enemy" + e).idnum = e; if (breed == "dragonpup") { temprandom = random(2); if (temprandom == 1) { eval ("enemy" + e).xpos = 850 + thedragonsize; eval ("enemy" + e).facedir = 1; } else { eval ("enemy" + e).xpos = -395 - thedragonsize; eval ("enemy" + e).facedir = -1; } eval ("enemy" + e).ypos = 200 - random(400); radar.attachMovie("eblip", "blip" + e, e); eval ("enemy" + e)._x = eval ("enemy" + e).xpos + xcam; eval ("enemy" + e)._y = eval ("enemy" + e).ypos + ycam; eval ("radar.blip" + e)._x = (eval ("enemy" + e).xpos - 225) / 10; eval ("radar.blip" + e)._y = (eval ("enemy" + e).ypos - 170) / 10; eval ("enemy" + e)._xscale = eval ("enemy" + e).facedir * thedragonsize; eval ("enemy" + e)._yscale = thedragonsize; eval ("enemy" + e).xshift = 0; eval ("enemy" + e).yshift = 0; eval ("enemy" + e).health = thedragonsize / 3; eval ("enemy" + e).createEmptyMovieClip("imaginary", 12); eval ("enemy" + e).movecount = 0; eval ("enemy" + e).myid = e; eval ("enemy" + e).firecount = random(99); eval ("enemy" + e).onEnterFrame = function () { if (this.health <= 0) { removeMovieClip(eval ("_root.radar.blip" + this.myid)); makeeffect("splode", this.xpos, this.ypos, this._rotation); playsound("diedrag"); playsound("boom"); attachMovie("corpse", "corpse" + numberofcorpses, numberofcorpses + 1500); eval ("corpse" + numberofcorpses)._xscale = this._xscale; eval ("corpse" + numberofcorpses)._yscale = this._yscale; eval ("corpse" + numberofcorpses).xpos = this.xpos; eval ("corpse" + numberofcorpses).ypos = this.ypos; eval ("corpse" + numberofcorpses)._x = this.xpos + xcam; eval ("corpse" + numberofcorpses)._y = this.ypos + ycam; eval ("corpse" + numberofcorpses)._rotation = this._rotation; eval ("corpse" + numberofcorpses).xshift = this.hitfromx; eval ("corpse" + numberofcorpses).yshift = this.hitfromy; eval ("corpse" + numberofcorpses).onEnterFrame = function () { if (_root._currentframe != gameframe) { removeMovieClip(this); } this.yshift = this.yshift + 1; this.xshift = this.xshift / 1.1; this.xpos = this.xpos + this.xshift; this.ypos = this.ypos + this.yshift; this._x = this.xpos + xcam; this._y = this.ypos + ycam; this._rotation = this._rotation + (3 * (this._xscale / 100)); if (this.ypos > 800) { playsound("thump"); shake(3); removeMovieClip(this); } }; numberofcorpses++; removeMovieClip(this); } this.xpos = this.xpos + this.xshift; this.ypos = this.ypos + this.yshift; this.xshift = this.xshift / 1.1; this.yshift = this.yshift / 1.1; this.rdist = this.imaginary._rotation - this._rotation; this._rotation = this._rotation + (this.rdist / 10); this.movecount = this.movecount + random(5); if ((this.movecount > 15) && (this.fireman == true)) { this.fireman = false; this.firecount = this.firecount + (random(5) + random((this._yscale - 100) / 5)); if (this.firecount > 100) { eval ("_root.radar.blip" + this.myid).eb.warner.gotoAndPlay(2); if (this.facedir == 1) { makeeffect("shockwave", this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this._rotation + 180); } else { makeeffect("shockwave", this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 25) * (this._xscale / 100)), this._rotation); } playsound("launchfire"); attachMovie("fireball", "enbullet" + enproj, enproj + 1000); eval ("enbullet" + enproj).xpos = this.xpos + ((Math.sin((Math.PI/180) * (this._rotation - 90)) * 26) * (this._xscale / 100)); eval ("enbullet" + enproj)._x = eval ("enbullet" + enproj).xpos; eval ("enbullet" + enproj).ypos = this.ypos + ((Math.cos((Math.PI/180) * (this._rotation - 90)) * 26) * (this._xscale / 100)); eval ("enbullet" + enproj)._y = eval ("enbullet" + enproj).ypos; eval ("enbullet" + enproj).facedir = this.facedir; eval ("enbullet" + enproj)._rotation = this._rotation; eval ("enbullet" + enproj)._xscale = -this._xscale; eval ("enbullet" + enproj)._yscale = this._yscale; eval ("enbullet" + enproj).hitsleft = 1 + ((this._yscale - 100) / 25); eval ("enbullet" + enproj).popaway = function () { makeeffect("splode", this.xpos, this.ypos, this._rotation, 0, 0, 0, 0, this._yscale * 0.75); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); playsound("lilbang"); shake(2); }; eval ("enbullet" + enproj).explode = function () { makeeffect("splode", this.xpos, this.ypos, this._rotation, 0, 0, 0, 0, this._yscale * 0.75); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, (this._yscale * 0.1) + (this._yscale * 0.9)); playsound("lilbang"); shake(10); }; eval ("enbullet" + enproj).onEnterFrame = function () { if (_root._currentframe != gameframe) { removeMovieClip(this); } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(_root._xmouse, _root._ymouse, true) && (spacstat == "now")) { this.hitsleft--; makeeffect("forcehit", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); makeeffect("forcehit", _root._xmouse - xcam, _root._ymouse - ycam, 0, 0, 0, 0, 0, 100); playsound("forcepop"); if (this.hitsleft <= 0) { this.popaway(); removeMovieClip(this); } } if (this.facedir == -1) { this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 7); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 7); } else { this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation - 90)) * 7); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation - 90)) * 7); } if (this.ypos > 460) { this.explode(); this.removeMovieClip(); } else if (((this.ypos < -400) || (this.xpos > 1300)) || (this.xpos < -700)) { this.removeMovieClip(); } else if (_root.tower.hitTest(this._x, this._y, true)) { this.explode(); towerhealth = towerhealth - ((this._yscale - 25) * 2); this.removeMovieClip(); } }; enproj++; this.firecount = 0; } } if (this.movecount > 30) { this.fireman = true; this.movecount = 0; if (this.facedir == -1) { this.ydist = this.ypos - wizard.ypos; this.yshift = (random((-this.ydist) / 30) - ((-this.ydist) / 90)) - random(3); this.xdist = this.xpos - (wizard.xpos - 50); this.xshift = ((random((-this.xdist) / 30) - 3) + random(11)) - 5; this.dist = Math.sqrt((this.xdist * this.xdist) + (this.ydist * this.ydist)); if (this.ydist < 0) { this.angle = (Math.PI*2) - Math.acos(this.xdist / this.dist); } else { this.angle = Math.acos(this.xdist / this.dist); } this.imaginary._rotation = ((((this.angle * 180) / Math.PI) + 180) - 10) + random(20); } if (this.facedir == 1) { this.ydist = this.ypos - wizard.ypos; this.yshift = (random((-this.ydist) / 30) - ((-this.ydist) / 90)) - random(3); this.xdist = (wizard.xpos + 50) - this.xpos; this.xshift = (((-random((-this.xdist) / 30)) + 3) + random(11)) - 5; this.dist = Math.sqrt((this.xdist * this.xdist) + (this.ydist * this.ydist)); if (this.ydist < 0) { this.angle = (Math.PI*2) - Math.acos(this.xdist / this.dist); } else { this.angle = Math.acos(this.xdist / this.dist); } this.imaginary._rotation = (((((-this.angle) * 180) / Math.PI) + 180) - 10) + random(20); } } this._x = this.xpos + xcam; this._y = this.ypos + ycam; eval ("_root.radar.blip" + this.myid)._x = (this.xpos - 225) / 10; eval ("_root.radar.blip" + this.myid)._y = (this.ypos - 170) / 10; if (this.hitTest(proj1._x, proj1._y, true) && (proj1._visible)) { this.hitfromx = proj1.xshift; this.hitfromy = proj1.yshift; proj1.explode(); removeMovieClip(proj1); this.health = this.health - 10; } else if (this.hitTest(proj2._x, proj2._y, true) && (proj2._visible)) { this.hitfromx = proj2.xshift; this.hitfromy = proj2.yshift; proj2.explode(); removeMovieClip(proj2); this.health = this.health - 10; } else if (this.hitTest(proj3._x, proj3._y, true) && (proj3._visible)) { this.hitfromx = proj3.xshift; this.hitfromy = proj3.yshift; proj3.explode(); removeMovieClip(proj3); this.health = this.health - 10; } else if (this.hitTest(proj4._x, proj4._y, true) && (proj4._visible)) { this.hitfromx = proj4.xshift; this.hitfromy = proj4.yshift; proj4.explode(); removeMovieClip(proj4); this.health = this.health - 10; } else if (this.hitTest(proj0._x, proj0._y, true) && (proj0._visible)) { this.hitfromx = proj0.xshift; this.hitfromy = proj0.yshift; proj0.explode(); removeMovieClip(proj0); this.health = this.health - 10; } }; } if (breed == "orc") { temprandom = random(2); if (temprandom == 1) { eval ("enemy" + e).xpos = 850; eval ("enemy" + e).facedir = 1; } else { eval ("enemy" + e).xpos = -395; eval ("enemy" + e).facedir = -1; } eval ("enemy" + e).ypos = 440; eval ("enemy" + e)._xscale = eval ("enemy" + e).facedir * 90; eval ("enemy" + e)._yscale = 90; eval ("enemy" + e).onEnterFrame = function () { if ((this.xpos > 140) && (this.xpos < 310)) { if (this._currentframe < 43) { this.gotoAndPlay(43); } } else { this.xpos = this.xpos - (this.facedir * 3); } this._x = this.xpos + xcam; this._y = this.ypos + ycam; if (this.hitTest(proj1._x, proj1._y, true) && (proj1._visible)) { proj1.explode(); removeMovieClip(proj1); removeMovieClip(this); } else if (this.hitTest(proj2._x, proj2._y, true) && (proj2._visible)) { proj2.explode(); removeMovieClip(proj2); removeMovieClip(this); } else if (this.hitTest(proj3._x, proj3._y, true) && (proj3._visible)) { proj3.explode(); removeMovieClip(proj3); removeMovieClip(this); } else if (this.hitTest(proj4._x, proj4._y, true) && (proj4._visible)) { proj4.explode(); removeMovieClip(proj4); removeMovieClip(this); } else if (this.hitTest(proj0._x, proj0._y, true) && (proj0._visible)) { proj0.explode(); removeMovieClip(proj0); removeMovieClip(this); } }; } }; this.makeeffect = function (pic, xps, yps, rot, ashift, xshift, yshift, rshift, scale) { if (current >= 100) { current = 0; } attachMovie(pic, "effect" + current, current + 80000); eval ("effect" + current)._xscale = scale; eval ("effect" + current)._yscale = scale; eval ("effect" + current).xpos = xps; eval ("effect" + current).ypos = yps; if (ashift == undefined) { ashift = 0; } eval ("effect" + current).ashift = ashift; if (xshift == undefined) { xshift = 0; } eval ("effect" + current).xshift = xshift; if (yshift == undefined) { yshift = 0; } eval ("effect" + current).yshift = yshift; if (rshift == undefined) { rshift = 0; } eval ("effect" + current).rshift = rshift; eval ("effect" + current)._x = xps + xcam; eval ("effect" + current)._y = yps + ycam; eval ("effect" + current)._rotation = rot; eval ("effect" + current).onEnterFrame = function () { this.xpos = this.xpos + Number(this.xshift); this.ypos = this.ypos + Number(this.yshift); this._x = this.xpos + xcam; this._y = this.ypos + ycam; this._alpha = this._alpha - Number(this.ashift); this._rotation = this._rotation - Number(this.rshift); }; current++; }; this.onEnterFrame = function () { currentvel = currentvel / 1.1; lookshock = lookshock / 1.05; xcam = (225 - _xmouse) + (random(currentvel * 2) - currentvel); ycam = ((175 - _ymouse) + (random(currentvel * 2) - currentvel)) + (lookshock * 5); if (cooldown < 100) { if ((cooldown + buildspeed) >= 100) { cooldown = 100; cooldowncounter.percent._xscale = 100; } else { cooldown = cooldown + buildspeed; cooldowncounter.percent._xscale = cooldown; } } if (enemylist.length > 0) { cel++; if (eval ("enemy" + String(enemylist[cel]))._visible == undefined) { enemylist.splice(cel, 1); } if (cel >= (enemylist.length - 1)) { cel = -1; } } if (Key.isDown(32) && (spacstat == "free")) { spacstat = "now"; } else if (Key.isDown(32) && (spacstat == "now")) { spacstat = "down"; } else if (!Key.isDown(32)) { spacstat = "free"; } if (_currentframe == gameframe) { mil = mil + 3; if (mil >= 100) { mil = mil - 100; makedrag++; if (makedrag > 4) { makedrag = 0; makeenemy("dragonpup"); } sec++; if (sec >= 60) { sec = 0; min++; if (min >= 60) { min = 0; hour++; } if (min < 10) { mind = "0" + min; } else { mind = String(min); } } if (sec < 10) { secd = "0" + sec; } else { secd = String(sec); } } if (mil < 10) { mild = "0" + mil; } else { mild = String(mil); } timedisplay = (((((hour + ":") + mind) + ":") + secd) + ":") + mild; } pdsize++; if (pdsize > 100) { dragonsize++; pdsize = 0; } }; this.onMouseUp = function () { holdown = false; }; this.onMouseDown = function () { holdown = true; temprand = random(60) + 20; if ((((cooldown >= 100) && (!((wizard.arm._rotation > 32) && (wizard.arm._rotation < 137)))) && (_root._currentframe == gameframe)) && (currentspell == 2)) { firecheck = 5; if (num == 5) { num = 0; } while (firecheck > 0) { if (eval ("proj" + num)._visible == undefined) { castspell(currentspell); cooldown = 0; firecheck = 0; num++; } else { firecheck--; } } } }; this.castspell = function (curspell) { if (curspell == 1) { attachMovie("fireball", "proj" + num, num + 600); playsound("fireballsound"); shake(2); makeeffect("shockwave", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); eval ("proj" + num).xpos = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num).ypos = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num)._rotation = wizard.arm._rotation; eval ("proj" + num).cycle = random(360) - 180; eval ("proj" + num).explode = function () { force(this.xpos, this.ypos, 10); makeeffect("splode", this.xpos, this.ypos, this._rotation); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); makeeffect("flamdot", this.xpos, this.ypos, 90, 5, random(10) - 5, random(10) - 5, 0, 10 + random(90)); playsound("boom"); shake(20); }; eval ("proj" + num).onEnterFrame = function () { this.flam = this.flam + random(5); if (this.flam >= 5) { this.flam = 0; makeeffect("flamdot", this.xpos, this.ypos, 90, 5, 0, random(3), 0, 30 + random(90)); } this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 8); this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 8); this._x = this.xpos + this._parent.xcam; this._y = this.ypos + this._parent.ycam; if (this.ypos > 460) { this.explode(); this.removeMovieClip(); } else if (((this.ypos < -400) || (this.xpos > 850)) || (this.xpos < -400)) { this.removeMovieClip(); } this.cycle = this.cycle + (18 + random(3)); if (this.cycle > 360) { this.cycle = this.cycle - 360; } this._rotation = this._rotation + (Math.sin((Math.PI/180) * this.cycle) * 1.5); }; } if (((curspell == 2) && (_root._currentframe == gameframe)) && (!((wizard.arm._rotation > 32) && (wizard.arm._rotation < 137)))) { attachMovie("spark", "proj" + num, num + 200); playsound("sparkplay"); lookshocker(wizard.arm._rotation + 90, 5); shake(1); makeeffect("shockwave2", wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther), wizard.arm._rotation); temprand = random(60) + 20; eval ("proj" + num).xpos = wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num).ypos = (wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther); eval ("proj" + num)._x = (wizard.xpos + (Math.sin((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther)) + xcam; eval ("proj" + num)._y = ((wizard.ypos - 60) - (Math.cos((Math.PI/180) * (wizard.arm._rotation + 90)) * handfurther)) + ycam; eval ("proj" + num)._rotation = wizard.arm._rotation; eval ("proj" + num).cycle = random(360) - 180; eval ("proj" + num).explode = function () { shake(5); makeeffect("sparksplode", (this.xpos - 10) + random(5), (this.ypos - 10) + random(5), this._rotation); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, random(7) - 3, random(7) - 3, -10 + random(20), 10 + random(90)); playsound("sparkpop"); }; eval ("proj" + num).onEnterFrame = function () { this.twink = this.twink + random(5); if (this.twink >= 5) { this.twink = 0; makeeffect("twinkle", this.xpos, this.ypos, random(360), 10, 0, random(3), -10 + random(20), 10 + random(90)); } this.xpos = this.xpos + (Math.sin((Math.PI/180) * (this._rotation + 90)) * 16); this.xshift = Math.sin((Math.PI/180) * (this._rotation + 90)) * 16; this.ypos = this.ypos - (Math.cos((Math.PI/180) * (this._rotation + 90)) * 16); this.yshift = (-Math.cos((Math.PI/180) * (this._rotation + 90))) * 16; this._x = this.xpos + this._parent.xcam; this._y = this.ypos + this._parent.ycam; if ((((this.ypos < -400) || (this.xpos > 850)) || (this.xpos < -400)) || (this.ypos > 600)) { this.removeMovieClip(); } this.cycle = this.cycle + (18 + random(3)); if (this.cycle > 360) { this.cycle = this.cycle - 360; } this._rotation = this._rotation + (Math.sin((Math.PI/180) * this.cycle) * 1.5); }; } };
Instance of Symbol 175 MovieClip in Frame 5
onClipEvent (load) { xpos = _x; ypos = _y; _x = (xpos + (_parent.xcam / 2)); _y = (ypos + (_parent.ycam / 2)); } onClipEvent (enterFrame) { _x = (xpos + (_parent.xcam / 2)); _y = (ypos + (_parent.ycam / 2)); }
Instance of Symbol 196 MovieClip "wizard" in Frame 5
onClipEvent (load) { swapDepths(50001); xpos = _x; ypos = _y; trace("wizy " + ypos); _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); } onClipEvent (enterFrame) { if (((((_root.holdown == true) && (_root.cooldown >= 100)) && (_root.currentspell == 3)) && (_root._currentframe == _root.gameframe)) && (!((arm._rotation > 32) && (arm._rotation < 137)))) { arm.gotoAndPlay(3); _root.shake(1); _root.lookshocker(arm._rotation + 90, 0.5); _root.cooldown = 0; _root.shooting(); } _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); if (_parent.towerhealth <= 0) { if (starttofade == undefined) { _root.towerhealthcounter._visible = false; _root.cooldowncounter._visible = false; _root.towerhealthlogo._visible = false; _root.timeholder._visible = false; _root.warner._visible = false; _root.fadeobject.gotoAndPlay(50); _root.playsound("rumble"); starttofade = true; } _parent.shake(10); } }
Instance of Symbol 198 MovieClip "tower" in Frame 5
onClipEvent (load) { swapDepths(50002); xpos = _x; ypos = _y; trace("castlex" + ypos); _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); } onClipEvent (enterFrame) { _x = (xpos + _parent.xcam); _y = (ypos + _parent.ycam); }
Instance of Symbol 202 MovieClip "cooldowncounter" in Frame 5
onClipEvent (load) { swapDepths(60002); }
Instance of Symbol 205 MovieClip "towerhealthcounter" in Frame 5
onClipEvent (load) { swapDepths(60003); }
Instance of Symbol 12 MovieClip [radarobj] "radar" in Frame 5
onClipEvent (load) { swapDepths(60027); }
Instance of Symbol 209 MovieClip "timeholder" in Frame 5
onClipEvent (load) { swapDepths(60001); }
Instance of Symbol 211 MovieClip "towerhealthlogo" in Frame 5
onClipEvent (load) { swapDepths(60004); }
Instance of Symbol 150 MovieClip "fadeobject" in Frame 5
onClipEvent (load) { swapDepths(200000); } onClipEvent (enterFrame) { swapDepths(200000); vol = _root.soundobj.getVolume(); if ((_currentframe <= 50) && (vol < 100)) { _root.soundobj.setVolume(vol + 2); } if (((_currentframe > 50) && (_currentframe < 99)) && (vol > 0)) { _root.soundobj.setVolume(vol - 2); } }
Instance of Symbol 237 MovieClip in Frame 6
on (press) { _root.gotoAndStop(1); }
Frame 7
holdy.NAME0 = "OOOOOOOO"; holdy.NAME1 = "OOOOOOOO"; holdy.NAME2 = "OOOOOOOO"; holdy.NAME3 = "OOOOOOOO"; holdy.NAME4 = "OOOOOOOO"; holdy.NAME5 = "OOOOOOOO"; holdy.NAME6 = "OOOOOOOO"; holdy.NAME7 = "OOOOOOOO"; holdy.NAME8 = "OOOOOOOO"; holdy.NAME9 = "OOOOOOOO"; holdy.SCORE0 = "OOOOOOOO"; holdy.SCORE1 = "OOOOOOOO"; holdy.SCORE2 = "OOOOOOOO"; holdy.SCORE3 = "OOOOOOOO"; holdy.SCORE4 = "OOOOOOOO"; holdy.SCORE5 = "OOOOOOOO"; holdy.SCORE6 = "OOOOOOOO"; holdy.SCORE7 = "OOOOOOOO"; holdy.SCORE8 = "OOOOOOOO"; holdy.SCORE9 = "OOOOOOOO"; if (destsite == "gondor") { holdy.loadVariables("../read.php", "GET"); } but01.delay = false; but01._alpha = 30;
Instance of Symbol 224 MovieClip "but01" in Frame 7
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "splash"; gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.faderer.gotoAndPlay(50); } }
Instance of Symbol 277 MovieClip "faderer" in Frame 7
onClipEvent (enterFrame) { if ((_root.holdy.NAME1 != "OOOOOOOO") && (_currentframe == 1)) { play(); } }
Frame 8
but01.delay = false; but01._alpha = 30;
Instance of Symbol 224 MovieClip "but01" in Frame 8
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "splash"; gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.fader.gotoAndPlay(50); } }
Instance of Symbol 288 MovieClip in Frame 9
onClipEvent (load) { if (_root.effectsenabled == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _root.effectsenabled = false; gotoAndStop (2); } else { _root.effectsenabled = true; gotoAndStop (1); } }
Instance of Symbol 288 MovieClip in Frame 9
onClipEvent (load) { if (_root.musicenabled == true) { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _root.musicenabled = false; gotoAndStop (2); } else { _root.musicenabled = true; gotoAndStop (1); } }
Instance of Symbol 288 MovieClip in Frame 9
onClipEvent (load) { if (_quality == "HIGH") { gotoAndStop (1); } else { gotoAndStop (2); } } on (release) { if (_currentframe == 1) { _quality = "LOW"; gotoAndStop (2); } else { _quality = "HIGH"; gotoAndStop (1); } }
Instance of Symbol 293 MovieClip in Frame 9
on (release) { if (_root.uzicheat == false) { _root.uzicheat = true; } else { _root.uzicheat = false; } }
Symbol 4 MovieClip Frame 1
stop();
Instance of Symbol 4 MovieClip "warner" in Symbol 6 MovieClip Frame 1
onClipEvent (load) { swapDepths(60011); }
Symbol 7 MovieClip [eblip] Frame 44
stop();
Symbol 11 MovieClip Frame 7
gotoAndPlay (1);
Symbol 13 MovieClip Frame 5
if (_root._currentframe == 1) { loaded = _root.getBytesLoaded(); upto = _root.getBytesTotal(); if (loaded == upto) { _root.gotoAndStop(3); } else if (_root._framesloaded >= 1) { _root.gotoAndStop(2); } else { gotoAndPlay (1); } }
Symbol 21 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 1
stop();
Symbol 44 MovieClip Frame 3
gotoAndPlay(random(10) + 7);
Symbol 44 MovieClip Frame 18
gotoAndPlay (3);
Symbol 54 MovieClip Frame 1
stop();
Symbol 57 MovieClip Frame 50
stop();
Symbol 57 MovieClip Frame 100
_root.gotoAndStop(_root._currentframe + 1);
Symbol 73 MovieClip Frame 1
stop();
Symbol 83 MovieClip [splode] Frame 11
removeMovieClip(this);
Symbol 86 MovieClip [sparksplode] Frame 10
removeMovieClip(this);
Symbol 91 MovieClip [forcehit] Frame 10
removeMovieClip(this);
Symbol 97 MovieClip [shockwave] Frame 9
removeMovieClip(this);
Symbol 103 MovieClip [shockwave2] Frame 9
removeMovieClip(this);
Symbol 118 MovieClip [flamdot] Frame 24
removeMovieClip(this);
Symbol 127 MovieClip [twinkle] Frame 11
removeMovieClip(this);
Symbol 146 MovieClip Frame 177
stop();
Instance of Symbol 146 MovieClip in Symbol 149 MovieClip Frame 1
on (press) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Symbol 149 MovieClip Frame 210
_root.gotoAndStop(4);
Symbol 150 MovieClip Frame 50
stop();
Symbol 150 MovieClip Frame 100
removeMovieClip(_root.tower); removeMovieClip(_root.wizard); removeMovieClip(_root.towerhealthcounter); removeMovieClip(_root.towerhealthlogo); removeMovieClip(_root.timeholder); removeMovieClip(_root.warner); removeMovieClip(_root.cooldowncounter); removeMovieClip(_root.radar); _root.endscore = (_root.mil + (_root.sec * 100)) + (_root.min * 6000); _root.killall(); trace("Exited"); stopAllSounds(); _root.soundobj.setVolume(100); _root.gotoAndStop("gameover"); removeMovieClip(_root.fadeobject);
Symbol 159 MovieClip Frame 60
_root.buttween.but01.selectabl = true; _root.buttween.but02.selectabl = true; _root.buttween.but03.selectabl = true; _root.buttween.but04.selectabl = true;
Symbol 159 MovieClip Frame 91
stop();
Symbol 161 MovieClip Frame 1
stop();
Symbol 163 MovieClip Frame 1
stop();
Symbol 165 MovieClip Frame 1
stop();
Symbol 166 MovieClip Frame 60
stop();
Instance of Symbol 54 MovieClip "but01" in Symbol 166 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "game"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 161 MovieClip "but02" in Symbol 166 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "help"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 163 MovieClip "but03" in Symbol 166 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "settings"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 165 MovieClip "but04" in Symbol 166 MovieClip Frame 60
onClipEvent (load) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } else { _alpha = 30; } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { _root.gotoframe = "scores"; gotoAndStop (2); this.useHandCursor = false; _root.disableall(); _root.fader.gotoAndPlay(50); } }
Instance of Symbol 169 MovieClip in Symbol 171 MovieClip Frame 1
onClipEvent (load) { _alpha = 20; } on (rollOver) { _alpha = 100; } on (rollOut) { _alpha = 20; } on (release) { getURL ("http://www.gamesofgondor.com", "_blank"); }
Symbol 172 MovieClip Frame 50
stop();
Symbol 172 MovieClip Frame 100
_root.introplayer.stop("intromusic"); _root.introplayer.setVolume(100); _root.gotoAndStop(_root.gotoframe);
Symbol 175 MovieClip Frame 1
stop();
Symbol 185 MovieClip Frame 1
stop();
Instance of Symbol 182 MovieClip "beard1" in Symbol 186 MovieClip Frame 1
onClipEvent (load) { repair = function () { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) - 20); } else { _rotation = ((-_parent._rotation) - 20); } }; } onClipEvent (enterFrame) { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) - 20); } else { _rotation = ((-_parent._rotation) - 20); } }
Instance of Symbol 182 MovieClip "beard2" in Symbol 186 MovieClip Frame 1
onClipEvent (load) { repair = function () { if (_parent._yscale == -100) { _rotation = ((_parent._rotation - 180) + 10); } else { _rotation = ((-_parent._rotation) + 10); } }; } onClipEvent (enterFrame) { if (_parent._yscale == -100) { _rotation = ((_parent._rotation + 180) + 10); } else { _rotation = ((-_parent._rotation) + 10); } }
Symbol 195 MovieClip Frame 2
stop();
Symbol 195 MovieClip Frame 3
stop();
Symbol 195 MovieClip Frame 5
gotoAndStop (3);
Instance of Symbol 186 MovieClip "head" in Symbol 196 MovieClip Frame 1
onClipEvent (enterFrame) { dx = _parent._x - _root._xmouse; dy = (_parent._y - _root._ymouse) - 90; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { angle = (Math.PI*2) - Math.acos(dx / dist); } else { angle = Math.acos(dx / dist); } this._rotation = ((angle * 180) / Math.PI) + 180; if ((_rotation > -135) && (_rotation < -90)) { _rotation = -134; beard1.repair(); beard2.repair(); } else if ((_rotation < -45) && (_rotation >= -90)) { _rotation = -46; beard1.repair(); beard2.repair(); } else if ((_rotation > 60) && (_rotation <= 90)) { _rotation = 60; beard1.repair(); beard2.repair(); } else if ((_rotation < 120) && (_rotation > 90)) { _rotation = 120; beard1.repair(); beard2.repair(); } }
Instance of Symbol 195 MovieClip "arm" in Symbol 196 MovieClip Frame 1
onClipEvent (enterFrame) { dx = _parent._x - _root._xmouse; dy = (_parent._y - _root._ymouse) - 63; dist = Math.sqrt((dx * dx) + (dy * dy)); if (dy < 0) { angle = (Math.PI*2) - Math.acos(dx / dist); } else { angle = Math.acos(dx / dist); } this._rotation = ((angle * 180) / Math.PI) + 180; _root.radar.playerblip._rotation = this._rotation; if ((this._rotation < 90) && (this._rotation > -90)) { _yscale = 100; _parent.head._yscale = 100; _parent.torso._xscale = 100; } else { _yscale = -100; _parent.head._yscale = -100; _parent.torso._xscale = -100; } }
Instance of Symbol 204 MovieClip "percent" in Symbol 205 MovieClip Frame 1
onClipEvent (enterFrame) { this._xscale = _parent._parent.towerhealth / 10; }
Symbol 222 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 1
stop();
Instance of Symbol 222 MovieClip "but01" in Symbol 231 MovieClip Frame 1
onClipEvent (load) { checkchars = function () { i = 0; valid = true; while (i < _parent.nameinput.length) { if ((((_parent.nameinput.charCodeAt(i) >= 97) && (_parent.nameinput.charCodeAt(i) <= 122)) || ((_parent.nameinput.charCodeAt(i) >= 65) && (_parent.nameinput.charCodeAt(i) <= 90))) || ((_parent.nameinput.charCodeAt(i) >= 48) && (_parent.nameinput.charCodeAt(i) <= 57))) { } else { valid = false; } i++; } if (valid == false) { return(false); } return(true); }; } onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; _alpha = 30; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { if ((((checkchars() == true) && (_parent.nameinput != "")) && (_parent.nameinput != " ")) && (_parent.nameinput != undefined)) { trace((">" + _parent.nameinput) + "<"); gotoAndStop (2); _parent.gotoAndStop(2); this.useHandCursor = false; selectabl = false; _parent.holdy.winscore = _root.endscore; _parent.holdy.winname = _parent.nameinput; if (_root.uzicheat == false) { _parent.holdy.loadVariables("../write.php", "GET"); } } } }
Instance of Symbol 224 MovieClip "but02" in Symbol 231 MovieClip Frame 1
onClipEvent (enterFrame) { if ((delay == false) && (selectabl == true)) { delay = true; if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _alpha = 100; this.useHandCursor = true; } } } on (rollOver) { if (selectabl == true) { _alpha = 100; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (rollOut) { if (selectabl == true) { _alpha = 30; this.useHandCursor = true; } else { this.useHandCursor = false; } } on (press) { if (selectabl == true) { gotoAndStop (2); this.useHandCursor = false; selectabl = false; _root.destin = "splash"; _parent._parent.gotoAndPlay(126); } }
Instance of Symbol 226 MovieClip "holdy" in Symbol 231 MovieClip Frame 1
/* no clip actions */
Instance of Symbol 230 MovieClip in Symbol 231 MovieClip Frame 2
onClipEvent (enterFrame) { if (_parent.holdy.recieved == "okay") { _root.destin = "scores"; trace("score recieved"); _root.zoombox.gotoAndPlay(126); } }
Symbol 234 MovieClip Frame 1
stop();
Symbol 235 MovieClip Frame 1
_root.myscore = "SCORE: " + _root.endscore; recscore = undefined;
Symbol 235 MovieClip Frame 99
submitter.but01.selectabl = false; submitter.but01._alpha = 30; submitter.but02.selectabl = false; submitter.but02._alpha = 30;
Symbol 235 MovieClip Frame 125
stop(); if ((_root.uzicheat == false) && (_root.destsite == "gondor")) { submitter.but01.selectabl = true; submitter.but01._alpha = 30; } submitter.but02.selectabl = true; submitter.but02._alpha = 30;
Instance of Symbol 234 MovieClip in Symbol 235 MovieClip Frame 125
onClipEvent (load) { if (_root.uzicheat == true) { gotoAndStop (2); } if (_root.destsite == "newgrounds") { gotoAndStop (3); } }
Symbol 235 MovieClip Frame 143
_root.gotoAndStop(_root.destin);
Symbol 274 MovieClip Frame 5
gotoAndPlay (1);
Symbol 274 MovieClip Frame 6
stop();
Symbol 277 MovieClip Frame 1
stop(); if (_root.destsite == "newgrounds") { texty.gotoAndStop(6); }
Instance of Symbol 276 MovieClip in Symbol 277 MovieClip Frame 1
on (release) { _root.gotoAndStop(4); }
Symbol 277 MovieClip Frame 50
stop(); _root.but01.selectabl = true;
Symbol 277 MovieClip Frame 100
_root.gotoAndStop("splash");
Symbol 280 MovieClip Frame 50
stop(); _root.but01.selectabl = true;
Symbol 280 MovieClip Frame 100
_root.gotoAndStop("splash");

Library Items

Symbol 1 GraphicUsed by:6
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:3Used by:6
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:1 4 5Used by:7
Symbol 7 MovieClip [eblip]Uses:6
Symbol 8 GraphicUsed by:11
Symbol 9 GraphicUsed by:11
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:8 9 10Used by:12
Symbol 12 MovieClip [radarobj]Uses:11Used by:Timeline
Symbol 13 MovieClipUsed by:Timeline
Symbol 14 GraphicUsed by:45
Symbol 15 GraphicUsed by:21
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:21
Symbol 18 GraphicUsed by:21
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:21
Symbol 21 MovieClipUses:15 17 18 20Used by:45
Symbol 22 GraphicUsed by:44
Symbol 23 GraphicUsed by:44
Symbol 24 GraphicUsed by:44
Symbol 25 GraphicUsed by:44
Symbol 26 GraphicUsed by:44
Symbol 27 GraphicUsed by:44
Symbol 28 GraphicUsed by:44
Symbol 29 GraphicUsed by:44
Symbol 30 GraphicUsed by:44
Symbol 31 GraphicUsed by:44
Symbol 32 GraphicUsed by:44
Symbol 33 GraphicUsed by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43Used by:45
Symbol 45 MovieClipUses:14 21 44Used by:Timeline
Symbol 46 GraphicUsed by:54 161 163 165 222 224
Symbol 47 FontUsed by:48 58 147 160 162 164 170 220 221 223 225 228 229 232 233 239 240 241 242 243 244 245 246 247 248 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 271 272 273 275 283 284 286 287 289 290 291
Symbol 48 TextUses:47Used by:54
Symbol 49 GraphicUsed by:54 161 163 165 224
Symbol 50 GraphicUsed by:54 161 163 165 222 224
Symbol 51 GraphicUsed by:54 161 163 165 222 224
Symbol 52 SoundUsed by:54 161 163 165 222 224
Symbol 53 SoundUsed by:54 161 163 165 222 224
Symbol 54 MovieClipUses:46 48 49 50 51 52 53Used by:166  Timeline
Symbol 55 GraphicUsed by:56 276
Symbol 56 MovieClipUses:55Used by:57 150 172 235 277 280
Symbol 57 MovieClipUses:56Used by:Timeline
Symbol 58 TextUses:47Used by:73
Symbol 59 Sound [boom]Used by:73
Symbol 60 Sound [rumble]Used by:73
Symbol 61 Sound [launchfire]Used by:73
Symbol 62 Sound [forcepop]Used by:73
Symbol 63 Sound [lilbang]Used by:73
Symbol 64 Sound [fireballsound]Used by:73
Symbol 65 Sound [pop]Used by:73
Symbol 66 Sound [diedrag]Used by:73
Symbol 67 Sound [sparkplay]Used by:73
Symbol 68 Sound [sparkpop]Used by:73
Symbol 69 Sound [thump]Used by:73
Symbol 70 Sound [intromusic]Used by:73
Symbol 71 Sound [music]Used by:73
Symbol 72 Sound [gun]Used by:73
Symbol 73 MovieClipUses:58 59 60 61 62 63 64 65 66 67 68 69 70 71 72Used by:Timeline
Symbol 74 GraphicUsed by:79
Symbol 75 GraphicUsed by:79
Symbol 76 GraphicUsed by:79
Symbol 77 GraphicUsed by:79
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClip [spark]Uses:74 75 76 77 78Used by:Timeline
Symbol 80 GraphicUsed by:83  Timeline
Symbol 81 GraphicUsed by:83 86  Timeline
Symbol 82 GraphicUsed by:83 86
Symbol 83 MovieClip [splode]Uses:80 81 82Used by:Timeline
Symbol 84 GraphicUsed by:86  Timeline
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClip [sparksplode]Uses:84 85 82 81Used by:Timeline
Symbol 87 GraphicUsed by:91  Timeline
Symbol 88 GraphicUsed by:91
Symbol 89 GraphicUsed by:91
Symbol 90 GraphicUsed by:91  Timeline
Symbol 91 MovieClip [forcehit]Uses:87 88 89 90Used by:Timeline
Symbol 92 GraphicUsed by:97  Timeline
Symbol 93 ShapeTweeningUsed by:97
Symbol 94 ShapeTweeningUsed by:97
Symbol 95 GraphicUsed by:97
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClip [shockwave]Uses:92 93 94 95 96Used by:Timeline
Symbol 98 GraphicUsed by:103  Timeline
Symbol 99 ShapeTweeningUsed by:103
Symbol 100 ShapeTweeningUsed by:103
Symbol 101 GraphicUsed by:103
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClip [shockwave2]Uses:98 99 100 101 102Used by:Timeline
Symbol 104 GraphicUsed by:108
Symbol 105 GraphicUsed by:108
Symbol 106 GraphicUsed by:108
Symbol 107 GraphicUsed by:108
Symbol 108 MovieClip [fireball]Uses:104 105 106 107Used by:Timeline
Symbol 109 GraphicUsed by:118
Symbol 110 GraphicUsed by:118
Symbol 111 GraphicUsed by:118
Symbol 112 GraphicUsed by:118
Symbol 113 GraphicUsed by:118
Symbol 114 GraphicUsed by:118
Symbol 115 GraphicUsed by:118
Symbol 116 GraphicUsed by:118
Symbol 117 GraphicUsed by:118
Symbol 118 MovieClip [flamdot]Uses:109 110 111 112 113 114 115 116 117Used by:Timeline
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:122
Symbol 121 GraphicUsed by:122 125  Timeline
Symbol 122 MovieClip [dragonpup]Uses:120 121Used by:Timeline
Symbol 123 GraphicUsed by:124
Symbol 124 MovieClipUses:123Used by:125
Symbol 125 MovieClip [corpse]Uses:124 121Used by:Timeline
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClip [twinkle]Uses:126Used by:Timeline
Symbol 128 GraphicUsed by:Timeline
Symbol 129 GraphicUsed by:Timeline
Symbol 130 GraphicUsed by:Timeline
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:146
Symbol 133 GraphicUsed by:134
Symbol 134 MovieClipUses:133Used by:146
Symbol 135 GraphicUsed by:136
Symbol 136 MovieClipUses:135Used by:141 146 159
Symbol 137 GraphicUsed by:138
Symbol 138 MovieClipUses:137Used by:146
Symbol 139 GraphicUsed by:140
Symbol 140 MovieClipUses:139Used by:146
Symbol 141 MovieClipUses:136Used by:146
Symbol 142 GraphicUsed by:143
Symbol 143 MovieClipUses:142Used by:146
Symbol 144 GraphicUsed by:145
Symbol 145 MovieClipUses:144Used by:146
Symbol 146 MovieClipUses:132 134 136 138 140 141 143 145 SS1Used by:149
Symbol 147 TextUses:47Used by:148
Symbol 148 MovieClipUses:147Used by:149
Symbol 149 MovieClipUses:146 148Used by:Timeline
Symbol 150 MovieClipUses:56Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:159
Symbol 155 GraphicUsed by:159
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:156Used by:159
Symbol 158 SoundUsed by:159
Symbol 159 MovieClipUses:154 155 157 158 136Used by:Timeline
Symbol 160 TextUses:47Used by:161
Symbol 161 MovieClipUses:46 160 49 50 51 52 53Used by:166
Symbol 162 TextUses:47Used by:163
Symbol 163 MovieClipUses:46 162 49 50 51 52 53Used by:166
Symbol 164 TextUses:47Used by:165
Symbol 165 MovieClipUses:46 164 49 50 51 52 53Used by:166
Symbol 166 MovieClipUses:54 161 163 165Used by:Timeline
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 MovieClipUses:168Used by:171
Symbol 170 TextUses:47Used by:171
Symbol 171 MovieClipUses:169 170Used by:Timeline
Symbol 172 MovieClipUses:56Used by:Timeline
Symbol 173 BitmapUsed by:174
Symbol 174 GraphicUses:173Used by:175
Symbol 175 MovieClipUses:174Used by:Timeline
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:196
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:178Used by:196
Symbol 180 GraphicUsed by:186
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:181Used by:186
Symbol 183 GraphicUsed by:185
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:183 184Used by:186
Symbol 186 MovieClipUses:180 182 185Used by:196
Symbol 187 GraphicUsed by:195
Symbol 188 GraphicUsed by:195
Symbol 189 GraphicUsed by:195
Symbol 190 GraphicUsed by:195
Symbol 191 GraphicUsed by:195
Symbol 192 GraphicUsed by:195
Symbol 193 GraphicUsed by:195
Symbol 194 GraphicUsed by:195
Symbol 195 MovieClipUses:187 188 189 190 191 192 193 194Used by:196
Symbol 196 MovieClipUses:177 179 186 195Used by:Timeline
Symbol 197 GraphicUsed by:198
Symbol 198 MovieClipUses:197Used by:Timeline
Symbol 199 GraphicUsed by:200
Symbol 200 MovieClipUses:199Used by:202
Symbol 201 GraphicUsed by:202 205
Symbol 202 MovieClipUses:200 201Used by:Timeline
Symbol 203 GraphicUsed by:204
Symbol 204 MovieClipUses:203Used by:205
Symbol 205 MovieClipUses:204 201Used by:Timeline
Symbol 206 FontUsed by:207 208 216
Symbol 207 EditableTextUses:206Used by:209
Symbol 208 EditableTextUses:206Used by:209
Symbol 209 MovieClipUses:207 208Used by:Timeline
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClipUses:210Used by:Timeline
Symbol 212 BitmapUsed by:213
Symbol 213 GraphicUses:212Used by:235
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:214Used by:235
Symbol 216 EditableTextUses:206Used by:217
Symbol 217 MovieClipUses:216Used by:235
Symbol 218 GraphicUsed by:231
Symbol 219 GraphicUsed by:231
Symbol 220 EditableTextUses:47Used by:231
Symbol 221 TextUses:47Used by:222
Symbol 222 MovieClipUses:46 221 51 50 52 53Used by:231
Symbol 223 TextUses:47Used by:224
Symbol 224 MovieClipUses:46 223 49 50 51 52 53Used by:231  Timeline
Symbol 225 EditableTextUses:47Used by:231
Symbol 226 MovieClipUsed by:231
Symbol 227 GraphicUsed by:231
Symbol 228 TextUses:47Used by:230
Symbol 229 TextUses:47Used by:230
Symbol 230 MovieClipUses:228 229Used by:231
Symbol 231 MovieClipUses:218 219 220 222 224 225 226 227 230Used by:235
Symbol 232 TextUses:47Used by:234
Symbol 233 TextUses:47Used by:234
Symbol 234 MovieClipUses:232 233Used by:235
Symbol 235 MovieClipUses:213 56 215 217 231 234 SS2Used by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 GraphicUsed by:Timeline
Symbol 239 TextUses:47Used by:Timeline
Symbol 240 TextUses:47Used by:Timeline
Symbol 241 TextUses:47Used by:Timeline
Symbol 242 TextUses:47Used by:Timeline
Symbol 243 TextUses:47Used by:Timeline
Symbol 244 TextUses:47Used by:Timeline
Symbol 245 TextUses:47Used by:Timeline
Symbol 246 TextUses:47Used by:Timeline
Symbol 247 TextUses:47Used by:Timeline
Symbol 248 TextUses:47Used by:Timeline
Symbol 249 GraphicUsed by:270
Symbol 250 EditableTextUses:47Used by:270
Symbol 251 EditableTextUses:47Used by:270
Symbol 252 EditableTextUses:47Used by:270
Symbol 253 EditableTextUses:47Used by:270
Symbol 254 EditableTextUses:47Used by:270
Symbol 255 EditableTextUses:47Used by:270
Symbol 256 EditableTextUses:47Used by:270
Symbol 257 EditableTextUses:47Used by:270
Symbol 258 EditableTextUses:47Used by:270
Symbol 259 EditableTextUses:47Used by:270
Symbol 260 EditableTextUses:47Used by:270
Symbol 261 EditableTextUses:47Used by:270
Symbol 262 EditableTextUses:47Used by:270
Symbol 263 EditableTextUses:47Used by:270
Symbol 264 EditableTextUses:47Used by:270
Symbol 265 EditableTextUses:47Used by:270
Symbol 266 EditableTextUses:47Used by:270
Symbol 267 EditableTextUses:47Used by:270
Symbol 268 EditableTextUses:47Used by:270
Symbol 269 EditableTextUses:47Used by:270
Symbol 270 MovieClipUses:249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269Used by:Timeline
Symbol 271 TextUses:47Used by:274
Symbol 272 TextUses:47Used by:274
Symbol 273 TextUses:47Used by:274
Symbol 274 MovieClipUses:271 272 273Used by:277
Symbol 275 TextUses:47Used by:276
Symbol 276 MovieClipUses:55 275Used by:277
Symbol 277 MovieClipUses:56 274 276Used by:Timeline
Symbol 278 BitmapUsed by:279
Symbol 279 GraphicUses:278Used by:Timeline
Symbol 280 MovieClipUses:56Used by:Timeline
Symbol 281 GraphicUsed by:Timeline
Symbol 282 GraphicUsed by:288
Symbol 283 TextUses:47Used by:288
Symbol 284 TextUses:47Used by:288
Symbol 285 GraphicUsed by:288
Symbol 286 TextUses:47Used by:288
Symbol 287 TextUses:47Used by:288
Symbol 288 MovieClipUses:282 283 284 285 286 287Used by:Timeline
Symbol 289 TextUses:47Used by:Timeline
Symbol 290 TextUses:47Used by:Timeline
Symbol 291 TextUses:47Used by:Timeline
Symbol 292 GraphicUsed by:293
Symbol 293 MovieClipUses:292Used by:Timeline
Streaming Sound 1Used by:Symbol 146 MovieClip
Streaming Sound 2Used by:Symbol 235 MovieClip

Instance Names

"but01"Frame 2Symbol 54 MovieClip
"fadeobjectnew"Frame 2Symbol 57 MovieClip
"buttween"Frame 4Symbol 166 MovieClip
"fader"Frame 4Symbol 172 MovieClip
"wizard"Frame 5Symbol 196 MovieClip
"tower"Frame 5Symbol 198 MovieClip
"cooldowncounter"Frame 5Symbol 202 MovieClip
"towerhealthcounter"Frame 5Symbol 205 MovieClip
"radar"Frame 5Symbol 12 MovieClip [radarobj]
"timeholder"Frame 5Symbol 209 MovieClip
"towerhealthlogo"Frame 5Symbol 211 MovieClip
"fadeobject"Frame 5Symbol 150 MovieClip
"zoombox"Frame 6Symbol 235 MovieClip
"but01"Frame 7Symbol 224 MovieClip
"holdy"Frame 7Symbol 270 MovieClip
"faderer"Frame 7Symbol 277 MovieClip
"but01"Frame 8Symbol 224 MovieClip
"fader"Frame 8Symbol 280 MovieClip
"fader"Frame 9Symbol 280 MovieClip
"warner"Symbol 6 MovieClip Frame 1Symbol 4 MovieClip
"eb"Symbol 7 MovieClip [eblip] Frame 1Symbol 6 MovieClip
"playerblip"Symbol 12 MovieClip [radarobj] Frame 1Symbol 11 MovieClip
"knifeshad"Symbol 21 MovieClip Frame 1Symbol 17 MovieClip
"knife"Symbol 21 MovieClip Frame 1Symbol 20 MovieClip
"pent"Symbol 45 MovieClip Frame 1Symbol 21 MovieClip
"can1"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can2"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can3"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can4"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can5"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can6"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can7"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can8"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can9"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"can10"Symbol 45 MovieClip Frame 1Symbol 44 MovieClip
"body"Symbol 122 MovieClip [dragonpup] Frame 1Symbol 120 MovieClip
"body"Symbol 125 MovieClip [corpse] Frame 1Symbol 124 MovieClip
"but01"Symbol 166 MovieClip Frame 1Symbol 54 MovieClip
"but02"Symbol 166 MovieClip Frame 1Symbol 161 MovieClip
"but03"Symbol 166 MovieClip Frame 1Symbol 163 MovieClip
"but04"Symbol 166 MovieClip Frame 1Symbol 165 MovieClip
"but01"Symbol 166 MovieClip Frame 60Symbol 54 MovieClip
"but02"Symbol 166 MovieClip Frame 60Symbol 161 MovieClip
"but03"Symbol 166 MovieClip Frame 60Symbol 163 MovieClip
"but04"Symbol 166 MovieClip Frame 60Symbol 165 MovieClip
"beard1"Symbol 186 MovieClip Frame 1Symbol 182 MovieClip
"beard2"Symbol 186 MovieClip Frame 1Symbol 182 MovieClip
"hat"Symbol 186 MovieClip Frame 1Symbol 185 MovieClip
"torso"Symbol 196 MovieClip Frame 1Symbol 179 MovieClip
"head"Symbol 196 MovieClip Frame 1Symbol 186 MovieClip
"arm"Symbol 196 MovieClip Frame 1Symbol 195 MovieClip
"percent"Symbol 202 MovieClip Frame 1Symbol 200 MovieClip
"percent"Symbol 205 MovieClip Frame 1Symbol 204 MovieClip
"but01"Symbol 231 MovieClip Frame 1Symbol 222 MovieClip
"but02"Symbol 231 MovieClip Frame 1Symbol 224 MovieClip
"holdy"Symbol 231 MovieClip Frame 1Symbol 226 MovieClip
"submitter"Symbol 235 MovieClip Frame 99Symbol 231 MovieClip
"texty"Symbol 277 MovieClip Frame 1Symbol 274 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$YE$JqKjvycn0UH38yg6bi2Pd0."
ExportAssets (56)Timeline Frame 1Symbol 7 as "eblip"
ExportAssets (56)Timeline Frame 1Symbol 12 as "radarobj"
ExportAssets (56)Timeline Frame 3Symbol 59 as "boom"
ExportAssets (56)Timeline Frame 3Symbol 60 as "rumble"
ExportAssets (56)Timeline Frame 3Symbol 61 as "launchfire"
ExportAssets (56)Timeline Frame 3Symbol 62 as "forcepop"
ExportAssets (56)Timeline Frame 3Symbol 63 as "lilbang"
ExportAssets (56)Timeline Frame 3Symbol 64 as "fireballsound"
ExportAssets (56)Timeline Frame 3Symbol 65 as "pop"
ExportAssets (56)Timeline Frame 3Symbol 66 as "diedrag"
ExportAssets (56)Timeline Frame 3Symbol 67 as "sparkplay"
ExportAssets (56)Timeline Frame 3Symbol 68 as "sparkpop"
ExportAssets (56)Timeline Frame 3Symbol 69 as "thump"
ExportAssets (56)Timeline Frame 3Symbol 70 as "intromusic"
ExportAssets (56)Timeline Frame 3Symbol 71 as "music"
ExportAssets (56)Timeline Frame 3Symbol 72 as "gun"
ExportAssets (56)Timeline Frame 3Symbol 79 as "spark"
ExportAssets (56)Timeline Frame 3Symbol 83 as "splode"
ExportAssets (56)Timeline Frame 3Symbol 86 as "sparksplode"
ExportAssets (56)Timeline Frame 3Symbol 91 as "forcehit"
ExportAssets (56)Timeline Frame 3Symbol 97 as "shockwave"
ExportAssets (56)Timeline Frame 3Symbol 103 as "shockwave2"
ExportAssets (56)Timeline Frame 3Symbol 108 as "fireball"
ExportAssets (56)Timeline Frame 3Symbol 118 as "flamdot"
ExportAssets (56)Timeline Frame 3Symbol 122 as "dragonpup"
ExportAssets (56)Timeline Frame 3Symbol 125 as "corpse"
ExportAssets (56)Timeline Frame 3Symbol 127 as "twinkle"
ExportAssets (56)Timeline Frame 5Symbol 12 as "radarobj"

Labels

"splash"Frame 4
"warner"Frame 5
"game"Frame 5
"gameover"Frame 6
"scores"Frame 7
"help"Frame 8
"settings"Frame 9

Dynamic Text Variables

_parent.timedisplaySymbol 207 EditableText"0:00:00:00"
_parent.timedisplaySymbol 208 EditableText"0:00:00:00"
_root.myscoreSymbol 216 EditableText"YOUR SCORE: "
nameinputSymbol 220 EditableText""
nameinputSymbol 225 EditableText""
NAME0Symbol 250 EditableText"OOOOOOOO"
SCORE0Symbol 251 EditableText"OOOOOOOO"
NAME3Symbol 252 EditableText"OOOOOOOO"
SCORE3Symbol 253 EditableText"OOOOOOOO"
NAME2Symbol 254 EditableText"OOOOOOOO  "
SCORE2Symbol 255 EditableText"OOOOOOOO"
NAME1Symbol 256 EditableText"OOOOOOOO"
SCORE1Symbol 257 EditableText"OOOOOOOO"
NAME4Symbol 258 EditableText"OOOOOOOO"
SCORE4Symbol 259 EditableText"OOOOOOOO"
NAME6Symbol 260 EditableText"OOOOOOOO"
SCORE6Symbol 261 EditableText"OOOOOOOO"
NAME8Symbol 262 EditableText"OOOOOOOO"
SCORE8Symbol 263 EditableText"OOOOOOOO"
NAME5Symbol 264 EditableText"OOOOOOOO"
SCORE5Symbol 265 EditableText"OOOOOOOO"
NAME7Symbol 266 EditableText"OOOOOOOO"
SCORE7Symbol 267 EditableText"OOOOOOOO"
NAME9Symbol 268 EditableText"OOOOOOOO"
SCORE9Symbol 269 EditableText"OOOOOOOO"




http://swfchan.com/3/10947/info.shtml
Created: 7/6 -2019 20:54:35 Last modified: 7/6 -2019 20:54:35 Server time: 26/04 -2024 07:00:35