STORY LOOP FURRY PORN GAMES C SERVICES [?] [R] RND POPULAR | Archived flashes: 228140 |
/disc/ · /res/ — /show/ · /fap/ · /gg/ · /swf/ | P0001 · P2561 · P5122 |
This is the info page for Flash #10948 |
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highscore |
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score |
MONKEY CHILD'S MONKEY KEEPY-UPS |
Rules |
Rules |
Rules |
Ratings |
Ratings |
Ratings |
This is a very simple game that anyone can play. All you need to do is click on the monkey to make him "jump". Keep him in the air as long as you can by clicking on him while he's still air- borne. As soon as he hits the ground, the counter will be reset, and you will have to start over.Check your score at the end of your games by pressing the Ratings button to the right of the screen. |
BACK |
BACK |
BACK |
RATINGS |
0 to 5 = That was very crappy. 6 to 10 = That was crappy. 11 to 15= That was midly crappy. 16 to 20= That was ok. 21 to 25= That wasn't half bad. 26 to 30= That wasn't 1/4 bad. 31 to 35= That was pretty good. 36 to 40= That was good. 41 to 45= That was very good. 46 to 50= That was great! 50+ = You are a god among men. |
BACK |
BACK |
BACK |
ActionScript [AS1/AS2]
Frame 1stop();Frame 2stop();Frame 3stop();Symbol 6 MovieClip Frame 1startDrag ("", true);Symbol 17 Buttonon (press) { play(); tellTarget ("../") { score = Number(score) + 1; call("kick"); }; }Symbol 18 MovieClip Frame 1stop();Symbol 19 MovieClip Frame 1g = 80; kicked = 0; elastic = 0.8; score = 0; bestscore = 0; BallRadius = Ball._height / 2;Symbol 19 MovieClip Frame 2t = Number(t) + 0.1; oldx = x; oldy = y; x = getProperty("Ball", _x); y = getProperty("Ball", _y); vy = Number(vy) + Number(g / 10); x = Number(x) + Number(vx / 10); y = Number(y) + Number(vy / 10); if (Number(y) < Number(BallRadius)) { y = BallRadius; vx = vx * elastic; vy = -(vy * elastic); } if (Number(300 - BallRadius) < Number(y)) { if (Number(kicked) == 1) { kicked = 0; if (Number(bestscore) < Number(score)) { bestscore = score; Set("../score/:my_score", bestscore); } lastscore = score; score = 0; } y = 300 - BallRadius; vx = vx * elastic; vy = -(vy * elastic); } if (Number(x) < Number(BallRadius)) { x = BallRadius; vx = -(vx * elastic); vy = vy * elastic; } if (Number(400 - BallRadius) < Number(x)) { x = 400 - BallRadius; vx = -(vx * elastic); vy = vy * elastic; } setProperty("Ball", _x , x); setProperty("Ball", _y , y); setProperty("Ball", _rotation , x); setProperty("Ball", _xscale , 100); setProperty("Ball", _yscale , 100);Symbol 19 MovieClip Frame 3gotoAndPlay (2);Symbol 19 MovieClip Frame 4kicked = 1; t = Number(t) + 0.1; oldx = x; oldy = y; x = getProperty("Ball", _x); y = getProperty("Ball", _y); vx = Number((getProperty("Ball", _x) - getProperty("mouse", _x)) * 10) + Number((random(3) / 10) - 0.15); vy = Number(-125) + Number(y - getProperty("mouse", _y)); dx = getProperty("Ball", _x) - getProperty("mouse", _x); if (0 < Number(dx)) { vy = Number(vy) + Number(dx); } else if (Number(dx) < 0) { vy = vy - dx; } if (Number(y) < Number(BallRadius)) { y = BallRadius; vx = vx * elastic; vy = -(vy * elastic); } if (Number(300 - BallRadius) < Number(y)) { if (Number(bestscore) < Number(score)) { bestscore = score; } score = 0; y = 300 - BallRadius; vx = vx * elastic; vy = -(vy * elastic); } if (Number(x) < Number(BallRadius)) { x = BallRadius; vx = -(vx * elastic); vy = vy * elastic; } if (Number(400 - BallRadius) < Number(x)) { x = 400 - BallRadius; vx = -(vx * elastic); vy = vy * elastic; } setProperty("Ball", _x , x); setProperty("Ball", _y , y); setProperty("Ball", _rotation , x); setProperty("Ball", _xscale , 100); setProperty("Ball", _yscale , 100); gotoAndPlay (2);Symbol 24 Buttonon (release) { gotoAndPlay (2); }Symbol 28 Buttonon (release) { gotoAndPlay (3); }Symbol 37 Buttonon (release) { gotoAndPlay (1); }Symbol 45 Buttonon (release) { gotoAndPlay (1); }
Library Items
Symbol 1 Graphic | Used by:Timeline | |
Symbol 2 Bitmap | Used by:3 | |
Symbol 3 Graphic | Uses:2 | Used by:4 |
Symbol 4 Button | Uses:3 | Used by:19 |
Symbol 5 Graphic | Used by:19 | |
Symbol 6 MovieClip | Used by:19 | |
Symbol 7 Graphic | Used by:19 | |
Symbol 8 Font | Used by:9 12 15 | |
Symbol 9 EditableText | Uses:8 | Used by:19 |
Symbol 10 Font | Used by:11 13 | |
Symbol 11 Text | Uses:10 | Used by:19 |
Symbol 12 EditableText | Uses:8 | Used by:19 |
Symbol 13 Text | Uses:10 | Used by:19 |
Symbol 14 Font | Used by:15 | |
Symbol 15 Text | Uses:8 14 | Used by:19 |
Symbol 16 Graphic | Used by:17 18 | |
Symbol 17 Button | Uses:16 | Used by:18 |
Symbol 18 MovieClip | Uses:17 16 | Used by:19 |
Symbol 19 MovieClip | Uses:4 5 6 7 9 11 12 13 15 18 | Used by:Timeline |
Symbol 20 Font | Used by:21 22 23 25 26 27 33 | |
Symbol 21 Text | Uses:20 | Used by:24 |
Symbol 22 Text | Uses:20 | Used by:24 |
Symbol 23 Text | Uses:20 | Used by:24 |
Symbol 24 Button | Uses:21 22 23 | Used by:Timeline |
Symbol 25 Text | Uses:20 | Used by:28 |
Symbol 26 Text | Uses:20 | Used by:28 |
Symbol 27 Text | Uses:20 | Used by:28 |
Symbol 28 Button | Uses:25 26 27 | Used by:Timeline |
Symbol 29 Sound | Used by:Timeline | |
Symbol 30 Graphic | Used by:Timeline | |
Symbol 31 Graphic | Used by:Timeline | |
Symbol 32 Font | Used by:33 34 35 36 39 42 43 44 | |
Symbol 33 Text | Uses:32 20 | Used by:Timeline |
Symbol 34 Text | Uses:32 | Used by:37 |
Symbol 35 Text | Uses:32 | Used by:37 |
Symbol 36 Text | Uses:32 | Used by:37 |
Symbol 37 Button | Uses:34 35 36 | Used by:Timeline |
Symbol 38 Graphic | Used by:Timeline | |
Symbol 39 Text | Uses:32 | Used by:Timeline |
Symbol 40 Font | Used by:41 | |
Symbol 41 Text | Uses:40 | Used by:Timeline |
Symbol 42 Text | Uses:32 | Used by:45 |
Symbol 43 Text | Uses:32 | Used by:45 |
Symbol 44 Text | Uses:32 | Used by:45 |
Symbol 45 Button | Uses:42 43 44 | Used by:Timeline |
Instance Names
"mouse" | Symbol 19 MovieClip Frame 1 | Symbol 6 MovieClip |
"Ball" | Symbol 19 MovieClip Frame 1 | Symbol 18 MovieClip |
Special Tags
Protect (24) | Timeline Frame 1 | 0 bytes "" |
Labels
"LoopStart" | Symbol 19 MovieClip Frame 2 |
"kick" | Symbol 19 MovieClip Frame 4 |
Dynamic Text Variables
bestscore | Symbol 9 EditableText | "0" |
score | Symbol 12 EditableText | "0" |
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