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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/48630483?noj=FRM48630483-3DC" width="1" height="1"></div>

Duelsums.swf

This is the info page for
Flash #11008

(Click the ID number above for more basic data on this flash file.)


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© 2005 J.N. Rowan   TranscendentalStage.com

ActionScript [AS1/AS2]

Instance of Symbol 8 MovieClip "Loading_mc" in Frame 1
onClipEvent (enterFrame) { var iPercent = Math.ceil((_root.getBytesLoaded() * 100) / _root.getBytesTotal()); this.ProgressBar_mc._width = iPercent * 2; if (iPercent >= 100) { SoundControl.Mute(); _root.gotoAndPlay(6); } else { _root.gotoAndPlay(1); } }
Instance of Symbol 11 MovieClip "Scoreboard_mc" in Frame 3
onClipEvent (load) { function SetScoreRed(iScore) { if (iScore < 10) { this.ScoreRed.text = "0" + iScore; } else { this.ScoreRed.text = "" + iScore; } this.ScoreRed.setTextFormat(oScoreText); } function SetScoreBlue(iScore) { if (iScore < 10) { this.ScoreBlue.text = "0" + iScore; } else { this.ScoreBlue.text = "" + iScore; } this.ScoreBlue.setTextFormat(oScoreText); } var oScoreText = new TextFormat(); oScoreText.size = 24; this.createTextField("ScoreRed", 21, 60, 34, 1, 1); this.ScoreRed.textColor = 13369344 /* 0xCC0000 */; this.ScoreRed.autoSize = "left"; this.ScoreRed.type = "dynamic"; this.ScoreRed.selectable = false; this.createTextField("ScoreBlue", 25, 510, 34, 1, 1); this.ScoreBlue.textColor = 204; this.ScoreBlue.autoSize = "left"; this.ScoreBlue.type = "dynamic"; this.ScoreBlue.selectable = false; }
Instance of Symbol 14 MovieClip [s_RedSide] "RedSide_mc" in Frame 3
/* no clip actions */
Instance of Symbol 28 MovieClip "Menu_mc" in Frame 3
onClipEvent (load) { function ShowMenu() { bOptions = false; bInstructions = false; this._visible = true; } function PlayGame() { bOptions = false; oGameCtr.Play(_root.Options_mc.bHuman, _root.Options_mc.iAILevel, _root.Options_mc.iBoardDim, _root.Options_mc.iTargetSum, _root.Options_mc.iScore); } var c_sVersion = "Ver 1.0"; var c_sClr0 = "Black"; var c_sClr1 = "Red"; var c_sClr2 = "Blue"; var bPlayClicked = false; var bInstructionsClicked = false; var bOptions = false; var bInstructions = false; var iCount; _root.Options_mc._visible = false; _root.Instructions_mc._visible = false; this.attachMovie("s_MenuTitle", "MenuTitle_mc", 10); this.MenuTitle_mc._x = 100; this.MenuTitle_mc._y = 50; this.attachMovie("s_PlayBlack", "PlayBlack_mc", 11); this.PlayBlack_mc._x = 200; this.PlayBlack_mc._y = 150; this.attachMovie("s_PlayRed", "PlayRed_mc", 12); this.PlayRed_mc._x = 200; this.PlayRed_mc._y = 150; this.PlayRed_mc._visible = false; this.attachMovie("s_InstructionsBlack", "InstructionsBlack_mc", 13); this.InstructionsBlack_mc._x = 200; this.InstructionsBlack_mc._y = 225; this.attachMovie("s_InstructionsRed", "InstructionsRed_mc", 14); this.InstructionsRed_mc._x = 200; this.InstructionsRed_mc._y = 225; this.InstructionsRed_mc._visible = false; this.attachMovie("s_Copyright", "Copyright_mc", 15); this.Copyright_mc._x = 128; this.Copyright_mc._y = 360; var oVersionFormat = new TextFormat(); oVersionFormat.size = 12; this.createTextField("Version", 16, 532, 370, 1, 1); this.Version.text = c_sVersion; this.Version.setTextFormat(oVersionFormat); this.Version.textColor = 16777215 /* 0xFFFFFF */; this.Version.autoSize = "left"; this.Version.type = "dynamic"; this.Version.selectable = false; SoundControl.UnMute(); SoundControl.Init(); var oGameCtr = new GameControl(); oGameCtr.Init(); } onClipEvent (mouseDown) { var mx = _root._xmouse; var my = _root._ymouse; if (oGameCtr.IsRunning()) { oGameCtr.Click(mx, my); } else if (bOptions) { _root.Options_mc.Click(mx, my); iCount = 0; } else if (bInstructions) { _root.Instructions_mc.Click(mx, my); iCount = 0; } else if (this.PlayBlack_mc.hitTest(mx, my)) { bPlayClicked = true; iCount = 0; this.PlayRed_mc._visible = true; this.PlayBlack_mc._visible = false; SoundControl.ButtonClick(); } else if (this.InstructionsBlack_mc.hitTest(mx, my)) { bInstructionsClicked = true; iCount = 0; this.InstructionsRed_mc._visible = true; this.InstructionsBlack_mc._visible = false; SoundControl.ButtonClick(); } } onClipEvent (keyDown) { if (Key.isDown(77)) { SoundControl.ToggleMute(); return(undefined); } if (oGameCtr.IsRunning()) { if (Key.isDown(81)) { oGameCtr.End(); } else if (Key.isDown(73)) { oGameCtr.ToggleInfo(); } } else if (bOptions) { if (Key.isDown(13)) { _root.Options_mc.PlayAction(); } } else if (bInstructions) { if (Key.isDown(13)) { _root.Instructions_mc.MainMenu(); } else if (Key.isDown(38)) { _root.Instructions_mc.PageUp(); } else if (Key.isDown(40)) { _root.Instructions_mc.PageDown(); } } } onClipEvent (enterFrame) { if (oGameCtr.IsRunning()) { oGameCtr.Refresh(); } else if (bOptions) { if (iCount < 1) { iCount++; _root.gotoAndPlay(3); return(undefined); } _root.Options_mc.Refresh(); } else if (bInstructions) { if (iCount < 1) { iCount++; _root.gotoAndPlay(3); return(undefined); } _root.Instructions_mc.Refresh(); } else { if (iCount < 1) { iCount++; _root.gotoAndPlay(3); return(undefined); } if (bPlayClicked) { bPlayClicked = false; this.PlayRed_mc._visible = false; this.PlayBlack_mc._visible = true; this._visible = false; _root.Options_mc._visible = true; bOptions = true; } else if (bInstructionsClicked) { bInstructionsClicked = false; this.InstructionsRed_mc._visible = false; this.InstructionsBlack_mc._visible = true; this._visible = false; _root.Instructions_mc._visible = true; bInstructions = true; } } _root.gotoAndPlay(3); }
Instance of Symbol 28 MovieClip "Options_mc" in Frame 3
onClipEvent (load) { function PlayAction() { bPlay = true; this.PlayBlack_mc._visible = false; this.PlayRed_mc._visible = true; SoundControl.ButtonClick(); } function MainMenu() { this._visible = false; _root.Menu_mc.Show(); } function Click(mx, my) { var _local5 = 0; while (_local5 < 5) { if (iAILevel != _local5) { if (this[("Op" + _local5) + "Black_mc"].hitTest(mx, my)) { this[("Op" + iAILevel) + "Blue_mc"]._visible = false; this[("Op" + iAILevel) + "Black_mc"]._visible = true; iAILevel = _local5; this[("Op" + iAILevel) + "Blue_mc"]._visible = true; this[("Op" + iAILevel) + "Black_mc"]._visible = false; if (iAILevel == 4) { bHuman = true; } else { bHuman = false; } return(undefined); } } _local5++; } var _local3 = 3; while (_local3 < 6) { if (iBoardDim != _local3) { if (this[("B" + _local3) + "Black_mc"].hitTest(mx, my)) { this[("B" + iBoardDim) + "Blue_mc"]._visible = false; this[("B" + iBoardDim) + "Black_mc"]._visible = true; iBoardDim = _local3; this[("B" + iBoardDim) + "Blue_mc"]._visible = true; this[("B" + iBoardDim) + "Black_mc"]._visible = false; return(undefined); } } _local3++; } var _local2 = 11; while (_local2 < 16) { if (iTargetSum != _local2) { if (this[("Target" + _local2) + "Black_mc"].hitTest(mx, my)) { this[("Target" + iTargetSum) + "Blue_mc"]._visible = false; this[("Target" + iTargetSum) + "Black_mc"]._visible = true; iTargetSum = _local2; this[("Target" + iTargetSum) + "Blue_mc"]._visible = true; this[("Target" + iTargetSum) + "Black_mc"]._visible = false; return(undefined); } } _local2 = _local2 + 2; } var _local4 = 9; while (_local4 < 37) { if (iScore != _local4) { if (this[("Score" + _local4) + "Black_mc"].hitTest(mx, my)) { this[("Score" + iScore) + "Blue_mc"]._visible = false; this[("Score" + iScore) + "Black_mc"]._visible = true; iScore = _local4; this[("Score" + iScore) + "Blue_mc"]._visible = true; this[("Score" + iScore) + "Black_mc"]._visible = false; return(undefined); } } _local4 = _local4 * 2; } if (this.PlayBlack_mc.hitTest(mx, my)) { PlayAction(); } } function Refresh() { if (bPlay) { bPlay = false; this.PlayBlack_mc._visible = true; this.PlayRed_mc._visible = false; this._visible = false; _root.Menu_mc.PlayGame(); } } var bHuman = false; var iAILevel = 0; var iBoardDim = 3; var iTargetSum = 13; var iScore = 18; var bPlay = false; this.attachMovie("s_Opponent", "Opponent_mc", 15); this.Opponent_mc._x = 0; this.Opponent_mc._y = 5; this.attachMovie("s_EasyBlack", "Op0Black_mc", 21); this.Op0Black_mc._x = 14; this.Op0Black_mc._y = 45; this.Op0Black_mc._visible = false; this.attachMovie("s_EasyBlue", "Op0Blue_mc", 26); this.Op0Blue_mc._x = 14; this.Op0Blue_mc._y = 45; this.attachMovie("s_NormalBlack", "Op1Black_mc", 22); this.Op1Black_mc._x = 158; this.Op1Black_mc._y = 45; this.attachMovie("s_NormalBlue", "Op1Blue_mc", 27); this.Op1Blue_mc._x = 158; this.Op1Blue_mc._y = 45; this.Op1Blue_mc._visible = false; this.attachMovie("s_HardBlack", "Op2Black_mc", 23); this.Op2Black_mc._x = 302; this.Op2Black_mc._y = 45; this.attachMovie("s_HardBlue", "Op2Blue_mc", 28); this.Op2Blue_mc._x = 302; this.Op2Blue_mc._y = 45; this.Op2Blue_mc._visible = false; this.attachMovie("s_VeryHardBlack", "Op3Black_mc", 24); this.Op3Black_mc._x = 446; this.Op3Black_mc._y = 45; this.attachMovie("s_VeryHardBlue", "Op3Blue_mc", 29); this.Op3Blue_mc._x = 446; this.Op3Blue_mc._y = 45; this.Op3Blue_mc._visible = false; this.attachMovie("s_HumanBlack", "Op4Black_mc", 25); this.Op4Black_mc._x = 230; this.Op4Black_mc._y = 77; this.attachMovie("s_HumanBlue", "Op4Blue_mc", 30); this.Op4Blue_mc._x = 230; this.Op4Blue_mc._y = 77; this.Op4Blue_mc._visible = false; this.attachMovie("s_BoardSize", "BoardSize_mc", 16); this.BoardSize_mc._x = 0; this.BoardSize_mc._y = 120; this.attachMovie("s_3x3Black", "B3Black_mc", 31); this.B3Black_mc._x = 80; this.B3Black_mc._y = 158; this.B3Black_mc._visible = false; this.attachMovie("s_3x3Blue", "B3Blue_mc", 34); this.B3Blue_mc._x = 80; this.B3Blue_mc._y = 158; this.attachMovie("s_4x4Black", "B4Black_mc", 32); this.B4Black_mc._x = 236; this.B4Black_mc._y = 158; this.attachMovie("s_4x4Blue", "B4Blue_mc", 35); this.B4Blue_mc._x = 236; this.B4Blue_mc._y = 158; this.B4Blue_mc._visible = false; this.attachMovie("s_5x5Black", "B5Black_mc", 33); this.B5Black_mc._x = 392; this.B5Black_mc._y = 158; this.attachMovie("s_5x5Blue", "B5Blue_mc", 36); this.B5Blue_mc._x = 392; this.B5Blue_mc._y = 158; this.B5Blue_mc._visible = false; this.attachMovie("s_TargetOption", "TargetOption_mc", 17); this.TargetOption_mc._x = 0; this.TargetOption_mc._y = 199; this.attachMovie("s_15_21Black", "Target15Black_mc", 40); this.Target15Black_mc._x = 80; this.Target15Black_mc._y = 237; this.attachMovie("s_15_21Blue", "Target15Blue_mc", 41); this.Target15Blue_mc._x = 80; this.Target15Blue_mc._y = 237; this.Target15Blue_mc._visible = false; this.attachMovie("s_13_23Black", "Target13Black_mc", 42); this.Target13Black_mc._x = 236; this.Target13Black_mc._y = 237; this.Target13Black_mc._visible = false; this.attachMovie("s_13_23Blue", "Target13Blue_mc", 43); this.Target13Blue_mc._x = 236; this.Target13Blue_mc._y = 237; this.attachMovie("s_11_25Black", "Target11Black_mc", 44); this.Target11Black_mc._x = 392; this.Target11Black_mc._y = 237; this.attachMovie("s_11_25Blue", "Target11Blue_mc", 45); this.Target11Blue_mc._x = 392; this.Target11Blue_mc._y = 237; this.Target11Blue_mc._visible = false; this.attachMovie("s_ScoreOption", "ScoreOption_mc", 18); this.ScoreOption_mc._x = 0; this.ScoreOption_mc._y = 278; this.attachMovie("s_Score9Black", "Score9Black_mc", 50); this.Score9Black_mc._x = 80; this.Score9Black_mc._y = 316; this.attachMovie("s_Score9Blue", "Score9Blue_mc", 51); this.Score9Blue_mc._x = 80; this.Score9Blue_mc._y = 316; this.Score9Blue_mc._visible = false; this.attachMovie("s_Score18Black", "Score18Black_mc", 52); this.Score18Black_mc._x = 236; this.Score18Black_mc._y = 316; this.Score18Black_mc._visible = false; this.attachMovie("s_Score18Blue", "Score18Blue_mc", 53); this.Score18Blue_mc._x = 236; this.Score18Blue_mc._y = 316; this.attachMovie("s_Score36Black", "Score36Black_mc", 54); this.Score36Black_mc._x = 392; this.Score36Black_mc._y = 316; this.attachMovie("s_Score36Blue", "Score36Blue_mc", 55); this.Score36Blue_mc._x = 392; this.Score36Blue_mc._y = 316; this.Score36Blue_mc._visible = false; this.attachMovie("s_OptionsPlay", "OptionsPlay_mc", 19); this.OptionsPlay_mc._x = 0; this.OptionsPlay_mc._y = 357; this.attachMovie("s_PlayBlack", "PlayBlack_mc", 60); this.PlayBlack_mc._x = 230; this.PlayBlack_mc._y = 362; this.PlayBlack_mc._width = 140; this.PlayBlack_mc._height = 28; this.attachMovie("s_PlayRed", "PlayRed_mc", 61); this.PlayRed_mc._x = 230; this.PlayRed_mc._y = 362; this.PlayRed_mc._width = 140; this.PlayRed_mc._height = 28; this.PlayRed_mc._visible = false; }
Instance of Symbol 28 MovieClip "Instructions_mc" in Frame 3
onClipEvent (load) { function MainMenu() { this.CloseBlack_mc._visible = false; this.CloseRed_mc._visible = true; bClose = true; } function PageUp() { if (iPageNum > 0) { this.UpBlack_mc._visible = false; this.UpRed_mc._visible = true; bUp = true; } } function PageDown() { if (iPageNum < (aPages.length - 1)) { this.DownBlack_mc._visible = false; this.DownRed_mc._visible = true; bDown = true; } } function Click(mx, my) { if (this.CloseBlack_mc.hitTest(mx, my)) { MainMenu(); } else if (this.UpBlack_mc._visible && (this.UpBlack_mc.hitTest(mx, my))) { PageUp(); } else if (this.DownBlack_mc._visible && (this.DownBlack_mc.hitTest(mx, my))) { PageDown(); } } function Refresh() { if (bClose) { this.CloseBlack_mc._visible = true; this.CloseRed_mc._visible = false; bClose = false; Page(0); this._visible = false; _root.Menu_mc.ShowMenu(); } else if (bUp) { this.UpBlack_mc._visible = true; this.UpRed_mc._visible = false; bUp = false; Page(iPageNum - 1); } else if (bDown) { this.DownBlack_mc._visible = true; this.DownRed_mc._visible = false; bDown = false; Page(iPageNum + 1); } } function Page(iNum) { var _local3 = 0; while (_local3 < aPages[iPageNum].length) { aPages[iPageNum][_local3]._visible = false; _local3++; } iPageNum = iNum; var _local2 = 0; while (_local2 < aPages[iPageNum].length) { aPages[iPageNum][_local2]._visible = true; _local2++; } this.UpBlack_mc._visible = true; this.DownBlack_mc._visible = true; if (iPageNum == 0) { this.UpBlack_mc._visible = false; } else if (iPageNum == (aPages.length - 1)) { this.DownBlack_mc._visible = false; } } var bClose = false; var bUp = false; var bDown = false; this.attachMovie("s_CloseBlack", "CloseBlack_mc", 1); this.CloseBlack_mc._x = 570; this.CloseBlack_mc._y = 0; this.attachMovie("s_CloseRed", "CloseRed_mc", 2); this.CloseRed_mc._x = 570; this.CloseRed_mc._y = 0; this.CloseRed_mc._visible = false; this.attachMovie("s_UpBlack", "UpBlack_mc", 3); this.UpBlack_mc._x = 570; this.UpBlack_mc._y = 30; this.UpBlack_mc._visible = false; this.attachMovie("s_UpRed", "UpRed_mc", 4); this.UpRed_mc._x = 570; this.UpRed_mc._y = 30; this.UpRed_mc._visible = false; this.attachMovie("s_DownBlack", "DownBlack_mc", 5); this.DownBlack_mc._x = 570; this.DownBlack_mc._y = 370; this.attachMovie("s_DownRed", "DownRed_mc", 6); this.DownRed_mc._x = 570; this.DownRed_mc._y = 370; this.DownRed_mc._visible = false; var aPages = new Array(11); var p = 0; while (p < aPages.length) { aPages[p] = new Array(); p++; } var iPageNum = 0; var oHeaderText = new TextFormat(); oHeaderText.size = 24; var oText = new TextFormat(); oText.size = 20; var oNote = new TextFormat(); oNote.size = 15; this.createTextField("Objective", 10, 20, 10, 1, 1); this.Objective.textColor = 16711680 /* 0xFF0000 */; this.Objective.autoSize = "left"; this.Objective.type = "dynamic"; this.Objective.selectable = false; this.Objective.text = "Objective:"; this.Objective.setTextFormat(oHeaderText); aPages[0].push(this.Objective); this.createTextField("ObjectiveText", 11, 20, 45, 530, 100); this.ObjectiveText.textColor = 16777215 /* 0xFFFFFF */; this.ObjectiveText.type = "dynamic"; this.ObjectiveText.selectable = false; this.ObjectiveText.wordWrap = true; this.ObjectiveText.text = "The objective of Deulsums is to beat your opponent in reaching the winning score by placing or modifing numbers on a board in an attempt to reach a target sum."; this.ObjectiveText.setTextFormat(oText); aPages[0].push(this.ObjectiveText); this.createTextField("Controls", 12, 20, 150, 1, 1); this.Controls.textColor = 16711680 /* 0xFF0000 */; this.Controls.autoSize = "left"; this.Controls.type = "dynamic"; this.Controls.selectable = false; this.Controls.text = "Controls:"; this.Controls.setTextFormat(oHeaderText); aPages[0].push(this.Controls); this.createTextField("ControlsText", 13, 20, 185, 530, 200); this.ControlsText.textColor = 16777215 /* 0xFFFFFF */; this.ControlsText.type = "dynamic"; this.ControlsText.selectable = false; this.ControlsText.wordWrap = true; this.ControlsText.text = "Duelsums is played using the mouse. Press 'Q' to exit the current game and return to the menu.\n\nPress \u2018I\u2019 to toggle extra information on or off. The extra information includes the current sum of each grid (see Scoring) and the current carry value if any (see Modify Phase).\n\nPress 'M' to mute the sound."; this.ControlsText.setTextFormat(oText); aPages[0].push(this.ControlsText); this.createTextField("Options", 14, 20, 10, 1, 1); this.Options.textColor = 16711680 /* 0xFF0000 */; this.Options.autoSize = "left"; this.Options.type = "dynamic"; this.Options.selectable = false; this.Options.text = "Options:"; this.Options.setTextFormat(oHeaderText); this.Options._visible = false; aPages[1].push(this.Options); this.createTextField("OptionsText", 15, 20, 45, 530, 350); this.OptionsText.textColor = 16777215 /* 0xFFFFFF */; this.OptionsText.type = "dynamic"; this.OptionsText.selectable = false; this.OptionsText.wordWrap = true; this.OptionsText.text = "When starting a game you will be able to select several options which affect the game.\n\n\nOpponent - selects who will control the blue player\n\t\t\t (computer AI ranging from Easy to Very Hard,\n\t\t\t or a human controlled opponent).\n\nBoard Size - sets the dimensions of the board in tiles.\n\nTarget Sum - sets the target sums for both players.\n\nWinning Score - sets the score that is required to win the game."; this.OptionsText.setTextFormat(oText); this.OptionsText._visible = false; aPages[1].push(this.OptionsText); this.createTextField("Board", 16, 20, 10, 1, 1); this.Board.textColor = 16711680 /* 0xFF0000 */; this.Board.autoSize = "left"; this.Board.type = "dynamic"; this.Board.selectable = false; this.Board.text = "The Board:"; this.Board.setTextFormat(oHeaderText); this.Board._visible = false; aPages[2].push(this.Board); this.createTextField("BoardText", 17, 20, 45, 530, 100); this.BoardText.textColor = 16777215 /* 0xFFFFFF */; this.BoardText.type = "dynamic"; this.BoardText.selectable = false; this.BoardText.wordWrap = true; this.BoardText.text = "The board is a square grid of tiles located in the center of the play area. Initially the board tiles have no values assigned."; this.BoardText.setTextFormat(oText); this.BoardText._visible = false; aPages[2].push(this.BoardText); this.attachMovie("s_Instructions_Board", "Inst_Board_mc", 100); this.Inst_Board_mc._x = 115; this.Inst_Board_mc._y = 90; this.Inst_Board_mc._visible = false; aPages[2].push(this.Inst_Board_mc); this.createTextField("BoardNote", 200, 30, 360, 540, 55); this.BoardNote.textColor = 16777215 /* 0xFFFFFF */; this.BoardNote.type = "dynamic"; this.BoardNote.selectable = false; this.BoardNote.wordWrap = true; this.BoardNote.text = "The 3x3 board on the left has info turned off, the 5x5 board on the right has the info turned on so the current sum of each 2x2 grid is shown"; this.BoardNote.setTextFormat(oNote); this.BoardNote._visible = false; aPages[2].push(this.BoardNote); this.createTextField("Players", 18, 20, 10, 1, 1); this.Players.textColor = 16711680 /* 0xFF0000 */; this.Players.autoSize = "left"; this.Players.type = "dynamic"; this.Players.selectable = false; this.Players.text = "The Players:"; this.Players.setTextFormat(oHeaderText); this.Players._visible = false; aPages[3].push(this.Players); this.createTextField("PlayersText", 19, 20, 40, 530, 200); this.PlayersText.textColor = 16777215 /* 0xFFFFFF */; this.PlayersText.type = "dynamic"; this.PlayersText.selectable = false; this.PlayersText.wordWrap = true; this.PlayersText.text = "Duelsusm is played with two players -- Red against Blue. Each player area displays the player\u2019s target sum as well as the four player tiles. The tiles have random values from 0 to 9. The values on the tiles can be selected during that players turn by clicking on the desired tile. Once a value is used the tile will be empty until it is replaced by a random value at the start of the player\u2019s next turn."; this.PlayersText.setTextFormat(oText); this.PlayersText._visible = false; aPages[3].push(this.PlayersText); this.attachMovie("s_Instructions_Players", "Inst_Players_mc", 101); this.Inst_Players_mc._x = 112; this.Inst_Players_mc._y = 198; this.Inst_Players_mc._visible = false; aPages[3].push(this.Inst_Players_mc); this.createTextField("Placement", 20, 20, 10, 1, 1); this.Placement.textColor = 16711680 /* 0xFF0000 */; this.Placement.autoSize = "left"; this.Placement.type = "dynamic"; this.Placement.selectable = false; this.Placement.text = "Placement phase:"; this.Placement.setTextFormat(oHeaderText); this.Placement._visible = false; aPages[4].push(this.Placement); this.createTextField("PlacementText", 21, 20, 45, 530, 100); this.PlacementText.textColor = 16777215 /* 0xFFFFFF */; this.PlacementText.type = "dynamic"; this.PlacementText.selectable = false; this.PlacementText.wordWrap = true; this.PlacementText.text = "At the start of the game the board is empty. Each player takes turns placing values on the empty board tiles until every tile has a value."; this.PlacementText.setTextFormat(oText); this.PlacementText._visible = false; aPages[4].push(this.PlacementText); this.attachMovie("s_Instructions_Placement_A", "Inst_PlaceA_mc", 102); this.Inst_PlaceA_mc._x = 115; this.Inst_PlaceA_mc._y = 125; this.Inst_PlaceA_mc._visible = false; aPages[4].push(this.Inst_PlaceA_mc); this.createTextField("PlacementNoteA", 201, 120, 330, 350, 55); this.PlacementNoteA.textColor = 16777215 /* 0xFFFFFF */; this.PlacementNoteA.type = "dynamic"; this.PlacementNoteA.selectable = false; this.PlacementNoteA.wordWrap = true; this.PlacementNoteA.text = "The value of 2 is selected by the Red player to be placed on the selected board tile."; this.PlacementNoteA.setTextFormat(oNote); this.PlacementNoteA._visible = false; aPages[4].push(this.PlacementNoteA); this.attachMovie("s_Instructions_Placement_B", "Inst_PlaceB_mc", 103); this.Inst_PlaceB_mc._x = 115; this.Inst_PlaceB_mc._y = 125; this.Inst_PlaceB_mc._visible = false; aPages[5].push(this.Inst_PlaceB_mc); this.createTextField("PlacementNoteB", 202, 120, 330, 350, 65); this.PlacementNoteB.textColor = 16777215 /* 0xFFFFFF */; this.PlacementNoteB.type = "dynamic"; this.PlacementNoteB.selectable = false; this.PlacementNoteB.wordWrap = true; this.PlacementNoteB.text = "The value of 2 has been placed on the board and is removed from the Red player tile. The updated sums of each 2x2 grid are show when info is turned on."; this.PlacementNoteB.setTextFormat(oNote); this.PlacementNoteB._visible = false; aPages[5].push(this.PlacementNoteB); this.createTextField("Modify", 22, 20, 10, 1, 1); this.Modify.textColor = 16711680 /* 0xFF0000 */; this.Modify.autoSize = "left"; this.Modify.type = "dynamic"; this.Modify.selectable = false; this.Modify.text = "Modify Phase:"; this.Modify.setTextFormat(oHeaderText); this.Modify._visible = false; aPages[6].push(this.Modify); this.createTextField("ModifyText", 23, 20, 45, 530, 350); this.ModifyText.textColor = 16777215 /* 0xFFFFFF */; this.ModifyText.type = "dynamic"; this.ModifyText.selectable = false; this.ModifyText.wordWrap = true; this.ModifyText.text = "Once the board is full the modify phase begins. Three operation buttons -- Plus (+), Minus (-) and Multiply (x) -- will appear in each player area. The active operator -- selected by clicking on the appropriate button -- is used in conjunction with the chosen value to modify the selected board tile.\n\nIf the resulting value is not within the range 0-9 then an adjacent tile will be chosen to act as a tens column of a two-digit number. For values greater than 9 a carry will be added to the tens column. For values less than 0 a carry will be subtracted from the tens column. The tiles eligible to receive the carry will be shown in green. The value of the carry will be shown if info is turned on.\n\nSee the following pages for examples."; this.ModifyText.setTextFormat(oText); this.ModifyText._visible = false; aPages[6].push(this.ModifyText); this.createTextField("ExamplesText", 25, 20, 10, 530, 350); this.ExamplesText.textColor = 16777215 /* 0xFFFFFF */; this.ExamplesText.type = "dynamic"; this.ExamplesText.selectable = false; this.ExamplesText.wordWrap = true; this.ExamplesText.text = "Examples:\n6 + 7 = 13. So the 1 from the tens column will be added to a selected green tile and the 3 from the ones column will become the new tile value. (i.e. a carry of 1 is applied to an adjacent tile)\n\n3 - 7 = -4. So a 1 will be subtracted from a selected green tile and carried into the tens column of the original value of 3 making 13. Resulting in 13 - 7 = 6. (i.e. a carry of 1 is subtracted from an adjacent tile, or in other words the carry value is -1)\n\n6 x 7 = 42. So the 4 from the tens column will be added to a selected green tile and the 2 from the ones column will become the new tile value. (i.e. a carry of 4 is applied to an adjacent tile)"; this.ExamplesText.setTextFormat(oText); this.ExamplesText._visible = false; aPages[7].push(this.ExamplesText); this.attachMovie("s_Instructions_Modify_A", "Inst_ModA_mc", 104); this.Inst_ModA_mc._x = 115; this.Inst_ModA_mc._y = 125; this.Inst_ModA_mc._visible = false; aPages[8].push(this.Inst_ModA_mc); this.createTextField("ModifyNoteA", 203, 120, 330, 350, 55); this.ModifyNoteA.textColor = 16777215 /* 0xFFFFFF */; this.ModifyNoteA.type = "dynamic"; this.ModifyNoteA.selectable = false; this.ModifyNoteA.wordWrap = true; this.ModifyNoteA.text = "The Red player has selected the value 6 and the operator '+' to be applied to the board tile with value 7"; this.ModifyNoteA.setTextFormat(oNote); this.ModifyNoteA._visible = false; aPages[8].push(this.ModifyNoteA); this.attachMovie("s_Instructions_Modify_B", "Inst_ModB_mc", 105); this.Inst_ModB_mc._x = 60; this.Inst_ModB_mc._y = 30; this.Inst_ModB_mc._visible = false; aPages[9].push(this.Inst_ModB_mc); this.createTextField("ModifyNoteB", 204, 60, 250, 220, 120); this.ModifyNoteB.textColor = 16777215 /* 0xFFFFFF */; this.ModifyNoteB.type = "dynamic"; this.ModifyNoteB.selectable = false; this.ModifyNoteB.wordWrap = true; this.ModifyNoteB.text = "6 + 7 = 13 so the result is a board tile value of 3 with a carry of 1 to be applied to an adjacent tile"; this.ModifyNoteB.setTextFormat(oNote); this.ModifyNoteB._visible = false; aPages[9].push(this.ModifyNoteB); this.attachMovie("s_Instructions_Modify_C", "Inst_ModC_mc", 106); this.Inst_ModC_mc._x = 320; this.Inst_ModC_mc._y = 30; this.Inst_ModC_mc._visible = false; aPages[9].push(this.Inst_ModC_mc); this.createTextField("ModifyNoteC", 205, 320, 250, 220, 120); this.ModifyNoteC.textColor = 16777215 /* 0xFFFFFF */; this.ModifyNoteC.type = "dynamic"; this.ModifyNoteC.selectable = false; this.ModifyNoteC.wordWrap = true; this.ModifyNoteC.text = "The carry of 1 is added to a board tile with value 4 resulting in a value of 5"; this.ModifyNoteC.setTextFormat(oNote); this.ModifyNoteC._visible = false; aPages[9].push(this.ModifyNoteC); this.createTextField("Scoring", 26, 20, 10, 1, 1); this.Scoring.textColor = 16711680 /* 0xFF0000 */; this.Scoring.autoSize = "left"; this.Scoring.type = "dynamic"; this.Scoring.selectable = false; this.Scoring.text = "Scoring:"; this.Scoring.setTextFormat(oHeaderText); this.Scoring._visible = false; aPages[10].push(this.Scoring); this.createTextField("ScoringText", 27, 20, 45, 530, 100); this.ScoringText.textColor = 16777215 /* 0xFFFFFF */; this.ScoringText.type = "dynamic"; this.ScoringText.selectable = false; this.ScoringText.wordWrap = true; this.ScoringText.text = "After each move in the modify phase both players will score a point for any 2 x 2 grid of board tiles whose values sum up to the player\u2019s target sum."; this.ScoringText.setTextFormat(oText); this.ScoringText._visible = false; aPages[10].push(this.ScoringText); this.attachMovie("s_Instructions_Score", "Inst_Score_mc", 107); this.Inst_Score_mc._x = 115; this.Inst_Score_mc._y = 150; this.Inst_Score_mc._visible = false; aPages[10].push(this.Inst_Score_mc); }
Instance of Symbol 226 MovieClip "Music_mc" in Frame 7
onClipEvent (load) { SoundControl.StopAll(); } onClipEvent (enterFrame) { _root.ButtonSound_mc.stop(); _root.BoardTileSound_mc.stop(); _root.PlayerTileSound_mc.stop(); _root.WinSound_mc.stop(); _root.ScoreSound_mc.stop(); _root.Music_mc.stop(); _root.gotoAndPlay(3); }
Symbol 234 MovieClip [__Packages.SoundControl] Frame 0
class SoundControl { static var m_oSnd; function SoundControl () { } static function Init() { m_oSnd = new SoundControl(); m_oSnd.m_wButton = new Sound(_root.Menu_mc); m_oSnd.m_wButton.attachSound("w_ButtonClick"); m_oSnd.m_wButton.setVolume(50); m_oSnd.m_wPlayerTile = new Sound(_root.RedSide_mc); m_oSnd.m_wPlayerTile.attachSound("w_PlayerTileClick"); m_oSnd.m_wPlayerTile.setVolume(90); m_oSnd.m_wBoardTile = new Sound(_root.Board_mc); m_oSnd.m_wBoardTile.attachSound("w_BoardTileClick"); m_oSnd.m_wBoardTile.setVolume(50); m_oSnd.m_wScore = new Sound(_root.Scoreboard_mc); m_oSnd.m_wScore.attachSound("w_Score"); m_oSnd.m_wScore.setVolume(16); m_oSnd.m_wWin = new Sound(_root.Options_mc); m_oSnd.m_wWin.attachSound("w_Win"); m_oSnd.m_wWin.setVolume(50); m_oSnd.m_wMusic = new Sound(_root.Instructions_mc); m_oSnd.m_wMusic.attachSound("w_Music"); m_oSnd.m_wMusic.setVolume(16); m_oSnd.m_wMusic.onSoundComplete = PlayMusic; } static function ButtonClick() { m_oSnd.m_wButton.start(); } static function PlayerTileClick() { m_oSnd.m_wPlayerTile.start(); } static function BoardTileClick() { m_oSnd.m_wBoardTile.start(); } static function Score() { m_oSnd.m_wScore.start(); } static function PlayWin() { m_oSnd.m_wWin.start(); } static function PlayMusic() { m_oSnd.m_wMusic.start(0, 256); } static function StopMusic() { m_oSnd.m_wMusic.stop(); } static function StopAll() { var _local1 = new Sound(); _local1.stop(); } static function Mute() { var _local1 = new Sound(); _local1.setVolume(0); } static function UnMute() { var _local1 = new Sound(); _local1.setVolume(100); } static function ToggleMute() { var _local1 = new Sound(); if (_local1.getVolume() == 100) { _local1.setVolume(0); } else { _local1.setVolume(100); } } }
Symbol 235 MovieClip [__Packages.GameControl] Frame 0
class GameControl { var m_bRunning, m_oBoard, m_oRed, m_oBlue, m_oAI, m_bScoringRed, m_bScoringBlue, m_bRedWon, m_bBlueWon, m_aAIMoves, m_iAIMove, m_bHumanBlue, m_iRedTarget, m_iGoal, m_iRefresh, m_bRedTurn, m_iScoreRed, m_iScoreBlue, m_bPlacement; function GameControl () { m_bRunning = false; } function Init() { m_oBoard = new Board(); m_oRed = new Player(); m_oBlue = new Player(); m_oAI = new AI(); m_oBoard.Init(); var _local4 = new Array("s_PlusRed", "s_MinusRed", "s_MultiplyRed"); var _local5 = new Array("s_PlusBlue", "s_MinusBlue", "s_MultiplyBlue"); var _local3 = new Array("s_PlusBlack", "s_MinusBlack", "s_MultiplyBlack"); _root.PlusRed_mc._visible = false; _root.MinusRed_mc._visible = false; _root.MultiplyRed_mc._visible = false; _root.PlusBlue_mc._visible = false; _root.MinusBlue_mc._visible = false; _root.MultiplyBlue_mc._visible = false; _root.PlusBlack_mc._visible = false; _root.MinusBlack_mc._visible = false; _root.MultiplyBlack_mc._visible = false; m_oRed.Init(_root.RedSide_mc, 14614528, _local4, _local3); m_oBlue.Init(_root.BlueSide_mc, 223, _local5, _local3); } function IsRunning() { return(m_bRunning); } function ToggleInfo() { m_oBoard.ToggleInfo(); } function Play(bHuman, iAI, iBoardDim, iTargetSum, iScore) { m_bRunning = true; m_bScoringRed = false; m_bScoringBlue = false; m_bRedWon = false; m_bBlueWon = false; _root.RedWins_mc._visible = false; _root.BlueWins_mc._visible = false; m_aAIMoves = new Array(); m_iAIMove = 0; if (bHuman) { m_bHumanBlue = true; } else { m_oAI.SetLevel(iAI); m_bHumanBlue = false; } m_oRed.SetHuman(true); m_oBlue.SetHuman(m_bHumanBlue); m_iRedTarget = iTargetSum; m_iGoal = iScore; m_iRefresh = 0; SoundControl.PlayMusic(); StartRound(iBoardDim); } function End() { m_bRunning = false; m_oBoard.End(); _root.RedSide_mc._visible = false; _root.BlueSide_mc._visible = false; _root.Board_mc._visible = false; SoundControl.StopMusic(); _root.Menu_mc._visible = true; } function Click(mx, my) { if (m_bRedWon || (m_bBlueWon)) { End(); return(undefined); } if (m_bScoringRed || (m_bScoringBlue)) { return(undefined); } if (m_oBoard.HasCarry()) { m_oBoard.Carry(mx, my); if (!CheckCarry()) { if (m_bRedTurn) { m_oRed.ReplaceValue(); } else { m_oBlue.ReplaceValue(); } } return(undefined); } if (m_bRedTurn) { if (_root.RedSide_mc.hitTest(mx, my, false)) { m_oRed.Click(mx, my); } else { ClickBoard(mx, my, m_oRed, m_oBlue); } } else if (m_bHumanBlue) { if (_root.BlueSide_mc.hitTest(mx, my, false)) { m_oBlue.Click(mx, my); } else { ClickBoard(mx, my, m_oBlue, m_oRed); } } } function Refresh() { m_iRefresh++; if (m_iRefresh < 4) { return(undefined); } if (m_bScoringRed) { if (m_oBoard.Sum(m_oRed.GetTarget(), m_oRed.GetColour())) { m_iScoreRed = m_iScoreRed + 1; _root.Scoreboard_mc.SetScoreRed(m_iScoreRed); m_iRefresh = 0; } else { m_bScoringRed = false; m_bScoringBlue = true; m_iRefresh = 2; } } else if (m_bScoringBlue) { if (m_oBoard.Sum(m_oBlue.GetTarget(), m_oBlue.GetColour())) { m_iScoreBlue = m_iScoreBlue + 1; _root.Scoreboard_mc.SetScoreBlue(m_iScoreBlue); m_iRefresh = 0; } else { m_bScoringBlue = false; m_iRefresh = 0; CheckGoal(); } } if (m_iRefresh < 5) { return(undefined); } if ((((!m_bRedWon) && (!m_bBlueWon)) && (!m_bRedTurn)) && (!m_bHumanBlue)) { if (m_iAIMove == 0) { if (m_bPlacement) { m_aAIMoves.push(m_oAI.GetPlacement(m_oBlue.GetValues(), m_oRed.GetValues(), m_oBoard.GetData())); } else { m_aAIMoves = m_oAI.GetMove(m_oBlue.GetValues(), m_oRed.GetValues(), m_oBoard.GetData()); } var _local4 = m_aAIMoves[0]; m_oBlue.Select(_local4.value, _local4.operator); m_iAIMove = 1; } else { if (m_iAIMove == 1) { m_oBlue.RemoveValue(); m_iAIMove = 2; } var _local3 = m_aAIMoves.shift(); if (m_bPlacement) { m_oBoard.SetValue(_local3.row, _local3.col, _local3.value, m_oBlue.GetColour()); m_oRed.ReplaceValue(); m_iAIMove = 0; m_bRedTurn = true; if (m_oBoard.IsFull()) { m_bPlacement = false; m_oRed.EndPlacement(); m_oBlue.EndPlacement(); } } else { m_oBoard.AdjustValue(_local3.row, _local3.col, _local3.value, _local3.operator, m_oBlue.GetColour()); if (!CheckCarry()) { m_oRed.ReplaceValue(); m_iAIMove = 0; } } } m_iRefresh = 0; } if (m_iRefresh < 240) { return(undefined); } if (m_bRedWon || (m_bBlueWon)) { End(); return(undefined); } } function StartRound(iDimension) { m_bPlacement = true; m_bRedTurn = true; m_iScoreRed = 0; m_iScoreBlue = 0; var _local3 = 36 - m_iRedTarget; m_oRed.StartRound(m_iRedTarget); m_oBlue.StartRound(_local3); m_oBoard.SetBoard(iDimension); m_oBoard.SetTargets(m_iRedTarget, _local3, m_oRed.GetColour(), m_oBlue.GetColour()); if (!m_bHumanBlue) { m_oAI.SetTargets(_local3, m_iRedTarget); } _root.Scoreboard_mc.SetScoreRed(m_iScoreRed); _root.Scoreboard_mc.SetScoreBlue(m_iScoreBlue); } function ClickBoard(mx, my, oPlayer, oOpponent) { var _local3 = oPlayer.GetValue(); if (_local3 >= 0) { var _local5 = oPlayer.GetOperator(); if (m_oBoard.Click(mx, my, m_bPlacement, _local3, _local5, oPlayer.GetColour())) { oPlayer.RemoveValue(); if (m_bPlacement) { if (m_oBoard.IsFull()) { m_bPlacement = false; oPlayer.EndPlacement(); oOpponent.EndPlacement(); } m_iRefresh = 0; m_bRedTurn = !m_bRedTurn; oOpponent.ReplaceValue(); } else if (!CheckCarry()) { m_iRefresh = 0; oOpponent.ReplaceValue(); } } } } function CheckCarry() { if (m_oBoard.HasCarry()) { return(true); } m_bScoringRed = true; m_bRedTurn = !m_bRedTurn; return(false); } function CheckGoal() { if (((m_iScoreRed >= m_iGoal) || (m_iScoreBlue >= m_iGoal)) && (m_iScoreRed != m_iScoreBlue)) { if (m_iScoreRed > m_iScoreBlue) { _root.RedWins_mc._visible = true; m_bRedWon = true; SoundControl.StopMusic(); SoundControl.PlayWin(); } else { _root.BlueWins_mc._visible = true; m_bBlueWon = true; SoundControl.StopMusic(); SoundControl.PlayWin(); } _root.RedSide_mc._visible = false; _root.BlueSide_mc._visible = false; _root.Board_mc._visible = false; m_iRefresh = 0; } } }
Symbol 236 MovieClip [__Packages.Board] Frame 0
class Board { var m_aTiles, m_oSumTextFormat, m_aSumText, m_oCarryText, m_aColoured, m_aTargets, m_aPlayerColours, m_bInfo, m_oData, m_iSize, m_iX, m_iY, m_iGridRow, m_iGridCol, m_iCarryColour; function Board () { } function Init() { Tile.oTileFormat = new TextFormat(); Tile.oTileFormat.size = 56; Tile.oTileFormat.bold = true; _root.Tile_mc._visible = false; m_aTiles = new Array(c_iMaxTiles); m_oSumTextFormat = new TextFormat(); m_oSumTextFormat.size = 14; m_oSumTextFormat.bold = true; m_aSumText = new Array(c_iMaxTiles - 1); var _local4 = 0; while (_local4 < c_iMaxTiles) { m_aTiles[_local4] = new Array(c_iMaxTiles); if (_local4 < (c_iMaxTiles - 1)) { m_aSumText[_local4] = new Array(c_iMaxTiles - 1); } var _local3 = 0; while (_local3 < c_iMaxTiles) { m_aTiles[_local4][_local3] = new Tile(_root.Board_mc); m_aTiles[_local4][_local3].Hide(); if ((_local4 < (c_iMaxTiles - 1)) && (_local3 < (c_iMaxTiles - 1))) { _root.Board_mc.createTextField((("Sum_" + _local4) + "_") + _local3, (300 + (_local4 * c_iMaxTiles)) + _local3, 0, 0, 1, 1); m_aSumText[_local4][_local3] = _root.Board_mc[(("Sum_" + _local4) + "_") + _local3]; m_aSumText[_local4][_local3].type = "dynamic"; m_aSumText[_local4][_local3].selectable = false; m_aSumText[_local4][_local3].background = true; m_aSumText[_local4][_local3].backgroundColor = 16777215 /* 0xFFFFFF */; } _local3++; } _local4++; } _root.Board_mc.createTextField("CarryText", 400, _root.Board_mc._width / 2, _root.Board_mc._height - 30, 1, 1); m_oCarryText = _root.Board_mc.CarryText; m_oCarryText.type = "dynamic"; m_oCarryText.selectable = false; m_oCarryText._visible = false; m_aColoured = new Array(); m_aTargets = new Array(2); m_aPlayerColours = new Array(2); m_bInfo = true; } function SetBoard(iTiles) { m_oData = new BoardData(iTiles); m_iSize = (iTiles * (Tile.c_iSize + c_iBuffer)) - c_iBuffer; m_iX = (_root.Board_mc._width / 2) - (m_iSize / 2); m_iY = (_root.Board_mc._height / 2) - (m_iSize / 2); var _local4 = 0; while (_local4 < c_iMaxTiles) { var _local3 = 0; while (_local3 < c_iMaxTiles) { if ((_local4 < iTiles) && (_local3 < iTiles)) { m_aTiles[_local4][_local3].Reset(m_iX + (_local3 * (Tile.c_iSize + c_iBuffer)), m_iY + (_local4 * (Tile.c_iSize + c_iBuffer))); m_aTiles[_local4][_local3].Show(); if ((_local4 < (iTiles - 1)) && (_local3 < (iTiles - 1))) { m_aSumText[_local4][_local3]._x = ((m_iX + (_local3 * (Tile.c_iSize + c_iBuffer))) + Tile.c_iSize) + 2; m_aSumText[_local4][_local3]._y = ((m_iY + (_local4 * (Tile.c_iSize + c_iBuffer))) + Tile.c_iSize) + 1; m_aSumText[_local4][_local3].text = "00"; m_aSumText[_local4][_local3].setTextFormat(m_oSumTextFormat); m_aSumText[_local4][_local3].textColor = 0; m_aSumText[_local4][_local3].autoSize = "left"; if (m_bInfo) { m_aSumText[_local4][_local3]._visible = true; } else { m_aSumText[_local4][_local3]._visible = false; } } else { m_aSumText[_local4][_local3]._visible = false; } } else { m_aTiles[_local4][_local3].Hide(); if ((_local4 < (c_iMaxTiles - 1)) && (_local3 < (c_iMaxTiles - 1))) { m_aSumText[_local4][_local3]._visible = false; } } _local3++; } _local4++; } m_iGridRow = 0; m_iGridCol = 0; _root.Board_mc._visible = true; } function End() { Uncolour(); m_oCarryText.text = ""; m_oCarryText._visible = false; } function SetTargets(iTarget0, iTarget1, iColour0, iColour1) { m_aTargets[0] = iTarget0; m_aTargets[1] = iTarget1; m_aPlayerColours[0] = iColour0; m_aPlayerColours[1] = iColour1; } function GetData() { return(m_oData); } function ToggleInfo() { m_bInfo = !m_bInfo; ShowSums(); if (m_oCarryText.text != "") { m_oCarryText._visible = m_bInfo; } } function Click(mx, my, bPlacement, iValue, iOperator, iColour) { var _local3 = 0; while (_local3 < m_oData.GetDim()) { var _local2 = 0; while (_local2 < m_oData.GetDim()) { if (m_aTiles[_local3][_local2].Click(mx, my)) { if (bPlacement) { if (!m_aTiles[_local3][_local2].IsSet()) { SetValue(_local3, _local2, iValue, iColour); return(true); } } else { AdjustValue(_local3, _local2, iValue, iOperator, iColour); return(true); } } _local2++; } _local3++; } return(false); } function Carry(mx, my) { var _local3 = 0; while (_local3 < m_oData.GetDim()) { var _local2 = 0; while (_local2 < m_oData.GetDim()) { if (m_aTiles[_local3][_local2].GetColour() == c_iCarryColour) { if (m_aTiles[_local3][_local2].Click(mx, my)) { AdjustValue(_local3, _local2, m_oData.CarryValue(), m_oData.CarryOperator(), m_iCarryColour); } } _local2++; } _local3++; } return(false); } function HasCarry() { return(m_oData.HasCarry()); } function IsFull() { return(m_oData.IsFull()); } function Sum(iTarget, iColour) { Uncolour(); while (m_iGridRow < (m_oData.GetDim() - 1)) { if (m_iGridCol == (m_oData.GetDim() - 1)) { m_iGridRow = m_iGridRow + 1; m_iGridCol = 0; } var _local3 = m_oData.GetSum(m_iGridRow, m_iGridCol); if (_local3 == iTarget) { m_aTiles[m_iGridRow][m_iGridCol].SetColour(iColour); m_aTiles[m_iGridRow][m_iGridCol + 1].SetColour(iColour); m_aTiles[m_iGridRow + 1][m_iGridCol].SetColour(iColour); m_aTiles[m_iGridRow + 1][m_iGridCol + 1].SetColour(iColour); m_aColoured.push(m_aTiles[m_iGridRow][m_iGridCol]); m_aColoured.push(m_aTiles[m_iGridRow][m_iGridCol + 1]); m_aColoured.push(m_aTiles[m_iGridRow + 1][m_iGridCol]); m_aColoured.push(m_aTiles[m_iGridRow + 1][m_iGridCol + 1]); SoundControl.Score(); m_iGridCol = m_iGridCol + 1; return(true); } m_iGridCol = m_iGridCol + 1; } m_iGridRow = 0; m_iGridCol = 0; return(false); } function SetValue(row, col, iValue, iColour) { Uncolour(); m_aTiles[row][col].SetValue(iValue); m_oData.Set(row, col, iValue); SoundControl.BoardTileClick(); m_aTiles[row][col].SetColour(iColour); m_aColoured.push(m_aTiles[row][col]); UpdateSums(row, col); } function AdjustValue(row, col, iValue, iOperator, iColour) { Uncolour(); m_aTiles[row][col].SetValue(m_oData.Adjust(row, col, iValue, iOperator)); SoundControl.BoardTileClick(); m_aTiles[row][col].SetColour(iColour); m_aColoured.push(m_aTiles[row][col]); m_oCarryText.text = ""; m_oCarryText._visible = false; if (m_oData.HasCarry()) { m_iCarryColour = iColour; var _local3 = m_oData.GetCarryList(); var _local2 = 0; while (_local2 < _local3.length) { m_aTiles[_local3[_local2].row][_local3[_local2].col].SetColour(c_iCarryColour); m_aColoured.push(m_aTiles[_local3[_local2].row][_local3[_local2].col]); _local2++; } m_oCarryText.text = "" + m_oData.CarryValue(); m_oCarryText.setTextFormat(m_oSumTextFormat); m_oCarryText.textColor = 57088; m_oCarryText.autoSize = "left"; if (m_bInfo) { m_oCarryText._visible = true; } } UpdateSums(row, col); } function ShowSums() { var _local6 = c_iMaxTiles - 1; var _local5 = m_oData.GetDim() - 1; var _local3 = 0; while (_local3 < _local6) { var _local2 = 0; while (_local2 < _local6) { if ((m_bInfo && (_local3 < _local5)) && (_local2 < _local5)) { var _local4 = m_oData.GetSum(_local3, _local2); if (_local4 < 10) { m_aSumText[_local3][_local2].text = "0" + _local4; } else { m_aSumText[_local3][_local2].text = "" + _local4; } m_aSumText[_local3][_local2].setTextFormat(m_oSumTextFormat); if (_local4 == m_aTargets[0]) { m_aSumText[_local3][_local2].textColor = m_aPlayerColours[0]; } else if (_local4 == m_aTargets[1]) { m_aSumText[_local3][_local2].textColor = m_aPlayerColours[1]; } else { m_aSumText[_local3][_local2].textColor = 0; } m_aSumText[_local3][_local2].autoSize = "left"; m_aSumText[_local3][_local2]._visible = true; } else { m_aSumText[_local3][_local2]._visible = false; } _local2++; } _local3++; } } function UpdateSums(row, col) { if (!m_bInfo) { return(undefined); } var _local5 = m_oData.GetSumsAffected(row, col); var _local3 = _local5[0]; while (_local3 <= _local5[1]) { var _local2 = _local5[2]; while (_local2 <= _local5[3]) { var _local4 = m_oData.GetSum(_local3, _local2); if (_local4 < 10) { m_aSumText[_local3][_local2].text = "0" + _local4; } else { m_aSumText[_local3][_local2].text = "" + _local4; } m_aSumText[_local3][_local2].setTextFormat(m_oSumTextFormat); if (_local4 == m_aTargets[0]) { m_aSumText[_local3][_local2].textColor = m_aPlayerColours[0]; } else if (_local4 == m_aTargets[1]) { m_aSumText[_local3][_local2].textColor = m_aPlayerColours[1]; } else { m_aSumText[_local3][_local2].textColor = 0; } m_aSumText[_local3][_local2].autoSize = "left"; _local2++; } _local3++; } } function Uncolour() { while (m_aColoured.length > 0) { var _local2 = m_aColoured.pop(); _local2.SetColour(0); } } static var c_iMaxTiles = 5; static var c_iBuffer = 22; static var c_iCarryColour = 43520; }
Symbol 237 MovieClip [__Packages.BoardData] Frame 0
class BoardData { var m_iDim, m_iTotalCells, m_iSetCells, m_aCells, m_aSums, m_bCarry, m_iCarryValue, m_iCarryOp, m_aCarryList; function BoardData (iDim) { m_iDim = iDim; m_iTotalCells = m_iDim * m_iDim; m_iSetCells = 0; m_aCells = new Array(m_iDim); var _local5 = 0; while (_local5 < m_iDim) { m_aCells[_local5] = new Array(m_iDim); var _local3 = 0; while (_local3 < m_iDim) { m_aCells[_local5][_local3] = -1; _local3++; } _local5++; } m_aSums = new Array(m_iDim - 1); var _local4 = 0; while (_local4 < (m_iDim - 1)) { m_aSums[_local4] = new Array(m_iDim - 1); var _local2 = 0; while (_local2 < (m_iDim - 1)) { m_aSums[_local4][_local2] = 0; _local2++; } _local4++; } } function GetDim() { return(m_iDim); } function IsFull() { return(m_iSetCells == m_iTotalCells); } function EmptyCount() { return(m_iTotalCells - m_iSetCells); } function Set(iRow, iCol, iValue) { m_aCells[iRow][iCol] = iValue; m_iSetCells = m_iSetCells + 1; UpdateSums(iRow, iCol, 0, iValue); } function IsSet(iRow, iCol) { return(m_aCells[iRow][iCol] >= 0); } function Adjust(iRow, iCol, iValue, iOp) { var _local11 = m_aCells[iRow][iCol]; var _local8; if (iOp == 0) { _local8 = _local11 + iValue; } else if (iOp == 1) { _local8 = _local11 - iValue; } else { _local8 = _local11 * iValue; } if (_local8 > 9) { m_bCarry = true; m_iCarryValue = Math.floor(_local8 / 10); m_iCarryOp = 0; _local8 = _local8 % 10; } else if (_local8 < 0) { m_bCarry = true; m_iCarryValue = -1; m_iCarryOp = 0; _local8 = _local8 + 10; } else { m_bCarry = false; } m_aCells[iRow][iCol] = _local8; var _local10; var _local9; var _local7; var _local6; if (m_bCarry) { _local10 = iRow - 1; _local9 = iRow + 1; _local7 = iCol - 1; _local6 = iCol + 1; if (_local10 < 0) { _local10 = 0; } if (_local9 == m_iDim) { _local9 = m_iDim - 1; } if (_local7 < 0) { _local7 = 0; } if (_local6 == m_iDim) { _local6 = m_iDim - 1; } m_aCarryList = new Array(); var _local3 = _local10; while (_local3 <= _local9) { var _local2 = _local7; while (_local2 <= _local6) { if ((_local3 != iRow) || (_local2 != iCol)) { m_aCarryList.push(new Point(_local3, _local2)); } _local2++; } _local3++; } } UpdateSums(iRow, iCol, _local11, _local8); return(_local8); } function HasCarry() { return(m_bCarry); } function GetCarryList() { return(m_aCarryList); } function CarryValue() { return(m_iCarryValue); } function CarryOperator() { return(m_iCarryOp); } function GetSum(iRow, iCol) { return(m_aSums[iRow][iCol]); } function GetSumsAffected(iRow, iCol) { var _local5 = iRow - 1; var _local3 = iRow; var _local4 = iCol - 1; var _local2 = iCol; if (_local5 < 0) { _local5 = 0; } if (_local3 == (m_iDim - 1)) { _local3 = m_iDim - 2; } if (_local4 < 0) { _local4 = 0; } if (_local2 == (m_iDim - 1)) { _local2 = m_iDim - 2; } return(new Array(_local5, _local3, _local4, _local2)); } function Duplicate() { var _local4 = new BoardData(m_iDim); _local4.m_iTotalCells = m_iTotalCells; _local4.m_iSetCells = m_iSetCells; var _local3 = 0; while (_local3 < m_iDim) { var _local2 = 0; while (_local2 < m_iDim) { _local4.m_aCells[_local3][_local2] = m_aCells[_local3][_local2]; if ((_local3 < (m_iDim - 1)) && (_local2 < (m_iDim - 1))) { _local4.m_aSums[_local3][_local2] = m_aSums[_local3][_local2]; } _local2++; } _local3++; } _local4.m_bCarry = m_bCarry; _local4.m_iCarryValue = m_iCarryValue; _local4.m_iCarryOp = m_iCarryOp; var _local5 = 0; while (_local5 < m_aCarryList.length) { _local4.m_aCarryList[_local5] = m_aCarryList[_local5]; _local5++; } return(_local4); } function UpdateSums(iRow, iCol, iOldValue, iNewValue) { var _local9 = iRow - 1; var _local8 = iRow; var _local5 = iCol - 1; var _local4 = iCol; if (_local9 < 0) { _local9 = 0; } if (_local8 == (m_iDim - 1)) { _local8 = m_iDim - 2; } if (_local5 < 0) { _local5 = 0; } if (_local4 == (m_iDim - 1)) { _local4 = m_iDim - 2; } var _local3 = _local9; while (_local3 <= _local8) { var _local2 = _local5; while (_local2 <= _local4) { m_aSums[_local3][_local2] = m_aSums[_local3][_local2] + (iNewValue - iOldValue); _local2++; } _local3++; } } }
Symbol 238 MovieClip [__Packages.Point] Frame 0
class Point { var row, col; function Point (r, c) { row = r; col = c; } }
Symbol 239 MovieClip [__Packages.Tile] Frame 0
class Tile { static var oTileFormat; var m_oClip_mc, m_oText, m_bSet, m_iValue, m_iX, m_iY; function Tile (m_oParent_mc) { var _local2; if (m_oParent_mc._x < 10) { _local2 = "s_TileLeft"; } else if (m_oParent_mc._x > 200) { _local2 = "s_TileRight"; } else { _local2 = "s_Tile"; } m_oParent_mc.attachMovie(_local2, ("Tile" + iIndex) + "_mc", c_iClipIndex + iIndex); m_oClip_mc = m_oParent_mc[("Tile" + iIndex) + "_mc"]; m_oClip_mc._width = c_iSize; m_oClip_mc._height = c_iSize; m_oClip_mc.createTextField("TileText" + iIndex, c_iTextIndex + iIndex, 16, -2, 1, 1); m_oText = m_oClip_mc["TileText" + iIndex]; m_oText.type = "dynamic"; m_oText.selectable = false; m_oText.text = ""; iIndex = iIndex + 1; } function Show() { m_oClip_mc._visible = true; } function Hide() { m_oClip_mc._visible = false; } function IsSet() { return(m_bSet); } function GetValue() { return(m_iValue); } function SetValue(iValue) { m_iValue = iValue; m_oText.text = "" + m_iValue; m_oText.autoSize = "left"; m_oText.setTextFormat(oTileFormat); m_bSet = true; } function SetOperator(sSign) { m_oText.text = sSign; m_oText.autoSize = "left"; m_oText.setTextFormat(oTileFormat); } function GetColour() { return(m_oText.textColor); } function SetColour(iColour) { m_oText.textColor = iColour; } function Blank() { m_bSet = false; m_iValue = -1; m_oText.text = ""; m_oText.textColor = 0; } function Reset(iX, iY) { m_iX = iX; m_iY = iY; m_oClip_mc._x = m_iX; m_oClip_mc._y = m_iY; Blank(); } function Click(mx, my) { return(m_oClip_mc.hitTest(mx, my, false)); } static var c_iSize = 32; static var c_iClipIndex = 100; static var c_iTextIndex = 200; static var iIndex = 1; }
Symbol 240 MovieClip [__Packages.Player] Frame 0
class Player { var m_oSide_mc, m_iColour, m_oTargetTextFormat, m_aValues, m_aOpsSel, m_aOpsUnSel, m_bHuman, m_iTarget, m_iSelValue, m_bPlacement, m_iSelOperator; function Player () { } function Init(oSide_mc, iColour, aOpsSel, aOpsUnSel) { m_oSide_mc = oSide_mc; m_iColour = iColour; m_oTargetTextFormat = new TextFormat(); m_oTargetTextFormat.size = 18; m_oSide_mc.createTextField("Target", c_iIndex + iIndex, 65, 32, 1, 1); iIndex++; m_oSide_mc.Target.text = ""; m_oSide_mc.Target.setTextFormat(m_oTargetTextFormat); m_oSide_mc.Target.textColor = m_iColour; m_oSide_mc.Target.autoSize = "left"; m_oSide_mc.Target.type = "dynamic"; m_oSide_mc.Target.selectable = false; m_aValues = new Array(c_iValues); var _local3 = 0; while (_local3 < c_iValues) { m_aValues[_local3] = new Tile(m_oSide_mc); m_aValues[_local3].Reset(59, 75 + (_local3 * 40)); m_aValues[_local3].Hide(); _local3++; } m_aOpsSel = new Array(c_iOperators); m_aOpsUnSel = new Array(c_iOperators); var _local2 = 0; while (_local2 < c_iOperators) { m_oSide_mc.attachMovie(aOpsSel[_local2], ("OpsSel" + _local2) + "_mc", c_iIndex + iIndex); iIndex++; m_aOpsSel[_local2] = m_oSide_mc[("OpsSel" + _local2) + "_mc"]; m_aOpsSel[_local2]._x = 16 + (_local2 * 40); m_aOpsSel[_local2]._y = 270; m_aOpsSel[_local2]._visible = false; m_oSide_mc.attachMovie(aOpsUnSel[_local2], ("OpsUnSel" + _local2) + "_mc", c_iIndex + iIndex); iIndex++; m_aOpsUnSel[_local2] = m_oSide_mc[("OpsUnSel" + _local2) + "_mc"]; m_aOpsUnSel[_local2]._x = 16 + (_local2 * 40); m_aOpsUnSel[_local2]._y = 270; m_aOpsUnSel[_local2]._visible = false; _local2++; } } function SetHuman(bHuman) { m_bHuman = bHuman; } function StartRound(iTarget) { m_iTarget = iTarget; m_oSide_mc.Target.text = "" + iTarget; m_oSide_mc.Target.setTextFormat(m_oTargetTextFormat); m_oSide_mc.Target.autoSize = "left"; var _local2 = 0; while (_local2 < c_iValues) { m_iSelValue = _local2; ReplaceValue(); m_aValues[_local2].Show(); _local2++; } m_iSelValue = -1; m_bPlacement = true; var _local3 = 0; while (_local3 < c_iOperators) { m_aOpsSel[_local3]._visible = false; m_aOpsUnSel[_local3]._visible = false; _local3++; } m_oSide_mc._visible = true; } function GetTarget() { return(m_iTarget); } function EndPlacement() { m_bPlacement = false; m_iSelOperator = 0; m_aOpsSel[m_iSelOperator]._visible = true; m_aOpsUnSel[m_iSelOperator]._visible = false; var _local2 = 1; while (_local2 < c_iOperators) { m_aOpsSel[_local2]._visible = false; m_aOpsUnSel[_local2]._visible = true; _local2++; } } function GetValue() { if (m_iSelValue >= 0) { return(m_aValues[m_iSelValue].GetValue()); } return(-1); } function GetOperator() { return(m_iSelOperator); } function Select(iValue, iOperator) { var _local2 = 0; while (_local2 < c_iValues) { if (m_aValues[_local2].GetValue() == iValue) { m_aValues[m_iSelValue].SetColour(0); m_iSelValue = _local2; m_aValues[m_iSelValue].SetColour(m_iColour); SoundControl.PlayerTileClick(); } _local2++; } if (iOperator >= 0) { m_aOpsSel[m_iSelOperator]._visible = false; m_aOpsUnSel[m_iSelOperator]._visible = true; m_iSelOperator = iOperator; m_aOpsSel[m_iSelOperator]._visible = true; m_aOpsUnSel[m_iSelOperator]._visible = false; SoundControl.ButtonClick(); } } function GetColour() { return(m_iColour); } function Click(mx, my) { var _local2 = 0; while (_local2 < c_iValues) { if (m_aValues[_local2].Click(mx, my)) { m_aValues[m_iSelValue].SetColour(0); m_iSelValue = _local2; m_aValues[m_iSelValue].SetColour(m_iColour); SoundControl.PlayerTileClick(); } _local2++; } if (!m_bPlacement) { var _local3 = 0; while (_local3 < c_iOperators) { if (m_aOpsUnSel[_local3].hitTest(mx, my)) { m_aOpsSel[m_iSelOperator]._visible = false; m_aOpsUnSel[m_iSelOperator]._visible = true; m_iSelOperator = _local3; m_aOpsSel[m_iSelOperator]._visible = true; m_aOpsUnSel[m_iSelOperator]._visible = false; SoundControl.ButtonClick(); } _local3++; } } } function GetValues() { var _local3 = new Array(); var _local2 = 0; while (_local2 < m_aValues.length) { _local3[_local2] = m_aValues[_local2].GetValue(); _local2++; } return(_local3); } function RemoveValue() { m_aValues[m_iSelValue].Blank(); } function ReplaceValue() { m_aValues[m_iSelValue].SetValue(Math.floor(Math.random() * 10)); m_iSelValue = -1; } static var c_iValues = 4; static var c_iOperators = 3; static var c_iIndex = 30; static var iIndex = 0; }
Symbol 241 MovieClip [__Packages.AI] Frame 0
class AI { var m_iLevel, m_iTarget, m_iOpTarget; function AI () { } function SetLevel(iLevel) { m_iLevel = iLevel; } function SetTargets(iTarget, iOpTarget) { m_iTarget = iTarget; m_iOpTarget = iOpTarget; } function GetPlacement(aValues, aOpValues, oData) { return(MyPlacement(aValues, aOpValues, oData, 0).moves[0]); } function GetMove(aValues, aOpValues, oData) { return(MyMove(aValues, aOpValues, oData, 0)); } function MyPlacement(aV, aO, oD, iLevel) { var _local9 = oD.GetDim(); var _local8 = new BestMove(); var _local5 = 0; while (_local5 < _local9) { var _local4 = 0; while (_local4 < _local9) { if (oD.IsSet(_local5, _local4)) { } else { var _local3 = 0; while (_local3 < aV.length) { var _local7 = oD.Duplicate(); var _local2 = new BestMove(); _local2.moves.push(new Move(_local5, _local4, aV[_local3], -1)); _local7.Set(_local5, _local4, aV[_local3]); _local2.eval = Evaluate(_local7); if (m_iLevel > 1) { if (aV[_local3] == Math.ceil(m_iTarget / 4)) { _local2.eval = _local2.eval + 50; } else { _local2.eval = _local2.eval + (aV[_local3] * 3); } if ((_local5 > 0) && (_local5 < (_local9 - 1))) { _local2.eval = _local2.eval + 20; } if ((_local4 > 0) && (_local4 < (_local9 - 1))) { _local2.eval = _local2.eval + 20; } } if (_local2.eval > _local8.eval) { _local8.eval = _local2.eval; _local8.moves = _local2.moves; } _local3++; } } _local4++; } _local5++; } return(_local8); } function MyMove(aV, aO, oD, iLevel) { var _local12 = oD.GetDim(); var _local5 = new BestMove(); var _local8 = 0; while (_local8 < _local12) { var _local6 = 0; while (_local6 < _local12) { var _local2 = 0; while (_local2 < aV.length) { var _local4 = 0; while (_local4 < Player.c_iOperators) { var _local3 = MyTest(_local8, _local6, aV[_local2], _local4, RemoveValue(aV, _local2), aO, oD, iLevel); if (_local3.eval > _local5.eval) { _local5.eval = _local3.eval; _local5.moves = _local3.moves; } _local4++; } _local2++; } _local6++; } _local8++; } return(_local5.moves); } function MyCarry(aV, aO, oD, iLevel) { var _local7 = oD.GetCarryList(); var _local5 = new BestMove(); var _local2 = 0; while (_local2 < _local7.length) { var _local4 = _local7[_local2]; var _local3 = MyTest(_local4.row, _local4.col, oD.CarryValue(), oD.CarryOperator(), aV, aO, oD, iLevel); if (_local3.eval > _local5.eval) { _local5.eval = _local3.eval; _local5.moves = _local3.moves; } _local2++; } return(_local5); } function MyTest(iR, iC, iV, iO, aV, aO, oD, iLevel) { var _local3 = oD.Duplicate(); var _local2 = new BestMove(); _local2.moves.push(new Move(iR, iC, iV, iO)); _local3.Adjust(iR, iC, iV, iO); if (_local3.HasCarry()) { _local2.Append(MyCarry(aV, aO, _local3, iLevel)); } else { _local2.eval = Evaluate(_local3); } return(_local2); } function Evaluate(oD) { var _local7 = oD.GetDim() - 1; var _local3 = Math.floor(Math.random() * 10); var _local5; var _local2; var _local6 = 0; while (_local6 < _local7) { var _local4 = 0; while (_local4 < _local7) { _local5 = oD.GetSum(_local6, _local4); _local2 = Math.abs(m_iTarget - _local5); if (m_iLevel > 2) { if (_local2 == 0) { _local3 = _local3 + 250; } else if (_local2 == 1) { _local3 = _local3 + 50; } else if (_local2 < 5) { _local3 = _local3 + 25; } else if (_local2 < 10) { _local3 = _local3 + 15; } else if (_local2 < 20) { _local3 = _local3 + 5; } _local2 = Math.abs(m_iOpTarget - _local5); if (_local2 == 0) { _local3 = _local3 - 500; } else if (_local2 == 1) { _local3 = _local3 - 75; } else if (_local2 < 5) { _local3 = _local3 - 20; } else if (_local2 < 10) { _local3 = _local3 - 10; } } else if (m_iLevel == 2) { if (_local2 == 0) { _local3 = _local3 + 100; } _local2 = Math.abs(m_iOpTarget - _local5); if (_local2 == 0) { _local3 = _local3 - 100; } } else if (m_iLevel == 1) { if (_local2 == 0) { _local3 = _local3 + 100; } } else if (m_iLevel == 0) { if (_local2 == 0) { _local3 = 5 + Math.floor(Math.random() * 10); } } _local4++; } _local6++; } return(_local3); } function RemoveValue(aValues, iIndex) { var _local3 = new Array(); var _local1 = 0; while (_local1 < aValues.length) { if (_local1 != iIndex) { _local3.push(aValues[_local1]); } _local1++; } return(_local3); } }
Symbol 242 MovieClip [__Packages.Move] Frame 0
class Move { var row, col, value, operator; function Move (r, c, v, o) { row = r; col = c; value = v; operator = o; } }
Symbol 243 MovieClip [__Packages.BestMove] Frame 0
class BestMove { var eval, moves; function BestMove () { eval = -32000; moves = new Array(); } function Append(oBestMove) { eval = oBestMove.eval; var _local2 = 0; while (_local2 < oBestMove.moves.length) { moves.push(oBestMove.moves[_local2]); _local2++; } } }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [s_ProgressBar]Uses:1Used by:8
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [s_ProgressBarFrame]Uses:3Used by:8
Symbol 5 GraphicUsed by:8 18 28 224 226 228
Symbol 6 FontUsed by:7 74
Symbol 7 EditableTextUses:6Used by:8
Symbol 8 MovieClipUses:5 7 4 2Used by:Timeline
Symbol 234 MovieClip [__Packages.SoundControl]
Symbol 235 MovieClip [__Packages.GameControl]
Symbol 236 MovieClip [__Packages.Board]
Symbol 237 MovieClip [__Packages.BoardData]
Symbol 238 MovieClip [__Packages.Point]
Symbol 239 MovieClip [__Packages.Tile]
Symbol 240 MovieClip [__Packages.Player]
Symbol 241 MovieClip [__Packages.AI]
Symbol 242 MovieClip [__Packages.Move]
Symbol 243 MovieClip [__Packages.BestMove]
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:Timeline
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip [s_RedSide]Uses:13Used by:Timeline
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:Timeline
Symbol 18 MovieClipUses:5Used by:Timeline
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:21
Symbol 21 MovieClip [s_BlueWins]Uses:20Used by:Timeline
Symbol 22 BitmapUsed by:23
Symbol 23 GraphicUses:22Used by:24
Symbol 24 MovieClip [s_RedWins]Uses:23Used by:Timeline
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [s_Tile]Uses:26Used by:Timeline
Symbol 28 MovieClipUses:5Used by:Timeline
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31
Symbol 31 MovieClip [s_3x3Black]Uses:30Used by:Timeline
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34
Symbol 34 MovieClip [s_3x3Blue]Uses:33Used by:Timeline
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClip [s_4x4Black]Uses:36Used by:Timeline
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClip [s_4x4Blue]Uses:39Used by:Timeline
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClip [s_5x5Black]Uses:42Used by:Timeline
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46
Symbol 46 MovieClip [s_5x5Blue]Uses:45Used by:Timeline
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip [s_11_25Black]Uses:48Used by:Timeline
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52
Symbol 52 MovieClip [s_11_25Blue]Uses:51Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55
Symbol 55 MovieClip [s_13_23Black]Uses:54Used by:Timeline
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [s_13_23Blue]Uses:57Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [s_15_21Black]Uses:60Used by:Timeline
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClip [s_15_21Blue]Uses:63Used by:Timeline
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [s_BoardSize]Uses:66Used by:Timeline
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClip [s_CloseBlack]Uses:69Used by:Timeline
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClip [s_CloseRed]Uses:72Used by:Timeline
Symbol 74 TextUses:6Used by:75
Symbol 75 MovieClip [s_Copyright]Uses:74Used by:Timeline
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:78
Symbol 78 MovieClip [s_DownBlack]Uses:77Used by:Timeline
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClip [s_DownRed]Uses:80Used by:Timeline
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:84
Symbol 84 MovieClip [s_EasyBlack]Uses:83Used by:Timeline
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:87
Symbol 87 MovieClip [s_EasyBlue]Uses:86Used by:Timeline
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:90
Symbol 90 MovieClip [s_HardBlack]Uses:89Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:91Used by:93
Symbol 93 MovieClip [s_HardBlue]Uses:92Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 MovieClip [s_HumanBlack]Uses:95Used by:Timeline
Symbol 97 BitmapUsed by:98
Symbol 98 GraphicUses:97Used by:99
Symbol 99 MovieClip [s_HumanBlue]Uses:98Used by:Timeline
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:102
Symbol 102 MovieClip [s_Instructions_Board]Uses:101Used by:Timeline
Symbol 103 BitmapUsed by:104
Symbol 104 GraphicUses:103Used by:105
Symbol 105 MovieClip [s_Instructions_Modify_A]Uses:104Used by:Timeline
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 MovieClip [s_Instructions_Modify_B]Uses:107Used by:Timeline
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:111
Symbol 111 MovieClip [s_Instructions_Modify_C]Uses:110Used by:Timeline
Symbol 112 BitmapUsed by:113
Symbol 113 GraphicUses:112Used by:114
Symbol 114 MovieClip [s_Instructions_Placement_A]Uses:113Used by:Timeline
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:117
Symbol 117 MovieClip [s_Instructions_Placement_B]Uses:116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120
Symbol 120 MovieClip [s_Instructions_Players]Uses:119Used by:Timeline
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClip [s_Instructions_Score]Uses:122Used by:Timeline
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:126
Symbol 126 MovieClip [s_InstructionsBlack]Uses:125Used by:Timeline
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:129
Symbol 129 MovieClip [s_InstructionsRed]Uses:128Used by:Timeline
Symbol 130 BitmapUsed by:131
Symbol 131 GraphicUses:130Used by:132
Symbol 132 MovieClip [s_MenuTitle]Uses:131Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClip [s_MinusBlack]Uses:134Used by:Timeline
Symbol 136 BitmapUsed by:137
Symbol 137 GraphicUses:136Used by:138
Symbol 138 MovieClip [s_MinusBlue]Uses:137Used by:Timeline
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:141
Symbol 141 MovieClip [s_MinusRed]Uses:140Used by:Timeline
Symbol 142 BitmapUsed by:143
Symbol 143 GraphicUses:142Used by:144
Symbol 144 MovieClip [s_MultiplyBlack]Uses:143Used by:Timeline
Symbol 145 BitmapUsed by:146
Symbol 146 GraphicUses:145Used by:147
Symbol 147 MovieClip [s_MultiplyBlue]Uses:146Used by:Timeline
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:150
Symbol 150 MovieClip [s_MultiplyRed]Uses:149Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:153
Symbol 153 MovieClip [s_NormalBlack]Uses:152Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:156
Symbol 156 MovieClip [s_NormalBlue]Uses:155Used by:Timeline
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 MovieClip [s_Opponent]Uses:158Used by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:162
Symbol 162 MovieClip [s_OptionsPlay]Uses:161Used by:Timeline
Symbol 163 BitmapUsed by:164
Symbol 164 GraphicUses:163Used by:165
Symbol 165 MovieClip [s_PlayBlack]Uses:164Used by:Timeline
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClip [s_PlayRed]Uses:167Used by:Timeline
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClip [s_PlusBlack]Uses:170Used by:Timeline
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:174
Symbol 174 MovieClip [s_PlusBlue]Uses:173Used by:Timeline
Symbol 175 BitmapUsed by:176
Symbol 176 GraphicUses:175Used by:177
Symbol 177 MovieClip [s_PlusRed]Uses:176Used by:Timeline
Symbol 178 BitmapUsed by:179
Symbol 179 GraphicUses:178Used by:180
Symbol 180 MovieClip [s_Score9Black]Uses:179Used by:Timeline
Symbol 181 BitmapUsed by:182
Symbol 182 GraphicUses:181Used by:183
Symbol 183 MovieClip [s_Score9Blue]Uses:182Used by:Timeline
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 MovieClip [s_Score18Black]Uses:185Used by:Timeline
Symbol 187 BitmapUsed by:188
Symbol 188 GraphicUses:187Used by:189
Symbol 189 MovieClip [s_Score18Blue]Uses:188Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:192
Symbol 192 MovieClip [s_Score36Black]Uses:191Used by:Timeline
Symbol 193 BitmapUsed by:194
Symbol 194 GraphicUses:193Used by:195
Symbol 195 MovieClip [s_Score36Blue]Uses:194Used by:Timeline
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClip [s_ScoreOption]Uses:197Used by:Timeline
Symbol 199 BitmapUsed by:200
Symbol 200 GraphicUses:199Used by:201
Symbol 201 MovieClip [s_TargetOption]Uses:200Used by:Timeline
Symbol 202 BitmapUsed by:203
Symbol 203 GraphicUses:202Used by:204
Symbol 204 MovieClip [s_TileLeft]Uses:203Used by:Timeline
Symbol 205 BitmapUsed by:206
Symbol 206 GraphicUses:205Used by:207
Symbol 207 MovieClip [s_TileRight]Uses:206Used by:Timeline
Symbol 208 BitmapUsed by:209
Symbol 209 GraphicUses:208Used by:210
Symbol 210 MovieClip [s_UpBlack]Uses:209Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClip [s_UpRed]Uses:212Used by:Timeline
Symbol 214 BitmapUsed by:215
Symbol 215 GraphicUses:214Used by:216
Symbol 216 MovieClip [s_VeryHardBlack]Uses:215Used by:Timeline
Symbol 217 BitmapUsed by:218
Symbol 218 GraphicUses:217Used by:219
Symbol 219 MovieClip [s_VeryHardBlue]Uses:218Used by:Timeline
Symbol 220 GraphicUsed by:222 230 232
Symbol 221 Sound [w_ButtonClick]Used by:222
Symbol 222 MovieClipUses:220 221Used by:Timeline
Symbol 223 Sound [w_BoardTileClick]Used by:224
Symbol 224 MovieClipUses:5 223Used by:Timeline
Symbol 225 Sound [w_Music]Used by:226
Symbol 226 MovieClipUses:5 225Used by:Timeline
Symbol 227 Sound [w_Score]Used by:228
Symbol 228 MovieClipUses:5 227Used by:Timeline
Symbol 229 Sound [w_Win]Used by:230
Symbol 230 MovieClipUses:220 229Used by:Timeline
Symbol 231 Sound [w_PlayerTileClick]Used by:232
Symbol 232 MovieClipUses:220 231Used by:Timeline
Symbol 233 GraphicUsed by:Timeline

Instance Names

"Loading_mc"Frame 1Symbol 8 MovieClip
"Scoreboard_mc"Frame 3Symbol 11 MovieClip
"RedSide_mc"Frame 3Symbol 14 MovieClip [s_RedSide]
"BlueSide_mc"Frame 3Symbol 17 MovieClip
"Board_mc"Frame 3Symbol 18 MovieClip
"BlueWins_mc"Frame 3Symbol 21 MovieClip [s_BlueWins]
"RedWins_mc"Frame 3Symbol 24 MovieClip [s_RedWins]
"Tile_mc"Frame 3Symbol 27 MovieClip [s_Tile]
"Menu_mc"Frame 3Symbol 28 MovieClip
"Options_mc"Frame 3Symbol 28 MovieClip
"Instructions_mc"Frame 3Symbol 28 MovieClip
"ButtonSound_mc"Frame 7Symbol 222 MovieClip
"BoardTileSound_mc"Frame 7Symbol 224 MovieClip
"Music_mc"Frame 7Symbol 226 MovieClip
"ScoreSound_mc"Frame 7Symbol 228 MovieClip
"WinSound_mc"Frame 7Symbol 230 MovieClip
"PlayerTileSound_mc"Frame 7Symbol 232 MovieClip
"ProgressBar_mc"Symbol 8 MovieClip Frame 1Symbol 2 MovieClip [s_ProgressBar]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 2 as "s_ProgressBar"
ExportAssets (56)Timeline Frame 1Symbol 4 as "s_ProgressBarFrame"
ExportAssets (56)Timeline Frame 1Symbol 4 as "s_ProgressBarFrame"
ExportAssets (56)Timeline Frame 1Symbol 2 as "s_ProgressBar"
ExportAssets (56)Timeline Frame 1Symbol 234 as "__Packages.SoundControl"
ExportAssets (56)Timeline Frame 1Symbol 235 as "__Packages.GameControl"
ExportAssets (56)Timeline Frame 1Symbol 236 as "__Packages.Board"
ExportAssets (56)Timeline Frame 1Symbol 237 as "__Packages.BoardData"
ExportAssets (56)Timeline Frame 1Symbol 238 as "__Packages.Point"
ExportAssets (56)Timeline Frame 1Symbol 239 as "__Packages.Tile"
ExportAssets (56)Timeline Frame 1Symbol 240 as "__Packages.Player"
ExportAssets (56)Timeline Frame 1Symbol 241 as "__Packages.AI"
ExportAssets (56)Timeline Frame 1Symbol 242 as "__Packages.Move"
ExportAssets (56)Timeline Frame 1Symbol 243 as "__Packages.BestMove"
ExportAssets (56)Timeline Frame 3Symbol 14 as "s_RedSide"
ExportAssets (56)Timeline Frame 3Symbol 21 as "s_BlueWins"
ExportAssets (56)Timeline Frame 3Symbol 24 as "s_RedWins"
ExportAssets (56)Timeline Frame 3Symbol 27 as "s_Tile"
ExportAssets (56)Timeline Frame 4Symbol 14 as "s_RedSide"
ExportAssets (56)Timeline Frame 4Symbol 21 as "s_BlueWins"
ExportAssets (56)Timeline Frame 4Symbol 24 as "s_RedWins"
ExportAssets (56)Timeline Frame 4Symbol 27 as "s_Tile"
ExportAssets (56)Timeline Frame 7Symbol 31 as "s_3x3Black"
ExportAssets (56)Timeline Frame 7Symbol 34 as "s_3x3Blue"
ExportAssets (56)Timeline Frame 7Symbol 37 as "s_4x4Black"
ExportAssets (56)Timeline Frame 7Symbol 40 as "s_4x4Blue"
ExportAssets (56)Timeline Frame 7Symbol 43 as "s_5x5Black"
ExportAssets (56)Timeline Frame 7Symbol 46 as "s_5x5Blue"
ExportAssets (56)Timeline Frame 7Symbol 49 as "s_11_25Black"
ExportAssets (56)Timeline Frame 7Symbol 52 as "s_11_25Blue"
ExportAssets (56)Timeline Frame 7Symbol 55 as "s_13_23Black"
ExportAssets (56)Timeline Frame 7Symbol 58 as "s_13_23Blue"
ExportAssets (56)Timeline Frame 7Symbol 61 as "s_15_21Black"
ExportAssets (56)Timeline Frame 7Symbol 64 as "s_15_21Blue"
ExportAssets (56)Timeline Frame 7Symbol 21 as "s_BlueWins"
ExportAssets (56)Timeline Frame 7Symbol 67 as "s_BoardSize"
ExportAssets (56)Timeline Frame 7Symbol 70 as "s_CloseBlack"
ExportAssets (56)Timeline Frame 7Symbol 73 as "s_CloseRed"
ExportAssets (56)Timeline Frame 7Symbol 75 as "s_Copyright"
ExportAssets (56)Timeline Frame 7Symbol 78 as "s_DownBlack"
ExportAssets (56)Timeline Frame 7Symbol 81 as "s_DownRed"
ExportAssets (56)Timeline Frame 7Symbol 84 as "s_EasyBlack"
ExportAssets (56)Timeline Frame 7Symbol 87 as "s_EasyBlue"
ExportAssets (56)Timeline Frame 7Symbol 90 as "s_HardBlack"
ExportAssets (56)Timeline Frame 7Symbol 93 as "s_HardBlue"
ExportAssets (56)Timeline Frame 7Symbol 96 as "s_HumanBlack"
ExportAssets (56)Timeline Frame 7Symbol 99 as "s_HumanBlue"
ExportAssets (56)Timeline Frame 7Symbol 102 as "s_Instructions_Board"
ExportAssets (56)Timeline Frame 7Symbol 105 as "s_Instructions_Modify_A"
ExportAssets (56)Timeline Frame 7Symbol 108 as "s_Instructions_Modify_B"
ExportAssets (56)Timeline Frame 7Symbol 111 as "s_Instructions_Modify_C"
ExportAssets (56)Timeline Frame 7Symbol 114 as "s_Instructions_Placement_A"
ExportAssets (56)Timeline Frame 7Symbol 117 as "s_Instructions_Placement_B"
ExportAssets (56)Timeline Frame 7Symbol 120 as "s_Instructions_Players"
ExportAssets (56)Timeline Frame 7Symbol 123 as "s_Instructions_Score"
ExportAssets (56)Timeline Frame 7Symbol 126 as "s_InstructionsBlack"
ExportAssets (56)Timeline Frame 7Symbol 129 as "s_InstructionsRed"
ExportAssets (56)Timeline Frame 7Symbol 132 as "s_MenuTitle"
ExportAssets (56)Timeline Frame 7Symbol 135 as "s_MinusBlack"
ExportAssets (56)Timeline Frame 7Symbol 138 as "s_MinusBlue"
ExportAssets (56)Timeline Frame 7Symbol 141 as "s_MinusRed"
ExportAssets (56)Timeline Frame 7Symbol 144 as "s_MultiplyBlack"
ExportAssets (56)Timeline Frame 7Symbol 147 as "s_MultiplyBlue"
ExportAssets (56)Timeline Frame 7Symbol 150 as "s_MultiplyRed"
ExportAssets (56)Timeline Frame 7Symbol 153 as "s_NormalBlack"
ExportAssets (56)Timeline Frame 7Symbol 156 as "s_NormalBlue"
ExportAssets (56)Timeline Frame 7Symbol 159 as "s_Opponent"
ExportAssets (56)Timeline Frame 7Symbol 162 as "s_OptionsPlay"
ExportAssets (56)Timeline Frame 7Symbol 165 as "s_PlayBlack"
ExportAssets (56)Timeline Frame 7Symbol 168 as "s_PlayRed"
ExportAssets (56)Timeline Frame 7Symbol 171 as "s_PlusBlack"
ExportAssets (56)Timeline Frame 7Symbol 174 as "s_PlusBlue"
ExportAssets (56)Timeline Frame 7Symbol 177 as "s_PlusRed"
ExportAssets (56)Timeline Frame 7Symbol 24 as "s_RedWins"
ExportAssets (56)Timeline Frame 7Symbol 180 as "s_Score9Black"
ExportAssets (56)Timeline Frame 7Symbol 183 as "s_Score9Blue"
ExportAssets (56)Timeline Frame 7Symbol 186 as "s_Score18Black"
ExportAssets (56)Timeline Frame 7Symbol 189 as "s_Score18Blue"
ExportAssets (56)Timeline Frame 7Symbol 192 as "s_Score36Black"
ExportAssets (56)Timeline Frame 7Symbol 195 as "s_Score36Blue"
ExportAssets (56)Timeline Frame 7Symbol 198 as "s_ScoreOption"
ExportAssets (56)Timeline Frame 7Symbol 201 as "s_TargetOption"
ExportAssets (56)Timeline Frame 7Symbol 204 as "s_TileLeft"
ExportAssets (56)Timeline Frame 7Symbol 207 as "s_TileRight"
ExportAssets (56)Timeline Frame 7Symbol 210 as "s_UpBlack"
ExportAssets (56)Timeline Frame 7Symbol 213 as "s_UpRed"
ExportAssets (56)Timeline Frame 7Symbol 216 as "s_VeryHardBlack"
ExportAssets (56)Timeline Frame 7Symbol 219 as "s_VeryHardBlue"
ExportAssets (56)Timeline Frame 7Symbol 221 as "w_ButtonClick"
ExportAssets (56)Timeline Frame 7Symbol 223 as "w_BoardTileClick"
ExportAssets (56)Timeline Frame 7Symbol 225 as "w_Music"
ExportAssets (56)Timeline Frame 7Symbol 227 as "w_Score"
ExportAssets (56)Timeline Frame 7Symbol 229 as "w_Win"
ExportAssets (56)Timeline Frame 7Symbol 231 as "w_PlayerTileClick"
ExportAssets (56)Timeline Frame 8Symbol 31 as "s_3x3Black"
ExportAssets (56)Timeline Frame 8Symbol 34 as "s_3x3Blue"
ExportAssets (56)Timeline Frame 8Symbol 37 as "s_4x4Black"
ExportAssets (56)Timeline Frame 8Symbol 40 as "s_4x4Blue"
ExportAssets (56)Timeline Frame 8Symbol 43 as "s_5x5Black"
ExportAssets (56)Timeline Frame 8Symbol 46 as "s_5x5Blue"
ExportAssets (56)Timeline Frame 8Symbol 49 as "s_11_25Black"
ExportAssets (56)Timeline Frame 8Symbol 52 as "s_11_25Blue"
ExportAssets (56)Timeline Frame 8Symbol 55 as "s_13_23Black"
ExportAssets (56)Timeline Frame 8Symbol 58 as "s_13_23Blue"
ExportAssets (56)Timeline Frame 8Symbol 61 as "s_15_21Black"
ExportAssets (56)Timeline Frame 8Symbol 64 as "s_15_21Blue"
ExportAssets (56)Timeline Frame 8Symbol 21 as "s_BlueWins"
ExportAssets (56)Timeline Frame 8Symbol 67 as "s_BoardSize"
ExportAssets (56)Timeline Frame 8Symbol 70 as "s_CloseBlack"
ExportAssets (56)Timeline Frame 8Symbol 73 as "s_CloseRed"
ExportAssets (56)Timeline Frame 8Symbol 75 as "s_Copyright"
ExportAssets (56)Timeline Frame 8Symbol 78 as "s_DownBlack"
ExportAssets (56)Timeline Frame 8Symbol 81 as "s_DownRed"
ExportAssets (56)Timeline Frame 8Symbol 84 as "s_EasyBlack"
ExportAssets (56)Timeline Frame 8Symbol 87 as "s_EasyBlue"
ExportAssets (56)Timeline Frame 8Symbol 90 as "s_HardBlack"
ExportAssets (56)Timeline Frame 8Symbol 93 as "s_HardBlue"
ExportAssets (56)Timeline Frame 8Symbol 96 as "s_HumanBlack"
ExportAssets (56)Timeline Frame 8Symbol 99 as "s_HumanBlue"
ExportAssets (56)Timeline Frame 8Symbol 102 as "s_Instructions_Board"
ExportAssets (56)Timeline Frame 8Symbol 105 as "s_Instructions_Modify_A"
ExportAssets (56)Timeline Frame 8Symbol 108 as "s_Instructions_Modify_B"
ExportAssets (56)Timeline Frame 8Symbol 111 as "s_Instructions_Modify_C"
ExportAssets (56)Timeline Frame 8Symbol 114 as "s_Instructions_Placement_A"
ExportAssets (56)Timeline Frame 8Symbol 117 as "s_Instructions_Placement_B"
ExportAssets (56)Timeline Frame 8Symbol 120 as "s_Instructions_Players"
ExportAssets (56)Timeline Frame 8Symbol 123 as "s_Instructions_Score"
ExportAssets (56)Timeline Frame 8Symbol 126 as "s_InstructionsBlack"
ExportAssets (56)Timeline Frame 8Symbol 129 as "s_InstructionsRed"
ExportAssets (56)Timeline Frame 8Symbol 132 as "s_MenuTitle"
ExportAssets (56)Timeline Frame 8Symbol 135 as "s_MinusBlack"
ExportAssets (56)Timeline Frame 8Symbol 138 as "s_MinusBlue"
ExportAssets (56)Timeline Frame 8Symbol 141 as "s_MinusRed"
ExportAssets (56)Timeline Frame 8Symbol 144 as "s_MultiplyBlack"
ExportAssets (56)Timeline Frame 8Symbol 147 as "s_MultiplyBlue"
ExportAssets (56)Timeline Frame 8Symbol 150 as "s_MultiplyRed"
ExportAssets (56)Timeline Frame 8Symbol 153 as "s_NormalBlack"
ExportAssets (56)Timeline Frame 8Symbol 156 as "s_NormalBlue"
ExportAssets (56)Timeline Frame 8Symbol 159 as "s_Opponent"
ExportAssets (56)Timeline Frame 8Symbol 162 as "s_OptionsPlay"
ExportAssets (56)Timeline Frame 8Symbol 165 as "s_PlayBlack"
ExportAssets (56)Timeline Frame 8Symbol 168 as "s_PlayRed"
ExportAssets (56)Timeline Frame 8Symbol 171 as "s_PlusBlack"
ExportAssets (56)Timeline Frame 8Symbol 174 as "s_PlusBlue"
ExportAssets (56)Timeline Frame 8Symbol 177 as "s_PlusRed"
ExportAssets (56)Timeline Frame 8Symbol 24 as "s_RedWins"
ExportAssets (56)Timeline Frame 8Symbol 180 as "s_Score9Black"
ExportAssets (56)Timeline Frame 8Symbol 183 as "s_Score9Blue"
ExportAssets (56)Timeline Frame 8Symbol 186 as "s_Score18Black"
ExportAssets (56)Timeline Frame 8Symbol 189 as "s_Score18Blue"
ExportAssets (56)Timeline Frame 8Symbol 192 as "s_Score36Black"
ExportAssets (56)Timeline Frame 8Symbol 195 as "s_Score36Blue"
ExportAssets (56)Timeline Frame 8Symbol 198 as "s_ScoreOption"
ExportAssets (56)Timeline Frame 8Symbol 201 as "s_TargetOption"
ExportAssets (56)Timeline Frame 8Symbol 204 as "s_TileLeft"
ExportAssets (56)Timeline Frame 8Symbol 207 as "s_TileRight"
ExportAssets (56)Timeline Frame 8Symbol 210 as "s_UpBlack"
ExportAssets (56)Timeline Frame 8Symbol 213 as "s_UpRed"
ExportAssets (56)Timeline Frame 8Symbol 216 as "s_VeryHardBlack"
ExportAssets (56)Timeline Frame 8Symbol 219 as "s_VeryHardBlue"




http://swfchan.com/3/11008/info.shtml
Created: 7/6 -2019 19:10:06 Last modified: 7/6 -2019 19:10:06 Server time: 03/05 -2024 11:07:48