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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/99027248?noj=FRM99027248-3DC" width="1" height="1"></div>

1282066984.swf

This is the info page for
Flash #11029

(Click the ID number above for more basic data on this flash file.)


Text
HEAD

ALCOHOL

100% Loaded

www.rustygames.com

www.rustygames.com

armorgames

www.rustygames.com

skip

skip

The newest news

Pick up is being pursued by police helicopters

The Red pick up

ActionScripted by Corky§urprise Art by: Eduardo Mojica Vasquez (Cicla).

OPTIONS

OPTIONS

ZOMG YOU DECOMPILED THE GAME! :(

options

Graphics Options

In-Game Quality

Menu Quality

Special Effects

Audio / Sound Options

Sound Volume

Music Volume

Voice Volume

Surround Sound

100

sound chooser

+

-

100

100

HIGH

MEDIUM

LOW

ON

OFF

instructions

Controls

Move Left     - Left
Move Right    - Right
Move Up       - Up
Move Down     - Down
Quality       - Q

Objective

Each specific mission brief is given at the start of every level.
Just stay alive - dodge cars and shoot them, don't let anything get
in your way. Colliding with cars, and receiving fire from them will
result with you losing armor. If your truck has no more armor, it's game over.
Upgrades

Toggle Weapons (Keys 1,2,3,4,5 when unlocked)
Drop Grenade (Space Bar, when purchased)
Drop Power Bomb (Control Key, when purchased)
Use your mouse to aim, click to fire.

Movement

Attacks / Offensive

You can buy upgrades as you advance through the game, using your money.
Destroying enemy cars will earn you cash.
Some upgrades affect the weight ratio of your truck. You will need strength
to balance this. For example, if you want an object which is labelled with
'3 weight', you will need 3 strength.

Hey buddy, we are in big trouble here, the Blue
Hat Gang want us dead and the police
have put a bounty on our heads;
I think this the best time to try another place
I heard there's a good future for us in
Valhalla City - and if I'm wrong; atleast we'll
still be alive...for now
We should leave tomorrow morning.
The best way to escape undetected
from Nomanhattan is through
Bob Warren avenue.
We better go against the traffic; so we can
guarantee we won't be followed.

Second mission

Oh man; we're screwed. I turned on the radio
today, and we are on the news, I think some
crappy news helicopter is chasing us...and it
seems like the police is on the way, we should get
out alive though.
Dont let the news helicopters spot you -
and destroy anything in our way, It won't be hard
for you cause the highway is closed  -  there's no
cars on the road.
Remember we should reach
Valhalla alive for tomorrow morning, cause I have
a meeting with my friend J.L, who is going to help
us start the bussines in our new homeland.

Third mission

Hey, we've done pretty good job! However, It's time
to start getting money! Valhalla doesn't look kindly
upon newcomers, so my good friend J.L is
going to pay us some cash if we watch his back
for today.
He is moving his bar from the old "Tyrant
Neighbourhood" to the "Valhalla Comenrcial
Zone"...it seems like he's working up the ladder
fast, huh?
He says it shouldn't be a big deal; he just really
wants some respect from the others gangs in the
area, to show them he's not alone.

Fourth mission

The mafia is really angry with us and they want us
dead. They called The Blue Hat Gang  yesterday to
plan  a war against us for tomorrow.
Our informer also said they are coming tonight
during the storm, through the main highway, we
should stop them now, they won't expect it
This is the prelude of a big war man. I said good
bye to everyone; you should do the same.

Fifth mission

Oh shit!! J.L is dead, it seems like some one came
to his bar while we where out last night. Well at
least we own the bar now, but there's more news
to come...
The mafia left a note over J.L's body
saying "The god father" wants a to meet with us
this evening in the Central Parking Area. We will
discuss how all the territories will be split.
It finally looks like they are starting to respect us!
Keep it up!

Sixth mission

The GodFather is dead and now all the mafia are
trying to escape the city! Haha! Cowards!
Wait...I have an idea!
We should not let them go! We should get revenge
for J.L's death.
Get rid of all the mafia members!!!

Seventh mission

Ok man we should go back to the business;
the city is ours and we should satisfy our
market; my Colombian friend is coming
from the frontier, he will be flying near to
the ground in his plane to avoid being
detected by the air force.
We should  follow him and catch the
packets that he will be launching, we
should take most of them
or the Colombians will surely kill us - they're
very competitive in this 'market'.
Apparently the "The Yakuzas " know about
this deal - so I changed the time of the
meeting...I just hope they don't know about
it.

t

Eighth mission

I think this is the end of us man; we have the
packets but we're still being followed!
We're not going down without a fight though -
we should show them the power of our weapons,
so they'll see who owns Valhalla.
You know, I'm a lil' bit afraid about
how they knew we were doing this
business in the middle of the desert,
I think we might have a betrayer in the gang -
Danny, watch your back my friend,
watch your back...

Ninth mission

Hey Danny we are the kings of this city!
We own the mafia's business, and we
managed  to buy some contacts in the police
department, the Blue hat gang is now on our
side and the Yakuzas too... we made it!
I got a call from the Colombians, they want
to meet you in Valhalla's tourist zone, I won't
be able to drive for you today, so I'll send you
with the new guy; don't worry man the
Blue Hat gang and the Yakuzas will be
watching your back for today.
I will be here making some deals with
the police, so take care man
and don't get worried; everyone is on
our side now...

Tenth mission

Ok Danny, this is nothin personal bro, I just
think I can be a better leader than you man -
you aren't good enough to manage this city,
this aint your gang anymore -
it's my gang and my city!!
We already know about your plans to
escape the  city in a police helicopter
and guess what?
I can't let you do it...  this is my business.
Anyone who  feels like getting in the way
of my interests can die trying.
Sorry Danny, but it's just my job.

bar

ARMOR

MONEY

LEVEL

SCORE

89888

<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>

<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>

<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>

x

MAIN MENU

MAIN MENU

OPTIONS

OPTIONS

Try going to the upgrades section
and buying a better weapon or more
armor.

You need to collect atleast 7
packages

<p align="right"></p>

<p align="center"></p>

<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>

<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>

<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>

teh haxzorz

omfg its stolen!

Build 15KDR

prototype

art animation and concept
Eduardo Mojica
code and additional ideas
Corky§urprise
audio / voice director
Corky§urprise
danny / news reporter
Cody
kane / narrator
Moose0105
menu music i
Slow Down Remake
X_Xplicit_X
menu music ii
War Room
Abes Exodus
(RIpped by Tanshokuga)
game music i
Shadows of the Sky
ParagonX9
game music ii
Haunted Woods
ParagonX9

cutscene music i
Falling Demons
ParagonX9
cutscene music ii
She sailed away
Grim Fandango

special thanks
Moose0105
Cody
John West
Inglor
ArmorGames
luksy
Rtil
-Cannibal-
Ollie
Matthew
Jonathan
Ninja-Chicken
Foreverkul
BunnyClock
OddWorld
Ninja-Chicken
DarkDemon.org
FindSounds.com
www.rustygames.com
www.corkysurprise.com
Copyright  Eduardo Mojca Vasquez &
CorkySurprise 2006

thank you for playing

rustygames.com

rustygames.com

corkysurprise..com

corkysurprise..com

menu

menu

Upgrades

Sub Machine Gun

Offensive

Danny features

The Vulcan cannon
is here!

The bazooka
has arrived!

The Rocket
Launcher

Damage

Weight

4

10

15

20

25

30

Also
+ 15 armor

2

1

1  Gang Member

Gang buddies

2  Gang Members

Also
+ 1 damage
to all buddies

6

3  Gang Members

Also
+ 2 damage
to all buddies

400.00$

1200.00$

4000.00$

10000.00$

300.00$

1250.00$

650.00$

$13232.00

MONEY:

STRENGTH

00

WEIGHT

00

Statistics

Buy a new Engine or better Tires

menu

menu

Upgrades

Deffensive

Armor

1 grenade

Droping gate

100.00$

Armor

+5

Steel Plate

Reinforced Armor

MultiLayer Armor

1500.00$

750.00$

+15

+25

28

3 Grenades

4 Grenades

200.00$

-Note: Each grenade instantly kills any hostile enemy on contact.  (Space bar to Drop)

$13232.00

00

00

Mechanical

Engine

Strength

+10

V8 Engine

V12 engine

Superior engine

1000.00$

3000.00$

2000.00$

Deluxe engine

6000.00$

+20

+30

+40

Tires & aditive

+7

Superior tires

Monster tires

Fuel Aditive

150.00$

4500.00$

+1

Also
destroys
civilian
cars by
crushing
them

+12

Heavy duty tires

1300.00$

-Note: Each fuel aditive permanently adds 1 strength point.

Extra

Get 200%
extra
cash
from each
cop
you kill

Police hunter

Car demolisher

The hitman

7500.00$

20000.00$

Vampire wagon

Gold Bullets

25000.00$

15000.00$

Jaguar wagon

Get 200%
extra
cash
from each
civilian
car you
destroy

Get 200%
extra
cash
for each
enemy
you kill

Powerful
explosion
to kill all
enemies
on the
screen

Power  Bomb

+1 hp
per each
kill you
make

Increases
Truck
Speed by
100%

Increases
bullet
damage
by
25%

Devil's deals

Cash bounty

(Control Key to Drop)  will explode on contact with an enemy

$13232.00

00

00

ActionScript [AS1/AS2]

Frame 1
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Instance of Symbol 503 MovieClip in Frame 1
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Instance of Symbol 520 MovieClip in Frame 1
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Instance of Symbol 524 MovieClip in Frame 1
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Frame 2
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Frame 3
stop();
Instance of Symbol 558 MovieClip in Frame 3
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Frame 4
stop();
Instance of Symbol 573 MovieClip in Frame 4
on (release) { getURL ("http://www.corkysurprise.com", "_blank"); }
Frame 69
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Frame 111
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Frame 114
newsAnnouncement = new Sound(); newsAnnouncement.attachSound("newsAnnouncement"); newsAnnouncement.start();
Frame 159
_root.createEmptyMovieClip("lolza", _root.getNextHighestDepth()); NewsReporter = new Sound(_root.lolza); NewsReporter.attachSound("NewsReporter"); NewsReporter.setVolume(50); NewsReporter.start();
Frame 180
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Frame 230
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Frame 250
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Frame 271
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Frame 273
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Frame 285
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Frame 292
ric4 = new Sound(_root.IntroSoundMC); ric4.attachSound("ric4"); ric4.start();
Frame 303
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Frame 310
pistol2Ani = new Sound(_root.IntroSoundMC); pistol2Ani.attachSound("pistol2"); pistol2Ani.start();
Frame 315
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Frame 338
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Frame 349
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Frame 353
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Frame 358
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Frame 365
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Frame 368
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Frame 371
ric2 = new Sound(_root.IntroSoundMC); ric2.attachSound("ric2"); ric2.start();
Frame 383
ric2 = new Sound(_root.IntroSoundMC); ric2.attachSound("ric2"); ric2.start();
Frame 393
pistol2Ani = new Sound(_root.IntroSoundMC); pistol2Ani.attachSound("pistol2"); pistol2Ani.start();
Frame 408
ric3 = new Sound(_root.IntroSoundMC); ric3.attachSound("ric3"); ric3.start();
Frame 461
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Frame 485
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Frame 516
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Frame 594
_root.play();
Frame 595
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(g[mb + "level"] + 1) : (lv)))); g[mb + "level"] = lv; if (fv == 5) { res = "_level" + lv; if (!eval (res)) { loadMovieNum (u, lv); } } else { res = mc.createEmptyMovieClip(mb + swfid, lv); res.loadMovie(u); } return(res); } stop(); if (_root.cash == undefined) { _root.SpecialEffects = "HIGH"; _root.InGameQuality = "MEDIUM"; _root.MenuQuality = "HIGH"; _root.levelUnlocked = 1; _root.soundVolume = 60; _root.musicVolume = 100; _root.voiceVolume = 130; _root.surroundSound = true; _root.cash = 0; _root.attachMovie("blur", "blur", 1); _root.blur._x = 754; _root.blur._y = 300; pistol = new Sound(); pistol.setVolume(_root.soundVolume); pistol.attachSound("pistol"); pistol2 = new Sound(); pistol2.setVolume(_root.soundVolume); pistol2.attachSound("pistol2"); boss_explode = new Sound(); boss_explode.setVolume(_root.soundVolume); boss_explode.attachSound("boss_explode"); _root.createEmptyMovieClip("menuMusicMC", _root.getNextHighestDepth()); menu_music = new Sound(menuMusicMC); menu_music.setVolume(_root.musicVolume); menu_music.attachSound("menu_music"); menu_music.start(0, 9999); cashregister = new Sound(); cashregister.setVolume(_root.soundVolume); cashregister.attachSound("cashregister"); crash = new Sound(); crash.setVolume(_root.soundVolume); crash.attachSound("crash"); loadVoices(); } if (_root.score == undefined) { _root.score = 0; } if (_root.gQ == undefined) { _root.gQ = 0; } if (_root.pbQ == undefined) { _root.pbQ = 0; } if (level == undefined) { level = 1; } if (_root.otherStrengthPoints == undefined) { _root.otherStrengthPoints = 0; } if (_root.unlockedWeapons == undefined) { _root.unlockedWeapons = new Array(); } if (_root.unlockedWheels == undefined) { _root.unlockedWheels = new Array(); } if (_root.unlockedAid == undefined) { _root.unlockedAid = new Array(); } if (_root.unlockedEngines == undefined) { _root.unlockedEngines = new Array(); } if (_root.unlockedArmor == undefined) { _root.unlockedArmor = new Array(); } if (_root.unlockedExtras == undefined) { _root.unlockedExtras = new Array(); } if (_root.carEngineStrength == undefined) { _root.carEngineStrength = 0; } if (_root.carTyreStrength == undefined) { _root.carTyreStrength = 0; } if (_root.carWeaponWeight == undefined) { _root.carWeaponWeight = 0; } if (_root.carTeamWeight == undefined) { _root.carTeamWeight = 0; } if (_root.carArmorWeight == undefined) { _root.carArmorWeight = 0; } if (_root.otherStrengthPoints == undefined) { _root.otherStrengthPoints = 0; } __com_mochibot__("1f8e4135", this, 10301); _quality = _root.MenuQuality;
Instance of Symbol 722 MovieClip in Frame 595
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Frame 596
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Instance of Symbol 729 MovieClip in Frame 596
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Instance of Symbol 731 MovieClip in Frame 596
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Instance of Symbol 733 MovieClip in Frame 596
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Instance of Symbol 735 MovieClip in Frame 596
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Instance of Symbol 737 MovieClip in Frame 596
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Instance of Symbol 739 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "l6"; _root.menu_music.stop(); }
Instance of Symbol 741 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "l7"; _root.menu_music.stop(); }
Instance of Symbol 743 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "l8"; _root.menu_music.stop(); }
Instance of Symbol 745 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "l9"; _root.menu_music.stop(); }
Instance of Symbol 747 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "l10"; _root.menu_music.stop(); }
Instance of Symbol 749 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "upgrades"; }
Instance of Symbol 751 MovieClip in Frame 596
on (press) { _root.blur.play(); _root.frameDirection = "Menu"; }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 2) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 3) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 4) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 5) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 6) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 7) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 8) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 9) { _visible = false; } } on (press) { }
Instance of Symbol 753 MovieClip in Frame 596
onClipEvent (load) { if (_root.levelUnlocked >= 10) { _visible = false; } } on (press) { }
Instance of Symbol 775 MovieClip in Frame 597
on (press) { _root.soundVolume = _root.soundVolume + 10; if (_root.soundVolume >= 100) { _root.soundVolume = 100; } }
Instance of Symbol 777 MovieClip in Frame 597
on (press) { _root.soundVolume = _root.soundVolume - 10; if (_root.soundVolume <= 0) { _root.soundVolume = 0; } }
Instance of Symbol 777 MovieClip in Frame 597
on (press) { _root.musicVolume = _root.musicVolume - 10; if (_root.musicVolume <= 0) { _root.musicVolume = 0; } _root.menu_music.setVolume(_root.musicVolume); }
Instance of Symbol 775 MovieClip in Frame 597
on (press) { _root.musicVolume = _root.musicVolume + 10; if (_root.musicVolume >= 100) { _root.musicVolume = 100; } _root.menu_music.setVolume(_root.musicVolume); }
Instance of Symbol 777 MovieClip in Frame 597
on (press) { _root.voiceVolume = _root.voiceVolume - 10; if (_root.voiceVolume <= 0) { _root.voiceVolume = 0; } }
Instance of Symbol 775 MovieClip in Frame 597
on (press) { _root.voiceVolume = _root.voiceVolume + 10; if (_root.voiceVolume >= 150) { _root.voiceVolume = 150; } }
Frame 599
narration = new Sound(); narration.attachSound("Narrator_level1"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Instance of Symbol 751 MovieClip in Frame 599
on (press) { _root.narration.stop(); _root.blur.play(); _root.frameDirection = "LS"; with (_root) { mission_music.stop(); menu_music.start(0, 9999); } }
Instance of Symbol 722 MovieClip in Frame 599
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 600
narration = new Sound(); narration.attachSound("Narrator_level2"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 601
narration = new Sound(); narration.attachSound("Narrator_level3"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 602
narration = new Sound(); narration.attachSound("Narrator_level4"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 603
narration = new Sound(); narration.attachSound("Narrator_level5"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 604
narration = new Sound(); narration.attachSound("Narrator_level6"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 605
narration = new Sound(); narration.attachSound("Narrator_level7"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 606
narration = new Sound(); narration.attachSound("Narrator_level8"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 607
narration = new Sound(); narration.attachSound("Narrator_level9"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 608
narration = new Sound(); narration.attachSound("Narrator_level10"); narration.setVolume(_root.voiceVolume); narration.start(); _root.createEmptyMovieClip("missionMusicMC", _root.getNextHighestDepth()); mission_music = new Sound(missionMusicMC); mission_music.setVolume(_root.musicVolume); mission_music.attachSound("War Room"); mission_music.start(0, 9999); _quality = _root.MenuQuality;
Frame 609
function makeEnemy1() { if (_root.enemysUsed >= maxEnemys) { return(undefined); } if ((level == 2) and (_root.mapP > 70)) { return(undefined); } _root.depthHolder++; minY = 300; maxY = 400; enemyY = Math.round(Math.random() * (maxY - minY)) + minY; if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; } if (_root.level == 1) { enemyChance = random(10); } if (_root.level == 2) { enemyChance = Math.round(Math.random() * 1) + 1; } if (_root.level == 3) { enemyChance = Math.round(Math.random() * 3) + 6; } if (_root.level == 4) { enemyChance = random(10); } if (_root.level == 6) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 7) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 8) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 9) { if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; enemyChance = Math.round(Math.random() * 1) + 2; } if (_root["level" + level].enemy1 == "BHCar") { enemyChance = Math.round(Math.random() * 4) + 5; } } enemyWord = _root["level" + level].enemy1 + enemyChance; var _local2 = enemyWord + _root.depthHolder; _root.attachMovie(enemyWord, _local2, _root.depthHolder); car.enemies.push(_root[_local2]); _root[_local2]._x = 900; if (((((level == 3) or (level == 4)) or (level == 6)) or (level == 7)) or (level == 8)) { _root[_local2]._x = -200; } if ((level == 9) and (enemyChance >= 7)) { _root[_local2]._x = -200; } if (_root.level == 9) { if ((_root["level" + level].enemy1 == "MotorBike") or (_root["level" + level].enemy1 == "Mafia")) { _root[_local2]._x = -200; } } _root[_local2]._y = enemyY; _root[_local2].swapDepths(enemyY); _root.depthHolder++; } function makeEnemy2() { if (_root.enemysUsed >= maxEnemys) { return(undefined); } if ((level == 2) and (_root.mapP < 30)) { return(undefined); } if ((level == 3) and (_root.mapP < 40)) { return(undefined); } _root.depthHolder++; minY = 300; maxY = 400; enemyY = Math.round(Math.random() * (maxY - minY)) + minY; if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; } if (level == 1) { enemyChance = Math.round(_root.mapP / 20); } if (level == 2) { enemyChance = 2; } if (level == 1) { maxEC = 6; } if (level == 2) { maxEC = 3; } if (_root.level == 3) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 4) { enemyChance = random(10); } if (_root.level == 6) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 7) { enemyChance = 3; } if (_root.level == 8) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 9) { if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; enemyChance = Math.round(Math.random() * 1) + 2; } if (_root["level" + level].enemy1 == "BHCar") { enemyChance = Math.round(Math.random() * 4) + 5; } } if (enemyChance > maxEC) { enemyChance = maxEC; } if (enemyChance <= 0) { enemyChance = 1; } enemyWord = _root["level" + level].enemy2 + enemyChance; var _local2 = enemyWord + _root.depthHolder; _root.attachMovie(enemyWord, _local2, _root.depthHolder); car.enemies.push(_root[_local2]); _root[_local2]._x = 900; if (((((level == 3) or (level == 4)) or (level == 6)) or (level == 7)) or (level == 8)) { _root[_local2]._x = -200; } if (_root.level == 9) { if ((_root["level" + level].enemy2 == "MotorBike") or (_root["level" + level].enemy2 == "Mafia")) { _root[_local2]._x = -200; } } _root[_local2]._y = enemyY; _root[_local2].swapDepths(enemyY); _root.depthHolder++; } function makeEnemy3() { if (_root.enemysUsed >= maxEnemys) { return(undefined); } if (_root.mapP < 70) { if ((_root.level == 1) or (_root.level == 2)) { return(undefined); } } _root.depthHolder++; minY = 300; maxY = 400; enemyY = Math.round(Math.random() * (maxY - minY)) + minY; if (_root["level" + level].enemy1 == "Helicopter") { enemyY = 0; } if (level == 1) { enemyChance = random(10); } if (level == 2) { enemyChance = 3; } if (_root.level == 3) { enemyChance = Math.round(Math.random() * 3) + 3; } if (_root.level == 4) { enemyChance = random(10); } if (_root.level == 6) { enemyChance = Math.round(Math.random() * 2) + 1; } if (_root.level == 7) { enemyChance = Math.round(Math.random() * 8) + 1; } if (_root.level == 8) { enemyChance = random(10); } if (_root.level == 9) { if (_root["level" + level].enemy3 == "Helicopter") { enemyY = 0; enemyChance = Math.round(Math.random() * 1) + 2; } if (_root["level" + level].enemy3 == "BHCar") { enemyChance = Math.round(Math.random() * 4) + 5; } } if (_root.level == 9) { if ((_root["level" + level].enemy3 == "MotorBike") or (_root["level" + level].enemy3 == "Mafia")) { _root[enemyM]._x = -200; } } enemyWord = _root["level" + level].enemy3 + enemyChance; var enemyM = (enemyWord + _root.depthHolder); _root.attachMovie(enemyWord, enemyM, _root.depthHolder); car.enemies.push(_root[enemyM]); _root[enemyM]._x = 900; if (((((level == 3) or (level == 4)) or (level == 6)) or (level == 7)) or (level == 8)) { _root[enemyM]._x = -200; } _root[enemyM]._y = enemyY; _root[enemyM].swapDepths(enemyY); _root.depthHolder++; } _quality = _root.InGameQuality; narration.stop(); menu_music.stop(); _root.createEmptyMovieClip("gamemusicHolder", 59239929); gamemusic = new Sound(gamemusicHolder); if ((((level == 1) or (level == 3)) or (level == 6)) or (level == 8)) { gamemusic.attachSound("Shadows_of_the_Sky"); } if ((((level == 2) or (level == 4)) or (level == 7)) or (level == 9)) { gamemusic.attachSound("Haunted_Woods"); trace("Haunted"); } gamemusic.setVolume(_root.musicVolume); gamemusic.start(0, 9999); if (_root.level == 6) { goLeft = false; } if (_root.cash == undefined) { _root.cash = 0; } if (_root.score == undefined) { _root.score = 0; } if (_root.gQ == undefined) { _root.gQ = 0; } if (_root.pbQ == undefined) { _root.pbQ = 0; } if (level == undefined) { level = 1; } if (_root.otherStrengthPoints == undefined) { _root.otherStrengthPoints = 0; } if (_root.unlockedWeapons == undefined) { _root.unlockedWeapons = new Array(); } if (_root.unlockedWheels == undefined) { _root.unlockedWheels = new Array(); } if (_root.unlockedAid == undefined) { _root.unlockedAid = new Array(); } if (_root.unlockedEngines == undefined) { _root.unlockedEngines = new Array(); } if (_root.unlockedArmor == undefined) { _root.unlockedArmor = new Array(); } if (_root.unlockedExtras == undefined) { _root.unlockedExtras = new Array(); } if (level == 5) { _root.gotoAndStop("boss"); } stop(); _root.mode = "game"; _root.killAll = false; _root.killAll = false; e1 = (levelMode = "gang"); _root.depthHolder = 1000; _root.levelDone = false; BHCC = 2; _root.caughtPacket = 0; delay = 4000; delayB = 8000; delayC = random(2000); if (level == 1) { maxEnemys = 3; } if (level == 2) { maxEnemys = 2; } if (level == 3) { maxEnemys = 3; } if (level == 4) { maxEnemys = 3; } if (level == 6) { maxEnemys = 4; } if (level == 7) { maxEnemys = 3; } if (level == 8) { maxEnemys = 4; } if (level == 9) { maxEnemys = 3; } _root.enemysUsed = 0; resetTime = getTimer() + delay; resetTimeB = getTimer() + delayB; resetTimeC = getTimer() + delayC; carDepth = new Array(); level1 = new Object(); level1.enemy1 = "civCar"; level1.enemy2 = "BHCar"; level1.enemy3 = "PoliceCar"; level2 = new Object(); level2.enemy1 = "Helicopter"; level2.enemy2 = "Helicopter"; level2.enemy3 = "Helicopter"; level3 = new Object(); level3.enemy1 = "BHCar"; level3.enemy2 = "Mafia"; level3.enemy3 = "Mafia"; level4 = new Object(); level4.enemy1 = "BHCar"; level4.enemy2 = "BHCar"; level4.enemy3 = "BHCar"; level6 = new Object(); level6.enemy1 = "Mafia"; level6.enemy2 = "Mafia"; level6.enemy3 = "Mafia"; level7 = new Object(); level7.enemy1 = "MotorBike"; level7.enemy2 = "MotorBike"; level7.enemy3 = "MotorBike"; level8 = new Object(); level8.enemy1 = "MotorBike"; level8.enemy2 = "MotorBike"; level8.enemy3 = "civCar"; level9 = new Object(); level9.enemy1 = "BHCar"; level9.enemy2 = "PoliceCar"; level9.enemy3 = "Helicopter"; _root.onEnterFrame = function () { if (!(_root.mode === "game")) { delete onEnterFrame; return(undefined); } if (_root.mode == "game") { if (getTimer() > resetTime) { if (!_root.levelDone) { makeEnemy1(); delay = random(3000) + 4000; if (_root.mapP > 50) { level9.enemy1 = "MotorBike"; } resetTime = getTimer() + delay; } } if (getTimer() > resetTimeB) { if (!_root.levelDone) { makeEnemy2(); delayB = random(4000) + 3000; if (_root.mapP > 30) { level9.enemy1 = "Mafia"; } resetTimeB = getTimer() + delayB; } } if (getTimer() > resetTimeC) { if (!_root.levelDone) { makeEnemy3(); delayC = random(9000); if (_root.level == 9) { delayC = random(2000) + 5000; } if (_root.mapP > 50) { level9.enemy1 = "MotorBike"; } resetTimeC = getTimer() + delayC; } } } }; if (level == 3) { var aTruck = ("aTruck" + _root.depthHolder); _root.attachMovie("aTruck", aTruck, _root.depthHolder); _root[aTruck]._x = 400; _root[aTruck]._y = 360; _root.aTT = _root[aTruck]; _root[aTruck].swapDepths(360); _root.depthHolder++; } if (level == 7) { var plane = ("plane" + _root.depthHolder); _root.attachMovie("plane", plane, _root.depthHolder); _root[plane]._x = 400; _root[plane]._y = 100; _root.planeName = _root[plane]; _root[plane].swapDepths(100); _root.depthHolder++; } if (level == 8) { var plane = ("planeFake" + _root.depthHolder); _root.attachMovie("planeFake", plane, _root.depthHolder); _root[plane]._x = 50; _root[plane]._y = 100; _root.planeName = _root[plane]; _root[plane].swapDepths(100); _root.depthHolder++; } if (level == 8) { var plane = ("planeKiller" + _root.depthHolder); _root.attachMovie("planeKiller", planeKiller, _root.depthHolder); _root[planeKiller]._x = 900; _root[planeKiller]._y = -130; _root.planeKillerName = _root[planeKiller]; _root[planeKiller].swapDepths(350); _root.depthHolder++; }
Instance of Symbol 904 MovieClip "BG" in Frame 609
onClipEvent (load) { function reset() { _x = startX; } if (_root.level == 4) { _root.goLeft = true; } else { _root.goLeft = false; } this.gotoAndStop(_root.level); scrollSpeed = 8; startX = _x; xMin = _x - _width; xMax = _x + _width; _root.depthHolder++; if (this._name == "BG") { this.duplicateMovieClip("levelBG", this.getDepth() + 1); this.swapDepths(_root.levelBG); if (!_root.goLeft) { _root.levelBG._x = (_x + _width) - 1; } if (_root.goLeft) { _root.levelBG._x = _x - _width; } _root.depthHolder++; } } onClipEvent (enterFrame) { if (_root.killAll) { this.swapDepths(0); this.removeMovieClip(); } if (!_root.goLeft) { _x = (_x - scrollSpeed); } if (_root.goLeft) { _x = (_x + scrollSpeed); } if (!_root.goLeft) { if (_x < xMin) { reset(); } } if (_root.goLeft) { if (_x > xMax) { reset(); } } }
Instance of Symbol 908 MovieClip in Frame 609
onClipEvent (load) { if (_root.level == 4) { if (!(_root.SpecialEffects === "LOW")) { _visible = true; } } else { _visible = false; } } onClipEvent (enterFrame) { if (_root.SpecialEffects == "LOW") { _visible = false; } if (!(_root.SpecialEffects === "LOW")) { if (_root.level == 4) { _visible = true; } } }
Instance of Symbol 1005 MovieClip "car" in Frame 609
onClipEvent (load) { function needForSpeed() { keyword = "jaguar"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { speed = speed * 1.8; locked = 521; } z++; } } function addExplosion() { if (_root.levelDone) { return(undefined); } info.health = info.health - 1; if (info.health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4].parent = this; this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function bounce() { if (_root.levelDone) { return(undefined); } if (bouncing) { return(undefined); } var _local4 = new flash.filters.BlurFilter(4, 1, 1); var _local3 = this.filters; _local3.push(_local4); this.filters = _local3; info.health = info.health - 1; bouncing = true; _root.crash.start(); } function resetBinfo() { friction = 0.5; xForce = 15; bouncing = false; } function explode() { if (_root.levelDone) { return(undefined); } alive = false; if (doneBoom) { return(undefined); } var _local3 = "Humanexplosion" + _root.depthHolder; _root.attachMovie("Humanexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = _x; _root[_local3]._y = _y; _root.depthHolder++; doneBoom = true; } function vampire() { info.health = info.health + 1; if (info.health > info.armor) { info.health = info.armor; } } xvel = 0; maxXvel = 8; yvel = 0; maxYvel = 6; moneyWorth = 0; scoreValue = 0; myX = _xscale; if (_root.level == 4) { _root.goLeft = true; } if (_root.goLeft) { _x = 550; _xscale = (-myX); } scoreValue = 0; enemies = new Array(); weaponOut = "pistol"; xmin = 80; xmax = 400; ymin = 410; ymax = 256.9; if (_root.goLeft) { xmin = 380; xmax = 650; } speed = 5; needForSpeed(); alive = true; info = new Object(); info.WeaponWeight = 0; info.TeamWeight = 0; info.TyreWeight = 0; _root.healthDisplay = Math.round((info.health / info.armor) * 100); info.EngineStrength = 0; info.TyreStrength = 0; info.other = _root.otherStrengthPoints; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; info.damage = 0; info.money = 10; tireDepth = 35; _root.cashDisplay = "$" + _root.cash; lowHealth = 8; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; bouncing = false; resetBinfo(); endLevelMiddle = 357; doneBoom = false; definedStats = false; } onClipEvent (enterFrame) { if (info.health == undefined) { info.health = info.armor; } _root.cashDisplay = "$" + _root.cash; _root.carDepth = _y + tireDepth; this.swapDepths(_y + tireDepth); info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; _root.healthDisplay = Math.round((info.health / info.armor) * 100); _root.carS = info.strength; _root.carW = info.weight; if (_root.killAll) { this.removeMovieClip(); } if (!alive) { return(undefined); } if (_root.levelDone) { if (_y > endLevelMiddle) { _y = (_y - (speed - 1)); } if (_y < endLevelMiddle) { _y = (_y + (speed - 1)); } if (!_root.goLeft) { _x = (_x + (speed + 2)); } if (_root.goLeft) { _x = (_x - (speed + 2)); } this.filters = undefined; return(undefined); } if (_x >= xmax) { _x = xmax; } if (_x <= xmin) { _x = xmin; } if (_y <= ymax) { _y = ymax; } if (_y >= ymin) { _y = ymin; } if (bouncing) { if ((!(_root.level === 3)) and (!(_root.level === 4))) { _x = (_x - xForce); } if ((_root.level == 3) or (_root.level == 4)) { _x = (_x + xForce); } xForce = xForce - friction; if (xForce <= 0) { this.filters = undefined; resetBinfo(); } } if (Key.isDown(39)) { if (xvel < maxXvel) { xvel++; } } else if (Key.isDown(37)) { if (xvel > (-maxXvel)) { xvel--; } } else { xvel = xvel * 0.9; } _x = (_x + xvel); if (Key.isDown(38)) { if (yvel < maxYvel) { yvel++; } } else if (Key.isDown(40)) { if (yvel > (-maxYvel)) { yvel--; } } else { yvel = yvel * 0.9; } _y = (_y - yvel); }
Instance of Symbol 1084 MovieClip in Frame 609
onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 1085 MovieClip in Frame 609
onClipEvent (keyDown) { if (Key.getCode() == 81) { if (_quality == "HIGH") { nQ = "MEDIUM"; } if (_quality == "MEDIUM") { nQ = "LOW"; } if (_quality == "LOW") { nQ = "HIGH"; } _root.InGameQuality = nQ; _quality = nQ; } }
Instance of Symbol 1087 MovieClip "fadeInFX" in Frame 609
onClipEvent (load) { this.swapDepths(10000); time = 0; this.stop(); } onClipEvent (enterFrame) { if (_root.levelDone) { time++; if (time > 70) { this.play(); } } if (_root.killAll) { this.removeMovieClip(); } }
Instance of Symbol 1089 MovieClip "deadFade" in Frame 609
onClipEvent (load) { this.swapDepths(100000); this.stop(); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } }
Frame 610
_root.mode = "GameOver"; stop(); stopAllSounds();
Instance of Symbol 1097 MovieClip in Frame 610
onClipEvent (load) { if (_root.level == 7) { if (_root.healthDisplay > 0) { this.gotoAndStop(2); } } }
Instance of Symbol 722 MovieClip in Frame 610
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 611
stop(); _quality = _root.InGameQuality; _root.mode = "boss"; _root.killAll = false; _root.depthHolder = 1000; _root.levelDone = false; _root.goLeft = true; gamemusic = new Sound(gamemusicHolder); gamemusic.attachSound("Shadows_of_the_Sky"); gamemusic.setVolume(_root.musicVolume); gamemusic.start(0, 9999);
Instance of Symbol 1102 MovieClip "bGround" in Frame 611
onClipEvent (load) { _visible = false; }
Instance of Symbol 1005 MovieClip "car" in Frame 611
onClipEvent (load) { function needForSpeed() { keyword = "jaguar"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { speed = speed * 1.8; locked = 521; } z++; } } function addExplosion() { if (_root.levelDone) { return(undefined); } info.health = info.health - 1; if (info.health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4].parent = this; this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function bounce() { if (_root.levelDone) { return(undefined); } if (bouncing) { return(undefined); } var _local4 = new flash.filters.BlurFilter(4, 1, 1); var _local3 = this.filters; _local3.push(_local4); this.filters = _local3; info.health = info.health - 0.5; bouncing = true; } function resetBinfo() { friction = 0.5; xForce = 13; bouncing = false; } function explode() { alive = false; if (doneBoom) { return(undefined); } var _local3 = "Humanexplosion" + _root.depthHolder; _root.attachMovie("Humanexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = _x; _root[_local3]._y = _y; _root.depthHolder++; doneBoom = true; } function vampire() { info.health = info.health + 2; } moveMode = "noScroll"; myX = _xscale; _x = 550; _xscale = (-myX); scoreValue = 0; enemies = new Array(); weaponOut = "pistol"; xmin = 80; xmax = 400; ymin = 410; ymax = 256.9; speed = 6; needForSpeed(); alive = true; info = new Object(); info.WeaponWeight = 0; info.TeamWeight = 0; info.TyreWeight = 0; _root.healthDisplay = Math.round((info.health / info.armor) * 100); info.EngineStrength = 0; info.TyreStrength = 0; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = info.EngineStrength + info.TyreStrength; info.damage = 0; info.money = 10; tireDepth = 35; _root.cashDisplay = "$" + _root.cash; lowHealth = 8; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; bouncing = false; resetBinfo(); endLevelMiddle = 357; doneBoom = false; } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } } onClipEvent (enterFrame) { if (info.health == undefined) { info.health = info.armor; } _root.cashDisplay = "$" + _root.cash; _root.carDepth = _y + tireDepth; this.swapDepths(_y + tireDepth); info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = info.EngineStrength + info.TyreStrength; _root.healthDisplay = Math.round((info.health / info.armor) * 100); _root.carS = info.strength; _root.carW = info.weight; if (_root.killAll) { this.removeMovieClip(); } if (!alive) { return(undefined); } if (bouncing) { if ((!(_root.level === 3)) and (!(_root.level === 4))) { _x = (_x - xForce); } if ((_root.level == 3) or (_root.level == 4)) { _x = (_x + xForce); } xForce = xForce - friction; if (xForce <= 0) { this.filters = undefined; resetBinfo(); } } if (moveMode == "noScroll") { if (Key.isDown(39)) { if (_x < 650) { _x = (_x + speed); } if (_x > 500) { if (_root.bg._x > -54.5) { moveMode = "scroll"; } } } if (Key.isDown(37)) { if (_x > 168) { _x = (_x - speed); } if (_x < 300) { if (_root.bg._x < 880) { moveMode = "scroll"; } } } } if (moveMode == "scroll") { if (Key.isDown(37)) { _root.boss._x = _root.boss._x + speed; _root.bg._x = _root.bg._x + speed; if (_root.bg._x > 880) { moveMode = "noScroll"; } } if (Key.isDown(39)) { _root.bg._x = _root.bg._x - speed; _root.boss._x = _root.boss._x - speed; if (_root.bg._x < -50) { moveMode = "noScroll"; } } } if (_y > ymax) { if (Key.isDown(38)) { _y = (_y - speed); } } if (_y < ymin) { if (Key.isDown(40)) { _y = (_y + speed); } } }
Instance of Symbol 1084 MovieClip in Frame 611
onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 1087 MovieClip "fadeInFX" in Frame 611
onClipEvent (load) { this.swapDepths(10000); time = 0; this.stop(); } onClipEvent (enterFrame) { if (_root.levelDone) { time++; if (time > 70) { this.play(); } } if (_root.killAll) { this.removeMovieClip(); } }
Instance of Symbol 1089 MovieClip "deadFade" in Frame 611
onClipEvent (load) { this.swapDepths(100000); this.stop(); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } }
Frame 612
_quality = _root.InGameQuality; menu_music.stop(); narration.stop(); _root.levelDone = false; _root.level = 10; _root.depthHolder = 0; _root.goLeft = true; _root.mode = "final"; _root.killAll = false; _root.bossExplode = false; gamemusic = new Sound(gamemusicHolder); gamemusic.attachSound("Shadows_of_the_Sky"); gamemusic.setVolume(_root.musicVolume); gamemusic.start(0, 9999);
Instance of Symbol 904 MovieClip "BG" in Frame 612
onClipEvent (load) { function reset() { _x = startX; } this.gotoAndStop(_root.level); scrollSpeed = 8; startX = _x; xMin = _x - _width; xMax = _x + _width; _root.depthHolder++; if (this._name == "BG") { this.duplicateMovieClip("levelBG", this.getDepth() + 1); this.swapDepths(_root.levelBG); if (!_root.goLeft) { _root.levelBG._x = (_x + _width) - 1; } if (_root.goLeft) { _root.levelBG._x = _x - _width; } _root.depthHolder++; } } onClipEvent (enterFrame) { if (_root.killAll) { this.swapDepths(0); this.removeMovieClip(); } if (!_root.goLeft) { _x = (_x - scrollSpeed); } if (_root.goLeft) { _x = (_x + scrollSpeed); } if (!_root.goLeft) { if (_x < xMin) { reset(); } } if (_root.goLeft) { if (_x > xMax) { reset(); } } }
Instance of Symbol 908 MovieClip in Frame 612
onClipEvent (load) { if (_root.level == 4) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1084 MovieClip in Frame 612
onClipEvent (load) { this.swapDepths(99999); } onClipEvent (enterFrame) { if (_root.killAll) { this.removeMovieClip(); } Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Instance of Symbol 1162 MovieClip "finalhelicopter" in Frame 612
onClipEvent (load) { function addExplosion() { if (_root.levelDone) { return(undefined); } health = health - 1; if (info.health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function explode() { if (_root.levelDone) { return(undefined); } this.swapDepths(600); alive = false; if (doneBoom) { return(undefined); } var _local3 = "Humanexplosion" + _root.depthHolder; _root.attachMovie("Humanexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = _x; _root[_local3]._y = _y; _root.depthHolder++; doneBoom = true; } xvel = 0; maxXvel = 10; yvel = 0; maxYvel = 10; minX = 100; maxX = 700; minY = 50; maxY = 250; maxHealth = 20; health = 20; lowHealth = 8; alive = true; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; doneBoom = false; } onClipEvent (enterFrame) { if (_root.levelDone) { return(undefined); } _root.healthDisplay = (health / maxHealth) * 100; if (_x < minX) { _x = minX; } if (_x > maxX) { _x = maxX; } if (_y < minY) { _y = minY; } if (_y > maxY) { _y = maxY; } if (Key.isDown(39)) { if (_rotation < 15) { _rotation = (_rotation+1); } if (xvel < maxXvel) { xvel++; } } else if (Key.isDown(37)) { if (_rotation > -15) { _rotation = (_rotation-1); } if (xvel > (-maxXvel)) { xvel--; } } else { xvel = xvel * 0.9; } _x = (_x + xvel); if (Key.isDown(38)) { if (yvel < maxYvel) { yvel++; } } else if (Key.isDown(40)) { if (_rotation > -15) { _rotation = (_rotation-1); } if (yvel > (-maxYvel)) { yvel--; } } else { yvel = yvel * 0.9; } _y = (_y - yvel); }
Instance of Symbol 1189 MovieClip "car" in Frame 612
onClipEvent (load) { function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); if (_root.levelDone) { return(undefined); } health = health - 0.4; if (health < 0) { health = 0; } if (info.health <= lowHealth) { makeSmoke(); } _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", _local3, _root.depthHolder); this[_local3]._x = _x; this[_local3]._y = _y; _root.depthHolder++; doneSmoke = true; } } function changeSpeed() { minSpeed = -5; maxSpeed = 5; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; } scoreValue = 0; enemies = new Array(); xmin = 80; xmax = 400; ymin = 410; ymax = 256.9; speed = 5; alive = true; health = 100; lowHealth = 33; doneSmoke = false; bulletsTaken = 0; maxBullets = 5; delay = random(2000); resetTime = getTimer() + delay; delayB = 7000; resetTimeB = getTimer() + delayB; xmin = 100; changeSpeed(); xmax = 700; } onClipEvent (enterFrame) { if (_root.bossExplode) { if (_currentframe == 1) { this.gotoAndPlay(2); } } if (getTimer() > resetTime) { changeSpeed(); delay = random(1000); resetTime = getTimer() + delay; } if (getTimer() > resetTimeB) { makeB(); resetTimeB = getTimer() + delayB; } _x = (_x + speed); if (_x > xmax) { speed = -5; _x = xmax; } if (_x < xmin) { speed = 5; _x = xmin; } }
Instance of Symbol 1201 MovieClip in Frame 612
onClipEvent (enterFrame) { this.gotoAndStop(Math.round(100 - _root.car.health)); _root.bossHealth = 100 - _currentframe; }
Instance of Symbol 1085 MovieClip in Frame 612
onClipEvent (keyDown) { if (Key.getCode() == 81) { if (_quality == "HIGH") { nQ = "MEDIUM"; } if (_quality == "MEDIUM") { nQ = "LOW"; } if (_quality == "LOW") { nQ = "HIGH"; } _root.InGameQuality = nQ; _quality = nQ; } }
Instance of Symbol 1203 MovieClip "fadeInFX" in Frame 612
onClipEvent (load) { time = 0; this.stop(); } onClipEvent (enterFrame) { if (_root.levelDone) { time++; if (time > 200) { this.play(); } } if (_root.killAll) { this.removeMovieClip(); } }
Instance of Symbol 1089 MovieClip "deadFade" in Frame 612
onClipEvent (load) { this.swapDepths(350000); this.stop(); }
Frame 613
Mouse.show(); _quality = "HIGH";
Frame 1058
stop();
Frame 1059
stopAllSounds(); stop(); Mouse.show(); _root.menu_music.start(0, 999999);
Frame 1060
function upgradeError(error) { if (error == "cash") { noCash.play(); } if (error == "weight") { noStrength.play(); } } stop();
Instance of Symbol 1342 MovieClip in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "SMG"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 400; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("SMG"); _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } checkGotIt(); _alpha = 0; weight = 1; } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "volcan"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1200; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("volcan"); _root.cash = _root.cash - price; _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 10; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "bazooka"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 4000; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("bazooka"); _root.cash = _root.cash - price; _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 20; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 10000; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedWeapons.push("rocketLauncher"); _root.cash = _root.cash - price; _root.car.info.WeaponWeight = _root.car.info.WeaponWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 30; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip "ga1" in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "1BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 300; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedAid.push("1BG"); _root.cash = _root.cash - price; _root.car.info.TeamWeight = _root.car.info.TeamWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 2; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip "ga2" in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "2BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); _parent.ga1.lockIt(); } function check() { if (_currentframe == 2) { return(undefined); } price = 650; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedAid.push("2BG"); _root.cash = _root.cash - price; _root.car.info.TeamWeight = _root.car.info.TeamWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 4; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1060
onClipEvent (load) { function checkGotIt() { keyword = "3BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); _parent.ga1.lockIt(); _parent.ga2.lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1000; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedAid.push("3BG"); _root.cash = _root.cash - price; _root.car.info.TeamWeight = _root.car.info.TeamWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 6; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1352 MovieClip in Frame 1060
on (press) { _root.car.updateInfo(); _root.blur.play(); _root.frameDirection = "LS"; }
Instance of Symbol 1354 MovieClip in Frame 1060
on (press) { _root.blur.play(); _root.frameDirection = _root._currentframe + 1; }
Instance of Symbol 1365 MovieClip "car" in Frame 1060
onClipEvent (load) { function updateInfo() { _root.carWeaponWeight = info.WeaponWeight; _root.carTeamWeight = info.TeamWeight; _root.carArmorWeight = info.ArmorWeight; _root.carEngineStrength = info.EngineStrength; _root.carTyreStrength = info.TyreStrength; } info = new Object(); info.WeaponWeight = _root.carWeaponWeight; info.TeamWeight = _root.carTeamWeight; info.ArmorWeight = _root.carArmorWeight; info.EngineStrength = _root.carEngineStrength; info.TyreStrength = _root.carTyreStrength; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.other = _root.otherStrengthPoints; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; info.damage = 0; _root.cashDisplay = "$" + _root.cash; } onClipEvent (enterFrame) { info.other = _root.otherStrengthPoints; info.weight = (info.WeaponWeight + info.TeamWeight) + info.ArmorWeight; info.strength = (info.EngineStrength + info.TyreStrength) + info.other; _root.carS = info.strength; _root.carW = info.weight; _root.carSt = info.strength - info.weight; }
Instance of Symbol 722 MovieClip in Frame 1060
onClipEvent (enterFrame) { Mouse.hide(); _x = _root._xmouse; _y = _root._ymouse; }
Frame 1061
stop();
Instance of Symbol 1342 MovieClip in Frame 1061
onClipEvent (load) { function checkGotIt() { keyword = "Steel"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 400; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedArmor.push("Steel"); _root.cash = _root.cash - price; _root.car.info.ArmorWeight = _root.car.info.ArmorWeight + weight; _root.cashregister.start(); checkGotIt(); } checkGotIt(); _alpha = 0; weight = 10; } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1061
onClipEvent (load) { function checkGotIt() { keyword = "Reinforced"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 750; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedArmor.push("Reinforced"); _root.cash = _root.cash - price; _root.car.info.ArmorWeight = _root.car.info.ArmorWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 20; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1061
onClipEvent (load) { function checkGotIt() { keyword = "Multilayer"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1500; if (_root.cash >= price) { if (_root.carS >= (_root.carW + weight)) { buy(); return(undefined); } } if (_root.cash < price) { _root.upgradeError("cash"); } if (_root.carS < (_root.carW + weight)) { _root.upgradeError("weight"); } } function buy() { _root.unlockedArmor.push("Multilayer"); _root.cash = _root.cash - price; _root.car.info.ArmorWeight = _root.car.info.ArmorWeight + weight; _root.cashregister.start(); checkGotIt(); } _alpha = 0; weight = 28; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1061
onClipEvent (load) { function check() { price = 100; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.gQ++; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1061
onClipEvent (load) { function check() { price = 200; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.gQ = _root.gQ + 3; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1061
onClipEvent (load) { function check() { price = 300; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.gQ = _root.gQ + 4; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }
Instance of Symbol 1352 MovieClip in Frame 1061
on (press) { _root.blur.play(); _root.frameDirection = _root._currentframe - 1; }
Frame 1062
stop();
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 750; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedWheels.push("Superior"); _root.cash = _root.cash - price; _root.car.info.TyreStrength = _root.car.info.TyreStrength + 7; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "Heavy_Duty"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1300; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedWheels.push("Heavy_Duty"); _root.cash = _root.cash - price; _root.car.info.TyreStrength = _root.car.info.TyreStrength + 12; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "Monster"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 4500; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedWheels.push("Monster"); _root.cash = _root.cash - price; _root.car.info.TyreStrength = _root.car.info.TyreStrength + 15; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "V8"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 1000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 10; _root.unlockedEngines.push("V8"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "V12"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 2000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 20; _root.unlockedEngines.push("V12"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 3000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 30; _root.unlockedEngines.push("Superior"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function checkGotIt() { keyword = "Deluxe"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 6000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.car.info.EngineStrength = _root.car.info.EngineStrength + 40; _root.unlockedEngines.push("Deluxe"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1062
onClipEvent (load) { function check() { price = 150; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.cash = _root.cash - price; _root.otherStrengthPoints++; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Frame 1063
stop();
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function checkGotIt() { keyword = "vampire"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 25000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("vampire"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); } onClipEvent (enterFrame) { _root.cashDisplay = "$" + _root.cash; }
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function checkGotIt() { keyword = "jaguar"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 3000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("jaguar"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function checkGotIt() { keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 7500; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("policeHunter"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function checkGotIt() { keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 6000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("carDemolisher"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function checkGotIt() { keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 20000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("hitman"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function checkGotIt() { keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { lockIt(); } z++; } } function lockIt() { this.gotoAndStop(2); } function check() { if (_currentframe == 2) { return(undefined); } price = 15000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.unlockedExtras.push("goldBullets"); _root.cash = _root.cash - price; _root.cashregister.start(); checkGotIt(); } _alpha = 0; checkGotIt(); } on (press) { check(); }
Instance of Symbol 1342 MovieClip in Frame 1063
onClipEvent (load) { function check() { price = 4000; if (_root.cash >= price) { buy(); } else { _root.upgradeError("cash"); } } function buy() { _root.pbQ++; _root.cash = _root.cash - price; _root.cashregister.start(); } _alpha = 0; } on (press) { check(); }
Symbol 110 MovieClip Frame 4
boom = new Sound(this); this.boom.attachSound("boom"); this.boom.setVolume(_root.soundVolume); dis = Math.round(_parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { boom.setPan(dis); } this.boom.start();
Symbol 110 MovieClip Frame 9
_parent.dWgH();
Symbol 110 MovieClip Frame 10
this.removeMovieClip();
Symbol 111 MovieClip [missileBoss] Frame 1
function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.info.health = target.info.health - 1; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfKill(); } if (_root.finalhelicopter.hitTest(_x, _y, true)) { if (!_root.finalhelicopter.banned.hitTest(_x, _y, true)) { target = _root.finalhelicopter; gotoAndStop (3); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; gotoAndStop (3); }
Symbol 111 MovieClip [missileBoss] Frame 2
gotoAndPlay (1);
Symbol 111 MovieClip [missileBoss] Frame 3
stop();
Symbol 112 MovieClip [missileHelicopter] Frame 1
function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.info.health = target.info.health - 1; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (wtfSound == undefined) { bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { target = _root.car; gotoAndStop (3); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; gotoAndStop (3); }
Symbol 112 MovieClip [missileHelicopter] Frame 2
gotoAndPlay (1);
Symbol 112 MovieClip [missileHelicopter] Frame 3
stop();
Symbol 115 MovieClip [bulletHelicopter] Frame 1
function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { _root.car.sparkAngle = rad_rot; _root.car.xHit = _x; _root.car.yHit = _y; _root.car.addExplosion(); selfkill(); } enemies = _root.car; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; _x = (_x + vx); _y = (_y + vy); if (_x > 1000) { selfkill(); } if (_y < -500) { selfkill(); } if (_y > 800) { selfkill(); } if (_x < -500) { selfkill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { dWgH(); } } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); }
Symbol 115 MovieClip [bulletHelicopter] Frame 2
gotoAndPlay (1);
Symbol 132 MovieClip Frame 24
stop();
Symbol 133 MovieClip [planeKiller] Frame 186
this.removeMovieClip();
Symbol 135 MovieClip [rBullet] Frame 1
function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; if (wtfSound == undefined) { bazooka = new Sound(this); bazooka.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } bazooka.attachSound("bazooka"); if (_root.surroundSound) { bazooka.setPan(dis); } bazooka.start(); bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } } dis = Math.round(_x - _root.car._x) / 5; bazooka.setPan(dis);
Symbol 135 MovieClip [rBullet] Frame 2
gotoAndPlay (1);
Symbol 137 MovieClip [packets] Frame 1
function collect() { _root.caughtPacket++; this.removeMovieClip(); } this.onEnterFrame = function () { if (_root.killAll) { this.removeMovieClip(); } _rotation = (_rotation + random(60)); _y = (_y + 5); if (this.hitTest(_root.car.pickup)) { collect(); } if (_y > 500) { this.removeMovieClip(); } };
Symbol 147 MovieClip Frame 1
stop();
Symbol 147 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 151 MovieClip Frame 1
stop();
Symbol 151 MovieClip Frame 2
makeB();
Instance of Symbol 147 MovieClip in Symbol 152 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1000); resetTime = getTimer() + delay; } }
Instance of Symbol 151 MovieClip in Symbol 152 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = -65; maxAngle = 0; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }
Symbol 153 MovieClip [MotorBike9] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Symbol 156 MovieClip Frame 1
stop();
Symbol 156 MovieClip Frame 2
makeB();
Instance of Symbol 147 MovieClip in Symbol 157 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1000); resetTime = getTimer() + delay; } }
Instance of Symbol 156 MovieClip in Symbol 157 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 0; maxAngle = 65; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }
Symbol 158 MovieClip [MotorBike8] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 178 MovieClip Frame 2
_parent.makeB();
Symbol 178 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 179 MovieClip Frame 1
stop();
Symbol 179 MovieClip Frame 2
stop();
Symbol 182 MovieClip Frame 1
stop();
Symbol 182 MovieClip Frame 2
makeB();
Instance of Symbol 162 MovieClip in Symbol 183 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(200); resetTime = getTimer() + delay; } }
Instance of Symbol 182 MovieClip in Symbol 183 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = -110; maxAngle = -70; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }
Symbol 184 MovieClip [MotorBike7] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 162 MovieClip in Symbol 185 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(200); resetTime = getTimer() + delay; } }
Instance of Symbol 182 MovieClip in Symbol 185 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 110; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }
Symbol 186 MovieClip [MotorBike6] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 147 MovieClip in Symbol 187 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(700); resetTime = getTimer() + delay; } }
Instance of Symbol 162 MovieClip in Symbol 187 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 10; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 0; maxAngle = 65; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(700); resetTime = getTimer() + delay; } }
Symbol 188 MovieClip [MotorBike5] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 147 MovieClip in Symbol 193 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 10; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 0; maxAngle = 65; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(500); resetTime = getTimer() + delay; } }
Symbol 194 MovieClip [MotorBike4] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 196 MovieClip in Symbol 199 MovieClip Frame 1
onClipEvent (load) { function fire() { makeB(); } function makeB() { var _local3 = "enemyGrenade" + _root.depthHolder; _root.attachMovie("enemyGrenade", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 40; _root[_local3]._y = _parent._parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = -110; maxAngle = -70; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(1500); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }
Symbol 200 MovieClip [MotorBike3] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 147 MovieClip in Symbol 201 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(200); resetTime = getTimer() + delay; } }
Symbol 202 MovieClip [MotorBike2] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 162 MovieClip in Symbol 203 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "enemyBulletPower" + _root.depthHolder; _root.attachMovie("enemyBulletPower", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 40; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1000); resetTime = getTimer() + delay; } }
Symbol 204 MovieClip [MotorBike1] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 10; maxSpeed = 14; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 2; moneyWorth = 350; _root.enemysUsed++; scoreValue = 300; health = 10; lowHealth = 5; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Symbol 218 MovieClip [planeFake] Frame 178
this.removeMovieClip();
Symbol 219 MovieClip [plane] Frame 1
function changeSpeed() { minSpeed = -5; maxSpeed = 5; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; } function makeB() { m = m - 10; Bulletspeed = 20; _root.depthHolder++; var _local2 = "packets" + _root.depthHolder; _root.attachMovie("packets", _local2, _root.depthHolder); _root[_local2]._x = _x; _root[_local2]._y = _y; _root.depthHolder++; } delay = random(2000); resetTime = getTimer() + delay; delayB = 7000; resetTimeB = getTimer() + delayB; xmin = 80; xmax = 350; changeSpeed(); this.cacheAsBitmap = true; this.onEnterFrame = function () { if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (getTimer() > resetTime) { changeSpeed(); delay = random(1000); resetTime = getTimer() + delay; } if (getTimer() > resetTimeB) { makeB(); resetTimeB = getTimer() + delayB; } _x = (_x + speed); if (_x > xmax) { speed = -5; _x = xmax; } if (_x < xmin) { speed = 5; _x = xmin; } };
Symbol 229 MovieClip Frame 1
stop();
Symbol 229 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 229 MovieClip Frame 4
gotoAndStop (1);
Symbol 231 MovieClip Frame 1
stop();
Symbol 231 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 231 MovieClip Frame 4
gotoAndStop (1);
Symbol 233 MovieClip Frame 1
stop();
Symbol 233 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 233 MovieClip Frame 4
gotoAndStop (1);
Symbol 236 MovieClip Frame 1
stop();
Symbol 236 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 236 MovieClip Frame 4
gotoAndStop (1);
Instance of Symbol 229 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 10; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 231 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 233 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 50; _root[_local3]._y = _parent._parent._y - 5; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 233 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 10; _root[_local3]._y = _parent._parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 229 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 40; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 236 MovieClip in Symbol 237 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 35; _root[_local3]._y = _parent._parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 238 MovieClip [Mafia4] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 400; _root.enemysUsed++; scoreValue = 600; health = 35; lowHealth = 17; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 238 MovieClip [Mafia4] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 233 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 10; _root[_local3]._y = _parent._parent._y - 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Instance of Symbol 236 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 45; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Instance of Symbol 233 MovieClip in Symbol 240 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 35; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Symbol 241 MovieClip [Mafia3] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 300; _root.enemysUsed++; scoreValue = 300; health = 25; lowHealth = 12; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 241 MovieClip [Mafia3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 236 MovieClip in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 40; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 229 MovieClip in Symbol 243 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 30; _root[_local3]._y = _parent._parent._y + 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 244 MovieClip [Mafia2] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 250; _root.enemysUsed++; scoreValue = 300; health = 25; lowHealth = 12; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 244 MovieClip [Mafia2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 247 MovieClip [Mafia1] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; if (_root.level == 6) { minSpeed = 12; maxSpeed = 14; } this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 100; _root.enemysUsed++; scoreValue = 150; health = 20; lowHealth = 10; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 247 MovieClip [Mafia1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 260 MovieClip Frame 1
stop();
Symbol 260 MovieClip Frame 2
makeB();
Symbol 260 MovieClip Frame 4
gotoAndStop (1);
Instance of Symbol 260 MovieClip in Symbol 262 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x; _root[_local3]._y = _parent._parent._y - 30; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 60; maxAngle = 90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(2000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 231 MovieClip in Symbol 262 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 25; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(2000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }
Symbol 263 MovieClip [BHCar9] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 300; _root.enemysUsed++; scoreValue = 200; health = 30; lowHealth = 10; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 263 MovieClip [BHCar9] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 233 MovieClip in Symbol 265 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 50; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 231 MovieClip in Symbol 265 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x + 25; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = 90; maxAngle = 125; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Symbol 266 MovieClip [BHCar8] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 220; _root.enemysUsed++; scoreValue = 150; health = 25; lowHealth = 15; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 266 MovieClip [BHCar8] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 269 MovieClip [BHCar7] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 3; moneyWorth = 200; _root.enemysUsed++; scoreValue = 100; health = 20; lowHealth = 10; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x + speed); } if (_x > 900) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 269 MovieClip [BHCar7] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 274 MovieClip [aTruck] Frame 1
function addExplosion() { health = health - 1; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "Alcoholexplosion" + _root.depthHolder; _root.attachMovie("Alcoholexplosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { this.swapDepths(900090); this.removeMovieClip(); } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } this.cacheAsBitmap = true; speed = 5; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; scoreValue = 0; moneyWorth = 0; health = 20; lowHealth = 10; alive = true; this.onEnterFrame = function () { if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } this.swapDepths(_y); if (_root.levelDone) { _x = (_x + (speed + 2)); } if (health <= 0) { explode(); } };
Symbol 285 MovieClip Frame 2
_parent.makeB();
Symbol 290 MovieClip Frame 1
if (numShots == undefined) { numShots = 0; }
Symbol 290 MovieClip Frame 5
numShots++; _parent.makeB(); if (numShots < 3) { _parent.makeB(); gotoAndPlay (1); } if (numShots >= 3) { numShots = undefined; _parent.gotoAndStop(1); }
Symbol 291 MovieClip Frame 1
stop();
Symbol 291 MovieClip Frame 2
stop(); vulcan_fire = new Sound(this); vulcan_fire.setVolume(_root.soundVolume); vulcan_fire.attachSound("vulcan_fire"); vulcan_fire.start();
Symbol 294 MovieClip [Helicopter3] Frame 1
function explode() { this.heliNoise.stop(); alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = random(400); if (sightX < 100) { sightX = 100; } sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 0; moneyWorth = 200; scoreValue = 300; health = 30; lowHealth = 10; if (_root.level == 9) { health = 45; lowHealth = 20; scoreValue = 750; moneyWorth = 750; } alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } dis = Math.round(_x - _root.car._x) / 5; if (_root.surroundSound) { heliNoise.setPan(dis); } z++; } heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);
Instance of Symbol 291 MovieClip in Symbol 294 MovieClip [Helicopter3] Frame 1
onClipEvent (load) { function fire() { this.gotoAndStop(2); } function makeB() { if (!(_parent.target === undefined)) { Bulletspeed = 15; _root.depthHolder++; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._x; _root[_local3]._y = _parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } delay = random(10000); if (_root.level == 9) { delay = random(6000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = Angle; } if (_parent._xscale == (-_parent.myX)) { _rotation = (-Angle); } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(10000); if (_root.level == 9) { delay = random(6000); } resetTime = getTimer() + delay; } }
Symbol 294 MovieClip [Helicopter3] Frame 2
stop(); this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (health <= 0) { explode(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } if (_root.levelDone) { this.heliNoise.stop(); } if (_root.car.info.health <= 0) { this.heliNoise.stop(); } if (_root.fadeInFX._currentframe >= 24) { this.heliNoise.stop(); } }; heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);
Symbol 302 MovieClip Frame 1
_parent.makeB();
Symbol 302 MovieClip Frame 8
_parent.gotoAndStop(1);
Symbol 303 MovieClip Frame 1
stop();
Symbol 303 MovieClip Frame 2
stop();
Symbol 304 MovieClip [Helicopter2] Frame 1
function explode() { this.heliNoise.stop(); alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = random(400); if (sightX < 100) { sightX = 100; } sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 0; moneyWorth = 120; scoreValue = 250; health = 25; lowHealth = 13; if (_root.level == 9) { health = 45; lowHealth = 20; scoreValue = 500; moneyWorth = 500; } alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 303 MovieClip in Symbol 304 MovieClip [Helicopter2] Frame 1
onClipEvent (load) { function fire() { this.gotoAndStop(2); } function makeB() { if (!(_parent.target === undefined)) { Bulletspeed = 14; _root.depthHolder++; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); _root[_local3]._x = _parent._x; _root[_local3]._y = _parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } delay = random(6000); if (_root.level == 9) { delay = random(3000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = Angle; } if (_parent._xscale == (-_parent.myX)) { _rotation = (-Angle); } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(5000); if (_root.level == 9) { delay = random(3000); } resetTime = getTimer() + delay; } }
Symbol 304 MovieClip [Helicopter2] Frame 2
stop(); this.onEnterFrame = function () { if (health <= 0) { explode(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } dis = Math.round(_x - _root.car._x) / 5; if (_root.surroundSound) { heliNoise.setPan(dis); } if (_root.levelDone) { this.heliNoise.stop(); } if (_root.car.info.health <= 0) { this.heliNoise.stop(); } if (_root.fadeInFX._currentframe >= 24) { this.heliNoise.stop(); } }; heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);
Symbol 309 MovieClip [Helicopter1] Frame 1
function explode() { this.heliNoise.stop(); alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width; _root[_local3]._yscale = _width; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = 100; sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 100; scoreValue = 200; health = 25; lowHealth = 13; alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 307 MovieClip "ignore" in Symbol 309 MovieClip [Helicopter1] Frame 1
onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = Angle; } if (_parent._xscale == (-_parent.myX)) { _rotation = (-Angle); } }
Symbol 309 MovieClip [Helicopter1] Frame 2
stop(); this.onEnterFrame = function () { if (health <= 0) { explode(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } dis = Math.round(_x - _root.car._x) / 5; if (_root.surroundSound) { heliNoise.setPan(dis); } if (_root.levelDone) { this.heliNoise.stop(); } if (_root.car.info.health <= 0) { this.heliNoise.stop(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.fadeInFX._currentframe >= 24) { this.heliNoise.stop(); } }; heliNoise = new Sound(this); this.heliNoise.attachSound("heliNoise"); this.heliNoise.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { heliNoise.setPan(dis); } this.heliNoise.start(0, 9999);
Symbol 311 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 311 MovieClip Frame 4
gotoAndStop (1);
Symbol 320 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 320 MovieClip Frame 4
gotoAndStop (1);
Symbol 322 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 322 MovieClip Frame 4
gotoAndStop (1);
Instance of Symbol 311 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 320 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 322 MovieClip in Symbol 323 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 324 MovieClip [PoliceCar6] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 324 MovieClip [PoliceCar6] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 316 MovieClip in Symbol 326 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 327 MovieClip [PoliceCar5] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 327 MovieClip [PoliceCar5] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 322 MovieClip in Symbol 330 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 322 MovieClip in Symbol 330 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 320 MovieClip in Symbol 330 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 331 MovieClip [PoliceCar4] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 331 MovieClip [PoliceCar4] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 320 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 320 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 322 MovieClip in Symbol 337 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 338 MovieClip [PoliceCar3] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 80; scoreValue = 200; _root.enemysUsed++; health = 14; lowHealth = 7; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 338 MovieClip [PoliceCar3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 320 MovieClip in Symbol 340 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 341 MovieClip [PoliceCar2] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 341 MovieClip [PoliceCar2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 322 MovieClip in Symbol 343 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Symbol 344 MovieClip [PoliceCar1] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; doubleDamage = false; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 30; scoreValue = 30; _root.enemysUsed++; health = 10; lowHealth = 6; if (_root.level == 9) { health = 30; lowHealth = 15; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } }; keyword = "policeHunter"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; trace("Police Hunter"); } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 344 MovieClip [PoliceCar1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 349 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 349 MovieClip Frame 4
gotoAndStop (1);
Symbol 354 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 354 MovieClip Frame 4
gotoAndStop (1);
Symbol 360 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 360 MovieClip Frame 4
gotoAndStop (1);
Instance of Symbol 349 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 354 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 354 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 360 MovieClip in Symbol 361 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -125; maxAngle = -90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Symbol 362 MovieClip [BHCar6] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 50; _root.enemysUsed++; health = 16; lowHealth = 8; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 362 MovieClip [BHCar6] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 368 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 368 MovieClip Frame 4
gotoAndStop (1);
Symbol 373 MovieClip Frame 2
makeB();
Symbol 373 MovieClip Frame 4
gotoAndStop (1);
Symbol 378 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 378 MovieClip Frame 4
gotoAndStop (1);
Symbol 379 MovieClip [BHCar5] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 40; _root.enemysUsed++; health = 15; lowHealth = 7; if (_root.level == 9) { health = 30; lowHealth = 15; scoreValue = 400; moneyWorth = 400; } alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 379 MovieClip [BHCar5] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 368 MovieClip in Symbol 379 MovieClip [BHCar5] Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 373 MovieClip in Symbol 379 MovieClip [BHCar5] Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 378 MovieClip in Symbol 379 MovieClip [BHCar5] Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Instance of Symbol 360 MovieClip in Symbol 379 MovieClip [BHCar5] Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -125; maxAngle = -90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); if (_root.level == 9) { delay = random(1000); } resetTime = getTimer() + delay; } }
Symbol 384 MovieClip Frame 2
makeB(); shot = new Sound(this); this.shot.attachSound("enemyShot"); this.shot.setVolume(_root.soundVolume); dis = Math.round(_parent._parent._x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { shot.setPan(dis); } this.shot.start();
Symbol 384 MovieClip Frame 4
gotoAndStop (1);
Instance of Symbol 384 MovieClip in Symbol 386 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Instance of Symbol 354 MovieClip in Symbol 386 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Instance of Symbol 349 MovieClip in Symbol 386 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Symbol 387 MovieClip [BHCar4] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 40; _root.enemysUsed++; health = 12; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 387 MovieClip [BHCar4] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 349 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -160; maxAngle = -30; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Instance of Symbol 354 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -100; maxAngle = -60; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Instance of Symbol 360 MovieClip in Symbol 389 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -125; maxAngle = -90; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Symbol 390 MovieClip [BHCar3] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; scoreValue = 40; _root.enemysUsed++; health = 12; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 390 MovieClip [BHCar3] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 368 MovieClip in Symbol 392 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y - 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(3000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(3000); resetTime = getTimer() + delay; } }
Instance of Symbol 354 MovieClip in Symbol 392 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Symbol 393 MovieClip [BHCar2] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; _root.enemysUsed++; scoreValue = 30; health = 12; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 393 MovieClip [BHCar2] Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 349 MovieClip in Symbol 395 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { _root.depthHolder++; Bulletspeed = 30; var _local3 = "enemyBullet" + _root.depthHolder; _root.attachMovie("enemyBullet", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._x - 35; _root[_local3]._y = _parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; _root.depthHolder++; } minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = random(6000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(6000); resetTime = getTimer() + delay; } }
Symbol 396 MovieClip [BHCar1] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } minSpeed = 8; maxSpeed = 10; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 7; moneyWorth = 50; _root.enemysUsed++; scoreValue = 20; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; if (_root.level == 4) { speed = -speed; kkk = _xscale; _xscale = (-kkk); } this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_root.level == 4) { if (_x > 900) { selfkill(); } } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 396 MovieClip [BHCar1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 403 MovieClip [Alcoholexplosion] Frame 6
_root.aTT.removeMovieClip();
Symbol 403 MovieClip [Alcoholexplosion] Frame 10
_root.deadFade.play(); this.removeMovieClip();
Symbol 410 MovieClip [humanexplosion] Frame 6
if (_root.mode == "final") { _root.finalhelicopter.removeMovieClip(); } _root.car.removeMovieClip();
Symbol 410 MovieClip [humanexplosion] Frame 10
_root.deadFade.play(); this.removeMovieClip();
Symbol 417 MovieClip [explosion] Frame 2
boom = new Sound(this); this.boom.attachSound("boom"); this.boom.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { boom.setPan(dis); } this.boom.start();
Symbol 417 MovieClip [explosion] Frame 5
_root.cash = _root.cash + owner.moneyWorth; _root.score = _root.score + owner.scoreValue; _root.enemysUsed--; keyword = "vampire"; done = false; if (!(owner.moneyWorth === 0)) { z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.vampire(); } z++; } } owner.removeMovieClip();
Symbol 417 MovieClip [explosion] Frame 37
this.boom.stop(); this.removeMovieClip();
Symbol 429 MovieClip [smoke] Frame 1
if (!(_root.SpecialEffects === "HIGH")) { this.removeMovieClip(); }
Symbol 433 MovieClip [spark] Frame 1
n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start();
Symbol 433 MovieClip [spark] Frame 5
this.removeMovieClip();
Symbol 435 MovieClip [hole] Frame 1
this.cacheAsBitmap = true; if (this.hitTest(_root.car.banned)) { this.removeMovieClip(); } if (_root.SpecialEffects == "LOW") { this.removeMovieClip(); }
Symbol 438 MovieClip [CivCar9] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 25; this.cacheAsBitmap = true; scoreValue = 10; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 438 MovieClip [CivCar9] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 441 MovieClip [CivCar8] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; moneyWorth = 25; this.cacheAsBitmap = true; scoreValue = 10; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 441 MovieClip [CivCar8] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 444 MovieClip [CivCar7] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 444 MovieClip [CivCar7] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 448 MovieClip [CivCar6] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 448 MovieClip [CivCar6] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 451 MovieClip [CivCar5] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 451 MovieClip [CivCar5] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 455 MovieClip [CivCar4] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 455 MovieClip [CivCar4] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 458 MovieClip [CivCar3] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; moneyWorth = 25; scoreValue = 10; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 458 MovieClip [CivCar3] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 459 MovieClip [CivCar2] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; moneyWorth = 25; _root.enemysUsed++; scoreValue = 10; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 459 MovieClip [CivCar2] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 462 MovieClip [CivCar1] Frame 1
function explode() { alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 2; _root[_local3]._yscale = _width * 2; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function selfkill() { _root.enemysUsed--; this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function addExplosion() { health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } minSpeed = 8; maxSpeed = 10; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 5; this.cacheAsBitmap = true; scoreValue = 10; moneyWorth = 25; _root.enemysUsed++; health = 10; lowHealth = 6; alive = true; speed = Math.round(Math.random() * (maxSpeed - minSpeed)) + minSpeed; this.onEnterFrame = function () { if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (health <= 0) { explode(); } if (_root.car.front.hitTest(area)) { _root.car.bounce(); } if (_root.monsterWheels.hitTest(area)) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (_root.pba) { health = health - 1000; xHit = _x; yHit = _y; addExplosion(); } }; keyword = "carDemolisher"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; }
Instance of Symbol 221 MovieClip "area" in Symbol 462 MovieClip [CivCar1] Frame 1
onClipEvent (load) { _visible = false; }
Symbol 464 MovieClip [bBullet] Frame 1
function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { bazooka.stop(); bazooka_explode.stop(); delete bazooka; delete bazooka_explode; enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; if (wtfSound == undefined) { bazooka = new Sound(this); bazooka.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } bazooka.attachSound("bazooka"); if (_root.surroundSound) { bazooka.setPan(dis); } bazooka.start(); bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } } dis = Math.round(_x - _root.car._x) / 5; bazooka.setPan(dis);
Symbol 464 MovieClip [bBullet] Frame 2
gotoAndPlay (1);
Symbol 466 MovieClip [vcBullet] Frame 1
function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } }
Symbol 466 MovieClip [vcBullet] Frame 2
gotoAndPlay (1);
Symbol 468 MovieClip [enemyBulletPower] Frame 1
function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.addExplosion(); target.info.health = target.info.health - 0.5; selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!car.banned.hitTest(_x, _y, true)) { target = _root.car; dWgH(); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; dWgH(); }
Symbol 468 MovieClip [enemyBulletPower] Frame 2
gotoAndPlay (1);
Symbol 470 MovieClip [enemyBullet] Frame 1
function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!car.banned.hitTest(_x, _y, true)) { target = _root.car; dWgH(); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; dWgH(); }
Symbol 470 MovieClip [enemyBullet] Frame 2
gotoAndPlay (1);
Symbol 472 MovieClip [bulletGang] Frame 1
function selfkill() { this.swapDepths(900090); this.removeMovieClip(); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].health = enemies[whois_hitting].health - damage; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addCPUExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900092); this.removeMovieClip(); selfkill(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; if (damage == undefined) { damage = 2; keyword = "2BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { damage++; } z++; } keyword = "3BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { damage = damage + 2; } z++; } } _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } }
Symbol 472 MovieClip [bulletGang] Frame 2
gotoAndPlay (1);
Symbol 475 MovieClip [missile] Frame 1
function selfkill() { this.removeMovieClip(); trace(":D"); } function dWgH() { target.sparkAngle = rad_rot; target.xHit = _x; target.yHit = _y; target.info.health = target.info.health - 1; target.addExplosion(); selfkill(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); _x = (_x + vx); _y = (_y + vy); if (wtfSound == undefined) { bazooka = new Sound(this); bazooka.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } bazooka.attachSound("bazooka"); if (_root.surroundSound) { bazooka.setPan(dis); } bazooka.start(); bazooka_explode = new Sound(this); bazooka_explode.setVolume(_root.soundVolume); bazooka_explode.attachSound("bazooka_explode"); bazooka_explode.start(); wtfSound = 1; } if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfKill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { target = _root.car; gotoAndStop (3); } } if (_root.aTT.hitTest(_x, _y, true)) { target = _root.aTT; gotoAndStop (3); } dis = Math.round(_x - _root.car._x) / 5; bazooka.setPan(dis);
Symbol 475 MovieClip [missile] Frame 2
gotoAndPlay (1);
Symbol 475 MovieClip [missile] Frame 3
stop();
Symbol 477 MovieClip [bullet] Frame 1
function selfkill() { this.swapDepths(900090); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].sparkAngle = rad_rot; enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].addExplosion(); selfkill(); } enemies = _root.car.enemies; rad_rot = Math.atan2(vy, vx); _rotation = ((rad_rot / (Math.PI/180)) + 90); this.cacheAsBitmap = true; _x = (_x + vx); _y = (_y + vy); if (_x > 800) { selfkill(); } if (_y < -200) { selfkill(); } if (_y > 600) { selfkill(); } if (_x < -200) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { if (!hitName.ignore.hitTest(_x, _y, true)) { dWgH(); } } } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); }
Symbol 477 MovieClip [bullet] Frame 2
gotoAndPlay (1);
Symbol 479 MovieClip [Bossgrenade] Frame 1
function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].health = enemies[whois_hitting].health - 10000; selfkill(); } stop(); this.cacheAsBitmap = true; alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (_currentframe == 1) { _rotation = (_rotation - 2); _y = (_y + 10); if (_root.car.hitTest(_x, _y, true)) { _root.car.addExplosion(); this.gotoAndStop(2); } } if (this.hitTest(_root.bGround)) { this.gotoAndStop(2); } }; enemies = _root.car; for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { dWgH(); } }
Symbol 479 MovieClip [Bossgrenade] Frame 2
_rotation = 0;
Instance of Symbol 110 MovieClip in Symbol 479 MovieClip [Bossgrenade] Frame 2
onClipEvent (enterFrame) { if (_currentframe >= 9) { _parent.removeMovieClip(); } }
Symbol 481 MovieClip [enemyGrenade] Frame 1
function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { _root.car.xHit = _x; _root.car.yHit = _y; _root.car.info.health = _root.car.info.health - 3; selfkill(); } enemies = _root.car; this.cacheAsBitmap = true; if (!_root.goLeft) { speed = 7; } if (_root.goLeft) { speed = -7; } alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (!_root.goLeft) { _rotation = (_rotation - 20); } if (_root.goLeft) { _rotation = (_rotation + 20); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_x > 800) { selfkill(); } if (health <= 0) { explode(); } if (_root.killAll) { selfkill(); } if (_root.car.hitTest(_x, _y, true)) { if (!_root.car.banned.hitTest(_x, _y, true)) { dWgH(); } } };
Symbol 483 MovieClip [grenade] Frame 1
function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].health = enemies[whois_hitting].health - 10000; gotoAndStop (2); } stop(); this.cacheAsBitmap = true; if (!_root.goLeft) { speed = 7; } if (_root.goLeft) { speed = -7; } alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (!_root.goLeft) { _rotation = (_rotation - 20); } if (_root.goLeft) { _rotation = (_rotation + 20); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_x > 800) { selfkill(); } if (health <= 0) { explode(); } if (_root.killAll) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { dWgH(); } } }; enemies = _root.car.enemies;
Symbol 483 MovieClip [grenade] Frame 2
function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); }
Instance of Symbol 110 MovieClip in Symbol 483 MovieClip [grenade] Frame 2
onClipEvent (enterFrame) { if (_currentframe > 8) { _parent.selfkill(); } }
Symbol 486 MovieClip [blur] Frame 1
stop();
Symbol 486 MovieClip [blur] Frame 2
blurS = new Sound(_root.blur); blurS.attachSound("metal_door_huge"); blurS.setVolume(_root.soundVolume); blurS.start();
Symbol 486 MovieClip [blur] Frame 6
_root.gotoAndStop(_root.frameDirection);
Symbol 486 MovieClip [blur] Frame 8
gotoAndStop (1);
Symbol 488 MovieClip [powerbomb] Frame 1
function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } function dWgH() { enemies[whois_hitting].xHit = _x; enemies[whois_hitting].yHit = _y; enemies[whois_hitting].health = enemies[whois_hitting].health - 10000; gotoAndStop (2); } stop(); this.cacheAsBitmap = true; if (!_root.goLeft) { speed = 8; } if (_root.goLeft) { speed = -8; } alive = true; this.swapDepths(-1000); this.onEnterFrame = function () { if (!_root.goLeft) { _rotation = (_rotation - 20); } if (_root.goLeft) { _rotation = (_rotation + 20); } if (alive) { _x = (_x - speed); } if (_x < -200) { selfkill(); } if (_x > 800) { selfkill(); } if (health <= 0) { explode(); } if (_root.killAll) { selfkill(); } for (whois_hitting in enemies) { hitName = enemies[whois_hitting]; if (hitName.hitTest(_x, _y, true)) { dWgH(); } } }; enemies = _root.car.enemies;
Symbol 488 MovieClip [powerbomb] Frame 2
function selfkill() { this.swapDepths(1920); this.removeMovieClip(); trace(":D"); } _root.pba = true;
Instance of Symbol 110 MovieClip in Symbol 488 MovieClip [powerbomb] Frame 2
onClipEvent (enterFrame) { if (_currentframe > 8) { _root.pba = false; _parent.selfkill(); } }
Symbol 494 MovieClip Frame 1
_xscale = _root.percent;
Symbol 494 MovieClip Frame 2
gotoAndPlay (1);
Symbol 503 MovieClip Frame 61
if (_root.percent == 100) { gotoAndPlay (61); } else { gotoAndPlay (1); }
Symbol 503 MovieClip Frame 82
stop();
Symbol 507 Button
on (release) { _root.gotoAndStop("Logos"); }
Symbol 508 MovieClip Frame 1
_xscale = _root.percent; if (_root.percent == 100) { gotoAndStop (3); }
Symbol 508 MovieClip Frame 2
gotoAndPlay (1);
Symbol 508 MovieClip Frame 3
stop();
Symbol 515 Button
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Symbol 528 Button
on (release) { getURL ("http://www.armorgames.com", "blank"); }
Symbol 535 MovieClip Frame 81
_root.play();
Symbol 556 MovieClip Frame 10
_root.play();
Symbol 557 MovieClip Frame 108
stop();
Symbol 573 MovieClip Frame 100
_root.play();
Symbol 596 Button
on (release) { stopAllSounds(); _root.gotoAndStop("Menu"); }
Symbol 674 MovieClip Frame 8
stop();
Symbol 686 Button
on (press) { _root.blur.play(); _root.frameDirection = "LS"; }
Symbol 690 Button
on (release) { _root.blur.play(); _root.frameDirection = "instructions"; }
Symbol 692 Button
on (release) { _root.gotoAndStop("credits_full"); }
Symbol 698 Button
on (release) { getURL ("http://www.armorgames.com", "_blank"); }
Symbol 704 Button
on (release) { _root.blur.play(); _root.frameDirection = "options"; }
Symbol 720 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 1
stop();
Symbol 790 MovieClip Frame 2
stop();
Symbol 790 MovieClip Frame 3
stop();
Symbol 791 MovieClip Frame 1
stop();
Instance of Symbol 784 MovieClip in Symbol 791 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.InGameQuality = "HIGH"; if (((_root.mode == "game") or (_root.mode == "final")) or (_root.mode == "boss")) { _quality = _root.InGameQuality; } } }
Instance of Symbol 786 MovieClip in Symbol 791 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.InGameQuality = "MEDIUM"; if (((_root.mode == "game") or (_root.mode == "final")) or (_root.mode == "boss")) { _quality = _root.InGameQuality; } } }
Instance of Symbol 788 MovieClip in Symbol 791 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.InGameQuality = "LOW"; if (((_root.mode == "game") or (_root.mode == "final")) or (_root.mode == "boss")) { _quality = _root.InGameQuality; } } }
Instance of Symbol 790 MovieClip in Symbol 791 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.InGameQuality == "HIGH") { this.gotoAndStop(1); } if (_root.InGameQuality == "MEDIUM") { this.gotoAndStop(2); } if (_root.InGameQuality == "LOW") { this.gotoAndStop(3); } }
Symbol 792 MovieClip Frame 1
stop();
Instance of Symbol 784 MovieClip in Symbol 792 MovieClip Frame 1
on (press) { _root.MenuQuality = "HIGH"; _quality = _root.MenuQuality; }
Instance of Symbol 786 MovieClip in Symbol 792 MovieClip Frame 1
on (press) { _root.MenuQuality = "MEDIUM"; _quality = _root.MenuQuality; }
Instance of Symbol 788 MovieClip in Symbol 792 MovieClip Frame 1
on (press) { _root.MenuQuality = "LOW"; _quality = _root.MenuQuality; }
Instance of Symbol 790 MovieClip in Symbol 792 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.MenuQuality == "HIGH") { this.gotoAndStop(1); } if (_root.MenuQuality == "MEDIUM") { this.gotoAndStop(2); } if (_root.MenuQuality == "LOW") { this.gotoAndStop(3); } }
Symbol 793 MovieClip Frame 1
stop();
Instance of Symbol 784 MovieClip in Symbol 793 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.SpecialEffects = "HIGH"; } }
Instance of Symbol 786 MovieClip in Symbol 793 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.SpecialEffects = "MEDIUM"; } }
Instance of Symbol 788 MovieClip in Symbol 793 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.SpecialEffects = "LOW"; } }
Instance of Symbol 790 MovieClip in Symbol 793 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.SpecialEffects == "HIGH") { this.gotoAndStop(1); } if (_root.SpecialEffects == "MEDIUM") { this.gotoAndStop(2); } if (_root.SpecialEffects == "LOW") { this.gotoAndStop(3); } }
Symbol 798 MovieClip Frame 1
stop();
Symbol 798 MovieClip Frame 2
stop();
Symbol 799 MovieClip Frame 1
stop();
Instance of Symbol 795 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.surroundSound = true; } }
Instance of Symbol 797 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.surroundSound = false; } }
Instance of Symbol 798 MovieClip in Symbol 799 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.surroundSound == true) { this.gotoAndStop(1); } if (_root.surroundSound == false) { this.gotoAndStop(2); } }
Symbol 814 MovieClip Frame 443
stop();
Symbol 819 MovieClip Frame 5
stop();
Symbol 820 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 1; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 826 MovieClip Frame 444
stop();
Symbol 827 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 2; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 832 MovieClip Frame 445
stop();
Symbol 833 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 3; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 839 MovieClip Frame 375
stop();
Symbol 840 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 4; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 845 MovieClip Frame 409
stop();
Symbol 846 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 5; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 851 MovieClip Frame 321
stop();
Symbol 852 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 6; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 857 MovieClip Frame 443
stop();
Symbol 858 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 7; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 863 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 8; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 865 MovieClip Frame 443
stop();
Symbol 869 Button
on (press) { with (_root) { mission_music.stop(); } _root.level = 9; _root.frameDirection = "game_engine"; _root.blur.play(); }
Symbol 872 MovieClip Frame 443
stop();
Symbol 875 Button
on (press) { with (_root) { mission_music.stop(); } _root.frameDirection = "final"; _root.blur.play(); }
Symbol 877 MovieClip Frame 443
stop();
Symbol 904 MovieClip Frame 1
stop();
Symbol 904 MovieClip Frame 2
stop();
Symbol 904 MovieClip Frame 3
stop();
Symbol 904 MovieClip Frame 4
stop();
Symbol 904 MovieClip Frame 6
stop();
Symbol 904 MovieClip Frame 7
stop();
Symbol 904 MovieClip Frame 8
stop();
Symbol 904 MovieClip Frame 9
stop();
Symbol 904 MovieClip Frame 10
stop();
Symbol 920 MovieClip Frame 1
_root.car.info.TyreStrength = 0; _root.car.tireDepth = 5; stop();
Instance of Symbol 912 MovieClip in Symbol 920 MovieClip Frame 1
onClipEvent (load) { if (_root.mode == "levelChoose") { this.stop(); } } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } }
Symbol 920 MovieClip Frame 2
_root.car.info.TyreStrength = 7; _root.car.tireDepth = 5; stop();
Symbol 920 MovieClip Frame 3
_root.car.info.TyreStrength = 12; _root.car.tireDepth = 7; stop();
Instance of Symbol 254 MovieClip in Symbol 920 MovieClip Frame 3
onClipEvent (load) { if (_root.mode == "levelChoose") { this.stop(); } } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } }
Symbol 920 MovieClip Frame 4
_root.car.info.TyreStrength = 12; stop(); _root.car.tireDepth = 30;
Instance of Symbol 254 MovieClip in Symbol 920 MovieClip Frame 4
onClipEvent (load) { if (_root.mode == "levelChoose") { this.stop(); } } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (((Key.isDown(37) or Key.isDown(39)) or Key.isDown(38)) or Key.isDown(40)) { this.play(); } else { this.stop(); } } }
Symbol 927 MovieClip Frame 1
_root.car.info.EngineStrength = 0; stop();
Symbol 927 MovieClip Frame 2
_root.car.info.EngineStrength = 10;
Symbol 927 MovieClip Frame 3
_root.car.info.EngineStrength = 20;
Symbol 927 MovieClip Frame 4
_root.car.info.EngineStrength = 30;
Symbol 927 MovieClip Frame 5
_root.car.info.EngineStrength = 40;
Symbol 932 MovieClip Frame 1
stop(); _root.car.info.ArmorWeight = 0; _root.car.info.armor = 30; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }
Symbol 932 MovieClip Frame 2
_root.car.info.armor = 35; _root.car.info.ArmorWeight = 10; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }
Symbol 932 MovieClip Frame 3
_root.car.info.armor = 45; _root.car.info.ArmorWeight = 20; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }
Symbol 932 MovieClip Frame 4
_root.car.info.armor = 60; _root.car.info.ArmorWeight = 28; keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.armor = _root.car.info.armor + 15; } z++; }
Instance of Symbol 927 MovieClip in Symbol 935 MovieClip Frame 1
onClipEvent (load) { keyword = "V8"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "V12"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } keyword = "Deluxe"; done = false; z = 0; while (z < _root.unlockedEngines.length) { lockTester = _root.unlockedEngines[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(5); } z++; } }
Instance of Symbol 932 MovieClip in Symbol 935 MovieClip Frame 1
onClipEvent (load) { keyword = "Steel"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "Reinforced"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Multilayer"; done = false; z = 0; while (z < _root.unlockedArmor.length) { lockTester = _root.unlockedArmor[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } }
Symbol 943 MovieClip Frame 7
_parent.makeB(); _root.gQ--; _parent.gotoAndStop(1);
Symbol 944 MovieClip Frame 1
stop();
Symbol 944 MovieClip Frame 2
stop();
Symbol 946 MovieClip Frame 7
_parent.makeB(); _root.pbQ--; _parent.gotoAndStop(1);
Symbol 947 MovieClip Frame 1
stop();
Symbol 947 MovieClip Frame 2
stop();
Symbol 952 MovieClip Frame 1
stop();
Symbol 952 MovieClip Frame 3
makeB(); _root.pistol.start();
Symbol 952 MovieClip Frame 4
gotoAndStop (1);
Symbol 956 MovieClip Frame 1
stop();
Symbol 956 MovieClip Frame 3
makeB(); _root.pistol.start();
Symbol 956 MovieClip Frame 4
gotoAndStop (1);
Symbol 961 MovieClip Frame 1
stop();
Symbol 961 MovieClip Frame 3
makeB(); _root.pistol.start();
Symbol 961 MovieClip Frame 4
gotoAndStop (1);
Symbol 962 MovieClip Frame 1
stop();
Instance of Symbol 952 MovieClip "man" in Symbol 962 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 962 MovieClip Frame 2
stop(); _root.car.info.TeamWeight = 2;
Instance of Symbol 952 MovieClip "man" in Symbol 962 MovieClip Frame 2
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x - 35; _root[_local3]._y = _parent._parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } _root.car.info.TeamWeight = 2; minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }
Symbol 962 MovieClip Frame 3
_root.car.info.TeamWeight = 4; stop(); trace(_root.car.info.TeamWeight);
Instance of Symbol 952 MovieClip in Symbol 962 MovieClip Frame 3
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x - 35; _root[_local3]._y = _parent._parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } _root.car.info.TeamWeight = 2; minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }
Instance of Symbol 956 MovieClip in Symbol 962 MovieClip Frame 3
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x + 60; _root[_local3]._y = _parent._parent._parent._y + 15; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }
Symbol 962 MovieClip Frame 4
stop(); _root.car.info.TeamWeight = 6;
Instance of Symbol 952 MovieClip in Symbol 962 MovieClip Frame 4
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x - 35; _root[_local3]._y = _parent._parent._parent._y + 10; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } _root.car.info.TeamWeight = 2; minAngle = -110; maxAngle = -80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }
Instance of Symbol 956 MovieClip in Symbol 962 MovieClip Frame 4
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x + 60; _root[_local3]._y = _parent._parent._parent._y + 15; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 70; maxAngle = 120; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 3000; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(2000); resetTime = getTimer() + delay; } }
Instance of Symbol 961 MovieClip in Symbol 962 MovieClip Frame 4
onClipEvent (load) { function fire() { this.play(); } function makeB() { Bulletspeed = 30; var _local3 = "bulletGang" + _root.depthHolder; _root.attachMovie("bulletGang", _local3, _root.depthHolder); _root[_local3]._x = _parent._parent._parent._x + 40; _root[_local3]._y = _parent._parent._parent._y; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } _root.depthHolder++; } minAngle = 20; maxAngle = 80; Angle = Math.round(Math.random() * (maxAngle - minAngle)) + minAngle; if (_root.goLeft) { Angle = -Angle; } delay = 1500; resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { return(undefined); } if (getTimer() > resetTime) { fire(); delay = random(1500); resetTime = getTimer() + delay; } }
Symbol 972 MovieClip Frame 3
_parent.makeB();
Symbol 972 MovieClip Frame 4
_parent.gotoAndStop(1);
Symbol 973 MovieClip Frame 1
stop();
Symbol 973 MovieClip Frame 2
chance = random(2); if (chance == 0) { _root.pistol.start(); } if (chance == 1) { _root.pistol2.start(); }
Symbol 980 MovieClip Frame 3
_parent.makeB();
Symbol 981 MovieClip Frame 1
stop();
Symbol 981 MovieClip Frame 2
stop();
Symbol 982 MovieClip Frame 1
stop(); _root.car.info.damage = 2; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }
Instance of Symbol 973 MovieClip "gun" in Symbol 982 MovieClip Frame 1
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "bullet" + _root.depthHolder; _root.attachMovie("bullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (mouseDown) { if (_root.mode == "levelChoose") { return(undefined); } this.gotoAndStop(2); }
Symbol 982 MovieClip Frame 2
stop(); _root.car.info.damage = 2; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }
Instance of Symbol 981 MovieClip in Symbol 982 MovieClip Frame 2
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "bullet" + _root.depthHolder; _root.attachMovie("bullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } submachinegun = new Sound(this); submachinegun.setVolume(_root.soundVolume); submachinegun.attachSound("submachinegun"); } onClipEvent (mouseDown) { if (_root.mode == "levelChoose") { return(undefined); } this.gotoAndStop(2); submachinegun.start(0, 9999); } onClipEvent (mouseUp) { this.gotoAndStop(1); submachinegun.stop(); } onClipEvent (enterFrame) { if (((Key.isDown(49) or Key.isDown(51)) or Key.isDown(52)) or Key.isDown(53)) { submachinegun.stop(); } if (_root.car.info.health <= 0) { submachinegun.stop(); } if (_root.fadeInFX._currentframe >= 24) { submachinegun.stop(); } }
Symbol 986 MovieClip Frame 1
stop();
Symbol 986 MovieClip Frame 2
stop();
Symbol 988 MovieClip Frame 1
_root.car.info.damage = 4; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }
Instance of Symbol 986 MovieClip in Symbol 988 MovieClip Frame 1
onClipEvent (load) { function makeB() { _root.depthHolder++; Bulletspeed = 40; var _local3 = "vcBullet" + _root.depthHolder; _root.attachMovie("vcBullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y - 5; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (mouseDown) { vulcan_fire = new Sound(this); vulcan_fire.setVolume(_root.soundVolume); vulcan_fire.attachSound("vulcan_fire"); vulcan_fire.start(0, 9999); this.gotoAndStop(2); } onClipEvent (mouseUp) { vulcan_fire.stop(); this.gotoAndStop(1); } onClipEvent (enterFrame) { if (((Key.isDown(49) or Key.isDown(50)) or Key.isDown(52)) or Key.isDown(53)) { vulcan_fire.stop(); } if (_root.car.info.health <= 0) { vulcan_fire.stop(); } if (_root.fadeInFX._currentframe >= 24) { vulcan_fire.stop(); } }
Symbol 988 MovieClip Frame 2
stop(); _root.car.info.damage = 15; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }
Instance of Symbol 179 MovieClip in Symbol 988 MovieClip Frame 2
onClipEvent (load) { function makeB() { Bulletspeed = 30; var _local3 = "bBullet" + _root.depthHolder; _root.attachMovie("bBullet", _local3, _root.depthHolder); if (_root.goLeft) { _parent.Angle = -_parent.Angle; } _root[_local3]._x = _parent._parent._parent._parent._x; _root[_local3]._y = _parent._parent._parent._parent._y - 10; _root[_local3].vx = Math.sin(_parent.Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(_parent.Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (mouseDown) { this.gotoAndStop(2); }
Symbol 999 MovieClip Frame 3
_parent.makeB();
Symbol 999 MovieClip Frame 13
_parent.gotoAndStop(1);
Symbol 1000 MovieClip Frame 1
stop();
Symbol 1000 MovieClip Frame 2
stop();
Symbol 1001 MovieClip Frame 1
stop();
Instance of Symbol 982 MovieClip in Symbol 1001 MovieClip Frame 1
onClipEvent (load) { if (_root.car.weaponOut == "pistol") { this.gotoAndStop(1); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(2); } } onClipEvent (enterFrame) { if (_root.mode == "levelChoose") { _rotation = 90; return(undefined); } deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { if (_root.car.weaponOut == "pistol") { this.gotoAndStop(1); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(2); } }
Symbol 1001 MovieClip Frame 2
stop();
Instance of Symbol 988 MovieClip in Symbol 1001 MovieClip Frame 2
onClipEvent (load) { xScale = _xscale; if (_root.car.weaponOut == "volcan") { this.gotoAndStop(1); } if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(2); } deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_xmouse < _root.car._x) { _xscale = (-xScale); } if (_xmouse >= _root.car._x) { _xscale = xScale; } if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { if (_root.car._x > _root._xmouse) { _xscale = (-xScale); } if (_root.car._x <= _root._xmouse) { _xscale = xScale; } if (_root.goLeft) { _xscale = (-_xscale); } if (_xscale == xScale) { _rotation = Angle; } if (_xscale == (-xScale)) { _rotation = Angle; } if (_root.weaponP >= 3) { if (_root.car.weaponOut == "volcan") { this.gotoAndStop(1); } } if (_root.weaponP >= 4) { if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(2); } } }
Symbol 1001 MovieClip Frame 3
stop(); _root.car.info.damage = 25; keyword = "goldBullets"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.damage = _root.car.info.damage * 1.25; } z++; }
Instance of Symbol 1000 MovieClip in Symbol 1001 MovieClip Frame 3
onClipEvent (load) { function makeB() { Bulletspeed = 30; var _local3 = "rBullet" + _root.depthHolder; _root.attachMovie("rBullet", _local3, _root.depthHolder); if (_root.goLeft) { Angle = -Angle; } _root[_local3]._x = _parent._parent._parent._x - 30; _root[_local3]._y = _parent._parent._parent._y - 40; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } xScale = _xscale; if (_xmouse < _root.car._x) { _xscale = (-xScale); } if (_xmouse >= _root.car._x) { _xscale = xScale; } deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { deltaX = _parent._parent._parent._x - _root._xmouse; deltaY = _parent._parent._parent._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_root.goLeft) { Angle = -Angle; } _rotation = Angle; } onClipEvent (enterFrame) { if (_root.car._x > _root._xmouse) { _xscale = (-xScale); } if (_root.car._x <= _root._xmouse) { _xscale = xScale; } if (_root.goLeft) { _xscale = (-_xscale); } if (_xscale == xScale) { _rotation = Angle; } if (_xscale == (-xScale)) { _rotation = Angle; } } onClipEvent (mouseDown) { this.gotoAndStop(2); }
Instance of Symbol 944 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "grenade" + _root.depthHolder; _root.attachMovie("grenade", _local3, _root.depthHolder); if (!_root.goLeft) { _root[_local3]._x = _parent._parent._x - 55; } if (_root.goLeft) { _root[_local3]._x = _parent._parent._x + 55; } _root[_local3]._y = _parent._parent._y + 60; _root.depthHolder++; } } onClipEvent (enterFrame) { if (!(_root.mode === "boss")) { if (Key.isDown(32)) { if (_root.gQ > 0) { this.gotoAndStop(2); } } } }
Instance of Symbol 947 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local3 = "powerbomb" + _root.depthHolder; _root.attachMovie("powerbomb", _local3, _root.depthHolder); if (!_root.goLeft) { _root[_local3]._x = _parent._parent._x - 45; } if (_root.goLeft) { _root[_local3]._x = _parent._parent._x + 45; } _root[_local3]._y = _parent._parent._y + 60; _root.depthHolder++; } } onClipEvent (enterFrame) { if (!(_root.mode === "boss")) { if (Key.isDown(17)) { if (_root.pbQ > 0) { this.gotoAndStop(2); } } } }
Instance of Symbol 962 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { keyword = "1BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "2BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "3BG"; done = false; z = 0; while (z < _root.unlockedAid.length) { lockTester = _root.unlockedAid[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } }
Instance of Symbol 1001 MovieClip in Symbol 1002 MovieClip Frame 1
onClipEvent (load) { keyword = "SMG"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 1; } z++; } keyword = "volcan"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 10; } z++; } keyword = "bazooka"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 20; } z++; } keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.info.WeaponWeight = 30; } z++; } } onClipEvent (enterFrame) { if (Key.isDown(49)) { _root.car.weaponOut = "pistol"; } if (Key.isDown(50)) { keyword = "SMG"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "SMG"; } z++; } } if (Key.isDown(51)) { keyword = "volcan"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "volcan"; } z++; } } if (Key.isDown(52)) { keyword = "bazooka"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "bazooka"; } z++; } } if (Key.isDown(53)) { keyword = "rocketLauncher"; done = false; z = 0; while (z < _root.unlockedWeapons.length) { lockTester = _root.unlockedWeapons[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { _root.car.weaponOut = "rocketLauncher"; } z++; } } if (_root.car.weaponOut == "pistol") { this.gotoAndStop(1); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(1); } if (_root.car.weaponOut == "volcan") { this.gotoAndStop(2); } if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(2); } if (_root.car.weaponOut == "rocketLauncher") { this.gotoAndStop(3); } if (_root.mode == "levelChoose") { this.gotoAndStop(1); } }
Instance of Symbol 920 MovieClip in Symbol 1005 MovieClip Frame 1
onClipEvent (load) { _root.monsterWheels = undefined; keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "Heavy_Duty"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Monster"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); _root.monsterWheels = this; } z++; } }
Instance of Symbol 920 MovieClip in Symbol 1005 MovieClip Frame 1
onClipEvent (load) { keyword = "Superior"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(2); } z++; } keyword = "Heavy_Duty"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(3); } z++; } keyword = "Monster"; done = false; z = 0; while (z < _root.unlockedWheels.length) { lockTester = _root.unlockedWheels[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { this.gotoAndStop(4); } z++; } }
Symbol 1010 MovieClip Frame 1
stop();
Symbol 1017 MovieClip Frame 1
stop();
Symbol 1028 MovieClip Frame 1
stop();
Instance of Symbol 1010 MovieClip in Symbol 1028 MovieClip Frame 1
onClipEvent (enterFrame) { this.gotoAndStop(Math.round(_root.mapP)); }
Instance of Symbol 1017 MovieClip in Symbol 1028 MovieClip Frame 3
onClipEvent (enterFrame) { this.gotoAndStop(Math.round(_root.mapP)); }
Instance of Symbol 1010 MovieClip in Symbol 1028 MovieClip Frame 6
onClipEvent (enterFrame) { this.gotoAndStop(Math.round(_root.mapP)); }
Instance of Symbol 1033 MovieClip in Symbol 1047 MovieClip Frame 1
onClipEvent (load) { health = _root.healthDisplay; fakehealth = health; rate = 0.5; } onClipEvent (enterFrame) { health = _root.healthDisplay; if (fakehealth < health) { fakehealth = fakehealth + rate; } if (fakehealth > health) { fakehealth = fakehealth - rate; } _xscale = health; if (_xscale <= 0) { _root.car.explode(); _xscale = 0; } }
Instance of Symbol 1045 MovieClip in Symbol 1047 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.car.weaponOut == "pistol") { this.gotoAndStop(5); } if (_root.car.weaponOut == "SMG") { this.gotoAndStop(2); } if (_root.car.weaponOut == "volcan") { this.gotoAndStop(3); } if (_root.car.weaponOut == "bazooka") { this.gotoAndStop(4); } if (_root.car.weaponOut == "rocketLauncher") { this.gotoAndStop(1); } }
Symbol 1053 MovieClip Frame 1
stop(); _visible = false;
Symbol 1053 MovieClip Frame 2
word = (("l" + _root.level) + "m") + (_currentframe - 1); _root[word].start(); stop(); messageActive = true; _visible = true; time = 0; if (_root.level == 1) { message = "Yo, go down to the river and dump the evidence; watch out for the cops"; } if (_root.level == 2) { message = "Now make your way through the woods; don't be spotted by helicopters"; } if (_root.level == 3) { message = "The Blue Hats are trying to steal the truck, show them who's the boss!"; } if (_root.level == 4) { message = "Ok my friend; it's now time for revenge"; } if (_root.level == 5) { message = "Something is happening here ...this smells fishy"; } if (_root.level == 6) { message = "Their leader is dead, they are running away! Stop them from exiting the city!"; } if (_root.level == 7) { message = "Ok I'm gonna start dropping the packets. Catch them in the boot of your truck."; } if (_root.level == 8) { message = "Whats that? It looks like a police helicopter..."; } if (_root.level == 9) { message = "Huh? What's going on here?"; } if (_root.level == 10) { message = "Give up now or we'll blast you outta the sky"; }
Symbol 1053 MovieClip Frame 3
word = (("l" + _root.level) + "m") + (_currentframe - 1); _root[word].start(); stop(); messageActive = true; _visible = true; time = 0; if (_root.level == 1) { message = "Hey, the cops are coming! Move ya ass and get outta there!!"; PS = new Sound(this); PS.attachSound("police"); PS.setVolume(_root.soundVolume); PS.start(); } if (_root.level == 2) { message = "Watch it; here comes the SWAT Team"; } if (_root.level == 3) { message = "OH SHIT! This is the mafia's territory, dont let them destroy the truck"; } if (_root.level == 4) { message = "Watch out! Here comes the rest of the gang"; } if (_root.level == 5) { message = "Holy Shit! It's a trap! He wants us dead, let's show him who we are"; } if (_root.level == 6) { message = "Keep it up, most of the members have either left or been killed"; } if (_root.level == 7) { message = "Over half way there, keep trying to get the packets"; } if (_root.level == 8) { message = "Oh SHIT!"; } if (_root.level == 9) { message = "Sorry Danny, but you had it coming..."; } if (_root.level == 10) { message = "I see you're not going to give up then...very well"; }
Symbol 1053 MovieClip Frame 4
if (!(_root.level === 7)) { word = (("l" + _root.level) + "m") + (_currentframe - 1); _root[word].start(); } stop(); messageActive = true; _visible = true; time = 0; if (_root.level == 1) { message = "Good Work, you're in the clear!"; } if (_root.level == 2) { message = "Nice Job, you're clear to enter Vahalla City"; } if (_root.level == 3) { message = "Watch it, you're entering the Industrial Estate"; } if (_root.level == 4) { message = "Good work! Now they know who we are and who to respect!"; } if (_root.level == 5) { message = "Haha, that'll teach him!"; } if (_root.level == 6) { message = "The City is Ours!"; } if (_root.level == 7) { amount = _root.caughtPacket; if (amount < 7) { message = "What?! Is that all you got??"; _root.l7m3.start(); } if (amount >= 7) { message = "Nice job, it looks like you've got enough"; _root.l7m4.start(); } } if (_root.level == 8) { message = "AAAAAAAAAHHHHHH!!"; } if (_root.level == 9) { message = "Had what coming? You bastards!"; } if (_root.level == 10) { message = "What? How can this be?!"; }
Symbol 1058 MovieClip Frame 1
stop();
Symbol 1058 MovieClip Frame 2
stop();
Symbol 1062 MovieClip Frame 1
stop();
Symbol 1062 MovieClip Frame 2
stop();
Symbol 1067 Button
on (release) { stopAllSounds(); _root.killAll = true; stopAllSounds(); with (_root) { gamemusic.stop(); stopAllSounds(); menu_music.start(0, 9999); } _root.gotoAndStop("Menu"); }
Symbol 1074 MovieClip Frame 1
stop();
Symbol 1074 MovieClip Frame 2
stop();
Symbol 1074 MovieClip Frame 3
stop();
Instance of Symbol 777 MovieClip in Symbol 1074 MovieClip Frame 3
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume - 10; if (_root.musicVolume <= 0) { _root.musicVolume = 0; } _root.gamemusic.setVolume(_root.musicVolume); } }
Instance of Symbol 775 MovieClip in Symbol 1074 MovieClip Frame 3
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume + 10; if (_root.musicVolume >= 100) { _root.musicVolume = 100; } _root.gamemusic.setVolume(_root.musicVolume); } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 1) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 2) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 3) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 4) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 5) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 6) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 7) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 8) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 9) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1076 MovieClip in Symbol 1077 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.caughtPacket >= 10) { _visible = true; } else { _visible = false; } }
Instance of Symbol 1028 MovieClip in Symbol 1078 MovieClip Frame 1
onClipEvent (load) { counter = 0; if (_root.level == 1) { levelLength = 60; } else { levelLength = 70; } delay = 1000; resetTime = getTimer() + delay; percentDone = (counter / levelLength) * 100; _root.mapP = 0; this.gotoAndStop(_root.level); } onClipEvent (enterFrame) { if (_root.mode == "boss") { return(undefined); } _root.mapP = (counter / levelLength) * 100; if (_root.mapP > 100) { _root.levelDone = true; _root.mapP = 100; } if (_root.mapP > 70) { _root.levelMode = "police"; } if (getTimer() > resetTime) { counter++; resetTime = getTimer() + delay; } }
Instance of Symbol 1053 MovieClip in Symbol 1078 MovieClip Frame 1
onClipEvent (load) { time = 0; delay = 150; messageActive = true; this.gotoAndStop(2); done1 = false; done2 = false; if (_root.level == 1) { M2D = 70; } if (_root.level == 2) { M2D = 65; } if (_root.level == 3) { M2D = 40; } if (_root.level == 4) { M2D = 50; } if (_root.level == 6) { M2D = 50; } if (_root.level == 7) { M2D = 55; } if (_root.level == 8) { M2D = 3; } if (_root.level == 9) { M2D = 5; } M3D = 100; if (_root.level == 8) { M3D = 6; } if (_root.level == 9) { M3D = 10; } bossD = 0; } onClipEvent (enterFrame) { if (_root.mode == "boss") { if (_root.levelDone) { if (!done2) { this.gotoAndStop(4); done2 = true; } } } if (_root.mode == "boss") { bossD++; if (bossD > 60) { if (!_root.levelDone) { this.gotoAndStop(3); return(undefined); } } return(undefined); } if (messageActive) { time++; if (time >= delay) { this.gotoAndStop(1); time = 0; } } if (_root.mapP >= M2D) { if (!done1) { this.gotoAndStop(3); done1 = true; } } if (_root.mapP >= M3D) { if (!done2) { this.gotoAndStop(4); done2 = true; } } }
Instance of Symbol 1058 MovieClip in Symbol 1078 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.mode == "boss") { this.gotoAndStop(2); } if (_root.gQ <= 0) { _visible = false; } }
Instance of Symbol 1062 MovieClip in Symbol 1078 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.mode == "boss") { this.gotoAndStop(2); } if (_root.pbQ <= 0) { _visible = false; } }
Instance of Symbol 1074 MovieClip in Symbol 1078 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(3); }
Symbol 1087 MovieClip Frame 2
if (_root.level == 7) { if (_root.caughtPacket < 7) { stop(); _root.deadFade.play(); } }
Symbol 1087 MovieClip Frame 26
if (_root.level == 7) { if (_root.caughtPacket < 7) { return(undefined); } } if (_root.levelUnlocked == _root.level) { _root.levelUnlocked = _root.level + 1; } -_root.gamemusic.stop(); with (_root) { menu_music.start(0, 9999); } _root.gotoAndStop("LS"); _root.killAll = true;
Symbol 1089 MovieClip Frame 26
_root.gamemusic.stop(); _root.killAll = true; _root.gotoAndStop("GameOver"); this.removeMovieClip();
Symbol 1097 MovieClip Frame 1
stop();
Symbol 1097 MovieClip Frame 2
stop();
Symbol 1098 Button
on (press) { with (_root) { menu_music.start(0, 9999); } _root.gotoAndStop("Menu"); }
Instance of Symbol 1102 MovieClip "barriorA" in Symbol 1103 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Instance of Symbol 1102 MovieClip "barriorB" in Symbol 1103 MovieClip Frame 1
onClipEvent (load) { _visible = false; }
Symbol 1107 MovieClip Frame 7
_parent.makeB(); _parent.gotoAndStop(1);
Symbol 1108 MovieClip Frame 1
stop();
Symbol 1108 MovieClip Frame 2
stop();
Symbol 1114 MovieClip Frame 1
stop();
Symbol 1114 MovieClip Frame 3
makeB();
Symbol 1114 MovieClip Frame 4
gotoAndStop (1);
Symbol 1115 MovieClip Frame 1
function explode() { this.swapDepths(6940); _root.levelDone = true; alive = false; if (doneBoom) { return(undefined); } this[bulletHole]._x = xHit - _x; this[bulletHole]._y = yHit - _y; _root.depthHolder++; var _local3 = "explosion" + _root.depthHolder; _root.attachMovie("explosion", _local3, _root.depthHolder); _root[_local3].moneyWorth = moneyWorth; _root[_local3].owner = this; _root[_local3]._xscale = _width * 3; _root[_local3]._yscale = _width * 3; _root[_local3]._x = xHit; _root[_local3]._y = yHit; _root.depthHolder++; doneBoom = true; } function addExplosion() { n = random(7); word = "ric" + n; ric = new Sound(this); ric.attachSound(word); ric.setVolume(_root.soundVolume); dis = Math.round(_x - _root.car._x) / 5; if (dis < -100) { dis = -100; } if (dis > 100) { dis = 100; } if (_root.surroundSound) { ric.setPan(dis); } ric.start(); health = health - _root.car.info.damage; if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } function makeSmoke() { if (!doneSmoke) { var _local3 = "smoke" + _root.depthHolder; this.attachMovie("smoke", bulletsmoke, _root.depthHolder); this[bulletsmoke]._x = xHit - _x; this[bulletsmoke]._y = yHit - _y; _root.depthHolder++; doneSmoke = true; } } function addCPUExplosion() { if (health <= lowHealth) { makeSmoke(); } if (bulletsTaken >= maxBullets) { return(undefined); } bulletsTaken++; var _local4 = "hole" + _root.depthHolder; this.attachMovie("hole", _local4, _root.depthHolder); this[_local4]._x = xHit - _x; this[_local4]._y = yHit - _y; this[_local4].parent = this; _root.depthHolder++; var _local3 = "spark" + _root.depthHolder; this.attachMovie("spark", _local3, _root.depthHolder); this[_local3]._rotation = Math.round((sparkAngle * 180) / Math.PI); this[_local3]._x = xHit - _x; this[_local3]._y = yHit - _y; _root.depthHolder++; } myX = _xscale; _root.enemysUsed++; target = _root.car; speed = 10; sightX = 350; sightY = 1000; mode = "get"; direction = "right"; rate = 2; fakeAngle = 153; maxXSpeed = 20; maxYSpeed = 15; scrollY = 0; scroll = 10; friction = 1; directionY = "down"; this.cacheAsBitmap = true; doneSmoke = false; doneBoom = false; bulletsTaken = 0; maxBullets = 0; moneyWorth = 3000; scoreValue = 5000; health = 300; lowHealth = 140; alive = true; keyword = "hitman"; done = false; z = 0; while (z < _root.unlockedExtras.length) { lockTester = _root.unlockedExtras[z].indexOf(keyword); if (lockTester == 0) { locked = false; done = true; } else if (done == false) { locked = true; } if (!locked) { moneyWorth = moneyWorth * 2; } z++; } _root.car.enemies.push(this);
Instance of Symbol 1108 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (load) { function fire() { this.gotoAndStop(2); } function makeB() { if (!(_root.car === undefined)) { Bulletspeed = 30; _root.depthHolder++; var _local3 = "Bossgrenade" + _root.depthHolder; _root.attachMovie("Bossgrenade", _local3, _root.depthHolder); _root[_local3]._x = _parent._x - 10; _root[_local3]._y = _parent._y + 60; _root.depthHolder++; } } delay = random(4000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(4000); resetTime = getTimer() + delay; } }
Instance of Symbol 1114 MovieClip in Symbol 1115 MovieClip Frame 1
onClipEvent (load) { function fire() { this.play(); } function makeB() { if (!(_root.car === undefined)) { Bulletspeed = 15; _root.depthHolder++; var _local3 = "missile" + _root.depthHolder; _root.attachMovie("missile", _local3, _root.depthHolder); if (_parent._xscale == _parent.myX) { _root[_local3]._x = _parent._x + 15; } if (_parent._xscale == (-_parent.myX)) { _root[_local3]._x = _parent._x - 15; } _root[_local3]._y = _parent._y + 20; _root[_local3].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local3].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } delay = random(5000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _parent._x - _parent.target._x; deltaY = _parent._y - _parent.target._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_parent._xscale == _parent.myX) { _rotation = (Angle + 80); } if (_parent._xscale == (-_parent.myX)) { _rotation = ((-Angle) + 80); } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(4000); resetTime = getTimer() + delay; } }
Symbol 1115 MovieClip Frame 2
stop(); this.onEnterFrame = function () { if (health <= 0) { explode(); } if (_root.killAll) { this.swapDepths(900090); this.removeMovieClip(); } if (target._x >= _x) { direction = "right"; _xscale = myX; } if (target._x < _x) { direction = "left"; _xscale = (-myX); } if (mode == "get") { if (direction == "right") { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (direction == "left") { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); _rotation = scroll; } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((0.1 / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((0.1 / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (direction == "left") { distance = _x - target._x; } if (direction == "right") { distance = target._x - _x; } if (distance <= sightX) { mode = "align"; } if (distance > sightX) { mode = "get"; } if (mode == "align") { getAngle(); } if (yguyuyugyuguygyugguy) { if (scroll < maxXSpeed) { scroll = scroll + (2 / friction); } } else if (gygyugyouyguoougygouyuygo) { if (scroll > (-maxXSpeed)) { scroll = scroll - (2 / friction); } } else { scroll = scroll * 0.8; } _x = (_x + scroll); if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } };
Instance of Symbol 1122 MovieClip in Symbol 1123 MovieClip Frame 1
onClipEvent (load) { health = _root.healthDisplay; fakehealth = health; rate = 0.5; } onClipEvent (enterFrame) { health = _root.healthDisplay; if (fakehealth < health) { fakehealth = fakehealth + rate; } if (fakehealth > health) { fakehealth = fakehealth - rate; } _xscale = health; if (_xscale <= 0) { _root.finalhelicopter.explode(); _xscale = 0; } }
Symbol 1127 MovieClip Frame 112
_parent.message = "AAAAAAAHHHHHH"; _root.l10m4.start();
Symbol 1127 MovieClip Frame 123
_root.boss_explode.start(); _root.bossExplode = true;
Symbol 1127 MovieClip Frame 149
_root.boom.start();
Symbol 1127 MovieClip Frame 153
_root.bazooka_explode.start();
Symbol 1127 MovieClip Frame 164
_root.boss_explode.start();
Symbol 1127 MovieClip Frame 190
_root.boss_explode.start();
Symbol 1127 MovieClip Frame 211
_root.boss_explode.start();
Symbol 1128 MovieClip Frame 1
stop(); _visible = false;
Symbol 1128 MovieClip Frame 2
message = "Give up now or we'll blast you outta the sky"; _root.l10m1.start(); _visible = true;
Symbol 1128 MovieClip Frame 3
message = "I see you're not going to give up then...very well"; _root.l10m2.start(); _visible = true;
Symbol 1128 MovieClip Frame 4
message = "What? How can this be?!"; _root.l10m3.start(); _visible = true;
Symbol 1130 Button
on (release) { stopAllSounds(); with (_root) { gamemusic.stop(); menu_music.start(0, 9999); } _root.killAll = true; _root.gotoAndStop("Menu"); }
Symbol 1134 MovieClip Frame 1
stop();
Symbol 1134 MovieClip Frame 2
stop();
Symbol 1134 MovieClip Frame 3
stop();
Instance of Symbol 777 MovieClip in Symbol 1134 MovieClip Frame 3
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume - 10; if (_root.musicVolume <= 0) { _root.musicVolume = 0; } _root.menu_music.setVolume(_root.musicVolume); } }
Instance of Symbol 775 MovieClip in Symbol 1134 MovieClip Frame 3
onClipEvent (mouseDown) { if (this.hitTest(_root._xmouse, _root._ymouse, true)) { _root.musicVolume = _root.musicVolume + 10; if (_root.musicVolume >= 100) { _root.musicVolume = 100; } _root.menu_music.setVolume(_root.musicVolume); } }
Instance of Symbol 1128 MovieClip in Symbol 1135 MovieClip Frame 1
onClipEvent (load) { time = 0; delay = 150; messageActive = true; this.gotoAndStop(2); done1 = false; done2 = false; bossD = 0; } onClipEvent (enterFrame) { if (_root.bossHealth < 50) { if (!done2) { this.gotoAndStop(3); done2 = true; _visible = true; messageActive = true; } } if (_root.bossHealth <= 0) { this.gotoAndStop(4); _visible = true; messageActive = true; } if (messageActive) { time++; if (time >= delay) { _visible = false; time = 0; messageActive = false; } } }
Instance of Symbol 1134 MovieClip in Symbol 1135 MovieClip Frame 1
on (rollOver) { this.gotoAndStop(2); } on (rollOut) { this.gotoAndStop(1); } on (press) { this.gotoAndStop(3); }
Symbol 1149 MovieClip Frame 1
stop();
Symbol 1149 MovieClip Frame 6
makeB();
Symbol 1153 MovieClip Frame 1
stop();
Symbol 1153 MovieClip Frame 2
makeB();
Symbol 1161 MovieClip Frame 1
stop();
Symbol 1161 MovieClip Frame 2
makeB();
Symbol 1162 MovieClip Frame 1
if (vset == undefined) { maxYSpeed = 10; scrollY = 0; friction = 1; directionY = "up"; vset = 1; sens = 1E-17; } this.onEnterFrame = function () { if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + ((sens / friction) - 0.5); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - ((sens / friction) - 0.5); } } else { scrollY = scrollY * 0.99; } _y = (_y + scrollY); if (scrollY >= maxYSpeed) { if (directionY == "down") { directionY = "up"; return(undefined); } } if (scrollY <= (-maxYSpeed)) { if (directionY == "up") { directionY = "down"; return(undefined); } } if (directionY == "down") { if (scrollY < maxYSpeed) { scrollY = scrollY + (2 / friction); } } else if (directionY == "up") { if (scrollY > (-maxYSpeed)) { scrollY = scrollY - (2 / friction); } } else { scrollY = scrollY * 0.99; } };
Instance of Symbol 1149 MovieClip in Symbol 1162 MovieClip Frame 1
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local2 = "bulletHelicopter" + _root.depthHolder; _root.attachMovie("bulletHelicopter", _local2, _root.depthHolder); _root[_local2]._x = _root.finalhelicopter._x + 20; _root[_local2]._y = _root.finalhelicopter._y + 20; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } vulcan_fire = new Sound(this); vulcan_fire.setVolume(_root.soundVolume); vulcan_fire.attachSound("vulcan_fire"); } onClipEvent (enterFrame) { deltaX = _root.finalhelicopter._x - _root._xmouse; deltaY = _root.finalhelicopter._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); _rotation = Angle; if (Key.isDown(1)) { this.play(); } if (_root.fadeInFX._currentframe >= 24) { vulcan_fire.stop(); } } onClipEvent (mouseDown) { vulcan_fire.start(0, 9999); } onClipEvent (mouseUp) { vulcan_fire.stop(); }
Instance of Symbol 1153 MovieClip in Symbol 1162 MovieClip Frame 1
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local2 = "missileHelicopter" + _root.depthHolder; _root.attachMovie("missileHelicopter", _local2, _root.depthHolder); _root[_local2]._x = _root.finalhelicopter._x - 30; _root[_local2]._y = _root.finalhelicopter._y - 10; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (enterFrame) { deltaX = _root.finalhelicopter._x - _root._xmouse; deltaY = _root.finalhelicopter._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); _rotation = Angle; if (Key.isDown(1)) { this.play(); } }
Instance of Symbol 1161 MovieClip in Symbol 1162 MovieClip Frame 1
onClipEvent (load) { function makeB() { Bulletspeed = 30; _root.depthHolder++; var _local2 = "bulletHelicopter" + _root.depthHolder; _root.attachMovie("bulletHelicopter", _local2, _root.depthHolder); _root[_local2]._x = _root.finalhelicopter._x + 20; _root[_local2]._y = _root.finalhelicopter._y + 35; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } } onClipEvent (enterFrame) { deltaX = _root.finalhelicopter._x - _root._xmouse; deltaY = _root.finalhelicopter._y - _root._ymouse; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); _rotation = Angle; trace("Angle is " + Angle); trace("rot is " + _rotation); if (Key.isDown(1)) { this.play(); } }
Symbol 1186 MovieClip Frame 1
_parent.makeB();
Symbol 1186 MovieClip Frame 5
_parent.makeB();
Symbol 1186 MovieClip Frame 9
_parent.makeB();
Symbol 1186 MovieClip Frame 11
_parent.gotoAndStop(1);
Symbol 1187 MovieClip Frame 1
stop();
Symbol 1187 MovieClip Frame 2
stop();
Instance of Symbol 1187 MovieClip in Symbol 1188 MovieClip Frame 1
onClipEvent (load) { function makeB() { if (_root.levelDone) { return(undefined); } if (_root.finalhelicopter.health <= 0) { return(undefined); } Bulletspeed = 25; _root.depthHolder++; var _local2 = "missileBoss" + _root.depthHolder; _root.attachMovie("missileBoss", _local2, _root.depthHolder); if (_xscale == (-X)) { _root[_local2]._x = _root.car._x - 65; } if (_xscale == X) { _root[_local2]._x = _root.car._x - 20; } _root[_local2]._y = _root.car._y + 10; _root[_local2].vx = Math.sin(Angle * (Math.PI/180)) * Bulletspeed; _root[_local2].vy = (-Math.cos(Angle * (Math.PI/180))) * Bulletspeed; _root.depthHolder++; } function fire() { if (_root.levelDone) { return(undefined); } this.play(); } X = _xscale; delay = random(4000); resetTime = getTimer() + delay; } onClipEvent (enterFrame) { deltaX = _root.car._x - _root.finalhelicopter._x; deltaY = _root.car._y - _root.finalhelicopter._y; angle = -Math.atan2(deltaX, deltaY); Angle = Math.round((angle * 180) / Math.PI); if (_xscale == (-X)) { _rotation = ((-Angle) + 90); } if (_xscale == X) { _rotation = ((-Angle) - 90); } if (_root.finalhelicopter._x > (_root.car._x - 20)) { _xscale = (-X); } if (_root.finalhelicopter._x <= (_root.car._x - 20)) { _xscale = X; } } onClipEvent (enterFrame) { if (getTimer() > resetTime) { fire(); delay = random(1000) + 1500; resetTime = getTimer() + delay; } }
Symbol 1189 MovieClip Frame 1
stop();
Symbol 1189 MovieClip Frame 82
stop();
Symbol 1201 MovieClip Frame 1
stop();
Symbol 1201 MovieClip Frame 100
stop(); _root.levelDone = true;
Symbol 1203 MovieClip Frame 26
_root.gamemusic.stop(); _root.killAll = true; _root.gotoAndPlay("lastScene");
Symbol 1243 MovieClip Frame 1
stop();
Symbol 1273 MovieClip Frame 201
_root.gotoAndStop("credits_full");
Symbol 1286 Button
on (release) { getURL ("http://www.rustygames.com", "_blank"); }
Symbol 1290 Button
on (release) { getURL ("http://www.corkysurprise.com", "_blank"); }
Symbol 1293 Button
on (release) { stopAllSounds(); _root.gotoAndStop("Menu"); }
Symbol 1294 Button
on (release) { stopAllSounds(); with (_root) { menu_music.start(0, 9999); } _root.gotoAndStop("Menu"); }
Symbol 1295 MovieClip Frame 16
stop();
Symbol 1296 MovieClip Frame 1283
stop();
Symbol 1297 MovieClip Frame 72
stop();
Symbol 1342 MovieClip Frame 1
stop();
Symbol 1342 MovieClip Frame 2
stop(); _alpha = 100;
Symbol 1358 MovieClip Frame 1
stop(); _visible = false; _alpha = 100;
Symbol 1358 MovieClip Frame 2
_visible = true; wire = new Sound(this); this.wire.attachSound("noCash"); this.wire.setVolume(_root.soundVolume); this.wire.start();
Symbol 1358 MovieClip Frame 42
_alpha = (_alpha - 10); if (_alpha < 30) { gotoAndStop (1); }
Symbol 1358 MovieClip Frame 43
gotoAndPlay(_currentframe - 1);
Symbol 1363 MovieClip Frame 1
stop(); _visible = false; _alpha = 100;
Symbol 1363 MovieClip Frame 2
_visible = true; wire = new Sound(this); this.wire.attachSound("wire"); this.wire.setVolume(_root.soundVolume); this.wire.start();
Symbol 1363 MovieClip Frame 42
_alpha = (_alpha - 10); if (_alpha < 30) { gotoAndStop (1); }
Symbol 1363 MovieClip Frame 43
gotoAndPlay(_currentframe - 1);
Symbol 1369 Button
on (press) { _root.car.updateInfo(); _root.blur.play(); _root.frameDirection = "LS"; }

Library Items

Symbol 1 Sound [wire]
Symbol 2 Sound [vulcan_fire]
Symbol 3 Sound [noCash]
Symbol 4 Sound [submachinegun]
Symbol 5 Sound [static]
Symbol 6 Sound [ric4]
Symbol 7 Sound [ric3]
Symbol 8 Sound [ric2]
Symbol 9 Sound [ric1]
Symbol 10 Sound [police]
Symbol 11 Sound [pistol2]
Symbol 12 Sound [pistol]
Symbol 13 Sound [NewsReporter]
Symbol 14 Sound [newsAnnouncement]
Symbol 15 Sound [metal_door_huge]
Symbol 16 Sound [l9m3]
Symbol 17 Sound [l9m2]
Symbol 18 Sound [l9m1]
Symbol 19 Sound [l8m3]
Symbol 20 Sound [l8m2]
Symbol 21 Sound [l8m1]
Symbol 22 Sound [l7m4]
Symbol 23 Sound [l7m3]
Symbol 24 Sound [l7m2]
Symbol 25 Sound [l7m1]
Symbol 26 Sound [l6m3]
Symbol 27 Sound [l6m2]
Symbol 28 Sound [l6m1]
Symbol 29 Sound [l5m3]
Symbol 30 Sound [l5m2]
Symbol 31 Sound [l5m1]
Symbol 32 Sound [l4m3]
Symbol 33 Sound [l4m2]
Symbol 34 Sound [l4m1]
Symbol 35 Sound [l3m3]
Symbol 36 Sound [l3m2]
Symbol 37 Sound [l3m1]
Symbol 38 Sound [l2m3]
Symbol 39 Sound [l2m2]
Symbol 40 Sound [l2m1]
Symbol 41 Sound [l1m3]
Symbol 42 Sound [l1m2]
Symbol 43 Sound [l1m1]
Symbol 44 Sound [l10m4]
Symbol 45 Sound [l10m3]
Symbol 46 Sound [l10m2]
Symbol 47 Sound [l10m1]
Symbol 48 Sound [heliNoise]
Symbol 49 Sound [helicopter2b]
Symbol 50 Sound [HeisserKaffee]
Symbol 51 Sound [enemyShot]
Symbol 52 Sound [gasp]
Symbol 53 Sound [cashregister]
Symbol 54 Sound [crash]
Symbol 55 Sound [car_animationexplosion]
Symbol 56 Sound [boss_explode]
Symbol 57 Sound [boom]
Symbol 58 Sound [bazooka_explode]
Symbol 59 Sound [bazooka]
Symbol 60 GraphicUsed by:65
Symbol 61 GraphicUsed by:64
Symbol 62 GraphicUsed by:64
Symbol 63 GraphicUsed by:64
Symbol 64 MovieClipUses:61 62 63Used by:65 474
Symbol 65 MovieClipUses:60 64Used by:111 112
Symbol 66 GraphicUsed by:110
Symbol 67 GraphicUsed by:68 77 80 95 100
Symbol 68 MovieClipUses:67Used by:110 403 410 417
Symbol 69 GraphicUsed by:70
Symbol 70 MovieClipUses:69Used by:110 403 410 417
Symbol 71 GraphicUsed by:72
Symbol 72 MovieClipUses:71Used by:110 403 410 417
Symbol 73 GraphicUsed by:74
Symbol 74 MovieClipUses:73Used by:110 403 410 417
Symbol 75 GraphicUsed by:76
Symbol 76 MovieClipUses:75Used by:110 403 410 417
Symbol 77 MovieClipUses:67Used by:110 403 410 417
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:110 403 410 417
Symbol 80 MovieClipUses:67Used by:110 403 410 417
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:81Used by:110 403 410 417
Symbol 83 GraphicUsed by:84
Symbol 84 MovieClipUses:83Used by:110 403 410 417
Symbol 85 GraphicUsed by:86
Symbol 86 MovieClipUses:85Used by:110 403 410 417
Symbol 87 GraphicUsed by:88
Symbol 88 MovieClipUses:87Used by:110 403 410 417
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:89Used by:110 403 410 417
Symbol 91 GraphicUsed by:92
Symbol 92 MovieClipUses:91Used by:110 403 410 417
Symbol 93 GraphicUsed by:94
Symbol 94 MovieClipUses:93Used by:110 403 410 417
Symbol 95 MovieClipUses:67Used by:110 403 410 417
Symbol 96 GraphicUsed by:97
Symbol 97 MovieClipUses:96Used by:110 403 410 417
Symbol 98 GraphicUsed by:99
Symbol 99 MovieClipUses:98Used by:110 403 410 417
Symbol 100 MovieClipUses:67Used by:110 403 410 417
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:101Used by:110 403 410 417
Symbol 103 GraphicUsed by:110
Symbol 104 GraphicUsed by:110
Symbol 105 GraphicUsed by:110
Symbol 106 GraphicUsed by:110
Symbol 107 GraphicUsed by:110
Symbol 108 GraphicUsed by:110 403 410 417
Symbol 109 GraphicUsed by:110 403 410 417
Symbol 110 MovieClipUses:66 68 70 72 74 76 77 79 80 82 84 86 88 90 92 94 95 97 99 100 102 103 104 105 106 107 108 109Used by:111 112 132 218 475 479 483 488 1189
Symbol 111 MovieClip [missileBoss]Uses:65 110
Symbol 112 MovieClip [missileHelicopter]Uses:65 110
Symbol 113 GraphicUsed by:115
Symbol 114 GraphicUsed by:115
Symbol 115 MovieClip [bulletHelicopter]Uses:113 114
Symbol 116 GraphicUsed by:128
Symbol 117 FontUsed by:118 638 1034 1035 1036 1037 1038 1039 1046 1050 1051 1052 1055 1056 1060 1064 1066 1069 1071 1104 1116 1124 1125 1126 1281 1312 1313 1314 1315 1316 1317 1318 1319 1320 1323 1324 1329 1331 1333 1334 1335 1336 1337 1338 1339 1340 1376 1378 1379 1383 1384 1385 1386 1387 1390 1402 1403 1407 1408 1409 1412 1414 1415 1416 1418 1422 1423 1424 1426 1428 1430 1432 1439 1443 1444 1447 1448 1450 1451 1452 1454 1455 1456
Symbol 118 TextUses:117Used by:128
Symbol 119 GraphicUsed by:120
Symbol 120 MovieClipUses:119Used by:121
Symbol 121 MovieClipUses:120Used by:128 294 304 309 1115 1162
Symbol 122 GraphicUsed by:126
Symbol 123 GraphicUsed by:126
Symbol 124 GraphicUsed by:126
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:122 123 124 125Used by:128 294 304 309 1115 1162
Symbol 127 GraphicUsed by:128
Symbol 128 MovieClipUses:116 118 121 126 127Used by:129 133
Symbol 129 MovieClipUses:128Used by:133
Symbol 130 GraphicUsed by:132
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:130 131 110Used by:133
Symbol 133 MovieClip [planeKiller]Uses:128 129 132
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClip [rBullet]Uses:134
Symbol 136 GraphicUsed by:137
Symbol 137 MovieClip [packets]Uses:136
Symbol 138 GraphicUsed by:139
Symbol 139 MovieClipUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:152 157 183 185 187 193 199 201 203
Symbol 141 GraphicUsed by:142
Symbol 142 MovieClipUses:141Used by:152 157 183 185 187 193 199 201 203
Symbol 143 GraphicUsed by:144
Symbol 144 MovieClipUses:143Used by:152 157 187 201
Symbol 145 GraphicUsed by:147
Symbol 146 GraphicUsed by:147 162
Symbol 147 MovieClipUses:145 146Used by:152 157 187 193 201
Symbol 148 GraphicUsed by:151
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 MovieClipUses:148 149 150Used by:152
Symbol 152 MovieClipUses:140 142 144 147 151Used by:153
Symbol 153 MovieClip [MotorBike9]Uses:152
Symbol 154 GraphicUsed by:156
Symbol 155 GraphicUsed by:156
Symbol 156 MovieClipUses:154 155Used by:157
Symbol 157 MovieClipUses:140 142 144 147 156Used by:158
Symbol 158 MovieClip [MotorBike8]Uses:157
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:183 185 203
Symbol 161 GraphicUsed by:162
Symbol 162 MovieClipUses:161 146Used by:183 185 187 203
Symbol 163 GraphicUsed by:179
Symbol 164 GraphicUsed by:178
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:178
Symbol 167 GraphicUsed by:178
Symbol 168 GraphicUsed by:178
Symbol 169 GraphicUsed by:175
Symbol 170 ShapeTweeningUsed by:175
Symbol 171 GraphicUsed by:175
Symbol 172 GraphicUsed by:175
Symbol 173 GraphicUsed by:175
Symbol 174 GraphicUsed by:175
Symbol 175 MovieClipUses:169 170 171 172 173 174Used by:178 285 972 980 999 1153
Symbol 176 GraphicUsed by:178
Symbol 177 GraphicUsed by:178
Symbol 178 MovieClipUses:164 166 167 168 175 176 177Used by:179
Symbol 179 MovieClipUses:163 178Used by:182 988  Timeline
Symbol 180 GraphicUsed by:182
Symbol 181 GraphicUsed by:182
Symbol 182 MovieClipUses:179 180 181Used by:183 185
Symbol 183 MovieClipUses:140 142 160 162 182Used by:184
Symbol 184 MovieClip [MotorBike7]Uses:183
Symbol 185 MovieClipUses:140 142 160 162 182Used by:186
Symbol 186 MovieClip [MotorBike6]Uses:185
Symbol 187 MovieClipUses:140 142 144 147 162Used by:188
Symbol 188 MovieClip [MotorBike5]Uses:187
Symbol 189 GraphicUsed by:190
Symbol 190 MovieClipUses:189Used by:193 199
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193 199
Symbol 193 MovieClipUses:140 142 190 192 147Used by:194
Symbol 194 MovieClip [MotorBike4]Uses:193
Symbol 195 GraphicUsed by:196
Symbol 196 MovieClipUses:195Used by:199
Symbol 197 GraphicUsed by:199
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:140 142 190 192 196 197 198Used by:200
Symbol 200 MovieClip [MotorBike3]Uses:199
Symbol 201 MovieClipUses:140 142 144 147Used by:202
Symbol 202 MovieClip [MotorBike2]Uses:201
Symbol 203 MovieClipUses:140 142 160 162Used by:204
Symbol 204 MovieClip [MotorBike1]Uses:203
Symbol 205 ShapeTweeningUsed by:208
Symbol 206 ShapeTweeningUsed by:208
Symbol 207 GraphicUsed by:208
Symbol 208 MovieClipUses:205 206 207Used by:217
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:209Used by:217
Symbol 211 GraphicUsed by:217
Symbol 212 GraphicUsed by:216
Symbol 213 GraphicUsed by:216
Symbol 214 GraphicUsed by:216
Symbol 215 GraphicUsed by:216
Symbol 216 MovieClipUses:212 213 214 215Used by:217
Symbol 217 MovieClipUses:208 210 211 216Used by:218 219
Symbol 218 MovieClip [planeFake]Uses:217 110
Symbol 219 MovieClip [plane]Uses:217
Symbol 220 GraphicUsed by:221
Symbol 221 MovieClipUses:220Used by:238 241 244 247 263 266 269 324 327 331 338 341 344 362 379 387 390 393 396 438 441 444 448 451 455 458 459 462
Symbol 222 GraphicUsed by:225
Symbol 223 GraphicUsed by:225
Symbol 224 GraphicUsed by:225
Symbol 225 MovieClipUses:222 223 224Used by:226
Symbol 226 MovieClipUses:225Used by:238 241 244 247 274 448 458 459 462
Symbol 227 GraphicUsed by:229
Symbol 228 GraphicUsed by:229 231 233 236 311 322
Symbol 229 MovieClipUses:227 228Used by:237 243
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230 228Used by:237 262 265
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232 228Used by:237 240 265
Symbol 234 GraphicUsed by:237
Symbol 235 GraphicUsed by:236
Symbol 236 MovieClipUses:235 228Used by:237 240 243
Symbol 237 MovieClipUses:229 231 233 234 236Used by:238
Symbol 238 MovieClip [Mafia4]Uses:221 226 237
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:233 239 236Used by:241
Symbol 241 MovieClip [Mafia3]Uses:221 226 240
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:242 236 229Used by:244
Symbol 244 MovieClip [Mafia2]Uses:221 226 243
Symbol 245 GraphicUsed by:246
Symbol 246 MovieClipUses:245Used by:247 459
Symbol 247 MovieClip [Mafia1]Uses:221 226 246
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Symbol 1463 EditableTextUses:1344Used by:Timeline
Streaming Sound 1Used by:Symbol 535 MovieClip
Streaming Sound 2Used by:Symbol 557 MovieClip
Streaming Sound 3Used by:Symbol 573 MovieClip

Instance Names

"BG"Frame 609Symbol 904 MovieClip
"car"Frame 609Symbol 1005 MovieClip
"fadeInFX"Frame 609Symbol 1087 MovieClip
"deadFade"Frame 609Symbol 1089 MovieClip
"bg"Frame 611Symbol 1103 MovieClip
"bGround"Frame 611Symbol 1102 MovieClip
"car"Frame 611Symbol 1005 MovieClip
"boss"Frame 611Symbol 1115 MovieClip
"fadeInFX"Frame 611Symbol 1087 MovieClip
"deadFade"Frame 611Symbol 1089 MovieClip
"BG"Frame 612Symbol 904 MovieClip
"finalhelicopter"Frame 612Symbol 1162 MovieClip
"car"Frame 612Symbol 1189 MovieClip
"fadeInFX"Frame 612Symbol 1203 MovieClip
"deadFade"Frame 612Symbol 1089 MovieClip
"ga1"Frame 1060Symbol 1342 MovieClip
"ga2"Frame 1060Symbol 1342 MovieClip
"noCash"Frame 1060Symbol 1358 MovieClip
"noStrength"Frame 1060Symbol 1363 MovieClip
"car"Frame 1060Symbol 1365 MovieClip
"skull"Frame 1063Symbol 1435 MovieClip
"area"Symbol 238 MovieClip [Mafia4] Frame 1Symbol 221 MovieClip
"area"Symbol 241 MovieClip [Mafia3] Frame 1Symbol 221 MovieClip
"area"Symbol 244 MovieClip [Mafia2] Frame 1Symbol 221 MovieClip
"area"Symbol 247 MovieClip [Mafia1] Frame 1Symbol 221 MovieClip
"area"Symbol 263 MovieClip [BHCar9] Frame 1Symbol 221 MovieClip
"area"Symbol 266 MovieClip [BHCar8] Frame 1Symbol 221 MovieClip
"area"Symbol 269 MovieClip [BHCar7] Frame 1Symbol 221 MovieClip
"mm"Symbol 291 MovieClip Frame 2Symbol 290 MovieClip
"ignore"Symbol 309 MovieClip [Helicopter1] Frame 1Symbol 307 MovieClip
"area"Symbol 324 MovieClip [PoliceCar6] Frame 1Symbol 221 MovieClip
"area"Symbol 327 MovieClip [PoliceCar5] Frame 1Symbol 221 MovieClip
"area"Symbol 331 MovieClip [PoliceCar4] Frame 1Symbol 221 MovieClip
"area"Symbol 338 MovieClip [PoliceCar3] Frame 1Symbol 221 MovieClip
"area"Symbol 341 MovieClip [PoliceCar2] Frame 1Symbol 221 MovieClip
"area"Symbol 344 MovieClip [PoliceCar1] Frame 1Symbol 221 MovieClip
"area"Symbol 362 MovieClip [BHCar6] Frame 1Symbol 221 MovieClip
"area"Symbol 379 MovieClip [BHCar5] Frame 1Symbol 221 MovieClip
"area"Symbol 387 MovieClip [BHCar4] Frame 1Symbol 221 MovieClip
"area"Symbol 390 MovieClip [BHCar3] Frame 1Symbol 221 MovieClip
"area"Symbol 393 MovieClip [BHCar2] Frame 1Symbol 221 MovieClip
"area"Symbol 396 MovieClip [BHCar1] Frame 1Symbol 221 MovieClip
"area"Symbol 438 MovieClip [CivCar9] Frame 1Symbol 221 MovieClip
"area"Symbol 441 MovieClip [CivCar8] Frame 1Symbol 221 MovieClip
"area"Symbol 444 MovieClip [CivCar7] Frame 1Symbol 221 MovieClip
"area"Symbol 448 MovieClip [CivCar6] Frame 1Symbol 221 MovieClip
"area"Symbol 451 MovieClip [CivCar5] Frame 1Symbol 221 MovieClip
"area"Symbol 455 MovieClip [CivCar4] Frame 1Symbol 221 MovieClip
"area"Symbol 458 MovieClip [CivCar3] Frame 1Symbol 221 MovieClip
"area"Symbol 459 MovieClip [CivCar2] Frame 1Symbol 221 MovieClip
"area"Symbol 462 MovieClip [CivCar1] Frame 1Symbol 221 MovieClip
"man"Symbol 962 MovieClip Frame 1Symbol 952 MovieClip
"man"Symbol 962 MovieClip Frame 2Symbol 952 MovieClip
"gun"Symbol 982 MovieClip Frame 1Symbol 973 MovieClip
"front"Symbol 1005 MovieClip Frame 1Symbol 935 MovieClip
"banned"Symbol 1005 MovieClip Frame 1Symbol 1003 MovieClip
"pickup"Symbol 1005 MovieClip Frame 1Symbol 1003 MovieClip
"barriorA"Symbol 1103 MovieClip Frame 1Symbol 1102 MovieClip
"barriorB"Symbol 1103 MovieClip Frame 1Symbol 1102 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 1 as "wire"
ExportAssets (56)Timeline Frame 1Symbol 2 as "vulcan_fire"
ExportAssets (56)Timeline Frame 1Symbol 3 as "noCash"
ExportAssets (56)Timeline Frame 1Symbol 4 as "submachinegun"
ExportAssets (56)Timeline Frame 1Symbol 5 as "static"
ExportAssets (56)Timeline Frame 1Symbol 6 as "ric4"
ExportAssets (56)Timeline Frame 1Symbol 7 as "ric3"
ExportAssets (56)Timeline Frame 1Symbol 8 as "ric2"
ExportAssets (56)Timeline Frame 1Symbol 9 as "ric1"
ExportAssets (56)Timeline Frame 1Symbol 10 as "police"
ExportAssets (56)Timeline Frame 1Symbol 11 as "pistol2"
ExportAssets (56)Timeline Frame 1Symbol 12 as "pistol"
ExportAssets (56)Timeline Frame 1Symbol 13 as "NewsReporter"
ExportAssets (56)Timeline Frame 1Symbol 14 as "newsAnnouncement"
ExportAssets (56)Timeline Frame 1Symbol 15 as "metal_door_huge"
ExportAssets (56)Timeline Frame 1Symbol 16 as "l9m3"
ExportAssets (56)Timeline Frame 1Symbol 17 as "l9m2"
ExportAssets (56)Timeline Frame 1Symbol 18 as "l9m1"
ExportAssets (56)Timeline Frame 1Symbol 19 as "l8m3"
ExportAssets (56)Timeline Frame 1Symbol 20 as "l8m2"
ExportAssets (56)Timeline Frame 1Symbol 21 as "l8m1"
ExportAssets (56)Timeline Frame 1Symbol 22 as "l7m4"
ExportAssets (56)Timeline Frame 1Symbol 23 as "l7m3"
ExportAssets (56)Timeline Frame 1Symbol 24 as "l7m2"
ExportAssets (56)Timeline Frame 1Symbol 25 as "l7m1"
ExportAssets (56)Timeline Frame 1Symbol 26 as "l6m3"
ExportAssets (56)Timeline Frame 1Symbol 27 as "l6m2"
ExportAssets (56)Timeline Frame 1Symbol 28 as "l6m1"
ExportAssets (56)Timeline Frame 1Symbol 29 as "l5m3"
ExportAssets (56)Timeline Frame 1Symbol 30 as "l5m2"
ExportAssets (56)Timeline Frame 1Symbol 31 as "l5m1"
ExportAssets (56)Timeline Frame 1Symbol 32 as "l4m3"
ExportAssets (56)Timeline Frame 1Symbol 33 as "l4m2"
ExportAssets (56)Timeline Frame 1Symbol 34 as "l4m1"
ExportAssets (56)Timeline Frame 1Symbol 35 as "l3m3"
ExportAssets (56)Timeline Frame 1Symbol 36 as "l3m2"
ExportAssets (56)Timeline Frame 1Symbol 37 as "l3m1"
ExportAssets (56)Timeline Frame 1Symbol 38 as "l2m3"
ExportAssets (56)Timeline Frame 1Symbol 39 as "l2m2"
ExportAssets (56)Timeline Frame 1Symbol 40 as "l2m1"
ExportAssets (56)Timeline Frame 1Symbol 41 as "l1m3"
ExportAssets (56)Timeline Frame 1Symbol 42 as "l1m2"
ExportAssets (56)Timeline Frame 1Symbol 43 as "l1m1"
ExportAssets (56)Timeline Frame 1Symbol 44 as "l10m4"
ExportAssets (56)Timeline Frame 1Symbol 45 as "l10m3"
ExportAssets (56)Timeline Frame 1Symbol 46 as "l10m2"
ExportAssets (56)Timeline Frame 1Symbol 47 as "l10m1"
ExportAssets (56)Timeline Frame 1Symbol 48 as "heliNoise"
ExportAssets (56)Timeline Frame 1Symbol 49 as "helicopter2b"
ExportAssets (56)Timeline Frame 1Symbol 50 as "HeisserKaffee"
ExportAssets (56)Timeline Frame 1Symbol 51 as "enemyShot"
ExportAssets (56)Timeline Frame 1Symbol 52 as "gasp"
ExportAssets (56)Timeline Frame 1Symbol 53 as "cashregister"
ExportAssets (56)Timeline Frame 1Symbol 54 as "crash"
ExportAssets (56)Timeline Frame 1Symbol 55 as "car_animationexplosion"
ExportAssets (56)Timeline Frame 1Symbol 56 as "boss_explode"
ExportAssets (56)Timeline Frame 1Symbol 57 as "boom"
ExportAssets (56)Timeline Frame 1Symbol 58 as "bazooka_explode"
ExportAssets (56)Timeline Frame 1Symbol 59 as "bazooka"
ExportAssets (56)Timeline Frame 1Symbol 111 as "missileBoss"
ExportAssets (56)Timeline Frame 1Symbol 112 as "missileHelicopter"
ExportAssets (56)Timeline Frame 1Symbol 115 as "bulletHelicopter"
ExportAssets (56)Timeline Frame 1Symbol 133 as "planeKiller"
ExportAssets (56)Timeline Frame 1Symbol 135 as "rBullet"
ExportAssets (56)Timeline Frame 1Symbol 137 as "packets"
ExportAssets (56)Timeline Frame 1Symbol 153 as "MotorBike9"
ExportAssets (56)Timeline Frame 1Symbol 158 as "MotorBike8"
ExportAssets (56)Timeline Frame 1Symbol 184 as "MotorBike7"
ExportAssets (56)Timeline Frame 1Symbol 186 as "MotorBike6"
ExportAssets (56)Timeline Frame 1Symbol 188 as "MotorBike5"
ExportAssets (56)Timeline Frame 1Symbol 194 as "MotorBike4"
ExportAssets (56)Timeline Frame 1Symbol 200 as "MotorBike3"
ExportAssets (56)Timeline Frame 1Symbol 202 as "MotorBike2"
ExportAssets (56)Timeline Frame 1Symbol 204 as "MotorBike1"
ExportAssets (56)Timeline Frame 1Symbol 218 as "planeFake"
ExportAssets (56)Timeline Frame 1Symbol 219 as "plane"
ExportAssets (56)Timeline Frame 1Symbol 238 as "Mafia4"
ExportAssets (56)Timeline Frame 1Symbol 241 as "Mafia3"
ExportAssets (56)Timeline Frame 1Symbol 244 as "Mafia2"
ExportAssets (56)Timeline Frame 1Symbol 247 as "Mafia1"
ExportAssets (56)Timeline Frame 1Symbol 263 as "BHCar9"
ExportAssets (56)Timeline Frame 1Symbol 266 as "BHCar8"
ExportAssets (56)Timeline Frame 1Symbol 269 as "BHCar7"
ExportAssets (56)Timeline Frame 1Symbol 274 as "aTruck"
ExportAssets (56)Timeline Frame 1Symbol 294 as "Helicopter3"
ExportAssets (56)Timeline Frame 1Symbol 304 as "Helicopter2"
ExportAssets (56)Timeline Frame 1Symbol 309 as "Helicopter1"
ExportAssets (56)Timeline Frame 1Symbol 324 as "PoliceCar6"
ExportAssets (56)Timeline Frame 1Symbol 327 as "PoliceCar5"
ExportAssets (56)Timeline Frame 1Symbol 331 as "PoliceCar4"
ExportAssets (56)Timeline Frame 1Symbol 338 as "PoliceCar3"
ExportAssets (56)Timeline Frame 1Symbol 341 as "PoliceCar2"
ExportAssets (56)Timeline Frame 1Symbol 344 as "PoliceCar1"
ExportAssets (56)Timeline Frame 1Symbol 362 as "BHCar6"
ExportAssets (56)Timeline Frame 1Symbol 379 as "BHCar5"
ExportAssets (56)Timeline Frame 1Symbol 387 as "BHCar4"
ExportAssets (56)Timeline Frame 1Symbol 390 as "BHCar3"
ExportAssets (56)Timeline Frame 1Symbol 393 as "BHCar2"
ExportAssets (56)Timeline Frame 1Symbol 396 as "BHCar1"
ExportAssets (56)Timeline Frame 1Symbol 403 as "Alcoholexplosion"
ExportAssets (56)Timeline Frame 1Symbol 410 as "humanexplosion"
ExportAssets (56)Timeline Frame 1Symbol 417 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 429 as "smoke"
ExportAssets (56)Timeline Frame 1Symbol 433 as "spark"
ExportAssets (56)Timeline Frame 1Symbol 435 as "hole"
ExportAssets (56)Timeline Frame 1Symbol 438 as "CivCar9"
ExportAssets (56)Timeline Frame 1Symbol 441 as "CivCar8"
ExportAssets (56)Timeline Frame 1Symbol 444 as "CivCar7"
ExportAssets (56)Timeline Frame 1Symbol 448 as "CivCar6"
ExportAssets (56)Timeline Frame 1Symbol 451 as "CivCar5"
ExportAssets (56)Timeline Frame 1Symbol 455 as "CivCar4"
ExportAssets (56)Timeline Frame 1Symbol 458 as "CivCar3"
ExportAssets (56)Timeline Frame 1Symbol 459 as "CivCar2"
ExportAssets (56)Timeline Frame 1Symbol 462 as "CivCar1"
ExportAssets (56)Timeline Frame 1Symbol 464 as "bBullet"
ExportAssets (56)Timeline Frame 1Symbol 466 as "vcBullet"
ExportAssets (56)Timeline Frame 1Symbol 468 as "enemyBulletPower"
ExportAssets (56)Timeline Frame 1Symbol 470 as "enemyBullet"
ExportAssets (56)Timeline Frame 1Symbol 472 as "bulletGang"
ExportAssets (56)Timeline Frame 1Symbol 475 as "missile"
ExportAssets (56)Timeline Frame 1Symbol 477 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 479 as "Bossgrenade"
ExportAssets (56)Timeline Frame 1Symbol 481 as "enemyGrenade"
ExportAssets (56)Timeline Frame 1Symbol 483 as "grenade"
ExportAssets (56)Timeline Frame 1Symbol 486 as "blur"
ExportAssets (56)Timeline Frame 1Symbol 488 as "powerbomb"
ExportAssets (56)Timeline Frame 1Symbol 490 as "GotIt"
ExportAssets (56)Timeline Frame 595Symbol 706 as "Shadows_of_the_Sky"
ExportAssets (56)Timeline Frame 595Symbol 707 as "Haunted_Woods"
ExportAssets (56)Timeline Frame 595Symbol 708 as "War Room"
ExportAssets (56)Timeline Frame 595Symbol 709 as "menu_music"
ExportAssets (56)Timeline Frame 595Symbol 710 as "Narrator_Level1"
ExportAssets (56)Timeline Frame 595Symbol 711 as "Narrator_Level2"
ExportAssets (56)Timeline Frame 595Symbol 712 as "Narrator_Level3"
ExportAssets (56)Timeline Frame 595Symbol 713 as "Narrator_Level4"
ExportAssets (56)Timeline Frame 595Symbol 714 as "Narrator_Level5"
ExportAssets (56)Timeline Frame 595Symbol 715 as "Narrator_Level6"
ExportAssets (56)Timeline Frame 595Symbol 716 as "Narrator_Level7"
ExportAssets (56)Timeline Frame 595Symbol 717 as "Narrator_Level8"
ExportAssets (56)Timeline Frame 595Symbol 718 as "Narrator_Level9"
ExportAssets (56)Timeline Frame 595Symbol 719 as "Narrator_Level10"

Labels

"Logos"Frame 2
"intro"Frame 5
"Menu"Frame 595
"LS"Frame 596
"options"Frame 597
"instructions"Frame 598
"l1"Frame 599
"l2"Frame 600
"l3"Frame 601
"l4"Frame 602
"l5"Frame 603
"l6"Frame 604
"l7"Frame 605
"l8"Frame 606
"l9"Frame 607
"l10"Frame 608
"game_engine"Frame 609
"GameOver"Frame 610
"boss"Frame 611
"final"Frame 612
"lastScene"Frame 613
"credits_full"Frame 1059
"upgrades"Frame 1060

Dynamic Text Variables

_root.percentNameSymbol 510 EditableText"100% Loaded"
_root.soundVolumeSymbol 769 EditableText"100"
_root.musicVolumeSymbol 778 EditableText"100"
_root.voiceVolumeSymbol 780 EditableText"100"
_root.levelSymbol 1037 EditableText""
_root.scoreSymbol 1039 EditableText"89888"
_root.cashDisplaySymbol 1046 EditableText""
messageSymbol 1050 EditableText"<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>"
messageSymbol 1051 EditableText"<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>"
messageSymbol 1052 EditableText"<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>"
_root.gQSymbol 1056 EditableText""
_root.pbQSymbol 1060 EditableText""
_root.fpsSymbol 1104 EditableText"<p align="right"></p>"
_root.fpsSymbol 1116 EditableText"<p align="center"></p>"
messageSymbol 1124 EditableText"<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>"
messageSymbol 1125 EditableText"<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>"
messageSymbol 1126 EditableText"<p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>Yo go down to the river </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>and dump the evidence; </b></font></p><p align="center"><font face="Arial" size="8" color="#000000" letterSpacing="0.000000" kerning="1"><b>watch out for the cops</b></font></p>"
_root.cashDisplaySymbol 1345 EditableText" $13232.00"
_root.carStSymbol 1348 EditableText"00"
_root.carWSymbol 1350 EditableText"00"
_root.cashDisplaySymbol 1395 EditableText" $13232.00"
_root.carWSymbol 1396 EditableText"00"
_root.carStSymbol 1397 EditableText"00"
_root.cashDisplaySymbol 1461 EditableText" $13232.00"
_root.carWSymbol 1462 EditableText"00"
_root.carStSymbol 1463 EditableText"00"




http://swfchan.com/3/11029/info.shtml
Created: 7/6 -2019 18:36:24 Last modified: 7/6 -2019 18:36:24 Server time: 03/05 -2024 14:16:45