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Little Tao Si.swf

This is the info page for
Flash #11090

(Click the ID number above for more basic data on this flash file.)


Text
Bullet

Body

Attack

State: Walk

State: Hurt

State: Die

Loading...
Thank you for your patience!

Little Tao Si

Copyright Marti Wong, 2002, All rights reserved.

Click here to start

Control

Move:       ,

Jump:

Attack:  Space

background

Tao Si
Game
Engine

State: Attack

State: Crouch

State: Jump

State: JumpAttack

Character

Input Keyboard

Input AI

GOAL!

Cannon

Game Over!

Your score:

Click here to continue

ActionScript [AS1/AS2]

Frame 2
ifFrameLoaded (7) { gotoAndPlay (4); }
Frame 3
gotoAndPlay (2);
Frame 5
_global.accumulatedScore = 0; stop();
Frame 6
stop();
Instance of Symbol 78 MovieClip "gameEngine" in Frame 6
//component parameters onClipEvent (initialize) { width = 700; height = 500; distance = 8000; nextStageLabel = "Stage 2"; gameOverLabel = "Game Over"; _visible = false; }
Instance of Symbol 117 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 0; rebornRate = 100; comeOutPoint = 100; hidePoint = 9700; }
Instance of Symbol 132 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 4000; hidePoint = 7700; }
Instance of Symbol 143 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 153 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 169 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 179 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 2000; hidePoint = 7700; }
Instance of Symbol 189 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 203 MovieClip in Frame 6
//component parameters onClipEvent (initialize) { gameEngineName = "/gameEngine"; _x = 1000; }
Frame 8
stop();
Instance of Symbol 241 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 2000; hidePoint = 7700; }
Instance of Symbol 257 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 3000; hidePoint = 7700; }
Instance of Symbol 78 MovieClip "gameEngine" in Frame 8
//component parameters onClipEvent (initialize) { width = 700; height = 500; distance = 8000; nextStageLabel = "Stage 3"; gameOverLabel = "Game Over"; _visible = false; }
Instance of Symbol 117 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 0; rebornRate = 100; comeOutPoint = 100; hidePoint = 9700; }
Instance of Symbol 153 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 273 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 4000; hidePoint = 7700; }
Instance of Symbol 179 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 203 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { gameEngineName = "/gameEngine"; _x = 1000; }
Instance of Symbol 169 MovieClip in Frame 8
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 100; hidePoint = 7700; }
Frame 10
stop();
Instance of Symbol 302 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 70; comeOutPoint = 2000; hidePoint = 7700; }
Instance of Symbol 189 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 50; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 257 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 100; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 325 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 1; comeOutPoint = 4000; hidePoint = 7700; }
Instance of Symbol 78 MovieClip "gameEngine" in Frame 10
//component parameters onClipEvent (initialize) { width = 700; height = 500; distance = 8000; nextStageLabel = "Game Over"; gameOverLabel = "Game Over"; _visible = false; }
Instance of Symbol 117 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { team = 0; rebornRate = 100; comeOutPoint = 100; hidePoint = 9700; }
Instance of Symbol 153 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { team = 1; rebornRate = 50; comeOutPoint = 100; hidePoint = 7700; }
Instance of Symbol 203 MovieClip in Frame 10
//component parameters onClipEvent (initialize) { gameEngineName = "/gameEngine"; _x = 1000; }
Frame 12
scoreText = _global.score; _global.life = undefined; _global.score = undefined; stop();
Symbol 5 MovieClip Frame 1
function initialization() { vx = 0; vy = 0; frozenCounter = 0; team = _parent.team; gameEngine.addToList("bulletList" + team, {id:eval (_target), parent:eval (_parent._target)}); initialized = true; movie = eval (_parent.movie); } function move(s) { _parent._x = _parent._x + s; } function attackBy(attacker, hpDeduct) { movie.gotoAndPlay("die"); } function run() { if (movie.state == "walk") { if (_parent._xscale > 0) { _parent._x = _parent._x + flyingVX; } else { _parent._x = _parent._x - flyingVX; } if (frozenCounter > 0) { movie.gotoAndPlay("die"); } } if (((movie.state == "die") || (_parent._x < -200)) || (_parent._x > 900)) { gameEngine.deleteFromList("bulletList" + team, {id:eval (_target), parent:eval (_parent._target)}); _parent.removeMovieClip(); } } onEnterFrame = function () { if (_parent.movie == undefined) { if (movieNotFound == undefined) { trace(("WARNING: badgeBullet[" + _target) + "] --- Instance:[movie] not found!"); movieNotFound = true; } } else if (initialized == undefined) { gameEngine = eval (gameEngineName); if (gameEngine == undefined) { if (gameEngineNotFound == undefined) { trace(((("WARNING: badgeBullet:[" + _target) + "] --- gameEngine:[") + gameEngineName) + "] not found!"); gameEngineNotFound = true; } } else if (gameEngine.initialized == true) { initialization(); } } else { run(); } };
Symbol 10 MovieClip Frame 1
onEnterFrame = function () { if ((String(_target).slice(-5) != "/body") && (warningShown == undefined)) { warningShown = true; trace(((("WARNING: badgeBoxBody:[" + _parent._target) + "] Frame:[") + _parent._currentframe) + "] --- body box should be named \"body\""); } };
Symbol 13 MovieClip Frame 1
onEnterFrame = function () { if ((String(_target).slice(-7) != "/attack") && (warningShown == undefined)) { warningShown = true; trace(((("WARNING: badgeBoxAttack:[" + _parent._target) + "] Frame:[") + _parent._currentframe) + "] --- attack box should be named \"attack\""); } };
Symbol 29 MovieClip Frame 7
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 34 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 34 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -1; }
Instance of Symbol 16 MovieClip in Symbol 34 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 34 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 34 MovieClip Frame 14
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 34 MovieClip Frame 22
stop();
Instance of Symbol 33 MovieClip in Symbol 34 MovieClip Frame 22
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Instance of Symbol 5 MovieClip in Symbol 35 MovieClip [bullet02] Frame 1
//component parameters onClipEvent (initialize) { flyingVX = 10; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 10 MovieClip "body" in Symbol 40 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 40 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -1; }
Instance of Symbol 16 MovieClip in Symbol 40 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 40 MovieClip Frame 5
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 40 MovieClip Frame 10
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 40 MovieClip Frame 18
stop();
Instance of Symbol 33 MovieClip in Symbol 40 MovieClip Frame 18
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Instance of Symbol 5 MovieClip in Symbol 41 MovieClip [bullet01] Frame 1
//component parameters onClipEvent (initialize) { flyingVX = 12; gameEngineName = "/gameEngine"; _visible = false; }
Symbol 43 MovieClip [hiting] Frame 4
this.removeMovieClip();
Symbol 57 Button
on (release) { gotoAndStop (6); }
Symbol 59 Button
on (release) { getURL ("http://www.martiwong.com", "_blank"); }
Symbol 74 MovieClip Frame 1
function initialization() { if (ratio == undefined) { ratio = 1; } bgX = _parent._x; bgDX = 0; bgW = _parent.movie._width; Bounds = _parent.movie.getBounds(_root); _parent.movie._x = _parent.movie._x - Bounds.xMin; gameEngine.addToList("backgroundList", {id:eval (_target), parent:eval (_parent._target)}); var i; var k; var temp; k = 0; i = 0; while (i < (Stage.width + bgW)) { _parent.movie.duplicateMovieClip("movie" + k, k); temp = eval ("_parent.movie" + k); temp._x = _parent.movie._x + i; k++; i = i + bgW; } _visible = false; initialized = true; } function move(vx) { bgDX = bgDX + (vx * ratio); if (bgDX < (-bgW)) { bgDX = -((-bgDX) % bgW); } if (bgDX > 0) { bgDX = (bgDX % bgW) - bgW; } _parent._x = bgX + bgDX; } onEnterFrame = function () { if (_parent.movie == undefined) { if (movieNotFound == undefined) { trace(("WARNING! badgeBackground:[" + _target) + "] --- Instance:[movie] not found!"); movieNotFound = true; } } else if (initialized == undefined) { gameEngine = eval (gameEngineName); if (gameEngine == undefined) { if (gameEngineNotFound == undefined) { trace(((("WARNING: badgeBackground:[" + _target) + "] --- gameEngine:[") + gameEngineName) + "] not found!"); gameEngineNotFound = true; } } else if (gameEngine.initialized == true) { initialization(); } } };
Instance of Symbol 74 MovieClip in Symbol 75 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 1; gameEngineName = "/gameEngine"; _visible = false; }
Symbol 78 MovieClip Frame 1
function initialization() { if (_global.score == undefined) { _global.score = 0; } if (_global.Life == undefined) { _global.Life = 2; } backgroundList = new Array(); characterList0 = new Array(); characterList1 = new Array(); bulletList0 = new Array(); bulletList1 = new Array(); time = 0; gravity = 5; stageClear = false; gameOver = false; backgroundX = 0; backgroundVX = 0; textFormat = new TextFormat(); textFormat.font = "Arial"; hitSound = new Sound(); hitSound.attachSound("hitSound"); depthUsed = 0; _root.stop(); drawPanel(); _visible = false; initialized = true; } function drawPanel() { _parent.createEmptyMovieClip("hpScorePanel", 100000); with (_parent.hpScorePanel) { beginFill(0); moveTo(0, 0); lineTo(700, 0); lineTo(700, 80); lineTo(0, 80); lineTo(0, 0); endFill(); textFormat.size = 20; textFormat.color = 16777215 /* 0xFFFFFF */; createTextField("text1", 1, 70, 8, 50, 40); text1.text = "HP:"; text1.setTextFormat(textFormat); createTextField("text3", 2, 20, 40, 150, 40); text3.text = "Distance:"; text3.setTextFormat(textFormat); createTextField("text2", 3, 470, 8, 200, 40); text2.text = "Score:"; text2.setTextFormat(textFormat); createTextField("score", 4, 550, 8, 200, 40); score.text = parseInt(_global.score); score.setTextFormat(textFormat); createTextField("text4", 5, 470, 40, 200, 40); text4.text = "Life:"; text4.setTextFormat(textFormat); createTextField("life", 6, 550, 40, 200, 40); life.text = parseInt(_global.life); life.setTextFormat(textFormat); createEmptyMovieClip("hpBarBack", 7); with (hpBarBack) { beginFill(5570560); moveTo(0, 0); lineTo(300, 0); lineTo(300, 15); lineTo(0, 15); lineTo(0, 0); endFill(); _x = 120; _y = 15; } createEmptyMovieClip("hpBar", 8); with (hpBar) { beginFill(16711680); moveTo(0, 0); lineTo(300, 0); lineTo(300, 15); lineTo(0, 15); lineTo(0, 0); endFill(); _x = 120; _y = 15; } createEmptyMovieClip("distanceBarBack", 9); with (distanceBarBack) { beginFill(13056); moveTo(0, 0); lineTo(300, 0); lineTo(300, 15); lineTo(0, 15); lineTo(0, 0); endFill(); _x = 120; _y = 47; } createEmptyMovieClip("distanceBar", 10); with (distanceBar) { beginFill(60928); moveTo(0, 0); lineTo(1, 0); lineTo(1, 15); lineTo(0, 15); lineTo(0, 0); endFill(); _x = 120; _y = 47; } } var Bounds = _parent.hpScorePanel.getBounds(_root); _parent.hpScorePanel._x = _parent.hpScorePanel._x - Bounds.xMin; _parent.hpScorePanel._y = _parent.hpScorePanel._y - Bounds.yMin; } function gameIsOver() { gameOver = true; stageClear = false; with (_parent.hpScorePanel) { createEmptyMovieClip("message", 11); with (message) { textFormat.color = 16777215 /* 0xFFFFFF */; textFormat.size = 50; createTextField("t", 6, 210, 200, 500, 100); t.text = "Game Over!"; t.setTextFormat(textFormat); textFormat.size = 25; createTextField("clickHere", 7, 235, 260, 500, 100); clickHere.text = "Press 'C' to continue."; clickHere.setTextFormat(textFormat); createTextField("quit", 8, 235, 290, 500, 100); quit.text = "Press 'Q' to quit."; quit.setTextFormat(textFormat); } } } function clearThisStage() { stageClear = true; gameOver = false; with (_parent.hpScorePanel) { createEmptyMovieClip("message", 11); with (message) { textFormat.color = 16777215 /* 0xFFFFFF */; textFormat.size = 50; createTextField("stagecleartext", 6, 220, 200, 500, 100); stagecleartext.text = "Stage Clear!"; stagecleartext.setTextFormat(textFormat); textFormat.size = 25; createTextField("clickHere", 7, 235, 270, 500, 100); clickHere.text = "Press 'C' to continue."; clickHere.setTextFormat(textFormat); } } } function addScore(s) { _global.score = _global.score + s; textFormat.size = 20; textFormat.color = 16777215 /* 0xFFFFFF */; _parent.hpScorePanel.score.text = parseInt(_global.score); _parent.hpScorePanel.score.setTextFormat(textFormat); } function deductScore(s) { _global.score = _global.score - s; if (_global.score < 0) { _global.score = 0; } textFormat.size = 20; textFormat.color = 16777215 /* 0xFFFFFF */; _parent.hpScorePanel.score.text = parseInt(_global.score); _parent.hpScorePanel.score.setTextFormat(textFormat); } function addLife(s) { _global.life = _global.life + s; textFormat.size = 20; textFormat.color = 16777215 /* 0xFFFFFF */; _parent.hpScorePanel.life.text = parseInt(_global.life); _parent.hpScorePanel.life.setTextFormat(textFormat); } function deductLife(s) { _global.life = _global.life - s; if (_global.life < 0) { _global.life = 0; } textFormat.size = 20; textFormat.color = 16777215 /* 0xFFFFFF */; _parent.hpScorePanel.life.text = parseInt(_global.life); _parent.hpScorePanel.life.setTextFormat(textFormat); } function mainCharHp(hp, fullHp) { _parent.hpScorePanel.hpBar._width = (300 * hp) / fullHp; } function distanceBar(a, b) { var c = ((300 * a) / b); if (c < 1) { c = 1; } _parent.hpScorePanel.distanceBar._width = c; } function addToList(listName, item) { var list = eval (listName); list.push(item); } function deleteFromList(listName, item) { var list = eval (listName); var i; var deleted = false; i = 0; while (i < list.length) { if ((list[i].id == item.id) && (list[i].parent == item.parent)) { list.splice(i, 1); deleted = true; break; } i++; } if (deleted == false) { trace(((((("WARNING! gameEngine:[" + _target) + "] --- delete item:[") + item.id) + "] from list:[") + listName) + "] failed!"); } } function moveBackgroundRequest(vx) { backgroundVX = backgroundVX + vx; } function moveBackground() { if ((backgroundX - backgroundVX) < 0) { backgroundVX = backgroundX; } if ((backgroundX - backgroundVX) > distance) { backgroundVX = backgroundX - distance; } var i; var j; i = 0; while (i < backgroundList.length) { backgroundList[i].id.move(backgroundVX); i++; } j = 0; while (j < 2) { var tempList = eval ("characterList" + j); i = 0; while (i < tempList.length) { tempList[i].id.move(backgroundVX); i++; } var tempList = eval ("bulletList" + j); i = 0; while (i < tempList.length) { tempList[i].id.move(backgroundVX); i++; } j++; } backgroundX = backgroundX - backgroundVX; backgroundVX = 0; distanceBar(backgroundX, distance); } function createBullet(bulletName, position, team, xscale) { _root.attachMovie(bulletName, "bullet" + depthUsed, depthUsed); var temp = eval ("_root.bullet" + depthUsed); temp._x = position.x; temp._y = position.y; temp.team = team; temp._xscale = xscale; depthUsed++; } function createHiting(attack, body) { var Position1 = {x:attack._x, y:attack._y}; attack._parent.localToGlobal(Position1); var Position2 = {x:body._x, y:body._y}; body._parent.localToGlobal(Position2); _root.attachMovie("hiting", "hit" + depthUsed, depthUsed); var temp = eval ("_root.hit" + depthUsed); temp._x = (Position1.x + Position2.x) / 2; temp._y = (Position1.y + Position2.y) / 2; depthUsed++; } function detectBodyAttackCollision(List1, List2) { var i; var j; var k; PlayHitSound = false; k = 0; while (k < 2) { var tempList1 = eval ((List1 + "List") + k); var tempList2 = eval ((List2 + "List") + (1 - k)); j = 0; while (j < tempList1.length) { i = 0; while (i < tempList2.length) { if ((tempList1[j].parent.movie.attack != undefined) && (tempList2[i].parent.movie.body != undefined)) { if (tempList1[j].parent.movie.attack.hitTest(tempList2[i].parent.movie.body)) { if (!(((tempList2[i].id.frozenCounter < 0) || (tempList2[i].id.frozenCounter > 0)) || (tempList2[i].id.invincibleCounter > 0))) { playHitSound = true; createHiting(tempList1[j].parent.movie.attack, tempList2[i].parent.movie.body); tempList2[i].id.attackBy(tempList1[j].id, tempList1[j].parent.movie.attack.hp); } } } i++; } j++; } k++; } if (playHitSound) { hitSound.start(); } } function destroyAllObject() { i = 0; while (i < bulletList0.length) { bulletList1[i].parent.removeMovieClip(); i++; } i = 0; while (i < bulletList1.length) { bulletList1[i].parent.removeMovieClip(); i++; } _parent.hpScorePanel.removeMovieClip(); } onEnterFrame = function () { if (initialized == undefined) { initialization(); } if ((stageClear == false) && (gameOver == false)) { moveBackground(); detectBodyAttackCollision("character", "character"); detectBodyAttackCollision("character", "bullet"); detectBodyAttackCollision("bullet", "character"); if ((backgroundX == distance) && (characterList0[0].parent._x == width)) { var i; i = 0; while (i < characterList1.length) { characterList1[i].id.attackBy(characterList0[0].id, -1000); i++; } i = 0; while (i < bulletList1.length) { bulletList1[i].id.attackBy(characterList0[0].id, -1000); i++; } clearThisStage(); } } else if (stageClear == true) { if (Key.isDown(67)) { stageClear = false; destroyAllObject(); _global.nextStageLabel = String(nextStageLabel); tellTarget ("_root") { gotoAndPlay(_global.nextStageLabel); }; } } else if (gameOver == true) { if (Key.isDown(81)) { gameOver = false; destroyAllObject(); _global.gameOverLabel = String(gameOverLabel); tellTarget ("_root") { gotoAndPlay(_global.gameOverLabel); }; } if (Key.isDown(67)) { _parent.hpScorePanel.message.removeMovieClip(); gameOver = false; deductScore(500); _global.life = 3; } } if (characterList0[0].id != undefined) { mainCharHp(characterList0[0].id.hp, characterList0[0].id.fullHp); } };
Instance of Symbol 10 MovieClip "body" in Symbol 112 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 112 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 112 MovieClip Frame 13
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 112 MovieClip Frame 18
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 112 MovieClip Frame 23
gotoAndPlay (18);
Instance of Symbol 10 MovieClip "body" in Symbol 112 MovieClip Frame 28
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 112 MovieClip Frame 28
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 112 MovieClip Frame 29
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Symbol 112 MovieClip Frame 33
gotoAndPlay (1);
Instance of Symbol 10 MovieClip "body" in Symbol 112 MovieClip Frame 37
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 99 MovieClip in Symbol 112 MovieClip Frame 37
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Instance of Symbol 104 MovieClip in Symbol 112 MovieClip Frame 40
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "jump"; }
Symbol 112 MovieClip Frame 44
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 112 MovieClip Frame 49
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 112 MovieClip Frame 49
//component parameters onClipEvent (initialize) { _visible = false; hp = -3; }
Instance of Symbol 108 MovieClip in Symbol 112 MovieClip Frame 49
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "jumpAttack"; }
Symbol 112 MovieClip Frame 57
gotoAndPlay (49);
Instance of Symbol 33 MovieClip in Symbol 112 MovieClip Frame 62
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 112 MovieClip Frame 67
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 112 MovieClip Frame 72
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 99 MovieClip in Symbol 112 MovieClip Frame 72
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Symbol 112 MovieClip Frame 75
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 112 MovieClip Frame 80
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 112 MovieClip Frame 85
stop();
Symbol 114 MovieClip Frame 1
function initialization() { fullHp = hp; vx = 0; vy = 0; startJump = false; floorY = _parent._y; frozenCounter = 0; dieCounter = 0; invincibleCounter = 0; team = _parent.team; rebornRate = _parent.rebornRate; comeOutPoint = _parent.comeOutPoint; hidePoint = _parent.hidePoint; gameEngine.addToList("characterList" + team, {id:eval (_target), parent:eval (_parent._target)}); if (team == 0) { gameEngine.mainCharHp(hp, fullHp); } movie = eval (_parent.movie); if (team == 1) { _parent._visible = false; _parent._alpha = 0; movie.gotoAndPlay("sleep"); } initialized = true; } function move(s) { _parent._x = _parent._x + s; } function scrollBackground() { if (_parent._x > 400) { gameEngine.moveBackgroundRequest((400 - _parent._x) / 10); } if (_parent._x < 300) { gameEngine.moveBackgroundRequest((300 - _parent._x) / 10); } } function state_Walk() { if (_parent.input.right) { _parent._xscale = 100; } if (_parent.input.left) { _parent._xscale = -100; } if (_parent.input.attack && (canAttack)) { movie.gotoAndPlay("attack"); } else if (_parent.input.up && (canJump)) { movie.gotoAndPlay("jump"); startJump = true; } else if (_parent.input.right) { if (canWalk) { movie.play(); _parent._x = _parent._x + walkVX; } } else if (_parent.input.left) { if (canWalk) { movie.play(); _parent._x = _parent._x - walkVX; } } else { movie.stop(); } } function state_Jump() { if (startJump) { vy = jumpVY; if (_parent.input.right) { vx = jumpVX; } else if (_parent.input.left) { vx = -jumpVX; } startJump = false; } else if (_parent._y >= floorY) { _parent._y = floorY; vx = 0; vy = 0; movie.state = "crouch"; movie.gotoAndPlay("crouch"); } else if (((movie.state == "jump") && (_parent.input.attack)) && (canJumpAttack)) { movie.gotoAndPlay("jumpAttack"); } } function state_Hurt() { if (_parent._y >= floorY) { _parent._y = floorY; vx = 0; vy = 0; movie.state = "die"; movie.gotoAndPlay("die"); } } function state_Die() { if (_parent._alpha > 0) { _parent._alpha = _parent._alpha - 10; } else { _parent._visible = false; var canReborn = false; if (team == 0) { if (_global.life > 0) { gameEngine.deductLife(1); canReborn = true; } else if (gameEngine.gameOver == false) { gameEngine.gameIsOver(); } } if (((((team == 1) && (gameEngine.backgroundX >= comeOutPoint)) && (gameEngine.backgroundX <= hidePoint)) && (random(rebornRate) == 0)) && (gameEngine.stageClear == false)) { canReborn = true; } if (canReborn) { _parent._visible = true; _parent._y = floorY; _parent._alpha = 100; movie.gotoAndPlay("walk"); hp = fullHp; if (team == 1) { if (random(2) == 0) { _parent._x = -200; _parent._xscale = 100; } else { _parent._x = 900; _parent._xscale = -100; } } if (team == 0) { invincibleCounter = 125; } } } } function physics() { if ((_parent._y < floorY) || (vy != 0)) { _parent._y = _parent._y + vy; vy = vy + gameEngine.gravity; } _parent._x = _parent._x + vx; if ((_parent._y == floorY) && (vy == 0)) { vx = vx / 1.5; } } function attackBy(attacker, hpDeduct) { hp = hp + hpDeduct; if (attacker._parent._xscale > 0) { vx = 15; } else { vx = -15; } if (hp <= 0) { hp = 0; if (attacker._parent._xscale > 0) { _parent._xscale = -100; } else { _parent._xscale = 100; } vy = -15; if (team == 1) { gameEngine.addScore(score); } } if (hp > fullHp) { hp = fullHp; } attacker.frozenCounter = 2; frozenCounter = -4; if (team == 0) { invincibleCounter = 25; } } function run() { if (((hp == 0) && (movie.state != "hurt")) && (movie.state != "die")) { movie.state = "hurt"; movie.gotoAndPlay("hurt"); } if (invincibleCounter > 0) { invincibleCounter--; _parent._alpha = 100 - ((invincibleCounter % 2) * 50); } if (frozenCounter == 0) { physics(); if (movie.state == "walk") { state_Walk(); } else if ((movie.state == "jump") || (movie.state == "jumpAttack")) { state_Jump(); } else if (movie.state == "hurt") { state_Hurt(); } else if (movie.state == "die") { state_Die(); } } else if (frozenCounter > 0) { frozenCounter--; } else if (frozenCounter < 0) { _parent._x = _parent._x + (((frozenCounter % 2) * 8) + 4); frozenCounter++; } if (team == 0) { scrollBackground(); if (_parent._x < 0) { _parent._x = 0; } if (_parent._x > gameEngine.width) { _parent._x = gameEngine.width; } } else { if (_parent._x < -200) { _parent._x = 900; _parent._xscale = -100; } if (_parent._x > 900) { _parent._x = -200; _parent._xscale = 100; } } } onEnterFrame = function () { if (_parent.movie == undefined) { if (movieNotFound == undefined) { trace(("WARNING: badgeCharacter:[" + _target) + "] --- Instance:[movie] not found!"); movieNotFound = true; } } else if (initialized == undefined) { gameEngine = eval (gameEngineName); if (gameEngine == undefined) { if (gameEngineNotFound == undefined) { trace(((("WARNING: badgeCharacter:[" + _target) + "] --- gameEngine:[") + gameEngineName) + "] not found!"); gameEngineNotFound = true; } } else if (gameEngine.initialized == true) { initialization(); } } else { run(); } };
Symbol 116 MovieClip Frame 1
function keyInput(u, l, r, a) { this.up = u; this.left = l; this.right = r; this.attack = a; } onEnterFrame = function () { _visible = false; _parent.input = new keyInput(Key.isDown(up), Key.isDown(left), Key.isDown(right), Key.isDown(attack)); };
Instance of Symbol 114 MovieClip in Symbol 117 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 20; score = 10; canWalk = true; walkVX = 10; canAttack = true; attackHp = 2; attackFall = 10; canJump = true; jumpVX = 20; jumpVY = -30; canJumpAttack = true; jumpAttackHp = 2; jumpAttackFall = 30; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 116 MovieClip in Symbol 117 MovieClip Frame 1
//component parameters onClipEvent (initialize) { up = 38; left = 37; right = 39; attack = 32; _visible = false; }
Instance of Symbol 10 MovieClip "body" in Symbol 129 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 129 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 129 MovieClip Frame 5
gotoAndPlay (1);
Instance of Symbol 99 MovieClip in Symbol 129 MovieClip Frame 10
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 129 MovieClip Frame 13
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Instance of Symbol 104 MovieClip in Symbol 129 MovieClip Frame 13
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "jump"; }
Symbol 129 MovieClip Frame 16
stop();
Instance of Symbol 99 MovieClip in Symbol 129 MovieClip Frame 21
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Symbol 129 MovieClip Frame 24
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 129 MovieClip Frame 29
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 129 MovieClip Frame 33
stop();
Instance of Symbol 33 MovieClip in Symbol 129 MovieClip Frame 38
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 129 MovieClip Frame 43
stop();
Instance of Symbol 33 MovieClip in Symbol 129 MovieClip Frame 48
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 129 MovieClip Frame 53
stop();
Symbol 131 MovieClip Frame 1
function keyInput() { this.up = false; this.left = false; this.right = false; this.attack = false; } onEnterFrame = function () { if (initialized == undefined) { gameEngine = eval (gameEngineName); if (gameEngine == undefined) { if (gameEngineNotFound == undefined) { trace(((("WARNING: badgeInputAI1:[" + _target) + "] --- gameEngine:[") + gameEngineName) + "] not found!"); gameEngineNotFound = true; } } else { initialized = true; _visible = false; } } else if (attackTarget == undefined) { var i; i = gameEngine.characterList0.length; if (i > 0) { attackTarget = gameEngine.characterList0[random(i)].id; } } else { _parent.input = new keyInput(); if (faceToEnemy == true) { if (attackTarget._parent._x < _parent._x) { _parent.input.left = true; } else { _parent.input.right = true; } } else if (_parent._xscale > 0) { _parent.input.right = true; } else { _parent.input.left = true; } if (random(jumpRate) == 0) { _parent.input.up = true; } if (((random(attackRate) == 0) && (attackTarget._parent._x < (_parent._x + attackRange))) && (attackTarget._parent._x > (_parent._x - attackRange))) { _parent.input.attack = true; } } };
Instance of Symbol 131 MovieClip in Symbol 132 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 100; jumpRate = 10; attackRate = 5; faceToEnemy = true; _visible = "/gameEngine"; gameEngineName = "/gameEngine"; }
Instance of Symbol 114 MovieClip in Symbol 132 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 8; score = 5; canWalk = false; walkVX = 0; canAttack = false; canJump = true; jumpVX = 15; jumpVY = -30; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 10 MovieClip "body" in Symbol 142 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 142 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -1; }
Instance of Symbol 16 MovieClip in Symbol 142 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 142 MovieClip Frame 7
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 142 MovieClip Frame 12
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 142 MovieClip Frame 16
stop();
Instance of Symbol 33 MovieClip in Symbol 142 MovieClip Frame 21
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 142 MovieClip Frame 26
stop();
Instance of Symbol 33 MovieClip in Symbol 142 MovieClip Frame 31
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 142 MovieClip Frame 36
stop();
Instance of Symbol 114 MovieClip in Symbol 143 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 1; score = 1; canWalk = true; walkVX = 3; canAttack = false; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 143 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 100; jumpRate = 10; attackRate = 5; faceToEnemy = false; _visible = false; gameEngineName = "/gameEngine"; }
Instance of Symbol 10 MovieClip "body" in Symbol 152 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 152 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Instance of Symbol 16 MovieClip in Symbol 152 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 152 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 152 MovieClip Frame 14
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 152 MovieClip Frame 18
stop();
Instance of Symbol 33 MovieClip in Symbol 152 MovieClip Frame 23
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 152 MovieClip Frame 28
stop();
Instance of Symbol 33 MovieClip in Symbol 152 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 152 MovieClip Frame 38
stop();
Instance of Symbol 114 MovieClip in Symbol 153 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 1; score = 1; canWalk = true; walkVX = 7; canAttack = false; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 153 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 100; jumpRate = 10; attackRate = 5; faceToEnemy = false; _visible = false; gameEngineName = "/gameEngine"; }
Instance of Symbol 10 MovieClip "body" in Symbol 168 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 168 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 168 MovieClip Frame 5
gotoAndPlay (1);
Instance of Symbol 99 MovieClip in Symbol 168 MovieClip Frame 10
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 168 MovieClip Frame 13
//component parameters onClipEvent (initialize) { _visible = false; hp = -1; }
Instance of Symbol 104 MovieClip in Symbol 168 MovieClip Frame 13
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "jump"; }
Symbol 168 MovieClip Frame 16
stop();
Instance of Symbol 99 MovieClip in Symbol 168 MovieClip Frame 21
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Symbol 168 MovieClip Frame 24
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 168 MovieClip Frame 29
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 168 MovieClip Frame 33
stop();
Instance of Symbol 33 MovieClip in Symbol 168 MovieClip Frame 38
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 168 MovieClip Frame 43
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 168 MovieClip Frame 48
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 168 MovieClip Frame 48
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 168 MovieClip Frame 51
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Symbol 168 MovieClip Frame 55
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 168 MovieClip Frame 60
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 168 MovieClip Frame 65
stop();
Instance of Symbol 131 MovieClip in Symbol 169 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 200; jumpRate = 10; attackRate = 5; faceToEnemy = true; _visible = "/gameEngine"; gameEngineName = "/gameEngine"; }
Instance of Symbol 114 MovieClip in Symbol 169 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 1; score = 1; canWalk = false; walkVX = 0; canAttack = true; canJump = true; jumpVX = 10; jumpVY = -25; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 10 MovieClip "body" in Symbol 178 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 178 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Instance of Symbol 16 MovieClip in Symbol 178 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 178 MovieClip Frame 5
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 178 MovieClip Frame 10
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 178 MovieClip Frame 14
stop();
Instance of Symbol 33 MovieClip in Symbol 178 MovieClip Frame 19
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 178 MovieClip Frame 24
stop();
Instance of Symbol 33 MovieClip in Symbol 178 MovieClip Frame 29
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 178 MovieClip Frame 34
stop();
Instance of Symbol 114 MovieClip in Symbol 179 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 3; score = 2; canWalk = true; walkVX = 5; canAttack = false; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 179 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 100; jumpRate = 10; attackRate = 5; faceToEnemy = false; _visible = false; gameEngineName = "/gameEngine"; }
Instance of Symbol 10 MovieClip "body" in Symbol 188 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 188 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Instance of Symbol 16 MovieClip in Symbol 188 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 188 MovieClip Frame 5
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 188 MovieClip Frame 10
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 188 MovieClip Frame 14
stop();
Instance of Symbol 33 MovieClip in Symbol 188 MovieClip Frame 19
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 188 MovieClip Frame 24
stop();
Instance of Symbol 33 MovieClip in Symbol 188 MovieClip Frame 29
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 188 MovieClip Frame 34
stop();
Instance of Symbol 114 MovieClip in Symbol 189 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 1; score = 1; canWalk = true; walkVX = 10; canAttack = false; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 189 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 100; jumpRate = 10; attackRate = 5; faceToEnemy = false; _visible = false; gameEngineName = "/gameEngine"; }
Instance of Symbol 74 MovieClip in Symbol 195 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 1.15; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 74 MovieClip in Symbol 199 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 1.3; gameEngineName = "/gameEngine"; _visible = false; }
Symbol 203 MovieClip Frame 1
onEnterFrame = function () { if (initialized == undefined) { gameEngine = eval (gameEngineName); if (gameEngine == undefined) { if (gameEngineNotFound == undefined) { trace(((("WARNING: badgeGoal:[" + _target) + "] --- gameEngine:[") + gameEngineName) + "] not found!"); gameEngineNotFound = true; } } else { alphaV = -10; initialized = true; } } else { _x = (((gameEngine.width - 50) + gameEngine.distance) - gameEngine.backgroundX); _alpha = (_alpha + alphaV); if (_alpha >= 100) { _alpha = 100; alphaV = -alphaV; } if (_alpha < 0) { _alpha = 0; alphaV = -alphaV; } if (gameEngine.stageClear) { _visible = false; } } };
Symbol 210 MovieClip Frame 2
if (random(50) > 0) { gotoAndPlay (1); }
Symbol 210 MovieClip Frame 4
gotoAndPlay (1);
Instance of Symbol 74 MovieClip in Symbol 214 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 0.9; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 74 MovieClip in Symbol 218 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 1.05; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 10 MovieClip "body" in Symbol 240 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 240 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 240 MovieClip Frame 13
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 240 MovieClip Frame 18
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 240 MovieClip Frame 22
stop();
Instance of Symbol 33 MovieClip in Symbol 240 MovieClip Frame 27
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 240 MovieClip Frame 32
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 240 MovieClip Frame 37
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 240 MovieClip Frame 37
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 240 MovieClip Frame 54
//component parameters onClipEvent (initialize) { _visible = false; hp = -3; }
Symbol 240 MovieClip Frame 64
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 240 MovieClip Frame 69
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 240 MovieClip Frame 74
stop();
Instance of Symbol 114 MovieClip in Symbol 241 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 12; score = 5; canWalk = true; walkVX = 2; canAttack = true; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 241 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 180; jumpRate = 10; attackRate = 5; faceToEnemy = true; _visible = false; gameEngineName = "/gameEngine"; }
Instance of Symbol 10 MovieClip "body" in Symbol 256 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 256 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 256 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 256 MovieClip Frame 14
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 256 MovieClip Frame 18
stop();
Instance of Symbol 33 MovieClip in Symbol 256 MovieClip Frame 23
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 256 MovieClip Frame 28
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 256 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 256 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 256 MovieClip Frame 35
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Symbol 256 MovieClip Frame 40
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 256 MovieClip Frame 45
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 256 MovieClip Frame 50
stop();
Instance of Symbol 114 MovieClip in Symbol 257 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 3; score = 5; canWalk = true; walkVX = 3; canAttack = true; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 257 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 180; jumpRate = 10; attackRate = 5; faceToEnemy = true; _visible = false; gameEngineName = "/gameEngine"; }
Symbol 271 MovieClip Frame 1
onEnterFrame = function () { var position = {x:_x, y:_y}; _parent.localToGlobal(position); gameEngine = eval (gameEngineName); gameEngine.createBullet(bulletName, position, _parent._parent.team, _parent._parent._xscale); };
Instance of Symbol 10 MovieClip "body" in Symbol 272 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 272 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 272 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 272 MovieClip Frame 14
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 272 MovieClip Frame 18
stop();
Instance of Symbol 33 MovieClip in Symbol 272 MovieClip Frame 23
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 272 MovieClip Frame 28
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 272 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 272 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 271 MovieClip in Symbol 272 MovieClip Frame 35
//component parameters onClipEvent (initialize) { bulletName = "bullet01"; _visible = false; gameEngineName = "/gameEngine"; }
Symbol 272 MovieClip Frame 39
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 272 MovieClip Frame 44
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 272 MovieClip Frame 49
stop();
Instance of Symbol 131 MovieClip in Symbol 273 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 400; jumpRate = 10; attackRate = 25; faceToEnemy = true; _visible = "/gameEngine"; gameEngineName = "/gameEngine"; }
Instance of Symbol 114 MovieClip in Symbol 273 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 10; score = 10; canWalk = true; walkVX = 4; canAttack = true; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 74 MovieClip in Symbol 278 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 0.85; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 74 MovieClip in Symbol 282 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 0.85; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 74 MovieClip in Symbol 288 MovieClip Frame 1
//component parameters onClipEvent (initialize) { ratio = 1; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 10 MovieClip "body" in Symbol 301 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 13 MovieClip "attack" in Symbol 301 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; hp = -1; }
Instance of Symbol 16 MovieClip in Symbol 301 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 301 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 301 MovieClip Frame 14
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 301 MovieClip Frame 18
stop();
Instance of Symbol 33 MovieClip in Symbol 301 MovieClip Frame 23
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 301 MovieClip Frame 28
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 301 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 301 MovieClip Frame 33
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 13 MovieClip "attack" in Symbol 301 MovieClip Frame 36
//component parameters onClipEvent (initialize) { _visible = false; hp = -2; }
Symbol 301 MovieClip Frame 40
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 301 MovieClip Frame 45
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 301 MovieClip Frame 50
stop();
Instance of Symbol 114 MovieClip in Symbol 302 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 6; score = 5; canWalk = true; walkVX = 8; canAttack = true; canJump = false; jumpVX = 0; jumpVY = 0; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Instance of Symbol 131 MovieClip in Symbol 302 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 80; jumpRate = 10; attackRate = 5; faceToEnemy = true; _visible = false; gameEngineName = "/gameEngine"; }
Symbol 312 MovieClip Frame 7
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 324 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 16 MovieClip in Symbol 324 MovieClip Frame 1
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "walk"; }
Symbol 324 MovieClip Frame 9
gotoAndPlay (1);
Instance of Symbol 99 MovieClip in Symbol 324 MovieClip Frame 14
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Instance of Symbol 104 MovieClip in Symbol 324 MovieClip Frame 21
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "jump"; }
Symbol 324 MovieClip Frame 22
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 324 MovieClip Frame 27
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 99 MovieClip in Symbol 324 MovieClip Frame 27
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "crouch"; }
Symbol 324 MovieClip Frame 34
gotoAndPlay (1);
Instance of Symbol 31 MovieClip in Symbol 324 MovieClip Frame 39
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "hurt"; }
Symbol 324 MovieClip Frame 43
stop();
Instance of Symbol 33 MovieClip in Symbol 324 MovieClip Frame 48
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 324 MovieClip Frame 53
stop();
Instance of Symbol 10 MovieClip "body" in Symbol 324 MovieClip Frame 58
//component parameters onClipEvent (initialize) { _visible = false; }
Instance of Symbol 90 MovieClip in Symbol 324 MovieClip Frame 58
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "attack"; }
Instance of Symbol 271 MovieClip in Symbol 324 MovieClip Frame 61
//component parameters onClipEvent (initialize) { bulletName = "bullet02"; _visible = false; gameEngineName = "/gameEngine"; }
Symbol 324 MovieClip Frame 67
gotoAndPlay (1);
Instance of Symbol 33 MovieClip in Symbol 324 MovieClip Frame 72
//component parameters onClipEvent (initialize) { _visible = false; _parent.state = "die"; }
Symbol 324 MovieClip Frame 77
stop();
Instance of Symbol 131 MovieClip in Symbol 325 MovieClip Frame 1
//component parameters onClipEvent (initialize) { attackRange = 350; jumpRate = 40; attackRate = 30; faceToEnemy = true; _visible = "/gameEngine"; gameEngineName = "/gameEngine"; }
Instance of Symbol 114 MovieClip in Symbol 325 MovieClip Frame 1
//component parameters onClipEvent (initialize) { hp = 20; score = 15; canWalk = true; walkVX = 3; canAttack = true; canJump = true; jumpVX = 45; jumpVY = -25; canJumpAttack = false; gameEngineName = "/gameEngine"; _visible = false; }
Symbol 330 Button
on (release) { play(); }

Library Items

Symbol 1 Sound [hitSound]
Symbol 2 GraphicUsed by:5 114 116 131
Symbol 3 FontUsed by:4 9 12 15 30 32 52 55 73 77 89 98 103 107 113 115 130 270 329
Symbol 4 TextUses:3Used by:5
Symbol 5 MovieClipUses:2 4Used by:35 41
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:34
Symbol 8 GraphicUsed by:10
Symbol 9 TextUses:3Used by:10
Symbol 10 MovieClipUses:8 9Used by:34 40 112 129 142 152 168 178 188 240 256 272 301 324
Symbol 11 GraphicUsed by:13
Symbol 12 TextUses:3Used by:13
Symbol 13 MovieClipUses:11 12Used by:34 40 112 129 142 152 168 178 188 240 256 301
Symbol 14 GraphicUsed by:16 31 33 90 99 104 108
Symbol 15 TextUses:3Used by:16
Symbol 16 MovieClipUses:14 15Used by:34 40 112 129 142 152 168 178 188 240 256 272 301 324
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:34
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:34
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:34
Symbol 23 GraphicUsed by:29
Symbol 24 GraphicUsed by:29
Symbol 25 GraphicUsed by:29
Symbol 26 GraphicUsed by:29
Symbol 27 GraphicUsed by:29
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:23 24 25 26 27 28Used by:34 40
Symbol 30 TextUses:3Used by:31
Symbol 31 MovieClipUses:14 30Used by:34 40 112 129 142 152 168 178 188 240 256 272 301 324
Symbol 32 TextUses:3Used by:33
Symbol 33 MovieClipUses:14 32Used by:34 40 112 129 142 152 168 178 188 240 256 272 301 324
Symbol 34 MovieClipUses:7 10 13 16 18 20 22 29 31 33Used by:35
Symbol 35 MovieClip [bullet02]Uses:5 34
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:40
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClipUses:37 10 13 16 39 29 31 33Used by:41
Symbol 41 MovieClip [bullet01]Uses:40 5
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClip [hiting]Uses:42
Symbol 44 FontUsed by:45
Symbol 45 TextUses:44Used by:Timeline
Symbol 46 GraphicUsed by:48
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 47Used by:Timeline
Symbol 49 GraphicUsed by:Timeline
Symbol 50 FontUsed by:51 326 327 328
Symbol 51 TextUses:50Used by:Timeline
Symbol 52 TextUses:3Used by:Timeline
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:Timeline
Symbol 55 TextUses:3Used by:57
Symbol 56 GraphicUsed by:57 330
Symbol 57 ButtonUses:55 56Used by:Timeline
Symbol 58 GraphicUsed by:59
Symbol 59 ButtonUses:58Used by:Timeline
Symbol 60 GraphicUsed by:Timeline
Symbol 61 FontUsed by:62 64 65 67
Symbol 62 TextUses:61Used by:Timeline
Symbol 63 GraphicUsed by:Timeline
Symbol 64 TextUses:61Used by:Timeline
Symbol 65 TextUses:61Used by:Timeline
Symbol 66 GraphicUsed by:Timeline
Symbol 67 TextUses:61Used by:Timeline
Symbol 68 GraphicUsed by:Timeline
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:71
Symbol 71 MovieClipUses:70Used by:75
Symbol 72 GraphicUsed by:74
Symbol 73 TextUses:3Used by:74
Symbol 74 MovieClipUses:72 73Used by:75 195 199 214 218 278 282 288
Symbol 75 MovieClipUses:71 74Used by:Timeline
Symbol 76 GraphicUsed by:78
Symbol 77 TextUses:3Used by:78
Symbol 78 MovieClipUses:76 77Used by:Timeline
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:112
Symbol 81 BitmapUsed by:82
Symbol 82 GraphicUses:81Used by:112
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:112
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:112
Symbol 87 BitmapUsed by:88
Symbol 88 GraphicUses:87Used by:112
Symbol 89 TextUses:3Used by:90
Symbol 90 MovieClipUses:14 89Used by:112 168 240 256 272 301 324
Symbol 91 SoundUsed by:112 256 272 301 324
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:112
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:112
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:112
Symbol 98 TextUses:3Used by:99
Symbol 99 MovieClipUses:14 98Used by:112 129 168 324
Symbol 100 SoundUsed by:112 129
Symbol 101 BitmapUsed by:102
Symbol 102 GraphicUses:101Used by:112
Symbol 103 TextUses:3Used by:104
Symbol 104 MovieClipUses:14 103Used by:112 129 168 324
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:112
Symbol 107 TextUses:3Used by:108
Symbol 108 MovieClipUses:14 107Used by:112
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:112
Symbol 111 SoundUsed by:112 129 168
Symbol 112 MovieClipUses:80 10 16 82 84 86 31 88 90 91 93 13 95 97 99 100 102 104 106 108 110 33 111Used by:117
Symbol 113 TextUses:3Used by:114
Symbol 114 MovieClipUses:2 113Used by:117 132 143 153 169 179 189 241 257 273 302 325
Symbol 115 TextUses:3Used by:116
Symbol 116 MovieClipUses:2 115Used by:117
Symbol 117 MovieClipUses:112 114 116Used by:Timeline
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:129
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:129
Symbol 122 BitmapUsed by:123
Symbol 123 GraphicUses:122Used by:129
Symbol 124 BitmapUsed by:125
Symbol 125 GraphicUses:124Used by:129
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:129
Symbol 128 SoundUsed by:129 240 256
Symbol 129 MovieClipUses:119 10 16 121 99 100 123 13 104 111 125 31 127 33 128Used by:132
Symbol 130 TextUses:3Used by:131
Symbol 131 MovieClipUses:2 130Used by:132 143 153 169 179 189 241 257 273 302 325
Symbol 132 MovieClipUses:129 131 114Used by:Timeline
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:142
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:142
Symbol 137 BitmapUsed by:138
Symbol 138 GraphicUses:137Used by:142
Symbol 139 BitmapUsed by:140
Symbol 140 GraphicUses:139Used by:142
Symbol 141 SoundUsed by:142 152 168 178 188
Symbol 142 MovieClipUses:134 10 13 16 136 138 31 140 33 141Used by:143
Symbol 143 MovieClipUses:142 114 131Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:152
Symbol 146 BitmapUsed by:147
Symbol 147 GraphicUses:146Used by:152
Symbol 148 BitmapUsed by:149
Symbol 149 GraphicUses:148Used by:152
Symbol 150 BitmapUsed by:151
Symbol 151 GraphicUses:150Used by:152
Symbol 152 MovieClipUses:145 10 13 16 147 149 31 151 33 141Used by:153
Symbol 153 MovieClipUses:114 152 131Used by:Timeline
Symbol 154 BitmapUsed by:155
Symbol 155 GraphicUses:154Used by:168
Symbol 156 BitmapUsed by:157
Symbol 157 GraphicUses:156Used by:168
Symbol 158 BitmapUsed by:159
Symbol 159 GraphicUses:158Used by:168
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:168
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:168
Symbol 164 BitmapUsed by:165
Symbol 165 GraphicUses:164Used by:168
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClipUses:155 10 16 157 99 159 13 104 111 161 31 163 33 141 165 90 167Used by:169
Symbol 169 MovieClipUses:131 168 114Used by:Timeline
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:178
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:178
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:178
Symbol 176 BitmapUsed by:177
Symbol 177 GraphicUses:176Used by:178
Symbol 178 MovieClipUses:171 10 13 16 173 175 31 177 33 141Used by:179
Symbol 179 MovieClipUses:178 114 131Used by:Timeline
Symbol 180 BitmapUsed by:181
Symbol 181 GraphicUses:180Used by:188
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:188
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:188
Symbol 186 BitmapUsed by:187
Symbol 187 GraphicUses:186Used by:188
Symbol 188 MovieClipUses:181 10 13 16 183 185 31 187 33 141Used by:189
Symbol 189 MovieClipUses:188 114 131Used by:Timeline
Symbol 190 BitmapUsed by:193
Symbol 191 BitmapUsed by:193
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:190 191 192Used by:194
Symbol 194 MovieClipUses:193Used by:195
Symbol 195 MovieClipUses:194 74Used by:Timeline
Symbol 196 BitmapUsed by:197
Symbol 197 GraphicUses:196Used by:198
Symbol 198 MovieClipUses:197Used by:199
Symbol 199 MovieClipUses:198 74Used by:Timeline
Symbol 200 GraphicUsed by:203
Symbol 201 FontUsed by:202
Symbol 202 TextUses:201Used by:203
Symbol 203 MovieClipUses:200 202Used by:Timeline
Symbol 204 SoundUsed by:Timeline
Symbol 205 SoundUsed by:Timeline
Symbol 206 SoundUsed by:Timeline
Symbol 207 GraphicUsed by:Timeline
Symbol 208 GraphicUsed by:210
Symbol 209 GraphicUsed by:210
Symbol 210 MovieClipUses:208 209Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:213
Symbol 213 MovieClipUses:212Used by:214
Symbol 214 MovieClipUses:213 74Used by:Timeline
Symbol 215 BitmapUsed by:216
Symbol 216 GraphicUses:215Used by:217
Symbol 217 MovieClipUses:216Used by:218
Symbol 218 MovieClipUses:217 74Used by:Timeline
Symbol 219 BitmapUsed by:220
Symbol 220 GraphicUses:219Used by:240
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:240
Symbol 223 BitmapUsed by:224
Symbol 224 GraphicUses:223Used by:240
Symbol 225 BitmapUsed by:226
Symbol 226 GraphicUses:225Used by:240
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:240
Symbol 229 BitmapUsed by:230
Symbol 230 GraphicUses:229Used by:240
Symbol 231 BitmapUsed by:232
Symbol 232 GraphicUses:231Used by:240
Symbol 233 SoundUsed by:240 301 324
Symbol 234 BitmapUsed by:235
Symbol 235 GraphicUses:234Used by:240
Symbol 236 BitmapUsed by:237
Symbol 237 GraphicUses:236Used by:240
Symbol 238 BitmapUsed by:239
Symbol 239 GraphicUses:238Used by:240
Symbol 240 MovieClipUses:220 10 16 222 224 226 31 228 33 128 230 90 232 233 235 13 237 239Used by:241
Symbol 241 MovieClipUses:240 114 131Used by:Timeline
Symbol 242 BitmapUsed by:243
Symbol 243 GraphicUses:242Used by:256
Symbol 244 BitmapUsed by:245
Symbol 245 GraphicUses:244Used by:256
Symbol 246 BitmapUsed by:247
Symbol 247 GraphicUses:246Used by:256
Symbol 248 BitmapUsed by:249
Symbol 249 GraphicUses:248Used by:256
Symbol 250 BitmapUsed by:251
Symbol 251 GraphicUses:250Used by:256
Symbol 252 BitmapUsed by:253
Symbol 253 GraphicUses:252Used by:256
Symbol 254 BitmapUsed by:255
Symbol 255 GraphicUses:254Used by:256
Symbol 256 MovieClipUses:243 10 16 245 247 31 249 33 128 251 90 91 253 13 255Used by:257
Symbol 257 MovieClipUses:256 114 131Used by:Timeline
Symbol 258 BitmapUsed by:259
Symbol 259 GraphicUses:258Used by:272
Symbol 260 BitmapUsed by:261
Symbol 261 GraphicUses:260Used by:272
Symbol 262 BitmapUsed by:263
Symbol 263 GraphicUses:262Used by:272
Symbol 264 BitmapUsed by:265
Symbol 265 GraphicUses:264Used by:272
Symbol 266 BitmapUsed by:267
Symbol 267 GraphicUses:266Used by:272
Symbol 268 SoundUsed by:272
Symbol 269 GraphicUsed by:271
Symbol 270 TextUses:3Used by:271
Symbol 271 MovieClipUses:269 270Used by:272 324
Symbol 272 MovieClipUses:259 10 16 261 263 31 265 33 91 267 90 268 271Used by:273
Symbol 273 MovieClipUses:131 272 114Used by:Timeline
Symbol 274 GraphicUsed by:Timeline
Symbol 275 BitmapUsed by:276
Symbol 276 GraphicUses:275Used by:277
Symbol 277 MovieClipUses:276Used by:278
Symbol 278 MovieClipUses:277 74Used by:Timeline
Symbol 279 BitmapUsed by:280
Symbol 280 GraphicUses:279Used by:281
Symbol 281 MovieClipUses:280Used by:282
Symbol 282 MovieClipUses:281 74Used by:Timeline
Symbol 283 BitmapUsed by:286
Symbol 284 BitmapUsed by:286
Symbol 285 BitmapUsed by:286
Symbol 286 GraphicUses:283 284 285Used by:287
Symbol 287 MovieClipUses:286Used by:288
Symbol 288 MovieClipUses:287 74Used by:Timeline
Symbol 289 BitmapUsed by:290
Symbol 290 GraphicUses:289Used by:301
Symbol 291 BitmapUsed by:292
Symbol 292 GraphicUses:291Used by:301
Symbol 293 BitmapUsed by:294
Symbol 294 GraphicUses:293Used by:301
Symbol 295 BitmapUsed by:296
Symbol 296 GraphicUses:295Used by:301
Symbol 297 BitmapUsed by:298
Symbol 298 GraphicUses:297Used by:301
Symbol 299 BitmapUsed by:300
Symbol 300 GraphicUses:299Used by:301
Symbol 301 MovieClipUses:290 10 13 16 292 294 31 296 33 91 298 90 233 300Used by:302
Symbol 302 MovieClipUses:301 114 131Used by:Timeline
Symbol 303 BitmapUsed by:304
Symbol 304 GraphicUses:303Used by:324
Symbol 305 BitmapUsed by:306
Symbol 306 GraphicUses:305Used by:324
Symbol 307 GraphicUsed by:312
Symbol 308 GraphicUsed by:312
Symbol 309 GraphicUsed by:312
Symbol 310 GraphicUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:307 308 309 310 311Used by:324
Symbol 313 SoundUsed by:324
Symbol 314 BitmapUsed by:315
Symbol 315 GraphicUses:314Used by:324
Symbol 316 BitmapUsed by:317
Symbol 317 GraphicUses:316Used by:324
Symbol 318 BitmapUsed by:319
Symbol 319 GraphicUses:318Used by:324
Symbol 320 BitmapUsed by:321
Symbol 321 GraphicUses:320Used by:324
Symbol 322 BitmapUsed by:323
Symbol 323 GraphicUses:322Used by:324
Symbol 324 MovieClipUses:304 10 16 306 312 99 313 104 315 31 317 33 91 319 90 233 321 271 323Used by:325
Symbol 325 MovieClipUses:131 324 114Used by:Timeline
Symbol 326 TextUses:50Used by:Timeline
Symbol 327 TextUses:50Used by:Timeline
Symbol 328 EditableTextUses:50Used by:Timeline
Symbol 329 TextUses:3Used by:330
Symbol 330 ButtonUses:329 56Used by:Timeline

Instance Names

"gameEngine"Frame 6Symbol 78 MovieClip
"gameEngine"Frame 8Symbol 78 MovieClip
"gameEngine"Frame 10Symbol 78 MovieClip
"body"Symbol 34 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 34 MovieClip Frame 1Symbol 13 MovieClip
"movie"Symbol 35 MovieClip [bullet02] Frame 1Symbol 34 MovieClip
"body"Symbol 40 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 40 MovieClip Frame 1Symbol 13 MovieClip
"movie"Symbol 41 MovieClip [bullet01] Frame 1Symbol 40 MovieClip
"movie"Symbol 75 MovieClip Frame 1Symbol 71 MovieClip
"body"Symbol 112 MovieClip Frame 1Symbol 10 MovieClip
"body"Symbol 112 MovieClip Frame 28Symbol 10 MovieClip
"attack"Symbol 112 MovieClip Frame 29Symbol 13 MovieClip
"body"Symbol 112 MovieClip Frame 37Symbol 10 MovieClip
"body"Symbol 112 MovieClip Frame 49Symbol 10 MovieClip
"attack"Symbol 112 MovieClip Frame 49Symbol 13 MovieClip
"body"Symbol 112 MovieClip Frame 72Symbol 10 MovieClip
"movie"Symbol 117 MovieClip Frame 1Symbol 112 MovieClip
"body"Symbol 129 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 129 MovieClip Frame 13Symbol 13 MovieClip
"movie"Symbol 132 MovieClip Frame 1Symbol 129 MovieClip
"body"Symbol 142 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 142 MovieClip Frame 1Symbol 13 MovieClip
"movie"Symbol 143 MovieClip Frame 1Symbol 142 MovieClip
"body"Symbol 152 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 152 MovieClip Frame 1Symbol 13 MovieClip
"movie"Symbol 153 MovieClip Frame 1Symbol 152 MovieClip
"body"Symbol 168 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 168 MovieClip Frame 13Symbol 13 MovieClip
"body"Symbol 168 MovieClip Frame 48Symbol 10 MovieClip
"attack"Symbol 168 MovieClip Frame 51Symbol 13 MovieClip
"movie"Symbol 169 MovieClip Frame 1Symbol 168 MovieClip
"body"Symbol 178 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 178 MovieClip Frame 1Symbol 13 MovieClip
"movie"Symbol 179 MovieClip Frame 1Symbol 178 MovieClip
"body"Symbol 188 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 188 MovieClip Frame 1Symbol 13 MovieClip
"movie"Symbol 189 MovieClip Frame 1Symbol 188 MovieClip
"movie"Symbol 195 MovieClip Frame 1Symbol 194 MovieClip
"movie"Symbol 199 MovieClip Frame 1Symbol 198 MovieClip
"movie"Symbol 214 MovieClip Frame 1Symbol 213 MovieClip
"movie"Symbol 218 MovieClip Frame 1Symbol 217 MovieClip
"body"Symbol 240 MovieClip Frame 1Symbol 10 MovieClip
"body"Symbol 240 MovieClip Frame 37Symbol 10 MovieClip
"attack"Symbol 240 MovieClip Frame 54Symbol 13 MovieClip
"movie"Symbol 241 MovieClip Frame 1Symbol 240 MovieClip
"body"Symbol 256 MovieClip Frame 1Symbol 10 MovieClip
"body"Symbol 256 MovieClip Frame 33Symbol 10 MovieClip
"attack"Symbol 256 MovieClip Frame 35Symbol 13 MovieClip
"movie"Symbol 257 MovieClip Frame 1Symbol 256 MovieClip
"body"Symbol 272 MovieClip Frame 1Symbol 10 MovieClip
"body"Symbol 272 MovieClip Frame 33Symbol 10 MovieClip
"movie"Symbol 273 MovieClip Frame 1Symbol 272 MovieClip
"movie"Symbol 278 MovieClip Frame 1Symbol 277 MovieClip
"movie"Symbol 282 MovieClip Frame 1Symbol 281 MovieClip
"movie"Symbol 288 MovieClip Frame 1Symbol 287 MovieClip
"body"Symbol 301 MovieClip Frame 1Symbol 10 MovieClip
"attack"Symbol 301 MovieClip Frame 1Symbol 13 MovieClip
"body"Symbol 301 MovieClip Frame 33Symbol 10 MovieClip
"attack"Symbol 301 MovieClip Frame 36Symbol 13 MovieClip
"movie"Symbol 302 MovieClip Frame 1Symbol 301 MovieClip
"body"Symbol 324 MovieClip Frame 1Symbol 10 MovieClip
"body"Symbol 324 MovieClip Frame 27Symbol 10 MovieClip
"body"Symbol 324 MovieClip Frame 58Symbol 10 MovieClip
"movie"Symbol 325 MovieClip Frame 1Symbol 324 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "hitSound"
ExportAssets (56)Timeline Frame 1Symbol 35 as "bullet02"
ExportAssets (56)Timeline Frame 1Symbol 41 as "bullet01"
ExportAssets (56)Timeline Frame 1Symbol 43 as "hiting"

Labels

"loading"Frame 2
"Stage 1"Frame 6
"Stage 2"Frame 8
"Stage 3"Frame 10
"Game Over"Frame 12
"walk"Symbol 34 MovieClip Frame 1
"die"Symbol 34 MovieClip Frame 14
"walk"Symbol 40 MovieClip Frame 1
"die"Symbol 40 MovieClip Frame 10
"walk"Symbol 112 MovieClip Frame 1
"hurt"Symbol 112 MovieClip Frame 18
"attack"Symbol 112 MovieClip Frame 28
"jump"Symbol 112 MovieClip Frame 37
"jumpAttack"Symbol 112 MovieClip Frame 49
"die"Symbol 112 MovieClip Frame 62
"crouch"Symbol 112 MovieClip Frame 72
"sleep"Symbol 112 MovieClip Frame 80
"walk"Symbol 129 MovieClip Frame 1
"jump"Symbol 129 MovieClip Frame 10
"crouch"Symbol 129 MovieClip Frame 21
"hurt"Symbol 129 MovieClip Frame 29
"die"Symbol 129 MovieClip Frame 38
"sleep"Symbol 129 MovieClip Frame 48
"walk"Symbol 142 MovieClip Frame 1
"hurt"Symbol 142 MovieClip Frame 12
"die"Symbol 142 MovieClip Frame 21
"sleep"Symbol 142 MovieClip Frame 31
"walk"Symbol 152 MovieClip Frame 1
"hurt"Symbol 152 MovieClip Frame 14
"die"Symbol 152 MovieClip Frame 23
"sleep"Symbol 152 MovieClip Frame 33
"walk"Symbol 168 MovieClip Frame 1
"jump"Symbol 168 MovieClip Frame 10
"crouch"Symbol 168 MovieClip Frame 21
"hurt"Symbol 168 MovieClip Frame 29
"die"Symbol 168 MovieClip Frame 38
"attack"Symbol 168 MovieClip Frame 48
"sleep"Symbol 168 MovieClip Frame 60
"walk"Symbol 178 MovieClip Frame 1
"hurt"Symbol 178 MovieClip Frame 10
"die"Symbol 178 MovieClip Frame 19
"sleep"Symbol 178 MovieClip Frame 29
"walk"Symbol 188 MovieClip Frame 1
"hurt"Symbol 188 MovieClip Frame 10
"die"Symbol 188 MovieClip Frame 19
"sleep"Symbol 188 MovieClip Frame 29
"walk"Symbol 240 MovieClip Frame 1
"hurt"Symbol 240 MovieClip Frame 18
"die"Symbol 240 MovieClip Frame 27
"attack"Symbol 240 MovieClip Frame 37
"sleep"Symbol 240 MovieClip Frame 69
"walk"Symbol 256 MovieClip Frame 1
"hurt"Symbol 256 MovieClip Frame 14
"die"Symbol 256 MovieClip Frame 23
"attack"Symbol 256 MovieClip Frame 33
"sleep"Symbol 256 MovieClip Frame 45
"walk"Symbol 272 MovieClip Frame 1
"hurt"Symbol 272 MovieClip Frame 14
"die"Symbol 272 MovieClip Frame 23
"attack"Symbol 272 MovieClip Frame 33
"sleep"Symbol 272 MovieClip Frame 44
"walk"Symbol 301 MovieClip Frame 1
"hurt"Symbol 301 MovieClip Frame 14
"die"Symbol 301 MovieClip Frame 23
"attack"Symbol 301 MovieClip Frame 33
"sleep"Symbol 301 MovieClip Frame 45
"walk"Symbol 324 MovieClip Frame 1
"jump"Symbol 324 MovieClip Frame 14
"crouch"Symbol 324 MovieClip Frame 27
"hurt"Symbol 324 MovieClip Frame 39
"die"Symbol 324 MovieClip Frame 48
"attack"Symbol 324 MovieClip Frame 58
"sleep"Symbol 324 MovieClip Frame 72

Dynamic Text Variables

scoreTextSymbol 328 EditableText""




http://swfchan.com/3/11090/info.shtml
Created: 7/6 -2019 17:14:27 Last modified: 7/6 -2019 17:14:27 Server time: 16/05 -2024 16:14:27