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Platform Maze.swf

This is the info page for
Flash #11106

(Click the ID number above for more basic data on this flash file.)


Text
Time:

99:99

Level

99

Tries:

99

Free move: 5

Reverse Controls

M

M

R

R

P

P

Paused

Platform Maze...

Custom Level

How to play / About

Password

Go to site...

Platform Maze...

Play/Continue

About Platform Maze...
Platform maze, is, I guess, my learning project for whatever it is
I'm learning (in this case, Macromedia flash...) meaning that I
really have no experience with Flash as I am making this, so, if
you don't like it, then, well, that's too bad...
How to Play...
The object of the game is to get from the start tile (s) to the finish
tile (e), and clear all the normal numbered tiles in the level on the
way... There are 20 levels in all, starting out easy, and very
challenging at the end...

Next Page

Main Menu

Their are several special tiles you may also encounter while playing, some to help you, some
needed to win, and some just to be a pain... Special tiles do not need to be, and cannot be cleared
(except for the numbered ones)

This tile has no effect.

You can only move in the indicated direction(s).

Allows you to take UP TO 5 steps on nothingness, but after you step onto another
platform the remaining steps are lost.

Makes you jump 4 tiles forward.

These tiles will disappear like normal number tiles, except these do not need to be
cleared.

Tile with inward facing arrows inverts controls, dot tile returns controls to normal.

Teleports you to the other square tile.

The 0 tile doesn't count as a tile, so if you step on it you will lose.
The 0+ tile turns the 0 tile into a blank tile.

Graphics - Bobberticus (except Level 1 BG)
Levels - Bobberticus
Sounds - RPG Maker 2000 and XP RTP
Music - Err, never mind, there isn't any now
Concept - This was originally borrowed
from an old crappy paid-advertisement
game for starburst on Neopets.com, but,
comparing the two, I think it's safe for me
to call Platform Maze my own creation...
(Bobberticus)

Prev. Page

Play

Paste level code into box...

Go to editor

ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz

Left mouse button to place selected tile, Delete key to delete tile at cursor

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4

5

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8

S

S

E

E

Save

Save

you get kicked off internet </imaek>

This part was discontinued due to laziness but I didn't wanna remove
it at risk of screwing anything up.

How you stumbled across it, I do not know, but you shouldn't :S

Enter Password

ActionScript [AS1/AS2]

Frame 1
function pause(ms) { start = getTimer(); while ((start + ms) > getTimer()) { } } function levelinit(leveldata) { if (currlevel == 21) { chara._x = -30; chara._y = -30; removeMovieClip("menubar"); removeMovieClip("bg"); removeMovieClip("messagebox"); errorscreen("Congratulations, you have completed all of the levels...\nThat must've taken a lot of patience.\nSelect Custom Level from the main menu to access the editor, and make some awesome levels to share."); return(undefined); } var _local7 = leveldata.indexOf("/"); time = leveldata.substr(0, _local7); if (_local7 < 0) { time = "6000"; } else { leveldata = leveldata.substr(_local7 + 1, (leveldata.length - _local7) + 1); } timeupdate = getTimer() + 1000; attachMovie("menubar", "menubar", 412); freemove = 0; freemovetext = ""; reversedirection = 0; revcontrol = ""; var _local2 = 0; while (_local2 < leveldata.length) { var _local5 = leveldata.charAt(_local2); var _local4 = (_local2 % 20) * 32; var _local3 = Math.floor(_local2 / 20) * 32; symbol = 0; switch (_local5) { case "." : break; case "E" : symbol = "platforme"; // unexpected jump case "J" : symbol = "platform_jump"; // unexpected jump case "D" : symbol = "platform_dirdown"; // unexpected jump case "R" : symbol = "platform_dirright"; // unexpected jump case "U" : symbol = "platform_dirup"; // unexpected jump case "x" : symbol = "platform_xmove"; // unexpected jump case "y" : symbol = "platform_ymove"; // unexpected jump case "L" : symbol = "platform_dirleft"; // unexpected jump case "e" : symbol = "platform_noclear1"; // unexpected jump case "f" : symbol = "platform_noclear2"; // unexpected jump case "g" : symbol = "platform_noclear3"; // unexpected jump case "h" : symbol = "platform_noclear4"; // unexpected jump case "0" : symbol = "platform_zero"; // unexpected jump case "^" : symbol = "platform_zeroplus"; // unexpected jump case "C" : symbol = "platform_reversedir"; // unexpected jump case "N" : symbol = "platform_returndir"; // unexpected jump case "!" : symbol = "platform_freemove"; // unexpected jump case "" : symbol = "platform_teleport"; // unexpected jump case "*" : symbol = "platform_unlimited"; // unexpected jump case "S" : symbol = "platforms"; chara._x = _local4; chara._y = _local3; px = _local4 / 32; py = _local3 / 32; targetx = px; targety = py; // unexpected jump default : if ((_local5 > 0) && (_local5 < 9)) { symbol = "platform" + _local5; } if (!symbol) { errorscreen("The map contains 1 or more invalid tiles..."); return(undefined); } instance = "instance" + (_local2 + 10); attachMovie(symbol, instance, _local2 + 10); this[instance]._x = _local4; this[instance]._y = _local3; currtile = this[instance]; map[_local4 / 32][_local3 / 32].depth = _local2 + 10; map[_local4 / 32][_local3 / 32].type = symbol; } _local2++; } } function SubtractTile() { temp = _level0.getInstanceAtDepth(map[px][py].depth); t = map[px][py].type.substr(8, 1); if (t == 1) { temp.removeMovieClip(); attachMovie("disappear", "disappear", map[px][py].depth); disappear._x = px * 32; disappear._y = py * 32; _level0.snddisappear.start(0, 0); map[px][py].type = 0; map[px][py].depth = 0; } if ((t > 1) && (t < 9)) { _level0.sndclick.start(0, 0); t = "platform" + (t - 1); temp = t; attachMovie(t, temp, map[px][py].depth); map[px][py].type = t; } t = map[px][py].type.substr(16, 1); if (t == 1) { temp.removeMovieClip(); map[px][py].type = 0; map[px][py].depth = 0; } if ((t > 1) && (t < 9)) { t = "platform_noclear" + (t - 1); temp = t; attachMovie(t, temp, map[px][py].depth); map[px][py].type = t; } _level0.getInstanceAtDepth(map[px][py].depth)._x = px * 32; _level0.getInstanceAtDepth(map[px][py].depth)._y = py * 32; } function CheckPlayerTile() { checktile = 1; temp = _level0.getInstanceAtDepth(map[px][py].depth); t = map[px][py].type; if ((temp == undefined) || (t == "platform_zero")) { if (freemove) { freemove--; freemovetext = "Free move: " + freemove; return(undefined); } freemovetext = ""; Message("\nYou fell off...\nThe password is " + passwords[currlevel]); tries++; if (customlevel.length < 1) { levelinit(levels[currlevel]); } else { levelinit(customlevel); } } else { freemove = 0; freemovetext = ""; } if (t == "platforme") { var _local2 = 0; while (_local2 < 20) { var _local1 = 0; while (_local1 < 15) { z = map[_local2][_local1].type; z = z.substr(8, 1); if ((z > 0) && (z < 9)) { Message("\nYou must clear all the normal numbered platforms before you can finish a level"); return(undefined); } _local1++; } _local2++; } currlevel++; if (customlevel) { customlevel = ""; gotoAndStop (1); return(undefined); } Message((("\nYou won! On to level " + currlevel) + "...\nThe password is ") + passwords[currlevel]); tries = 0; ClearLevel(); attachMovie("bg_" + (currlevel % 10), "bg", 1); levelinit(levels[currlevel]); return(undefined); } if (t == "platform_jump") { _level0.sndjump.start(0, 0); Jump(currentdirection); } if (t == "platform_freemove") { freemove = 5; freemovetext = "Free move: 5"; } if (t == "platform_reversedir") { reversedirection = true; revcontrol = "Reverse Controls"; } if (t == "platform_returndir") { reversedirection = false; revcontrol = ""; } if (t == "platform_zeroplus") { var _local2 = 0; while (_local2 < 20) { var _local1 = 0; while (_local1 < 15) { if (map[_local2][_local1].type == "platform_zero") { map[_local2][_local1].type = "platform_unlimited"; var _local3 = _level0.getInstanceAtDepth(map[_local2][_local1].depth); var _local5 = _local3._x; var _local4 = _local3._y; attachMovie("platform_unlimited", _local3, map[_local2][_local1].depth); _level0.getInstanceAtDepth(map[_local2][_local1].depth)._x = _local5; _level0.getInstanceAtDepth(map[_local2][_local1].depth)._y = _local4; } _local1++; } _local2++; } } if (t == "platform_teleport") { _level0.sndteleport.start(0, 0); var _local2 = 0; while (_local2 < 20) { var _local1 = 0; while (_local1 < 15) { if ((_local2 == px) && (_local1 == py)) { } else if (map[_local2][_local1].type == "platform_teleport") { px = _local2; py = _local1; targetx = _local2; targety = _local1; chara._x = _local2 * 32; chara._y = _local1 * 32; return(undefined); } _local1++; } _local2++; } } } function MapTile() { this.depth = 0; this.type = 0; } function Message(text) { pausetime = true; attachMovie("messagebox", "messagebox", 411); msg = text; messagebox._x = 320; messagebox._y = 400; } function ClearLevel() { var _local2 = 0; while (_local2 < 20) { var _local1 = 0; while (_local1 < 15) { var _local3 = _level0.getInstanceAtDepth(map[_local2][_local1].depth); if (_local3 != undefined) { _local3.removeMovieClip(); } map[_local2][_local1].type = 0; map[_local2][_local1].depth = 0; _local1++; } _local2++; } } function dir(dir) { var _local2 = chara._x; var _local1 = chara._y; attachMovie(dir, "chara", 410); chara._x = _local2; chara._y = _local1; } function Jump(dir) { togglism = !togglism; jumpdir = dir; jumptime = totalframes; } function errorscreen(msg) { _level0.msg = 0; removeMovieClip(messagebox); removeMovieClip(menubar); error = msg; gotoAndStop (8); } ClearLevel(); i = 0; msg = 0; togglism = 0; customlevel = ""; px = 0; py = 0; checktile = 0; targetx = 0; targety = 0; if (!currlevel) { currlevel = 1; } currentdirection = 1; tries = 0; seconds = 0; totalframes = 0; frames = 0; jumpdir = 0; jumptime = 0; pausetext = ""; freemove = 0; freemovetext = ""; reversedirection = 0; revcontrol = ""; pausetime = false; time = 0; timeupdate = getTimer() + 1000; timetext = "inf"; removeMovieClip("menubar"); removeMovieClip("bg"); removeMovieClip("messagebox"); var sndclick = new Sound(); sndclick.attachSound("sndclick"); var sndteleport = new Sound(); sndteleport.attachSound("sndteleport"); var sndjump = new Sound(); sndjump.attachSound("sndjump"); var snddisappear = new Sound(); snddisappear.attachSound("snddisappear"); levels = ["level0", "20/...............................1231.............S..2.1..............1..2.1..............1..1.E..............12121................1.11", "25/.............................................22................1133111.............1.....2...........112.S1..31..........1.2..1..E...........11211211.................1.1.................122", "35/......................eee1111.............e.e2..1.............eee1..E.............1...1..............131..2...............11.S3111111..........1..2.1.1.1.........12..1.21211..........221111...........", "40/..............................................................1111................1..1................1..1................111221111...............1E11321.........11111.221.1.........111111..S.1..............111111", "35/......................................................................2................1124................2..1............2.215312..........113.2.33.3..........S.111....4...............E34.2.................211", "35/............................111.................1.11................1111111E..............1...................1211..........S111...1.1...........111R11111..........1111.1.............12....1..............112321", "40/...........................11..................12L111...............R11.U...E.............1.U...111........441R11.111.1........1.1..J.1.111.....S11222....1............1.112J.1.111........111.**.111.1.............*...111", "50/..........................................S1211.................2.11................2211..................11.111.........1...J1..U.1.........1J...342C.1.................1.E..............111.....1...........1.J.....1........1111......2........1......1!..1........N2871122", "60/....................................111..............eee1.1............11e..2R1............1.eee3.1.........1111..122L1.......112.111..1..1.......1.2S1.2.121.1.......122.123.11111...E.1...J1.244.1......1.111111.1.211......1...D1...1..........1357111111.............*", "60/.............................11RD...........1111.1.ey.......12..1..1.11211.1.....21232e1...1.1.2.....1.....11211.!.1.....1111....*.....1....Je..1.See^...321.111ee.11.1.e....2...1.1...1..1ee1...111ee.1...11.1..1..0E.1.fg1....112111..1..2.f..............11121e", "60/...............................1...................2...........12...!..1............21111..22...........U.......1.........111....211y.........1J1.1113.1y.........112.1.J2.SJ1.........D1.1..1...232......21..11111111.1......3J.........111......21........E", "60/.......................11111..............11...1..............U1233211............11..1..1..............11211J..............1.1.1.21..........11U.11113SE1........1.1.11..21.1........11211..1...1...............22221..................11", "60/...............................................................E....1..............1.11121Le..11S....2.1.1..11.e..111...*8121C..1..fee111....2.U....1..e.........111..112..e........111...1.3eee........111...122e.J...............1.eee...............1.2.................11421.................1.1", "60/............11..................1J..........1111................J..1...................21D..............S223.1..J111E..........221..1U.........1J...2..............1....1..............11...2111............2...J..1J...J1......2J...J.11J...1..............................J...................1", "120/............................111.........E.......1.11441C....1..N11.1221.44.1....1..J.111.......1....1...111........1....3.2.1.121x1111......41411..2.1...3211...3.2J1112.S...2..1...2.321..1.1...1.J1...1......111D111111...1..1......1.........11141..1J.1.1..........1...1111121.J.................111", "120/...2221......101.......2..111....1.1.....1121E2L21111211.....1....J12...D22......1......11111.D111...1..........1111.J...1....J....11..2.....21..JSJ..J21123.....11...J....U.11................121UD11..............2.UL......1...J1....211.......111221....1.1..........1^1....101..........11", "120/.....................21.1111222..11E.....2..1.1...2..1......121S11112.2..1......1.1111..2.2..1......1...131422123211...4331.1..2.......21113.1.11212.111...1..1222.1.2.1^1.1..111.11.111.2111112102.1.12...111.....2..2.11134321...11145.121.1..111.*..2132.1.2241...1153211221.111.1......*", "180/.....................12..*J...J1..J...1...1......1.1......1.1131111.1521......1.1.2...J..2........1.111.1J...1.1E.....1.....11J...J1..J...e...1111...J121J111.e...1...1...1.1...1.1.......1.1SJ1.121.1.......1.1.1.1..1..1..111..1J111J11.2.J1..UJ1.......1...1.....U1.......11111", "180/.221.1112211........11.112...111...D*222R1.112.1...J...*.1.211.1.1141......*.1.21111...2.......*.1.....^..0E12344.1*.1.....J..1S1..J2.JJ.1.......11111221....1.J.....1.J.1..121J.1.1...J.1.1.1.1.1...1.J..*211123L12.1JJ.1.....1..111.1..1.*.1.....1......2211.*.1.....1......RL...*.1.1...111111111111U*222", "180/.........................1122.....1111.......1..2.....1..1......1J..22.11R21.1......1.........1.1......1..J..1121.1J1......1..1..J....1.......12212..1J..J1......1...2..S2..1...1....1.1.1...1..1...1....11311.J11121..J1.....11.......1......eJ..1E.J.....1......14412111J...J1", ""]; stop(); attachMovie("character_d", "chara", 410); chara._x = -30; chara._y = -30; passwords = ["level0", "none", "easyaspie", "itbegins", "cbgames", "thislevelisawasteoftime", "longwaytogo", "luckyseven", "letsjump", "invertedcontrolsohmy", "gettingtougher", "somegenericpassword", "numanuma", "hello", "jumpy", "canyouhandleit", "theyonlygetharder", "thissucks", "igiveup", "annoyinglyhard", "yesitspossible"]; map = [[new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()], [new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile(), new MapTile()]];
Frame 2
function toggletimer() { pausetime = !pausetime; if (!pausetime) { play(); } else { stop(); } if (pausetime) { pausetext = "Paused"; } else { pausetext = ""; } } function dotime() { if (!pausetime) { if (getTimer() > timeupdate) { time = time - 1; timeupdate = getTimer() + 1000; } var _local1 = time % 60; var _local2 = Math.floor(time / 60); if (_local1 < 10) { _local1 = "0" + _local1; } timetext = (_local2 + ":") + _local1; if (!time) { Message("\nOut of time!"); levelinit(levels[currlevel]); } } } function doframerate() { totalframes++; frames++; if (getTimer() > (seconds + 1000)) { seconds = seconds + 1000; fps = "FPS: " + frames; frames = 0; } } function moveup() { var _local1 = _level0.map[px][py].type; if (((((((((px == targetx) && (py == targety)) && (!msg)) && (!pausetime)) && (!jumptime)) && (_local1 != "platform_dirdown")) && (_local1 != "platform_dirleft")) && (_local1 != "platform_dirright")) && (_local1 != "platform_xmove")) { SubtractTile(); targety--; currentdirection = 4; dir("character_u"); } } function movedown() { var _local1 = _level0.map[px][py].type; if (((((((((px == targetx) && (py == targety)) && (!msg)) && (!pausetime)) && (!jumptime)) && (_local1 != "platform_dirleft")) && (_local1 != "platform_dirup")) && (_local1 != "platform_dirright")) && (_local1 != "platform_xmove")) { SubtractTile(); targety++; currentdirection = 1; dir("character_d"); } } function moveleft() { var _local1 = _level0.map[px][py].type; asdf = _local1; if (((((((((px == targetx) && (py == targety)) && (!msg)) && (!pausetime)) && (!jumptime)) && (_local1 != "platform_dirdown")) && (_local1 != "platform_dirup")) && (_local1 != "platform_dirright")) && (_local1 != "platform_ymove")) { SubtractTile(); targetx--; currentdirection = 2; dir("character_l"); } } function moveright() { var _local1 = _level0.map[px][py].type; if (((((((((px == targetx) && (py == targety)) && (!msg)) && (!pausetime)) && (!jumptime)) && (_local1 != "platform_dirdown")) && (_local1 != "platform_dirup")) && (_local1 != "platform_dirleft")) && (_local1 != "platform_ymove")) { SubtractTile(); targetx++; currentdirection = 3; dir("character_r"); } } if ((px != targetx) || (py != targety)) { if (targetx > px) { px = px + 0.125; } if (targety > py) { py = py + 0.125; } if (targetx < px) { px = px - 0.125; } if (targety < py) { py = py - 0.125; } chara._x = px * 32; chara._y = py * 32; checktile = 0; } if (((px == targetx) && (py == targety)) && (!checktile)) { CheckPlayerTile(); } doframerate(); dotime(); if (jumptime) { dist = 0.137931034482759; targety = targety + ((((totalframes - jumptime) * 2) - 30) / 100); if (jumpdir == 1) { targety = targety + dist; } if (jumpdir == 4) { targety = targety - dist; } if (jumpdir == 2) { targetx = targetx - dist; } if (jumpdir == 3) { targetx = targetx + dist; } px = targetx; py = targety; chara._x = px * 32; chara._y = py * 32; if ((totalframes - jumptime) > 28) { jumptime = 0; targetx = Math.round(targetx); targety = Math.round(targety); px = targetx; py = targety; CheckPlayerTile(); } }
Frame 3
gotoAndPlay (2);
Frame 4
stop();
Frame 5
stop();
Frame 6
stop();
Frame 8
stop();
Frame 9
function placetile() { var _local4 = _level0.s._x / 32; var _local3 = _level0.s._y / 32; var _local1 = _local4 + (_local3 * 20); var _local2 = "tile" + _local1; attachMovie(_level0.selectedtile, _local2, _local1); _level0.getInstanceAtDepth(_local1)._x = _level0.s._x; _level0.getInstanceAtDepth(_local1)._y = _level0.s._y; System.setClipboard("gay"); } function cleartile() { var _local4 = _level0.s._x / 32; var _local3 = _level0.s._y / 32; var _local2 = _local4 + (_local3 * 20); var _local1 = "tile" + _local2; removeMovieClip(_local1); } if (!s) { attachMovie("selectrectangle", "s", 350); } if (_ymouse > 32) { s._x = Math.floor(_xmouse / 32) * 32; s._y = Math.floor(_ymouse / 32) * 32; var x = (s._x / 32); var y = (s._y / 32); } else { clearInterval(interval); }
Frame 10
gotoAndPlay (9);
Frame 11
stop();
Symbol 91 MovieClip [disappear] Frame 10
this.removeMovieClip();
Symbol 138 MovieClip [messagebox] Frame 10
stop();
Symbol 152 Button
on (release) { _level0.gotoAndPlay(1); }
Symbol 156 Button
on (release) { with (_level0) { tries++; if (customlevel.length < 1) { levelinit(levels[currlevel]); } else { levelinit(customlevel); } } }
Symbol 159 Button
on (release) { _level0.toggletimer(); }
Symbol 172 Button
on (release) { getURL ("http://members.shaw.ca/ejackisch/cbg/", "_BLANK"); }
Symbol 173 Button
on (release) { gotoAndStop (11); }
Symbol 174 Button
on (release) { gotoAndPlay (4); }
Symbol 175 Button
on (release) { gotoAndStop (7); }
Symbol 181 Button
on (release) { attachMovie("bg_" + (currlevel % 10), "bg", 1); levelinit(levels[currlevel]); gotoAndPlay (2); }
Symbol 183 Button
on (keyPress "<Left>") { if (reversedirection) { moveright(); } else { moveleft(); } } on (keyPress "<Right>") { if (reversedirection) { moveleft(); } else { moveright(); } } on (keyPress "<Up>") { if (reversedirection) { movedown(); } else { moveup(); } } on (keyPress "<Down>") { if (reversedirection) { moveup(); } else { movedown(); } } on (keyPress "<Enter>") { pausetime = false; messagebox.removeMovieClip(); msg = false; }
Symbol 185 Button
on (release) { gotoAndStop (5); }
Symbol 187 Button
on (release) { gotoAndStop (1); }
Symbol 189 Button
on (release) { gotoAndStop (6); }
Symbol 204 Button
on (release) { levelinit(customlevel); gotoAndPlay (2); }
Symbol 207 Button
on (release) { getURL ("http://members.shaw.ca/ejackisch/editor.html", "_BLANK"); }
Symbol 209 Button
on (release) { gotoAndPlay (1); }
Symbol 214 Button
on (press) { interval = setInterval(placetile, 20); } on (release) { clearInterval(interval); } on (keyPress "<Delete>") { cleartile(); } on (keyPress "<Enter>") { pausetime = false; messagebox.removeMovieClip(); msg = false; }
Symbol 215 Button
on (release) { selectedtile = "platform1"; }
Symbol 216 Button
on (release) { selectedtile = "platform2"; }
Symbol 217 Button
on (release) { selectedtile = "platform3"; }
Symbol 218 Button
on (release) { selectedtile = "platform4"; }
Symbol 219 Button
on (release) { selectedtile = "platform5"; }
Symbol 220 Button
on (release) { selectedtile = "platform6"; }
Symbol 221 Button
on (release) { selectedtile = "platform7"; }
Symbol 222 Button
on (release) { selectedtile = "platform8"; }
Symbol 223 Button
on (release) { selectedtile = "platforms"; }
Symbol 224 Button
on (release) { selectedtile = "platforme"; }
Symbol 226 Button
on (release) { Message("gay"); }
Symbol 255 Button
on (release) { function passwordlevel(l) { currlevel = l; bg_num = currlevel % 10; if (!bg_num) { bg_num = 10; } attachMovie("bg_" + bg_num, "bg", 1); levelinit(levels[currlevel]); gotoAndPlay (2); } var a = _level0.inputpw; if (a == passwords[1]) { passwordlevel(1); } if (a == passwords[2]) { passwordlevel(2); } if (a == passwords[3]) { passwordlevel(3); } if (a == passwords[4]) { passwordlevel(4); } if (a == passwords[5]) { passwordlevel(5); } if (a == passwords[6]) { passwordlevel(6); } if (a == passwords[7]) { passwordlevel(7); } if (a == passwords[8]) { passwordlevel(8); } if (a == passwords[9]) { passwordlevel(9); } if (a == passwords[10]) { passwordlevel(10); } if (a == passwords[11]) { passwordlevel(11); } if (a == passwords[12]) { passwordlevel(12); } if (a == passwords[13]) { passwordlevel(13); } if (a == passwords[14]) { passwordlevel(14); } if (a == passwords[15]) { passwordlevel(15); } if (a == passwords[16]) { passwordlevel(16); } if (a == passwords[17]) { passwordlevel(17); } if (a == passwords[18]) { passwordlevel(18); } if (a == passwords[19]) { passwordlevel(19); } if (a == passwords[20]) { passwordlevel(20); } }

Library Items

Symbol 1 Sound [sndteleport]
Symbol 2 Sound [sndjump]
Symbol 3 Sound [sndincrease]
Symbol 4 Sound [snddisappear]
Symbol 5 Sound [snddecrease]
Symbol 6 Sound [sndclick]
Symbol 7 Sound [sndboing]
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClip [platforme]Uses:9
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13  Timeline
Symbol 13 MovieClip [platform_teleport]Uses:12
Symbol 14 BitmapUsed by:15
Symbol 15 GraphicUses:14Used by:16  Timeline
Symbol 16 MovieClip [platform_dirdown]Uses:15
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:19  Timeline
Symbol 19 MovieClip [platform_dirup]Uses:18
Symbol 20 BitmapUsed by:21
Symbol 21 GraphicUses:20Used by:22
Symbol 22 MovieClip [platform_dirright]Uses:21
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:25
Symbol 25 MovieClip [platform_dirleft]Uses:24
Symbol 26 BitmapUsed by:27
Symbol 27 GraphicUses:26Used by:28  Timeline
Symbol 28 MovieClip [platform_returndir]Uses:27
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:31  Timeline
Symbol 31 MovieClip [platform_reversedir]Uses:30
Symbol 32 BitmapUsed by:33
Symbol 33 GraphicUses:32Used by:34  Timeline
Symbol 34 MovieClip [platform_zeroplus]Uses:33
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37  Timeline
Symbol 37 MovieClip [platform_zero]Uses:36
Symbol 38 BitmapUsed by:39
Symbol 39 GraphicUses:38Used by:40
Symbol 40 MovieClip [platform_ymove]Uses:39
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43  Timeline
Symbol 43 MovieClip [platform_xmove]Uses:42
Symbol 44 BitmapUsed by:45
Symbol 45 GraphicUses:44Used by:46  Timeline
Symbol 46 MovieClip [platform_unlimited]Uses:45
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClip [platforms]Uses:48
Symbol 50 BitmapUsed by:51
Symbol 51 GraphicUses:50Used by:52  Timeline
Symbol 52 MovieClip [platform_freemove]Uses:51
Symbol 53 BitmapUsed by:54
Symbol 54 GraphicUses:53Used by:55  Timeline
Symbol 55 MovieClip [platform_jump]Uses:54
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [platform8]Uses:57
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [platform7]Uses:60
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClip [platform6]Uses:63
Symbol 65 BitmapUsed by:66
Symbol 66 GraphicUses:65Used by:67
Symbol 67 MovieClip [platform5]Uses:66
Symbol 68 BitmapUsed by:69
Symbol 69 GraphicUses:68Used by:70
Symbol 70 MovieClip [platform4]Uses:69
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:73
Symbol 73 MovieClip [platform3]Uses:72
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:76
Symbol 76 MovieClip [platform2]Uses:75
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:79
Symbol 79 MovieClip [platform_noclear4]Uses:78
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:82
Symbol 82 MovieClip [platform_noclear3]Uses:81
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:85  Timeline
Symbol 85 MovieClip [platform_noclear2]Uses:84
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:88  Timeline
Symbol 88 MovieClip [platform_noclear1]Uses:87
Symbol 89 BitmapUsed by:90
Symbol 90 GraphicUses:89Used by:91 92
Symbol 91 MovieClip [disappear]Uses:90
Symbol 92 MovieClip [platform1]Uses:90
Symbol 93 BitmapUsed by:94
Symbol 94 GraphicUses:93Used by:95
Symbol 95 MovieClip [character_l]Uses:94
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:98
Symbol 98 MovieClip [character_r]Uses:97
Symbol 99 BitmapUsed by:100
Symbol 100 GraphicUses:99Used by:101
Symbol 101 MovieClip [character_u]Uses:100
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:104
Symbol 104 MovieClip [bg_10]Uses:103
Symbol 105 BitmapUsed by:106
Symbol 106 GraphicUses:105Used by:107
Symbol 107 MovieClip [bg_9]Uses:106
Symbol 108 BitmapUsed by:109
Symbol 109 GraphicUses:108Used by:110
Symbol 110 MovieClip [bg_8]Uses:109
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 MovieClip [bg_7]Uses:112
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:116
Symbol 116 MovieClip [bg_6]Uses:115
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:119
Symbol 119 MovieClip [bg_5]Uses:118
Symbol 120 BitmapUsed by:121
Symbol 121 GraphicUses:120Used by:122
Symbol 122 MovieClip [bg_4]Uses:121
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:125
Symbol 125 MovieClip [bg_3]Uses:124
Symbol 126 BitmapUsed by:127
Symbol 127 GraphicUses:126Used by:128
Symbol 128 MovieClip [bg_2]Uses:127
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:131
Symbol 131 MovieClip [bg_1]Uses:130
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134
Symbol 134 MovieClip [character_d]Uses:133
Symbol 135 GraphicUsed by:138
Symbol 136 FontUsed by:137 140 141 142 143 144 145 146 147 148 162 176 177 178 179 182 184 186 188 190 191 192 193 194 195 196 197 198 199 200 205 206 208 256 257
Symbol 137 EditableTextUses:136Used by:138
Symbol 138 MovieClip [messagebox]Uses:135 137
Symbol 139 Graphic [menubar]Used by:163
Symbol 140 TextUses:136Used by:163
Symbol 141 EditableTextUses:136Used by:163
Symbol 142 TextUses:136Used by:163
Symbol 143 EditableTextUses:136Used by:163
Symbol 144 TextUses:136Used by:163
Symbol 145 EditableTextUses:136Used by:163
Symbol 146 EditableTextUses:136Used by:163
Symbol 147 EditableTextUses:136Used by:163
Symbol 148 EditableTextUses:136Used by:163
Symbol 149 GraphicUsed by:152 156 159 215 216 217 218 219 220 221 222 223 224 225 226
Symbol 150 GraphicUsed by:152 156 159 215 216 217 218 219 220 221 222 223 224 225 226
Symbol 151 GraphicUsed by:152 156 159 215 216 217 218 219 220 221 222 223 224 225 226
Symbol 152 ButtonUses:149 150 151Used by:163
Symbol 153 FontUsed by:154 155 157 158 160 161 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249
Symbol 154 TextUses:153Used by:163
Symbol 155 TextUses:153Used by:163
Symbol 156 ButtonUses:149 150 151Used by:163
Symbol 157 TextUses:153Used by:163
Symbol 158 TextUses:153Used by:163
Symbol 159 ButtonUses:149 150 151Used by:163
Symbol 160 TextUses:153Used by:163
Symbol 161 TextUses:153Used by:163
Symbol 162 EditableTextUses:136Used by:163
Symbol 163 MovieClip [menubar]Uses:139 140 141 142 143 144 145 146 147 148 152 154 155 156 157 158 159 160 161 162
Symbol 164 Graphic [selectrectangle]Used by:165
Symbol 165 MovieClip [selectrectangle]Uses:164
Symbol 166 GraphicUsed by:Timeline
Symbol 167 FontUsed by:168 180
Symbol 168 TextUses:167Used by:Timeline
Symbol 169 GraphicUsed by:172 173 174 175 181 183 185 187 189 204 207 209 255
Symbol 170 GraphicUsed by:172 173 174 175 181 183 185 187 189 204 207 209 255
Symbol 171 GraphicUsed by:172 173 174 175 181 183 185 187 189 204 207 209 255
Symbol 172 ButtonUses:169 170 171Used by:Timeline
Symbol 173 ButtonUses:169 170 171Used by:Timeline
Symbol 174 ButtonUses:169 170 171Used by:Timeline
Symbol 175 ButtonUses:169 170 171Used by:Timeline
Symbol 176 TextUses:136Used by:Timeline
Symbol 177 TextUses:136Used by:Timeline
Symbol 178 TextUses:136Used by:Timeline
Symbol 179 TextUses:136Used by:Timeline
Symbol 180 TextUses:167Used by:Timeline
Symbol 181 ButtonUses:169 170 171Used by:Timeline
Symbol 182 TextUses:136Used by:Timeline
Symbol 183 ButtonUses:169 170 171Used by:Timeline
Symbol 184 TextUses:136Used by:Timeline
Symbol 185 ButtonUses:169 170 171Used by:Timeline
Symbol 186 TextUses:136Used by:Timeline
Symbol 187 ButtonUses:169 170 171Used by:Timeline
Symbol 188 TextUses:136Used by:Timeline
Symbol 189 ButtonUses:169 170 171Used by:Timeline
Symbol 190 TextUses:136Used by:Timeline
Symbol 191 TextUses:136Used by:Timeline
Symbol 192 TextUses:136Used by:Timeline
Symbol 193 TextUses:136Used by:Timeline
Symbol 194 TextUses:136Used by:Timeline
Symbol 195 TextUses:136Used by:Timeline
Symbol 196 TextUses:136Used by:Timeline
Symbol 197 TextUses:136Used by:Timeline
Symbol 198 TextUses:136Used by:Timeline
Symbol 199 TextUses:136Used by:Timeline
Symbol 200 TextUses:136Used by:Timeline
Symbol 201 GraphicUsed by:Timeline
Symbol 202 FontUsed by:203
Symbol 203 EditableTextUses:202Used by:Timeline
Symbol 204 ButtonUses:169 170 171Used by:Timeline
Symbol 205 TextUses:136Used by:Timeline
Symbol 206 EditableTextUses:136Used by:Timeline
Symbol 207 ButtonUses:169 170 171Used by:Timeline
Symbol 208 TextUses:136Used by:Timeline
Symbol 209 ButtonUses:169 170 171Used by:Timeline
Symbol 210 FontUsed by:211
Symbol 211 EditableTextUses:210Used by:Timeline
Symbol 212 GraphicUsed by:Timeline
Symbol 213 GraphicUsed by:214
Symbol 214 ButtonUses:213Used by:Timeline
Symbol 215 ButtonUses:149 150 151Used by:Timeline
Symbol 216 ButtonUses:149 150 151Used by:Timeline
Symbol 217 ButtonUses:149 150 151Used by:Timeline
Symbol 218 ButtonUses:149 150 151Used by:Timeline
Symbol 219 ButtonUses:149 150 151Used by:Timeline
Symbol 220 ButtonUses:149 150 151Used by:Timeline
Symbol 221 ButtonUses:149 150 151Used by:Timeline
Symbol 222 ButtonUses:149 150 151Used by:Timeline
Symbol 223 ButtonUses:149 150 151Used by:Timeline
Symbol 224 ButtonUses:149 150 151Used by:Timeline
Symbol 225 ButtonUses:149 150 151Used by:Timeline
Symbol 226 ButtonUses:149 150 151Used by:Timeline
Symbol 227 TextUses:153Used by:Timeline
Symbol 228 TextUses:153Used by:Timeline
Symbol 229 TextUses:153Used by:Timeline
Symbol 230 TextUses:153Used by:Timeline
Symbol 231 TextUses:153Used by:Timeline
Symbol 232 TextUses:153Used by:Timeline
Symbol 233 TextUses:153Used by:Timeline
Symbol 234 TextUses:153Used by:Timeline
Symbol 235 TextUses:153Used by:Timeline
Symbol 236 TextUses:153Used by:Timeline
Symbol 237 TextUses:153Used by:Timeline
Symbol 238 TextUses:153Used by:Timeline
Symbol 239 TextUses:153Used by:Timeline
Symbol 240 TextUses:153Used by:Timeline
Symbol 241 TextUses:153Used by:Timeline
Symbol 242 TextUses:153Used by:Timeline
Symbol 243 TextUses:153Used by:Timeline
Symbol 244 TextUses:153Used by:Timeline
Symbol 245 TextUses:153Used by:Timeline
Symbol 246 TextUses:153Used by:Timeline
Symbol 247 TextUses:153Used by:Timeline
Symbol 248 TextUses:153Used by:Timeline
Symbol 249 TextUses:153Used by:Timeline
Symbol 250 FontUsed by:251
Symbol 251 EditableTextUses:250Used by:Timeline
Symbol 252 FontUsed by:253
Symbol 253 EditableTextUses:252Used by:Timeline
Symbol 254 GraphicUsed by:Timeline
Symbol 255 ButtonUses:169 170 171Used by:Timeline
Symbol 256 TextUses:136Used by:Timeline
Symbol 257 EditableTextUses:136Used by:Timeline

Instance Names

"origin"Frame 9Symbol 215 Button

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sndteleport"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sndjump"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sndincrease"
ExportAssets (56)Timeline Frame 1Symbol 4 as "snddisappear"
ExportAssets (56)Timeline Frame 1Symbol 5 as "snddecrease"
ExportAssets (56)Timeline Frame 1Symbol 6 as "sndclick"
ExportAssets (56)Timeline Frame 1Symbol 7 as "sndboing"
ExportAssets (56)Timeline Frame 1Symbol 10 as "platforme"
ExportAssets (56)Timeline Frame 1Symbol 13 as "platform_teleport"
ExportAssets (56)Timeline Frame 1Symbol 16 as "platform_dirdown"
ExportAssets (56)Timeline Frame 1Symbol 19 as "platform_dirup"
ExportAssets (56)Timeline Frame 1Symbol 22 as "platform_dirright"
ExportAssets (56)Timeline Frame 1Symbol 25 as "platform_dirleft"
ExportAssets (56)Timeline Frame 1Symbol 28 as "platform_returndir"
ExportAssets (56)Timeline Frame 1Symbol 31 as "platform_reversedir"
ExportAssets (56)Timeline Frame 1Symbol 34 as "platform_zeroplus"
ExportAssets (56)Timeline Frame 1Symbol 37 as "platform_zero"
ExportAssets (56)Timeline Frame 1Symbol 40 as "platform_ymove"
ExportAssets (56)Timeline Frame 1Symbol 43 as "platform_xmove"
ExportAssets (56)Timeline Frame 1Symbol 46 as "platform_unlimited"
ExportAssets (56)Timeline Frame 1Symbol 49 as "platforms"
ExportAssets (56)Timeline Frame 1Symbol 52 as "platform_freemove"
ExportAssets (56)Timeline Frame 1Symbol 55 as "platform_jump"
ExportAssets (56)Timeline Frame 1Symbol 58 as "platform8"
ExportAssets (56)Timeline Frame 1Symbol 61 as "platform7"
ExportAssets (56)Timeline Frame 1Symbol 64 as "platform6"
ExportAssets (56)Timeline Frame 1Symbol 67 as "platform5"
ExportAssets (56)Timeline Frame 1Symbol 70 as "platform4"
ExportAssets (56)Timeline Frame 1Symbol 73 as "platform3"
ExportAssets (56)Timeline Frame 1Symbol 76 as "platform2"
ExportAssets (56)Timeline Frame 1Symbol 79 as "platform_noclear4"
ExportAssets (56)Timeline Frame 1Symbol 82 as "platform_noclear3"
ExportAssets (56)Timeline Frame 1Symbol 85 as "platform_noclear2"
ExportAssets (56)Timeline Frame 1Symbol 88 as "platform_noclear1"
ExportAssets (56)Timeline Frame 1Symbol 91 as "disappear"
ExportAssets (56)Timeline Frame 1Symbol 92 as "platform1"
ExportAssets (56)Timeline Frame 1Symbol 95 as "character_l"
ExportAssets (56)Timeline Frame 1Symbol 98 as "character_r"
ExportAssets (56)Timeline Frame 1Symbol 101 as "character_u"
ExportAssets (56)Timeline Frame 1Symbol 104 as "bg_10"
ExportAssets (56)Timeline Frame 1Symbol 107 as "bg_9"
ExportAssets (56)Timeline Frame 1Symbol 110 as "bg_8"
ExportAssets (56)Timeline Frame 1Symbol 113 as "bg_7"
ExportAssets (56)Timeline Frame 1Symbol 116 as "bg_6"
ExportAssets (56)Timeline Frame 1Symbol 119 as "bg_5"
ExportAssets (56)Timeline Frame 1Symbol 122 as "bg_4"
ExportAssets (56)Timeline Frame 1Symbol 125 as "bg_3"
ExportAssets (56)Timeline Frame 1Symbol 128 as "bg_2"
ExportAssets (56)Timeline Frame 1Symbol 131 as "bg_1"
ExportAssets (56)Timeline Frame 1Symbol 134 as "character_d"
ExportAssets (56)Timeline Frame 1Symbol 138 as "messagebox"
ExportAssets (56)Timeline Frame 1Symbol 139 as "menubar"
ExportAssets (56)Timeline Frame 1Symbol 139 as "menubar"
ExportAssets (56)Timeline Frame 1Symbol 163 as "menubar"
ExportAssets (56)Timeline Frame 1Symbol 164 as "selectrectangle"
ExportAssets (56)Timeline Frame 1Symbol 164 as "selectrectangle"
ExportAssets (56)Timeline Frame 1Symbol 165 as "selectrectangle"

Dynamic Text Variables

_level0.msgSymbol 137 EditableText""
_level0.timetextSymbol 141 EditableText"99:99"
_level0.currlevelSymbol 143 EditableText"99"
_level0.triesSymbol 145 EditableText"99"
_level0.freemovetextSymbol 146 EditableText"Free move: 5"
_level0.revcontrolSymbol 147 EditableText"Reverse Controls"
_level0.fpsSymbol 148 EditableText""
_level0.pausetextSymbol 162 EditableText"Paused"
customlevelSymbol 203 EditableText""
errorSymbol 211 EditableText"ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz "
inputpwSymbol 257 EditableText""




http://swfchan.com/3/11106/info.shtml
Created: 7/6 -2019 16:49:30 Last modified: 7/6 -2019 16:49:30 Server time: 09/05 -2024 01:59:07