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1260481874.swf

This is the info page for
Flash #11185

(Click the ID number above for more basic data on this flash file.)


Text
Place and swap your bricks wisely and create
groups of 3 blocks of the same color in left or
right or both stacks to score points and gain
levels.
Move mouse up and down to place your bricks.
Move mouse left and right to swap your bricks.
Click left mouse button to push your bricks into
the stack.

START GAME

START GAME

START GAME

PLAY MORE GAMES BY

PAUSE GAME

PAUSE GAME

SCORE

0

LEVEL

1

NEXT

LEVEL
CLEARED

GO

GO

GO

GAME
OVER

GAME PAUSED

ActionScript [AS1/AS2]

Frame 1
System.useCodepage = true;
Frame 4
tb = getBytesTotal(); lb = getBytesLoaded(); v = int((lb / tb) * 100); _root.preloader._xscale = v; if (lb < tb) { gotoAndPlay (2); } else { play(); }
Frame 6
stop();
Frame 12
function setLevelVars() { if (level == 1) { barSpeed = 0.4; tileColors = 4; } if (level == 2) { barSpeed = 0.4; tileColors = 5; } if (level == 3) { barSpeed = 0.5; tileColors = 5; } if (level == 4) { barSpeed = 0.6; tileColors = 6; } if (level == 5) { barSpeed = 0.7; tileColors = 6; } if (level == 6) { barSpeed = 0.7; tileColors = 7; } if (level == 7) { barSpeed = 0.7; tileColors = 7; } if (level > 7) { barSpeed = 0.8; tileColors = 8; } } function released() { if (loaded == true) { pushing = true; loaded = false; pushedAt = lastUp; var _local1 = 0; _local1 = 11; while (_local1 > lastUp) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; t1a_mc = game_mc["leftTile_" + (_local1 - 1)]; t2a_mc = game_mc["rightTile_" + (_local1 - 1)]; t1_mc.gotoAndStop(t1a_mc._currentframe); t2_mc.gotoAndStop(t2a_mc._currentframe); t1_mc._visible = t1a_mc._visible; t2_mc._visible = t2a_mc._visible; _local1--; } t1_mc = game_mc["leftTile_" + pushedAt]; t2_mc = game_mc["rightTile_" + pushedAt]; t1_mc._visible = false; t2_mc._visible = false; } scoreFactor = 1; } function resetAllTilesPosition() { var _local1 = 0; _local1 = 0; while (_local1 < 12) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; t1_mc._y = t1_mc.y; t2_mc._y = t2_mc.y; _local1++; } } function setAllTilesPosition(newUp) { var _local2 = newUp; var _local1 = 0; _local1 = _local2; while (_local1 < 12) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; t1_mc._y = t1_mc.y - 10; t2_mc._y = t2_mc.y - 10; _local1++; } } function GameOver() { game_mc.removeMovieClip(); gotoAndStop ("title"); } function NextLevel() { level++; setLevelVars(); removedTiles = 0; loadTile(); } function loadTile() { var _local1 = game_mc.leftTile_11; var _local2 = game_mc.rightTile_11; if ((_local1._visible == true) || (_local2._visible == true)) { GameOver_mc._visible = true; } else if (removedTiles >= 35) { LevelCleared_mc._visible = true; } else { game_mc.control_mc.tile1_mc._x = game_mc.control_mc.tile1_mc.x; game_mc.control_mc.tile2_mc._x = game_mc.control_mc.tile2_mc.x; tile1 = tile1_mc._currentframe; tile2 = tile2_mc._currentframe; if (game_mc._xmouse <= game_mc.meter_bar_mc._x) { game_mc.control_mc.tile1_mc.gotoAndStop(tile1); game_mc.control_mc.tile2_mc.gotoAndStop(tile2); } else { game_mc.control_mc.tile1_mc.gotoAndStop(tile2); game_mc.control_mc.tile2_mc.gotoAndStop(tile1); } game_mc.meter_bar_mc._yscale = 0; setNextTile(); game_mc.control_mc.tile1_mc._visible = true; game_mc.control_mc.tile2_mc._visible = true; game_mc.control_mc.gotoAndPlay(2); } } function setNextTile() { tile1_mc.gotoAndStop(random(tileColors) + 1); tile2_mc.gotoAndStop(random(tileColors) + 1); } function pauseGame() { GamePaused_mc._visible = true; paused = true; } function unpause() { GamePaused_mc._visible = false; paused = false; } var i = 0; var lastUp = null; var pushing = false; var stacking = false; var pushedAt = 0; var loaded = false; var pushingInt = 0; var cleaning2var = 0; var tile1 = 0; var tile2 = 0; var score = 0; var level = 1; var scoreFactor = 1; var removedTiles = 0; var barSpeed = 0.4; var tileColors = 4; var paused = false; LevelCleared_mc._visible = false; GameOver_mc._visible = false; GamePaused_mc._visible = false; setLevelVars(); game_mc.control_mc.tile1_mc.x = game_mc.control_mc.tile1_mc._x; game_mc.control_mc.tile2_mc.x = game_mc.control_mc.tile2_mc._x; setNextTile(); loadTile(); i = 0; while (i < 12) { var leftTile_mc = game_mc.attachMovie("tile_mc", "leftTile_" + i, 112 + i); var ruler_mc = game_mc.attachMovie("ruler_mc", "ruler_" + i, 50 + i); ruler_mc._x = 0; ruler_mc._y = -(i * (leftTile_mc._height + 2)); ruler_mc._visible = true; leftTile_mc._x = 0; leftTile_mc._y = -(i * (leftTile_mc._height + 2)); leftTile_mc._visible = false; leftTile_mc.y = leftTile_mc._y; leftTile_mc.gotoAndStop(1); leftTile.marked = false; var rightTile_mc = game_mc.attachMovie("tile_mc", "rightTile_" + i, 100 + i); var ruler_mc = game_mc.attachMovie("ruler_mc", "ruler2_" + i, 65 + i); ruler_mc._x = 293; ruler_mc._y = -(i * (leftTile_mc._height + 2)); ruler_mc._visible = true; rightTile_mc._x = 248; rightTile_mc._y = -(i * (rightTile_mc._height + 2)); rightTile_mc._visible = false; rightTile_mc.y = rightTile_mc._y; rightTile_mc.gotoAndStop(1); rightTile.marked = false; i++; } resetAllTilesPosition(); game_mc.onMouseDown = function () { if (game_mc.hitTest(_xmouse, _ymouse, true)) { if (GamePaused_mc._visible == false) { released(); } } }; game_mc.onEnterFrame = function () { if (paused == true) { } else { var txtScoreValue = Number(txtScore.text); dx = score - txtScoreValue; if (dx > 0) { txtScore.text = txtScoreValue + 1; } if (dx < 0) { txtScore.text = txtScoreValue - 1; } txtLevel.text = level; if (loaded == true) { if (game_mc._xmouse <= game_mc.meter_bar_mc._x) { game_mc.control_mc.tile1_mc.gotoAndStop(tile1); game_mc.control_mc.tile2_mc.gotoAndStop(tile2); } else { game_mc.control_mc.tile1_mc.gotoAndStop(tile2); game_mc.control_mc.tile2_mc.gotoAndStop(tile1); } var _local3 = int(game_mc._ymouse / 27); if (_local3 < -11) { _local3 = -11; } if (_local3 > 0) { _local3 = 0; } _local3 = Math.abs(_local3); game_mc.control_mc._y = (-_local3) * 27; if (lastUp != _local3) { lastUp = _local3; resetAllTilesPosition(); setAllTilesPosition(lastUp); } game_mc.meter_bar_mc._yscale = game_mc.meter_bar_mc._yscale + barSpeed; if (game_mc.meter_bar_mc._yscale >= 100) { released(); } } if (cleaning == true) { var _local2 = false; var _local1 = 0; _local1 = 1; while (_local1 < 11) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; t1a_mc = game_mc["leftTile_" + (_local1 - 1)]; t2a_mc = game_mc["rightTile_" + (_local1 - 1)]; t1b_mc = game_mc["leftTile_" + (_local1 + 1)]; t2b_mc = game_mc["rightTile_" + (_local1 + 1)]; if (((t1_mc._visible == true) && (t1a_mc._visible == true)) && (t1b_mc._visible == true)) { if ((t1_mc._currentframe == t1a_mc._currentframe) && (t1_mc._currentframe == t1b_mc._currentframe)) { t1_mc.marked = (t1a_mc.marked = (t1b_mc.marked = true)); _local2 = true; } } if (((t2_mc._visible == true) && (t2a_mc._visible == true)) && (t2b_mc._visible == true)) { if ((t2_mc._currentframe == t2a_mc._currentframe) && (t2_mc._currentframe == t2b_mc._currentframe)) { t2_mc.marked = (t2a_mc.marked = (t2b_mc.marked = true)); _local2 = true; } } _local1++; } _local1 = 0; while (_local1 < 12) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; if (t1_mc.marked == true) { score = score + (5 * scoreFactor); scoreFactor++; removedTiles++; } if (t2_mc.marked == true) { score = score + (5 * scoreFactor); scoreFactor++; removedTiles++; } _local1++; } if (_local2 == true) { cleaning = false; cleaning2var = 0; cleaning2 = true; } else { cleaning = false; loadTile(); } } if (cleaning2 == true) { var _local1 = 0; while (_local1 < 12) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; if (t1_mc.marked == true) { if (cleaning2var <= 10) { t1_mc._alpha = 100 - (cleaning2var * 1); } else { t1_mc.marked = false; t1_mc._visible = false; t1_mc._alpha = 100; } } if (t2_mc.marked == true) { if (cleaning2var <= 10) { t2_mc._alpha = 100 - (cleaning2var * 10); } else { t2_mc.marked = false; t2_mc._visible = false; t2_mc._alpha = 100; } } _local1++; } if (cleaning2var <= 10) { cleaning2var++; } else { cleaning2 = false; stacking = true; } } if (stacking == true) { var _local2 = false; var _local1 = 0; _local1 = 1; while (_local1 < 12) { t1_mc = game_mc["leftTile_" + _local1]; t2_mc = game_mc["rightTile_" + _local1]; t1a_mc = game_mc["leftTile_" + (_local1 - 1)]; t2a_mc = game_mc["rightTile_" + (_local1 - 1)]; if ((t1_mc._visible == true) && (t1a_mc._visible == false)) { t1a_mc.gotoAndStop(t1_mc._currentframe); t1_mc._visible = false; t1a_mc._visible = true; _local2 = true; } if ((t2_mc._visible == true) && (t2a_mc._visible == false)) { t2a_mc.gotoAndStop(t2_mc._currentframe); t2_mc._visible = false; t2a_mc._visible = true; _local2 = true; } _local1++; } if (_local2 == false) { stacking = false; cleaning = true; } } if (pushing == true) { if (pushingInt < 5) { game_mc.control_mc.tile1_mc._x = game_mc.control_mc.tile1_mc._x - 15; game_mc.control_mc.tile2_mc._x = game_mc.control_mc.tile2_mc._x + 15; pushingInt++; } else { pushingInt = 0; pushing = false; game_mc.control_mc.tile1_mc._visible = false; game_mc.control_mc.tile2_mc._visible = false; t1_mc = game_mc["leftTile_" + pushedAt]; t2_mc = game_mc["rightTile_" + pushedAt]; t1_mc._visible = true; t2_mc._visible = true; t1_mc.gotoAndStop(game_mc.control_mc.tile1_mc._currentframe); t2_mc.gotoAndStop(game_mc.control_mc.tile2_mc._currentframe); stacking = true; } } } }; stop();
Symbol 39 Button
on (release) { play(); }
Symbol 44 Button
on (release) { getURL ("http://www.quickflashgames.com/", "_blank"); }
Symbol 48 MovieClip Frame 1
stop();
Symbol 48 MovieClip Frame 21
stop(); _parent._parent.loaded = true;
Symbol 55 Button
on (release) { pauseGame(); }
Symbol 68 Button
on (release) { this._visible = false; _parent.NextLevel(); }
Symbol 71 Button
on (release) { this._visible = false; _parent.GameOver(); }
Symbol 75 Button
on (release) { _parent.unpause(); }

Library Items

Symbol 1 GraphicUsed by:2
Symbol 2 MovieClip [ruler_mc]Uses:1
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClipUses:4Used by:27
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClipUses:7Used by:27
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClipUses:10Used by:27
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClipUses:13Used by:27
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClipUses:16Used by:27
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClipUses:19Used by:27
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClipUses:22Used by:27
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClipUses:25Used by:27
Symbol 27 MovieClip [tile_mc]Uses:5 8 11 14 17 20 23 26Used by:48  Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:Timeline
Symbol 30 GraphicUsed by:Timeline
Symbol 31 GraphicUsed by:Timeline
Symbol 32 GraphicUsed by:Timeline
Symbol 33 FontUsed by:34 35 36 37 52 53 57 58 59 60 61 63 64 65 66 70 74
Symbol 34 TextUses:33Used by:Timeline
Symbol 35 TextUses:33Used by:39
Symbol 36 TextUses:33Used by:39
Symbol 37 TextUses:33Used by:39
Symbol 38 GraphicUsed by:39
Symbol 39 ButtonUses:35 36 37 38Used by:Timeline
Symbol 40 GraphicUsed by:44
Symbol 41 FontUsed by:42
Symbol 42 TextUses:41Used by:44
Symbol 43 GraphicUsed by:44
Symbol 44 ButtonUses:40 42 43Used by:Timeline
Symbol 45 GraphicUsed by:50
Symbol 46 GraphicUsed by:48 49
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:46 27 47Used by:50
Symbol 49 MovieClipUses:46Used by:50
Symbol 50 MovieClipUses:45 48 49Used by:Timeline
Symbol 51 GraphicUsed by:Timeline
Symbol 52 TextUses:33Used by:55
Symbol 53 TextUses:33Used by:55
Symbol 54 GraphicUsed by:55
Symbol 55 ButtonUses:52 53 54Used by:Timeline
Symbol 56 GraphicUsed by:Timeline
Symbol 57 TextUses:33Used by:Timeline
Symbol 58 EditableTextUses:33Used by:Timeline
Symbol 59 TextUses:33Used by:Timeline
Symbol 60 EditableTextUses:33Used by:Timeline
Symbol 61 TextUses:33Used by:Timeline
Symbol 62 GraphicUsed by:69 72
Symbol 63 TextUses:33Used by:69
Symbol 64 TextUses:33Used by:68 71 75
Symbol 65 TextUses:33Used by:68 71 75
Symbol 66 TextUses:33Used by:68 71 75
Symbol 67 GraphicUsed by:68 71 75
Symbol 68 ButtonUses:64 65 66 67Used by:69
Symbol 69 MovieClipUses:62 63 68Used by:Timeline
Symbol 70 TextUses:33Used by:72
Symbol 71 ButtonUses:64 65 66 67Used by:72
Symbol 72 MovieClipUses:62 70 71Used by:Timeline
Symbol 73 GraphicUsed by:76
Symbol 74 TextUses:33Used by:76
Symbol 75 ButtonUses:64 65 66 67Used by:76
Symbol 76 MovieClipUses:73 74 75Used by:Timeline

Instance Names

"preloader"Frame 1Symbol 29 MovieClip
"game_mc"Frame 11Symbol 50 MovieClip
"tile1_mc"Frame 11Symbol 27 MovieClip [tile_mc]
"tile2_mc"Frame 11Symbol 27 MovieClip [tile_mc]
"txtScore"Frame 11Symbol 58 EditableText
"txtLevel"Frame 11Symbol 60 EditableText
"LevelCleared_mc"Frame 11Symbol 69 MovieClip
"GameOver_mc"Frame 11Symbol 72 MovieClip
"GamePaused_mc"Frame 11Symbol 76 MovieClip
"tile1_mc"Symbol 48 MovieClip Frame 1Symbol 27 MovieClip [tile_mc]
"tile2_mc"Symbol 48 MovieClip Frame 1Symbol 27 MovieClip [tile_mc]
"control_mc"Symbol 50 MovieClip Frame 1Symbol 48 MovieClip
"meter_bar_mc"Symbol 50 MovieClip Frame 1Symbol 49 MovieClip

Special Tags

Protect (24)Timeline Frame 10 bytes ""
ExportAssets (56)Timeline Frame 1Symbol 2 as "ruler_mc"
ExportAssets (56)Timeline Frame 1Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 11Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 12Symbol 27 as "tile_mc"
ExportAssets (56)Timeline Frame 12Symbol 27 as "tile_mc"

Labels

"title"Frame 6




http://swfchan.com/3/11185/info.shtml
Created: 7/6 -2019 14:44:46 Last modified: 7/6 -2019 14:44:46 Server time: 05/05 -2024 03:40:48