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1279933395.swf

This is the info page for
Flash #11200

(Click the ID number above for more basic data on this flash file.)


Text
LUT! COLA

DARKNESS

CLICK HERE TO

CONTINUE

_

(as usual, you will need to turn up the volume for the full effect)

Episode 2

LUT!

http://lutc.sg.st

LUT!

http://lutc.sg.st

http://lutc.sg.st

Inventory

Inventory

SPACE BAR

PANIC

3

3

3

2

G

2

G

-

Argh... that just had to happen didn't it...

What is that sound???

<p align="center"><font face="_sans" size="16" color="#ffffff"><b>To be continued...</b></font></p><p align="center"></p><p align="center"><font face="_sans" size="16" color="#ffffff">http://lutc.sg.st</font></p><p align="center"></p><p align="center"><font face="_sans" size="16" color="#ffffff"><b>Visit for updates or to leave your comments.</b></font></p>

Todo List:

- Help Mdm Grace (Bed A03) get yarn for her knitting

- Call maintainence to fix lights

- Call Jim to arrange delivery

- Find the clock key (I think one of the patients took it...
I suspect Bed B06)

IN OPERATION

EXIT

FIRE

GAME OVER

Hint: Hit the spacebar repeatedly when you see "PANIC"

ActionScript [AS1/AS2]

Instance of Symbol 82 MovieClip in Frame 1
on (release) { _root.gotoAndPlay(50); }
Frame 36
stop();
Frame 51
function EerieStart() { if (eerie_done) { stopAllSounds(); eerie_done = false; eerie.start(0); } } function EerieFin() { eerie_done = true; } function InvInteract(index) { var _local1 = index; var _local2 = _root; if ((inv[InvSelected] == 10) and (inv[_local1] == 6)) { inv[_local1] = 7; } else if ((inv[InvSelected] == 19) and (inv[_local1] == 7)) { inv[_local1] = 6; drop(_local2.InvSelected); _local2.bM("That was a waste of a perfectly good extinguisher."); } else if ((inv[InvSelected] == 20) and (inv[_local1] == 21)) { inv[InvSelected] = 22; drop(_local1); _local2.bM("I tied the string to the hook."); } else if ((inv[InvSelected] == 21) and (inv[_local1] == 20)) { inv[InvSelected] = 22; drop(_local1); _local2.bM("I tied the string to the hook."); } else if ((inv[InvSelected] == 22) and (inv[_local1] == 23)) { inv[InvSelected] = 24; drop(_local1); _local2.bM("A home-made fishing rod!"); } else if ((inv[InvSelected] == 23) and (inv[_local1] == 22)) { inv[InvSelected] = 24; drop(_local1); _local2.bM("A home-made fishing rod!"); } else { bM("That doesn't work"); InvSelected = -1; } } function InvSelect(index) { var _local1 = index; if (InvSelected == _local1) { InvSelected = -1; } else if (InvSelected != -1) { InvInteract(_local1); } else { InvSelected = _local1; bM(Desc[Inv[_local1]]); } InvRefresh(); } function InvRefresh() { i = 0; while (i < InvEmpty) { if (inv[i] == 0) { inv[i] = inv[i + 1]; inv[i + 1] = 0; } if ((inv[i] == 0) and (inv[i + 1] == 0)) { InvEmpty = i; } i++; } counter = 0; i = InvDisplay; while (i <= (InvDisplay + 4)) { _root.inventory.attachMovie("inv" + inv[i], "slot" + counter, counter); _root.inventory["slot" + counter]._x = counter * 60; _root.inventory["slot" + counter]._y = 0; counter++; i++; } i = 0; while (i <= 4) { thing = eval ("_root.inventory.slot" + i); thing.box.light._visible = (i + InvDisplay) == InvSelected; i++; } _root.inventory.left._visible = InvDisplay > 0; _root.inventory.right._visible = (InvEmpty - InvDisplay) > 5; _root.invbutton.pic.removeMovieClip(); _root.invbutton.dragpic.removeMovieClip(); if (InvSelected > -1) { _root.invbutton.attachMovie("inv" + inv[InvSelected], "pic", 0); _root.invbutton.pic._x = -3.8; _root.invbutton.pic._y = 33.2; _root.invbutton.pic.box.light._visible = false; _root.invbutton.attachMovie("inv" + inv[InvSelected], "dragpic", 1); _root.invbutton.dragpic.begindrag(true); _root.invbutton.dragpic._x = _root.invbutton._xmouse; _root.invbutton.dragpic._y = _root.invbutton._ymouse; _root.invbutton.dragpic.box._visible = false; } } function Take(index) { bM(Desc[Index]); inv[InvEmpty] = index; InvSelected = InvEmpty; InvEmpty++; inv[InvEmpty] = 0; InvRefresh(); } function Drop(index) { inv[index] = 0; InvSelected = -1; InvRefresh(); } function bM(message) { var _local1 = _root; _local1.text._visible = true; _local1.text.text.words.text = message; _local1.text.gotoAndPlay(2); } function bMx() { _root.text._visible = false; _root.text.text.words.text = ""; } function M(message) { _root.name._visible = true; _root.name.words.text = message; } function Mx() { _root.name._visible = false; _root.name.words.text = ""; } function Enter(door, button) { switch (door.state) { case 0 : door.gotoAndPlay(2); return; case 1 : button.dest(); return; case 2 : button.dest(); return; case 3 : bM("It's locked."); return; default : bM("It's locked."); } } function NurseAction() { if (nursehere) { if (roomtype == 0) { NurseMovtX(); } else { NurseMovtY(); } } else if (nursechase and (nursechaseonce == false)) { nursechaseonce = true; _root.NurseAppear.gotoAndPlay(2); } else { temp = random(1000); if (((temp == 0) and nursestart) and (nursechaseonce == false)) { _root.NurseAppear.gotoAndPlay(2); nursechaseonce = true; nursechase = true; } } } function NurseMovtY() { if (((math.abs(girl._yscale - nurse._yscale) < 10) and nurse._visible) and girl._visible) { _root.monster.gotoAndPlay(2); } if (girl._yscale > nurse._yscale) { nurse.direction.GotoAndStop(3); tempscalefactor = scalefactor * (nurse._y / (450 * (1 / nyspeed))); nurse._xscale = nurse._xscale + tempscalefactor; nurse._yscale = nurse._yscale + tempscalefactor; nurse._y = nurse._y + nyspeed; } else { nurse.direction.GotoAndStop(4); tempscalefactor = scalefactor * (nurse._y / (450 * (1 / nyspeed))); nurse._xscale = nurse._xscale - tempscalefactor; nurse._yscale = nurse._yscale - tempscalefactor; nurse._y = nurse._y - nyspeed; } } function NurseMovtX() { if (girl._visible == false) { girl._x = girl._x + (random(200) - 100); } if (((math.abs(girl._x - nurse._x) < 50) and nurse._visible) and girl._visible) { _root.monster.gotoAndPlay(2); } if (girl._x > nurse._x) { nurse.direction.GotoAndStop(1); nurse._x = nurse._x + nxspeed; } else { nurse.direction.GotoAndStop(2); nurse._x = nurse._x - nxspeed; } } function NurseZoom() { temp = random(100) + 100; if (roomtype == 0) { if (girl._x < nurse._x) { _root.nurse._x = _root.nurse._x - temp; } else if (girl._x > nurse._x) { _root.nurse._x = _root.nurse._x + temp; } } else { temp = random(2); if ((math.abs(girl._y - (nurse._y - temp)) >= 10) and (girl._y < nurse._y)) { nurse._y = nurse._y - temp; tempscalefactor = scalefactor * (nurse._y / 450); nurse._xscale = nurse._xscale - tempscalefactor; nurse._yscale = nurse._yscale - tempscalefactor; } else if ((math.abs(girl._y - (nurse._y + temp)) >= 10) and (girl._y > nurse._y)) { nurse._y = nurse._y + temp; tempscalefactor = scalefactor * (nurse._y / 450); nurse._xscale = nurse._xscale + tempscalefactor; nurse._yscale = nurse._yscale + tempscalefactor; } } } function GirlMovtY() { if (targety < uplimit) { targety = uplimit; } if (targety > downlimit) { targetx = downimit; } if (math.abs(girl._y - targety) < 10) { girl.direction.girl.gotoAndPlay(15); if (squat) { girl.direction.girl.gotoAndStop(20); } } else if (!squat) { if (girl._y > targety) { girl.direction.GotoAndStop(4); girl.direction.girl.Play(); tempscalefactor = scalefactor * (girl._y / 450); girl._xscale = girl._xscale - tempscalefactor; girl._yscale = girl._yscale - tempscalefactor; girl._y = girl._y - math.ceil(yspeed * (girl._y / 450)); } else { girl.direction.GotoAndStop(3); girl.direction.girl.Play(); tempscalefactor = scalefactor * (girl._y / 450); girl._xscale = girl._xscale + tempscalefactor; girl._yscale = girl._yscale + tempscalefactor; girl._y = girl._y + math.ceil(yspeed * (girl._y / 450)); } } } function GirlMovtX() { if (targetx < leftlimit) { targetx = leftlimit; } if (targetx > rightlimit) { targetx = rightlimit; } if (math.abs(girl._x - targetx) < xspeed) { girl.direction.girl.gotoAndStop(15); if (squat) { girl.direction.girl.gotoAndStop(20); } } else if (!squat) { if (girl._x > targetx) { girl.direction.GotoAndStop(2); girl.direction.girl.Play(); girl._x = girl._x - xspeed; } else { girl.direction.GotoAndStop(1); girl.direction.girl.Play(); girl._x = girl._x + xspeed; } } } function Stay() { var _local1 = _root; _local1.targetx = _local1.girl._x; _local1.targety = _local1.girl._y; } eerie = new Sound(); eerie.attachSound("eeriemusic"); eerie.onSoundComplete = EerieFin; eerie_done = true; _root.lvl = 2; _root.yarnvis = true; inv = []; inv[0] = 0; Inv_x = 195; Inv_y = 220; InvEmpty = 0; InvDisplay = 0; InvSelected = -1; i = 0; while (i <= 5) { inv[i] = 0; i++; } inv[0] = 9; inv[1] = 10; inv[2] = 6; InvEmpty = 3; desc = []; desc[0] = "..."; desc[1] = "This towel is nice and absorbent."; desc[2] = "This toilet paper so soft. And smooth too."; desc[3] = "This is the master bedroom key."; desc[4] = "These are good quality rubber gloves."; desc[5] = "It looks like the key to a treasure chest"; desc[6] = "It's a candle that has been used before."; desc[7] = "It doesn't give off much light but it'll have to do."; desc[8] = "It's a shower faucet. The screw is still attached."; desc[9] = "It's a piece of dead-weight junk. For some reason, the red fish sticker fell off though..."; desc[10] = "It's a box of matches."; desc[11] = "It's the key the the dresser drawer."; desc[12] = "It's a video tape. Nope, that doesn't ring a bell."; desc[13] = "This will come in useful."; desc[14] = "It's a bottle of pills with a yellow label."; desc[15] = "It's a key."; desc[16] = "It's a wooden nickel."; desc[17] = "It's a small round cork."; desc[18] = "It's a refreshing can of LUT! Cola."; desc[19] = "It's a fire extinguisher. It looks like it is the type that can only be used once."; desc[20] = "It's a ball of yarn."; desc[21] = "It's the hook from a hanger."; desc[22] = "It's a hook connected to a string."; desc[23] = "It's a lighttube."; desc[24] = "It's a homemade fishing rod."; desc[25] = "It's a key of sorts... too big for a door though."; desc[26] = "It's a bunch of keys to the storeroom."; desc[27] = "It's a strange egg-shaped stone."; targetx = 0; targety = 0; nursedir = 0; myexit = 0; nursehere = false; nursechase = false; nursestart = false; nursechaseonce = false; xspeed = 15; yspeed = 5; nxspeed = 2; nyspeed = 0.5; squat = false; hitcount = 0; monstercount = 10; justdied = false; RoomAppearX = []; RoomAppearY = []; RoomScale = []; RoomDir = []; roomtype = 1; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 1; RoomAppearX[0] = 0; RoomAppearY[0] = 0; RoomScale[0] = 1; RoomDir[0] = 1; RoomAppearX[1] = 0; RoomAppearY[1] = 0; RoomScale[1] = 1; RoomDir[1] = 1; MovieClip.prototype.beginDrag = function (target, lock, l, t, r, b) { if (typeof(target) == "string") { target = eval (target); if (!target) { trace("Warning: Invalid MovieClip for beginDrag. " + target); return(undefined); } } else if (!(target instanceof MovieClip)) { b = r; r = t; t = l; l = lock; lock = target; target = this; } if (target.$dragMethod) { target.endDrag(); } target.$dragMethod = {MM:target.onMouseMove}; ASSetPropFlags(target, "$dragMethod", 1, 1); target.addProperty("onMouseMove", arguments.callee.getMM, arguments.callee.setMM); ASSetPropFlags(target, "onMouseMove", 3); var constrain = (arguments.length > 1); var off_x = 0; var off_y = 0; if (!lock) { off_x = target._parent._xmouse - target._x; off_y = target._parent._ymouse - target._y; } target.$dragMethod.drag = function () { target._x = target._parent._xmouse - off_x; target._y = target._parent._ymouse - off_y; if (constrain) { if (typeof(l) == "object") { t = l.ymin; r = l.xmax; b = l.ymax; l = l.xmin; } if (target._x < l) { target._x = l; } else if (target._x > r) { target._x = r; } if (target._y < t) { target._y = t; } else if (target._y > b) { target._y = b; } } updateAfterEvent(); }; }; MovieClip.prototype.beginDrag.getMM = function () { this.$dragMethod.drag(); return(this.$dragMethod.MM); }; MovieClip.prototype.beginDrag.setMM = function (f) { this.$dragMethod.MM = f; }; MovieClip.prototype.endDrag = function (target) { if (arguments.length) { if (typeof(target) == "string") { target = eval (target); } if (!target) { trace("Warning: Invalid MovieClip for beginDrag. " + target); return(undefined); } } else { target = this; } ASSetPropFlags(target, "onMouseMove", 0, 3); delete target.onMouseMove; if (target.$dragMethod.MM) { target.onMouseMove = target.$dragMethod.MM; } delete target.$dragMethod; target.startDrag(); target.stopDrag(); };
Instance of Symbol 95 MovieClip "mouse" in Frame 51
onClipEvent (load) { this._visible = false; this.nursefront = true; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 51
onClipEvent (load) { _root.InvRefresh(); }
Frame 52
_root.blackcounter = 0; button1._visible = false; button2._visible = false; stop();
Instance of Symbol 95 MovieClip in Frame 52
onClipEvent (enterFrame) { if (_root.blackcounter == 0) { _root.words.text = "Damn... I think a draft just blew out my candle..."; } if (_root.blackcounter == 1) { _root.words.text = "Funny... my surroundings feel different somehow..."; } if (_root.blackcounter == 2) { _root.words.text = "It smells somehow... antiseptic?"; _root.lightblock.gotoAndPlay(2); } if (_root.blackcounter == 3) { _root.button1._visible = true; _root.button2._visible = true; _root.words.text = "Wait a minute... what's that red light over there?"; } }
Frame 53
stop(); if (lvl2lift_Init == undefined) { atfloor = 3; targetfloor = 3; lvl2lift_Init = true; } lift.gotoAndPlay(80); if (_root.nursechase) { lift.nurse.gotoAndPlay(2); } insidelift = true; uparrow._visible = false; downarrow._visible = false; _root.liftcalled = false; _root.liftmoving = false; _root.darkness._visible = false;
Instance of Symbol 95 MovieClip "mouse" in Frame 53
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { if ((_Root.lift.closed and (_root.targetfloor != _root.atfloor)) and _root.lift.notmoving) { _root.bM("The lift is moving."); _root.lift.gotoAndPlay(2); } _root.lift.bg.drinkmachine._visible = _root.atfloor == 2; }
Instance of Symbol 208 MovieClip "inventory" in Frame 53
onClipEvent (load) { _root.InvRefresh(); }
Frame 245
stop();
Frame 466
function GameOver() { gotoAndPlay (682); } function OpenCurtains(wardbed) { var _local1 = wardbed; var _local2 = _root; if (random(200) == 0) { _local1.curtains.gotoAndPlay(2); if (_local1.bed.hidegirl) { _local1.bed.gotoAndPlay(1); _local2.girl._visible = true; _local2.girl._x = _local1._x; _local1.bed.hidegirl = false; _local2.bM("I've been found out!"); } } } function GotoDis() { gotoAndPlay (642); } function GotoStair1() { gotoAndPlay (466); } function GotoStair2() { gotoAndPlay (612); } function GotoStair3() { gotoAndPlay (582); } function GotoLiftInside() { gotoAndPlay (53); } function GotoLiftLobby1() { gotoAndPlay (673); } function GotoLiftLobby2() { gotoAndPlay (466); } function GotoWard2Left() { gotoAndPlay (680); } function GotoWard2right() { gotoAndPlay (681); } function GotoCorri2() { gotoAndPlay (675); } function GotoWard1right() { gotoAndPlay (679); } function GoCorridor3left() { gotoAndPlay (676); } function GoCorridor3right() { gotoAndPlay (677); } function GotoCorri1() { gotoAndPlay (674); } function GotoWard1Left() { gotoAndPlay (678); } function goNurseRoom() { gotoAndPlay (672); } function GotoCorri3Left() { gotoAndPlay (676); } function GotoCorri3right() { gotoAndPlay (677); } function GotoOutro() { gotoAndPlay (54); } roomtype = 0; scalefactor = 0.2; leftlimit = 145; rightlimit = 430; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 190; RoomAppearY[0] = 210; RoomScale[0] = 60; RoomDir[0] = 3; RoomAppearX[1] = 410; RoomAppearY[1] = 210; RoomScale[1] = 60; RoomDir[1] = 2; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl.y; nurse._visible = false; nursechaseonce = false; if (nurseout) { nurseroomdoor.gotoAndPlay(2); } else { nurseroomdoor.gotoAndPlay(1); } nursehere = false; nursechaseonce = false; scissors._visible = scissorvis; oproomtimes++; if (lvl2oproom_Init) { bM("It looks like some sick twisted form of surgery has taken place here."); if (oproomtimes == 5) { _root.bM("Hmm... nothing seems to be different here..."); } if (_root.justdied) { gotoAndPlay (468); _root.squat = false; _root.justdied = false; bM("What is this place? How did I get here?"); } else { gotoAndPlay (477); } } if (lvl2oproom_Init == undefined) { bM("What is this place? How did I get here?"); scissorvis = true; coinvis = true; ongenerator = false; nurseout = false; lvl2oproom_Init = true; _root.nursechase = false; nursechaseonce = false; girl._x = 145; targetX = girl._x; targetY = girl._y; oproomtimes = 1; }
Instance of Symbol 95 MovieClip "mouse" in Frame 466
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if ((math.abs(_root.girl._x - _root.RoomAppearX[0]) < 50) and (_root.door1.hitTest(_root._xmouse, _root._ymouse, false) and _root.corridorclicky._visible)) { _root.door1.gotoAndPlay(2); } else if (_root.invbutton._visible) { _root.door1.gotoAndPlay(1); } if ((_root.girl._x > _root.RoomAppearX[1]) and _root.nurseout) { _root.myexit = 0; _Root.gonurseroom(); } } else { _root.girl.direction.girl.gotoAndPlay(15); } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Frame 477
stop(); lvl2oproom_Init = true;
Instance of Symbol 208 MovieClip "inventory" in Frame 477
onClipEvent (load) { _root.InvRefresh(); }
Frame 485
mouse.hide(); _root.myexit = 1; _root.invbutton._visible = false; _root.inventory._visible = false; _root.name._x = -600; _root.text._x = -600; _root.corridorclicky._visible = false;
Frame 487
door1.gotoAndstop(3);
Frame 488
girl.direction.gotoAndPlay(4); targetx = girl._X;
Frame 491
girl._visible = false; girl._x = -600;
Frame 495
_root.nurseout = true; nursechase = true;
Frame 500
door1.gotoAndplay(1);
Frame 555
_root.nurseroomdoor.gotoAndPlay(2);
Frame 581
_root.nursechase = true; _root.nursestart = true; _root.myexit = 0; mouse.show(); gotoAndPlay (674);
Frame 582
if (lvl2stair3_Init == undefined) { lvl2stair3_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 500; uplimit = 0; downlimit = 450; numberexits = 3; RoomAppearX[0] = 133; RoomAppearY[0] = 287; RoomScale[0] = 116; RoomDir[0] = 1; RoomAppearX[1] = 360; RoomAppearY[1] = 287; RoomScale[1] = 116; RoomDir[1] = 3; RoomAppearX[2] = 133; RoomAppearY[2] = 287; RoomScale[2] = 116; RoomDir[2] = 3; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; girlhide._visible = false; nursechaseonce = false; nursehere = false; xspeed = 40; if (myexit == 2) { gotoAndPlay (586); }
Instance of Symbol 95 MovieClip "mouse" in Frame 582
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if ((math.abs(_root.girl._x - _root.roofdoor._x) < 80) and _root.roofdoor.hitTest(_root._xmouse, _root._ymouse, false)) { _root.roofdoor.gotoAndPlay(2); } else { _root.roofdoor.gotoAndPLay(1); } if ((math.abs(_root.girl._x - _root.downbutton._x) < 80) and _root.downbutton.hitTest(_root._xmouse, _root._ymouse, false)) { _root.bg.gotoAndPlay(2); } else { _root.bg.gotoAndPLay(1); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 1; _root.xspeed = 15; _Root.GotoLiftLobby1(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 582
onClipEvent (load) { _root.InvRefresh(); }
Frame 586
girl._visible = false;
Frame 611
runner._visible = false; girl._visible = true; stop();
Frame 612
if (lvl2stair2_Init == undefined) { stairkeystaken = false; lvl2stair2_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 500; uplimit = 0; downlimit = 450; numberexits = 3; RoomAppearX[0] = 133; RoomAppearY[0] = 287; RoomScale[0] = 116; RoomDir[0] = 1; RoomAppearX[1] = 360; RoomAppearY[1] = 85; RoomScale[1] = 80; RoomDir[1] = 3; RoomAppearX[2] = 133; RoomAppearY[2] = 287; RoomScale[2] = 116; RoomDir[2] = 3; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; girlhide._visible = false; nursechaseonce = false; nursehere = false; xspeed = 30; _root.stairkeys._visible = !stairkeystaken; if (myexit == 1) { girl._visible = false; gotoAndPlay (613); }
Instance of Symbol 208 MovieClip "inventory" in Frame 612
onClipEvent (load) { _root.InvRefresh(); }
Frame 641
stop();
Frame 642
if (lvl2dis_Init == undefined) { lvl2dis_Init = true; tubevis = false; lightbroken = false; officeunlocked = false; keytaken = false; storeroomlocked = true; bM("Just my luck... the light is spoilt..."); } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 50; rightlimit = 520; uplimit = 0; downlimit = 450; numberexits = 1; RoomAppearX[0] = 503; RoomAppearY[0] = 310; RoomScale[0] = 105; RoomDir[0] = 2; RoomAppearX[1] = 120; RoomAppearY[1] = 310; RoomScale[1] = 105; RoomDir[1] = 4; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; girlhide._visible = false; nursechaseonce = false; nursehere = false; xspeed = 30; note._visible = false; if (lightbroken) { wholelight.gotoAndStop(24); } lighttube._visible = tubevis; nurseappear._visible = false; if (storeroomlocked == false) { _root.storeroom.gotoAndStop(2); } _root.vaseclicky._visible = !storeroomlocked;
Instance of Symbol 95 MovieClip "mouse" in Frame 642
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if ((math.abs(_root.girl._x - _root.RoomAppearX[0]) < 50) and _root.doorshade.hitTest(_root._xmouse, _root._ymouse, false)) { _root.doorshade._visible = true; } else { _root.doorshade._visible = false; } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 642
onClipEvent (load) { _root.InvRefresh(); }
Frame 651
stop();
Frame 666
stop();
Frame 672
function GotoOpRoom() { gotoAndPlay (466); } if (lvl2nurseroom_Init == undefined) { holevis = false; hookvis = false; hookdrop = false; nurseroompillstaken = false; nurseroomkeytaken = false; stonetaken = false; lvl2nurseroom_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 500; uplimit = 0; downlimit = 450; numberexits = 1; RoomAppearX[0] = 133; RoomAppearY[0] = 287; RoomScale[0] = 116; RoomDir[0] = 1; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; girlhide._visible = false; if (holevis) { hole.gotoAndPlay(2); } nursechaseonce = false; nursehere = false; xspeed = 30; hook._visible = hookvis;
Instance of Symbol 95 MovieClip "mouse" in Frame 672
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if ((math.abs(_root.girl._x - _root.coatrack._x) < 50) and _root.coatrack.hitTest(_root._xmouse, _root._ymouse, false)) { _root.coatrack.shade._visible = true; } else { _root.coatrack.shade._visible = false; } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 1; _root.xspeed = 15; _Root.GoToOpRoom(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 672
onClipEvent (load) { _root.InvRefresh(); }
Frame 673
stop(); roomtype = 1; scalefactor = 10; leftlimit = 145; rightlimit = 420; uplimit = 235; downlimit = 0; numberexits = 3; RoomAppearX[0] = 285; RoomAppearY[0] = 244; RoomScale[0] = 50; RoomDir[0] = 3; RoomAppearX[1] = 285; RoomAppearY[1] = 244; RoomScale[1] = 50; RoomDir[1] = 1; RoomAppearX[2] = 285; RoomAppearY[2] = 315; RoomScale[2] = 172; RoomDir[2] = 4; RoomAppearX[4] = 285; RoomAppearY[4] = 315; RoomScale[4] = 498; RoomDir[4] = 4; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); nurse._visible = false; nursehere = false; nursechaseonce = false; targetX = girl._x; targetY = girl._y; if (lvl2liftlobby1_Init == undefined) { liftwork = false; canvis = false; lvl2liftlobby1_Init = true; }
Instance of Symbol 95 MovieClip "mouse" in Frame 673
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._y > _root.RoomAppearY[2]) { _root.myexit = 0; _root.GoToCorri2(); } if ((math.abs(_root.girl._yscale - _root.RoomScale[1]) < 80) and _root.bg.stairdoor.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.stairdoor.gotoAndPlay(2); } else { _root.bg.stairdoor.gotoAndPlay(1); } } else { _root.girl.direction.girl.gotoAndPlay(15); } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 673
onClipEvent (load) { _root.InvRefresh(); }
Frame 674
stop(); roomtype = 1; scalefactor = 10; leftlimit = 145; rightlimit = 420; uplimit = 275; downlimit = 0; numberexits = 1; RoomAppearX[0] = 320; RoomAppearY[0] = 278; RoomScale[0] = 40; RoomDir[0] = 3; RoomAppearX[1] = 320; RoomAppearY[1] = 314; RoomScale[1] = 91; RoomDir[1] = 1; RoomAppearX[2] = 320; RoomAppearY[2] = 286; RoomScale[2] = 52; RoomDir[2] = 1; RoomAppearX[3] = 320; RoomAppearY[3] = 358; RoomScale[3] = 180; RoomDir[3] = 4; RoomAppearX[4] = 320; RoomAppearY[4] = 365; RoomScale[4] = 686; RoomDir[4] = 4; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); nurse._visible = false; nursehere = false; nursechaseonce = false; targetX = girl._x; targetY = girl._y; if (lvl2corridor1_Init == undefined) { lvl12corridor1_Init = true; }
Instance of Symbol 95 MovieClip "mouse" in Frame 674
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._y > _root.RoomAppearY[3]) { _root.myexit = 1; _root.GoCorridor3right(); } if ((math.abs(_root.girl._yscale - _root.RoomScale[0]) < 80) and _root.bg.bgdoor0.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.bgdoor0.gotoAndPlay(2); } else { _root.bg.bgdoor0.gotoAndPlay(1); } if ((math.abs(_root.girl._yscale - _root.RoomScale[1]) < 80) and _root.bg.bgdoor1.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.bgdoor1.gotoAndPlay(2); } else { _root.bg.bgdoor1.gotoAndPlay(1); } if ((math.abs(_root.girl._yscale - _root.RoomScale[2]) < 80) and _root.bg.bgdoor2.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.bgdoor2.gotoAndPlay(2); } else { _root.bg.bgdoor2.gotoAndPlay(1); } } else { _root.girl.direction.girl.gotoAndPlay(15); } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 674
onClipEvent (load) { _root.InvRefresh(); }
Frame 675
stop(); roomtype = 1; scalefactor = 10; leftlimit = 145; rightlimit = 420; uplimit = 275; downlimit = 0; numberexits = 5; RoomAppearX[0] = 273; RoomAppearY[0] = 278; RoomScale[0] = 40; RoomDir[0] = 3; RoomAppearX[1] = 273; RoomAppearY[1] = 314; RoomScale[1] = 91; RoomDir[1] = 2; RoomAppearX[2] = 273; RoomAppearY[2] = 286; RoomScale[2] = 52; RoomDir[2] = 2; RoomAppearX[3] = 273; RoomAppearY[3] = 358; RoomScale[3] = 180; RoomDir[3] = 4; RoomAppearX[4] = 273; RoomAppearY[4] = 365; RoomScale[4] = 686; RoomDir[4] = 4; RoomAppearX[5] = 273; RoomAppearY[5] = 314; RoomScale[5] = 91; RoomDir[5] = 1; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); nurse._visible = false; nursehere = false; nursechaseonce = false; targetX = girl._x; targetY = girl._y; if (lvl2corridor2_Init == undefined) { exitlock = true; pharmlock = false; lvl2corridor2_Init = true; }
Instance of Symbol 95 MovieClip "mouse" in Frame 675
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._y > _root.RoomAppearY[3]) { _root.myexit = 0; _root.GoCorridor3left(); } if ((math.abs(_root.girl._yscale - _root.RoomScale[0]) < 80) and _root.bg.bgdoor0.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.bgdoor0.gotoAndPlay(2); } else { _root.bg.bgdoor0.gotoAndPlay(1); } if ((math.abs(_root.girl._yscale - _root.RoomScale[1]) < 80) and _root.bg.bgdoor1.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.bgdoor1.gotoAndPlay(2); } else { _root.bg.bgdoor1.gotoAndPlay(1); } if ((math.abs(_root.girl._yscale - _root.RoomScale[2]) < 80) and _root.bg.bgdoor2.hitTest(_root._xmouse, _root._ymouse, true)) { _root.bg.bgdoor2.gotoAndPlay(2); } else { _root.bg.bgdoor2.gotoAndPlay(1); } if ((math.abs(_root.girl._yscale - _root.RoomScale[2]) < 80) and _root.pharmdoor.hitTest(_root._xmouse, _root._ymouse, true)) { _root.pharmdoor.gotoAndPlay(2); } else { _root.pharmdoor.gotoAndPlay(1); } } else { _root.girl.direction.girl.gotoAndPlay(15); } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 675
onClipEvent (load) { _root.InvRefresh(); }
Frame 676
if (lvl2ward1left_Init == undefined) { corkup = false; corkvis = true; lvl2ward1left_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 50; RoomAppearY[0] = 242; RoomScale[0] = 68; RoomDir[0] = 3; RoomAppearX[1] = 550; RoomAppearY[1] = 242; RoomScale[1] = 68; RoomDir[1] = 2; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; nursechaseonce = false; nursehere = false;
Instance of Symbol 95 MovieClip "mouse" in Frame 676
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._x > _root.RoomAppearX[1]) { _root.myexit = 0; _Root.GotoCorri3right(); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 3; _Root.GotoCorri2(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 676
onClipEvent (load) { _root.InvRefresh(); }
Frame 677
if (lvl2corri3right_Init == undefined) { exvis = true; lvl2corri3right_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 50; RoomAppearY[0] = 242; RoomScale[0] = 68; RoomDir[0] = 1; RoomAppearX[1] = 550; RoomAppearY[1] = 242; RoomScale[1] = 68; RoomDir[1] = 3; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; nursechaseonce = false; nursehere = false; ex.ex._visible = exvis;
Instance of Symbol 95 MovieClip "mouse" in Frame 677
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._x > _root.RoomAppearX[1]) { _root.myexit = 3; _Root.GotoCorri1(); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 1; _Root.GotoCorri3left(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 677
onClipEvent (load) { _root.InvRefresh(); }
Frame 678
if (lvl2ward1left_Init == undefined) { lvl2ward1left_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 50; RoomAppearY[0] = 242; RoomScale[0] = 68; RoomDir[0] = 1; RoomAppearX[1] = 550; RoomAppearY[1] = 242; RoomScale[1] = 68; RoomDir[1] = 2; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; nursechaseonce = false; nursehere = false;
Instance of Symbol 95 MovieClip "mouse" in Frame 678
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.nurse._visible) { i = 1; while (i <= 12) { if (_root.nurse.hitTest(_root["bed" + i])) { _root.opencurtains(_root["bed" + i]); } i++; } } if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._x > _root.RoomAppearX[1]) { _root.myexit = 0; _Root.GotoWard1right(); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 1; _Root.GotoCorri2(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 678
onClipEvent (load) { _root.InvRefresh(); }
Frame 679
if (lvl2ward1right_Init == undefined) { lvl2ward1right_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 50; RoomAppearY[0] = 242; RoomScale[0] = 68; RoomDir[0] = 1; RoomAppearX[1] = 550; RoomAppearY[1] = 242; RoomScale[1] = 68; RoomDir[1] = 2; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; nursechaseonce = false; nursehere = false;
Instance of Symbol 95 MovieClip "mouse" in Frame 679
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.nurse._visible) { i = 1; while (i <= 12) { if (_root.nurse.hitTest(_root["bed" + i])) { _root.opencurtains(_root["bed" + i]); } i++; } } if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._x > _root.RoomAppearX[1]) { _root.myexit = 1; _Root.GotoCorri1(); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 1; _Root.GotoWard1left(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 679
onClipEvent (load) { _root.InvRefresh(); }
Frame 680
if (lvl2ward2left_Init == undefined) { lvl2ward2left_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 50; RoomAppearY[0] = 242; RoomScale[0] = 68; RoomDir[0] = 1; RoomAppearX[1] = 550; RoomAppearY[1] = 242; RoomScale[1] = 68; RoomDir[1] = 2; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; nursechaseonce = false; nursehere = false;
Instance of Symbol 95 MovieClip "mouse" in Frame 680
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.nurse._visible) { i = 1; while (i <= 12) { if (_root.nurse.hitTest(_root["bed" + i])) { _root.opencurtains(_root["bed" + i]); } i++; } } if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._x > _root.RoomAppearX[1]) { _root.myexit = 0; _Root.GotoWard2right(); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 2; _Root.GotoCorri2(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 680
onClipEvent (load) { _root.InvRefresh(); }
Frame 681
if (lvl2ward2right_Init == undefined) { lvl2ward2right_Init = true; } stop(); roomtype = 0; scalefactor = 0.2; leftlimit = 0; rightlimit = 600; uplimit = 0; downlimit = 450; numberexits = 2; RoomAppearX[0] = 50; RoomAppearY[0] = 242; RoomScale[0] = 68; RoomDir[0] = 1; RoomAppearX[1] = 550; RoomAppearY[1] = 242; RoomScale[1] = 68; RoomDir[1] = 2; girl._x = RoomAppearX[myexit]; girl._y = RoomAppearY[myexit]; girl._xscale = RoomScale[myexit]; girl._yscale = RoomScale[myexit]; girl.direction.gotoAndStop(RoomDir[myexit]); targetX = girl._x; targetY = girl._y; nurse._visible = false; nursechaseonce = false; nursehere = false;
Instance of Symbol 95 MovieClip "mouse" in Frame 681
onClipEvent (load) { this._visible = false; } onClipEvent (enterFrame) { _root.NurseAction(); if (_root.nurse._visible) { i = 1; while (i <= 12) { if (_root.nurse.hitTest(_root["bed" + i])) { _root.opencurtains(_root["bed" + i]); } i++; } } if (_root.girl._visible) { if (_root.roomtype == 0) { _root.GirlMovtX(); } else { _root.GirlMovtY(); } if (_root.girl._x > _root.RoomAppearX[1]) { _root.myexit = 2; _Root.GotoCorri1(); } if (_root.girl._x < _root.RoomAppearX[0]) { _root.myexit = 1; _Root.GotoWard2left(); } } } onClipEvent (mouseUp) { _root.targetx = _root._xmouse; _root.targety = _root._ymouse; }
Instance of Symbol 208 MovieClip "inventory" in Frame 681
onClipEvent (load) { _root.InvRefresh(); }
Frame 682
function continuegame() { gotoAndPlay (466); } _root.justdied = true; if (_root.monstercount >= 20) { _root.monstercount = _root.monstercount - 10; }
Frame 730
stop();
Symbol 93 Button
on (release) { getURL ("http://lutc.blogspot.com", (window = "_blank")); getURL ("http://www.haloscan.com/comments/lutc/111807179439225054/", (window = "_blank")); }
Symbol 131 MovieClip Frame 12
gotoAndPlay (1);
Symbol 131 MovieClip Frame 15
stop();
Symbol 131 MovieClip Frame 16
gotoAndPlay (1);
Symbol 131 MovieClip Frame 20
stop();
Symbol 131 MovieClip Frame 21
gotoAndPlay (1);
Symbol 146 MovieClip Frame 12
gotoAndPlay (1);
Symbol 146 MovieClip Frame 15
stop();
Symbol 146 MovieClip Frame 16
gotoAndPlay (1);
Symbol 146 MovieClip Frame 20
stop();
Symbol 146 MovieClip Frame 21
gotoAndPlay (1);
Symbol 161 MovieClip Frame 12
gotoAndPlay (1);
Symbol 161 MovieClip Frame 15
stop();
Symbol 161 MovieClip Frame 16
gotoAndPlay (1);
Symbol 161 MovieClip Frame 20
stop();
Symbol 161 MovieClip Frame 21
gotoAndPlay (1);
Symbol 162 MovieClip Frame 1
stop();
Symbol 162 MovieClip Frame 2
stop();
Symbol 162 MovieClip Frame 3
stop();
Symbol 162 MovieClip Frame 4
stop();
Symbol 170 Button
on (release) { if (_root.inv[_root.InvSelected] == 19) { _root.Drop(_root.InvSelected); _root.nurseappear.gotoAndPlay(300); _root.bM("It disappeared..."); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; } else { _root.bM("..."); } }
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 2
stop();
Symbol 193 MovieClip Frame 3
stop();
Symbol 193 MovieClip Frame 4
stop();
Symbol 194 MovieClip Frame 11
if (random(3) == 1) { temp = random(100); _root.nursezoom(); }
Symbol 194 MovieClip Frame 20
if (random(3) == 1) { temp = random(100); _root.nursezoom(); }
Symbol 194 MovieClip Frame 30
_root.nursezoom();
Symbol 198 Button
on (release) { if ((_root.InvDisplay + 4) < _root.InvEmpty) { _root.InvDisplay++; _root.InvRefresh(); _root.targetx = _root.girl._x; } }
Symbol 199 Button
on (release) { if (_root.InvDisplay > 0) { _root.InvDisplay--; _root.InvRefresh(); _root.targetx = _root.girl._x; } }
Symbol 200 Button
on (release) { Choose(_root.InvDisplay); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 201 Button
on (release) { Choose(_root.InvDisplay + 1); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 202 Button
on (release) { Choose(_root.InvDisplay + 2); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 203 Button
on (release) { Choose(_root.InvDisplay + 3); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 204 Button
on (release) { Choose(_root.InvDisplay + 4); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 206 Button
on (release) { _root.inventory._visible = !_root.inventory._visible; _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 207 Button
on (press) { _root.inventoryselected = -1; _root.InvRefresh; _root.Inventory.startdrag(); } on (release) { _root.inventory.stopdrag(); _root.Inv_x = _root.inventory._x; _root.Inv_y = _root.inventory._y; _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 208 MovieClip Frame 1
function Choose(choice) { if (_root.inv[choice] > 0) { _root.InvSelect(choice); } } this._visible = false; this._x = _root.inv_x; this._y = _root.inv_y;
Symbol 210 Button
on (release) { _root.inventory._visible = !_root.inventory._visible; _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 211 Button
on (release) { _root.bM(_root.Desc[_root.Inv[_root.InvSelected]]); _root.InvSelected = -1; _root.InvRefresh(); _root.targetx = _root.girl._x; _root.targety = _root.girl._y; }
Symbol 224 MovieClip Frame 1
stop();
Symbol 224 MovieClip Frame 60
_root.bMx();
Symbol 232 MovieClip Frame 1
stop(); this._visible = false;
Instance of Symbol 95 MovieClip in Symbol 232 MovieClip Frame 1
onClipEvent (keyUp) { if (Key.getcode() == 32) { _root.hitcount++; } } onClipEvent (enterFrame) { if (_root.hitcount >= _root.monstercount) { _parent.gotoAndPlay(90); _root.monstercount = _root.monstercount + 5; _root.squat = false; _root.stay(); _root.bM("It disappeared..."); } }
Symbol 232 MovieClip Frame 2
this._visible = true; _root.squat = true; _root.nurseappear.gotoAndPlay(300); _root.hitcount = 0; _root.girl.direction.girl.gotoAndStop(20);
Symbol 232 MovieClip Frame 85
_root.gameover(); _root.squat = false;
Symbol 232 MovieClip Frame 90
this._visible = false; stop();
Symbol 234 MovieClip Frame 12
if (_root.blackcounter >= 3) { stop(); _root.blackcounter = 4; }
Symbol 234 MovieClip Frame 48
_root.blackcounter = _root.blackcounter + 1;
Symbol 237 MovieClip Frame 1
stop();
Symbol 237 MovieClip Frame 2
stop();
Symbol 241 MovieClip Frame 1
stop();
Symbol 241 MovieClip Frame 12
stop();
Symbol 242 Button
on (release) { _root.words.text = "It's too dark to do anything... I can't even find my matches..."; } on (rollOver) { _root.name.words.text = "Darkness"; } on (rollOut) { _root.name.words.text = ""; }
Symbol 243 Button
on (release) { gotoAndPlay (466); } on (rollOver) { _root.name.words.text = "Pull lever"; } on (rollOut) { _root.name.words.text = ""; }
Symbol 251 MovieClip Frame 1
stop();
Symbol 251 MovieClip Frame 2
stop();
Symbol 251 MovieClip Frame 3
stop();
Symbol 267 MovieClip Frame 1
stop();
Symbol 267 MovieClip Frame 2
play(); _root.nursechase = false;
Symbol 267 MovieClip Frame 60
if (_parent.closed == false) { trace("boo"); } _root.nursechase = false;
Symbol 268 MovieClip Frame 1
stop(); this.closed = true; this.notmoving = true; this.hold = false; bg._visible = _root.insidelift; inside._visible = !_root.insidelift;
Symbol 268 MovieClip Frame 2
this.notmoving = false;
Symbol 268 MovieClip Frame 25
this.closed = false; this.notmoving = true; _root.atfloor = _root.targetfloor; _root.uparrow._visible = false; _root.downarrow._visible = false;
Symbol 268 MovieClip Frame 60
this.hold = true; this.notmoving = true; this.closed = false; play();
Symbol 268 MovieClip Frame 80
this.hold = true; this.notmoving = true; this.closed = false; play();
Symbol 268 MovieClip Frame 97
this.hold = false; this.closing = true;
Symbol 268 MovieClip Frame 133
stop(); this.closed = true; this.closing = false;
Symbol 279 MovieClip Frame 1
stop();
Symbol 279 MovieClip Frame 104
_root.darkness._visible = true;
Symbol 279 MovieClip Frame 110
_root.gotoOutro();
Symbol 279 MovieClip Frame 140
stop(); _root.downarrow._visible = false;
Symbol 280 Button
on (release) { if (_root.lift.closed and (_root.liftmoving == false)) { _root.bM("The elevator is moving."); _root.downarrow._visible = true; _root.liftnumbers.play(); _root.liftmoving = true; } } on (rollOver) { _root.M("Ground floor"); } on (rollOut) { _root.Mx(); }
Symbol 281 Button
on (release) { _root.bM("The button is stuck."); } on (rollOver) { _root.M("Floor 2"); } on (rollOut) { _root.Mx(); }
Symbol 282 Button
on (release) { if (_root.lift.closed) { _root.bM("Nothing is happening."); } } on (rollOver) { _root.M("Floor 3"); } on (rollOut) { _root.Mx(); }
Symbol 283 Button
on (release) { _root.bM("I don't think I want to open the elevator door."); } on (rollOver) { _root.M("Open"); } on (rollOut) { _root.Mx(); }
Symbol 284 Button
on (release) { if (_root.lift.closed) { _root.bM("The elevator door is closed."); } else { _root.bM("Close. Close. Close!"); } } on (rollOver) { _root.M("Close"); } on (rollOut) { _root.Mx(); }
Symbol 287 MovieClip Frame 1
stop();
Symbol 287 MovieClip Frame 2
stop();
Symbol 292 Button
on (release) { getURL ("http://lutc.blogspot.com", (window = "_blank")); getURL ("http://www.haloscan.com/comments/lutc/111807179439225054/", (window = "_blank")); }
Symbol 298 MovieClip Frame 1
stop();
Symbol 298 MovieClip Frame 2
stop();
Symbol 305 MovieClip Frame 1
stop();
Symbol 305 MovieClip Frame 47
_root.blackout = true;
Symbol 305 MovieClip Frame 72
if (_root.roomtype == 1) { _root.nurse._x = _root.RoomAppearX[4]; _root.nurse._y = _root.RoomAppearY[4]; _root.nurse._xscale = _root.RoomScale[4]; _root.nurse._yscale = _root.RoomScale[4]; _root.nurse.direction.gotoAndStop(_root.RoomDir[4]); } else if (_root.nursechase) { _root.nurse._x = _root.RoomAppearX[_root.myexit]; _root.nurse._y = _root.RoomAppearY[_root.myexit]; _root.nurse._xscale = _root.RoomScale[_root.myexit]; _root.nurse._yscale = _root.RoomScale[_root.myexit]; _root.nurse.direction.gotoAndStop(_root.RoomDir[_root.myexit]); } else { temp = random(_root.numberexits); _root.nurse._x = _root.RoomAppearX[temp]; _root.nurse._y = _root.RoomAppearY[temp]; _root.nurse._xscale = _root.RoomScale[temp]; _root.nurse._yscale = _root.RoomScale[temp]; _root.nurse.direction.gotoAndStop(_root.RoomDir[temp]); } _root.nurse._visible = true; _root.NurseHere = true; _root.nursechaseonce = false; _root.nursechase = true;
Symbol 305 MovieClip Frame 299
if (random(2) == 0) { gotoAndPlay (290); }
Symbol 305 MovieClip Frame 300
stop(); _root.nurse._visible = false; _root.nursechase = false; _root.nursehere = false;
Symbol 306 Button
on (release) { _root.bM("It's already on."); } on (rollOver) { _root.M("Emergency power switch"); } on (rollOut) { _root.Mx(); }
Symbol 307 Button
on (release) { if (_root.oproomtimes == 5) { if (math.abs(_root.girl._x - _root.RoomAppearX[0]) < 50) { gotoAndPlay (485); } } else if (math.abs(_root.girl._x - _root.RoomAppearX[0]) < 50) { gotoAndPlay (674); _root.myexit = 0; } } on (rollOver) { _root.M("To corridor"); } on (rollOut) { _root.Mx(); }
Symbol 308 Button
on (release) { if (!nurseout) { _root.bM("It's locked."); } else { _Root.bM("I could have sworn that it was closed a moment ago..."); } } on (rollOver) { _root.M("To nurse room"); } on (rollOut) { _root.Mx(); }
Symbol 309 Button
on (release) { _root.stay(); _root.bM("I don't really want to know what's underneath there..."); } on (rollOver) { _root.M("Bloody blanket"); } on (rollOut) { _root.Mx(); }
Symbol 310 Button
on (release) { _root.bM("I wonder what sick operation was carried out here."); } on (rollOver) { _root.M("Blood splattered screen"); } on (rollOut) { _root.Mx(); }
Symbol 311 Button
on (release) { if (_root.scissorvis) { _root.scissors._visible = false; _root.scissorvis = false; _root.Take(13); _root.bM("This is the only thing on this tray not covered with blood."); } else { _root.bM("It's a tray of surgery tools."); } } on (rollOver) { _root.M("Tool tray"); } on (rollOut) { _root.Mx(); }
Symbol 315 MovieClip Frame 1
stop();
Symbol 315 MovieClip Frame 2
stop();
Symbol 320 MovieClip Frame 1
stop();
Symbol 321 Button
on (release) { _root.bM("It is impossible to get through that gate."); } on (rollOver) { _root.M("Gate"); } on (rollOut) { _root.Mx(); }
Symbol 322 Button
on (rollOver) { _root.M("To lift lobby"); } on (rollOut) { _root.Mx(); }
Symbol 323 Button
on (release) { if ((math.abs(_root.girl._x - _root.RoomAppearX[2]) < 80) and _root.downbutton.hitTest(_root._xmouse, _root._ymouse, true)) { _root.gotoStair2(); _root.myexit = 1; } } on (rollOver) { _root.M("To downstairs"); } on (rollOut) { _root.Mx(); }
Symbol 324 Button
on (release) { _root.bM("This is the third floor."); } on (rollOver) { _root.M("3"); } on (rollOut) { _root.Mx(); }
Symbol 325 Button
on (release) { _root.bM("It looks a little rickety but it should be sturdy enough to support my weight."); } on (rollOver) { _root.M("Staircase"); } on (rollOut) { _root.Mx(); }
Symbol 328 Button
on (release) { if (_root.inv[_root.InvSelected] == 24) { _root.Drop(_root.InvSelected); _root.take(26); _root.stairkeystaken = true; _root.stairkeys._visible = false; _root.nursechase = true; } else { _root.bM("I can't reach it. It's too far away."); } } on (rollOver) { _root.M("Bunch of keys"); } on (rollOut) { _root.Mx(); }
Symbol 330 Button
on (release) { if (_root.myexit == 1) { _root.gotoStair3(); _root.myexit = 2; } } on (rollOver) { _root.M("To floor 3"); } on (rollOut) { _root.Mx(); }
Symbol 331 Button
on (release) { _root.bM("I don't think I can get to the ground floor from here."); } on (rollOver) { _root.M("To ground floor"); } on (rollOut) { _root.Mx(); }
Symbol 332 Button
on (release) { _root.bM("This is the second floor."); } on (rollOver) { _root.M("2"); } on (rollOut) { _root.Mx(); }
Symbol 333 Button
on (release) { _root.bM("It's blocking my way. I can't get through."); } on (rollOver) { _root.M("Piles of Junk"); } on (rollOut) { _root.Mx(); }
Symbol 336 Button
on (release) { if (_root.inv[_root.InvSelected] == 26) { _root.Drop(_root.InvSelected); gotoAndPlay (2); _root.vaseclicky._visible = true; _root.storeroomlocked = false; _root.bM("The storeroom is full of junk."); } else { _root.bM("It's locked."); } } on (rollOver) { _root.M("Open storeroom"); } on (rollOut) { _root.Mx(); }
Symbol 339 Button
on (release) { _root.Stay(); _root.bM("It's empty."); } on (rollOver) { _root.M("Empty vase"); } on (rollOut) { _root.Mx(); }
Symbol 344 Button
on (release) { _root.stay(); if (_root.inv[_root.InvSelected] == 18) { _root.drop(_root.InvSelected); gotoAndPlay (2); _root.corkup = true; _root.bM("I poured the cola into the vase."); } else { _root.bM("It is a water-filled vase with a cork floating inside."); } } on (rollOver) { _root.M("Vase"); } on (rollOut) { _root.Mx(); }
Symbol 345 Button
on (release) { _root.stay(); if (_root.inv[_root.InvSelected] == 18) { _root.drop(_root.InvSelected); gotoAndPlay (2); _root.corkup = true; } else { _root.bM("I can't reach it. The opening of the vase is too small."); } } on (rollOver) { _root.M("Cork"); } on (rollOut) { _root.Mx(); }
Symbol 346 Button
on (release) { _root.stay(); _root.bM("The water level has reached the brim."); } on (rollOver) { _root.M("Vase"); } on (rollOut) { _root.Mx(); }
Symbol 347 Button
on (release) { _root.take(17); _root.corkvis = false; gotoAndPlay (13); _root.bM("Got it."); } on (rollOver) { _root.M("Cork"); } on (rollOut) { _root.Mx(); }
Symbol 348 Button
on (release) { _root.stay(); _root.bM("It's filled with very diluted cola."); } on (rollOver) { _root.M("Vase"); } on (rollOut) { _root.Mx(); }
Symbol 350 MovieClip Frame 1
stop(); if (_root.corkup) { gotoAndPlay (12); }
Symbol 350 MovieClip Frame 12
stop(); if (_root.corkvis == false) { gotoAndPlay (13); }
Symbol 350 MovieClip Frame 13
stop();
Symbol 352 MovieClip Frame 1
stop();
Symbol 352 MovieClip Frame 2
stop(); if (_root.corkvis == false) { vase.gotoAndStop(13); }
Symbol 356 Button
on (release) { _root.bM("It is full of pills."); } on (rollOver) { _root.M("Blue pill bottle"); } on (rollOut) { _root.Mx(); }
Symbol 359 Button
on (release) { _root.bM("It is full of pills."); } on (rollOver) { _root.M("Yellow pill bottle"); } on (rollOut) { _root.Mx(); }
Symbol 362 Button
on (release) { _root.bM("It is full of pills."); } on (rollOver) { _root.M("Red pill bottle"); } on (rollOut) { _root.Mx(); }
Symbol 370 MovieClip Frame 1
stop();
Symbol 370 MovieClip Frame 2
_root.lightbroken = true; _root.tubevis = true;
Symbol 370 MovieClip Frame 23
_root.lighttube._visible = true;
Symbol 370 MovieClip Frame 24
stop();
Symbol 371 Button
on (release) { _root.bM("This might come in handy in sticky situations."); _root.take(23); _root.lighttube._visible = false; _root.tubevis = false; } on (rollOver) { _root.M("Broken lighttube"); } on (rollOut) { _root.Mx(); }
Symbol 376 Button
on (release) { if (math.abs(_root.girl._X - _root.RoomAppearX[0]) < 80) { _root.gotoCorri2(); _root.myexit = 5; } } on (rollOver) { _root.M("To corridor"); } on (rollOut) { _root.Mx(); }
Symbol 377 Button
on (release) { _root.bM("There doesn't seem to be anyone outside."); } on (rollOver) { _root.M("Peek through the blinds"); } on (rollOut) { _root.Mx(); }
Symbol 378 Button
on (release) { _root.bM("This is a noticeboard filled with notices."); } on (rollOver) { _root.M("Noticeboard"); } on (rollOut) { _root.Mx(); }
Symbol 379 Button
on (release) { if (inv[InvSelected] == 7) { _root.bM("It's a Todo list."); note._visible = true; } else { _root.bM("I'll need a light to read."); } } on (rollOver) { _root.M("Note"); } on (rollOut) { _root.Mx(); }
Symbol 380 Button
on (release) { _root.bM("It's spoilt."); } on (rollOver) { _root.M("Lights"); } on (rollOut) { _root.Mx(); }
Symbol 381 Button
on (release) { _root.bM("I won't make light of the situation. The switch is really not working."); } on (rollOver) { _root.M("Light switch"); } on (rollOut) { _root.Mx(); }
Symbol 382 Button
on (release) { _root.bM("It is full of pill bottles."); gotoAndPlay (643); } on (rollOver) { _root.M("Shelf"); } on (rollOut) { _root.Mx(); }
Symbol 383 Button
on (release) { gotoAndPlay (656); } on (rollOver) { _root.M("Vase"); } on (rollOut) { _root.Mx(); }
Symbol 390 Button
on (release) { _root.note._visible = false; if (_root.lightbroken == false) { _root.wholelight.gotoAndPlay(2); } } on (rollOver) { _root.M("Close"); } on (rollOut) { _root.Mx(); }
Symbol 392 Button
on (release) { gotoAndPlay (642); _root.myExit = 1; } on (rollOver) { _root.M("Back"); } on (rollOut) { _root.Mx(); }
Symbol 393 Button
on (release) { if (_root.keytaken == false) { _root.take(25); _root.keytaken = true; } else { _root.bM("It's empty."); } } on (rollOver) { _root.M("Red pill bottle"); } on (rollOut) { _root.Mx(); }
Symbol 396 Button
on (release) { if (_root.girl._visible) { if (_root.inv[_root.InvSelected] == 9) { _root.Drop(_root.InvSelected); gotoAndPlay (2); _root.bM("I made a hole."); _root.holevis = true; } else { _root.bM("It sounds hollow. A good hard whack from a weighted object should do the trick."); } } } on (rollOver) { _root.M("Suspicious spot"); } on (rollOut) { _root.Mx(); }
Symbol 398 Button
on (release) { if (_root.girl._visible) { if (_root.stonetaken == false) { _root.take(27); _root.stonetaken = true; } else if (_root.nurseroomkeytaken == false) { _root.take(15); _root.nurseroomkeytaken = true; } else { _root.bM("It's empty."); } } } on (rollOver) { _root.M("Hole"); } on (rollOut) { _root.Mx(); }
Symbol 399 Button
on (release) { _root.bM("It's really broken now. Ah well... at least it was of some use."); } on (rollOver) { _root.M("Broken torchlight"); } on (rollOut) { _root.Mx(); }
Symbol 400 MovieClip Frame 1
stop();
Symbol 400 MovieClip Frame 2
stop();
Symbol 404 Button
on (release) { _root.bM("I don't think I want to know what's inside. It'd be too jarring."); } on (rollOver) { _root.M("Jars"); } on (rollOut) { _root.Mx(); }
Symbol 408 Button
on (release) { _root.hookvis = false; _root.hook._visible = false; _root.Take(21); } on (rollOver) { _root.M("Hook"); } on (rollOut) { _root.Mx(); }
Symbol 413 Button
on (release) { if (_root.nursehere and (_root.girl._visible == false)) { _root.girl._visible = true; _root.girl._x = _root.coatrack._x; _root.girlhide._visible = false; gotoAndPlay (2); } else { _root.bM("It's a rack of white overcoats."); _root.coatrack.gotoAndPlay(2); } } on (rollOver) { _root.M("Coat rack"); } on (rollOut) { _root.Mx(); }
Symbol 415 Button
on (release) { if (_root.nursehere) { _root.bM("It's too late to do that now."); } else if (!_root.girlhide._visible) { _root.bM("I can hide behind here."); if (shade._visible) { _root.girl._visible = false; _root.girlhide._visible = true; gotoAndPlay (1); } } else { _root.bM("I think the coast is clear."); _root.girl._visible = true; _root.girl._x = _root._xmouse; _root.girlhide._visible = false; _root.M("Hide behind coat rack"); } } on (rollOver) { if (_root.girlhide._visible) { _root.M("Come out from behind coat rack"); } else { _Root.M("Hide behind coat rack"); } } on (rollOut) { _root.Mx(); }
Symbol 416 Button
on (release) { _root.bM("It's a rack of white overcoats."); _root.coatrack.gotoAndPlay(1); } on (rollOver) { _root.M("Coat rack"); } on (rollOut) { _root.Mx(); }
Symbol 417 MovieClip Frame 1
stop();
Symbol 417 MovieClip Frame 2
stop(); shade._visible = false; if (!_root.hookdrop) { _root.hookdrop = true; _root.hookvis = true; _root.hook._visible = true; _root.bM("Something dropped out."); }
Symbol 418 Button
on (rollOver) { _root.M("To operation theatre"); } on (rollOut) { _root.Mx(); }
Symbol 426 MovieClip Frame 1
stop();
Symbol 426 MovieClip Frame 2
stop();
Symbol 428 Button
on (release) { _root.stay(); if (_root.inv[_root.InvSelected] == 16) { _root.Drop(_root.InvSelected); _root.canvis = true; gotoAndPlay (2); } else { _root.bM("It only accepts coins."); } } on (rollOver) { _root.M("Drink machine"); } on (rollOut) { _root.Mx(); }
Symbol 429 Button
on (release) { _root.stay(); _root.bM("There's a can in the slot."); } on (rollOver) { _root.M("Drink machine"); } on (rollOut) { _root.Mx(); }
Symbol 430 Button
on (release) { _root.stay(); _root.take(18); _root.canvis = false; gotoAndPlay (1); } on (rollOver) { _root.M("Slot"); } on (rollOut) { _root.Mx(); }
Symbol 431 MovieClip Frame 1
stop(); if (_root.canvis) { gotoAndPlay (2); }
Symbol 431 MovieClip Frame 2
stop();
Symbol 433 MovieClip Frame 1
stop();
Symbol 433 MovieClip Frame 2
stop();
Instance of Symbol 162 MovieClip "run" in Symbol 435 MovieClip Frame 1
onClipEvent (load) { this.girl.stop(); }
Symbol 436 Button
on (release) { if (_root.liftcalled) { if (_root.bg.lift.closed) { _root.bg.lift.gotoAndPlay(25); } if (_root.bg.lift.closing) { _root.bg.lift.gotoAndPlay(60); } } else if (_root.liftwork) { _root.bM("The lift is on the way."); _root.liftcalled = true; _root.bg.lift.gotoAndPlay(2); } else if (_root.inv[_root.InvSelected] == 17) { _root.Drop(_root.InvSelected); _root.bM("It actually fits. I now have a working lift button."); _root.nursechase = true; _root.liftwork = true; } else { _root.bM("The lift button is missing. Only a small round hole is left."); } } on (rollOver) { _root.M("Call lift"); } on (rollOut) { _root.Mx(); }
Symbol 437 Button
on (release) { _root.bM("It leads back to the corridor."); } on (rollOver) { _root.M("To corridor"); _root.bg.gotoAndplay(2); } on (rollOut) { _root.Mx(); _root.bg.gotoAndplay(1); }
Symbol 438 Button
on (release) { if ((math.abs(_root.girl._yscale - _root.RoomScale[1]) < 80) and _root.bg.stairdoor.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (582); _root.myexit = 0; } } on (rollOver) { _root.M("To staircase"); } on (rollOut) { _root.Mx(); }
Symbol 439 Button
on (release) { if (_root.bg.lift.closed == false) { if (math.abs(_root.girl._yscale - _root.RoomScale[0]) < 80) { _root.insidelift = true; _root.gotoLiftInside(); } } else { _root.bM("The elevator door isn't open."); } } on (rollOver) { _root.M("Enter elevator"); } on (rollOut) { _root.Mx(); }
Symbol 440 Button
on (release) { if ((math.abs(_root.girl._y - _root.RoomAppearY[0]) < 50) and _root.bg.bgdoor0.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (466); _root.myexit = 0; } } on (rollOver) { _root.M("To operation theatre"); } on (rollOut) { _root.Mx(); }
Symbol 442 Button
on (release) { _root.bM("It's a list of people staying in Ward A."); } on (rollOver) { _root.M("Occupant list"); } on (rollOut) { _root.Mx(); }
Symbol 443 Button
on (release) { _root.bM("It's a list of people staying in Ward B."); } on (rollOver) { _root.M("Occupant list"); } on (rollOut) { _root.Mx(); }
Symbol 445 MovieClip Frame 1
stop();
Symbol 445 MovieClip Frame 2
stop();
Symbol 448 Button
on (release) { if ((math.abs(_root.girl._yscale - _root.RoomScale[2]) < 80) and _root.bg.bgdoor2.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (679); _root.myexit = 1; } } on (rollOver) { _root.M("To Ward A"); } on (rollOut) { _root.Mx(); }
Symbol 449 Button
on (release) { if ((math.abs(_root.girl._yscale - _root.Roomscale[0]) < 80) and _root.bg.bgdoor0.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (466); _root.myexit = 0; } } on (rollOver) { _root.M("To operation theatre"); } on (rollOut) { _root.Mx(); }
Symbol 450 Button
on (release) { _root.bM("It leads to another corridor."); } on (rollOver) { _root.M("To corridor"); _root.bg.gotoAndplay(2); } on (rollOut) { _root.Mx(); _root.bg.gotoAndplay(1); }
Symbol 451 Button
on (release) { if ((math.abs(_root.girl._yscale - _root.RoomScale[1]) < 80) and _root.bg.bgdoor1.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (681); _root.myexit = 1; } } on (rollOver) { _root.M("To Ward B"); } on (rollOut) { _root.Mx(); }
Symbol 454 MovieClip Frame 1
stop();
Symbol 454 MovieClip Frame 2
stop();
Symbol 456 Button
on (release) { if ((math.abs(_root.girl._yscale - _root.RoomScale[2]) < 80) and _root.bg.bgdoor2.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (678); _root.myexit = 0; } } on (rollOver) { _root.M("To Ward A"); } on (rollOut) { _root.Mx(); }
Symbol 457 Button
on (release) { if (_root.pharmlock) { _root.bM("It's locked"); } else if (math.abs(_root.girl._yscale - _root.RoomScale[2]) < 80) { _root.gotoDis(); _root.myexit = 0; } } on (rollOver) { _root.M("To pharmacy"); } on (rollOut) { _root.Mx(); }
Symbol 458 Button
on (release) { if (_root.inv[_root.InvSelected] == 15) { _root.exitlock = false; _root.drop(_root.InvSelected); _root.bM("I unlocked it."); } else if (exitlock) { _root.bM("It's locked."); } else if ((math.abs(_root.girl._yscale - _root.Roomscale[0]) < 80) and _root.bg.bgdoor0.hitTest(_root._xmouse, _root._ymouse, true)) { _root.gotoliftlobby1(); _root.myexit = 2; } } on (rollOver) { _root.M("To exit"); } on (rollOut) { _root.Mx(); }
Symbol 459 Button
on (release) { if ((math.abs(_root.girl._yscale - _root.RoomScale[1]) < 80) and _root.bg.bgdoor1.hitTest(_root._xmouse, _root._ymouse, true)) { gotoAndPlay (680); _root.myexit = 0; } } on (rollOver) { _root.M("To Ward B"); } on (rollOut) { _root.Mx(); }
Symbol 460 Button
on (release) { _root.bM("I've got to find a way to escape from this nightmare."); } on (rollOver) { _root.M("Exit sign"); } on (rollOut) { _root.Mx(); }
Symbol 463 Button
on (rollOver) { _root.M("To corridor"); } on (rollOut) { _root.Mx(); }
Symbol 464 Button
on (release) { _root.bM("That's a freaking ugly clock."); } on (rollOver) { _root.M("Grandfather clock"); } on (rollOut) { _root.Mx(); }
Symbol 465 Button
on (release) { if (_root.inv[_root.InvSelected] == 25) { _root.Drop(_root.InvSelected); if (_root.opromtimes <= 4) { _root.oproomtimes = 4; } _root.bM("The clock is all wound-up."); _root.chime.gotoAndPlay(2); } else { _root.bM("The clock isn't moving. There is a keyhole here though."); } } on (rollOver) { _root.M("Clock face"); } on (rollOut) { _root.Mx(); }
Symbol 469 MovieClip Frame 1
stop();
Symbol 469 MovieClip Frame 25
_root.bM("That sounded like it came from the operation theatre...");
Symbol 476 Button
on (release) { if (_root.exvis) { _root.take(19); _root.exvis = false; ex.ex._visible = false; } else { _root.bM("It's empty."); } } on (rollOver) { _root.M("Fire extinguisher holder"); } on (rollOut) { _root.Mx(); }
Symbol 477 Button
on (release) { _root.bM("It looks unused."); } on (rollOver) { _root.M("Receptionist counter"); } on (rollOut) { _root.Mx(); }
Symbol 484 MovieClip Frame 1
stop();
Symbol 484 MovieClip Frame 2
stop();
Symbol 484 MovieClip Frame 3
stop();
Symbol 486 Button
on (release) { if (math.abs(_root.girl._x - _parent._x) < 50) { gotoAndPlay (2); } } on (rollOver) { _root.M("Open cabinet"); } on (rollOut) { _root.Mx(); }
Symbol 488 Button
on (release) { if (math.abs(_root.girl._x - _parent._x) < 50) { switch (_parent) { case _level0.bed3 : if (_root.yarnvis) { _root.yarnvis = false; _root.Take(20); } break; case _level0.bed12 : _root.bM("A diary in here reads: Heehee.. I hid it in the third red bottle from the right..."); break; default : _root.bM("It's full of useless stuff that I don't need."); } } } on (rollOver) { _root.M("Check cabinet"); } on (rollOut) { _root.Mx(); }
Symbol 489 MovieClip Frame 1
stop();
Symbol 489 MovieClip Frame 2
stop();
Symbol 490 Button
on (release) { if (math.abs(_root.girl._x - this._x) < 50) { switch (this) { case _level0.bed3 : _root.bM("Bed A03: It says that Mdm Grace has gone for her surgery."); break; case _level0.bed12 : _root.bM("Bed B06: This is bed belonged to someone named Hil."); break; default : _root.bM("Nothing interesting."); } } } on (rollOver) { _root.M("Patient record sheet"); } on (rollOut) { _root.Mx(); }
Symbol 491 Button
on (release) { if (_root.nursehere) { _root.bM("I can't do that now."); } else { _root.bM("I can hide behind here."); if (_root.girl._visible and (math.abs(_root.girl._x - this._x) < 50)) { this.curtains.gotoAndPlay(1); this.bed.gotoAndPlay(3); _Root.girl._visible = false; this.bed.hidegirl = true; } else if (this.bed.hidegirl) { _root.bM("I think the coast is clear."); bed.gotoAndPlay(1); _root.girl._visible = true; _root.girl._x = _root._xmouse; this.bed.hidegirl = false; } } } on (rollOver) { if (_root.girl._visible) { _root.M("Hide behind curtains"); } else if (this.bed.hidegirl) { _root.M("Come out from behind curtains"); } } on (rollOut) { _root.Mx(); }
Symbol 493 Button
on (release) { if (_root.nursehere and _parent.bed.hidegirl) { gotoAndPlay (2); _parent.bed.gotoAndPlay(1); _root.girl._visible = true; _root.girl._x = _root._xmouse; _parent.bed.hidegirl = false; } else if ((math.abs(_root.girl._x - _parent._x) < 50) or _parent.bed.hidegirl) { gotoAndPlay (2); } } on (rollOver) { _root.M("Open curtains"); } on (rollOut) { _root.Mx(); }
Symbol 495 Button
on (release) { if ((math.abs(_root.girl._x - _parent._x) < 50) or _parent.bed.hidegirl) { gotoAndPlay (1); } } on (rollOver) { _root.M("Close curtains"); } on (rollOut) { _root.Mx(); }
Symbol 496 MovieClip Frame 1
stop();
Symbol 496 MovieClip Frame 2
stop();
Instance of Symbol 484 MovieClip "bed" in Symbol 497 MovieClip Frame 1
onClipEvent (enterFrame) { if (this.hidegirl == false) { if ((_root.girl._visible and (math.abs(_root.girl._x - _parent._x) < 50)) and _parent.hitTest(_root._xmouse, _root._ymouse, false)) { this.gotoAndPlay(2); } else { this.gotoAndPlay(1); } } } onClipEvent (load) { this.hidegirl = false; }
Symbol 498 Button
on (rollOver) { _root.M("To Ward A"); } on (rollOut) { _root.Mx(); }
Symbol 499 Button
on (rollOver) { _root.M("To Ward B"); } on (rollOut) { _root.Mx(); }
Symbol 501 Button
on (release) { if (_root.inv[_root.InvSelected] == 13) { _root.drop(_root.InvSelected); _root.take(16); _root.bM("Heh... this looks just like a coin."); } else { _root.stay(); _root.bM("It's a withered potted plant. Strangely enough, the stems remind me of a stack of coins."); } } on (rollOver) { _root.M("Lunaria annua"); } on (rollOut) { _root.Mx(); }
Symbol 506 MovieClip Frame 48
stop();
Symbol 509 Button
on (release) { _root.continuegame(); }
Symbol 510 MovieClip Frame 1
switch (random(4)) { case 0 : _root.hint = "Hint: Press the spacebar on your keyboard repeatedly when you see PANIC."; break; case 1 : _root.hint = "Hint: The more times you PANIC, the harder it gets."; break; case 2 : _root.hint = "Hint: The fire extinguisher can be used as a weapon."; break; case 3 : _root.hint = "Hint: Find places to hide until the ghost goes away."; }
Symbol 510 MovieClip Frame 48
stop();

Library Items

Symbol 1 GraphicUsed by:4
Symbol 2 GraphicUsed by:3
Symbol 3 MovieClipUses:2Used by:4
Symbol 4 MovieClipUses:1 3Used by:7 15 18 24 25 29 30 33 38 43 46 49 51 53 56 59 61 64 65 68
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:7
Symbol 7 MovieClip [inv9]Uses:4 6
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClipUses:8Used by:12 45 50
Symbol 10 GraphicUsed by:11
Symbol 11 MovieClipUses:10Used by:12 50
Symbol 12 MovieClipUses:9 11Used by:14
Symbol 13 GraphicUsed by:14
Symbol 14 MovieClipUses:12 13Used by:15 329
Symbol 15 MovieClip [inv26]Uses:4 14
Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:18
Symbol 18 MovieClip [inv25]Uses:4 17
Symbol 19 GraphicUsed by:20
Symbol 20 MovieClipUses:19Used by:24 25 372
Symbol 21 GraphicUsed by:24
Symbol 22 GraphicUsed by:23
Symbol 23 MovieClipUses:22Used by:24 28 30 409
Symbol 24 MovieClip [inv24]Uses:4 20 21 23
Symbol 25 MovieClip [inv23]Uses:4 20
Symbol 26 GraphicUsed by:28
Symbol 27 GraphicUsed by:28
Symbol 28 MovieClipUses:26 23 27Used by:29
Symbol 29 MovieClip [inv22]Uses:4 28
Symbol 30 MovieClip [inv21]Uses:4 23
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClipUses:31Used by:33
Symbol 33 MovieClip [inv20]Uses:4 32
Symbol 34 GraphicUsed by:37
Symbol 35 GraphicUsed by:36
Symbol 36 MovieClipUses:35Used by:37 60
Symbol 37 MovieClipUses:34 36Used by:38 474
Symbol 38 MovieClip [inv19]Uses:4 37
Symbol 39 GraphicUsed by:42
Symbol 40 FontUsed by:41 80 87 89 196 209 265 270 271 272 273 275 276 278 447 455 473 507
Symbol 41 TextUses:40Used by:42 254 431
Symbol 42 MovieClipUses:39 41Used by:43 431
Symbol 43 MovieClip [inv18]Uses:4 42
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44 9Used by:46 350
Symbol 46 MovieClip [inv17]Uses:4 45
Symbol 47 GraphicUsed by:48
Symbol 48 MovieClipUses:47Used by:49
Symbol 49 MovieClip [inv16]Uses:4 48
Symbol 50 MovieClipUses:9 11Used by:51
Symbol 51 MovieClip [inv15]Uses:4 50
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClip [inv14]Uses:4 52
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:56  Timeline
Symbol 56 MovieClip [inv13]Uses:4 55
Symbol 57 GraphicUsed by:58
Symbol 58 MovieClipUses:57Used by:59 60
Symbol 59 MovieClip [inv6]Uses:4 58
Symbol 60 MovieClipUses:36 58Used by:61
Symbol 61 MovieClip [inv7]Uses:4 60
Symbol 62 GraphicUsed by:63
Symbol 63 MovieClipUses:62Used by:64
Symbol 64 MovieClip [inv10]Uses:4 63
Symbol 65 MovieClip [inv0]Uses:4
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:66Used by:68
Symbol 68 MovieClip [inv27]Uses:4 67Used by:Timeline
Symbol 69 GraphicUsed by:70 212
Symbol 70 MovieClipUses:69Used by:232 234 251 267 287 305 417 484 510  Timeline
Symbol 71 FontUsed by:72 83 216 504
Symbol 72 TextUses:71Used by:73
Symbol 73 MovieClipUses:72Used by:Timeline
Symbol 74 FontUsed by:75 76 215
Symbol 75 TextUses:74Used by:Timeline
Symbol 76 TextUses:74Used by:79
Symbol 77 FontUsed by:78
Symbol 78 TextUses:77Used by:79
Symbol 79 MovieClipUses:76 78Used by:510  Timeline
Symbol 80 TextUses:40Used by:Timeline
Symbol 81 GraphicUsed by:82 170 200 201 202 203 204 207 210 211 230 242 243 280 281 282 283 284 292 306 307 308 309 310 311 321 322 323 324 325 328 330 331 332 333 336 339 344 345 346 347 348 356 359 362 371 376 377 378 379 380 381 382 383 390 392 393 396 398 399 404 408 413 415 416 418 428 429 430 436 437 438 439 440 442 443 448 449 450 451 456 457 458 459 460 463 464 465 476 477 486 488 490 491 493 495 498 499 501 509
Symbol 82 MovieClipUses:81Used by:Timeline
Symbol 83 TextUses:71Used by:84
Symbol 84 MovieClipUses:83Used by:Timeline
Symbol 85 FontUsed by:86 88
Symbol 86 TextUses:85Used by:93
Symbol 87 TextUses:40Used by:93
Symbol 88 TextUses:85Used by:93
Symbol 89 TextUses:40Used by:93
Symbol 90 GraphicUsed by:93
Symbol 91 FontUsed by:92
Symbol 92 EditableTextUses:91Used by:93
Symbol 93 ButtonUses:86 87 88 89 90 92Used by:Timeline
Symbol 94 GraphicUsed by:95
Symbol 95 MovieClipUses:94Used by:232  Timeline
Symbol 96 GraphicUsed by:131
Symbol 97 GraphicUsed by:98
Symbol 98 MovieClipUses:97Used by:127 130 131 484  Timeline
Symbol 99 GraphicUsed by:131
Symbol 100 GraphicUsed by:102
Symbol 101 GraphicUsed by:102
Symbol 102 MovieClipUses:100 101Used by:127 130 131 484  Timeline
Symbol 103 GraphicUsed by:131
Symbol 104 GraphicUsed by:131
Symbol 105 GraphicUsed by:131
Symbol 106 GraphicUsed by:131
Symbol 107 GraphicUsed by:131
Symbol 108 GraphicUsed by:131
Symbol 109 GraphicUsed by:131
Symbol 110 GraphicUsed by:131
Symbol 111 GraphicUsed by:131
Symbol 112 GraphicUsed by:131
Symbol 113 GraphicUsed by:131
Symbol 114 GraphicUsed by:131
Symbol 115 GraphicUsed by:131
Symbol 116 GraphicUsed by:131
Symbol 117 GraphicUsed by:131
Symbol 118 GraphicUsed by:131
Symbol 119 GraphicUsed by:131
Symbol 120 GraphicUsed by:131
Symbol 121 GraphicUsed by:131
Symbol 122 GraphicUsed by:131
Symbol 123 GraphicUsed by:131
Symbol 124 GraphicUsed by:131
Symbol 125 GraphicUsed by:127
Symbol 126 GraphicUsed by:127
Symbol 127 MovieClipUses:125 98 126 102Used by:131
Symbol 128 GraphicUsed by:130 484  Timeline
Symbol 129 GraphicUsed by:130 484  Timeline
Symbol 130 MovieClipUses:128 98 129 102Used by:131 146 161  Timeline
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Symbol 132 GraphicUsed by:146
Symbol 133 GraphicUsed by:146
Symbol 134 GraphicUsed by:146
Symbol 135 GraphicUsed by:146
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Symbol 137 GraphicUsed by:146
Symbol 138 GraphicUsed by:146
Symbol 139 GraphicUsed by:146
Symbol 140 GraphicUsed by:146
Symbol 141 GraphicUsed by:146
Symbol 142 GraphicUsed by:146
Symbol 143 GraphicUsed by:146
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146 435
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Symbol 147 GraphicUsed by:161
Symbol 148 GraphicUsed by:161
Symbol 149 GraphicUsed by:161
Symbol 150 GraphicUsed by:161
Symbol 151 GraphicUsed by:161
Symbol 152 GraphicUsed by:161
Symbol 153 GraphicUsed by:161
Symbol 154 GraphicUsed by:161
Symbol 155 GraphicUsed by:161
Symbol 156 GraphicUsed by:161
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Symbol 165 GraphicUsed by:169
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:169
Symbol 168 GraphicUsed by:169
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Symbol 170 ButtonUses:81Used by:193
Symbol 171 GraphicUsed by:181
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:181
Symbol 174 GraphicUsed by:181
Symbol 175 GraphicUsed by:181
Symbol 176 GraphicUsed by:181
Symbol 177 GraphicUsed by:181
Symbol 178 GraphicUsed by:181
Symbol 179 GraphicUsed by:181
Symbol 180 GraphicUsed by:181
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Symbol 182 GraphicUsed by:192
Symbol 183 GraphicUsed by:184
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Symbol 185 GraphicUsed by:192
Symbol 186 GraphicUsed by:192
Symbol 187 GraphicUsed by:192
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Symbol 189 GraphicUsed by:192
Symbol 190 GraphicUsed by:192
Symbol 191 GraphicUsed by:192
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Symbol 193 MovieClipUses:169 170 181 192Used by:194
Symbol 194 MovieClipUses:193Used by:Timeline
Symbol 195 GraphicUsed by:208
Symbol 196 TextUses:40Used by:208
Symbol 197 GraphicUsed by:198 199 274
Symbol 198 ButtonUses:197Used by:208
Symbol 199 ButtonUses:197Used by:208
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Symbol 201 ButtonUses:81Used by:208
Symbol 202 ButtonUses:81Used by:208
Symbol 203 ButtonUses:81Used by:208
Symbol 204 ButtonUses:81Used by:208
Symbol 205 GraphicUsed by:206
Symbol 206 ButtonUses:205Used by:208
Symbol 207 ButtonUses:81Used by:208
Symbol 208 MovieClipUses:195 196 198 199 200 201 202 203 204 206 207Used by:Timeline
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Symbol 210 ButtonUses:81Used by:212
Symbol 211 ButtonUses:81Used by:212
Symbol 212 MovieClipUses:69 209 210 211Used by:Timeline
Symbol 213 GraphicUsed by:218
Symbol 214 GraphicUsed by:218
Symbol 215 TextUses:74Used by:218
Symbol 216 TextUses:71Used by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:213 214 215 216 217Used by:232  Timeline
Symbol 219 FontUsed by:220 222 233 288 290 291 385 386 387 388 389
Symbol 220 EditableTextUses:219Used by:221
Symbol 221 MovieClipUses:220Used by:Timeline
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Symbol 223 MovieClipUses:222Used by:224
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Symbol 225 GraphicUsed by:229
Symbol 226 GraphicUsed by:227
Symbol 227 MovieClipUses:226Used by:229
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:225 227 228Used by:232  Timeline
Symbol 230 ButtonUses:81Used by:232
Symbol 231 SoundUsed by:232  Timeline
Symbol 232 MovieClipUses:229 70 218 230 95 231Used by:Timeline
Symbol 233 EditableTextUses:219Used by:Timeline
Symbol 234 MovieClipUses:70Used by:Timeline
Symbol 235 GraphicUsed by:Timeline
Symbol 236 GraphicUsed by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 GraphicUsed by:Timeline
Symbol 239 GraphicUsed by:240
Symbol 240 MovieClipUses:239Used by:241  Timeline
Symbol 241 MovieClipUses:240Used by:Timeline
Symbol 242 ButtonUses:81Used by:Timeline
Symbol 243 ButtonUses:81Used by:Timeline
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:244Used by:246
Symbol 246 MovieClipUses:245Used by:268  Timeline
Symbol 247 GraphicUsed by:268
Symbol 248 GraphicUsed by:257
Symbol 249 GraphicUsed by:251
Symbol 250 GraphicUsed by:251
Symbol 251 MovieClipUses:249 250 70Used by:257 445  Timeline
Symbol 252 GraphicUsed by:254 431
Symbol 253 GraphicUsed by:254
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Symbol 255 GraphicUsed by:256
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Symbol 258 GraphicUsed by:268
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Symbol 263 GraphicUsed by:268
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Symbol 266 MovieClipUses:264 265Used by:268
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Symbol 268 MovieClipUses:247 257 246 258 260 262 263 266 267Used by:433  Timeline
Symbol 269 GraphicUsed by:Timeline
Symbol 270 EditableTextUses:40Used by:Timeline
Symbol 271 TextUses:40Used by:Timeline
Symbol 272 TextUses:40Used by:Timeline
Symbol 273 TextUses:40Used by:Timeline
Symbol 274 MovieClipUses:197Used by:435  Timeline
Symbol 275 TextUses:40Used by:279
Symbol 276 TextUses:40Used by:279
Symbol 277 SoundUsed by:279
Symbol 278 TextUses:40Used by:279
Symbol 279 MovieClipUses:265 275 276 277 278Used by:Timeline
Symbol 280 ButtonUses:81Used by:Timeline
Symbol 281 ButtonUses:81Used by:Timeline
Symbol 282 ButtonUses:81Used by:Timeline
Symbol 283 ButtonUses:81Used by:Timeline
Symbol 284 ButtonUses:81Used by:Timeline
Symbol 285 GraphicUsed by:286
Symbol 286 MovieClipUses:285Used by:287  Timeline
Symbol 287 MovieClipUses:286 70Used by:Timeline
Symbol 288 EditableTextUses:219Used by:Timeline
Symbol 289 SoundUsed by:Timeline
Symbol 290 EditableTextUses:219Used by:Timeline
Symbol 291 EditableTextUses:219Used by:Timeline
Symbol 292 ButtonUses:81Used by:Timeline
Symbol 293 SoundUsed by:305  Timeline
Symbol 294 GraphicUsed by:Timeline
Symbol 295 GraphicUsed by:298
Symbol 296 GraphicUsed by:298
Symbol 297 GraphicUsed by:298
Symbol 298 MovieClipUses:295 296 297Used by:Timeline
Symbol 299 GraphicUsed by:Timeline
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Symbol 304 GraphicUsed by:Timeline
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Symbol 306 ButtonUses:81Used by:Timeline
Symbol 307 ButtonUses:81Used by:Timeline
Symbol 308 ButtonUses:81Used by:Timeline
Symbol 309 ButtonUses:81Used by:Timeline
Symbol 310 ButtonUses:81Used by:Timeline
Symbol 311 ButtonUses:81Used by:Timeline
Symbol 312 GraphicUsed by:Timeline
Symbol 313 GraphicUsed by:315
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:313 314Used by:Timeline
Symbol 316 GraphicUsed by:Timeline
Symbol 317 GraphicUsed by:Timeline
Symbol 318 GraphicUsed by:Timeline
Symbol 319 GraphicUsed by:320
Symbol 320 MovieClipUses:319Used by:Timeline
Symbol 321 ButtonUses:81Used by:Timeline
Symbol 322 ButtonUses:81Used by:Timeline
Symbol 323 ButtonUses:81Used by:Timeline
Symbol 324 ButtonUses:81Used by:Timeline
Symbol 325 ButtonUses:81Used by:Timeline
Symbol 326 GraphicUsed by:Timeline
Symbol 327 GraphicUsed by:Timeline
Symbol 328 ButtonUses:81Used by:329
Symbol 329 MovieClipUses:14 328Used by:Timeline
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Symbol 331 ButtonUses:81Used by:Timeline
Symbol 332 ButtonUses:81Used by:Timeline
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Symbol 334 GraphicUsed by:Timeline
Symbol 335 GraphicUsed by:352
Symbol 336 ButtonUses:81Used by:352
Symbol 337 GraphicUsed by:352
Symbol 338 GraphicUsed by:340 350
Symbol 339 ButtonUses:81Used by:340
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Symbol 347 ButtonUses:81Used by:350
Symbol 348 ButtonUses:81Used by:350
Symbol 349 GraphicUsed by:350
Symbol 350 MovieClipUses:341 343 45 340 344 345 346 347 338 348 349Used by:352  Timeline
Symbol 351 GraphicUsed by:352
Symbol 352 MovieClipUses:335 336 337 340 350 351Used by:Timeline
Symbol 353 GraphicUsed by:Timeline
Symbol 354 GraphicUsed by:364
Symbol 355 GraphicUsed by:357
Symbol 356 ButtonUses:81Used by:357
Symbol 357 MovieClipUses:355 356Used by:364
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Symbol 363 MovieClipUses:361 362Used by:364
Symbol 364 MovieClipUses:354 357 360 363Used by:Timeline
Symbol 365 GraphicUsed by:370
Symbol 366 GraphicUsed by:367
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Symbol 368 SoundUsed by:370
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:365 367 368 369Used by:Timeline
Symbol 371 ButtonUses:81Used by:372
Symbol 372 MovieClipUses:20 371Used by:Timeline
Symbol 373 GraphicUsed by:374
Symbol 374 MovieClipUses:373Used by:Timeline
Symbol 375 GraphicUsed by:Timeline
Symbol 376 ButtonUses:81Used by:Timeline
Symbol 377 ButtonUses:81Used by:Timeline
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Symbol 379 ButtonUses:81Used by:Timeline
Symbol 380 ButtonUses:81Used by:Timeline
Symbol 381 ButtonUses:81Used by:Timeline
Symbol 382 ButtonUses:81Used by:Timeline
Symbol 383 ButtonUses:81Used by:Timeline
Symbol 384 GraphicUsed by:391
Symbol 385 EditableTextUses:219Used by:391
Symbol 386 EditableTextUses:219Used by:391
Symbol 387 EditableTextUses:219Used by:391
Symbol 388 EditableTextUses:219Used by:391
Symbol 389 EditableTextUses:219Used by:391
Symbol 390 ButtonUses:81Used by:391
Symbol 391 MovieClipUses:384 385 386 387 388 389 390Used by:Timeline
Symbol 392 ButtonUses:81Used by:Timeline
Symbol 393 ButtonUses:81Used by:Timeline
Symbol 394 GraphicUsed by:Timeline
Symbol 395 GraphicUsed by:400
Symbol 396 ButtonUses:81Used by:400
Symbol 397 GraphicUsed by:400
Symbol 398 ButtonUses:81Used by:400
Symbol 399 ButtonUses:81Used by:400
Symbol 400 MovieClipUses:395 396 397 398 399Used by:Timeline
Symbol 401 GraphicUsed by:402
Symbol 402 MovieClipUses:401Used by:Timeline
Symbol 403 GraphicUsed by:405
Symbol 404 ButtonUses:81Used by:405
Symbol 405 MovieClipUses:403 404Used by:Timeline
Symbol 406 GraphicUsed by:407
Symbol 407 MovieClipUses:406Used by:Timeline
Symbol 408 ButtonUses:81Used by:409
Symbol 409 MovieClipUses:23 408Used by:Timeline
Symbol 410 GraphicUsed by:417
Symbol 411 GraphicUsed by:412
Symbol 412 MovieClipUses:411Used by:417
Symbol 413 ButtonUses:81Used by:417
Symbol 414 GraphicUsed by:417
Symbol 415 ButtonUses:81Used by:417
Symbol 416 ButtonUses:81Used by:417
Symbol 417 MovieClipUses:410 412 413 414 70 415 416Used by:Timeline
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Symbol 419 GraphicUsed by:420
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Symbol 421 GraphicUsed by:433
Symbol 422 GraphicUsed by:423
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Symbol 425 GraphicUsed by:426 454
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Symbol 427 GraphicUsed by:431
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Symbol 429 ButtonUses:81Used by:431
Symbol 430 ButtonUses:81Used by:431
Symbol 431 MovieClipUses:252 41 427 428 42 429 430Used by:433
Symbol 432 GraphicUsed by:433
Symbol 433 MovieClipUses:420 421 423 268 426 431 432Used by:Timeline
Symbol 434 GraphicUsed by:435
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Symbol 436 ButtonUses:81Used by:Timeline
Symbol 437 ButtonUses:81Used by:Timeline
Symbol 438 ButtonUses:81Used by:Timeline
Symbol 439 ButtonUses:81Used by:Timeline
Symbol 440 ButtonUses:81Used by:Timeline
Symbol 441 GraphicUsed by:445
Symbol 442 ButtonUses:81Used by:445
Symbol 443 ButtonUses:81Used by:445
Symbol 444 GraphicUsed by:445
Symbol 445 MovieClipUses:420 426 251 441 442 443 444Used by:Timeline
Symbol 446 GraphicUsed by:Timeline
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Symbol 448 ButtonUses:81Used by:Timeline
Symbol 449 ButtonUses:81Used by:Timeline
Symbol 450 ButtonUses:81Used by:Timeline
Symbol 451 ButtonUses:81Used by:Timeline
Symbol 452 GraphicUsed by:Timeline
Symbol 453 GraphicUsed by:454
Symbol 454 MovieClipUses:453 425Used by:Timeline
Symbol 455 TextUses:40Used by:Timeline
Symbol 456 ButtonUses:81Used by:Timeline
Symbol 457 ButtonUses:81Used by:Timeline
Symbol 458 ButtonUses:81Used by:Timeline
Symbol 459 ButtonUses:81Used by:Timeline
Symbol 460 ButtonUses:81Used by:Timeline
Symbol 461 GraphicUsed by:Timeline
Symbol 462 GraphicUsed by:Timeline
Symbol 463 ButtonUses:81Used by:Timeline
Symbol 464 ButtonUses:81Used by:Timeline
Symbol 465 ButtonUses:81Used by:Timeline
Symbol 466 GraphicUsed by:469
Symbol 467 SoundUsed by:469
Symbol 468 SoundUsed by:469
Symbol 469 MovieClipUses:466 467 468Used by:Timeline
Symbol 470 GraphicUsed by:Timeline
Symbol 471 GraphicUsed by:474
Symbol 472 GraphicUsed by:474
Symbol 473 TextUses:40Used by:474
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Symbol 491 ButtonUses:81Used by:497
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Symbol 494 GraphicUsed by:496
Symbol 495 ButtonUses:81Used by:496
Symbol 496 MovieClipUses:492 493 494 495Used by:497
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Symbol 498 ButtonUses:81Used by:Timeline
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Symbol 501 ButtonUses:81Used by:502
Symbol 502 MovieClipUses:500 501Used by:Timeline
Symbol 503 SoundUsed by:Timeline
Symbol 504 TextUses:71Used by:505
Symbol 505 MovieClipUses:504Used by:506
Symbol 506 MovieClipUses:505Used by:Timeline
Symbol 507 EditableTextUses:40Used by:508
Symbol 508 MovieClipUses:507Used by:510
Symbol 509 ButtonUses:81Used by:510
Symbol 510 MovieClipUses:79 508 70 509Used by:Timeline

Instance Names

"mouse"Frame 51Symbol 95 MovieClip
"girl"Frame 51Symbol 163 MovieClip
"nurse"Frame 51Symbol 194 MovieClip
"inventory"Frame 51Symbol 208 MovieClip
"invbutton"Frame 51Symbol 212 MovieClip
"---"Frame 51Symbol 218 MovieClip
"name"Frame 51Symbol 221 MovieClip
"text"Frame 51Symbol 224 MovieClip
"monster"Frame 51Symbol 232 MovieClip
"words"Frame 52Symbol 233 EditableText
"name"Frame 52Symbol 221 MovieClip
"lightblock"Frame 52Symbol 241 MovieClip
"button1"Frame 52Symbol 242 Button
"button2"Frame 52Symbol 243 Button
"lift"Frame 53Symbol 268 MovieClip
"uparrow"Frame 53Symbol 274 MovieClip
"downarrow"Frame 53Symbol 274 MovieClip
"liftnumbers"Frame 53Symbol 279 MovieClip
"mouse"Frame 53Symbol 95 MovieClip
"shade"Frame 53Symbol 287 MovieClip
"inventory"Frame 53Symbol 208 MovieClip
"invbutton"Frame 53Symbol 212 MovieClip
"darkness"Frame 53Symbol 70 MovieClip
"name"Frame 53Symbol 221 MovieClip
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Dynamic Text Variables

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http://swfchan.com/3/11200/info.shtml
Created: 7/6 -2019 14:32:38 Last modified: 7/6 -2019 14:32:38 Server time: 04/05 -2024 21:44:53