STORY   LOOP   FURRY   PORN   GAMES
• C •   SERVICES [?] [R] RND   POPULAR
Archived flashes:
228096
/disc/ · /res/     /show/ · /fap/ · /gg/ · /swf/P0001 · P2561 · P5121

swfchan turned sixteen years old yesterday! (5may2024)

<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/97199398?noj=FRM97199398-6DC" width="1" height="1"></div>

Ultimate Down.swf

This is the info page for
Flash #11276

(Click the ID number above for more basic data on this flash file.)


Text
Kb lefts

1234612

loading...

Visit armorgames.com

loaded

Ultimate
Down

Programmed by Louissi
Graphics by Louissi

Play
Game info

Play more games

Programmed by louissi
Graphics by louissi
- Spectial Thanks -
Mathieu pour m'endurer avec mes
jeux toujours à moitié fini... JEN AI
FINI UN!!
Inglor for... well he is a good guy, he
gives money for flash. He his god.
Pray him.
Jason, for helping me whit the
storyline and playtest. Dude, your
breakdance is cool. CRAZY JAY.
Mon frere, pour tout les 10 min que je
l'ai fait attendre en faisant ce jeu. Fait
moi un lift!
Julie ma belle, pour avoir testé mon
jeu et l'avoir aimé (omg! une fille qui
joue a l'ordi)
La crew LAN, qui ont testé ce jeu
pour moi. POUTINE KING-KONG!!

Game info

1

2

3

4

5

6

A

S

D

W

R

use numbers to switch between all your weapons

Move with the wasd keys (you can't crouch)

Reload

aim

Shoot

you can use the mouse
wheel to cycle through
weapons

Next page

Return to main menu

Your goal is to survive. Zombies will come levels after levels.

Tips:
-Try to hit the zombies in the head, you will deal more damage.
-When a zombie is on fire, do not stop shooting him whit other guns, he will
die faster.
-Try to keep your grenades for when there will be a load of ennemies. Using
them only on one or two zombies is stupid.

These are ammo crates.  They will help you to keep your guns full.

This is a medic kit crate.  Use these to heal yourself.

All the informations about your ammunitions will be displayed on the
bottom right corner of the screen.
*If you reload, all the bullets left in the current clip will be lost. Except for
the shotgun. The shotgun is reloading one shell at a time. Keep the reload
button pressed to reload it all the way. You can't reload the flamer.

Previous page

In 2316, violence took a new turn in The Empire with the
creation of a new reality show named "Ultimate Down".
The concept was simple: take prisoners condamned to
death penality and make them fight to death.

Press Enter to play

There was one problem: they died too fast. They found a
solution: the Z formula. This formula was able to
stimulate the brain again whit a simple need: killing. It
was the perfect solution. Every prisoner who die is
revived usign this new medication. He can be killed
again but the new fighter don't know the pain.

You are one of them. Try to change your future ;)

+ p226 ammo

+ p226 ammo

+ p226 ammo

+ p226 ammo

15

5

15

ammo

clip

grenades

15

Score:

Level

12

12

12

5

Z

Zo

Zom

Zomb

Zombi

Zombie

Zombies

GO

12

left

GAME OVER

the show is over, you died

Your score:

007

Replay?

Submit your score

Please enter your name:

bob

007

Submit

ActionScript [AS1/AS2]

Frame 1
totalBytes = Math.round(getBytesTotal() / 1024); loadedBytes = Math.round(getBytesLoaded() / 1024); percentDone = Math.round((loadedBytes / totalBytes) * 100); bar._xscale = percentDone; kbl = Math.round((getBytesTotal() - getBytesLoaded()) / 1024); if (_root._framesloaded >= _root._totalframes) { gotoAndPlay ("loaded"); }
Frame 2
gotoAndPlay ("load_loop");
Frame 265
_root.chooser = 1; stop();
Instance of Symbol 255 MovieClip in Frame 265
onClipEvent (enterFrame) { this.gotoAndPlay(_root.chooser); if (Key.isDown(13)) { if (_root.chooser == 1) { _root.gotoAndPlay("intro"); } else if (_root.chooser == 2) { _root.gotoAndPlay("info"); } } }
Frame 330
stop();
Frame 331
stop();
Instance of Symbol 319 MovieClip in Frame 348
on (keyPress "<Enter>") { _root.gotoAndPlay("game"); }
Frame 1502
function shoot(x, y, angle, speed, damage) { ((!ib) ? ((ib = 500)) : (ib++)); ((ib == 550) ? ((ib = 500)) : null); _root.attachMovie("bullet", "bullet" + ib, ib); _root["bullet" + ib]._x = x; _root["bullet" + ib]._y = y; _root["bullet" + ib].speed = speed; _root["bullet" + ib]._rotation = angle; } function grenade(x, y, angle) { ((!ib) ? ((ib = 500)) : (ib++)); ((ib == 550) ? ((ib = 500)) : null); _root.attachMovie("grenade", "bullet" + ib, ib); _root["bullet" + ib]._x = x; _root["bullet" + ib]._y = y; _root["bullet" + ib]._rotation = angle; } function nextlevel() { _root.level++; _root.level_zombies = (_root.level + 4) + Math.round(_root.level / 5); _root.zombies_to_kill = _root.level_zombies; _root.zombies_killed = 0; _root.levelmessage.play(); var _local2 = _root.level_zombies; while (_local2 > 0) { _root.createzombie(); _local2--; } } function createzombie() { ((!iz) ? ((iz = 1)) : (iz++)); ((iz == 100) ? ((iz = 1)) : null); if (_root.level > 25) { factor = 1; } else if (_root.level > 20) { factor = random(1); } else if (_root.level > 15) { factor = random(5); } else if (_root.level > 10) { factor = random(10); } else if (_root.level > 5) { factor = random(20); } else { factor = 3; } if (factor == 1) { _root.attachMovie("zombie2", "zombie" + iz, iz + 1000); } else { _root.attachMovie("zombie", "zombie" + iz, iz + 1000); } _root["zombie" + iz]._x = (_root.ground._x + random(1500)) - 750; _root["zombie" + iz]._y = -20; } function shell(x, y, type, angle) { ((!is) ? ((is = 551)) : (is++)); ((is == 600) ? ((is = 551)) : null); _root.attachMovie(type, "shell" + is, is); _root["shell" + is]._x = x; _root["shell" + is]._y = y; _root["shell" + is]._rotation = angle; } function explosion(x, y) { ((!ie) ? ((ie = 700)) : (ie++)); ((ie == 750) ? ((ie = 700)) : null); _root.attachMovie("explosion", "explosion" + ie, ie); _root["explosion" + ie]._x = x; _root["explosion" + ie]._y = y; } function equip_weapon(type) { _root.hero_arms.types.gotoAndStop(type); } function create_flame(x, y, size) { ((!iF) ? ((iF = 2000)) : (iF++)); ((iF == 2100) ? ((iF = 2000)) : null); _root.attachMovie("flame", "flame" + iF, iF); _root["flame" + iF]._x = x; _root["flame" + iF]._y = y; _root["flame" + iF]._xscale = size; _root["flame" + iF]._yscale = size; } function shoot_flame(x, y, angle) { ((!ifs) ? ((ifs = 2200)) : (ifs++)); ((ifs == 2300) ? ((ifs = 2200)) : null); _root.attachMovie("flame_t", "flame" + ifs, ifs); _root["flame" + ifs]._x = x; _root["flame" + ifs]._y = y; _root["flame" + ifs]._rotation = angle; } function explosion_create_hitbox(x, y) { _root.attachMovie("explosion_hitbox", "explosion_hitbox", 999999); _root.explosion_hitbox._x = x; _root.explosion_hitbox._y = y; } function create_crate(x, y) { ((!ic) ? ((ic = 3000)) : (ic++)); ((ic == 3015) ? ((ic = 3000)) : null); _root.attachMovie("crate", "crate" + ic, ic); _root["crate" + ic]._x = x; _root["crate" + ic]._y = y; } function create_crate_medic(x, y) { ((!ic) ? ((ic = 3000)) : (ic++)); ((ic == 3015) ? ((ic = 3000)) : null); _root.attachMovie("cratem", "crate" + ic, ic); _root["crate" + ic]._x = x; _root["crate" + ic]._y = y; } function hero_message(mess) { _root.heroMessage = mess; _root.Message.play(); } function create_cursor() { _root.attachMovie("cursor", "cursor", 9000); Mouse.hide(); } function remove_cursor() { _root.cursor.removeMovieClip(); Mouse.show(); removeMovieClip(_root.cursor); } function game_over() { var _local3 = 1; while (_local3 <= 100) { removeMovieClip(_root["zombie" + _local3]); _local3++; } var _local2 = 500; while (_local2 <= 550) { removeMovieClip(_root["bullet" + _local2]); _local2++; } _local2 = 700; while (_local2 <= 750) { removeMovieClip(_root["explosion" + _local2]); _local2++; } _local2 = 551; while (_local2 <= 600) { removeMovieClip(_root["shell" + _local2]); _local2++; } _local2 = 2000; while (_local2 <= 2100) { if (_root["flame" + _local2]) { removeMovieClip(_root["flame" + _local2]); } _local2++; } _local2 = 2200; while (_local2 <= 2300) { if (_root["flame" + _local2]) { removeMovieClip(_root["flame" + _local2]); } _local2++; } _local2 = 3000; while (_local2 <= 3015) { if (_root["crate" + _local2]) { removeMovieClip(_root["crate" + _local2]); } _local2++; } _root.remove_cursor(); _root.gotoAndPlay("gameover"); } p226_ammo = 15; p226_ammomax = 15; p226_loader = 20; shotgun_ammo = 8; shotgun_ammomax = 8; shotgun_loader = 60; uzi_ammo = 50; uzi_ammomax = 50; uzi_loader = 5; mp5_ammo = 30; mp5_ammomax = 30; mp5_loader = 5; grenade_ammo = 20; flamer_ammo = 250; flamer_loader = 0; score = 0; _root.level = 0; _root.level_zombies = 3; var mouseListener = new Object(); mouseListener.onMouseWheel = function (delta) { trace(delta); if (delta > 0) { if (_root.weapon_number == 1) { _root.equip_weapon("shotgun"); _root.weapon_number = 2; } else if (_root.weapon_number == 2) { _root.equip_weapon("uzi"); _root.weapon_number = 3; } else if (_root.weapon_number == 3) { _root.equip_weapon("mp5"); _root.weapon_number = 4; } else if (_root.weapon_number == 4) { _root.equip_weapon("flamer"); _root.weapon_number = 5; } else if (_root.weapon_number == 5) { _root.equip_weapon("grenade"); _root.weapon_number = 6; } else if (_root.weapon_number == 6) { _root.equip_weapon("p226"); _root.weapon_number = 1; } } else if (delta < 0) { if (_root.weapon_number == 3) { _root.equip_weapon("shotgun"); _root.weapon_number = 2; } else if (_root.weapon_number == 4) { _root.equip_weapon("uzi"); _root.weapon_number = 3; } else if (_root.weapon_number == 5) { _root.equip_weapon("mp5"); _root.weapon_number = 4; } else if (_root.weapon_number == 6) { _root.equip_weapon("flamer"); _root.weapon_number = 5; } else if (_root.weapon_number == 1) { _root.equip_weapon("grenade"); _root.weapon_number = 6; } else if (_root.weapon_number == 2) { _root.equip_weapon("p226"); _root.weapon_number = 1; } } }; Mouse.addListener(mouseListener);
Frame 1503
stop();
Frame 1504
_root.gotoAndStop("game");
Frame 1505
bob = random(2) + 1; trace(bob); gotoAndStop(bob +1504); _root.remove_cursor();
Frame 1506
_root.remove_cursor();
Frame 1508
_root.gotoAndStop("highscores");
Frame 1509
stop();
Frame 1510
_root.gotoAndStop("highscores");
Symbol 13 MovieClip Frame 50
this.gotoAndPlay(5);
Symbol 82 MovieClip Frame 1
_root.zombies_killed++; _root.score = _root.score + 200;
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip Frame 46
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip Frame 57
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Instance of Symbol 27 MovieClip in Symbol 82 MovieClip Frame 69
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Symbol 82 MovieClip Frame 74
removeMovieClip(_parent._parent);
Symbol 85 MovieClip Frame 1
_root.zombies_killed++; _root.score = _root.score + 300;
Instance of Symbol 27 MovieClip in Symbol 85 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Symbol 85 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 1
stop();
Symbol 86 MovieClip Frame 2
stop();
Symbol 86 MovieClip Frame 3
stop();
Instance of Symbol 27 MovieClip in Symbol 89 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Instance of Symbol 27 MovieClip in Symbol 104 MovieClip Frame 1
onClipEvent (load) { this.gotoAndStop(this._parent._parent._parent.weapon); } onClipEvent (enterFrame) { this.gotoAndStop(this._parent._parent._parent.weapon); }
Symbol 104 MovieClip Frame 17
if (_root.hero.hitTest(_parent._parent)) { _root.hero.health = _root.hero.health - 5; }
Symbol 104 MovieClip Frame 25
_parent.gotoAndStop("idle");
Symbol 105 MovieClip Frame 1
stop();
Symbol 105 MovieClip Frame 2
stop();
Symbol 105 MovieClip Frame 3
stop();
Symbol 109 MovieClip [zombie2] Frame 1
speed = 1.2 + (random(8) / 8); weapon = random(7) + 1; grav = 5; gravb = grav; grav = 0; jumppower = 10; health = 10; jump = 0; groundforce = grav; onfire = false; exploded = false;
Symbol 109 MovieClip [zombie2] Frame 2
if (exploded == false) { if (health > 0) { if (_root.hero.hitTest(this)) { if (arms_anims._currentframe == 1) { arms_anims.gotoAndStop("attack"); } } else { if ((_root.hero._x - _x) > 0) { _x = (_x + speed); _xscale = 100; anims.gotoAndStop("run"); } if ((_root.hero._x - _x) < 0) { _x = (_x - speed); _xscale = -100; anims.gotoAndStop("run"); } } if (_root.ground.hitTest(this._x + 5, this._y - 15, true)) { _x = (_x - speed); } if (_root.ground.hitTest(this._x - 5, this._y - 15, true)) { _x = (_x + speed); } if (_root.ground.hitTest(this._x, this._y, true)) { _y = (_y - grav); } _y = (_y + grav); if (!_root.ground.hitTest(this._x, this._y + 1, true)) { if (grav == 0) { grav = 2; } grav = grav + 0.5; } else { grav = 0; } while (_root.ground.hitTest(this._x, this._y + 0.5, true)) { _y = (_y - 0.1); } if ((_x < -100) or (_x > 650)) { _visible = false; } else { _visible = true; } if (onfire == true) { _root.create_flame(_x + (random(15) - 7), (_y - 20) + (random(15) - 7), random(50) + 50); health = health - 0.03; } } else { anims.gotoAndStop("die"); arms_anims.gotoAndStop("die"); } if (_root.explosion_hitbox.hitTest(this)) { emove = (this._x - _root.explosion_hitbox._x) / 10; egrav = -15 - random(10); anims.gotoAndStop("exploded"); arms_anims.gotoAndStop("die"); erot = random(50); _y = (_y - 20); exploded = true; } } else if (exploded == true) { egrav++; _y = (_y + egrav); _x = (_x + emove); _rotation = (_rotation + erot); _root.create_flame(_x + (random(15) - 7), _y + (random(15) - 7), random(50) + 50); if (_root.ground.hitTest(this._x, this._y, true)) { removeMovieClip(this); } }
Symbol 109 MovieClip [zombie2] Frame 3
gotoAndPlay (2);
Symbol 121 MovieClip Frame 50
this.gotoAndPlay(5);
Symbol 157 MovieClip Frame 1
_root.zombies_killed++; _root.score = _root.score + 100;
Symbol 157 MovieClip Frame 42
removeMovieClip(_parent._parent);
Symbol 161 MovieClip Frame 1
_root.zombies_killed++; _root.score = _root.score + 150;
Symbol 161 MovieClip Frame 2
stop();
Symbol 163 MovieClip [zombie] Frame 1
speed = 1 + (random(6) / 6); grav = 5; gravb = grav; grav = 0; jumppower = 10; health = 3; jump = 0; groundforce = grav; mouseClicked = false; onfire = false; exploded = false;
Symbol 163 MovieClip [zombie] Frame 2
if (exploded == false) { if (health > 0) { if (_root.hero.hitTest(this)) { _root.hero.health = _root.hero.health - 0.5; } if ((_root.hero._x - _x) > 0) { _x = (_x + speed); _xscale = 100; } if ((_root.hero._x - _x) < 0) { _x = (_x - speed); _xscale = -100; } anims.gotoAndStop("run"); if (_root.ground.hitTest(this._x + 5, this._y - 15, true)) { _x = (_x - speed); } if (_root.ground.hitTest(this._x - 5, this._y - 15, true)) { _x = (_x + speed); } if (_root.ground.hitTest(this._x, this._y, true)) { _y = (_y - grav); } _y = (_y + grav); if (!_root.ground.hitTest(this._x, this._y + 1, true)) { if (grav == 0) { grav = 2; } grav = grav + 0.5; } else { grav = 0; } while (_root.ground.hitTest(this._x, this._y + 0.5, true)) { _y = (_y - 0.1); } if ((_x < -100) or (_x > 650)) { _visible = false; } else { _visible = true; } if (onfire == true) { _root.create_flame(_x + (random(15) - 7), (_y - 20) + (random(15) - 7), random(50) + 50); health = health - 0.03; } if (_root.explosion_hitbox.hitTest(this)) { emove = (this._x - _root.explosion_hitbox._x) / 10; egrav = -15 - random(10); anims.gotoAndStop("exploded"); erot = random(50); _y = (_y - 20); exploded = true; } } else { anims.gotoAndStop("die"); } } else if (exploded == true) { egrav++; _y = (_y + egrav); _x = (_x + emove); _rotation = (_rotation + erot); _root.create_flame(_x + (random(15) - 7), _y + (random(15) - 7), random(50) + 50); if (_root.ground.hitTest(this._x, this._y, true)) { removeMovieClip(this); } }
Symbol 163 MovieClip [zombie] Frame 3
gotoAndPlay (2);
Symbol 165 MovieClip [bullet] Frame 1
px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (20 * Math.cos((Math.PI/180) * _rotation))); _y = (_y + (20 * Math.sin((Math.PI/180) * _rotation))); going = 1;
Symbol 165 MovieClip [bullet] Frame 2
_x = (_x + px); _y = (_y + py); if (_root.ground.hitTest(this._x, this._y, true)) { removeMovieClip(this); } var aza = 105; while (aza > 0) { if (_root["zombie" + aza] and (_root["zombie" + aza].health > 0)) { if (_root["zombie" + aza].headshot.hitTest(this._x, this._y, false)) { _root["zombie" + aza].health = _root["zombie" + aza].health - 2; trace("headshot"); _root.score = _root.score + 25; removeMovieClip(this); } if (_root["zombie" + aza].body.hitTest(this._x, this._y, false)) { _root["zombie" + aza].health = _root["zombie" + aza].health - 1; trace("bodyshot"); _root.score = _root.score + 15; removeMovieClip(this); } } aza--; } if ((((_x < 0) or (_x > 550)) or (_y < 0)) or (_y > 400)) { removeMovieClip(this); }
Symbol 165 MovieClip [bullet] Frame 3
gotoAndPlay (2);
Symbol 168 MovieClip [shell2] Frame 1
rotspeed = random(40) + 40; grav = -2; xspeed = random(10) - 5; _x = (_x + (12 * Math.cos((Math.PI/180) * _rotation))); _y = (_y + (10 * Math.sin((Math.PI/180) * _rotation)));
Symbol 168 MovieClip [shell2] Frame 2
_rotation = (_rotation + rotspeed); _y = (_y + grav); _x = (_x + xspeed); grav++; if (_root.ground.hitTest(this._x, this._y, true)) { removeMovieClip(this); }
Symbol 168 MovieClip [shell2] Frame 3
gotoAndPlay (2);
Symbol 171 MovieClip [shell1] Frame 1
rotspeed = random(40) + 40; grav = -2; xspeed = random(10) - 5; _x = (_x + (12 * Math.cos((Math.PI/180) * _rotation))); _y = (_y + (10 * Math.sin((Math.PI/180) * _rotation)));
Symbol 171 MovieClip [shell1] Frame 2
_rotation = (_rotation + rotspeed); _y = (_y + grav); _x = (_x + xspeed); grav++; if (_root.ground.hitTest(this._x, this._y, true)) { removeMovieClip(this); }
Symbol 171 MovieClip [shell1] Frame 3
gotoAndPlay (2);
Symbol 173 MovieClip [grenade] Frame 1
px = 10 * Math.cos((Math.PI/180) * _rotation); py = 10 * Math.sin((Math.PI/180) * _rotation); _x = (_x + (25 * Math.cos((Math.PI/180) * _rotation))); _y = (_y + (25 * Math.sin((Math.PI/180) * _rotation))); timer = 50; rot = random(50) - 25; bounce = -5;
Symbol 173 MovieClip [grenade] Frame 2
if (timer <= 0) { _root.explosion(this._x, this._y); removeMovieClip(this); } py = py + 0.4; if (_root.ground.hitTest(_x + (px * 1.04), _y - 0.1, true) and (!_root.ground.hitTest(_x, _y + 1, true))) { px = px / -1; } if (_root.ground.hitTest(_x, _y + py, true)) { py = bounce; bounce = bounce / 1.5; px = px / 1.9; rot = random(100) - 50; } _rotation = (_rotation + rot); _x = (_x + px); _y = (_y + py); timer--;
Symbol 173 MovieClip [grenade] Frame 3
gotoAndPlay (2);
Symbol 199 MovieClip [explosion] Frame 2
_root.explosion_create_hitbox(_x, _y);
Symbol 199 MovieClip [explosion] Frame 31
removeMovieClip(this);
Symbol 202 MovieClip [flame_t] Frame 1
speed = (random(10) + 15) / 5; px = speed * Math.cos((Math.PI/180) * _rotation); py = speed * Math.sin((Math.PI/180) * _rotation); _x = (_x + (20 * Math.cos((Math.PI/180) * _rotation))); _y = (_y + (20 * Math.sin((Math.PI/180) * _rotation))); _xscale = (30 - random(5)); _yscale = (30 - random(5)); test = 0;
Symbol 202 MovieClip [flame_t] Frame 2
_x = (_x + px); _y = (_y + py); _xscale = (_xscale + 10); _yscale = (_yscale + 10); _alpha = (_alpha - 4); if (_alpha <= 0) { removeMovieClip(this); } test++; if ((test == 5) and (_alpha > 20)) { var aza = 105; while (aza > 0) { if (_root["zombie" + aza] and (_root["zombie" + aza].health > 0)) { if (_root["zombie" + aza].body.hitTest(this)) { _root["zombie" + aza].onfire = true; } } aza--; } test = 0; }
Symbol 202 MovieClip [flame_t] Frame 3
gotoAndPlay (2);
Symbol 204 MovieClip [flame] Frame 1
speed = (random(5) + 5) / 5;
Symbol 204 MovieClip [flame] Frame 2
_xscale = (_xscale - 3); _yscale = (_yscale - 3); _y = (_y - speed); if (_xscale < 10) { removeMovieClip(this); }
Symbol 204 MovieClip [flame] Frame 3
gotoAndPlay (2);
Symbol 206 MovieClip [explosion_hitbox] Frame 2
removeMovieClip(this);
Symbol 209 MovieClip [crate] Frame 1
grav = 3;
Symbol 209 MovieClip [crate] Frame 2
if (!_root.ground.hitTest(this._x, this._y, true)) { _y = (_y + grav); } if (_root.hero.hitTest(this)) { whichGun = random(5) + 1; if (whichGun == 1) { _root.p226_loader = _root.p226_loader + 5; _root.hero_message("+ P226 ammo"); } else if (whichGun == 2) { _root.shotgun_loader = _root.shotgun_loader + 32; _root.hero_message("+ shotgun shells"); } else if (whichGun == 3) { _root.uzi_loader = _root.uzi_loader + 5; _root.hero_message("+ Mac10 ammo"); } else if (whichGun == 4) { _root.mp5_loader = _root.mp5_loader + 5; _root.hero_message("+ Mp5 ammo"); } else if (whichGun == 5) { _root.flamer_ammo = _root.flamer_ammo + 300; _root.hero_message("+ gas"); } else if (whichGun == 6) { _root.grenade_ammo = _root.grenade_ammo + 5; _root.hero_message("+ grenades"); } removeMovieClip(this); }
Symbol 209 MovieClip [crate] Frame 3
gotoAndPlay (2);
Symbol 211 MovieClip [cursor] Frame 1
_x = _root._xmouse; _y = _root._ymouse;
Symbol 211 MovieClip [cursor] Frame 2
gotoAndPlay (1);
Symbol 214 MovieClip [cratem] Frame 1
grav = 3;
Symbol 214 MovieClip [cratem] Frame 2
if (!_root.ground.hitTest(this._x, this._y, true)) { _y = (_y + grav); } if (_root.hero.hitTest(this)) { if (_root.hero.health <= 50) { _root.hero.health = _root.hero.health + 50; } else { _root.hero.health = 100; } removeMovieClip(this); }
Symbol 214 MovieClip [cratem] Frame 3
gotoAndPlay (2);
Symbol 224 Button
on (press) { _root.getURL("http://www.armorgames.com", "_blank", "GET"); }
Symbol 255 MovieClip Frame 1
stop();
Symbol 255 MovieClip Frame 2
stop();
Symbol 259 Button
on (keyPress "<Up>") { _root.chooser = 1; trace(_root.chooser); } on (keyPress "<Down>") { _root.chooser = 2; trace(_root.chooser); }
Symbol 294 Button
on (press) { _root.gotoAndStop("info_page2"); }
Symbol 295 Button
on (press) { _root.gotoAndStop("menu"); }
Symbol 304 Button
on (press) { _root.gotoAndStop("info_page1"); }
Symbol 336 MovieClip Frame 16
this.gotoAndPlay(5);
Symbol 346 MovieClip Frame 16
this.gotoAndPlay(5);
Symbol 348 MovieClip Frame 1
function worldmove(x, y) { _root.ground._x = _root.ground._x + x; _root.ground._y = _root.ground._y + y; _root.ground2._x = _root.ground2._x + x; _root.ground2._y = _root.ground2._y + y; var _local5 = 1; while (_local5 <= 100) { _root["zombie" + _local5]._x = _root["zombie" + _local5]._x + x; _root["zombie" + _local5]._y = _root["zombie" + _local5]._y + y; _local5++; } var _local4 = 500; while (_local4 <= 550) { _root["bullet" + _local4]._x = _root["bullet" + _local4]._x + x; _root["bullet" + _local4]._y = _root["bullet" + _local4]._y + y; _local4++; } _local4 = 700; while (_local4 <= 750) { _root["explosion" + _local4]._x = _root["explosion" + _local4]._x + x; _root["explosion" + _local4]._y = _root["explosion" + _local4]._y + y; _local4++; } _local4 = 551; while (_local4 <= 600) { _root["shell" + _local4]._x = _root["shell" + _local4]._x + x; _root["shell" + _local4]._y = _root["shell" + _local4]._y + y; _local4++; } _local4 = 2000; while (_local4 <= 2100) { if (_root["flame" + _local4]) { _root["flame" + _local4]._x = _root["flame" + _local4]._x + x; _root["flame" + _local4]._y = _root["flame" + _local4]._y + y; } _local4++; } _local4 = 2200; while (_local4 <= 2300) { if (_root["flame" + _local4]) { _root["flame" + _local4]._x = _root["flame" + _local4]._x + x; _root["flame" + _local4]._y = _root["flame" + _local4]._y + y; } _local4++; } _local4 = 3000; while (_local4 <= 3015) { if (_root["crate" + _local4]) { _root["crate" + _local4]._x = _root["crate" + _local4]._x + x; _root["crate" + _local4]._y = _root["crate" + _local4]._y + y; } _local4++; } } speed = 5; grav = 5; health = 100; gravb = grav; grav = 0; jumppower = 10; jump = 0; groundforce = grav; mouseClicked = false; crate_timer = 40; _root.weapon_number = 1; _root.hero_side = "right"; _root.nextlevel(); _root.create_cursor();
Symbol 348 MovieClip Frame 2
if (health <= 0) { _root.game_over(); } crate_timer--; if (crate_timer == 0) { if (_root.score > 20) { _root.score = _root.score - 20; } timeForCrate = random(40); if (timeForCrate == 0) { _root.create_crate(_x - 0.5, _y - 400); trace("___CRATE CREATED___"); } if (timeForCrate == 1) { _root.create_crate_medic(_x - 0.5, _y - 400); trace("___CRATE CREATED___"); } crate_timer = 40; } ((_root._xmouse >= _x) ? ((_root.hero_side = "right")) : ((_root.hero_side = "left"))); ((_root.hero_side == "right") ? ((this._xscale = 100)) : ((this._xscale = -100))); if (Key.isDown(68)) { if (!_root.ground.hitTest(this._x + 7, this._y - 15, true)) { worldmove(-speed, 0); } if (_root.hero_side == "right") { anims.gotoAndStop("run"); } else if (_root.hero_side == "left") { anims.gotoAndStop("backrun"); } } if (Key.isDown(65)) { if (!_root.ground.hitTest(this._x - 8, this._y - 15, true)) { worldmove(speed, 0); } if (_root.hero_side == "right") { anims.gotoAndStop("backrun"); } else if (_root.hero_side == "left") { anims.gotoAndStop("run"); } } if ((!Key.isDown(65)) and (!Key.isDown(68))) { anims.gotoAndStop("idle"); } if (_root.ground.hitTest(this._x + 5, this._y - 15, true)) { worldmove(speed, 0); } if (_root.ground.hitTest(this._x - 5, this._y - 15, true)) { worldmove(-speed, 0); } if (Key.isDown(87)) { if (_root.ground.hitTest(this._x, this._y + 1, true)) { jump = jumppower; } } if (jump > 0) { grav = 0; jump = jump - 1; _y = (_y - jump); } if (_root.ground.hitTest(this._x, this._y, true)) { _y = (_y - grav); } _y = (_y + grav); if (!_root.ground.hitTest(this._x, this._y + 1, true)) { if (grav == 0) { grav = 2; } grav = grav + 0.5; } else { grav = 0; } while (_root.ground.hitTest(this._x, this._y + 0.5, true)) { _y = (_y - 0.1); } _root.hero_arms._y = _root.hero._y - 25; _root.hero_arms._x = _root.hero._x; _root.onMouseDown = function () { mouseClicked = true; }; _root.onMouseUp = function () { mouseClicked = false; }; if (mouseClicked) { if (_root.hero_arms.types.anims._currentframe == 1) { trace("bang"); if ((_root.weapon_number == 1) and (_root.p226_ammo > 0)) { _root.p226_ammo--; _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(10)) - 5, 8, 1); _root.shell(_root.hero_arms._x, _root.hero_arms._y, "shell1", _root.hero_arms._rotation); _root.hero_arms.types.anims.gotoAndStop("shoot"); mouseClicked = false; } if ((_root.weapon_number == 2) and (_root.shotgun_ammo > 0)) { _root.shotgun_ammo--; _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(30)) - 15, 8, 1); _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(30)) - 15, 7, 1); _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(30)) - 15, 7.5, 1); _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(30)) - 15, 6.5, 1); _root.hero_arms.types.anims.gotoAndStop("shoot"); mouseClicked = false; } if ((_root.weapon_number == 3) and (_root.uzi_ammo > 0)) { _root.uzi_ammo--; _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(10)) - 5, 8, 1); _root.shell(_root.hero_arms._x, _root.hero_arms._y, "shell1", _root.hero_arms._rotation); _root.hero_arms.types.anims.gotoAndStop("shoot"); } if ((_root.weapon_number == 4) and (_root.mp5_ammo > 0)) { _root.mp5_ammo--; _root.shoot(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(6)) - 3, 7, 1); _root.shell(_root.hero_arms._x, _root.hero_arms._y, "shell1", _root.hero_arms._rotation); _root.hero_arms.types.anims.gotoAndStop("shoot"); } if ((_root.weapon_number == 5) and (_root.flamer_ammo > 0)) { _root.flamer_ammo--; _root.shoot_flame(_root.hero_arms._x, _root.hero_arms._y, (_root.hero_arms._rotation + random(6)) - 3); _root.hero_arms.types.anims.gotoAndStop("shoot"); } if ((_root.weapon_number == 6) and (_root.grenade_ammo > 0)) { _root.grenade_ammo--; _root.hero_arms.types.anims.gotoAndStop("shoot"); mouseClicked = false; } } } if (Key.isDown(82)) { if (((_root.hero_arms.types.anims._currentframe == 1) and (_root.hub.display_loader > 0)) and (_root.weapon_number == 1)) { _root.hero_arms.types.anims.gotoAndStop("reload"); } if ((((_root.hero_arms.types.anims._currentframe == 1) and (_root.hub.display_loader > 0)) and (_root.shotgun_ammo < _root.shotgun_ammomax)) and (_root.weapon_number == 2)) { _root.hero_arms.types.anims.gotoAndStop("reload"); } if (((_root.hero_arms.types.anims._currentframe == 1) and (_root.hub.display_loader > 0)) and (_root.weapon_number == 3)) { _root.hero_arms.types.anims.gotoAndStop("reload"); } if (((_root.hero_arms.types.anims._currentframe == 1) and (_root.hub.display_loader > 0)) and (_root.weapon_number == 4)) { _root.hero_arms.types.anims.gotoAndStop("reload"); } } _root.hero_arms._rotation = Math.atan2(_root._ymouse - _root.hero_arms._y, _root._xmouse - _root.hero_arms._x) / (Math.PI/180); if (_root.hero_side == "right") { _root.hero_arms._yscale = 100; } if (_root.hero_side == "left") { _root.hero_arms._yscale = -100; } if (_root.zombies_to_kill == _root.zombies_killed) { _root.nextlevel(); } if (Key.isDown(49)) { _root.equip_weapon("p226"); _root.weapon_number = 1; } if (Key.isDown(50)) { _root.equip_weapon("shotgun"); _root.weapon_number = 2; } if (Key.isDown(51)) { _root.equip_weapon("uzi"); _root.weapon_number = 3; } if (Key.isDown(52)) { _root.equip_weapon("mp5"); _root.weapon_number = 4; } if (Key.isDown(53)) { _root.equip_weapon("flamer"); _root.weapon_number = 5; } if (Key.isDown(54)) { _root.equip_weapon("grenade"); _root.weapon_number = 6; } _root.Message._x = _x; _root.Message._y = _y - 30;
Symbol 348 MovieClip Frame 3
gotoAndPlay (2);
Symbol 354 MovieClip Frame 1
stop();
Instance of Symbol 363 MovieClip in Symbol 372 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(6) - 1); }
Symbol 372 MovieClip Frame 9
this._parent.gotoAndStop("idle");
Symbol 389 MovieClip Frame 25
_root.p226_ammo = _root.p226_ammomax; _root.p226_loader--; this._parent.gotoAndStop("idle");
Symbol 390 MovieClip Frame 1
stop();
Symbol 390 MovieClip Frame 2
stop();
Symbol 390 MovieClip Frame 3
stop();
Instance of Symbol 363 MovieClip in Symbol 419 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(6) - 1); }
Symbol 419 MovieClip Frame 19
_root.shell(_root.hero_arms._x, _root.hero_arms._y, "shell2", _root.hero_arms._rotation);
Symbol 419 MovieClip Frame 26
this._parent.gotoAndStop("idle");
Symbol 435 MovieClip Frame 21
_root.shotgun_ammo++; _root.shotgun_loader--; this._parent.gotoAndStop("idle");
Symbol 436 MovieClip Frame 1
stop();
Symbol 436 MovieClip Frame 2
stop();
Symbol 436 MovieClip Frame 3
stop();
Instance of Symbol 363 MovieClip in Symbol 444 MovieClip Frame 1
onClipEvent (load) { gotoAndStop(random(6) - 1); }
Symbol 444 MovieClip Frame 7
this._parent.gotoAndStop("idle");
Symbol 475 MovieClip Frame 55
_root.uzi_ammo = _root.uzi_ammomax; _root.uzi_loader--; this._parent.gotoAndStop("idle");
Symbol 476 MovieClip Frame 1
stop();
Symbol 476 MovieClip Frame 2
stop();
Symbol 476 MovieClip Frame 3
stop();
Symbol 489 MovieClip Frame 8
this._parent.gotoAndStop("idle");
Symbol 541 MovieClip Frame 60
_root.mp5_ammo = _root.mp5_ammomax; _root.mp5_loader--; this._parent.gotoAndStop("idle");
Symbol 542 MovieClip Frame 1
stop();
Symbol 542 MovieClip Frame 2
stop();
Symbol 542 MovieClip Frame 3
stop();
Instance of Symbol 545 MovieClip in Symbol 547 MovieClip Frame 1
onClipEvent (enterFrame) { if (_root.grenade_ammo == 0) { _visible = false; } else { _visible = true; } }
Symbol 547 MovieClip Frame 2
stop();
Symbol 557 MovieClip Frame 7
_root.grenade(_root.hero_arms._x, _root.hero_arms._y, _root.hero_arms._rotation);
Symbol 557 MovieClip Frame 14
this._parent.gotoAndStop("idle");
Symbol 562 MovieClip Frame 2
this._parent.gotoAndStop("idle");
Symbol 564 MovieClip Frame 1
stop();
Symbol 564 MovieClip Frame 2
stop();
Symbol 564 MovieClip Frame 3
stop();
Symbol 564 MovieClip Frame 4
stop();
Symbol 564 MovieClip Frame 5
stop();
Symbol 564 MovieClip Frame 6
stop();
Symbol 565 MovieClip Frame 3
gotoAndPlay (2);
Instance of Symbol 567 MovieClip in Symbol 578 MovieClip Frame 1
onClipEvent (enterFrame) { _yscale = _root.hero.health; }
Symbol 578 MovieClip Frame 2
if (_root.weapon_number == 1) { display_ammo = _root.p226_ammo; display_loader = _root.p226_loader; } else if (_root.weapon_number == 2) { display_ammo = _root.shotgun_ammo; display_loader = _root.shotgun_loader; } else if (_root.weapon_number == 3) { display_ammo = _root.uzi_ammo; display_loader = _root.uzi_loader; } else if (_root.weapon_number == 4) { display_ammo = _root.mp5_ammo; display_loader = _root.mp5_loader; } else if (_root.weapon_number == 5) { display_ammo = _root.flamer_ammo; display_loader = _root.flamer_loader; }
Symbol 578 MovieClip Frame 3
gotoAndPlay (2);
Symbol 594 MovieClip Frame 1
stop();
Symbol 596 MovieClip Frame 1
function camControl() { parentColor.setTransform(camColor.getTransform()); var _local4 = sX / this._width; var _local3 = sY / this._height; _parent._x = cX - (this._x * _local4); _parent._y = cY - (this._y * _local3); _parent._xscale = 100 * _local4; _parent._yscale = 100 * _local3; } function resetStage() { var _local2 = {ra:100, rb:0, ga:100, gb:0, ba:100, bb:0, aa:100, ab:0}; parentColor.setTransform(_local2); _parent._xscale = 100; _parent._yscale = 100; _parent._x = 0; _parent._y = 0; } this._visible = false; var oldMode = Stage.scaleMode; Stage.scaleMode = "exactFit"; var cX = (Stage.width / 2); var cY = (Stage.height / 2); var sX = Stage.width; var sY = Stage.height; Stage.scaleMode = oldMode; var camColor = new Color(this); var parentColor = new Color(_parent); this.onEnterFrame = camControl; camControl(); this.onUnload = resetStage;
Symbol 600 MovieClip Frame 2
counter = _root.zombies_to_kill - _root.zombies_killed;
Symbol 600 MovieClip Frame 3
gotoAndPlay (2);
Symbol 613 Button
on (press) { _root.gotoAndPlay("menu"); }
Symbol 614 Button
on (press) { _root.gotoAndStop("highscores"); _root.gotoAndStop("highscores"); _root.gotoAndStop("highscores"); _root.gotoAndStop("highscores"); } on (release) { _root.gotoAndStop("highscores"); _root.gotoAndStop("highscores"); _root.gotoAndStop("highscores"); _root.gotoAndStop("highscores"); }
Symbol 629 Button
on (release) { name = _root.username; score = _root.score; game = "Ultimate Down"; loadVariables ("http://www.armorgames.com/highscores/postScore.php", this, "POST"); getURL ("http://www.armorgames.com/highscores/viewScores.php?game=" + game, "_blank"); _root.gotoAndPlay("menu"); }

Library Items

Symbol 1 GraphicUsed by:86
Symbol 2 GraphicUsed by:86
Symbol 3 GraphicUsed by:13 121 336 346
Symbol 4 ShapeTweeningUsed by:13
Symbol 5 ShapeTweeningUsed by:13
Symbol 6 ShapeTweeningUsed by:13
Symbol 7 ShapeTweeningUsed by:13
Symbol 8 ShapeTweeningUsed by:13
Symbol 9 ShapeTweeningUsed by:13
Symbol 10 ShapeTweeningUsed by:13
Symbol 11 ShapeTweeningUsed by:13
Symbol 12 GraphicUsed by:13 121 336
Symbol 13 MovieClipUses:3 4 5 6 7 8 9 10 11 12Used by:86
Symbol 14 ShapeTweeningUsed by:82
Symbol 15 ShapeTweeningUsed by:82
Symbol 16 ShapeTweeningUsed by:82
Symbol 17 GraphicUsed by:82
Symbol 18 ShapeTweeningUsed by:82
Symbol 19 GraphicUsed by:27
Symbol 20 GraphicUsed by:27
Symbol 21 GraphicUsed by:27
Symbol 22 GraphicUsed by:27
Symbol 23 GraphicUsed by:27
Symbol 24 GraphicUsed by:27
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClipUses:19 20 21 22 23 24 25 26Used by:82 85 89 104
Symbol 28 ShapeTweeningUsed by:82
Symbol 29 GraphicUsed by:82
Symbol 30 ShapeTweeningUsed by:82
Symbol 31 ShapeTweeningUsed by:82
Symbol 32 ShapeTweeningUsed by:82
Symbol 33 GraphicUsed by:82 157 619
Symbol 34 GraphicUsed by:82
Symbol 35 ShapeTweeningUsed by:82
Symbol 36 ShapeTweeningUsed by:82
Symbol 37 GraphicUsed by:82
Symbol 38 GraphicUsed by:82
Symbol 39 GraphicUsed by:82
Symbol 40 GraphicUsed by:82
Symbol 41 GraphicUsed by:82
Symbol 42 ShapeTweeningUsed by:82
Symbol 43 ShapeTweeningUsed by:82
Symbol 44 ShapeTweeningUsed by:82
Symbol 45 GraphicUsed by:82
Symbol 46 ShapeTweeningUsed by:82
Symbol 47 ShapeTweeningUsed by:82
Symbol 48 GraphicUsed by:82
Symbol 49 GraphicUsed by:82
Symbol 50 GraphicUsed by:82
Symbol 51 GraphicUsed by:82
Symbol 52 GraphicUsed by:82
Symbol 53 GraphicUsed by:82
Symbol 54 ShapeTweeningUsed by:82
Symbol 55 ShapeTweeningUsed by:82
Symbol 56 ShapeTweeningUsed by:82
Symbol 57 GraphicUsed by:82
Symbol 58 ShapeTweeningUsed by:82
Symbol 59 ShapeTweeningUsed by:82
Symbol 60 GraphicUsed by:82
Symbol 61 GraphicUsed by:82
Symbol 62 GraphicUsed by:82
Symbol 63 GraphicUsed by:82
Symbol 64 GraphicUsed by:82
Symbol 65 GraphicUsed by:82
Symbol 66 ShapeTweeningUsed by:82
Symbol 67 ShapeTweeningUsed by:82
Symbol 68 ShapeTweeningUsed by:82
Symbol 69 GraphicUsed by:82
Symbol 70 ShapeTweeningUsed by:82
Symbol 71 ShapeTweeningUsed by:82
Symbol 72 GraphicUsed by:82
Symbol 73 GraphicUsed by:82
Symbol 74 ShapeTweeningUsed by:82
Symbol 75 ShapeTweeningUsed by:82
Symbol 76 ShapeTweeningUsed by:82
Symbol 77 GraphicUsed by:82
Symbol 78 GraphicUsed by:82
Symbol 79 GraphicUsed by:82
Symbol 80 GraphicUsed by:82
Symbol 81 GraphicUsed by:82
Symbol 82 MovieClipUses:14 15 16 17 18 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81Used by:86
Symbol 83 GraphicUsed by:85
Symbol 84 GraphicUsed by:85
Symbol 85 MovieClipUses:83 27 84Used by:86
Symbol 86 MovieClipUses:1 2 13 82 85Used by:109
Symbol 87 GraphicUsed by:89 104
Symbol 88 GraphicUsed by:89 104
Symbol 89 MovieClipUses:87 27 88Used by:105
Symbol 90 ShapeTweeningUsed by:104
Symbol 91 ShapeTweeningUsed by:104
Symbol 92 ShapeTweeningUsed by:104
Symbol 93 ShapeTweeningUsed by:104
Symbol 94 ShapeTweeningUsed by:104
Symbol 95 ShapeTweeningUsed by:104
Symbol 96 ShapeTweeningUsed by:104
Symbol 97 ShapeTweeningUsed by:104
Symbol 98 ShapeTweeningUsed by:104
Symbol 99 ShapeTweeningUsed by:104
Symbol 100 ShapeTweeningUsed by:104
Symbol 101 ShapeTweeningUsed by:104
Symbol 102 ShapeTweeningUsed by:104
Symbol 103 ShapeTweeningUsed by:104
Symbol 104 MovieClipUses:90 27 91 92 93 94 95 96 97 98 99 100 101 102 103 87 88Used by:105
Symbol 105 MovieClipUses:89 104Used by:109
Symbol 106 GraphicUsed by:107 108
Symbol 107 MovieClipUses:106Used by:109 163
Symbol 108 MovieClipUses:106Used by:109 163
Symbol 109 MovieClip [zombie2]Uses:86 105 107 108
Symbol 110 GraphicUsed by:111
Symbol 111 MovieClipUses:110Used by:162 347
Symbol 112 GraphicUsed by:162
Symbol 113 ShapeTweeningUsed by:121
Symbol 114 ShapeTweeningUsed by:121
Symbol 115 ShapeTweeningUsed by:121
Symbol 116 ShapeTweeningUsed by:121
Symbol 117 ShapeTweeningUsed by:121
Symbol 118 ShapeTweeningUsed by:121
Symbol 119 ShapeTweeningUsed by:121
Symbol 120 ShapeTweeningUsed by:121
Symbol 121 MovieClipUses:3 113 114 115 116 117 118 119 120 12Used by:162
Symbol 122 ShapeTweeningUsed by:157
Symbol 123 ShapeTweeningUsed by:157
Symbol 124 ShapeTweeningUsed by:157
Symbol 125 ShapeTweeningUsed by:157
Symbol 126 ShapeTweeningUsed by:157
Symbol 127 GraphicUsed by:157
Symbol 128 GraphicUsed by:157
Symbol 129 ShapeTweeningUsed by:157
Symbol 130 ShapeTweeningUsed by:157
Symbol 131 ShapeTweeningUsed by:157
Symbol 132 ShapeTweeningUsed by:157
Symbol 133 ShapeTweeningUsed by:157
Symbol 134 GraphicUsed by:157
Symbol 135 GraphicUsed by:157
Symbol 136 GraphicUsed by:157
Symbol 137 GraphicUsed by:157
Symbol 138 GraphicUsed by:157
Symbol 139 GraphicUsed by:157
Symbol 140 ShapeTweeningUsed by:157
Symbol 141 ShapeTweeningUsed by:157
Symbol 142 ShapeTweeningUsed by:157
Symbol 143 ShapeTweeningUsed by:157
Symbol 144 ShapeTweeningUsed by:157
Symbol 145 GraphicUsed by:157
Symbol 146 GraphicUsed by:157
Symbol 147 ShapeTweeningUsed by:157
Symbol 148 ShapeTweeningUsed by:157
Symbol 149 ShapeTweeningUsed by:157
Symbol 150 ShapeTweeningUsed by:157
Symbol 151 ShapeTweeningUsed by:157
Symbol 152 GraphicUsed by:157
Symbol 153 GraphicUsed by:157
Symbol 154 GraphicUsed by:157
Symbol 155 GraphicUsed by:157
Symbol 156 GraphicUsed by:157
Symbol 157 MovieClipUses:122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 33 145 146 147 148 149 150 151 152 153 154 155 156Used by:162
Symbol 158 GraphicUsed by:161
Symbol 159 GraphicUsed by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:158 159 160Used by:162
Symbol 162 MovieClipUses:111 112 121 157 161Used by:163
Symbol 163 MovieClip [zombie]Uses:162 107 108
Symbol 164 GraphicUsed by:165 253 259
Symbol 165 MovieClip [bullet]Uses:164
Symbol 166 BitmapUsed by:167
Symbol 167 GraphicUses:166Used by:168
Symbol 168 MovieClip [shell2]Uses:167
Symbol 169 BitmapUsed by:170
Symbol 170 GraphicUses:169Used by:171
Symbol 171 MovieClip [shell1]Uses:170
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClip [grenade]Uses:172
Symbol 174 GraphicUsed by:180
Symbol 175 GraphicUsed by:180
Symbol 176 GraphicUsed by:180
Symbol 177 GraphicUsed by:180
Symbol 178 GraphicUsed by:180
Symbol 179 GraphicUsed by:180
Symbol 180 MovieClipUses:174 175 176 177 178 179Used by:199
Symbol 181 GraphicUsed by:197
Symbol 182 GraphicUsed by:197
Symbol 183 GraphicUsed by:197
Symbol 184 GraphicUsed by:197
Symbol 185 GraphicUsed by:197
Symbol 186 GraphicUsed by:197
Symbol 187 GraphicUsed by:197
Symbol 188 GraphicUsed by:197
Symbol 189 GraphicUsed by:197
Symbol 190 GraphicUsed by:197
Symbol 191 GraphicUsed by:197
Symbol 192 GraphicUsed by:197
Symbol 193 GraphicUsed by:197
Symbol 194 GraphicUsed by:197
Symbol 195 GraphicUsed by:197
Symbol 196 GraphicUsed by:197
Symbol 197 MovieClipUses:181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196Used by:199
Symbol 198 SoundUsed by:199
Symbol 199 MovieClip [explosion]Uses:180 197 198
Symbol 200 BitmapUsed by:201 203
Symbol 201 GraphicUses:200Used by:202
Symbol 202 MovieClip [flame_t]Uses:201
Symbol 203 GraphicUses:200Used by:204
Symbol 204 MovieClip [flame]Uses:203
Symbol 205 GraphicUsed by:206 224 294 295 304 594 613 614 629
Symbol 206 MovieClip [explosion_hitbox]Uses:205
Symbol 207 BitmapUsed by:208 301
Symbol 208 GraphicUses:207Used by:209
Symbol 209 MovieClip [crate]Uses:208
Symbol 210 GraphicUsed by:211
Symbol 211 MovieClip [cursor]Uses:210
Symbol 212 BitmapUsed by:213 301
Symbol 213 GraphicUses:212Used by:214
Symbol 214 MovieClip [cratem]Uses:213
Symbol 215 GraphicUsed by:Timeline
Symbol 216 GraphicUsed by:217
Symbol 217 MovieClipUses:216Used by:Timeline
Symbol 218 GraphicUsed by:Timeline
Symbol 219 FontUsed by:220 221 222 223 225 258 261 305 320 322
Symbol 220 TextUses:219Used by:Timeline
Symbol 221 EditableTextUses:219Used by:Timeline
Symbol 222 TextUses:219Used by:Timeline
Symbol 223 TextUses:219Used by:Timeline
Symbol 224 ButtonUses:205Used by:Timeline
Symbol 225 TextUses:219Used by:Timeline
Symbol 226 ShapeTweeningUsed by:Timeline
Symbol 227 GraphicUsed by:Timeline
Symbol 228 GraphicUsed by:229
Symbol 229 MovieClipUses:228Used by:236
Symbol 230 GraphicUsed by:231
Symbol 231 MovieClipUses:230Used by:236
Symbol 232 GraphicUsed by:233
Symbol 233 MovieClipUses:232Used by:236
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:234Used by:236
Symbol 236 MovieClipUses:229 231 233 235Used by:Timeline
Symbol 237 SoundUsed by:Timeline
Symbol 238 SoundUsed by:Timeline
Symbol 239 GraphicUsed by:Timeline
Symbol 240 GraphicUsed by:243
Symbol 241 GraphicUsed by:242
Symbol 242 MovieClipUses:241Used by:243
Symbol 243 MovieClipUses:240 242Used by:245
Symbol 244 GraphicUsed by:245
Symbol 245 MovieClipUses:243 244Used by:Timeline
Symbol 246 GraphicUsed by:247
Symbol 247 MovieClipUses:246Used by:Timeline
Symbol 248 GraphicUsed by:Timeline
Symbol 249 FontUsed by:250
Symbol 250 TextUses:249Used by:Timeline
Symbol 251 FontUsed by:252
Symbol 252 TextUses:251Used by:Timeline
Symbol 253 MovieClipUses:164Used by:Timeline
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:254Used by:Timeline
Symbol 256 FontUsed by:257 266 271 272 273 274 275 276 277 278 279 280 281 282 283 284 286 287 289 292 293 296 297 298 299 300 303 318 604 605 609 610 611 612 624 625 626 627
Symbol 257 TextUses:256Used by:Timeline
Symbol 258 TextUses:219Used by:Timeline
Symbol 259 ButtonUses:164Used by:Timeline
Symbol 260 GraphicUsed by:263
Symbol 261 TextUses:219Used by:263
Symbol 262 GraphicUsed by:263
Symbol 263 MovieClipUses:260 261 262Used by:Timeline
Symbol 264 ShapeTweeningUsed by:Timeline
Symbol 265 GraphicUsed by:Timeline
Symbol 266 TextUses:256Used by:Timeline
Symbol 267 GraphicUsed by:Timeline
Symbol 268 GraphicUsed by:291 302
Symbol 269 GraphicUsed by:270
Symbol 270 MovieClipUses:269Used by:291
Symbol 271 TextUses:256Used by:291
Symbol 272 TextUses:256Used by:291
Symbol 273 TextUses:256Used by:291
Symbol 274 TextUses:256Used by:291
Symbol 275 TextUses:256Used by:291
Symbol 276 TextUses:256Used by:291
Symbol 277 TextUses:256Used by:291
Symbol 278 TextUses:256Used by:291
Symbol 279 TextUses:256Used by:291
Symbol 280 TextUses:256Used by:291
Symbol 281 TextUses:256Used by:291
Symbol 282 TextUses:256Used by:291
Symbol 283 TextUses:256Used by:291
Symbol 284 TextUses:256Used by:291
Symbol 285 GraphicUsed by:290
Symbol 286 TextUses:256Used by:290
Symbol 287 TextUses:256Used by:290
Symbol 288 GraphicUsed by:290
Symbol 289 TextUses:256Used by:290
Symbol 290 MovieClipUses:285 286 287 288 289Used by:291
Symbol 291 MovieClipUses:268 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 290Used by:Timeline
Symbol 292 TextUses:256Used by:Timeline
Symbol 293 TextUses:256Used by:Timeline
Symbol 294 ButtonUses:205Used by:Timeline
Symbol 295 ButtonUses:205Used by:Timeline
Symbol 296 TextUses:256Used by:302
Symbol 297 TextUses:256Used by:302
Symbol 298 TextUses:256Used by:302
Symbol 299 TextUses:256Used by:302
Symbol 300 TextUses:256Used by:302
Symbol 301 GraphicUses:212 207Used by:302
Symbol 302 MovieClipUses:268 296 297 298 299 300 301Used by:Timeline
Symbol 303 TextUses:256Used by:Timeline
Symbol 304 ButtonUses:205Used by:Timeline
Symbol 305 TextUses:219Used by:306
Symbol 306 MovieClipUses:305Used by:Timeline
Symbol 307 GraphicUsed by:317
Symbol 308 ShapeTweeningUsed by:312
Symbol 309 ShapeTweeningUsed by:312
Symbol 310 ShapeTweeningUsed by:312
Symbol 311 GraphicUsed by:312
Symbol 312 MovieClipUses:308 309 310 311Used by:317
Symbol 313 GraphicUsed by:317
Symbol 314 GraphicUsed by:315
Symbol 315 MovieClipUses:314Used by:317
Symbol 316 GraphicUsed by:317
Symbol 317 MovieClipUses:307 312 313 315 316Used by:Timeline
Symbol 318 TextUses:256Used by:319
Symbol 319 MovieClipUses:318Used by:Timeline
Symbol 320 TextUses:219Used by:321
Symbol 321 MovieClipUses:320Used by:Timeline
Symbol 322 TextUses:219Used by:323
Symbol 323 MovieClipUses:322Used by:Timeline
Symbol 324 GraphicUsed by:Timeline
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:325Used by:Timeline
Symbol 327 GraphicUsed by:347
Symbol 328 ShapeTweeningUsed by:336
Symbol 329 ShapeTweeningUsed by:336
Symbol 330 ShapeTweeningUsed by:336
Symbol 331 ShapeTweeningUsed by:336
Symbol 332 ShapeTweeningUsed by:336
Symbol 333 ShapeTweeningUsed by:336
Symbol 334 ShapeTweeningUsed by:336
Symbol 335 ShapeTweeningUsed by:336
Symbol 336 MovieClipUses:3 328 329 330 331 332 333 334 335 12Used by:347
Symbol 337 ShapeTweeningUsed by:346
Symbol 338 ShapeTweeningUsed by:346
Symbol 339 ShapeTweeningUsed by:346
Symbol 340 ShapeTweeningUsed by:346
Symbol 341 ShapeTweeningUsed by:346
Symbol 342 ShapeTweeningUsed by:346
Symbol 343 ShapeTweeningUsed by:346
Symbol 344 ShapeTweeningUsed by:346
Symbol 345 GraphicUsed by:346
Symbol 346 MovieClipUses:3 337 338 339 340 341 342 343 344 345Used by:347
Symbol 347 MovieClipUses:111 327 336 346Used by:348
Symbol 348 MovieClipUses:347Used by:Timeline
Symbol 349 FontUsed by:350 351 352 353
Symbol 350 EditableTextUses:349Used by:354
Symbol 351 EditableTextUses:349Used by:354
Symbol 352 EditableTextUses:349Used by:354
Symbol 353 EditableTextUses:349Used by:354
Symbol 354 MovieClipUses:350 351 352 353Used by:Timeline
Symbol 355 GraphicUsed by:356
Symbol 356 MovieClipUses:355Used by:390
Symbol 357 GraphicUsed by:372
Symbol 358 GraphicUsed by:363
Symbol 359 GraphicUsed by:363
Symbol 360 GraphicUsed by:363
Symbol 361 GraphicUsed by:363
Symbol 362 GraphicUsed by:363
Symbol 363 MovieClipUses:358 359 360 361 362Used by:372 419 444 489
Symbol 364 GraphicUsed by:372
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:365Used by:372 419 444
Symbol 367 SoundUsed by:372
Symbol 368 GraphicUsed by:372
Symbol 369 GraphicUsed by:370
Symbol 370 MovieClipUses:369Used by:372 419 444
Symbol 371 GraphicUsed by:372
Symbol 372 MovieClipUses:357 363 364 366 367 368 370 371Used by:390
Symbol 373 GraphicUsed by:389
Symbol 374 ShapeTweeningUsed by:389
Symbol 375 ShapeTweeningUsed by:389
Symbol 376 SoundUsed by:389
Symbol 377 GraphicUsed by:389
Symbol 378 ShapeTweeningUsed by:389
Symbol 379 ShapeTweeningUsed by:389
Symbol 380 ShapeTweeningUsed by:389
Symbol 381 GraphicUsed by:389
Symbol 382 ShapeTweeningUsed by:389
Symbol 383 ShapeTweeningUsed by:389
Symbol 384 SoundUsed by:389
Symbol 385 GraphicUsed by:389
Symbol 386 ShapeTweeningUsed by:389
Symbol 387 ShapeTweeningUsed by:389
Symbol 388 GraphicUsed by:389
Symbol 389 MovieClipUses:373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388Used by:390
Symbol 390 MovieClipUses:356 372 389Used by:564
Symbol 391 GraphicUsed by:392
Symbol 392 MovieClipUses:391Used by:436
Symbol 393 ShapeTweeningUsed by:419
Symbol 394 GraphicUsed by:419 435
Symbol 395 ShapeTweeningUsed by:419
Symbol 396 GraphicUsed by:419 435
Symbol 397 ShapeTweeningUsed by:419
Symbol 398 SoundUsed by:419
Symbol 399 ShapeTweeningUsed by:419
Symbol 400 GraphicUsed by:419
Symbol 401 ShapeTweeningUsed by:419
Symbol 402 GraphicUsed by:419
Symbol 403 ShapeTweeningUsed by:419
Symbol 404 ShapeTweeningUsed by:419
Symbol 405 GraphicUsed by:419
Symbol 406 ShapeTweeningUsed by:419
Symbol 407 GraphicUsed by:419
Symbol 408 ShapeTweeningUsed by:419
Symbol 409 ShapeTweeningUsed by:419
Symbol 410 GraphicUsed by:419
Symbol 411 ShapeTweeningUsed by:419
Symbol 412 ShapeTweeningUsed by:419
Symbol 413 ShapeTweeningUsed by:419
Symbol 414 ShapeTweeningUsed by:419
Symbol 415 ShapeTweeningUsed by:419
Symbol 416 ShapeTweeningUsed by:419
Symbol 417 ShapeTweeningUsed by:419
Symbol 418 GraphicUsed by:419 435
Symbol 419 MovieClipUses:393 394 395 396 397 363 366 398 399 400 401 402 403 370 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418Used by:436
Symbol 420 ShapeTweeningUsed by:435
Symbol 421 ShapeTweeningUsed by:435
Symbol 422 ShapeTweeningUsed by:435
Symbol 423 ShapeTweeningUsed by:435
Symbol 424 GraphicUsed by:435
Symbol 425 ShapeTweeningUsed by:435
Symbol 426 GraphicUsed by:435
Symbol 427 ShapeTweeningUsed by:435
Symbol 428 ShapeTweeningUsed by:435
Symbol 429 GraphicUsed by:435
Symbol 430 ShapeTweeningUsed by:435
Symbol 431 GraphicUsed by:435
Symbol 432 ShapeTweeningUsed by:435
Symbol 433 SoundUsed by:435
Symbol 434 ShapeTweeningUsed by:435
Symbol 435 MovieClipUses:420 394 421 396 422 423 424 425 426 427 428 429 430 431 432 433 434 418Used by:436
Symbol 436 MovieClipUses:392 419 435Used by:564
Symbol 437 GraphicUsed by:438
Symbol 438 MovieClipUses:437Used by:476
Symbol 439 GraphicUsed by:444
Symbol 440 GraphicUsed by:444
Symbol 441 GraphicUsed by:444
Symbol 442 SoundUsed by:444
Symbol 443 GraphicUsed by:444
Symbol 444 MovieClipUses:439 440 363 441 366 442 443 370Used by:476
Symbol 445 GraphicUsed by:475
Symbol 446 ShapeTweeningUsed by:475
Symbol 447 ShapeTweeningUsed by:475
Symbol 448 SoundUsed by:475
Symbol 449 GraphicUsed by:475
Symbol 450 ShapeTweeningUsed by:475
Symbol 451 ShapeTweeningUsed by:475
Symbol 452 GraphicUsed by:475
Symbol 453 GraphicUsed by:475
Symbol 454 ShapeTweeningUsed by:475
Symbol 455 ShapeTweeningUsed by:475
Symbol 456 SoundUsed by:475
Symbol 457 GraphicUsed by:475
Symbol 458 GraphicUsed by:475
Symbol 459 ShapeTweeningUsed by:475
Symbol 460 ShapeTweeningUsed by:475
Symbol 461 GraphicUsed by:475
Symbol 462 GraphicUsed by:475
Symbol 463 ShapeTweeningUsed by:475
Symbol 464 ShapeTweeningUsed by:475
Symbol 465 GraphicUsed by:475
Symbol 466 GraphicUsed by:475
Symbol 467 ShapeTweeningUsed by:475
Symbol 468 ShapeTweeningUsed by:475
Symbol 469 SoundUsed by:475
Symbol 470 GraphicUsed by:475
Symbol 471 GraphicUsed by:475
Symbol 472 ShapeTweeningUsed by:475
Symbol 473 ShapeTweeningUsed by:475
Symbol 474 GraphicUsed by:475
Symbol 475 MovieClipUses:445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474Used by:476
Symbol 476 MovieClipUses:438 444 475Used by:564
Symbol 477 GraphicUsed by:481 489
Symbol 478 GraphicUsed by:479
Symbol 479 MovieClipUses:478Used by:481 489
Symbol 480 GraphicUsed by:481 489
Symbol 481 MovieClipUses:477 479 480Used by:542
Symbol 482 GraphicUsed by:489
Symbol 483 GraphicUsed by:489
Symbol 484 ShapeTweeningUsed by:489
Symbol 485 ShapeTweeningUsed by:489
Symbol 486 SoundUsed by:489
Symbol 487 ShapeTweeningUsed by:489
Symbol 488 ShapeTweeningUsed by:489
Symbol 489 MovieClipUses:482 483 479 480 363 484 485 486 487 488 477Used by:542
Symbol 490 ShapeTweeningUsed by:541
Symbol 491 ShapeTweeningUsed by:541
Symbol 492 GraphicUsed by:541
Symbol 493 ShapeTweeningUsed by:541
Symbol 494 ShapeTweeningUsed by:541
Symbol 495 ShapeTweeningUsed by:541
Symbol 496 ShapeTweeningUsed by:541
Symbol 497 GraphicUsed by:541
Symbol 498 ShapeTweeningUsed by:541
Symbol 499 ShapeTweeningUsed by:541
Symbol 500 ShapeTweeningUsed by:541
Symbol 501 ShapeTweeningUsed by:541
Symbol 502 GraphicUsed by:541
Symbol 503 ShapeTweeningUsed by:541
Symbol 504 ShapeTweeningUsed by:541
Symbol 505 ShapeTweeningUsed by:541
Symbol 506 ShapeTweeningUsed by:541
Symbol 507 GraphicUsed by:541
Symbol 508 GraphicUsed by:541
Symbol 509 ShapeTweeningUsed by:541
Symbol 510 ShapeTweeningUsed by:541
Symbol 511 SoundUsed by:541
Symbol 512 ShapeTweeningUsed by:541
Symbol 513 ShapeTweeningUsed by:541
Symbol 514 GraphicUsed by:541
Symbol 515 GraphicUsed by:541
Symbol 516 ShapeTweeningUsed by:541
Symbol 517 ShapeTweeningUsed by:541
Symbol 518 ShapeTweeningUsed by:541
Symbol 519 ShapeTweeningUsed by:541
Symbol 520 GraphicUsed by:541
Symbol 521 GraphicUsed by:541
Symbol 522 ShapeTweeningUsed by:541
Symbol 523 ShapeTweeningUsed by:541
Symbol 524 ShapeTweeningUsed by:541
Symbol 525 ShapeTweeningUsed by:541
Symbol 526 GraphicUsed by:541
Symbol 527 GraphicUsed by:541
Symbol 528 ShapeTweeningUsed by:541
Symbol 529 ShapeTweeningUsed by:541
Symbol 530 SoundUsed by:541
Symbol 531 ShapeTweeningUsed by:541
Symbol 532 ShapeTweeningUsed by:541
Symbol 533 GraphicUsed by:541
Symbol 534 ShapeTweeningUsed by:541
Symbol 535 ShapeTweeningUsed by:541
Symbol 536 ShapeTweeningUsed by:541
Symbol 537 ShapeTweeningUsed by:541
Symbol 538 ShapeTweeningUsed by:541
Symbol 539 ShapeTweeningUsed by:541
Symbol 540 GraphicUsed by:541
Symbol 541 MovieClipUses:490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540Used by:542
Symbol 542 MovieClipUses:481 489 541Used by:564
Symbol 543 GraphicUsed by:547
Symbol 544 GraphicUsed by:545
Symbol 545 MovieClipUses:544Used by:547 557
Symbol 546 GraphicUsed by:547
Symbol 547 MovieClipUses:543 545 546Used by:558
Symbol 548 ShapeTweeningUsed by:557
Symbol 549 ShapeTweeningUsed by:557
Symbol 550 ShapeTweeningUsed by:557
Symbol 551 ShapeTweeningUsed by:557
Symbol 552 ShapeTweeningUsed by:557
Symbol 553 ShapeTweeningUsed by:557
Symbol 554 ShapeTweeningUsed by:557
Symbol 555 ShapeTweeningUsed by:557
Symbol 556 GraphicUsed by:557
Symbol 557 MovieClipUses:548 545 549 550 551 552 553 554 555 556Used by:558
Symbol 558 MovieClipUses:547 557Used by:564
Symbol 559 GraphicUsed by:560
Symbol 560 MovieClipUses:559Used by:563
Symbol 561 GraphicUsed by:562
Symbol 562 MovieClipUses:561Used by:563
Symbol 563 MovieClipUses:560 562Used by:564
Symbol 564 MovieClipUses:390 436 476 542 558 563Used by:565
Symbol 565 MovieClipUses:564Used by:Timeline
Symbol 566 GraphicUsed by:567
Symbol 567 MovieClipUses:566Used by:578
Symbol 568 GraphicUsed by:578
Symbol 569 FontUsed by:570 571 572 573 574 575 576 577
Symbol 570 EditableTextUses:569Used by:578
Symbol 571 EditableTextUses:569Used by:578
Symbol 572 EditableTextUses:569Used by:578
Symbol 573 TextUses:569Used by:578
Symbol 574 TextUses:569Used by:578
Symbol 575 TextUses:569Used by:578
Symbol 576 EditableTextUses:569Used by:578
Symbol 577 TextUses:569Used by:578
Symbol 578 MovieClipUses:567 568 570 571 572 573 574 575 576 577Used by:Timeline
Symbol 579 FontUsed by:580 586 587 588 589 590 591 592
Symbol 580 TextUses:579Used by:594
Symbol 581 FontUsed by:582 583 584 585 593
Symbol 582 EditableTextUses:581Used by:594
Symbol 583 EditableTextUses:581Used by:594
Symbol 584 EditableTextUses:581Used by:594
Symbol 585 EditableTextUses:581Used by:594
Symbol 586 TextUses:579Used by:594
Symbol 587 TextUses:579Used by:594
Symbol 588 TextUses:579Used by:594
Symbol 589 TextUses:579Used by:594
Symbol 590 TextUses:579Used by:594
Symbol 591 TextUses:579Used by:594
Symbol 592 TextUses:579Used by:594
Symbol 593 TextUses:581Used by:594
Symbol 594 MovieClipUses:205 580 582 583 584 585 586 587 588 589 590 591 592 593Used by:Timeline
Symbol 595 GraphicUsed by:596
Symbol 596 MovieClipUses:595Used by:Timeline
Symbol 597 FontUsed by:598 599
Symbol 598 EditableTextUses:597Used by:600
Symbol 599 TextUses:597Used by:600
Symbol 600 MovieClipUses:598 599Used by:Timeline
Symbol 601 GraphicUsed by:608
Symbol 602 GraphicUsed by:608
Symbol 603 GraphicUsed by:608
Symbol 604 TextUses:256Used by:608 619
Symbol 605 TextUses:256Used by:608 619
Symbol 606 GraphicUsed by:608
Symbol 607 GraphicUsed by:608
Symbol 608 MovieClipUses:601 602 603 604 605 606 607Used by:Timeline
Symbol 609 TextUses:256Used by:Timeline
Symbol 610 EditableTextUses:256Used by:Timeline
Symbol 611 TextUses:256Used by:Timeline
Symbol 612 TextUses:256Used by:Timeline
Symbol 613 ButtonUses:205Used by:Timeline
Symbol 614 ButtonUses:205Used by:Timeline
Symbol 615 GraphicUsed by:619
Symbol 616 GraphicUsed by:617
Symbol 617 MovieClipUses:616Used by:619
Symbol 618 GraphicUsed by:619
Symbol 619 MovieClipUses:615 604 605 33 617 618Used by:Timeline
Symbol 620 GraphicUsed by:Timeline
Symbol 621 GraphicUsed by:Timeline
Symbol 622 GraphicUsed by:623
Symbol 623 MovieClipUses:622Used by:Timeline
Symbol 624 TextUses:256Used by:Timeline
Symbol 625 EditableTextUses:256Used by:Timeline
Symbol 626 EditableTextUses:256Used by:Timeline
Symbol 627 TextUses:256Used by:Timeline
Symbol 628 GraphicUsed by:Timeline
Symbol 629 ButtonUses:205Used by:Timeline

Instance Names

"bar"Frame 1Symbol 217 MovieClip
"ground2"Frame 199Symbol 245 MovieClip
"ground2"Frame 265Symbol 245 MovieClip
"ground2"Frame 266Symbol 245 MovieClip
"ground"Frame 1502Symbol 326 MovieClip
"ground2"Frame 1502Symbol 245 MovieClip
"hero"Frame 1502Symbol 348 MovieClip
"Message"Frame 1502Symbol 354 MovieClip
"hero_arms"Frame 1502Symbol 565 MovieClip
"hub"Frame 1502Symbol 578 MovieClip
"levelmessage"Frame 1502Symbol 594 MovieClip
"cam"Frame 1502Symbol 596 MovieClip
"anims"Symbol 109 MovieClip [zombie2] Frame 1Symbol 86 MovieClip
"arms_anims"Symbol 109 MovieClip [zombie2] Frame 1Symbol 105 MovieClip
"headshot"Symbol 109 MovieClip [zombie2] Frame 1Symbol 107 MovieClip
"body"Symbol 109 MovieClip [zombie2] Frame 1Symbol 108 MovieClip
"anims"Symbol 163 MovieClip [zombie] Frame 1Symbol 162 MovieClip
"headshot"Symbol 163 MovieClip [zombie] Frame 1Symbol 107 MovieClip
"body"Symbol 163 MovieClip [zombie] Frame 1Symbol 108 MovieClip
"anims"Symbol 348 MovieClip Frame 1Symbol 347 MovieClip
"anims"Symbol 564 MovieClip Frame 1Symbol 390 MovieClip
"anims"Symbol 564 MovieClip Frame 2Symbol 436 MovieClip
"anims"Symbol 564 MovieClip Frame 3Symbol 476 MovieClip
"anims"Symbol 564 MovieClip Frame 4Symbol 542 MovieClip
"anims"Symbol 564 MovieClip Frame 5Symbol 558 MovieClip
"anims"Symbol 564 MovieClip Frame 6Symbol 563 MovieClip
"types"Symbol 565 MovieClip Frame 1Symbol 564 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 109 as "zombie2"
ExportAssets (56)Timeline Frame 1Symbol 163 as "zombie"
ExportAssets (56)Timeline Frame 1Symbol 165 as "bullet"
ExportAssets (56)Timeline Frame 1Symbol 168 as "shell2"
ExportAssets (56)Timeline Frame 1Symbol 171 as "shell1"
ExportAssets (56)Timeline Frame 1Symbol 173 as "grenade"
ExportAssets (56)Timeline Frame 1Symbol 199 as "explosion"
ExportAssets (56)Timeline Frame 1Symbol 202 as "flame_t"
ExportAssets (56)Timeline Frame 1Symbol 204 as "flame"
ExportAssets (56)Timeline Frame 1Symbol 206 as "explosion_hitbox"
ExportAssets (56)Timeline Frame 1Symbol 209 as "crate"
ExportAssets (56)Timeline Frame 1Symbol 211 as "cursor"
ExportAssets (56)Timeline Frame 1Symbol 214 as "cratem"

Labels

"load_loop"Frame 1
"loaded"Frame 3
"menu"Frame 265
"info"Frame 266
"info_page1"Frame 330
"info_page2"Frame 331
"intro"Frame 332
"game"Frame 1502
"anticheat"Frame 1503
"gameover"Frame 1505
"highscores"Frame 1509
"idle"Symbol 86 MovieClip Frame 1
"run"Symbol 86 MovieClip Frame 2
"die"Symbol 86 MovieClip Frame 3
"exploded"Symbol 86 MovieClip Frame 4
"idle"Symbol 105 MovieClip Frame 1
"attack"Symbol 105 MovieClip Frame 2
"die"Symbol 105 MovieClip Frame 3
"idle"Symbol 162 MovieClip Frame 1
"run"Symbol 162 MovieClip Frame 2
"die"Symbol 162 MovieClip Frame 3
"exploded"Symbol 162 MovieClip Frame 4
"idle"Symbol 347 MovieClip Frame 1
"run"Symbol 347 MovieClip Frame 2
"backrun"Symbol 347 MovieClip Frame 3
"idle"Symbol 390 MovieClip Frame 1
"shoot"Symbol 390 MovieClip Frame 2
"reload"Symbol 390 MovieClip Frame 3
"idle"Symbol 436 MovieClip Frame 1
"shoot"Symbol 436 MovieClip Frame 2
"reload"Symbol 436 MovieClip Frame 3
"idle"Symbol 476 MovieClip Frame 1
"shoot"Symbol 476 MovieClip Frame 2
"reload"Symbol 476 MovieClip Frame 3
"idle"Symbol 542 MovieClip Frame 1
"shoot"Symbol 542 MovieClip Frame 2
"reload"Symbol 542 MovieClip Frame 3
"idle"Symbol 558 MovieClip Frame 1
"shoot"Symbol 558 MovieClip Frame 2
"idle"Symbol 563 MovieClip Frame 1
"shoot"Symbol 563 MovieClip Frame 2
"p226"Symbol 564 MovieClip Frame 1
"shotgun"Symbol 564 MovieClip Frame 2
"uzi"Symbol 564 MovieClip Frame 3
"mp5"Symbol 564 MovieClip Frame 4
"grenade"Symbol 564 MovieClip Frame 5
"flamer"Symbol 564 MovieClip Frame 6

Dynamic Text Variables

kblSymbol 221 EditableText"1234612"
_root.heroMessageSymbol 350 EditableText"+ p226 ammo"
_root.heroMessageSymbol 351 EditableText"+ p226 ammo"
_root.heroMessageSymbol 352 EditableText"+ p226 ammo"
_root.heroMessageSymbol 353 EditableText"+ p226 ammo"
display_ammoSymbol 570 EditableText"15"
display_loaderSymbol 571 EditableText"5"
_root.grenade_ammoSymbol 572 EditableText"15"
_root.scoreSymbol 576 EditableText"15"
_root.levelSymbol 582 EditableText"12   "
_root.levelSymbol 583 EditableText"12   "
_root.levelSymbol 584 EditableText"12   "
_root.level_zombiesSymbol 585 EditableText"5"
counterSymbol 598 EditableText"12"
_root.scoreSymbol 610 EditableText"007"
usernameSymbol 625 EditableText"bob"
_root.scoreSymbol 626 EditableText"007"




http://swfchan.com/3/11276/info.shtml
Created: 7/6 -2019 11:51:32 Last modified: 7/6 -2019 11:51:32 Server time: 06/05 -2024 09:32:46