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Navy Battles.swf

This is the info page for
Flash #11334

(Click the ID number above for more basic data on this flash file.)


Text
LOADING

START

The Pacific Campaign

Take turns against the computer and find all
of the enemy ships before they find yours.

Copyright © 2004. GameRival is a Service Mark of eUniverse, Inc. All Rights Reserved.

999999

ROUND 2

Good battle! Return home for repairs.

999999

ROUND 3

Great Job!  You almost won the war.

AGAIN?

end game code

GAME OVER

999999

Excellent job Admiral, you
have won the war!

999999

You are
defeated!

fcdacds
fdasfasd

Drag and drop the ships to the map on
the right. Double click the ship to rotate.

AUTO PLACE

0

0

0

0

999999

RND:

score

Surrender

ActionScript [AS1/AS2]

Frame 1
stop(); gr_game = "20728FB1"; _root.gr_game = "20728FB1"; play();
Frame 2
trace("WHAD"); stop();
Instance of Symbol 69 MovieClip "hi" in Frame 2
onClipEvent (enterFrame) { trace("worked"); if (_root._framesloaded >= _root._totalframes) { _root.gotoAndStop("start"); } else { this.bar._xscale = (_root._framesloaded / _root._totalframes) * 100; } }
Frame 4
gotoAndPlay (1);
Frame 5
function clear() { var _local2 = this; for (var _local1 in shipArray) { shipArray[_local1].clip.removeMovieClip(); } for (var _local1 in shipCompArray) { shipCompArray[_local1].clip.removeMovieClip(); } var _local1 = 0; while (_local1 < 500) { name = "exp" + _local1; _local2[name].removeMovieClip(); _local1++; } _local1 = 0; while (_local1 < 300) { name = "n" + _local1; _local2[name].removeMovieClip(); name = "p" + _local1; _local2[name].removeMovieClip(); _local1++; } _local1 = 0; while (_local1 < numShip) { name = "pShipCount" + _local1; _local2[name].removeMovieClip(); name = "cShipCount" + _local1; _local2[name].removeMovieClip(); _local1++; } if (sp_weapon) { sp_weapon.removeMovieClip(); } } function startGame() { difficulty = [25, 10, 3]; gridSize = 15; numShip = 7; level = 0; score = 0; lost = false; } function shakeScreen() { seered._visible = true; shakeInterval = setInterval(moveBy, 8); shake = 0; } function moveBy() { var _local1 = _root; _local1._x = random(20) - 10; _local1._y = random(20) - 10; shake++; if (shake > 10) { _local1._x = 0; _local1._y = 0; seered._visible = false; clearInterval(shakeInterval); } } stop(); if (ambient == null) { ambient = new Sound(); ambient.attachSound("ambientMusic"); ambient.start(0, 9999); } var developer = false; var loadLocalTest = new LoadVars(); loadLocalTest.load("local.ecf"); loadLocalTest.onLoad = function (success) { if (Number(this.local) == 52) { trace("developer movie"); developer = true; } };
Instance of Symbol 77 MovieClip in Frame 5
onClipEvent (load) { function shakeScreen() { seered._visible = true; _root.shakeInterval = setInterval(moveBy, 8); shake = 0; } }
Frame 8
play(); _root.clear(); if (lost) { stop(); _root.billboard.gotoAndStop(4); } else { score = score + 1000; _root.billboard.gotoAndStop(level); }
Frame 15
function cinPlay() { if (level >= 3) { gotoAndStop ("start"); } else { gotoAndStop ("makemap"); } } stop();
Frame 16
function layout_map() { var _local1 = this; gridArray = new Array(); i = 0; while (i < gridSize) { gridArray[i] = new Array(); r = 0; while (r < gridSize) { num = (i * gridSize) + r; name = "n" + num; hit_dummy.duplicateMovieClip(name, num + 10); _local1[name]._x = (map._x + 0.2) + (19.1 * r); _local1[name]._y = (map._y + 0.2) + (19.1 * i); _local1[name].num = num; _local1[name].xNum = r; _local1[name].yNum = i; _local1[name].hit.enabled = false; gridArray[i][r] = {name:_local1[name], x:r, y:i, hit:0}; r++; } i++; } } function newLevel() { switch (level) { case 0 : armement = [2, 1, 2]; powerUpCount = 10; break; case 1 : armement = [3, 2, 2]; powerUpCount = 9; break; case 2 : armement = [3, 3, 3]; powerUpCount = 8; } ctotalHit = 0; totalHit = 0; numHit = 0; gotShip = false; point = 10; hit = ""; turn = "me"; weapon = 0; levelD = level + 1; } function newMapArray() { tempArray = new Array(); i = 0; while (i < 15) { tempArray[i] = new Array(); r = 0; while (r < 15) { tempArray[i][r] = 0; r++; } i++; } return(tempArray.slice()); } function checkBoard() { hitArray = newMapArray(); i = 0; while (i < numShip) { shipObj = shipArray["ship" + i]; if (shipObj.cord == false) { direction = "please place all of the ships"; return(false); } dir = shipObj.rotate; size = shipObj.size; r = 0; while (r <= shipObj.size) { xtemp = ((dir == "hor") ? (r) : 0); ytemp = ((dir == "ver") ? (r) : 0); sX = shipObj.cord[0] + xTemp; sY = shipObj.cord[1] + yTemp; if (hitArray[sY][sX] == 0) { hitArray[sY][sX] = shipObj; } else { shipObj.clip.back(); direction = "you can not over lap the ships"; return(false); } r++; } i++; } return(true); } function placePowerUps() { var _local1 = 0; while (_local1 < powerUpCount) { loop = true; while (loop) { y = random(gridSize); x = random(gridSize); if (hitCompArray[y][x] == 0) { hitCompArray[y][x] = "bonus"; loop = false; } } _local1++; } } function playerMap() { if (checkBoard()) { clearAllships(); gotoAndPlay ("board"); } } function clearAllships() { var _local1 = this; i = 0; while (i < numShip) { _local1["ship" + i].removeMovieClip(); i++; } } function findPlace(i) { var _local1 = i; var _local2 = this; who = "ship" + _local1; size = cship[_local1] + 1; y = random(gridSize); x = random(gridSize); if (random(2) == 0) { if (x > ((gridSize - size) - 1)) { x = (gridSize - size) - 1; } shipArray[who].cord = [x, y]; shipArray[who].rotate = "hor"; shipArray[who].size = cship[_local1]; } else { if (y > ((gridSize - size) - 1)) { y = (gridSize - size) - 1; } shipArray[who].cord = [x, y]; shipArray[who].rotate = "ver"; shipArray[who].size = cship[_local1]; } _local2[who].size = cship[_local1]; _local2[who].cord = [x, y]; _local2[who].rotate = shipArray[who].rotate; _local2[who].place(); } function autoPlace() { var _local1 = this; i = 0; while (i < numShip) { findPlace(i); i++; } if (checkAutoBoard()) { i = 0; while (i < numShip) { ship = _local1["ship" + i]; ship.swapDepths(900 + i); who = "ship" + i; dir = shipArray[who].rotate; if (dir == "hor") { ship._x = (map._x + 0.2) + (19.1 * shipArray[who].cord[0]); ship._y = (map._y + 0.2) + (19.1 * shipArray[who].cord[1]); ship._rotation = 0; } else { ship._x = ((map._x + 0.2) + (19.1 * shipArray[who].cord[0])) + 19.1; ship._y = (map._y + 0.2) + (19.1 * shipArray[who].cord[1]); ship._rotation = 90; } ship.size = cship[i]; ship.cord = [x, y]; ship.rotate = shipArray[who].rotate; ship.place(); i++; } return(true); } autoPlace(); return(undefined); } function checkAutoBoard() { hitArray = newMapArray(); i = 0; while (i < numShip) { shipObj = shipArray["ship" + i]; dir = shipObj.rotate; size = shipObj.size; r = 0; while (r <= shipObj.size) { xtemp = ((dir == "hor") ? (r) : 0); ytemp = ((dir == "ver") ? (r) : 0); sX = shipObj.cord[0] + xTemp; sY = shipObj.cord[1] + yTemp; if (hitArray[sY][sX] == 0) { hitArray[sY][sX] = shipObj; } else { shipObj.size = 0; return(false); } r++; } i++; } return(true); } stop(); direction = "Press start when ready."; setProperty("/prot", _alpha , 0); shipArray = new Array(); shipCompArray = new Array(); cship = [1, 1, 2, 2, 3, 3, 4]; layout_map(); shipName = ["frigate", "frigate", "submarine", "crusier", "destroyer", "destroyer", "aircraft carrier"]; i = 0; while (i < numShip) { who = "ship" + i; name = this[who]; name.swapDepths(900 + i); shipArray[who] = {clip:name, cord:0, rotate:0, size:0, hit:0, sunk:false, type:shipName[i]}; shipCompArray[who] = {clip:name, cord:0, rotate:0, size:0, hit:0, name:"fship" + i, sunk:false, type:shipName[i]}; i++; }
Instance of Symbol 153 MovieClip "plane" in Frame 16
onClipEvent (load) { }
Instance of Symbol 155 MovieClip "bbomb" in Frame 16
onClipEvent (load) { }
Instance of Symbol 161 MovieClip "sbomb" in Frame 16
onClipEvent (load) { }
Instance of Symbol 183 MovieClip "ship6" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); stamp(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 4; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Instance of Symbol 187 MovieClip "ship3" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 2; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Instance of Symbol 196 MovieClip "ship5" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 3; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Instance of Symbol 199 MovieClip "ship0" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 1; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Instance of Symbol 187 MovieClip "ship2" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 2; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Instance of Symbol 199 MovieClip "ship1" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 1; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Instance of Symbol 196 MovieClip "ship4" in Frame 16
onClipEvent (load) { function rotateMe() { if (rotate == "hor") { rotate = "ver"; this._rotation = 90; } else { rotate = "hor"; this._rotation = 0; } place(); } function place() { getClip = this._droptarget; clipNum = eval (getClip).num; clip = _root.gridArray[eval (getClip).yNum][eval (getClip).xNum]; _root.getClip = getClip; if ((getClip == "/prot") || (getClip == "/")) { oldGetClip = ""; } else if (clip != undefined) { if ((getClip == "") || (getClip == "/ship")) { getClip = oldGetClip; oldGetClip = ""; } if (rotate == "hor") { if ((clip.x + size) < _root.gridSize) { Xpos = eval (getClip)._x; Ypos = eval (getClip)._y; } else if ((clip.x + size) >= _root.gridSize) { clipX = (_root.gridSize - size) - 1; clipY = eval (getClip).yNum; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } else { if ((clip.y + size) < _root.gridSize) { Xpos = eval (getClip)._x + clip.name._width; Ypos = eval (getClip)._y; } else if ((clip.y + size) >= _root.gridSize) { clipX = eval (getClip).xNum; clipY = (_root.gridSize - size) - 1; newClip = _root.gridArray[clipY][clipX]; clip = newClip; Xpos = eval (newClip.name)._x + _root.hit_dummy._width; Ypos = eval (newClip.name)._y; } this._x = Xpos; this._y = Ypos; } _root.shipArray[this._name].cord = [clip.x, clip.y]; _root.shipArray[this._name].rotate = rotate; _root.shipArray[this._name].size = size; oldGetClip = getClip; } } function stamp() { exit = false; if (((getClip == "/prot") || (getClip == "/")) || ((substring(getClip, 1, 5)) == "/ship")) { exit = true; } if (Number(exit) == Number(true)) { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; } pickUp = false; } function back() { _root.shipArray[this._name].cord = false; getClip = ""; oldGetClip = ""; _x = orgX; _y = orgY; _rotation = 0; rotate = "hor"; pickUp = false; gotoAndStop ("stop"); } size = 3; rotate = "hor"; orgX = _x; orgY = _y; oldGetClip = ""; getClip = ""; placed = ""; pickUp = false; } onClipEvent (enterFrame) { if (pickUp) { place(); } }
Frame 35
function puterPlace() { i = 0; while (i < numShip) { who = "ship" + i; size = cship[i] + 1; if (shipCompArray[who].size == 0) { y = random(gridSize); x = random(gridSize); if (random(2) == 0) { if (x > ((gridSize - size) - 1)) { x = (gridSize - size) - 1; } shipCompArray[who].cord = [x, y]; shipCompArray[who].rotate = "hor"; shipCompArray[who].size = cship[i]; } else { if (y > ((gridSize - size) - 1)) { y = (gridSize - size) - 1; } shipCompArray[who].cord = [x, y]; shipCompArray[who].rotate = "ver"; shipCompArray[who].size = cship[i]; } } i++; } if (checkCompBoard()) { placePowerUps(); return(true); } } function checkCompBoard() { hitCompArray = newMapArray(); i = 0; while (i < numShip) { shipObj = shipCompArray["ship" + i]; dir = shipObj.rotate; size = shipObj.size; r = 0; while (r <= shipObj.size) { xtemp = ((dir == "hor") ? (r) : 0); ytemp = ((dir == "ver") ? (r) : 0); sX = shipObj.cord[0] + xTemp; sY = shipObj.cord[1] + yTemp; if (hitCompArray[sY][sX] == 0) { hitCompArray[sY][sX] = shipObj; } else { shipObj.size = 0; puterPlace(); } r++; } i++; } return(true); } puterPlace(); i = 0; while (i < numShip) { who = "ship" + i; name = this[who]; name._x = -100; i++; } gotoAndPlay ("goFrame"); stop();
Frame 37
function gameMaps() { var _local1 = this; i = 0; while (i < 15) { r = 0; while (r < 15) { num = (i * 15) + r; name = "n" + num; _local1[name]._x = (map0._x + 0.2) + (19.1 * r); _local1[name]._y = (map0._y + 0.2) + (19.1 * i); _local1[name].num = num; _local1[name].xNum = r; _local1[name].yNum = i; _local1[name].hit.enabled = false; name = "p" + num; hit_dummy.duplicateMovieClip(name, num + 250); _local1[name]._x = (map1._x + 0.2) + (19.1 * r); _local1[name]._y = (map1._y + 0.2) + (19.1 * i); _local1[name].num = num; _local1[name].xNum = r; _local1[name].yNum = i; r++; } i++; } } function endGame() { var _local1 = this; n = 0; while (n < numShip) { name = "qShip" + n; if (!_local1[name]) { _local1[temp.name].duplicateMovieClip(name, 1500 + n); if (temp.rotate == "hor") { _local1[name]._x = (map1._x + 0.2) + (19.1 * temp.cord[0]); _local1[name]._y = (map1._y + 0.2) + (19.1 * temp.cord[1]); _local1[name]._rotation = 0; } else { _local1[name]._x = ((map1._x + 0.2) + (19.1 * temp.cord[0])) + 19.1; _local1[name]._y = (map1._y + 0.2) + (19.1 * temp.cord[1]); _local1[name]._rotation = 90; } } else { _local1[name].swapDepths(1500 + n); } shipCompArray["ship" + n].clip = _local1[name]; n++; } if (lost == true) { lost = true; Direction = "You have been defeated!"; } else { Direction = "You Won"; } score = Number(score) + 100; gotShip = false; turn = "lock"; gotoAndPlay ("endFrame"); } gameMaps(); seered._visible = false; var i = 0; while (i < armement.length) { if (armement[i] > 0) { this["w_picker" + i].gotoAndStop(2); } this["w_picker" + i].num = armement[i]; i++; } i = 0; while (i < numShip) { name = "mship" + i; this["fship" + i].duplicateMovieClip(name, 1200 + i); who = "ship" + i; dir = shipArray[who].rotate; if (dir == "hor") { this[name]._x = (map0._x + 0.2) + (19.1 * shipArray[who].cord[0]); this[name]._y = (map0._y + 0.2) + (19.1 * shipArray[who].cord[1]); this[name]._rotation = 0; } else { this[name]._x = ((map0._x + 0.2) + (19.1 * shipArray[who].cord[0])) + 19.1; this[name]._y = (map0._y + 0.2) + (19.1 * shipArray[who].cord[1]); this[name]._rotation = 90; } shipArray[who].clip = this[name]; pShipCount.duplicateMovieClip("pShipCount" + i, 2000 + i); this["pShipCount" + i]._x = this.pShipCount._x + ((this.pShipCount._width + 5) * i); this["pShipCount" + i]._y = this.pShipCount._y; cShipCount.duplicateMovieClip("cShipCount" + i, 2010 + i); this["cShipCount" + i]._x = this.cShipCount._x + ((this.cShipCount._width + 5) * i); this["cShipCount" + i]._y = this.cShipCount._y; i++; } turn = "me"; numHit = 0; gotoAndStop ("hold");
Instance of Symbol 219 MovieClip "hitSpot" in Frame 37
/* no clip actions */
Instance of Symbol 240 MovieClip "fship5" in Frame 37
/* no clip actions */
Instance of Symbol 240 MovieClip "fship4" in Frame 37
/* no clip actions */
Frame 39
play();
Frame 73
stop(); level = level + 1; gotoAndStop ("newLevel");
Frame 76
function directionBox(n) { if (turn == "me") { switch (n) { case 1 : direction = "Air Attack"; return; case 2 : direction = "Missile Strike"; return; case 3 : direction = "Guided Torpedo"; return; default : direction = "your turn"; } } } function singleHit(obj, x, y) { var _local1 = _root; hitObj = _local1.hitCompArray[y][x]; _local1.placeHitMark(x, y, hitObj); _local1.play(); } function pickShip() { for (i in shipArray) { if ((shipArray[i].sunk == false) && (i != "ship6")) { return(i); } } _root.armement = [0, 0, 0]; _root.weaponReset(); } function planeHit(obj, x, y) { var _local1 = this; var _local2 = _root; plane.duplicateMovieClip("sp_weapon", 1600); shipw = ((shipArray.ship6.rotate == "hor") ? 95 : 9); shiph = ((shipArray.ship6.rotate == "hor") ? 9 : 95); sp_weapon.startX = ((map0._x + 0.2) + (19.1 * shipArray.ship6.cord[0])) + shipw; sp_weapon.startY = ((map0._y + 0.2) + (19.1 * shipArray.ship6.cord[1])) + shiph; sp_weapon._x = sp_weapon.startX; sp_weapon._y = sp_weapon.startY; sp_weapon.cord = [x, y]; sp_weapon.targetX = (map1._x + 0.2) + (19.1 * x); sp_weapon.targetY = (map1._y + 0.2) + (19.1 * y); sp_weapon.stopMe = true; sp_sound = new Sound(); sp_sound.attachSound("flyby"); sp_sound.start(0, 1); trace("call sound please = " + sp_sound); sp_weapon.flightPlan = function () { var _local1 = this; distx = _local1.targetX - _local1.startX; disty = _local1.startY - _local1.targetY; distance = Math.sqrt(Number(distx * distx) + Number(disty * disty)) / 20; movex = distx / distance; movey = disty / distance; ratio = disty / distx; if (Number(distx) > 0) { if (Number(ratio) > 1) { angle = 90 - ((Math.atan(1 / ratio) * 180) / Math.PI); } else if ((Number(ratio) > 0) and (Number(ratio) < 1)) { angle = (Math.atan(ratio) * 180) / Math.PI; } else if ((Number(ratio) < 0) and (Number(ratio) > Number(-1))) { angle = 360 + Number((Math.atan(ratio) * 180) / Math.PI); } else if (Number(ratio) < Number(-1)) { angle = 270 - ((Math.atan(1 / ratio) * 180) / Math.PI); } } else if (Number(distx) < 0) { if (Number(ratio) > 1) { angle = 270 - ((Math.atan(1 / ratio) * 180) / Math.PI); } else if ((Number(ratio) > 0) and (Number(ratio) < 1)) { angle = 180 + Number((Math.atan(ratio) * 180) / Math.PI); } else if ((Number(ratio) < 0) and (Number(ratio) > Number(-1))) { angle = 180 + Number((Math.atan(ratio) * 180) / Math.PI); } else if (Number(ratio) < Number(-1)) { angle = 90 - ((Math.atan(1 / ratio) * 180) / Math.PI); } } else if (Number(distx) == 0) { if (Number(disty) > 0) { angle = -90; } else if (Number(disty) < 0) { angle = 90; } else if (Number(disty) == 0) { angle = 0; } } _local1._rotation = 0; _local1._rotation = _local1._rotation + (-angle); }; sp_weapon.hitMap = function () { var _local1 = _root; var _local2 = this; var _local3 = 0; while (_local3 < 6) { look = 0; while (look < 100) { findX = _local2.cord[0] + (random(6) - 3); findY = _local2.cord[1] + (random(6) - 3); findX = Math.max(0, Math.min(findX, _local1.gridsize - 1)); findY = Math.max(0, Math.min(findY, _local1.gridsize - 1)); hitObj = _local1.hitCompArray[findY][findX]; if (hitObj != 9) { look = 100; } look++; } _local1.placeHitMark(findX, findY, hitObj); _local3++; } }; sp_weapon.flyBack = function () { var _local1 = this; _local1.nextMove = function () { sp_sound.stop("flyby"); _root.gotoAndPlay("putertime"); this.removeMovieClip(); stopMe = true; }; _local1.targetX = _local1.startX; _local1.targetY = _local1.startY; _local1.startX = _local1._x; _local1.startY = _local1._y; _local1.flightPlan(); stopMe = false; }; sp_weapon.nextMove = function () { this.gotoAndPlay("bomb"); stopMe = true; }; sp_weapon.onEnterFrame = function () { var _local1 = this; if (!stopMe) { if (Number(distance) <= 0) { _local1.nextMove(); } else { newx = _local1._x + Number(movex); newy = _local1._y - movey; _local1._x = newx; _local1._y = newy; distance = distance - 1; } } }; sp_weapon.onLoad = function () { var _local1 = this; _local1.gotoAndPlay(2); _local1._x = _local1.startX; _local1._y = _local1.startY; _local1.flightPlan(); stopMe = false; }; } function bigBomb(obj, x, y) { var _local2 = _root; var _local3 = this; shipPicked = pickShip(); shipw = ((shipArray[shipPicked].rotate == "hor") ? ((shipArray[shipPicked].size * 19) / 2) : 9); shiph = ((shipArray[shipPicked].rotate == "hor") ? 9 : ((shipArray[shipPicked].size * 19) / 2)); bbomb.duplicateMovieClip("sp_weapon", 1600); sp_weapon.startX = ((map0._x + 0.2) + (19.1 * shipArray[shipPicked].cord[0])) + shipw; sp_weapon.startY = ((map0._y + 0.2) + (19.1 * shipArray[shipPicked].cord[1])) + shiph; sp_weapon._x = sp_weapon.startX; sp_weapon._y = sp_weapon.startY; sp_weapon._rotation = 0; sp_weapon.cord = [x, y]; sp_weapon.targetX = (map1._x + 0.2) + (19.1 * x); sp_weapon.targetY = (map1._y + 0.2) + (19.1 * y); sp_weapon.stopMe = true; sp_sound = new Sound(); sp_sound.attachSound("missle"); sp_sound.start(0, 1); sp_weapon.flightPlan = function () { var _local1 = this; distx = _local1.targetX - _local1.startX; disty = _local1.startY - _local1.targetY; distance = Math.sqrt(Number(distx * distx) + Number(disty * disty)) / 10; movex = distx / distance; movey = disty / distance; ratio = disty / distx; if (Number(distx) > 0) { if (Number(ratio) > 1) { angle = 90 - ((Math.atan(1 / ratio) * 180) / Math.PI); } else if ((Number(ratio) > 0) and (Number(ratio) < 1)) { angle = (Math.atan(ratio) * 180) / Math.PI; } else if ((Number(ratio) < 0) and (Number(ratio) > Number(-1))) { angle = 360 + Number((Math.atan(ratio) * 180) / Math.PI); } else if (Number(ratio) < Number(-1)) { angle = 270 - ((Math.atan(1 / ratio) * 180) / Math.PI); } } else if (Number(distx) < 0) { if (Number(ratio) > 1) { angle = 270 - ((Math.atan(1 / ratio) * 180) / Math.PI); } else if ((Number(ratio) > 0) and (Number(ratio) < 1)) { angle = 180 + Number((Math.atan(ratio) * 180) / Math.PI); } else if ((Number(ratio) < 0) and (Number(ratio) > Number(-1))) { angle = 180 + Number((Math.atan(ratio) * 180) / Math.PI); } else if (Number(ratio) < Number(-1)) { angle = 90 - ((Math.atan(1 / ratio) * 180) / Math.PI); } } else if (Number(distx) == 0) { if (Number(disty) > 0) { angle = -90; } else if (Number(disty) < 0) { angle = 90; } else if (Number(disty) == 0) { angle = 0; } } _local1._rotation = 0; _local1._rotation = _local1._rotation + (-angle); }; sp_weapon.hitMap = function () { var _local2 = _root; sp_sound.stop("missle"); var _local3 = 0; while (_local3 < 3) { var _local1 = 0; while (_local1 < 3) { findX = this.cord[0] + (_local1 - 1); findY = this.cord[1] + (_local3 - 1); findX = Math.max(0, Math.min(findX, _local2.gridsize - 1)); findY = Math.max(0, Math.min(findY, _local2.gridsize - 1)); hitObj = _local2.hitCompArray[findY][findX]; if (hitObj != 9) { _local2.placeHitMark(findX, findY, hitObj); } _local1++; } _local3++; } _local2.play(); this.removeMovieClip(); }; sp_weapon.onEnterFrame = function () { var _local1 = this; if (Number(distance) <= 0) { _local1.hitMap(); } else { newx = _local1._x + Number(movex); newy = _local1._y - movey; _local1._x = newx; _local1._y = newy; distance = distance - 1; } }; sp_weapon.onLoad = function () { var _local1 = this; _local1.gotoAndPlay(2); _local1._x = _local1.startX; _local1._y = _local1.startY; _local1.flightPlan(); }; } function smartBomb(obj, x, y) { var _local1 = _root; var _local2 = y; var _local3 = x; sbomb.duplicateMovieClip("sp_weapon", 1120); shipPicked = pickShip(); shipw = ((shipArray[shipPicked].rotate == "hor") ? ((shipArray[shipPicked].size * 19) / 2) : 9); shiph = ((shipArray[shipPicked].rotate == "hor") ? 9 : ((shipArray[shipPicked].size * 19) / 2)); sp_weapon.startX = ((map0._x + 0.2) + (19.1 * shipArray[shipPicked].cord[0])) + shipw; sp_weapon.startY = ((map0._y + 0.2) + (19.1 * shipArray[shipPicked].cord[1])) + shiph; sp_weapon._x = sp_weapon.startX; sp_weapon._y = sp_weapon.startY; sp_weapon._rotation = 0; sp_sound = new Sound(); sp_sound.attachSound("torpedo"); sp_sound.start(0, 1); hitObj = _local1.hitCompArray[_local2][_local3]; if (typeof(hitObj) != "object") { for (var i in _local1.shipCompArray) { if (_local1.shipCompArray[i].sunk == false) { _local3 = _local1.shipCompArray[i].cord[0]; _local2 = _local1.shipCompArray[i].cord[1]; var t = 0; while (t < (_local1.shipCompArray[i].size + 1)) { hitObj = _local1.hitCompArray[_local2][_local3]; if (typeof(hitObj) == "object") { break; } _local3 = ((_local1.shipCompArray[i].rotate == "hor") ? (_local3 + 1) : (_local3)); _local2 = ((_local1.shipCompArray[i].rotate == "ver") ? (_local2 + 1) : (_local2)); t++; } break; } } } sp_weapon.cord = [_local3, _local2]; sp_weapon.targetX = ((map1._x + 0.2) + (19.1 * _local3)) + 9; sp_weapon.targetY = ((map1._y + 0.2) + (19.1 * _local2)) + 9; sp_weapon.stopMe = true; sp_weapon.flightPlan = function () { var _local1 = this; distx = _local1.targetX - _local1.startX; disty = _local1.startY - _local1.targetY; distance = Math.sqrt(Number(distx * distx) + Number(disty * disty)) / 10; movex = distx / distance; movey = disty / distance; ratio = disty / distx; if (Number(distx) > 0) { if (Number(ratio) > 1) { angle = 90 - ((Math.atan(1 / ratio) * 180) / Math.PI); } else if ((Number(ratio) > 0) and (Number(ratio) < 1)) { angle = (Math.atan(ratio) * 180) / Math.PI; } else if ((Number(ratio) < 0) and (Number(ratio) > Number(-1))) { angle = 360 + Number((Math.atan(ratio) * 180) / Math.PI); } else if (Number(ratio) < Number(-1)) { angle = 270 - ((Math.atan(1 / ratio) * 180) / Math.PI); } } else if (Number(distx) < 0) { if (Number(ratio) > 1) { angle = 270 - ((Math.atan(1 / ratio) * 180) / Math.PI); } else if ((Number(ratio) > 0) and (Number(ratio) < 1)) { angle = 180 + Number((Math.atan(ratio) * 180) / Math.PI); } else if ((Number(ratio) < 0) and (Number(ratio) > Number(-1))) { angle = 180 + Number((Math.atan(ratio) * 180) / Math.PI); } else if (Number(ratio) < Number(-1)) { angle = 90 - ((Math.atan(1 / ratio) * 180) / Math.PI); } } else if (Number(distx) == 0) { if (Number(disty) > 0) { angle = -90; } else if (Number(disty) < 0) { angle = 90; } else if (Number(disty) == 0) { angle = 0; } } _local1._rotation = 0; _local1._rotation = _local1._rotation + (-angle); }; sp_weapon.hitMap = function () { var _local1 = this; var _local2 = _root; sp_sound.stop("torpedo"); hitObj = _local2.hitCompArray[_local1.cord[1]][_local1.cord[0]]; if (hitObj != 9) { _local2.placeHitMark(_local1.cord[0], _local1.cord[1], hitObj); } _local2.play(); _local1.removeMovieClip(); }; sp_weapon.onEnterFrame = function () { var _local1 = this; if (Number(distance) <= 0) { _local1.hitMap(); } else { newx = _local1._x + Number(movex); newy = _local1._y - movey; _local1._x = newx; _local1._y = newy; distance = distance - 1; } }; sp_weapon.onLoad = function () { var _local1 = this; _local1.num = 0; _local1.gotoAndPlay(2); _local1._x = _local1.startX; _local1._y = _local1.startY; _local1.flightPlan(); }; } function pmove(obj, x, y) { var _local1 = y; var _local2 = x; var _local3 = obj; temp = hitCompArray[_local1][_local2]; if (temp != 9) { turn = "lock"; switch (weapon) { case 0 : singleHit(_local3, _local2, _local1); break; case 1 : planeHit(_local3, _local2, _local1); break; case 2 : bigBomb(_local3, _local2, _local1); break; case 3 : smartBomb(_local3, _local2, _local1); } } if (weapon > 0) { armement[weapon - 1] = armement[weapon - 1] - 1; } weaponReset(); } function weaponReset() { var _local2 = this; var _local1 = 0; while (_local1 < armement.length) { if (armement[_local1] > 0) { _local2["w_picker" + _local1].gotoAndStop(2); } else { _local2["w_picker" + _local1].gotoAndStop(1); } _local2["w_picker" + _local1].num = armement[_local1]; _local1++; } weapon = 0; } function placeHitMark(hitX, hitY, mark) { var _local1 = this; var _local2 = mark; var _local3 = hitY; if (_local2 != 9) { name = "exp" + numHit; _root.hitSpot.duplicateMovieClip(name, 600 + numHit); _local1[name]._x = (map1._x + 0.2) + (19.1 * hitX); _local1[name]._y = (map1._y + 0.2) + (19.1 * _local3); if (typeof(_local2) == "object") { direction = "Hit"; snd.gotoAndStop("exp"); _local1[name].gotoAndStop(2); score = score + 100; _local2.hit = _local2.hit + 1; if (_local2.hit >= (_local2.size + 1)) { score = score + 25; _local2.sunk = true; name = "qShip" + totalHit; _local1[_local2.name].duplicateMovieClip(name, 1500 + totalHit); _local2.clip = _local1[name]; if (_local2.rotate == "hor") { _local1[name]._x = (map1._x + 0.2) + (19.1 * _local2.cord[0]); _local1[name]._y = (map1._y + 0.2) + (19.1 * _local2.cord[1]); _local1[name]._rotation = 0; } else { _local1[name]._x = ((map1._x + 0.2) + (19.1 * _local2.cord[0])) + 19.1; _local1[name]._y = (map1._y + 0.2) + (19.1 * _local2.cord[1]); _local1[name]._rotation = 90; } _local1["cShipCount" + totalHit].gotoAndStop(2); _local1[name].bs_.gotoAndPlay("sink"); score = score + 1000; totalHit = totalHit + 1; } } else if (_local2 == "bonus") { name = "bonusHit" + numHit; _root.bonusSpot.duplicateMovieClip(name, 3122 + numHit); _local1[name]._x = (map1._x + 0.2) + (19.1 * hitX); _local1[name]._y = (map1._y + 0.2) + (19.1 * _local3); _local1[name].gotoAndStop(pickBonus() + 1); snd.gotoAndStop("miss"); score = score + 1000; direction = "Bonus"; bonusSound = new Sound(); bonusSound.attachSound("bonusSound"); bonusSound.start(); } else { score = score - 10; score = ((score < 0) ? 0 : (score)); snd.gotoAndStop("miss"); direction = "Miss"; } hitCompArray[_local3][hitX] = 9; numHit = numHit + 1; turn = "comp"; if (totalHit == numShip) { endGame(); } return(true); } return(false); } function cmove() { var _local1 = this; if (typeof(gotShip) == "object") { size = gotShip.size + 1; x = gotShip.cord[0]; y = gotShip.cord[1]; if (gotShip.rotate == "hor") { t = 0; while (t < size) { if (hitArray[y][x + t] != 9) { hitX = x + t; hitY = y; temp = hitArray[y][x + t]; break; } t++; } } else { t = 0; while (t < size) { if (hitArray[y + t][x] != 9) { hitX = x; hitY = y + t; temp = hitArray[y + t][x]; break; } t++; } } } else if (random(difficulty[level]) == 1) { for (var temp in shipArray) { if ((shipArray[temp].sunk == false) && (typeof(shipArray[temp]) != "function")) { hitX = shipArray[temp].cord[0]; hitY = shipArray[temp].cord[1]; temp = hitArray[hitY][hitX]; break; } } } else { attempt = 0; last = false; find = true; while (find == true) { hitX = random(gridSize); hitY = random(gridSize); temp = hitArray[hitY][hitX]; if (temp != 9) { find = false; } if (attempt == 100) { find = false; last = true; } attempt = attempt + 1; } if (last == true) { i = 0; while (i < gridSize) { r = 0; while (r < gridSize) { temp = hitArray[i][r]; if (temp != 9) { hitX = r; hitY = i; break; } r++; } i++; } } } if (temp != 9) { name = "exp" + numHit; _root.hitSpot.duplicateMovieClip(name, 600 + numHit); _local1[name]._x = (map0._x + 0.2) + (19.1 * hitX); _local1[name]._y = (map0._y + 0.2) + (19.1 * hitY); if (typeof(temp) == "object") { direction = "Hit"; snd.gotoAndStop("exp"); miss = 1; _local1[name].gotoAndStop(2); if (!gotShip) { gotShip = temp; } temp.hit = temp.hit + 1; temp.clip.bs_.gotoAndStop(temp.hit + 1); if (temp.hit >= (temp.size + 1)) { temp.sunk = true; score = score - 500; score = ((score < 0) ? 0 : (score)); temp.clip.bs_.gotoAndPlay("sink"); if (temp.type == "aircraft carrier") { armement[0] = 0; _root.weaponReset(); } _local1["pShipCount" + ctotalHit].gotoAndStop(2); ctotalHit = ctotalHit + 1; gotShip = false; } shakeScreen(); } else { snd.gotoAndStop("miss"); direction = "Miss"; } hitArray[hitY][hitX] = 9; numHit = numHit + 1; } if (ctotalHit == numShip) { turn = "comp"; lost = true; endGame(); } } function pickBonus() { loop = true; while (loop) { p = random(3); if (!(p === 0)) { } else { if (shipArray.ship6.hit == 0) { armement[0] = armement[0] + 1; weaponReset(); loop = false; return(p); } continue; } armement[p] = armement[p] + 1; weaponReset(); loop = false; return(p); } } direction = "your turn"; directionBox(weapon); stop();
Frame 88
play();
Frame 94
direction = "computer turn";
Frame 101
cmove();
Frame 106
turn = "me"; gotoAndStop ("hold");
Symbol 10 MovieClip [Defaults] Frame 1
#initclip 1 Object.registerClass("Defaults", mx.skins.halo.Defaults); #endinitclip
Symbol 11 MovieClip [UIObjectExtensions] Frame 1
#initclip 2 Object.registerClass("UIObjectExtensions", mx.core.ext.UIObjectExtensions); #endinitclip
Symbol 12 MovieClip [UIObject] Frame 1
#initclip 3 Object.registerClass("UIObject", mx.core.UIObject); #endinitclip stop();
Symbol 16 MovieClip [FocusRect] Frame 1
#initclip 4 Object.registerClass("FocusRect", mx.skins.halo.FocusRect); #endinitclip
Symbol 15 Button
on (keyPress "<Tab>") { this.tabHandler(); }
Symbol 17 MovieClip [FocusManager] Frame 1
#initclip 5 Object.registerClass("FocusManager", mx.managers.FocusManager); #endinitclip stop();
Symbol 18 MovieClip [UIComponentExtensions] Frame 1
#initclip 6 Object.registerClass("UIComponentExtensions", mx.core.ext.UIComponentExtensions); #endinitclip
Symbol 19 MovieClip [UIComponent] Frame 1
#initclip 7 Object.registerClass("UIComponent", mx.core.UIComponent); #endinitclip stop();
Symbol 22 MovieClip [ProgBarCapThemeColor] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 30 MovieClip [ProgBarMiddleThemeColor] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 35 MovieClip [ProgBarIndThemeColor] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 36 MovieClip [ProgBarIndMiddleThemeColor] Frame 1
mx.skins.ColoredSkinElement.setColorStyle(this, "themeColor");
Symbol 46 MovieClip [ProgressBar] Frame 1
#initclip 8 Object.registerClass("ProgressBar", mx.controls.ProgressBar); #endinitclip stop();
Symbol 77 MovieClip Frame 1
play();
Symbol 77 MovieClip Frame 9
_root.shakeScreen();
Symbol 77 MovieClip Frame 13
gotoAndPlay(this._currentframe + random(45));
Symbol 85 Button
on (release) { _root.startGame(); gotoAndStop ("makemap"); }
Symbol 93 Button
on (release) { _root.gotoAndStop("makemap"); }
Symbol 104 MovieClip Frame 1
play();
Symbol 104 MovieClip Frame 69
stop(); _root.cinPlay();
Symbol 109 MovieClip Frame 1
play();
Symbol 109 MovieClip Frame 51
stop(); _root.cinPlay();
Symbol 110 Button
on (release) { _root.gotoAndStop("start"); }
Symbol 115 MovieClip Frame 31
stop(); gcode = _root.gcode; gr_game = _root.gr_game; Score = _root.score; if (Score < 5) { Score = 5; } getURL ("game.cfm", "_self", "POST");
Symbol 123 MovieClip Frame 15
stop();
Symbol 124 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); i = Number(i) + 1; }
Symbol 126 MovieClip Frame 15
stop();
Symbol 127 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); i = Number(i) + 1; }
Symbol 128 MovieClip Frame 34
stop();
Symbol 129 MovieClip Frame 1
i = 2; while (Number(i) < 50) { duplicateMovieClip ("isk1", "isk" add i, i); setProperty("isk" add i, _rotation , random(360)); scalefactor = 40 + Number(random(60)); setProperty("isk" add i, _xscale , scalefactor); setProperty("isk" add i, _yscale , scalefactor); tellTarget ("isk" add i) { gotoAndPlay(random(5)); }; i = Number(i) + 1; }
Instance of Symbol 121 MovieClip in Symbol 130 MovieClip Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 132 MovieClip Frame 145
stop();
Symbol 133 MovieClip Frame 1
play();
Symbol 133 MovieClip Frame 69
stop();
Instance of Symbol 135 MovieClip "smoke" in Symbol 136 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + movx; this._y = this._y + movy; if ((((this._x > 80) || (this._x < -80)) || (this._y > 80)) || (this._y < -80)) { _x = 0; _y = 0; _rotation = random(360); use++; if ((use > 2) && (num > 15)) { } if (use > 8) { } } } onClipEvent (load) { use = 0; }
Symbol 140 MovieClip Frame 1
play();
Instance of Symbol 136 MovieClip "smoke_nachine" in Symbol 140 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 50) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = -random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 136 MovieClip "smoke_nachine" in Symbol 140 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 50) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = -random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 136 MovieClip "smoke_nachine" in Symbol 140 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 50) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = -random(4); this[name].num = i; this[name]._x = random(40) - 20; this[name]._y = random(40) - 20; i++; } }
Instance of Symbol 136 MovieClip "smoke_nachine" in Symbol 140 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 50) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = -random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 136 MovieClip "smoke_nachine" in Symbol 140 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 50) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = -random(4); this[name].num = i; this[name]._x = random(40) - 20; this[name]._y = random(40) - 20; i++; } }
Instance of Symbol 136 MovieClip "smoke_nachine" in Symbol 140 MovieClip Frame 1
onClipEvent (load) { var i = 0; while (i < 50) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = -random(4); this[name].num = i; this[name]._x = random(40) - 20; this[name]._y = random(40) - 20; i++; } }
Symbol 140 MovieClip Frame 69
stop();
Symbol 148 MovieClip Frame 1
stop();
Symbol 148 MovieClip Frame 3
gotoAndStop (1);
Symbol 148 MovieClip Frame 10
gotoAndStop (1);
Symbol 148 MovieClip Frame 13
gotoAndStop (1);
Symbol 153 MovieClip Frame 1
stop();
Symbol 153 MovieClip Frame 2
play();
Symbol 153 MovieClip Frame 8
stop();
Symbol 153 MovieClip Frame 9
hitMap(); play();
Symbol 153 MovieClip Frame 37
flyBack();
Symbol 153 MovieClip Frame 47
stop();
Symbol 155 MovieClip Frame 1
stop();
Symbol 155 MovieClip Frame 2
play();
Symbol 155 MovieClip Frame 44
stop();
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._yscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Instance of Symbol 159 MovieClip "bub" in Symbol 161 MovieClip Frame 1
onClipEvent (load) { this._yscale = random(50) + 50; this._xscale = random(50) + 50; this.gotoAndPlay(random(this._totalframes + 1)); this.play(); }
Symbol 166 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 168 MovieClip Frame 20
_parent.removeMovieClip();
Symbol 170 MovieClip Frame 21
_parent.removeMovieClip();
Symbol 171 MovieClip Frame 1
stop();
Instance of Symbol 177 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes) + 1); }
Instance of Symbol 177 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes) + 1); }
Instance of Symbol 177 MovieClip in Symbol 179 MovieClip Frame 1
onClipEvent (load) { this.gotoAndPlay(random(this._totalframes) + 1); }
Symbol 182 Button
on (press) { this.swapDepths(950); getClip = this._droptarget; Xpos = _x; Ypos = _y; if (Number(fclick) < Number(getTimer())) { fclick = Number(getTimer()) + 500; first = true; } else if (Number(fclick) > Number(getTimer())) { first = false; } startDrag ("", true); stopDrag(); startDrag (""); pickUp = true; } on (release, releaseOutside) { stopDrag(); (direction = "Press start when ready."); if ((Number(fclick) > Number(getTimer())) and (Number(first) == Number(false))) { rotateMe(); first = true; } else { tellTarget ("/snd") { gotoAndStop ("smack"); }; } place(); stamp(); }
Symbol 186 Button
on (press) { this.swapDepths(950); getClip = this._droptarget; Xpos = _x; Ypos = _y; if (Number(fclick) < Number(getTimer())) { fclick = Number(getTimer()) + 500; first = true; } else if (Number(fclick) > Number(getTimer())) { first = false; } startDrag ("", true); stopDrag(); startDrag (""); pickUp = true; } on (release, releaseOutside) { stopDrag(); (direction = "Press start when ready."); if ((Number(fclick) > Number(getTimer())) and (Number(first) == Number(false))) { rotateMe(); first = true; } else { tellTarget ("/snd") { gotoAndStop ("smack"); }; } place(); stamp(); }
Symbol 188 Button
on (release) { newLevel(); direction = ""; playerMap(); }
Symbol 193 MovieClip Frame 1
stop();
Symbol 193 MovieClip Frame 14
stop();
Symbol 193 MovieClip Frame 30
stop();
Symbol 195 Button
on (press) { this.swapDepths(950); getClip = this._droptarget; Xpos = _x; Ypos = _y; if (Number(fclick) < Number(getTimer())) { fclick = Number(getTimer()) + 500; first = true; } else if (Number(fclick) > Number(getTimer())) { first = false; } startDrag ("", true); stopDrag(); startDrag (""); pickUp = true; } on (release, releaseOutside) { stopDrag(); (direction = "Press start when ready."); if ((Number(fclick) > Number(getTimer())) and (Number(first) == Number(false))) { rotateMe(); first = true; } else { tellTarget ("/snd") { gotoAndStop ("smack"); }; } place(); stamp(); }
Symbol 198 Button
on (press) { this.swapDepths(950); getClip = this._droptarget; Xpos = _x; Ypos = _y; if (Number(fclick) < Number(getTimer())) { fclick = Number(getTimer()) + 500; first = true; } else if (Number(fclick) > Number(getTimer())) { first = false; } startDrag ("", true); stopDrag(); startDrag (""); pickUp = true; } on (release, releaseOutside) { stopDrag(); (direction = "Press start when ready."); if ((Number(fclick) > Number(getTimer())) and (Number(first) == Number(false))) { rotateMe(); first = true; } else { tellTarget ("/snd") { gotoAndStop ("smack"); }; } place(); stamp(); }
Symbol 202 Button
on (release) { if (_root.turn == "me") { _root.pmove(num, xNum, yNum); } }
Symbol 203 MovieClip Frame 1
stop();
Symbol 204 Button
on (release) { autoPlace(); }
Symbol 215 MovieClip Frame 18
stop();
Symbol 218 MovieClip Frame 17
stop();
Symbol 219 MovieClip Frame 1
stop();
Symbol 219 MovieClip Frame 2
stop();
Instance of Symbol 220 MovieClip "smoke" in Symbol 221 MovieClip Frame 1
onClipEvent (enterFrame) { this._x = this._x + movx; this._y = this._y + movy; if ((((this._x > 30) || (this._x < -30)) || (this._y > 30)) || (this._y < -30)) { _x = 0; _y = 0; use++; if ((use > 2) && (num > 15)) { this.removeMovieClip(); } if (use > 8) { this.removeMovieClip(); } } } onClipEvent (load) { use = 0; }
Symbol 222 MovieClip Frame 1
stop();
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 222 MovieClip Frame 2
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 222 MovieClip Frame 3
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 222 MovieClip Frame 4
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 222 MovieClip Frame 5
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Symbol 222 MovieClip Frame 6
play();
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 222 MovieClip Frame 6
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 222 MovieClip Frame 6
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Symbol 222 MovieClip Frame 14
stop();
Symbol 224 MovieClip Frame 1
stop();
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 224 MovieClip Frame 2
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 224 MovieClip Frame 3
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Symbol 224 MovieClip Frame 4
play();
Symbol 224 MovieClip Frame 9
stop();
Symbol 235 MovieClip Frame 1
stop(); interval = (getTimer() + 10000) + random(15000);
Symbol 235 MovieClip Frame 20
stop(); interval = (getTimer() + 10000) + random(15000);
Symbol 236 MovieClip Frame 1
stop();
Instance of Symbol 235 MovieClip "ship" in Symbol 236 MovieClip Frame 1
onClipEvent (load) { interval = (getTimer() + 10000) + random(15000); } onClipEvent (enterFrame) { if (getTimer() > interval) { this.play(); } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 236 MovieClip Frame 2
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 236 MovieClip Frame 3
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 236 MovieClip Frame 4
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 236 MovieClip Frame 5
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Symbol 236 MovieClip Frame 7
play();
Symbol 236 MovieClip Frame 13
stop();
Symbol 239 MovieClip Frame 1
stop();
Instance of Symbol 238 MovieClip in Symbol 239 MovieClip Frame 1
onClipEvent (load) { interval = (getTimer() + 3000) + random(5000); } onClipEvent (enterFrame) { if (getTimer() > interval) { var i = 0; while (i < 4) { if (random(2) == 1) { name = "t" + i; this[name].play(); } i++; } interval = (getTimer() + 3000) + random(5000); } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 239 MovieClip Frame 2
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 239 MovieClip Frame 3
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 239 MovieClip Frame 4
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Symbol 239 MovieClip Frame 5
play();
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 239 MovieClip Frame 5
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Instance of Symbol 221 MovieClip "smoke_nachine" in Symbol 239 MovieClip Frame 5
onClipEvent (load) { var i = 0; while (i < 40) { var name = ("smoke" + i); this.smoke.duplicateMovieClip(name, i); this[name]._alpha = random(30) + 20; this[name].movx = random(4) - 4; this[name].movy = random(4) - random(4); this[name].num = i; this[name]._x = random(20) - 10; this[name]._y = random(20) - 10; i++; } }
Symbol 239 MovieClip Frame 13
stop();
Symbol 243 MovieClip Frame 1
stop();
Symbol 243 MovieClip Frame 2
stop();
Symbol 251 Button
on (release) { _root.weaponReset(); gotoAndStop (3); _root.weapon = 1; _root.directionBox(_root.weapon); }
Symbol 258 Button
on (release) { _root.weaponReset(); }
Symbol 259 MovieClip Frame 1
stop();
Symbol 262 Button
on (release) { _root.weaponReset(); gotoAndStop (3); _root.weapon = 2; _root.directionBox(_root.weapon); }
Symbol 265 MovieClip Frame 1
stop();
Symbol 268 Button
on (release) { _root.weaponReset(); gotoAndStop (3); _root.weapon = 3; _root.directionBox(_root.weapon); }
Symbol 271 MovieClip Frame 1
stop();
Symbol 280 Button
on (release) { _root.clear(); lost = true; gotoAndPlay ("newLevel"); }

Library Items

Symbol 65 GraphicUsed by:Timeline
Symbol 1 Sound [torpedo]
Symbol 2 Sound [flyby]
Symbol 3 Sound [missle]
Symbol 4 Sound [bonusSound]
Symbol 5 Sound [ambientMusic]
Symbol 8 GraphicUsed by:9
Symbol 9 MovieClip [BoundingBox]Uses:8Used by:16 46
Symbol 10 MovieClip [Defaults]Used by:12
Symbol 11 MovieClip [UIObjectExtensions]Used by:12
Symbol 12 MovieClip [UIObject]Uses:10 11Used by:17 19 46
Symbol 16 MovieClip [FocusRect]Uses:9Used by:17
Symbol 13 GraphicUsed by:15
Symbol 14 GraphicUsed by:15
Symbol 15 ButtonUses:13 14Used by:17
Symbol 17 MovieClip [FocusManager]Uses:15 16 12Used by:19
Symbol 18 MovieClip [UIComponentExtensions]Used by:19
Symbol 19 MovieClip [UIComponent]Uses:12 17 18Used by:46
Symbol 21 GraphicUsed by:22
Symbol 22 MovieClip [ProgBarCapThemeColor]Uses:21Used by:24 27
Symbol 20 GraphicUsed by:24
Symbol 23 GraphicUsed by:24
Symbol 24 MovieClip [ProgBarRight]Uses:20 22 23Used by:45
Symbol 25 GraphicUsed by:27
Symbol 26 GraphicUsed by:27
Symbol 27 MovieClip [ProgBarLeft]Uses:25 22 26Used by:45
Symbol 29 GraphicUsed by:30 36
Symbol 30 MovieClip [ProgBarMiddleThemeColor]Uses:29Used by:32
Symbol 28 GraphicUsed by:32
Symbol 31 GraphicUsed by:32
Symbol 32 MovieClip [ProgBarMiddle]Uses:28 30 31Used by:45
Symbol 34 GraphicUsed by:35
Symbol 35 MovieClip [ProgBarIndThemeColor]Uses:34Used by:38
Symbol 36 MovieClip [ProgBarIndMiddleThemeColor]Uses:29Used by:38
Symbol 33 GraphicUsed by:38
Symbol 37 GraphicUsed by:38
Symbol 38 MovieClip [ProgIndBar]Uses:33 35 36 37Used by:45
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClip [ProgTrackLeft]Uses:39Used by:45
Symbol 41 GraphicUsed by:42
Symbol 42 MovieClip [ProgTrackMiddle]Uses:41Used by:45
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClip [ProgTrackRight]Uses:43Used by:45
Symbol 45 MovieClip [ProgressBarAssets]Uses:24 27 32 38 40 42 44Used by:46
Symbol 46 MovieClip [ProgressBar]Uses:9 19 12 45
Symbol 66 GraphicUsed by:69
Symbol 67 GraphicUsed by:68
Symbol 68 MovieClipUses:67Used by:69
Symbol 69 MovieClipUses:66 68Used by:Timeline
Symbol 70 FontUsed by:71 86 95 96 105 106 111 116 117 138 139
Symbol 71 TextUses:70Used by:Timeline
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77 104 109 133 140
Symbol 74 GraphicUsed by:77 133  Timeline
Symbol 75 GraphicUsed by:77 109 140
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:72 73 74 75 76Used by:Timeline
Symbol 78 GraphicUsed by:104 109 133 140  Timeline
Symbol 79 GraphicUsed by:85 93 110 188 204 280
Symbol 80 GraphicUsed by:85 93 110 188 204 280
Symbol 81 GraphicUsed by:85 93 110 188 204 280
Symbol 82 GraphicUsed by:85 93 110 188 204 280
Symbol 83 GraphicUsed by:85 93 110 188 204 280
Symbol 84 SoundUsed by:85 93 110 188 204 280
Symbol 85 ButtonUses:79 80 81 82 83 84Used by:Timeline
Symbol 86 TextUses:70Used by:141  Timeline
Symbol 87 FontUsed by:88 89 189
Symbol 88 TextUses:87Used by:Timeline
Symbol 89 TextUses:87Used by:Timeline
Symbol 90 FontUsed by:91
Symbol 91 TextUses:90Used by:Timeline
Symbol 92 GraphicUsed by:104 109 133 140  Timeline
Symbol 93 ButtonUses:79 80 81 82 83 84Used by:141
Symbol 94 GraphicUsed by:104 109 133 140
Symbol 95 EditableTextUses:70Used by:104
Symbol 96 TextUses:70Used by:104
Symbol 97 FontUsed by:98 107 118
Symbol 98 TextUses:97Used by:104
Symbol 99 GraphicUsed by:104 109 133 140
Symbol 100 GraphicUsed by:101
Symbol 101 MovieClipUses:100Used by:104
Symbol 102 GraphicUsed by:103
Symbol 103 MovieClipUses:102Used by:104
Symbol 104 MovieClipUses:94 73 95 96 98 92 99 101 78 103Used by:141
Symbol 105 EditableTextUses:70Used by:109
Symbol 106 TextUses:70Used by:109
Symbol 107 TextUses:97Used by:109
Symbol 108 GraphicUsed by:109 119 140
Symbol 109 MovieClipUses:94 73 105 106 107 92 99 75 108 78Used by:141
Symbol 110 ButtonUses:79 80 81 82 83 84Used by:141
Symbol 111 TextUses:70Used by:141
Symbol 112 GraphicUsed by:115
Symbol 113 FontUsed by:114
Symbol 114 TextUses:113Used by:115
Symbol 115 MovieClipUses:112 114Used by:141
Symbol 116 TextUses:70Used by:141
Symbol 117 EditableTextUses:70Used by:133
Symbol 118 TextUses:97Used by:133
Symbol 119 MovieClipUses:108Used by:133
Symbol 120 GraphicUsed by:121
Symbol 121 MovieClipUses:120Used by:130
Symbol 122 GraphicUsed by:123 126 128
Symbol 123 MovieClipUses:122Used by:124
Symbol 124 MovieClipUses:123Used by:130
Symbol 125 GraphicUsed by:126
Symbol 126 MovieClipUses:125 122Used by:127
Symbol 127 MovieClipUses:126Used by:130
Symbol 128 MovieClipUses:122Used by:129
Symbol 129 MovieClipUses:128Used by:130
Symbol 130 MovieClipUses:121 124 127 129Used by:133
Symbol 131 GraphicUsed by:132
Symbol 132 MovieClipUses:131Used by:133
Symbol 133 MovieClipUses:94 73 117 118 92 119 99 130 74 132 78Used by:141
Symbol 134 GraphicUsed by:135
Symbol 135 MovieClipUses:134Used by:136
Symbol 136 MovieClipUses:135Used by:140
Symbol 137 GraphicUsed by:140
Symbol 138 EditableTextUses:70Used by:140
Symbol 139 TextUses:70Used by:140
Symbol 140 MovieClipUses:94 73 99 75 108 136 137 78 138 139 92Used by:141
Symbol 141 MovieClipUses:93 86 104 109 110 111 115 116 133 140Used by:Timeline
Symbol 142 GraphicUsed by:Timeline
Symbol 143 GraphicUsed by:Timeline
Symbol 144 GraphicUsed by:148
Symbol 145 SoundUsed by:148
Symbol 146 SoundUsed by:148
Symbol 147 SoundUsed by:148
Symbol 148 MovieClipUses:144 145 146 147Used by:Timeline
Symbol 149 GraphicUsed by:150
Symbol 150 MovieClipUses:149Used by:151 152
Symbol 151 MovieClipUses:150Used by:153
Symbol 152 MovieClipUses:150Used by:153
Symbol 153 MovieClipUses:151 152Used by:Timeline
Symbol 154 GraphicUsed by:155
Symbol 155 MovieClipUses:154Used by:Timeline
Symbol 156 GraphicUsed by:161
Symbol 157 GraphicUsed by:158
Symbol 158 MovieClipUses:157Used by:159
Symbol 159 MovieClipUses:158Used by:161
Symbol 160 GraphicUsed by:161
Symbol 161 MovieClipUses:156 159 160Used by:Timeline
Symbol 162 GraphicUsed by:Timeline
Symbol 163 FontUsed by:164 209 273 277 278
Symbol 164 EditableTextUses:163Used by:Timeline
Symbol 165 GraphicUsed by:166
Symbol 166 MovieClipUses:165Used by:171
Symbol 167 GraphicUsed by:168
Symbol 168 MovieClipUses:167Used by:171
Symbol 169 GraphicUsed by:170
Symbol 170 MovieClipUses:169Used by:171
Symbol 171 MovieClipUses:166 168 170Used by:Timeline
Symbol 172 GraphicUsed by:173
Symbol 173 MovieClipUses:172Used by:Timeline
Symbol 174 GraphicUsed by:179
Symbol 175 GraphicUsed by:179
Symbol 176 GraphicUsed by:177
Symbol 177 MovieClipUses:176Used by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:174 175 177 178Used by:Timeline
Symbol 180 GraphicUsed by:182 222
Symbol 181 GraphicUsed by:182 195 198
Symbol 182 ButtonUses:180 181Used by:183
Symbol 183 MovieClipUses:182Used by:Timeline
Symbol 184 GraphicUsed by:186 235 236
Symbol 185 GraphicUsed by:186
Symbol 186 ButtonUses:184 185Used by:187
Symbol 187 MovieClipUses:186Used by:Timeline
Symbol 188 ButtonUses:79 80 81 82 83 84Used by:Timeline
Symbol 189 TextUses:87Used by:Timeline
Symbol 190 GraphicUsed by:195 238
Symbol 191 GraphicUsed by:192
Symbol 192 MovieClipUses:191Used by:193
Symbol 193 MovieClipUses:192Used by:195 238
Symbol 194 GraphicUsed by:195 238
Symbol 195 ButtonUses:190 193 194 181Used by:196
Symbol 196 MovieClipUses:195Used by:Timeline
Symbol 197 GraphicUsed by:198 224
Symbol 198 ButtonUses:197 181Used by:199
Symbol 199 MovieClipUses:198Used by:Timeline
Symbol 200 GraphicUsed by:202
Symbol 201 GraphicUsed by:202
Symbol 202 ButtonUses:200 201Used by:203
Symbol 203 MovieClipUses:202Used by:Timeline
Symbol 204 ButtonUses:79 80 81 82 83 84Used by:Timeline
Symbol 205 FontUsed by:206 281
Symbol 206 TextUses:205Used by:Timeline
Symbol 207 GraphicUsed by:Timeline
Symbol 208 GraphicUsed by:Timeline
Symbol 209 EditableTextUses:163Used by:Timeline
Symbol 210 GraphicUsed by:Timeline
Symbol 211 GraphicUsed by:215 218 220
Symbol 212 GraphicUsed by:215
Symbol 213 GraphicUsed by:215
Symbol 214 GraphicUsed by:215
Symbol 215 MovieClipUses:211 212 213 214Used by:219  Timeline
Symbol 216 GraphicUsed by:218
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:211 216 217Used by:219
Symbol 219 MovieClipUses:215 218Used by:Timeline
Symbol 220 MovieClipUses:211Used by:221
Symbol 221 MovieClipUses:220Used by:222 224 236 239
Symbol 222 MovieClipUses:180 221Used by:223
Symbol 223 MovieClipUses:222Used by:Timeline
Symbol 224 MovieClipUses:197 221Used by:225
Symbol 225 MovieClipUses:224Used by:Timeline
Symbol 226 GraphicUsed by:235
Symbol 227 GraphicUsed by:235
Symbol 228 GraphicUsed by:235
Symbol 229 GraphicUsed by:235
Symbol 230 GraphicUsed by:235
Symbol 231 GraphicUsed by:232
Symbol 232 MovieClipUses:231Used by:235
Symbol 233 GraphicUsed by:235
Symbol 234 GraphicUsed by:235
Symbol 235 MovieClipUses:184 226 227 228 229 230 232 233 234Used by:236
Symbol 236 MovieClipUses:235 221 184Used by:237
Symbol 237 MovieClipUses:236Used by:Timeline
Symbol 238 MovieClipUses:190 193 194Used by:239
Symbol 239 MovieClipUses:238 221Used by:240
Symbol 240 MovieClipUses:239Used by:Timeline
Symbol 241 GraphicUsed by:243
Symbol 242 GraphicUsed by:243
Symbol 243 MovieClipUses:241 242Used by:Timeline
Symbol 244 GraphicUsed by:259
Symbol 245 FontUsed by:246 261 267
Symbol 246 EditableTextUses:245Used by:259
Symbol 247 GraphicUsed by:251 262 268
Symbol 248 GraphicUsed by:251 262 268
Symbol 249 GraphicUsed by:251 262 268
Symbol 250 SoundUsed by:251 258 262 268
Symbol 251 ButtonUses:247 248 249 250Used by:259
Symbol 252 GraphicUsed by:259
Symbol 253 GraphicUsed by:255
Symbol 254 GraphicUsed by:255
Symbol 255 MovieClipUses:253 254Used by:259 265 271
Symbol 256 GraphicUsed by:259
Symbol 257 GraphicUsed by:258
Symbol 258 ButtonUses:257 250Used by:259 265 271
Symbol 259 MovieClipUses:244 246 251 252 255 256 258Used by:Timeline
Symbol 260 GraphicUsed by:265
Symbol 261 EditableTextUses:245Used by:265
Symbol 262 ButtonUses:247 248 249 250Used by:265
Symbol 263 GraphicUsed by:265
Symbol 264 GraphicUsed by:265
Symbol 265 MovieClipUses:260 261 262 263 255 264 258Used by:Timeline
Symbol 266 GraphicUsed by:271
Symbol 267 EditableTextUses:245Used by:271
Symbol 268 ButtonUses:247 248 249 250Used by:271
Symbol 269 GraphicUsed by:271
Symbol 270 GraphicUsed by:271
Symbol 271 MovieClipUses:266 267 268 269 255 270 258Used by:Timeline
Symbol 272 GraphicUsed by:Timeline
Symbol 273 EditableTextUses:163Used by:Timeline
Symbol 274 GraphicUsed by:275
Symbol 275 MovieClipUses:274Used by:Timeline
Symbol 276 GraphicUsed by:Timeline
Symbol 277 TextUses:163Used by:Timeline
Symbol 278 TextUses:163Used by:Timeline
Symbol 279 GraphicUsed by:Timeline
Symbol 280 ButtonUses:79 80 81 82 83 84Used by:Timeline
Symbol 281 TextUses:205Used by:Timeline

Instance Names

"hi"Frame 2Symbol 69 MovieClip
"billboard"Frame 8Symbol 141 MovieClip
"snd"Frame 16Symbol 148 MovieClip
"plane"Frame 16Symbol 153 MovieClip
"bbomb"Frame 16Symbol 155 MovieClip
"sbomb"Frame 16Symbol 161 MovieClip
"bonusSpot"Frame 16Symbol 171 MovieClip
"prot"Frame 16Symbol 173 MovieClip
"map"Frame 16Symbol 179 MovieClip
"ship6"Frame 16Symbol 183 MovieClip
"ship3"Frame 16Symbol 187 MovieClip
"ship5"Frame 16Symbol 196 MovieClip
"ship0"Frame 16Symbol 199 MovieClip
"hit_dummy"Frame 16Symbol 203 MovieClip
"ship2"Frame 16Symbol 187 MovieClip
"ship1"Frame 16Symbol 199 MovieClip
"ship4"Frame 16Symbol 196 MovieClip
"hitSpot"Frame 37Symbol 219 MovieClip
"fship6"Frame 37Symbol 223 MovieClip
"fship1"Frame 37Symbol 225 MovieClip
"fship3"Frame 37Symbol 237 MovieClip
"fship5"Frame 37Symbol 240 MovieClip
"fship0"Frame 37Symbol 225 MovieClip
"fship2"Frame 37Symbol 237 MovieClip
"fship4"Frame 37Symbol 240 MovieClip
"hit_dummy"Frame 37Symbol 203 MovieClip
"map0"Frame 37Symbol 179 MovieClip
"map1"Frame 37Symbol 179 MovieClip
"pShipCount"Frame 37Symbol 243 MovieClip
"cShipCount"Frame 37Symbol 243 MovieClip
"w_picker0"Frame 37Symbol 259 MovieClip
"w_picker1"Frame 37Symbol 265 MovieClip
"w_picker2"Frame 37Symbol 271 MovieClip
"seered"Frame 37Symbol 275 MovieClip
"boundingBox_mc"Symbol 16 MovieClip [FocusRect] Frame 1Symbol 9 MovieClip [BoundingBox]
"tabCapture"Symbol 17 MovieClip [FocusManager] Frame 1Symbol 15 Button
"boundingBox_mc"Symbol 46 MovieClip [ProgressBar] Frame 1Symbol 9 MovieClip [BoundingBox]
"bar"Symbol 69 MovieClip Frame 1Symbol 68 MovieClip
"isk1"Symbol 124 MovieClip Frame 1Symbol 123 MovieClip
"isk1"Symbol 127 MovieClip Frame 1Symbol 126 MovieClip
"isk1"Symbol 129 MovieClip Frame 1Symbol 128 MovieClip
"smoke"Symbol 136 MovieClip Frame 1Symbol 135 MovieClip
"smoke_nachine"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"smoke_nachine"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"smoke_nachine"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"smoke_nachine"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"smoke_nachine"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"smoke_nachine"Symbol 140 MovieClip Frame 1Symbol 136 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"bub"Symbol 161 MovieClip Frame 1Symbol 159 MovieClip
"hit"Symbol 203 MovieClip Frame 1Symbol 202 Button
"smoke"Symbol 221 MovieClip Frame 1Symbol 220 MovieClip
"smoke_nachine"Symbol 222 MovieClip Frame 2Symbol 221 MovieClip
"smoke_nachine"Symbol 222 MovieClip Frame 3Symbol 221 MovieClip
"smoke_nachine"Symbol 222 MovieClip Frame 4Symbol 221 MovieClip
"smoke_nachine"Symbol 222 MovieClip Frame 5Symbol 221 MovieClip
"smoke_nachine"Symbol 222 MovieClip Frame 6Symbol 221 MovieClip
"smoke_nachine"Symbol 222 MovieClip Frame 6Symbol 221 MovieClip
"bs_"Symbol 223 MovieClip Frame 1Symbol 222 MovieClip
"smoke_nachine"Symbol 224 MovieClip Frame 2Symbol 221 MovieClip
"smoke_nachine"Symbol 224 MovieClip Frame 3Symbol 221 MovieClip
"bs_"Symbol 225 MovieClip Frame 1Symbol 224 MovieClip
"ship"Symbol 236 MovieClip Frame 1Symbol 235 MovieClip
"smoke_nachine"Symbol 236 MovieClip Frame 2Symbol 221 MovieClip
"smoke_nachine"Symbol 236 MovieClip Frame 3Symbol 221 MovieClip
"smoke_nachine"Symbol 236 MovieClip Frame 4Symbol 221 MovieClip
"smoke_nachine"Symbol 236 MovieClip Frame 5Symbol 221 MovieClip
"bs_"Symbol 237 MovieClip Frame 1Symbol 236 MovieClip
"t3"Symbol 238 MovieClip Frame 1Symbol 193 MovieClip
"t2"Symbol 238 MovieClip Frame 1Symbol 193 MovieClip
"t1"Symbol 238 MovieClip Frame 1Symbol 193 MovieClip
"t0"Symbol 238 MovieClip Frame 1Symbol 193 MovieClip
"smoke_nachine"Symbol 239 MovieClip Frame 2Symbol 221 MovieClip
"smoke_nachine"Symbol 239 MovieClip Frame 3Symbol 221 MovieClip
"smoke_nachine"Symbol 239 MovieClip Frame 4Symbol 221 MovieClip
"smoke_nachine"Symbol 239 MovieClip Frame 5Symbol 221 MovieClip
"smoke_nachine"Symbol 239 MovieClip Frame 5Symbol 221 MovieClip
"bs_"Symbol 240 MovieClip Frame 1Symbol 239 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "torpedo"
ExportAssets (56)Timeline Frame 1Symbol 2 as "flyby"
ExportAssets (56)Timeline Frame 1Symbol 3 as "missle"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bonusSound"
ExportAssets (56)Timeline Frame 1Symbol 5 as "ambientMusic"
ExportAssets (56)Timeline Frame 1Symbol 9 as "BoundingBox"
ExportAssets (56)Timeline Frame 1Symbol 10 as "Defaults"
ExportAssets (56)Timeline Frame 1Symbol 11 as "UIObjectExtensions"
ExportAssets (56)Timeline Frame 1Symbol 12 as "UIObject"
ExportAssets (56)Timeline Frame 1Symbol 16 as "FocusRect"
ExportAssets (56)Timeline Frame 1Symbol 17 as "FocusManager"
ExportAssets (56)Timeline Frame 1Symbol 18 as "UIComponentExtensions"
ExportAssets (56)Timeline Frame 1Symbol 19 as "UIComponent"
ExportAssets (56)Timeline Frame 1Symbol 22 as "ProgBarCapThemeColor"
ExportAssets (56)Timeline Frame 1Symbol 24 as "ProgBarRight"
ExportAssets (56)Timeline Frame 1Symbol 27 as "ProgBarLeft"
ExportAssets (56)Timeline Frame 1Symbol 30 as "ProgBarMiddleThemeColor"
ExportAssets (56)Timeline Frame 1Symbol 32 as "ProgBarMiddle"
ExportAssets (56)Timeline Frame 1Symbol 35 as "ProgBarIndThemeColor"
ExportAssets (56)Timeline Frame 1Symbol 36 as "ProgBarIndMiddleThemeColor"
ExportAssets (56)Timeline Frame 1Symbol 38 as "ProgIndBar"
ExportAssets (56)Timeline Frame 1Symbol 40 as "ProgTrackLeft"
ExportAssets (56)Timeline Frame 1Symbol 42 as "ProgTrackMiddle"
ExportAssets (56)Timeline Frame 1Symbol 44 as "ProgTrackRight"
ExportAssets (56)Timeline Frame 1Symbol 45 as "ProgressBarAssets"
ExportAssets (56)Timeline Frame 1Symbol 46 as "ProgressBar"

Labels

"start"Frame 5
"newLevel"Frame 8
"makemap"Frame 16
"board"Frame 35
"goFrame"Frame 37
"endFrame"Frame 39
"hold"Frame 76
"putertime"Frame 88
"End Game Code"Symbol 115 MovieClip Frame 1
"exp"Symbol 148 MovieClip Frame 3
"smack"Symbol 148 MovieClip Frame 10
"miss"Symbol 148 MovieClip Frame 13
"bomb"Symbol 153 MovieClip Frame 9
"sink"Symbol 222 MovieClip Frame 6
"sink"Symbol 224 MovieClip Frame 4
"sink"Symbol 236 MovieClip Frame 7
"sink"Symbol 239 MovieClip Frame 5

Dynamic Text Variables

_root.scoreSymbol 95 EditableText"999999"
_root.scoreSymbol 105 EditableText"999999"
_root.scoreSymbol 117 EditableText"999999"
_root.scoreSymbol 138 EditableText"999999"
directionSymbol 164 EditableText"fcdacds fdasfasd"
levelDSymbol 209 EditableText"0"
numSymbol 246 EditableText"0"
numSymbol 261 EditableText"0"
numSymbol 267 EditableText"0"
scoreSymbol 273 EditableText"999999"




http://swfchan.com/3/11334/info.shtml
Created: 7/6 -2019 10:08:57 Last modified: 7/6 -2019 10:08:57 Server time: 17/05 -2024 09:12:21