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Sky Fire.swf

This is the info page for
Flash #11418

(Click the ID number above for more basic data on this flash file.)


Text
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The year 19xx. Third Reich has cloned thousands
of zombie pilots in the secret labs to support the
plan of conquering the world.
The pilots will wipe out the allied air force and
enforce Luftwaffe's strategic to dominance in the
sky, opening the way to bring the world down. To
stop the Nazi and defeat their insidious plot, the
allied command has called up the three top pilots
and ordered to destroy the enemy at any cost. The
operation has been codenamed "Sky Fire".

wolf

ray

aNNY

55

55

55

Score

Enemies

RAY

Wolf

999999999

999

LEVEL

30

C O N G R A T U L A T I O N S!
You have completed
Sky Fire On-Line version.
If you would like to continue
your adventure
please download visit web-site
www.justfreegames.com
and download free full
version game.

Click left button

GAME OVER

ActionScript [AS1/AS2]

Instance of Symbol 5 MovieClip in Frame 2
on (press) { getURL (this._parent.outURL, "_blank"); }
Instance of Symbol 12 MovieClip in Frame 2
on (press) { getURL (this._parent.outURL, "_blank"); }
Frame 3
stot = this.getBytesTotal(); sloa = this.getBytesLoaded(); if (stot != 0) { per = Math.floor((sloa / stot) * 100); } else { per = 0; } mc_bar.mc._x = mc_bar.mc._width * (-1 + (sloa / stot)); txtPer = String(per) + "%"; if (((sloa >= 1) && (stot >= 1)) && (sloa == stot)) { gotoAndStop ("main"); inMenuFirst(); } else { gotoAndPlay (2); }
Instance of Symbol 138 MovieClip in Frame 5
onClipEvent (enterFrame) { this._parent.moveBack(); }
Instance of Symbol 156 MovieClip "mc_sloop" in Frame 5
onClipEvent (load) { var soundControl = new Sound(this); }
Instance of Symbol 161 MovieClip "btn_sound" in Frame 5
onClipEvent (load) { if (this._parent.stopSoundFlag) { this.gotoAndStop(2); } }
Frame 8
this.stop();
Instance of Symbol 138 MovieClip "mc_control" in Frame 8
onClipEvent (load) { tellTarget (this._parent) { levelStartInit(); }; } onClipEvent (enterFrame) { tellTarget (this._parent) { newTimer = getTimer(); dTime = newTimer - lastTimer; txtFps = 1 / (dTime / 1000); lastTimer = newTimer; processGame(dTime, lastTimer); back2.move(dTime); back3.move(dTime); if (!stopSoundFlag) { if (sndHeroExp) { sndBonus = false; sndEnemyExp = false; sndGun1 = false; sndGun2 = false; sndHeroExp = false; playSnd("lib_snd_hero_exp"); } else if (sndBonus) { sndBonus = false; sndEnemyExp = false; sndGun1 = false; sndGun2 = false; playSnd("lib_snd_bonpick"); } else if (sndEnemyExp) { sndEnemyExp = false; sndGun1 = false; sndGun2 = false; playSnd("lib_snd_enemy_exp"); } else if (sndGun1) { sndGun1 = false; sndGun2 = false; playSnd("lib_snd_gun01"); } else if (sndGun2) { sndGun2 = false; playSnd("lib_snd_gun02"); } } }; } onClipEvent (mouseUp) { tellTarget (_parent) { if ((gameState == 4) || (gameState == 6)) { playSnd("lib_snd_menuEnter"); newGame(); } }; updateAfterEvent(); }
Symbol 1 MovieClip Frame 1
#initclip 8 function moveBack() { newTimer = getTimer(); dTime = newTimer - lastTimer; lastTimer = newTimer; back2.move(dTime); back3.move(dTime); } function soundOff() { mc_sloop.gotoAndStop(3); stopSoundFlag = true; } function soundOn() { mc_sloop.gotoAndStop(2); stopSoundFlag = false; } function new_game_pressed() { this.gotoAndStop("choice"); } function how_to_play_pressed() { this.gotoAndStop("rules"); } function more_pressed() { getURL (outURL, "_blank"); } function back_pressed() { this.gotoAndStop("main"); } function select1_pressed() { curPlayerNum = 1; gameStart(); } function select2_pressed() { curPlayerNum = 2; gameStart(); } function select3_pressed() { curPlayerNum = 3; gameStart(); } function inMenuFirst() { mc_sloop.gotoAndStop(2); lastTimer = getTimer(); back2.init(mc_b2_1, mc_b2_2); back3.init(mc_b3_1, mc_b3_2); } function gameStart() { level = 0; lifeCount = startLifeCount; scores = 0; bonusScores = 0; nextLevel(); } function nextLevel() { if (level == maxLevel) { newGame(); return(undefined); } level++; enemiesOnLevel = 30 + Math.round(((level - 1) / (maxLevel - 1)) * 20); sKoeff = 1 + (((level - 1) / (maxLevel - 1)) * 0.4); vKoeff = 1 + (((level - 1) / (maxLevel - 1)) * 0.5); fKoeff = 1.2 - (((level - 1) / (maxLevel - 1)) * 0.3); bonusEnemies = 3 + Math.round(((level - 1) / (maxLevel - 1)) * 5); curBaseInd = base_array[level - 1]; this.gotoAndStop("reset"); this.gotoAndStop("game"); } function newGame() { this.gotoAndStop("main"); } function playSnd(lib_snd) { s = new Sound(this); s.attachSound(lib_snd); s.start(); } function levelStartInit() { sndBonus = false; sndEnemyExp = false; sndGun1 = false; sndGun2 = false; sndHeroExp = false; eCounter = 0; sCounter = 0; mc_player.init(pSpeed_array[curPlayerNum - 1], pShield_array[curPlayerNum - 1]); mc_player.setNum(curPlayerNum); mc_face.gotoAndStop(curPlayerNum); updateShieldScreen(); updateLifeScreen(); txtScores = scores; txtEnemies = enemiesOnLevel; curBonusEnemies = 0; var _local1 = 0; _local1 = 0; while (_local1 < eTypeCount) { curIncrease_array[_local1] = increase_array[level - 1][_local1]; if ((curIncrease_array[_local1] != 1) && (curIncrease_array[_local1] != 0)) { curIncrease_array[_local1] = 1.5 * Math.random(); } _local1++; } curEOnScreen = 0; lastTimer = getTimer(); mc_b_cross._visible = false; mc_b_back._visible = false; mc_b_double._visible = false; mc_level.mc.mc1.txt = level; mc_level.mc.mc2.txt = level; mc_level.mc.mc3.txt = level; mc_level.mc.mc4.txt = level; mc_level.mc.mc5.txt = level; mc_player.toInFly(); gameState = 1; } function processGame(fTime, curTime) { var _local2; var _local4; var _local3; if (gameState == 1) { mc_player.move(fTime, 0, 0); if (mc_player.state == 1) { mc_level.gotoAndStop("st0"); lastAddETime = getTimer(); gameState = 2; } } else if (gameState == 2) { if ((curEOnScreen < maxEOnScreen) && ((curTime - lastAddTime) >= addETime)) { addEnemy(curTime); } for (_local4 in mc_e) { _local2 = mc_e[_local4]; _local2.move(fTime); if (_local2.canShot()) { doEnemyShot(_local2, mc_es); } _local3 = 1; while (_local3 <= 3) { if (_local2["he" + _local3].hitTest(mc_player.he)) { addHitPlaneScpores(); doBoom(_local2._x, _local2._y); _local2.destroy(); removeEnemy(); if (!mc_player.migFlag) { if (mc_player.applyShot()) { killPlayer(); } updateShieldScreen(); } break; } _local3++; } } mc_player.move(fTime, _xmouse, _ymouse); if (Key.isDown(1)) { if (mc_player.canShot(curTime)) { doPlayerShot(mc_player, mc_ps, curTime); } } processPlayerShots(mc_ps, mc_e, fTime, curTime); processEnemyShots(mc_es, mc_player, fTime); processBonuses(mc_bonus, mc_player, fTime, curTime); var _local7; if (mc_b_cross._visible) { _local7 = bonusTime - ((curTime - crossStartT) / 1000); if (_local7 < 0) { mc_b_cross._visible = false; } else { mc_b_cross.mc_txt.txt = Math.round(_local7); } } if (mc_b_back._visible) { _local7 = bonusTime - ((curTime - backStartT) / 1000); if (_local7 < 0) { mc_b_back._visible = false; } else { mc_b_back.mc_txt.txt = Math.round(_local7); } } if (mc_b_double._visible) { _local7 = bonusTime - ((curTime - doubleStartT) / 1000); if (_local7 < 0) { mc_b_double._visible = false; } else { mc_b_double.mc_txt.txt = Math.round(_local7); } } } else { for (_local4 in mc_e) { mc_e[_local4].move(fTime); } processPlayerShots(mc_ps, mc_e, fTime, curTime); processEnemyShots(mc_es, mc_player, fTime); processBonuses(mc_bonus, mc_player, fTime, curTime); if (gameState == 3) { if ((curTime - killTime) >= killPauseTime) { if (lifeCount > 0) { this.gotoAndStop("reset"); this.gotoAndStop("game"); } else { gameState = 4; mc_level._visible = true; mc_level.gotoAndStop("over"); } return(undefined); } } else if (gameState == 4) { } else if (gameState == 5) { mc_player.move(fTime, 0, 0); if (mc_player.state == 0) { if (level == maxLevel) { gameState = 6; mc_level._visible = true; mc_level.gotoAndStop("win"); } else { nextLevel(); return(undefined); } } } else if (gameState == 6) { } } } function addEnemy(curTime) { var _local4; var _local2 = 0; var _local3 = -1; var _local1 = 0; _local1 = 0; while (_local1 < eTypeCount) { if ((_local1 != curBaseInd) && (curIncrease_array[_local1] > _local2)) { _local2 = curIncrease_array[_local1]; _local3 = _local1; } _local1++; } if (_local2 >= 1) { _local4 = mc_e.attachMovie("lib_e" + (_local3 + 1), String(eCounter), eCounter); eCounter++; if (eCounter >= 1000) { eCounter = 0; } _local4.init(); _local4.setParams(s_array[_local3] * sKoeff, v_array[_local3] * vKoeff, f_array[_local3] * fKoeff); curIncrease_array[_local3] = -1; } else { _local4 = mc_e.attachMovie("lib_e" + (curBaseInd + 1), String(eCounter), eCounter); eCounter++; _local4.init(); _local4.setParams(s_array[curBaseInd] * sKoeff, v_array[curBaseInd] * vKoeff, f_array[curBaseInd] * fKoeff); _local1 = 0; while (_local1 < eTypeCount) { if (_local1 != curBaseInd) { curIncrease_array[_local1] = curIncrease_array[_local1] + increase_array[level - 1][_local1]; } _local1++; } } curEOnScreen++; lastAddTime = curTime; } function removeEnemy() { if (!stopSoundFlag) { sndEnemyExp = true; } enemiesOnLevel--; curEOnScreen--; if (enemiesOnLevel <= 0) { enemiesOnLevel = 0; gameState = 5; mc_player.toOutFly(); var _local1; for (_local1 in mc_e) { doBoom(mc_e[_local1]._x, mc_e[_local1]._y); mc_e[_local1].destroy(); } for (_local1 in mc_es) { mc_es[_local1].destroy(); } } txtEnemies = enemiesOnLevel; } function doPlayerShot(player, mc_ps, curTime) { var _local1; if ((mc_b_double._visible || (mc_b_cross._visible)) || (mc_b_back._visible)) { if (!stopSoundFlag) { sndGun2 = true; } } else if (!stopSoundFlag) { sndGun1 = true; } if (mc_b_double._visible) { _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x - 5, player._y - 5, 0, -1, playerShotSpeed); sCounter++; _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x + 5, player._y - 5, 0, -1, playerShotSpeed); sCounter++; } else { _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x, player._y - 5, 0, -1, playerShotSpeed); sCounter++; } if (mc_b_back._visible) { _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x - 3.5, player._y + 3.5, 0.70711, 0.70711, playerShotSpeed); sCounter++; _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x + 3.5, player._y + 3.5, -0.70711, 0.70711, playerShotSpeed); sCounter++; } if (mc_b_cross._visible) { _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x - 3.5, player._y - 3.5, 0.70711, -0.70711, playerShotSpeed); sCounter++; _local1 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local1.init(player._x + 3.5, player._y - 3.5, -0.70711, -0.70711, playerShotSpeed); sCounter++; } if (sCounter >= 1000) { sCounter = 0; } player.shot(curTime); } function doEnemyShot(mc_enemy, mc_es) { var _local5; var _local2; var _local1; var _local4; _local2 = mc_player._x - mc_enemy._x; _local1 = mc_player._y - mc_enemy._y; _local4 = Math.sqrt((_local2 * _local2) + (_local1 * _local1)); _local2 = _local2 / _local4; _local1 = _local1 / _local4; _local5 = mc_es.attachMovie("lib_es", String(sCounter), sCounter); sCounter++; if (sCounter >= 1000) { sCounter = 0; } _local5.init(mc_enemy._x + (_local2 * 20), mc_enemy._y + (_local1 * 20), _local2, _local1, enemyShotSpeed); mc_enemy.shot(); } function processPlayerShots(mc_ps, mc_e, fTime, curTime) { var _local7; var _local4; var _local3; var _local1; var _local2 = {x:0, y:0}; for (_local7 in mc_ps) { _local3 = mc_ps[_local7]; if (!_local3.move(fTime)) { continue; } _local2.x = _local3._x; _local2.y = _local3._y; mc_ps.localToGlobal(_local2); for (_local4 in mc_e) { _local1 = mc_e[_local4]; if (_local1.h.hitTest(_local2.x, _local2.y, true) || (_local1.h.hitTest(_local2.x - (10 * _local3.vx), _local2.y - (10 * _local3.vy), true))) { _local3.destroy(); addHitPlaneScpores(); if (_local1.applyShot()) { curBonusEnemies++; if (curBonusEnemies >= bonusEnemies) { curBonusEnemies = 0; addBonus(_local1._x, _local1._y, curTime); } doBoom(_local1._x, _local1._y); _local1.destroy(); removeEnemy(); } else { doSmallBoom(_local1._x, _local1._y); } } } } } function processEnemyShots(mc_es, mc_player, fTime) { var _local5; var _local2; var _local1 = {x:0, y:0}; for (_local5 in mc_es) { _local2 = mc_es[_local5]; if (!_local2.move(fTime)) { continue; } _local1.x = _local2._x; _local1.y = _local2._y; mc_es.localToGlobal(_local1); if ((!mc_player.migFlag) && (mc_player.h.hitTest(_local1.x, _local1.y, true) || (mc_player.h.hitTest(_local1.x - (10 * _local2.vx), _local1.y - (10 * _local2.vy), true)))) { _local2.destroy(); if (mc_player.applyShot()) { killPlayer(); } updateShieldScreen(); } } } function processBonuses(mc_b, mc_p, fTime, curTime) { var _local4; var _local1; var _local3; var _local2; for (_local4 in mc_b) { _local1 = mc_b[_local4]; _local1.move(fTime, curTime); _local3 = mc_player._x - _local1._x; _local2 = mc_player._y - _local1._y; if (((_local3 * _local3) + (_local2 * _local2)) < 1600) { applyBonus(_local1, curTime); } } } function applyBonus(mc, curTime) { if (!stopSoundFlag) { sndBonus = true; } if (mc.bonusNum != 1) { addScores(scrGetBonus); } switch (mc.bonusNum) { case 1 : addScores(scrBonus); break; case 2 : mc_player.addShield(); updateShieldScreen(); break; case 3 : mc_player.restoreShield(); updateShieldScreen(); break; case 4 : incrementLife(); break; case 5 : activateBackBonus(curTime); break; case 6 : activateCrossBonus(curTime); break; case 7 : activateDoubleBonus(curTime); break; case 8 : activateSphereBonus(mc, curTime); break; default : trace("BUG! BUG! BUG!"); } mc.destroy(); } function doBoom(x, y) { var _local1 = mc_booms.attachMovie("lib_boom", String(boomCounter), boomCounter); _local1._x = x; _local1._y = y; boomCounter++; if (boomCounter >= 1000) { boomCounter = 0; } } function doSmallBoom(x, y) { var _local1 = mc_booms.attachMovie("lib_boom", String(boomCounter), boomCounter); _local1._x = x; _local1._y = y; _local1._xscale = (_local1._yscale = 30); boomCounter++; if (boomCounter >= 1000) { boomCounter = 0; } } function addBonus(x, y, curTime) { var _local2; var _local1; if (bonusScores >= lifeScores) { bonusScores = bonusScores - lifeScores; if (lifeCount < maxLifeCount) { _local1 = 4; } else { _local1 = getBonusNum(); } } else { _local1 = getBonusNum(); } _local2 = mc_bonus.attachMovie("lib_bonus", String(bonusCounter), bonusCounter); bonusCounter++; if (bonusCounter >= 1000) { bonusCounter = 0; } _local2.init(x, y, _local1, curTime); lastBonusNum = _local1; } function getBonusNum() { var _local1; if (mc_player.shield == 1) { _local1 = Math.random(); if ((_local1 <= 0.25) && (lastBonusNum != 3)) { return(3); } if ((_local1 <= 0.45) && (lastBonusNum != 2)) { return(2); } _local1 = Math.ceil((8 * Math.random()) + 0.0001); var _local2; _local2 = 0; while (_local2 < 8) { if ((((_local1 != 2) && (_local1 != 3)) && (_local1 != 4)) && (_local1 != lastBonusNum)) { break; } _local1++; if (_local1 > 8) { _local1 = 1; } _local2++; } return(_local1); } _local1 = Math.ceil((8 * Math.random()) + 0.0001); if (_local1 == 4) { _local1 = 4 + Math.ceil((5 * Math.random()) + 0.0001); if (_local1 == 9) { _local1 = 1; } if (_local1 == lastBonusNum) { if (_local1 == 1) { _local1 = 4 + Math.ceil((4 * Math.random()) + 0.0001); } else { _local1++; if (_local1 > 8) { _local1 = 1; } } } return(_local1); } if ((_local1 == 2) || (_local1 == 3)) { if (mc_player.isMaxShield()) { _local1 = 4 + Math.ceil((5 * Math.random()) + 0.0001); if (_local1 == 9) { _local1 = 1; } if (_local1 == lastBonusNum) { if (_local1 == 1) { _local1 = 4 + Math.ceil((4 * Math.random()) + 0.0001); } else { _local1++; if (_local1 > 8) { _local1 = 1; } } } } } if (_local1 == lastBonusNum) { if (_local1 == 1) { _local1 = 4 + Math.ceil((4 * Math.random()) + 0.0001); } else { _local1++; if (_local1 > 8) { _local1 = 1; } } } return(_local1); } function addHitPlaneScpores() { addScores(scrHit); } function updateShieldScreen() { var _local1; var _local2 = mc_player.shield; _local1 = 1; while (_local1 <= _local2) { mc_armors["arm" + _local1]._visible = true; _local1++; } _local1 = _local2 + 1; while (_local1 <= 7) { mc_armors["arm" + _local1]._visible = false; _local1++; } } function activateBackBonus(curTime) { mc_b_back._visible = true; mc_b_back.mc_txt.txt = 15; backStartT = curTime; } function activateCrossBonus(curTime) { mc_b_cross._visible = true; mc_b_cross.mc_txt.txt = 15; crossStartT = curTime; } function activateDoubleBonus(curTime) { mc_b_double._visible = true; mc_b_double.mc_txt.txt = 15; doubleStartT = curTime; } function activateSphereBonus(mc_b, curTime) { var _local1; var _local3 = 0; var _local2 = 1; var _local4; var _local5; _local1 = 0; while (_local1 < 16) { _local4 = ((0.5 + _local1) * Math.PI) / 8; _local3 = -Math.sin(_local4); _local2 = Math.cos(_local4); _local5 = mc_ps.attachMovie("lib_ps", String(sCounter), sCounter); _local5.init(mc_b._x - (5 * _local3), mc_b._y + (5 * _local2), _local3, _local2, playerShotSpeed); sCounter++; _local1++; } if (sCounter >= 1000) { sCounter = 0; } player.shot(curTime); } function addScores(scr) { scores = scores + scr; bonusScores = bonusScores + scr; txtScores = scores; } function killPlayer() { if (!stopSoundFlag) { sndHeroExp = true; } doBoom(mc_player._x, mc_player._y); mc_player.toDisable(); lifeCount--; updateLifeScreen(); gameState = 3; killTime = getTimer(); } function incrementLife() { lifeCount++; if (lifeCount > maxLifeCount) { lifeCount = maxLifeCount; } updateLifeScreen(); } function updateLifeScreen() { var _local1; var _local2 = lifeCount; _local1 = 1; while (_local1 <= _local2) { mc_lifes["star" + _local1]._visible = true; _local1++; } _local1 = _local2 + 1; while (_local1 <= maxLifeCount) { mc_lifes["star" + _local1]._visible = false; _local1++; } } _quality = "MEDIUM"; var author = "Galimov Ruslan"; var outURL = "http://www.justfreegames.com?r1=F&r2=SF&WT.mc_id=FlashSkyFire"; var i; var gameState; var level; var maxLevel = 10; var stopSoundFlag = false; var sndBonus; var sndEnemyExp; var sndGun1; var sndGun2; var sndHeroExp; var lastTimer; var dTime; var newTimer; var killTime; var killPauseTime = 3000; var eCounter = 0; var boomCounter = 0; var sCounter = 0; var bonusCounter = 0; var lastBonusNum = -1; var bonusEnemies; var curBonusEnemies; var doubleStartT; var crossStartT; var backStartT; var bonusTime = 15; var scores = 0; var bonusScores = 0; var lifeScores = 4000; var scrBonus = 100; var scrGetBonus = 20; var scrHit = 10; var playerShotSpeed = 220; var enemyShotSpeed = 100; var lifeCount = 3; var startLifeCount = 3; var maxLifeCount = 7; var curPlayerNum = 1; var pSpeed_array = [210, 245, 175]; var pShield_array = [5, 3, 7]; var back2 = new CBack(108); var back3 = new CBack(54); var eTypeCount = 8; var curEOnScreen; var lastAddETime; var addETime = 2000; var maxEOnScreen = 6; var enemiesOnLevel; var sKoeff; var vKoeff; var fKoeff; var increase_array = [[0, 0, 0, 0, 1, 0, 0, 0], [0, 0, 0, 0.34, 1, 0, 0, 0], [0, 0, 0.34, 1, 0.9, 0, 0, 0], [0, 0.34, 1, 0.7, 0.8, 0, 0, 0], [0, 1, 0.6, 0.7, 0.7, 0, 0, 0.34], [0, 0.45, 0.7, 0.6, 0.55, 0.34, 0, 1], [0.34, 0.55, 0.5, 0.5, 0.55, 1, 0, 0.45], [1, 0.5, 0.4, 0.45, 0.5, 0.4, 0.34, 0.55], [0.45, 0.4, 0.4, 0.4, 0.45, 0.5, 1, 0.5], [0.5, 0.5, 0.5, 0.5, 0.5, 0.5, 1, 0.5]]; var base_array = [4, 4, 3, 2, 1, 7, 5, 0, 6, 6]; var curBaseInd; var curIncrease_array = [0, 0, 0, 0, 0, 0, 0, 0]; var s_array = [3, 1, 2, 3, 2, 4, 4, 3]; var v_array = [32, 48, 40, 28, 36, 28, 24, 32]; var f_array = [8, 8, 6, 7, 9, 5, 7, 7]; #endinitclip
Symbol 260 MovieClip [__Packages.CBack] Frame 0
class CBack { var speed, b1_mc, b2_mc; function CBack (s) { speed = s; } function init(b1, b2) { b1_mc = b1; b2_mc = b2; b2_mc._y = (b1_mc._y - b1_mc._height) + 1; } function move(fTime) { b1_mc._y = b1_mc._y + (speed * (fTime / 1000)); if ((b1_mc._y - b1_mc._height) >= 0) { b1_mc._y = b1_mc._y - b1_mc._height; } b2_mc._y = (b1_mc._y - b1_mc._height) + 1; } }
Symbol 261 MovieClip [__Packages.CPlayer] Frame 0
class CPlayer extends MovieClip { var speed, shield, maxShield, shotLastTime, migFlag, state, _visible, mc_my, _x, _y, _height, gotoAndStop, migTime, _width; function CPlayer () { super(); } function init(speed_, shield_) { speed = speed_; shield = (maxShield = shield_); shotLastTime = 0; migFlag = false; toDisable(); } function toGame() { state = 1; _visible = true; mc_my.gotoAndStop(1); } function toDisable() { state = 0; _visible = false; mc_my.gotoAndStop(1); } function toInFly() { _visible = true; mc_my.gotoAndStop(2); _x = rWidth / 2; _y = rHeight + _height; state = 2; } function toOutFly() { mc_my.gotoAndStop(1); state = 3; } function setNum(num) { gotoAndStop(num); } function shot(curTime) { shotLastTime = curTime; } function canShot(curTime) { return((state == 1) && ((curTime - shotLastTime) >= shotDTime)); } function applyShot() { shield--; migFlag = true; migTime = 0; mc_my.gotoAndStop(2); return(shield <= 0); } function isMaxShield() { return(shield == maxShield); } function restoreShield() { shield = maxShield; } function addShield() { shield++; if (shield > maxShield) { shield = maxShield; } } function move(fTime, newX, newY) { if (state == 1) { var _local3 = newX - _x; var _local2 = newY - _y; var _local5 = Math.sqrt((_local3 * _local3) + (_local2 * _local2)); _local3 = _local3 / _local5; _local2 = _local2 / _local5; var _local4 = (speed * fTime) / 1000; if (_local5 < _local4) { _x = newX; _y = newY; } else { _x = _x + (_local3 * _local4); _y = _y + (_local2 * _local4); } if (_x < (_width / 2)) { _x = _width / 2; } if (_x > (rWidth - (_width / 2))) { _x = rWidth - (_width / 2); } if (_y < (_height / 2)) { _y = _height / 2; } if (_y > (rHeight - (_height / 2))) { _y = rHeight - (_height / 2); } if (migFlag) { migTime = migTime + fTime; if (migTime >= migMaxTime) { migFlag = false; mc_my.gotoAndStop(1); } } } else if (state == 2) { _y = _y - (((speed / 2) * fTime) / 1000); if (_y <= (rHeight / 2)) { _y = rHeight / 2; toGame(); } } else if (state == 3) { _y = _y - ((speed * fTime) / 1000); if (_y < ((-_height) / 2)) { toDisable(); } } } static var rWidth = 575; static var rHeight = 435; var shotDTime = 350; static var migMaxTime = 1500; }
Symbol 262 MovieClip [__Packages.CEnemyPlane] Frame 0
class CEnemyPlane extends MovieClip { var removeMovieClip, fSpeed, myRad, _width, _height, startFlag, trajectNum, sX, _x, sY, _y, s_param, constShotTime, shotTime, withoutShotTime, vx, vy, _rotation, fA, fB, fC, iDir, yBase; function CEnemyPlane () { super(); } function destroy() { removeMovieClip(); } function init() { fSpeed = 100; myRad = Math.max(_width / 2, _height / 2); startFlag = true; trajectNum = random(5); switch (trajectNum) { case 0 : initLine(); break; case 1 : initParabolaX(); break; case 2 : initParabolaY(); break; case 3 : initSinX(); break; case 4 : initSinY(); } move(0); sX = _x; sY = _y; } function setParams(s, v, f) { s_param = Math.round(s); fSpeed = v; constShotTime = (f / 2) * 1000; shotTime = constShotTime * (1 + (0.3 * Math.random())); withoutShotTime = 0; } function applyShot() { s_param--; return(s_param <= 0); } function move(fTime) { if (trajectNum == 0) { moveByLine(fTime); } else if (trajectNum == 1) { moveByParabolaX(fTime); } else if (trajectNum == 2) { moveByParabolaY(fTime); } else if (trajectNum == 3) { moveBySinX(fTime); } else if (trajectNum == 4) { moveBySinY(fTime); } checkRestart(); addShotTime(fTime); } function addShotTime(fTime) { withoutShotTime = withoutShotTime + fTime; } function canShot() { return(withoutShotTime >= shotTime); } function shot() { withoutShotTime = withoutShotTime - shotTime; shotTime = constShotTime * (1 + (0.3 * Math.random())); } function restartTraject() { _x = sX; _y = sY; startFlag = true; } function checkRestart() { if ((((_x < (-myRad)) || (_x > (rWidth + myRad))) || (_y < (-myRad))) || (_y > (rHeight + myRad))) { if (!startFlag) { restartTraject(); } } else { startFlag = false; } } function initLine() { var _local4 = random(4); var _local3; var _local2; switch (_local4) { case 0 : _x = (_width / 2) + ((rWidth - (_width / 2)) * Math.random()); _y = -myRad; _local3 = (_width / 2) + ((rWidth - (_width / 2)) * Math.random()); _local2 = rHeight + (_height / 2); break; case 1 : _x = (_width / 2) + ((rWidth - (_width / 2)) * Math.random()); _y = rHeight + myRad; _local3 = (_width / 2) + ((rWidth - (_width / 2)) * Math.random()); _local2 = (-_height) / 2; break; case 2 : _x = -myRad; _y = (_width / 2) + ((rHeight - (_width / 2)) * Math.random()); _local3 = rWidth + (_width / 2); if (_y > ((rHeight / 3) * 2)) { _local2 = (_width / 2) + (((rHeight - (_width / 2)) - ((rHeight / 3) * 2)) * Math.random()); } else { _local2 = (_width / 2) + ((rHeight - (_width / 2)) * Math.random()); } break; case 3 : _x = rWidth + myRad; _y = (_width / 2) + ((rHeight - (_width / 2)) * Math.random()); _local3 = (-_width) / 2; if (_y > ((rHeight / 3) * 2)) { _local2 = (_width / 2) + (((rHeight - (_width / 2)) - ((rHeight / 3) * 2)) * Math.random()); } else { _local2 = (_width / 2) + ((rHeight - (_width / 2)) * Math.random()); } } vx = _local3 - _x; vy = _local2 - _y; _local4 = Math.sqrt((vx * vx) + (vy * vy)); vx = vx / _local4; vy = vy / _local4; _rotation = (Math.atan2(vy, vx) * 180) / Math.PI; } function moveByLine(fTime) { var _local2 = fSpeed * (fTime / 1000); _x = _x + (vx * _local2); _y = _y + (vy * _local2); } function nX(x) { return((x - rWidth2) / rWidth2); } function nY(y) { return((y - rHeight2) / rHeight2); } function rX(nX) { return((nX * rWidth2) + rWidth2); } function rY(nY) { return((nY * rHeight2) + rHeight2); } function initParabolaX() { fA = (1 + (1.3 * Math.random())) - 0.9; fB = 0.2 - (0.4 * Math.random()); fC = -(Math.random() - 0.3); var _local2 = random(2); if (_local2 == 0) { fA = -fA; fC = -fC; } iDir = random(2); if (iDir == 1) { _x = -myRad; } else { iDir = -1; _x = rWidth + myRad; } } function moveByParabolaX(fTime) { _x = _x + ((fSpeed * (fTime / 1000)) * iDir); _y = rY(formParabX(nX(_x))); _rotation = ugolParabX(nX(_x)); } function formParabX(x) { return(((fA * (x - fB)) * (x - fB)) + fC); } function ugolParabX(x) { if (iDir == 1) { return((Math.atan((2 * fA) * (x - fB)) * 180) / Math.PI); } return(((Math.atan((2 * fA) * (x - fB)) * 180) / Math.PI) - 180); } function initParabolaY() { fA = 1 - (0.6 * Math.random()); fB = 0.2 - (0.4 * Math.random()); fC = -((0.7 * Math.random()) - 0.45); var _local2 = random(2); if (_local2 == 0) { fA = -fA; fC = -fC; } iDir = random(2); if (iDir == 1) { _y = -myRad; } else { iDir = -1; _y = rHeight + myRad; } } function moveByParabolaY(fTime) { _y = _y + ((fSpeed * (fTime / 1000)) * iDir); _x = rX(formParabX(nY(_y))); _rotation = 90 - ugolParabX(nY(_y)); } function initSinX() { fA = (rHeight2 / 2) - random(rHeight2 / 3.6); fB = 0.4 + (1.1 * Math.random()); fC = random(180); yBase = (15 + fA) + random(((rHeight - (fA * 2)) - (rHeight * 0.2)) - 15); iDir = random(2); if (iDir == 1) { _x = -myRad; } else { iDir = -1; _x = rWidth + myRad; } } function moveBySinX(fTime) { _x = _x + ((fSpeed * (fTime / 1000)) * iDir); _y = formSinX(_x); _rotation = ugolSinX(_x); } function formSinX(x) { return((fA * Math.sin((((fB * x) + fC) / 180) * Math.PI)) + yBase); } function ugolSinX(x) { if (iDir == 1) { return((Math.atan((((fA * fB) / 180) * Math.PI) * Math.cos((((fB * x) + fC) / 180) * Math.PI)) * 180) / Math.PI); } return(((Math.atan((((fA * fB) / 180) * Math.PI) * Math.cos((((fB * x) + fC) / 180) * Math.PI)) * 180) / Math.PI) - 180); } function initSinY() { fA = (rHeight2 / 2) - random(rHeight2 / 3.6); fB = 0.4 + (0.9 * Math.random()); fC = random(180); yBase = (15 + fA) + random(rWidth - ((15 + fA) * 2)); iDir = random(2); if (iDir == 1) { _y = -myRad; } else { iDir = -1; _y = rHeight + myRad; } } function moveBySinY(fTime) { _y = _y + ((fSpeed * (fTime / 1000)) * iDir); _x = formSinX(_y); _rotation = 90 - ugolSinX(_y); } static var rWidth = 575; static var rHeight = 435; static var rWidth2 = 287.5; static var rHeight2 = 217.5; }
Symbol 263 MovieClip [__Packages.COscillPlane] Frame 0
class COscillPlane extends CEnemyPlane { var fSpeed, trajectNum, myRad, _width, _height, fA, fB, fC, maxDx, _x, xBase, _y, yBase, _rotation, iDir, formSinX, addShotTime; function COscillPlane () { super(); } function init() { fSpeed = 100; trajectNum = 0; myRad = Math.max(_width / 2, _height / 2); fA = 30; fB = 2.5; fC = 0; maxDx = _width * (1.5 + Math.random()); _x = (xBase = myRad + ((CEnemyPlane.rWidth - (myRad * 2)) * Math.random())); _y = (-_height) / 2; yBase = myRad + (((CEnemyPlane.rHeight2 / 2) * 1.5) * Math.random()); _rotation = 90; } function move(fTime) { if (trajectNum == 0) { _y = _y + (fSpeed * (fTime / 1000)); if (_y >= yBase) { _y = yBase; trajectNum = 3; iDir = Math.random() - 0.5; if (iDir > 0) { iDir = 1; } else { iDir = -1; } } } else if (trajectNum == 3) { if (iDir > 0) { _x = _x + (fSpeed * (fTime / 1000)); if ((_x - xBase) >= maxDx) { _x = xBase + maxDx; iDir = -1; } else if (_x >= (CEnemyPlane.rWidth - (_width / 2))) { _x = CEnemyPlane.rWidth - (_width / 2); iDir = -1; } } else { _x = _x - (fSpeed * (fTime / 1000)); if ((xBase - _x) >= maxDx) { _x = xBase - maxDx; iDir = 1; } else if (_x <= (_width / 2)) { _x = _width / 2; iDir = 1; } } _y = formSinX(_x - xBase); } addShotTime(fTime); } }
Symbol 264 MovieClip [__Packages.CRandomPlane] Frame 0
class CRandomPlane extends CEnemyPlane { var fSpeed, myRad, _width, _height, startFlag, initLine, ostTime, _x, _y, moveByLine, vx, vy, addShotTime, _rotation; function CRandomPlane () { super(); } function init() { fSpeed = 100; myRad = Math.max(_width / 2, _height / 2); resetOstTime(); startFlag = true; initLine(); } function resetOstTime() { ostTime = 2 + (2 * Math.random()); } function move(fTime) { ostTime = ostTime - (fTime / 1000); if (ostTime <= 0) { if ((!startFlag) || ((((_x >= myRad) && (_y >= myRad)) && (_x <= (CEnemyPlane.rWidth - myRad))) && (_y <= (CEnemyPlane.rHeight - myRad)))) { resetOstTime(); randUgol(); } } var _local2 = fSpeed * (fTime / 1000); moveByLine(fTime); if (!startFlag) { if (_x <= myRad) { _x = _x - (vx * _local2); _y = _y - (vy * _local2); vx = -vx; randUgol(); } else if (_x >= (CEnemyPlane.rWidth - myRad)) { _x = _x - (vx * _local2); _y = _y - (vy * _local2); vx = -vx; randUgol(); } else if (_y <= myRad) { _x = _x - (vx * _local2); _y = _y - (vy * _local2); vy = -vy; randUgol(); } else if (_y >= (CEnemyPlane.rHeight - myRad)) { _x = _x - (vx * _local2); _y = _y - (vy * _local2); vy = -vy; randUgol(); } } addShotTime(fTime); } function randUgol() { var _local2 = ((-40 + (80 * Math.random())) / 180) * Math.PI; var _local4 = vx; var _local3 = vy; vx = (_local4 * Math.cos(_local2)) - (_local3 * Math.sin(_local2)); vy = (_local4 * Math.sin(_local2)) + (_local3 * Math.cos(_local2)); _rotation = (Math.atan2(vy, vx) * 180) / Math.PI; startFlag = false; } }
Symbol 265 MovieClip [__Packages.CShot] Frame 0
class CShot extends MovieClip { var _x, _y, vx, vy, speed, _rotation, removeMovieClip; function CShot () { super(); } function init(x, y, dx, dy, speed_) { _x = x; _y = y; vx = dx; vy = dy; speed = speed_; _rotation = ((Math.atan2(vy, vx) * 180) / Math.PI) + 90; } function move(fTime) { _x = _x + (((speed * vx) * fTime) / 1000); _y = _y + (((speed * vy) * fTime) / 1000); if ((((_x < 10) || (_x > 585)) || (_y < 10)) || (_y > 445)) { destroy(); return(false); } return(true); } function destroy() { removeMovieClip(); } }
Symbol 266 MovieClip [__Packages.CBonus] Frame 0
class CBonus extends MovieClip { var _x, _y, bonusNum, startTime, gotoAndStop, state, _width, _xscale, _yscale, _height, removeMovieClip; function CBonus () { super(); } function init(x, y, bonusNum_, curTime) { _x = x; _y = y; bonusNum = bonusNum_; startTime = curTime; gotoAndStop(bonusNum); scaleDir = 1; state = 1; } function move(fTime, curTime) { var _local2; if (state == 1) { _local2 = startSpeed + ((acc * (curTime - startTime)) / 1000); if (_local2 >= maxSpeed) { _local2 = maxSpeed; state = 2; } } else if (state == 2) { _local2 = (maxSpeed * fTime) / 1000; } _y = _y + _local2; if (_x < (_width / 2)) { _x = _x + ((maxSpeed * fTime) / 1000); } else if (_x > (rWidth - (_width / 2))) { _x = _x - ((maxSpeed * fTime) / 1000); } if (scaleDir == 1) { _xscale = (_yscale = _yscale + 3); if (_xscale >= 105) { _xscale = (_yscale = 105); scaleDir = -1; } } else { _xscale = (_yscale = _yscale - 3); if (_xscale <= 95) { _xscale = (_yscale = 95); scaleDir = 1; } } if (_y > (rHeight + (_height / 2))) { destroy(); } } function destroy() { removeMovieClip(); } static var rWidth = 575; static var rHeight = 435; static var maxSpeed = 30; static var startSpeed = -5; static var acc = 3; static var myRad = 14; var scaleDir = 0; }
Symbol 22 MovieClip [lib_e1] Frame 1
#initclip 19 Object.registerClass("lib_e1", CEnemyPlane); #endinitclip
Instance of Symbol 21 MovieClip "he2" in Symbol 22 MovieClip [lib_e1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he1" in Symbol 22 MovieClip [lib_e1] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he3" in Symbol 22 MovieClip [lib_e1] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 27 MovieClip [lib_e2] Frame 1
#initclip 9 Object.registerClass("lib_e2", CEnemyPlane); #endinitclip
Instance of Symbol 21 MovieClip "he2" in Symbol 27 MovieClip [lib_e2] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he1" in Symbol 27 MovieClip [lib_e2] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he3" in Symbol 27 MovieClip [lib_e2] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 32 MovieClip [lib_e3] Frame 1
#initclip 10 Object.registerClass("lib_e3", CEnemyPlane); #endinitclip
Instance of Symbol 21 MovieClip "he1" in Symbol 32 MovieClip [lib_e3] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 37 MovieClip [lib_e4] Frame 1
#initclip 11 Object.registerClass("lib_e4", CEnemyPlane); #endinitclip
Instance of Symbol 21 MovieClip "he1" in Symbol 37 MovieClip [lib_e4] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 43 MovieClip [lib_e5] Frame 1
#initclip 12 Object.registerClass("lib_e5", CEnemyPlane); #endinitclip
Instance of Symbol 21 MovieClip "he1" in Symbol 43 MovieClip [lib_e5] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 48 MovieClip [lib_e6] Frame 1
#initclip 13 Object.registerClass("lib_e6", COscillPlane); #endinitclip
Instance of Symbol 21 MovieClip "he2" in Symbol 48 MovieClip [lib_e6] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he1" in Symbol 48 MovieClip [lib_e6] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he3" in Symbol 48 MovieClip [lib_e6] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 53 MovieClip [lib_e7] Frame 1
#initclip 14 Object.registerClass("lib_e7", CEnemyPlane); #endinitclip
Instance of Symbol 21 MovieClip "he1" in Symbol 53 MovieClip [lib_e7] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 58 MovieClip [lib_e8] Frame 1
#initclip 15 Object.registerClass("lib_e8", CRandomPlane); #endinitclip
Instance of Symbol 21 MovieClip "he1" in Symbol 58 MovieClip [lib_e8] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he3" in Symbol 58 MovieClip [lib_e8] Frame 1
onClipEvent (load) { this._visible = false; }
Instance of Symbol 21 MovieClip "he2" in Symbol 58 MovieClip [lib_e8] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 61 MovieClip [lib_es] Frame 1
#initclip 16 Object.registerClass("lib_es", CShot); #endinitclip
Symbol 64 MovieClip [lib_ps] Frame 1
#initclip 17 Object.registerClass("lib_ps", CShot); #endinitclip
Symbol 106 MovieClip [lib_boom] Frame 23
this.removeMovieClip();
Symbol 123 MovieClip [lib_bonus] Frame 1
#initclip 18 Object.registerClass("lib_bonus", CBonus); #endinitclip
Symbol 134 MovieClip [lib_back3] Frame 1
#initclip 21 Object.registerClass("lib_back3", CBack); #endinitclip
Symbol 137 MovieClip [lib_back2] Frame 1
#initclip 20 Object.registerClass("lib_back2", CBack); #endinitclip
Symbol 143 Button
on (release) { new_game_pressed(); }
Symbol 146 Button
on (release) { how_to_play_pressed(); }
Symbol 149 Button
on (release) { more_pressed(); }
Symbol 156 MovieClip Frame 1
stop();
Symbol 158 Button
on (press) { this._parent.soundOff(); this.gotoAndStop(2); }
Symbol 160 Button
on (press) { this._parent.soundOn(); this.gotoAndStop(1); }
Symbol 161 MovieClip Frame 1
this.stop();
Symbol 164 Button
on (release) { back_pressed(); }
Symbol 179 Button
on (press) { select3_pressed(); }
Symbol 185 Button
on (press) { select1_pressed(); }
Symbol 191 Button
on (press) { select2_pressed(); }
Symbol 197 MovieClip Frame 1
this.stop();
Symbol 203 MovieClip Frame 1
this.stop();
Symbol 209 MovieClip Frame 1
this.stop();
Symbol 210 MovieClip [mc_player] Frame 1
#initclip 22 Object.registerClass("mc_player", CPlayer); #endinitclip this.stop();
Instance of Symbol 21 MovieClip "he" in Symbol 210 MovieClip [mc_player] Frame 1
onClipEvent (load) { this._visible = false; }
Symbol 236 MovieClip Frame 1
this.stop();
Symbol 249 Button
on (press) { this._parent.more_pressed(); }
Symbol 259 MovieClip Frame 1
this.stop();

Library Items

Symbol 1 MovieClipUsed by:Timeline
Symbol 260 MovieClip [__Packages.CBack]
Symbol 261 MovieClip [__Packages.CPlayer]
Symbol 262 MovieClip [__Packages.CEnemyPlane]
Symbol 263 MovieClip [__Packages.COscillPlane]
Symbol 264 MovieClip [__Packages.CRandomPlane]
Symbol 265 MovieClip [__Packages.CShot]
Symbol 266 MovieClip [__Packages.CBonus]
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Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
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Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:Timeline
Symbol 8 FontUsed by:9
Symbol 9 EditableTextUses:8Used by:Timeline
Symbol 10 BitmapUsed by:11
Symbol 11 GraphicUses:10Used by:12
Symbol 12 MovieClipUses:11Used by:Timeline
Symbol 13 GraphicUsed by:14 158 160
Symbol 14 MovieClipUses:13Used by:15
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Symbol 16 GraphicUsed by:17
Symbol 17 MovieClipUses:16Used by:22
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:22
Symbol 20 GraphicUsed by:21
Symbol 21 MovieClipUses:20Used by:22 27 32 37 43 48 53 58 210
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Symbol 23 GraphicUsed by:24
Symbol 24 MovieClipUses:23Used by:27
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:27
Symbol 27 MovieClip [lib_e2]Uses:24 26 21Used by:Timeline
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:32
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClip [lib_e3]Uses:29 31 21Used by:Timeline
Symbol 33 GraphicUsed by:34
Symbol 34 MovieClipUses:33Used by:37
Symbol 35 BitmapUsed by:36
Symbol 36 GraphicUses:35Used by:37
Symbol 37 MovieClip [lib_e4]Uses:34 36 21Used by:Timeline
Symbol 38 GraphicUsed by:43
Symbol 39 GraphicUsed by:40
Symbol 40 MovieClipUses:39Used by:43
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClip [lib_e5]Uses:38 40 42 21Used by:Timeline
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:48
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [lib_e6]Uses:45 47 21Used by:Timeline
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:53
Symbol 51 BitmapUsed by:52
Symbol 52 GraphicUses:51Used by:53
Symbol 53 MovieClip [lib_e7]Uses:50 52 21Used by:Timeline
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:58
Symbol 56 BitmapUsed by:57
Symbol 57 GraphicUses:56Used by:58
Symbol 58 MovieClip [lib_e8]Uses:55 57 21Used by:Timeline
Symbol 59 BitmapUsed by:60
Symbol 60 GraphicUses:59Used by:61
Symbol 61 MovieClip [lib_es]Uses:60Used by:Timeline
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:64
Symbol 64 MovieClip [lib_ps]Uses:63Used by:Timeline
Symbol 65 BitmapUsed by:66 67 68 69
Symbol 66 GraphicUses:65Used by:106
Symbol 67 GraphicUses:65Used by:106
Symbol 68 GraphicUses:65Used by:106
Symbol 69 GraphicUses:65Used by:106
Symbol 70 BitmapUsed by:71
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Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:106
Symbol 74 BitmapUsed by:75
Symbol 75 GraphicUses:74Used by:106
Symbol 76 BitmapUsed by:77
Symbol 77 GraphicUses:76Used by:106
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:106
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:106
Symbol 82 BitmapUsed by:83
Symbol 83 GraphicUses:82Used by:106
Symbol 84 BitmapUsed by:85
Symbol 85 GraphicUses:84Used by:106
Symbol 86 BitmapUsed by:87
Symbol 87 GraphicUses:86Used by:106
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:106
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:106
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:106
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:106
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:106
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:106
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:106
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:106
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:106
Symbol 106 MovieClip [lib_boom]Uses:66 67 68 69 71 73 75 77 79 81 83 85 87 89 91 93 95 97 99 101 103 105Used by:Timeline
Symbol 107 BitmapUsed by:108
Symbol 108 GraphicUses:107Used by:123
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:123
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:123
Symbol 113 BitmapUsed by:114
Symbol 114 GraphicUses:113Used by:123
Symbol 115 BitmapUsed by:116
Symbol 116 GraphicUses:115Used by:123
Symbol 117 BitmapUsed by:118
Symbol 118 GraphicUses:117Used by:123
Symbol 119 BitmapUsed by:120
Symbol 120 GraphicUses:119Used by:123
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:123
Symbol 123 MovieClip [lib_bonus]Uses:108 110 112 114 116 118 120 122Used by:Timeline
Symbol 124 Sound [lib_snd_menuEnter]Used by:130 143 146 149 164 179 185 191
Symbol 125 Sound [lib_snd_hero_exp]Used by:130
Symbol 126 Sound [lib_snd_gun02]Used by:130
Symbol 127 Sound [lib_snd_gun01]Used by:130
Symbol 128 Sound [lib_snd_enemy_exp]Used by:130
Symbol 129 Sound [lib_snd_bonpick]Used by:130
Symbol 130 MovieClipUses:124 125 126 127 128 129Used by:Timeline
Symbol 131 GraphicUsed by:249  Timeline
Symbol 132 BitmapUsed by:133
Symbol 133 GraphicUses:132Used by:134
Symbol 134 MovieClip [lib_back3]Uses:133Used by:Timeline
Symbol 135 BitmapUsed by:136
Symbol 136 GraphicUses:135Used by:137
Symbol 137 MovieClip [lib_back2]Uses:136Used by:Timeline
Symbol 138 MovieClipUsed by:Timeline
Symbol 139 GraphicUsed by:259  Timeline
Symbol 140 GraphicUsed by:143
Symbol 141 GraphicUsed by:143
Symbol 142 SoundUsed by:143 146 149 158 160 164 179 185 191
Symbol 143 ButtonUses:140 141 2 142 124Used by:Timeline
Symbol 144 GraphicUsed by:146
Symbol 145 GraphicUsed by:146
Symbol 146 ButtonUses:144 145 2 142 124Used by:Timeline
Symbol 147 GraphicUsed by:149
Symbol 148 GraphicUsed by:149
Symbol 149 ButtonUses:147 148 2 142 124Used by:Timeline
Symbol 150 GraphicUsed by:154
Symbol 151 GraphicUsed by:154
Symbol 152 GraphicUsed by:154
Symbol 153 GraphicUsed by:154
Symbol 154 MovieClipUses:150 151 152 153Used by:Timeline
Symbol 155 SoundUsed by:156
Symbol 156 MovieClipUses:155Used by:Timeline
Symbol 157 GraphicUsed by:158
Symbol 158 ButtonUses:157 13 142Used by:161
Symbol 159 GraphicUsed by:160
Symbol 160 ButtonUses:159 13 142Used by:161
Symbol 161 MovieClipUses:158 160Used by:Timeline
Symbol 162 GraphicUsed by:164
Symbol 163 GraphicUsed by:164
Symbol 164 ButtonUses:162 163 2 142 124Used by:Timeline
Symbol 165 FontUsed by:166
Symbol 166 TextUses:165Used by:Timeline
Symbol 167 GraphicUsed by:176
Symbol 168 GraphicUsed by:169 191
Symbol 169 MovieClipUses:168Used by:176 184 190
Symbol 170 GraphicUsed by:171 191
Symbol 171 MovieClipUses:170Used by:176 184 190 239
Symbol 172 FontUsed by:173 181 187 213 214 215
Symbol 173 TextUses:172Used by:176
Symbol 174 BitmapUsed by:175 234
Symbol 175 GraphicUses:174Used by:176
Symbol 176 MovieClipUses:167 169 171 173 175Used by:179
Symbol 177 GraphicUsed by:179 185 191
Symbol 178 GraphicUsed by:179 185 191
Symbol 179 ButtonUses:176 177 178 2 142 124Used by:Timeline
Symbol 180 GraphicUsed by:184
Symbol 181 TextUses:172Used by:184
Symbol 182 BitmapUsed by:183 231
Symbol 183 GraphicUses:182Used by:184
Symbol 184 MovieClipUses:180 169 171 181 183Used by:185
Symbol 185 ButtonUses:184 177 178 2 142 124Used by:Timeline
Symbol 186 GraphicUsed by:190 191
Symbol 187 TextUses:172Used by:190 191 236
Symbol 188 BitmapUsed by:189 233
Symbol 189 GraphicUses:188Used by:190 191
Symbol 190 MovieClipUses:186 169 171 187 189Used by:191
Symbol 191 ButtonUses:190 177 178 186 168 170 187 189 2 142 124Used by:Timeline
Symbol 192 GraphicUsed by:193
Symbol 193 MovieClipUses:192Used by:210
Symbol 194 BitmapUsed by:195
Symbol 195 GraphicUses:194Used by:196 197
Symbol 196 MovieClipUses:195Used by:197
Symbol 197 MovieClipUses:195 196Used by:210
Symbol 198 GraphicUsed by:199
Symbol 199 MovieClipUses:198Used by:210
Symbol 200 BitmapUsed by:201
Symbol 201 GraphicUses:200Used by:202 203
Symbol 202 MovieClipUses:201Used by:203
Symbol 203 MovieClipUses:201 202Used by:210
Symbol 204 GraphicUsed by:205
Symbol 205 MovieClipUses:204Used by:210
Symbol 206 BitmapUsed by:207
Symbol 207 GraphicUses:206Used by:208 209
Symbol 208 MovieClipUses:207Used by:209
Symbol 209 MovieClipUses:207 208Used by:210
Symbol 210 MovieClip [mc_player]Uses:193 21 197 199 203 205 209Used by:Timeline
Symbol 211 BitmapUsed by:212
Symbol 212 GraphicUses:211Used by:217
Symbol 213 EditableTextUses:172Used by:216
Symbol 214 EditableTextUses:172Used by:216
Symbol 215 EditableTextUses:172Used by:216
Symbol 216 MovieClipUses:213 214 215Used by:217 220 223
Symbol 217 MovieClipUses:212 216Used by:Timeline
Symbol 218 BitmapUsed by:219
Symbol 219 GraphicUses:218Used by:220
Symbol 220 MovieClipUses:219 216Used by:Timeline
Symbol 221 BitmapUsed by:222
Symbol 222 GraphicUses:221Used by:223
Symbol 223 MovieClipUses:222 216Used by:Timeline
Symbol 224 GraphicUsed by:230
Symbol 225 FontUsed by:226 229 232 235 237 238 243 246 250 253 256
Symbol 226 TextUses:225Used by:230
Symbol 227 BitmapUsed by:228
Symbol 228 GraphicUses:227Used by:230
Symbol 229 TextUses:225Used by:230
Symbol 230 MovieClipUses:224 226 228 229Used by:Timeline
Symbol 231 GraphicUses:182Used by:236
Symbol 232 TextUses:225Used by:236
Symbol 233 GraphicUses:188Used by:236
Symbol 234 GraphicUses:174Used by:236
Symbol 235 TextUses:225Used by:236
Symbol 236 MovieClipUses:231 232 233 187 234 235Used by:Timeline
Symbol 237 EditableTextUses:225Used by:Timeline
Symbol 238 EditableTextUses:225Used by:Timeline
Symbol 239 MovieClipUses:171Used by:Timeline
Symbol 240 GraphicUsed by:241
Symbol 241 MovieClipUses:240Used by:242
Symbol 242 MovieClipUses:241Used by:Timeline
Symbol 243 TextUses:225Used by:244
Symbol 244 MovieClipUses:243Used by:245
Symbol 245 MovieClipUses:244Used by:259
Symbol 246 EditableTextUses:225Used by:247
Symbol 247 MovieClipUses:246Used by:248
Symbol 248 MovieClipUses:247Used by:259
Symbol 249 ButtonUses:131Used by:259
Symbol 250 TextUses:225Used by:251
Symbol 251 MovieClipUses:250Used by:252
Symbol 252 MovieClipUses:251Used by:259
Symbol 253 TextUses:225Used by:254
Symbol 254 MovieClipUses:253Used by:255
Symbol 255 MovieClipUses:254Used by:259
Symbol 256 TextUses:225Used by:257
Symbol 257 MovieClipUses:256Used by:258
Symbol 258 MovieClipUses:257Used by:259
Symbol 259 MovieClipUses:245 248 139 249 252 255 258Used by:Timeline

Instance Names

"mc_bar"Frame 2Symbol 15 MovieClip
"mc_b3_1"Frame 5Symbol 134 MovieClip [lib_back3]
"mc_b3_2"Frame 5Symbol 134 MovieClip [lib_back3]
"mc_b2_1"Frame 5Symbol 137 MovieClip [lib_back2]
"mc_b2_2"Frame 5Symbol 137 MovieClip [lib_back2]
"mc_sloop"Frame 5Symbol 156 MovieClip
"btn_sound"Frame 5Symbol 161 MovieClip
"mc_bonus"Frame 8Symbol 138 MovieClip
"mc_es"Frame 8Symbol 138 MovieClip
"mc_ps"Frame 8Symbol 138 MovieClip
"mc_player"Frame 8Symbol 210 MovieClip [mc_player]
"mc_e"Frame 8Symbol 138 MovieClip
"mc_booms"Frame 8Symbol 138 MovieClip
"mc_b_double"Frame 8Symbol 217 MovieClip
"mc_b_cross"Frame 8Symbol 220 MovieClip
"mc_b_back"Frame 8Symbol 223 MovieClip
"mc_face"Frame 8Symbol 236 MovieClip
"mc_armors"Frame 8Symbol 239 MovieClip
"mc_lifes"Frame 8Symbol 242 MovieClip
"mc_level"Frame 8Symbol 259 MovieClip
"mc_control"Frame 8Symbol 138 MovieClip
"mc"Symbol 15 MovieClip Frame 1Symbol 14 MovieClip
"h"Symbol 22 MovieClip [lib_e1] Frame 1Symbol 17 MovieClip
"he2"Symbol 22 MovieClip [lib_e1] Frame 1Symbol 21 MovieClip
"he1"Symbol 22 MovieClip [lib_e1] Frame 1Symbol 21 MovieClip
"he3"Symbol 22 MovieClip [lib_e1] Frame 1Symbol 21 MovieClip
"h"Symbol 27 MovieClip [lib_e2] Frame 1Symbol 24 MovieClip
"he2"Symbol 27 MovieClip [lib_e2] Frame 1Symbol 21 MovieClip
"he1"Symbol 27 MovieClip [lib_e2] Frame 1Symbol 21 MovieClip
"he3"Symbol 27 MovieClip [lib_e2] Frame 1Symbol 21 MovieClip
"h"Symbol 32 MovieClip [lib_e3] Frame 1Symbol 29 MovieClip
"he1"Symbol 32 MovieClip [lib_e3] Frame 1Symbol 21 MovieClip
"h"Symbol 37 MovieClip [lib_e4] Frame 1Symbol 34 MovieClip
"he1"Symbol 37 MovieClip [lib_e4] Frame 1Symbol 21 MovieClip
"h"Symbol 43 MovieClip [lib_e5] Frame 1Symbol 40 MovieClip
"he1"Symbol 43 MovieClip [lib_e5] Frame 1Symbol 21 MovieClip
"h"Symbol 48 MovieClip [lib_e6] Frame 1Symbol 45 MovieClip
"he2"Symbol 48 MovieClip [lib_e6] Frame 1Symbol 21 MovieClip
"he1"Symbol 48 MovieClip [lib_e6] Frame 1Symbol 21 MovieClip
"he3"Symbol 48 MovieClip [lib_e6] Frame 1Symbol 21 MovieClip
"h"Symbol 53 MovieClip [lib_e7] Frame 1Symbol 50 MovieClip
"he1"Symbol 53 MovieClip [lib_e7] Frame 1Symbol 21 MovieClip
"h"Symbol 58 MovieClip [lib_e8] Frame 1Symbol 55 MovieClip
"he1"Symbol 58 MovieClip [lib_e8] Frame 1Symbol 21 MovieClip
"he3"Symbol 58 MovieClip [lib_e8] Frame 1Symbol 21 MovieClip
"he2"Symbol 58 MovieClip [lib_e8] Frame 1Symbol 21 MovieClip
"h"Symbol 210 MovieClip [mc_player] Frame 1Symbol 193 MovieClip
"he"Symbol 210 MovieClip [mc_player] Frame 1Symbol 21 MovieClip
"mc_my"Symbol 210 MovieClip [mc_player] Frame 1Symbol 197 MovieClip
"h"Symbol 210 MovieClip [mc_player] Frame 2Symbol 199 MovieClip
"mc_my"Symbol 210 MovieClip [mc_player] Frame 2Symbol 203 MovieClip
"h"Symbol 210 MovieClip [mc_player] Frame 3Symbol 205 MovieClip
"mc_my"Symbol 210 MovieClip [mc_player] Frame 3Symbol 209 MovieClip
"mc_txt"Symbol 217 MovieClip Frame 1Symbol 216 MovieClip
"mc_txt"Symbol 220 MovieClip Frame 1Symbol 216 MovieClip
"mc_txt"Symbol 223 MovieClip Frame 1Symbol 216 MovieClip
"arm1"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"arm2"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"arm3"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"arm4"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"arm5"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"arm6"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"arm7"Symbol 239 MovieClip Frame 1Symbol 171 MovieClip
"star1"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"star2"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"star3"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"star4"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"star5"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"star6"Symbol 242 MovieClip Frame 1Symbol 241 MovieClip
"mc5"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"mc4"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"mc3"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"mc2"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"mc1"Symbol 248 MovieClip Frame 1Symbol 247 MovieClip
"mc"Symbol 259 MovieClip Frame 1Symbol 248 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 260 as "__Packages.CBack"
ExportAssets (56)Timeline Frame 1Symbol 261 as "__Packages.CPlayer"
ExportAssets (56)Timeline Frame 1Symbol 262 as "__Packages.CEnemyPlane"
ExportAssets (56)Timeline Frame 1Symbol 263 as "__Packages.COscillPlane"
ExportAssets (56)Timeline Frame 1Symbol 264 as "__Packages.CRandomPlane"
ExportAssets (56)Timeline Frame 1Symbol 265 as "__Packages.CShot"
ExportAssets (56)Timeline Frame 1Symbol 266 as "__Packages.CBonus"
ExportAssets (56)Timeline Frame 4Symbol 22 as "lib_e1"
ExportAssets (56)Timeline Frame 4Symbol 27 as "lib_e2"
ExportAssets (56)Timeline Frame 4Symbol 32 as "lib_e3"
ExportAssets (56)Timeline Frame 4Symbol 37 as "lib_e4"
ExportAssets (56)Timeline Frame 4Symbol 43 as "lib_e5"
ExportAssets (56)Timeline Frame 4Symbol 48 as "lib_e6"
ExportAssets (56)Timeline Frame 4Symbol 53 as "lib_e7"
ExportAssets (56)Timeline Frame 4Symbol 58 as "lib_e8"
ExportAssets (56)Timeline Frame 4Symbol 61 as "lib_es"
ExportAssets (56)Timeline Frame 4Symbol 64 as "lib_ps"
ExportAssets (56)Timeline Frame 4Symbol 106 as "lib_boom"
ExportAssets (56)Timeline Frame 4Symbol 123 as "lib_bonus"
ExportAssets (56)Timeline Frame 4Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 4Symbol 125 as "lib_snd_hero_exp"
ExportAssets (56)Timeline Frame 4Symbol 126 as "lib_snd_gun02"
ExportAssets (56)Timeline Frame 4Symbol 127 as "lib_snd_gun01"
ExportAssets (56)Timeline Frame 4Symbol 128 as "lib_snd_enemy_exp"
ExportAssets (56)Timeline Frame 4Symbol 129 as "lib_snd_bonpick"
ExportAssets (56)Timeline Frame 5Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 5Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 5Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 5Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 5Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 5Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 5Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 6Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 6Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 6Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 6Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 6Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 7Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 7Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 7Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 7Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 7Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 7Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 7Symbol 124 as "lib_snd_menuEnter"
ExportAssets (56)Timeline Frame 8Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 8Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 8Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 8Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 8Symbol 210 as "mc_player"
ExportAssets (56)Timeline Frame 9Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 9Symbol 134 as "lib_back3"
ExportAssets (56)Timeline Frame 9Symbol 137 as "lib_back2"
ExportAssets (56)Timeline Frame 9Symbol 137 as "lib_back2"

Labels

"main"Frame 5
"rules"Frame 6
"choice"Frame 7
"game"Frame 8
"reset"Frame 9
"level"Symbol 259 MovieClip Frame 1
"win"Symbol 259 MovieClip Frame 2
"over"Symbol 259 MovieClip Frame 3
"st0"Symbol 259 MovieClip Frame 4

Dynamic Text Variables

txtPerSymbol 9 EditableText"0%  "
txtSymbol 213 EditableText"55"
txtSymbol 214 EditableText"55"
txtSymbol 215 EditableText"55"
txtScoresSymbol 237 EditableText"999999999"
txtEnemiesSymbol 238 EditableText"999"
txtSymbol 246 EditableText"30"




http://swfchan.com/3/11418/info.shtml
Created: 7/6 -2019 08:21:51 Last modified: 7/6 -2019 08:21:51 Server time: 02/05 -2024 09:35:44