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Sumo Slam.swf

This is the info page for
Flash #11470

(Click the ID number above for more basic data on this flash file.)


Text
You

3

2

1

Fight!

Ready?

You Win!

CONTINUE

CONTINUE

CONTINUE

You lose!

Sumo Slam

Loading...

Orange Fox Games

www.orangefoxgames.com

A WHOLE NEW COLOR OF GAMES!

VISIT US!

SUMO SMASH

ORANGE FOX GAMES

About

About

About

Options

Options

Options

Instructions

Instructions

Instructions

Play

Play

Play

High Scores

High Scores

High Scores

More Games

More Games

More Games

SUMO
SUMO
SUMO

SUMO slam

SUMO slam

Choose Your Mode:

Journey Mode

Journey Mode

Multiplayer

Multiplayer

Endurance

Endurance

Main Menu

Main Menu

Tips And Tricks

Tips And Tricks

Click to choose your arena. Win 3 out of 5 matches to unlock in
multiplayer mode.  Beating a level allows you to advance to
the next one.

actions

Round   /5

x

Player Wins:

Computer Wins:

X

X

Choose your level:

Mountain

Volcano

Forest

Ocean

Mars

Locked

Play Story Mode To Unlock

LOCKED!

Select

Select

back

How Many Players?

1 Player

1 Player

2 Players

2 Players

3 Players

3 Players

4 Players

4 Players

About

Programming: David Fox

Graphics: Ryan Oringer

Testers: Max Tolkoff

Greg Farber

David Rubinstein

Voices: Matt Baluyot

SUMO SLAM

Game Over

Multiplayer

Play Again

Play Again

P 1

P 2

P 3

P 4

Change Level

Change Level

1st
2nd
3rd
4th

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

Player    Wins

1

Reset

Reset

0

Player 1:

Player 2:

S

D

A

W

Player 3:

K

L

J

I

Player 4:

5

6

4

8

Number Pad
Numlock ON

Game Over

Endurance Mode

Sumos Defeated:

Submit High Score

Submit High Score

0

Instructions

Control your character and attempt to bump the other players
off of the sides in 3 different exciting gameplay modes.
*Journey Mode: Travel through “Sumo Land” and try to place
first on every level. Beating a level will unlock it for play in
multiplayer mode, and allow you to compete in the next
location.
*Multiplayer mode: Up to four people may play in multiplayer
mode.
*Endurance mode: Defeat as many other Sumo players as
possibe before falling off. (1 player)

-1 Player Controls (arrow keys)

-Multiplayer Controls Explained In Game-

Options

clear saved data
(WARNING - This will set you back
to level one in story mode!)

User name:

Password:

!You must be an OFG member to submit highscores!
Not an OFG member?
Sign up now!

You win!

Congratulations!  You have completed journey mode and unlocked all
of the levels for use in multiplayer mode!

ActionScript [AS1/AS2]

Frame 1
stop();
Frame 2
function addPlayer(pT, pX, pY, uK, pC) { players.push({name:nextDepth, type:pT, ySpeed:0, xSpeed:0, goingFor:2000, view:2000, hitNum:-1, useKeys:uK, cView:-1}); attachMovie("obj_player_" + pC, "p_" + nextDepth, nextDepth); _root["p_" + nextDepth].sumo.anim.stop(); _root["p_" + nextDepth]._x = pX; _root["p_" + nextDepth]._y = pY; makeProp(_root["p_" + nextDepth]); numberPlayers++; nextDepth++; if (pT == "player") { numberHumanPlayers++; } } function killPlayer(pN) { if (players[pN].type == "player") { numberHumanPlayers--; } if (_root["p_" + players[pN].name]._y >= _root.levels_info[_root.currentLevel][4]) { _root["p_" + players[pN].name].sumo.gotoAndStop(9); } else { removeMovieClip(_root["p_" + players[pN].name]); } players.splice(pN, 1); numberPlayers--; if (numberHumanPlayers <= 0) { endGame(); } } function makeProp(p) { var _local4 = boardMax - boardMin; var _local3 = p._y - boardMin; var _local1 = ((_local3 * 80) / _local4) + 60; p._xscale = _local1; p._yscale = _local1; } function getMakeView(rA) { if ((rA <= 310) && (rA >= 274)) { return(8); } if ((rA <= 275) && (rA >= 262)) { return(7); } if ((rA <= 263) && (rA >= 248)) { return(6); } if ((rA <= 247) && (rA >= 129)) { return(5); } if ((rA <= 128) && (rA >= 109)) { return(4); } if (((rA <= 108) && (rA >= 91)) || ((rA <= 449) && (rA >= 438))) { return(3); } if ((rA <= 437) && (rA >= 418)) { return(2); } if ((rA <= 417) && (rA >= 309)) { return(1); } } function js(z) { return("" + int(z / 1)); } function showCountdown() { _root.attachMovie("show_countdown", "s_c", nextDepth); s_c._x = 350; s_c._y = -75; nextDepth++; } function randomNumber(l, h) { var _local1 = Math.round(Math.random() * (h - l)) + l; return(_local1); } function mkt(j) { var _local1 = "buwencxikl"; var _local2 = "hviklfrumj"; (g = _local1.length - 1); _local2 = ""; while (g >= 0) { _local2 = _local2 + _local1.substr(g, 1); g--; } (g = j.length - 1); _local1 = ""; while (g >= 0) { _local1 = _local1 + _local2.charAt(int(j.substr(g, 1))); g--; } return(_local1); } function goMainMenu() { removeAllObjects(); gotoAndStop ("main_menu"); } function itemHandler1(obj, item) { getURL ("http://www.orangefoxgames.com", "_blank"); } function itemHandler3(obj, item) { _quality = "HIGH"; } function itemHandler4(obj, item) { _quality = "MEDIUM"; } function itemHandler5(obj, item) { _quality = "LOW"; } var myMenu = new ContextMenu(); myMenu.hideBuiltInItems(); item1 = new ContextMenuItem("Visit the OFG website", itemHandler1); myMenu.customItems.push(item1); item3 = new ContextMenuItem("High quality", itemHandler3); myMenu.customItems.push(item3); item4 = new ContextMenuItem("Medium quality", itemHandler4); myMenu.customItems.push(item4); item5 = new ContextMenuItem("Low quality", itemHandler5); myMenu.customItems.push(item5); myMenu.customItems[1].separatorBefore = true; _root.menu = myMenu; Stage.showMenu = true; var savefile = SharedObject.getLocal("sumo_slam"); if (savefile.data.uptoLevel == undefined) { savefile.data.uptoLevel = 0; savefile.flush(); } _root.multStats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); _root.shownMenu = false;
Frame 3
stop();
Frame 4
stop(); stopAllSounds(); duplicateMovieClip ("music_control_dup", "music_control", 0); music_control_dup.swapDepths(2001); removeMovieClip(music_control_dup); music_control._x = 568; music_control._y = 476; gotoAndStop ("main_menu");
Frame 5
stop(); _root.currentLevel = -1; if (shownIntro) { title_anim.gotoAndStop(32); button_anim.gotoAndStop(99); }
Frame 6
stop();
Frame 7
function doPathWalk(n) { if ((((_root.moveplayer._currentframe == 1) || (_root.moveplayer._currentframe == 79)) || (_root.moveplayer._currentframe == 143)) || (_root.moveplayer._currentframe == 200)) { if ((_root.moveplayer._currentframe == stopPoints[n]) || (_root.moveplayer._currentframe > stopPoints[n])) { _root.currentLevel = n; gotoAndPlay ("game"); } else if (n == 0) { _root.currentLevel = n; gotoAndPlay ("game"); } else if (n <= savefile.data.uptoLevel) { didMove = true; _root.moveplayer.play(); } } } function goGameFrame(f) { if (didMove) { _root.currentLevel = f; gotoAndPlay ("game"); } } stop(); stopPoints = new Array(1, 79, 143, 200, 201); var didMove = false; if (savefile.data.uptoLevel >= 5) { _root.moveplayer.gotoAndStop(stopPoints[3]); } else { _root.moveplayer.gotoAndStop(stopPoints[savefile.data.uptoLevel - 1]); }
Frame 8
function initializeGame() { _root.levels_info = [["mountain", 435, 256, 322, 343, 2, 0.1], ["lava", 409, 230, 303, 317, 2.1, 0.12], ["forest", 414, 235, 314, 322, 2.2, 0.13], ["ocean", 314, 135, 324, 222, 2.3, 0.14], ["mars", 305, 126, 328, 213, 2.4, 0.16]]; _root.nextDepth = 1; _root.boardMax = _root.levels_info[_root.currentLevel][1]; _root.boardMin = _root.levels_info[_root.currentLevel][2]; _root.maxPlayerSpeed = 5; _root.maxCompSpeed = levels_info[_root.currentLevel][5]; _root.currentView = -1; _root.numberPlayers = 0; _root.numberHumanPlayers = 0; _root.computerSlow = levels_info[_root.currentLevel][6]; _root.players = new Array(); _root.bounds._x = _root.levels_info[_root.currentLevel][3]; _root.bounds._y = _root.levels_info[_root.currentLevel][4]; _root.level_display.gotoAndStop(_root.currentLevel + 1); _root.gameStarted = false; player_wins_text = playerWins; computer_wins_text = computerWins; round_text = roundNumber; } function moveWorld() { if (!gameStarted) { return(undefined); } var _local5 = 0; var _local2 = 0; while (_local2 < numberPlayers) { switch (players[_local2].type) { case "player" : if (Key.isDown(38) && (!Key.isDown(40))) { if (players[_local2].ySpeed <= 0) { players[_local2].ySpeed = players[_local2].ySpeed - 0.05; _local5 = _local5 + 1; if (players[_local2].ySpeed < (-maxPlayerSpeed)) { players[_local2].ySpeed = -maxPlayerSpeed; } } } else if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = players[_local2].ySpeed + 0.23; if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = 0; players[_local2].hitNum = -1; } } if ((!Key.isDown(38)) && (Key.isDown(40))) { if (players[_local2].ySpeed >= 0) { players[_local2].ySpeed = players[_local2].ySpeed + 0.05; _local5 = _local5 + 10; if (players[_local2].ySpeed > maxPlayerSpeed) { players[_local2].ySpeed = maxPlayerSpeed; } } } else if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = players[_local2].ySpeed - 0.23; if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = 0; players[_local2].hitNum = -1; } } if (Key.isDown(37) && (!Key.isDown(39))) { if (players[_local2].xSpeed <= 0) { players[_local2].xSpeed = players[_local2].xSpeed - 0.5; _local5 = _local5 + 7; if (players[_local2].xSpeed < (-maxPlayerSpeed)) { players[_local2].xSpeed = -maxPlayerSpeed; } } } else if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = players[_local2].xSpeed + 0.35; if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = 0; players[_local2].hitNum = -1; } } if ((!Key.isDown(37)) && (Key.isDown(39))) { if (players[_local2].xSpeed >= 0) { players[_local2].xSpeed = players[_local2].xSpeed + 0.5; _local5 = _local5 + 5; if (players[_local2].xSpeed > maxPlayerSpeed) { players[_local2].xSpeed = maxPlayerSpeed; } } } else if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = players[_local2].xSpeed - 0.35; if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = 0; players[_local2].hitNum = -1; } } break; case "computer" : var _local6 = 0; var _local7 = 0; var _local10 = 0; var _local4 = 0; var _local9 = players[_local2].goingFor; var _local11 = 0; _local6 = _root["p_" + players[_local9].name]._x - _root["p_" + players[_local2].name]._x; _local7 = _root["p_" + players[_local9].name]._y - _root["p_" + players[_local2].name]._y; _local10 = Math.atan2(_local7, _local6); _local4 = int(((_local10 * 360) / (Math.PI*2)) + 90) + 180; _local11 = getMakeView(_local4); _local4 = Math.atan2(_local7, _local6); _local4 = int(((_local4 * 360) / (Math.PI*2)) + 90); var _local12 = Math.abs(players[_local2].xSpeed) + Math.abs(players[_local2].ySpeed); Xdf = (_local12 * Math.sin((Math.PI/180) * _local4)) / 5; Ydf = (-(_local12 * Math.cos((Math.PI/180) * _local4))) / 5; if (Xdf > 0) { if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = players[_local2].xSpeed + Xdf; if (players[_local2].xSpeed > maxCompSpeed) { players[_local2].xSpeed = maxCompSpeed; } } else { players[_local2].xSpeed = players[_local2].xSpeed + computerSlow; } } if (Ydf > 0) { if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = players[_local2].ySpeed + Ydf; if (players[_local2].ySpeed > maxCompSpeed) { players[_local2].ySpeed = maxCompSpeed; } } else { players[_local2].ySpeed = players[_local2].ySpeed + computerSlow; } } if (Xdf < 0) { if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = players[_local2].xSpeed + Xdf; if (players[_local2].xSpeed < (-maxCompSpeed)) { players[_local2].xSpeed = -maxCompSpeed; } } else { players[_local2].xSpeed = players[_local2].xSpeed - computerSlow; } } if (Ydf < 0) { if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = players[_local2].ySpeed + Ydf; if (players[_local2].ySpeed < (-maxCompSpeed)) { players[_local2].ySpeed = -maxCompSpeed; } } else { players[_local2].ySpeed = players[_local2].ySpeed - computerSlow; } } if ((players[_local2].xSpeed == 0) && (_local6 != 0)) { if (_local6 >= 0) { players[_local2].xSpeed = 0.05; } else { players[_local2].xSpeed = -0.05; } } if ((players[_local2].ySpeed == 0) && (_local7 != 0)) { if (_local7 >= 0) { players[_local2].ySpeed = 0.05; } else { players[_local2].ySpeed = -0.05; } } _root["p_" + players[_local2].name].sumo.gotoAndStop(_local11); _root["p_" + players[_local2].name].sumo.anim.play(); } if (_local5 != currentView) { switch (_local5) { case 1 : _root["p_" + players[_local2].name].sumo.gotoAndStop(5); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 10 : _root["p_" + players[_local2].name].sumo.gotoAndStop(1); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 7 : _root["p_" + players[_local2].name].sumo.gotoAndStop(3); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 5 : _root["p_" + players[_local2].name].sumo.gotoAndStop(7); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 8 : _root["p_" + players[_local2].name].sumo.gotoAndStop(4); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 6 : _root["p_" + players[_local2].name].sumo.gotoAndStop(6); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 17 : _root["p_" + players[_local2].name].sumo.gotoAndStop(2); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 15 : _root["p_" + players[_local2].name].sumo.gotoAndStop(8); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 0 : _root["p_" + players[_local2].name].sumo.anim.stop(); } currentView = _local5; } _root["p_" + players[_local2].name]._y = _root["p_" + players[_local2].name]._y + players[_local2].ySpeed; _root["p_" + players[_local2].name]._x = _root["p_" + players[_local2].name]._x + players[_local2].xSpeed; makeProp(_root["p_" + players[_local2].name]); if ((players[_local2].ySpeed != 0) || (players[_local2].xSpeed != 0)) { var _local17 = 0; var _local18 = 0; var _local14 = 0; var _local13 = 0; var _local16 = 0; var _local15 = 0; var _local3 = 0; while (_local3 < numberPlayers) { if (_local3 != _local2) { if (_root["p_" + players[_local2].name].hit.hitTest(_root["p_" + players[_local3].name].hit) && (players[_local2].hitNum != _local3)) { tempSpeedXJ = players[_local3].xSpeed; tempSpeedYJ = players[_local3].ySpeed; tempSpeedXI = players[_local2].xSpeed; tempSpeedYI = players[_local2].ySpeed; if (players[_local2].type == "computer") { tempSpeedXI = tempSpeedXI * 2.5; tempSpeedYI = tempSpeedYI * 2.5; } else { tempSpeedXI = tempSpeedXI * 2; tempSpeedYI = tempSpeedYI * 2; } if (players[_local3].type == "computer") { tempSpeedXJ = tempSpeedXJ * 2.5; tempSpeedYJ = tempSpeedYJ * 2.5; } else { tempSpeedXJ = tempSpeedXJ * 2; tempSpeedYJ = tempSpeedYJ * 2; } players[_local3].xSpeed = players[_local3].xSpeed + tempSpeedXI; players[_local3].ySpeed = players[_local3].ySpeed + tempSpeedYI; players[_local2].xSpeed = players[_local2].xSpeed + tempSpeedXJ; players[_local2].ySpeed = players[_local2].ySpeed + tempSpeedYJ; players[_local2].hitNum = _local3; players[_local3].hitNum = _local2; } if (_root["p_" + players[_local2].name].hitTest(_root["p_" + players[_local3].name])) { if (_root["p_" + players[_local2].name]._y > _root["p_" + players[_local3].name]._y) { if (_root["p_" + players[_local2].name].getDepth() < _root["p_" + players[_local3].name].getDepth()) { _root["p_" + players[_local2].name].swapDepths(_root["p_" + players[_local3].name]); } } else if (_root["p_" + players[_local2].name].getDepth() > _root["p_" + players[_local3].name].getDepth()) { _root["p_" + players[_local2].name].swapDepths(_root["p_" + players[_local3].name]); } } } _local3++; } } if (players[_local2].type == "computer") { _local9 = 0; var _local8 = 2000; var _local3 = 0; while (_local3 < numberPlayers) { if ((_local3 != _local2) && (players[_local2].hitNum != _local3)) { if ((Math.abs(_root["p_" + players[_local3].name]._x - _root["p_" + players[_local2].name]._x) + Math.abs(_root["p_" + players[_local3].name]._y - _root["p_" + players[_local2].name]._y)) < _local8) { _local8 = Math.abs(_root["p_" + players[_local3].name]._x - _root["p_" + players[_local2].name]._x) + Math.abs(_root["p_" + players[_local3].name]._y - _root["p_" + players[_local2].name]._y); _local9 = _local3; } } _local3++; } players[_local2].goingFor = _local9; } if (!_root.bounds.hitTest(_root["p_" + players[_local2].name]._x, _root["p_" + players[_local2].name]._y + 15, true)) { killPlayer(_local2); if ((numberPlayers <= 1) && (gameStarted)) { endGame(); return(undefined); } } _local2++; } } function resetGame() { removeAllObjects(); initializeGame(); setUpPlayers(); } function endGame() { gameStarted = false; var _local3 = false; var _local2 = 0; attachMovie("show_win_loose", "s_w_l", nextDepth); nextDepth++; s_w_l.stop(); s_w_l._x = 325; s_w_l._y = 240; if (numberHumanPlayers == 1) { _local3 = true; s_w_l.gotoAndPlay(2); _root["p_" + players[0].name].sumo.gotoAndStop(10); playerWins++; } else { s_w_l.gotoAndPlay(17); computerWins++; while (_local2 < numberPlayers) { _root["p_" + players[_local2].name].sumo.gotoAndStop(10); _local2++; } } _local2 = 0; while (_local2 < numberPlayers) { players.splice(_local2, 1); numberPlayers--; } player_wins_text = playerWins; computer_wins_text = computerWins; } function removeAllObjects() { for (var _local2 in _root) { if (_local2 != "music_control") { removeMovieClip(_root[_local2]); } } } function setUpPlayers() { var _local3 = new Array(_root.bounds._x + 11, _root.bounds._x + 11, _root.bounds._x - 213, _root.bounds._x + 219); var _local4 = new Array(_root.bounds._y + 47, _root.bounds._y - 73, _root.bounds._y - 4, _root.bounds._y - 4); var _local2 = 0; _local2 = randomNumber(0, _local3.length - 1); addPlayer("player", _local3[_local2], _local4[_local2], -1, 0); attachMovie("you_arrow", "y_a", 202); y_a._x = _local3[_local2] - 62; y_a._y = _local4[_local2] - 125; _local3.splice(_local2, 1); _local4.splice(_local2, 1); _local2 = randomNumber(0, _local3.length - 1); addPlayer("computer", _local3[_local2], _local4[_local2], -1, 1); _local3.splice(_local2, 1); _local4.splice(_local2, 1); _local2 = randomNumber(0, _local3.length - 1); addPlayer("computer", _local3[_local2], _local4[_local2], -1, 2); _local3.splice(_local2, 1); _local4.splice(_local2, 1); _local2 = 0; addPlayer("computer", _local3[_local2], _local4[_local2], -1, 3); _local3.splice(_local2, 1); _local4.splice(_local2, 1); showCountdown(); } function sendHome() { removeAllObjects(); myLoadVars = new LoadVars(); myLoadVars.giveurl = _root._url; myLoadVars.game_id = 11; myLoadVars.sendAndLoad("http://www.orangefoxgames.com/admin/tracker.php?cachebuster=" + new Date().getTime(), myLoadVars, "POST"); gotoAndStop ("story_mode_select"); } function sendWin() { removeAllObjects(); myLoadVars = new LoadVars(); myLoadVars.giveurl = _root._url; myLoadVars.game_id = 11; myLoadVars.sendAndLoad("http://www.orangefoxgames.com/admin/tracker.php?cachebuster=" + new Date().getTime(), myLoadVars, "POST"); gotoAndStop ("journey_win"); } stop(); _root.playerWins = 0; _root.computerWins = 0; _root.roundNumber = 1; initializeGame(); setUpPlayers();
Instance of Symbol 391 MovieClip in Frame 8
onClipEvent (enterFrame) { _root.moveWorld(); }
Frame 9
function levelSelectChange(dir) { if (dir == "right") { currentLevelShowing++; if (currentLevelShowing >= savefile.data.uptoLevel) { _root.l_display.gotoAndStop(6); _root.l_display.locked_name.gotoAndStop(currentLevelShowing); } else { _root.l_display.gotoAndStop(currentLevelShowing + 1); } _root.l_arrow._visible = true; if (currentLevelShowing >= 4) { _root.r_arrow._visible = false; } } else { currentLevelShowing--; if ((currentLevelShowing >= savefile.data.uptoLevel) && (currentLevelShowing != 0)) { _root.l_display.gotoAndStop(6); _root.l_display.locked_name.gotoAndStop(currentLevelShowing); } else { _root.l_display.gotoAndStop(currentLevelShowing + 1); } _root.r_arrow._visible = true; if (currentLevelShowing <= 0) { _root.l_arrow._visible = false; } } } stop(); var currentLevelShowing = 0; _root.l_arrow._visible = false;
Frame 10
stop();
Frame 11
function initializeGame() { _root.levels_info = [["mountain", 435, 256, 322, 343, 2, 0.1], ["lava", 409, 230, 303, 317, 2.1, 0.15], ["forest", 414, 235, 314, 322, 2.2, 0.2], ["ocean", 314, 135, 324, 222, 2.3, 0.25], ["mars", 305, 126, 328, 213, 2.4, 0.3]]; _root.keyCombos = [[37, 39, 38, 40], [65, 68, 87, 83], [74, 76, 73, 75], [100, 102, 104, 101]]; _root.nextDepth = 1; _root.boardMax = _root.levels_info[_root.currentLevel][1]; _root.boardMin = _root.levels_info[_root.currentLevel][2]; _root.maxPlayerSpeed = 5; _root.maxCompSpeed = levels_info[0][5]; _root.numberPlayers = 0; _root.numberHumanPlayers = 0; _root.computerSlow = levels_info[0][6]; _root.players = new Array(); _root.bounds._x = _root.levels_info[_root.currentLevel][3]; _root.bounds._y = _root.levels_info[_root.currentLevel][4]; _root.level_display.gotoAndStop(_root.currentLevel + 1); _root.gameStarted = false; _root.makeView = 0; _root.winningPlayer = -1; } function moveWorld() { if (!gameStarted) { return(undefined); } var _local2 = 0; while (_local2 < numberPlayers) { makeView = 0; switch (players[_local2].type) { case "player" : if (Key.isDown(keyCombos[players[_local2].useKeys][2]) && (!Key.isDown(keyCombos[players[_local2].useKeys][3]))) { if (players[_local2].ySpeed <= 0) { players[_local2].ySpeed = players[_local2].ySpeed - 0.05; makeView = makeView + 1; if (players[_local2].ySpeed < (-maxPlayerSpeed)) { players[_local2].ySpeed = -maxPlayerSpeed; } } } else if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = players[_local2].ySpeed + 0.23; if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = 0; players[_local2].hitNum = -1; } } if ((!Key.isDown(keyCombos[players[_local2].useKeys][2])) && (Key.isDown(keyCombos[players[_local2].useKeys][3]))) { if (players[_local2].ySpeed >= 0) { players[_local2].ySpeed = players[_local2].ySpeed + 0.05; makeView = makeView + 10; if (players[_local2].ySpeed > maxPlayerSpeed) { players[_local2].ySpeed = maxPlayerSpeed; } } } else if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = players[_local2].ySpeed - 0.23; if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = 0; players[_local2].hitNum = -1; } } if (Key.isDown(keyCombos[players[_local2].useKeys][0]) && (!Key.isDown(keyCombos[players[_local2].useKeys][1]))) { if (players[_local2].xSpeed <= 0) { players[_local2].xSpeed = players[_local2].xSpeed - 0.5; makeView = makeView + 7; if (players[_local2].xSpeed < (-maxPlayerSpeed)) { players[_local2].xSpeed = -maxPlayerSpeed; } } } else if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = players[_local2].xSpeed + 0.35; if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = 0; players[_local2].hitNum = -1; } } if ((!Key.isDown(keyCombos[players[_local2].useKeys][0])) && (Key.isDown(keyCombos[players[_local2].useKeys][1]))) { if (players[_local2].xSpeed >= 0) { players[_local2].xSpeed = players[_local2].xSpeed + 0.5; makeView = makeView + 5; if (players[_local2].xSpeed > maxPlayerSpeed) { players[_local2].xSpeed = maxPlayerSpeed; } } } else if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = players[_local2].xSpeed - 0.35; if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = 0; players[_local2].hitNum = -1; } } break; case "computer" : var _local5 = 0; var _local6 = 0; var _local9 = 0; var _local4 = 0; var _local8 = players[_local2].goingFor; var _local10 = 0; _local5 = _root["p_" + players[_local8].name]._x - _root["p_" + players[_local2].name]._x; _local6 = _root["p_" + players[_local8].name]._y - _root["p_" + players[_local2].name]._y; _local9 = Math.atan2(_local6, _local5); _local4 = int(((_local9 * 360) / (Math.PI*2)) + 90) + 180; _local10 = getMakeView(_local4); _local4 = Math.atan2(_local6, _local5); _local4 = int(((_local4 * 360) / (Math.PI*2)) + 90); var _local11 = Math.abs(players[_local2].xSpeed) + Math.abs(players[_local2].ySpeed); Xdf = (_local11 * Math.sin((Math.PI/180) * _local4)) / 5; Ydf = (-(_local11 * Math.cos((Math.PI/180) * _local4))) / 5; if (Xdf > 0) { if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = players[_local2].xSpeed + Xdf; if (players[_local2].xSpeed > maxCompSpeed) { players[_local2].xSpeed = maxCompSpeed; } players[_local2].hitNum = -1; } else { players[_local2].xSpeed = players[_local2].xSpeed + computerSlow; } } if (Ydf > 0) { if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = players[_local2].ySpeed + Ydf; if (players[_local2].ySpeed > maxCompSpeed) { players[_local2].ySpeed = maxCompSpeed; } players[_local2].hitNum = -1; } else { players[_local2].ySpeed = players[_local2].ySpeed + computerSlow; } } if (Xdf < 0) { if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = players[_local2].xSpeed + Xdf; if (players[_local2].xSpeed < (-maxCompSpeed)) { players[_local2].xSpeed = -maxCompSpeed; } players[_local2].hitNum = -1; } else { players[_local2].xSpeed = players[_local2].xSpeed - computerSlow; } } if (Ydf < 0) { if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = players[_local2].ySpeed + Ydf; if (players[_local2].ySpeed < (-maxCompSpeed)) { players[_local2].ySpeed = -maxCompSpeed; } players[_local2].hitNum = -1; } else { players[_local2].ySpeed = players[_local2].ySpeed - computerSlow; } } if ((players[_local2].xSpeed == 0) && (_local5 != 0)) { if (_local5 >= 0) { players[_local2].xSpeed = 0.05; } else { players[_local2].xSpeed = -0.05; } } if ((players[_local2].ySpeed == 0) && (_local6 != 0)) { if (_local6 >= 0) { players[_local2].ySpeed = 0.05; } else { players[_local2].ySpeed = -0.05; } } _root["p_" + players[_local2].name].sumo.gotoAndStop(_local10); _root["p_" + players[_local2].name].sumo.anim.play(); } if (makeView != players[_local2].cView) { switch (makeView) { case 1 : _root["p_" + players[_local2].name].sumo.gotoAndStop(5); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 10 : _root["p_" + players[_local2].name].sumo.gotoAndStop(1); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 7 : _root["p_" + players[_local2].name].sumo.gotoAndStop(3); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 5 : _root["p_" + players[_local2].name].sumo.gotoAndStop(7); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 8 : _root["p_" + players[_local2].name].sumo.gotoAndStop(4); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 6 : _root["p_" + players[_local2].name].sumo.gotoAndStop(6); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 17 : _root["p_" + players[_local2].name].sumo.gotoAndStop(2); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 15 : _root["p_" + players[_local2].name].sumo.gotoAndStop(8); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 0 : _root["p_" + players[_local2].name].sumo.anim.stop(); } players[_local2].cView = makeView; } _root["p_" + players[_local2].name]._y = _root["p_" + players[_local2].name]._y + players[_local2].ySpeed; _root["p_" + players[_local2].name]._x = _root["p_" + players[_local2].name]._x + players[_local2].xSpeed; makeProp(_root["p_" + players[_local2].name]); if ((players[_local2].ySpeed != 0) || (players[_local2].xSpeed != 0)) { var _local16 = 0; var _local17 = 0; var _local13 = 0; var _local12 = 0; var _local15 = 0; var _local14 = 0; var _local3 = 0; while (_local3 < numberPlayers) { if (_local3 != _local2) { if (_root["p_" + players[_local2].name].hit.hitTest(_root["p_" + players[_local3].name].hit) && (players[_local2].hitNum != _local3)) { tempSpeedXJ = players[_local3].xSpeed; tempSpeedYJ = players[_local3].ySpeed; tempSpeedXI = players[_local2].xSpeed; tempSpeedYI = players[_local2].ySpeed; if (players[_local2].type == "computer") { tempSpeedXI = tempSpeedXI * 2.5; tempSpeedYI = tempSpeedYI * 2.5; } else { tempSpeedXI = tempSpeedXI * 2; tempSpeedYI = tempSpeedYI * 2; } if (players[_local3].type == "computer") { tempSpeedXJ = tempSpeedXJ * 2.5; tempSpeedYJ = tempSpeedYJ * 2.5; } else { tempSpeedXJ = tempSpeedXJ * 2; tempSpeedYJ = tempSpeedYJ * 2; } players[_local3].xSpeed = players[_local3].xSpeed + tempSpeedXI; players[_local3].ySpeed = players[_local3].ySpeed + tempSpeedYI; players[_local2].xSpeed = players[_local2].xSpeed + tempSpeedXJ; players[_local2].ySpeed = players[_local2].ySpeed + tempSpeedYJ; players[_local2].hitNum = _local3; players[_local3].hitNum = _local2; } if (_root["p_" + players[_local2].name].hitTest(_root["p_" + players[_local3].name])) { if (_root["p_" + players[_local2].name]._y > _root["p_" + players[_local3].name]._y) { if (_root["p_" + players[_local2].name].getDepth() < _root["p_" + players[_local3].name].getDepth()) { _root["p_" + players[_local2].name].swapDepths(_root["p_" + players[_local3].name]); } } else if (_root["p_" + players[_local2].name].getDepth() > _root["p_" + players[_local3].name].getDepth()) { _root["p_" + players[_local2].name].swapDepths(_root["p_" + players[_local3].name]); } } } _local3++; } } if (players[_local2].type == "computer") { _local8 = 0; var _local7 = 2000; var _local3 = 0; while (_local3 < numberPlayers) { if ((_local3 != _local2) && (players[_local2].hitNum != _local3)) { if ((Math.abs(_root["p_" + players[_local3].name]._x - _root["p_" + players[_local2].name]._x) + Math.abs(_root["p_" + players[_local3].name]._y - _root["p_" + players[_local2].name]._y)) < _local7) { _local7 = Math.abs(_root["p_" + players[_local3].name]._x - _root["p_" + players[_local2].name]._x) + Math.abs(_root["p_" + players[_local3].name]._y - _root["p_" + players[_local2].name]._y); _local8 = _local3; } } _local3++; } players[_local2].goingFor = _local8; } if (!_root.bounds.hitTest(_root["p_" + players[_local2].name]._x, _root["p_" + players[_local2].name]._y + 15, true)) { if (players[_local2].type == "player") { multStats[(((players[_local2].name - 1) * 4) + numberPlayers) - 1]++; } if (numberPlayers <= 1) { endGame(); return(undefined); } killPlayer(_local2); if (numberPlayers <= 1) { endGame(); return(undefined); } } _local2++; } } function resetGame() { removeAllObjects(); initializeGame(); } function endGame() { multStats[(players[0].name - 1) * 4]++; winningPlayer = players[0].name; if (winningPlayer == undefined) { winningPlayer = 4; } var _local3 = false; var _local2 = 0; if (players[0].type == "player") { _local3 = true; } while (_local2 < numberPlayers) { players.splice(_local2, 1); numberPlayers--; } removeAllObjects(); myLoadVars = new LoadVars(); myLoadVars.giveurl = _root._url; myLoadVars.game_id = 11; myLoadVars.sendAndLoad("http://www.orangefoxgames.com/admin/tracker.php?cachebuster=" + new Date().getTime(), myLoadVars, "POST"); gotoAndStop ("game_over_mult"); } function removeAllObjects() { for (var _local2 in _root) { if (_local2 != "music_control") { removeMovieClip(_root[_local2]); } } } stop(); _root.currentLevel = currentLevelShowing; initializeGame(); addPlayer("player", _root.bounds._x + 11, _root.bounds._y + 47, 0, 0); if (numPlayerSelected > 1) { addPlayer("player", _root.bounds._x + 11, _root.bounds._y - 73, 1, 1); } else { addPlayer("computer", _root.bounds._x + 11, _root.bounds._y - 73, -1, 1); } if (numPlayerSelected > 2) { addPlayer("player", _root.bounds._x - 213, _root.bounds._y - 4, 2, 2); } else { addPlayer("computer", _root.bounds._x - 213, _root.bounds._y - 4, -1, 2); } if (numPlayerSelected > 3) { addPlayer("player", _root.bounds._x + 219, _root.bounds._y - 4, 3, 3); } else { addPlayer("computer", _root.bounds._x + 219, _root.bounds._y - 4, -1, 3); } showCountdown();
Instance of Symbol 391 MovieClip in Frame 11
onClipEvent (enterFrame) { _root.moveWorld(); }
Frame 12
stop();
Frame 13
stop(); var pU = 0; var nR = 0; var i = 0; while (i < multStats.length) { if ((numPlayerSelected - 1) < pU) { _root[(("p_" + pU) + "_") + i] = "-"; } else { _root[(("p_" + pU) + "_") + i] = multStats[i]; } nR++; if (nR == 4) { pU++; nR = 0; } i++; } pU = 0; nR = 0; winner_text = winningPlayer;
Frame 14
function initializeGame() { _root.levels_info = [["mountain", 435, 256, 322, 343, 2, 0.1], ["lava", 409, 230, 303, 317, 2.1, 0.15], ["forest", 414, 235, 314, 322, 2.2, 0.2], ["ocean", 314, 135, 324, 222, 2.3, 0.25], ["mars", 305, 126, 328, 213, 2.4, 0.3]]; _root.nextDepth = 1; _root.boardMax = _root.levels_info[_root.currentLevel][1]; _root.boardMin = _root.levels_info[_root.currentLevel][2]; _root.maxPlayerSpeed = 5; _root.maxCompSpeed = levels_info[_root.currentLevel][5]; _root.currentView = -1; _root.numberPlayers = 0; _root.numberHumanPlayers = 0; _root.computerSlow = levels_info[_root.currentLevel][6]; _root.players = new Array(); _root.bounds._x = _root.levels_info[_root.currentLevel][3]; _root.bounds._y = _root.levels_info[_root.currentLevel][4]; _root.level_display.gotoAndStop(_root.currentLevel + 1); _root.gameStarted = false; _root.score = 0; _root.clicked_submit = false; _root.lastQuad = -1; score_text = score; } function moveWorld() { if (!gameStarted) { return(undefined); } var _local7 = 0; var _local2 = 0; while (_local2 < numberPlayers) { switch (players[_local2].type) { case "player" : if (Key.isDown(38) && (!Key.isDown(40))) { if (players[_local2].ySpeed <= 0) { players[_local2].ySpeed = players[_local2].ySpeed - 0.05; _local7 = _local7 + 1; if (players[_local2].ySpeed < (-maxPlayerSpeed)) { players[_local2].ySpeed = -maxPlayerSpeed; } } } else if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = players[_local2].ySpeed + 0.23; if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = 0; players[_local2].hitNum = -1; } } if ((!Key.isDown(38)) && (Key.isDown(40))) { if (players[_local2].ySpeed >= 0) { players[_local2].ySpeed = players[_local2].ySpeed + 0.05; _local7 = _local7 + 10; if (players[_local2].ySpeed > maxPlayerSpeed) { players[_local2].ySpeed = maxPlayerSpeed; } } } else if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = players[_local2].ySpeed - 0.23; if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = 0; players[_local2].hitNum = -1; } } if (Key.isDown(37) && (!Key.isDown(39))) { if (players[_local2].xSpeed <= 0) { players[_local2].xSpeed = players[_local2].xSpeed - 0.5; _local7 = _local7 + 7; if (players[_local2].xSpeed < (-maxPlayerSpeed)) { players[_local2].xSpeed = -maxPlayerSpeed; } } } else if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = players[_local2].xSpeed + 0.35; if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = 0; players[_local2].hitNum = -1; } } if ((!Key.isDown(37)) && (Key.isDown(39))) { if (players[_local2].xSpeed >= 0) { players[_local2].xSpeed = players[_local2].xSpeed + 0.5; _local7 = _local7 + 5; if (players[_local2].xSpeed > maxPlayerSpeed) { players[_local2].xSpeed = maxPlayerSpeed; } } } else if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = players[_local2].xSpeed - 0.35; if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = 0; players[_local2].hitNum = -1; } } break; case "computer" : var _local8 = 0; var _local9 = 0; var _local13 = 0; var _local5 = 0; var _local12 = players[_local2].goingFor; var _local14 = 0; _local8 = _root["p_" + players[_local12].name]._x - _root["p_" + players[_local2].name]._x; _local9 = _root["p_" + players[_local12].name]._y - _root["p_" + players[_local2].name]._y; _local13 = Math.atan2(_local9, _local8); _local5 = int(((_local13 * 360) / (Math.PI*2)) + 90) + 180; _local14 = getMakeView(_local5); _local5 = Math.atan2(_local9, _local8); _local5 = int(((_local5 * 360) / (Math.PI*2)) + 90); var _local15 = Math.abs(players[_local2].xSpeed) + Math.abs(players[_local2].ySpeed); Xdf = (_local15 * Math.sin((Math.PI/180) * _local5)) / 5; Ydf = (-(_local15 * Math.cos((Math.PI/180) * _local5))) / 5; if (Xdf > 0) { if (players[_local2].xSpeed > 0) { players[_local2].xSpeed = players[_local2].xSpeed + Xdf; if (players[_local2].xSpeed > maxCompSpeed) { players[_local2].xSpeed = maxCompSpeed; } } else { players[_local2].xSpeed = players[_local2].xSpeed + computerSlow; } } if (Ydf > 0) { if (players[_local2].ySpeed > 0) { players[_local2].ySpeed = players[_local2].ySpeed + Ydf; if (players[_local2].ySpeed > maxCompSpeed) { players[_local2].ySpeed = maxCompSpeed; } } else { players[_local2].ySpeed = players[_local2].ySpeed + computerSlow; } } if (Xdf < 0) { if (players[_local2].xSpeed < 0) { players[_local2].xSpeed = players[_local2].xSpeed + Xdf; if (players[_local2].xSpeed < (-maxCompSpeed)) { players[_local2].xSpeed = -maxCompSpeed; } } else { players[_local2].xSpeed = players[_local2].xSpeed - computerSlow; } } if (Ydf < 0) { if (players[_local2].ySpeed < 0) { players[_local2].ySpeed = players[_local2].ySpeed + Ydf; if (players[_local2].ySpeed < (-maxCompSpeed)) { players[_local2].ySpeed = -maxCompSpeed; } } else { players[_local2].ySpeed = players[_local2].ySpeed - computerSlow; } } if ((players[_local2].xSpeed == 0) && (_local8 != 0)) { if (_local8 >= 0) { players[_local2].xSpeed = 0.05; } else { players[_local2].xSpeed = -0.05; } } if ((players[_local2].ySpeed == 0) && (_local9 != 0)) { if (_local9 >= 0) { players[_local2].ySpeed = 0.05; } else { players[_local2].ySpeed = -0.05; } } _root["p_" + players[_local2].name].sumo.gotoAndStop(_local14); _root["p_" + players[_local2].name].sumo.anim.play(); } if (_local7 != currentView) { switch (_local7) { case 1 : _root["p_" + players[_local2].name].sumo.gotoAndStop(5); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 10 : _root["p_" + players[_local2].name].sumo.gotoAndStop(1); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 7 : _root["p_" + players[_local2].name].sumo.gotoAndStop(3); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 5 : _root["p_" + players[_local2].name].sumo.gotoAndStop(7); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 8 : _root["p_" + players[_local2].name].sumo.gotoAndStop(4); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 6 : _root["p_" + players[_local2].name].sumo.gotoAndStop(6); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 17 : _root["p_" + players[_local2].name].sumo.gotoAndStop(2); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 15 : _root["p_" + players[_local2].name].sumo.gotoAndStop(8); _root["p_" + players[_local2].name].sumo.anim.play(); break; case 0 : _root["p_" + players[_local2].name].sumo.anim.stop(); } currentView = _local7; } _root["p_" + players[_local2].name]._y = _root["p_" + players[_local2].name]._y + players[_local2].ySpeed; _root["p_" + players[_local2].name]._x = _root["p_" + players[_local2].name]._x + players[_local2].xSpeed; makeProp(_root["p_" + players[_local2].name]); if ((players[_local2].ySpeed != 0) || (players[_local2].xSpeed != 0)) { var _local20 = 0; var _local21 = 0; var _local17 = 0; var _local16 = 0; var _local19 = 0; var _local18 = 0; var _local3 = 0; while (_local3 < numberPlayers) { if (_local3 != _local2) { if (_root["p_" + players[_local2].name].hit.hitTest(_root["p_" + players[_local3].name].hit) && (players[_local2].hitNum != _local3)) { tempSpeedXJ = players[_local3].xSpeed; tempSpeedYJ = players[_local3].ySpeed; tempSpeedXI = players[_local2].xSpeed; tempSpeedYI = players[_local2].ySpeed; if (players[_local2].type == "computer") { tempSpeedXI = tempSpeedXI * 2.5; tempSpeedYI = tempSpeedYI * 2.5; } else { tempSpeedXI = tempSpeedXI * 2; tempSpeedYI = tempSpeedYI * 2; } if (players[_local3].type == "computer") { tempSpeedXJ = tempSpeedXJ * 2.5; tempSpeedYJ = tempSpeedYJ * 2.5; } else { tempSpeedXJ = tempSpeedXJ * 2; tempSpeedYJ = tempSpeedYJ * 2; } players[_local3].xSpeed = players[_local3].xSpeed + tempSpeedXI; players[_local3].ySpeed = players[_local3].ySpeed + tempSpeedYI; players[_local2].xSpeed = players[_local2].xSpeed + tempSpeedXJ; players[_local2].ySpeed = players[_local2].ySpeed + tempSpeedYJ; players[_local2].hitNum = _local3; players[_local3].hitNum = _local2; } if (_root["p_" + players[_local2].name].hitTest(_root["p_" + players[_local3].name])) { if (_root["p_" + players[_local2].name]._y > _root["p_" + players[_local3].name]._y) { if (_root["p_" + players[_local2].name].getDepth() < _root["p_" + players[_local3].name].getDepth()) { _root["p_" + players[_local2].name].swapDepths(_root["p_" + players[_local3].name]); } } else if (_root["p_" + players[_local2].name].getDepth() > _root["p_" + players[_local3].name].getDepth()) { _root["p_" + players[_local2].name].swapDepths(_root["p_" + players[_local3].name]); } } } _local3++; } } if (players[_local2].type == "computer") { _local12 = 0; var _local11 = 2000; var _local3 = 0; while (_local3 < numberPlayers) { if ((_local3 != _local2) && (players[_local2].hitNum != _local3)) { if ((Math.abs(_root["p_" + players[_local3].name]._x - _root["p_" + players[_local2].name]._x) + Math.abs(_root["p_" + players[_local3].name]._y - _root["p_" + players[_local2].name]._y)) < _local11) { _local11 = Math.abs(_root["p_" + players[_local3].name]._x - _root["p_" + players[_local2].name]._x) + Math.abs(_root["p_" + players[_local3].name]._y - _root["p_" + players[_local2].name]._y); _local12 = _local3; } } _local3++; } players[_local2].goingFor = _local12; } if (!_root.bounds.hitTest(_root["p_" + players[_local2].name]._x, _root["p_" + players[_local2].name]._y + 15, true)) { if (players[_local2].type == "player") { nj = _root.js(_root.score); _root.gbr = _root.mkt(nj); endGame(); return(undefined); } killPlayer(_local2); score++; score_text = score; var _local6 = 0; var _local10 = new Array(); if ((_root["p_" + players[0].name]._x <= levels_info[_root.currentLevel][3]) && (_root["p_" + players[0].name]._y <= levels_info[_root.currentLevel][4])) { _local6 = 0; } if ((_root["p_" + players[0].name]._x >= levels_info[_root.currentLevel][3]) && (_root["p_" + players[0].name]._y <= levels_info[_root.currentLevel][4])) { _local6 = 1; } if ((_root["p_" + players[0].name]._x >= levels_info[_root.currentLevel][3]) && (_root["p_" + players[0].name]._y >= levels_info[_root.currentLevel][4])) { _local6 = 2; } if ((_root["p_" + players[0].name]._x <= levels_info[_root.currentLevel][3]) && (_root["p_" + players[0].name]._y >= levels_info[_root.currentLevel][4])) { _local6 = 3; } var _local4 = 0; while (_local4 < 4) { if ((_local4 != _local6) && (_local4 != lastQuad)) { _local10.push(_local4); } _local4++; } _local4 = _local10[randomNumber(0, _local10.length - 1)]; lastQuad = _local4; switch (_local4) { case 0 : addPlayer("computer", levels_info[_root.currentLevel][3] - randomNumber(45, 70), levels_info[_root.currentLevel][4] - randomNumber(45, 70), -1, randomNumber(1, 3)); break; case 1 : addPlayer("computer", levels_info[_root.currentLevel][3] + randomNumber(45, 70), levels_info[_root.currentLevel][4] - randomNumber(45, 70), -1, randomNumber(1, 3)); break; case 2 : addPlayer("computer", levels_info[_root.currentLevel][3] + randomNumber(45, 70), levels_info[_root.currentLevel][4] + randomNumber(45, 70), -1, randomNumber(1, 3)); break; case 3 : addPlayer("computer", levels_info[_root.currentLevel][3] - randomNumber(45, 70), levels_info[_root.currentLevel][4] + randomNumber(45, 70), -1, randomNumber(1, 3)); } if (numberPlayers <= 1) { endGame(); return(undefined); } } _local2++; } } function resetGame() { removeAllObjects(); initializeGame(); } function endGame() { removeAllObjects(); myLoadVars = new LoadVars(); myLoadVars.giveurl = _root._url; myLoadVars.game_id = 11; myLoadVars.sendAndLoad("http://www.orangefoxgames.com/admin/tracker.php?cachebuster=" + new Date().getTime(), myLoadVars, "POST"); gotoAndStop ("game_over_endurance"); } function removeAllObjects() { for (var _local2 in _root) { if (_local2 != "music_control") { removeMovieClip(_root[_local2]); } } } stop(); _root.currentLevel = 0; initializeGame(); var spotsX = new Array(_root.bounds._x + 11, _root.bounds._x + 11, _root.bounds._x - 213, _root.bounds._x + 219); var spotsY = new Array(_root.bounds._y + 47, _root.bounds._y - 73, _root.bounds._y - 4, _root.bounds._y - 4); var pickSpot = 0; pickSpot = randomNumber(0, spotsX.length - 1); addPlayer("player", spotsX[pickSpot], spotsY[pickSpot], -1, 0); attachMovie("you_arrow", "y_a", 202); y_a._x = spotsX[pickSpot] - 62; y_a._y = spotsY[pickSpot] - 125; spotsX.splice(pickSpot, 1); spotsY.splice(pickSpot, 1); pickSpot = randomNumber(0, spotsX.length - 1); addPlayer("computer", spotsX[pickSpot], spotsY[pickSpot], -1, 1); spotsX.splice(pickSpot, 1); spotsY.splice(pickSpot, 1); pickSpot = randomNumber(0, spotsX.length - 1); addPlayer("computer", spotsX[pickSpot], spotsY[pickSpot], -1, 2); spotsX.splice(pickSpot, 1); spotsY.splice(pickSpot, 1); pickSpot = 0; addPlayer("computer", spotsX[pickSpot], spotsY[pickSpot], -1, 3); spotsX.splice(pickSpot, 1); spotsY.splice(pickSpot, 1); showCountdown();
Instance of Symbol 391 MovieClip in Frame 14
onClipEvent (enterFrame) { _root.moveWorld(); }
Frame 15
stop(); var i = numPlayerSelected; while (i < 4) { _root["m_control_" + i]._visible = false; i++; }
Frame 16
stop(); score_text = score;
Frame 17
stop();
Frame 18
stop();
Frame 19
stop(); show_score = score;
Frame 20
stop();
Symbol 12 MovieClip [show_countdown] Frame 81
stop(); _root.y_a.removeMovieClip(); _root.gameStarted = true; this.removeMovieClip();
Symbol 79 MovieClip Frame 25
stop(); _parent._parent.removeMovieClip();
Symbol 91 MovieClip Frame 1
stop();
Symbol 91 MovieClip Frame 2
stop();
Symbol 91 MovieClip Frame 3
stop();
Symbol 91 MovieClip Frame 4
stop();
Symbol 91 MovieClip Frame 5
stop();
Symbol 91 MovieClip Frame 6
stop();
Symbol 91 MovieClip Frame 7
stop();
Symbol 91 MovieClip Frame 8
stop();
Symbol 91 MovieClip Frame 9
stop();
Symbol 91 MovieClip Frame 10
stop();
Symbol 93 MovieClip Frame 1
stop();
Symbol 94 MovieClip [obj_player_0] Frame 1
stop();
Symbol 95 MovieClip [obj_player_3] Frame 1
stop();
Symbol 96 MovieClip [obj_player_2] Frame 1
stop();
Symbol 97 MovieClip [obj_player_1] Frame 1
stop();
Symbol 107 Button
on (release) { if (_root.playerWins == 3) { if ((_root.currentLevel + 1) > _root.savefile.data.uptoLevel) { _root.savefile.data.uptoLevel = _root.currentLevel + 1; _root.savefile.flush(); if (_root.savefile.data.uptoLevel >= 5) { _root.sendWin(); } } _root.sendHome(); } if (_root.computerWins == 3) { _root.sendHome(); } _root.roundNumber++; _root.resetGame(); }
Symbol 110 Button
on (release) { if (_root.playerWins == 3) { if ((_root.currentLevel + 1) > _root.savefile.data.uptoLevel) { _root.savefile.data.uptoLevel = _root.currentLevel + 1; _root.savefile.flush(); } _root.sendHome(); } if (_root.computerWins == 3) { _root.sendHome(); } _root.roundNumber++; _root.resetGame(); }
Symbol 111 MovieClip [show_win_loose] Frame 1
Symbol 111 MovieClip [show_win_loose] Frame 16
stop();
Symbol 111 MovieClip [show_win_loose] Frame 31
stop();
Symbol 123 Button
on (release) { _root.play(); }
Symbol 124 MovieClip Frame 1
_root.stop(); PercentLoaded = (_root.getBytesLoaded() / _root.getBytesTotal()) * 100; if (PercentLoaded != 100) { bar._xscale = PercentLoaded; } else { _root.play(); }
Symbol 124 MovieClip Frame 2
gotoAndPlay (1);
Symbol 138 MovieClip Frame 159
_root.play();
Symbol 139 Button
on (release) { getURL ("http://www.orangefoxgames.com", "_blank"); }
Symbol 142 Button
on (release) { stopAllSounds(); if (this._currentframe > 2) { this.prevFrame(); } else { this.gotoAndStop(5); } }
Symbol 145 Button
on (release) { stopAllSounds(); this.gotoAndPlay(1); }
Symbol 148 Button
on (release) { stopAllSounds(); if (this._currentframe < 5) { this.play(); } else { this.gotoAndStop(2); } }
Symbol 151 Button
on (release) { stopAllSounds(); }
Symbol 157 MovieClip [music_control] Frame 1
stopAllSounds();
Symbol 157 MovieClip [music_control] Frame 2
stop();
Symbol 157 MovieClip [music_control] Frame 3
stop();
Symbol 157 MovieClip [music_control] Frame 4
stop();
Symbol 157 MovieClip [music_control] Frame 5
stop();
Symbol 161 MovieClip Frame 33
stop();
Symbol 163 MovieClip Frame 45
stop();
Symbol 165 MovieClip Frame 40
stop();
Symbol 169 MovieClip Frame 50
stop();
Symbol 179 MovieClip Frame 25
stop();
Symbol 183 MovieClip Frame 25
stop();
Symbol 185 MovieClip Frame 30
stop();
Symbol 204 Button
on (release) { getURL ("http://www.orangefoxgames.com", "_blank"); }
Symbol 208 Button
on (release) { _root.shownIntro = true; _root.gotoAndStop("about_us"); }
Symbol 212 Button
on (release) { _root.shownIntro = true; _root.gotoAndStop("options"); }
Symbol 218 MovieClip Frame 12
stop();
Symbol 224 Button
on (release) { _root.shownIntro = true; _root.gotoAndStop("instructions"); }
Symbol 230 Button
on (release) { _root.shownIntro = true; _root.gotoAndStop("select_mode"); }
Symbol 235 Button
on (release) { getURL ("http://www.orangefoxgames.com/view_scores_sumo_slam.php?cachebuster=" + new Date().getTime(), "_blank"); }
Symbol 240 Button
on (release) { getURL ("http://www.orangefoxgames.com", "_blank"); }
Symbol 241 MovieClip Frame 99
stop();
Symbol 246 MovieClip Frame 32
stop();
Symbol 255 Button
on (release) { gotoAndStop ("story_mode_select"); }
Symbol 258 Button
on (release) { gotoAndStop ("m_p_select_level"); }
Symbol 261 Button
on (release) { gotoAndStop ("game_endurance"); }
Symbol 264 Button
on (release) { gotoAndStop ("main_menu"); }
Symbol 267 Button
on (release) { getURL ("http://www.orangefoxgames.com/sumo_slam_tips_and_tricks.php", "_blank"); }
Symbol 276 MovieClip Frame 1
stop();
Symbol 278 Button
on (release) { _root.doPathWalk(0); }
Symbol 279 Button
on (release) { _root.doPathWalk(1); }
Symbol 280 Button
on (release) { _root.doPathWalk(2); }
Symbol 281 Button
on (release) { _root.doPathWalk(3); }
Symbol 303 MovieClip Frame 90
stop(); _root.goGameFrame(4);
Symbol 304 MovieClip Frame 1
stop();
Symbol 304 MovieClip Frame 79
stop(); _root.goGameFrame(1);
Symbol 304 MovieClip Frame 143
stop(); _root.goGameFrame(2);
Symbol 304 MovieClip Frame 200
stop(); _root.goGameFrame(3);
Symbol 304 MovieClip Frame 201
stop();
Symbol 305 Button
on (release) { gotoAndStop ("main_menu"); }
Symbol 307 Button
on (release) { _root.doPathWalk(4); }
Symbol 388 MovieClip Frame 1
stop();
Symbol 388 MovieClip Frame 2
stop();
Symbol 388 MovieClip Frame 3
stop();
Symbol 388 MovieClip Frame 4
stop();
Symbol 388 MovieClip Frame 5
stop();
Symbol 393 MovieClip Frame 1
stop();
Symbol 400 Button
on (release) { _root.goMainMenu(); }
Symbol 428 MovieClip Frame 1
stop();
Symbol 428 MovieClip Frame 2
stop();
Symbol 428 MovieClip Frame 3
stop();
Symbol 428 MovieClip Frame 4
stop();
Symbol 429 MovieClip Frame 1
stop();
Symbol 429 MovieClip Frame 2
stop();
Symbol 429 MovieClip Frame 3
stop();
Symbol 429 MovieClip Frame 4
stop();
Symbol 429 MovieClip Frame 5
stop();
Symbol 429 MovieClip Frame 6
stop();
Symbol 434 Button
on (release) { _root.levelSelectChange("left"); }
Symbol 438 Button
on (release) { _root.levelSelectChange("right"); }
Symbol 443 Button
on (release) { if (_root.l_display._currentframe != 6) { gotoAndStop ("m_p_select_num"); } }
Symbol 448 Button
on (release) { gotoAndStop ("select_mode"); }
Symbol 452 Button
on (release) { if (_root.numPlayerSelected != 1) { _root.multStats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } _root.numPlayerSelected = 1; gotoAndStop ("m_p_control_overview"); }
Symbol 455 Button
on (release) { if (_root.numPlayerSelected != 2) { _root.multStats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } _root.numPlayerSelected = 2; gotoAndStop ("m_p_control_overview"); }
Symbol 458 Button
on (release) { if (_root.numPlayerSelected != 3) { _root.multStats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } _root.numPlayerSelected = 3; gotoAndStop ("m_p_control_overview"); }
Symbol 461 Button
on (release) { if (_root.numPlayerSelected != 4) { _root.multStats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); } _root.numPlayerSelected = 4; gotoAndStop ("m_p_control_overview"); }
Symbol 462 Button
on (release) { gotoAndStop ("m_p_select_level"); }
Symbol 471 Button
on (release) { gotoAndStop ("main_menu"); }
Symbol 482 Button
on (release) { gotoAndStop ("game_multiplayer"); }
Symbol 489 Button
on (release) { gotoAndStop ("m_p_select_level"); }
Symbol 511 Button
on (release) { _root.multStats = new Array(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); var i = 0; while (i < multStats.length) { if ((numPlayerSelected - 1) < pU) { _root[(("p_" + pU) + "_") + i] = "-"; } else { _root[(("p_" + pU) + "_") + i] = multStats[i]; } nR++; if (nR == 4) { pU++; nR = 0; } i++; } pU = 0; nR = 0; }
Symbol 515 Button
on (release) { gotoAndStop ("game_multiplayer"); }
Symbol 516 Button
on (release) { gotoAndStop ("m_p_select_num"); }
Symbol 546 Button
on (release) { gotoAndStop ("game_endurance"); }
Symbol 549 Button
on (release) { gotoAndStop ("submit_hs_endurance"); }
Symbol 558 Button
on (release) { gotoAndStop ("main_menu"); }
Symbol 565 Button
on (release) { _root.savefile.data.uptoLevel = 0; _root.savefile.flush(); }
Symbol 567 Button
on (release) { gotoAndStop ("main_menu"); }
Symbol 568 Button
on (release) { gotoAndStop ("game_endurance"); }
Symbol 569 Button
on (release) { if (!_root.clicked_submit) { _root.clicked_submit = true; url = "http://www.orangefoxgames.com/high_scores_pwhrdf/submit_high_score_ss.php"; myLoadVars = new LoadVars(); myLoadVars.score_score = _root.score; myLoadVars.username = _root.username_input; myLoadVars.password = _root.password_input; myLoadVars.check_code = "tjdojgguhjcctvvdfnopascuv"; myLoadVars.gbr = _root.gbr; returnedVars = new LoadVars(); myLoadVars.sendAndLoad(url, returnedVars, "POST"); resultText = "Sending score..."; returnedVars.onLoad = function () { resultText = returnedVars.resultText; if (returnedVars.resultText == "Login information is incorrect.") { clicked_submit = false; } else { getURL ("http://www.orangefoxgames.com/view_scores_sumo_slam.php", "_blank"); } }; } else { resultText = "Score already submitted"; } }
Symbol 580 Button
on (release) { getURL ("http://www.orangefoxgames.com/account_create.php", "_blank"); }

Library Items

Symbol 1 FontUsed by:2 5 6 7 8 9 98 102 104 106 108 265 266 570 571 579
Symbol 2 TextUses:1Used by:4
Symbol 3 GraphicUsed by:4
Symbol 4 MovieClip [you_arrow]Uses:2 3
Symbol 5 TextUses:1Used by:10
Symbol 6 TextUses:1Used by:10
Symbol 7 TextUses:1Used by:10
Symbol 8 TextUses:1Used by:10 12
Symbol 9 TextUses:1Used by:10
Symbol 10 ButtonUses:5 6 7 8 9Used by:12
Symbol 11 SoundUsed by:12
Symbol 12 MovieClip [show_countdown]Uses:10 8 11
Symbol 13 GraphicUsed by:26 90
Symbol 14 GraphicUsed by:26
Symbol 15 GraphicUsed by:26 90
Symbol 16 GraphicUsed by:26
Symbol 17 GraphicUsed by:26
Symbol 18 GraphicUsed by:26
Symbol 19 GraphicUsed by:26
Symbol 20 GraphicUsed by:26
Symbol 21 GraphicUsed by:26
Symbol 22 GraphicUsed by:26
Symbol 23 GraphicUsed by:26
Symbol 24 GraphicUsed by:26
Symbol 25 GraphicUsed by:26
Symbol 26 MovieClipUses:13 14 15 16 17 18 19 20 21 22 23 24 25Used by:91
Symbol 27 GraphicUsed by:44
Symbol 28 GraphicUsed by:44
Symbol 29 GraphicUsed by:44
Symbol 30 GraphicUsed by:44
Symbol 31 GraphicUsed by:44
Symbol 32 GraphicUsed by:44
Symbol 33 GraphicUsed by:44
Symbol 34 GraphicUsed by:44
Symbol 35 GraphicUsed by:44
Symbol 36 GraphicUsed by:44
Symbol 37 GraphicUsed by:44
Symbol 38 GraphicUsed by:44
Symbol 39 GraphicUsed by:44
Symbol 40 GraphicUsed by:44
Symbol 41 GraphicUsed by:44
Symbol 42 GraphicUsed by:44
Symbol 43 GraphicUsed by:44
Symbol 44 MovieClipUses:27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43Used by:91
Symbol 45 GraphicUsed by:52 290
Symbol 46 GraphicUsed by:52
Symbol 47 GraphicUsed by:52
Symbol 48 GraphicUsed by:52
Symbol 49 GraphicUsed by:52
Symbol 50 GraphicUsed by:52
Symbol 51 GraphicUsed by:52
Symbol 52 MovieClipUses:45 46 47 48 49 50 51Used by:91
Symbol 53 GraphicUsed by:67
Symbol 54 GraphicUsed by:67
Symbol 55 GraphicUsed by:67
Symbol 56 GraphicUsed by:67
Symbol 57 GraphicUsed by:67
Symbol 58 GraphicUsed by:67
Symbol 59 GraphicUsed by:67
Symbol 60 GraphicUsed by:67
Symbol 61 GraphicUsed by:67
Symbol 62 GraphicUsed by:67
Symbol 63 GraphicUsed by:67
Symbol 64 GraphicUsed by:67
Symbol 65 GraphicUsed by:67
Symbol 66 GraphicUsed by:67
Symbol 67 MovieClipUses:53 54 55 56 57 58 59 60 61 62 63 64 65 66Used by:91
Symbol 68 GraphicUsed by:77
Symbol 69 GraphicUsed by:77
Symbol 70 GraphicUsed by:77
Symbol 71 GraphicUsed by:77
Symbol 72 GraphicUsed by:77
Symbol 73 GraphicUsed by:77
Symbol 74 GraphicUsed by:77
Symbol 75 GraphicUsed by:77
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:68 69 70 71 72 73 74 75 76Used by:91
Symbol 78 GraphicUsed by:79
Symbol 79 MovieClipUses:78Used by:91
Symbol 80 GraphicUsed by:90
Symbol 81 GraphicUsed by:90
Symbol 82 GraphicUsed by:90
Symbol 83 GraphicUsed by:90
Symbol 84 GraphicUsed by:90
Symbol 85 GraphicUsed by:90
Symbol 86 GraphicUsed by:90
Symbol 87 GraphicUsed by:90
Symbol 88 GraphicUsed by:90
Symbol 89 GraphicUsed by:90
Symbol 90 MovieClipUses:80 81 82 83 84 85 86 87 13 15 88 89Used by:91  Timeline
Symbol 91 MovieClipUses:26 44 52 67 77 79 90Used by:94 95 96 97
Symbol 92 GraphicUsed by:93
Symbol 93 MovieClipUses:92Used by:94 95 96 97
Symbol 94 MovieClip [obj_player_0]Uses:91 93
Symbol 95 MovieClip [obj_player_3]Uses:91 93
Symbol 96 MovieClip [obj_player_2]Uses:91 93
Symbol 97 MovieClip [obj_player_1]Uses:91 93
Symbol 98 TextUses:1Used by:111
Symbol 99 SoundUsed by:111
Symbol 100 GraphicUsed by:107 110 448 462 515 516 558
Symbol 101 GraphicUsed by:107 110 515
Symbol 102 TextUses:1Used by:107 110 515
Symbol 103 GraphicUsed by:107 110 515
Symbol 104 TextUses:1Used by:107 110 515
Symbol 105 GraphicUsed by:107 110 515
Symbol 106 TextUses:1Used by:107 110 515
Symbol 107 ButtonUses:100 101 102 103 104 105 106Used by:111
Symbol 108 TextUses:1Used by:111
Symbol 109 SoundUsed by:111
Symbol 110 ButtonUses:100 101 102 103 104 105 106Used by:111
Symbol 111 MovieClip [show_win_loose]Uses:98 99 107 108 109 110
Symbol 112 GraphicUsed by:Timeline
Symbol 113 FontUsed by:114 115 243 244 245 465 517 519 530 536 552 563
Symbol 114 TextUses:113Used by:Timeline
Symbol 115 TextUses:113Used by:Timeline
Symbol 116 GraphicUsed by:117
Symbol 117 MovieClipUses:116Used by:124  Timeline
Symbol 118 GraphicUsed by:124  Timeline
Symbol 119 GraphicUsed by:123
Symbol 120 GraphicUsed by:123
Symbol 121 GraphicUsed by:123
Symbol 122 GraphicUsed by:123
Symbol 123 ButtonUses:119 120 121 122Used by:124
Symbol 124 MovieClipUses:117 118 123Used by:Timeline
Symbol 125 GraphicUsed by:138 139
Symbol 126 GraphicUsed by:127 139
Symbol 127 MovieClipUses:126Used by:138
Symbol 128 GraphicUsed by:138 139
Symbol 129 GraphicUsed by:130 139
Symbol 130 MovieClipUses:129Used by:138
Symbol 131 GraphicUsed by:138 139
Symbol 132 FontUsed by:133 134 135 136
Symbol 133 TextUses:132Used by:138 139
Symbol 134 TextUses:132Used by:138 139
Symbol 135 TextUses:132Used by:138
Symbol 136 TextUses:132Used by:138
Symbol 137 SoundUsed by:138
Symbol 138 MovieClipUses:125 127 128 130 131 133 134 135 136 137Used by:139
Symbol 139 ButtonUses:138 125 126 128 129 131 133 134Used by:Timeline
Symbol 140 GraphicUsed by:142
Symbol 141 GraphicUsed by:142
Symbol 142 ButtonUses:140 141Used by:157
Symbol 143 GraphicUsed by:145
Symbol 144 GraphicUsed by:145
Symbol 145 ButtonUses:143 144Used by:157
Symbol 146 GraphicUsed by:148
Symbol 147 GraphicUsed by:148
Symbol 148 ButtonUses:146 147Used by:157
Symbol 149 GraphicUsed by:151
Symbol 150 GraphicUsed by:151
Symbol 151 ButtonUses:149 150Used by:157
Symbol 152 GraphicUsed by:157
Symbol 153 SoundUsed by:157
Symbol 154 SoundUsed by:157
Symbol 155 SoundUsed by:157
Symbol 156 SoundUsed by:157
Symbol 157 MovieClip [music_control]Uses:142 145 148 151 152 153 154 155 156Used by:Timeline
Symbol 158 GraphicUsed by:Timeline
Symbol 159 GraphicUsed by:160
Symbol 160 MovieClipUses:159Used by:161
Symbol 161 MovieClipUses:160Used by:Timeline
Symbol 162 GraphicUsed by:163
Symbol 163 MovieClipUses:162Used by:Timeline
Symbol 164 GraphicUsed by:165
Symbol 165 MovieClipUses:164Used by:Timeline
Symbol 166 GraphicUsed by:169
Symbol 167 GraphicUsed by:168 272 407
Symbol 168 MovieClipUses:167Used by:169 388  Timeline
Symbol 169 MovieClipUses:166 168Used by:Timeline
Symbol 170 FontUsed by:171 476
Symbol 171 TextUses:170Used by:Timeline
Symbol 172 GraphicUsed by:Timeline
Symbol 173 GraphicUsed by:174 343
Symbol 174 MovieClipUses:173Used by:183 388  Timeline
Symbol 175 GraphicUsed by:Timeline
Symbol 176 GraphicUsed by:Timeline
Symbol 177 GraphicUsed by:179
Symbol 178 GraphicUsed by:179
Symbol 179 MovieClipUses:177 178Used by:Timeline
Symbol 180 GraphicUsed by:Timeline
Symbol 181 GraphicUsed by:182 248 274 342 401
Symbol 182 MovieClipUses:181Used by:183  Timeline
Symbol 183 MovieClipUses:174 182Used by:Timeline
Symbol 184 GraphicUsed by:185
Symbol 185 MovieClipUses:184Used by:Timeline
Symbol 186 GraphicUsed by:241
Symbol 187 GraphicUsed by:241
Symbol 188 GraphicUsed by:241
Symbol 189 GraphicUsed by:241
Symbol 190 GraphicUsed by:241
Symbol 191 GraphicUsed by:241
Symbol 192 SoundUsed by:241
Symbol 193 GraphicUsed by:241
Symbol 194 GraphicUsed by:241
Symbol 195 GraphicUsed by:241
Symbol 196 GraphicUsed by:241
Symbol 197 GraphicUsed by:241
Symbol 198 GraphicUsed by:241
Symbol 199 GraphicUsed by:241
Symbol 200 GraphicUsed by:241
Symbol 201 GraphicUsed by:241
Symbol 202 FontUsed by:203 205 206 207 209 210 211 243 252 253 254 256 257 259 260 262 263 282 394 395 396 397 398 399 403 412 414 416 419 421 424 425 427 449 450 451 453 454 456 457 459 460 466 467 468 469 470 472 478 479 480 481 483 484 485 486 487 488 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 512 543 544 545 547 548 550 564 572 581 582
Symbol 203 TextUses:202Used by:204
Symbol 204 ButtonUses:203Used by:241  Timeline
Symbol 205 TextUses:202Used by:208
Symbol 206 TextUses:202Used by:208
Symbol 207 TextUses:202Used by:208
Symbol 208 ButtonUses:205 206 207Used by:241
Symbol 209 TextUses:202Used by:212
Symbol 210 TextUses:202Used by:212
Symbol 211 TextUses:202Used by:212
Symbol 212 ButtonUses:209 210 211Used by:241
Symbol 213 GraphicUsed by:224 230 235 240
Symbol 214 FontUsed by:215 219 221 225 226 228 231 232 234 236 237 239
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Symbol 216 GraphicUsed by:224 230 235 240
Symbol 217 GraphicUsed by:218
Symbol 218 MovieClipUses:217Used by:224 230 235 240
Symbol 219 TextUses:214Used by:224
Symbol 220 GraphicUsed by:224
Symbol 221 TextUses:214Used by:224
Symbol 222 GraphicUsed by:224
Symbol 223 SoundUsed by:224 230
Symbol 224 ButtonUses:213 215 216 218 219 220 221 222 223Used by:241
Symbol 225 TextUses:214Used by:230
Symbol 226 TextUses:214Used by:230
Symbol 227 GraphicUsed by:230
Symbol 228 TextUses:214Used by:230
Symbol 229 GraphicUsed by:230
Symbol 230 ButtonUses:213 225 216 218 226 227 228 229 223Used by:241
Symbol 231 TextUses:214Used by:235
Symbol 232 TextUses:214Used by:235
Symbol 233 GraphicUsed by:235
Symbol 234 TextUses:214Used by:235
Symbol 235 ButtonUses:213 231 216 218 232 233 234Used by:241
Symbol 236 TextUses:214Used by:240
Symbol 237 TextUses:214Used by:240
Symbol 238 GraphicUsed by:240
Symbol 239 TextUses:214Used by:240
Symbol 240 ButtonUses:213 236 216 218 237 238 239Used by:241
Symbol 241 MovieClipUses:186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 204 208 212 224 230 235 240Used by:Timeline
Symbol 242 FontUsed by:243
Symbol 243 TextUses:202 113 242Used by:Timeline
Symbol 244 TextUses:113Used by:246
Symbol 245 TextUses:113Used by:246
Symbol 246 MovieClipUses:244 245Used by:Timeline
Symbol 247 GraphicUsed by:Timeline
Symbol 248 MovieClipUses:181Used by:Timeline
Symbol 249 GraphicUsed by:250 269 402 560
Symbol 250 MovieClipUses:249Used by:Timeline
Symbol 251 GraphicUsed by:Timeline
Symbol 252 TextUses:202Used by:Timeline
Symbol 253 TextUses:202Used by:255
Symbol 254 TextUses:202Used by:255
Symbol 255 ButtonUses:253 254Used by:Timeline
Symbol 256 TextUses:202Used by:258
Symbol 257 TextUses:202Used by:258
Symbol 258 ButtonUses:256 257Used by:Timeline
Symbol 259 TextUses:202Used by:261
Symbol 260 TextUses:202Used by:261
Symbol 261 ButtonUses:259 260Used by:Timeline
Symbol 262 TextUses:202Used by:264 305 400 471 567
Symbol 263 TextUses:202Used by:264 305 400 471 567
Symbol 264 ButtonUses:262 263Used by:Timeline
Symbol 265 TextUses:1Used by:267
Symbol 266 TextUses:1Used by:267
Symbol 267 ButtonUses:265 266Used by:Timeline
Symbol 268 GraphicUsed by:276
Symbol 269 MovieClipUses:249Used by:276
Symbol 270 GraphicUsed by:276
Symbol 271 GraphicUsed by:276
Symbol 272 MovieClipUses:167Used by:276
Symbol 273 GraphicUsed by:276
Symbol 274 MovieClipUses:181Used by:276
Symbol 275 GraphicUsed by:276
Symbol 276 MovieClipUses:268 269 270 271 272 273 274 275Used by:Timeline
Symbol 277 GraphicUsed by:278 279 280 281
Symbol 278 ButtonUses:277Used by:Timeline
Symbol 279 ButtonUses:277Used by:Timeline
Symbol 280 ButtonUses:277Used by:Timeline
Symbol 281 ButtonUses:277Used by:Timeline
Symbol 282 TextUses:202Used by:Timeline
Symbol 283 GraphicUsed by:290
Symbol 284 GraphicUsed by:290
Symbol 285 GraphicUsed by:290
Symbol 286 GraphicUsed by:290
Symbol 287 GraphicUsed by:290
Symbol 288 GraphicUsed by:290
Symbol 289 GraphicUsed by:290
Symbol 290 MovieClipUses:283 284 285 286 45 287 288 289Used by:304
Symbol 291 GraphicUsed by:303
Symbol 292 ShapeTweeningUsed by:303
Symbol 293 GraphicUsed by:301
Symbol 294 GraphicUsed by:301
Symbol 295 GraphicUsed by:301
Symbol 296 GraphicUsed by:301
Symbol 297 GraphicUsed by:301
Symbol 298 GraphicUsed by:301
Symbol 299 GraphicUsed by:301
Symbol 300 GraphicUsed by:301
Symbol 301 MovieClipUses:293 294 295 296 297 298 299 300Used by:303
Symbol 302 GraphicUsed by:303
Symbol 303 MovieClipUses:291 292 301 302Used by:304
Symbol 304 MovieClipUses:290 303Used by:Timeline
Symbol 305 ButtonUses:262 263Used by:Timeline
Symbol 306 GraphicUsed by:307
Symbol 307 ButtonUses:306Used by:Timeline
Symbol 308 SoundUsed by:Timeline
Symbol 309 GraphicUsed by:388
Symbol 310 GraphicUsed by:388
Symbol 311 GraphicUsed by:388
Symbol 312 ShapeTweeningUsed by:320
Symbol 313 ShapeTweeningUsed by:320
Symbol 314 ShapeTweeningUsed by:320
Symbol 315 GraphicUsed by:320 359
Symbol 316 ShapeTweeningUsed by:320
Symbol 317 ShapeTweeningUsed by:320
Symbol 318 ShapeTweeningUsed by:320
Symbol 319 GraphicUsed by:320 359
Symbol 320 MovieClipUses:312 313 314 315 316 317 318 319Used by:388
Symbol 321 GraphicUsed by:388
Symbol 322 ShapeTweeningUsed by:326
Symbol 323 ShapeTweeningUsed by:326
Symbol 324 ShapeTweeningUsed by:326
Symbol 325 GraphicUsed by:326
Symbol 326 MovieClipUses:322 323 324 325Used by:388
Symbol 327 ShapeTweeningUsed by:335
Symbol 328 GraphicUsed by:335
Symbol 329 GraphicUsed by:335
Symbol 330 ShapeTweeningUsed by:335
Symbol 331 ShapeTweeningUsed by:335
Symbol 332 GraphicUsed by:335
Symbol 333 ShapeTweeningUsed by:335
Symbol 334 ShapeTweeningUsed by:335
Symbol 335 MovieClipUses:327 328 329 330 331 332 333 334Used by:336 338
Symbol 336 MovieClipUses:335Used by:388
Symbol 337 GraphicUsed by:388
Symbol 338 MovieClipUses:335Used by:388
Symbol 339 GraphicUsed by:388
Symbol 340 GraphicUsed by:388
Symbol 341 GraphicUsed by:388
Symbol 342 MovieClipUses:181Used by:388
Symbol 343 MovieClipUses:173Used by:388
Symbol 344 GraphicUsed by:388
Symbol 345 GraphicUsed by:388
Symbol 346 GraphicUsed by:347 349 351
Symbol 347 MovieClipUses:346Used by:388
Symbol 348 GraphicUsed by:388
Symbol 349 MovieClipUses:346Used by:388
Symbol 350 GraphicUsed by:388
Symbol 351 MovieClipUses:346Used by:388
Symbol 352 GraphicUsed by:388
Symbol 353 ShapeTweeningUsed by:359
Symbol 354 ShapeTweeningUsed by:359
Symbol 355 ShapeTweeningUsed by:359
Symbol 356 ShapeTweeningUsed by:359
Symbol 357 ShapeTweeningUsed by:359
Symbol 358 ShapeTweeningUsed by:359
Symbol 359 MovieClipUses:353 354 355 315 356 357 358 319Used by:388
Symbol 360 GraphicUsed by:388
Symbol 361 GraphicUsed by:388
Symbol 362 GraphicUsed by:388
Symbol 363 GraphicUsed by:366
Symbol 364 GraphicUsed by:366
Symbol 365 GraphicUsed by:366
Symbol 366 MovieClipUses:363 364 365Used by:388
Symbol 367 GraphicUsed by:378
Symbol 368 GraphicUsed by:378
Symbol 369 GraphicUsed by:378
Symbol 370 GraphicUsed by:378
Symbol 371 GraphicUsed by:378
Symbol 372 GraphicUsed by:378
Symbol 373 GraphicUsed by:378
Symbol 374 GraphicUsed by:378
Symbol 375 GraphicUsed by:378
Symbol 376 GraphicUsed by:378
Symbol 377 GraphicUsed by:378
Symbol 378 MovieClipUses:367 368 369 370 371 372 373 374 375 376 377Used by:388
Symbol 379 GraphicUsed by:388
Symbol 380 GraphicUsed by:383
Symbol 381 GraphicUsed by:382
Symbol 382 MovieClipUses:381Used by:383
Symbol 383 MovieClipUses:380 382Used by:388
Symbol 384 GraphicUsed by:388
Symbol 385 GraphicUsed by:386 410
Symbol 386 MovieClipUses:385Used by:388
Symbol 387 GraphicUsed by:388
Symbol 388 MovieClipUses:309 174 310 311 320 321 326 336 337 338 339 168 340 341 342 343 344 345 347 348 349 350 351 352 359 360 361 362 366 378 379 383 384 386 387Used by:Timeline
Symbol 389 FontUsed by:390
Symbol 390 TextUses:389Used by:391
Symbol 391 MovieClipUses:390Used by:Timeline
Symbol 392 GraphicUsed by:393
Symbol 393 MovieClipUses:392Used by:Timeline
Symbol 394 TextUses:202Used by:Timeline
Symbol 395 EditableTextUses:202Used by:Timeline
Symbol 396 TextUses:202Used by:Timeline
Symbol 397 TextUses:202Used by:Timeline
Symbol 398 EditableTextUses:202Used by:Timeline
Symbol 399 EditableTextUses:202Used by:Timeline
Symbol 400 ButtonUses:262 263Used by:Timeline
Symbol 401 MovieClipUses:181Used by:429  Timeline
Symbol 402 MovieClipUses:249Used by:429  Timeline
Symbol 403 TextUses:202Used by:Timeline
Symbol 404 GraphicUsed by:Timeline
Symbol 405 GraphicUsed by:429  Timeline
Symbol 406 GraphicUsed by:Timeline
Symbol 407 MovieClipUses:167Used by:429  Timeline
Symbol 408 GraphicUsed by:Timeline
Symbol 409 GraphicUsed by:Timeline
Symbol 410 MovieClipUses:385Used by:429  Timeline
Symbol 411 GraphicUsed by:Timeline
Symbol 412 TextUses:202Used by:429
Symbol 413 GraphicUsed by:429
Symbol 414 TextUses:202Used by:428 429
Symbol 415 GraphicUsed by:429
Symbol 416 TextUses:202Used by:428 429
Symbol 417 GraphicUsed by:429
Symbol 418 GraphicUsed by:429
Symbol 419 TextUses:202Used by:428 429
Symbol 420 GraphicUsed by:429
Symbol 421 TextUses:202Used by:428 429
Symbol 422 GraphicUsed by:429
Symbol 423 GraphicUsed by:429
Symbol 424 TextUses:202Used by:429
Symbol 425 TextUses:202Used by:429
Symbol 426 GraphicUsed by:429
Symbol 427 TextUses:202Used by:429
Symbol 428 MovieClipUses:414 416 419 421Used by:429
Symbol 429 MovieClipUses:412 413 402 405 414 415 407 416 417 401 418 419 420 421 422 410 423 424 425 426 427 428Used by:Timeline
Symbol 430 GraphicUsed by:Timeline
Symbol 431 GraphicUsed by:434
Symbol 432 GraphicUsed by:434
Symbol 433 GraphicUsed by:434
Symbol 434 ButtonUses:431 432 433Used by:Timeline
Symbol 435 GraphicUsed by:438
Symbol 436 GraphicUsed by:438
Symbol 437 GraphicUsed by:438
Symbol 438 ButtonUses:435 436 437Used by:Timeline
Symbol 439 GraphicUsed by:443
Symbol 440 FontUsed by:441 442 445
Symbol 441 TextUses:440Used by:443
Symbol 442 TextUses:440Used by:443
Symbol 443 ButtonUses:439 441 442Used by:Timeline
Symbol 444 GraphicUsed by:448 462 516 558
Symbol 445 TextUses:440Used by:448 462 516 558
Symbol 446 GraphicUsed by:448 462 516 558
Symbol 447 GraphicUsed by:448 462 516 558
Symbol 448 ButtonUses:100 444 445 446 447Used by:Timeline
Symbol 449 TextUses:202Used by:Timeline
Symbol 450 TextUses:202Used by:452
Symbol 451 TextUses:202Used by:452
Symbol 452 ButtonUses:450 451Used by:Timeline
Symbol 453 TextUses:202Used by:455
Symbol 454 TextUses:202Used by:455
Symbol 455 ButtonUses:453 454Used by:Timeline
Symbol 456 TextUses:202Used by:458
Symbol 457 TextUses:202Used by:458
Symbol 458 ButtonUses:456 457Used by:Timeline
Symbol 459 TextUses:202Used by:461
Symbol 460 TextUses:202Used by:461
Symbol 461 ButtonUses:459 460Used by:Timeline
Symbol 462 ButtonUses:100 444 445 446 447Used by:Timeline
Symbol 463 SoundUsed by:Timeline
Symbol 464 GraphicUsed by:Timeline
Symbol 465 TextUses:113Used by:Timeline
Symbol 466 TextUses:202Used by:Timeline
Symbol 467 TextUses:202Used by:Timeline
Symbol 468 TextUses:202Used by:Timeline
Symbol 469 TextUses:202Used by:Timeline
Symbol 470 TextUses:202Used by:Timeline
Symbol 471 ButtonUses:262 263Used by:Timeline
Symbol 472 TextUses:202Used by:Timeline
Symbol 473 SoundUsed by:Timeline
Symbol 474 GraphicUsed by:Timeline
Symbol 475 GraphicUsed by:Timeline
Symbol 476 TextUses:170Used by:Timeline
Symbol 477 GraphicUsed by:Timeline
Symbol 478 TextUses:202Used by:Timeline
Symbol 479 TextUses:202Used by:Timeline
Symbol 480 TextUses:202Used by:482 546 568
Symbol 481 TextUses:202Used by:482 546 568
Symbol 482 ButtonUses:480 481Used by:Timeline
Symbol 483 TextUses:202Used by:Timeline
Symbol 484 TextUses:202Used by:Timeline
Symbol 485 TextUses:202Used by:Timeline
Symbol 486 TextUses:202Used by:Timeline
Symbol 487 TextUses:202Used by:489
Symbol 488 TextUses:202Used by:489
Symbol 489 ButtonUses:487 488Used by:Timeline
Symbol 490 TextUses:202Used by:Timeline
Symbol 491 EditableTextUses:202Used by:Timeline
Symbol 492 EditableTextUses:202Used by:Timeline
Symbol 493 EditableTextUses:202Used by:Timeline
Symbol 494 EditableTextUses:202Used by:Timeline
Symbol 495 EditableTextUses:202Used by:Timeline
Symbol 496 EditableTextUses:202Used by:Timeline
Symbol 497 EditableTextUses:202Used by:Timeline
Symbol 498 EditableTextUses:202Used by:Timeline
Symbol 499 EditableTextUses:202Used by:Timeline
Symbol 500 EditableTextUses:202Used by:Timeline
Symbol 501 EditableTextUses:202Used by:Timeline
Symbol 502 EditableTextUses:202Used by:Timeline
Symbol 503 EditableTextUses:202Used by:Timeline
Symbol 504 EditableTextUses:202Used by:Timeline
Symbol 505 EditableTextUses:202Used by:Timeline
Symbol 506 EditableTextUses:202Used by:Timeline
Symbol 507 TextUses:202Used by:Timeline
Symbol 508 EditableTextUses:202Used by:Timeline
Symbol 509 TextUses:202Used by:511
Symbol 510 TextUses:202Used by:511
Symbol 511 ButtonUses:509 510Used by:Timeline
Symbol 512 EditableTextUses:202Used by:Timeline
Symbol 513 GraphicUsed by:Timeline
Symbol 514 GraphicUsed by:Timeline
Symbol 515 ButtonUses:100 101 102 103 104 105 106Used by:Timeline
Symbol 516 ButtonUses:100 444 445 446 447Used by:Timeline
Symbol 517 TextUses:113Used by:518
Symbol 518 MovieClipUses:517Used by:Timeline
Symbol 519 TextUses:113Used by:529
Symbol 520 GraphicUsed by:529 535 542
Symbol 521 FontUsed by:522 524 525 526 531 532 533 534 537 538 539 540 541
Symbol 522 EditableTextUses:521Used by:529
Symbol 523 GraphicUsed by:529 535 542
Symbol 524 EditableTextUses:521Used by:529
Symbol 525 EditableTextUses:521Used by:529
Symbol 526 EditableTextUses:521Used by:529
Symbol 527 GraphicUsed by:528
Symbol 528 MovieClipUses:527Used by:529 535 542
Symbol 529 MovieClipUses:519 520 522 523 524 525 526 528Used by:Timeline
Symbol 530 TextUses:113Used by:535
Symbol 531 EditableTextUses:521Used by:535
Symbol 532 EditableTextUses:521Used by:535
Symbol 533 EditableTextUses:521Used by:535
Symbol 534 EditableTextUses:521Used by:535
Symbol 535 MovieClipUses:530 520 531 523 532 533 534 528Used by:Timeline
Symbol 536 TextUses:113Used by:542
Symbol 537 EditableTextUses:521Used by:542
Symbol 538 EditableTextUses:521Used by:542
Symbol 539 EditableTextUses:521Used by:542
Symbol 540 EditableTextUses:521Used by:542
Symbol 541 EditableTextUses:521Used by:542
Symbol 542 MovieClipUses:536 520 537 523 538 539 540 541 528Used by:Timeline
Symbol 543 TextUses:202Used by:Timeline
Symbol 544 TextUses:202Used by:Timeline
Symbol 545 TextUses:202Used by:Timeline
Symbol 546 ButtonUses:480 481Used by:Timeline
Symbol 547 TextUses:202Used by:549 569
Symbol 548 TextUses:202Used by:549 569
Symbol 549 ButtonUses:547 548Used by:Timeline
Symbol 550 EditableTextUses:202Used by:Timeline
Symbol 551 GraphicUsed by:Timeline
Symbol 552 TextUses:113Used by:Timeline
Symbol 553 GraphicUsed by:Timeline
Symbol 554 FontUsed by:555 556 557
Symbol 555 TextUses:554Used by:Timeline
Symbol 556 TextUses:554Used by:Timeline
Symbol 557 TextUses:554Used by:Timeline
Symbol 558 ButtonUses:100 444 445 446 447Used by:Timeline
Symbol 559 GraphicUsed by:Timeline
Symbol 560 MovieClipUses:249Used by:Timeline
Symbol 561 GraphicUsed by:Timeline
Symbol 562 GraphicUsed by:Timeline
Symbol 563 TextUses:113Used by:Timeline
Symbol 564 TextUses:202Used by:565
Symbol 565 ButtonUses:564Used by:Timeline
Symbol 566 GraphicUsed by:Timeline
Symbol 567 ButtonUses:262 263Used by:Timeline
Symbol 568 ButtonUses:480 481Used by:Timeline
Symbol 569 ButtonUses:547 548Used by:Timeline
Symbol 570 TextUses:1Used by:Timeline
Symbol 571 TextUses:1Used by:Timeline
Symbol 572 EditableTextUses:202Used by:Timeline
Symbol 573 FontUsed by:574 575 576
Symbol 574 EditableTextUses:573Used by:Timeline
Symbol 575 EditableTextUses:573Used by:Timeline
Symbol 576 EditableTextUses:573Used by:Timeline
Symbol 577 GraphicUsed by:580
Symbol 578 Font
Symbol 579 TextUses:1Used by:580
Symbol 580 ButtonUses:577 579Used by:Timeline
Symbol 581 TextUses:202Used by:Timeline
Symbol 582 TextUses:202Used by:Timeline

Instance Names

"bar"Frame 2Symbol 117 MovieClip
"music_control_dup"Frame 4Symbol 157 MovieClip [music_control]
"button_anim"Frame 5Symbol 241 MovieClip
"title_anim"Frame 5Symbol 246 MovieClip
"moveplayer"Frame 7Symbol 304 MovieClip
"level_display"Frame 8Symbol 388 MovieClip
"bounds"Frame 8Symbol 393 MovieClip
"l_display"Frame 9Symbol 429 MovieClip
"l_arrow"Frame 9Symbol 434 Button
"r_arrow"Frame 9Symbol 438 Button
"level_display"Frame 11Symbol 388 MovieClip
"bounds"Frame 11Symbol 393 MovieClip
"level_display"Frame 14Symbol 388 MovieClip
"bounds"Frame 14Symbol 393 MovieClip
"m_control_0"Frame 15Symbol 518 MovieClip
"m_control_1"Frame 15Symbol 529 MovieClip
"m_control_2"Frame 15Symbol 535 MovieClip
"m_control_3"Frame 15Symbol 542 MovieClip
"anim"Symbol 91 MovieClip Frame 1Symbol 26 MovieClip
"anim"Symbol 91 MovieClip Frame 2Symbol 44 MovieClip
"anim"Symbol 91 MovieClip Frame 3Symbol 52 MovieClip
"anim"Symbol 91 MovieClip Frame 4Symbol 67 MovieClip
"anim"Symbol 91 MovieClip Frame 5Symbol 77 MovieClip
"anim"Symbol 91 MovieClip Frame 6Symbol 67 MovieClip
"anim"Symbol 91 MovieClip Frame 7Symbol 52 MovieClip
"anim"Symbol 91 MovieClip Frame 8Symbol 44 MovieClip
"sumo"Symbol 94 MovieClip [obj_player_0] Frame 1Symbol 91 MovieClip
"hit"Symbol 94 MovieClip [obj_player_0] Frame 1Symbol 93 MovieClip
"sumo"Symbol 95 MovieClip [obj_player_3] Frame 1Symbol 91 MovieClip
"hit"Symbol 95 MovieClip [obj_player_3] Frame 1Symbol 93 MovieClip
"sumo"Symbol 96 MovieClip [obj_player_2] Frame 1Symbol 91 MovieClip
"hit"Symbol 96 MovieClip [obj_player_2] Frame 1Symbol 93 MovieClip
"sumo"Symbol 97 MovieClip [obj_player_1] Frame 1Symbol 91 MovieClip
"hit"Symbol 97 MovieClip [obj_player_1] Frame 1Symbol 93 MovieClip
"bar"Symbol 124 MovieClip Frame 1Symbol 117 MovieClip
"locked_name"Symbol 429 MovieClip Frame 6Symbol 428 MovieClip

Special Tags

FileAttributes (69)Timeline Frame 1Access local files only, Metadata not present, AS1/AS2.
ExportAssets (56)Timeline Frame 1Symbol 4 as "you_arrow"
ExportAssets (56)Timeline Frame 1Symbol 12 as "show_countdown"
ExportAssets (56)Timeline Frame 1Symbol 94 as "obj_player_0"
ExportAssets (56)Timeline Frame 1Symbol 95 as "obj_player_3"
ExportAssets (56)Timeline Frame 1Symbol 96 as "obj_player_2"
ExportAssets (56)Timeline Frame 1Symbol 97 as "obj_player_1"
ExportAssets (56)Timeline Frame 1Symbol 111 as "show_win_loose"
ExportAssets (56)Timeline Frame 4Symbol 157 as "music_control"

Labels

"main_menu"Frame 5
"select_mode"Frame 6
"story_mode_select"Frame 7
"game"Frame 8
"m_p_select_level"Frame 9
"m_p_select_num"Frame 10
"game_multiplayer"Frame 11
"about_us"Frame 12
"game_over_mult"Frame 13
"game_endurance"Frame 14
"m_p_control_overview"Frame 15
"game_over_endurance"Frame 16
"instructions"Frame 17
"options"Frame 18
"submit_hs_endurance"Frame 19
"journey_win"Frame 20
"loaded"Symbol 124 MovieClip Frame 3

Dynamic Text Variables

round_textSymbol 395 EditableText"x"
player_wins_textSymbol 398 EditableText"X"
computer_wins_textSymbol 399 EditableText"X"
p_0_0Symbol 491 EditableText"0"
p_0_1Symbol 492 EditableText"0"
p_0_2Symbol 493 EditableText"0"
p_0_3Symbol 494 EditableText"0"
p_1_4Symbol 495 EditableText"0"
p_1_5Symbol 496 EditableText"0"
p_1_6Symbol 497 EditableText"0"
p_1_7Symbol 498 EditableText"0"
p_2_8Symbol 499 EditableText"0"
p_2_9Symbol 500 EditableText"0"
p_2_10Symbol 501 EditableText"0"
p_2_11Symbol 502 EditableText"0"
p_3_12Symbol 503 EditableText"0"
p_3_13Symbol 504 EditableText"0"
p_3_14Symbol 505 EditableText"0"
p_3_15Symbol 506 EditableText"0"
winner_textSymbol 508 EditableText"1"
score_textSymbol 512 EditableText"0"
score_textSymbol 550 EditableText"0"
show_scoreSymbol 572 EditableText""
username_inputSymbol 574 EditableText""
password_inputSymbol 575 EditableText""
resultTextSymbol 576 EditableText""




http://swfchan.com/3/11470/info.shtml
Created: 7/6 -2019 06:39:57 Last modified: 7/6 -2019 06:39:57 Server time: 09/05 -2024 02:09:37