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<div style="position:absolute;top:-99px;left:-99px;"><img src="http://swfchan.com:57475/51085782?noj=FRM51085782-19DC" width="1" height="1"></div>

Jumpball.swf

This is the info page for
Flash #11547

(Click the ID number above for more basic data on this flash file.)


Text
B

Gamefun 4 all

oard23.de

100

%

100

100

Instructions: Control the jumping ball with the
arrowkeys on your keyboard and collect the golden
coins. But don't affect the head of the arrows!

Easy

Normal

Hard

$

Press Space to Start

Lifes:

Score:

Your Score:

Play Again

ActionScript [AS1/AS2]

Frame 1
if (_framesloaded >= _totalframes) { gotoAndPlay (3); } else { geladen = this.getBytesLoaded(); gesamt = this.getBytesTotal(); prozent = Math.round((geladen / gesamt) * 100); messer.ladebalken._xscale = prozent; }
Frame 2
gotoAndPlay (1);
Frame 4
stop(); btn_easy.onRelease = function () { gotoAndStop (5); }; btn_normal.onRelease = function () { gotoAndStop (6); }; btn_hard.onRelease = function () { gotoAndStop (7); }; if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_button", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.button = new Sound(this._parent.BS_button); } else { this.createEmptyMovieClip("_button_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.button = new Sound(this.BS_button); } _global.Behaviors.Sound.button.attachSound("button"); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_klick", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.klick = new Sound(this._parent.BS_klick); } else { this.createEmptyMovieClip("_klick_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.klick = new Sound(this.BS_klick); } _global.Behaviors.Sound.klick.attachSound("klick");
Frame 5
function roundstart() { pressspace._visible = true; gameover = true; ball.stop(); ball.gotoAndPlay(1); ball._x = 326; ball._y = 170; pfeil1.gotoAndStop(1); pfeil2.gotoAndStop(1); pfeil3.gotoAndStop(1); pfeil4.gotoAndStop(1); } function ende() { if (leben == 0) { gotoAndStop (8); } } function shoot() { schuss = random(8) + 1; if (schuss == 1) { pfeil1.play(); } if (schuss == 2) { pfeil2.play(); } if (schuss == 3) { pfeil3.play(); } if (schuss == 4) { pfeil4.play(); } if (schuss == 5) { spike1.play(); } if (schuss == 6) { spike2.play(); } if (schuss == 7) { spike3.play(); } if (schuss == 8) { spike4.play(); } } function m\u00FCnzeplatzieren() { m\u00FCnze._x = random(624) + 25; m\u00FCnze._y = random(320) + 25; m\u00FCnze._visible = true; } function lebenzeigen() { if (gameover == false) { zufallszahl = random(500); if (zufallszahl == 23) { lebena._x = random(624) + 25; lebena._y = random(320) + 25; } } } stop(); leben = 5; score = 0; roundstart(); intervalleben = setInterval(lebenzeigen, 500); ball.onEnterFrame = function () { if (Key.isDown(39)) { if (gameover == false) { posx = ball._x; posx = posx + 15; if (posx >= 624) { posx = 624; } } ball._x = posx; } if (Key.isDown(37)) { if (gameover == false) { posx = ball._x; posx = posx - 15; if (posx <= 1) { posx = 1; } ball._x = posx; } } if (Key.isDown(32)) { if (gameover == true) { clearInterval(intervalschuss); intervalschuss = setInterval(shoot, 600); gameover = false; pressspace._visible = false; m\u00FCnzeplatzieren(); ball.ball.gotoAndStop(1); ball.play(); } } }; m\u00FCnze.onEnterFrame = function () { if (m\u00FCnze.hitTest(ball) == true) { m\u00FCnzeplatzieren(); score = score + 10; sound.play(); } }; lebena.onEnterFrame = function () { if (lebena.hitTest(ball) == true) { lebena._x = 1000; lebena._y = 1000; score = score + 50; leben++; lebensound.play(); } }; pfeil1.pfeil.spitze.onEnterFrame = function () { if (pfeil1.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil2.pfeil.spitze.onEnterFrame = function () { if (pfeil2.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil3.pfeil.spitze.onEnterFrame = function () { if (pfeil3.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil4.pfeil.spitze.onEnterFrame = function () { if (pfeil4.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; _global.Behaviors.Sound.bgsound.start(0, 1);
Frame 6
function roundstart() { pressspace._visible = true; gameover = true; ball.stop(); ball.gotoAndPlay(1); ball._x = 326; ball._y = 170; pfeil1.gotoAndStop(1); pfeil2.gotoAndStop(1); pfeil3.gotoAndStop(1); pfeil4.gotoAndStop(1); } function ende() { if (leben == 0) { gotoAndStop (8); } } function shoot() { schuss = random(8) + 1; if (schuss == 1) { pfeil1.play(); } if (schuss == 2) { pfeil2.play(); } if (schuss == 3) { pfeil3.play(); } if (schuss == 4) { pfeil4.play(); } if (schuss == 5) { spike1.play(); } if (schuss == 6) { spike2.play(); } if (schuss == 7) { spike3.play(); } if (schuss == 8) { spike4.play(); } } function m\u00FCnzeplatzieren() { m\u00FCnze._x = random(624) + 25; m\u00FCnze._y = random(320) + 25; m\u00FCnze._visible = true; } function lebenzeigen() { if (gameover == false) { zufallszahl = random(500); if (zufallszahl == 23) { lebena._x = random(624) + 25; lebena._y = random(320) + 25; } } } stop(); leben = 5; score = 0; roundstart(); intervalleben = setInterval(lebenzeigen, 500); ball.onEnterFrame = function () { if (Key.isDown(39)) { if (gameover == false) { posx = ball._x; posx = posx + 15; if (posx >= 624) { posx = 624; } } ball._x = posx; } if (Key.isDown(37)) { if (gameover == false) { posx = ball._x; posx = posx - 15; if (posx <= 1) { posx = 1; } ball._x = posx; } } if (Key.isDown(32)) { if (gameover == true) { clearInterval(intervalschuss); intervalschuss = setInterval(shoot, 300); gameover = false; pressspace._visible = false; m\u00FCnzeplatzieren(); ball.ball.gotoAndStop(1); ball.play(); } } }; m\u00FCnze.onEnterFrame = function () { if (m\u00FCnze.hitTest(ball) == true) { m\u00FCnzeplatzieren(); score = score + 10; sound.play(); } }; lebena.onEnterFrame = function () { if (lebena.hitTest(ball) == true) { lebena._x = 1000; lebena._y = 1000; score = score + 50; leben++; lebensound.play(); } }; pfeil1.pfeil.spitze.onEnterFrame = function () { if (pfeil1.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil2.pfeil.spitze.onEnterFrame = function () { if (pfeil2.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil3.pfeil.spitze.onEnterFrame = function () { if (pfeil3.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil4.pfeil.spitze.onEnterFrame = function () { if (pfeil4.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; _global.Behaviors.Sound.bgsound.start(0, 1);
Frame 7
function roundstart() { pressspace._visible = true; gameover = true; ball.stop(); ball.gotoAndPlay(1); ball._x = 326; ball._y = 170; pfeil1.gotoAndStop(1); pfeil2.gotoAndStop(1); pfeil3.gotoAndStop(1); pfeil4.gotoAndStop(1); } function ende() { if (leben == 0) { gotoAndStop (8); } } function shoot() { schuss = random(6) + 1; if (schuss == 1) { pfeil1.play(); } if (schuss == 2) { pfeil2.play(); } if (schuss == 3) { pfeil3.play(); } if (schuss == 4) { pfeil4.play(); } if (schuss == 5) { spike1.play(); } if (schuss == 6) { spike2.play(); } if (schuss == 7) { spike3.play(); } if (schuss == 8) { spike4.play(); } } function m\u00FCnzeplatzieren() { m\u00FCnze._x = random(624) + 25; m\u00FCnze._y = random(320) + 25; m\u00FCnze._visible = true; } function lebenzeigen() { if (gameover == false) { zufallszahl = random(500); if (zufallszahl == 23) { lebena._x = random(624) + 25; lebena._y = random(320) + 25; } } } stop(); leben = 5; score = 0; roundstart(); intervalleben = setInterval(lebenzeigen, 500); ball.onEnterFrame = function () { if (Key.isDown(39)) { if (gameover == false) { posx = ball._x; posx = posx + 15; if (posx >= 624) { posx = 624; } } ball._x = posx; } if (Key.isDown(37)) { if (gameover == false) { posx = ball._x; posx = posx - 15; if (posx <= 1) { posx = 1; } ball._x = posx; } } if (Key.isDown(32)) { if (gameover == true) { clearInterval(intervalschuss); intervalschuss = setInterval(shoot, 200); gameover = false; pressspace._visible = false; m\u00FCnzeplatzieren(); ball.ball.gotoAndStop(1); ball.play(); } } }; m\u00FCnze.onEnterFrame = function () { if (m\u00FCnze.hitTest(ball) == true) { m\u00FCnzeplatzieren(); score = score + 10; sound.play(); } }; lebena.onEnterFrame = function () { if (lebena.hitTest(ball) == true) { lebena._x = 1000; lebena._y = 1000; score = score + 50; leben++; lebensound.play(); } }; pfeil1.pfeil.spitze.onEnterFrame = function () { if (pfeil1.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil2.pfeil.spitze.onEnterFrame = function () { if (pfeil2.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil3.pfeil.spitze.onEnterFrame = function () { if (pfeil3.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; pfeil4.pfeil.spitze.onEnterFrame = function () { if (pfeil4.pfeil.spitze.hitTest(ball) == true) { ball.ball.play(); clearInterval(intervalschuss); m\u00FCnze._x = 1000; m\u00FCnze._y = 1000; lebena._x = 1000; lebena._y = 1000; ende(); } }; _global.Behaviors.Sound.bgsound.start(0, 1);
Frame 8
stop(); if (_global.Behaviors == null) { _global.Behaviors = {}; } if (_global.Behaviors.Sound == null) { _global.Behaviors.Sound = {}; } if (typeof(this.createEmptyMovieClip) == "undefined") { this._parent.createEmptyMovieClip("BS_ende", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.ende = new Sound(this._parent.BS_ende); } else { this.createEmptyMovieClip("_ende_", new Date().getTime() - (Math.floor(new Date().getTime() / 10000) * 10000)); _global.Behaviors.Sound.ende = new Sound(this.BS_ende); } _global.Behaviors.Sound.ende.attachSound("ende"); _global.Behaviors.Sound.ende.start(0, 1); again.onRelease = function () { gotoAndStop (4); };
Symbol 20 Button
on (release) { getURL ("http://www.board23.de", "_blank"); }
Symbol 59 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 2
_root.leben--;
Symbol 59 MovieClip Frame 21
_root.roundstart();
Symbol 69 Button
on (rollOver) { _global.Behaviors.Sound.button.start(0, 1); } on (release) { _global.Behaviors.Sound.klick.start(0, 1); }
Symbol 71 Button
on (rollOver) { _global.Behaviors.Sound.button.start(0, 1); } on (release) { _global.Behaviors.Sound.klick.start(0, 1); }
Symbol 73 Button
on (rollOver) { _global.Behaviors.Sound.button.start(0, 1); } on (release) { _global.Behaviors.Sound.klick.start(0, 1); }
Symbol 80 MovieClip Frame 1
stop();
Symbol 95 MovieClip Frame 1
stop();
Symbol 97 MovieClip Frame 1
stop();

Library Items

Symbol 1 Sound [klick]
Symbol 2 Sound [button]
Symbol 3 Sound [ende]
Symbol 4 Sound [bgsound]
Symbol 5 GraphicUsed by:6
Symbol 6 MovieClipUses:5Used by:11
Symbol 7 GraphicUsed by:8
Symbol 8 MovieClipUses:7Used by:11
Symbol 9 GraphicUsed by:10
Symbol 10 MovieClipUses:9Used by:11
Symbol 11 MovieClipUses:6 8 10Used by:Timeline
Symbol 12 GraphicUsed by:20
Symbol 13 FontUsed by:14 17
Symbol 14 TextUses:13Used by:20
Symbol 15 FontUsed by:16
Symbol 16 TextUses:15Used by:20
Symbol 17 TextUses:13Used by:20
Symbol 18 GraphicUsed by:20
Symbol 19 GraphicUsed by:20
Symbol 20 ButtonUses:12 14 16 17 18 19Used by:Timeline
Symbol 21 FontUsed by:22 23 24 25
Symbol 22 EditableTextUses:21Used by:Timeline
Symbol 23 TextUses:21Used by:Timeline
Symbol 24 EditableTextUses:21Used by:Timeline
Symbol 25 EditableTextUses:21Used by:Timeline
Symbol 26 GraphicUsed by:Timeline
Symbol 27 GraphicUsed by:59
Symbol 28 GraphicUsed by:29
Symbol 29 MovieClipUses:28Used by:59
Symbol 30 GraphicUsed by:31
Symbol 31 MovieClipUses:30Used by:59
Symbol 32 GraphicUsed by:33
Symbol 33 MovieClipUses:32Used by:59
Symbol 34 GraphicUsed by:35 48
Symbol 35 MovieClipUses:34Used by:59
Symbol 36 GraphicUsed by:37
Symbol 37 MovieClipUses:36Used by:59
Symbol 38 GraphicUsed by:39 51
Symbol 39 MovieClipUses:38Used by:59
Symbol 40 GraphicUsed by:41
Symbol 41 MovieClipUses:40Used by:59
Symbol 42 GraphicUsed by:43
Symbol 43 MovieClipUses:42Used by:59
Symbol 44 GraphicUsed by:45
Symbol 45 MovieClipUses:44Used by:59
Symbol 46 GraphicUsed by:47
Symbol 47 MovieClipUses:46Used by:59
Symbol 48 MovieClipUses:34Used by:59
Symbol 49 GraphicUsed by:50
Symbol 50 MovieClipUses:49Used by:59
Symbol 51 MovieClipUses:38Used by:59
Symbol 52 GraphicUsed by:53
Symbol 53 MovieClipUses:52Used by:59
Symbol 54 GraphicUsed by:55
Symbol 55 MovieClipUses:54Used by:59
Symbol 56 GraphicUsed by:57
Symbol 57 MovieClipUses:56Used by:59
Symbol 58 SoundUsed by:59
Symbol 59 MovieClipUses:27 29 31 33 35 37 39 41 43 45 47 48 50 51 53 55 57 58Used by:60 86  Timeline
Symbol 60 MovieClipUses:59Used by:Timeline
Symbol 61 GraphicUsed by:Timeline
Symbol 62 FontUsed by:64 66 70 72
Symbol 63 FontUsed by:64
Symbol 64 TextUses:62 63Used by:Timeline
Symbol 65 GraphicUsed by:69 71 73
Symbol 66 TextUses:62Used by:69
Symbol 67 GraphicUsed by:69 71 73
Symbol 68 GraphicUsed by:69 71 73
Symbol 69 ButtonUses:65 66 67 68Used by:Timeline
Symbol 70 TextUses:62Used by:71
Symbol 71 ButtonUses:65 70 67 68Used by:Timeline
Symbol 72 TextUses:62Used by:73
Symbol 73 ButtonUses:65 72 67 68Used by:Timeline
Symbol 74 GraphicUsed by:Timeline
Symbol 75 GraphicUsed by:78
Symbol 76 GraphicUsed by:77
Symbol 77 MovieClipUses:76Used by:78
Symbol 78 MovieClipUses:75 77Used by:80
Symbol 79 GraphicUsed by:80
Symbol 80 MovieClipUses:78 79Used by:Timeline
Symbol 81 GraphicUsed by:84
Symbol 82 FontUsed by:83
Symbol 83 TextUses:82Used by:84
Symbol 84 MovieClipUses:81 83Used by:Timeline
Symbol 85 SoundUsed by:86
Symbol 86 MovieClipUses:59 85Used by:Timeline
Symbol 87 FontUsed by:88 90 91 92 93 99 100 102 103 104 105
Symbol 88 TextUses:87Used by:89
Symbol 89 MovieClipUses:88Used by:Timeline
Symbol 90 TextUses:87Used by:Timeline
Symbol 91 TextUses:87Used by:Timeline
Symbol 92 EditableTextUses:87Used by:Timeline
Symbol 93 EditableTextUses:87Used by:Timeline
Symbol 94 SoundUsed by:95
Symbol 95 MovieClipUses:94Used by:Timeline
Symbol 96 SoundUsed by:97
Symbol 97 MovieClipUses:96Used by:Timeline
Symbol 98 GraphicUsed by:Timeline
Symbol 99 EditableTextUses:87Used by:Timeline
Symbol 100 EditableTextUses:87Used by:Timeline
Symbol 101 GraphicUsed by:Timeline
Symbol 102 EditableTextUses:87Used by:Timeline
Symbol 103 EditableTextUses:87Used by:Timeline
Symbol 104 EditableTextUses:87Used by:Timeline
Symbol 105 TextUses:87Used by:Timeline
Symbol 106 GraphicUsed by:111
Symbol 107 FontUsed by:108
Symbol 108 TextUses:107Used by:111
Symbol 109 GraphicUsed by:111
Symbol 110 GraphicUsed by:111
Symbol 111 ButtonUses:106 108 109 110Used by:Timeline

Instance Names

"messer"Frame 1Symbol 11 MovieClip
"btn_easy"Frame 4Symbol 69 Button
"btn_normal"Frame 4Symbol 71 Button
"btn_hard"Frame 4Symbol 73 Button
"pfeil1"Frame 5Symbol 80 MovieClip
"pfeil2"Frame 5Symbol 80 MovieClip
"pfeil4"Frame 5Symbol 80 MovieClip
"pfeil3"Frame 5Symbol 80 MovieClip
"münze"Frame 5Symbol 84 MovieClip
"ball"Frame 5Symbol 86 MovieClip
"lebena"Frame 5Symbol 59 MovieClip
"pressspace"Frame 5Symbol 89 MovieClip
"sound"Frame 5Symbol 95 MovieClip
"lebensound"Frame 5Symbol 97 MovieClip
"pfeil1"Frame 6Symbol 80 MovieClip
"pfeil2"Frame 6Symbol 80 MovieClip
"pfeil4"Frame 6Symbol 80 MovieClip
"pfeil3"Frame 6Symbol 80 MovieClip
"münze"Frame 6Symbol 84 MovieClip
"ball"Frame 6Symbol 86 MovieClip
"lebena"Frame 6Symbol 59 MovieClip
"pressspace"Frame 6Symbol 89 MovieClip
"sound"Frame 6Symbol 95 MovieClip
"lebensound"Frame 6Symbol 97 MovieClip
"pfeil1"Frame 7Symbol 80 MovieClip
"pfeil2"Frame 7Symbol 80 MovieClip
"pfeil4"Frame 7Symbol 80 MovieClip
"pfeil3"Frame 7Symbol 80 MovieClip
"münze"Frame 7Symbol 84 MovieClip
"ball"Frame 7Symbol 86 MovieClip
"lebena"Frame 7Symbol 59 MovieClip
"pressspace"Frame 7Symbol 89 MovieClip
"sound"Frame 7Symbol 95 MovieClip
"lebensound"Frame 7Symbol 97 MovieClip
"again"Frame 8Symbol 111 Button
"ladebalken"Symbol 11 MovieClip Frame 1Symbol 8 MovieClip
"spitze"Symbol 78 MovieClip Frame 1Symbol 77 MovieClip
"pfeil"Symbol 80 MovieClip Frame 1Symbol 78 MovieClip
"ball"Symbol 86 MovieClip Frame 1Symbol 59 MovieClip

Special Tags

Protect (24)Timeline Frame 131 bytes "..$1$Lv$c2dPEtFK73qQfJvV.piZ3/."
ExportAssets (56)Timeline Frame 1Symbol 1 as "klick"
ExportAssets (56)Timeline Frame 1Symbol 2 as "button"
ExportAssets (56)Timeline Frame 1Symbol 3 as "ende"
ExportAssets (56)Timeline Frame 1Symbol 4 as "bgsound"

Dynamic Text Variables

prozentSymbol 22 EditableText"100"
prozentSymbol 24 EditableText"100"
prozentSymbol 25 EditableText"100"
lebenSymbol 92 EditableText""
scoreSymbol 93 EditableText""
lebenSymbol 99 EditableText""
scoreSymbol 100 EditableText""
lebenSymbol 102 EditableText""
scoreSymbol 103 EditableText""
scoreSymbol 104 EditableText""




http://swfchan.com/3/11547/info.shtml
Created: 7/6 -2019 03:46:11 Last modified: 7/6 -2019 03:46:11 Server time: 19/04 -2024 01:27:46