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1285371289.swf

This is the info page for
Flash #11647

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Text
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LOADING...

ActionScript [AS1/AS2]

Frame 1
total = Math.round(getBytesTotal() / 1340); loaded = Math.round(getBytesLoaded() / 1340); kbs = ((("" + loaded) + "/") + total) + "kB"; percent = Math.round((loaded / total) * 100) + "%"; if (_root.getBytesLoaded() == _root.getBytesTotal()) { gotoAndPlay (3); }
Frame 2
gotoAndPlay (1);
Frame 3
gotoAndStop (4);
Frame 4
fscommand ("trapallkeys", "true"); stop(); _root.tileXY = 35; _root.gameLevel = 1; _root.gameLives = 5; _root.gameMode = ""; var sndWin1 = new Sound(); sndWin1.attachSound("win1.mp3"); var sndWin2 = new Sound(); sndWin2.attachSound("win2.mp3"); function generateMap(level) { var _local1 = _root; var _local2 = level; var _local3 = true; if (_local2 == 1) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "1"; map[0] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0); map[1] = new Array(0, 0, 0, 0, 0, 0, 1, 5, 5, 5, 5, 5, 1); map[2] = new Array(1, 1, 1, 1, 1, 1, 1, 5, 0, 0, 0, 5, 1); map[3] = new Array(8, 5, 5, 5, 5, 5, 5, 5, 0, 9, 5, 5, 1); map[4] = new Array(1, 1, 1, 1, 1, 1, 1, 5, 0, 0, 0, 5, 1); map[5] = new Array(0, 0, 0, 0, 0, 0, 1, 5, 5, 5, 5, 5, 1); map[6] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0); } else if (_local2 == 2) { _local1.gameMainColor = "Blue"; _local1.gameFlowers = "2"; map[0] = new Array(0, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1); map[1] = new Array(0, 8, 5, 5, 5, 1, 0, 0, 0, 0, 0, 1, 5, 5, 1); map[2] = new Array(0, 0, 1, 1, 5, 1, 1, 1, 0, 0, 0, 1, 5, 5, 1); map[3] = new Array(0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 1, 1, 1, 1); map[4] = new Array(0, 0, 0, 1, 1, 1, 5, 1, 1, 1, 0, 0, 0, 0, 0); map[5] = new Array(0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0, 0); map[6] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 5, 1, 1, 1, 0, 0, 0); map[7] = new Array(1, 1, 1, 1, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0); map[8] = new Array(1, 5, 5, 1, 0, 0, 0, 1, 1, 1, 5, 1, 1, 0, 0); map[9] = new Array(1, 5, 5, 1, 0, 0, 0, 0, 0, 1, 5, 5, 5, 9, 0); map[10] = new Array(1, 1, 1, 1, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0, 0); } else if (_local2 == 3) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "4"; map[0] = new Array(0, 0, 0, 1, 5, 5, 5, 5, 5, 1, 0, 0, 0); map[1] = new Array(1, 1, 1, 1, 5, 0, 0, 0, 5, 1, 1, 1, 1); map[2] = new Array(1, 5, 5, 5, 5, 0, 9, 0, 5, 5, 5, 5, 1); map[3] = new Array(1, 5, 1, 1, 5, 0, 5, 0, 5, 1, 1, 5, 1); map[4] = new Array(1, 5, 1, 1, 5, 5, 5, 5, 5, 1, 1, 5, 1); map[5] = new Array(1, 5, 1, 1, 1, 1, 5, 1, 1, 1, 1, 5, 1); map[6] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[7] = new Array(1, 1, 1, 1, 5, 0, 0, 0, 5, 1, 1, 1, 1); map[8] = new Array(0, 0, 0, 1, 5, 5, 5, 5, 5, 1, 0, 0, 0); map[9] = new Array(0, 0, 0, 1, 1, 1, 5, 1, 1, 1, 0, 0, 0); map[10] = new Array(0, 0, 0, 0, 0, 0, 8, 0, 0, 0, 0, 0, 0); } else if (_local2 == 904) { _local1.gameMainColor = "Blue"; _local1.gameFlowers = "1"; map[0] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0); map[1] = new Array(1, 1, 1, 5, 5, 5, 5, 8, 5, 5, 5, 5, 1, 1, 1); map[2] = new Array(1, 5, 5, 5, 1, 5, 1, 1, 1, 5, 1, 5, 5, 5, 1); map[3] = new Array(1, 5, 1, 1, 1, 5, 5, 5, 5, 5, 1, 1, 1, 5, 1); map[4] = new Array(1, 5, 5, 5, 5, 5, 0, 0, 0, 5, 5, 5, 5, 5, 1); map[5] = new Array(1, 5, 1, 1, 1, 5, 0, 9, 0, 5, 1, 1, 1, 5, 1); map[6] = new Array(1, 5, 5, 5, 1, 5, 0, 5, 0, 5, 1, 5, 5, 5, 1); map[7] = new Array(1, 1, 1, 5, 1, 5, 5, 5, 5, 5, 1, 5, 1, 1, 1); map[8] = new Array(0, 0, 1, 5, 1, 1, 1, 5, 1, 1, 1, 5, 1, 0, 0); map[9] = new Array(0, 0, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1, 0, 0); map[10] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0); } else if (_local2 == 5) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "2"; map[0] = new Array(0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0); map[1] = new Array(0, 1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1, 0); map[2] = new Array(0, 1, 5, 0, 5, 5, 5, 5, 5, 0, 5, 1, 0); map[3] = new Array(0, 1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1, 0); map[4] = new Array(0, 0, 1, 5, 1, 0, 0, 0, 1, 5, 1, 0, 0); map[5] = new Array(8, 5, 5, 5, 1, 0, 0, 0, 1, 5, 5, 5, 9); map[6] = new Array(0, 0, 1, 5, 1, 0, 0, 0, 1, 5, 1, 0, 0); map[7] = new Array(0, 1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1, 0); map[8] = new Array(0, 1, 5, 0, 5, 5, 5, 5, 5, 0, 5, 1, 0); map[9] = new Array(0, 1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1, 0); map[10] = new Array(0, 0, 1, 1, 1, 0, 0, 0, 1, 1, 1, 0, 0); } else if (_local2 == 906) { _local1.gameMainColor = "Pink"; _local1.gameFlowers = "5"; map[0] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0, 0); map[2] = new Array(1, 1, 1, 1, 1, 1, 5, 1, 5, 1, 1, 1, 1, 1, 1); map[3] = new Array(1, 5, 5, 5, 1, 5, 5, 5, 5, 5, 5, 0, 0, 0, 1); map[4] = new Array(1, 5, 8, 5, 5, 5, 1, 5, 1, 1, 5, 5, 9, 0, 1); map[5] = new Array(1, 5, 5, 5, 1, 5, 5, 5, 5, 5, 5, 0, 0, 0, 1); map[6] = new Array(1, 1, 1, 1, 1, 1, 5, 1, 5, 1, 1, 1, 1, 1, 1); map[7] = new Array(0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0, 0); map[8] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0); } else if (_local2 == 7) { _local1.gameMainColor = "Pink"; _local1.gameFlowers = "3"; map[0] = new Array(0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 1, 5, 5, 5, 1, 1, 1, 0, 0); map[2] = new Array(0, 8, 5, 5, 0, 5, 5, 5, 5, 1, 0); map[3] = new Array(0, 0, 1, 5, 5, 5, 1, 1, 5, 1, 0); map[4] = new Array(1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1); map[5] = new Array(1, 5, 0, 5, 1, 1, 1, 5, 0, 5, 1); map[6] = new Array(1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1); map[7] = new Array(0, 1, 5, 1, 1, 5, 5, 5, 0, 0, 0); map[8] = new Array(0, 1, 5, 5, 5, 5, 0, 5, 5, 9, 0); map[9] = new Array(0, 1, 1, 1, 1, 5, 5, 5, 0, 0, 0); map[10] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0); } else if (_local2 == 8) { _local1.gameMainColor = "Red"; _local1.gameFlowers = "4"; map[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); map[1] = new Array(1, 5, 5, 5, 5, 9, 5, 5, 5, 5, 1); map[2] = new Array(1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 1); map[3] = new Array(1, 5, 5, 5, 1, 5, 1, 5, 5, 5, 1); map[4] = new Array(1, 5, 1, 1, 1, 5, 1, 1, 1, 5, 1); map[5] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[6] = new Array(1, 5, 1, 1, 1, 5, 1, 1, 1, 5, 1); map[7] = new Array(1, 5, 5, 5, 1, 5, 1, 5, 5, 5, 1); map[8] = new Array(1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 1); map[9] = new Array(1, 5, 5, 5, 5, 8, 5, 5, 5, 5, 1); map[10] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); } else if (_local2 == 9) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "3"; map[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0); map[1] = new Array(1, 5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 0, 9, 0); map[2] = new Array(1, 5, 0, 5, 1, 5, 0, 5, 1, 5, 0, 5, 0, 5, 0); map[3] = new Array(1, 5, 0, 5, 1, 5, 0, 5, 1, 5, 0, 5, 1, 5, 1); map[4] = new Array(1, 5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 1, 5, 1); map[5] = new Array(1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 1, 5, 1); map[6] = new Array(1, 5, 1, 5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 1); map[7] = new Array(1, 5, 1, 5, 0, 5, 1, 5, 0, 5, 1, 5, 0, 5, 1); map[8] = new Array(1, 5, 1, 5, 0, 5, 1, 5, 0, 5, 1, 5, 0, 5, 1); map[9] = new Array(1, 5, 1, 5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 1); map[10] = new Array(1, 8, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); } else if (_local2 == 910) { _local1.gameMainColor = "Blue"; _local1.gameFlowers = "5"; map[0] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0); map[1] = new Array(0, 1, 5, 5, 5, 9, 5, 5, 5, 1, 0); map[2] = new Array(1, 5, 5, 1, 1, 5, 1, 1, 5, 5, 1); map[3] = new Array(1, 5, 1, 1, 5, 5, 5, 1, 1, 5, 1); map[4] = new Array(1, 5, 1, 5, 5, 1, 5, 5, 1, 5, 1); map[5] = new Array(1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1); map[6] = new Array(1, 5, 1, 5, 5, 1, 5, 5, 1, 5, 1); map[7] = new Array(1, 5, 1, 1, 5, 5, 5, 1, 1, 5, 1); map[8] = new Array(1, 5, 5, 1, 1, 5, 1, 1, 5, 5, 1); map[9] = new Array(0, 1, 5, 5, 5, 8, 5, 5, 5, 1, 0); map[10] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 0, 0); } else if (_local2 == 10) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "1"; map[0] = new Array(0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0); map[1] = new Array(1, 5, 5, 5, 1, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0); map[2] = new Array(1, 5, 1, 5, 1, 0, 1, 5, 5, 1, 5, 5, 1, 0, 0); map[3] = new Array(1, 5, 1, 5, 5, 1, 5, 5, 1, 0, 1, 5, 5, 1, 0); map[4] = new Array(1, 5, 1, 1, 5, 5, 5, 1, 0, 0, 0, 1, 5, 5, 1); map[5] = new Array(1, 8, 5, 5, 5, 0, 5, 5, 5, 9, 5, 5, 5, 5, 0); map[6] = new Array(1, 5, 1, 1, 5, 5, 5, 1, 0, 0, 0, 1, 5, 5, 1); map[7] = new Array(1, 5, 1, 5, 5, 1, 5, 5, 1, 0, 1, 5, 5, 1, 0); map[8] = new Array(1, 5, 1, 5, 1, 0, 1, 5, 5, 1, 5, 5, 1, 0, 0); map[9] = new Array(1, 5, 5, 5, 1, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0); map[10] = new Array(0, 1, 1, 1, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0); } else if (_local2 == 12) { _local1.gameMainColor = "Blue"; _local1.gameFlowers = "2"; map[0] = new Array(0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0, 0, 0); map[2] = new Array(1, 1, 1, 1, 1, 5, 1, 5, 1, 1, 1, 0, 0, 0, 0); map[3] = new Array(5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1, 0, 0, 0); map[4] = new Array(5, 1, 5, 1, 1, 1, 1, 1, 5, 1, 5, 1, 0, 0, 0); map[5] = new Array(5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 1, 0, 0, 0); map[6] = new Array(0, 5, 0, 1, 5, 1, 5, 1, 1, 1, 5, 1, 1, 0, 0); map[7] = new Array(0, 9, 0, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1, 0); map[8] = new Array(0, 5, 5, 5, 5, 1, 1, 1, 1, 1, 5, 1, 5, 1, 0); map[9] = new Array(0, 1, 5, 1, 5, 1, 0, 0, 0, 1, 5, 5, 5, 5, 8); map[10] = new Array(0, 1, 5, 5, 5, 1, 0, 0, 0, 0, 1, 1, 1, 1, 0); } else if (_local2 == 6) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "4"; map[0] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0); map[1] = new Array(0, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1, 0); map[2] = new Array(0, 1, 5, 0, 0, 5, 1, 1, 5, 0, 0, 5, 1, 0); map[3] = new Array(0, 1, 5, 0, 5, 5, 5, 5, 5, 5, 0, 5, 1, 0); map[4] = new Array(0, 1, 5, 5, 5, 1, 5, 5, 1, 5, 5, 5, 1, 0); map[5] = new Array(8, 5, 5, 1, 1, 1, 5, 5, 1, 1, 1, 5, 5, 9); map[6] = new Array(0, 1, 5, 5, 5, 1, 5, 5, 1, 5, 5, 5, 1, 0); map[7] = new Array(0, 1, 5, 0, 5, 5, 5, 5, 5, 5, 0, 5, 1, 0); map[8] = new Array(0, 1, 5, 0, 0, 5, 1, 1, 5, 0, 0, 5, 1, 0); map[9] = new Array(0, 1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1, 0); map[10] = new Array(0, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0); } else if (_local2 == 14) { _local1.gameMainColor = "Blue"; _local1.gameFlowers = "1"; map[0] = new Array(0, 0, 0, 0, 0, 9, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0); map[2] = new Array(0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0); map[3] = new Array(0, 1, 1, 5, 5, 1, 5, 5, 1, 1, 0); map[4] = new Array(1, 5, 5, 5, 1, 1, 1, 5, 5, 5, 1); map[5] = new Array(1, 5, 1, 5, 5, 5, 5, 5, 1, 5, 1); map[6] = new Array(1, 5, 5, 5, 1, 5, 1, 5, 5, 5, 1); map[7] = new Array(0, 1, 1, 5, 1, 5, 1, 5, 1, 1, 0); map[8] = new Array(0, 0, 1, 5, 5, 8, 5, 5, 1, 0, 0); map[9] = new Array(0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0); } else if (_local2 == 15) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "2"; map[0] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0); map[2] = new Array(1, 1, 1, 1, 1, 1, 1, 5, 1, 5, 5, 1, 0, 0, 0); map[3] = new Array(5, 5, 5, 5, 5, 5, 5, 5, 1, 1, 5, 5, 1, 0, 0); map[4] = new Array(5, 0, 0, 0, 5, 1, 1, 5, 5, 5, 5, 5, 5, 1, 0); map[5] = new Array(5, 5, 9, 0, 5, 1, 1, 5, 1, 1, 5, 1, 5, 5, 8); map[6] = new Array(5, 0, 0, 0, 5, 1, 1, 5, 5, 5, 5, 5, 5, 1, 0); map[7] = new Array(5, 5, 5, 5, 5, 5, 5, 5, 1, 1, 5, 5, 1, 0, 0); map[8] = new Array(1, 1, 1, 1, 1, 1, 1, 5, 1, 5, 5, 1, 0, 0, 0); map[9] = new Array(0, 0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0); map[10] = new Array(0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0); } else if (_local2 == 4) { _local1.gameMainColor = "Pink"; _local1.gameFlowers = "5"; map[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); map[1] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[2] = new Array(1, 5, 1, 1, 1, 1, 1, 1, 1, 5, 1); map[3] = new Array(1, 5, 1, 5, 5, 5, 5, 5, 1, 5, 1); map[4] = new Array(1, 5, 1, 5, 0, 0, 0, 5, 1, 5, 1); map[5] = new Array(1, 5, 1, 5, 0, 9, 0, 5, 1, 5, 1); map[6] = new Array(1, 5, 1, 5, 0, 5, 0, 5, 1, 5, 1); map[7] = new Array(1, 5, 1, 5, 5, 5, 1, 5, 1, 5, 1); map[8] = new Array(1, 5, 1, 1, 1, 1, 1, 5, 1, 5, 1); map[9] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 1, 5, 1); map[10] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 0, 8, 0); } else if (_local2 == 17) { _local1.gameMainColor = "Pink"; _local1.gameFlowers = "3"; map[0] = new Array(0, 0, 0, 0, 0, 1, 1, 8, 1, 1, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 0, 1, 5, 5, 5, 5, 5, 1, 0, 0, 0, 0); map[2] = new Array(0, 0, 0, 1, 5, 5, 1, 1, 1, 5, 5, 1, 0, 0, 0); map[3] = new Array(0, 1, 1, 1, 5, 1, 1, 1, 1, 1, 5, 1, 1, 1, 0); map[4] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[5] = new Array(5, 5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 5, 5); map[6] = new Array(5, 1, 1, 5, 5, 1, 0, 0, 0, 1, 5, 5, 1, 1, 5); map[7] = new Array(5, 1, 1, 5, 5, 1, 0, 9, 0, 1, 5, 5, 1, 1, 5); map[8] = new Array(5, 5, 1, 1, 1, 1, 0, 5, 0, 1, 1, 1, 1, 1, 5); map[9] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[10] = new Array(0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0); } else if (_local2 == 18) { _local1.gameMainColor = "Red"; _local1.gameFlowers = "4"; map[0] = new Array(0, 0, 0, 0, 0, 1, 5, 5, 5, 1, 0, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 0, 1, 5, 5, 8, 5, 5, 1, 0, 0, 0, 0); map[2] = new Array(0, 0, 0, 1, 5, 5, 1, 5, 1, 5, 5, 1, 0, 0, 0); map[3] = new Array(0, 0, 1, 5, 5, 1, 1, 5, 1, 1, 5, 5, 1, 0, 0); map[4] = new Array(0, 1, 5, 5, 1, 1, 5, 5, 5, 1, 1, 5, 5, 1, 0); map[5] = new Array(0, 1, 5, 5, 5, 5, 5, 1, 5, 5, 5, 5, 5, 1, 0); map[6] = new Array(1, 1, 1, 5, 1, 5, 5, 5, 5, 5, 1, 5, 1, 1, 1); map[7] = new Array(5, 1, 1, 5, 1, 5, 0, 0, 0, 5, 1, 5, 1, 1, 5); map[8] = new Array(5, 5, 1, 5, 5, 5, 0, 9, 0, 5, 5, 5, 1, 5, 5); map[9] = new Array(5, 5, 1, 5, 1, 5, 0, 5, 0, 5, 1, 5, 1, 5, 5); map[10] = new Array(5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5); } else if (_local2 == 19) { _local1.gameMainColor = "Violet"; _local1.gameFlowers = "3"; map[0] = new Array(0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0); map[1] = new Array(0, 0, 0, 1, 5, 5, 5, 5, 5, 1, 0, 0, 0); map[2] = new Array(0, 0, 0, 1, 5, 1, 1, 1, 5, 1, 0, 0, 0); map[3] = new Array(0, 0, 1, 5, 5, 5, 5, 5, 5, 5, 1, 0, 0); map[4] = new Array(0, 1, 1, 5, 1, 1, 1, 1, 1, 5, 1, 0, 0); map[5] = new Array(8, 5, 5, 5, 1, 5, 5, 5, 1, 5, 5, 5, 9); map[6] = new Array(0, 1, 1, 5, 1, 1, 1, 1, 1, 5, 1, 0, 0); map[7] = new Array(0, 0, 1, 5, 5, 5, 5, 5, 5, 5, 1, 0, 0); map[8] = new Array(0, 0, 0, 1, 5, 1, 1, 1, 5, 1, 0, 0, 0); map[9] = new Array(0, 0, 0, 1, 5, 5, 5, 5, 5, 1, 0, 0, 0); map[10] = new Array(0, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 0); } else if (_local2 == 20) { _local1.gameMainColor = "Blue"; _local1.gameFlowers = "5"; map[0] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); map[1] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[2] = new Array(1, 5, 8, 1, 5, 1, 1, 1, 1, 5, 1); map[3] = new Array(1, 5, 1, 1, 5, 5, 5, 5, 5, 5, 1); map[4] = new Array(1, 5, 5, 5, 5, 1, 1, 5, 1, 5, 1); map[5] = new Array(1, 5, 1, 5, 1, 5, 5, 5, 5, 5, 1); map[6] = new Array(1, 5, 1, 5, 1, 5, 0, 0, 0, 5, 1); map[7] = new Array(1, 5, 1, 5, 5, 5, 0, 9, 5, 5, 1); map[8] = new Array(1, 5, 1, 5, 1, 1, 0, 5, 0, 5, 1); map[9] = new Array(1, 5, 5, 5, 5, 5, 5, 5, 5, 5, 1); map[10] = new Array(1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1); } else { _local3 = false; } _local1.mapXOffset = 275 - (((map[0].length - 1) * _local1.tileXY) / 2); _local1.mapYOffset = 206.5 - (((map.length - 1) * _local1.tileXY) / 2); return(_local3); }
Instance of Symbol 59 MovieClip [mcMenuFlower] "mcMenuFlower1" in Frame 4
onClipEvent (load) { this.rotateMe = false; } onClipEvent (enterFrame) { if (this.rotateMe) { this._rotation = this._rotation + 9; } }
Frame 5
function drawIt(object, theMap) { var _local1 = _root; _local1.attachMovie("empty", "tiles", 1); var _local2 = 0; var y = 0; while (y < theMap.length) { var _local3 = 0; while (_local3 < theMap[0].length) { _local2 = _local3 + (y * 20); if (theMap[y][_local3] == MAP_BLOCK1) { _local1.tiles.attachMovie("mcFlowers0", "tile_" + _local2, _local2); } else if (theMap[y][_local3] == MAP_PATH1) { _local1.tiles.attachMovie("mcFlowers" + _local1.gameFlowers, "tile_" + _local2, _local2); } else if (theMap[y][_local3] == MAP_START) { object.px = _local3; object.py = y; object._x = (_local1.tileXY * object.px) + _local1.mapXOffset; object._y = (_local1.tileXY * object.py) + _local1.mapYOffset; _local1.tiles.attachMovie("mcStart" + _local1.gameMainColor, "tile_" + _local2, _local2); } else if (theMap[y][_local3] == MAP_FINISH) { _local1.tiles.attachMovie("mcFinish" + _local1.gameMainColor, "tile_" + _local2, _local2 + 1000); } _local1.tiles["tile_" + _local2]._x = (_local3 * _local1.tileXY) + _local1.mapXOffset; _local1.tiles["tile_" + _local2]._y = (y * _local1.tileXY) + _local1.mapYOffset; _local1.tiles["tile_" + _local2].xStep = _local3; _local1.tiles["tile_" + _local2].yStep = y; _local3++; } y++; } } function hideIt(object, theMap) { var _local3 = theMap; var pos = 0; var _local2 = 0; while (_local2 < _local3.length) { var _local1 = 0; while (_local1 < _local3[0].length) { pos = _local1 + (_local2 * 20); if (_local3[_local2][_local1] == MAP_BLOCK1) { _root.tiles["tile_" + pos].play(); } else if (_local3[_local2][_local1] == MAP_PATH1) { _root.tiles["tile_" + pos].play(); } else if (_local3[_local2][_local1] == MAP_START) { _root.tiles["tile_" + pos].play(); } else if (_local3[_local2][_local1] == MAP_FINISH) { _root.tiles["tile_" + pos].play(); } _local1++; } _local2++; } } stop(); MAP_NOTHING = 0; MAP_BLOCK1 = 1; MAP_PATH1 = 5; MAP_START = 8; MAP_FINISH = 9; BUG_FRAME_NORMAL = 68; STATE_NONE = 0; STATE_NEXT_LEVEL = 9; _root.mapXOffset = 0; _root.mapYOffset = 0; map = new Array(); if (!generateMap(_root.gameLevel)) { gotoAndPlay (7); } _root.attachMovie("mcBugs" + _root.gameMainColor, "mcHero", 1000); drawIt(mcHero, map); mcHero.movePixCount = 0; mcHero.xMove = 0; mcHero.yMove = 0; mcHero.walking = false; mcHero._rotation = -90; mcHero.onEnterFrame = function () { var _local1 = this; if (_local1.walking == true) { _local1.movePixCount = _local1.movePixCount + 5; _local1._x = _local1._x + _local1.xMove; _local1._y = _local1._y + _local1.yMove; if (_local1.movePixCount >= _root.tileXY) { _local1.movePixCount = 0; _local1.walking = false; _local1.px = _local1.px + (_local1.xMove / 5); _local1.py = _local1.py + (_local1.yMove / 5); _local1.xMove = 0; _local1.yMove = 0; if (map[_local1.py][_local1.px] == MAP_FINISH) { hideIt(_local1, map); _local1.play(); if (random(100) > 50) { sndWin1.start(); } else { sndWin2.start(); } } } } if (_local1._currentframe == BUG_FRAME_NORMAL) { if (_local1.walking == false) { if (Key.isDown(37) && (map[_local1.py][_local1.px - 1] > MAP_BLOCK1)) { _local1.xMove = -5; _local1.walking = true; _local1._rotation = 90; } else if (Key.isDown(39) && (map[_local1.py][_local1.px + 1] > MAP_BLOCK1)) { _local1.xMove = 5; _local1.walking = true; _local1._rotation = -90; } else if (Key.isDown(38) && (map[_local1.py - 1][_local1.px] > MAP_BLOCK1)) { _local1.yMove = -5; _local1.walking = true; _local1._rotation = 180; } else if (Key.isDown(40) && (map[_local1.py + 1][_local1.px] > MAP_BLOCK1)) { _local1.yMove = 5; _local1.walking = true; _local1._rotation = 0; } } } if (_local1._currentframe >= _local1._totalframes) { _root.gameState = STATE_NEXT_LEVEL; gotoAndPlay (6); } };
Frame 6
_root.gameLevel = _root.gameLevel + 1; gotoAndPlay (5);
Frame 7
_root.tiles.removeMovieClip(); _root.mcHero.removeMovieClip(); stop();
Frame 8
_root.tiles.removeMovieClip(); _root.mcHero.removeMovieClip(); stop();
Symbol 5 MovieClip [mcBugsViolet] Frame 68
stop();
Symbol 5 MovieClip [mcBugsViolet] Frame 113
stop();
Symbol 8 MovieClip [mcBugsPink] Frame 68
stop();
Symbol 8 MovieClip [mcBugsPink] Frame 113
stop();
Symbol 11 MovieClip [mcBugsRed] Frame 68
stop();
Symbol 11 MovieClip [mcBugsRed] Frame 113
stop();
Symbol 14 MovieClip [mcBugsBlue] Frame 68
stop();
Symbol 17 MovieClip [mcFlowers0] Frame 35
stop();
Symbol 17 MovieClip [mcFlowers0] Frame 65
stop();
Symbol 20 MovieClip [mcFlowers5] Frame 35
stop();
Symbol 20 MovieClip [mcFlowers5] Frame 65
stop();
Symbol 23 MovieClip [mcFlowers4] Frame 35
stop();
Symbol 23 MovieClip [mcFlowers4] Frame 65
stop();
Symbol 26 MovieClip [mcFlowers3] Frame 35
stop();
Symbol 26 MovieClip [mcFlowers3] Frame 65
stop();
Symbol 29 MovieClip [mcFlowers2] Frame 35
stop();
Symbol 29 MovieClip [mcFlowers2] Frame 65
stop();
Symbol 32 MovieClip [mcStartPink] Frame 35
stop();
Symbol 32 MovieClip [mcStartPink] Frame 65
stop();
Symbol 35 MovieClip [mcStartRed] Frame 35
stop();
Symbol 35 MovieClip [mcStartRed] Frame 65
stop();
Symbol 38 MovieClip [mcStartViolet] Frame 35
stop();
Symbol 38 MovieClip [mcStartViolet] Frame 65
stop();
Symbol 41 MovieClip [mcStartBlue] Frame 35
stop();
Symbol 41 MovieClip [mcStartBlue] Frame 65
stop();
Symbol 44 MovieClip [mcFlowers1] Frame 35
stop();
Symbol 44 MovieClip [mcFlowers1] Frame 65
stop();
Symbol 48 MovieClip [mcFinishViolet] Frame 10
stop();
Symbol 48 MovieClip [mcFinishViolet] Frame 27
stop();
Symbol 51 MovieClip [mcFinishPink] Frame 10
stop();
Symbol 51 MovieClip [mcFinishPink] Frame 27
stop();
Symbol 54 MovieClip [mcFinishRed] Frame 10
stop();
Symbol 54 MovieClip [mcFinishRed] Frame 27
stop();
Symbol 57 MovieClip [mcFinishBlue] Frame 10
stop();
Symbol 57 MovieClip [mcFinishBlue] Frame 27
stop();
Symbol 74 Button
on (release) { getURL ("http://www.midoritech.com/?ref=ladybugs1", "_blank"); }
Symbol 77 Button
on (release) { getURL ("http://www.bravekidgames.com/?ref=ladybugs1", "_blank"); }
Symbol 83 Button
on (release) { play(); } on (rollOver) { mcMenuFlower1.rotateMe = true; } on (rollOut) { mcMenuFlower1.rotateMe = false; }
Symbol 89 Button
on (release, keyPress "<Escape>") { _root.tiles.removeMovieClip(); _root.mcHero.removeMovieClip(); _root.gameLevel = 1; gotoAndPlay (8); } on (keyPress "<Enter>") { gotoAndPlay (6); }
Symbol 93 Button
on (release, keyPress "<Escape>") { _root.tiles.removeMovieClip(); _root.mcHero.removeMovieClip(); _root.gameLevel = 1; gotoAndPlay (4); } on (keyPress "<Enter>") { gotoAndPlay (4); }
Symbol 96 Button
on (release) { getURL ("http://www.bravekidgames.com/product.php?id=ladybug&ref=ladybugs1", "_blank"); }

Library Items

Symbol 1 Sound [win2.mp3]
Symbol 2 Sound [win1.mp3]
Symbol 3 BitmapUsed by:4
Symbol 4 GraphicUses:3Used by:5
Symbol 5 MovieClip [mcBugsViolet]Uses:4
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:8
Symbol 8 MovieClip [mcBugsPink]Uses:7
Symbol 9 BitmapUsed by:10
Symbol 10 GraphicUses:9Used by:11
Symbol 11 MovieClip [mcBugsRed]Uses:10
Symbol 12 BitmapUsed by:13
Symbol 13 GraphicUses:12Used by:14
Symbol 14 MovieClip [mcBugsBlue]Uses:13
Symbol 15 BitmapUsed by:16 71 90 97
Symbol 16 GraphicUses:15Used by:17
Symbol 17 MovieClip [mcFlowers0]Uses:16
Symbol 18 BitmapUsed by:19
Symbol 19 GraphicUses:18Used by:20
Symbol 20 MovieClip [mcFlowers5]Uses:19
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:23
Symbol 23 MovieClip [mcFlowers4]Uses:22
Symbol 24 BitmapUsed by:25
Symbol 25 GraphicUses:24Used by:26
Symbol 26 MovieClip [mcFlowers3]Uses:25
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:29
Symbol 29 MovieClip [mcFlowers2]Uses:28
Symbol 30 BitmapUsed by:31
Symbol 31 GraphicUses:30Used by:32
Symbol 32 MovieClip [mcStartPink]Uses:31
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [mcStartRed]Uses:34
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClip [mcStartViolet]Uses:37
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:41
Symbol 41 MovieClip [mcStartBlue]Uses:40
Symbol 42 BitmapUsed by:43 71 90 97
Symbol 43 GraphicUses:42Used by:44 59
Symbol 44 MovieClip [mcFlowers1]Uses:43
Symbol 45 MovieClip [empty]
Symbol 46 BitmapUsed by:47
Symbol 47 GraphicUses:46Used by:48
Symbol 48 MovieClip [mcFinishViolet]Uses:47
Symbol 49 BitmapUsed by:50
Symbol 50 GraphicUses:49Used by:51
Symbol 51 MovieClip [mcFinishPink]Uses:50
Symbol 52 BitmapUsed by:53
Symbol 53 GraphicUses:52Used by:54
Symbol 54 MovieClip [mcFinishRed]Uses:53
Symbol 55 BitmapUsed by:56
Symbol 56 GraphicUses:55Used by:57
Symbol 57 MovieClip [mcFinishBlue]Uses:56
Symbol 58 MovieClip [mcMenuPlayFlower]
Symbol 59 MovieClip [mcMenuFlower]Uses:43Used by:Timeline
Symbol 60 BitmapUsed by:61 71 90 97
Symbol 61 GraphicUses:60Used by:Timeline
Symbol 62 FontUsed by:63 64
Symbol 63 EditableTextUses:62Used by:Timeline
Symbol 64 EditableTextUses:62Used by:Timeline
Symbol 65 FontUsed by:66
Symbol 66 TextUses:65Used by:Timeline
Symbol 67 GraphicUsed by:Timeline
Symbol 68 BitmapUsed by:69 90 97
Symbol 69 GraphicUses:68Used by:Timeline
Symbol 70 BitmapUsed by:71
Symbol 71 GraphicUses:60 42 15 70Used by:Timeline
Symbol 72 BitmapUsed by:73
Symbol 73 GraphicUses:72Used by:74
Symbol 74 ButtonUses:73Used by:Timeline
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:77
Symbol 77 ButtonUses:76Used by:Timeline
Symbol 78 BitmapUsed by:79
Symbol 79 GraphicUses:78Used by:83
Symbol 80 BitmapUsed by:81
Symbol 81 GraphicUses:80Used by:83
Symbol 82 GraphicUsed by:83
Symbol 83 ButtonUses:79 81 82Used by:Timeline
Symbol 84 BitmapUsed by:86
Symbol 85 BitmapUsed by:86 92 99
Symbol 86 GraphicUses:84 85Used by:Timeline
Symbol 87 GraphicUsed by:89 93
Symbol 88 GraphicUsed by:89 93
Symbol 89 ButtonUses:87 88Used by:Timeline
Symbol 90 GraphicUses:60 42 15 68Used by:Timeline
Symbol 91 BitmapUsed by:92
Symbol 92 GraphicUses:85 91Used by:Timeline
Symbol 93 ButtonUses:87 88Used by:Timeline
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:96
Symbol 96 ButtonUses:95Used by:Timeline
Symbol 97 GraphicUses:60 42 15 68Used by:Timeline
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98 85Used by:Timeline

Instance Names

"mcMenuFlower1"Frame 4Symbol 59 MovieClip [mcMenuFlower]

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "win2.mp3"
ExportAssets (56)Timeline Frame 1Symbol 2 as "win1.mp3"
ExportAssets (56)Timeline Frame 1Symbol 5 as "mcBugsViolet"
ExportAssets (56)Timeline Frame 1Symbol 8 as "mcBugsPink"
ExportAssets (56)Timeline Frame 1Symbol 11 as "mcBugsRed"
ExportAssets (56)Timeline Frame 1Symbol 14 as "mcBugsBlue"
ExportAssets (56)Timeline Frame 1Symbol 17 as "mcFlowers0"
ExportAssets (56)Timeline Frame 1Symbol 20 as "mcFlowers5"
ExportAssets (56)Timeline Frame 1Symbol 23 as "mcFlowers4"
ExportAssets (56)Timeline Frame 1Symbol 26 as "mcFlowers3"
ExportAssets (56)Timeline Frame 1Symbol 29 as "mcFlowers2"
ExportAssets (56)Timeline Frame 1Symbol 32 as "mcStartPink"
ExportAssets (56)Timeline Frame 1Symbol 35 as "mcStartRed"
ExportAssets (56)Timeline Frame 1Symbol 38 as "mcStartViolet"
ExportAssets (56)Timeline Frame 1Symbol 41 as "mcStartBlue"
ExportAssets (56)Timeline Frame 1Symbol 44 as "mcFlowers1"
ExportAssets (56)Timeline Frame 1Symbol 45 as "empty"
ExportAssets (56)Timeline Frame 1Symbol 48 as "mcFinishViolet"
ExportAssets (56)Timeline Frame 1Symbol 51 as "mcFinishPink"
ExportAssets (56)Timeline Frame 1Symbol 54 as "mcFinishRed"
ExportAssets (56)Timeline Frame 1Symbol 57 as "mcFinishBlue"
ExportAssets (56)Timeline Frame 1Symbol 58 as "mcMenuPlayFlower"
ExportAssets (56)Timeline Frame 1Symbol 59 as "mcMenuFlower"
ExportAssets (56)Timeline Frame 4Symbol 59 as "mcMenuFlower"

Dynamic Text Variables

kbsSymbol 63 EditableText"0"
percentSymbol 64 EditableText"0"




http://swfchan.com/3/11647/info.shtml
Created: 7/6 -2019 00:43:10 Last modified: 7/6 -2019 00:43:10 Server time: 16/05 -2024 03:22:31