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1165244044.swf

This is the info page for
Flash #11737

(Click the ID number above for more basic data on this flash file.)


Text
0

0

40

99%

Yo dude, you are gonna to play daBomb Pong? Be careful with bomb. If you miss a bomb you will be blown up.

Hit the bomb on the right side of the paddle to make it go left and vice versa.

During the hit move the paddle up or down to curve a bomb.

Watch the bomb timer. If it runs out a bomb will be blown up. Try to blow it up at opponent side not yours.

If you want more fun choose fast mode.

How to play:

ActionScript [AS1/AS2]

Frame 2
stot = this.getBytesTotal(); sloa = this.getBytesLoaded(); if (stot != 0) { per = Math.floor((sloa / stot) * 100); } else { per = 0; } mc_bar.mc._x = mc_bar.mc._width * (-1 + (sloa / stot)); txtPer = String(per) + "%"; if (((sloa >= 1) && (stot >= 1)) && (sloa == stot)) { gotoAndStop ("menu"); }
Instance of Symbol 140 MovieClip in Frame 2
on (press) { getURL ("http://www.justfreegames.com?WT.mc_id=FlashBombPong", "_blank"); }
Instance of Symbol 143 MovieClip in Frame 2
on (press) { getURL ("http://www.justfreegames.com?WT.mc_id=FlashBombPong", "_blank"); }
Frame 3
gotoAndPlay ("loading");
Frame 4
if (!initialized) { initialized = true; snd_menu = new Sound(); snd_menu.attachSound("sound_menu"); } if (!isSoundPlaying) { snd_menu.start(0, 99999999); isSoundPlaying = true; } stop();
Frame 7
snd_menu.stop(); isSoundPlaying = false;
Frame 8
isSoundPlaying = true; snd_menu.start(0, 99999999);
Symbol 14 MovieClip [Racket1] Frame 1
#initclip 10 Object.registerClass("Racket1", CRacketPlayer); #endinitclip
Symbol 35 MovieClip [Ball] Frame 1
#initclip 7 Object.registerClass("Ball", CBall); #endinitclip
Symbol 38 MovieClip [Racket2] Frame 1
#initclip 8 Object.registerClass("Racket2", CRacketAI); #endinitclip
Symbol 49 MovieClip Frame 1
stop();
Symbol 56 MovieClip Frame 1
stop();
Symbol 59 MovieClip Frame 1
stop();
Symbol 81 MovieClip Frame 1
stop();
Symbol 108 Button
on (press) { _root.gotoAndStop("menu"); }
Symbol 113 Button
on (press) { gotoAndStop ("game"); this.StartNewGame(); }
Symbol 120 Button
on (press) { this.gotoAndStop("game"); StartRound(); }
Symbol 135 MovieClip Frame 1
stop();
Symbol 136 MovieClip [Game] Frame 1
#initclip 9 Object.registerClass("Game", CGame); #endinitclip stop();
Symbol 201 MovieClip [__Packages.CBall] Frame 0
class CBall extends MovieClip { var enabled, ALL_COLLISIONS_ENABLED, CONST_D, CONST_L, CONST_K, posX, posY, posZ, prevTime, speedY, speedMultiplier, speedX, speedZ, _parent, onTableFallAmount, destinationY, _x, _y, _xscale, _yscale, speed, destinationX; function CBall () { super(); enabled = false; ALL_COLLISIONS_ENABLED = false; CONST_D = CONST_H * Math.tan(ALPHA); CONST_L = Math.sqrt((CONST_D * CONST_D) + (CONST_H * CONST_H)); CONST_K = CONST_h / Math.tan(ALPHA / 2); Init(); } function Init() { posX = 50; posY = 200; posZ = 300; } function setEnabled(value) { enabled = value; } function onEnterFrame() { if (!enabled) { prevTime = getTimer(); return(undefined); } var _local2 = (getTimer() - prevTime) / 1000; prevTime = getTimer(); speedY = speedY - (((THE_G * _local2) * speedMultiplier) * GLOBAL_SPEED); posX = posX + (((speedX * _local2) * speedMultiplier) * GLOBAL_SPEED); posY = posY + (((speedY * _local2) * speedMultiplier) * GLOBAL_SPEED); posZ = posZ + (((speedZ * _local2) * speedMultiplier) * GLOBAL_SPEED); updateXYPosition(); if ((posZ > (TABLE_CENTER_Z - 15)) && (speedZ > 0)) { _parent.setGreedLowDepth(); } if ((posZ < (TABLE_CENTER_Z - 15)) && (speedZ < 0)) { _parent.setGreedHighDepth(); } if (posY < MIN_Y) { if ((posX > MAX_X) || (posX < MIN_X)) { if (speedZ > 0) { _parent.compOut(); } else { _parent.playerOut(); } return(undefined); } if ((posZ > MAX_TABLE_Z) || (posZ < MIN_TABLE_Z)) { if (onTableFallAmount == 0) { if (speedZ > 0) { _parent.compOut(); } else { _parent.playerOut(); } return(undefined); } if (speedZ > 0) { _parent.playerMiss(); return(undefined); } } else { if (((posZ > TABLE_CENTER_Z) && (speedZ < 0)) && (onTableFallAmount == 0)) { _parent.playerMiss(); return(undefined); } if (((posZ < TABLE_CENTER_Z) && (speedZ < 0)) && (onTableFallAmount == 0)) { calculateDestinationY(); } _parent.PlayBallSound(); onTableFallAmount++; posY = MIN_Y; speedY = -speedY; } } if (posZ > MAX_Z) { posZ = MAX_Z; _parent.playerHit(); onTableFallAmount = 0; return(undefined); } if (((ALL_COLLISIONS_ENABLED && (onTableFallAmount == 1)) && (speedZ > 0)) && (posY > (MIN_Y + 40))) { if (_parent.racket_player.tryHitBall() > 0) { trace("NEW HIT"); _parent.playerHit(); onTableFallAmount = 0; return(undefined); } } if (posZ < MIN_Z) { posZ = MIN_Z; destinationY = 0; _parent.compHit(); onTableFallAmount = 0; return(undefined); } } function updateXYPosition() { var _local5 = (CConst.BOARD_WIDTH_HALF + posX) + ((posX * (posZ - MIN_Z)) / 150); var _local4 = CONST_h - (CONST_K * Math.tan(Math.atan((CONST_D - posZ) / (CONST_H - posY)) - (ALPHA / 2))); _x = _local5; _y = _local4; var _local2 = 100 * (1 - ((MAX_Z - posZ) / ((MAX_Z - MIN_Z) + 120))); _xscale = _local2; _yscale = _local2; _parent.shadow._x = _x; _parent.shadow._y = CONST_h - (CONST_K * Math.tan(Math.atan((CONST_D - posZ) / (CONST_H - MIN_Y)) - (ALPHA / 2))); var _local3 = (_local2 * (CONST_SHADOW_H - posY)) / (CONST_SHADOW_H - MIN_Y); _parent.shadow._xscale = _local3; _parent.shadow._yscale = _local3; } function setSpeed(speedValue, vectorX, vectorY, vectorZ) { speed = speedValue; var _local2 = Math.atan(Math.abs(vectorZ) / Math.abs(vectorX)); if (vectorX > 0) { speedX = speed * Math.cos(_local2); } else { speedX = (-speed) * Math.cos(_local2); } speedY = vectorY; if (vectorZ > 0) { speedZ = speed * Math.sin(_local2); } else { speedZ = (-speed) * Math.sin(_local2); } } function Start(theX, theY, theSpeed, theSpeedX, theSpeedY, theSpeedZ) { posX = theX; posY = theY; posZ = MAX_Z - 10; setSpeed(theSpeed, theSpeedX, theSpeedY, theSpeedZ); setEnabled(true); destinationX = 0; onTableFallAmount = -1; } function calculateDestinationY() { var _local2 = (posZ - MIN_Z) / (-speedZ); destinationY = (posY - (speedY * _local2)) - (((THE_G * _local2) * _local2) / 2.2); } var THE_G = 1500; var MIN_X = -92; var MIN_Y = 80; var MIN_Z = 270; var MAX_X = 92; var MAX_Y = 180; var MAX_Z = 505; var MIN_TABLE_Z = 285; var MAX_TABLE_Z = 500; var TABLE_CENTER_Z = (CBall.prototype.MAX_TABLE_Z + CBall.prototype.MIN_TABLE_Z) / 2; var ALPHA = 1.0471975511966; var CONST_h = 250; var CONST_H = 350; var CONST_SHADOW_H = 300; var GLOBAL_SPEED = 1; }
Symbol 202 MovieClip [__Packages.CConst] Frame 0
class CConst { function CConst () { } static var BOARD_CENTER_X = 275; static var BOARD_WIDTH = 550; static var BOARD_WIDTH_HALF = 275; static var BOARD_WIDTH_HALF_SMALL = 140; static var RACKET_BLINK_TIME = 300; static var RACKET_AI_UPDATE_TIME = 50; static var SETS_IN_ROUND = 11; static var MAX_ROUND = 7; static var BALL_DEPTH_MIN = 1100; static var BALL_DEPTH_MAX = 1200; static var GREED_DEPTH = 1150; }
Symbol 203 MovieClip [__Packages.CRacket] Frame 0
class CRacket extends MovieClip { function CRacket () { super(); } var MAX_ROTATION = 45; }
Symbol 204 MovieClip [__Packages.CRacketAI] Frame 0
class CRacketAI extends CRacket { var enabled, timerID, posX, _x, posY, _y, _parent, DELTA_X, DELTA_Y, _rotation, MAX_ROTATION; function CRacketAI () { super(); enabled = false; timerID = setInterval(this, "onTimer", CConst.RACKET_AI_UPDATE_TIME); } function setEnabled(value) { enabled = value; } function onTimer() { if (!enabled) { return(undefined); } posX = _x - CConst.BOARD_WIDTH_HALF; posY = 160 - _y; if (_parent.ball.speedZ < 0) { DELTA_X = _parent.ball.destinationX - posX; DELTA_Y = _parent.ball.destinationY - posY; if (_parent.ball.destinationY > 0) { _y = _y - (DELTA_Y / 8); } if (_parent.ball.posZ < 300) { _x = _x + DELTA_X; } else if (_parent.ball.posZ < 400) { _x = _x + (DELTA_X / 3); } else if (_parent.ball.posZ < 500) { _x = _x + (DELTA_X / 5); } updateRotation(); } } function updateRotation() { _rotation = ((_x - CConst.BOARD_CENTER_X) / CConst.BOARD_WIDTH_HALF_SMALL) * MAX_ROTATION; if (_rotation > MAX_ROTATION) { _rotation = MAX_ROTATION; } if (_rotation < (-MAX_ROTATION)) { _rotation = -MAX_ROTATION; } } }
Symbol 205 MovieClip [__Packages.CGame] Frame 0
class CGame extends MovieClip { var SET_TIME, isHighGreed, greed2, BOOM_TIME, snd_ball, snd_raketka, snd_player, snd_comp, GLOBAL_SPEED, GRAVITY, speedMultiplier, speedRoundMultiplier, ALL_COLLISIONS_ENABLED, CURVE_CENTER_K, CURVE_END_K, MISS_SIMPLE_K, MISS_SIMPLE_B, MISS_CENTER_K, MISS_CENTER_B, MISS_END_K, MISS_END_B, CHANGE_SIDE_K, CHANGE_SIDE_B, OUT_K, OUT_B, PROB_FROM_1_TO_1, PROB_FROM_1_TO_2, PROB_FROM_1_TO_3, FROM_2_TO_OUT_K, PROB_FROM_2_TO_1, PROB_FROM_2_TO_2, FROM_3_TO_OUT_K, PROB_FROM_3_TO_2, PROB_FROM_3_TO_3, START_X, START_Y, START_SPEED, START_SPEED_X, START_SPEED_Y, START_SPEED_Z, PLAYER_SPEED, PLAYER_SPEED_X, PLAYER_SPEED_Y, PLAYER_SPEED_Z, PLAYER_CURVE_END_SPEED, PLAYER_CURVE_END_SPEED_Y, PLAYER_CURVE_CENTER_SPEED, PLAYER_CURVE_CENTER_SPEED_Y, COMP_SPEED, COMP_SPEED_X, COMP_SPEED_Y, COMP_SPEED_Z, COMP_CURVE_END_SPEED, COMP_CURVE_END_SPEED_Y, COMP_CURVE_CENTER_SPEED, COMP_CURVE_CENTER_SPEED_Y, PROB_CURVE_CENTER, roundNumber, PROB_CURVE_END, PROB_MISS_SIMPLE, PROB_NO_CURVE, PROB_MISS_CENTER, PROB_MISS_END, PROB_CHANGE_SIDE, KOEF_OUT, PROB_FROM_1_TO_OUT, PROB_FROM_2_TO_OUT, PROB_FROM_2_TO_3, PROB_FROM_3_TO_OUT, PROB_FROM_3_TO_1, gotoAndStop, rank, onEnterFrame, btn_serve, txt_bomb_time, player_score, comp_score, greed, bombTime, compShouldMiss, ball, timerID, blinkTimerID, racket_player, racket_ai, lamp_blink, txt_player_score, txt_comp_score, shadow, boomTimerID, nextMessageName, boom_player, boom_comp; function CGame () { super(); switch (_global.gameType) { case 1 : SET_TIME = 25; break; case 2 : SET_TIME = 15; break; case 3 : SET_TIME = 10; } isHighGreed = false; greed2._visible = false; BOOM_TIME = 400; snd_ball = new Sound(); snd_ball.attachSound("sound_ball"); snd_raketka = new Sound(); snd_raketka.attachSound("sound_raketka"); snd_player = new Sound(); snd_player.attachSound("sound_player"); snd_comp = new Sound(); snd_comp.attachSound("sound_comp"); GLOBAL_SPEED = 0.7; GRAVITY = 1500; speedMultiplier = 1.02; speedRoundMultiplier = 0.05; ALL_COLLISIONS_ENABLED = false; CURVE_CENTER_K = 5; CURVE_END_K = 3; MISS_SIMPLE_K = 1.5; MISS_SIMPLE_B = 11; MISS_CENTER_K = 1.5; MISS_CENTER_B = 11; MISS_END_K = 2; MISS_END_B = 11; CHANGE_SIDE_K = 7; CHANGE_SIDE_B = 10; OUT_K = 2; OUT_B = 0.5; PROB_FROM_1_TO_1 = 40; PROB_FROM_1_TO_2 = 40; PROB_FROM_1_TO_3 = 20; FROM_2_TO_OUT_K = 20; PROB_FROM_2_TO_1 = 30; PROB_FROM_2_TO_2 = 30; FROM_3_TO_OUT_K = 30; PROB_FROM_3_TO_2 = 30; PROB_FROM_3_TO_3 = 30; START_X = 0; START_Y = 130; START_SPEED = 250; START_SPEED_X = 0; START_SPEED_Y = 0; START_SPEED_Z = -100; PLAYER_SPEED = 370; PLAYER_SPEED_X = 10; PLAYER_SPEED_Y = 240; PLAYER_SPEED_Z = -100; PLAYER_CURVE_END_SPEED = 490; PLAYER_CURVE_END_SPEED_Y = 210; PLAYER_CURVE_CENTER_SPEED = 490; PLAYER_CURVE_CENTER_SPEED_Y = 210; COMP_SPEED = 370; COMP_SPEED_X = 10; COMP_SPEED_Y = 260; COMP_SPEED_Z = 100; COMP_CURVE_END_SPEED = 490; COMP_CURVE_END_SPEED_Y = 210; COMP_CURVE_CENTER_SPEED = 490; COMP_CURVE_CENTER_SPEED_Y = 210; StartNewGame(); } function onDataLoaded() { } function calculateAIParams() { PROB_CURVE_CENTER = roundNumber * CURVE_CENTER_K; PROB_CURVE_END = roundNumber * CURVE_END_K; PROB_MISS_SIMPLE = (MISS_SIMPLE_B - roundNumber) * MISS_SIMPLE_K; PROB_NO_CURVE = ((100 - PROB_CURVE_CENTER) - PROB_CURVE_END) - PROB_MISS_SIMPLE; PROB_MISS_CENTER = (MISS_CENTER_B - roundNumber) * MISS_CENTER_K; PROB_MISS_END = (MISS_END_B - roundNumber) * MISS_END_K; PROB_CHANGE_SIDE = (CHANGE_SIDE_K * roundNumber) + CHANGE_SIDE_B; KOEF_OUT = (roundNumber / OUT_K) + OUT_B; PROB_FROM_1_TO_OUT = 0; PROB_FROM_2_TO_OUT = FROM_2_TO_OUT_K / KOEF_OUT; PROB_FROM_2_TO_3 = ((100 - PROB_FROM_2_TO_OUT) - PROB_FROM_2_TO_1) - PROB_FROM_2_TO_2; PROB_FROM_3_TO_OUT = FROM_3_TO_OUT_K / KOEF_OUT; PROB_FROM_3_TO_1 = ((100 - PROB_FROM_3_TO_OUT) - PROB_FROM_3_TO_2) - PROB_FROM_3_TO_3; } function StartNewGame() { roundNumber = 1; StartRound(); } function onBtnServeClick() { (gotoAndStop("game"));// not popped rank.gotoAndStop(roundNumber); onEnterFrame = StartSet; } function StartRound() { btn_serve.OBJ_GAME = this; btn_serve.onRelease = function () { this.OBJ_GAME.onBtnServeClick(); }; txt_bomb_time = SET_TIME; player_score = 0; comp_score = 0; rank.gotoAndStop(roundNumber); ShowScores(); calculateAIParams(); } function StartSet() { onEnterFrame = null; InitRackets(); btn_serve._visible = false; isHighGreed = false; greed._visible = true; greed2._visible = false; bombTime = SET_TIME; txt_bomb_time = bombTime; compShouldMiss = false; ball.GLOBAL_SPEED = GLOBAL_SPEED; ball.ALL_COLLISIONS_ENABLED = ALL_COLLISIONS_ENABLED; ball.THE_G = GRAVITY; ball.speedMultiplier = 1 + (speedRoundMultiplier * roundNumber); ball.Start(START_X, START_Y, START_SPEED, START_SPEED_X, START_SPEED_Y, START_SPEED_Z); timerID = setInterval(this, "onTimer", 1000); blinkTimerID = setInterval(this, "onBlinkTimer", 1000); } function InitRackets() { racket_player.setEnabled(true); racket_ai.setEnabled(true); Mouse.hide(); } function PlayBallSound() { snd_ball.start(); } function PlayRacketSound() { snd_raketka.start(); } function onTimer() { txt_bomb_time = --bombTime; if (bombTime == 0) { clearInterval(timerID); } } function onBlinkTimer() { lamp_blink.gotoAndPlay(2); clearInterval(blinkTimerID); blinkTimerID = setInterval(this, "onBlinkTimer", ((bombTime / SET_TIME) * 900) + 100); } function ShowScores() { txt_player_score = player_score; txt_comp_score = comp_score; } function playerHit() { var _local3 = (-ball.speedX) * 0.3; var _local2 = PLAYER_SPEED_Y; var _local4 = PLAYER_SPEED; if (bombTime == 0) { playerBlowUp(); return(undefined); } if (ball.onTableFallAmount == 0) { compOut(); return(undefined); } if (ball.onTableFallAmount > 1) { playerMiss(); return(undefined); } switch (racket_player.tryHitBall()) { case 0 : playerMiss(); return(undefined); case 1 : _local3 = _local3 - PLAYER_SPEED_X; break; case 2 : _local3 = _local3 + PLAYER_SPEED_X; } switch (racket_player.curveType) { case 0 : break; case 1 : _local2 = PLAYER_CURVE_CENTER_SPEED_Y; _local4 = PLAYER_CURVE_CENTER_SPEED; break; case 2 : _local2 = PLAYER_CURVE_END_SPEED_Y; _local4 = PLAYER_CURVE_END_SPEED; } ball.curve = racket_player.curveType; ball.setSpeed(_local4, _local3, _local2, PLAYER_SPEED_Z); ball.updateXYPosition(); compShouldMiss = false; switch (ball.curve) { case 0 : if ((Math.random() * 100) < PROB_MISS_SIMPLE) { compShouldMiss = true; } break; case 1 : if ((Math.random() * 100) < PROB_MISS_CENTER) { compShouldMiss = true; } break; case 2 : if ((Math.random() * 100) >= PROB_MISS_END) { break; } compShouldMiss = true; } ball.destinationX = ball.posX + ((ball.speedX * (ball.posZ - ball.MIN_Z)) / (-ball.speedZ)); if (compShouldMiss) { if (ball.destinationX > 0) { ball.destinationX = ball.destinationX + 20; } else { ball.destinationX = ball.destinationX - 20; } } ball.speedMultiplier = ball.speedMultiplier * speedMultiplier; PlayRacketSound(); } function compHit() { if (bombTime == 0) { compBlowUp(); return(undefined); } if (ball.onTableFallAmount == 0) { playerOut(); return(undefined); } if (ball.onTableFallAmount > 1) { compMiss(); return(undefined); } var _local8 = Math.ceil(Math.abs(ball.posX) / 40); if (compShouldMiss) { compShouldMiss = false; if (ball.curve > 0) { playerGoodCurve(); } else if (Math.abs(_local8) >= 3) { playerSmartShoot(); } else { compMiss(); } return(undefined); } var _local2 = 0; var _local6 = COMP_SPEED_Y; var _local7 = COMP_SPEED; var _local4 = Math.random() * 100; if (_local4 < PROB_CURVE_CENTER) { ball.curve = 1; _local6 = COMP_CURVE_CENTER_SPEED_Y; _local7 = COMP_CURVE_CENTER_SPEED; } else if (_local4 < (PROB_CURVE_CENTER + PROB_CURVE_END)) { ball.curve = 2; _local6 = COMP_CURVE_END_SPEED_Y; _local7 = COMP_CURVE_END_SPEED; } else { ball.curve = 0; } var _local5 = false; if ((Math.random() * 100) < PROB_CHANGE_SIDE) { _local5 = true; } _local4 = Math.random() * 100; var _local3 = COMP_SPEED_X; switch (_local8) { case 1 : if (_local4 < PROB_FROM_1_TO_OUT) { if (ball.posX > 0) { _local2 = _local3 * 4; } } else if (_local4 < (PROB_FROM_1_TO_OUT + PROB_FROM_1_TO_1)) { if (_local5) { _local2 = -_local3; } else { _local2 = 0; } } else if (_local4 < ((PROB_FROM_1_TO_OUT + PROB_FROM_1_TO_1) + PROB_FROM_1_TO_2)) { if (_local5) { _local2 = (-_local3) * 2; } else { _local2 = _local3; } } else if (_local5) { _local2 = (-_local3) * 3; } else { _local2 = _local3 * 2; } break; case 2 : if (_local4 < PROB_FROM_2_TO_OUT) { if (ball.posX > 0) { _local2 = _local3 * 3; } } else if (_local4 < (PROB_FROM_2_TO_OUT + PROB_FROM_2_TO_1)) { if (_local5) { _local2 = -2 * _local3; } else { _local2 = -_local3; } } else if (_local4 < ((PROB_FROM_2_TO_OUT + PROB_FROM_2_TO_1) + PROB_FROM_2_TO_2)) { if (_local5) { _local2 = (-_local3) * 2.5; } else { _local2 = 0; } } else if (_local5) { _local2 = (-_local3) * 2; } else { _local2 = _local3 * 0.5; } break; default : if (_local4 < PROB_FROM_3_TO_OUT) { if (ball.posX > 0) { _local2 = _local3 * 2; } } else if (_local4 < (PROB_FROM_3_TO_OUT + PROB_FROM_3_TO_1)) { if (_local5) { _local2 = -3 * _local3; } else { _local2 = -2 * _local3; } } else if (_local4 < ((PROB_FROM_3_TO_OUT + PROB_FROM_3_TO_1) + PROB_FROM_3_TO_2)) { if (_local5) { _local2 = (-_local3) * 3; } else { _local2 = -_local3; } } else if (_local5) { _local2 = (-_local3) * 4; } else { _local2 = 0; } _local2 = _local2 - ((_local8 - 3) * _local3); } if (ball.curve > 0) { _local2 = _local2 * 0.7; } if (ball.posX < 0) { _local2 = -_local2; } ball.setSpeed(_local7, _local2, _local6, COMP_SPEED_Z); ball.speedMultiplier = ball.speedMultiplier * speedMultiplier; PlayRacketSound(); } function playerOut() { if (!isCompWonRound()) { ShowPlayerBoom("msg_player_out"); } } function compOut() { if (!isPlayerWonRound()) { ShowCompBoom("msg_comp_out"); } } function playerMiss() { if (!isCompWonRound()) { ShowPlayerBoom("msg_player_mis"); } } function playerGoodCurve() { if (!isPlayerWonRound()) { ShowCompBoom("msg_curve"); } } function playerSmartShoot() { if (!isPlayerWonRound()) { ShowCompBoom("msg_shoot"); } } function compMiss() { if (!isPlayerWonRound()) { ShowCompBoom("msg_comp_mis"); } } function playerBlowUp() { if (!isCompWonRound()) { ShowPlayerBoom("msg_player_blow"); } } function compBlowUp() { if (!isPlayerWonRound()) { ShowCompBoom("msg_comp_blown"); } } function disableAll() { ball.setEnabled(false); ball._visible = false; shadow._visible = false; racket_player.setEnabled(false); racket_player.removeHighlight(); racket_player._visible = false; racket_ai.setEnabled(false); racket_ai._visible = false; greed._visible = true; greed2._visible = false; clearInterval(timerID); clearInterval(blinkTimerID); } function isPlayerWonRound() { disableAll(); player_score++; ShowScores(); snd_player.start(); if ((player_score >= CConst.SETS_IN_ROUND) && ((player_score - comp_score) >= 2)) { if (roundNumber == CConst.MAX_ROUND) { Mouse.show(); _root.gotoAndStop("congratulation"); } else { ShowCompBoom("msg_won"); rank.gotoAndStop(++roundNumber); } return(true); } return(false); } function isCompWonRound() { disableAll(); comp_score++; ShowScores(); snd_comp.start(); if ((comp_score >= CConst.SETS_IN_ROUND) && ((comp_score - player_score) >= 2)) { ShowPlayerBoom("msg_lose"); return(true); } return(false); } function ShowPlayerBoom(massageName) { clearInterval(boomTimerID); nextMessageName = massageName; boom_player.gotoAndStop(2); boomTimerID = setInterval(this, "onBoomTimer", BOOM_TIME); } function ShowCompBoom(massageName) { clearInterval(boomTimerID); nextMessageName = massageName; boom_comp.gotoAndStop(2); boomTimerID = setInterval(this, "onBoomTimer", BOOM_TIME); } function onBoomTimer() { Mouse.show(); btn_serve._visible = true; boom_player.gotoAndStop(1); boom_comp.gotoAndStop(1); clearInterval(boomTimerID); (gotoAndStop(nextMessageName));// not popped rank.gotoAndStop(roundNumber); } function setGreedHighDepth() { if (!isHighGreed) { greed._visible = false; greed2._visible = true; isHighGreed = true; } } function setGreedLowDepth() { if (isHighGreed) { greed._visible = true; greed2._visible = false; isHighGreed = false; } } }
Symbol 206 MovieClip [__Packages.CRacketPlayer] Frame 0
class CRacketPlayer extends CRacket { var enabled, _alpha, right_side, left_side, _x, _y, startDrag, stopDrag, _rotation, MAX_ROTATION, previousY, curveType, _parent, timerID; function CRacketPlayer () { super(); enabled = false; _alpha = 70; right_side._alpha = 10; left_side._alpha = 10; } function setEnabled(value) { enabled = value; if (enabled) { _x = _root._xmouse; _y = _root._ymouse; startDrag(); } else { stopDrag(); } } function onMouseMove() { if (!enabled) { return(undefined); } _rotation = ((_x - CConst.BOARD_CENTER_X) / CConst.BOARD_WIDTH_HALF) * MAX_ROTATION; if (_rotation > MAX_ROTATION) { _rotation = MAX_ROTATION; } if (_rotation < (-MAX_ROTATION)) { _rotation = -MAX_ROTATION; } var _local2 = _y - previousY; if (_local2 > 3) { curveType = 1; } else if (_local2 < -3) { curveType = 2; } else { curveType = 0; } previousY = _y; } function tryHitBall() { if (right_side.hitTest(_parent.ball._x, _parent.ball._y, false)) { clearInterval(timerID); right_side._alpha = 100; timerID = setInterval(this, "removeHighlight", CConst.RACKET_BLINK_TIME); return(1); } if (left_side.hitTest(_parent.ball._x, _parent.ball._y, false)) { clearInterval(timerID); left_side._alpha = 100; timerID = setInterval(this, "removeHighlight", CConst.RACKET_BLINK_TIME); return(2); } return(0); } function removeHighlight() { clearInterval(timerID); right_side._alpha = 10; left_side._alpha = 10; } }
Symbol 159 Button
on (press) { gotoAndStop ("gameType"); }
Symbol 164 Button
on (press) { gotoAndStop ("help"); }
Symbol 169 Button
on (press) { getURL ("http://www.justfreegames.com?WT.mc_id=FlashBombPong", "_blank"); }
Symbol 176 Button
on (press) { _global.gameType = 2; gotoAndStop ("game"); }
Symbol 181 Button
on (press) { _global.gameType = 3; gotoAndStop ("game"); }
Symbol 186 Button
on (press) { _global.gameType = 1; gotoAndStop ("game"); }
Symbol 194 Button
on (press) { gotoAndStop ("menu"); }
Symbol 200 Button
on (press) { gotoAndStop ("menu"); }

Library Items

Symbol 1 Sound [sound_raketka]
Symbol 2 Sound [sound_player]
Symbol 3 Sound [sound_comp]
Symbol 4 Sound [sound_menu]
Symbol 5 Sound [sound_ball]
Symbol 6 BitmapUsed by:7
Symbol 7 GraphicUses:6Used by:14
Symbol 8 BitmapUsed by:9
Symbol 9 GraphicUses:8Used by:10
Symbol 10 MovieClipUses:9Used by:14
Symbol 11 BitmapUsed by:12
Symbol 12 GraphicUses:11Used by:13
Symbol 13 MovieClipUses:12Used by:14
Symbol 14 MovieClip [Racket1]Uses:7 10 13Used by:136
Symbol 15 BitmapUsed by:16
Symbol 16 GraphicUses:15Used by:35
Symbol 17 BitmapUsed by:18
Symbol 18 GraphicUses:17Used by:35
Symbol 19 BitmapUsed by:20
Symbol 20 GraphicUses:19Used by:35
Symbol 21 BitmapUsed by:22
Symbol 22 GraphicUses:21Used by:35
Symbol 23 BitmapUsed by:24
Symbol 24 GraphicUses:23Used by:35
Symbol 25 BitmapUsed by:26
Symbol 26 GraphicUses:25Used by:35
Symbol 27 BitmapUsed by:28
Symbol 28 GraphicUses:27Used by:35
Symbol 29 BitmapUsed by:30
Symbol 30 GraphicUses:29Used by:35
Symbol 31 BitmapUsed by:32
Symbol 32 GraphicUses:31Used by:35
Symbol 33 BitmapUsed by:34
Symbol 34 GraphicUses:33Used by:35
Symbol 35 MovieClip [Ball]Uses:16 18 20 22 24 26 28 30 32 34Used by:136
Symbol 36 BitmapUsed by:37
Symbol 37 GraphicUses:36Used by:38
Symbol 38 MovieClip [Racket2]Uses:37Used by:136
Symbol 39 BitmapUsed by:40
Symbol 40 GraphicUses:39Used by:136
Symbol 41 BitmapUsed by:42
Symbol 42 GraphicUses:41Used by:43
Symbol 43 MovieClipUses:42Used by:136
Symbol 44 FontUsed by:45 46
Symbol 45 EditableTextUses:44Used by:136
Symbol 46 EditableTextUses:44Used by:136
Symbol 47 BitmapUsed by:48
Symbol 48 GraphicUses:47Used by:49
Symbol 49 MovieClipUses:48Used by:136
Symbol 50 GraphicUsed by:51
Symbol 51 MovieClipUses:50Used by:136
Symbol 52 FontUsed by:53 188 189
Symbol 53 EditableTextUses:52Used by:136
Symbol 54 BitmapUsed by:55
Symbol 55 GraphicUses:54Used by:56
Symbol 56 MovieClipUses:55Used by:136
Symbol 57 BitmapUsed by:58
Symbol 58 GraphicUses:57Used by:59
Symbol 59 MovieClipUses:58Used by:136
Symbol 60 BitmapUsed by:61
Symbol 61 GraphicUses:60Used by:66
Symbol 62 BitmapUsed by:63
Symbol 63 GraphicUses:62Used by:66
Symbol 64 SoundUsed by:66 108 113 120 159 164 169 176 181 186 194 200
Symbol 65 SoundUsed by:66 108 113 120 159 164 169 176 181 186 194 200
Symbol 66 ButtonUses:61 63 64 65Used by:136
Symbol 67 BitmapUsed by:68
Symbol 68 GraphicUses:67Used by:81
Symbol 69 BitmapUsed by:70
Symbol 70 GraphicUses:69Used by:81
Symbol 71 BitmapUsed by:72
Symbol 72 GraphicUses:71Used by:81
Symbol 73 BitmapUsed by:74
Symbol 74 GraphicUses:73Used by:81
Symbol 75 BitmapUsed by:76
Symbol 76 GraphicUses:75Used by:81
Symbol 77 BitmapUsed by:78
Symbol 78 GraphicUses:77Used by:81
Symbol 79 BitmapUsed by:80
Symbol 80 GraphicUses:79Used by:81
Symbol 81 MovieClipUses:68 70 72 74 76 78 80Used by:136
Symbol 82 GraphicUsed by:136
Symbol 83 BitmapUsed by:84
Symbol 84 GraphicUses:83Used by:136
Symbol 85 BitmapUsed by:86
Symbol 86 GraphicUses:85Used by:136
Symbol 87 GraphicUsed by:136
Symbol 88 BitmapUsed by:89
Symbol 89 GraphicUses:88Used by:136
Symbol 90 BitmapUsed by:91
Symbol 91 GraphicUses:90Used by:136
Symbol 92 BitmapUsed by:93
Symbol 93 GraphicUses:92Used by:136
Symbol 94 BitmapUsed by:95
Symbol 95 GraphicUses:94Used by:136
Symbol 96 BitmapUsed by:97
Symbol 97 GraphicUses:96Used by:136
Symbol 98 BitmapUsed by:99
Symbol 99 GraphicUses:98Used by:136
Symbol 100 BitmapUsed by:101
Symbol 101 GraphicUses:100Used by:136
Symbol 102 BitmapUsed by:103
Symbol 103 GraphicUses:102Used by:136
Symbol 104 BitmapUsed by:105
Symbol 105 GraphicUses:104Used by:108
Symbol 106 BitmapUsed by:107
Symbol 107 GraphicUses:106Used by:108
Symbol 108 ButtonUses:105 107 64 65Used by:136
Symbol 109 BitmapUsed by:110
Symbol 110 GraphicUses:109Used by:113
Symbol 111 BitmapUsed by:112
Symbol 112 GraphicUses:111Used by:113
Symbol 113 ButtonUses:110 112 64 65Used by:136
Symbol 114 BitmapUsed by:115
Symbol 115 GraphicUses:114Used by:136
Symbol 116 BitmapUsed by:117
Symbol 117 GraphicUses:116Used by:120 200
Symbol 118 BitmapUsed by:119
Symbol 119 GraphicUses:118Used by:120 200
Symbol 120 ButtonUses:117 119 64 65Used by:136
Symbol 121 BitmapUsed by:122
Symbol 122 GraphicUses:121Used by:135
Symbol 123 BitmapUsed by:124
Symbol 124 GraphicUses:123Used by:135
Symbol 125 BitmapUsed by:126
Symbol 126 GraphicUses:125Used by:135
Symbol 127 BitmapUsed by:128
Symbol 128 GraphicUses:127Used by:135
Symbol 129 BitmapUsed by:130
Symbol 130 GraphicUses:129Used by:135
Symbol 131 BitmapUsed by:132
Symbol 132 GraphicUses:131Used by:135
Symbol 133 BitmapUsed by:134
Symbol 134 GraphicUses:133Used by:135
Symbol 135 MovieClipUses:122 124 126 128 130 132 134Used by:136
Symbol 136 MovieClip [Game]Uses:40 43 45 46 49 38 51 35 14 53 56 59 66 81 82 84 86 87 89 91 93 95 97 99 101 103 108 113 115 120 135Used by:Timeline
Symbol 137 GraphicUsed by:Timeline
Symbol 201 MovieClip [__Packages.CBall]
Symbol 202 MovieClip [__Packages.CConst]
Symbol 203 MovieClip [__Packages.CRacket]
Symbol 204 MovieClip [__Packages.CRacketAI]
Symbol 205 MovieClip [__Packages.CGame]
Symbol 206 MovieClip [__Packages.CRacketPlayer]
Symbol 138 BitmapUsed by:139
Symbol 139 GraphicUses:138Used by:140
Symbol 140 MovieClipUses:139Used by:Timeline
Symbol 141 BitmapUsed by:142
Symbol 142 GraphicUses:141Used by:143
Symbol 143 MovieClipUses:142Used by:Timeline
Symbol 144 BitmapUsed by:145
Symbol 145 GraphicUses:144Used by:Timeline
Symbol 146 FontUsed by:147
Symbol 147 EditableTextUses:146Used by:Timeline
Symbol 148 GraphicUsed by:149
Symbol 149 MovieClipUses:148Used by:150
Symbol 150 MovieClipUses:149Used by:Timeline
Symbol 151 BitmapUsed by:152
Symbol 152 GraphicUses:151Used by:Timeline
Symbol 153 BitmapUsed by:154
Symbol 154 GraphicUses:153Used by:Timeline
Symbol 155 BitmapUsed by:156
Symbol 156 GraphicUses:155Used by:159
Symbol 157 BitmapUsed by:158
Symbol 158 GraphicUses:157Used by:159
Symbol 159 ButtonUses:156 158 64 65Used by:Timeline
Symbol 160 BitmapUsed by:161
Symbol 161 GraphicUses:160Used by:164
Symbol 162 BitmapUsed by:163
Symbol 163 GraphicUses:162Used by:164
Symbol 164 ButtonUses:161 163 64 65Used by:Timeline
Symbol 165 BitmapUsed by:166
Symbol 166 GraphicUses:165Used by:169
Symbol 167 BitmapUsed by:168
Symbol 168 GraphicUses:167Used by:169
Symbol 169 ButtonUses:166 168 64 65Used by:Timeline
Symbol 170 BitmapUsed by:171
Symbol 171 GraphicUses:170Used by:Timeline
Symbol 172 BitmapUsed by:173
Symbol 173 GraphicUses:172Used by:176
Symbol 174 BitmapUsed by:175
Symbol 175 GraphicUses:174Used by:176
Symbol 176 ButtonUses:173 175 64 65Used by:Timeline
Symbol 177 BitmapUsed by:178
Symbol 178 GraphicUses:177Used by:181
Symbol 179 BitmapUsed by:180
Symbol 180 GraphicUses:179Used by:181
Symbol 181 ButtonUses:178 180 64 65Used by:Timeline
Symbol 182 BitmapUsed by:183
Symbol 183 GraphicUses:182Used by:186
Symbol 184 BitmapUsed by:185
Symbol 185 GraphicUses:184Used by:186
Symbol 186 ButtonUses:183 185 64 65Used by:Timeline
Symbol 187 GraphicUsed by:Timeline
Symbol 188 EditableTextUses:52Used by:Timeline
Symbol 189 EditableTextUses:52Used by:Timeline
Symbol 190 BitmapUsed by:191
Symbol 191 GraphicUses:190Used by:194
Symbol 192 BitmapUsed by:193
Symbol 193 GraphicUses:192Used by:194
Symbol 194 ButtonUses:191 193 64 65Used by:Timeline
Symbol 195 BitmapUsed by:199
Symbol 196 BitmapUsed by:199
Symbol 197 BitmapUsed by:199
Symbol 198 BitmapUsed by:199
Symbol 199 GraphicUses:195 196 197 198Used by:Timeline
Symbol 200 ButtonUses:117 119 64 65Used by:Timeline

Instance Names

"mc_bar"Frame 2Symbol 150 MovieClip
"left_side"Symbol 14 MovieClip [Racket1] Frame 1Symbol 10 MovieClip
"right_side"Symbol 14 MovieClip [Racket1] Frame 1Symbol 13 MovieClip
"greed"Symbol 136 MovieClip [Game] Frame 1Symbol 43 MovieClip
"lamp_blink"Symbol 136 MovieClip [Game] Frame 1Symbol 49 MovieClip
"racket_ai"Symbol 136 MovieClip [Game] Frame 1Symbol 38 MovieClip [Racket2]
"shadow"Symbol 136 MovieClip [Game] Frame 1Symbol 51 MovieClip
"ball"Symbol 136 MovieClip [Game] Frame 1Symbol 35 MovieClip [Ball]
"greed2"Symbol 136 MovieClip [Game] Frame 1Symbol 43 MovieClip
"racket_player"Symbol 136 MovieClip [Game] Frame 1Symbol 14 MovieClip [Racket1]
"boom_comp"Symbol 136 MovieClip [Game] Frame 1Symbol 56 MovieClip
"boom_player"Symbol 136 MovieClip [Game] Frame 1Symbol 59 MovieClip
"btn_serve"Symbol 136 MovieClip [Game] Frame 1Symbol 66 Button
"rank"Symbol 136 MovieClip [Game] Frame 1Symbol 81 MovieClip
"rank"Symbol 136 MovieClip [Game] Frame 11Symbol 135 MovieClip
"mc"Symbol 150 MovieClip Frame 1Symbol 149 MovieClip

Special Tags

ExportAssets (56)Timeline Frame 1Symbol 1 as "sound_raketka"
ExportAssets (56)Timeline Frame 1Symbol 2 as "sound_player"
ExportAssets (56)Timeline Frame 1Symbol 3 as "sound_comp"
ExportAssets (56)Timeline Frame 1Symbol 4 as "sound_menu"
ExportAssets (56)Timeline Frame 1Symbol 5 as "sound_ball"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Racket1"
ExportAssets (56)Timeline Frame 1Symbol 35 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Racket2"
ExportAssets (56)Timeline Frame 1Symbol 38 as "Racket2"
ExportAssets (56)Timeline Frame 1Symbol 35 as "Ball"
ExportAssets (56)Timeline Frame 1Symbol 14 as "Racket1"
ExportAssets (56)Timeline Frame 1Symbol 136 as "Game"
ExportAssets (56)Timeline Frame 1Symbol 201 as "__Packages.CBall"
ExportAssets (56)Timeline Frame 1Symbol 202 as "__Packages.CConst"
ExportAssets (56)Timeline Frame 1Symbol 203 as "__Packages.CRacket"
ExportAssets (56)Timeline Frame 1Symbol 204 as "__Packages.CRacketAI"
ExportAssets (56)Timeline Frame 1Symbol 205 as "__Packages.CGame"
ExportAssets (56)Timeline Frame 1Symbol 206 as "__Packages.CRacketPlayer"
ExportAssets (56)Timeline Frame 7Symbol 136 as "Game"

Labels

"loading"Frame 2
"menu"Frame 4
"gameType"Frame 5
"help"Frame 6
"game"Frame 7
"congratulation"Frame 8
"game"Symbol 136 MovieClip [Game] Frame 1
"msg_comp_out"Symbol 136 MovieClip [Game] Frame 2
"msg_player_out"Symbol 136 MovieClip [Game] Frame 3
"msg_comp_mis"Symbol 136 MovieClip [Game] Frame 4
"msg_comp_blown"Symbol 136 MovieClip [Game] Frame 5
"msg_player_blow"Symbol 136 MovieClip [Game] Frame 6
"msg_player_mis"Symbol 136 MovieClip [Game] Frame 7
"msg_shoot"Symbol 136 MovieClip [Game] Frame 8
"msg_curve"Symbol 136 MovieClip [Game] Frame 9
"msg_lose"Symbol 136 MovieClip [Game] Frame 10
"msg_won"Symbol 136 MovieClip [Game] Frame 11

Dynamic Text Variables

txt_player_scoreSymbol 45 EditableText"0"
txt_comp_scoreSymbol 46 EditableText"0"
txt_bomb_timeSymbol 53 EditableText"40"
txtPerSymbol 147 EditableText"99%  "




http://swfchan.com/3/11737/info.shtml
Created: 6/6 -2019 21:50:54 Last modified: 6/6 -2019 21:50:54 Server time: 14/05 -2024 19:09:31